diff options
author | Kenneth Graunke <[email protected]> | 2013-07-26 12:31:06 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2013-07-27 10:31:38 -0700 |
commit | c178ec0d7e8cc7007cb34e4f56f14261a057c200 (patch) | |
tree | 73610476c44f325cfa167c355d8f2909538987d6 /src | |
parent | 4d7899fe81b6ffc521c6f9688e25bcde4012e556 (diff) |
glsl: Classify "layout" like other identifiers.
When "layout" isn't being lexed as LAYOUT_TOK, we should treat it like
an ordinary identifier. This means we need to classify it to determine
whether we should return IDENTIFIER, TYPE_IDENTIFIER, or NEW_IDENTIFIER.
Fixes the WebGL conformance test "shader-with-non-reserved-words."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64087
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Cc: [email protected]
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/glsl_lexer.ll | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll index b95b254da01..93752307da4 100644 --- a/src/glsl/glsl_lexer.ll +++ b/src/glsl/glsl_lexer.ll @@ -352,7 +352,7 @@ layout { return LAYOUT_TOK; } else { yylval->identifier = strdup(yytext); - return IDENTIFIER; + return classify_identifier(yyextra, yytext); } } |