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authorBrian Paul <[email protected]>2006-07-11 21:56:43 +0000
committerBrian Paul <[email protected]>2006-07-11 21:56:43 +0000
commitc04bb519e13dc6f983930736f9747a9d81b13e76 (patch)
tree1e9e541ffcd2839bcb55dba1ab3fe01fa5c571c3 /src
parentc60bcc8966ce3454bb5eba6beb9c881b3d72ae6a (diff)
free array objects properly (bug 7493)
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/context.c14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 14887228c75..61e1d8794a6 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -79,6 +79,7 @@
#include "glheader.h"
#include "imports.h"
#include "accum.h"
+#include "arrayobj.h"
#include "attrib.h"
#include "blend.h"
#include "buffers.h"
@@ -856,6 +857,17 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData)
ctx->Driver.DeleteBuffer(ctx, bufObj);
}
+/**
+ * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_arrayobj_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_array_object *arrayObj = (struct gl_array_object *) data;
+ GLcontext *ctx = (GLcontext *) userData;
+ _mesa_delete_array_object(ctx, arrayObj);
+}
+
/**
* Deallocate a shared state object and all children structures.
@@ -914,6 +926,7 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
_mesa_DeleteHashTable(ss->BufferObjects);
#endif
+ _mesa_HashDeleteAll(ss->ArrayObjects, delete_arrayobj_cb, ctx);
_mesa_DeleteHashTable(ss->ArrayObjects);
_mesa_DeleteHashTable(ss->GL2Objects);
@@ -1391,6 +1404,7 @@ _mesa_free_context_data( GLcontext *ctx )
#if FEATURE_ARB_vertex_buffer_object
_mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj);
#endif
+ _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
/* free dispatch tables */
_mesa_free(ctx->Exec);