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authorJordan Justen <[email protected]>2015-10-13 17:18:52 -0700
committerJordan Justen <[email protected]>2015-10-31 23:08:09 -0700
commitb6e9b2b7a0affabd80f14d63284cd0ffe4745136 (patch)
tree4d20145903d8ef80d1a902d0ef680da9f78ddb39 /src
parent67635a0a713e54939f1f72ba8db2b3099988a925 (diff)
glsl: Add compute shader builtin variables for OpenGLES 3.1
Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Marta Lofstedt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/glsl/builtin_variables.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index 925ffa165bb..c30fb9226e5 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -710,7 +710,7 @@ builtin_variable_generator::generate_constants()
}
}
- if (state->is_version(430, 0) || state->ARB_compute_shader_enable) {
+ if (state->is_version(430, 310) || state->ARB_compute_shader_enable) {
add_const("gl_MaxComputeAtomicCounterBuffers", MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS);
add_const("gl_MaxComputeAtomicCounters", MAX_COMPUTE_ATOMIC_COUNTERS);
add_const("gl_MaxComputeImageUniforms", MAX_COMPUTE_IMAGE_UNIFORMS);