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authorSamuel Iglesias Gonsálvez <[email protected]>2016-03-01 12:02:27 +0100
committerSamuel Iglesias Gonsálvez <[email protected]>2016-03-02 07:19:01 +0100
commitaa849d97a0df34a1457d7205518bd82365b4eb2d (patch)
tree256434c4efc8d1c703ee390d0b9ad5511ac6d28f /src
parentc4ae047cabd8f7ef8ff90add285804635d8e0c50 (diff)
main: call invalidate_framebuffer_storage() with driver's viewport limits
Don't use hardcoded ones because the driver can set different ones. Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/fbobject.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index c9e1518ab23..feab86caa25 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -4170,7 +4170,8 @@ _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
*/
invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments,
0, 0,
- MAX_VIEWPORT_WIDTH, MAX_VIEWPORT_HEIGHT,
+ ctx->Const.MaxViewportWidth,
+ ctx->Const.MaxViewportHeight,
"glInvalidateFramebuffer");
}
@@ -4210,7 +4211,8 @@ _mesa_InvalidateNamedFramebufferData(GLuint framebuffer,
*/
invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments,
0, 0,
- MAX_VIEWPORT_WIDTH, MAX_VIEWPORT_HEIGHT,
+ ctx->Const.MaxViewportWidth,
+ ctx->Const.MaxViewportHeight,
"glInvalidateNamedFramebufferData");
}