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authorIan Romanick <[email protected]>2012-09-05 14:04:13 -0700
committerIan Romanick <[email protected]>2012-09-28 08:19:53 -0700
commita83b01371e60356d2ed69c131bf9e0a0daba59a4 (patch)
tree2eeb5c662277349d6ef9f1cee132411a29be6183 /src
parent1c0a44aaf5c095ca261d1ce11bb8a67dbbce54a2 (diff)
mesa: Don't set dispatch pointer for glResizeBuffersMESA in ES2
NOTE: This is a candidate for the 9.0 branch Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/api_exec.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index c0dacab1e45..1574261a1c2 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -458,7 +458,9 @@ _mesa_create_exec_table(struct gl_context *ctx)
/* 196. GL_MESA_resize_buffers */
#if _HAVE_FULL_GL
- SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
+ if (_mesa_is_desktop_gl(ctx)) {
+ SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
+ }
#endif
/* 197. GL_MESA_window_pos */