diff options
author | Dave Airlie <[email protected]> | 2009-07-13 23:09:17 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2009-07-14 01:23:23 +1000 |
commit | a79aefb1775ce6eaf0fd0cf9a1f72150f631c90f (patch) | |
tree | 7bb5c60599cd168ea956601c8099880b8b4be8eb /src | |
parent | d9913d7c095487ebec6ce074d1ac4edbd96d260d (diff) |
radeon: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.
The _Enabled field isn't updated at the point that DrawBuffers is called,
and the Driver.Enable() function does the testing for stencil buffer
presence anyway.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_common.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index f721c630a21..3b8541a74a4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -751,9 +751,8 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb) ctx->Driver.Enable(ctx, GL_DEPTH_TEST, (ctx->Depth.Test && fb->Visual.depthBits > 0)); /* Need to update the derived ctx->Stencil._Enabled first */ - _mesa_update_stencil(ctx); ctx->Driver.Enable(ctx, GL_STENCIL_TEST, - (ctx->Stencil._Enabled && fb->Visual.stencilBits > 0)); + (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0)); } else { ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); } |