diff options
author | Brian Paul <[email protected]> | 2008-05-16 09:56:11 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-05-16 15:16:06 -0600 |
commit | a3e86d43e6c99af97c2931c883d552c9714006e8 (patch) | |
tree | 4bab565e83d16942c77f92aad96c8c8e7ec3051d /src | |
parent | eb4271ea8b29cff87f33d3ed9aee43d59986d2d9 (diff) |
minor changes to aid debugging
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/shader/program.c | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 63ab4dd67de..adc70009955 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -268,19 +268,23 @@ _mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog, struct gl_program * _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id) { + struct gl_program *prog; switch (target) { case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ - return _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), + prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), target, id ); + break; case GL_FRAGMENT_PROGRAM_NV: case GL_FRAGMENT_PROGRAM_ARB: - return _mesa_init_fragment_program(ctx, + prog =_mesa_init_fragment_program(ctx, CALLOC_STRUCT(gl_fragment_program), target, id ); + break; default: _mesa_problem(ctx, "bad target in _mesa_new_program"); - return NULL; + prog = NULL; } + return prog; } @@ -362,8 +366,10 @@ _mesa_reference_program(GLcontext *ctx, /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/ #if 0 - printf("Program %p %u 0x%x Refcount-- to %d\n", - *ptr, (*ptr)->Id, (*ptr)->Target, (*ptr)->RefCount - 1); + printf("Program %p ID=%u Target=%s Refcount-- to %d\n", + *ptr, (*ptr)->Id, + ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : "FP"), + (*ptr)->RefCount - 1); #endif ASSERT((*ptr)->RefCount > 0); (*ptr)->RefCount--; @@ -384,8 +390,10 @@ _mesa_reference_program(GLcontext *ctx, /*_glthread_LOCK_MUTEX(prog->Mutex);*/ prog->RefCount++; #if 0 - printf("Program %p %u 0x%x Refcount++ to %d\n", - prog, prog->Id, prog->Target, prog->RefCount); + printf("Program %p ID=%u Target=%s Refcount++ to %d\n", + prog, prog->Id, + (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : "FP"), + prog->RefCount); #endif /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/ } |