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author | Matt Turner <[email protected]> | 2016-01-11 12:13:24 -0800 |
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committer | Matt Turner <[email protected]> | 2016-01-13 10:35:12 -0800 |
commit | 92f177386954caced2e7ddca156917cf166f9c23 (patch) | |
tree | f2bdcfe953170f5d35d9fd7a90f1346f586e4c43 /src | |
parent | 7dc2e5f94024746ab2e39f77ab778fe3b89c0eb1 (diff) |
nir: Fix constant evaluation of bfm.
NIR's bfm, like Intel/AMD's hardware instructions and GLSL IR's
ir_binop_bfm takes <bits> as src0 and <offset> as src1.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/nir/nir_opcodes.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/nir/nir_opcodes.py b/src/glsl/nir/nir_opcodes.py index d31507fe531..398ae50f9f7 100644 --- a/src/glsl/nir/nir_opcodes.py +++ b/src/glsl/nir/nir_opcodes.py @@ -512,7 +512,7 @@ binop_horiz("pack_half_2x16_split", 1, tuint, 1, tfloat, 1, tfloat, "pack_half_1x16(src0.x) | (pack_half_1x16(src1.x) << 16)") binop_convert("bfm", tuint, tint, "", """ -int offset = src0, bits = src1; +int bits = src0, offset = src1; if (offset < 0 || bits < 0 || offset + bits > 32) dst = 0; /* undefined per the spec */ else |