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authorNicolai Hähnle <[email protected]>2016-03-11 18:11:35 -0500
committerNicolai Hähnle <[email protected]>2016-03-14 17:24:37 -0500
commit8c497b8fb59fa80abb9be315defe809b982958f4 (patch)
tree9c60fca800498d2d73556173e399f02dcbe882ac /src
parente526f930aa5d1c6b022cde051bed40d5df9023d4 (diff)
st/glsl_to_tgsi: set FS_EARLY_DEPTH_STENCIL when required
Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 18cea60fc74..18414055549 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6121,6 +6121,9 @@ st_translate_program(
}
if (procType == TGSI_PROCESSOR_FRAGMENT) {
+ if (program->shader->EarlyFragmentTests)
+ ureg_property(ureg, TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL, 1);
+
if (proginfo->InputsRead & VARYING_BIT_POS) {
/* Must do this after setting up t->inputs. */
emit_wpos(st_context(ctx), t, proginfo, ureg,