diff options
author | Brian Paul <[email protected]> | 2008-05-16 15:47:55 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-05-16 15:47:55 -0600 |
commit | 896c0cc8ec3c9489ba36876b8b580dedf85811c8 (patch) | |
tree | 3c8cd7f563ab72f5f222106b2330c94cc30202c9 /src | |
parent | a2e6beade196aef269bda6bb3efb68809f85a683 (diff) |
bring in fixes/changes from gallium-0.1
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/shader/shader_api.c | 112 |
1 files changed, 32 insertions, 80 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 61d51c3871d..8bb16002679 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -361,54 +361,6 @@ copy_string(GLchar *dst, GLsizei maxLength, GLsizei *length, const GLchar *src) /** - * Return size (in floats) of the given GLSL type. - * See also _slang_sizeof_type_specifier(). - */ -static GLint -sizeof_glsl_type(GLenum type) -{ - switch (type) { - case GL_BOOL: - case GL_FLOAT: - case GL_INT: - return 1; - case GL_BOOL_VEC2: - case GL_FLOAT_VEC2: - case GL_INT_VEC2: - return 2; - case GL_BOOL_VEC3: - case GL_FLOAT_VEC3: - case GL_INT_VEC3: - return 3; - case GL_BOOL_VEC4: - case GL_FLOAT_VEC4: - case GL_INT_VEC4: - return 4; - case GL_FLOAT_MAT2: - return 8; /* 2 rows of 4, actually */ - case GL_FLOAT_MAT3: - return 12; /* 3 rows of 4, actually */ - case GL_FLOAT_MAT4: - return 16; - case GL_FLOAT_MAT2x3: - return 8; /* 2 rows of 4, actually */ - case GL_FLOAT_MAT2x4: - return 8; - case GL_FLOAT_MAT3x2: - return 12; /* 3 rows of 4, actually */ - case GL_FLOAT_MAT3x4: - return 12; - case GL_FLOAT_MAT4x2: - return 16; /* 4 rows of 4, actually */ - case GL_FLOAT_MAT4x3: - return 16; /* 4 rows of 4, actually */ - default: - return 0; /* error */ - } -} - - -/** * Called via ctx->Driver.AttachShader() */ void @@ -452,6 +404,37 @@ _mesa_attach_shader(GLcontext *ctx, GLuint program, GLuint shader) } +GLint +_mesa_get_attrib_location(GLcontext *ctx, GLuint program, + const GLchar *name) +{ + struct gl_shader_program *shProg + = _mesa_lookup_shader_program(ctx, program); + + if (!shProg) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetAttribLocation"); + return -1; + } + + if (!shProg->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetAttribLocation(program not linked)"); + return -1; + } + + if (!name) + return -1; + + if (shProg->Attributes) { + GLint i = _mesa_lookup_parameter_index(shProg->Attributes, -1, name); + if (i >= 0) { + return shProg->Attributes->Parameters[i].StateIndexes[0]; + } + } + return -1; +} + + void _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index, const GLchar *name) @@ -686,7 +669,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *nameOut) { - struct gl_shader_program *shProg + const struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); const struct gl_program *prog; GLint progPos; @@ -749,37 +732,6 @@ _mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, } -GLint -_mesa_get_attrib_location(GLcontext *ctx, GLuint program, - const GLchar *name) -{ - struct gl_shader_program *shProg - = _mesa_lookup_shader_program(ctx, program); - - if (!shProg) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetAttribLocation"); - return -1; - } - - if (!shProg->LinkStatus) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetAttribLocation(program not linked)"); - return -1; - } - - if (!name) - return -1; - - if (shProg->Attributes) { - GLint i = _mesa_lookup_parameter_index(shProg->Attributes, -1, name); - if (i >= 0) { - return shProg->Attributes->Parameters[i].StateIndexes[0]; - } - } - return -1; -} - - GLuint _mesa_get_handle(GLcontext *ctx, GLenum pname) { |