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authorEric Anholt <[email protected]>2010-06-28 12:35:54 -0700
committerEric Anholt <[email protected]>2010-06-28 12:38:19 -0700
commit7dc1e0b3267f0bf4dc0ef015b972f7fa6c4c317a (patch)
treebe3dd5ed038836dfac2643b9a901ba256b311a43 /src
parent904b5bfe9986a297dc71fe081ce0f2661d43b00b (diff)
ir_to_mesa: Notify the driver when we generate new Mesa programs for GLSL.
Fixes glsl-fs-if-*.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/shader/ir_to_mesa.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
index 30d05c39ef4..90684ad5559 100644
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ b/src/mesa/shader/ir_to_mesa.cpp
@@ -1609,10 +1609,14 @@ _mesa_glsl_link_shader(GLcontext *ctx, struct gl_shader_program *prog)
case GL_VERTEX_SHADER:
_mesa_reference_vertprog(ctx, &prog->VertexProgram,
(struct gl_vertex_program *)linked_prog);
+ ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
+ linked_prog);
break;
case GL_FRAGMENT_SHADER:
_mesa_reference_fragprog(ctx, &prog->FragmentProgram,
(struct gl_fragment_program *)linked_prog);
+ ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
+ linked_prog);
break;
}
}