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authorBrian Paul <[email protected]>2005-09-07 23:26:01 +0000
committerBrian Paul <[email protected]>2005-09-07 23:26:01 +0000
commit526242614fd5200def246e1bbb9dca78020abc32 (patch)
tree1a707036f3cd68e57aeb1c5048aff68cad5214ac /src
parentab8ef280ec1c435cd04a481f50cbc3cb6b024744 (diff)
some updates, but code still out of date
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/ggi/ggimesa.c48
-rw-r--r--src/mesa/drivers/svga/svgamesa.c14
2 files changed, 8 insertions, 54 deletions
diff --git a/src/mesa/drivers/ggi/ggimesa.c b/src/mesa/drivers/ggi/ggimesa.c
index 0652d762487..64312204c54 100644
--- a/src/mesa/drivers/ggi/ggimesa.c
+++ b/src/mesa/drivers/ggi/ggimesa.c
@@ -150,7 +150,7 @@ static int changed(ggi_visual_t vis, int whatchanged)
/* The targets have cleared everything they can do from
the framebuffer structure so we provide the rest in sw
*/
- _swrast_alloc_buffers(gl_fb);
+ /*_swrast_alloc_buffers(gl_fb);*/
break;
}
@@ -405,59 +405,21 @@ static void gl_ggiSetupPointers(GLcontext *ctx)
GGIMESADPRINT_CORE("gl_ggiSetupPointers() called\n");
- /* General information */
+ /* Plug in default driver functions */
+ _mesa_init_driver_functions(&ctx->Driver);
+
+ /* Plug in ggi-specific functions */
ctx->Driver.GetString = gl_ggiGetString;
ctx->Driver.GetBufferSize = gl_ggiGetSize;
ctx->Driver.Viewport = gl_ggiViewport;
ctx->Driver.Finish = gl_ggiFlush;
ctx->Driver.Flush = gl_ggiFlush;
-
- /* Software rasterizer pixel paths */
- ctx->Driver.Accum = _swrast_Accum;
- ctx->Driver.Bitmap = _swrast_Bitmap;
ctx->Driver.Clear = gl_ggiClear;
- ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
- ctx->Driver.CopyPixels = _swrast_CopyPixels;
- ctx->Driver.DrawPixels = _swrast_DrawPixels;
- ctx->Driver.ReadPixels = _swrast_ReadPixels;
- ctx->Driver.DrawBuffer = _swrast_DrawBuffer;
-
- /* Software texturing */
- ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- ctx->Driver.TexImage2D = _mesa_store_teximage2d;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
- ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
-
- ctx->Driver.CompressedTexImage1D = _mesa_store_compressed_teximage1d;
- ctx->Driver.CompressedTexImage2D = _mesa_store_compressed_teximage2d;
- ctx->Driver.CompressedTexImage3D = _mesa_store_compressed_teximage3d;
- ctx->Driver.CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
- ctx->Driver.CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
- ctx->Driver.CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
-
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
-
- /* Imaging extensions */
- ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
- ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
- ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
-
- /* State change callbacks */
ctx->Driver.ClearIndex = gl_ggiSetClearIndex;
ctx->Driver.ClearColor = gl_ggiSetClearColor;
ctx->Driver.IndexMask = gl_ggiIndexMask;
ctx->Driver.ColorMask = gl_ggiColorMask;
ctx->Driver.Enable = gl_ggiEnable;
-
ctx->Driver.UpdateState = gl_ggiUpdateState;
/* Initialize TNL driver interface */
diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c
index 7e783b540b4..09330e78ab5 100644
--- a/src/mesa/drivers/svga/svgamesa.c
+++ b/src/mesa/drivers/svga/svgamesa.c
@@ -1,4 +1,4 @@
-/* $Id: svgamesa.c,v 1.25 2004/11/29 17:30:21 brianp Exp $ */
+/* $Id: svgamesa.c,v 1.26 2005/09/07 23:26:01 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -263,18 +263,8 @@ static void svgamesa_update_state( GLcontext *ctx, GLuint new_state )
ctx->Driver.UpdateState = svgamesa_update_state;
ctx->Driver.GetBufferSize = get_buffer_size;
- ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.Viewport = viewport;
- /* Software rasterizer pixel paths:
- */
- ctx->Driver.Accum = _swrast_Accum;
- ctx->Driver.Bitmap = _swrast_Bitmap;
- ctx->Driver.CopyPixels = _swrast_CopyPixels;
- ctx->Driver.DrawPixels = _swrast_DrawPixels;
- ctx->Driver.ReadPixels = _swrast_ReadPixels;
- ctx->Driver.DrawBuffer = _swrast_DrawBuffer;
-
/* Fill in the swrast driver interface:
*/
swdd->SetBuffer = set_buffer;
@@ -413,6 +403,8 @@ SVGAMesaContext SVGAMesaCreateContext( GLboolean doubleBuffer )
_mesa_enable_sw_extensions(ctx->gl_ctx);
_mesa_enable_1_3_extensions(ctx->gl_ctx);
+ _mesa_init_driver_functions(&ctx->Driver);
+
ctx->gl_buffer = _mesa_create_framebuffer( ctx->gl_vis,
ctx->gl_vis->depthBits > 0,
ctx->gl_vis->stencilBits > 0,