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authorRoland Scheidegger <[email protected]>2016-03-13 19:38:23 +0100
committerRoland Scheidegger <[email protected]>2016-03-15 19:37:59 +0100
commit4b249ed4cd813fa71e3b4a9457b365cc5dcbc3a1 (patch)
treebee2a3073aeb50f0b0d5026b21421177bba6928e /src
parent9e9d69979c7aff7dac2d670af950f4a50273bcde (diff)
softpipe: fix misleading TGSI_QUAD_SIZE usage
All these img filter loops iterate through NUM_CHANNELS, not QUAD_SIZE. In practice both are of course the same unchangeable value (4), but it makes the code look a bit confusing. Moreover, some of the functions were actually given an array of 4 values according to the declaration, yet the code was addressing values 0/4/8/12 out of it, so fix this by just saying it's a pointer to floats like the other functions. While here, also add comment about not quite correct filtering. There's no actual code difference. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c53
1 files changed, 29 insertions, 24 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index e6bdd5030a7..5703ca2dedb 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -1047,7 +1047,7 @@ img_filter_2d_linear_repeat_POT(const struct sp_sampler_view *sp_sview,
}
/* interpolate R, G, B, A */
- for (c = 0; c < TGSI_QUAD_SIZE; c++) {
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++) {
rgba[TGSI_NUM_CHANNELS*c] = lerp_2d(xw, yw,
tx[0][c], tx[1][c],
tx[2][c], tx[3][c]);
@@ -1063,7 +1063,7 @@ static inline void
img_filter_2d_nearest_repeat_POT(const struct sp_sampler_view *sp_sview,
const struct sp_sampler *sp_samp,
const struct img_filter_args *args,
- float rgba[TGSI_QUAD_SIZE])
+ float *rgba)
{
const unsigned xpot = pot_level_size(sp_sview->xpot, args->level);
const unsigned ypot = pot_level_size(sp_sview->ypot, args->level);
@@ -1085,7 +1085,7 @@ img_filter_2d_nearest_repeat_POT(const struct sp_sampler_view *sp_sview,
addr.bits.z = sp_sview->base.u.tex.first_layer;
out = get_texel_2d_no_border(sp_sview, addr, x0, y0);
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = out[c];
if (DEBUG_TEX) {
@@ -1098,7 +1098,7 @@ static inline void
img_filter_2d_nearest_clamp_POT(const struct sp_sampler_view *sp_sview,
const struct sp_sampler *sp_samp,
const struct img_filter_args *args,
- float rgba[TGSI_QUAD_SIZE])
+ float *rgba)
{
const unsigned xpot = pot_level_size(sp_sview->xpot, args->level);
const unsigned ypot = pot_level_size(sp_sview->ypot, args->level);
@@ -1128,7 +1128,7 @@ img_filter_2d_nearest_clamp_POT(const struct sp_sampler_view *sp_sview,
y0 = ypot - 1;
out = get_texel_2d_no_border(sp_sview, addr, x0, y0);
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = out[c];
if (DEBUG_TEX) {
@@ -1141,7 +1141,7 @@ static void
img_filter_1d_nearest(const struct sp_sampler_view *sp_sview,
const struct sp_sampler *sp_samp,
const struct img_filter_args *args,
- float rgba[TGSI_QUAD_SIZE])
+ float *rgba)
{
const struct pipe_resource *texture = sp_sview->base.texture;
const int width = u_minify(texture->width0, args->level);
@@ -1159,7 +1159,7 @@ img_filter_1d_nearest(const struct sp_sampler_view *sp_sview,
out = get_texel_1d_array(sp_sview, sp_samp, addr, x,
sp_sview->base.u.tex.first_layer);
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = out[c];
if (DEBUG_TEX) {
@@ -1191,7 +1191,7 @@ img_filter_1d_array_nearest(const struct sp_sampler_view *sp_sview,
sp_samp->nearest_texcoord_s(args->s, width, args->offset[0], &x);
out = get_texel_1d_array(sp_sview, sp_samp, addr, x, layer);
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = out[c];
if (DEBUG_TEX) {
@@ -1225,7 +1225,7 @@ img_filter_2d_nearest(const struct sp_sampler_view *sp_sview,
sp_samp->nearest_texcoord_t(args->t, height, args->offset[1], &y);
out = get_texel_2d(sp_sview, sp_samp, addr, x, y);
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = out[c];
if (DEBUG_TEX) {
@@ -1260,7 +1260,7 @@ img_filter_2d_array_nearest(const struct sp_sampler_view *sp_sview,
sp_samp->nearest_texcoord_t(args->t, height, args->offset[1], &y);
out = get_texel_2d_array(sp_sview, sp_samp, addr, x, y, layer);
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = out[c];
if (DEBUG_TEX) {
@@ -1304,7 +1304,7 @@ img_filter_cube_nearest(const struct sp_sampler_view *sp_sview,
}
out = get_texel_cube_array(sp_sview, sp_samp, addr, x, y, layerface);
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = out[c];
if (DEBUG_TEX) {
@@ -1340,7 +1340,7 @@ img_filter_cube_array_nearest(const struct sp_sampler_view *sp_sview,
sp_samp->nearest_texcoord_t(args->t, height, args->offset[1], &y);
out = get_texel_cube_array(sp_sview, sp_samp, addr, x, y, layerface);
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = out[c];
if (DEBUG_TEX) {
@@ -1375,7 +1375,7 @@ img_filter_3d_nearest(const struct sp_sampler_view *sp_sview,
addr.bits.level = args->level;
out = get_texel_3d(sp_sview, sp_samp, addr, x, y, z);
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = out[c];
}
@@ -1407,7 +1407,7 @@ img_filter_1d_linear(const struct sp_sampler_view *sp_sview,
sp_sview->base.u.tex.first_layer);
/* interpolate R, G, B, A */
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = lerp(xw, tx0[c], tx1[c]);
}
@@ -1439,7 +1439,7 @@ img_filter_1d_array_linear(const struct sp_sampler_view *sp_sview,
tx1 = get_texel_1d_array(sp_sview, sp_samp, addr, x1, layer);
/* interpolate R, G, B, A */
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = lerp(xw, tx0[c], tx1[c]);
}
@@ -1541,13 +1541,13 @@ img_filter_2d_linear(const struct sp_sampler_view *sp_sview,
tx[3] = get_texel_2d(sp_sview, sp_samp, addr, x1, y1);
if (args->gather_only) {
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = get_gather_value(sp_sview, c,
args->gather_comp,
tx);
} else {
/* interpolate R, G, B, A */
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = lerp_2d(xw, yw,
tx[0][c], tx[1][c],
tx[2][c], tx[3][c]);
@@ -1587,13 +1587,13 @@ img_filter_2d_array_linear(const struct sp_sampler_view *sp_sview,
tx[3] = get_texel_2d_array(sp_sview, sp_samp, addr, x1, y1, layer);
if (args->gather_only) {
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = get_gather_value(sp_sview, c,
args->gather_comp,
tx);
} else {
/* interpolate R, G, B, A */
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = lerp_2d(xw, yw,
tx[0][c], tx[1][c],
tx[2][c], tx[3][c]);
@@ -1652,13 +1652,13 @@ img_filter_cube_linear(const struct sp_sampler_view *sp_sview,
}
if (args->gather_only) {
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = get_gather_value(sp_sview, c,
args->gather_comp,
tx);
} else {
/* interpolate R, G, B, A */
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = lerp_2d(xw, yw,
tx[0][c], tx[1][c],
tx[2][c], tx[3][c]);
@@ -1720,13 +1720,13 @@ img_filter_cube_array_linear(const struct sp_sampler_view *sp_sview,
}
if (args->gather_only) {
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = get_gather_value(sp_sview, c,
args->gather_comp,
tx);
} else {
/* interpolate R, G, B, A */
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = lerp_2d(xw, yw,
tx[0][c], tx[1][c],
tx[2][c], tx[3][c]);
@@ -1771,7 +1771,7 @@ img_filter_3d_linear(const struct sp_sampler_view *sp_sview,
tx13 = get_texel_3d(sp_sview, sp_samp, addr, x1, y1, z1);
/* interpolate R, G, B, A */
- for (c = 0; c < TGSI_QUAD_SIZE; c++)
+ for (c = 0; c < TGSI_NUM_CHANNELS; c++)
rgba[TGSI_NUM_CHANNELS*c] = lerp_3d(xw, yw, zw,
tx00[c], tx01[c],
tx02[c], tx03[c],
@@ -2500,6 +2500,11 @@ mip_filter_linear_aniso(const struct sp_sampler_view *sp_sview,
args.p = p[j];
args.level = psview->u.tex.last_level;
args.face_id = filt_args->faces[j];
+ /*
+ * XXX: we overwrote any linear filter with nearest, so this
+ * isn't right (albeit if last level is 1x1 and no border it
+ * will work just the same).
+ */
min_filter(sp_sview, sp_samp, &args, &rgba[0][j]);
}
}