diff options
author | Brian Paul <[email protected]> | 2009-06-16 09:34:35 -0600 |
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committer | Brian Paul <[email protected]> | 2009-06-16 09:34:35 -0600 |
commit | 3e48dd04456aaf2d42dfa7f3a3c99a95a5986eb6 (patch) | |
tree | 1674b8d4870372b2636c365842ee3615a860d869 /src | |
parent | ed7f4b42307bff4633689d6781cd3643f10041e5 (diff) |
mesa: fix incorrect viewport clamping in _mesa_set_viewport()
A 0 by 0 viewport size is legal. Don't clamp against lower bound of one.
The error checking earlier in the function prevents negative values.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/viewport.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c index ead856d32c3..50e0402d278 100644 --- a/src/mesa/main/viewport.c +++ b/src/mesa/main/viewport.c @@ -73,8 +73,8 @@ _mesa_set_viewport(GLcontext *ctx, GLint x, GLint y, } /* clamp width and height to the implementation dependent range */ - width = CLAMP(width, 1, (GLsizei) ctx->Const.MaxViewportWidth); - height = CLAMP(height, 1, (GLsizei) ctx->Const.MaxViewportHeight); + width = MIN2(width, (GLsizei) ctx->Const.MaxViewportWidth); + height = MIN2(height, (GLsizei) ctx->Const.MaxViewportHeight); ctx->Viewport.X = x; ctx->Viewport.Width = width; |