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authorBrian Paul <[email protected]>2015-10-14 09:45:36 -0600
committerBrian Paul <[email protected]>2015-10-15 07:21:07 -0600
commit34de3c4c1635a42c884da3321fc35ef07be34a6e (patch)
treea21eae19ee73955bf39c60307ade060c8c51c4b6 /src
parent2dfedf105d07e9a1f65f9bc76369cb33edf59cc9 (diff)
mesa: optimize no-change check in _mesa_BlendEquationSeparate()
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/blend.c41
1 files changed, 26 insertions, 15 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 01b69194814..14742d0bb6a 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -432,7 +432,7 @@ void GLAPIENTRY
_mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA )
{
GLuint buf, numBuffers;
- GLboolean changed;
+ bool changed = false;
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
@@ -440,6 +440,30 @@ _mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA )
_mesa_enum_to_string(modeRGB),
_mesa_enum_to_string(modeA));
+ numBuffers = ctx->Extensions.ARB_draw_buffers_blend
+ ? ctx->Const.MaxDrawBuffers : 1;
+
+ if (ctx->Color._BlendEquationPerBuffer) {
+ /* Check all per-buffer states */
+ for (buf = 0; buf < numBuffers; buf++) {
+ if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
+ ctx->Color.Blend[buf].EquationA != modeA) {
+ changed = true;
+ break;
+ }
+ }
+ }
+ else {
+ /* only need to check 0th per-buffer state */
+ if (ctx->Color.Blend[0].EquationRGB != modeRGB ||
+ ctx->Color.Blend[0].EquationA != modeA) {
+ changed = true;
+ }
+ }
+
+ if (!changed)
+ return;
+
if ( (modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate ) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlendEquationSeparateEXT not supported by driver");
@@ -456,21 +480,8 @@ _mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA )
return;
}
- numBuffers = ctx->Extensions.ARB_draw_buffers_blend
- ? ctx->Const.MaxDrawBuffers : 1;
-
- changed = GL_FALSE;
- for (buf = 0; buf < numBuffers; buf++) {
- if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
- ctx->Color.Blend[buf].EquationA != modeA) {
- changed = GL_TRUE;
- break;
- }
- }
- if (!changed)
- return;
-
FLUSH_VERTICES(ctx, _NEW_COLOR);
+
for (buf = 0; buf < numBuffers; buf++) {
ctx->Color.Blend[buf].EquationRGB = modeRGB;
ctx->Color.Blend[buf].EquationA = modeA;