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authorDave Airlie <[email protected]>2018-08-29 08:32:29 +1000
committerDave Airlie <[email protected]>2018-09-10 12:23:30 +1000
commit240af6149477beb06fdcfc4b0295921448c0fe47 (patch)
treebf71141ba746a2b539dbf5d11e8b0c91ab00245a /src
parent14fe9fa11baa4e4e782d192e0b8c150ee9e8754f (diff)
virgl: don't send a shader create with no data. (v2)
This fixes the situation where we'd send a shader with just the header and no data. piglit/glsl-max-varyings test was causing this to happen, and the renderer fix was breaking it. v2: drop fprintf Fixes: a8987b88ff1d "virgl: add driver for virtio-gpu 3D (v2)" Reviewed-by: Erik Faye-Lund <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/virgl/virgl_encode.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/virgl/virgl_encode.c b/src/gallium/drivers/virgl/virgl_encode.c
index d130e4059e6..e86d0711a57 100644
--- a/src/gallium/drivers/virgl/virgl_encode.c
+++ b/src/gallium/drivers/virgl/virgl_encode.c
@@ -288,7 +288,7 @@ int virgl_encode_shader_state(struct virgl_context *ctx,
while (left_bytes) {
uint32_t length, offlen;
int hdr_len = base_hdr_size + (first_pass ? strm_hdr_size : 0);
- if (ctx->cbuf->cdw + hdr_len + 1 > VIRGL_MAX_CMDBUF_DWORDS)
+ if (ctx->cbuf->cdw + hdr_len + 1 >= VIRGL_MAX_CMDBUF_DWORDS)
ctx->base.flush(&ctx->base, NULL, 0);
thispass = (VIRGL_MAX_CMDBUF_DWORDS - ctx->cbuf->cdw - hdr_len - 1) * 4;