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authorKenneth Graunke <[email protected]>2012-09-19 13:27:59 -0700
committerKenneth Graunke <[email protected]>2012-09-29 00:36:56 -0700
commit225276c696341f6bf9c97969b977ffdebc3c920a (patch)
tree21d51c072ad76f36833e3a07986a71377cbcea69 /src
parent33dbac78a8b6094e3b266fbfa0ee0b33bd859a76 (diff)
i965: Complain about variable index lowering when INTEL_DEBUG=perf.
Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 1cd9095f2ea..f8482e1695c 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -143,8 +143,14 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
bool temp = stage == MESA_SHADER_FRAGMENT;
bool uniform = stage == MESA_SHADER_FRAGMENT;
- lower_variable_index_to_cond_assign(shader->ir,
- input, output, temp, uniform);
+ bool lowered_variable_indexing =
+ lower_variable_index_to_cond_assign(shader->ir,
+ input, output, temp, uniform);
+
+ if (unlikely((INTEL_DEBUG & DEBUG_PERF) && lowered_variable_indexing)) {
+ perf_debug("Unsupported form of variable indexing in FS; falling "
+ "back to very inefficient code generation\n");
+ }
/* FINISHME: Do this before the variable index lowering. */
lower_ubo_reference(&shader->base, shader->ir);