diff options
author | Eric Anholt <[email protected]> | 2013-03-18 15:38:58 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-03-20 10:18:44 -0700 |
commit | 1f112ccf02adaf35317a356f40a71b16de637f97 (patch) | |
tree | d400e9816684eaf5c0e526a62a34ba6089728d8e /src | |
parent | 529dbbfcf7a674f2d82eed5e88ce92615721d5f2 (diff) |
i965/gen7: Align all depth miplevels to 8 in the X direction.
On an INTEL_DEBUG=perf piglit run on IVB, reduces the instances of "HW
workaround: blit" (the printouts from the misaligned-depth workaround
blits) from 725 to 675.
It doesn't totally eliminate the workaround blit, because we still have
problems with Y offsets that we can't fix (since texturing can only align
miplevels up to 2 or 4, not 8).
No regressions on piglit/es3conform on IVB.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_layout.c | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c index 35030dfcb32..59d4bc319fe 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.c +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c @@ -77,7 +77,15 @@ intel_horizontal_texture_alignment_unit(struct intel_context *intel, if (format == MESA_FORMAT_S8) return 8; - if (intel->gen >= 7 && format == MESA_FORMAT_Z16) + /* The depth alignment requirements in the table above are for rendering to + * depth miplevels using the LOD control fields. We don't use LOD control + * fields, and instead use page offsets plus intra-tile x/y offsets, which + * require that the low 3 bits are zero. To reduce the number of x/y + * offset workaround blits we do, align the X to 8, which depth texturing + * can handle (sadly, it can't handle 8 in the Y direction). + */ + if (intel->gen >= 7 && + _mesa_get_format_base_format(format) == GL_DEPTH_COMPONENT) return 8; return 4; |