diff options
author | Axel Davy <[email protected]> | 2018-09-15 21:53:25 +0200 |
---|---|---|
committer | Axel Davy <[email protected]> | 2018-09-25 22:05:24 +0200 |
commit | 0eeb583650c64e789e0bfa7b3194310c5c44ba4f (patch) | |
tree | 8271aa0f42f7f0cfa0a88a9fa07e9092ea268431 /src | |
parent | dcfde02bb0f0b9fdd8d45a22540683fe0aaab9ec (diff) |
st/nine: Don't call SetCursor until a cursor is set
The previous code was ignoring the input
until a cursor is set inside d3d
(with SetCursorProperties), as expected
by wine tests.
However it did still make a call to ID3DPresent_SetCursor,
which would result into a SetCursor(NULL) call, thus
hidding any cursor set outside d3d, which we shouldn't do.
Add comment about not avoiding redundant ID3DPresent_SetCursor
calls once a cursor has been set in d3d, as it has been tested to
cause regressions.
Fixes: https://github.com/iXit/Mesa-3D/issues/197
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/state_trackers/nine/device9.c | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index b3e56d70b74..04f90ad8210 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -810,7 +810,14 @@ NineDevice9_ShowCursor( struct NineDevice9 *This, DBG("This=%p bShow=%d\n", This, (int) bShow); - This->cursor.visible = bShow && (This->cursor.hotspot.x != -1); + /* No-op until a cursor is set in d3d */ + if (This->cursor.hotspot.x == -1) + return old; + + This->cursor.visible = bShow; + /* Note: Don't optimize by avoiding the call if This->cursor.visible + * hasn't changed. One has to keep in mind the app may do SetCursor + * calls outside d3d, thus such an optimization affects behaviour. */ if (!This->cursor.software) This->cursor.software = ID3DPresent_SetCursor(This->swapchains[0]->present, NULL, NULL, bShow) != D3D_OK; |