diff options
author | Brian <[email protected]> | 2007-08-14 19:45:02 +0100 |
---|---|---|
committer | Brian <[email protected]> | 2007-08-14 19:45:02 +0100 |
commit | 08f7fb45ef5cb1eb97d2a40fe1c9285d506d68bd (patch) | |
tree | a1679fcca968b40e2e380522ae735ae91a8950ed /src | |
parent | 75ebda3ce66ccfd5b4de695c11a8793afb22b829 (diff) |
added some temporary texobj ref counting debug output
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/context.c | 3 | ||||
-rw-r--r-- | src/mesa/main/fbobject.c | 4 | ||||
-rw-r--r-- | src/mesa/main/framebuffer.c | 2 | ||||
-rw-r--r-- | src/mesa/main/texobj.c | 54 | ||||
-rw-r--r-- | src/mesa/main/texobj.h | 6 | ||||
-rw-r--r-- | src/mesa/main/texstate.c | 20 |
6 files changed, 50 insertions, 39 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4c1b5386a6e..e8f54d008c5 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -561,6 +561,9 @@ delete_texture_cb(GLuint id, void *data, void *userData) { struct gl_texture_object *texObj = (struct gl_texture_object *) data; GLcontext *ctx = (GLcontext *) userData; +#ifdef DEBUG + printf("MESA TEX DELETE %p (%u) from DestroyContext\n", texObj, texObj->Name); +#endif ctx->Driver.DeleteTexture(ctx, texObj); } diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index ef64e1f18ae..f0e413bc741 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -154,7 +154,7 @@ _mesa_remove_attachment(GLcontext *ctx, struct gl_renderbuffer_attachment *att) /* tell driver we're done rendering to this texobj */ ctx->Driver.FinishRenderTexture(ctx, att); } - _mesa_reference_texobj(&att->Texture, NULL); /* unbind */ + MESA_REF_TEXOBJ(&att->Texture, NULL); /* unbind */ ASSERT(!att->Texture); } if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { @@ -188,7 +188,7 @@ _mesa_set_texture_attachment(GLcontext *ctx, _mesa_remove_attachment(ctx, att); att->Type = GL_TEXTURE; assert(!att->Texture); - _mesa_reference_texobj(&att->Texture, texObj); + MESA_REF_TEXOBJ(&att->Texture, texObj); } /* always update these fields */ diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 8aeb3695088..09f0994a3c1 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -191,7 +191,7 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb) _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); } if (att->Texture) { - _mesa_reference_texobj(&att->Texture, NULL); + MESA_REF_TEXOBJ(&att->Texture, NULL); } ASSERT(!att->Renderbuffer); ASSERT(!att->Texture); diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 06f1f815b1b..86ad208b90b 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -154,10 +154,9 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) { GLuint i, face; - /* - printf("TEX DELETE %p (%u)\n", (void*) texObj, texObj->Name); - */ - +#ifdef DEBUG + printf("MESA TEX DELETE %p (%u)\n", (void*) texObj, texObj->Name); +#endif (void) ctx; /* Set Target to an invalid value. With some assertions elsewhere @@ -260,7 +259,8 @@ valid_texture_object(const struct gl_texture_object *tex) */ void _mesa_reference_texobj(struct gl_texture_object **ptr, - struct gl_texture_object *tex) + struct gl_texture_object *tex, + const char *where) { assert(ptr); if (*ptr == tex) { @@ -278,10 +278,12 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, _glthread_LOCK_MUTEX(oldTex->Mutex); ASSERT(oldTex->RefCount > 0); oldTex->RefCount--; - /* - printf("TEX DECR %p (%u) to %d\n", - (void*) oldTex, oldTex->Name, oldTex->RefCount); - */ + +#ifdef DEBUG + printf("MESA TEX REF DECR %p (%u) to %d from %s\n", + (void*) oldTex, oldTex->Name, oldTex->RefCount, where); +#endif + deleteFlag = (oldTex->RefCount == 0); _glthread_UNLOCK_MUTEX(oldTex->Mutex); @@ -309,10 +311,12 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, } else { tex->RefCount++; - /* - printf("TEX INCR %p (%u) to %d\n", - (void*) tex, tex->Name, tex->RefCount); - */ + +#ifdef DEBUG + printf("MESA TEX REF INCR %p (%u) to %d from %s\n", + (void*) tex, tex->Name, tex->RefCount, where); +#endif + *ptr = tex; } _glthread_UNLOCK_MUTEX(tex->Mutex); @@ -732,19 +736,19 @@ unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj) for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { struct gl_texture_unit *unit = &ctx->Texture.Unit[u]; if (texObj == unit->Current1D) { - _mesa_reference_texobj(&unit->Current1D, ctx->Shared->Default1D); + MESA_REF_TEXOBJ(&unit->Current1D, ctx->Shared->Default1D); } else if (texObj == unit->Current2D) { - _mesa_reference_texobj(&unit->Current2D, ctx->Shared->Default2D); + MESA_REF_TEXOBJ(&unit->Current2D, ctx->Shared->Default2D); } else if (texObj == unit->Current3D) { - _mesa_reference_texobj(&unit->Current3D, ctx->Shared->Default3D); + MESA_REF_TEXOBJ(&unit->Current3D, ctx->Shared->Default3D); } else if (texObj == unit->CurrentCubeMap) { - _mesa_reference_texobj(&unit->CurrentCubeMap, ctx->Shared->DefaultCubeMap); + MESA_REF_TEXOBJ(&unit->CurrentCubeMap, ctx->Shared->DefaultCubeMap); } else if (texObj == unit->CurrentRect) { - _mesa_reference_texobj(&unit->CurrentRect, ctx->Shared->DefaultRect); + MESA_REF_TEXOBJ(&unit->CurrentRect, ctx->Shared->DefaultRect); } } } @@ -804,10 +808,10 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) _mesa_HashRemove(ctx->Shared->TexObjects, delObj->Name); _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - /* Unrefernce the texobj. If refcount hits zero, the texture + /* Unreference the texobj. If refcount hits zero, the texture * will be deleted. */ - _mesa_reference_texobj(&delObj, NULL); + MESA_REF_TEXOBJ(&delObj, NULL); } } } @@ -921,19 +925,19 @@ _mesa_BindTexture( GLenum target, GLuint texName ) */ switch (target) { case GL_TEXTURE_1D: - _mesa_reference_texobj(&texUnit->Current1D, newTexObj); + MESA_REF_TEXOBJ(&texUnit->Current1D, newTexObj); break; case GL_TEXTURE_2D: - _mesa_reference_texobj(&texUnit->Current2D, newTexObj); + MESA_REF_TEXOBJ(&texUnit->Current2D, newTexObj); break; case GL_TEXTURE_3D: - _mesa_reference_texobj(&texUnit->Current3D, newTexObj); + MESA_REF_TEXOBJ(&texUnit->Current3D, newTexObj); break; case GL_TEXTURE_CUBE_MAP_ARB: - _mesa_reference_texobj(&texUnit->CurrentCubeMap, newTexObj); + MESA_REF_TEXOBJ(&texUnit->CurrentCubeMap, newTexObj); break; case GL_TEXTURE_RECTANGLE_NV: - _mesa_reference_texobj(&texUnit->CurrentRect, newTexObj); + MESA_REF_TEXOBJ(&texUnit->CurrentRect, newTexObj); break; default: _mesa_problem(ctx, "bad target in BindTexture"); diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index 9577e5e4dba..78e793327ff 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -57,9 +57,13 @@ extern void _mesa_copy_texture_object( struct gl_texture_object *dest, const struct gl_texture_object *src ); +#define MESA_REF_TEXOBJ(PTR, TEX) \ + _mesa_reference_texobj(PTR, TEX, __FUNCTION__) + extern void _mesa_reference_texobj(struct gl_texture_object **ptr, - struct gl_texture_object *tex); + struct gl_texture_object *tex, + const char *where); extern void _mesa_test_texobj_completeness( const GLcontext *ctx, diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index a27983ac684..0589fe89efc 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -119,15 +119,15 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) /* copy texture object bindings, not contents of texture objects */ _mesa_lock_context_textures(dst); - _mesa_reference_texobj(&dst->Texture.Unit[i].Current1D, + MESA_REF_TEXOBJ(&dst->Texture.Unit[i].Current1D, src->Texture.Unit[i].Current1D); - _mesa_reference_texobj(&dst->Texture.Unit[i].Current2D, + MESA_REF_TEXOBJ(&dst->Texture.Unit[i].Current2D, src->Texture.Unit[i].Current2D); - _mesa_reference_texobj(&dst->Texture.Unit[i].Current3D, + MESA_REF_TEXOBJ(&dst->Texture.Unit[i].Current3D, src->Texture.Unit[i].Current3D); - _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentCubeMap, + MESA_REF_TEXOBJ(&dst->Texture.Unit[i].CurrentCubeMap, src->Texture.Unit[i].CurrentCubeMap); - _mesa_reference_texobj(&dst->Texture.Unit[i].CurrentRect, + MESA_REF_TEXOBJ(&dst->Texture.Unit[i].CurrentRect, src->Texture.Unit[i].CurrentRect); _mesa_unlock_context_textures(dst); @@ -3065,11 +3065,11 @@ init_texture_unit( GLcontext *ctx, GLuint unit ) ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 ); /* initialize current texture object ptrs to the shared default objects */ - _mesa_reference_texobj(&texUnit->Current1D, ctx->Shared->Default1D); - _mesa_reference_texobj(&texUnit->Current2D, ctx->Shared->Default2D); - _mesa_reference_texobj(&texUnit->Current3D, ctx->Shared->Default3D); - _mesa_reference_texobj(&texUnit->CurrentCubeMap, ctx->Shared->DefaultCubeMap); - _mesa_reference_texobj(&texUnit->CurrentRect, ctx->Shared->DefaultRect); + MESA_REF_TEXOBJ(&texUnit->Current1D, ctx->Shared->Default1D); + MESA_REF_TEXOBJ(&texUnit->Current2D, ctx->Shared->Default2D); + MESA_REF_TEXOBJ(&texUnit->Current3D, ctx->Shared->Default3D); + MESA_REF_TEXOBJ(&texUnit->CurrentCubeMap, ctx->Shared->DefaultCubeMap); + MESA_REF_TEXOBJ(&texUnit->CurrentRect, ctx->Shared->DefaultRect); } |