diff options
author | Nicolai Hähnle <[email protected]> | 2017-09-17 11:28:21 +0200 |
---|---|---|
committer | Nicolai Hähnle <[email protected]> | 2017-10-02 15:07:44 +0200 |
commit | a3fa3b2e025f2a7d1eed45b332a89bc0d66ee0e4 (patch) | |
tree | 42f9d35e4fe7364b10249af23956e1f11515f0b1 /src | |
parent | 4d74432dd3b64814aca7d31fa133d5ee8bce9026 (diff) |
radeonsi: deduce rast_prim correctly for tessellation point mode
Together with the previous patches, this fixes
dEQP-GLES31.functional.primitive_bounding_box.wide_points.*
Cc: [email protected]
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_draw.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index fb91d936c96..42807c03091 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -1249,9 +1249,12 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) * current_rast_prim for this draw_vbo call. */ if (sctx->gs_shader.cso) rast_prim = sctx->gs_shader.cso->gs_output_prim; - else if (sctx->tes_shader.cso) - rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]; - else + else if (sctx->tes_shader.cso) { + if (sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_POINT_MODE]) + rast_prim = PIPE_PRIM_POINTS; + else + rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]; + } else rast_prim = info->mode; if (rast_prim != sctx->b.current_rast_prim) { |