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authorMarek Olšák <[email protected]>2011-05-31 14:59:44 +0200
committerMarek Olšák <[email protected]>2011-06-01 16:10:49 +0200
commit9e1f40c1826af6d7f38db7c2061fbe9f956c28be (patch)
treef326b979660dff09690aa9867f515fdf61a97781 /src
parent4d08ca20ba26f5712556f54a6850ad1016c77be2 (diff)
mesa: UseShaderProgramEXT and Uniform* shouldn't be allowed inside Begin/End
I couldn't find this being required by the spec. Reviewed-by: Brian Paul <[email protected]> (cherry picked from commit d69dc2e20346397f4734a0760554a51fb4fbb3c0)
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/shaderapi.c2
-rw-r--r--src/mesa/main/uniforms.c4
2 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 37d185faffa..09bc079a310 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1781,6 +1781,8 @@ _mesa_UseShaderProgramEXT(GLenum type, GLuint program)
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg = NULL;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
if (!validate_shader_target(ctx, type)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glUseShaderProgramEXT(type)");
return;
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 2b3dfa411ab..266808cd93d 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -1048,6 +1048,8 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
struct gl_uniform *uniform;
GLint elems, offset;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
if (!shProg || !shProg->LinkStatus) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(program not linked)");
return;
@@ -1221,6 +1223,8 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
struct gl_uniform *uniform;
GLint offset;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
if (!shProg || !shProg->LinkStatus) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glUniformMatrix(program not linked)");