diff options
author | Josh Pieper <[email protected]> | 2018-09-09 22:03:27 -0400 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-09-14 21:05:37 -0400 |
commit | 936e0dcd619bc092b9869b4be2e1b20c3631131f (patch) | |
tree | 9836ba8c1957992b3325f338c57a8b42df62f0ad /src | |
parent | c79aad30ae1f89dfb392f7cbe0f971939629c520 (diff) |
st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)
When using Freecad, I was getting intermittent segfaults inside of
mesa. I traced it down to this path in st_cb_drawpixels.c where the
result of pipe_transfer_map wasn't being checked. In my case, it was
returning NULL because nouveau_bo_new returned ENOENT. I'm by no
means a mesa developer, but this patch solves the problem for me and
seems reasonable enough.
v2: Marek - also unmap the PBO and release the texture, and call
the make_texture function sooner for less cleanup
Cc: 18.1 18.2 <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index cb50b7104a0..4f08e751393 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -566,7 +566,11 @@ make_texture(struct st_context *st, dest = pipe_transfer_map(pipe, pt, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, width, height, &transfer); - + if (!dest) { + pipe_resource_reference(&pt, NULL); + _mesa_unmap_pbo_source(ctx, unpack); + return NULL; + } /* Put image into texture transfer. * Note that the image is actually going to be upside down in @@ -1174,6 +1178,13 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, return; } + /* Put glDrawPixels image into a texture */ + pt = make_texture(st, width, height, format, type, unpack, pixels); + if (!pt) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); + return; + } + /* * Get vertex/fragment shaders */ @@ -1200,13 +1211,6 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, st_upload_constants(st, &st->fp->Base); } - /* Put glDrawPixels image into a texture */ - pt = make_texture(st, width, height, format, type, unpack, pixels); - if (!pt) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels"); - return; - } - /* create sampler view for the image */ sv[0] = st_create_texture_sampler_view(st->pipe, pt); if (!sv[0]) { |