diff options
author | Kenneth Graunke <[email protected]> | 2012-11-17 21:23:28 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-01-15 13:34:00 -0800 |
commit | 8907b6a8e4461f6064e32ff5419053e74274e770 (patch) | |
tree | d2f9bfb17f73040659110f33003cc98e3bc78192 /src | |
parent | f3db20da1a04fd64732c62631d59aac801a1a59d (diff) |
mesa: Fix default value of BUFFER_ACCESS_FLAGS.
According to both the GL 3.0 and ES 3.0 specifications (table 2.7 for GL
and table 2.8 for ES), the default value of BUFFER_ACCESS_FLAGS is
supposed to be zero.
Note that there are two related quantities: the obsolete BUFFER_ACCESS
enum and the new BUFFER_ACCESS_FLAGS bitfield.
BUFFER_ACCESS can only be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE;
BUFFER_ACCESS_FLAGS can easily represent all three via GL_MAP_WRITE_BIT,
GL_MAP_READ_BIT, and their logical or. It also supports more flags.
Thus, Mesa only stores the bitfield, and simply computes the old enum
when queried, via simplified_access_mode(bufObj->AccessFlags).
The tricky part is that, while BUFFER_ACCESS_FLAGS defaults to 0,
BUFFER_ACCESS defaults to GL_READ_WRITE for desktop [GL 3.0, table 2.8]
and GL_WRITE_ONLY_OES for ES [the GL_EXT_map_buffer_range extension].
Mesa tried to implement this by setting the default AccessFlags to
GL_MAP_READ_BIT | GL_MAP_WRITE_BIT on desktop, and GL_MAP_WRITE_BIT on
ES. But in all specifications, it needs to be 0.
This patch moves that logic into simplified_access_mode(): when
AccessFlags == 0, it now returns GL_READ_WRITE for desktop and
GL_WRITE_ONLY for ES 1/2. (BUFFER_ACCESS doesn't exist on ES 3.0,
so it's irrelevant there.)
With that in place, it changes the AccessFlags default to 0.
Fixes three es3conform tsets:
- copy_buffer_defaults
- map_buffer_range_modify_indices
- pixel_buffer_object_default_parameters
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/bufferobj.c | 53 |
1 files changed, 25 insertions, 28 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 4a844308b05..ac067d32b0b 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -136,10 +136,24 @@ get_buffer(struct gl_context *ctx, const char *func, GLenum target) } -static inline GLbitfield -default_access_mode(const struct gl_context *ctx) +/** + * Convert a GLbitfield describing the mapped buffer access flags + * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY. + */ +static GLenum +simplified_access_mode(struct gl_context *ctx, GLbitfield access) { - /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says: + const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; + if ((access & rwFlags) == rwFlags) + return GL_READ_WRITE; + if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT) + return GL_READ_ONLY; + if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT) + return GL_WRITE_ONLY; + + /* Otherwise, AccessFlags is zero (the default state). + * + * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says: * * Name Type Initial Value Legal Values * ... ... ... ... @@ -155,26 +169,9 @@ default_access_mode(const struct gl_context *ctx) * The difference is because GL_OES_mapbuffer only supports mapping buffers * write-only. */ - return _mesa_is_gles(ctx) - ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT); -} + assert(access == 0); - -/** - * Convert a GLbitfield describing the mapped buffer access flags - * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY. - */ -static GLenum -simplified_access_mode(GLbitfield access) -{ - const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; - if ((access & rwFlags) == rwFlags) - return GL_READ_WRITE; - if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT) - return GL_READ_ONLY; - if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT) - return GL_WRITE_ONLY; - return GL_READ_WRITE; /* this should never happen, but no big deal */ + return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE; } @@ -354,7 +351,7 @@ _mesa_initialize_buffer_object( struct gl_context *ctx, obj->RefCount = 1; obj->Name = name; obj->Usage = GL_STATIC_DRAW_ARB; - obj->AccessFlags = default_access_mode(ctx); + obj->AccessFlags = 0; } @@ -864,7 +861,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) if (_mesa_bufferobj_mapped(bufObj)) { /* if mapped, unmap it now */ ctx->Driver.UnmapBuffer(ctx, bufObj); - bufObj->AccessFlags = default_access_mode(ctx); + bufObj->AccessFlags = 0; bufObj->Pointer = NULL; } @@ -1064,7 +1061,7 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size, if (_mesa_bufferobj_mapped(bufObj)) { /* Unmap the existing buffer. We'll replace it now. Not an error. */ ctx->Driver.UnmapBuffer(ctx, bufObj); - bufObj->AccessFlags = default_access_mode(ctx); + bufObj->AccessFlags = 0; ASSERT(bufObj->Pointer == NULL); } @@ -1282,7 +1279,7 @@ _mesa_UnmapBuffer(GLenum target) #endif status = ctx->Driver.UnmapBuffer( ctx, bufObj ); - bufObj->AccessFlags = default_access_mode(ctx); + bufObj->AccessFlags = 0; ASSERT(bufObj->Pointer == NULL); ASSERT(bufObj->Offset == 0); ASSERT(bufObj->Length == 0); @@ -1310,7 +1307,7 @@ _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params) *params = bufObj->Usage; return; case GL_BUFFER_ACCESS_ARB: - *params = simplified_access_mode(bufObj->AccessFlags); + *params = simplified_access_mode(ctx, bufObj->AccessFlags); return; case GL_BUFFER_MAPPED_ARB: *params = _mesa_bufferobj_mapped(bufObj); @@ -1364,7 +1361,7 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) *params = bufObj->Usage; return; case GL_BUFFER_ACCESS_ARB: - *params = simplified_access_mode(bufObj->AccessFlags); + *params = simplified_access_mode(ctx, bufObj->AccessFlags); return; case GL_BUFFER_ACCESS_FLAGS: if (!ctx->Extensions.ARB_map_buffer_range) |