diff options
author | Topi Pohjolainen <[email protected]> | 2017-01-20 13:17:39 +0200 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-06-14 15:11:22 -0700 |
commit | 7b607aae3fea4c7a3022641115aa01a05b434448 (patch) | |
tree | 3ec2c4eadfeda9d65d77bd92454f50a14b8cccb8 /src | |
parent | b771d9a136715fdf8ba0b478380e19b63f1e491b (diff) |
i965: Add an end-of-pipe sync helper
v2 (Jason Ekstrand):
- Take a flags parameter to control the flushes
- Refactoring
Cc: "17.1" <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_pipe_control.c | 100 |
2 files changed, 100 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index aab100e45e9..c15c0193584 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1654,6 +1654,7 @@ void brw_emit_pipe_control_flush(struct brw_context *brw, uint32_t flags); void brw_emit_pipe_control_write(struct brw_context *brw, uint32_t flags, struct brw_bo *bo, uint32_t offset, uint64_t imm); +void brw_emit_end_of_pipe_sync(struct brw_context *brw, uint32_t flags); void brw_emit_mi_flush(struct brw_context *brw); void brw_emit_post_sync_nonzero_flush(struct brw_context *brw); void brw_emit_depth_stall_flushes(struct brw_context *brw); diff --git a/src/mesa/drivers/dri/i965/brw_pipe_control.c b/src/mesa/drivers/dri/i965/brw_pipe_control.c index 39bb9c7365d..e6909b10ff7 100644 --- a/src/mesa/drivers/dri/i965/brw_pipe_control.c +++ b/src/mesa/drivers/dri/i965/brw_pipe_control.c @@ -271,7 +271,6 @@ gen7_emit_cs_stall_flush(struct brw_context *brw) brw->workaround_bo, 0, 0); } - /** * Emits a PIPE_CONTROL with a non-zero post-sync operation, for * implementing two workarounds on gen6. From section 1.4.7.1 @@ -320,6 +319,105 @@ brw_emit_post_sync_nonzero_flush(struct brw_context *brw) brw->workaround_bo, 0, 0); } +/* + * From Sandybridge PRM, volume 2, "1.7.2 End-of-Pipe Synchronization": + * + * Write synchronization is a special case of end-of-pipe + * synchronization that requires that the render cache and/or depth + * related caches are flushed to memory, where the data will become + * globally visible. This type of synchronization is required prior to + * SW (CPU) actually reading the result data from memory, or initiating + * an operation that will use as a read surface (such as a texture + * surface) a previous render target and/or depth/stencil buffer + * + * + * From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization": + * + * Exercising the write cache flush bits (Render Target Cache Flush + * Enable, Depth Cache Flush Enable, DC Flush) in PIPE_CONTROL only + * ensures the write caches are flushed and doesn't guarantee the data + * is globally visible. + * + * SW can track the completion of the end-of-pipe-synchronization by + * using "Notify Enable" and "PostSync Operation - Write Immediate + * Data" in the PIPE_CONTROL command. + */ +void +brw_emit_end_of_pipe_sync(struct brw_context *brw, uint32_t flags) +{ + if (brw->gen >= 6) { + /* From Sandybridge PRM, volume 2, "1.7.3.1 Writing a Value to Memory": + * + * "The most common action to perform upon reaching a synchronization + * point is to write a value out to memory. An immediate value + * (included with the synchronization command) may be written." + * + * + * From Broadwell PRM, volume 7, "End-of-Pipe Synchronization": + * + * "In case the data flushed out by the render engine is to be read + * back in to the render engine in coherent manner, then the render + * engine has to wait for the fence completion before accessing the + * flushed data. This can be achieved by following means on various + * products: PIPE_CONTROL command with CS Stall and the required + * write caches flushed with Post-Sync-Operation as Write Immediate + * Data. + * + * Example: + * - Workload-1 (3D/GPGPU/MEDIA) + * - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write Immediate + * Data, Required Write Cache Flush bits set) + * - Workload-2 (Can use the data produce or output by Workload-1) + */ + brw_emit_pipe_control_write(brw, + flags | PIPE_CONTROL_CS_STALL | + PIPE_CONTROL_WRITE_IMMEDIATE, + brw->workaround_bo, 0, 0); + + if (brw->is_haswell) { + /* Haswell needs addition work-arounds: + * + * From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization": + * + * Option 1: + * PIPE_CONTROL command with the CS Stall and the required write + * caches flushed with Post-SyncOperation as Write Immediate Data + * followed by eight dummy MI_STORE_DATA_IMM (write to scratch + * spce) commands. + * + * Example: + * - Workload-1 + * - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write + * Immediate Data, Required Write Cache Flush bits set) + * - MI_STORE_DATA_IMM (8 times) (Dummy data, Scratch Address) + * - Workload-2 (Can use the data produce or output by + * Workload-1) + * + * Unfortunately, both the PRMs and the internal docs are a bit + * out-of-date in this regard. What the windows driver does (and + * this appears to actually work) is to emit a register read from the + * memory address written by the pipe control above. + * + * What register we load into doesn't matter. We choose an indirect + * rendering register because we know it always exists and it's one + * of the first registers the command parser allows us to write. If + * you don't have command parser support in your kernel (pre-4.2), + * this will get turned into MI_NOOP and you won't get the + * workaround. Unfortunately, there's just not much we can do in + * that case. This register is perfectly safe to write since we + * always re-load all of the indirect draw registers right before + * 3DPRIMITIVE when needed anyway. + */ + brw_load_register_mem(brw, GEN7_3DPRIM_START_INSTANCE, + brw->workaround_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + } + } else { + /* On gen4-5, a regular pipe control seems to suffice. */ + brw_emit_pipe_control_flush(brw, flags); + } +} + /* Emit a pipelined flush to either flush render and texture cache for * reading from a FBO-drawn texture, or flush so that frontbuffer * render appears on the screen in DRI1. |