diff options
author | Ian Romanick <[email protected]> | 2018-06-15 19:39:56 -0700 |
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committer | Ian Romanick <[email protected]> | 2018-09-01 00:23:43 -0700 |
commit | 75666605c98e628ad6a88ef46ec7351588969ed5 (patch) | |
tree | b205b37459eedeed2c49509a963c3720ab9c471a /src | |
parent | adad7e3aa87fcc7254c70cc31160791544484c14 (diff) |
i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_offset
Fixes failure in the new piglit test
tes-patch-input-array-vec2-index-invalid-rd.shader_test.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: [email protected]
Diffstat (limited to 'src')
-rw-r--r-- | src/intel/compiler/brw_vec4_generator.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_vec4_generator.cpp b/src/intel/compiler/brw_vec4_generator.cpp index d506b675776..888cb358fd1 100644 --- a/src/intel/compiler/brw_vec4_generator.cpp +++ b/src/intel/compiler/brw_vec4_generator.cpp @@ -929,8 +929,21 @@ generate_tes_add_indirect_urb_offset(struct brw_codegen *p, brw_set_default_mask_control(p, BRW_MASK_DISABLE); brw_MOV(p, dst, header); + + /* Uniforms will have a stride <0;4,1>, and we need to convert to <0;1,0>. + * Other values get <4;1,0>. + */ + struct brw_reg restrided_offset; + if (offset.vstride == BRW_VERTICAL_STRIDE_0 && + offset.width == BRW_WIDTH_4 && + offset.hstride == BRW_HORIZONTAL_STRIDE_1) { + restrided_offset = stride(offset, 0, 1, 0); + } else { + restrided_offset = stride(offset, 4, 1, 0); + } + /* m0.3-0.4: 128-bit-granular offsets into the URB from the handles */ - brw_MOV(p, vec2(get_element_ud(dst, 3)), stride(offset, 4, 1, 0)); + brw_MOV(p, vec2(get_element_ud(dst, 3)), restrided_offset); brw_pop_insn_state(p); } |