diff options
author | Eric Anholt <[email protected]> | 2008-06-18 14:07:38 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2008-06-18 14:07:38 -0700 |
commit | 654258a4fe5e7114022c6e02f2844fc469fcc6f3 (patch) | |
tree | 89d285becb87659ab61ee0ceeb35c76726ae93d2 /src | |
parent | 64adeb163d7da6d75b5664cd2ee3783cadaf63d8 (diff) | |
parent | cf29ab3ba075905cca786b52617d7dc993f58033 (diff) |
Merge commit 'origin/master' into drm-gem
Diffstat (limited to 'src')
86 files changed, 11737 insertions, 9683 deletions
diff --git a/src/glu/sgi/libutil/quad.c b/src/glu/sgi/libutil/quad.c index e604539c82f..1ae7442c80a 100644 --- a/src/glu/sgi/libutil/quad.c +++ b/src/glu/sgi/libutil/quad.c @@ -713,8 +713,8 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) GLfloat cosCache3b[CACHE_SIZE]; GLfloat angle; GLfloat zLow, zHigh; - GLfloat sintemp1, sintemp2, sintemp3 = 0.0, sintemp4 = 0.0; - GLfloat costemp1, costemp2 = 0.0, costemp3 = 0.0, costemp4 = 0.0; + GLfloat sintemp1 = 0.0, sintemp2 = 0.0, sintemp3 = 0.0, sintemp4 = 0.0; + GLfloat costemp1 = 0.0, costemp2 = 0.0, costemp3 = 0.0, costemp4 = 0.0; GLboolean needCache2, needCache3; GLint start, finish; diff --git a/src/glut/os2/WarpWin.cpp b/src/glut/os2/WarpWin.cpp index ee746ecc764..bd5a6e80c7f 100644 --- a/src/glut/os2/WarpWin.cpp +++ b/src/glut/os2/WarpWin.cpp @@ -1,420 +1,420 @@ -/* WarpWin.c */
-/* glut for Warp */
-#include <stdio.h>
-#include <string.h>
-
-#include "WarpWin.h"
-#include "WarpGL.h"
-
-#define POKA 0
-
-/* global variables that must be set for some functions to operate
- correctly. */
-HDC XHDC;
-HWND XHWND;
-
-
-void
-XStoreColor(Display* display, Colormap colormap, XColor* color)
-{
- /* KLUDGE: set XHDC to 0 if the palette should NOT be realized after
- setting the color. set XHDC to the correct HDC if it should. */
-
- LONG pe;
- ULONG cclr;
- int r,g,b;
- /* X11 stores color from 0-65535, Win32 expects them to be 0-256, so
- twiddle the bits ( / 256). */
- r = color->red / 256;
- g = color->green / 256;
- b = color->blue / 256;
- pe = LONGFromRGB(r,g,b);
- /* make sure we use this flag, otherwise the colors might get mapped
- to another place in the colormap, and when we glIndex() that
- color, it may have moved (argh!!) */
- pe |= (PC_NOCOLLAPSE<<24);
-/* This function changes the entries in a palette. */
-#if POKA
-OS2:
- rc = GpiSetPaletteEntries(colormap,LCOLF_CONSECRGB, color->pixel, 1, &pe);
- GpiSelectPalette(hps,colormap);
- WinRealizePalette(hwnd,hps,&cclr);
-source Win:
- if (XHDC) {
- UnrealizeObject(colormap);
- SelectPalette(XHDC, colormap, FALSE);
- RealizePalette(XHDC);
-
- }
-#endif
-}
-
-void
-XSetWindowColormap(Display* display, Window window, Colormap colormap)
-{
-#if POKA
- HDC hdc = GetDC(window);
-
- /* if the third parameter is FALSE, the logical colormap is copied
- into the device palette when the application is in the
- foreground, if it is TRUE, the colors are mapped into the current
- palette in the best possible way. */
- SelectPalette(hdc, colormap, FALSE);
- RealizePalette(hdc);
-
- /* note that we don't have to release the DC, since our window class
- uses the WC_OWNDC flag! */
-#endif
-}
-
-
-/* display, root and visual - don't used at all */
-Colormap
-XCreateColormap(Display* display, Window root, Visual* visual, int alloc)
-{
- /* KLUDGE: this function needs XHDC to be set to the HDC currently
- being operated on before it is invoked! */
-
- HPAL palette;
- int n;
-#if POKA
- PIXELFORMATDESCRIPTOR pfd;
- LOGPALETTE *logical;
-
- /* grab the pixel format */
- memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
- DescribePixelFormat(XHDC, GetPixelFormat(XHDC),
- sizeof(PIXELFORMATDESCRIPTOR), &pfd);
-
- if (!(pfd.dwFlags & PFD_NEED_PALETTE ||
- pfd.iPixelType == PFD_TYPE_COLORINDEX))
- {
- return 0;
- }
-
- n = 1 << pfd.cColorBits;
-
- /* allocate a bunch of memory for the logical palette (assume 256
- colors in a Win32 palette */
- logical = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) +
- sizeof(PALETTEENTRY) * n);
- memset(logical, 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * n);
-
- /* set the entries in the logical palette */
- logical->palVersion = 0x300;
- logical->palNumEntries = n;
-
- /* start with a copy of the current system palette */
- GetSystemPaletteEntries(XHDC, 0, 256, &logical->palPalEntry[0]);
-
- if (pfd.iPixelType == PFD_TYPE_RGBA) {
- int redMask = (1 << pfd.cRedBits) - 1;
- int greenMask = (1 << pfd.cGreenBits) - 1;
- int blueMask = (1 << pfd.cBlueBits) - 1;
- int i;
-
- /* fill in an RGBA color palette */
- for (i = 0; i < n; ++i) {
- logical->palPalEntry[i].peRed =
- (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
- logical->palPalEntry[i].peGreen =
- (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
- logical->palPalEntry[i].peBlue =
- (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
- logical->palPalEntry[i].peFlags = 0;
- }
- }
-
- palette = CreatePalette(logical);
- free(logical);
-
- SelectPalette(XHDC, palette, FALSE);
- RealizePalette(XHDC);
-#endif /* POKA */
-
- return palette;
-}
-
-
-
-int GetSystemMetrics( int mode)
-{ RECTL rect;
-
- switch(mode)
- { case SM_CXSCREEN:
- WinQueryWindowRect(HWND_DESKTOP,&rect);
- return (rect.xRight-rect.xLeft);
- break;
- case SM_CYSCREEN:
- WinQueryWindowRect(HWND_DESKTOP,&rect);
- return (rect.yTop-rect.yBottom);
- break;
- default: ;
- }
- return 0;
-}
-/*
- * XParseGeometry parses strings of the form
- * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where
- * width, height, xoffset, and yoffset are unsigned integers.
- * Example: "=80x24+300-49"
- * The equal sign is optional.
- * It returns a bitmask that indicates which of the four values
- * were actually found in the string. For each value found,
- * the corresponding argument is updated; for each value
- * not found, the corresponding argument is left unchanged.
- */
-
-static int
-ReadInteger(char *string, char **NextString)
-{
- register int Result = 0;
- int Sign = 1;
-
- if (*string == '+')
- string++;
- else if (*string == '-')
- {
- string++;
- Sign = -1;
- }
- for (; (*string >= '0') && (*string <= '9'); string++)
- {
- Result = (Result * 10) + (*string - '0');
- }
- *NextString = string;
- if (Sign >= 0)
- return (Result);
- else
- return (-Result);
-}
-
-int XParseGeometry(char *string, int *x, int *y, unsigned int *width, unsigned int *height)
-{
- int mask = NoValue;
- register char *strind;
- unsigned int tempWidth, tempHeight;
- int tempX, tempY;
- char *nextCharacter;
-
- if ( (string == NULL) || (*string == '\0')) return(mask);
- if (*string == '=')
- string++; /* ignore possible '=' at beg of geometry spec */
-
- strind = (char *)string;
- if (*strind != '+' && *strind != '-' && *strind != 'x') {
- tempWidth = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return (0);
- strind = nextCharacter;
- mask |= WidthValue;
- }
-
- if (*strind == 'x' || *strind == 'X') {
- strind++;
- tempHeight = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return (0);
- strind = nextCharacter;
- mask |= HeightValue;
- }
-
- if ((*strind == '+') || (*strind == '-')) {
- if (*strind == '-') {
- strind++;
- tempX = -ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return (0);
- strind = nextCharacter;
- mask |= XNegative;
-
- }
- else
- { strind++;
- tempX = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return(0);
- strind = nextCharacter;
- }
- mask |= XValue;
- if ((*strind == '+') || (*strind == '-')) {
- if (*strind == '-') {
- strind++;
- tempY = -ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return(0);
- strind = nextCharacter;
- mask |= YNegative;
-
- }
- else
- {
- strind++;
- tempY = ReadInteger(strind, &nextCharacter);
- if (strind == nextCharacter)
- return(0);
- strind = nextCharacter;
- }
- mask |= YValue;
- }
- }
-
- /* If strind isn't at the end of the string the it's an invalid
- geometry specification. */
-
- if (*strind != '\0') return (0);
-
- if (mask & XValue)
- *x = tempX;
- if (mask & YValue)
- *y = tempY;
- if (mask & WidthValue)
- *width = tempWidth;
- if (mask & HeightValue)
- *height = tempHeight;
- return (mask);
-}
-
-int gettimeofday(struct timeval* tp, void* tzp)
-{
- DATETIME DateTime;
- APIRET ulrc; /* Return Code. */
-
- ulrc = DosGetDateTime(&DateTime);
- tp->tv_sec = 60 * (60*DateTime.hours + DateTime.minutes) + DateTime.seconds;
- tp->tv_usec = DateTime.hundredths * 10000;
- return 0;
-}
-
-
-int
-XPending(Display* display)
-{
- /* similar functionality...I don't think that it is exact, but this
- will have to do. */
- QMSG msg;
- extern HAB hab; /* PM anchor block handle */
-
-//?? WinPeekMsg(hab
- return WinPeekMsg(hab, &msg, NULLHANDLE, 0, 0, PM_NOREMOVE);
-}
-
-void
-__glutAdjustCoords(Window parent, int* x, int* y, int* width, int* height)
-{
- RECTL rect;
-
- /* adjust the window rectangle because Win32 thinks that the x, y,
- width & height are the WHOLE window (including decorations),
- whereas GLUT treats the x, y, width & height as only the CLIENT
- area of the window. */
- rect.xLeft = *x; rect.yTop = *y;
- rect.xRight = *x + *width; rect.yBottom = *y + *height;
-
- /* must adjust the coordinates according to the correct style
- because depending on the style, there may or may not be
- borders. */
-//?? AdjustWindowRect(&rect, WS_CLIPSIBLINGS | WS_CLIPCHILDREN |
-//?? (parent ? WS_CHILD : WS_OVERLAPPEDWINDOW),
-//?? FALSE);
- /* FALSE in the third parameter = window has no menu bar */
-
- /* readjust if the x and y are offscreen */
- if(rect.xLeft < 0) {
- *x = 0;
- } else {
- *x = rect.xLeft;
- }
-
- if(rect.yTop < 0) {
- *y = 0;
- } else {
- *y = rect.yTop;
- }
-
- *width = rect.xRight - rect.xLeft; /* adjusted width */
- *height = -(rect.yBottom - rect.yTop); /* adjusted height */
-}
-
-
-int
-__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo)
-{
- /* the transparent pixel on Win32 is always index number 0. So if
- we put this routine in this file, we can avoid compiling the
- whole of layerutil.c which is where this routine normally comes
- from. */
- return 0;
-}
-
-/* Translate point coordinates src_x and src_y from src to dst */
-
-Bool
-XTranslateCoordinates(Display *display, Window src, Window dst,
- int src_x, int src_y,
- int* dest_x_return, int* dest_y_return,
- Window* child_return)
-{
- SWP swp_src,swp_dst;
-
- WinQueryWindowPos(src,&swp_src);
- WinQueryWindowPos(dst,&swp_dst);
-
- *dest_x_return = src_x + swp_src.x - swp_dst.x;
- *dest_y_return = src_y + swp_src.y - swp_dst.y;
-
- /* just to make compilers happy...we don't use the return value. */
- return True;
-}
-
-Status
-XGetGeometry(Display* display, Window window, Window* root_return,
- int* x_return, int* y_return,
- unsigned int* width_return, unsigned int* height_return,
- unsigned int *border_width_return, unsigned int* depth_return)
-{
- /* KLUDGE: doesn't return the border_width or depth or root, x & y
- are in screen coordinates. */
- SWP swp_src;
- WinQueryWindowPos(window,&swp_src);
-
- *x_return = swp_src.x;
- *y_return = swp_src.y;
- *width_return = swp_src.cx;
- *height_return = swp_src.cy;
-
- /* just to make compilers happy...we don't use the return value. */
- return 1;
-}
-
-/* Get Display Width in millimeters */
-int
-DisplayWidthMM(Display* display, int screen)
-{
- int width;
- LONG *pVC_Caps;
- pVC_Caps = GetVideoConfig(NULLHANDLE);
- width = (int)( 0.001 * pVC_Caps[CAPS_WIDTH] / pVC_Caps[CAPS_HORIZONTAL_RESOLUTION]);/* mm */
- return width;
-}
-
-/* Get Display Height in millimeters */
-int
-DisplayHeightMM(Display* display, int screen)
-{
- int height;
- LONG *pVC_Caps;
- pVC_Caps = GetVideoConfig(NULLHANDLE);
- height = (int)( 0.001 * pVC_Caps[CAPS_HEIGHT] / pVC_Caps[CAPS_VERTICAL_RESOLUTION]); /* mm */
- return height;
-}
-
-void ScreenToClient( HWND hwnd, POINTL *point)
-{
- SWP swp_src;
- WinQueryWindowPos(hwnd,&swp_src);
- point->x -= swp_src.x;
- point->y -= swp_src.y;
-}
-
+/* WarpWin.c */ +/* glut for Warp */ +#include <stdio.h> +#include <string.h> + +#include "WarpWin.h" +#include "WarpGL.h" + +#define POKA 0 + +/* global variables that must be set for some functions to operate + correctly. */ +HDC XHDC; +HWND XHWND; + + +void +XStoreColor(Display* display, Colormap colormap, XColor* color) +{ + /* KLUDGE: set XHDC to 0 if the palette should NOT be realized after + setting the color. set XHDC to the correct HDC if it should. */ + + LONG pe; + ULONG cclr; + int r,g,b; + /* X11 stores color from 0-65535, Win32 expects them to be 0-256, so + twiddle the bits ( / 256). */ + r = color->red / 256; + g = color->green / 256; + b = color->blue / 256; + pe = LONGFromRGB(r,g,b); + /* make sure we use this flag, otherwise the colors might get mapped + to another place in the colormap, and when we glIndex() that + color, it may have moved (argh!!) */ + pe |= (PC_NOCOLLAPSE<<24); +/* This function changes the entries in a palette. */ +#if POKA +OS2: + rc = GpiSetPaletteEntries(colormap,LCOLF_CONSECRGB, color->pixel, 1, &pe); + GpiSelectPalette(hps,colormap); + WinRealizePalette(hwnd,hps,&cclr); +source Win: + if (XHDC) { + UnrealizeObject(colormap); + SelectPalette(XHDC, colormap, FALSE); + RealizePalette(XHDC); + + } +#endif +} + +void +XSetWindowColormap(Display* display, Window window, Colormap colormap) +{ +#if POKA + HDC hdc = GetDC(window); + + /* if the third parameter is FALSE, the logical colormap is copied + into the device palette when the application is in the + foreground, if it is TRUE, the colors are mapped into the current + palette in the best possible way. */ + SelectPalette(hdc, colormap, FALSE); + RealizePalette(hdc); + + /* note that we don't have to release the DC, since our window class + uses the WC_OWNDC flag! */ +#endif +} + + +/* display, root and visual - don't used at all */ +Colormap +XCreateColormap(Display* display, Window root, Visual* visual, int alloc) +{ + /* KLUDGE: this function needs XHDC to be set to the HDC currently + being operated on before it is invoked! */ + + HPAL palette; + int n; +#if POKA + PIXELFORMATDESCRIPTOR pfd; + LOGPALETTE *logical; + + /* grab the pixel format */ + memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); + DescribePixelFormat(XHDC, GetPixelFormat(XHDC), + sizeof(PIXELFORMATDESCRIPTOR), &pfd); + + if (!(pfd.dwFlags & PFD_NEED_PALETTE || + pfd.iPixelType == PFD_TYPE_COLORINDEX)) + { + return 0; + } + + n = 1 << pfd.cColorBits; + + /* allocate a bunch of memory for the logical palette (assume 256 + colors in a Win32 palette */ + logical = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) + + sizeof(PALETTEENTRY) * n); + memset(logical, 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * n); + + /* set the entries in the logical palette */ + logical->palVersion = 0x300; + logical->palNumEntries = n; + + /* start with a copy of the current system palette */ + GetSystemPaletteEntries(XHDC, 0, 256, &logical->palPalEntry[0]); + + if (pfd.iPixelType == PFD_TYPE_RGBA) { + int redMask = (1 << pfd.cRedBits) - 1; + int greenMask = (1 << pfd.cGreenBits) - 1; + int blueMask = (1 << pfd.cBlueBits) - 1; + int i; + + /* fill in an RGBA color palette */ + for (i = 0; i < n; ++i) { + logical->palPalEntry[i].peRed = + (((i >> pfd.cRedShift) & redMask) * 255) / redMask; + logical->palPalEntry[i].peGreen = + (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; + logical->palPalEntry[i].peBlue = + (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; + logical->palPalEntry[i].peFlags = 0; + } + } + + palette = CreatePalette(logical); + free(logical); + + SelectPalette(XHDC, palette, FALSE); + RealizePalette(XHDC); +#endif /* POKA */ + + return palette; +} + + + +int GetSystemMetrics( int mode) +{ RECTL rect; + + switch(mode) + { case SM_CXSCREEN: + WinQueryWindowRect(HWND_DESKTOP,&rect); + return (rect.xRight-rect.xLeft); + break; + case SM_CYSCREEN: + WinQueryWindowRect(HWND_DESKTOP,&rect); + return (rect.yTop-rect.yBottom); + break; + default: ; + } + return 0; +} +/* + * XParseGeometry parses strings of the form + * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where + * width, height, xoffset, and yoffset are unsigned integers. + * Example: "=80x24+300-49" + * The equal sign is optional. + * It returns a bitmask that indicates which of the four values + * were actually found in the string. For each value found, + * the corresponding argument is updated; for each value + * not found, the corresponding argument is left unchanged. + */ + +static int +ReadInteger(char *string, char **NextString) +{ + register int Result = 0; + int Sign = 1; + + if (*string == '+') + string++; + else if (*string == '-') + { + string++; + Sign = -1; + } + for (; (*string >= '0') && (*string <= '9'); string++) + { + Result = (Result * 10) + (*string - '0'); + } + *NextString = string; + if (Sign >= 0) + return (Result); + else + return (-Result); +} + +int XParseGeometry(char *string, int *x, int *y, unsigned int *width, unsigned int *height) +{ + int mask = NoValue; + register char *strind; + unsigned int tempWidth, tempHeight; + int tempX, tempY; + char *nextCharacter; + + if ( (string == NULL) || (*string == '\0')) return(mask); + if (*string == '=') + string++; /* ignore possible '=' at beg of geometry spec */ + + strind = (char *)string; + if (*strind != '+' && *strind != '-' && *strind != 'x') { + tempWidth = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return (0); + strind = nextCharacter; + mask |= WidthValue; + } + + if (*strind == 'x' || *strind == 'X') { + strind++; + tempHeight = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return (0); + strind = nextCharacter; + mask |= HeightValue; + } + + if ((*strind == '+') || (*strind == '-')) { + if (*strind == '-') { + strind++; + tempX = -ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return (0); + strind = nextCharacter; + mask |= XNegative; + + } + else + { strind++; + tempX = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return(0); + strind = nextCharacter; + } + mask |= XValue; + if ((*strind == '+') || (*strind == '-')) { + if (*strind == '-') { + strind++; + tempY = -ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return(0); + strind = nextCharacter; + mask |= YNegative; + + } + else + { + strind++; + tempY = ReadInteger(strind, &nextCharacter); + if (strind == nextCharacter) + return(0); + strind = nextCharacter; + } + mask |= YValue; + } + } + + /* If strind isn't at the end of the string the it's an invalid + geometry specification. */ + + if (*strind != '\0') return (0); + + if (mask & XValue) + *x = tempX; + if (mask & YValue) + *y = tempY; + if (mask & WidthValue) + *width = tempWidth; + if (mask & HeightValue) + *height = tempHeight; + return (mask); +} + +int gettimeofday(struct timeval* tp, void* tzp) +{ + DATETIME DateTime; + APIRET ulrc; /* Return Code. */ + + ulrc = DosGetDateTime(&DateTime); + tp->tv_sec = 60 * (60*DateTime.hours + DateTime.minutes) + DateTime.seconds; + tp->tv_usec = DateTime.hundredths * 10000; + return 0; +} + + +int +XPending(Display* display) +{ + /* similar functionality...I don't think that it is exact, but this + will have to do. */ + QMSG msg; + extern HAB hab; /* PM anchor block handle */ + +//?? WinPeekMsg(hab + return WinPeekMsg(hab, &msg, NULLHANDLE, 0, 0, PM_NOREMOVE); +} + +void +__glutAdjustCoords(Window parent, int* x, int* y, int* width, int* height) +{ + RECTL rect; + + /* adjust the window rectangle because Win32 thinks that the x, y, + width & height are the WHOLE window (including decorations), + whereas GLUT treats the x, y, width & height as only the CLIENT + area of the window. */ + rect.xLeft = *x; rect.yTop = *y; + rect.xRight = *x + *width; rect.yBottom = *y + *height; + + /* must adjust the coordinates according to the correct style + because depending on the style, there may or may not be + borders. */ +//?? AdjustWindowRect(&rect, WS_CLIPSIBLINGS | WS_CLIPCHILDREN | +//?? (parent ? WS_CHILD : WS_OVERLAPPEDWINDOW), +//?? FALSE); + /* FALSE in the third parameter = window has no menu bar */ + + /* readjust if the x and y are offscreen */ + if(rect.xLeft < 0) { + *x = 0; + } else { + *x = rect.xLeft; + } + + if(rect.yTop < 0) { + *y = 0; + } else { + *y = rect.yTop; + } + + *width = rect.xRight - rect.xLeft; /* adjusted width */ + *height = -(rect.yBottom - rect.yTop); /* adjusted height */ +} + + +int +__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo) +{ + /* the transparent pixel on Win32 is always index number 0. So if + we put this routine in this file, we can avoid compiling the + whole of layerutil.c which is where this routine normally comes + from. */ + return 0; +} + +/* Translate point coordinates src_x and src_y from src to dst */ + +Bool +XTranslateCoordinates(Display *display, Window src, Window dst, + int src_x, int src_y, + int* dest_x_return, int* dest_y_return, + Window* child_return) +{ + SWP swp_src,swp_dst; + + WinQueryWindowPos(src,&swp_src); + WinQueryWindowPos(dst,&swp_dst); + + *dest_x_return = src_x + swp_src.x - swp_dst.x; + *dest_y_return = src_y + swp_src.y - swp_dst.y; + + /* just to make compilers happy...we don't use the return value. */ + return True; +} + +Status +XGetGeometry(Display* display, Window window, Window* root_return, + int* x_return, int* y_return, + unsigned int* width_return, unsigned int* height_return, + unsigned int *border_width_return, unsigned int* depth_return) +{ + /* KLUDGE: doesn't return the border_width or depth or root, x & y + are in screen coordinates. */ + SWP swp_src; + WinQueryWindowPos(window,&swp_src); + + *x_return = swp_src.x; + *y_return = swp_src.y; + *width_return = swp_src.cx; + *height_return = swp_src.cy; + + /* just to make compilers happy...we don't use the return value. */ + return 1; +} + +/* Get Display Width in millimeters */ +int +DisplayWidthMM(Display* display, int screen) +{ + int width; + LONG *pVC_Caps; + pVC_Caps = GetVideoConfig(NULLHANDLE); + width = (int)( 0.001 * pVC_Caps[CAPS_WIDTH] / pVC_Caps[CAPS_HORIZONTAL_RESOLUTION]);/* mm */ + return width; +} + +/* Get Display Height in millimeters */ +int +DisplayHeightMM(Display* display, int screen) +{ + int height; + LONG *pVC_Caps; + pVC_Caps = GetVideoConfig(NULLHANDLE); + height = (int)( 0.001 * pVC_Caps[CAPS_HEIGHT] / pVC_Caps[CAPS_VERTICAL_RESOLUTION]); /* mm */ + return height; +} + +void ScreenToClient( HWND hwnd, POINTL *point) +{ + SWP swp_src; + WinQueryWindowPos(hwnd,&swp_src); + point->x -= swp_src.x; + point->y -= swp_src.y; +} +
\ No newline at end of file diff --git a/src/glut/os2/glut_cindex.cpp b/src/glut/os2/glut_cindex.cpp index 0897a3cf85c..34841850519 100644 --- a/src/glut/os2/glut_cindex.cpp +++ b/src/glut/os2/glut_cindex.cpp @@ -1,259 +1,259 @@ -
-/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdlib.h>
-#include "glutint.h"
-
-#if defined(__OS2PM__)
- #define IsWindowVisible WinIsWindowVisible
-#endif
-
-#define CLAMP(i) ((i) > 1.0 ? 1.0 : ((i) < 0.0 ? 0.0 : (i)))
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue)
-{
- GLUTcolormap *cmap, *newcmap;
- XVisualInfo *vis;
- XColor color;
- int i;
-
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- cmap = __glutCurrentWindow->colormap;
- vis = __glutCurrentWindow->vis;
- } else {
- cmap = __glutCurrentWindow->overlay->colormap;
- vis = __glutCurrentWindow->overlay->vis;
- if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
- __glutWarning(
- "glutSetColor: cannot set color of overlay transparent index %d\n",
- ndx);
- return;
- }
- }
-
- if (!cmap) {
- __glutWarning("glutSetColor: current window is RGBA");
- return;
- }
-#if defined(_WIN32) || defined(__OS2PM__)
- if (ndx >= 256 || /* always assume 256 colors on Win32 */
-#else
- if (ndx >= vis->visual->map_entries ||
-#endif
- ndx < 0) {
- __glutWarning("glutSetColor: index %d out of range", ndx);
- return;
- }
- if (cmap->refcnt > 1) {
- newcmap = __glutAssociateNewColormap(vis);
- cmap->refcnt--;
- /* Wouldn't it be nice if XCopyColormapAndFree could be
- told not to free the old colormap's entries! */
- for (i = cmap->size - 1; i >= 0; i--) {
- if (i == ndx) {
- /* We are going to set this cell shortly! */
- continue;
- }
- if (cmap->cells[i].component[GLUT_RED] >= 0.0) {
- color.pixel = i;
- newcmap->cells[i].component[GLUT_RED] =
- cmap->cells[i].component[GLUT_RED];
- color.red = (GLfloat) 0xffff *
- cmap->cells[i].component[GLUT_RED];
- newcmap->cells[i].component[GLUT_GREEN] =
- cmap->cells[i].component[GLUT_GREEN];
- color.green = (GLfloat) 0xffff *
- cmap->cells[i].component[GLUT_GREEN];
- newcmap->cells[i].component[GLUT_BLUE] =
- cmap->cells[i].component[GLUT_BLUE];
- color.blue = (GLfloat) 0xffff *
- cmap->cells[i].component[GLUT_BLUE];
- color.flags = DoRed | DoGreen | DoBlue;
-#if defined(_WIN32) || defined(__OS2PM__)
- if (IsWindowVisible(__glutCurrentWindow->win)) {
- XHDC = __glutCurrentWindow->hdc;
- } else {
- XHDC = 0;
- }
-#endif
- XStoreColor(__glutDisplay, newcmap->cmap, &color);
- } else {
- /* Leave unallocated entries unallocated. */
- }
- }
- cmap = newcmap;
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- __glutCurrentWindow->colormap = cmap;
- __glutCurrentWindow->cmap = cmap->cmap;
- } else {
- __glutCurrentWindow->overlay->colormap = cmap;
- __glutCurrentWindow->overlay->cmap = cmap->cmap;
- }
- XSetWindowColormap(__glutDisplay,
- __glutCurrentWindow->renderWin, cmap->cmap);
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
- {
- GLUTwindow *toplevel;
-
- toplevel = __glutToplevelOf(__glutCurrentWindow);
- if (toplevel->cmap != cmap->cmap) {
- __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
- }
- }
-#endif
- }
- color.pixel = ndx;
- red = CLAMP(red);
- cmap->cells[ndx].component[GLUT_RED] = red;
- color.red = (GLfloat) 0xffff *red;
- green = CLAMP(green);
- cmap->cells[ndx].component[GLUT_GREEN] = green;
- color.green = (GLfloat) 0xffff *green;
- blue = CLAMP(blue);
- cmap->cells[ndx].component[GLUT_BLUE] = blue;
- color.blue = (GLfloat) 0xffff *blue;
- color.flags = DoRed | DoGreen | DoBlue;
-#if defined(_WIN32) || defined(__OS2PM__)
- if (IsWindowVisible(__glutCurrentWindow->win)) {
- XHDC = __glutCurrentWindow->hdc;
- } else {
- XHDC = 0;
- }
-#endif
- XStoreColor(__glutDisplay, cmap->cmap, &color);
-}
-
-GLfloat GLUTAPIENTRY
-glutGetColor(int ndx, int comp)
-{
- GLUTcolormap *colormap;
- XVisualInfo *vis;
-
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- colormap = __glutCurrentWindow->colormap;
- vis = __glutCurrentWindow->vis;
- } else {
- colormap = __glutCurrentWindow->overlay->colormap;
- vis = __glutCurrentWindow->overlay->vis;
- if (ndx == __glutCurrentWindow->overlay->transparentPixel) {
- __glutWarning("glutGetColor: requesting overlay transparent index %d\n",
- ndx);
- return -1.0;
- }
- }
-
- if (!colormap) {
- __glutWarning("glutGetColor: current window is RGBA");
- return -1.0;
- }
-#if defined(_WIN32) || defined(__OS2PM__)
-#define OUT_OF_RANGE_NDX(ndx) (ndx >= 256 || ndx < 0)
-#else
-#define OUT_OF_RANGE_NDX(ndx) (ndx >= vis->visual->map_entries || ndx < 0)
-#endif
- if (OUT_OF_RANGE_NDX(ndx)) {
- __glutWarning("glutGetColor: index %d out of range", ndx);
- return -1.0;
- }
- return colormap->cells[ndx].component[comp];
-}
-
-void GLUTAPIENTRY
-glutCopyColormap(int winnum)
-{
- GLUTwindow *window = __glutWindowList[winnum - 1];
- GLUTcolormap *oldcmap, *newcmap;
- XVisualInfo *dstvis;
-
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- oldcmap = __glutCurrentWindow->colormap;
- dstvis = __glutCurrentWindow->vis;
- newcmap = window->colormap;
- } else {
- oldcmap = __glutCurrentWindow->overlay->colormap;
- dstvis = __glutCurrentWindow->overlay->vis;
- if (!window->overlay) {
- __glutWarning("glutCopyColormap: window %d has no overlay", winnum);
- return;
- }
- newcmap = window->overlay->colormap;
- }
-
- if (!oldcmap) {
- __glutWarning("glutCopyColormap: destination colormap must be color index");
- return;
- }
- if (!newcmap) {
- __glutWarning(
- "glutCopyColormap: source colormap of window %d must be color index",
- winnum);
- return;
- }
- if (newcmap == oldcmap) {
- /* Source and destination are the same; now copy needed. */
- return;
- }
-#if !defined(_WIN32) && !defined(__OS2PM__)
- /* Play safe: compare visual IDs, not Visual*'s. */
- if (newcmap->visual->visualid == oldcmap->visual->visualid) {
-#endif
- /* Visuals match! "Copy" by reference... */
- __glutFreeColormap(oldcmap);
- newcmap->refcnt++;
- if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) {
- __glutCurrentWindow->colormap = newcmap;
- __glutCurrentWindow->cmap = newcmap->cmap;
- } else {
- __glutCurrentWindow->overlay->colormap = newcmap;
- __glutCurrentWindow->overlay->cmap = newcmap->cmap;
- }
- XSetWindowColormap(__glutDisplay, __glutCurrentWindow->renderWin,
- newcmap->cmap);
-#if !defined(_WIN32) && !defined(__OS2PM__)
- __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK);
-bla bla bla
-
- } else {
- GLUTcolormap *copycmap;
- XColor color;
- int i, last;
-
- /* Visuals different - need a distinct X colormap! */
- copycmap = __glutAssociateNewColormap(dstvis);
- /* Wouldn't it be nice if XCopyColormapAndFree could be
- told not to free the old colormap's entries! */
- last = newcmap->size;
- if (last > copycmap->size) {
- last = copycmap->size;
- }
- for (i = last - 1; i >= 0; i--) {
- if (newcmap->cells[i].component[GLUT_RED] >= 0.0) {
- color.pixel = i;
- copycmap->cells[i].component[GLUT_RED] =
- newcmap->cells[i].component[GLUT_RED];
- color.red = (GLfloat) 0xffff *
- newcmap->cells[i].component[GLUT_RED];
- copycmap->cells[i].component[GLUT_GREEN] =
- newcmap->cells[i].component[GLUT_GREEN];
- color.green = (GLfloat) 0xffff *
- newcmap->cells[i].component[GLUT_GREEN];
- copycmap->cells[i].component[GLUT_BLUE] =
- newcmap->cells[i].component[GLUT_BLUE];
- color.blue = (GLfloat) 0xffff *
- newcmap->cells[i].component[GLUT_BLUE];
- color.flags = DoRed | DoGreen | DoBlue;
- XStoreColor(__glutDisplay, copycmap->cmap, &color);
- }
- }
- }
-#endif
-}
-/* ENDCENTRY */
+ +/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include <stdlib.h> +#include "glutint.h" + +#if defined(__OS2PM__) + #define IsWindowVisible WinIsWindowVisible +#endif + +#define CLAMP(i) ((i) > 1.0 ? 1.0 : ((i) < 0.0 ? 0.0 : (i))) + +/* CENTRY */ +void GLUTAPIENTRY +glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue) +{ + GLUTcolormap *cmap, *newcmap; + XVisualInfo *vis; + XColor color; + int i; + + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + cmap = __glutCurrentWindow->colormap; + vis = __glutCurrentWindow->vis; + } else { + cmap = __glutCurrentWindow->overlay->colormap; + vis = __glutCurrentWindow->overlay->vis; + if (ndx == __glutCurrentWindow->overlay->transparentPixel) { + __glutWarning( + "glutSetColor: cannot set color of overlay transparent index %d\n", + ndx); + return; + } + } + + if (!cmap) { + __glutWarning("glutSetColor: current window is RGBA"); + return; + } +#if defined(_WIN32) || defined(__OS2PM__) + if (ndx >= 256 || /* always assume 256 colors on Win32 */ +#else + if (ndx >= vis->visual->map_entries || +#endif + ndx < 0) { + __glutWarning("glutSetColor: index %d out of range", ndx); + return; + } + if (cmap->refcnt > 1) { + newcmap = __glutAssociateNewColormap(vis); + cmap->refcnt--; + /* Wouldn't it be nice if XCopyColormapAndFree could be + told not to free the old colormap's entries! */ + for (i = cmap->size - 1; i >= 0; i--) { + if (i == ndx) { + /* We are going to set this cell shortly! */ + continue; + } + if (cmap->cells[i].component[GLUT_RED] >= 0.0) { + color.pixel = i; + newcmap->cells[i].component[GLUT_RED] = + cmap->cells[i].component[GLUT_RED]; + color.red = (GLfloat) 0xffff * + cmap->cells[i].component[GLUT_RED]; + newcmap->cells[i].component[GLUT_GREEN] = + cmap->cells[i].component[GLUT_GREEN]; + color.green = (GLfloat) 0xffff * + cmap->cells[i].component[GLUT_GREEN]; + newcmap->cells[i].component[GLUT_BLUE] = + cmap->cells[i].component[GLUT_BLUE]; + color.blue = (GLfloat) 0xffff * + cmap->cells[i].component[GLUT_BLUE]; + color.flags = DoRed | DoGreen | DoBlue; +#if defined(_WIN32) || defined(__OS2PM__) + if (IsWindowVisible(__glutCurrentWindow->win)) { + XHDC = __glutCurrentWindow->hdc; + } else { + XHDC = 0; + } +#endif + XStoreColor(__glutDisplay, newcmap->cmap, &color); + } else { + /* Leave unallocated entries unallocated. */ + } + } + cmap = newcmap; + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + __glutCurrentWindow->colormap = cmap; + __glutCurrentWindow->cmap = cmap->cmap; + } else { + __glutCurrentWindow->overlay->colormap = cmap; + __glutCurrentWindow->overlay->cmap = cmap->cmap; + } + XSetWindowColormap(__glutDisplay, + __glutCurrentWindow->renderWin, cmap->cmap); + +#if !defined(_WIN32) && !defined(__OS2PM__) + { + GLUTwindow *toplevel; + + toplevel = __glutToplevelOf(__glutCurrentWindow); + if (toplevel->cmap != cmap->cmap) { + __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK); + } + } +#endif + } + color.pixel = ndx; + red = CLAMP(red); + cmap->cells[ndx].component[GLUT_RED] = red; + color.red = (GLfloat) 0xffff *red; + green = CLAMP(green); + cmap->cells[ndx].component[GLUT_GREEN] = green; + color.green = (GLfloat) 0xffff *green; + blue = CLAMP(blue); + cmap->cells[ndx].component[GLUT_BLUE] = blue; + color.blue = (GLfloat) 0xffff *blue; + color.flags = DoRed | DoGreen | DoBlue; +#if defined(_WIN32) || defined(__OS2PM__) + if (IsWindowVisible(__glutCurrentWindow->win)) { + XHDC = __glutCurrentWindow->hdc; + } else { + XHDC = 0; + } +#endif + XStoreColor(__glutDisplay, cmap->cmap, &color); +} + +GLfloat GLUTAPIENTRY +glutGetColor(int ndx, int comp) +{ + GLUTcolormap *colormap; + XVisualInfo *vis; + + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + colormap = __glutCurrentWindow->colormap; + vis = __glutCurrentWindow->vis; + } else { + colormap = __glutCurrentWindow->overlay->colormap; + vis = __glutCurrentWindow->overlay->vis; + if (ndx == __glutCurrentWindow->overlay->transparentPixel) { + __glutWarning("glutGetColor: requesting overlay transparent index %d\n", + ndx); + return -1.0; + } + } + + if (!colormap) { + __glutWarning("glutGetColor: current window is RGBA"); + return -1.0; + } +#if defined(_WIN32) || defined(__OS2PM__) +#define OUT_OF_RANGE_NDX(ndx) (ndx >= 256 || ndx < 0) +#else +#define OUT_OF_RANGE_NDX(ndx) (ndx >= vis->visual->map_entries || ndx < 0) +#endif + if (OUT_OF_RANGE_NDX(ndx)) { + __glutWarning("glutGetColor: index %d out of range", ndx); + return -1.0; + } + return colormap->cells[ndx].component[comp]; +} + +void GLUTAPIENTRY +glutCopyColormap(int winnum) +{ + GLUTwindow *window = __glutWindowList[winnum - 1]; + GLUTcolormap *oldcmap, *newcmap; + XVisualInfo *dstvis; + + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + oldcmap = __glutCurrentWindow->colormap; + dstvis = __glutCurrentWindow->vis; + newcmap = window->colormap; + } else { + oldcmap = __glutCurrentWindow->overlay->colormap; + dstvis = __glutCurrentWindow->overlay->vis; + if (!window->overlay) { + __glutWarning("glutCopyColormap: window %d has no overlay", winnum); + return; + } + newcmap = window->overlay->colormap; + } + + if (!oldcmap) { + __glutWarning("glutCopyColormap: destination colormap must be color index"); + return; + } + if (!newcmap) { + __glutWarning( + "glutCopyColormap: source colormap of window %d must be color index", + winnum); + return; + } + if (newcmap == oldcmap) { + /* Source and destination are the same; now copy needed. */ + return; + } +#if !defined(_WIN32) && !defined(__OS2PM__) + /* Play safe: compare visual IDs, not Visual*'s. */ + if (newcmap->visual->visualid == oldcmap->visual->visualid) { +#endif + /* Visuals match! "Copy" by reference... */ + __glutFreeColormap(oldcmap); + newcmap->refcnt++; + if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { + __glutCurrentWindow->colormap = newcmap; + __glutCurrentWindow->cmap = newcmap->cmap; + } else { + __glutCurrentWindow->overlay->colormap = newcmap; + __glutCurrentWindow->overlay->cmap = newcmap->cmap; + } + XSetWindowColormap(__glutDisplay, __glutCurrentWindow->renderWin, + newcmap->cmap); +#if !defined(_WIN32) && !defined(__OS2PM__) + __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK); +bla bla bla + + } else { + GLUTcolormap *copycmap; + XColor color; + int i, last; + + /* Visuals different - need a distinct X colormap! */ + copycmap = __glutAssociateNewColormap(dstvis); + /* Wouldn't it be nice if XCopyColormapAndFree could be + told not to free the old colormap's entries! */ + last = newcmap->size; + if (last > copycmap->size) { + last = copycmap->size; + } + for (i = last - 1; i >= 0; i--) { + if (newcmap->cells[i].component[GLUT_RED] >= 0.0) { + color.pixel = i; + copycmap->cells[i].component[GLUT_RED] = + newcmap->cells[i].component[GLUT_RED]; + color.red = (GLfloat) 0xffff * + newcmap->cells[i].component[GLUT_RED]; + copycmap->cells[i].component[GLUT_GREEN] = + newcmap->cells[i].component[GLUT_GREEN]; + color.green = (GLfloat) 0xffff * + newcmap->cells[i].component[GLUT_GREEN]; + copycmap->cells[i].component[GLUT_BLUE] = + newcmap->cells[i].component[GLUT_BLUE]; + color.blue = (GLfloat) 0xffff * + newcmap->cells[i].component[GLUT_BLUE]; + color.flags = DoRed | DoGreen | DoBlue; + XStoreColor(__glutDisplay, copycmap->cmap, &color); + } + } + } +#endif +} +/* ENDCENTRY */
\ No newline at end of file diff --git a/src/glut/os2/glut_gamemode.cpp b/src/glut/os2/glut_gamemode.cpp index 50185d7b9d4..39918fdf39b 100644 --- a/src/glut/os2/glut_gamemode.cpp +++ b/src/glut/os2/glut_gamemode.cpp @@ -1,680 +1,680 @@ -
-/* Copyright (c) Mark J. Kilgard, 1998. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "glutint.h"
-
-#if !defined(_WIN32) && !defined(__OS2__)
-#include <X11/Xlib.h>
-#include <X11/Xatom.h>
-
-/* SGI optimization introduced in IRIX 6.3 to avoid X server
- round trips for interning common X atoms. */
-#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS)
-#include <X11/SGIFastAtom.h>
-#else
-#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how)
-#endif
-#endif /* not _WIN32 */
-
-int __glutDisplaySettingsChanged = 0;
-static DisplayMode *dmodes, *currentDm = NULL;
-static int ndmodes = -1;
-GLUTwindow *__glutGameModeWindow = NULL;
-
-#ifdef TEST
-static char *compstr[] =
-{
- "none", "=", "!=", "<=", ">=", ">", "<", "~"
-};
-static char *capstr[] =
-{
- "width", "height", "bpp", "hertz", "num"
-};
-#endif
-
-#if defined(__OS2__)
-void
-#else
-void __cdecl
-#endif
-__glutCloseDownGameMode(void)
-{
- if (__glutDisplaySettingsChanged) {
-#ifdef _WIN32
- /* Assumes that display settings have been changed, that
- is __glutDisplaySettingsChanged is true. */
- ChangeDisplaySettings(NULL, 0);
-#endif
- __glutDisplaySettingsChanged = 0;
- }
- __glutGameModeWindow = NULL;
-}
-
-void GLUTAPIENTRY
-glutLeaveGameMode(void)
-{
- if (__glutGameModeWindow == NULL) {
- __glutWarning("not in game mode so cannot leave game mode");
- return;
- }
- __glutDestroyWindow(__glutGameModeWindow,
- __glutGameModeWindow);
- XFlush(__glutDisplay);
- __glutGameModeWindow = NULL;
-}
-
-#ifdef _WIN32
-
-/* Same values as from MSDN's SetDisp.c example. */
-#define MIN_WIDTH 400
-#define MIN_FREQUENCY 60
-
-static void
-initGameModeSupport(void)
-{
- DEVMODE dm;
- DWORD mode;
- int i;
-
- if (ndmodes >= 0) {
- /* ndmodes is initially -1 to indicate no
- dmodes allocated yet. */
- return;
- }
-
- /* Determine how many display modes there are. */
- ndmodes = 0;
- mode = 0;
- while (EnumDisplaySettings(NULL, mode, &dm)) {
- if (dm.dmPelsWidth >= MIN_WIDTH &&
- (dm.dmDisplayFrequency == 0 ||
- dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
- ndmodes++;
- }
- mode++;
- }
-
- /* Allocate memory for a list of all the display modes. */
- dmodes = (DisplayMode*)
- malloc(ndmodes * sizeof(DisplayMode));
-
- /* Now that we know how many display modes to expect,
- enumerate them again and save the information in
- the list we allocated above. */
- i = 0;
- mode = 0;
- while (EnumDisplaySettings(NULL, mode, &dm)) {
- /* Try to reject any display settings that seem unplausible. */
- if (dm.dmPelsWidth >= MIN_WIDTH &&
- (dm.dmDisplayFrequency == 0 ||
- dm.dmDisplayFrequency >= MIN_FREQUENCY)) {
- dmodes[i].devmode = dm;
- dmodes[i].valid = 1; /* XXX Not used for now. */
- dmodes[i].cap[DM_WIDTH] = dm.dmPelsWidth;
- dmodes[i].cap[DM_HEIGHT] = dm.dmPelsHeight;
- dmodes[i].cap[DM_PIXEL_DEPTH] = dm.dmBitsPerPel;
- if (dm.dmDisplayFrequency == 0) {
- /* Guess a reasonable guess. */
- /* Lame Windows 95 version of EnumDisplaySettings. */
- dmodes[i].cap[DM_HERTZ] = 60;
- } else {
- dmodes[i].cap[DM_HERTZ] = dm.dmDisplayFrequency;
- }
- i++;
- }
- mode++;
- }
-
- assert(i == ndmodes);
-}
-
-#else
-
-/* X Windows version of initGameModeSupport. */
-static void
-initGameModeSupport(void)
-{
- if (ndmodes >= 0) {
- /* ndmodes is initially -1 to indicate no
- dmodes allocated yet. */
- return;
- }
-
- /* Determine how many display modes there are. */
- ndmodes = 0;
-}
-
-#endif
-
-/* This routine is based on similiar code in glut_dstr.c */
-static DisplayMode *
-findMatch(DisplayMode * dmodes, int ndmodes,
- Criterion * criteria, int ncriteria)
-{
- DisplayMode *found;
- int *bestScore, *thisScore;
- int i, j, numok, result = 0, worse, better;
-
- found = NULL;
- numok = 1; /* "num" capability is indexed from 1,
- not 0. */
-
- /* XXX alloca canidate. */
- bestScore = (int *) malloc(ncriteria * sizeof(int));
- if (!bestScore) {
- __glutFatalError("out of memory.");
- }
- for (j = 0; j < ncriteria; j++) {
- /* Very negative number. */
- bestScore[j] = -32768;
- }
-
- /* XXX alloca canidate. */
- thisScore = (int *) malloc(ncriteria * sizeof(int));
- if (!thisScore) {
- __glutFatalError("out of memory.");
- }
-
- for (i = 0; i < ndmodes; i++) {
- if (dmodes[i].valid) {
- worse = 0;
- better = 0;
-
- for (j = 0; j < ncriteria; j++) {
- int cap, cvalue, dvalue;
-
- cap = criteria[j].capability;
- cvalue = criteria[j].value;
- if (cap == NUM) {
- dvalue = numok;
- } else {
- dvalue = dmodes[i].cap[cap];
- }
-#ifdef TEST
- if (verbose)
- printf(" %s %s %d to %d\n",
- capstr[cap], compstr[criteria[j].comparison], cvalue, dvalue);
-#endif
- switch (criteria[j].comparison) {
- case EQ:
- result = cvalue == dvalue;
- thisScore[j] = 1;
- break;
- case NEQ:
- result = cvalue != dvalue;
- thisScore[j] = 1;
- break;
- case LT:
- result = dvalue < cvalue;
- thisScore[j] = dvalue - cvalue;
- break;
- case GT:
- result = dvalue > cvalue;
- thisScore[j] = dvalue - cvalue;
- break;
- case LTE:
- result = dvalue <= cvalue;
- thisScore[j] = dvalue - cvalue;
- break;
- case GTE:
- result = (dvalue >= cvalue);
- thisScore[j] = dvalue - cvalue;
- break;
- case MIN:
- result = dvalue >= cvalue;
- thisScore[j] = cvalue - dvalue;
- break;
- }
-
-#ifdef TEST
- if (verbose)
- printf(" result=%d score=%d bestScore=%d\n", result, thisScore[j], bestScore[j]);
-#endif
-
- if (result) {
- if (better || thisScore[j] > bestScore[j]) {
- better = 1;
- } else if (thisScore[j] == bestScore[j]) {
- /* Keep looking. */
- } else {
- goto nextDM;
- }
- } else {
- if (cap == NUM) {
- worse = 1;
- } else {
- goto nextDM;
- }
- }
-
- }
-
- if (better && !worse) {
- found = &dmodes[i];
- for (j = 0; j < ncriteria; j++) {
- bestScore[j] = thisScore[j];
- }
- }
- numok++;
-
- nextDM:;
-
- }
- }
- free(bestScore);
- free(thisScore);
- return found;
-}
-
-/**
- * Parses strings in the form of:
- * 800x600
- * 800x600:16
- * 800x600@60
- * 800x600:16@60
- * @60
- * :16
- * :16@60
- * NOTE that @ before : is not parsed.
- */
-static int
-specialCaseParse(char *word, Criterion * criterion, int mask)
-{
- char *xstr, *response;
- int got;
- int width, height, bpp, hertz;
-
- switch(word[0]) {
- case '0':
- case '1':
- case '2':
- case '3':
- case '4':
- case '5':
- case '6':
- case '7':
- case '8':
- case '9':
- /* The WWWxHHH case. */
- if (mask & (1 << DM_WIDTH)) {
- return -1;
- }
- xstr = strpbrk(&word[1], "x");
- if (xstr) {
- width = (int) strtol(word, &response, 0);
- if (response == word || response[0] != 'x') {
- /* Not a valid number OR needs to be followed by 'x'. */
- return -1;
- }
- height = (int) strtol(&xstr[1], &response, 0);
- if (response == &xstr[1]) {
- /* Not a valid number. */
- return -1;
- }
- criterion[0].capability = DM_WIDTH;
- criterion[0].comparison = EQ;
- criterion[0].value = width;
- criterion[1].capability = DM_HEIGHT;
- criterion[1].comparison = EQ;
- criterion[1].value = height;
- got = specialCaseParse(response,
- &criterion[2], 1 << DM_WIDTH);
- if (got >= 0) {
- return got + 2;
- } else {
- return -1;
- }
- }
- return -1;
- case ':':
- /* The :BPP case. */
- if (mask & (1 << DM_PIXEL_DEPTH)) {
- return -1;
- }
- bpp = (int) strtol(&word[1], &response, 0);
- if (response == &word[1]) {
- /* Not a valid number. */
- return -1;
- }
- criterion[0].capability = DM_PIXEL_DEPTH;
- criterion[0].comparison = EQ;
- criterion[0].value = bpp;
- got = specialCaseParse(response,
- &criterion[1], (1 << DM_WIDTH) | (1 << DM_PIXEL_DEPTH));
- if (got >= 0) {
- return got + 1;
- } else {
- return -1;
- }
- case '@':
- /* The @HZ case. */
- if (mask & (1 << DM_HERTZ)) {
- return -1;
- }
- hertz = (int) strtol(&word[1], &response, 0);
- if (response == &word[1]) {
- /* Not a valid number. */
- return -1;
- }
- criterion[0].capability = DM_HERTZ;
- criterion[0].comparison = EQ;
- criterion[0].value = hertz;
- got = specialCaseParse(response,
- &criterion[1], ~DM_HERTZ);
- if (got >= 0) {
- return got + 1;
- } else {
- return -1;
- }
- case '\0':
- return 0;
- }
- return -1;
-}
-
-/* This routine is based on similiar code in glut_dstr.c */
-static int
-parseCriteria(char *word, Criterion * criterion)
-{
- char *cstr, *vstr, *response;
- int comparator, value = 0;
-
- cstr = strpbrk(word, "=><!~");
- if (cstr) {
- switch (cstr[0]) {
- case '=':
- comparator = EQ;
- vstr = &cstr[1];
- break;
- case '~':
- comparator = MIN;
- vstr = &cstr[1];
- break;
- case '>':
- if (cstr[1] == '=') {
- comparator = GTE;
- vstr = &cstr[2];
- } else {
- comparator = GT;
- vstr = &cstr[1];
- }
- break;
- case '<':
- if (cstr[1] == '=') {
- comparator = LTE;
- vstr = &cstr[2];
- } else {
- comparator = LT;
- vstr = &cstr[1];
- }
- break;
- case '!':
- if (cstr[1] == '=') {
- comparator = NEQ;
- vstr = &cstr[2];
- } else {
- return -1;
- }
- break;
- default:
- return -1;
- }
- value = (int) strtol(vstr, &response, 0);
- if (response == vstr) {
- /* Not a valid number. */
- return -1;
- }
- *cstr = '\0';
- } else {
- comparator = NONE;
- }
- switch (word[0]) {
- case 'b':
- if (!strcmp(word, "bpp")) {
- criterion[0].capability = DM_PIXEL_DEPTH;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- case 'h':
- if (!strcmp(word, "height")) {
- criterion[0].capability = DM_HEIGHT;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- if (!strcmp(word, "hertz")) {
- criterion[0].capability = DM_HERTZ;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- case 'n':
- if (!strcmp(word, "num")) {
- criterion[0].capability = DM_NUM;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- case 'w':
- if (!strcmp(word, "width")) {
- criterion[0].capability = DM_WIDTH;
- if (comparator == NONE) {
- return -1;
- } else {
- criterion[0].comparison = comparator;
- criterion[0].value = value;
- return 1;
- }
- }
- return -1;
- }
- if (comparator == NONE) {
- return specialCaseParse(word, criterion, 0);
- }
- return -1;
-}
-
-/* This routine is based on similiar code in glut_dstr.c */
-static Criterion *
-parseDisplayString(const char *display, int *ncriteria)
-{
- Criterion *criteria = NULL;
- int n, parsed;
- char *copy, *word;
-
- copy = __glutStrdup(display);
- /* Attempt to estimate how many criteria entries should be
- needed. */
- n = 0;
- word = strtok(copy, " \t");
- while (word) {
- n++;
- word = strtok(NULL, " \t");
- }
- /* Allocate number of words of criteria. A word
- could contain as many as four criteria in the
- worst case. Example: 800x600:16@60 */
- criteria = (Criterion *) malloc(4 * n * sizeof(Criterion));
- if (!criteria) {
- __glutFatalError("out of memory.");
- }
-
- /* Re-copy the copy of the display string. */
- strcpy(copy, display);
-
- n = 0;
- word = strtok(copy, " \t");
- while (word) {
- parsed = parseCriteria(word, &criteria[n]);
- if (parsed >= 0) {
- n += parsed;
- } else {
- __glutWarning("Unrecognized game mode string word: %s (ignoring)\n", word);
- }
- word = strtok(NULL, " \t");
- }
-
- free(copy);
- *ncriteria = n;
- return criteria;
-}
-
-void GLUTAPIENTRY
-glutGameModeString(const char *string)
-{
- Criterion *criteria;
- int ncriteria;
-
- initGameModeSupport();
- criteria = parseDisplayString(string, &ncriteria);
- currentDm = findMatch(dmodes, ndmodes, criteria, ncriteria);
- free(criteria);
-}
-
-int GLUTAPIENTRY
-glutEnterGameMode(void)
-{
- GLUTwindow *window;
- int width, height;
- Window win;
-
- if (__glutMappedMenu) {
- __glutFatalUsage("entering game mode not allowed while menus in use");
- }
- if (__glutGameModeWindow) {
- /* Already in game mode, so blow away game mode
- window so apps can change resolutions. */
- window = __glutGameModeWindow;
- /* Setting the game mode window to NULL tricks
- the window destroy code into not undoing the
- screen display change since we plan on immediately
- doing another mode change. */
- __glutGameModeWindow = NULL;
- __glutDestroyWindow(window, window);
- }
-
- /* Assume default screen size until we find out if we
- can actually change the display settings. */
- width = __glutScreenWidth;
- height = __glutScreenHeight;
-
- if (currentDm) {
-#ifdef _WIN32
- LONG status;
- static int registered = 0;
-
- status = ChangeDisplaySettings(¤tDm->devmode,
- CDS_FULLSCREEN);
- if (status == DISP_CHANGE_SUCCESSFUL) {
- __glutDisplaySettingsChanged = 1;
- width = currentDm->cap[DM_WIDTH];
- height = currentDm->cap[DM_HEIGHT];
- if (!registered) {
- atexit(__glutCloseDownGameMode);
- registered = 1;
- }
- } else {
- /* Switch back to default resolution. */
- ChangeDisplaySettings(NULL, 0);
- }
-#endif
- }
-
- window = __glutCreateWindow(NULL, 0, 0,
- width, height, /* game mode */ 1);
- win = window->win;
-
-#if !defined(_WIN32) && !defined(__OS2__)
- if (__glutMotifHints == None) {
- __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS",
- SGI_XA__MOTIF_WM_HINTS, 0);
- if (__glutMotifHints == None) {
- __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS.");
- }
- }
-
- /* Game mode window is a toplevel window. */
- XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
-#endif
-
- /* Schedule the fullscreen property to be added and to
- make sure the window is configured right. Win32
- doesn't need this. */
- window->desiredX = 0;
- window->desiredY = 0;
- window->desiredWidth = width;
- window->desiredHeight = height;
- window->desiredConfMask |= CWX | CWY | CWWidth | CWHeight;
-#ifdef _WIN32
- /* Win32 does not want to use GLUT_FULL_SCREEN_WORK
- for game mode because we need to be maximizing
- the window in game mode, not just sizing it to
- take up the full screen. The Win32-ness of game
- mode happens when you pass 1 in the gameMode parameter
- to __glutCreateWindow above. A gameMode of creates
- a WS_POPUP window, not a standard WS_OVERLAPPEDWINDOW
- window. WS_POPUP ensures the taskbar is hidden. */
- __glutPutOnWorkList(window,
- GLUT_CONFIGURE_WORK);
-#else
- __glutPutOnWorkList(window,
- GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK);
-#endif
-
- __glutGameModeWindow = window;
- return window->num + 1;
-}
-
-int GLUTAPIENTRY
-glutGameModeGet(GLenum mode)
-{
- switch (mode) {
- case GLUT_GAME_MODE_ACTIVE:
- return __glutGameModeWindow != NULL;
- case GLUT_GAME_MODE_POSSIBLE:
- return currentDm != NULL;
- case GLUT_GAME_MODE_WIDTH:
- return currentDm ? currentDm->cap[DM_WIDTH] : -1;
- case GLUT_GAME_MODE_HEIGHT:
- return currentDm ? currentDm->cap[DM_HEIGHT] : -1;
- case GLUT_GAME_MODE_PIXEL_DEPTH:
- return currentDm ? currentDm->cap[DM_PIXEL_DEPTH] : -1;
- case GLUT_GAME_MODE_REFRESH_RATE:
- return currentDm ? currentDm->cap[DM_HERTZ] : -1;
- case GLUT_GAME_MODE_DISPLAY_CHANGED:
- return __glutDisplaySettingsChanged;
- default:
- return -1;
- }
-}
+ +/* Copyright (c) Mark J. Kilgard, 1998. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "glutint.h" + +#if !defined(_WIN32) && !defined(__OS2__) +#include <X11/Xlib.h> +#include <X11/Xatom.h> + +/* SGI optimization introduced in IRIX 6.3 to avoid X server + round trips for interning common X atoms. */ +#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS) +#include <X11/SGIFastAtom.h> +#else +#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how) +#endif +#endif /* not _WIN32 */ + +int __glutDisplaySettingsChanged = 0; +static DisplayMode *dmodes, *currentDm = NULL; +static int ndmodes = -1; +GLUTwindow *__glutGameModeWindow = NULL; + +#ifdef TEST +static char *compstr[] = +{ + "none", "=", "!=", "<=", ">=", ">", "<", "~" +}; +static char *capstr[] = +{ + "width", "height", "bpp", "hertz", "num" +}; +#endif + +#if defined(__OS2__) +void +#else +void __cdecl +#endif +__glutCloseDownGameMode(void) +{ + if (__glutDisplaySettingsChanged) { +#ifdef _WIN32 + /* Assumes that display settings have been changed, that + is __glutDisplaySettingsChanged is true. */ + ChangeDisplaySettings(NULL, 0); +#endif + __glutDisplaySettingsChanged = 0; + } + __glutGameModeWindow = NULL; +} + +void GLUTAPIENTRY +glutLeaveGameMode(void) +{ + if (__glutGameModeWindow == NULL) { + __glutWarning("not in game mode so cannot leave game mode"); + return; + } + __glutDestroyWindow(__glutGameModeWindow, + __glutGameModeWindow); + XFlush(__glutDisplay); + __glutGameModeWindow = NULL; +} + +#ifdef _WIN32 + +/* Same values as from MSDN's SetDisp.c example. */ +#define MIN_WIDTH 400 +#define MIN_FREQUENCY 60 + +static void +initGameModeSupport(void) +{ + DEVMODE dm; + DWORD mode; + int i; + + if (ndmodes >= 0) { + /* ndmodes is initially -1 to indicate no + dmodes allocated yet. */ + return; + } + + /* Determine how many display modes there are. */ + ndmodes = 0; + mode = 0; + while (EnumDisplaySettings(NULL, mode, &dm)) { + if (dm.dmPelsWidth >= MIN_WIDTH && + (dm.dmDisplayFrequency == 0 || + dm.dmDisplayFrequency >= MIN_FREQUENCY)) { + ndmodes++; + } + mode++; + } + + /* Allocate memory for a list of all the display modes. */ + dmodes = (DisplayMode*) + malloc(ndmodes * sizeof(DisplayMode)); + + /* Now that we know how many display modes to expect, + enumerate them again and save the information in + the list we allocated above. */ + i = 0; + mode = 0; + while (EnumDisplaySettings(NULL, mode, &dm)) { + /* Try to reject any display settings that seem unplausible. */ + if (dm.dmPelsWidth >= MIN_WIDTH && + (dm.dmDisplayFrequency == 0 || + dm.dmDisplayFrequency >= MIN_FREQUENCY)) { + dmodes[i].devmode = dm; + dmodes[i].valid = 1; /* XXX Not used for now. */ + dmodes[i].cap[DM_WIDTH] = dm.dmPelsWidth; + dmodes[i].cap[DM_HEIGHT] = dm.dmPelsHeight; + dmodes[i].cap[DM_PIXEL_DEPTH] = dm.dmBitsPerPel; + if (dm.dmDisplayFrequency == 0) { + /* Guess a reasonable guess. */ + /* Lame Windows 95 version of EnumDisplaySettings. */ + dmodes[i].cap[DM_HERTZ] = 60; + } else { + dmodes[i].cap[DM_HERTZ] = dm.dmDisplayFrequency; + } + i++; + } + mode++; + } + + assert(i == ndmodes); +} + +#else + +/* X Windows version of initGameModeSupport. */ +static void +initGameModeSupport(void) +{ + if (ndmodes >= 0) { + /* ndmodes is initially -1 to indicate no + dmodes allocated yet. */ + return; + } + + /* Determine how many display modes there are. */ + ndmodes = 0; +} + +#endif + +/* This routine is based on similiar code in glut_dstr.c */ +static DisplayMode * +findMatch(DisplayMode * dmodes, int ndmodes, + Criterion * criteria, int ncriteria) +{ + DisplayMode *found; + int *bestScore, *thisScore; + int i, j, numok, result = 0, worse, better; + + found = NULL; + numok = 1; /* "num" capability is indexed from 1, + not 0. */ + + /* XXX alloca canidate. */ + bestScore = (int *) malloc(ncriteria * sizeof(int)); + if (!bestScore) { + __glutFatalError("out of memory."); + } + for (j = 0; j < ncriteria; j++) { + /* Very negative number. */ + bestScore[j] = -32768; + } + + /* XXX alloca canidate. */ + thisScore = (int *) malloc(ncriteria * sizeof(int)); + if (!thisScore) { + __glutFatalError("out of memory."); + } + + for (i = 0; i < ndmodes; i++) { + if (dmodes[i].valid) { + worse = 0; + better = 0; + + for (j = 0; j < ncriteria; j++) { + int cap, cvalue, dvalue; + + cap = criteria[j].capability; + cvalue = criteria[j].value; + if (cap == NUM) { + dvalue = numok; + } else { + dvalue = dmodes[i].cap[cap]; + } +#ifdef TEST + if (verbose) + printf(" %s %s %d to %d\n", + capstr[cap], compstr[criteria[j].comparison], cvalue, dvalue); +#endif + switch (criteria[j].comparison) { + case EQ: + result = cvalue == dvalue; + thisScore[j] = 1; + break; + case NEQ: + result = cvalue != dvalue; + thisScore[j] = 1; + break; + case LT: + result = dvalue < cvalue; + thisScore[j] = dvalue - cvalue; + break; + case GT: + result = dvalue > cvalue; + thisScore[j] = dvalue - cvalue; + break; + case LTE: + result = dvalue <= cvalue; + thisScore[j] = dvalue - cvalue; + break; + case GTE: + result = (dvalue >= cvalue); + thisScore[j] = dvalue - cvalue; + break; + case MIN: + result = dvalue >= cvalue; + thisScore[j] = cvalue - dvalue; + break; + } + +#ifdef TEST + if (verbose) + printf(" result=%d score=%d bestScore=%d\n", result, thisScore[j], bestScore[j]); +#endif + + if (result) { + if (better || thisScore[j] > bestScore[j]) { + better = 1; + } else if (thisScore[j] == bestScore[j]) { + /* Keep looking. */ + } else { + goto nextDM; + } + } else { + if (cap == NUM) { + worse = 1; + } else { + goto nextDM; + } + } + + } + + if (better && !worse) { + found = &dmodes[i]; + for (j = 0; j < ncriteria; j++) { + bestScore[j] = thisScore[j]; + } + } + numok++; + + nextDM:; + + } + } + free(bestScore); + free(thisScore); + return found; +} + +/** + * Parses strings in the form of: + * 800x600 + * 800x600:16 + * 800x600@60 + * 800x600:16@60 + * @60 + * :16 + * :16@60 + * NOTE that @ before : is not parsed. + */ +static int +specialCaseParse(char *word, Criterion * criterion, int mask) +{ + char *xstr, *response; + int got; + int width, height, bpp, hertz; + + switch(word[0]) { + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + /* The WWWxHHH case. */ + if (mask & (1 << DM_WIDTH)) { + return -1; + } + xstr = strpbrk(&word[1], "x"); + if (xstr) { + width = (int) strtol(word, &response, 0); + if (response == word || response[0] != 'x') { + /* Not a valid number OR needs to be followed by 'x'. */ + return -1; + } + height = (int) strtol(&xstr[1], &response, 0); + if (response == &xstr[1]) { + /* Not a valid number. */ + return -1; + } + criterion[0].capability = DM_WIDTH; + criterion[0].comparison = EQ; + criterion[0].value = width; + criterion[1].capability = DM_HEIGHT; + criterion[1].comparison = EQ; + criterion[1].value = height; + got = specialCaseParse(response, + &criterion[2], 1 << DM_WIDTH); + if (got >= 0) { + return got + 2; + } else { + return -1; + } + } + return -1; + case ':': + /* The :BPP case. */ + if (mask & (1 << DM_PIXEL_DEPTH)) { + return -1; + } + bpp = (int) strtol(&word[1], &response, 0); + if (response == &word[1]) { + /* Not a valid number. */ + return -1; + } + criterion[0].capability = DM_PIXEL_DEPTH; + criterion[0].comparison = EQ; + criterion[0].value = bpp; + got = specialCaseParse(response, + &criterion[1], (1 << DM_WIDTH) | (1 << DM_PIXEL_DEPTH)); + if (got >= 0) { + return got + 1; + } else { + return -1; + } + case '@': + /* The @HZ case. */ + if (mask & (1 << DM_HERTZ)) { + return -1; + } + hertz = (int) strtol(&word[1], &response, 0); + if (response == &word[1]) { + /* Not a valid number. */ + return -1; + } + criterion[0].capability = DM_HERTZ; + criterion[0].comparison = EQ; + criterion[0].value = hertz; + got = specialCaseParse(response, + &criterion[1], ~DM_HERTZ); + if (got >= 0) { + return got + 1; + } else { + return -1; + } + case '\0': + return 0; + } + return -1; +} + +/* This routine is based on similiar code in glut_dstr.c */ +static int +parseCriteria(char *word, Criterion * criterion) +{ + char *cstr, *vstr, *response; + int comparator, value = 0; + + cstr = strpbrk(word, "=><!~"); + if (cstr) { + switch (cstr[0]) { + case '=': + comparator = EQ; + vstr = &cstr[1]; + break; + case '~': + comparator = MIN; + vstr = &cstr[1]; + break; + case '>': + if (cstr[1] == '=') { + comparator = GTE; + vstr = &cstr[2]; + } else { + comparator = GT; + vstr = &cstr[1]; + } + break; + case '<': + if (cstr[1] == '=') { + comparator = LTE; + vstr = &cstr[2]; + } else { + comparator = LT; + vstr = &cstr[1]; + } + break; + case '!': + if (cstr[1] == '=') { + comparator = NEQ; + vstr = &cstr[2]; + } else { + return -1; + } + break; + default: + return -1; + } + value = (int) strtol(vstr, &response, 0); + if (response == vstr) { + /* Not a valid number. */ + return -1; + } + *cstr = '\0'; + } else { + comparator = NONE; + } + switch (word[0]) { + case 'b': + if (!strcmp(word, "bpp")) { + criterion[0].capability = DM_PIXEL_DEPTH; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + return -1; + case 'h': + if (!strcmp(word, "height")) { + criterion[0].capability = DM_HEIGHT; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + if (!strcmp(word, "hertz")) { + criterion[0].capability = DM_HERTZ; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + return -1; + case 'n': + if (!strcmp(word, "num")) { + criterion[0].capability = DM_NUM; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + return -1; + case 'w': + if (!strcmp(word, "width")) { + criterion[0].capability = DM_WIDTH; + if (comparator == NONE) { + return -1; + } else { + criterion[0].comparison = comparator; + criterion[0].value = value; + return 1; + } + } + return -1; + } + if (comparator == NONE) { + return specialCaseParse(word, criterion, 0); + } + return -1; +} + +/* This routine is based on similiar code in glut_dstr.c */ +static Criterion * +parseDisplayString(const char *display, int *ncriteria) +{ + Criterion *criteria = NULL; + int n, parsed; + char *copy, *word; + + copy = __glutStrdup(display); + /* Attempt to estimate how many criteria entries should be + needed. */ + n = 0; + word = strtok(copy, " \t"); + while (word) { + n++; + word = strtok(NULL, " \t"); + } + /* Allocate number of words of criteria. A word + could contain as many as four criteria in the + worst case. Example: 800x600:16@60 */ + criteria = (Criterion *) malloc(4 * n * sizeof(Criterion)); + if (!criteria) { + __glutFatalError("out of memory."); + } + + /* Re-copy the copy of the display string. */ + strcpy(copy, display); + + n = 0; + word = strtok(copy, " \t"); + while (word) { + parsed = parseCriteria(word, &criteria[n]); + if (parsed >= 0) { + n += parsed; + } else { + __glutWarning("Unrecognized game mode string word: %s (ignoring)\n", word); + } + word = strtok(NULL, " \t"); + } + + free(copy); + *ncriteria = n; + return criteria; +} + +void GLUTAPIENTRY +glutGameModeString(const char *string) +{ + Criterion *criteria; + int ncriteria; + + initGameModeSupport(); + criteria = parseDisplayString(string, &ncriteria); + currentDm = findMatch(dmodes, ndmodes, criteria, ncriteria); + free(criteria); +} + +int GLUTAPIENTRY +glutEnterGameMode(void) +{ + GLUTwindow *window; + int width, height; + Window win; + + if (__glutMappedMenu) { + __glutFatalUsage("entering game mode not allowed while menus in use"); + } + if (__glutGameModeWindow) { + /* Already in game mode, so blow away game mode + window so apps can change resolutions. */ + window = __glutGameModeWindow; + /* Setting the game mode window to NULL tricks + the window destroy code into not undoing the + screen display change since we plan on immediately + doing another mode change. */ + __glutGameModeWindow = NULL; + __glutDestroyWindow(window, window); + } + + /* Assume default screen size until we find out if we + can actually change the display settings. */ + width = __glutScreenWidth; + height = __glutScreenHeight; + + if (currentDm) { +#ifdef _WIN32 + LONG status; + static int registered = 0; + + status = ChangeDisplaySettings(¤tDm->devmode, + CDS_FULLSCREEN); + if (status == DISP_CHANGE_SUCCESSFUL) { + __glutDisplaySettingsChanged = 1; + width = currentDm->cap[DM_WIDTH]; + height = currentDm->cap[DM_HEIGHT]; + if (!registered) { + atexit(__glutCloseDownGameMode); + registered = 1; + } + } else { + /* Switch back to default resolution. */ + ChangeDisplaySettings(NULL, 0); + } +#endif + } + + window = __glutCreateWindow(NULL, 0, 0, + width, height, /* game mode */ 1); + win = window->win; + +#if !defined(_WIN32) && !defined(__OS2__) + if (__glutMotifHints == None) { + __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS", + SGI_XA__MOTIF_WM_HINTS, 0); + if (__glutMotifHints == None) { + __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS."); + } + } + + /* Game mode window is a toplevel window. */ + XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1); +#endif + + /* Schedule the fullscreen property to be added and to + make sure the window is configured right. Win32 + doesn't need this. */ + window->desiredX = 0; + window->desiredY = 0; + window->desiredWidth = width; + window->desiredHeight = height; + window->desiredConfMask |= CWX | CWY | CWWidth | CWHeight; +#ifdef _WIN32 + /* Win32 does not want to use GLUT_FULL_SCREEN_WORK + for game mode because we need to be maximizing + the window in game mode, not just sizing it to + take up the full screen. The Win32-ness of game + mode happens when you pass 1 in the gameMode parameter + to __glutCreateWindow above. A gameMode of creates + a WS_POPUP window, not a standard WS_OVERLAPPEDWINDOW + window. WS_POPUP ensures the taskbar is hidden. */ + __glutPutOnWorkList(window, + GLUT_CONFIGURE_WORK); +#else + __glutPutOnWorkList(window, + GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK); +#endif + + __glutGameModeWindow = window; + return window->num + 1; +} + +int GLUTAPIENTRY +glutGameModeGet(GLenum mode) +{ + switch (mode) { + case GLUT_GAME_MODE_ACTIVE: + return __glutGameModeWindow != NULL; + case GLUT_GAME_MODE_POSSIBLE: + return currentDm != NULL; + case GLUT_GAME_MODE_WIDTH: + return currentDm ? currentDm->cap[DM_WIDTH] : -1; + case GLUT_GAME_MODE_HEIGHT: + return currentDm ? currentDm->cap[DM_HEIGHT] : -1; + case GLUT_GAME_MODE_PIXEL_DEPTH: + return currentDm ? currentDm->cap[DM_PIXEL_DEPTH] : -1; + case GLUT_GAME_MODE_REFRESH_RATE: + return currentDm ? currentDm->cap[DM_HERTZ] : -1; + case GLUT_GAME_MODE_DISPLAY_CHANGED: + return __glutDisplaySettingsChanged; + default: + return -1; + } +}
\ No newline at end of file diff --git a/src/glut/os2/glut_win.cpp b/src/glut/os2/glut_win.cpp index 82abba87e48..53ff5d5d953 100644 --- a/src/glut/os2/glut_win.cpp +++ b/src/glut/os2/glut_win.cpp @@ -1,1221 +1,1221 @@ -
-/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <assert.h>
-#if defined(__OS2__)
-#define POKA 0
- #include "WarpGL.h"
- #include "glutos2.h"
- #include "glutint.h"
-
- #include "gl\os2mesa.h"
-
-//
-//define for resource id for main GLUT window, in samples it is defined in GL_TEST.h
- #define ID_WINDOW 256
-
- int evglSetPixelFormat(int iPixelFormat);
- HPS hpsCurrent;
-
-#elif !defined(_WIN32)
-
-#include <X11/Xlib.h>
-#include <X11/Xatom.h>
-#endif
-
-#include "glutint.h"
-
-GLUTwindow *__glutCurrentWindow = NULL;
-GLUTwindow **__glutWindowList = NULL;
-int __glutWindowListSize = 0;
-#if !defined(_WIN32) && !defined(__OS2__)
-GLUTstale *__glutStaleWindowList = NULL;
-#endif
-GLUTwindow *__glutMenuWindow = NULL;
-
-void (*__glutFreeOverlayFunc) (GLUToverlay *);
-XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
- Criterion * requiredCriteria, int nRequired, int requiredMask, void** fbc) = NULL;
-
-static Criterion requiredWindowCriteria[] =
-{
- {LEVEL, EQ, 0},
- {TRANSPARENT, EQ, 0}
-};
-static int numRequiredWindowCriteria = sizeof(requiredWindowCriteria) / sizeof(Criterion);
-static int requiredWindowCriteriaMask = (1 << LEVEL) | (1 << TRANSPARENT);
-
-static void
-cleanWindowWorkList(GLUTwindow * window)
-{
- GLUTwindow **pEntry = &__glutWindowWorkList;
- GLUTwindow *entry = __glutWindowWorkList;
-
- /* Tranverse singly-linked window work list look for the
- window. */
- while (entry) {
- if (entry == window) {
- /* Found it; delete it. */
- *pEntry = entry->prevWorkWin;
- return;
- } else {
- pEntry = &entry->prevWorkWin;
- entry = *pEntry;
- }
- }
-}
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
-
-static void
-cleanStaleWindowList(GLUTwindow * window)
-{
- GLUTstale **pEntry = &__glutStaleWindowList;
- GLUTstale *entry = __glutStaleWindowList;
-
- /* Tranverse singly-linked stale window list look for the
- window ID. */
- while (entry) {
- if (entry->window == window) {
- /* Found it; delete it. */
- *pEntry = entry->next;
- free(entry);
- return;
- } else {
- pEntry = &entry->next;
- entry = *pEntry;
- }
- }
-}
-
-#endif
-
-static GLUTwindow *__glutWindowCache = NULL;
-
-GLUTwindow *
-__glutGetWindow(Window win)
-{
- int i;
-
- /* Does win belong to the last window ID looked up? */
- if (__glutWindowCache && (win == __glutWindowCache->win ||
- (__glutWindowCache->overlay && win ==
- __glutWindowCache->overlay->win))) {
- return
- __glutWindowCache;
- }
- /* Otherwise scan the window list looking for the window ID. */
- for (i = 0; i < __glutWindowListSize; i++) {
- if (__glutWindowList[i]) {
- if (win == __glutWindowList[i]->win) {
- __glutWindowCache = __glutWindowList[i];
- return __glutWindowCache;
- }
- if (__glutWindowList[i]->overlay) {
- if (win == __glutWindowList[i]->overlay->win) {
- __glutWindowCache = __glutWindowList[i];
- return __glutWindowCache;
- }
- }
- }
- }
-#if !defined(_WIN32) && !defined(__OS2PM__)
- {
- GLUTstale *entry;
-
- /* Scan through destroyed overlay window IDs for which no
- DestroyNotify has yet been received. */
- for (entry = __glutStaleWindowList; entry; entry = entry->next) {
- if (entry->win == win)
- return entry->window;
- }
- }
-#endif
- return NULL;
-}
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutGetWindow(void)
-{
- if (__glutCurrentWindow) {
- return __glutCurrentWindow->num + 1;
- } else {
- return 0;
- }
-}
-/* ENDCENTRY */
-
-void
-__glutSetWindow(GLUTwindow * window)
-{
- /* It is tempting to try to short-circuit the call to
- glXMakeCurrent if we "know" we are going to make current
- to a window we are already current to. In fact, this
- assumption breaks when GLUT is expected to integrated with
- other OpenGL windowing APIs that also make current to
- OpenGL contexts. Since glXMakeCurrent short-circuits the
- "already bound" case, GLUT avoids the temptation to do so
- too. */
- __glutCurrentWindow = window;
-
- MAKE_CURRENT_LAYER(__glutCurrentWindow);
-
-#if !defined(_WIN32) && !defined(__OS2__)
- /* We should be careful to force a finish between each
- iteration through the GLUT main loop if indirect OpenGL
- contexts are in use; indirect contexts tend to have much
- longer latency because lots of OpenGL extension requests
- can queue up in the X protocol stream. We accomplish this
- by posting GLUT_FINISH_WORK to be done. */
- if (!__glutCurrentWindow->isDirect)
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_FINISH_WORK);
-#endif
-
- /* If debugging is enabled, we'll want to check this window
- for any OpenGL errors every iteration through the GLUT
- main loop. To accomplish this, we post the
- GLUT_DEBUG_WORK to be done on this window. */
- if (__glutDebug) {
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_DEBUG_WORK);
- }
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetWindow(int win)
-{
- GLUTwindow *window;
-
- if (win < 1 || win > __glutWindowListSize) {
- __glutWarning("glutSetWindow attempted on bogus window.");
- return;
- }
- window = __glutWindowList[win - 1];
- if (!window) {
- __glutWarning("glutSetWindow attempted on bogus window.");
- return;
- }
- __glutSetWindow(window);
-}
-/* ENDCENTRY */
-
-static int
-getUnusedWindowSlot(void)
-{
- int i;
-
- /* Look for allocated, unused slot. */
- for (i = 0; i < __glutWindowListSize; i++) {
- if (!__glutWindowList[i]) {
- return i;
- }
- }
- /* Allocate a new slot. */
- __glutWindowListSize++;
- if (__glutWindowList) {
- __glutWindowList = (GLUTwindow **)
- realloc(__glutWindowList,
- __glutWindowListSize * sizeof(GLUTwindow *));
- } else {
- /* XXX Some realloc's do not correctly perform a malloc
- when asked to perform a realloc on a NULL pointer,
- though the ANSI C library spec requires this. */
- __glutWindowList = (GLUTwindow **)
- malloc(sizeof(GLUTwindow *));
- }
- if (!__glutWindowList)
- __glutFatalError("out of memory.");
- __glutWindowList[__glutWindowListSize - 1] = NULL;
- return __glutWindowListSize - 1;
-}
-
-static XVisualInfo *
-getVisualInfoCI(unsigned int mode)
-{
-#if POKA
- static int bufSizeList[] =
- {16, 12, 8, 4, 2, 1, 0};
- XVisualInfo *vi;
- int list[32];
- int i, n = 0;
-
- /* Should not be looking at display mode mask if
- __glutDisplayString is non-NULL. */
- assert(!__glutDisplayString);
-
- list[n++] = GLX_BUFFER_SIZE;
- list[n++] = 1;
- if (GLUT_WIND_IS_DOUBLE(mode)) {
- list[n++] = GLX_DOUBLEBUFFER;
- }
- if (GLUT_WIND_IS_STEREO(mode)) {
- list[n++] = GLX_STEREO;
- }
- if (GLUT_WIND_HAS_DEPTH(mode)) {
- list[n++] = GLX_DEPTH_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_HAS_STENCIL(mode)) {
- list[n++] = GLX_STENCIL_SIZE;
- list[n++] = 1;
- }
- list[n] = (int) None; /* terminate list */
-
- /* glXChooseVisual specify GLX_BUFFER_SIZE prefers the
- "smallest index buffer of at least the specified size".
- This would be reasonable if GLUT allowed the user to
- specify the required buffe size, but GLUT's display mode
- is too simplistic (easy to use?). GLUT should try to find
- the "largest". So start with a large buffer size and
- shrink until we find a matching one that exists. */
-
- for (i = 0; bufSizeList[i]; i++) {
- /* XXX Assumes list[1] is where GLX_BUFFER_SIZE parameter
- is. */
- list[1] = bufSizeList[i];
- vi = glXChooseVisual(__glutDisplay,
- __glutScreen, list);
- if (vi)
- return vi;
- }
- return NULL;
-#else
- return
- glXChooseVisual(mode);
-
-#endif
-}
-
-static XVisualInfo *
-getVisualInfoRGB(unsigned int mode)
-{
-#if POKA
- int list[32];
- int n = 0;
-
- /* Should not be looking at display mode mask if
- __glutDisplayString is non-NULL. */
- assert(!__glutDisplayString);
-
- /* XXX Would a caching mechanism to minize the calls to
- glXChooseVisual? You'd have to reference count
- XVisualInfo* pointers. Would also have to properly
- interact with glutInitDisplayString. */
-
- list[n++] = GLX_RGBA;
- list[n++] = GLX_RED_SIZE;
- list[n++] = 1;
- list[n++] = GLX_GREEN_SIZE;
- list[n++] = 1;
- list[n++] = GLX_BLUE_SIZE;
- list[n++] = 1;
- if (GLUT_WIND_HAS_ALPHA(mode)) {
- list[n++] = GLX_ALPHA_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_IS_DOUBLE(mode)) {
- list[n++] = GLX_DOUBLEBUFFER;
- }
- if (GLUT_WIND_IS_STEREO(mode)) {
- list[n++] = GLX_STEREO;
- }
- if (GLUT_WIND_HAS_DEPTH(mode)) {
- list[n++] = GLX_DEPTH_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_HAS_STENCIL(mode)) {
- list[n++] = GLX_STENCIL_SIZE;
- list[n++] = 1;
- }
- if (GLUT_WIND_HAS_ACCUM(mode)) {
- list[n++] = GLX_ACCUM_RED_SIZE;
- list[n++] = 1;
- list[n++] = GLX_ACCUM_GREEN_SIZE;
- list[n++] = 1;
- list[n++] = GLX_ACCUM_BLUE_SIZE;
- list[n++] = 1;
- if (GLUT_WIND_HAS_ALPHA(mode)) {
- list[n++] = GLX_ACCUM_ALPHA_SIZE;
- list[n++] = 1;
- }
- }
-#if defined(GLX_VERSION_1_1) && (defined(GLX_SGIS_multisample) || defined(GLX_ARB_multisample))
- if (GLUT_WIND_IS_MULTISAMPLE(mode)) {
- if (!__glutIsSupportedByGLX("GLX_SGIS_multisample") &&
- !__glutIsSupportedByGLX("GLX_ARB_multisample"))
- return NULL;
-#if defined(GLX_ARB_multisample)
- list[n++] = GLX_SAMPLES_ARB;
-#elif defined(GLX_SGIS_multisample)
- list[n++] = GLX_SAMPLES_SGIS;
-#endif
- /* XXX Is 4 a reasonable minimum acceptable number of
- samples? */
- list[n++] = 4;
- }
-#endif
- list[n] = (int) None; /* terminate list */
-
- return glXChooseVisual(__glutDisplay,
- __glutScreen, list);
-#else /* POKA */
-
- return
- glXChooseVisual(mode);
-
-#endif
-}
-
-XVisualInfo *
-__glutGetVisualInfo(unsigned int mode)
-{
- /* XXX GLUT_LUMINANCE not implemented for GLUT 3.0. */
- if (GLUT_WIND_IS_LUMINANCE(mode))
- return NULL;
-
- if (GLUT_WIND_IS_RGB(mode))
- return getVisualInfoRGB(mode);
- else
- return getVisualInfoCI(mode);
-}
-
-XVisualInfo *
-__glutDetermineVisual(
- unsigned int displayMode,
- Bool * treatAsSingle,
- XVisualInfo * (getVisualInfo) (unsigned int))
-{
- XVisualInfo *vis;
-
- /* Should not be looking at display mode mask if
- __glutDisplayString is non-NULL. */
- assert(!__glutDisplayString);
-
- *treatAsSingle = GLUT_WIND_IS_SINGLE(displayMode);
- vis = getVisualInfo(displayMode);
- if (!vis) {
- /* Fallback cases when can't get exactly what was asked
- for... */
- if (GLUT_WIND_IS_SINGLE(displayMode)) {
- /* If we can't find a single buffered visual, try looking
- for a double buffered visual. We can treat a double
- buffered visual as a single buffer visual by changing
- the draw buffer to GL_FRONT and treating any swap
- buffers as no-ops. */
- displayMode |= GLUT_DOUBLE;
- vis = getVisualInfo(displayMode);
- *treatAsSingle = True;
- }
- if (!vis && GLUT_WIND_IS_MULTISAMPLE(displayMode)) {
- /* If we can't seem to get multisampling (ie, not Reality
- Engine class graphics!), go without multisampling. It
- is up to the application to query how many multisamples
- were allocated (0 equals no multisampling) if the
- application is going to use multisampling for more than
- just antialiasing. */
- displayMode &= ~GLUT_MULTISAMPLE;
- vis = getVisualInfo(displayMode);
- }
- }
- return vis;
-}
-
-static void GLUTCALLBACK
-__glutDefaultDisplay(void)
-{
- /* XXX Remove the warning after GLUT 3.0. */
- __glutWarning("The following is a new check for GLUT 3.0; update your code.");
- __glutFatalError(
- "redisplay needed for window %d, but no display callback.",
- __glutCurrentWindow->num + 1);
-}
-
-void GLUTCALLBACK
-__glutDefaultReshape(int width, int height)
-{
- GLUToverlay *overlay;
-
- /* Adjust the viewport of the window (and overlay if one
- exists). */
- MAKE_CURRENT_WINDOW(__glutCurrentWindow);
- glViewport(0, 0, (GLsizei) width, (GLsizei) height);
- overlay = __glutCurrentWindow->overlay;
- if (overlay) {
- MAKE_CURRENT_OVERLAY(overlay);
- glViewport(0, 0, (GLsizei) width, (GLsizei) height);
- }
- /* Make sure we are current to the current layer (application
- should be able to count on the current layer not changing
- unless the application explicitly calls glutUseLayer). */
- MAKE_CURRENT_LAYER(__glutCurrentWindow);
-}
-
-XVisualInfo *
-__glutDetermineWindowVisual(Bool * treatAsSingle, Bool * visAlloced, void **fbc)
-{
- if (__glutDisplayString) {
-
- /* __glutDisplayString should be NULL except if
- glutInitDisplayString has been called to register a
- different display string. Calling glutInitDisplayString
- means using a string instead of an integer mask determine
- the visual to use. Using the function pointer variable
- __glutDetermineVisualFromString below avoids linking in
- the code for implementing glutInitDisplayString (ie,
- glut_dstr.o) unless glutInitDisplayString gets called by
- the application. */
-
- assert(__glutDetermineVisualFromString);
- *visAlloced = False;
- *fbc = NULL;
- return __glutDetermineVisualFromString(__glutDisplayString, treatAsSingle,
- requiredWindowCriteria, numRequiredWindowCriteria, requiredWindowCriteriaMask, fbc);
- } else {
- *visAlloced = True;
- *fbc = NULL;
- return __glutDetermineVisual(__glutDisplayMode,
- treatAsSingle, __glutGetVisualInfo);
- }
-}
-
-/* ARGSUSED5 */ /* Only Win32 uses gameMode parameter. */
-GLUTwindow *
-__glutCreateWindow(GLUTwindow * parent,
- int x, int y, int width, int height, int gameMode)
-{
- GLUTwindow *window;
- XSetWindowAttributes wa;
- unsigned long attribMask;
- int winnum;
- int i;
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
- GLXFBConfigSGIX fbc;
-#else
- void *fbc;
-#endif
-
-#if defined(__OS2PM__)
- {
- extern HAB hab; /* PM anchor block handle */
- CLASSINFO classinfo;
-
- if(!WinQueryClassInfo(hab,"GLUT", &classinfo) )
- __glutOpenOS2Connection(NULL);
- }
-#elif defined(_WIN32)
- WNDCLASS wc;
- int style;
-
- if (!GetClassInfo(GetModuleHandle(NULL), "GLUT", &wc)) {
- __glutOpenWin32Connection(NULL);
- }
-#else
- if (!__glutDisplay) {
- __glutOpenXConnection(NULL);
- }
-#endif
-
-#ifndef __OS2PM__
- if (__glutGameModeWindow) {
- __glutFatalError("cannot create windows in game mode.");
- }
-#endif
-
- winnum = getUnusedWindowSlot();
- window = (GLUTwindow *) malloc(sizeof(GLUTwindow));
- if (!window) {
- __glutFatalError("out of memory.");
- }
- window->num = winnum;
-
-#if defined(__OS2PM__)
- /* Add this new window to the window list. */
- __glutWindowList[winnum] = window;
- window->shownState = -1;
-#endif
-
-#if !defined(_WIN32) && !defined(__OS2PM__)
- window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
- &window->visAlloced, (void**) &fbc);
- if (!window->vis) {
- __glutFatalError(
- "visual with necessary capabilities not found.");
- }
- __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
-#endif
- window->eventMask = StructureNotifyMask | ExposureMask;
-
- attribMask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
- wa.background_pixmap = None;
- wa.border_pixel = 0;
- wa.colormap = window->cmap;
- wa.event_mask = window->eventMask;
- if (parent) {
- if (parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK)
- wa.event_mask |= GLUT_HACK_STOP_PROPAGATE_MASK;
- attribMask |= CWDontPropagate;
- wa.do_not_propagate_mask = parent->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK;
- } else {
- wa.do_not_propagate_mask = 0;
- }
-
- /* Stash width and height before Win32's __glutAdjustCoords
- possibly overwrites the values. */
- window->width = width;
- window->height = height;
- window->forceReshape = True;
- window->ignoreKeyRepeat = False;
-
-#if defined(__OS2PM__)
-
- { ULONG flStyle=0;
- int ii;
- ERRORID erridErrorCode;/* last error id code */
- extern HAB hab; /* PM anchor block handle */
-
- if (parent) {
- flStyle = WS_CLIPCHILDREN|WS_VISIBLE;
- } else {
- if (gameMode) {
- /* Game mode window should be a WS_POPUP window to
- ensure that the taskbar is hidden by it. A standard
- WS_OVERLAPPEDWINDOW does not hide the task bar. */
- flStyle = FCF_STANDARD | WS_MAXIMIZED;
- } else {
- /* A standard toplevel window with borders and such. */
- flStyle = FCF_STANDARD | WS_CLIPCHILDREN;
-// flStyle = WS_OVERLAPPEDWINDOW;
- }
- }
-{
- HWND hwnd; /* Window */
- ULONG ListBoxId; /* Window id */
- /* (supplied by application) */
-
-
- HWND hwndClient; /* handle to the client */
- HWND hwndFrame; /* handle to the frame */
- PFNWP GenericWndProc;
- FRAMECDATA fcd;
- RECTL rect; /* Boundary rectangle */
-
-
-
-/************************************************/
-// flCreate = (FCF_STANDARD) & ~FCF_TASKLIST;
-/**********************************/
- if (parent)
- { window->frame = NULL;
-
- hwnd = WinCreateWindow(parent->win, /* Parent window */
- "GLUTCHILD", /* Class name */
- "", /* Window text */
- flStyle, /* Window style */
- x, y, /* Position (x,y) */
- width, height, /* Size (width,height) */
- parent->win, /* Owner window */
- HWND_TOP, /* Sibling window */
- 0, /* Window id */
- NULL, /* Control data */
- NULL); /* Pres parameters */
-
- erridErrorCode = WinGetLastError(hab);
- window->win = hwnd;
-
- window->hdc = WinOpenWindowDC(window->win);
- window->hpsBuffer = hpsCurrent;
-
-
- rect.xLeft = x;
- rect.xRight = x+width;
- rect.yBottom = y;
- rect.yTop = y + height;
-
-/***** else parent *****************************/
- } else {
- hwnd = WinCreateStdWindow(HWND_DESKTOP,
- 0, /* WS_VISIBLE frame-window style */
- &flStyle, /* window style */
- "GLUT", /* class name */
- "GLUT",/* window title */
- 0L, /* default client style */
- NULLHANDLE, /* resource in executable file */
- ID_WINDOW, /* resource id */
- &hwndClient); /* receives client window handle */
-
- erridErrorCode = WinGetLastError(hab);
- window->win = hwndClient;
- window->frame = hwnd;
- window->hdc = WinOpenWindowDC(window->win);
-
- window->hpsBuffer = hpsCurrent;
-
-
-/* converts a client window's boundaries into an equivalent frame rectangle */
- rect.xLeft = x;
- rect.xRight = x+width;
- rect.yBottom = y;
- rect.yTop = y + height;
-
- /* calculate equivalent frame boundary from boundary data */
- WinCalcFrameRect(window->frame, &rect, FALSE);
- }
-/***** endof if(parent) *****************************/
-
- /* Must set the XHDC for fake glXChooseVisual & fake
- glXCreateContext & fake XAllocColorCells. */
- XHDC = window->hdc;
- XHWND = window->win;
- window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
- &window->visAlloced, &fbc);
- if (!window->vis)
- { __glutFatalError(
- "pixel format with necessary capabilities not found.");
- }
- { int rc;
- rc = wglChoosePixelFormat(window->hdc, window->vis),
-
-// evglSetPixelFormat(2); /* int iPixelFormat 1 - doublebuffer/2 - single buffer ??*/
- wglSetPixelFormat(window->hdc,rc,window->vis);
- }
- __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
-
- window->ctx = glXCreateContext(window->hpsBuffer, window->vis,
- None, __glutTryDirect);
-
- WinSetWindowPos(hwnd,
- HWND_TOP,rect.xLeft,rect.yBottom,
- rect.xRight-rect.xLeft, rect.yTop-rect.yBottom,
- SWP_ACTIVATE | SWP_MOVE | SWP_SIZE | SWP_SHOW|SWP_ZORDER); /* flags*/
-
- /* Make sure subwindows get a windowStatus callback. */
- if (parent)
- WinPostMsg(parent->win, WM_ACTIVATE, 0, 0);
-
- }
-}
-
-#elif defined(_WIN32)
-
- __glutAdjustCoords(parent ? parent->win : NULL,
- &x, &y, &width, &height);
- if (parent) {
- style = WS_CHILD;
- } else {
- if (gameMode) {
- /* Game mode window should be a WS_POPUP window to
- ensure that the taskbar is hidden by it. A standard
- WS_OVERLAPPEDWINDOW does not hide the task bar. */
- style = WS_POPUP | WS_MAXIMIZE;
- } else {
- /* A standard toplevel window with borders and such. */
- style = WS_OVERLAPPEDWINDOW;
- }
- }
- window->win = CreateWindow("GLUT", "GLUT",
- WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style,
- x, y, width, height, parent ? parent->win : __glutRoot,
- NULL, GetModuleHandle(NULL), 0);
- window->hdc = GetDC(window->win);
- /* Must set the XHDC for fake glXChooseVisual & fake
- glXCreateContext & fake XAllocColorCells. */
- XHDC = window->hdc;
- window->vis = __glutDetermineWindowVisual(&window->treatAsSingle,
- &window->visAlloced, &fbc);
- if (!window->vis) {
- __glutFatalError(
- "pixel format with necessary capabilities not found.");
- }
- if (!SetPixelFormat(window->hdc,
- ChoosePixelFormat(window->hdc, window->vis),
- window->vis)) {
- __glutFatalError("SetPixelFormat failed during window create.");
- }
- __glutSetupColormap(window->vis, &window->colormap, &window->cmap);
- /* Make sure subwindows get a windowStatus callback. */
- if (parent) {
- PostMessage(parent->win, WM_ACTIVATE, 0, 0);
- }
- window->renderDc = window->hdc;
-#else
- window->win = XCreateWindow(__glutDisplay,
- parent == NULL ? __glutRoot : parent->win,
- x, y, width, height, 0,
- window->vis->depth, InputOutput, window->vis->visual,
- attribMask, &wa);
-#endif
- window->renderWin = window->win;
-#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
- if (fbc) {
- window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc,
- GLX_RGBA_TYPE_SGIX, None, __glutTryDirect);
- } else
-#endif
-#if defined(__OS2PM__)
-// window->ctx = glXCreateContext(window->hpsBuffer, window->vis,
-// None, __glutTryDirect);
-#else
- window->ctx = glXCreateContext(__glutDisplay, window->vis,
- None, __glutTryDirect);
-#endif
- if (!window->ctx) {
- __glutFatalError(
- "failed to create OpenGL rendering context.");
- }
- window->renderCtx = window->ctx;
-#if !defined(_WIN32) && !defined(__OS2PM__)
- window->isDirect = glXIsDirect(__glutDisplay, window->ctx);
- if (__glutForceDirect) {
- if (!window->isDirect)
- __glutFatalError("direct rendering not possible.");
- }
-#endif
-
- window->parent = parent;
- if (parent) {
- window->siblings = parent->children;
- parent->children = window;
- } else {
- window->siblings = NULL;
- }
- window->overlay = NULL;
- window->children = NULL;
- window->display = __glutDefaultDisplay;
- window->reshape = __glutDefaultReshape;
- window->mouse = NULL;
- window->motion = NULL;
- window->passive = NULL;
- window->entry = NULL;
- window->keyboard = NULL;
- window->keyboardUp = NULL;
- window->windowStatus = NULL;
- window->visibility = NULL;
- window->special = NULL;
- window->specialUp = NULL;
- window->buttonBox = NULL;
- window->dials = NULL;
- window->spaceMotion = NULL;
- window->spaceRotate = NULL;
- window->spaceButton = NULL;
- window->tabletMotion = NULL;
- window->tabletButton = NULL;
-#ifdef _WIN32
- window->joystick = NULL;
- window->joyPollInterval = 0;
-#endif
-
-#if defined(__OS2PM__)
- window->wm_command = NULL;
-#endif
-
- window->tabletPos[0] = -1;
- window->tabletPos[1] = -1;
-#if defined(__OS2PM__)
- if(window->shownState == -1)
- window->shownState = 0;
- window->visState = window->shownState;
-#else
- window->shownState = 0;
- window->visState = -1; /* not VisibilityUnobscured,
- VisibilityPartiallyObscured, or
- VisibilityFullyObscured */
-#endif
- window->entryState = -1; /* not EnterNotify or LeaveNotify */
-
- window->desiredConfMask = 0;
- window->buttonUses = 0;
- window->cursor = GLUT_CURSOR_INHERIT;
-
- /* Setup window to be mapped when glutMainLoop starts. */
- window->workMask = GLUT_MAP_WORK;
-#ifdef _WIN32
- if (gameMode) {
- /* When mapping a game mode window, just show
- the window. We have already created the game
- mode window with a maximize flag at creation
- time. Doing a ShowWindow(window->win, SW_SHOWNORMAL)
- would be wrong for a game mode window since it
- would unmaximize the window. */
- window->desiredMapState = GameModeState;
- } else {
- window->desiredMapState = NormalState;
- }
-#else
- window->desiredMapState = NormalState;
-#endif
- window->prevWorkWin = __glutWindowWorkList;
- __glutWindowWorkList = window;
-
- /* Initially, no menus attached. */
- for (i = 0; i < GLUT_MAX_MENUS; i++) {
- window->menu[i] = 0;
- }
-
- /* Add this new window to the window list. */
- __glutWindowList[winnum] = window;
-
- /* Make the new window the current window. */
- __glutSetWindow(window);
-
- __glutDetermineMesaSwapHackSupport();
-
- if (window->treatAsSingle) {
- /* We do this because either the window really is single
- buffered (in which case this is redundant, but harmless,
- because this is the initial single-buffered context
- state); or we are treating a double buffered window as a
- single-buffered window because the system does not appear
- to export any suitable single- buffered visuals (in which
- the following are necessary). */
- glDrawBuffer(GL_FRONT);
- glReadBuffer(GL_FRONT);
- }
- return window;
-}
-
-/* CENTRY */
-int GLUTAPIENTRY
-glutCreateWindow(const char *title)
-{
- static int firstWindow = 1;
- GLUTwindow *window;
-#if !defined(_WIN32) && !defined(__OS2__)
- XWMHints *wmHints;
-#endif
- Window win;
- XTextProperty textprop;
-
- if (__glutGameModeWindow) {
- __glutFatalError("cannot create windows in game mode.");
- }
- window = __glutCreateWindow(NULL,
- __glutSizeHints.x, __glutSizeHints.y,
- __glutInitWidth, __glutInitHeight,
- /* not game mode */ 0);
- win = window->win;
- /* Setup ICCCM properties. */
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
-#if defined(__OS2__)
- WinSetWindowText(window->frame, (PCSZ)title);
- if (__glutIconic) {
- window->desiredMapState = IconicState;
- }
-#elif defined(_WIN32)
- SetWindowText(win, title);
- if (__glutIconic) {
- window->desiredMapState = IconicState;
- }
-#else
- wmHints = XAllocWMHints();
- wmHints->initial_state =
- __glutIconic ? IconicState : NormalState;
- wmHints->flags = StateHint;
- XSetWMProperties(__glutDisplay, win, &textprop, &textprop,
- /* Only put WM_COMMAND property on first window. */
- firstWindow ? __glutArgv : NULL,
- firstWindow ? __glutArgc : 0,
- &__glutSizeHints, wmHints, NULL);
- XFree(wmHints);
- XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1);
-#endif
- firstWindow = 0;
- return window->num + 1;
-}
-
-#ifdef _WIN32
-int GLUTAPIENTRY
-__glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int))
-{
- __glutExitFunc = exitfunc;
- return glutCreateWindow(title);
-}
-#endif
-
-int GLUTAPIENTRY
-glutCreateSubWindow(int win, int x, int y, int width, int height)
-{
- GLUTwindow *window;
-
- window = __glutCreateWindow(__glutWindowList[win - 1],
- x, y, width, height, /* not game mode */ 0);
-#if !defined(_WIN32) && !defined(__OS2__)
- {
- GLUTwindow *toplevel;
-
- toplevel = __glutToplevelOf(window);
- if (toplevel->cmap != window->cmap) {
- __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK);
- }
- }
-#endif
- return window->num + 1;
-}
-/* ENDCENTRY */
-
-void
-__glutDestroyWindow(GLUTwindow * window,
- GLUTwindow * initialWindow)
-{
- GLUTwindow **prev, *cur, *parent, *siblings;
-
- /* Recursively destroy any children. */
- cur = window->children;
- while (cur) {
- siblings = cur->siblings;
- __glutDestroyWindow(cur, initialWindow);
- cur = siblings;
- }
- /* Remove from parent's children list (only necessary for
- non-initial windows and subwindows!). */
- parent = window->parent;
- if (parent && parent == initialWindow->parent) {
- prev = &parent->children;
- cur = parent->children;
- while (cur) {
- if (cur == window) {
- *prev = cur->siblings;
- break;
- }
- prev = &(cur->siblings);
- cur = cur->siblings;
- }
- }
- /* Unbind if bound to this window. */
- if (window == __glutCurrentWindow) {
- UNMAKE_CURRENT();
- __glutCurrentWindow = NULL;
- }
- /* Begin tearing down window itself. */
- if (window->overlay) {
- __glutFreeOverlayFunc(window->overlay);
- }
- XDestroyWindow(__glutDisplay, window->win);
- glXDestroyContext(__glutDisplay, window->ctx);
- if (window->colormap) {
- /* Only color index windows have colormap data structure. */
- __glutFreeColormap(window->colormap);
- }
- /* NULLing the __glutWindowList helps detect is a window
- instance has been destroyed, given a window number. */
- __glutWindowList[window->num] = NULL;
-
- /* Cleanup data structures that might contain window. */
- cleanWindowWorkList(window);
-#if !defined(_WIN32) && !defined(__OS2__)
- cleanStaleWindowList(window);
-#endif
- /* Remove window from the "get window cache" if it is there. */
- if (__glutWindowCache == window)
- __glutWindowCache = NULL;
-
- if (window->visAlloced) {
- /* Only free XVisualInfo* gotten from glXChooseVisual. */
- XFree(window->vis);
- }
-
- if (window == __glutGameModeWindow) {
- /* Destroying the game mode window should implicitly
- have GLUT leave game mode. */
- __glutCloseDownGameMode();
- }
-
- free(window);
-}
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutDestroyWindow(int win)
-{
- GLUTwindow *window = __glutWindowList[win - 1];
-
- if (__glutMappedMenu && __glutMenuWindow == window) {
- __glutFatalUsage("destroying menu window not allowed while menus in use");
- }
-#if !defined(_WIN32) && !defined(__OS2__)
- /* If not a toplevel window... */
- if (window->parent) {
- /* Destroying subwindows may change colormap requirements;
- recalculate toplevel window's WM_COLORMAP_WINDOWS
- property. */
- __glutPutOnWorkList(__glutToplevelOf(window->parent),
- GLUT_COLORMAP_WORK);
- }
-#endif
- __glutDestroyWindow(window, window);
- XFlush(__glutDisplay);
-}
-/* ENDCENTRY */
-
-void
-__glutChangeWindowEventMask(long eventMask, Bool add)
-{
- if (add) {
- /* Add eventMask to window's event mask. */
- if ((__glutCurrentWindow->eventMask & eventMask) !=
- eventMask) {
- __glutCurrentWindow->eventMask |= eventMask;
- __glutPutOnWorkList(__glutCurrentWindow,
- GLUT_EVENT_MASK_WORK);
- }
- } else {
- /* Remove eventMask from window's event mask. */
- if (__glutCurrentWindow->eventMask & eventMask) {
- __glutCurrentWindow->eventMask &= ~eventMask;
- __glutPutOnWorkList(__glutCurrentWindow,
- GLUT_EVENT_MASK_WORK);
- }
- }
-}
-
-void GLUTAPIENTRY
-glutDisplayFunc(GLUTdisplayCB displayFunc)
-{
- /* XXX Remove the warning after GLUT 3.0. */
- if (!displayFunc)
- __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code.");
- __glutCurrentWindow->display = displayFunc;
-}
-
-void GLUTAPIENTRY
-glutMouseFunc(GLUTmouseCB mouseFunc)
-{
- if (__glutCurrentWindow->mouse) {
- if (!mouseFunc) {
- /* Previous mouseFunc being disabled. */
- __glutCurrentWindow->buttonUses--;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask,
- __glutCurrentWindow->buttonUses > 0);
- }
- } else {
- if (mouseFunc) {
- /* Previously no mouseFunc, new one being installed. */
- __glutCurrentWindow->buttonUses++;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask, True);
- }
- }
- __glutCurrentWindow->mouse = mouseFunc;
-}
-
-void GLUTAPIENTRY
-glutMotionFunc(GLUTmotionCB motionFunc)
-{
- /* Hack. Some window managers (4Dwm by default) will mask
- motion events if the client is not selecting for button
- press and release events. So we select for press and
- release events too (being careful to use reference
- counting). */
- if (__glutCurrentWindow->motion) {
- if (!motionFunc) {
- /* previous mouseFunc being disabled */
- __glutCurrentWindow->buttonUses--;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask,
- __glutCurrentWindow->buttonUses > 0);
- }
- } else {
- if (motionFunc) {
- /* Previously no mouseFunc, new one being installed. */
- __glutCurrentWindow->buttonUses++;
- __glutChangeWindowEventMask(
- ButtonPressMask | ButtonReleaseMask, True);
- }
- }
- /* Real work of selecting for passive mouse motion. */
- __glutChangeWindowEventMask(
- Button1MotionMask | Button2MotionMask | Button3MotionMask,
- motionFunc != NULL);
- __glutCurrentWindow->motion = motionFunc;
-}
-
-void GLUTAPIENTRY
-glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc)
-{
- __glutChangeWindowEventMask(PointerMotionMask,
- passiveMotionFunc != NULL);
-
- /* Passive motion also requires watching enters and leaves so
- that a fake passive motion event can be generated on an
- enter. */
- __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
- __glutCurrentWindow->entry != NULL || passiveMotionFunc != NULL);
-
- __glutCurrentWindow->passive = passiveMotionFunc;
-}
-
-void GLUTAPIENTRY
-glutEntryFunc(GLUTentryCB entryFunc)
-{
- __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask,
- entryFunc != NULL || __glutCurrentWindow->passive);
- __glutCurrentWindow->entry = entryFunc;
- if (!entryFunc) {
- __glutCurrentWindow->entryState = -1;
- }
-}
-
-void GLUTAPIENTRY
-glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc)
-{
- __glutChangeWindowEventMask(VisibilityChangeMask,
- windowStatusFunc != NULL);
- __glutCurrentWindow->windowStatus = windowStatusFunc;
- if (!windowStatusFunc) {
- /* Make state invalid. */
- __glutCurrentWindow->visState = -1;
- }
-}
-
-static void GLUTCALLBACK
-visibilityHelper(int status)
-{
- if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED)
- __glutCurrentWindow->visibility(GLUT_NOT_VISIBLE);
- else
- __glutCurrentWindow->visibility(GLUT_VISIBLE);
-}
-
-
-void GLUTAPIENTRY
-glutVisibilityFunc(GLUTvisibilityCB visibilityFunc)
-{
- __glutCurrentWindow->visibility = visibilityFunc;
-
- if (visibilityFunc)
- { glutWindowStatusFunc(visibilityHelper);
-#if defined(__OS2PM__)
- if(__glutCurrentWindow->shownState >= 0)
- { visibilityHelper(__glutCurrentWindow->shownState);
- }
-#endif
- }
- else
- glutWindowStatusFunc(NULL);
-}
-
-void GLUTAPIENTRY
-glutReshapeFunc(GLUTreshapeCB reshapeFunc)
-{
- if (reshapeFunc) {
- __glutCurrentWindow->reshape = reshapeFunc;
- } else {
- __glutCurrentWindow->reshape = __glutDefaultReshape;
- }
-}
+ +/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#ifdef __VMS +#include <GL/vms_x_fix.h> +#endif + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <assert.h> +#if defined(__OS2__) +#define POKA 0 + #include "WarpGL.h" + #include "glutos2.h" + #include "glutint.h" + + #include "gl\os2mesa.h" + +// +//define for resource id for main GLUT window, in samples it is defined in GL_TEST.h + #define ID_WINDOW 256 + + int evglSetPixelFormat(int iPixelFormat); + HPS hpsCurrent; + +#elif !defined(_WIN32) + +#include <X11/Xlib.h> +#include <X11/Xatom.h> +#endif + +#include "glutint.h" + +GLUTwindow *__glutCurrentWindow = NULL; +GLUTwindow **__glutWindowList = NULL; +int __glutWindowListSize = 0; +#if !defined(_WIN32) && !defined(__OS2__) +GLUTstale *__glutStaleWindowList = NULL; +#endif +GLUTwindow *__glutMenuWindow = NULL; + +void (*__glutFreeOverlayFunc) (GLUToverlay *); +XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle, + Criterion * requiredCriteria, int nRequired, int requiredMask, void** fbc) = NULL; + +static Criterion requiredWindowCriteria[] = +{ + {LEVEL, EQ, 0}, + {TRANSPARENT, EQ, 0} +}; +static int numRequiredWindowCriteria = sizeof(requiredWindowCriteria) / sizeof(Criterion); +static int requiredWindowCriteriaMask = (1 << LEVEL) | (1 << TRANSPARENT); + +static void +cleanWindowWorkList(GLUTwindow * window) +{ + GLUTwindow **pEntry = &__glutWindowWorkList; + GLUTwindow *entry = __glutWindowWorkList; + + /* Tranverse singly-linked window work list look for the + window. */ + while (entry) { + if (entry == window) { + /* Found it; delete it. */ + *pEntry = entry->prevWorkWin; + return; + } else { + pEntry = &entry->prevWorkWin; + entry = *pEntry; + } + } +} + +#if !defined(_WIN32) && !defined(__OS2PM__) + +static void +cleanStaleWindowList(GLUTwindow * window) +{ + GLUTstale **pEntry = &__glutStaleWindowList; + GLUTstale *entry = __glutStaleWindowList; + + /* Tranverse singly-linked stale window list look for the + window ID. */ + while (entry) { + if (entry->window == window) { + /* Found it; delete it. */ + *pEntry = entry->next; + free(entry); + return; + } else { + pEntry = &entry->next; + entry = *pEntry; + } + } +} + +#endif + +static GLUTwindow *__glutWindowCache = NULL; + +GLUTwindow * +__glutGetWindow(Window win) +{ + int i; + + /* Does win belong to the last window ID looked up? */ + if (__glutWindowCache && (win == __glutWindowCache->win || + (__glutWindowCache->overlay && win == + __glutWindowCache->overlay->win))) { + return + __glutWindowCache; + } + /* Otherwise scan the window list looking for the window ID. */ + for (i = 0; i < __glutWindowListSize; i++) { + if (__glutWindowList[i]) { + if (win == __glutWindowList[i]->win) { + __glutWindowCache = __glutWindowList[i]; + return __glutWindowCache; + } + if (__glutWindowList[i]->overlay) { + if (win == __glutWindowList[i]->overlay->win) { + __glutWindowCache = __glutWindowList[i]; + return __glutWindowCache; + } + } + } + } +#if !defined(_WIN32) && !defined(__OS2PM__) + { + GLUTstale *entry; + + /* Scan through destroyed overlay window IDs for which no + DestroyNotify has yet been received. */ + for (entry = __glutStaleWindowList; entry; entry = entry->next) { + if (entry->win == win) + return entry->window; + } + } +#endif + return NULL; +} + +/* CENTRY */ +int GLUTAPIENTRY +glutGetWindow(void) +{ + if (__glutCurrentWindow) { + return __glutCurrentWindow->num + 1; + } else { + return 0; + } +} +/* ENDCENTRY */ + +void +__glutSetWindow(GLUTwindow * window) +{ + /* It is tempting to try to short-circuit the call to + glXMakeCurrent if we "know" we are going to make current + to a window we are already current to. In fact, this + assumption breaks when GLUT is expected to integrated with + other OpenGL windowing APIs that also make current to + OpenGL contexts. Since glXMakeCurrent short-circuits the + "already bound" case, GLUT avoids the temptation to do so + too. */ + __glutCurrentWindow = window; + + MAKE_CURRENT_LAYER(__glutCurrentWindow); + +#if !defined(_WIN32) && !defined(__OS2__) + /* We should be careful to force a finish between each + iteration through the GLUT main loop if indirect OpenGL + contexts are in use; indirect contexts tend to have much + longer latency because lots of OpenGL extension requests + can queue up in the X protocol stream. We accomplish this + by posting GLUT_FINISH_WORK to be done. */ + if (!__glutCurrentWindow->isDirect) + __glutPutOnWorkList(__glutCurrentWindow, GLUT_FINISH_WORK); +#endif + + /* If debugging is enabled, we'll want to check this window + for any OpenGL errors every iteration through the GLUT + main loop. To accomplish this, we post the + GLUT_DEBUG_WORK to be done on this window. */ + if (__glutDebug) { + __glutPutOnWorkList(__glutCurrentWindow, GLUT_DEBUG_WORK); + } +} + +/* CENTRY */ +void GLUTAPIENTRY +glutSetWindow(int win) +{ + GLUTwindow *window; + + if (win < 1 || win > __glutWindowListSize) { + __glutWarning("glutSetWindow attempted on bogus window."); + return; + } + window = __glutWindowList[win - 1]; + if (!window) { + __glutWarning("glutSetWindow attempted on bogus window."); + return; + } + __glutSetWindow(window); +} +/* ENDCENTRY */ + +static int +getUnusedWindowSlot(void) +{ + int i; + + /* Look for allocated, unused slot. */ + for (i = 0; i < __glutWindowListSize; i++) { + if (!__glutWindowList[i]) { + return i; + } + } + /* Allocate a new slot. */ + __glutWindowListSize++; + if (__glutWindowList) { + __glutWindowList = (GLUTwindow **) + realloc(__glutWindowList, + __glutWindowListSize * sizeof(GLUTwindow *)); + } else { + /* XXX Some realloc's do not correctly perform a malloc + when asked to perform a realloc on a NULL pointer, + though the ANSI C library spec requires this. */ + __glutWindowList = (GLUTwindow **) + malloc(sizeof(GLUTwindow *)); + } + if (!__glutWindowList) + __glutFatalError("out of memory."); + __glutWindowList[__glutWindowListSize - 1] = NULL; + return __glutWindowListSize - 1; +} + +static XVisualInfo * +getVisualInfoCI(unsigned int mode) +{ +#if POKA + static int bufSizeList[] = + {16, 12, 8, 4, 2, 1, 0}; + XVisualInfo *vi; + int list[32]; + int i, n = 0; + + /* Should not be looking at display mode mask if + __glutDisplayString is non-NULL. */ + assert(!__glutDisplayString); + + list[n++] = GLX_BUFFER_SIZE; + list[n++] = 1; + if (GLUT_WIND_IS_DOUBLE(mode)) { + list[n++] = GLX_DOUBLEBUFFER; + } + if (GLUT_WIND_IS_STEREO(mode)) { + list[n++] = GLX_STEREO; + } + if (GLUT_WIND_HAS_DEPTH(mode)) { + list[n++] = GLX_DEPTH_SIZE; + list[n++] = 1; + } + if (GLUT_WIND_HAS_STENCIL(mode)) { + list[n++] = GLX_STENCIL_SIZE; + list[n++] = 1; + } + list[n] = (int) None; /* terminate list */ + + /* glXChooseVisual specify GLX_BUFFER_SIZE prefers the + "smallest index buffer of at least the specified size". + This would be reasonable if GLUT allowed the user to + specify the required buffe size, but GLUT's display mode + is too simplistic (easy to use?). GLUT should try to find + the "largest". So start with a large buffer size and + shrink until we find a matching one that exists. */ + + for (i = 0; bufSizeList[i]; i++) { + /* XXX Assumes list[1] is where GLX_BUFFER_SIZE parameter + is. */ + list[1] = bufSizeList[i]; + vi = glXChooseVisual(__glutDisplay, + __glutScreen, list); + if (vi) + return vi; + } + return NULL; +#else + return + glXChooseVisual(mode); + +#endif +} + +static XVisualInfo * +getVisualInfoRGB(unsigned int mode) +{ +#if POKA + int list[32]; + int n = 0; + + /* Should not be looking at display mode mask if + __glutDisplayString is non-NULL. */ + assert(!__glutDisplayString); + + /* XXX Would a caching mechanism to minize the calls to + glXChooseVisual? You'd have to reference count + XVisualInfo* pointers. Would also have to properly + interact with glutInitDisplayString. */ + + list[n++] = GLX_RGBA; + list[n++] = GLX_RED_SIZE; + list[n++] = 1; + list[n++] = GLX_GREEN_SIZE; + list[n++] = 1; + list[n++] = GLX_BLUE_SIZE; + list[n++] = 1; + if (GLUT_WIND_HAS_ALPHA(mode)) { + list[n++] = GLX_ALPHA_SIZE; + list[n++] = 1; + } + if (GLUT_WIND_IS_DOUBLE(mode)) { + list[n++] = GLX_DOUBLEBUFFER; + } + if (GLUT_WIND_IS_STEREO(mode)) { + list[n++] = GLX_STEREO; + } + if (GLUT_WIND_HAS_DEPTH(mode)) { + list[n++] = GLX_DEPTH_SIZE; + list[n++] = 1; + } + if (GLUT_WIND_HAS_STENCIL(mode)) { + list[n++] = GLX_STENCIL_SIZE; + list[n++] = 1; + } + if (GLUT_WIND_HAS_ACCUM(mode)) { + list[n++] = GLX_ACCUM_RED_SIZE; + list[n++] = 1; + list[n++] = GLX_ACCUM_GREEN_SIZE; + list[n++] = 1; + list[n++] = GLX_ACCUM_BLUE_SIZE; + list[n++] = 1; + if (GLUT_WIND_HAS_ALPHA(mode)) { + list[n++] = GLX_ACCUM_ALPHA_SIZE; + list[n++] = 1; + } + } +#if defined(GLX_VERSION_1_1) && (defined(GLX_SGIS_multisample) || defined(GLX_ARB_multisample)) + if (GLUT_WIND_IS_MULTISAMPLE(mode)) { + if (!__glutIsSupportedByGLX("GLX_SGIS_multisample") && + !__glutIsSupportedByGLX("GLX_ARB_multisample")) + return NULL; +#if defined(GLX_ARB_multisample) + list[n++] = GLX_SAMPLES_ARB; +#elif defined(GLX_SGIS_multisample) + list[n++] = GLX_SAMPLES_SGIS; +#endif + /* XXX Is 4 a reasonable minimum acceptable number of + samples? */ + list[n++] = 4; + } +#endif + list[n] = (int) None; /* terminate list */ + + return glXChooseVisual(__glutDisplay, + __glutScreen, list); +#else /* POKA */ + + return + glXChooseVisual(mode); + +#endif +} + +XVisualInfo * +__glutGetVisualInfo(unsigned int mode) +{ + /* XXX GLUT_LUMINANCE not implemented for GLUT 3.0. */ + if (GLUT_WIND_IS_LUMINANCE(mode)) + return NULL; + + if (GLUT_WIND_IS_RGB(mode)) + return getVisualInfoRGB(mode); + else + return getVisualInfoCI(mode); +} + +XVisualInfo * +__glutDetermineVisual( + unsigned int displayMode, + Bool * treatAsSingle, + XVisualInfo * (getVisualInfo) (unsigned int)) +{ + XVisualInfo *vis; + + /* Should not be looking at display mode mask if + __glutDisplayString is non-NULL. */ + assert(!__glutDisplayString); + + *treatAsSingle = GLUT_WIND_IS_SINGLE(displayMode); + vis = getVisualInfo(displayMode); + if (!vis) { + /* Fallback cases when can't get exactly what was asked + for... */ + if (GLUT_WIND_IS_SINGLE(displayMode)) { + /* If we can't find a single buffered visual, try looking + for a double buffered visual. We can treat a double + buffered visual as a single buffer visual by changing + the draw buffer to GL_FRONT and treating any swap + buffers as no-ops. */ + displayMode |= GLUT_DOUBLE; + vis = getVisualInfo(displayMode); + *treatAsSingle = True; + } + if (!vis && GLUT_WIND_IS_MULTISAMPLE(displayMode)) { + /* If we can't seem to get multisampling (ie, not Reality + Engine class graphics!), go without multisampling. It + is up to the application to query how many multisamples + were allocated (0 equals no multisampling) if the + application is going to use multisampling for more than + just antialiasing. */ + displayMode &= ~GLUT_MULTISAMPLE; + vis = getVisualInfo(displayMode); + } + } + return vis; +} + +static void GLUTCALLBACK +__glutDefaultDisplay(void) +{ + /* XXX Remove the warning after GLUT 3.0. */ + __glutWarning("The following is a new check for GLUT 3.0; update your code."); + __glutFatalError( + "redisplay needed for window %d, but no display callback.", + __glutCurrentWindow->num + 1); +} + +void GLUTCALLBACK +__glutDefaultReshape(int width, int height) +{ + GLUToverlay *overlay; + + /* Adjust the viewport of the window (and overlay if one + exists). */ + MAKE_CURRENT_WINDOW(__glutCurrentWindow); + glViewport(0, 0, (GLsizei) width, (GLsizei) height); + overlay = __glutCurrentWindow->overlay; + if (overlay) { + MAKE_CURRENT_OVERLAY(overlay); + glViewport(0, 0, (GLsizei) width, (GLsizei) height); + } + /* Make sure we are current to the current layer (application + should be able to count on the current layer not changing + unless the application explicitly calls glutUseLayer). */ + MAKE_CURRENT_LAYER(__glutCurrentWindow); +} + +XVisualInfo * +__glutDetermineWindowVisual(Bool * treatAsSingle, Bool * visAlloced, void **fbc) +{ + if (__glutDisplayString) { + + /* __glutDisplayString should be NULL except if + glutInitDisplayString has been called to register a + different display string. Calling glutInitDisplayString + means using a string instead of an integer mask determine + the visual to use. Using the function pointer variable + __glutDetermineVisualFromString below avoids linking in + the code for implementing glutInitDisplayString (ie, + glut_dstr.o) unless glutInitDisplayString gets called by + the application. */ + + assert(__glutDetermineVisualFromString); + *visAlloced = False; + *fbc = NULL; + return __glutDetermineVisualFromString(__glutDisplayString, treatAsSingle, + requiredWindowCriteria, numRequiredWindowCriteria, requiredWindowCriteriaMask, fbc); + } else { + *visAlloced = True; + *fbc = NULL; + return __glutDetermineVisual(__glutDisplayMode, + treatAsSingle, __glutGetVisualInfo); + } +} + +/* ARGSUSED5 */ /* Only Win32 uses gameMode parameter. */ +GLUTwindow * +__glutCreateWindow(GLUTwindow * parent, + int x, int y, int width, int height, int gameMode) +{ + GLUTwindow *window; + XSetWindowAttributes wa; + unsigned long attribMask; + int winnum; + int i; +#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig) + GLXFBConfigSGIX fbc; +#else + void *fbc; +#endif + +#if defined(__OS2PM__) + { + extern HAB hab; /* PM anchor block handle */ + CLASSINFO classinfo; + + if(!WinQueryClassInfo(hab,"GLUT", &classinfo) ) + __glutOpenOS2Connection(NULL); + } +#elif defined(_WIN32) + WNDCLASS wc; + int style; + + if (!GetClassInfo(GetModuleHandle(NULL), "GLUT", &wc)) { + __glutOpenWin32Connection(NULL); + } +#else + if (!__glutDisplay) { + __glutOpenXConnection(NULL); + } +#endif + +#ifndef __OS2PM__ + if (__glutGameModeWindow) { + __glutFatalError("cannot create windows in game mode."); + } +#endif + + winnum = getUnusedWindowSlot(); + window = (GLUTwindow *) malloc(sizeof(GLUTwindow)); + if (!window) { + __glutFatalError("out of memory."); + } + window->num = winnum; + +#if defined(__OS2PM__) + /* Add this new window to the window list. */ + __glutWindowList[winnum] = window; + window->shownState = -1; +#endif + +#if !defined(_WIN32) && !defined(__OS2PM__) + window->vis = __glutDetermineWindowVisual(&window->treatAsSingle, + &window->visAlloced, (void**) &fbc); + if (!window->vis) { + __glutFatalError( + "visual with necessary capabilities not found."); + } + __glutSetupColormap(window->vis, &window->colormap, &window->cmap); +#endif + window->eventMask = StructureNotifyMask | ExposureMask; + + attribMask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask; + wa.background_pixmap = None; + wa.border_pixel = 0; + wa.colormap = window->cmap; + wa.event_mask = window->eventMask; + if (parent) { + if (parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK) + wa.event_mask |= GLUT_HACK_STOP_PROPAGATE_MASK; + attribMask |= CWDontPropagate; + wa.do_not_propagate_mask = parent->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK; + } else { + wa.do_not_propagate_mask = 0; + } + + /* Stash width and height before Win32's __glutAdjustCoords + possibly overwrites the values. */ + window->width = width; + window->height = height; + window->forceReshape = True; + window->ignoreKeyRepeat = False; + +#if defined(__OS2PM__) + + { ULONG flStyle=0; + int ii; + ERRORID erridErrorCode;/* last error id code */ + extern HAB hab; /* PM anchor block handle */ + + if (parent) { + flStyle = WS_CLIPCHILDREN|WS_VISIBLE; + } else { + if (gameMode) { + /* Game mode window should be a WS_POPUP window to + ensure that the taskbar is hidden by it. A standard + WS_OVERLAPPEDWINDOW does not hide the task bar. */ + flStyle = FCF_STANDARD | WS_MAXIMIZED; + } else { + /* A standard toplevel window with borders and such. */ + flStyle = FCF_STANDARD | WS_CLIPCHILDREN; +// flStyle = WS_OVERLAPPEDWINDOW; + } + } +{ + HWND hwnd; /* Window */ + ULONG ListBoxId; /* Window id */ + /* (supplied by application) */ + + + HWND hwndClient; /* handle to the client */ + HWND hwndFrame; /* handle to the frame */ + PFNWP GenericWndProc; + FRAMECDATA fcd; + RECTL rect; /* Boundary rectangle */ + + + +/************************************************/ +// flCreate = (FCF_STANDARD) & ~FCF_TASKLIST; +/**********************************/ + if (parent) + { window->frame = NULL; + + hwnd = WinCreateWindow(parent->win, /* Parent window */ + "GLUTCHILD", /* Class name */ + "", /* Window text */ + flStyle, /* Window style */ + x, y, /* Position (x,y) */ + width, height, /* Size (width,height) */ + parent->win, /* Owner window */ + HWND_TOP, /* Sibling window */ + 0, /* Window id */ + NULL, /* Control data */ + NULL); /* Pres parameters */ + + erridErrorCode = WinGetLastError(hab); + window->win = hwnd; + + window->hdc = WinOpenWindowDC(window->win); + window->hpsBuffer = hpsCurrent; + + + rect.xLeft = x; + rect.xRight = x+width; + rect.yBottom = y; + rect.yTop = y + height; + +/***** else parent *****************************/ + } else { + hwnd = WinCreateStdWindow(HWND_DESKTOP, + 0, /* WS_VISIBLE frame-window style */ + &flStyle, /* window style */ + "GLUT", /* class name */ + "GLUT",/* window title */ + 0L, /* default client style */ + NULLHANDLE, /* resource in executable file */ + ID_WINDOW, /* resource id */ + &hwndClient); /* receives client window handle */ + + erridErrorCode = WinGetLastError(hab); + window->win = hwndClient; + window->frame = hwnd; + window->hdc = WinOpenWindowDC(window->win); + + window->hpsBuffer = hpsCurrent; + + +/* converts a client window's boundaries into an equivalent frame rectangle */ + rect.xLeft = x; + rect.xRight = x+width; + rect.yBottom = y; + rect.yTop = y + height; + + /* calculate equivalent frame boundary from boundary data */ + WinCalcFrameRect(window->frame, &rect, FALSE); + } +/***** endof if(parent) *****************************/ + + /* Must set the XHDC for fake glXChooseVisual & fake + glXCreateContext & fake XAllocColorCells. */ + XHDC = window->hdc; + XHWND = window->win; + window->vis = __glutDetermineWindowVisual(&window->treatAsSingle, + &window->visAlloced, &fbc); + if (!window->vis) + { __glutFatalError( + "pixel format with necessary capabilities not found."); + } + { int rc; + rc = wglChoosePixelFormat(window->hdc, window->vis), + +// evglSetPixelFormat(2); /* int iPixelFormat 1 - doublebuffer/2 - single buffer ??*/ + wglSetPixelFormat(window->hdc,rc,window->vis); + } + __glutSetupColormap(window->vis, &window->colormap, &window->cmap); + + window->ctx = glXCreateContext(window->hpsBuffer, window->vis, + None, __glutTryDirect); + + WinSetWindowPos(hwnd, + HWND_TOP,rect.xLeft,rect.yBottom, + rect.xRight-rect.xLeft, rect.yTop-rect.yBottom, + SWP_ACTIVATE | SWP_MOVE | SWP_SIZE | SWP_SHOW|SWP_ZORDER); /* flags*/ + + /* Make sure subwindows get a windowStatus callback. */ + if (parent) + WinPostMsg(parent->win, WM_ACTIVATE, 0, 0); + + } +} + +#elif defined(_WIN32) + + __glutAdjustCoords(parent ? parent->win : NULL, + &x, &y, &width, &height); + if (parent) { + style = WS_CHILD; + } else { + if (gameMode) { + /* Game mode window should be a WS_POPUP window to + ensure that the taskbar is hidden by it. A standard + WS_OVERLAPPEDWINDOW does not hide the task bar. */ + style = WS_POPUP | WS_MAXIMIZE; + } else { + /* A standard toplevel window with borders and such. */ + style = WS_OVERLAPPEDWINDOW; + } + } + window->win = CreateWindow("GLUT", "GLUT", + WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style, + x, y, width, height, parent ? parent->win : __glutRoot, + NULL, GetModuleHandle(NULL), 0); + window->hdc = GetDC(window->win); + /* Must set the XHDC for fake glXChooseVisual & fake + glXCreateContext & fake XAllocColorCells. */ + XHDC = window->hdc; + window->vis = __glutDetermineWindowVisual(&window->treatAsSingle, + &window->visAlloced, &fbc); + if (!window->vis) { + __glutFatalError( + "pixel format with necessary capabilities not found."); + } + if (!SetPixelFormat(window->hdc, + ChoosePixelFormat(window->hdc, window->vis), + window->vis)) { + __glutFatalError("SetPixelFormat failed during window create."); + } + __glutSetupColormap(window->vis, &window->colormap, &window->cmap); + /* Make sure subwindows get a windowStatus callback. */ + if (parent) { + PostMessage(parent->win, WM_ACTIVATE, 0, 0); + } + window->renderDc = window->hdc; +#else + window->win = XCreateWindow(__glutDisplay, + parent == NULL ? __glutRoot : parent->win, + x, y, width, height, 0, + window->vis->depth, InputOutput, window->vis->visual, + attribMask, &wa); +#endif + window->renderWin = window->win; +#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig) + if (fbc) { + window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc, + GLX_RGBA_TYPE_SGIX, None, __glutTryDirect); + } else +#endif +#if defined(__OS2PM__) +// window->ctx = glXCreateContext(window->hpsBuffer, window->vis, +// None, __glutTryDirect); +#else + window->ctx = glXCreateContext(__glutDisplay, window->vis, + None, __glutTryDirect); +#endif + if (!window->ctx) { + __glutFatalError( + "failed to create OpenGL rendering context."); + } + window->renderCtx = window->ctx; +#if !defined(_WIN32) && !defined(__OS2PM__) + window->isDirect = glXIsDirect(__glutDisplay, window->ctx); + if (__glutForceDirect) { + if (!window->isDirect) + __glutFatalError("direct rendering not possible."); + } +#endif + + window->parent = parent; + if (parent) { + window->siblings = parent->children; + parent->children = window; + } else { + window->siblings = NULL; + } + window->overlay = NULL; + window->children = NULL; + window->display = __glutDefaultDisplay; + window->reshape = __glutDefaultReshape; + window->mouse = NULL; + window->motion = NULL; + window->passive = NULL; + window->entry = NULL; + window->keyboard = NULL; + window->keyboardUp = NULL; + window->windowStatus = NULL; + window->visibility = NULL; + window->special = NULL; + window->specialUp = NULL; + window->buttonBox = NULL; + window->dials = NULL; + window->spaceMotion = NULL; + window->spaceRotate = NULL; + window->spaceButton = NULL; + window->tabletMotion = NULL; + window->tabletButton = NULL; +#ifdef _WIN32 + window->joystick = NULL; + window->joyPollInterval = 0; +#endif + +#if defined(__OS2PM__) + window->wm_command = NULL; +#endif + + window->tabletPos[0] = -1; + window->tabletPos[1] = -1; +#if defined(__OS2PM__) + if(window->shownState == -1) + window->shownState = 0; + window->visState = window->shownState; +#else + window->shownState = 0; + window->visState = -1; /* not VisibilityUnobscured, + VisibilityPartiallyObscured, or + VisibilityFullyObscured */ +#endif + window->entryState = -1; /* not EnterNotify or LeaveNotify */ + + window->desiredConfMask = 0; + window->buttonUses = 0; + window->cursor = GLUT_CURSOR_INHERIT; + + /* Setup window to be mapped when glutMainLoop starts. */ + window->workMask = GLUT_MAP_WORK; +#ifdef _WIN32 + if (gameMode) { + /* When mapping a game mode window, just show + the window. We have already created the game + mode window with a maximize flag at creation + time. Doing a ShowWindow(window->win, SW_SHOWNORMAL) + would be wrong for a game mode window since it + would unmaximize the window. */ + window->desiredMapState = GameModeState; + } else { + window->desiredMapState = NormalState; + } +#else + window->desiredMapState = NormalState; +#endif + window->prevWorkWin = __glutWindowWorkList; + __glutWindowWorkList = window; + + /* Initially, no menus attached. */ + for (i = 0; i < GLUT_MAX_MENUS; i++) { + window->menu[i] = 0; + } + + /* Add this new window to the window list. */ + __glutWindowList[winnum] = window; + + /* Make the new window the current window. */ + __glutSetWindow(window); + + __glutDetermineMesaSwapHackSupport(); + + if (window->treatAsSingle) { + /* We do this because either the window really is single + buffered (in which case this is redundant, but harmless, + because this is the initial single-buffered context + state); or we are treating a double buffered window as a + single-buffered window because the system does not appear + to export any suitable single- buffered visuals (in which + the following are necessary). */ + glDrawBuffer(GL_FRONT); + glReadBuffer(GL_FRONT); + } + return window; +} + +/* CENTRY */ +int GLUTAPIENTRY +glutCreateWindow(const char *title) +{ + static int firstWindow = 1; + GLUTwindow *window; +#if !defined(_WIN32) && !defined(__OS2__) + XWMHints *wmHints; +#endif + Window win; + XTextProperty textprop; + + if (__glutGameModeWindow) { + __glutFatalError("cannot create windows in game mode."); + } + window = __glutCreateWindow(NULL, + __glutSizeHints.x, __glutSizeHints.y, + __glutInitWidth, __glutInitHeight, + /* not game mode */ 0); + win = window->win; + /* Setup ICCCM properties. */ + textprop.value = (unsigned char *) title; + textprop.encoding = XA_STRING; + textprop.format = 8; + textprop.nitems = strlen(title); +#if defined(__OS2__) + WinSetWindowText(window->frame, (PCSZ)title); + if (__glutIconic) { + window->desiredMapState = IconicState; + } +#elif defined(_WIN32) + SetWindowText(win, title); + if (__glutIconic) { + window->desiredMapState = IconicState; + } +#else + wmHints = XAllocWMHints(); + wmHints->initial_state = + __glutIconic ? IconicState : NormalState; + wmHints->flags = StateHint; + XSetWMProperties(__glutDisplay, win, &textprop, &textprop, + /* Only put WM_COMMAND property on first window. */ + firstWindow ? __glutArgv : NULL, + firstWindow ? __glutArgc : 0, + &__glutSizeHints, wmHints, NULL); + XFree(wmHints); + XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1); +#endif + firstWindow = 0; + return window->num + 1; +} + +#ifdef _WIN32 +int GLUTAPIENTRY +__glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int)) +{ + __glutExitFunc = exitfunc; + return glutCreateWindow(title); +} +#endif + +int GLUTAPIENTRY +glutCreateSubWindow(int win, int x, int y, int width, int height) +{ + GLUTwindow *window; + + window = __glutCreateWindow(__glutWindowList[win - 1], + x, y, width, height, /* not game mode */ 0); +#if !defined(_WIN32) && !defined(__OS2__) + { + GLUTwindow *toplevel; + + toplevel = __glutToplevelOf(window); + if (toplevel->cmap != window->cmap) { + __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK); + } + } +#endif + return window->num + 1; +} +/* ENDCENTRY */ + +void +__glutDestroyWindow(GLUTwindow * window, + GLUTwindow * initialWindow) +{ + GLUTwindow **prev, *cur, *parent, *siblings; + + /* Recursively destroy any children. */ + cur = window->children; + while (cur) { + siblings = cur->siblings; + __glutDestroyWindow(cur, initialWindow); + cur = siblings; + } + /* Remove from parent's children list (only necessary for + non-initial windows and subwindows!). */ + parent = window->parent; + if (parent && parent == initialWindow->parent) { + prev = &parent->children; + cur = parent->children; + while (cur) { + if (cur == window) { + *prev = cur->siblings; + break; + } + prev = &(cur->siblings); + cur = cur->siblings; + } + } + /* Unbind if bound to this window. */ + if (window == __glutCurrentWindow) { + UNMAKE_CURRENT(); + __glutCurrentWindow = NULL; + } + /* Begin tearing down window itself. */ + if (window->overlay) { + __glutFreeOverlayFunc(window->overlay); + } + XDestroyWindow(__glutDisplay, window->win); + glXDestroyContext(__glutDisplay, window->ctx); + if (window->colormap) { + /* Only color index windows have colormap data structure. */ + __glutFreeColormap(window->colormap); + } + /* NULLing the __glutWindowList helps detect is a window + instance has been destroyed, given a window number. */ + __glutWindowList[window->num] = NULL; + + /* Cleanup data structures that might contain window. */ + cleanWindowWorkList(window); +#if !defined(_WIN32) && !defined(__OS2__) + cleanStaleWindowList(window); +#endif + /* Remove window from the "get window cache" if it is there. */ + if (__glutWindowCache == window) + __glutWindowCache = NULL; + + if (window->visAlloced) { + /* Only free XVisualInfo* gotten from glXChooseVisual. */ + XFree(window->vis); + } + + if (window == __glutGameModeWindow) { + /* Destroying the game mode window should implicitly + have GLUT leave game mode. */ + __glutCloseDownGameMode(); + } + + free(window); +} + +/* CENTRY */ +void GLUTAPIENTRY +glutDestroyWindow(int win) +{ + GLUTwindow *window = __glutWindowList[win - 1]; + + if (__glutMappedMenu && __glutMenuWindow == window) { + __glutFatalUsage("destroying menu window not allowed while menus in use"); + } +#if !defined(_WIN32) && !defined(__OS2__) + /* If not a toplevel window... */ + if (window->parent) { + /* Destroying subwindows may change colormap requirements; + recalculate toplevel window's WM_COLORMAP_WINDOWS + property. */ + __glutPutOnWorkList(__glutToplevelOf(window->parent), + GLUT_COLORMAP_WORK); + } +#endif + __glutDestroyWindow(window, window); + XFlush(__glutDisplay); +} +/* ENDCENTRY */ + +void +__glutChangeWindowEventMask(long eventMask, Bool add) +{ + if (add) { + /* Add eventMask to window's event mask. */ + if ((__glutCurrentWindow->eventMask & eventMask) != + eventMask) { + __glutCurrentWindow->eventMask |= eventMask; + __glutPutOnWorkList(__glutCurrentWindow, + GLUT_EVENT_MASK_WORK); + } + } else { + /* Remove eventMask from window's event mask. */ + if (__glutCurrentWindow->eventMask & eventMask) { + __glutCurrentWindow->eventMask &= ~eventMask; + __glutPutOnWorkList(__glutCurrentWindow, + GLUT_EVENT_MASK_WORK); + } + } +} + +void GLUTAPIENTRY +glutDisplayFunc(GLUTdisplayCB displayFunc) +{ + /* XXX Remove the warning after GLUT 3.0. */ + if (!displayFunc) + __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code."); + __glutCurrentWindow->display = displayFunc; +} + +void GLUTAPIENTRY +glutMouseFunc(GLUTmouseCB mouseFunc) +{ + if (__glutCurrentWindow->mouse) { + if (!mouseFunc) { + /* Previous mouseFunc being disabled. */ + __glutCurrentWindow->buttonUses--; + __glutChangeWindowEventMask( + ButtonPressMask | ButtonReleaseMask, + __glutCurrentWindow->buttonUses > 0); + } + } else { + if (mouseFunc) { + /* Previously no mouseFunc, new one being installed. */ + __glutCurrentWindow->buttonUses++; + __glutChangeWindowEventMask( + ButtonPressMask | ButtonReleaseMask, True); + } + } + __glutCurrentWindow->mouse = mouseFunc; +} + +void GLUTAPIENTRY +glutMotionFunc(GLUTmotionCB motionFunc) +{ + /* Hack. Some window managers (4Dwm by default) will mask + motion events if the client is not selecting for button + press and release events. So we select for press and + release events too (being careful to use reference + counting). */ + if (__glutCurrentWindow->motion) { + if (!motionFunc) { + /* previous mouseFunc being disabled */ + __glutCurrentWindow->buttonUses--; + __glutChangeWindowEventMask( + ButtonPressMask | ButtonReleaseMask, + __glutCurrentWindow->buttonUses > 0); + } + } else { + if (motionFunc) { + /* Previously no mouseFunc, new one being installed. */ + __glutCurrentWindow->buttonUses++; + __glutChangeWindowEventMask( + ButtonPressMask | ButtonReleaseMask, True); + } + } + /* Real work of selecting for passive mouse motion. */ + __glutChangeWindowEventMask( + Button1MotionMask | Button2MotionMask | Button3MotionMask, + motionFunc != NULL); + __glutCurrentWindow->motion = motionFunc; +} + +void GLUTAPIENTRY +glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc) +{ + __glutChangeWindowEventMask(PointerMotionMask, + passiveMotionFunc != NULL); + + /* Passive motion also requires watching enters and leaves so + that a fake passive motion event can be generated on an + enter. */ + __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask, + __glutCurrentWindow->entry != NULL || passiveMotionFunc != NULL); + + __glutCurrentWindow->passive = passiveMotionFunc; +} + +void GLUTAPIENTRY +glutEntryFunc(GLUTentryCB entryFunc) +{ + __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask, + entryFunc != NULL || __glutCurrentWindow->passive); + __glutCurrentWindow->entry = entryFunc; + if (!entryFunc) { + __glutCurrentWindow->entryState = -1; + } +} + +void GLUTAPIENTRY +glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc) +{ + __glutChangeWindowEventMask(VisibilityChangeMask, + windowStatusFunc != NULL); + __glutCurrentWindow->windowStatus = windowStatusFunc; + if (!windowStatusFunc) { + /* Make state invalid. */ + __glutCurrentWindow->visState = -1; + } +} + +static void GLUTCALLBACK +visibilityHelper(int status) +{ + if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED) + __glutCurrentWindow->visibility(GLUT_NOT_VISIBLE); + else + __glutCurrentWindow->visibility(GLUT_VISIBLE); +} + + +void GLUTAPIENTRY +glutVisibilityFunc(GLUTvisibilityCB visibilityFunc) +{ + __glutCurrentWindow->visibility = visibilityFunc; + + if (visibilityFunc) + { glutWindowStatusFunc(visibilityHelper); +#if defined(__OS2PM__) + if(__glutCurrentWindow->shownState >= 0) + { visibilityHelper(__glutCurrentWindow->shownState); + } +#endif + } + else + glutWindowStatusFunc(NULL); +} + +void GLUTAPIENTRY +glutReshapeFunc(GLUTreshapeCB reshapeFunc) +{ + if (reshapeFunc) { + __glutCurrentWindow->reshape = reshapeFunc; + } else { + __glutCurrentWindow->reshape = __glutDefaultReshape; + } +}
\ No newline at end of file diff --git a/src/glut/os2/glut_winmisc.cpp b/src/glut/os2/glut_winmisc.cpp index ffa31c021c0..456d19a8c18 100644 --- a/src/glut/os2/glut_winmisc.cpp +++ b/src/glut/os2/glut_winmisc.cpp @@ -1,127 +1,127 @@ -
-/* Copyright (c) Mark J. Kilgard, 1994. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <assert.h>
-
-
-#include "glutint.h"
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSetWindowTitle(const char *title)
-{
-#if defined(__OS2PM__)
- __glutSetWindowText(__glutCurrentWindow->win, (char *)title);
-
-#else
- XTextProperty textprop;
-
- assert(!__glutCurrentWindow->parent);
- IGNORE_IN_GAME_MODE();
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
- XSetWMName(__glutDisplay,
- __glutCurrentWindow->win, &textprop);
- XFlush(__glutDisplay);
-#endif
-}
-
-void GLUTAPIENTRY
-glutSetIconTitle(const char *title)
-{
-#if defined(__OS2PM__)
-//todo ?
-#else
-
- XTextProperty textprop;
-
- assert(!__glutCurrentWindow->parent);
- IGNORE_IN_GAME_MODE();
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
- XSetWMIconName(__glutDisplay,
- __glutCurrentWindow->win, &textprop);
- XFlush(__glutDisplay);
-#endif
-}
-
-void GLUTAPIENTRY
-glutPositionWindow(int x, int y)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredX = x;
- __glutCurrentWindow->desiredY = y;
- __glutCurrentWindow->desiredConfMask |= CWX | CWY;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutReshapeWindow(int w, int h)
-{
- IGNORE_IN_GAME_MODE();
- if (w <= 0 || h <= 0)
- __glutWarning("glutReshapeWindow: non-positive width or height not allowed");
-
- __glutCurrentWindow->desiredWidth = w;
- __glutCurrentWindow->desiredHeight = h;
- __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutPopWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredStack = Above;
- __glutCurrentWindow->desiredConfMask |= CWStackMode;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutPushWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredStack = Below;
- __glutCurrentWindow->desiredConfMask |= CWStackMode;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
-}
-
-void GLUTAPIENTRY
-glutIconifyWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- assert(!__glutCurrentWindow->parent);
- __glutCurrentWindow->desiredMapState = IconicState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-void GLUTAPIENTRY
-glutShowWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredMapState = NormalState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-void GLUTAPIENTRY
-glutHideWindow(void)
-{
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredMapState = WithdrawnState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
-}
-
-/* ENDCENTRY */
+ +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <assert.h> + + +#include "glutint.h" + +/* CENTRY */ +void GLUTAPIENTRY +glutSetWindowTitle(const char *title) +{ +#if defined(__OS2PM__) + __glutSetWindowText(__glutCurrentWindow->win, (char *)title); + +#else + XTextProperty textprop; + + assert(!__glutCurrentWindow->parent); + IGNORE_IN_GAME_MODE(); + textprop.value = (unsigned char *) title; + textprop.encoding = XA_STRING; + textprop.format = 8; + textprop.nitems = strlen(title); + XSetWMName(__glutDisplay, + __glutCurrentWindow->win, &textprop); + XFlush(__glutDisplay); +#endif +} + +void GLUTAPIENTRY +glutSetIconTitle(const char *title) +{ +#if defined(__OS2PM__) +//todo ? +#else + + XTextProperty textprop; + + assert(!__glutCurrentWindow->parent); + IGNORE_IN_GAME_MODE(); + textprop.value = (unsigned char *) title; + textprop.encoding = XA_STRING; + textprop.format = 8; + textprop.nitems = strlen(title); + XSetWMIconName(__glutDisplay, + __glutCurrentWindow->win, &textprop); + XFlush(__glutDisplay); +#endif +} + +void GLUTAPIENTRY +glutPositionWindow(int x, int y) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredX = x; + __glutCurrentWindow->desiredY = y; + __glutCurrentWindow->desiredConfMask |= CWX | CWY; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); +} + +void GLUTAPIENTRY +glutReshapeWindow(int w, int h) +{ + IGNORE_IN_GAME_MODE(); + if (w <= 0 || h <= 0) + __glutWarning("glutReshapeWindow: non-positive width or height not allowed"); + + __glutCurrentWindow->desiredWidth = w; + __glutCurrentWindow->desiredHeight = h; + __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); +} + +void GLUTAPIENTRY +glutPopWindow(void) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredStack = Above; + __glutCurrentWindow->desiredConfMask |= CWStackMode; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); +} + +void GLUTAPIENTRY +glutPushWindow(void) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredStack = Below; + __glutCurrentWindow->desiredConfMask |= CWStackMode; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); +} + +void GLUTAPIENTRY +glutIconifyWindow(void) +{ + IGNORE_IN_GAME_MODE(); + assert(!__glutCurrentWindow->parent); + __glutCurrentWindow->desiredMapState = IconicState; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK); +} + +void GLUTAPIENTRY +glutShowWindow(void) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredMapState = NormalState; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK); +} + +void GLUTAPIENTRY +glutHideWindow(void) +{ + IGNORE_IN_GAME_MODE(); + __glutCurrentWindow->desiredMapState = WithdrawnState; + __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK); +} + +/* ENDCENTRY */
\ No newline at end of file diff --git a/src/glut/os2/os2_glx.cpp b/src/glut/os2/os2_glx.cpp index ca345ea05b5..5e135bc17e9 100644 --- a/src/glut/os2/os2_glx.cpp +++ b/src/glut/os2/os2_glx.cpp @@ -1,146 +1,146 @@ -/* os2_glx.c */
-
-#include <stdio.h>
-#include <string.h>
-#include <malloc.h>
-#include "gl/gl.h"
-#include "WarpGL.h"
-#include "GL/os2mesa.h"
-
-#define POKA 0
-/* global current HDC */
-
-XVisualInfo *wglDescribePixelFormat(int iPixelFormat);
-
-extern HDC XHDC;
-extern HWND XHWND;
-//extern HPS hpsCurrent;
-extern HAB hab; /* PM anchor block handle */
-
-GLXContext
-glXCreateContext(HPS hps, XVisualInfo * visinfo,
- GLXContext share, Bool direct)
-{
- /* KLUDGE: GLX really expects a display pointer to be passed
- in as the first parameter, but Win32 needs an HDC instead,
- so BE SURE that the global XHDC is set before calling this
- routine. */
- HGLRC context;
-
- context = wglCreateContext(XHDC,hps,hab);
-
-
- /* Since direct rendering is implicit, the direct flag is
- ignored. */
-
- return context;
-}
-
-
-int
-glXGetConfig(XVisualInfo * visual, int attrib, int *value)
-{
- if (!visual)
- return GLX_BAD_VISUAL;
-
- switch (attrib) {
- case GLX_USE_GL:
- if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) {
- /* XXX Brad's Matrix Millenium II has problems creating
- color index windows in 24-bit mode (lead to GDI crash)
- and 32-bit mode (lead to black window). The cColorBits
- filed of the PIXELFORMATDESCRIPTOR returned claims to
- have 24 and 32 bits respectively of color indices. 2^24
- and 2^32 are ridiculously huge writable colormaps.
- Assume that if we get back a color index
- PIXELFORMATDESCRIPTOR with 24 or more bits, the
- PIXELFORMATDESCRIPTOR doesn't really work and skip it.
- -mjk */
- if (visual->iPixelType == PFD_TYPE_COLORINDEX
- && visual->cColorBits >= 24) {
- *value = 0;
- } else {
- *value = 1;
- }
- } else {
- *value = 0;
- }
- break;
- case GLX_BUFFER_SIZE:
- /* KLUDGE: if we're RGBA, return the number of bits/pixel,
- otherwise, return 8 (we guessed at 256 colors in CI
- mode). */
- if (visual->iPixelType == PFD_TYPE_RGBA)
- *value = visual->cColorBits;
- else
- *value = 8;
- break;
- case GLX_LEVEL:
- /* The bReserved flag of the pfd contains the
- overlay/underlay info. */
- *value = visual->bReserved;
- break;
- case GLX_RGBA:
- *value = visual->iPixelType == PFD_TYPE_RGBA;
- break;
- case GLX_DOUBLEBUFFER:
- *value = visual->dwFlags & PFD_DOUBLEBUFFER;
- break;
- case GLX_STEREO:
- *value = visual->dwFlags & PFD_STEREO;
- break;
- case GLX_AUX_BUFFERS:
- *value = visual->cAuxBuffers;
- break;
- case GLX_RED_SIZE:
- *value = visual->cRedBits;
- break;
- case GLX_GREEN_SIZE:
- *value = visual->cGreenBits;
- break;
- case GLX_BLUE_SIZE:
- *value = visual->cBlueBits;
- break;
- case GLX_ALPHA_SIZE:
- *value = visual->cAlphaBits;
- break;
- case GLX_DEPTH_SIZE:
- *value = visual->cDepthBits;
- break;
- case GLX_STENCIL_SIZE:
- *value = visual->cStencilBits;
- break;
- case GLX_ACCUM_RED_SIZE:
- *value = visual->cAccumRedBits;
- break;
- case GLX_ACCUM_GREEN_SIZE:
- *value = visual->cAccumGreenBits;
- break;
- case GLX_ACCUM_BLUE_SIZE:
- *value = visual->cAccumBlueBits;
- break;
- case GLX_ACCUM_ALPHA_SIZE:
- *value = visual->cAccumAlphaBits;
- break;
-#if POKA == 100
-#endif /* POKA == 100 */
- default:
- return GLX_BAD_ATTRIB;
- }
- return 0;
-}
-
-
-XVisualInfo * glXChooseVisual(int mode)
-{ int imode = 2;
- if(mode & GLUT_DOUBLE)
- imode = 1;
- return
- wglDescribePixelFormat(imode);
-}
-
-
-#if POKA
-#endif /* POKA */
-
+/* os2_glx.c */ + +#include <stdio.h> +#include <string.h> +#include <malloc.h> +#include "gl/gl.h" +#include "WarpGL.h" +#include "GL/os2mesa.h" + +#define POKA 0 +/* global current HDC */ + +XVisualInfo *wglDescribePixelFormat(int iPixelFormat); + +extern HDC XHDC; +extern HWND XHWND; +//extern HPS hpsCurrent; +extern HAB hab; /* PM anchor block handle */ + +GLXContext +glXCreateContext(HPS hps, XVisualInfo * visinfo, + GLXContext share, Bool direct) +{ + /* KLUDGE: GLX really expects a display pointer to be passed + in as the first parameter, but Win32 needs an HDC instead, + so BE SURE that the global XHDC is set before calling this + routine. */ + HGLRC context; + + context = wglCreateContext(XHDC,hps,hab); + + + /* Since direct rendering is implicit, the direct flag is + ignored. */ + + return context; +} + + +int +glXGetConfig(XVisualInfo * visual, int attrib, int *value) +{ + if (!visual) + return GLX_BAD_VISUAL; + + switch (attrib) { + case GLX_USE_GL: + if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) { + /* XXX Brad's Matrix Millenium II has problems creating + color index windows in 24-bit mode (lead to GDI crash) + and 32-bit mode (lead to black window). The cColorBits + filed of the PIXELFORMATDESCRIPTOR returned claims to + have 24 and 32 bits respectively of color indices. 2^24 + and 2^32 are ridiculously huge writable colormaps. + Assume that if we get back a color index + PIXELFORMATDESCRIPTOR with 24 or more bits, the + PIXELFORMATDESCRIPTOR doesn't really work and skip it. + -mjk */ + if (visual->iPixelType == PFD_TYPE_COLORINDEX + && visual->cColorBits >= 24) { + *value = 0; + } else { + *value = 1; + } + } else { + *value = 0; + } + break; + case GLX_BUFFER_SIZE: + /* KLUDGE: if we're RGBA, return the number of bits/pixel, + otherwise, return 8 (we guessed at 256 colors in CI + mode). */ + if (visual->iPixelType == PFD_TYPE_RGBA) + *value = visual->cColorBits; + else + *value = 8; + break; + case GLX_LEVEL: + /* The bReserved flag of the pfd contains the + overlay/underlay info. */ + *value = visual->bReserved; + break; + case GLX_RGBA: + *value = visual->iPixelType == PFD_TYPE_RGBA; + break; + case GLX_DOUBLEBUFFER: + *value = visual->dwFlags & PFD_DOUBLEBUFFER; + break; + case GLX_STEREO: + *value = visual->dwFlags & PFD_STEREO; + break; + case GLX_AUX_BUFFERS: + *value = visual->cAuxBuffers; + break; + case GLX_RED_SIZE: + *value = visual->cRedBits; + break; + case GLX_GREEN_SIZE: + *value = visual->cGreenBits; + break; + case GLX_BLUE_SIZE: + *value = visual->cBlueBits; + break; + case GLX_ALPHA_SIZE: + *value = visual->cAlphaBits; + break; + case GLX_DEPTH_SIZE: + *value = visual->cDepthBits; + break; + case GLX_STENCIL_SIZE: + *value = visual->cStencilBits; + break; + case GLX_ACCUM_RED_SIZE: + *value = visual->cAccumRedBits; + break; + case GLX_ACCUM_GREEN_SIZE: + *value = visual->cAccumGreenBits; + break; + case GLX_ACCUM_BLUE_SIZE: + *value = visual->cAccumBlueBits; + break; + case GLX_ACCUM_ALPHA_SIZE: + *value = visual->cAccumAlphaBits; + break; +#if POKA == 100 +#endif /* POKA == 100 */ + default: + return GLX_BAD_ATTRIB; + } + return 0; +} + + +XVisualInfo * glXChooseVisual(int mode) +{ int imode = 2; + if(mode & GLUT_DOUBLE) + imode = 1; + return + wglDescribePixelFormat(imode); +} + + +#if POKA +#endif /* POKA */ +
\ No newline at end of file diff --git a/src/glut/os2/os2_menu.cpp b/src/glut/os2/os2_menu.cpp index 4eef308e5a9..56f2cdef8b2 100644 --- a/src/glut/os2/os2_menu.cpp +++ b/src/glut/os2/os2_menu.cpp @@ -1,533 +1,533 @@ -
-/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */
-/* Copyright (c) Nate Robins, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-/* This file completely re-implements glut_menu.c and glut_menu2.c
- for Win32. Note that neither glut_menu.c nor glut_menu2.c are
- compiled into Win32 GLUT. */
-
-#include <stdlib.h>
-#include <string.h>
-#include <stdio.h>
-#include <errno.h>
-#include <assert.h>
-
-#include "glutint.h"
-
-void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int);
-//GLUTmenu *__glutMappedMenu;
-//GLUTwindow *__glutMenuWindow;
-GLUTmenuItem *__glutItemSelected;
-unsigned __glutMenuButton;
-
-static GLUTmenu **menuList = NULL;
-static int menuListSize = 0;
-static UINT uniqueMenuHandler = 1;
-
-/* DEPRICATED, use glutMenuStatusFunc instead. */
-void GLUTAPIENTRY
-glutMenuStateFunc(GLUTmenuStateCB menuStateFunc)
-{
- __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc;
-}
-
-void GLUTAPIENTRY
-glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc)
-{
- __glutMenuStatusFunc = menuStatusFunc;
-}
-
-void
-__glutSetMenu(GLUTmenu * menu)
-{
- __glutCurrentMenu = menu;
-}
-
-static void
-unmapMenu(GLUTmenu * menu)
-{
- if (menu->cascade) {
- unmapMenu(menu->cascade);
- menu->cascade = NULL;
- }
- menu->anchor = NULL;
- menu->highlighted = NULL;
-}
-
-void
-__glutFinishMenu(Window win, int x, int y)
-{
-
- unmapMenu(__glutMappedMenu);
-
- /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */
-// GdiFlush();
-
- if (__glutMenuStatusFunc) {
- __glutSetWindow(__glutMenuWindow);
- __glutSetMenu(__glutMappedMenu);
-
- /* Setting __glutMappedMenu to NULL permits operations that
- change menus or destroy the menu window again. */
- __glutMappedMenu = NULL;
-
- __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y);
- }
- /* Setting __glutMappedMenu to NULL permits operations that
- change menus or destroy the menu window again. */
- __glutMappedMenu = NULL;
-
- /* If an item is selected and it is not a submenu trigger,
- generate menu callback. */
- if (__glutItemSelected && !__glutItemSelected->isTrigger) {
- __glutSetWindow(__glutMenuWindow);
- /* When menu callback is triggered, current menu should be
- set to the callback menu. */
- __glutSetMenu(__glutItemSelected->menu);
- __glutItemSelected->menu->select(__glutItemSelected->value);
- }
- __glutMenuWindow = NULL;
-}
-
-static void
-mapMenu(GLUTmenu * menu, int x, int y)
-{
-//todo
-// TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN |
-// (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON,
-// x, y, 0, __glutCurrentWindow->win, NULL);
-}
-
-void
-__glutStartMenu(GLUTmenu * menu, GLUTwindow * window,
- int x, int y, int x_win, int y_win)
-{
- assert(__glutMappedMenu == NULL);
- __glutMappedMenu = menu;
- __glutMenuWindow = window;
- __glutItemSelected = NULL;
- if (__glutMenuStatusFunc) {
- __glutSetMenu(menu);
- __glutSetWindow(window);
- __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win);
- }
- mapMenu(menu, x, y);
-}
-
-GLUTmenuItem *
-__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique)
-{
- GLUTmenuItem *item;
- int i;
-
- i = menu->num;
- item = menu->list;
- while (item) {
- if (item->unique == unique) {
- return item;
- }
- if (item->isTrigger) {
- GLUTmenuItem *subitem;
- subitem = __glutGetUniqueMenuItem(menuList[item->value], unique);
- if (subitem) {
- return subitem;
- }
- }
- i--;
- item = item->next;
- }
- return NULL;
-}
-
-GLUTmenuItem *
-__glutGetMenuItem(GLUTmenu * menu, Window win, int *which)
-{
- GLUTmenuItem *item;
- int i;
-
- i = menu->num;
- item = menu->list;
- while (item) {
- if (item->win == win) {
- *which = i;
- return item;
- }
- if (item->isTrigger) {
- GLUTmenuItem *subitem;
-
- subitem = __glutGetMenuItem(menuList[item->value],
- win, which);
- if (subitem) {
- return subitem;
- }
- }
- i--;
- item = item->next;
- }
- return NULL;
-}
-
-GLUTmenu *
-__glutGetMenu(Window win)
-{
- GLUTmenu *menu;
-
- menu = __glutMappedMenu;
- while (menu) {
- if (win == menu->win) {
- return menu;
- }
- menu = menu->cascade;
- }
- return NULL;
-}
-
-GLUTmenu *
-__glutGetMenuByNum(int menunum)
-{
- if (menunum < 1 || menunum > menuListSize) {
- return NULL;
- }
- return menuList[menunum - 1];
-}
-
-static int
-getUnusedMenuSlot(void)
-{
- int i;
-
- /* Look for allocated, unused slot. */
- for (i = 0; i < menuListSize; i++) {
- if (!menuList[i]) {
- return i;
- }
- }
- /* Allocate a new slot. */
- menuListSize++;
- if (menuList) {
- menuList = (GLUTmenu **)
- realloc(menuList, menuListSize * sizeof(GLUTmenu *));
- } else {
- /* XXX Some realloc's do not correctly perform a malloc
- when asked to perform a realloc on a NULL pointer,
- though the ANSI C library spec requires this. */
- menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *));
- }
- if (!menuList) {
- __glutFatalError("out of memory.");
- }
- menuList[menuListSize - 1] = NULL;
- return menuListSize - 1;
-}
-
-static void
-menuModificationError(void)
-{
- /* XXX Remove the warning after GLUT 3.0. */
- __glutWarning("The following is a new check for GLUT 3.0; update your code.");
- __glutFatalError("menu manipulation not allowed while menus in use.");
-}
-
-int GLUTAPIENTRY
-glutCreateMenu(GLUTselectCB selectFunc)
-{
- GLUTmenu *menu;
- int menuid;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- menuid = getUnusedMenuSlot();
- menu = (GLUTmenu *) malloc(sizeof(GLUTmenu));
- if (!menu) {
- __glutFatalError("out of memory.");
- }
- menu->id = menuid;
- menu->num = 0;
- menu->submenus = 0;
- menu->select = selectFunc;
- menu->list = NULL;
- menu->cascade = NULL;
- menu->highlighted = NULL;
- menu->anchor = NULL;
-//todo
-// menu->win = (HWND) CreatePopupMenu();
- menuList[menuid] = menu;
- __glutSetMenu(menu);
- return menuid + 1;
-}
-
-
-void GLUTAPIENTRY
-glutDestroyMenu(int menunum)
-{
- GLUTmenu *menu = __glutGetMenuByNum(menunum);
- GLUTmenuItem *item, *next;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- assert(menu->id == menunum - 1);
-//todo DestroyMenu( (HMENU) menu->win);
- menuList[menunum - 1] = NULL;
- /* free all menu entries */
- item = menu->list;
- while (item) {
- assert(item->menu == menu);
- next = item->next;
- free(item->label);
- free(item);
- item = next;
- }
- if (__glutCurrentMenu == menu) {
- __glutCurrentMenu = NULL;
- }
- free(menu);
-}
-
-int GLUTAPIENTRY
-glutGetMenu(void)
-{
- if (__glutCurrentMenu) {
- return __glutCurrentMenu->id + 1;
- } else {
- return 0;
- }
-}
-
-void GLUTAPIENTRY
-glutSetMenu(int menuid)
-{
- GLUTmenu *menu;
-
- if (menuid < 1 || menuid > menuListSize) {
- __glutWarning("glutSetMenu attempted on bogus menu.");
- return;
- }
- menu = menuList[menuid - 1];
- if (!menu) {
- __glutWarning("glutSetMenu attempted on bogus menu.");
- return;
- }
- __glutSetMenu(menu);
-}
-
-static void
-setMenuItem(GLUTmenuItem * item, const char *label,
- int value, Bool isTrigger)
-{
- GLUTmenu *menu;
-
- menu = item->menu;
- item->label = __glutStrdup(label);
- if (!item->label) {
- __glutFatalError("out of memory.");
- }
- item->isTrigger = isTrigger;
- item->len = (int) strlen(label);
- item->value = value;
- item->unique = uniqueMenuHandler++;
-//todo
-// if (isTrigger) {
-// AppendMenu((HMENU) menu->win, MF_POPUP, (UINT)item->win, label);
-// } else {
-// AppendMenu((HMENU) menu->win, MF_STRING, item->unique, label);
-// }
-}
-
-void GLUTAPIENTRY
-glutAddMenuEntry(const char *label, int value)
-{
- GLUTmenuItem *entry;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
- if (!entry) {
- __glutFatalError("out of memory.");
- }
- entry->menu = __glutCurrentMenu;
- setMenuItem(entry, label, value, FALSE);
- __glutCurrentMenu->num++;
- entry->next = __glutCurrentMenu->list;
- __glutCurrentMenu->list = entry;
-}
-
-void GLUTAPIENTRY
-glutAddSubMenu(const char *label, int menu)
-{
- GLUTmenuItem *submenu;
- GLUTmenu *popupmenu;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem));
- if (!submenu) {
- __glutFatalError("out of memory.");
- }
- __glutCurrentMenu->submenus++;
- submenu->menu = __glutCurrentMenu;
- popupmenu = __glutGetMenuByNum(menu);
- if (popupmenu) {
- submenu->win = popupmenu->win;
- }
- setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE);
- __glutCurrentMenu->num++;
- submenu->next = __glutCurrentMenu->list;
- __glutCurrentMenu->list = submenu;
-}
-
-void GLUTAPIENTRY
-glutChangeToMenuEntry(int num, const char *label, int value)
-{
- GLUTmenuItem *item;
- int i;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- i = __glutCurrentMenu->num;
- item = __glutCurrentMenu->list;
- while (item) {
- if (i == num) {
- if (item->isTrigger) {
- /* If changing a submenu trigger to a menu entry, we
- need to account for submenus. */
- item->menu->submenus--;
- /* Nuke the Win32 menu. */
-//todo
-// DestroyMenu((HMENU) item->win);
- }
- free(item->label);
-
- item->label = strdup(label);
- if (!item->label)
- __glutFatalError("out of memory");
- item->isTrigger = FALSE;
- item->len = (int) strlen(label);
- item->value = value;
- item->unique = uniqueMenuHandler++;
-//todo
-// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
-// MF_BYPOSITION | MFT_STRING, item->unique, label);
-
- return;
- }
- i--;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-void GLUTAPIENTRY
-glutChangeToSubMenu(int num, const char *label, int menu)
-{
- GLUTmenu *popupmenu;
- GLUTmenuItem *item;
- int i;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- i = __glutCurrentMenu->num;
- item = __glutCurrentMenu->list;
- while (item) {
- if (i == num) {
- if (!item->isTrigger) {
- /* If changing a menu entry to as submenu trigger, we
- need to account for submenus. */
- item->menu->submenus++;
-//todo
-// item->win = (HWND) CreatePopupMenu();
- }
- free(item->label);
-
- item->label = strdup(label);
- if (!item->label)
- __glutFatalError("out of memory");
- item->isTrigger = TRUE;
- item->len = (int) strlen(label);
- item->value = menu - 1;
- item->unique = uniqueMenuHandler++;
- popupmenu = __glutGetMenuByNum(menu);
- if (popupmenu)
- item->win = popupmenu->win;
-//todo
-// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1,
-// MF_BYPOSITION | MF_POPUP, (UINT) item->win, label);
- return;
- }
- i--;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-void GLUTAPIENTRY
-glutRemoveMenuItem(int num)
-{
- GLUTmenuItem *item, **prev;
- int i;
-
- if (__glutMappedMenu) {
- menuModificationError();
- }
- i = __glutCurrentMenu->num;
- prev = &__glutCurrentMenu->list;
- item = __glutCurrentMenu->list;
- while (item) {
- if (i == num) {
- /* Found the menu item in list to remove. */
- __glutCurrentMenu->num--;
-
- /* Patch up menu's item list. */
- *prev = item->next;
-//todo
-// RemoveMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION);
-
- free(item->label);
- free(item);
- return;
- }
- i--;
- prev = &item->next;
- item = item->next;
- }
- __glutWarning("Current menu has no %d item.", num);
-}
-
-void GLUTAPIENTRY
-glutAttachMenu(int button)
-{
- if (__glutCurrentWindow == __glutGameModeWindow) {
- __glutWarning("cannot attach menus in game mode.");
- return;
- }
- if (__glutMappedMenu) {
- menuModificationError();
- }
- if (__glutCurrentWindow->menu[button] < 1) {
- __glutCurrentWindow->buttonUses++;
- }
- __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1;
-}
-
-void GLUTAPIENTRY
-glutDetachMenu(int button)
-{
- if (__glutMappedMenu) {
- menuModificationError();
- }
- if (__glutCurrentWindow->menu[button] > 0) {
- __glutCurrentWindow->buttonUses--;
- __glutCurrentWindow->menu[button] = 0;
- }
-}
-
+ +/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */ +/* Copyright (c) Nate Robins, 1997. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +/* This file completely re-implements glut_menu.c and glut_menu2.c + for Win32. Note that neither glut_menu.c nor glut_menu2.c are + compiled into Win32 GLUT. */ + +#include <stdlib.h> +#include <string.h> +#include <stdio.h> +#include <errno.h> +#include <assert.h> + +#include "glutint.h" + +void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int); +//GLUTmenu *__glutMappedMenu; +//GLUTwindow *__glutMenuWindow; +GLUTmenuItem *__glutItemSelected; +unsigned __glutMenuButton; + +static GLUTmenu **menuList = NULL; +static int menuListSize = 0; +static UINT uniqueMenuHandler = 1; + +/* DEPRICATED, use glutMenuStatusFunc instead. */ +void GLUTAPIENTRY +glutMenuStateFunc(GLUTmenuStateCB menuStateFunc) +{ + __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc; +} + +void GLUTAPIENTRY +glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc) +{ + __glutMenuStatusFunc = menuStatusFunc; +} + +void +__glutSetMenu(GLUTmenu * menu) +{ + __glutCurrentMenu = menu; +} + +static void +unmapMenu(GLUTmenu * menu) +{ + if (menu->cascade) { + unmapMenu(menu->cascade); + menu->cascade = NULL; + } + menu->anchor = NULL; + menu->highlighted = NULL; +} + +void +__glutFinishMenu(Window win, int x, int y) +{ + + unmapMenu(__glutMappedMenu); + + /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */ +// GdiFlush(); + + if (__glutMenuStatusFunc) { + __glutSetWindow(__glutMenuWindow); + __glutSetMenu(__glutMappedMenu); + + /* Setting __glutMappedMenu to NULL permits operations that + change menus or destroy the menu window again. */ + __glutMappedMenu = NULL; + + __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y); + } + /* Setting __glutMappedMenu to NULL permits operations that + change menus or destroy the menu window again. */ + __glutMappedMenu = NULL; + + /* If an item is selected and it is not a submenu trigger, + generate menu callback. */ + if (__glutItemSelected && !__glutItemSelected->isTrigger) { + __glutSetWindow(__glutMenuWindow); + /* When menu callback is triggered, current menu should be + set to the callback menu. */ + __glutSetMenu(__glutItemSelected->menu); + __glutItemSelected->menu->select(__glutItemSelected->value); + } + __glutMenuWindow = NULL; +} + +static void +mapMenu(GLUTmenu * menu, int x, int y) +{ +//todo +// TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN | +// (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON, +// x, y, 0, __glutCurrentWindow->win, NULL); +} + +void +__glutStartMenu(GLUTmenu * menu, GLUTwindow * window, + int x, int y, int x_win, int y_win) +{ + assert(__glutMappedMenu == NULL); + __glutMappedMenu = menu; + __glutMenuWindow = window; + __glutItemSelected = NULL; + if (__glutMenuStatusFunc) { + __glutSetMenu(menu); + __glutSetWindow(window); + __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win); + } + mapMenu(menu, x, y); +} + +GLUTmenuItem * +__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique) +{ + GLUTmenuItem *item; + int i; + + i = menu->num; + item = menu->list; + while (item) { + if (item->unique == unique) { + return item; + } + if (item->isTrigger) { + GLUTmenuItem *subitem; + subitem = __glutGetUniqueMenuItem(menuList[item->value], unique); + if (subitem) { + return subitem; + } + } + i--; + item = item->next; + } + return NULL; +} + +GLUTmenuItem * +__glutGetMenuItem(GLUTmenu * menu, Window win, int *which) +{ + GLUTmenuItem *item; + int i; + + i = menu->num; + item = menu->list; + while (item) { + if (item->win == win) { + *which = i; + return item; + } + if (item->isTrigger) { + GLUTmenuItem *subitem; + + subitem = __glutGetMenuItem(menuList[item->value], + win, which); + if (subitem) { + return subitem; + } + } + i--; + item = item->next; + } + return NULL; +} + +GLUTmenu * +__glutGetMenu(Window win) +{ + GLUTmenu *menu; + + menu = __glutMappedMenu; + while (menu) { + if (win == menu->win) { + return menu; + } + menu = menu->cascade; + } + return NULL; +} + +GLUTmenu * +__glutGetMenuByNum(int menunum) +{ + if (menunum < 1 || menunum > menuListSize) { + return NULL; + } + return menuList[menunum - 1]; +} + +static int +getUnusedMenuSlot(void) +{ + int i; + + /* Look for allocated, unused slot. */ + for (i = 0; i < menuListSize; i++) { + if (!menuList[i]) { + return i; + } + } + /* Allocate a new slot. */ + menuListSize++; + if (menuList) { + menuList = (GLUTmenu **) + realloc(menuList, menuListSize * sizeof(GLUTmenu *)); + } else { + /* XXX Some realloc's do not correctly perform a malloc + when asked to perform a realloc on a NULL pointer, + though the ANSI C library spec requires this. */ + menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *)); + } + if (!menuList) { + __glutFatalError("out of memory."); + } + menuList[menuListSize - 1] = NULL; + return menuListSize - 1; +} + +static void +menuModificationError(void) +{ + /* XXX Remove the warning after GLUT 3.0. */ + __glutWarning("The following is a new check for GLUT 3.0; update your code."); + __glutFatalError("menu manipulation not allowed while menus in use."); +} + +int GLUTAPIENTRY +glutCreateMenu(GLUTselectCB selectFunc) +{ + GLUTmenu *menu; + int menuid; + + if (__glutMappedMenu) { + menuModificationError(); + } + menuid = getUnusedMenuSlot(); + menu = (GLUTmenu *) malloc(sizeof(GLUTmenu)); + if (!menu) { + __glutFatalError("out of memory."); + } + menu->id = menuid; + menu->num = 0; + menu->submenus = 0; + menu->select = selectFunc; + menu->list = NULL; + menu->cascade = NULL; + menu->highlighted = NULL; + menu->anchor = NULL; +//todo +// menu->win = (HWND) CreatePopupMenu(); + menuList[menuid] = menu; + __glutSetMenu(menu); + return menuid + 1; +} + + +void GLUTAPIENTRY +glutDestroyMenu(int menunum) +{ + GLUTmenu *menu = __glutGetMenuByNum(menunum); + GLUTmenuItem *item, *next; + + if (__glutMappedMenu) { + menuModificationError(); + } + assert(menu->id == menunum - 1); +//todo DestroyMenu( (HMENU) menu->win); + menuList[menunum - 1] = NULL; + /* free all menu entries */ + item = menu->list; + while (item) { + assert(item->menu == menu); + next = item->next; + free(item->label); + free(item); + item = next; + } + if (__glutCurrentMenu == menu) { + __glutCurrentMenu = NULL; + } + free(menu); +} + +int GLUTAPIENTRY +glutGetMenu(void) +{ + if (__glutCurrentMenu) { + return __glutCurrentMenu->id + 1; + } else { + return 0; + } +} + +void GLUTAPIENTRY +glutSetMenu(int menuid) +{ + GLUTmenu *menu; + + if (menuid < 1 || menuid > menuListSize) { + __glutWarning("glutSetMenu attempted on bogus menu."); + return; + } + menu = menuList[menuid - 1]; + if (!menu) { + __glutWarning("glutSetMenu attempted on bogus menu."); + return; + } + __glutSetMenu(menu); +} + +static void +setMenuItem(GLUTmenuItem * item, const char *label, + int value, Bool isTrigger) +{ + GLUTmenu *menu; + + menu = item->menu; + item->label = __glutStrdup(label); + if (!item->label) { + __glutFatalError("out of memory."); + } + item->isTrigger = isTrigger; + item->len = (int) strlen(label); + item->value = value; + item->unique = uniqueMenuHandler++; +//todo +// if (isTrigger) { +// AppendMenu((HMENU) menu->win, MF_POPUP, (UINT)item->win, label); +// } else { +// AppendMenu((HMENU) menu->win, MF_STRING, item->unique, label); +// } +} + +void GLUTAPIENTRY +glutAddMenuEntry(const char *label, int value) +{ + GLUTmenuItem *entry; + + if (__glutMappedMenu) { + menuModificationError(); + } + entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem)); + if (!entry) { + __glutFatalError("out of memory."); + } + entry->menu = __glutCurrentMenu; + setMenuItem(entry, label, value, FALSE); + __glutCurrentMenu->num++; + entry->next = __glutCurrentMenu->list; + __glutCurrentMenu->list = entry; +} + +void GLUTAPIENTRY +glutAddSubMenu(const char *label, int menu) +{ + GLUTmenuItem *submenu; + GLUTmenu *popupmenu; + + if (__glutMappedMenu) { + menuModificationError(); + } + submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem)); + if (!submenu) { + __glutFatalError("out of memory."); + } + __glutCurrentMenu->submenus++; + submenu->menu = __glutCurrentMenu; + popupmenu = __glutGetMenuByNum(menu); + if (popupmenu) { + submenu->win = popupmenu->win; + } + setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE); + __glutCurrentMenu->num++; + submenu->next = __glutCurrentMenu->list; + __glutCurrentMenu->list = submenu; +} + +void GLUTAPIENTRY +glutChangeToMenuEntry(int num, const char *label, int value) +{ + GLUTmenuItem *item; + int i; + + if (__glutMappedMenu) { + menuModificationError(); + } + i = __glutCurrentMenu->num; + item = __glutCurrentMenu->list; + while (item) { + if (i == num) { + if (item->isTrigger) { + /* If changing a submenu trigger to a menu entry, we + need to account for submenus. */ + item->menu->submenus--; + /* Nuke the Win32 menu. */ +//todo +// DestroyMenu((HMENU) item->win); + } + free(item->label); + + item->label = strdup(label); + if (!item->label) + __glutFatalError("out of memory"); + item->isTrigger = FALSE; + item->len = (int) strlen(label); + item->value = value; + item->unique = uniqueMenuHandler++; +//todo +// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, +// MF_BYPOSITION | MFT_STRING, item->unique, label); + + return; + } + i--; + item = item->next; + } + __glutWarning("Current menu has no %d item.", num); +} + +void GLUTAPIENTRY +glutChangeToSubMenu(int num, const char *label, int menu) +{ + GLUTmenu *popupmenu; + GLUTmenuItem *item; + int i; + + if (__glutMappedMenu) { + menuModificationError(); + } + i = __glutCurrentMenu->num; + item = __glutCurrentMenu->list; + while (item) { + if (i == num) { + if (!item->isTrigger) { + /* If changing a menu entry to as submenu trigger, we + need to account for submenus. */ + item->menu->submenus++; +//todo +// item->win = (HWND) CreatePopupMenu(); + } + free(item->label); + + item->label = strdup(label); + if (!item->label) + __glutFatalError("out of memory"); + item->isTrigger = TRUE; + item->len = (int) strlen(label); + item->value = menu - 1; + item->unique = uniqueMenuHandler++; + popupmenu = __glutGetMenuByNum(menu); + if (popupmenu) + item->win = popupmenu->win; +//todo +// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, +// MF_BYPOSITION | MF_POPUP, (UINT) item->win, label); + return; + } + i--; + item = item->next; + } + __glutWarning("Current menu has no %d item.", num); +} + +void GLUTAPIENTRY +glutRemoveMenuItem(int num) +{ + GLUTmenuItem *item, **prev; + int i; + + if (__glutMappedMenu) { + menuModificationError(); + } + i = __glutCurrentMenu->num; + prev = &__glutCurrentMenu->list; + item = __glutCurrentMenu->list; + while (item) { + if (i == num) { + /* Found the menu item in list to remove. */ + __glutCurrentMenu->num--; + + /* Patch up menu's item list. */ + *prev = item->next; +//todo +// RemoveMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION); + + free(item->label); + free(item); + return; + } + i--; + prev = &item->next; + item = item->next; + } + __glutWarning("Current menu has no %d item.", num); +} + +void GLUTAPIENTRY +glutAttachMenu(int button) +{ + if (__glutCurrentWindow == __glutGameModeWindow) { + __glutWarning("cannot attach menus in game mode."); + return; + } + if (__glutMappedMenu) { + menuModificationError(); + } + if (__glutCurrentWindow->menu[button] < 1) { + __glutCurrentWindow->buttonUses++; + } + __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1; +} + +void GLUTAPIENTRY +glutDetachMenu(int button) +{ + if (__glutMappedMenu) { + menuModificationError(); + } + if (__glutCurrentWindow->menu[button] > 0) { + __glutCurrentWindow->buttonUses--; + __glutCurrentWindow->menu[button] = 0; + } +} +
\ No newline at end of file diff --git a/src/glut/os2/os2_winproc.cpp b/src/glut/os2/os2_winproc.cpp index e2d4ba9d550..6ffe0d4624b 100644 --- a/src/glut/os2/os2_winproc.cpp +++ b/src/glut/os2/os2_winproc.cpp @@ -1,1297 +1,1297 @@ -/* os2_winproc.c */
-
-
-#define INCL_DEV
-#include "WarpGL.h"
-#include "GL/os2mesa.h"
-
-
-#define _MEERROR_H_
-#include <mmioos2.h> /* It is from MMPM toolkit */
-#include <dive.h>
-#include <fourcc.h>
-
-
-#include "os2mesadef.h"
-#include "glutint.h"
-
-
-#define POKA 0
-
-#if POKA
-
-extern unsigned __glutMenuButton;
-extern GLUTidleCB __glutIdleFunc;
-extern GLUTtimer *__glutTimerList;
-extern void handleTimeouts(void);
-extern GLUTmenuItem *__glutGetUniqueMenuItem(GLUTmenu * menu, int unique);
-static HMENU __glutHMenu;
-
-#endif
-
-extern void _mesa_ResizeBuffersMESA( void );
-
-
-MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
-MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 );
-void updateWindowState(GLUTwindow *window, int visState);
-
-volatile extern HAB hab; /* PM anchor block handle */
-volatile extern HPS hpsCurrent;
-
-RECTL rCtls[52];
-ULONG ulNumRcls;
-
-MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 )
-{ MRESULT rc;
- rc = GlutWindowProc(hwnd, msg, mp1, mp2 );
- return rc;
-}
-
-MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 )
-{
- HPS hps = NULLHANDLE; /* presentation space handle */
- GLUTwindow* window; /* GLUT window associated with message. */
- GLUTmenu* menu; /* GLUT menu associated with message. */
- RECTL rclClient;
- POINTL point;
- int button = -1,rc,key;
-
-
-/* Process the message. */
-
- switch( msg )
- {
- case WM_CREATE:
- {
- SIZEL sizl = { 0L, 0L };
- LONG *alCaps;
- HDC hdc;
-
- /*+-----------------------------------------------------------------+*/
- /*| The client window is being created. Create the semaphore to |*/
- /*| control access to the presentation space. Then create the |*/
- /*| thread that will draw the lines. |*/
- /*+-----------------------------------------------------------------+*/
- // DosCreateMutexSem( (PSZ)NULL, &hmtxPS, 0UL, FALSE );
-
- hdc = WinOpenWindowDC(hwnd);
-
- /*+-----------------------------------------------------------------+*/
- /*| Create a non-cached presentation space. We will not release |*/
- /*| this PS, as we will be Selecting a Palette to this PS and then |*/
- /*| animating the palette. Upon releasing a PS the palette is no |*/
- /*| longer selected for obvious reasons. |*/
- /*+-----------------------------------------------------------------+*/
- hpsCurrent = GpiCreatePS( hab,
- hdc,
- &sizl,
- PU_PELS | GPIF_DEFAULT |
- GPIT_MICRO | GPIA_ASSOC );
-// DevQueryCaps( hdc, lStart, lCount, alCaps );
-// fPaletteCaps = alCaps[CAPS_ADDITIONAL_GRAPHICS] & CAPS_PALETTE_MANAGER;
-// PaletteInit(3);
- /* ��p���� hpsBuffer � p���� RGB color table */
-
- GpiCreateLogColorTable(hpsCurrent,0 ,LCOLF_RGB,0,0,NULL);
- GpiSetPattern(hpsCurrent,PATSYM_SOLID);
- GpiSetPatternSet(hpsCurrent,LCID_DEFAULT);
-
- }
- break;
-
- return 0;
- case WM_CLOSE:
- WinPostMsg( hwnd, WM_QUIT, NULL, NULL );
-
- return 0;
-
- case WM_PAINT:
- window = __glutGetWindow(hwnd);
- if (window)
- {
- PWMC ctx;
-// hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
- hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
- // blit Dive buffer to screen.
-
- {
- SWP swp; // Window position
- POINTL pointl; // Point to offset from Desktop
-
- // Convert the point to offset from desktop lower left.
- pointl.x = 0;
- pointl.y = 0;
- WinMapWindowPoints ( hwnd, HWND_DESKTOP, &pointl, 1 );
-
-
-// ctx = window->ctx;
-// ctx->xDiveScr = pointl.x;
-// ctx->yDiveScr = pointl.y;
- }
-// rc = DiveBlitImage (ctx->hDive,
-// ctx->ulDiveBufferNumber,
-// DIVE_BUFFER_SCREEN );
-//
-
- if (window->win == hwnd) {
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- } else if (window->overlay && window->overlay->win == hwnd) {
- __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK);
- }
- WinEndPaint(hps);
- } else {
-
- hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient);
- WinFillRect(hps, &rclClient, CLR_WHITE);
- WinEndPaint(hps);
- }
- break;
-
- case WM_VRNDISABLED:
-
-// pwinData->fDataInProcess = TRUE;
-// DiveSetupBlitter ( pwinData->hDive, 0 );
-// pwinData->fVrnDisabled = TRUE;
- break;
-
- case WM_VRNENABLED:
- { HRGN hrgn; /* Region handle */
- RGNRECT rgnCtl; /* Processing control structure */
-// RECTL rCtls[52];
-// ULONG ulNumRcls;
-
-// pwinData->fDataInProcess = TRUE;
- hps = WinGetPS ( hwnd );
- if ( !hps )
- break;
- hrgn = GpiCreateRegion ( hps, 0L, NULL );
- if ( hrgn )
- { /* NOTE: If mp1 is zero, then this was just a move message.
- ** Illustrate the visible region on a WM_VRNENABLE.
- */
- WinQueryVisibleRegion ( hwnd, hrgn );
- rgnCtl.ircStart = 0;
- rgnCtl.crc = 50;
- rgnCtl.ulDirection = 1;
-
- /* Get the all ORed rectangles */
- if ( GpiQueryRegionRects ( hps, hrgn, NULL,
- &rgnCtl, rCtls) )
- {
- ulNumRcls = rgnCtl.crcReturned;
-
- /* Now find the window position and size, relative to parent.
- */
-// WinQueryWindowPos ( pwinData->hwndClient, &pwinData->swp );
-
-// rcl.xLeft = 0;
-// rcl.yBottom = 0;
-
- /* Convert the point to offset from desktop lower left.
- */
-// pointl.x = pwinData->swp.x;
-// pointl.y = pwinData->swp.y;
-
-// WinMapWindowPoints ( pwinData->hwndFrame,
-// HWND_DESKTOP, &pointl, 1 );
-
-// pwinData->cxWindowPos = pointl.x;
-// pwinData->cyWindowPos = pointl.y;
-
- }
- GpiDestroyRegion( hps, hrgn );
- }
- WinReleasePS( hps );
-
- }
- break;
-
- case WM_SIZE:
- window = __glutGetWindow(hwnd);
- if (window)
- { int width,height;
- width = SHORT1FROMMP(mp2);
- height = SHORT2FROMMP(mp2);
- if (width != window->width || height != window->height) {
-#if 0 /* Win32 GLUT does not support overlays for now. */
- if (window->overlay) {
- XResizeWindow(__glutDisplay, window->overlay->win, width, height);
- }
-#endif
- window->width = width;
- window->height = height;
- __glutSetWindow(window);
- if(width <= 0 || height <= 0)
- break;
- _mesa_ResizeBuffersMESA();
-
- /* Do not execute OpenGL out of sequence with respect
- to the SetWindowPos request! */
- window->reshape(width, height);
- window->forceReshape = FALSE;
- /* A reshape should be considered like posting a
- repair request. */
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- }
- }
- return 0;
- case WM_SHOW:
- window = __glutGetWindow(hwnd);
- if (window) {
- int visState;
- visState = SHORT1FROMMP( mp1 );
- updateWindowState(window, visState);
- }
- return 0;
-
- case WM_ACTIVATE:
- window = __glutGetWindow(hwnd);
-// /* Make sure we re-select the correct palette if needed. */
-// if (LOWORD(wParam)) {
-// PostMessage(hwnd, WM_PALETTECHANGED, 0, 0);
-// }
- if (window) {
- int visState;
- visState = SHORT1FROMMP( mp1 );
- updateWindowState(window, visState);
- }
- return 0;
-
- case WM_CHAR:
- { USHORT fsflags;
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
- fsflags = SHORT1FROMMP(mp1);
-/* ?? */
- if((fsflags & KC_KEYUP) ) /* ����p�p㥬 �⦠⨥ ������, p����p㥬 ⮫쪮 �� ����⨥ */
- break;
-///////////////////////////////////////////////////
- if(!(fsflags & KC_CHAR) )
- {
- if (!(fsflags & KC_VIRTUALKEY))
- break;
- key = 0;
- /* Get the virtual key from mp2. */
- switch (SHORT2FROMMP(mp2))
- {
-/* directional keys */
- case VK_LEFT: key = GLUT_KEY_LEFT; break;
- case VK_UP: key = GLUT_KEY_UP; break;
- case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
- case VK_DOWN: key = GLUT_KEY_DOWN; break;
-
- case VK_PAGEUP: key = GLUT_KEY_PAGE_UP; break;
- case VK_PAGEDOWN:key = GLUT_KEY_PAGE_DOWN; break;
- case VK_HOME: key = GLUT_KEY_HOME;break;
- case VK_END: key = GLUT_KEY_END; break;
- case VK_INSERT: key = GLUT_KEY_INSERT; break;
-
-/* function keys */
- case VK_F1 : key = GLUT_KEY_F1; break;
- case VK_F2 : key = GLUT_KEY_F2; break;
- case VK_F3 : key = GLUT_KEY_F3; break;
- case VK_F4 : key = GLUT_KEY_F4; break;
- case VK_F5 : key = GLUT_KEY_F5; break;
- case VK_F6 : key = GLUT_KEY_F6; break;
- case VK_F7 : key = GLUT_KEY_F7; break;
- case VK_F8 : key = GLUT_KEY_F8; break;
- case VK_F9 : key = GLUT_KEY_F9; break;
- case VK_F10: key = GLUT_KEY_F10;break;
- case VK_F11: key = GLUT_KEY_F11; break;
- case VK_F12: key = GLUT_KEY_F12; break;
- case VK_ESC: key = -1; break; /* Character codes */
- case VK_SPACE: key = -1; break;
- case VK_TAB: key = -1; break;
- }
- if(!key)
- { break; /* Key Not implemented */
- }
- if(key > 0)
- { if (!window->special) /* �� ��â ������ ï¿½ï¿½à ¡ï¿½ï¿½ç¨ªï¿½ */
- break;
-
- WinQueryPointerPos(HWND_DESKTOP,&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */
- __glutModifierMask |= ShiftMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->special(key, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- return 0;
- }
-
- }
-/////////////////////////////////////////////////////
- /* If we are ignoring auto repeated key strokes for the window, bail. */
- if (window->ignoreKeyRepeat && (CHAR3FROMMP(mp1)) )
- break;
- if(!((unsigned char)SHORT1FROMMP(mp2)) ) /* ����p�p㥬 ��ᨬ����� ���� */
- break;
- if (window->keyboard) {
- WinQueryPointerPos(HWND_DESKTOP,&point);
-
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */
- __glutModifierMask |= ShiftMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->keyboard((unsigned char)SHORT1FROMMP(mp2), point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- }
- return 0;
- } /* endof case WM_CHAR: */
-////////////////////////////////////////////////
- case WM_BUTTON1DOWN:
- button = GLUT_LEFT_BUTTON;
- case WM_BUTTON3DOWN:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_BUTTON2DOWN:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
- { POINTS psh;
- psh = *((POINTS *)&mp1);
- point.x = psh.x;
- point.y = psh.y;
- }
- /* finish the menu if we get a button down message (user must have
- cancelled the menu). */
- if (__glutMappedMenu) {
- /* TODO: take this out once the menu on middle mouse stuff works
- properly. */
- if (button == GLUT_MIDDLE_BUTTON)
- return 0;
- /* get current mouse pointer position */
-// WinQueryPointerPos(HWND_DESKTOP,&point);
- /* map from desktop to client window */
-// WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1);
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- return 0;
- }
- window = __glutGetWindow(hwnd);
- if (window) {
- window->buttonDownState = button+1;
- menu = __glutGetMenuByNum(window->menu[button]);
- if (menu) {
-//todo
-// __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON :
-// button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON :
-// 0x0001;
-// __glutStartMenu(menu, window, point.x, point.y, x, y);
- } else if (window->mouse) {
-
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on. */
- __glutModifierMask |= ShiftMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_DOWN, point.x, point.y);
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Stray mouse events. Ignore. */
- }
- }
- return 0;
-
- break;
-/********************************************/
- case WM_BUTTON1UP:
- button = GLUT_LEFT_BUTTON;
- case WM_BUTTON3UP:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_BUTTON2UP:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
- { POINTS psh;
- psh = *((POINTS *)&mp1);
- point.x = psh.x;
- point.y = psh.y;
- }
- /* Bail out if we're processing a menu. */
- /* Bail out = �������� � �����⮬ */
- if (__glutMappedMenu) {
- WinQueryPointerPos(HWND_DESKTOP,&point);
- WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1);
- /* if we're getting the middle button up signal, then something
- on the menu was selected. */
- if (button == GLUT_MIDDLE_BUTTON) {
- return 0;
- /* For some reason, the code below always returns -1 even
- though the point IS IN THE ITEM! Therefore, just bail out if
- we get a middle mouse up. The user must select using the
- left mouse button. Stupid Win32. */
-#if 0
- int item = MenuItemFromPoint(hwnd, __glutHMenu, point);
- if (item != -1)
- __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item);
- else
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
-#endif
- } else {
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- }
- return 0;
- }
-
- window = __glutGetWindow(hwnd);
- if(window)
- window->buttonDownState = 0;
-
- if (window && window->mouse) {
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000)
- __glutModifierMask |= ControlMask;
- if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_UP, point.x, point.y);
-
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Window might have been destroyed and all the
- events for the window may not yet be received. */
- }
- return 0;
-
-
- break;
-//////////////////////////////////////////////////
- case WM_COMMAND:
- window = __glutGetWindow(hwnd);
- if (window)
- { if (window->wm_command)
- window->wm_command(hwnd,mp1,mp2);
- }
- break;
-
- case WM_MOUSEMOVE:
- if (!__glutMappedMenu) {
- window = __glutGetWindow(hwnd);
- if (window) {
- /* If motion function registered _and_ buttons held *
- down, call motion function... */
- { POINTS psh;
- psh = *((POINTS *)&mp1);
- point.x = psh.x;
- point.y = psh.y;
- }
-
- if (window->motion && window->buttonDownState) {
- __glutSetWindow(window);
- window->motion(point.x, point.y);
- }
- /* If passive motion function registered _and_
- buttons not held down, call passive motion
- function... */
- else if (window->passive && !window->buttonDownState) {
- __glutSetWindow(window);
- window->passive(point.x, point.y);
- }
- }
- } else {
- /* Motion events are thrown away when a pop up menu is
- active. */
- }
- return 0;
-
-
- default:
- /* For all other messages, let the default window procedure process them. */
- return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) );
-
- } //endof switch( msg )
- return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) );
-// return NULL;
-}
-
-void APIENTRY glutCommandFunc(GLUTcommandCB Func)
-{
-extern GLUTwindow *__glutCurrentWindow;
- __glutCurrentWindow->wm_command = Func;
-}
-
-
-
-
-void
-updateWindowState(GLUTwindow *window, int visState)
-{
- GLUTwindow* child;
-
- /* XXX shownState and visState are the same in Win32. */
- window->shownState = visState;
- if (visState != window->visState) {
- if (window->windowStatus) {
- window->visState = visState;
- __glutSetWindow(window);
- window->windowStatus(visState);
- }
- }
- /* Since Win32 only sends an activate for the toplevel window,
- update the visibility for all the child windows. */
- child = window->children;
- while (child) {
- updateWindowState(child, visState);
- child = child->siblings;
- }
-}
-
-#if POKA
-
-LONG WINAPI
-__glutWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- POINT point; /* Point structure. */
- PAINTSTRUCT ps; /* Paint structure. */
- LPMINMAXINFO minmax; /* Minimum/maximum info structure. */
- GLUTwindow* window; /* GLUT window associated with message. */
- GLUTmenu* menu; /* GLUT menu associated with message. */
- int x, y, width, height, key;
- int button = -1;
-
- switch(msg) {
- case WM_CREATE:
- return 0;
- case WM_CLOSE:
- PostQuitMessage(0);
- return 0;
-#if 0
- case WM_DESTROY:
- /* XXX NVidia's NT OpenGL can have problems closing down
- its OpenGL internal data structures if we just allow
- the process to terminate without unbinding and deleting
- the windows context. Apparently, DirectDraw unloads
- before OPENGL32.DLL in the close down sequence, but
- NVidia's NT OpenGL needs DirectDraw to close down its
- data structures. */
- window = __glutGetWindow(hwnd);
- if (window) {
- if (window->ctx) {
- wglMakeCurrent(NULL, NULL);
- wglDeleteContext(window->ctx);
- }
- }
- return 0;
-#endif
-
- case WM_SYSKEYUP:
- case WM_KEYUP:
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
- /* Win32 is dumb and sends these messages only to the parent
- window. Therefore, find out if we're in a child window and
- call the child windows keyboard callback if we are. */
- if (window->parent) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- hwnd = ChildWindowFromPoint(hwnd, point);
- window = __glutGetWindow(hwnd);
- }
- if (window->specialUp || window->keyboardUp) {
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- switch (wParam) {
- /* *INDENT-OFF* */
- case VK_F1: key = GLUT_KEY_F1; break;
- case VK_F2: key = GLUT_KEY_F2; break;
- case VK_F3: key = GLUT_KEY_F3; break;
- case VK_F4: key = GLUT_KEY_F4; break;
- case VK_F5: key = GLUT_KEY_F5; break;
- case VK_F6: key = GLUT_KEY_F6; break;
- case VK_F7: key = GLUT_KEY_F7; break;
- case VK_F8: key = GLUT_KEY_F8; break;
- case VK_F9: key = GLUT_KEY_F9; break;
- case VK_F10: key = GLUT_KEY_F10; break;
- case VK_F11: key = GLUT_KEY_F11; break;
- case VK_F12: key = GLUT_KEY_F12; break;
- case VK_LEFT: key = GLUT_KEY_LEFT; break;
- case VK_UP: key = GLUT_KEY_UP; break;
- case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
- case VK_DOWN: key = GLUT_KEY_DOWN; break;
- case VK_PRIOR: key = GLUT_KEY_PAGE_UP; break;
- case VK_NEXT: key = GLUT_KEY_PAGE_DOWN; break;
- case VK_HOME: key = GLUT_KEY_HOME; break;
- case VK_END: key = GLUT_KEY_END; break;
- case VK_INSERT: key = GLUT_KEY_INSERT; break;
- case VK_DELETE:
- /* Delete is an ASCII character. */
- if (window->keyboardUp) {
- window->keyboardUp((unsigned char) 127, point.x, point.y);
- }
- return 0;
- /* *INDENT-ON* */
- default:
- if (window->keyboardUp) {
- key = MapVirtualKey(wParam, 2); /* Map to ASCII. */
- if (isascii(key) && (key != 0)) {
-
- /* XXX Attempt to determine modified ASCII character
- is quite incomplete. Digits, symbols, CapsLock,
- Ctrl, and numeric keypad are all ignored. Fix this. */
-
- if (!(__glutModifierMask & ShiftMask))
- key = tolower(key);
- window->keyboardUp((unsigned char) key, point.x, point.y);
- }
- }
- __glutModifierMask = (unsigned int) ~0;
- return 0;
- }
- if (window->specialUp) {
- window->specialUp(key, point.x, point.y);
- }
- __glutModifierMask = (unsigned int) ~0;
- }
- return 0;
-
- case WM_SYSCHAR:
- case WM_CHAR:
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
-
- /* Bit 30 of lParam is set if key already held down. If
- we are ignoring auto repeated key strokes for the window, bail. */
- if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
- break;
- }
-
- /* Win32 is dumb and sends these messages only to the parent
- window. Therefore, find out if we're in a child window and
- call the child windows keyboard callback if we are. */
- if (window->parent) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- hwnd = ChildWindowFromPoint(hwnd, point);
- window = __glutGetWindow(hwnd);
- }
- if (window->keyboard) {
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->keyboard((unsigned char)wParam, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- }
- return 0;
-
- case WM_SYSKEYDOWN:
- case WM_KEYDOWN:
- window = __glutGetWindow(hwnd);
- if (!window) {
- break;
- }
-
- /* Bit 30 of lParam is set if key already held down. If
- we are ignoring auto repeated key strokes for the window, bail. */
- if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) {
- break;
- }
-
- /* Win32 is dumb and sends these messages only to the parent
- window. Therefore, find out if we're in a child window and
- call the child windows keyboard callback if we are. */
- if (window->parent) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- hwnd = ChildWindowFromPoint(hwnd, point);
- window = __glutGetWindow(hwnd);
- }
- if (window->special) {
- switch (wParam) {
- /* *INDENT-OFF* */
- /* function keys */
- case VK_F1: key = GLUT_KEY_F1; break;
- case VK_F2: key = GLUT_KEY_F2; break;
- case VK_F3: key = GLUT_KEY_F3; break;
- case VK_F4: key = GLUT_KEY_F4; break;
- case VK_F5: key = GLUT_KEY_F5; break;
- case VK_F6: key = GLUT_KEY_F6; break;
- case VK_F7: key = GLUT_KEY_F7; break;
- case VK_F8: key = GLUT_KEY_F8; break;
- case VK_F9: key = GLUT_KEY_F9; break;
- case VK_F10: key = GLUT_KEY_F10; break;
- case VK_F11: key = GLUT_KEY_F11; break;
- case VK_F12: key = GLUT_KEY_F12; break;
- /* directional keys */
- case VK_LEFT: key = GLUT_KEY_LEFT; break;
- case VK_UP: key = GLUT_KEY_UP; break;
- case VK_RIGHT: key = GLUT_KEY_RIGHT; break;
- case VK_DOWN: key = GLUT_KEY_DOWN; break;
- /* *INDENT-ON* */
-
- case VK_PRIOR:
- /* VK_PRIOR is Win32's Page Up */
- key = GLUT_KEY_PAGE_UP;
- break;
- case VK_NEXT:
- /* VK_NEXT is Win32's Page Down */
- key = GLUT_KEY_PAGE_DOWN;
- break;
- case VK_HOME:
- key = GLUT_KEY_HOME;
- break;
- case VK_END:
- key = GLUT_KEY_END;
- break;
- case VK_INSERT:
- key = GLUT_KEY_INSERT;
- break;
- case VK_DELETE:
- goto handleDelete;
- default:
- goto defproc;
- }
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->special(key, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- } else if (window->keyboard) {
- /* Specially handle any keys that match ASCII values but
- do not generate Windows WM_SYSCHAR or WM_CHAR messages. */
- switch (wParam) {
- case VK_DELETE:
- handleDelete:
- /* Delete is an ASCII character. */
- GetCursorPos(&point);
- ScreenToClient(window->win, &point);
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->keyboard((unsigned char) 127, point.x, point.y);
- __glutModifierMask = (unsigned int) ~0;
- return 0;
- default:
- /* Let the following WM_SYSCHAR or WM_CHAR message generate
- the keyboard callback. */
- break;
- }
- }
- return 0;
-
- case WM_LBUTTONDOWN:
- button = GLUT_LEFT_BUTTON;
- case WM_MBUTTONDOWN:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_RBUTTONDOWN:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
-
- /* finish the menu if we get a button down message (user must have
- cancelled the menu). */
- if (__glutMappedMenu) {
- /* TODO: take this out once the menu on middle mouse stuff works
- properly. */
- if (button == GLUT_MIDDLE_BUTTON)
- return 0;
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- return 0;
- }
-
- /* set the capture so we can get mouse events outside the window */
- SetCapture(hwnd);
-
- /* Win32 doesn't return the same numbers as X does when the mouse
- goes beyond the upper or left side of the window. roll the
- Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
- x = LOWORD(lParam);
- y = HIWORD(lParam);
- if(x & 1 << 15) x -= (1 << 16);
- if(y & 1 << 15) y -= (1 << 16);
-
- window = __glutGetWindow(hwnd);
- if (window) {
- menu = __glutGetMenuByNum(window->menu[button]);
- if (menu) {
- point.x = LOWORD(lParam); point.y = HIWORD(lParam);
- ClientToScreen(window->win, &point);
- __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON :
- button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON :
- 0x0001;
- __glutStartMenu(menu, window, point.x, point.y, x, y);
- } else if (window->mouse) {
-
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on. */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_DOWN, x, y);
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Stray mouse events. Ignore. */
- }
- }
- return 0;
-
- case WM_LBUTTONUP:
- button = GLUT_LEFT_BUTTON;
- case WM_MBUTTONUP:
- if (button < 0)
- button = GLUT_MIDDLE_BUTTON;
- case WM_RBUTTONUP:
- if (button < 0)
- button = GLUT_RIGHT_BUTTON;
-
- /* Bail out if we're processing a menu. */
- if (__glutMappedMenu) {
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- /* if we're getting the middle button up signal, then something
- on the menu was selected. */
- if (button == GLUT_MIDDLE_BUTTON) {
- return 0;
- /* For some reason, the code below always returns -1 even
- though the point IS IN THE ITEM! Therefore, just bail out if
- we get a middle mouse up. The user must select using the
- left mouse button. Stupid Win32. */
-#if 0
- int item = MenuItemFromPoint(hwnd, __glutHMenu, point);
- if (item != -1)
- __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item);
- else
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
-#endif
- } else {
- __glutItemSelected = NULL;
- __glutFinishMenu(hwnd, point.x, point.y);
- }
- return 0;
- }
-
- /* Release the mouse capture. */
- ReleaseCapture();
-
- window = __glutGetWindow(hwnd);
- if (window && window->mouse) {
- /* Win32 doesn't return the same numbers as X does when the
- mouse goes beyond the upper or left side of the window. roll
- the Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */
- x = LOWORD(lParam);
- y = HIWORD(lParam);
- if(x & 1 << 15) x -= (1 << 16);
- if(y & 1 << 15) y -= (1 << 16);
-
- __glutSetWindow(window);
- __glutModifierMask = 0;
- if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */
- __glutModifierMask |= ShiftMask;
- if (GetKeyState(VK_CONTROL) < 0)
- __glutModifierMask |= ControlMask;
- if (GetKeyState(VK_MENU) < 0)
- __glutModifierMask |= Mod1Mask;
- window->mouse(button, GLUT_UP, x, y);
- __glutModifierMask = (unsigned int)~0;
- } else {
- /* Window might have been destroyed and all the
- events for the window may not yet be received. */
- }
- return 0;
-
- case WM_ENTERMENULOOP:
- /* KLUDGE: create a timer that fires every 100 ms when we start a
- menu so that we can still process the idle & timer events (that
- way, the timers will fire during a menu pick and so will the
- idle func. */
- SetTimer(hwnd, 1, 1, NULL);
- return 0;
-
- case WM_TIMER:
-#if 0
- /* If the timer id is 2, then this is the timer that is set up in
- the main glut message processing loop, and we don't want to do
- anything but acknowledge that we got it. It is used to prevent
- CPU spiking when an idle function is installed. */
- if (wParam == 2)
- return 0;
-#endif
-
- /* only worry about the idle function and the timeouts, since
- these are the only events we expect to process during
- processing of a menu. */
- /* we no longer process the idle functions (as outlined in the
- README), since drawing can't be done until the menu has
- finished...it's pretty lame when the animation goes on, but
- doesn't update, so you get this weird jerkiness. */
-#if 0
- if (__glutIdleFunc)
- __glutIdleFunc();
-#endif
- if (__glutTimerList)
- handleTimeouts();
- return 0;
-
- case WM_EXITMENULOOP:
- /* nuke the above created timer...we don't need it anymore, since
- the menu is gone now. */
- KillTimer(hwnd, 1);
- return 0;
-
- case WM_MENUSELECT:
- if (lParam != 0)
- __glutHMenu = (HMENU)lParam;
- return 0;
-
- case WM_COMMAND:
- if (__glutMappedMenu) {
- if (GetSubMenu(__glutHMenu, LOWORD(wParam)))
- __glutItemSelected = NULL;
- else
- __glutItemSelected =
- __glutGetUniqueMenuItem(__glutMappedMenu, LOWORD(wParam));
- GetCursorPos(&point);
- ScreenToClient(hwnd, &point);
- __glutFinishMenu(hwnd, point.x, point.y);
- }
- return 0;
-
- case WM_MOUSEMOVE:
- if (!__glutMappedMenu) {
- window = __glutGetWindow(hwnd);
- if (window) {
- /* If motion function registered _and_ buttons held *
- down, call motion function... */
- x = LOWORD(lParam);
- y = HIWORD(lParam);
-
- /* Win32 doesn't return the same numbers as X does when the
- mouse goes beyond the upper or left side of the window.
- roll the Win32's 0..2^16 pointer co-ord range to 0..+/-2^15. */
- if(x & 1 << 15) x -= (1 << 16);
- if(y & 1 << 15) y -= (1 << 16);
-
- if (window->motion && wParam &
- (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) {
- __glutSetWindow(window);
- window->motion(x, y);
- }
- /* If passive motion function registered _and_
- buttons not held down, call passive motion
- function... */
- else if (window->passive &&
- ((wParam &
- (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) ==
- 0)) {
- __glutSetWindow(window);
- window->passive(x, y);
- }
- }
- } else {
- /* Motion events are thrown away when a pop up menu is
- active. */
- }
- return 0;
-
- case WM_GETMINMAXINFO:
- /* this voodoo is brought to you by Win32 (again). It allows the
- window to be bigger than the screen, and smaller than 100x100
- (although it doesn't seem to help the y minimum). */
- minmax = (LPMINMAXINFO)lParam;
- minmax->ptMaxSize.x = __glutScreenWidth;
- minmax->ptMaxSize.y = __glutScreenHeight;
- minmax->ptMinTrackSize.x = 0;
- minmax->ptMinTrackSize.y = 0;
- minmax->ptMaxTrackSize.x = __glutScreenWidth +
- GetSystemMetrics(SM_CXSIZE) * 2;
- minmax->ptMaxTrackSize.y = __glutScreenHeight +
- GetSystemMetrics(SM_CXSIZE) * 2 + GetSystemMetrics(SM_CYCAPTION);
- return 0;
-
- case WM_SIZE:
- window = __glutGetWindow(hwnd);
- if (window) {
- width = LOWORD(lParam);
- height = HIWORD(lParam);
- if (width != window->width || height != window->height) {
-#if 0 /* Win32 GLUT does not support overlays for now. */
- if (window->overlay) {
- XResizeWindow(__glutDisplay, window->overlay->win, width, height);
- }
-#endif
- window->width = width;
- window->height = height;
- __glutSetWindow(window);
- /* Do not execute OpenGL out of sequence with respect
- to the SetWindowPos request! */
- GdiFlush();
- window->reshape(width, height);
- window->forceReshape = FALSE;
- /* A reshape should be considered like posting a
- repair request. */
- __glutPostRedisplay(window, GLUT_REPAIR_WORK);
- }
- }
- return 0;
-
- case WM_SETCURSOR:
- /* If the cursor is not in the client area, then we want to send
- this message to the default window procedure ('cause its
- probably in the border or title, and we don't handle that
- cursor. otherwise, set our cursor. Win32 makes us set the
- cursor every time the mouse moves (DUMB!). */
- if(LOWORD(lParam) != HTCLIENT) {
- goto defproc;
- }
- window = __glutGetWindow(hwnd);
- if (window) {
- __glutSetCursor(window);
- }
- /* TODO: check out the info in DevStudio on WM_SETCURSOR in the
- DefaultAction section. */
- return 1;
-
- case WM_SETFOCUS:
- window = __glutGetWindow(hwnd);
- if (window) {
- window->entryState = WM_SETFOCUS;
- if (window->entry) {
- __glutSetWindow(window);
- window->entry(GLUT_ENTERED);
- /* XXX Generation of fake passive notify? See how much
- work the X11 code does to support fake passive notify
- callbacks. */
- }
- if (window->joystick && __glutCurrentWindow) {
- if (__glutCurrentWindow->joyPollInterval > 0) {
- MMRESULT result;
-
- /* Because Win32 will only let one window capture the
- joystick at a time, we must capture it when we get the
- focus and release it when we lose the focus. */
- result = joySetCapture(__glutCurrentWindow->win,
- JOYSTICKID1, 0, TRUE);
- if (result != JOYERR_NOERROR) {
- return 0;
- }
- (void) joySetThreshold(JOYSTICKID1,
- __glutCurrentWindow->joyPollInterval);
- }
- }
- }
- return 0;
-
- case WM_KILLFOCUS:
- window = __glutGetWindow(hwnd);
- if (window) {
- window->entryState = WM_KILLFOCUS;
- if (window->entry) {
- __glutSetWindow(window);
- window->entry(GLUT_LEFT);
- }
- if (window->joystick && __glutCurrentWindow) {
- if (__glutCurrentWindow->joyPollInterval > 0) {
- /* Because Win32 will only let one window capture the
- joystick at a time, we must capture it when we get the
- focus and release it when we lose the focus. */
- (void) joyReleaseCapture(JOYSTICKID1);
- }
- }
- }
- return 0;
- case WM_ACTIVATE:
- window = __glutGetWindow(hwnd);
- /* Make sure we re-select the correct palette if needed. */
- if (LOWORD(wParam)) {
- PostMessage(hwnd, WM_PALETTECHANGED, 0, 0);
- }
- if (window) {
- int visState;
-
- /* HIWORD(wParam) is the minimized flag. */
- visState = !HIWORD(wParam);
- updateWindowState(window, visState);
- }
- return 0;
-
- /* Colour Palette Management */
- case WM_PALETTECHANGED:
- if (hwnd == (HWND)wParam) {
- /* Don't respond to the message that we sent! */
- break;
- }
- /* fall through to WM_QUERYNEWPALETTE */
-
- case WM_QUERYNEWPALETTE:
- window = __glutGetWindow(hwnd);
- if (window && window->colormap) {
- UnrealizeObject(window->colormap->cmap);
- SelectPalette(window->hdc, window->colormap->cmap, FALSE);
- RealizePalette(window->hdc);
- return TRUE;
- }
- return FALSE;
-
- case MM_JOY1MOVE:
- case MM_JOY1ZMOVE:
- window = __glutGetWindow(hwnd);
- if (window->joystick) {
- JOYINFOEX jix;
- int x, y, z;
-
- /* Because WIN32 only supports messages for X, Y, and Z
- translations, we must poll for the rest */
- jix.dwSize = sizeof(jix);
- jix.dwFlags = JOY_RETURNALL;
- joyGetPosEx(JOYSTICKID1,&jix);
-
-#define SCALE(v) ((int) ((v - 32767)/32.768))
-
- /* Convert to integer for scaling. */
- x = jix.dwXpos;
- y = jix.dwYpos;
- z = jix.dwZpos;
- window->joystick(jix.dwButtons, SCALE(x), SCALE(y), SCALE(z));
-
- return TRUE;
- }
- return FALSE;
- case MM_JOY1BUTTONDOWN:
- case MM_JOY1BUTTONUP:
- window = __glutGetWindow(hwnd);
- if (window->joystick) {
- JOYINFOEX jix;
-
- /* Because WIN32 only supports messages for X, Y, and Z
- translations, we must poll for the rest */
- jix.dwSize = sizeof(jix);
- jix.dwFlags = JOY_RETURNALL;
- joyGetPosEx(JOYSTICKID1,&jix);
-
- return TRUE;
- }
- return FALSE;
-
-#if 0
- /* Miscellaneous messages (don't really need to enumerate them,
- but it's good to know what you're not getting sometimes). */
- case WM_DISPLAYCHANGE:
- break;
- case WM_NCHITTEST:
- /* This event is generated by every mouse move event. */
- goto defproc;
- case WM_NCMOUSEMOVE:
- goto defproc;
- case WM_NCACTIVATE:
- goto defproc;
- case WM_NCPAINT:
- goto defproc;
- case WM_NCCALCSIZE:
- goto defproc;
- case WM_NCCREATE:
- goto defproc;
- case WM_NCDESTROY:
- goto defproc;
- case WM_NCLBUTTONDOWN:
- goto defproc;
- case WM_SETTEXT:
- goto defproc;
- case WM_GETTEXT:
- goto defproc;
- case WM_ACTIVATEAPP:
- goto defproc;
- case WM_GETICON:
- goto defproc;
- case WM_ERASEBKGND:
- goto defproc;
- case WM_WINDOWPOSCHANGING:
- goto defproc;
- case WM_WINDOWPOSCHANGED:
- goto defproc;
- case WM_MOUSEACTIVATE:
- goto defproc;
- case WM_SHOWWINDOW:
- goto defproc;
- case WM_MOVING:
- goto defproc;
- case WM_MOVE:
- goto defproc;
- case WM_KEYUP:
- goto defproc;
- case WM_CAPTURECHANGED:
- goto defproc;
- case WM_SYSCOMMAND:
- goto defproc;
- case WM_ENTERSIZEMOVE:
- goto defproc;
- case WM_ENTERIDLE:
- goto defproc;
-#endif
-
- default:
- goto defproc;
- }
-
-defproc:
- return DefWindowProc(hwnd, msg, wParam, lParam);
-}
-
-#endif
-
-#if defined(__OS2PM__)
-Bool __glutSetWindowText(Window window, char *text)
-{
- return WinSetWindowText(window, (PCSZ)text);
-
-}
-
-#endif
+/* os2_winproc.c */ + + +#define INCL_DEV +#include "WarpGL.h" +#include "GL/os2mesa.h" + + +#define _MEERROR_H_ +#include <mmioos2.h> /* It is from MMPM toolkit */ +#include <dive.h> +#include <fourcc.h> + + +#include "os2mesadef.h" +#include "glutint.h" + + +#define POKA 0 + +#if POKA + +extern unsigned __glutMenuButton; +extern GLUTidleCB __glutIdleFunc; +extern GLUTtimer *__glutTimerList; +extern void handleTimeouts(void); +extern GLUTmenuItem *__glutGetUniqueMenuItem(GLUTmenu * menu, int unique); +static HMENU __glutHMenu; + +#endif + +extern void _mesa_ResizeBuffersMESA( void ); + + +MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ); +MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ); +void updateWindowState(GLUTwindow *window, int visState); + +volatile extern HAB hab; /* PM anchor block handle */ +volatile extern HPS hpsCurrent; + +RECTL rCtls[52]; +ULONG ulNumRcls; + +MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ) +{ MRESULT rc; + rc = GlutWindowProc(hwnd, msg, mp1, mp2 ); + return rc; +} + +MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ) +{ + HPS hps = NULLHANDLE; /* presentation space handle */ + GLUTwindow* window; /* GLUT window associated with message. */ + GLUTmenu* menu; /* GLUT menu associated with message. */ + RECTL rclClient; + POINTL point; + int button = -1,rc,key; + + +/* Process the message. */ + + switch( msg ) + { + case WM_CREATE: + { + SIZEL sizl = { 0L, 0L }; + LONG *alCaps; + HDC hdc; + + /*+-----------------------------------------------------------------+*/ + /*| The client window is being created. Create the semaphore to |*/ + /*| control access to the presentation space. Then create the |*/ + /*| thread that will draw the lines. |*/ + /*+-----------------------------------------------------------------+*/ + // DosCreateMutexSem( (PSZ)NULL, &hmtxPS, 0UL, FALSE ); + + hdc = WinOpenWindowDC(hwnd); + + /*+-----------------------------------------------------------------+*/ + /*| Create a non-cached presentation space. We will not release |*/ + /*| this PS, as we will be Selecting a Palette to this PS and then |*/ + /*| animating the palette. Upon releasing a PS the palette is no |*/ + /*| longer selected for obvious reasons. |*/ + /*+-----------------------------------------------------------------+*/ + hpsCurrent = GpiCreatePS( hab, + hdc, + &sizl, + PU_PELS | GPIF_DEFAULT | + GPIT_MICRO | GPIA_ASSOC ); +// DevQueryCaps( hdc, lStart, lCount, alCaps ); +// fPaletteCaps = alCaps[CAPS_ADDITIONAL_GRAPHICS] & CAPS_PALETTE_MANAGER; +// PaletteInit(3); + /* ��p���� hpsBuffer � p���� RGB color table */ + + GpiCreateLogColorTable(hpsCurrent,0 ,LCOLF_RGB,0,0,NULL); + GpiSetPattern(hpsCurrent,PATSYM_SOLID); + GpiSetPatternSet(hpsCurrent,LCID_DEFAULT); + + } + break; + + return 0; + case WM_CLOSE: + WinPostMsg( hwnd, WM_QUIT, NULL, NULL ); + + return 0; + + case WM_PAINT: + window = __glutGetWindow(hwnd); + if (window) + { + PWMC ctx; +// hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient); + hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient); + // blit Dive buffer to screen. + + { + SWP swp; // Window position + POINTL pointl; // Point to offset from Desktop + + // Convert the point to offset from desktop lower left. + pointl.x = 0; + pointl.y = 0; + WinMapWindowPoints ( hwnd, HWND_DESKTOP, &pointl, 1 ); + + +// ctx = window->ctx; +// ctx->xDiveScr = pointl.x; +// ctx->yDiveScr = pointl.y; + } +// rc = DiveBlitImage (ctx->hDive, +// ctx->ulDiveBufferNumber, +// DIVE_BUFFER_SCREEN ); +// + + if (window->win == hwnd) { + __glutPostRedisplay(window, GLUT_REPAIR_WORK); + } else if (window->overlay && window->overlay->win == hwnd) { + __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK); + } + WinEndPaint(hps); + } else { + + hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient); + WinFillRect(hps, &rclClient, CLR_WHITE); + WinEndPaint(hps); + } + break; + + case WM_VRNDISABLED: + +// pwinData->fDataInProcess = TRUE; +// DiveSetupBlitter ( pwinData->hDive, 0 ); +// pwinData->fVrnDisabled = TRUE; + break; + + case WM_VRNENABLED: + { HRGN hrgn; /* Region handle */ + RGNRECT rgnCtl; /* Processing control structure */ +// RECTL rCtls[52]; +// ULONG ulNumRcls; + +// pwinData->fDataInProcess = TRUE; + hps = WinGetPS ( hwnd ); + if ( !hps ) + break; + hrgn = GpiCreateRegion ( hps, 0L, NULL ); + if ( hrgn ) + { /* NOTE: If mp1 is zero, then this was just a move message. + ** Illustrate the visible region on a WM_VRNENABLE. + */ + WinQueryVisibleRegion ( hwnd, hrgn ); + rgnCtl.ircStart = 0; + rgnCtl.crc = 50; + rgnCtl.ulDirection = 1; + + /* Get the all ORed rectangles */ + if ( GpiQueryRegionRects ( hps, hrgn, NULL, + &rgnCtl, rCtls) ) + { + ulNumRcls = rgnCtl.crcReturned; + + /* Now find the window position and size, relative to parent. + */ +// WinQueryWindowPos ( pwinData->hwndClient, &pwinData->swp ); + +// rcl.xLeft = 0; +// rcl.yBottom = 0; + + /* Convert the point to offset from desktop lower left. + */ +// pointl.x = pwinData->swp.x; +// pointl.y = pwinData->swp.y; + +// WinMapWindowPoints ( pwinData->hwndFrame, +// HWND_DESKTOP, &pointl, 1 ); + +// pwinData->cxWindowPos = pointl.x; +// pwinData->cyWindowPos = pointl.y; + + } + GpiDestroyRegion( hps, hrgn ); + } + WinReleasePS( hps ); + + } + break; + + case WM_SIZE: + window = __glutGetWindow(hwnd); + if (window) + { int width,height; + width = SHORT1FROMMP(mp2); + height = SHORT2FROMMP(mp2); + if (width != window->width || height != window->height) { +#if 0 /* Win32 GLUT does not support overlays for now. */ + if (window->overlay) { + XResizeWindow(__glutDisplay, window->overlay->win, width, height); + } +#endif + window->width = width; + window->height = height; + __glutSetWindow(window); + if(width <= 0 || height <= 0) + break; + _mesa_ResizeBuffersMESA(); + + /* Do not execute OpenGL out of sequence with respect + to the SetWindowPos request! */ + window->reshape(width, height); + window->forceReshape = FALSE; + /* A reshape should be considered like posting a + repair request. */ + __glutPostRedisplay(window, GLUT_REPAIR_WORK); + } + } + return 0; + case WM_SHOW: + window = __glutGetWindow(hwnd); + if (window) { + int visState; + visState = SHORT1FROMMP( mp1 ); + updateWindowState(window, visState); + } + return 0; + + case WM_ACTIVATE: + window = __glutGetWindow(hwnd); +// /* Make sure we re-select the correct palette if needed. */ +// if (LOWORD(wParam)) { +// PostMessage(hwnd, WM_PALETTECHANGED, 0, 0); +// } + if (window) { + int visState; + visState = SHORT1FROMMP( mp1 ); + updateWindowState(window, visState); + } + return 0; + + case WM_CHAR: + { USHORT fsflags; + window = __glutGetWindow(hwnd); + if (!window) { + break; + } + fsflags = SHORT1FROMMP(mp1); +/* ?? */ + if((fsflags & KC_KEYUP) ) /* ����p�p㥬 �⦠⨥ ������, p����p㥬 ⮫쪮 �� ����⨥ */ + break; +/////////////////////////////////////////////////// + if(!(fsflags & KC_CHAR) ) + { + if (!(fsflags & KC_VIRTUALKEY)) + break; + key = 0; + /* Get the virtual key from mp2. */ + switch (SHORT2FROMMP(mp2)) + { +/* directional keys */ + case VK_LEFT: key = GLUT_KEY_LEFT; break; + case VK_UP: key = GLUT_KEY_UP; break; + case VK_RIGHT: key = GLUT_KEY_RIGHT; break; + case VK_DOWN: key = GLUT_KEY_DOWN; break; + + case VK_PAGEUP: key = GLUT_KEY_PAGE_UP; break; + case VK_PAGEDOWN:key = GLUT_KEY_PAGE_DOWN; break; + case VK_HOME: key = GLUT_KEY_HOME;break; + case VK_END: key = GLUT_KEY_END; break; + case VK_INSERT: key = GLUT_KEY_INSERT; break; + +/* function keys */ + case VK_F1 : key = GLUT_KEY_F1; break; + case VK_F2 : key = GLUT_KEY_F2; break; + case VK_F3 : key = GLUT_KEY_F3; break; + case VK_F4 : key = GLUT_KEY_F4; break; + case VK_F5 : key = GLUT_KEY_F5; break; + case VK_F6 : key = GLUT_KEY_F6; break; + case VK_F7 : key = GLUT_KEY_F7; break; + case VK_F8 : key = GLUT_KEY_F8; break; + case VK_F9 : key = GLUT_KEY_F9; break; + case VK_F10: key = GLUT_KEY_F10;break; + case VK_F11: key = GLUT_KEY_F11; break; + case VK_F12: key = GLUT_KEY_F12; break; + case VK_ESC: key = -1; break; /* Character codes */ + case VK_SPACE: key = -1; break; + case VK_TAB: key = -1; break; + } + if(!key) + { break; /* Key Not implemented */ + } + if(key > 0) + { if (!window->special) /* �� ��â ������ ï¿½ï¿½à ¡ï¿½ï¿½ç¨ªï¿½ */ + break; + + WinQueryPointerPos(HWND_DESKTOP,&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */ + __glutModifierMask |= ShiftMask; + if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) + __glutModifierMask |= ControlMask; + if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) + __glutModifierMask |= Mod1Mask; + window->special(key, point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + return 0; + } + + } +///////////////////////////////////////////////////// + /* If we are ignoring auto repeated key strokes for the window, bail. */ + if (window->ignoreKeyRepeat && (CHAR3FROMMP(mp1)) ) + break; + if(!((unsigned char)SHORT1FROMMP(mp2)) ) /* ����p�p㥬 ��ᨬ����� ���� */ + break; + if (window->keyboard) { + WinQueryPointerPos(HWND_DESKTOP,&point); + + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */ + __glutModifierMask |= ShiftMask; + if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) + __glutModifierMask |= ControlMask; + if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) + __glutModifierMask |= Mod1Mask; + window->keyboard((unsigned char)SHORT1FROMMP(mp2), point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + } + return 0; + } /* endof case WM_CHAR: */ +//////////////////////////////////////////////// + case WM_BUTTON1DOWN: + button = GLUT_LEFT_BUTTON; + case WM_BUTTON3DOWN: + if (button < 0) + button = GLUT_MIDDLE_BUTTON; + case WM_BUTTON2DOWN: + if (button < 0) + button = GLUT_RIGHT_BUTTON; + { POINTS psh; + psh = *((POINTS *)&mp1); + point.x = psh.x; + point.y = psh.y; + } + /* finish the menu if we get a button down message (user must have + cancelled the menu). */ + if (__glutMappedMenu) { + /* TODO: take this out once the menu on middle mouse stuff works + properly. */ + if (button == GLUT_MIDDLE_BUTTON) + return 0; + /* get current mouse pointer position */ +// WinQueryPointerPos(HWND_DESKTOP,&point); + /* map from desktop to client window */ +// WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1); + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); + return 0; + } + window = __glutGetWindow(hwnd); + if (window) { + window->buttonDownState = button+1; + menu = __glutGetMenuByNum(window->menu[button]); + if (menu) { +//todo +// __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON : +// button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON : +// 0x0001; +// __glutStartMenu(menu, window, point.x, point.y, x, y); + } else if (window->mouse) { + + __glutSetWindow(window); + __glutModifierMask = 0; + if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on. */ + __glutModifierMask |= ShiftMask; + if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) + __glutModifierMask |= ControlMask; + if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) + __glutModifierMask |= Mod1Mask; + window->mouse(button, GLUT_DOWN, point.x, point.y); + __glutModifierMask = (unsigned int)~0; + } else { + /* Stray mouse events. Ignore. */ + } + } + return 0; + + break; +/********************************************/ + case WM_BUTTON1UP: + button = GLUT_LEFT_BUTTON; + case WM_BUTTON3UP: + if (button < 0) + button = GLUT_MIDDLE_BUTTON; + case WM_BUTTON2UP: + if (button < 0) + button = GLUT_RIGHT_BUTTON; + { POINTS psh; + psh = *((POINTS *)&mp1); + point.x = psh.x; + point.y = psh.y; + } + /* Bail out if we're processing a menu. */ + /* Bail out = �������� � �����⮬ */ + if (__glutMappedMenu) { + WinQueryPointerPos(HWND_DESKTOP,&point); + WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1); + /* if we're getting the middle button up signal, then something + on the menu was selected. */ + if (button == GLUT_MIDDLE_BUTTON) { + return 0; + /* For some reason, the code below always returns -1 even + though the point IS IN THE ITEM! Therefore, just bail out if + we get a middle mouse up. The user must select using the + left mouse button. Stupid Win32. */ +#if 0 + int item = MenuItemFromPoint(hwnd, __glutHMenu, point); + if (item != -1) + __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item); + else + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); +#endif + } else { + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); + } + return 0; + } + + window = __glutGetWindow(hwnd); + if(window) + window->buttonDownState = 0; + + if (window && window->mouse) { + __glutSetWindow(window); + __glutModifierMask = 0; + if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) + __glutModifierMask |= ControlMask; + if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) + __glutModifierMask |= Mod1Mask; + window->mouse(button, GLUT_UP, point.x, point.y); + + __glutModifierMask = (unsigned int)~0; + } else { + /* Window might have been destroyed and all the + events for the window may not yet be received. */ + } + return 0; + + + break; +////////////////////////////////////////////////// + case WM_COMMAND: + window = __glutGetWindow(hwnd); + if (window) + { if (window->wm_command) + window->wm_command(hwnd,mp1,mp2); + } + break; + + case WM_MOUSEMOVE: + if (!__glutMappedMenu) { + window = __glutGetWindow(hwnd); + if (window) { + /* If motion function registered _and_ buttons held * + down, call motion function... */ + { POINTS psh; + psh = *((POINTS *)&mp1); + point.x = psh.x; + point.y = psh.y; + } + + if (window->motion && window->buttonDownState) { + __glutSetWindow(window); + window->motion(point.x, point.y); + } + /* If passive motion function registered _and_ + buttons not held down, call passive motion + function... */ + else if (window->passive && !window->buttonDownState) { + __glutSetWindow(window); + window->passive(point.x, point.y); + } + } + } else { + /* Motion events are thrown away when a pop up menu is + active. */ + } + return 0; + + + default: + /* For all other messages, let the default window procedure process them. */ + return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) ); + + } //endof switch( msg ) + return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) ); +// return NULL; +} + +void APIENTRY glutCommandFunc(GLUTcommandCB Func) +{ +extern GLUTwindow *__glutCurrentWindow; + __glutCurrentWindow->wm_command = Func; +} + + + + +void +updateWindowState(GLUTwindow *window, int visState) +{ + GLUTwindow* child; + + /* XXX shownState and visState are the same in Win32. */ + window->shownState = visState; + if (visState != window->visState) { + if (window->windowStatus) { + window->visState = visState; + __glutSetWindow(window); + window->windowStatus(visState); + } + } + /* Since Win32 only sends an activate for the toplevel window, + update the visibility for all the child windows. */ + child = window->children; + while (child) { + updateWindowState(child, visState); + child = child->siblings; + } +} + +#if POKA + +LONG WINAPI +__glutWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) +{ + POINT point; /* Point structure. */ + PAINTSTRUCT ps; /* Paint structure. */ + LPMINMAXINFO minmax; /* Minimum/maximum info structure. */ + GLUTwindow* window; /* GLUT window associated with message. */ + GLUTmenu* menu; /* GLUT menu associated with message. */ + int x, y, width, height, key; + int button = -1; + + switch(msg) { + case WM_CREATE: + return 0; + case WM_CLOSE: + PostQuitMessage(0); + return 0; +#if 0 + case WM_DESTROY: + /* XXX NVidia's NT OpenGL can have problems closing down + its OpenGL internal data structures if we just allow + the process to terminate without unbinding and deleting + the windows context. Apparently, DirectDraw unloads + before OPENGL32.DLL in the close down sequence, but + NVidia's NT OpenGL needs DirectDraw to close down its + data structures. */ + window = __glutGetWindow(hwnd); + if (window) { + if (window->ctx) { + wglMakeCurrent(NULL, NULL); + wglDeleteContext(window->ctx); + } + } + return 0; +#endif + + case WM_SYSKEYUP: + case WM_KEYUP: + window = __glutGetWindow(hwnd); + if (!window) { + break; + } + /* Win32 is dumb and sends these messages only to the parent + window. Therefore, find out if we're in a child window and + call the child windows keyboard callback if we are. */ + if (window->parent) { + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + hwnd = ChildWindowFromPoint(hwnd, point); + window = __glutGetWindow(hwnd); + } + if (window->specialUp || window->keyboardUp) { + GetCursorPos(&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + switch (wParam) { + /* *INDENT-OFF* */ + case VK_F1: key = GLUT_KEY_F1; break; + case VK_F2: key = GLUT_KEY_F2; break; + case VK_F3: key = GLUT_KEY_F3; break; + case VK_F4: key = GLUT_KEY_F4; break; + case VK_F5: key = GLUT_KEY_F5; break; + case VK_F6: key = GLUT_KEY_F6; break; + case VK_F7: key = GLUT_KEY_F7; break; + case VK_F8: key = GLUT_KEY_F8; break; + case VK_F9: key = GLUT_KEY_F9; break; + case VK_F10: key = GLUT_KEY_F10; break; + case VK_F11: key = GLUT_KEY_F11; break; + case VK_F12: key = GLUT_KEY_F12; break; + case VK_LEFT: key = GLUT_KEY_LEFT; break; + case VK_UP: key = GLUT_KEY_UP; break; + case VK_RIGHT: key = GLUT_KEY_RIGHT; break; + case VK_DOWN: key = GLUT_KEY_DOWN; break; + case VK_PRIOR: key = GLUT_KEY_PAGE_UP; break; + case VK_NEXT: key = GLUT_KEY_PAGE_DOWN; break; + case VK_HOME: key = GLUT_KEY_HOME; break; + case VK_END: key = GLUT_KEY_END; break; + case VK_INSERT: key = GLUT_KEY_INSERT; break; + case VK_DELETE: + /* Delete is an ASCII character. */ + if (window->keyboardUp) { + window->keyboardUp((unsigned char) 127, point.x, point.y); + } + return 0; + /* *INDENT-ON* */ + default: + if (window->keyboardUp) { + key = MapVirtualKey(wParam, 2); /* Map to ASCII. */ + if (isascii(key) && (key != 0)) { + + /* XXX Attempt to determine modified ASCII character + is quite incomplete. Digits, symbols, CapsLock, + Ctrl, and numeric keypad are all ignored. Fix this. */ + + if (!(__glutModifierMask & ShiftMask)) + key = tolower(key); + window->keyboardUp((unsigned char) key, point.x, point.y); + } + } + __glutModifierMask = (unsigned int) ~0; + return 0; + } + if (window->specialUp) { + window->specialUp(key, point.x, point.y); + } + __glutModifierMask = (unsigned int) ~0; + } + return 0; + + case WM_SYSCHAR: + case WM_CHAR: + window = __glutGetWindow(hwnd); + if (!window) { + break; + } + + /* Bit 30 of lParam is set if key already held down. If + we are ignoring auto repeated key strokes for the window, bail. */ + if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) { + break; + } + + /* Win32 is dumb and sends these messages only to the parent + window. Therefore, find out if we're in a child window and + call the child windows keyboard callback if we are. */ + if (window->parent) { + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + hwnd = ChildWindowFromPoint(hwnd, point); + window = __glutGetWindow(hwnd); + } + if (window->keyboard) { + GetCursorPos(&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->keyboard((unsigned char)wParam, point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + } + return 0; + + case WM_SYSKEYDOWN: + case WM_KEYDOWN: + window = __glutGetWindow(hwnd); + if (!window) { + break; + } + + /* Bit 30 of lParam is set if key already held down. If + we are ignoring auto repeated key strokes for the window, bail. */ + if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) { + break; + } + + /* Win32 is dumb and sends these messages only to the parent + window. Therefore, find out if we're in a child window and + call the child windows keyboard callback if we are. */ + if (window->parent) { + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + hwnd = ChildWindowFromPoint(hwnd, point); + window = __glutGetWindow(hwnd); + } + if (window->special) { + switch (wParam) { + /* *INDENT-OFF* */ + /* function keys */ + case VK_F1: key = GLUT_KEY_F1; break; + case VK_F2: key = GLUT_KEY_F2; break; + case VK_F3: key = GLUT_KEY_F3; break; + case VK_F4: key = GLUT_KEY_F4; break; + case VK_F5: key = GLUT_KEY_F5; break; + case VK_F6: key = GLUT_KEY_F6; break; + case VK_F7: key = GLUT_KEY_F7; break; + case VK_F8: key = GLUT_KEY_F8; break; + case VK_F9: key = GLUT_KEY_F9; break; + case VK_F10: key = GLUT_KEY_F10; break; + case VK_F11: key = GLUT_KEY_F11; break; + case VK_F12: key = GLUT_KEY_F12; break; + /* directional keys */ + case VK_LEFT: key = GLUT_KEY_LEFT; break; + case VK_UP: key = GLUT_KEY_UP; break; + case VK_RIGHT: key = GLUT_KEY_RIGHT; break; + case VK_DOWN: key = GLUT_KEY_DOWN; break; + /* *INDENT-ON* */ + + case VK_PRIOR: + /* VK_PRIOR is Win32's Page Up */ + key = GLUT_KEY_PAGE_UP; + break; + case VK_NEXT: + /* VK_NEXT is Win32's Page Down */ + key = GLUT_KEY_PAGE_DOWN; + break; + case VK_HOME: + key = GLUT_KEY_HOME; + break; + case VK_END: + key = GLUT_KEY_END; + break; + case VK_INSERT: + key = GLUT_KEY_INSERT; + break; + case VK_DELETE: + goto handleDelete; + default: + goto defproc; + } + GetCursorPos(&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->special(key, point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + } else if (window->keyboard) { + /* Specially handle any keys that match ASCII values but + do not generate Windows WM_SYSCHAR or WM_CHAR messages. */ + switch (wParam) { + case VK_DELETE: + handleDelete: + /* Delete is an ASCII character. */ + GetCursorPos(&point); + ScreenToClient(window->win, &point); + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->keyboard((unsigned char) 127, point.x, point.y); + __glutModifierMask = (unsigned int) ~0; + return 0; + default: + /* Let the following WM_SYSCHAR or WM_CHAR message generate + the keyboard callback. */ + break; + } + } + return 0; + + case WM_LBUTTONDOWN: + button = GLUT_LEFT_BUTTON; + case WM_MBUTTONDOWN: + if (button < 0) + button = GLUT_MIDDLE_BUTTON; + case WM_RBUTTONDOWN: + if (button < 0) + button = GLUT_RIGHT_BUTTON; + + /* finish the menu if we get a button down message (user must have + cancelled the menu). */ + if (__glutMappedMenu) { + /* TODO: take this out once the menu on middle mouse stuff works + properly. */ + if (button == GLUT_MIDDLE_BUTTON) + return 0; + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); + return 0; + } + + /* set the capture so we can get mouse events outside the window */ + SetCapture(hwnd); + + /* Win32 doesn't return the same numbers as X does when the mouse + goes beyond the upper or left side of the window. roll the + Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */ + x = LOWORD(lParam); + y = HIWORD(lParam); + if(x & 1 << 15) x -= (1 << 16); + if(y & 1 << 15) y -= (1 << 16); + + window = __glutGetWindow(hwnd); + if (window) { + menu = __glutGetMenuByNum(window->menu[button]); + if (menu) { + point.x = LOWORD(lParam); point.y = HIWORD(lParam); + ClientToScreen(window->win, &point); + __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON : + button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON : + 0x0001; + __glutStartMenu(menu, window, point.x, point.y, x, y); + } else if (window->mouse) { + + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on. */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->mouse(button, GLUT_DOWN, x, y); + __glutModifierMask = (unsigned int)~0; + } else { + /* Stray mouse events. Ignore. */ + } + } + return 0; + + case WM_LBUTTONUP: + button = GLUT_LEFT_BUTTON; + case WM_MBUTTONUP: + if (button < 0) + button = GLUT_MIDDLE_BUTTON; + case WM_RBUTTONUP: + if (button < 0) + button = GLUT_RIGHT_BUTTON; + + /* Bail out if we're processing a menu. */ + if (__glutMappedMenu) { + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + /* if we're getting the middle button up signal, then something + on the menu was selected. */ + if (button == GLUT_MIDDLE_BUTTON) { + return 0; + /* For some reason, the code below always returns -1 even + though the point IS IN THE ITEM! Therefore, just bail out if + we get a middle mouse up. The user must select using the + left mouse button. Stupid Win32. */ +#if 0 + int item = MenuItemFromPoint(hwnd, __glutHMenu, point); + if (item != -1) + __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item); + else + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); +#endif + } else { + __glutItemSelected = NULL; + __glutFinishMenu(hwnd, point.x, point.y); + } + return 0; + } + + /* Release the mouse capture. */ + ReleaseCapture(); + + window = __glutGetWindow(hwnd); + if (window && window->mouse) { + /* Win32 doesn't return the same numbers as X does when the + mouse goes beyond the upper or left side of the window. roll + the Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */ + x = LOWORD(lParam); + y = HIWORD(lParam); + if(x & 1 << 15) x -= (1 << 16); + if(y & 1 << 15) y -= (1 << 16); + + __glutSetWindow(window); + __glutModifierMask = 0; + if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ + __glutModifierMask |= ShiftMask; + if (GetKeyState(VK_CONTROL) < 0) + __glutModifierMask |= ControlMask; + if (GetKeyState(VK_MENU) < 0) + __glutModifierMask |= Mod1Mask; + window->mouse(button, GLUT_UP, x, y); + __glutModifierMask = (unsigned int)~0; + } else { + /* Window might have been destroyed and all the + events for the window may not yet be received. */ + } + return 0; + + case WM_ENTERMENULOOP: + /* KLUDGE: create a timer that fires every 100 ms when we start a + menu so that we can still process the idle & timer events (that + way, the timers will fire during a menu pick and so will the + idle func. */ + SetTimer(hwnd, 1, 1, NULL); + return 0; + + case WM_TIMER: +#if 0 + /* If the timer id is 2, then this is the timer that is set up in + the main glut message processing loop, and we don't want to do + anything but acknowledge that we got it. It is used to prevent + CPU spiking when an idle function is installed. */ + if (wParam == 2) + return 0; +#endif + + /* only worry about the idle function and the timeouts, since + these are the only events we expect to process during + processing of a menu. */ + /* we no longer process the idle functions (as outlined in the + README), since drawing can't be done until the menu has + finished...it's pretty lame when the animation goes on, but + doesn't update, so you get this weird jerkiness. */ +#if 0 + if (__glutIdleFunc) + __glutIdleFunc(); +#endif + if (__glutTimerList) + handleTimeouts(); + return 0; + + case WM_EXITMENULOOP: + /* nuke the above created timer...we don't need it anymore, since + the menu is gone now. */ + KillTimer(hwnd, 1); + return 0; + + case WM_MENUSELECT: + if (lParam != 0) + __glutHMenu = (HMENU)lParam; + return 0; + + case WM_COMMAND: + if (__glutMappedMenu) { + if (GetSubMenu(__glutHMenu, LOWORD(wParam))) + __glutItemSelected = NULL; + else + __glutItemSelected = + __glutGetUniqueMenuItem(__glutMappedMenu, LOWORD(wParam)); + GetCursorPos(&point); + ScreenToClient(hwnd, &point); + __glutFinishMenu(hwnd, point.x, point.y); + } + return 0; + + case WM_MOUSEMOVE: + if (!__glutMappedMenu) { + window = __glutGetWindow(hwnd); + if (window) { + /* If motion function registered _and_ buttons held * + down, call motion function... */ + x = LOWORD(lParam); + y = HIWORD(lParam); + + /* Win32 doesn't return the same numbers as X does when the + mouse goes beyond the upper or left side of the window. + roll the Win32's 0..2^16 pointer co-ord range to 0..+/-2^15. */ + if(x & 1 << 15) x -= (1 << 16); + if(y & 1 << 15) y -= (1 << 16); + + if (window->motion && wParam & + (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) { + __glutSetWindow(window); + window->motion(x, y); + } + /* If passive motion function registered _and_ + buttons not held down, call passive motion + function... */ + else if (window->passive && + ((wParam & + (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) == + 0)) { + __glutSetWindow(window); + window->passive(x, y); + } + } + } else { + /* Motion events are thrown away when a pop up menu is + active. */ + } + return 0; + + case WM_GETMINMAXINFO: + /* this voodoo is brought to you by Win32 (again). It allows the + window to be bigger than the screen, and smaller than 100x100 + (although it doesn't seem to help the y minimum). */ + minmax = (LPMINMAXINFO)lParam; + minmax->ptMaxSize.x = __glutScreenWidth; + minmax->ptMaxSize.y = __glutScreenHeight; + minmax->ptMinTrackSize.x = 0; + minmax->ptMinTrackSize.y = 0; + minmax->ptMaxTrackSize.x = __glutScreenWidth + + GetSystemMetrics(SM_CXSIZE) * 2; + minmax->ptMaxTrackSize.y = __glutScreenHeight + + GetSystemMetrics(SM_CXSIZE) * 2 + GetSystemMetrics(SM_CYCAPTION); + return 0; + + case WM_SIZE: + window = __glutGetWindow(hwnd); + if (window) { + width = LOWORD(lParam); + height = HIWORD(lParam); + if (width != window->width || height != window->height) { +#if 0 /* Win32 GLUT does not support overlays for now. */ + if (window->overlay) { + XResizeWindow(__glutDisplay, window->overlay->win, width, height); + } +#endif + window->width = width; + window->height = height; + __glutSetWindow(window); + /* Do not execute OpenGL out of sequence with respect + to the SetWindowPos request! */ + GdiFlush(); + window->reshape(width, height); + window->forceReshape = FALSE; + /* A reshape should be considered like posting a + repair request. */ + __glutPostRedisplay(window, GLUT_REPAIR_WORK); + } + } + return 0; + + case WM_SETCURSOR: + /* If the cursor is not in the client area, then we want to send + this message to the default window procedure ('cause its + probably in the border or title, and we don't handle that + cursor. otherwise, set our cursor. Win32 makes us set the + cursor every time the mouse moves (DUMB!). */ + if(LOWORD(lParam) != HTCLIENT) { + goto defproc; + } + window = __glutGetWindow(hwnd); + if (window) { + __glutSetCursor(window); + } + /* TODO: check out the info in DevStudio on WM_SETCURSOR in the + DefaultAction section. */ + return 1; + + case WM_SETFOCUS: + window = __glutGetWindow(hwnd); + if (window) { + window->entryState = WM_SETFOCUS; + if (window->entry) { + __glutSetWindow(window); + window->entry(GLUT_ENTERED); + /* XXX Generation of fake passive notify? See how much + work the X11 code does to support fake passive notify + callbacks. */ + } + if (window->joystick && __glutCurrentWindow) { + if (__glutCurrentWindow->joyPollInterval > 0) { + MMRESULT result; + + /* Because Win32 will only let one window capture the + joystick at a time, we must capture it when we get the + focus and release it when we lose the focus. */ + result = joySetCapture(__glutCurrentWindow->win, + JOYSTICKID1, 0, TRUE); + if (result != JOYERR_NOERROR) { + return 0; + } + (void) joySetThreshold(JOYSTICKID1, + __glutCurrentWindow->joyPollInterval); + } + } + } + return 0; + + case WM_KILLFOCUS: + window = __glutGetWindow(hwnd); + if (window) { + window->entryState = WM_KILLFOCUS; + if (window->entry) { + __glutSetWindow(window); + window->entry(GLUT_LEFT); + } + if (window->joystick && __glutCurrentWindow) { + if (__glutCurrentWindow->joyPollInterval > 0) { + /* Because Win32 will only let one window capture the + joystick at a time, we must capture it when we get the + focus and release it when we lose the focus. */ + (void) joyReleaseCapture(JOYSTICKID1); + } + } + } + return 0; + case WM_ACTIVATE: + window = __glutGetWindow(hwnd); + /* Make sure we re-select the correct palette if needed. */ + if (LOWORD(wParam)) { + PostMessage(hwnd, WM_PALETTECHANGED, 0, 0); + } + if (window) { + int visState; + + /* HIWORD(wParam) is the minimized flag. */ + visState = !HIWORD(wParam); + updateWindowState(window, visState); + } + return 0; + + /* Colour Palette Management */ + case WM_PALETTECHANGED: + if (hwnd == (HWND)wParam) { + /* Don't respond to the message that we sent! */ + break; + } + /* fall through to WM_QUERYNEWPALETTE */ + + case WM_QUERYNEWPALETTE: + window = __glutGetWindow(hwnd); + if (window && window->colormap) { + UnrealizeObject(window->colormap->cmap); + SelectPalette(window->hdc, window->colormap->cmap, FALSE); + RealizePalette(window->hdc); + return TRUE; + } + return FALSE; + + case MM_JOY1MOVE: + case MM_JOY1ZMOVE: + window = __glutGetWindow(hwnd); + if (window->joystick) { + JOYINFOEX jix; + int x, y, z; + + /* Because WIN32 only supports messages for X, Y, and Z + translations, we must poll for the rest */ + jix.dwSize = sizeof(jix); + jix.dwFlags = JOY_RETURNALL; + joyGetPosEx(JOYSTICKID1,&jix); + +#define SCALE(v) ((int) ((v - 32767)/32.768)) + + /* Convert to integer for scaling. */ + x = jix.dwXpos; + y = jix.dwYpos; + z = jix.dwZpos; + window->joystick(jix.dwButtons, SCALE(x), SCALE(y), SCALE(z)); + + return TRUE; + } + return FALSE; + case MM_JOY1BUTTONDOWN: + case MM_JOY1BUTTONUP: + window = __glutGetWindow(hwnd); + if (window->joystick) { + JOYINFOEX jix; + + /* Because WIN32 only supports messages for X, Y, and Z + translations, we must poll for the rest */ + jix.dwSize = sizeof(jix); + jix.dwFlags = JOY_RETURNALL; + joyGetPosEx(JOYSTICKID1,&jix); + + return TRUE; + } + return FALSE; + +#if 0 + /* Miscellaneous messages (don't really need to enumerate them, + but it's good to know what you're not getting sometimes). */ + case WM_DISPLAYCHANGE: + break; + case WM_NCHITTEST: + /* This event is generated by every mouse move event. */ + goto defproc; + case WM_NCMOUSEMOVE: + goto defproc; + case WM_NCACTIVATE: + goto defproc; + case WM_NCPAINT: + goto defproc; + case WM_NCCALCSIZE: + goto defproc; + case WM_NCCREATE: + goto defproc; + case WM_NCDESTROY: + goto defproc; + case WM_NCLBUTTONDOWN: + goto defproc; + case WM_SETTEXT: + goto defproc; + case WM_GETTEXT: + goto defproc; + case WM_ACTIVATEAPP: + goto defproc; + case WM_GETICON: + goto defproc; + case WM_ERASEBKGND: + goto defproc; + case WM_WINDOWPOSCHANGING: + goto defproc; + case WM_WINDOWPOSCHANGED: + goto defproc; + case WM_MOUSEACTIVATE: + goto defproc; + case WM_SHOWWINDOW: + goto defproc; + case WM_MOVING: + goto defproc; + case WM_MOVE: + goto defproc; + case WM_KEYUP: + goto defproc; + case WM_CAPTURECHANGED: + goto defproc; + case WM_SYSCOMMAND: + goto defproc; + case WM_ENTERSIZEMOVE: + goto defproc; + case WM_ENTERIDLE: + goto defproc; +#endif + + default: + goto defproc; + } + +defproc: + return DefWindowProc(hwnd, msg, wParam, lParam); +} + +#endif + +#if defined(__OS2PM__) +Bool __glutSetWindowText(Window window, char *text) +{ + return WinSetWindowText(window, (PCSZ)text); + +} + +#endif
\ No newline at end of file diff --git a/src/glx/x11/Makefile b/src/glx/x11/Makefile index 894c3cf159e..c45c7de6d6d 100644 --- a/src/glx/x11/Makefile +++ b/src/glx/x11/Makefile @@ -31,6 +31,8 @@ SOURCES = \ xfont.c \ glx_pbuffer.c \ glx_query.c \ + drisw_glx.c \ + dri_common.c \ dri_glx.c \ XF86dri.c \ glxhash.c \ diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index f24492672b0..b679c72c103 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -32,7 +32,6 @@ #ifdef GLX_DIRECT_RENDERING -#include <unistd.h> #include <X11/Xlib.h> #include <X11/extensions/Xfixes.h> #include <X11/extensions/Xdamage.h> @@ -46,18 +45,10 @@ #include <sys/mman.h> #include "xf86drm.h" #include "dri2.h" - - -#ifndef RTLD_NOW -#define RTLD_NOW 0 -#endif -#ifndef RTLD_GLOBAL -#define RTLD_GLOBAL 0 -#endif +#include "dri_common.h" typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; -typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; struct __GLXDRIdisplayPrivateRec { __GLXDRIdisplay base; @@ -76,11 +67,6 @@ struct __GLXDRIcontextPrivateRec { __GLXscreenConfigs *psc; }; -struct __GLXDRIconfigPrivateRec { - __GLcontextModes modes; - const __DRIconfig *driConfig; -}; - static void dri2DestroyContext(__GLXDRIcontext *context, __GLXscreenConfigs *psc, Display *dpy) { @@ -253,94 +239,12 @@ static const __DRIloaderExtension dri2LoaderExtension = { dri2PostDamage }; -_X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension; - static const __DRIextension *loader_extensions[] = { &dri2LoaderExtension.base, &systemTimeExtension.base, NULL }; -/* We need a dri_common.h type-of-thing. */ - -extern void ErrorMessageF(const char *f, ...); - -extern void *driOpenDriver(const char *driverName); - -extern __GLcontextModes * -driConvertConfigs(const __DRIcoreExtension *core, - __GLcontextModes *modes, const __DRIconfig **configs); - -extern void driBindExtensions(__GLXscreenConfigs *psc); - -void -driBindExtensions(__GLXscreenConfigs *psc) -{ - const __DRIextension **extensions; - int i; - - extensions = psc->core->getExtensions(psc->__driScreen); - - for (i = 0; extensions[i]; i++) { -#ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - psc->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer_bit"); - } -#endif - -#ifdef __DRI_SWAP_CONTROL - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { - psc->swapControl = (__DRIswapControlExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); - __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); - } -#endif - -#ifdef __DRI_ALLOCATE - if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { - psc->allocate = (__DRIallocateExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); - } -#endif - -#ifdef __DRI_FRAME_TRACKING - if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { - psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); - } -#endif - -#ifdef __DRI_MEDIA_STREAM_COUNTER - if (strcmp(extensions[i]->name, __DRI_MEDIA_STREAM_COUNTER) == 0) { - psc->msc = (__DRImediaStreamCounterExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); - } -#endif - -#ifdef __DRI_SWAP_BUFFER_COUNTER - /* No driver supports this at this time and the extension is - * not defined in dri_interface.h. Will enable - * GLX_OML_sync_control if implemented. */ -#endif - -#ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); - } -#endif - -#ifdef __DRI_TEX_BUFFER - if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { - psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); - } -#endif - - /* Ignore unknown extensions */ - } -} - static __GLXDRIscreen *dri2CreateScreen(__GLXscreenConfigs *psc, int screen, __GLXdisplayPrivate *priv) { diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c new file mode 100644 index 00000000000..b159d193a51 --- /dev/null +++ b/src/glx/x11/dri_common.c @@ -0,0 +1,399 @@ +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kevin E. Martin <[email protected]> + * Brian Paul <[email protected]> + * Kristian Høgsberg ([email protected]) + */ + +#ifdef GLX_DIRECT_RENDERING + +#include <unistd.h> +#include <dlfcn.h> +#include "glheader.h" +#include "glxclient.h" +#include "glcontextmodes.h" +#include "dri_common.h" + +#ifndef RTLD_NOW +#define RTLD_NOW 0 +#endif +#ifndef RTLD_GLOBAL +#define RTLD_GLOBAL 0 +#endif + +_X_HIDDEN void InfoMessageF(const char *f, ...) +{ + va_list args; + const char *env; + + if ((env = getenv("LIBGL_DEBUG")) && strstr(env, "verbose")) { + fprintf(stderr, "libGL: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + } +} + +/** + * Print error to stderr, unless LIBGL_DEBUG=="quiet". + */ +_X_HIDDEN void ErrorMessageF(const char *f, ...) +{ + va_list args; + const char *env; + + if ((env = getenv("LIBGL_DEBUG")) && !strstr(env, "quiet")) { + fprintf(stderr, "libGL error: "); + va_start(args, f); + vfprintf(stderr, f, args); + va_end(args); + } +} + +#ifndef DEFAULT_DRIVER_DIR +/* this is normally defined in Mesa/configs/default with DRI_DRIVER_SEARCH_PATH */ +#define DEFAULT_DRIVER_DIR "/usr/local/lib/dri" +#endif + +/** + * Try to \c dlopen the named driver. + * + * This function adds the "_dri.so" suffix to the driver name and searches the + * directories specified by the \c LIBGL_DRIVERS_PATH environment variable in + * order to find the driver. + * + * \param driverName - a name like "tdfx", "i810", "mga", etc. + * + * \returns + * A handle from \c dlopen, or \c NULL if driver file not found. + */ +_X_HIDDEN void *driOpenDriver(const char *driverName) +{ + void *glhandle, *handle; + const char *libPaths, *p, *next; + char realDriverName[200]; + int len; + + /* Attempt to make sure libGL symbols will be visible to the driver */ + glhandle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL); + + libPaths = NULL; + if (geteuid() == getuid()) { + /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */ + libPaths = getenv("LIBGL_DRIVERS_PATH"); + if (!libPaths) + libPaths = getenv("LIBGL_DRIVERS_DIR"); /* deprecated */ + } + if (libPaths == NULL) + libPaths = DEFAULT_DRIVER_DIR; + + handle = NULL; + for (p = libPaths; *p; p = next) { + next = strchr(p, ':'); + if (next == NULL) { + len = strlen(p); + next = p + len; + } else { + len = next - p; + next++; + } + +#ifdef GLX_USE_TLS + snprintf(realDriverName, sizeof realDriverName, + "%.*s/tls/%s_dri.so", len, p, driverName); + InfoMessageF("OpenDriver: trying %s\n", realDriverName); + handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); +#endif + + if ( handle == NULL ) { + snprintf(realDriverName, sizeof realDriverName, + "%.*s/%s_dri.so", len, p, driverName); + InfoMessageF("OpenDriver: trying %s\n", realDriverName); + handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); + } + + if ( handle != NULL ) + break; + else + ErrorMessageF("dlopen %s failed (%s)\n", realDriverName, dlerror()); + } + + if (!handle) + ErrorMessageF("unable to load driver: %s_dri.so\n", driverName); + + if (glhandle) + dlclose(glhandle); + + return handle; +} + +_X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = { + { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION }, + __glXGetUST, + __driGetMscRateOML +}; + +#define __ATTRIB(attrib, field) \ + { attrib, offsetof(__GLcontextModes, field) } + +static const struct { unsigned int attrib, offset; } attribMap[] = { + __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), +#if 0 + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), +#endif + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), +#if 0 + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), +#endif + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), +}; + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + +static int +scalarEqual(__GLcontextModes *mode, unsigned int attrib, unsigned int value) +{ + unsigned int glxValue; + int i; + + for (i = 0; i < ARRAY_SIZE(attribMap); i++) + if (attribMap[i].attrib == attrib) { + glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset); + return glxValue == GLX_DONT_CARE || glxValue == value; + } + + return GL_TRUE; /* Is a non-existing attribute equal to value? */ +} + +static int +driConfigEqual(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig *driConfig) +{ + unsigned int attrib, value, glxValue; + int i; + + i = 0; + while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { + switch (attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + glxValue = 0; + if (value & __DRI_ATTRIB_RGBA_BIT) { + glxValue |= GLX_RGBA_BIT; + } else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) { + glxValue |= GLX_COLOR_INDEX_BIT; + } + if (glxValue != modes->renderType) + return GL_FALSE; + break; + + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) + glxValue = GLX_NON_CONFORMANT_CONFIG; + else if (value & __DRI_ATTRIB_SLOW_BIT) + glxValue = GLX_SLOW_CONFIG; + else + glxValue = GLX_NONE; + if (glxValue != modes->visualRating) + return GL_FALSE; + break; + + case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: + glxValue = 0; + if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) + glxValue |= GLX_TEXTURE_1D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) + glxValue |= GLX_TEXTURE_2D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) + glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT; + if (modes->bindToTextureTargets != GLX_DONT_CARE && + glxValue != modes->bindToTextureTargets) + return GL_FALSE; + break; + + default: + if (!scalarEqual(modes, attrib, value)) + return GL_FALSE; + } + } + + return GL_TRUE; +} + +static __GLcontextModes * +createDriMode(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **driConfigs) +{ + __GLXDRIconfigPrivate *config; + int i; + + for (i = 0; driConfigs[i]; i++) { + if (driConfigEqual(core, modes, driConfigs[i])) + break; + } + + if (driConfigs[i] == NULL) + return NULL; + + config = Xmalloc(sizeof *config); + if (config == NULL) + return NULL; + + config->modes = *modes; + config->driConfig = driConfigs[i]; + + return &config->modes; +} + +_X_HIDDEN __GLcontextModes * +driConvertConfigs(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **configs) +{ + __GLcontextModes head, *tail, *m; + + tail = &head; + head.next = NULL; + for (m = modes; m; m = m->next) { + tail->next = createDriMode(core, m, configs); + if (tail->next == NULL) { + /* no matching dri config for m */ + continue; + } + + + tail = tail->next; + } + + _gl_context_modes_destroy(modes); + + return head.next; +} + +_X_HIDDEN void +driBindExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_COPY_SUB_BUFFER + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + psc->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer_bit"); + } +#endif + +#ifdef __DRI_SWAP_CONTROL + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { + psc->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); + } +#endif + +#ifdef __DRI_ALLOCATE + if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { + psc->allocate = (__DRIallocateExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); + } +#endif + +#ifdef __DRI_FRAME_TRACKING + if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { + psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + } +#endif + +#ifdef __DRI_MEDIA_STREAM_COUNTER + if (strcmp(extensions[i]->name, __DRI_MEDIA_STREAM_COUNTER) == 0) { + psc->msc = (__DRImediaStreamCounterExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); + } +#endif + +#ifdef __DRI_SWAP_BUFFER_COUNTER + /* No driver supports this at this time and the extension is + * not defined in dri_interface.h. Will enable + * GLX_OML_sync_control if implemented. */ +#endif + +#ifdef __DRI_READ_DRAWABLE + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); + } +#endif + +#ifdef __DRI_TEX_BUFFER + if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { + psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); + } +#endif + + /* Ignore unknown extensions */ + } +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri_common.h b/src/glx/x11/dri_common.h new file mode 100644 index 00000000000..3556510335a --- /dev/null +++ b/src/glx/x11/dri_common.h @@ -0,0 +1,60 @@ +/* + * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright © 2008 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Soft- + * ware"), to deal in the Software without restriction, including without + * limitation the rights to use, copy, modify, merge, publish, distribute, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, provided that the above copyright + * notice(s) and this permission notice appear in all copies of the Soft- + * ware and that both the above copyright notice(s) and this permission + * notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- + * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY + * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN + * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- + * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- + * MANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder shall + * not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization of + * the copyright holder. + * + * Authors: + * Kevin E. Martin <[email protected]> + * Brian Paul <[email protected]> + * Kristian Høgsberg ([email protected]) + */ + +#ifndef _DRI_COMMON_H +#define _DRI_COMMON_H + +typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; + +struct __GLXDRIconfigPrivateRec { + __GLcontextModes modes; + const __DRIconfig *driConfig; +}; + +extern __GLcontextModes * +driConvertConfigs(const __DRIcoreExtension *core, + __GLcontextModes *modes, const __DRIconfig **configs); + +extern const __DRIsystemTimeExtension systemTimeExtension; + +extern void InfoMessageF(const char *f, ...); + +extern void ErrorMessageF(const char *f, ...); + +extern void *driOpenDriver(const char *driverName); + +extern void driBindExtensions(__GLXscreenConfigs *psc); + +#endif /* _DRI_COMMON_H */ diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index da4824f1725..d53f2d98541 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -34,7 +34,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifdef GLX_DIRECT_RENDERING -#include <unistd.h> #include <X11/Xlib.h> #include <X11/extensions/Xfixes.h> #include <X11/extensions/Xdamage.h> @@ -47,17 +46,10 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include <sys/types.h> #include <sys/mman.h> #include "xf86drm.h" - -#ifndef RTLD_NOW -#define RTLD_NOW 0 -#endif -#ifndef RTLD_GLOBAL -#define RTLD_GLOBAL 0 -#endif +#include "dri_common.h" typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; -typedef struct __GLXDRIconfigPrivateRec __GLXDRIconfigPrivate; struct __GLXDRIdisplayPrivateRec { __GLXDRIdisplay base; @@ -77,128 +69,12 @@ struct __GLXDRIcontextPrivateRec { __GLXscreenConfigs *psc; }; -struct __GLXDRIconfigPrivateRec { - __GLcontextModes modes; - const __DRIconfig *driConfig; -}; - -#ifndef DEFAULT_DRIVER_DIR -/* this is normally defined in Mesa/configs/default with DRI_DRIVER_SEARCH_PATH */ -#define DEFAULT_DRIVER_DIR "/usr/local/lib/dri" -#endif - -static void InfoMessageF(const char *f, ...) -{ - va_list args; - const char *env; - - if ((env = getenv("LIBGL_DEBUG")) && strstr(env, "verbose")) { - fprintf(stderr, "libGL: "); - va_start(args, f); - vfprintf(stderr, f, args); - va_end(args); - } -} - -extern void ErrorMessageF(const char *f, ...); - -/** - * Print error to stderr, unless LIBGL_DEBUG=="quiet". - */ -_X_HIDDEN void ErrorMessageF(const char *f, ...) -{ - va_list args; - const char *env; - - if ((env = getenv("LIBGL_DEBUG")) && !strstr(env, "quiet")) { - fprintf(stderr, "libGL error: "); - va_start(args, f); - vfprintf(stderr, f, args); - va_end(args); - } -} - -extern void *driOpenDriver(const char *driverName); - -/** - * Try to \c dlopen the named driver. - * - * This function adds the "_dri.so" suffix to the driver name and searches the - * directories specified by the \c LIBGL_DRIVERS_PATH environment variable in - * order to find the driver. - * - * \param driverName - a name like "tdfx", "i810", "mga", etc. - * - * \returns - * A handle from \c dlopen, or \c NULL if driver file not found. - */ -_X_HIDDEN void *driOpenDriver(const char *driverName) -{ - void *glhandle, *handle; - const char *libPaths, *p, *next; - char realDriverName[200]; - int len; - - /* Attempt to make sure libGL symbols will be visible to the driver */ - glhandle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL); - - libPaths = NULL; - if (geteuid() == getuid()) { - /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */ - libPaths = getenv("LIBGL_DRIVERS_PATH"); - if (!libPaths) - libPaths = getenv("LIBGL_DRIVERS_DIR"); /* deprecated */ - } - if (libPaths == NULL) - libPaths = DEFAULT_DRIVER_DIR; - - handle = NULL; - for (p = libPaths; *p; p = next) { - next = strchr(p, ':'); - if (next == NULL) { - len = strlen(p); - next = p + len; - } else { - len = next - p; - next++; - } - -#ifdef GLX_USE_TLS - snprintf(realDriverName, sizeof realDriverName, - "%.*s/tls/%s_dri.so", len, p, driverName); - InfoMessageF("OpenDriver: trying %s\n", realDriverName); - handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); -#endif - - if ( handle == NULL ) { - snprintf(realDriverName, sizeof realDriverName, - "%.*s/%s_dri.so", len, p, driverName); - InfoMessageF("OpenDriver: trying %s\n", realDriverName); - handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL); - } - - if ( handle != NULL ) - break; - else - ErrorMessageF("dlopen %s failed (%s)\n", realDriverName, dlerror()); - } - - if (!handle) - ErrorMessageF("unable to load driver: %s_dri.so\n", driverName); - - if (glhandle) - dlclose(glhandle); - - return handle; -} - - /* * Given a display pointer and screen number, determine the name of * the DRI driver for the screen. (I.e. "r128", "tdfx", etc). * Return True for success, False for failure. */ -static Bool GetDriverName(Display *dpy, int scrNum, char **driverName) +static Bool driGetDriverName(Display *dpy, int scrNum, char **driverName) { int directCapable; Bool b; @@ -228,25 +104,6 @@ static Bool GetDriverName(Display *dpy, int scrNum, char **driverName) return True; } - -/* - * Given a display pointer and screen number, return a __DRIdriver handle. - * Return NULL if anything goes wrong. - */ -static void *driGetDriver(Display *dpy, int scrNum) -{ - char *driverName; - void *ret; - - if (GetDriverName(dpy, scrNum, &driverName)) { - ret = driOpenDriver(driverName); - if (driverName) - Xfree(driverName); - return ret; - } - return NULL; -} - /* * Exported function for querying the DRI driver for a given screen. * @@ -256,7 +113,7 @@ static void *driGetDriver(Display *dpy, int scrNum) PUBLIC const char *glXGetScreenDriver (Display *dpy, int scrNum) { static char ret[32]; char *driverName; - if (GetDriverName(dpy, scrNum, &driverName)) { + if (driGetDriverName(dpy, scrNum, &driverName)) { int len; if (!driverName) return NULL; @@ -270,7 +127,6 @@ PUBLIC const char *glXGetScreenDriver (Display *dpy, int scrNum) { return NULL; } - /* * Exported function for obtaining a driver's option list (UTF-8 encoded XML). * @@ -291,63 +147,6 @@ PUBLIC const char *glXGetDriverConfig (const char *driverName) return NULL; } -extern void -driFilterModes(__GLcontextModes ** server_modes, - const __GLcontextModes * driver_modes); - -_X_HIDDEN void -driFilterModes(__GLcontextModes ** server_modes, - const __GLcontextModes * driver_modes) -{ - __GLcontextModes * m; - __GLcontextModes ** prev_next; - const __GLcontextModes * check; - - if (driver_modes == NULL) { - fprintf(stderr, "libGL warning: 3D driver returned no fbconfigs.\n"); - return; - } - - /* For each mode in server_modes, check to see if a matching mode exists - * in driver_modes. If not, then the mode is not available. - */ - - prev_next = server_modes; - for ( m = *prev_next ; m != NULL ; m = *prev_next ) { - GLboolean do_delete = GL_TRUE; - - for ( check = driver_modes ; check != NULL ; check = check->next ) { - if ( _gl_context_modes_are_same( m, check ) ) { - do_delete = GL_FALSE; - break; - } - } - - /* The 3D has to support all the modes that match the GLX visuals - * sent from the X server. - */ - if ( do_delete && (m->visualID != 0) ) { - do_delete = GL_FALSE; - - /* don't warn for this visual (Novell #247471 / X.Org #6689) */ - if (m->visualRating != GLX_NON_CONFORMANT_CONFIG) { - fprintf(stderr, "libGL warning: 3D driver claims to not " - "support visual 0x%02x\n", m->visualID); - } - } - - if ( do_delete ) { - *prev_next = m->next; - - m->next = NULL; - _gl_context_modes_destroy( m ); - } - else { - prev_next = & m->next; - } - } -} - #ifdef XDAMAGE_1_1_INTERFACE static GLboolean has_damage_post(Display *dpy) @@ -442,12 +241,6 @@ __glXDRIGetDrawableInfo(__DRIdrawable *drawable, numBackClipRects, pBackClipRects); } -_X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = { - { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION }, - __glXGetUST, - __driGetMscRateOML, -}; - static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = { { __DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION }, __glXDRIGetDrawableInfo @@ -456,184 +249,13 @@ static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = { static const __DRIextension *loader_extensions[] = { &systemTimeExtension.base, &getDrawableInfoExtension.base, - #ifdef XDAMAGE_1_1_INTERFACE &damageExtension.base, #endif - NULL }; -#define __ATTRIB(attrib, field) \ - { attrib, offsetof(__GLcontextModes, field) } - -static const struct { unsigned int attrib, offset; } attribMap[] = { - __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), - __ATTRIB(__DRI_ATTRIB_LEVEL, level), - __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), - __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), - __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), - __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), - __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), - __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), - __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), - __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), - __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), - __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), - __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), -#if 0 - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), - __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), - __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), - __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), - __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), -#endif - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), -#if 0 - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), -#endif - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), - __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), - __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), -}; - -#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) - -static int -scalarEqual(__GLcontextModes *mode, unsigned int attrib, unsigned int value) -{ - unsigned int glxValue; - int i; - - for (i = 0; i < ARRAY_SIZE(attribMap); i++) - if (attribMap[i].attrib == attrib) { - glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset); - return glxValue == GLX_DONT_CARE || glxValue == value; - } - - return GL_TRUE; /* Is a non-existing attribute equal to value? */ -} - -static int -driConfigEqual(const __DRIcoreExtension *core, - __GLcontextModes *modes, const __DRIconfig *driConfig) -{ - unsigned int attrib, value, glxValue; - int i; - - i = 0; - while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { - switch (attrib) { - case __DRI_ATTRIB_RENDER_TYPE: - glxValue = 0; - if (value & __DRI_ATTRIB_RGBA_BIT) { - glxValue |= GLX_RGBA_BIT; - } else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) { - glxValue |= GLX_COLOR_INDEX_BIT; - } - if (glxValue != modes->renderType) - return GL_FALSE; - break; - - case __DRI_ATTRIB_CONFIG_CAVEAT: - if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) - glxValue = GLX_NON_CONFORMANT_CONFIG; - else if (value & __DRI_ATTRIB_SLOW_BIT) - glxValue = GLX_SLOW_CONFIG; - else - glxValue = GLX_NONE; - if (glxValue != modes->visualRating) - return GL_FALSE; - break; - - case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: - glxValue = 0; - if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) - glxValue |= GLX_TEXTURE_1D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) - glxValue |= GLX_TEXTURE_2D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) - glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT; - if (modes->bindToTextureTargets != GLX_DONT_CARE && - glxValue != modes->bindToTextureTargets) - return GL_FALSE; - break; - - default: - if (!scalarEqual(modes, attrib, value)) - return GL_FALSE; - } - } - - return GL_TRUE; -} - -static __GLcontextModes * -createDriMode(const __DRIcoreExtension *core, - __GLcontextModes *modes, const __DRIconfig **driConfigs) -{ - __GLXDRIconfigPrivate *config; - int i; - - for (i = 0; driConfigs[i]; i++) { - if (driConfigEqual(core, modes, driConfigs[i])) - break; - } - - if (driConfigs[i] == NULL) - return NULL; - - config = Xmalloc(sizeof *config); - if (config == NULL) - return NULL; - - config->modes = *modes; - config->driConfig = driConfigs[i]; - - return &config->modes; -} - -extern __GLcontextModes * -driConvertConfigs(const __DRIcoreExtension *core, - __GLcontextModes *modes, const __DRIconfig **configs); - -_X_HIDDEN __GLcontextModes * -driConvertConfigs(const __DRIcoreExtension *core, - __GLcontextModes *modes, const __DRIconfig **configs) -{ - __GLcontextModes head, *tail, *m; - - tail = &head; - head.next = NULL; - for (m = modes; m; m = m->next) { - tail->next = createDriMode(core, m, configs); - if (tail->next == NULL) { - /* no matching dri config for m */ - continue; - } - - - tail = tail->next; - } - - _gl_context_modes_destroy(modes); - - return head.next; -} +#ifndef GLX_USE_APPLEGL /** * Perform the required libGL-side initialization and call the client-side @@ -647,17 +269,12 @@ driConvertConfigs(const __DRIcoreExtension *core, * \c __driCreateNewScreen function. * \returns A pointer to the \c __DRIscreenPrivate structure returned by * the client-side driver on success, or \c NULL on failure. - * - * \todo This function needs to be modified to remove context-modes from the - * list stored in the \c __GLXscreenConfigsRec to match the list - * returned by the client-side driver. */ static void * CallCreateNewScreen(Display *dpy, int scrn, __GLXscreenConfigs *psc, __GLXDRIdisplayPrivate * driDpy) { void *psp = NULL; -#ifndef GLX_USE_APPLEGL drm_handle_t hSAREA; drmAddress pSAREA = MAP_FAILED; char *BusID; @@ -667,175 +284,159 @@ CallCreateNewScreen(Display *dpy, int scrn, __GLXscreenConfigs *psc, __DRIframebuffer framebuffer; int fd = -1; int status; - const char * err_msg; - const char * err_extra; + + drm_magic_t magic; + drmVersionPtr version; + int newlyopened; + char *driverName; + drm_handle_t hFB; + int junk; const __DRIconfig **driver_configs; + /* DRI protocol version. */ dri_version.major = driDpy->driMajor; dri_version.minor = driDpy->driMinor; dri_version.patch = driDpy->driPatch; - err_msg = "XF86DRIOpenConnection"; - err_extra = NULL; - framebuffer.base = MAP_FAILED; framebuffer.dev_priv = NULL; - if (XF86DRIOpenConnection(dpy, scrn, &hSAREA, &BusID)) { - int newlyopened; - fd = drmOpenOnce(NULL,BusID, &newlyopened); - Xfree(BusID); /* No longer needed */ - - err_msg = "open DRM"; - err_extra = strerror( -fd ); - - if (fd >= 0) { - drm_magic_t magic; - - err_msg = "drmGetMagic"; - err_extra = NULL; - - if (!drmGetMagic(fd, &magic)) { - drmVersionPtr version = drmGetVersion(fd); - if (version) { - drm_version.major = version->version_major; - drm_version.minor = version->version_minor; - drm_version.patch = version->version_patchlevel; - drmFreeVersion(version); - } - else { - drm_version.major = -1; - drm_version.minor = -1; - drm_version.patch = -1; - } - - err_msg = "XF86DRIAuthConnection"; - if (!newlyopened || XF86DRIAuthConnection(dpy, scrn, magic)) { - char *driverName; - - /* - * Get device name (like "tdfx") and the ddx version - * numbers. We'll check the version in each DRI driver's - * "createNewScreen" function. - */ - err_msg = "XF86DRIGetClientDriverName"; - if (XF86DRIGetClientDriverName(dpy, scrn, - &ddx_version.major, - &ddx_version.minor, - &ddx_version.patch, - &driverName)) { - drm_handle_t hFB; - int junk; - - /* No longer needed. */ - Xfree( driverName ); - - - /* - * Get device-specific info. pDevPriv will point to a struct - * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) - * that has information about the screen size, depth, pitch, - * ancilliary buffers, DRM mmap handles, etc. - */ - err_msg = "XF86DRIGetDeviceInfo"; - if (XF86DRIGetDeviceInfo(dpy, scrn, - &hFB, - &junk, - &framebuffer.size, - &framebuffer.stride, - &framebuffer.dev_priv_size, - &framebuffer.dev_priv)) { - framebuffer.width = DisplayWidth(dpy, scrn); - framebuffer.height = DisplayHeight(dpy, scrn); - - /* - * Map the framebuffer region. - */ - status = drmMap(fd, hFB, framebuffer.size, - (drmAddressPtr)&framebuffer.base); - - err_msg = "drmMap of framebuffer"; - err_extra = strerror( -status ); - - if ( status == 0 ) { - /* - * Map the SAREA region. Further mmap regions - * may be setup in each DRI driver's - * "createNewScreen" function. - */ - status = drmMap(fd, hSAREA, SAREA_MAX, - &pSAREA); - - err_msg = "drmMap of sarea"; - err_extra = strerror( -status ); - - if ( status == 0 ) { - err_msg = "InitDriver"; - err_extra = NULL; - psp = (*psc->legacy->createNewScreen)(scrn, - & ddx_version, - & dri_version, - & drm_version, - & framebuffer, - pSAREA, - fd, - loader_extensions, - & driver_configs, - psc); - - if (psp) { - psc->configs = - driConvertConfigs(psc->core, - psc->configs, - driver_configs); - psc->visuals = - driConvertConfigs(psc->core, - psc->visuals, - driver_configs); - } - } - } - } - } - } - } - } + if (!XF86DRIOpenConnection(dpy, scrn, &hSAREA, &BusID)) { + ErrorMessageF("XF86DRIOpenConnection failed\n"); + goto handle_error; } - if ( psp == NULL ) { - if ( pSAREA != MAP_FAILED ) { - (void)drmUnmap(pSAREA, SAREA_MAX); - } + fd = drmOpenOnce(NULL, BusID, &newlyopened); - if ( framebuffer.base != MAP_FAILED ) { - (void)drmUnmap((drmAddress)framebuffer.base, framebuffer.size); - } + Xfree(BusID); /* No longer needed */ - if ( framebuffer.dev_priv != NULL ) { - Xfree(framebuffer.dev_priv); - } + if (fd < 0) { + ErrorMessageF("drmOpenOnce failed (%s)\n", strerror(-fd)); + goto handle_error; + } - if ( fd >= 0 ) { - (void)drmCloseOnce(fd); - } + if (drmGetMagic(fd, &magic)) { + ErrorMessageF("drmGetMagic failed\n"); + goto handle_error; + } - (void)XF86DRICloseConnection(dpy, scrn); + version = drmGetVersion(fd); + if (version) { + drm_version.major = version->version_major; + drm_version.minor = version->version_minor; + drm_version.patch = version->version_patchlevel; + drmFreeVersion(version); + } + else { + drm_version.major = -1; + drm_version.minor = -1; + drm_version.patch = -1; + } - if ( err_extra != NULL ) { - fprintf(stderr, "libGL error: %s failed (%s)\n", err_msg, - err_extra); - } - else { - fprintf(stderr, "libGL error: %s failed\n", err_msg ); - } + if (newlyopened && !XF86DRIAuthConnection(dpy, scrn, magic)) { + ErrorMessageF("XF86DRIAuthConnection failed\n"); + goto handle_error; + } - fprintf(stderr, "libGL error: reverting to (slow) indirect rendering\n"); + /* Get device name (like "tdfx") and the ddx version numbers. + * We'll check the version in each DRI driver's "createNewScreen" + * function. */ + if (!XF86DRIGetClientDriverName(dpy, scrn, + &ddx_version.major, + &ddx_version.minor, + &ddx_version.patch, + &driverName)) { + ErrorMessageF("XF86DRIGetClientDriverName failed\n"); + goto handle_error; + } + + Xfree(driverName); /* No longer needed. */ + + /* + * Get device-specific info. pDevPriv will point to a struct + * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that + * has information about the screen size, depth, pitch, ancilliary + * buffers, DRM mmap handles, etc. + */ + if (!XF86DRIGetDeviceInfo(dpy, scrn, &hFB, &junk, + &framebuffer.size, &framebuffer.stride, + &framebuffer.dev_priv_size, &framebuffer.dev_priv)) { + ErrorMessageF("XF86DRIGetDeviceInfo failed"); + goto handle_error; } -#endif /* !GLX_USE_APPLEGL */ + + framebuffer.width = DisplayWidth(dpy, scrn); + framebuffer.height = DisplayHeight(dpy, scrn); + + /* Map the framebuffer region. */ + status = drmMap(fd, hFB, framebuffer.size, + (drmAddressPtr)&framebuffer.base); + if (status != 0) { + ErrorMessageF("drmMap of framebuffer failed (%s)", strerror(-status)); + goto handle_error; + } + + /* Map the SAREA region. Further mmap regions may be setup in + * each DRI driver's "createNewScreen" function. + */ + status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); + if (status != 0) { + ErrorMessageF("drmMap of SAREA failed (%s)", strerror(-status)); + goto handle_error; + } + + psp = (*psc->legacy->createNewScreen)(scrn, + &ddx_version, + &dri_version, + &drm_version, + &framebuffer, + pSAREA, + fd, + loader_extensions, + &driver_configs, + psc); + + if (psp == NULL) { + ErrorMessageF("Calling driver entry point failed"); + goto handle_error; + } + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); return psp; + + handle_error: + if (pSAREA != MAP_FAILED) + drmUnmap(pSAREA, SAREA_MAX); + + if (framebuffer.base != MAP_FAILED) + drmUnmap((drmAddress)framebuffer.base, framebuffer.size); + + if (framebuffer.dev_priv != NULL) + Xfree(framebuffer.dev_priv); + + if (fd >= 0) + drmCloseOnce(fd); + + XF86DRICloseConnection(dpy, scrn); + + ErrorMessageF("reverting to software direct rendering\n"); + + return NULL; +} + +#else /* !GLX_USE_APPLEGL */ + +static void * +CallCreateNewScreen(Display *dpy, int scrn, __GLXscreenConfigs *psc, + __GLXDRIdisplayPrivate * driDpy) +{ + return NULL; } +#endif /* !GLX_USE_APPLEGL */ + static void driDestroyContext(__GLXDRIcontext *context, __GLXscreenConfigs *psc, Display *dpy) { @@ -875,45 +476,44 @@ static __GLXDRIcontext *driCreateContext(__GLXscreenConfigs *psc, __DRIcontext *shared = NULL; __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; - if (psc && psc->driScreen) { - if (shareList) { - pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; - shared = pcp_shared->driContext; - } - - pcp = Xmalloc(sizeof *pcp); - if (pcp == NULL) - return NULL; + if (!psc || !psc->driScreen) + return NULL; - pcp->psc = psc; - if (!XF86DRICreateContextWithConfig(psc->dpy, psc->scr, - mode->visualID, - &pcp->hwContextID, &hwContext)) { - Xfree(pcp); - return NULL; - } + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } - pcp->driContext = - (*psc->legacy->createNewContext)(psc->__driScreen, - config->driConfig, - renderType, - shared, - hwContext, - pcp); - if (pcp->driContext == NULL) { - XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); - Xfree(pcp); - return NULL; - } + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; - pcp->base.destroyContext = driDestroyContext; - pcp->base.bindContext = driBindContext; - pcp->base.unbindContext = driUnbindContext; + pcp->psc = psc; + if (!XF86DRICreateContextWithConfig(psc->dpy, psc->scr, + mode->visualID, + &pcp->hwContextID, &hwContext)) { + Xfree(pcp); + return NULL; + } - return &pcp->base; + pcp->driContext = + (*psc->legacy->createNewContext)(psc->__driScreen, + config->driConfig, + renderType, + shared, + hwContext, + pcp); + if (pcp->driContext == NULL) { + XF86DRIDestroyContext(psc->dpy, psc->scr, pcp->hwContextID); + Xfree(pcp); + return NULL; } - return NULL; + pcp->base.destroyContext = driDestroyContext; + pcp->base.bindContext = driBindContext; + pcp->base.unbindContext = driUnbindContext; + + return &pcp->base; } static void driDestroyDrawable(__GLXDRIdrawable *pdraw) @@ -979,15 +579,13 @@ static void driDestroyScreen(__GLXscreenConfigs *psc) dlclose(psc->driver); } -void -driBindExtensions(__GLXscreenConfigs *psc); - static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, __GLXdisplayPrivate *priv) { __GLXDRIdisplayPrivate *pdp; __GLXDRIscreen *psp; const __DRIextension **extensions; + char *driverName; int i; psp = Xmalloc(sizeof *psp); @@ -997,7 +595,13 @@ static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, /* Initialize per screen dynamic client GLX extensions */ psc->ext_list_first_time = GL_TRUE; - psc->driver = driGetDriver(priv->dpy, screen); + if (!driGetDriverName(priv->dpy, screen, &driverName)) { + Xfree(psp); + return NULL; + } + + psc->driver = driOpenDriver(driverName); + Xfree(driverName); if (psc->driver == NULL) { Xfree(psp); return NULL; diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c new file mode 100644 index 00000000000..f7ff0011216 --- /dev/null +++ b/src/glx/x11/drisw_glx.c @@ -0,0 +1,441 @@ +/* + * Copyright 2008 George Sapountzis + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifdef GLX_DIRECT_RENDERING + +#include <X11/Xlib.h> +#include "glheader.h" +#include "glxclient.h" +#include "glcontextmodes.h" +#include <dlfcn.h> +#include "dri_common.h" + +typedef struct __GLXDRIdisplayPrivateRec __GLXDRIdisplayPrivate; +typedef struct __GLXDRIcontextPrivateRec __GLXDRIcontextPrivate; +typedef struct __GLXDRIdrawablePrivateRec __GLXDRIdrawablePrivate; + +struct __GLXDRIdisplayPrivateRec { + __GLXDRIdisplay base; +}; + +struct __GLXDRIcontextPrivateRec { + __GLXDRIcontext base; + __DRIcontext *driContext; + __GLXscreenConfigs *psc; +}; + +struct __GLXDRIdrawablePrivateRec { + __GLXDRIdrawable base; + + GC gc; + GC swapgc; + + XVisualInfo *visinfo; + XImage *ximage; + int bpp; +}; + +/** + * swrast loader functions + */ + +static Bool XCreateDrawable(__GLXDRIdrawablePrivate *pdp, + Display *dpy, XID drawable, int visualid) +{ + XGCValues gcvalues; + long visMask; + XVisualInfo visTemp; + int num_visuals; + + /* create GC's */ + pdp->gc = XCreateGC(dpy, drawable, 0, NULL); + pdp->swapgc = XCreateGC(dpy, drawable, 0, NULL); + + gcvalues.function = GXcopy; + gcvalues.graphics_exposures = False; + XChangeGC(dpy, pdp->gc, GCFunction, &gcvalues); + XChangeGC(dpy, pdp->swapgc, GCFunction, &gcvalues); + XChangeGC(dpy, pdp->swapgc, GCGraphicsExposures, &gcvalues); + + /* create XImage */ + visTemp.screen = DefaultScreen(dpy); + visTemp.visualid = visualid; + visMask = (VisualScreenMask | VisualIDMask); + pdp->visinfo = XGetVisualInfo(dpy, visMask, &visTemp, &num_visuals); + + pdp->ximage = XCreateImage(dpy, + pdp->visinfo->visual, + pdp->visinfo->depth, + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 32, /* bitmap_pad */ + 0); /* bytes_per_line */ + + /* get the true number of bits per pixel */ + pdp->bpp = pdp->ximage->bits_per_pixel; + + return True; +} + +static void XDestroyDrawable(__GLXDRIdrawablePrivate *pdp, + Display *dpy, XID drawable) +{ + XDestroyImage(pdp->ximage); + XFree(pdp->visinfo); + + XFreeGC(dpy, pdp->gc); + XFreeGC(dpy, pdp->swapgc); +} + +static void +swrastGetDrawableInfo(__DRIdrawable *draw, + int *x, int *y, int *w, int *h, + void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdp = loaderPrivate; + __GLXDRIdrawable *pdraw = &(pdp->base);; + Display *dpy = pdraw->psc->dpy; + Drawable drawable; + + Window root; + Status stat; + unsigned int bw, depth; + + drawable = pdraw->xDrawable; + + stat = XGetGeometry(dpy, drawable, &root, + x, y, (unsigned int *)w, (unsigned int *)h, + &bw, &depth); +} + +static inline int +bytes_per_line(int w, int bpp, unsigned mul) +{ + unsigned mask = mul - 1; + + return ((w * bpp + mask) & ~mask) / 8; +} + +static void +swrastPutImage(__DRIdrawable *draw, int op, + int x, int y, int w, int h, char *data, + void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdp = loaderPrivate; + __GLXDRIdrawable *pdraw = &(pdp->base);; + Display *dpy = pdraw->psc->dpy; + Drawable drawable; + XImage *ximage; + GC gc; + + switch (op) { + case __DRI_SWRAST_IMAGE_OP_DRAW: + gc = pdp->gc; + break; + case __DRI_SWRAST_IMAGE_OP_SWAP: + gc = pdp->swapgc; + break; + default: + return; + } + + drawable = pdraw->xDrawable; + + ximage = pdp->ximage; + ximage->data = data; + ximage->width = w; + ximage->height = h; + ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); + + XPutImage(dpy, drawable, gc, ximage, 0, 0, x, y, w, h); + + ximage->data = NULL; +} + +static void +swrastGetImage(__DRIdrawable *draw, + int x, int y, int w, int h, char *data, + void *loaderPrivate) +{ + __GLXDRIdrawablePrivate *pdp = loaderPrivate; + __GLXDRIdrawable *pdraw = &(pdp->base);; + Display *dpy = pdraw->psc->dpy; + Drawable drawable; + XImage *ximage; + + drawable = pdraw->xDrawable; + + ximage = pdp->ximage; + ximage->data = data; + ximage->width = w; + ximage->height = h; + ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); + + XGetSubImage(dpy, drawable, x, y, w, h, ~0L, ZPixmap, ximage, 0, 0); + + ximage->data = NULL; +} + +static const __DRIswrastLoaderExtension swrastLoaderExtension = { + { __DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION }, + swrastGetDrawableInfo, + swrastPutImage, + swrastGetImage +}; + +static const __DRIextension *loader_extensions[] = { + &systemTimeExtension.base, + &swrastLoaderExtension.base, + NULL +}; + +/** + * GLXDRI functions + */ + +static void driDestroyContext(__GLXDRIcontext *context, + __GLXscreenConfigs *psc, Display *dpy) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->destroyContext)(pcp->driContext); + + Xfree(pcp); +} + +static Bool driBindContext(__GLXDRIcontext *context, + __GLXDRIdrawable *draw, __GLXDRIdrawable *read) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + return (*core->bindContext)(pcp->driContext, + draw->driDrawable, + read->driDrawable); +} + +static void driUnbindContext(__GLXDRIcontext *context) +{ + __GLXDRIcontextPrivate *pcp = (__GLXDRIcontextPrivate *) context; + const __DRIcoreExtension *core = pcp->psc->core; + + (*core->unbindContext)(pcp->driContext); +} + +static __GLXDRIcontext *driCreateContext(__GLXscreenConfigs *psc, + const __GLcontextModes *mode, + GLXContext gc, + GLXContext shareList, int renderType) +{ + __GLXDRIcontextPrivate *pcp, *pcp_shared; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) mode; + const __DRIcoreExtension *core = psc->core; + __DRIcontext *shared = NULL; + + if (!psc || !psc->driScreen) + return NULL; + + if (shareList) { + pcp_shared = (__GLXDRIcontextPrivate *) shareList->driContext; + shared = pcp_shared->driContext; + } + + pcp = Xmalloc(sizeof *pcp); + if (pcp == NULL) + return NULL; + + pcp->psc = psc; + pcp->driContext = + (*core->createNewContext)(psc->__driScreen, + config->driConfig, shared, pcp); + if (pcp->driContext == NULL) { + Xfree(pcp); + return NULL; + } + + pcp->base.destroyContext = driDestroyContext; + pcp->base.bindContext = driBindContext; + pcp->base.unbindContext = driUnbindContext; + + return &pcp->base; +} + +static void driDestroyDrawable(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *pdp = (__GLXDRIdrawablePrivate *) pdraw; + const __DRIcoreExtension *core = pdraw->psc->core; + + (*core->destroyDrawable)(pdraw->driDrawable); + + XDestroyDrawable(pdp, pdraw->psc->dpy, pdraw->drawable); + Xfree(pdp); +} + +static __GLXDRIdrawable *driCreateDrawable(__GLXscreenConfigs *psc, + XID xDrawable, + GLXDrawable drawable, + const __GLcontextModes *modes) +{ + __GLXDRIdrawable *pdraw; + __GLXDRIdrawablePrivate *pdp; + __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes; + const __DRIswrastExtension *swrast = psc->swrast; + + /* Old dri can't handle GLX 1.3+ drawable constructors. */ + if (xDrawable != drawable) + return NULL; + + pdp = Xmalloc(sizeof(*pdp)); + if (!pdp) + return NULL; + + pdraw = &(pdp->base); + pdraw->xDrawable = xDrawable; + pdraw->drawable = drawable; + pdraw->psc = psc; + + XCreateDrawable(pdp, psc->dpy, xDrawable, modes->visualID); + + /* Create a new drawable */ + pdraw->driDrawable = + (*swrast->createNewDrawable)(psc->__driScreen, + config->driConfig, + pdp); + + if (!pdraw->driDrawable) { + XDestroyDrawable(pdp, psc->dpy, xDrawable); + Xfree(pdp); + return NULL; + } + + pdraw->destroyDrawable = driDestroyDrawable; + + return pdraw; +} + +static void driDestroyScreen(__GLXscreenConfigs *psc) +{ + /* Free the direct rendering per screen data */ + (*psc->core->destroyScreen)(psc->__driScreen); + psc->__driScreen = NULL; + if (psc->driver) + dlclose(psc->driver); +} + +static __GLXDRIscreen *driCreateScreen(__GLXscreenConfigs *psc, int screen, + __GLXdisplayPrivate *priv) +{ + __GLXDRIscreen *psp; + const __DRIconfig **driver_configs; + const __DRIextension **extensions; + const char *driverName = "swrast"; + int i; + + psp = Xmalloc(sizeof *psp); + if (psp == NULL) + return NULL; + + /* Initialize per screen dynamic client GLX extensions */ + psc->ext_list_first_time = GL_TRUE; + + psc->driver = driOpenDriver(driverName); + if (psc->driver == NULL) + goto handle_error; + + extensions = dlsym(psc->driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + ErrorMessageF("driver exports no extensions (%s)\n", dlerror()); + goto handle_error; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, __DRI_CORE) == 0) + psc->core = (__DRIcoreExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_SWRAST) == 0) + psc->swrast = (__DRIswrastExtension *) extensions[i]; + } + + if (psc->core == NULL || psc->swrast == NULL) { + ErrorMessageF("core dri extension not found\n"); + goto handle_error; + } + + psc->__driScreen = + psc->swrast->createNewScreen(screen, + loader_extensions, &driver_configs, psc); + if (psc->__driScreen == NULL) { + ErrorMessageF("failed to create dri screen\n"); + goto handle_error; + } + + driBindExtensions(psc); + + psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); + psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); + + psp->destroyScreen = driDestroyScreen; + psp->createContext = driCreateContext; + psp->createDrawable = driCreateDrawable; + + return psp; + + handle_error: + Xfree(psp); + + if (psc->driver) + dlclose(psc->driver); + + ErrorMessageF("reverting to indirect rendering\n"); + + return NULL; +} + +/* Called from __glXFreeDisplayPrivate. + */ +static void driDestroyDisplay(__GLXDRIdisplay *dpy) +{ + Xfree(dpy); +} + +/* + * Allocate, initialize and return a __DRIdisplayPrivate object. + * This is called from __glXInitialize() when we are given a new + * display pointer. + */ +_X_HIDDEN __GLXDRIdisplay *driswCreateDisplay(Display *dpy) +{ + __GLXDRIdisplayPrivate *pdpyp; + + pdpyp = Xmalloc(sizeof *pdpyp); + if (pdpyp == NULL) + return NULL; + + pdpyp->base.destroyDisplay = driDestroyDisplay; + pdpyp->base.createScreen = driCreateScreen; + + return &pdpyp->base; +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/glcontextmodes.c b/src/glx/x11/glcontextmodes.c index 2a8e48d00d4..326c8b2357c 100644 --- a/src/glx/x11/glcontextmodes.c +++ b/src/glx/x11/glcontextmodes.c @@ -118,7 +118,7 @@ _gl_convert_to_x_visual_type( int visualType ) * of the fields in \c config are copied to \c mode. Additional fields in * \c mode that can be derrived from the fields of \c config (i.e., * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode - * that cannot be derrived are set to default values. + * that cannot be derived are set to default values. * * \param mode Destination GL context mode. * \param config Source GLX visual config. @@ -184,6 +184,9 @@ _gl_copy_visual_to_context_mode( __GLcontextModes * mode, mode->transparentBlue = config->transparentBlue; mode->transparentAlpha = config->transparentAlpha; mode->transparentIndex = config->transparentIndex; + mode->samples = config->multiSampleSize; + mode->sampleBuffers = config->nMultiSampleBuffers; + /* mode->visualSelectGroup = config->visualSelectGroup; ? */ mode->swapMethod = GLX_SWAP_UNDEFINED_OML; diff --git a/src/glx/x11/glx_pbuffer.c b/src/glx/x11/glx_pbuffer.c index 08743e560fa..0f878f223f8 100644 --- a/src/glx/x11/glx_pbuffer.c +++ b/src/glx/x11/glx_pbuffer.c @@ -293,7 +293,7 @@ GetDrawableAttribute( Display *dpy, GLXDrawable drawable, __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL); if (pdraw != NULL && !pdraw->textureTarget) - pdraw->textureTarget = determineTextureTarget(data, + pdraw->textureTarget = determineTextureTarget((const int *)data, num_attributes); } #endif diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index d19cc04d077..b0a5d1315ac 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -147,6 +147,7 @@ struct __GLXDRIdrawableRec { ** Function to create and DRI display data and initialize the display ** dependent methods. */ +extern __GLXDRIdisplay *driswCreateDisplay(Display *dpy); extern __GLXDRIdisplay *driCreateDisplay(Display *dpy); extern __GLXDRIdisplay *dri2CreateDisplay(Display *dpy); @@ -465,6 +466,7 @@ struct __GLXscreenConfigsRec { __DRIscreen *__driScreen; const __DRIcoreExtension *core; const __DRIlegacyExtension *legacy; + const __DRIswrastExtension *swrast; __glxHashTable *drawHash; Display *dpy; int scr, fd; @@ -564,6 +566,7 @@ struct __GLXdisplayPrivateRec { /** * Per display direct rendering interface functions and data. */ + __GLXDRIdisplay *driswDisplay; __GLXDRIdisplay *driDisplay; __GLXDRIdisplay *dri2Display; #endif diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index 75b7374a3fb..777828569f4 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -194,9 +194,14 @@ static int __glXFreeDisplayPrivate(XExtData *extension) #ifdef GLX_DIRECT_RENDERING /* Free the direct rendering per display data */ + if (priv->driswDisplay) + (*priv->driswDisplay->destroyDisplay)(priv->driswDisplay); + priv->driswDisplay = NULL; + if (priv->driDisplay) (*priv->driDisplay->destroyDisplay)(priv->driDisplay); priv->driDisplay = NULL; + if (priv->dri2Display) (*priv->dri2Display->destroyDisplay)(priv->dri2Display); priv->dri2Display = NULL; @@ -596,10 +601,16 @@ static Bool AllocAndFetchScreenConfigs(Display *dpy, __GLXdisplayPrivate *priv) psc->drawHash = __glxHashCreate(); if (psc->drawHash == NULL) continue; + if (priv->dri2Display) psc->driScreen = (*priv->dri2Display->createScreen)(psc, i, priv); + if (psc->driScreen == NULL && priv->driDisplay) psc->driScreen = (*priv->driDisplay->createScreen)(psc, i, priv); + + if (psc->driScreen == NULL && priv->driswDisplay) + psc->driScreen = (*priv->driswDisplay->createScreen)(psc, i, priv); + if (psc->driScreen == NULL) { __glxHashDestroy(psc->drawHash); psc->drawHash = NULL; @@ -693,8 +704,9 @@ _X_HIDDEN __GLXdisplayPrivate *__glXInitialize(Display* dpy) ** (e.g., those called in AllocAndFetchScreenConfigs). */ if (getenv("LIBGL_ALWAYS_INDIRECT") == NULL) { - dpyPriv->dri2Display = dri2CreateDisplay(dpy); + dpyPriv->dri2Display = dri2CreateDisplay(dpy); dpyPriv->driDisplay = driCreateDisplay(dpy); + dpyPriv->driswDisplay = driswCreateDisplay(dpy); } #endif diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 08d723553e8..27eb186abed 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -6,11 +6,6 @@ include $(TOP)/configs/current include sources -GL_MAJOR = 1 -GL_MINOR = 5 -GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) - - .SUFFIXES : .cpp .c.o: @@ -23,131 +18,45 @@ GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ -# Figure out what to make here -default: depend - @for driver in $(DRIVER_DIRS) ; do \ - case "$$driver" in \ - x11) $(MAKE) stand-alone || exit 1 ;; \ - dri) $(MAKE) linux-solo || exit 1 ;; \ - osmesa) $(MAKE) osmesa-only || exit 1 ;; \ - beos) $(MAKE) beos || exit 1 ;; \ - directfb) $(MAKE) directfb || exit 1 ;; \ - fbdev) $(MAKE) fbdev || exit 1 ;; \ - *) echo "$$driver is invalid in DRIVER_DIRS" >&2; exit 1;; \ - esac ; \ - done - -install: default - @for driver in $(DRIVER_DIRS) ; do \ - case "$$driver" in \ - osmesa) if [ "$(DRIVER_DIRS)" = osmesa ]; then \ - $(MAKE) install-headers install-osmesa || exit 1 ; \ - else \ - $(MAKE) install-osmesa || exit 1 ; \ - fi ;; \ - dri) $(MAKE) install-libgl install-dri || exit 1 ;; \ - *) $(MAKE) install-libgl || exit 1 ;; \ - esac ; \ - done - -###################################################################### -# BeOS driver target +# Default: build dependencies, then asm_subdirs, then convenience +# libs (.a) and finally the device drivers: +default: depend asm_subdirs libmesa.a libglapi.a driver_subdirs -beos: depend subdirs libmesa.a - cd drivers/beos && $(MAKE) ###################################################################### -# Linux DRI drivers - -# Make archive of core object files -libmesa.a: $(SOLO_OBJECTS) - @ $(TOP)/bin/mklib -o mesa -static $(SOLO_OBJECTS); - @if [ "${CONFIG_NAME}" = "beos" ] ; then \ - mimeset -f "$@" ; \ - fi +# Helper libraries used by many drivers: -linux-solo: depend subdirs libmesa.a - cd drivers/dri && $(MAKE) +# Make archive of core mesa object files +libmesa.a: $(MESA_OBJECTS) asm_subdirs + @ $(TOP)/bin/mklib -o mesa -static $(MESA_OBJECTS) +# Make archive of gl* API dispatcher functions only +libglapi.a: $(GLAPI_OBJECTS) asm_subdirs + @ $(TOP)/bin/mklib -o glapi -static $(GLAPI_OBJECTS) -##################################################################### -# Stand-alone Mesa libGL, no built-in drivers (DirectFB) -libgl-core: $(CORE_OBJECTS) - @ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) $(CORE_OBJECTS) \ - $(GL_LIB_DEPS) - -directfb: depend subdirs libgl-core - cd drivers/directfb && $(MAKE) - - -##################################################################### -# fbdev Mesa driver (libGL.so) - -fbdev: $(CORE_OBJECTS) $(FBDEV_DRIVER_OBJECTS) $(COMMON_DRIVER_OBJECTS) - @ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ - $(CORE_OBJECTS) $(FBDEV_DRIVER_OBJECTS) \ - $(COMMON_DRIVER_OBJECTS) $(GL_LIB_DEPS) +###################################################################### +# Device drivers +driver_subdirs: libmesa.a libglapi.a + (cd drivers && $(MAKE)) ###################################################################### -# Stand-alone Mesa libGL and libOSMesa -STAND_ALONE_DRIVER_SOURCES = \ - $(COMMON_DRIVER_SOURCES) \ - $(X11_DRIVER_SOURCES) - -STAND_ALONE_DRIVER_OBJECTS = $(STAND_ALONE_DRIVER_SOURCES:.c=.o) - -STAND_ALONE_OBJECTS = \ - $(CORE_OBJECTS) \ - $(STAND_ALONE_DRIVER_OBJECTS) - -# For libOSMesa16 or libOSMesa32 we link _all_ the objects into the library, -# not just the osmesa.o object (i.e. we don't have a libGL). -OSMESA16_OBJECTS = \ - $(CORE_OBJECTS) \ - $(COMMON_DRIVER_OBJECTS) \ - $(OSMESA_DRIVER_OBJECTS) - - -stand-alone: depend subdirs libmesa.a \ - $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) - -osmesa-only: depend subdirs \ - $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) - -# Make the GL library -$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS) - @ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ - -install $(TOP)/$(LIB_DIR) \ - $(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(STAND_ALONE_OBJECTS) - -# Make the OSMesa library -$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) $(OSMESA16_OBJECTS) - @ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \ - $(TOP)/bin/mklib -o $(OSMESA_LIB) -linker '$(CC)' \ - -ldflags '$(LDFLAGS)' -major $(MESA_MAJOR) \ - -minor $(MESA_MINOR) -patch $(MESA_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ - $(OSMESA_LIB_DEPS) $(OSMESA16_OBJECTS) ; \ - else \ - $(TOP)/bin/mklib -o $(OSMESA_LIB) -linker '$(CC)' \ - -ldflags '$(LDFLAGS)' -major $(MESA_MAJOR) \ - -minor $(MESA_MINOR) -patch $(GL_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ - $(OSMESA_LIB_DEPS) $(OSMESA_DRIVER_OBJECTS) ; \ +# Assembly subdirs +asm_subdirs: + @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_ASM ; then \ + (cd x86 && $(MAKE)) || exit 1 ; \ + fi + @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_64_ASM ; then \ + (cd x86 && $(MAKE)) || exit 1 ; \ + (cd x86-64 && $(MAKE)) || exit 1 ; \ fi ###################################################################### -# Generic stuff +# Dependency generation depend: $(ALL_SOURCES) @ echo "running $(MKDEP)" @@ -156,14 +65,28 @@ depend: $(ALL_SOURCES) > /dev/null 2>/dev/null -subdirs: - @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_ASM ; then \ - (cd x86 && $(MAKE)) || exit 1 ; \ - fi - @ if echo "$(ASM_FLAGS)" | grep -q USE_X86_64_ASM ; then \ - (cd x86 && $(MAKE)) || exit 1 ; \ - (cd x86-64 && $(MAKE)) || exit 1 ; \ - fi +###################################################################### +# Installation rules + +# this isn't fleshed out yet but is probably the way to go in the future +new_install: + (cd drivers && $(MAKE) install) + + +# XXX replace this with new_install above someday +install: default + @for driver in $(DRIVER_DIRS) ; do \ + case "$$driver" in \ + osmesa) if [ "$(DRIVER_DIRS)" = osmesa ]; then \ + $(MAKE) install-headers install-osmesa || exit 1 ; \ + else \ + $(MAKE) install-osmesa || exit 1 ; \ + fi ;; \ + dri) $(MAKE) install-libgl install-dri || exit 1 ;; \ + *) $(MAKE) install-libgl || exit 1 ;; \ + esac ; \ + done + pcedit = sed \ -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ @@ -193,22 +116,21 @@ install-osmesa: default install-dri: cd drivers/dri && $(MAKE) install -## NOT INSTALLED YET: -## $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GLES -## $(INSTALL) -m 644 include/GLES/*.h $(DESTDIR)$(INSTALL_DIR)/include/GLES # Emacs tags tags: etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h + clean: -rm -f */*.o -rm -f */*/*.o - -rm -f depend depend.bak libmesa.a + -rm -f depend depend.bak libmesa.a libglapi.a -rm -f drivers/*/*.o -@cd drivers/dri && $(MAKE) clean - -@cd drivers/xorg && $(MAKE) clean + -@cd drivers/x11 && $(MAKE) clean + -@cd drivers/osmesa && $(MAKE) clean -@cd x86 && $(MAKE) clean -@cd x86-64 && $(MAKE) clean diff --git a/src/mesa/drivers/Makefile b/src/mesa/drivers/Makefile new file mode 100644 index 00000000000..c5998413e86 --- /dev/null +++ b/src/mesa/drivers/Makefile @@ -0,0 +1,29 @@ +# src/mesa/drivers/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + + +default: + @for dir in $(DRIVER_DIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1; \ + fi \ + done + + +clean: + @for dir in $(DRIVER_DIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) clean) || exit 1; \ + fi \ + done + + +install: + @for dir in $(DRIVER_DIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) install) || exit 1; \ + fi \ + done + diff --git a/src/mesa/drivers/beos/Makefile b/src/mesa/drivers/beos/Makefile index 0448650a8c6..342d7ce0243 100644 --- a/src/mesa/drivers/beos/Makefile +++ b/src/mesa/drivers/beos/Makefile @@ -169,8 +169,10 @@ OBJECTS := $(DRIVER_OBJECTS:.cpp=.o) default: depend $(TOP)/$(LIB_DIR) $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) +# XXX FIXME: mesa.a might be libmesa.a now $(MESA_MODULES): cd $(TOP)/src/mesa && $(MAKE) mesa.a ; + mimeset -f "$@" $(GLU_MODULES): cd $(GLU_DIR) && $(MAKE) $(subst $(GLU_DIR)/,,$(GLU_MODULES)) ; diff --git a/src/mesa/drivers/directfb/Makefile b/src/mesa/drivers/directfb/Makefile index dc71b385cac..ece0457cffa 100644 --- a/src/mesa/drivers/directfb/Makefile +++ b/src/mesa/drivers/directfb/Makefile @@ -25,11 +25,24 @@ DIRECTFBGL_MESA_OBJECTS = $(DIRECTFBGL_MESA_SOURCES:.c=.o) DIRECTFBGL_MESA = libidirectfbgl_mesa.so +LIBS = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a + + .c.o: $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DFB_CFLAGS) $< -o $@ -default: directfbgl_mesa +default: directfb-libgl directfbgl_mesa + + +# XXX this used to be in src/mesa/Makefile and is probably broken now +directfb-libgl: $(LIBS) + @ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) $(LIBS) \ + $(GL_LIB_DEPS) + + # Mesa DirectFBGL module directfbgl_mesa: $(DIRECTFBGL_MESA_OBJECTS) diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 864c6234c85..7dcb077dca7 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -3,7 +3,6 @@ MESA_MODULES = $(TOP)/src/mesa/libmesa.a COMMON_SOURCES = \ - ../../common/driverfuncs.c \ ../common/utils.c \ ../common/texmem.c \ ../common/vblank.c \ diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 6efdf4312a5..10d2e801dcc 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -277,9 +277,9 @@ __driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) pdp->pStamp = &(psp->pSAREA->drawableTable[pdp->index].stamp); DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - } + int __driParseEvents(__DRIcontextPrivate *pcp, __DRIdrawablePrivate *pdp) { @@ -471,6 +471,7 @@ static int driDrawableGetMSC( __DRIscreen *sPriv, __DRIdrawable *dPriv, return sPriv->DriverAPI.GetDrawableMSC(sPriv, dPriv, msc); } + static int driWaitForMSC(__DRIdrawable *dPriv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc, int64_t * sbc) @@ -478,7 +479,6 @@ static int driWaitForMSC(__DRIdrawable *dPriv, int64_t target_msc, __DRIswapInfo sInfo; int status; - status = dPriv->driScreenPriv->DriverAPI.WaitForMSC( dPriv, target_msc, divisor, remainder, msc ); @@ -496,12 +496,14 @@ static int driWaitForMSC(__DRIdrawable *dPriv, int64_t target_msc, return status; } + const __DRImediaStreamCounterExtension driMediaStreamCounterExtension = { { __DRI_MEDIA_STREAM_COUNTER, __DRI_MEDIA_STREAM_COUNTER_VERSION }, driWaitForMSC, driDrawableGetMSC, }; + static void driCopySubBuffer(__DRIdrawable *dPriv, int x, int y, int w, int h) { @@ -595,6 +597,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, return pdp; } + static __DRIdrawable * dri2CreateNewDrawable(__DRIscreen *screen, const __DRIconfig *config, unsigned int drawable_id, unsigned int head, void *data) @@ -602,6 +605,8 @@ dri2CreateNewDrawable(__DRIscreen *screen, const __DRIconfig *config, __DRIdrawable *pdraw; pdraw = driCreateNewDrawable(screen, config, 0, 0, NULL, data); + if (!pdraw) + return NULL; pdraw->dri2.drawable_id = drawable_id; pdraw->dri2.tail = head; @@ -642,8 +647,6 @@ driDestroyDrawable(__DRIdrawable *pdp) /** * Destroy the per-context private information. * - * \param contextPrivate opaque pointer to the per-drawable private info. - * * \internal * This function calls __DriverAPIRec::DestroyContext on \p contextPrivate, calls * drmDestroyContext(), and finally frees \p contextPrivate. @@ -661,13 +664,9 @@ driDestroyContext(__DRIcontext *pcp) /** * Create the per-drawable private driver information. * - * \param dpy The display handle. - * \param modes Mode used to create the new context. * \param render_type Type of rendering target. \c GLX_RGBA is the only * type likely to ever be supported for direct-rendering. - * \param shared The shared context dependent methods or \c NULL if - * non-existent. - * \param pctx DRI context to receive the context dependent methods. + * \param shared Context with which to share textures, etc. or NULL * * \returns An opaque pointer to the per-context private information on * success, or \c NULL on failure. @@ -716,6 +715,7 @@ driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, return pcp; } + static __DRIcontext * dri2CreateNewContext(__DRIscreen *screen, const __DRIconfig *config, __DRIcontext *shared, void *data) @@ -734,6 +734,7 @@ dri2CreateNewContext(__DRIscreen *screen, const __DRIconfig *config, return driCreateNewContext(screen, config, 0, shared, hwContext, data); } + static int driCopyContext(__DRIcontext *dest, __DRIcontext *src, unsigned long mask) { @@ -751,10 +752,6 @@ driCopyContext(__DRIcontext *dest, __DRIcontext *src, unsigned long mask) /** * Destroy the per-screen private information. * - * \param dpy the display handle. - * \param scrn the screen number. - * \param screenPrivate opaque pointer to the per-screen private information. - * * \internal * This function calls __DriverAPIRec::DestroyScreen on \p screenPrivate, calls * drmClose(), and finally frees \p screenPrivate. @@ -809,15 +806,10 @@ setupLoaderExtensions(__DRIscreen *psp, * This routine also fills in the linked list pointed to by \c driver_modes * with the \c __GLcontextModes that the driver can support for windows or * pbuffers. + * + * For legacy DRI. * * \param scrn Index of the screen - * \param psc DRI screen data (not driver private) - * \param modes Linked list of known display modes. This list is, at a - * minimum, a list of modes based on the current display mode. - * These roughly match the set of available X11 visuals, but it - * need not be limited to X11! The calling libGL should create - * a list that will inform the driver of the current display - * mode (i.e., color buffer depth, depth buffer depth, etc.). * \param ddx_version Version of the 2D DDX. This may not be meaningful for * all drivers. * \param dri_version Version of the "server-side" DRI. @@ -826,9 +818,9 @@ setupLoaderExtensions(__DRIscreen *psp, * framebuffer. * \param pSAREA Pointer the the SAREA. * \param fd Device handle for the DRM. - * \param internal_api_version Version of the internal interface between the - * driver and libGL. - * \param driverAPI Driver API functions used by other routines in dri_util.c. + * \param extensions ?? + * \param driver_modes Returns modes suppoted by the driver + * \param loaderPrivate ?? * * \note There is no need to check the minimum API version in this * function. Since the name of this function is versioned, it is @@ -901,6 +893,9 @@ driCreateNewScreen(int scrn, } +/** + * DRI2 + */ static __DRIscreen * dri2CreateNewScreen(int scrn, int fd, unsigned int sarea_handle, const __DRIextension **extensions, @@ -984,6 +979,7 @@ static const __DRIextension **driGetExtensions(__DRIscreen *psp) return psp->extensions; } +/** Legacy DRI interface */ const __DRIlegacyExtension driLegacyExtension = { { __DRI_LEGACY, __DRI_LEGACY_VERSION }, driCreateNewScreen, @@ -991,6 +987,7 @@ const __DRIlegacyExtension driLegacyExtension = { driCreateNewContext }; +/** DRI2 interface */ const __DRIcoreExtension driCoreExtension = { { __DRI_CORE, __DRI_CORE_VERSION }, dri2CreateNewScreen, diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 987c6c0454c..af7166e681d 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -65,7 +65,12 @@ translate_texture_format(GLuint mesa_format, GLenum DepthMode) case MESA_FORMAT_RGBA_FXT1: return (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1); case MESA_FORMAT_Z16: - return (MAPSURF_16BIT | (DepthMode==GL_ALPHA?MT_16BIT_A16:MT_16BIT_L16)); + if (DepthMode == GL_ALPHA) + return (MAPSURF_16BIT | MT_16BIT_A16); + else if (DepthMode == GL_INTENSITY) + return (MAPSURF_16BIT | MT_16BIT_I16); + else + return (MAPSURF_16BIT | MT_16BIT_L16); case MESA_FORMAT_RGBA_DXT1: case MESA_FORMAT_RGB_DXT1: return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1); diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 7e80724130c..ef90260e2a0 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -737,7 +737,8 @@ static void precalc_tex( struct brw_wm_compile *c, release_temp(c, tmp); } - if (inst->TexSrcTarget == GL_TEXTURE_RECTANGLE_NV) + if ((inst->TexSrcTarget == TEXTURE_RECT_INDEX) || + (inst->TexSrcTarget == TEXTURE_CUBE_INDEX)) release_temp(c, tmpcoord); } @@ -1019,7 +1020,11 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) case OPCODE_LIT: precalc_lit(c, inst); break; - + + case OPCODE_TEX: + precalc_tex(c, inst); + break; + case OPCODE_TXP: precalc_txp(c, inst); break; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index b2ffc82ed2d..faa2837fa01 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -978,7 +978,7 @@ static void emit_wpos_xy(struct brw_wm_compile *c, brw_ADD(p, dst[0], retype(src0[0], BRW_REGISTER_TYPE_W), - brw_imm_d(- c->key.origin_x)); + brw_imm_d(0 - c->key.origin_x)); } if (mask & WRITEMASK_Y) { diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 174f5ecab02..f1f21e7dfea 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -327,9 +327,6 @@ intelEmitCopyBlit(struct intel_context *intel, return; } - dst_pitch &= 0xffff; - src_pitch &= 0xffff; - /* Initial y values don't seem to work with negative pitches. If * we adjust the offsets manually (below), it seems to work fine. * @@ -362,7 +359,7 @@ intelEmitCopyBlit(struct intel_context *intel, BEGIN_BATCH(8, NO_LOOP_CLIPRECTS); OUT_BATCH(CMD); - OUT_BATCH(BR13 | dst_pitch); + OUT_BATCH(BR13 | ((uint16_t)dst_pitch)); OUT_BATCH((0 << 16) | dst_x); OUT_BATCH((h << 16) | dst_x2); OUT_RELOC(dst_buffer, diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index 3c8fd2384e3..4a5166263ac 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -53,7 +53,11 @@ #define PCI_CHIP_I965_GM 0x2A02 #define PCI_CHIP_I965_GME 0x2A12 -#define PCI_CHIP_IGD_GM 0x2A42 +#define PCI_CHIP_IGD_GM 0x2A42 + +#define PCI_CHIP_IGD_E_G 0x2E02 +#define PCI_CHIP_Q45_G 0x2E12 +#define PCI_CHIP_G45_G 0x2E22 #define IS_MOBILE(devid) (devid == PCI_CHIP_I855_GM || \ devid == PCI_CHIP_I915_GM || \ @@ -63,7 +67,11 @@ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_IGD_GM) -#define IS_IGD(devid) (devid == PCI_CHIP_IGD_GM) +#define IS_IGD_GM(devid) (devid == PCI_CHIP_IGD_GM) +#define IS_G4X(devid) (devid == PCI_CHIP_IGD_E_G || \ + devid == PCI_CHIP_Q45_G || \ + devid == PCI_CHIP_G45_G) +#define IS_IGD(devid) (IS_IGD_GM(devid) || IS_G4X(devid)) #define IS_915(devid) (devid == PCI_CHIP_I915_G || \ devid == PCI_CHIP_E7221_G || \ diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index e668b7326a2..b9e1eae9828 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -167,8 +167,15 @@ intelGetString(GLcontext * ctx, GLenum name) chipset = "Intel(R) 965GME/GLE"; break; case PCI_CHIP_IGD_GM: + case PCI_CHIP_IGD_E_G: chipset = "Intel(R) Integrated Graphics Device"; break; + case PCI_CHIP_G45_G: + chipset = "Intel(R) G45/G43"; + break; + case PCI_CHIP_Q45_G: + chipset = "Intel(R) Q45/Q43"; + break; default: chipset = "Unknown Intel Chipset"; break; diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 09a30e80a57..8fd503ee8b7 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -291,6 +291,10 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, intelPrintSAREA(sarea); } + +/** + * DRI2 entrypoint + */ static void intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv, __DRIcontextPrivate *pcp, @@ -332,6 +336,9 @@ intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv, #define BUFFER_FLAG_TILED 0x0100 +/** + * DRI2 entrypoint + */ static void intelHandleBufferAttach(__DRIdrawablePrivate *dPriv, __DRIcontextPrivate *pcp, @@ -734,6 +741,7 @@ intelFillInModes(__DRIscreenPrivate *psp, /** * This is the driver specific part of the createNewScreen entry point. + * Called when using legacy DRI. * * \todo maybe fold this into intelInitDriver * @@ -797,7 +805,8 @@ struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) /** * This is the driver specific part of the createNewScreen entry point. - * + * Called when using DRI2. + * * \return the __GLcontextModes supported by this driver */ static const diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index 5b2bd0bc2b0..d52b2b4c36d 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -28,7 +28,6 @@ DRIVER_SOURCES = \ radeon_span.c \ radeon_state.c \ r300_mem.c \ - \ r300_context.c \ r300_ioctl.c \ r300_cmdbuf.c \ @@ -37,9 +36,13 @@ DRIVER_SOURCES = \ r300_texmem.c \ r300_tex.c \ r300_texstate.c \ + radeon_program.c \ + radeon_program_alu.c \ r300_vertprog.c \ r300_fragprog.c \ + r300_fragprog_emit.c \ r500_fragprog.c \ + r500_fragprog_emit.c \ r300_shader.c \ r300_emit.c \ r300_swtcl.c \ diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 31cc00a081b..063d4e575ef 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -98,6 +98,7 @@ const struct dri_extension card_extensions[] = { {"GL_ARB_fragment_program", NULL}, {"GL_ARB_multisample", GL_ARB_multisample_functions}, {"GL_ARB_multitexture", NULL}, + {"GL_ARB_shadow", NULL}, {"GL_ARB_texture_border_clamp", NULL}, {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions}, {"GL_ARB_texture_cube_map", NULL}, @@ -116,6 +117,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions}, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, + {"GL_EXT_shadow_funcs", NULL}, {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, {"GL_EXT_stencil_wrap", NULL}, {"GL_EXT_texture_edge_clamp", NULL}, diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index a5ec5ee46e2..6279a67ab16 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -73,7 +73,6 @@ typedef struct r300_context *r300ContextPtr; } #include "r300_vertprog.h" -#include "r300_fragprog.h" #include "r500_fragprog.h" /** @@ -179,13 +178,6 @@ struct r300_tex_obj { GLuint bufAddr; /* Offset to start of locally shared texture block */ - GLuint dirty_state; /* Flags (1 per texunit) for - whether or not this texobj - has dirty hardware state - (pp_*) that needs to be - brought into the - texunit. */ - drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS]; /* Six, for the cube faces */ @@ -581,9 +573,7 @@ struct r300_depthbuffer_state { }; struct r300_stencilbuffer_state { - GLuint clear; GLboolean hw_stencil; - }; /* Vertex shader state */ @@ -663,96 +653,40 @@ struct r300_vertex_program_cont { #define PFS_NUM_TEMP_REGS 32 #define PFS_NUM_CONST_REGS 16 -/* Mapping Mesa registers to R300 temporaries */ -struct reg_acc { - int reg; /* Assigned hw temp */ - unsigned int refcount; /* Number of uses by mesa program */ -}; +struct r300_pfs_compile_state; -/** - * Describe the current lifetime information for an R300 temporary - */ -struct reg_lifetime { - /* Index of the first slot where this register is free in the sense - that it can be used as a new destination register. - This is -1 if the register has been assigned to a Mesa register - and the last access to the register has not yet been emitted */ - int free; - - /* Index of the first slot where this register is currently reserved. - This is used to stop e.g. a scalar operation from being moved - before the allocation time of a register that was first allocated - for a vector operation. */ - int reserved; - - /* Index of the first slot in which the register can be used as a - source without losing the value that is written by the last - emitted instruction that writes to the register */ - int vector_valid; - int scalar_valid; - - /* Index to the slot where the register was last read. - This is also the first slot in which the register may be written again */ - int vector_lastread; - int scalar_lastread; -}; /** - * Store usage information about an ALU instruction slot during the - * compilation of a fragment program. + * Stores state that influences the compilation of a fragment program. */ -#define SLOT_SRC_VECTOR (1<<0) -#define SLOT_SRC_SCALAR (1<<3) -#define SLOT_SRC_BOTH (SLOT_SRC_VECTOR | SLOT_SRC_SCALAR) -#define SLOT_OP_VECTOR (1<<16) -#define SLOT_OP_SCALAR (1<<17) -#define SLOT_OP_BOTH (SLOT_OP_VECTOR | SLOT_OP_SCALAR) - -struct r300_pfs_compile_slot { - /* Bitmask indicating which parts of the slot are used, using SLOT_ constants - defined above */ - unsigned int used; - - /* Selected sources */ - int vsrc[3]; - int ssrc[3]; +struct r300_fragment_program_external_state { + struct { + /** + * If the sampler is used as a shadow sampler, + * this field is: + * 0 - GL_LUMINANCE + * 1 - GL_INTENSITY + * 2 - GL_ALPHA + * depending on the depth texture mode. + */ + GLuint depth_texture_mode : 2; + + /** + * If the sampler is used as a shadow sampler, + * this field is (texture_compare_func - GL_NEVER). + * [e.g. if compare function is GL_LEQUAL, this field is 3] + * + * Otherwise, this field is 0. + */ + GLuint texture_compare_func : 3; + } unit[16]; }; -/** - * Store information during compilation of fragment programs. - */ -struct r300_pfs_compile_state { - int nrslots; /* number of ALU slots used so far */ - - /* Track which (parts of) slots are already filled with instructions */ - struct r300_pfs_compile_slot slot[PFS_MAX_ALU_INST]; - - /* Track the validity of R300 temporaries */ - struct reg_lifetime hwtemps[PFS_NUM_TEMP_REGS]; - - /* Used to map Mesa's inputs/temps onto hardware temps */ - int temp_in_use; - struct reg_acc temps[PFS_NUM_TEMP_REGS]; - struct reg_acc inputs[32]; /* don't actually need 32... */ - - /* Track usage of hardware temps, for register allocation, - * indirection detection, etc. */ - GLuint used_in_node; - GLuint dest_in_node; -}; /** - * Store everything about a fragment program that is needed - * to render with that program. + * Stores an R300 fragment program in its compiled-to-hardware form. */ -struct r300_fragment_program { - struct gl_fragment_program mesa_program; - - GLcontext *ctx; - GLboolean translated; - GLboolean error; - struct r300_pfs_compile_state *cs; - +struct r300_fragment_program_code { struct { int length; GLuint inst[PFS_MAX_TEX_INST]; @@ -793,19 +727,51 @@ struct r300_fragment_program { int const_nr; int max_temp_idx; - - GLboolean WritesDepth; - GLuint optimization; }; -struct r500_fragment_program { +/** + * Store everything about a fragment program that is needed + * to render with that program. + */ +struct r300_fragment_program { struct gl_fragment_program mesa_program; - GLcontext *ctx; GLboolean translated; GLboolean error; - struct r300_pfs_compile_state *cs; + struct r300_fragment_program_external_state state; + struct r300_fragment_program_code code; + + GLboolean WritesDepth; + GLuint optimization; +}; + +struct r500_pfs_compile_state; + +struct r500_fragment_program_external_state { + struct { + /** + * If the sampler is used as a shadow sampler, + * this field is: + * 0 - GL_LUMINANCE + * 1 - GL_INTENSITY + * 2 - GL_ALPHA + * depending on the depth texture mode. + */ + GLuint depth_texture_mode : 2; + + /** + * If the sampler is used as a shadow sampler, + * this field is (texture_compare_func - GL_NEVER). + * [e.g. if compare function is GL_LEQUAL, this field is 3] + * + * Otherwise, this field is 0. + */ + GLuint texture_compare_func : 3; + } unit[16]; +}; + +struct r500_fragment_program_code { struct { GLuint inst0; GLuint inst1; @@ -822,17 +788,28 @@ struct r500_fragment_program { int inst_end; /* Hardware constants. - * Contains a pointer to the value. The destination of the pointer - * is supposed to be updated when GL state changes. - * Typically, this is either a pointer into - * gl_program_parameter_list::ParameterValues, or a pointer to a - * global constant (e.g. for sin/cos-approximation) - */ + * Contains a pointer to the value. The destination of the pointer + * is supposed to be updated when GL state changes. + * Typically, this is either a pointer into + * gl_program_parameter_list::ParameterValues, or a pointer to a + * global constant (e.g. for sin/cos-approximation) + */ const GLfloat *constant[PFS_NUM_CONST_REGS]; int const_nr; int max_temp_idx; +}; +struct r500_fragment_program { + struct gl_fragment_program mesa_program; + + GLcontext *ctx; + GLboolean translated; + GLboolean error; + + struct r500_fragment_program_external_state state; + struct r500_fragment_program_code code; + GLboolean writes_depth; GLuint optimization; @@ -849,7 +826,6 @@ struct r300_state { struct r300_texture_state texture; int sw_tcl_inputs[VERT_ATTRIB_MAX]; struct r300_vertex_shader_state vertex_shader; - struct r300_pfs_compile_state pfs_compile; struct r300_dma_region aos[R300_MAX_AOS_ARRAYS]; int aos_count; @@ -949,6 +925,7 @@ struct r300_context { driTextureObject swapped; int texture_depth; float initialMaxAnisotropy; + float LODBias; /* Clientdata textures; */ diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 54b80d20a16..6d24d266fec 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -28,16 +28,14 @@ /** * \file * - * \author Ben Skeggs <[email protected]> + * Fragment program compiler. Perform transformations on the intermediate + * \ref radeon_program representation (which is essentially the Mesa + * program representation plus the notion of clauses) until the program + * is in a form where we can translate it more or less directly into + * machine-readable form. * + * \author Ben Skeggs <[email protected]> * \author Jerome Glisse <[email protected]> - * - * \todo Depth write, WPOS/FOGC inputs - * - * \todo FogOption - * - * \todo Verify results of opcodes for accuracy, I've only checked them in - * specific cases. */ #include "glheader.h" @@ -49,1967 +47,225 @@ #include "r300_context.h" #include "r300_fragprog.h" -#include "r300_reg.h" #include "r300_state.h" -/* - * Usefull macros and values - */ -#define ERROR(fmt, args...) do { \ - fprintf(stderr, "%s::%s(): " fmt "\n", \ - __FILE__, __FUNCTION__, ##args); \ - fp->error = GL_TRUE; \ - } while(0) - -#define PFS_INVAL 0xFFFFFFFF -#define COMPILE_STATE struct r300_pfs_compile_state *cs = fp->cs - -#define SWIZZLE_XYZ 0 -#define SWIZZLE_XXX 1 -#define SWIZZLE_YYY 2 -#define SWIZZLE_ZZZ 3 -#define SWIZZLE_WWW 4 -#define SWIZZLE_YZX 5 -#define SWIZZLE_ZXY 6 -#define SWIZZLE_WZY 7 -#define SWIZZLE_111 8 -#define SWIZZLE_000 9 -#define SWIZZLE_HHH 10 - -#define swizzle(r, x, y, z, w) do_swizzle(fp, r, \ - ((SWIZZLE_##x<<0)| \ - (SWIZZLE_##y<<3)| \ - (SWIZZLE_##z<<6)| \ - (SWIZZLE_##w<<9)), \ - 0) - -#define REG_TYPE_INPUT 0 -#define REG_TYPE_OUTPUT 1 -#define REG_TYPE_TEMP 2 -#define REG_TYPE_CONST 3 - -#define REG_TYPE_SHIFT 0 -#define REG_INDEX_SHIFT 2 -#define REG_VSWZ_SHIFT 8 -#define REG_SSWZ_SHIFT 13 -#define REG_NEGV_SHIFT 18 -#define REG_NEGS_SHIFT 19 -#define REG_ABS_SHIFT 20 -#define REG_NO_USE_SHIFT 21 // Hack for refcounting -#define REG_VALID_SHIFT 22 // Does the register contain a defined value? -#define REG_BUILTIN_SHIFT 23 // Is it a builtin (like all zero/all one)? - -#define REG_TYPE_MASK (0x03 << REG_TYPE_SHIFT) -#define REG_INDEX_MASK (0x3F << REG_INDEX_SHIFT) -#define REG_VSWZ_MASK (0x1F << REG_VSWZ_SHIFT) -#define REG_SSWZ_MASK (0x1F << REG_SSWZ_SHIFT) -#define REG_NEGV_MASK (0x01 << REG_NEGV_SHIFT) -#define REG_NEGS_MASK (0x01 << REG_NEGS_SHIFT) -#define REG_ABS_MASK (0x01 << REG_ABS_SHIFT) -#define REG_NO_USE_MASK (0x01 << REG_NO_USE_SHIFT) -#define REG_VALID_MASK (0x01 << REG_VALID_SHIFT) -#define REG_BUILTIN_MASK (0x01 << REG_BUILTIN_SHIFT) - -#define REG(type, index, vswz, sswz, nouse, valid, builtin) \ - (((type << REG_TYPE_SHIFT) & REG_TYPE_MASK) | \ - ((index << REG_INDEX_SHIFT) & REG_INDEX_MASK) | \ - ((nouse << REG_NO_USE_SHIFT) & REG_NO_USE_MASK) | \ - ((valid << REG_VALID_SHIFT) & REG_VALID_MASK) | \ - ((builtin << REG_BUILTIN_SHIFT) & REG_BUILTIN_MASK) | \ - ((vswz << REG_VSWZ_SHIFT) & REG_VSWZ_MASK) | \ - ((sswz << REG_SSWZ_SHIFT) & REG_SSWZ_MASK)) -#define REG_GET_TYPE(reg) \ - ((reg & REG_TYPE_MASK) >> REG_TYPE_SHIFT) -#define REG_GET_INDEX(reg) \ - ((reg & REG_INDEX_MASK) >> REG_INDEX_SHIFT) -#define REG_GET_VSWZ(reg) \ - ((reg & REG_VSWZ_MASK) >> REG_VSWZ_SHIFT) -#define REG_GET_SSWZ(reg) \ - ((reg & REG_SSWZ_MASK) >> REG_SSWZ_SHIFT) -#define REG_GET_NO_USE(reg) \ - ((reg & REG_NO_USE_MASK) >> REG_NO_USE_SHIFT) -#define REG_GET_VALID(reg) \ - ((reg & REG_VALID_MASK) >> REG_VALID_SHIFT) -#define REG_GET_BUILTIN(reg) \ - ((reg & REG_BUILTIN_MASK) >> REG_BUILTIN_SHIFT) -#define REG_SET_TYPE(reg, type) \ - reg = ((reg & ~REG_TYPE_MASK) | \ - ((type << REG_TYPE_SHIFT) & REG_TYPE_MASK)) -#define REG_SET_INDEX(reg, index) \ - reg = ((reg & ~REG_INDEX_MASK) | \ - ((index << REG_INDEX_SHIFT) & REG_INDEX_MASK)) -#define REG_SET_VSWZ(reg, vswz) \ - reg = ((reg & ~REG_VSWZ_MASK) | \ - ((vswz << REG_VSWZ_SHIFT) & REG_VSWZ_MASK)) -#define REG_SET_SSWZ(reg, sswz) \ - reg = ((reg & ~REG_SSWZ_MASK) | \ - ((sswz << REG_SSWZ_SHIFT) & REG_SSWZ_MASK)) -#define REG_SET_NO_USE(reg, nouse) \ - reg = ((reg & ~REG_NO_USE_MASK) | \ - ((nouse << REG_NO_USE_SHIFT) & REG_NO_USE_MASK)) -#define REG_SET_VALID(reg, valid) \ - reg = ((reg & ~REG_VALID_MASK) | \ - ((valid << REG_VALID_SHIFT) & REG_VALID_MASK)) -#define REG_SET_BUILTIN(reg, builtin) \ - reg = ((reg & ~REG_BUILTIN_MASK) | \ - ((builtin << REG_BUILTIN_SHIFT) & REG_BUILTIN_MASK)) -#define REG_ABS(reg) \ - reg = (reg | REG_ABS_MASK) -#define REG_NEGV(reg) \ - reg = (reg | REG_NEGV_MASK) -#define REG_NEGS(reg) \ - reg = (reg | REG_NEGS_MASK) - -/* - * Datas structures for fragment program generation - */ - -/* description of r300 native hw instructions */ -static const struct { - const char *name; - int argc; - int v_op; - int s_op; -} r300_fpop[] = { - /* *INDENT-OFF* */ - {"MAD", 3, R300_ALU_OUTC_MAD, R300_ALU_OUTA_MAD}, - {"DP3", 2, R300_ALU_OUTC_DP3, R300_ALU_OUTA_DP4}, - {"DP4", 2, R300_ALU_OUTC_DP4, R300_ALU_OUTA_DP4}, - {"MIN", 2, R300_ALU_OUTC_MIN, R300_ALU_OUTA_MIN}, - {"MAX", 2, R300_ALU_OUTC_MAX, R300_ALU_OUTA_MAX}, - {"CMP", 3, R300_ALU_OUTC_CMP, R300_ALU_OUTA_CMP}, - {"FRC", 1, R300_ALU_OUTC_FRC, R300_ALU_OUTA_FRC}, - {"EX2", 1, R300_ALU_OUTC_REPL_ALPHA, R300_ALU_OUTA_EX2}, - {"LG2", 1, R300_ALU_OUTC_REPL_ALPHA, R300_ALU_OUTA_LG2}, - {"RCP", 1, R300_ALU_OUTC_REPL_ALPHA, R300_ALU_OUTA_RCP}, - {"RSQ", 1, R300_ALU_OUTC_REPL_ALPHA, R300_ALU_OUTA_RSQ}, - {"REPL_ALPHA", 1, R300_ALU_OUTC_REPL_ALPHA, PFS_INVAL}, - {"CMPH", 3, R300_ALU_OUTC_CMPH, PFS_INVAL}, - /* *INDENT-ON* */ -}; - -/* vector swizzles r300 can support natively, with a couple of - * cases we handle specially - * - * REG_VSWZ/REG_SSWZ is an index into this table - */ - -/* mapping from SWIZZLE_* to r300 native values for scalar insns */ -#define SWIZZLE_HALF 6 - -#define MAKE_SWZ3(x, y, z) (MAKE_SWIZZLE4(SWIZZLE_##x, \ - SWIZZLE_##y, \ - SWIZZLE_##z, \ - SWIZZLE_ZERO)) -/* native swizzles */ -static const struct r300_pfs_swizzle { - GLuint hash; /* swizzle value this matches */ - GLuint base; /* base value for hw swizzle */ - GLuint stride; /* difference in base between arg0/1/2 */ - GLuint flags; -} v_swiz[] = { - /* *INDENT-OFF* */ - {MAKE_SWZ3(X, Y, Z), R300_ALU_ARGC_SRC0C_XYZ, 4, SLOT_SRC_VECTOR}, - {MAKE_SWZ3(X, X, X), R300_ALU_ARGC_SRC0C_XXX, 4, SLOT_SRC_VECTOR}, - {MAKE_SWZ3(Y, Y, Y), R300_ALU_ARGC_SRC0C_YYY, 4, SLOT_SRC_VECTOR}, - {MAKE_SWZ3(Z, Z, Z), R300_ALU_ARGC_SRC0C_ZZZ, 4, SLOT_SRC_VECTOR}, - {MAKE_SWZ3(W, W, W), R300_ALU_ARGC_SRC0A, 1, SLOT_SRC_SCALAR}, - {MAKE_SWZ3(Y, Z, X), R300_ALU_ARGC_SRC0C_YZX, 1, SLOT_SRC_VECTOR}, - {MAKE_SWZ3(Z, X, Y), R300_ALU_ARGC_SRC0C_ZXY, 1, SLOT_SRC_VECTOR}, - {MAKE_SWZ3(W, Z, Y), R300_ALU_ARGC_SRC0CA_WZY, 1, SLOT_SRC_BOTH}, - {MAKE_SWZ3(ONE, ONE, ONE), R300_ALU_ARGC_ONE, 0, 0}, - {MAKE_SWZ3(ZERO, ZERO, ZERO), R300_ALU_ARGC_ZERO, 0, 0}, - {MAKE_SWZ3(HALF, HALF, HALF), R300_ALU_ARGC_HALF, 0, 0}, - {PFS_INVAL, 0, 0, 0}, - /* *INDENT-ON* */ -}; - -/* used during matching of non-native swizzles */ -#define SWZ_X_MASK (7 << 0) -#define SWZ_Y_MASK (7 << 3) -#define SWZ_Z_MASK (7 << 6) -#define SWZ_W_MASK (7 << 9) -static const struct { - GLuint hash; /* used to mask matching swizzle components */ - int mask; /* actual outmask */ - int count; /* count of components matched */ -} s_mask[] = { - /* *INDENT-OFF* */ - {SWZ_X_MASK | SWZ_Y_MASK | SWZ_Z_MASK, 1 | 2 | 4, 3}, - {SWZ_X_MASK | SWZ_Y_MASK, 1 | 2, 2}, - {SWZ_X_MASK | SWZ_Z_MASK, 1 | 4, 2}, - {SWZ_Y_MASK | SWZ_Z_MASK, 2 | 4, 2}, - {SWZ_X_MASK, 1, 1}, - {SWZ_Y_MASK, 2, 1}, - {SWZ_Z_MASK, 4, 1}, - {PFS_INVAL, PFS_INVAL, PFS_INVAL} - /* *INDENT-ON* */ -}; - -static const struct { - int base; /* hw value of swizzle */ - int stride; /* difference between SRC0/1/2 */ - GLuint flags; -} s_swiz[] = { - /* *INDENT-OFF* */ - {R300_ALU_ARGA_SRC0C_X, 3, SLOT_SRC_VECTOR}, - {R300_ALU_ARGA_SRC0C_Y, 3, SLOT_SRC_VECTOR}, - {R300_ALU_ARGA_SRC0C_Z, 3, SLOT_SRC_VECTOR}, - {R300_ALU_ARGA_SRC0A, 1, SLOT_SRC_SCALAR}, - {R300_ALU_ARGA_ZERO, 0, 0}, - {R300_ALU_ARGA_ONE, 0, 0}, - {R300_ALU_ARGA_HALF, 0, 0} - /* *INDENT-ON* */ -}; - -/* boiler-plate reg, for convenience */ -static const GLuint undef = REG(REG_TYPE_TEMP, - 0, - SWIZZLE_XYZ, - SWIZZLE_W, - GL_FALSE, - GL_FALSE, - GL_FALSE); - -/* constant one source */ -static const GLuint pfs_one = REG(REG_TYPE_CONST, - 0, - SWIZZLE_111, - SWIZZLE_ONE, - GL_FALSE, - GL_TRUE, - GL_TRUE); - -/* constant half source */ -static const GLuint pfs_half = REG(REG_TYPE_CONST, - 0, - SWIZZLE_HHH, - SWIZZLE_HALF, - GL_FALSE, - GL_TRUE, - GL_TRUE); - -/* constant zero source */ -static const GLuint pfs_zero = REG(REG_TYPE_CONST, - 0, - SWIZZLE_000, - SWIZZLE_ZERO, - GL_FALSE, - GL_TRUE, - GL_TRUE); +#include "radeon_program_alu.h" -/* - * Common functions prototypes - */ -static void dump_program(struct r300_fragment_program *fp); -static void emit_arith(struct r300_fragment_program *fp, int op, - GLuint dest, int mask, - GLuint src0, GLuint src1, GLuint src2, int flags); -/** - * Get an R300 temporary that can be written to in the given slot. - */ -static int get_hw_temp(struct r300_fragment_program *fp, int slot) +static void reset_srcreg(struct prog_src_register* reg) { - COMPILE_STATE; - int r; - - for (r = 0; r < PFS_NUM_TEMP_REGS; ++r) { - if (cs->hwtemps[r].free >= 0 && cs->hwtemps[r].free <= slot) - break; - } - - if (r >= PFS_NUM_TEMP_REGS) { - ERROR("Out of hardware temps\n"); - return 0; - } - // Reserved is used to avoid the following scenario: - // R300 temporary X is first assigned to Mesa temporary Y during vector ops - // R300 temporary X is then assigned to Mesa temporary Z for further vector ops - // Then scalar ops on Mesa temporary Z are emitted and move back in time - // to overwrite the value of temporary Y. - // End scenario. - cs->hwtemps[r].reserved = cs->hwtemps[r].free; - cs->hwtemps[r].free = -1; - - // Reset to some value that won't mess things up when the user - // tries to read from a temporary that hasn't been assigned a value yet. - // In the normal case, vector_valid and scalar_valid should be set to - // a sane value by the first emit that writes to this temporary. - cs->hwtemps[r].vector_valid = 0; - cs->hwtemps[r].scalar_valid = 0; - - if (r > fp->max_temp_idx) - fp->max_temp_idx = r; - - return r; + _mesa_bzero(reg, sizeof(*reg)); + reg->Swizzle = SWIZZLE_NOOP; } /** - * Get an R300 temporary that will act as a TEX destination register. - */ -static int get_hw_temp_tex(struct r300_fragment_program *fp) -{ - COMPILE_STATE; - int r; - - for (r = 0; r < PFS_NUM_TEMP_REGS; ++r) { - if (cs->used_in_node & (1 << r)) - continue; - - // Note: Be very careful here - if (cs->hwtemps[r].free >= 0 && cs->hwtemps[r].free <= 0) - break; - } - - if (r >= PFS_NUM_TEMP_REGS) - return get_hw_temp(fp, 0); /* Will cause an indirection */ - - cs->hwtemps[r].reserved = cs->hwtemps[r].free; - cs->hwtemps[r].free = -1; - - // Reset to some value that won't mess things up when the user - // tries to read from a temporary that hasn't been assigned a value yet. - // In the normal case, vector_valid and scalar_valid should be set to - // a sane value by the first emit that writes to this temporary. - cs->hwtemps[r].vector_valid = cs->nrslots; - cs->hwtemps[r].scalar_valid = cs->nrslots; - - if (r > fp->max_temp_idx) - fp->max_temp_idx = r; - - return r; -} - -/** - * Mark the given hardware register as free. - */ -static void free_hw_temp(struct r300_fragment_program *fp, int idx) -{ - COMPILE_STATE; - - // Be very careful here. Consider sequences like - // MAD r0, r1,r2,r3 - // TEX r4, ... - // The TEX instruction may be moved in front of the MAD instruction - // due to the way nodes work. We don't want to alias r1 and r4 in - // this case. - // I'm certain the register allocation could be further sanitized, - // but it's tricky because of stuff that can happen inside emit_tex - // and emit_arith. - cs->hwtemps[idx].free = cs->nrslots + 1; -} - -/** - * Create a new Mesa temporary register. - */ -static GLuint get_temp_reg(struct r300_fragment_program *fp) -{ - COMPILE_STATE; - GLuint r = undef; - GLuint index; - - index = ffs(~cs->temp_in_use); - if (!index) { - ERROR("Out of program temps\n"); - return r; - } - - cs->temp_in_use |= (1 << --index); - cs->temps[index].refcount = 0xFFFFFFFF; - cs->temps[index].reg = -1; - - REG_SET_TYPE(r, REG_TYPE_TEMP); - REG_SET_INDEX(r, index); - REG_SET_VALID(r, GL_TRUE); - return r; -} - -/** - * Create a new Mesa temporary register that will act as the destination - * register for a texture read. - */ -static GLuint get_temp_reg_tex(struct r300_fragment_program *fp) -{ - COMPILE_STATE; - GLuint r = undef; - GLuint index; - - index = ffs(~cs->temp_in_use); - if (!index) { - ERROR("Out of program temps\n"); - return r; - } - - cs->temp_in_use |= (1 << --index); - cs->temps[index].refcount = 0xFFFFFFFF; - cs->temps[index].reg = get_hw_temp_tex(fp); - - REG_SET_TYPE(r, REG_TYPE_TEMP); - REG_SET_INDEX(r, index); - REG_SET_VALID(r, GL_TRUE); - return r; -} - -/** - * Free a Mesa temporary and the associated R300 temporary. - */ -static void free_temp(struct r300_fragment_program *fp, GLuint r) -{ - COMPILE_STATE; - GLuint index = REG_GET_INDEX(r); - - if (!(cs->temp_in_use & (1 << index))) - return; - - if (REG_GET_TYPE(r) == REG_TYPE_TEMP) { - free_hw_temp(fp, cs->temps[index].reg); - cs->temps[index].reg = -1; - cs->temp_in_use &= ~(1 << index); - } else if (REG_GET_TYPE(r) == REG_TYPE_INPUT) { - free_hw_temp(fp, cs->inputs[index].reg); - cs->inputs[index].reg = -1; - } -} - -/** - * Emit a hardware constant/parameter. + * Transform TEX, TXP, TXB, and KIL instructions in the following way: + * - premultiply texture coordinates for RECT + * - extract operand swizzles + * - introduce a temporary register when write masks are needed * - * \p cp Stable pointer to an array of 4 floats. - * The pointer must be stable in the sense that it remains to be valid - * and hold the contents of the constant/parameter throughout the lifetime - * of the fragment program (actually, up until the next time the fragment - * program is translated). + * \todo If/when r5xx uses the radeon_program architecture, this can probably + * be reused. */ -static GLuint emit_const4fv(struct r300_fragment_program *fp, - const GLfloat * cp) -{ - GLuint reg = undef; - int index; - - for (index = 0; index < fp->const_nr; ++index) { - if (fp->constant[index] == cp) - break; - } - - if (index >= fp->const_nr) { - if (index >= PFS_NUM_CONST_REGS) { - ERROR("Out of hw constants!\n"); - return reg; - } - - fp->const_nr++; - fp->constant[index] = cp; - } - - REG_SET_TYPE(reg, REG_TYPE_CONST); - REG_SET_INDEX(reg, index); - REG_SET_VALID(reg, GL_TRUE); - return reg; -} - -static inline GLuint negate(GLuint r) -{ - REG_NEGS(r); - REG_NEGV(r); - return r; -} - -/* Hack, to prevent clobbering sources used multiple times when - * emulating non-native instructions - */ -static inline GLuint keep(GLuint r) -{ - REG_SET_NO_USE(r, GL_TRUE); - return r; -} - -static inline GLuint absolute(GLuint r) -{ - REG_ABS(r); - return r; -} - -static int swz_native(struct r300_fragment_program *fp, - GLuint src, GLuint * r, GLuint arbneg) +static GLboolean transform_TEX( + struct radeon_program_transform_context* context, + struct prog_instruction* orig_inst, void* data) { - /* Native swizzle, handle negation */ - src = (src & ~REG_NEGS_MASK) | (((arbneg >> 3) & 1) << REG_NEGS_SHIFT); - - if ((arbneg & 0x7) == 0x0) { - src = src & ~REG_NEGV_MASK; - *r = src; - } else if ((arbneg & 0x7) == 0x7) { - src |= REG_NEGV_MASK; - *r = src; - } else { - if (!REG_GET_VALID(*r)) - *r = get_temp_reg(fp); - src |= REG_NEGV_MASK; - emit_arith(fp, - PFS_OP_MAD, - *r, arbneg & 0x7, keep(src), pfs_one, pfs_zero, 0); - src = src & ~REG_NEGV_MASK; - emit_arith(fp, - PFS_OP_MAD, - *r, - (arbneg ^ 0x7) | WRITEMASK_W, - src, pfs_one, pfs_zero, 0); - } - - return 3; -} - -static int swz_emit_partial(struct r300_fragment_program *fp, - GLuint src, - GLuint * r, int mask, int mc, GLuint arbneg) -{ - GLuint tmp; - GLuint wmask = 0; - - if (!REG_GET_VALID(*r)) - *r = get_temp_reg(fp); - - /* A partial match, VSWZ/mask define what parts of the - * desired swizzle we match - */ - if (mc + s_mask[mask].count == 3) { - wmask = WRITEMASK_W; - src |= ((arbneg >> 3) & 1) << REG_NEGS_SHIFT; - } - - tmp = arbneg & s_mask[mask].mask; - if (tmp) { - tmp = tmp ^ s_mask[mask].mask; - if (tmp) { - emit_arith(fp, - PFS_OP_MAD, - *r, - arbneg & s_mask[mask].mask, - keep(src) | REG_NEGV_MASK, - pfs_one, pfs_zero, 0); - if (!wmask) { - REG_SET_NO_USE(src, GL_TRUE); - } else { - REG_SET_NO_USE(src, GL_FALSE); - } - emit_arith(fp, - PFS_OP_MAD, - *r, tmp | wmask, src, pfs_one, pfs_zero, 0); - } else { - if (!wmask) { - REG_SET_NO_USE(src, GL_TRUE); - } else { - REG_SET_NO_USE(src, GL_FALSE); - } - emit_arith(fp, - PFS_OP_MAD, - *r, - (arbneg & s_mask[mask].mask) | wmask, - src | REG_NEGV_MASK, pfs_one, pfs_zero, 0); - } - } else { - if (!wmask) { - REG_SET_NO_USE(src, GL_TRUE); - } else { - REG_SET_NO_USE(src, GL_FALSE); - } - emit_arith(fp, PFS_OP_MAD, - *r, - s_mask[mask].mask | wmask, - src, pfs_one, pfs_zero, 0); - } - - return s_mask[mask].count; -} - -static GLuint do_swizzle(struct r300_fragment_program *fp, - GLuint src, GLuint arbswz, GLuint arbneg) -{ - GLuint r = undef; - GLuint vswz; - int c_mask = 0; - int v_match = 0; - - /* If swizzling from something without an XYZW native swizzle, - * emit result to a temp, and do new swizzle from the temp. - */ -#if 0 - if (REG_GET_VSWZ(src) != SWIZZLE_XYZ || REG_GET_SSWZ(src) != SWIZZLE_W) { - GLuint temp = get_temp_reg(fp); - emit_arith(fp, - PFS_OP_MAD, - temp, WRITEMASK_XYZW, src, pfs_one, pfs_zero, 0); - src = temp; - } -#endif - - if (REG_GET_VSWZ(src) != SWIZZLE_XYZ || REG_GET_SSWZ(src) != SWIZZLE_W) { - GLuint vsrcswz = - (v_swiz[REG_GET_VSWZ(src)]. - hash & (SWZ_X_MASK | SWZ_Y_MASK | SWZ_Z_MASK)) | - REG_GET_SSWZ(src) << 9; - GLint i; - - GLuint newswz = 0; - GLuint offset; - for (i = 0; i < 4; ++i) { - offset = GET_SWZ(arbswz, i); - - newswz |= - (offset <= 3) ? GET_SWZ(vsrcswz, - offset) << i * - 3 : offset << i * 3; - } - - arbswz = newswz & (SWZ_X_MASK | SWZ_Y_MASK | SWZ_Z_MASK); - REG_SET_SSWZ(src, GET_SWZ(newswz, 3)); - } else { - /* set scalar swizzling */ - REG_SET_SSWZ(src, GET_SWZ(arbswz, 3)); - - } - do { - vswz = REG_GET_VSWZ(src); - do { - int chash; - - REG_SET_VSWZ(src, vswz); - chash = v_swiz[REG_GET_VSWZ(src)].hash & - s_mask[c_mask].hash; - - if (chash == (arbswz & s_mask[c_mask].hash)) { - if (s_mask[c_mask].count == 3) { - v_match += swz_native(fp, - src, &r, arbneg); - } else { - v_match += swz_emit_partial(fp, - src, - &r, - c_mask, - v_match, - arbneg); - } - - if (v_match == 3) - return r; - - /* Fill with something invalid.. all 0's was - * wrong before, matched SWIZZLE_X. So all - * 1's will be okay for now - */ - arbswz |= (PFS_INVAL & s_mask[c_mask].hash); - } - } while (v_swiz[++vswz].hash != PFS_INVAL); - REG_SET_VSWZ(src, SWIZZLE_XYZ); - } while (s_mask[++c_mask].hash != PFS_INVAL); - - ERROR("should NEVER get here\n"); - return r; -} - -static GLuint t_src(struct r300_fragment_program *fp, - struct prog_src_register fpsrc) -{ - GLuint r = undef; - - switch (fpsrc.File) { - case PROGRAM_TEMPORARY: - REG_SET_INDEX(r, fpsrc.Index); - REG_SET_VALID(r, GL_TRUE); - REG_SET_TYPE(r, REG_TYPE_TEMP); - break; - case PROGRAM_INPUT: - REG_SET_INDEX(r, fpsrc.Index); - REG_SET_VALID(r, GL_TRUE); - REG_SET_TYPE(r, REG_TYPE_INPUT); - break; - case PROGRAM_LOCAL_PARAM: - r = emit_const4fv(fp, - fp->mesa_program.Base.LocalParams[fpsrc. - Index]); - break; - case PROGRAM_ENV_PARAM: - r = emit_const4fv(fp, - fp->ctx->FragmentProgram.Parameters[fpsrc. - Index]); - break; - case PROGRAM_STATE_VAR: - case PROGRAM_NAMED_PARAM: - case PROGRAM_CONSTANT: - r = emit_const4fv(fp, - fp->mesa_program.Base.Parameters-> - ParameterValues[fpsrc.Index]); - break; - default: - ERROR("unknown SrcReg->File %x\n", fpsrc.File); - return r; - } - - /* no point swizzling ONE/ZERO/HALF constants... */ - if (REG_GET_VSWZ(r) < SWIZZLE_111 || REG_GET_SSWZ(r) < SWIZZLE_ZERO) - r = do_swizzle(fp, r, fpsrc.Swizzle, fpsrc.NegateBase); - return r; -} - -static GLuint t_scalar_src(struct r300_fragment_program *fp, - struct prog_src_register fpsrc) -{ - struct prog_src_register src = fpsrc; - int sc = GET_SWZ(fpsrc.Swizzle, 0); /* X */ - - src.Swizzle = ((sc << 0) | (sc << 3) | (sc << 6) | (sc << 9)); - - return t_src(fp, src); -} - -static GLuint t_dst(struct r300_fragment_program *fp, - struct prog_dst_register dest) -{ - GLuint r = undef; - - switch (dest.File) { - case PROGRAM_TEMPORARY: - REG_SET_INDEX(r, dest.Index); - REG_SET_VALID(r, GL_TRUE); - REG_SET_TYPE(r, REG_TYPE_TEMP); - return r; - case PROGRAM_OUTPUT: - REG_SET_TYPE(r, REG_TYPE_OUTPUT); - switch (dest.Index) { - case FRAG_RESULT_COLR: - case FRAG_RESULT_DEPR: - REG_SET_INDEX(r, dest.Index); - REG_SET_VALID(r, GL_TRUE); - return r; - default: - ERROR("Bad DstReg->Index 0x%x\n", dest.Index); - return r; - } - default: - ERROR("Bad DstReg->File 0x%x\n", dest.File); - return r; - } -} - -static int t_hw_src(struct r300_fragment_program *fp, GLuint src, GLboolean tex) -{ - COMPILE_STATE; - int idx; - int index = REG_GET_INDEX(src); - - switch (REG_GET_TYPE(src)) { - case REG_TYPE_TEMP: - /* NOTE: if reg==-1 here, a source is being read that - * hasn't been written to. Undefined results. - */ - if (cs->temps[index].reg == -1) - cs->temps[index].reg = get_hw_temp(fp, cs->nrslots); - - idx = cs->temps[index].reg; - - if (!REG_GET_NO_USE(src) && (--cs->temps[index].refcount == 0)) - free_temp(fp, src); - break; - case REG_TYPE_INPUT: - idx = cs->inputs[index].reg; - - if (!REG_GET_NO_USE(src) && (--cs->inputs[index].refcount == 0)) - free_hw_temp(fp, cs->inputs[index].reg); - break; - case REG_TYPE_CONST: - return (index | SRC_CONST); - default: - ERROR("Invalid type for source reg\n"); - return (0 | SRC_CONST); - } + struct r300_fragment_program_compiler *compiler = + (struct r300_fragment_program_compiler*)data; + struct prog_instruction inst = *orig_inst; + struct prog_instruction* tgt; + GLboolean destredirect = GL_FALSE; + + if (inst.Opcode != OPCODE_TEX && + inst.Opcode != OPCODE_TXB && + inst.Opcode != OPCODE_TXP && + inst.Opcode != OPCODE_KIL) + return GL_FALSE; - if (!tex) - cs->used_in_node |= (1 << idx); + if (inst.Opcode != OPCODE_KIL && + compiler->fp->mesa_program.Base.ShadowSamplers & (1 << inst.TexSrcUnit)) { + GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; - return idx; -} + if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 1); -static int t_hw_dst(struct r300_fragment_program *fp, - GLuint dest, GLboolean tex, int slot) -{ - COMPILE_STATE; - int idx; - GLuint index = REG_GET_INDEX(dest); - assert(REG_GET_VALID(dest)); - - switch (REG_GET_TYPE(dest)) { - case REG_TYPE_TEMP: - if (cs->temps[REG_GET_INDEX(dest)].reg == -1) { - if (!tex) { - cs->temps[index].reg = get_hw_temp(fp, slot); - } else { - cs->temps[index].reg = get_hw_temp_tex(fp); - } - } - idx = cs->temps[index].reg; - - if (!REG_GET_NO_USE(dest) && (--cs->temps[index].refcount == 0)) - free_temp(fp, dest); - - cs->dest_in_node |= (1 << idx); - cs->used_in_node |= (1 << idx); - break; - case REG_TYPE_OUTPUT: - switch (index) { - case FRAG_RESULT_COLR: - fp->node[fp->cur_node].flags |= - R300_RGBA_OUT; - break; - case FRAG_RESULT_DEPR: - fp->WritesDepth = GL_TRUE; - fp->node[fp->cur_node].flags |= - R300_W_OUT; - break; + tgt->Opcode = OPCODE_MOV; + tgt->DstReg = inst.DstReg; + tgt->SrcReg[0].File = PROGRAM_BUILTIN; + tgt->SrcReg[0].Swizzle = comparefunc == GL_ALWAYS ? SWIZZLE_1111 : SWIZZLE_0000; + return GL_TRUE; } - return index; - break; - default: - ERROR("invalid dest reg type %d\n", REG_GET_TYPE(dest)); - return 0; - } - - return idx; -} - -static void emit_nop(struct r300_fragment_program *fp) -{ - COMPILE_STATE; - if (cs->nrslots >= PFS_MAX_ALU_INST) { - ERROR("Out of ALU instruction slots\n"); - return; + inst.DstReg.File = PROGRAM_TEMPORARY; + inst.DstReg.Index = radeonCompilerAllocateTemporary(context->compiler); + inst.DstReg.WriteMask = WRITEMASK_XYZW; } - fp->alu.inst[cs->nrslots].inst0 = NOP_INST0; - fp->alu.inst[cs->nrslots].inst1 = NOP_INST1; - fp->alu.inst[cs->nrslots].inst2 = NOP_INST2; - fp->alu.inst[cs->nrslots].inst3 = NOP_INST3; - cs->nrslots++; -} -static void emit_tex(struct r300_fragment_program *fp, - struct prog_instruction *fpi, int opcode) -{ - COMPILE_STATE; - GLuint coord = t_src(fp, fpi->SrcReg[0]); - GLuint dest = undef, rdest = undef; - GLuint din, uin; - int unit = fpi->TexSrcUnit; - int hwsrc, hwdest; - GLuint tempreg = 0; - - /** - * Hardware uses [0..1]x[0..1] range for rectangle textures + /* Hardware uses [0..1]x[0..1] range for rectangle textures * instead of [0..Width]x[0..Height]. * Add a scaling instruction. - * - * \todo Refactor this once we have proper rewriting/optimization - * support for programs. */ - if (opcode != R300_TEX_OP_KIL && fpi->TexSrcTarget == TEXTURE_RECT_INDEX) { + if (inst.Opcode != OPCODE_KIL && inst.TexSrcTarget == TEXTURE_RECT_INDEX) { gl_state_index tokens[STATE_LENGTH] = { STATE_INTERNAL, STATE_R300_TEXRECT_FACTOR, 0, 0, 0 }; + + int tempreg = radeonCompilerAllocateTemporary(context->compiler); int factor_index; - GLuint factorreg; - tokens[2] = unit; + tokens[2] = inst.TexSrcUnit; factor_index = - _mesa_add_state_reference(fp->mesa_program.Base. - Parameters, tokens); - factorreg = - emit_const4fv(fp, - fp->mesa_program.Base.Parameters-> - ParameterValues[factor_index]); - tempreg = keep(get_temp_reg(fp)); - - emit_arith(fp, PFS_OP_MAD, tempreg, WRITEMASK_XYZW, - coord, factorreg, pfs_zero, 0); - - coord = tempreg; - } + _mesa_add_state_reference( + compiler->fp->mesa_program.Base.Parameters, tokens); - /* Texture operations do not support swizzles etc. in hardware, - * so emit an additional arithmetic operation if necessary. - */ - if (REG_GET_VSWZ(coord) != SWIZZLE_XYZ || - REG_GET_SSWZ(coord) != SWIZZLE_W || - coord & (REG_NEGV_MASK | REG_NEGS_MASK | REG_ABS_MASK)) { - assert(tempreg == 0); - tempreg = keep(get_temp_reg(fp)); - emit_arith(fp, PFS_OP_MAD, tempreg, WRITEMASK_XYZW, - coord, pfs_one, pfs_zero, 0); - coord = tempreg; - } - - /* Ensure correct node indirection */ - uin = cs->used_in_node; - din = cs->dest_in_node; - - /* Resolve source/dest to hardware registers */ - hwsrc = t_hw_src(fp, coord, GL_TRUE); + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 1); - if (opcode != R300_TEX_OP_KIL) { - dest = t_dst(fp, fpi->DstReg); + tgt->Opcode = OPCODE_MUL; + tgt->DstReg.File = PROGRAM_TEMPORARY; + tgt->DstReg.Index = tempreg; + tgt->SrcReg[0] = inst.SrcReg[0]; + tgt->SrcReg[1].File = PROGRAM_STATE_VAR; + tgt->SrcReg[1].Index = factor_index; - /* r300 doesn't seem to be able to do TEX->output reg */ - if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) { - rdest = dest; - dest = get_temp_reg_tex(fp); - } else if (fpi->DstReg.WriteMask != WRITEMASK_XYZW) { - /* in case write mask isn't XYZW */ - rdest = dest; - dest = get_temp_reg_tex(fp); - } - hwdest = - t_hw_dst(fp, dest, GL_TRUE, - fp->node[fp->cur_node].alu_offset); - - /* Use a temp that hasn't been used in this node, rather - * than causing an indirection - */ - if (uin & (1 << hwdest)) { - free_hw_temp(fp, hwdest); - hwdest = get_hw_temp_tex(fp); - cs->temps[REG_GET_INDEX(dest)].reg = hwdest; - } - } else { - hwdest = 0; - unit = 0; + reset_srcreg(&inst.SrcReg[0]); + inst.SrcReg[0].File = PROGRAM_TEMPORARY; + inst.SrcReg[0].Index = tempreg; } - /* Indirection if source has been written in this node, or if the - * dest has been read/written in this node + /* Texture operations do not support swizzles etc. in hardware, + * so emit an additional arithmetic operation if necessary. */ - if ((REG_GET_TYPE(coord) != REG_TYPE_CONST && - (din & (1 << hwsrc))) || (uin & (1 << hwdest))) { - - /* Finish off current node */ - if (fp->node[fp->cur_node].alu_offset == cs->nrslots) - emit_nop(fp); - - fp->node[fp->cur_node].alu_end = - cs->nrslots - fp->node[fp->cur_node].alu_offset - 1; - assert(fp->node[fp->cur_node].alu_end >= 0); - - if (++fp->cur_node >= PFS_MAX_TEX_INDIRECT) { - ERROR("too many levels of texture indirection\n"); - return; - } - - /* Start new node */ - fp->node[fp->cur_node].tex_offset = fp->tex.length; - fp->node[fp->cur_node].alu_offset = cs->nrslots; - fp->node[fp->cur_node].tex_end = -1; - fp->node[fp->cur_node].alu_end = -1; - fp->node[fp->cur_node].flags = 0; - cs->used_in_node = 0; - cs->dest_in_node = 0; - } - - if (fp->cur_node == 0) - fp->first_node_has_tex = 1; - - fp->tex.inst[fp->tex.length++] = 0 | (hwsrc << R300_SRC_ADDR_SHIFT) - | (hwdest << R300_DST_ADDR_SHIFT) - | (unit << R300_TEX_ID_SHIFT) - | (opcode << R300_TEX_INST_SHIFT); - - cs->dest_in_node |= (1 << hwdest); - if (REG_GET_TYPE(coord) != REG_TYPE_CONST) - cs->used_in_node |= (1 << hwsrc); + if (inst.SrcReg[0].Swizzle != SWIZZLE_NOOP || + inst.SrcReg[0].Abs || inst.SrcReg[0].NegateBase || inst.SrcReg[0].NegateAbs) { + int tempreg = radeonCompilerAllocateTemporary(context->compiler); - fp->node[fp->cur_node].tex_end++; + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 1); - /* Copy from temp to output if needed */ - if (REG_GET_VALID(rdest)) { - emit_arith(fp, PFS_OP_MAD, rdest, fpi->DstReg.WriteMask, dest, - pfs_one, pfs_zero, 0); - free_temp(fp, dest); - } - - /* Free temp register */ - if (tempreg != 0) - free_temp(fp, tempreg); -} - -/** - * Returns the first slot where we could possibly allow writing to dest, - * according to register allocation. - */ -static int get_earliest_allowed_write(struct r300_fragment_program *fp, - GLuint dest, int mask) -{ - COMPILE_STATE; - int idx; - int pos; - GLuint index = REG_GET_INDEX(dest); - assert(REG_GET_VALID(dest)); - - switch (REG_GET_TYPE(dest)) { - case REG_TYPE_TEMP: - if (cs->temps[index].reg == -1) - return 0; - - idx = cs->temps[index].reg; - break; - case REG_TYPE_OUTPUT: - return 0; - default: - ERROR("invalid dest reg type %d\n", REG_GET_TYPE(dest)); - return 0; - } + tgt->Opcode = OPCODE_MOV; + tgt->DstReg.File = PROGRAM_TEMPORARY; + tgt->DstReg.Index = tempreg; + tgt->SrcReg[0] = inst.SrcReg[0]; - pos = cs->hwtemps[idx].reserved; - if (mask & WRITEMASK_XYZ) { - if (pos < cs->hwtemps[idx].vector_lastread) - pos = cs->hwtemps[idx].vector_lastread; - } - if (mask & WRITEMASK_W) { - if (pos < cs->hwtemps[idx].scalar_lastread) - pos = cs->hwtemps[idx].scalar_lastread; + reset_srcreg(&inst.SrcReg[0]); + inst.SrcReg[0].File = PROGRAM_TEMPORARY; + inst.SrcReg[0].Index = tempreg; } - return pos; -} + if (inst.Opcode != OPCODE_KIL) { + if (inst.DstReg.File != PROGRAM_TEMPORARY || + inst.DstReg.WriteMask != WRITEMASK_XYZW) { + int tempreg = radeonCompilerAllocateTemporary(context->compiler); -/** - * Allocates a slot for an ALU instruction that can consist of - * a vertex part or a scalar part or both. - * - * Sources from src (src[0] to src[argc-1]) are added to the slot in the - * appropriate position (vector and/or scalar), and their positions are - * recorded in the srcpos array. - * - * This function emits instruction code for the source fetch and the - * argument selection. It does not emit instruction code for the - * opcode or the destination selection. - * - * @return the index of the slot - */ -static int find_and_prepare_slot(struct r300_fragment_program *fp, - GLboolean emit_vop, - GLboolean emit_sop, - int argc, GLuint * src, GLuint dest, int mask) -{ - COMPILE_STATE; - int hwsrc[3]; - int srcpos[3]; - unsigned int used; - int tempused; - int tempvsrc[3]; - int tempssrc[3]; - int pos; - int regnr; - int i, j; - - // Determine instruction slots, whether sources are required on - // vector or scalar side, and the smallest slot number where - // all source registers are available - used = 0; - if (emit_vop) - used |= SLOT_OP_VECTOR; - if (emit_sop) - used |= SLOT_OP_SCALAR; - - pos = get_earliest_allowed_write(fp, dest, mask); - - if (fp->node[fp->cur_node].alu_offset > pos) - pos = fp->node[fp->cur_node].alu_offset; - for (i = 0; i < argc; ++i) { - if (!REG_GET_BUILTIN(src[i])) { - if (emit_vop) - used |= v_swiz[REG_GET_VSWZ(src[i])].flags << i; - if (emit_sop) - used |= s_swiz[REG_GET_SSWZ(src[i])].flags << i; - } - - hwsrc[i] = t_hw_src(fp, src[i], GL_FALSE); /* Note: sideeffects wrt refcounting! */ - regnr = hwsrc[i] & 31; - - if (REG_GET_TYPE(src[i]) == REG_TYPE_TEMP) { - if (used & (SLOT_SRC_VECTOR << i)) { - if (cs->hwtemps[regnr].vector_valid > pos) - pos = cs->hwtemps[regnr].vector_valid; - } - if (used & (SLOT_SRC_SCALAR << i)) { - if (cs->hwtemps[regnr].scalar_valid > pos) - pos = cs->hwtemps[regnr].scalar_valid; - } + inst.DstReg.File = PROGRAM_TEMPORARY; + inst.DstReg.Index = tempreg; + inst.DstReg.WriteMask = WRITEMASK_XYZW; + destredirect = GL_TRUE; } } - // Find a slot that fits - for (;; ++pos) { - if (cs->slot[pos].used & used & SLOT_OP_BOTH) - continue; - - if (pos >= cs->nrslots) { - if (cs->nrslots >= PFS_MAX_ALU_INST) { - ERROR("Out of ALU instruction slots\n"); - return -1; - } - - fp->alu.inst[pos].inst0 = NOP_INST0; - fp->alu.inst[pos].inst1 = NOP_INST1; - fp->alu.inst[pos].inst2 = NOP_INST2; - fp->alu.inst[pos].inst3 = NOP_INST3; - - cs->nrslots++; - } - // Note: When we need both parts (vector and scalar) of a source, - // we always try to put them into the same position. This makes the - // code easier to read, and it is optimal (i.e. one doesn't gain - // anything by splitting the parts). - // It also avoids headaches with swizzles that access both parts (i.e WXY) - tempused = cs->slot[pos].used; - for (i = 0; i < 3; ++i) { - tempvsrc[i] = cs->slot[pos].vsrc[i]; - tempssrc[i] = cs->slot[pos].ssrc[i]; - } - - for (i = 0; i < argc; ++i) { - int flags = (used >> i) & SLOT_SRC_BOTH; - - if (!flags) { - srcpos[i] = 0; - continue; - } - - for (j = 0; j < 3; ++j) { - if ((tempused >> j) & flags & SLOT_SRC_VECTOR) { - if (tempvsrc[j] != hwsrc[i]) - continue; - } - - if ((tempused >> j) & flags & SLOT_SRC_SCALAR) { - if (tempssrc[j] != hwsrc[i]) - continue; - } - - break; - } - - if (j == 3) - break; - - srcpos[i] = j; - tempused |= flags << j; - if (flags & SLOT_SRC_VECTOR) - tempvsrc[j] = hwsrc[i]; - if (flags & SLOT_SRC_SCALAR) - tempssrc[j] = hwsrc[i]; - } - - if (i == argc) - break; - } - - // Found a slot, reserve it - cs->slot[pos].used = tempused | (used & SLOT_OP_BOTH); - for (i = 0; i < 3; ++i) { - cs->slot[pos].vsrc[i] = tempvsrc[i]; - cs->slot[pos].ssrc[i] = tempssrc[i]; - } - - for (i = 0; i < argc; ++i) { - if (REG_GET_TYPE(src[i]) == REG_TYPE_TEMP) { - int regnr = hwsrc[i] & 31; - - if (used & (SLOT_SRC_VECTOR << i)) { - if (cs->hwtemps[regnr].vector_lastread < pos) - cs->hwtemps[regnr].vector_lastread = - pos; - } - if (used & (SLOT_SRC_SCALAR << i)) { - if (cs->hwtemps[regnr].scalar_lastread < pos) - cs->hwtemps[regnr].scalar_lastread = - pos; - } - } - } - - // Emit the source fetch code - fp->alu.inst[pos].inst1 &= ~R300_ALU_SRC_MASK; - fp->alu.inst[pos].inst1 |= - ((cs->slot[pos].vsrc[0] << R300_ALU_SRC0C_SHIFT) | - (cs->slot[pos].vsrc[1] << R300_ALU_SRC1C_SHIFT) | - (cs->slot[pos].vsrc[2] << R300_ALU_SRC2C_SHIFT)); - - fp->alu.inst[pos].inst3 &= ~R300_ALU_SRC_MASK; - fp->alu.inst[pos].inst3 |= - ((cs->slot[pos].ssrc[0] << R300_ALU_SRC0A_SHIFT) | - (cs->slot[pos].ssrc[1] << R300_ALU_SRC1A_SHIFT) | - (cs->slot[pos].ssrc[2] << R300_ALU_SRC2A_SHIFT)); - - // Emit the argument selection code - if (emit_vop) { - int swz[3]; - - for (i = 0; i < 3; ++i) { - if (i < argc) { - swz[i] = (v_swiz[REG_GET_VSWZ(src[i])].base + - (srcpos[i] * - v_swiz[REG_GET_VSWZ(src[i])]. - stride)) | ((src[i] & REG_NEGV_MASK) - ? ARG_NEG : 0) | ((src[i] - & - REG_ABS_MASK) - ? - ARG_ABS - : 0); - } else { - swz[i] = R300_ALU_ARGC_ZERO; - } - } - - fp->alu.inst[pos].inst0 &= - ~(R300_ALU_ARG0C_MASK | R300_ALU_ARG1C_MASK | - R300_ALU_ARG2C_MASK); - fp->alu.inst[pos].inst0 |= - (swz[0] << R300_ALU_ARG0C_SHIFT) | (swz[1] << - R300_ALU_ARG1C_SHIFT) - | (swz[2] << R300_ALU_ARG2C_SHIFT); - } - - if (emit_sop) { - int swz[3]; - - for (i = 0; i < 3; ++i) { - if (i < argc) { - swz[i] = (s_swiz[REG_GET_SSWZ(src[i])].base + - (srcpos[i] * - s_swiz[REG_GET_SSWZ(src[i])]. - stride)) | ((src[i] & REG_NEGV_MASK) - ? ARG_NEG : 0) | ((src[i] - & - REG_ABS_MASK) - ? - ARG_ABS - : 0); - } else { - swz[i] = R300_ALU_ARGA_ZERO; - } - } - - fp->alu.inst[pos].inst2 &= - ~(R300_ALU_ARG0A_MASK | R300_ALU_ARG1A_MASK | - R300_ALU_ARG2A_MASK); - fp->alu.inst[pos].inst2 |= - (swz[0] << R300_ALU_ARG0A_SHIFT) | (swz[1] << - R300_ALU_ARG1A_SHIFT) - | (swz[2] << R300_ALU_ARG2A_SHIFT); - } - - return pos; -} - -/** - * Append an ALU instruction to the instruction list. - */ -static void emit_arith(struct r300_fragment_program *fp, - int op, - GLuint dest, - int mask, - GLuint src0, GLuint src1, GLuint src2, int flags) -{ - COMPILE_STATE; - GLuint src[3] = { src0, src1, src2 }; - int hwdest; - GLboolean emit_vop, emit_sop; - int vop, sop, argc; - int pos; - - vop = r300_fpop[op].v_op; - sop = r300_fpop[op].s_op; - argc = r300_fpop[op].argc; - - if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT && - REG_GET_INDEX(dest) == FRAG_RESULT_DEPR) { - if (mask & WRITEMASK_Z) { - mask = WRITEMASK_W; - } else { - return; - } - } - - emit_vop = GL_FALSE; - emit_sop = GL_FALSE; - if ((mask & WRITEMASK_XYZ) || vop == R300_ALU_OUTC_DP3) - emit_vop = GL_TRUE; - if ((mask & WRITEMASK_W) || vop == R300_ALU_OUTC_REPL_ALPHA) - emit_sop = GL_TRUE; - - pos = - find_and_prepare_slot(fp, emit_vop, emit_sop, argc, src, dest, - mask); - if (pos < 0) - return; - - hwdest = t_hw_dst(fp, dest, GL_FALSE, pos); /* Note: Side effects wrt register allocation */ - - if (flags & PFS_FLAG_SAT) { - vop |= R300_ALU_OUTC_CLAMP; - sop |= R300_ALU_OUTA_CLAMP; - } - - /* Throw the pieces together and get ALU/1 */ - if (emit_vop) { - fp->alu.inst[pos].inst0 |= vop; - - fp->alu.inst[pos].inst1 |= hwdest << R300_ALU_DSTC_SHIFT; - - if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) { - if (REG_GET_INDEX(dest) == FRAG_RESULT_COLR) { - fp->alu.inst[pos].inst1 |= - (mask & WRITEMASK_XYZ) << - R300_ALU_DSTC_OUTPUT_MASK_SHIFT; - } else - assert(0); + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 1); + _mesa_copy_instructions(tgt, &inst, 1); + + if (inst.Opcode != OPCODE_KIL && + compiler->fp->mesa_program.Base.ShadowSamplers & (1 << inst.TexSrcUnit)) { + GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; + GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode; + + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 2); + + tgt[0].Opcode = OPCODE_ADD; + tgt[0].DstReg = inst.DstReg; + tgt[0].DstReg.WriteMask = orig_inst->DstReg.WriteMask; + tgt[0].SrcReg[0].File = PROGRAM_TEMPORARY; + tgt[0].SrcReg[0].Index = inst.DstReg.Index; + if (depthmode == 0) /* GL_LUMINANCE */ + tgt[0].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + else if (depthmode == 2) /* GL_ALPHA */ + tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW; + tgt[0].SrcReg[1] = inst.SrcReg[0]; + tgt[0].SrcReg[1].Swizzle = SWIZZLE_ZZZZ; + + /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: + * r < tex <=> -tex+r < 0 + * r >= tex <=> not (-tex+r < 0 */ + if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) + tgt[0].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW; + else + tgt[0].SrcReg[1].NegateBase = tgt[0].SrcReg[1].NegateBase ^ NEGATE_XYZW; + + tgt[1].Opcode = OPCODE_CMP; + tgt[1].DstReg = orig_inst->DstReg; + tgt[1].SrcReg[0].File = PROGRAM_TEMPORARY; + tgt[1].SrcReg[0].Index = tgt[0].DstReg.Index; + tgt[1].SrcReg[1].File = PROGRAM_BUILTIN; + tgt[1].SrcReg[2].File = PROGRAM_BUILTIN; + + if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + tgt[1].SrcReg[1].Swizzle = SWIZZLE_1111; + tgt[1].SrcReg[2].Swizzle = SWIZZLE_0000; } else { - fp->alu.inst[pos].inst1 |= - (mask & WRITEMASK_XYZ) << - R300_ALU_DSTC_REG_MASK_SHIFT; - - cs->hwtemps[hwdest].vector_valid = pos + 1; + tgt[1].SrcReg[1].Swizzle = SWIZZLE_0000; + tgt[1].SrcReg[2].Swizzle = SWIZZLE_1111; } - } + } else if (destredirect) { + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 1); - /* And now ALU/3 */ - if (emit_sop) { - fp->alu.inst[pos].inst2 |= sop; - - if (mask & WRITEMASK_W) { - if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) { - if (REG_GET_INDEX(dest) == FRAG_RESULT_COLR) { - fp->alu.inst[pos].inst3 |= - (hwdest << R300_ALU_DSTA_SHIFT) | - R300_ALU_DSTA_OUTPUT; - } else if (REG_GET_INDEX(dest) == - FRAG_RESULT_DEPR) { - fp->alu.inst[pos].inst3 |= - R300_ALU_DSTA_DEPTH; - } else - assert(0); - } else { - fp->alu.inst[pos].inst3 |= - (hwdest << R300_ALU_DSTA_SHIFT) | - R300_ALU_DSTA_REG; - - cs->hwtemps[hwdest].scalar_valid = pos + 1; - } - } + tgt->Opcode = OPCODE_MOV; + tgt->DstReg = orig_inst->DstReg; + tgt->SrcReg[0].File = PROGRAM_TEMPORARY; + tgt->SrcReg[0].Index = inst.DstReg.Index; } - return; + return GL_TRUE; } -#if 0 -static GLuint get_attrib(struct r300_fragment_program *fp, GLuint attr) + +static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp) { struct gl_fragment_program *mp = &fp->mesa_program; - GLuint r = undef; - if (!(mp->Base.InputsRead & (1 << attr))) { - ERROR("Attribute %d was not provided!\n", attr); - return undef; - } - - REG_SET_TYPE(r, REG_TYPE_INPUT); - REG_SET_INDEX(r, attr); - REG_SET_VALID(r, GL_TRUE); - return r; + /* Ask Mesa nicely to fill in ParameterValues for us */ + if (mp->Base.Parameters) + _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters); } -#endif - -static GLfloat SinCosConsts[2][4] = { - { - 1.273239545, // 4/PI - -0.405284735, // -4/(PI*PI) - 3.141592654, // PI - 0.2225 // weight - }, - { - 0.75, - 0.0, - 0.159154943, // 1/(2*PI) - 6.283185307 // 2*PI - } -}; + /** - * Emit a LIT instruction. - * \p flags may be PFS_FLAG_SAT + * Transform the program to support fragment.position. * - * Definition of LIT (from ARB_fragment_program): - * tmp = VectorLoad(op0); - * if (tmp.x < 0) tmp.x = 0; - * if (tmp.y < 0) tmp.y = 0; - * if (tmp.w < -(128.0-epsilon)) tmp.w = -(128.0-epsilon); - * else if (tmp.w > 128-epsilon) tmp.w = 128-epsilon; - * result.x = 1.0; - * result.y = tmp.x; - * result.z = (tmp.x > 0) ? RoughApproxPower(tmp.y, tmp.w) : 0.0; - * result.w = 1.0; + * Introduce a small fragment at the start of the program that will be + * the only code that directly reads the FRAG_ATTRIB_WPOS input. + * All other code pieces that reference that input will be rewritten + * to read from a newly allocated temporary. * - * The longest path of computation is the one leading to result.z, - * consisting of 5 operations. This implementation of LIT takes - * 5 slots. So unless there's some special undocumented opcode, - * this implementation is potentially optimal. Unfortunately, - * emit_arith is a bit too conservative because it doesn't understand - * partial writes to the vector component. + * \todo if/when r5xx supports the radeon_program architecture, this is a + * likely candidate for code sharing. */ -static const GLfloat LitConst[4] = - { 127.999999, 127.999999, 127.999999, -127.999999 }; - -static void emit_lit(struct r300_fragment_program *fp, - GLuint dest, int mask, GLuint src, int flags) +static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler) { - COMPILE_STATE; - GLuint cnst; - int needTemporary; - GLuint temp; - - cnst = emit_const4fv(fp, LitConst); - - needTemporary = 0; - if ((mask & WRITEMASK_XYZW) != WRITEMASK_XYZW) { - needTemporary = 1; - } else if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) { - // LIT is typically followed by DP3/DP4, so there's no point - // in creating special code for this case - needTemporary = 1; - } - - if (needTemporary) { - temp = keep(get_temp_reg(fp)); - } else { - temp = keep(dest); - } - - // Note: The order of emit_arith inside the slots is relevant, - // because emit_arith only looks at scalar vs. vector when resolving - // dependencies, and it does not consider individual vector components, - // so swizzling between the two parts can create fake dependencies. - - // First slot - emit_arith(fp, PFS_OP_MAX, temp, WRITEMASK_XY, - keep(src), pfs_zero, undef, 0); - emit_arith(fp, PFS_OP_MAX, temp, WRITEMASK_W, src, cnst, undef, 0); - - // Second slot - emit_arith(fp, PFS_OP_MIN, temp, WRITEMASK_Z, - swizzle(temp, W, W, W, W), cnst, undef, 0); - emit_arith(fp, PFS_OP_LG2, temp, WRITEMASK_W, - swizzle(temp, Y, Y, Y, Y), undef, undef, 0); - - // Third slot - // If desired, we saturate the y result here. - // This does not affect the use as a condition variable in the CMP later - emit_arith(fp, PFS_OP_MAD, temp, WRITEMASK_W, - temp, swizzle(temp, Z, Z, Z, Z), pfs_zero, 0); - emit_arith(fp, PFS_OP_MAD, temp, WRITEMASK_Y, - swizzle(temp, X, X, X, X), pfs_one, pfs_zero, flags); - - // Fourth slot - emit_arith(fp, PFS_OP_MAD, temp, WRITEMASK_X, - pfs_one, pfs_one, pfs_zero, 0); - emit_arith(fp, PFS_OP_EX2, temp, WRITEMASK_W, temp, undef, undef, 0); - - // Fifth slot - emit_arith(fp, PFS_OP_CMP, temp, WRITEMASK_Z, - pfs_zero, swizzle(temp, W, W, W, W), - negate(swizzle(temp, Y, Y, Y, Y)), flags); - emit_arith(fp, PFS_OP_MAD, temp, WRITEMASK_W, pfs_one, pfs_one, - pfs_zero, 0); - - if (needTemporary) { - emit_arith(fp, PFS_OP_MAD, dest, mask, - temp, pfs_one, pfs_zero, flags); - free_temp(fp, temp); - } else { - // Decrease refcount of the destination - t_hw_dst(fp, dest, GL_FALSE, cs->nrslots); - } -} - -static GLboolean parse_program(struct r300_fragment_program *fp) -{ - struct gl_fragment_program *mp = &fp->mesa_program; - const struct prog_instruction *inst = mp->Base.Instructions; - struct prog_instruction *fpi; - GLuint src[3], dest, temp[2]; - int flags, mask = 0; - int const_sin[2]; + GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead; - if (!inst || inst[0].Opcode == OPCODE_END) { - ERROR("empty program?\n"); - return GL_FALSE; - } - - for (fpi = mp->Base.Instructions; fpi->Opcode != OPCODE_END; fpi++) { - if (fpi->SaturateMode == SATURATE_ZERO_ONE) - flags = PFS_FLAG_SAT; - else - flags = 0; - - if (fpi->Opcode != OPCODE_KIL) { - dest = t_dst(fp, fpi->DstReg); - mask = fpi->DstReg.WriteMask; - } - - switch (fpi->Opcode) { - case OPCODE_ABS: - src[0] = t_src(fp, fpi->SrcReg[0]); - emit_arith(fp, PFS_OP_MAD, dest, mask, - absolute(src[0]), pfs_one, pfs_zero, flags); - break; - case OPCODE_ADD: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - emit_arith(fp, PFS_OP_MAD, dest, mask, - src[0], pfs_one, src[1], flags); - break; - case OPCODE_CMP: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - src[2] = t_src(fp, fpi->SrcReg[2]); - /* ARB_f_p - if src0.c < 0.0 ? src1.c : src2.c - * r300 - if src2.c < 0.0 ? src1.c : src0.c - */ - emit_arith(fp, PFS_OP_CMP, dest, mask, - src[2], src[1], src[0], flags); - break; - case OPCODE_COS: - /* - * cos using a parabola (see SIN): - * cos(x): - * x = (x/(2*PI))+0.75 - * x = frac(x) - * x = (x*2*PI)-PI - * result = sin(x) - */ - temp[0] = get_temp_reg(fp); - const_sin[0] = emit_const4fv(fp, SinCosConsts[0]); - const_sin[1] = emit_const4fv(fp, SinCosConsts[1]); - src[0] = t_scalar_src(fp, fpi->SrcReg[0]); - - /* add 0.5*PI and do range reduction */ - - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_X, - swizzle(src[0], X, X, X, X), - swizzle(const_sin[1], Z, Z, Z, Z), - swizzle(const_sin[1], X, X, X, X), 0); - - emit_arith(fp, PFS_OP_FRC, temp[0], WRITEMASK_X, - swizzle(temp[0], X, X, X, X), - undef, undef, 0); - - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_Z, swizzle(temp[0], X, X, X, X), swizzle(const_sin[1], W, W, W, W), //2*PI - negate(swizzle(const_sin[0], Z, Z, Z, Z)), //-PI - 0); - - /* SIN */ - - emit_arith(fp, PFS_OP_MAD, temp[0], - WRITEMASK_X | WRITEMASK_Y, swizzle(temp[0], - Z, Z, Z, - Z), - const_sin[0], pfs_zero, 0); - - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_X, - swizzle(temp[0], Y, Y, Y, Y), - absolute(swizzle(temp[0], Z, Z, Z, Z)), - swizzle(temp[0], X, X, X, X), 0); - - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_Y, - swizzle(temp[0], X, X, X, X), - absolute(swizzle(temp[0], X, X, X, X)), - negate(swizzle(temp[0], X, X, X, X)), 0); - - emit_arith(fp, PFS_OP_MAD, dest, mask, - swizzle(temp[0], Y, Y, Y, Y), - swizzle(const_sin[0], W, W, W, W), - swizzle(temp[0], X, X, X, X), flags); - - free_temp(fp, temp[0]); - break; - case OPCODE_DP3: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - emit_arith(fp, PFS_OP_DP3, dest, mask, - src[0], src[1], undef, flags); - break; - case OPCODE_DP4: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - emit_arith(fp, PFS_OP_DP4, dest, mask, - src[0], src[1], undef, flags); - break; - case OPCODE_DPH: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - /* src0.xyz1 -> temp - * DP4 dest, temp, src1 - */ -#if 0 - temp[0] = get_temp_reg(fp); - src[0].s_swz = SWIZZLE_ONE; - emit_arith(fp, PFS_OP_MAD, temp[0], mask, - src[0], pfs_one, pfs_zero, 0); - emit_arith(fp, PFS_OP_DP4, dest, mask, - temp[0], src[1], undef, flags); - free_temp(fp, temp[0]); -#else - emit_arith(fp, PFS_OP_DP4, dest, mask, - swizzle(src[0], X, Y, Z, ONE), src[1], - undef, flags); -#endif - break; - case OPCODE_DST: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - /* dest.y = src0.y * src1.y */ - if (mask & WRITEMASK_Y) - emit_arith(fp, PFS_OP_MAD, dest, WRITEMASK_Y, - keep(src[0]), keep(src[1]), - pfs_zero, flags); - /* dest.z = src0.z */ - if (mask & WRITEMASK_Z) - emit_arith(fp, PFS_OP_MAD, dest, WRITEMASK_Z, - src[0], pfs_one, pfs_zero, flags); - /* result.x = 1.0 - * result.w = src1.w */ - if (mask & WRITEMASK_XW) { - REG_SET_VSWZ(src[1], SWIZZLE_111); /*Cheat */ - emit_arith(fp, PFS_OP_MAD, dest, - mask & WRITEMASK_XW, - src[1], pfs_one, pfs_zero, flags); - } - break; - case OPCODE_EX2: - src[0] = t_scalar_src(fp, fpi->SrcReg[0]); - emit_arith(fp, PFS_OP_EX2, dest, mask, - src[0], undef, undef, flags); - break; - case OPCODE_FLR: - src[0] = t_src(fp, fpi->SrcReg[0]); - temp[0] = get_temp_reg(fp); - /* FRC temp, src0 - * MAD dest, src0, 1.0, -temp - */ - emit_arith(fp, PFS_OP_FRC, temp[0], mask, - keep(src[0]), undef, undef, 0); - emit_arith(fp, PFS_OP_MAD, dest, mask, - src[0], pfs_one, negate(temp[0]), flags); - free_temp(fp, temp[0]); - break; - case OPCODE_FRC: - src[0] = t_src(fp, fpi->SrcReg[0]); - emit_arith(fp, PFS_OP_FRC, dest, mask, - src[0], undef, undef, flags); - break; - case OPCODE_KIL: - emit_tex(fp, fpi, R300_TEX_OP_KIL); - break; - case OPCODE_LG2: - src[0] = t_scalar_src(fp, fpi->SrcReg[0]); - emit_arith(fp, PFS_OP_LG2, dest, mask, - src[0], undef, undef, flags); - break; - case OPCODE_LIT: - src[0] = t_src(fp, fpi->SrcReg[0]); - emit_lit(fp, dest, mask, src[0], flags); - break; - case OPCODE_LRP: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - src[2] = t_src(fp, fpi->SrcReg[2]); - /* result = tmp0tmp1 + (1 - tmp0)tmp2 - * = tmp0tmp1 + tmp2 + (-tmp0)tmp2 - * MAD temp, -tmp0, tmp2, tmp2 - * MAD result, tmp0, tmp1, temp - */ - temp[0] = get_temp_reg(fp); - emit_arith(fp, PFS_OP_MAD, temp[0], mask, - negate(keep(src[0])), keep(src[2]), src[2], - 0); - emit_arith(fp, PFS_OP_MAD, dest, mask, - src[0], src[1], temp[0], flags); - free_temp(fp, temp[0]); - break; - case OPCODE_MAD: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - src[2] = t_src(fp, fpi->SrcReg[2]); - emit_arith(fp, PFS_OP_MAD, dest, mask, - src[0], src[1], src[2], flags); - break; - case OPCODE_MAX: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - emit_arith(fp, PFS_OP_MAX, dest, mask, - src[0], src[1], undef, flags); - break; - case OPCODE_MIN: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - emit_arith(fp, PFS_OP_MIN, dest, mask, - src[0], src[1], undef, flags); - break; - case OPCODE_MOV: - case OPCODE_SWZ: - src[0] = t_src(fp, fpi->SrcReg[0]); - emit_arith(fp, PFS_OP_MAD, dest, mask, - src[0], pfs_one, pfs_zero, flags); - break; - case OPCODE_MUL: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - emit_arith(fp, PFS_OP_MAD, dest, mask, - src[0], src[1], pfs_zero, flags); - break; - case OPCODE_POW: - src[0] = t_scalar_src(fp, fpi->SrcReg[0]); - src[1] = t_scalar_src(fp, fpi->SrcReg[1]); - temp[0] = get_temp_reg(fp); - emit_arith(fp, PFS_OP_LG2, temp[0], WRITEMASK_W, - src[0], undef, undef, 0); - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_W, - temp[0], src[1], pfs_zero, 0); - emit_arith(fp, PFS_OP_EX2, dest, fpi->DstReg.WriteMask, - temp[0], undef, undef, 0); - free_temp(fp, temp[0]); - break; - case OPCODE_RCP: - src[0] = t_scalar_src(fp, fpi->SrcReg[0]); - emit_arith(fp, PFS_OP_RCP, dest, mask, - src[0], undef, undef, flags); - break; - case OPCODE_RSQ: - src[0] = t_scalar_src(fp, fpi->SrcReg[0]); - emit_arith(fp, PFS_OP_RSQ, dest, mask, - absolute(src[0]), pfs_zero, pfs_zero, flags); - break; - case OPCODE_SCS: - /* - * scs using a parabola : - * scs(x): - * result.x = sin(-abs(x)+0.5*PI) (cos) - * result.y = sin(x) (sin) - * - */ - temp[0] = get_temp_reg(fp); - temp[1] = get_temp_reg(fp); - const_sin[0] = emit_const4fv(fp, SinCosConsts[0]); - const_sin[1] = emit_const4fv(fp, SinCosConsts[1]); - src[0] = t_scalar_src(fp, fpi->SrcReg[0]); - - /* x = -abs(x)+0.5*PI */ - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_Z, swizzle(const_sin[0], Z, Z, Z, Z), //PI - pfs_half, - negate(abs - (swizzle(keep(src[0]), X, X, X, X))), - 0); - - /* C*x (sin) */ - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_W, - swizzle(const_sin[0], Y, Y, Y, Y), - swizzle(keep(src[0]), X, X, X, X), - pfs_zero, 0); - - /* B*x, C*x (cos) */ - emit_arith(fp, PFS_OP_MAD, temp[0], - WRITEMASK_X | WRITEMASK_Y, swizzle(temp[0], - Z, Z, Z, - Z), - const_sin[0], pfs_zero, 0); - - /* B*x (sin) */ - emit_arith(fp, PFS_OP_MAD, temp[1], WRITEMASK_W, - swizzle(const_sin[0], X, X, X, X), - keep(src[0]), pfs_zero, 0); - - /* y = B*x + C*x*abs(x) (sin) */ - emit_arith(fp, PFS_OP_MAD, temp[1], WRITEMASK_Z, - absolute(src[0]), - swizzle(temp[0], W, W, W, W), - swizzle(temp[1], W, W, W, W), 0); - - /* y = B*x + C*x*abs(x) (cos) */ - emit_arith(fp, PFS_OP_MAD, temp[1], WRITEMASK_W, - swizzle(temp[0], Y, Y, Y, Y), - absolute(swizzle(temp[0], Z, Z, Z, Z)), - swizzle(temp[0], X, X, X, X), 0); - - /* y*abs(y) - y (cos), y*abs(y) - y (sin) */ - emit_arith(fp, PFS_OP_MAD, temp[0], - WRITEMASK_X | WRITEMASK_Y, swizzle(temp[1], - W, Z, Y, - X), - absolute(swizzle(temp[1], W, Z, Y, X)), - negate(swizzle(temp[1], W, Z, Y, X)), 0); - - /* dest.xy = mad(temp.xy, P, temp2.wz) */ - emit_arith(fp, PFS_OP_MAD, dest, - mask & (WRITEMASK_X | WRITEMASK_Y), temp[0], - swizzle(const_sin[0], W, W, W, W), - swizzle(temp[1], W, Z, Y, X), flags); - - free_temp(fp, temp[0]); - free_temp(fp, temp[1]); - break; - case OPCODE_SGE: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - temp[0] = get_temp_reg(fp); - /* temp = src0 - src1 - * dest.c = (temp.c < 0.0) ? 0 : 1 - */ - emit_arith(fp, PFS_OP_MAD, temp[0], mask, - src[0], pfs_one, negate(src[1]), 0); - emit_arith(fp, PFS_OP_CMP, dest, mask, - pfs_one, pfs_zero, temp[0], 0); - free_temp(fp, temp[0]); - break; - case OPCODE_SIN: - /* - * using a parabola: - * sin(x) = 4/pi * x + -4/(pi*pi) * x * abs(x) - * extra precision is obtained by weighting against - * itself squared. - */ - - temp[0] = get_temp_reg(fp); - const_sin[0] = emit_const4fv(fp, SinCosConsts[0]); - const_sin[1] = emit_const4fv(fp, SinCosConsts[1]); - src[0] = t_scalar_src(fp, fpi->SrcReg[0]); - - /* do range reduction */ - - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_X, - swizzle(keep(src[0]), X, X, X, X), - swizzle(const_sin[1], Z, Z, Z, Z), - pfs_half, 0); - - emit_arith(fp, PFS_OP_FRC, temp[0], WRITEMASK_X, - swizzle(temp[0], X, X, X, X), - undef, undef, 0); - - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_Z, swizzle(temp[0], X, X, X, X), swizzle(const_sin[1], W, W, W, W), //2*PI - negate(swizzle(const_sin[0], Z, Z, Z, Z)), //PI - 0); - - /* SIN */ - - emit_arith(fp, PFS_OP_MAD, temp[0], - WRITEMASK_X | WRITEMASK_Y, swizzle(temp[0], - Z, Z, Z, - Z), - const_sin[0], pfs_zero, 0); - - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_X, - swizzle(temp[0], Y, Y, Y, Y), - absolute(swizzle(temp[0], Z, Z, Z, Z)), - swizzle(temp[0], X, X, X, X), 0); - - emit_arith(fp, PFS_OP_MAD, temp[0], WRITEMASK_Y, - swizzle(temp[0], X, X, X, X), - absolute(swizzle(temp[0], X, X, X, X)), - negate(swizzle(temp[0], X, X, X, X)), 0); - - emit_arith(fp, PFS_OP_MAD, dest, mask, - swizzle(temp[0], Y, Y, Y, Y), - swizzle(const_sin[0], W, W, W, W), - swizzle(temp[0], X, X, X, X), flags); - - free_temp(fp, temp[0]); - break; - case OPCODE_SLT: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - temp[0] = get_temp_reg(fp); - /* temp = src0 - src1 - * dest.c = (temp.c < 0.0) ? 1 : 0 - */ - emit_arith(fp, PFS_OP_MAD, temp[0], mask, - src[0], pfs_one, negate(src[1]), 0); - emit_arith(fp, PFS_OP_CMP, dest, mask, - pfs_zero, pfs_one, temp[0], 0); - free_temp(fp, temp[0]); - break; - case OPCODE_SUB: - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - emit_arith(fp, PFS_OP_MAD, dest, mask, - src[0], pfs_one, negate(src[1]), flags); - break; - case OPCODE_TEX: - emit_tex(fp, fpi, R300_TEX_OP_LD); - break; - case OPCODE_TXB: - emit_tex(fp, fpi, R300_TEX_OP_TXB); - break; - case OPCODE_TXP: - emit_tex(fp, fpi, R300_TEX_OP_TXP); - break; - case OPCODE_XPD:{ - src[0] = t_src(fp, fpi->SrcReg[0]); - src[1] = t_src(fp, fpi->SrcReg[1]); - temp[0] = get_temp_reg(fp); - /* temp = src0.zxy * src1.yzx */ - emit_arith(fp, PFS_OP_MAD, temp[0], - WRITEMASK_XYZ, swizzle(keep(src[0]), - Z, X, Y, W), - swizzle(keep(src[1]), Y, Z, X, W), - pfs_zero, 0); - /* dest.xyz = src0.yzx * src1.zxy - temp - * dest.w = undefined - * */ - emit_arith(fp, PFS_OP_MAD, dest, - mask & WRITEMASK_XYZ, swizzle(src[0], - Y, Z, - X, W), - swizzle(src[1], Z, X, Y, W), - negate(temp[0]), flags); - /* cleanup */ - free_temp(fp, temp[0]); - break; - } - default: - ERROR("unknown fpi->Opcode %d\n", fpi->Opcode); - break; - } - - if (fp->error) - return GL_FALSE; - - } - - return GL_TRUE; -} + if (!(InputsRead & FRAG_BIT_WPOS)) + return; -static void insert_wpos(struct gl_program *prog) -{ static gl_state_index tokens[STATE_LENGTH] = { STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 }; struct prog_instruction *fpi; GLuint window_index; int i = 0; - GLuint tempregi = prog->NumTemporaries; - /* should do something else if no temps left... */ - prog->NumTemporaries++; + GLuint tempregi = radeonCompilerAllocateTemporary(&compiler->compiler); - fpi = _mesa_alloc_instructions(prog->NumInstructions + 3); - _mesa_init_instructions(fpi, prog->NumInstructions + 3); + fpi = radeonClauseInsertInstructions(&compiler->compiler, &compiler->compiler.Clauses[0], 0, 3); /* perspective divide */ fpi[i].Opcode = OPCODE_RCP; @@ -2041,7 +297,7 @@ static void insert_wpos(struct gl_program *prog) i++; /* viewport transformation */ - window_index = _mesa_add_state_reference(prog->Parameters, tokens); + window_index = _mesa_add_state_reference(compiler->fp->mesa_program.Base.Parameters, tokens); fpi[i].Opcode = OPCODE_MAD; @@ -2066,203 +322,114 @@ static void insert_wpos(struct gl_program *prog) MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); i++; - _mesa_copy_instructions(&fpi[i], prog->Instructions, - prog->NumInstructions); - - free(prog->Instructions); - - prog->Instructions = fpi; - - prog->NumInstructions += i; - fpi = &prog->Instructions[prog->NumInstructions - 1]; - - assert(fpi->Opcode == OPCODE_END); - - for (fpi = &prog->Instructions[3]; fpi->Opcode != OPCODE_END; fpi++) { - for (i = 0; i < 3; i++) - if (fpi->SrcReg[i].File == PROGRAM_INPUT && - fpi->SrcReg[i].Index == FRAG_ATTRIB_WPOS) { - fpi->SrcReg[i].File = PROGRAM_TEMPORARY; - fpi->SrcReg[i].Index = tempregi; + for (; i < compiler->compiler.Clauses[0].NumInstructions; ++i) { + int reg; + for (reg = 0; reg < 3; reg++) { + if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT && + fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) { + fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[reg].Index = tempregi; } - } -} - -/* - Init structures - * - Determine what hwregs each input corresponds to - */ -static void init_program(r300ContextPtr r300, struct r300_fragment_program *fp) -{ - struct r300_pfs_compile_state *cs = NULL; - struct gl_fragment_program *mp = &fp->mesa_program; - struct prog_instruction *fpi; - GLuint InputsRead = mp->Base.InputsRead; - GLuint temps_used = 0; /* for fp->temps[] */ - int i, j; - - /* New compile, reset tracking data */ - fp->optimization = - driQueryOptioni(&r300->radeon.optionCache, "fp_optimization"); - fp->translated = GL_FALSE; - fp->error = GL_FALSE; - fp->cs = cs = &(R300_CONTEXT(fp->ctx)->state.pfs_compile); - fp->WritesDepth = GL_FALSE; - fp->tex.length = 0; - fp->cur_node = 0; - fp->first_node_has_tex = 0; - fp->const_nr = 0; - fp->max_temp_idx = 0; - fp->node[0].alu_end = -1; - fp->node[0].tex_end = -1; - - _mesa_memset(cs, 0, sizeof(*fp->cs)); - for (i = 0; i < PFS_MAX_ALU_INST; i++) { - for (j = 0; j < 3; j++) { - cs->slot[i].vsrc[j] = SRC_CONST; - cs->slot[i].ssrc[j] = SRC_CONST; } } +} - /* Work out what temps the Mesa inputs correspond to, this must match - * what setup_rs_unit does, which shouldn't be a problem as rs_unit - * configures itself based on the fragprog's InputsRead - * - * NOTE: this depends on get_hw_temp() allocating registers in order, - * starting from register 0. - */ - /* Texcoords come first */ - for (i = 0; i < fp->ctx->Const.MaxTextureUnits; i++) { - if (InputsRead & (FRAG_BIT_TEX0 << i)) { - cs->inputs[FRAG_ATTRIB_TEX0 + i].refcount = 0; - cs->inputs[FRAG_ATTRIB_TEX0 + i].reg = - get_hw_temp(fp, 0); - } +static GLuint build_dtm(GLuint depthmode) +{ + switch(depthmode) { + default: + case GL_LUMINANCE: return 0; + case GL_INTENSITY: return 1; + case GL_ALPHA: return 2; } - InputsRead &= ~FRAG_BITS_TEX_ANY; +} - /* fragment position treated as a texcoord */ - if (InputsRead & FRAG_BIT_WPOS) { - cs->inputs[FRAG_ATTRIB_WPOS].refcount = 0; - cs->inputs[FRAG_ATTRIB_WPOS].reg = get_hw_temp(fp, 0); - insert_wpos(&mp->Base); - } - InputsRead &= ~FRAG_BIT_WPOS; +static GLuint build_func(GLuint comparefunc) +{ + return comparefunc - GL_NEVER; +} - /* Then primary colour */ - if (InputsRead & FRAG_BIT_COL0) { - cs->inputs[FRAG_ATTRIB_COL0].refcount = 0; - cs->inputs[FRAG_ATTRIB_COL0].reg = get_hw_temp(fp, 0); - } - InputsRead &= ~FRAG_BIT_COL0; - /* Secondary color */ - if (InputsRead & FRAG_BIT_COL1) { - cs->inputs[FRAG_ATTRIB_COL1].refcount = 0; - cs->inputs[FRAG_ATTRIB_COL1].reg = get_hw_temp(fp, 0); - } - InputsRead &= ~FRAG_BIT_COL1; - - /* Anything else */ - if (InputsRead) { - WARN_ONCE("Don't know how to handle inputs 0x%x\n", InputsRead); - /* force read from hwreg 0 for now */ - for (i = 0; i < 32; i++) - if (InputsRead & (1 << i)) - cs->inputs[i].reg = 0; - } +/** + * Collect all external state that is relevant for compiling the given + * fragment program. + */ +static void build_state( + r300ContextPtr r300, + struct r300_fragment_program *fp, + struct r300_fragment_program_external_state *state) +{ + int unit; - /* Pre-parse the mesa program, grabbing refcounts on input/temp regs. - * That way, we can free up the reg when it's no longer needed - */ - if (!mp->Base.Instructions) { - ERROR("No instructions found in program\n"); - return; - } + _mesa_bzero(state, sizeof(*state)); - for (fpi = mp->Base.Instructions; fpi->Opcode != OPCODE_END; fpi++) { - int idx; - - for (i = 0; i < 3; i++) { - idx = fpi->SrcReg[i].Index; - switch (fpi->SrcReg[i].File) { - case PROGRAM_TEMPORARY: - if (!(temps_used & (1 << idx))) { - cs->temps[idx].reg = -1; - cs->temps[idx].refcount = 1; - temps_used |= (1 << idx); - } else - cs->temps[idx].refcount++; - break; - case PROGRAM_INPUT: - cs->inputs[idx].refcount++; - break; - default: - break; - } - } + for(unit = 0; unit < 16; ++unit) { + if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) { + struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; - idx = fpi->DstReg.Index; - if (fpi->DstReg.File == PROGRAM_TEMPORARY) { - if (!(temps_used & (1 << idx))) { - cs->temps[idx].reg = -1; - cs->temps[idx].refcount = 1; - temps_used |= (1 << idx); - } else - cs->temps[idx].refcount++; + state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); + state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); } } - cs->temp_in_use = temps_used; } -static void update_params(struct r300_fragment_program *fp) -{ - struct gl_fragment_program *mp = &fp->mesa_program; - - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (mp->Base.Parameters) - _mesa_load_state_parameters(fp->ctx, mp->Base.Parameters); -} void r300TranslateFragmentShader(r300ContextPtr r300, struct r300_fragment_program *fp) { + struct r300_fragment_program_external_state state; - struct r300_pfs_compile_state *cs = NULL; + build_state(r300, fp, &state); + if (_mesa_memcmp(&fp->state, &state, sizeof(state))) { + /* TODO: cache compiled programs */ + fp->translated = GL_FALSE; + _mesa_memcpy(&fp->state, &state, sizeof(state)); + } if (!fp->translated) { + struct r300_fragment_program_compiler compiler; + + compiler.r300 = r300; + compiler.fp = fp; + compiler.code = &fp->code; - init_program(r300, fp); - cs = fp->cs; + radeonCompilerInit(&compiler.compiler, r300->radeon.glCtx, &fp->mesa_program.Base); - if (parse_program(fp) == GL_FALSE) { - dump_program(fp); - return; + insert_WPOS_trailer(&compiler); + + struct radeon_program_transformation transformations[] = { + { &transform_TEX, &compiler }, + { &radeonTransformALU, 0 } + }; + radeonClauseLocalTransform(&compiler.compiler, + &compiler.compiler.Clauses[0], + 2, transformations); + + if (RADEON_DEBUG & DEBUG_PIXEL) { + _mesa_printf("Compiler state after transformations:\n"); + radeonCompilerDump(&compiler.compiler); } - /* Finish off */ - fp->node[fp->cur_node].alu_end = - cs->nrslots - fp->node[fp->cur_node].alu_offset - 1; - if (fp->node[fp->cur_node].tex_end < 0) - fp->node[fp->cur_node].tex_end = 0; - fp->alu_offset = 0; - fp->alu_end = cs->nrslots - 1; - fp->tex_offset = 0; - fp->tex_end = fp->tex.length ? fp->tex.length - 1 : 0; - assert(fp->node[fp->cur_node].alu_end >= 0); - assert(fp->alu_end >= 0); - - fp->translated = GL_TRUE; - if (RADEON_DEBUG & DEBUG_PIXEL) - dump_program(fp); - r300UpdateStateParameters(fp->ctx, _NEW_PROGRAM); + if (!r300FragmentProgramEmit(&compiler)) + fp->error = GL_TRUE; + + radeonCompilerCleanup(&compiler.compiler); + + if (!fp->error) + fp->translated = GL_TRUE; + if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL)) + r300FragmentProgramDump(fp, &fp->code); + r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); } - update_params(fp); + update_params(r300, fp); } /* just some random things... */ -static void dump_program(struct r300_fragment_program *fp) +void r300FragmentProgramDump( + struct r300_fragment_program *fp, + struct r300_fragment_program_code *code) { int n, i, j; static int pc = 0; @@ -2277,21 +444,21 @@ static void dump_program(struct r300_fragment_program *fp) fprintf(stderr, "Hardware program\n"); fprintf(stderr, "----------------\n"); - for (n = 0; n < (fp->cur_node + 1); n++) { + for (n = 0; n < (code->cur_node + 1); n++) { fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, " "alu_end: %d, tex_end: %d\n", n, - fp->node[n].alu_offset, - fp->node[n].tex_offset, - fp->node[n].alu_end, fp->node[n].tex_end); + code->node[n].alu_offset, + code->node[n].tex_offset, + code->node[n].alu_end, code->node[n].tex_end); - if (fp->tex.length) { + if (code->tex.length) { fprintf(stderr, " TEX:\n"); - for (i = fp->node[n].tex_offset; - i <= fp->node[n].tex_offset + fp->node[n].tex_end; + for (i = code->node[n].tex_offset; + i <= code->node[n].tex_offset + code->node[n].tex_end; ++i) { const char *instr; - switch ((fp->tex. + switch ((code->tex. inst[i] >> R300_TEX_INST_SHIFT) & 15) { case R300_TEX_OP_LD: @@ -2313,20 +480,20 @@ static void dump_program(struct r300_fragment_program *fp) fprintf(stderr, " %s t%i, %c%i, texture[%i] (%08x)\n", instr, - (fp->tex. + (code->tex. inst[i] >> R300_DST_ADDR_SHIFT) & 31, 't', - (fp->tex. + (code->tex. inst[i] >> R300_SRC_ADDR_SHIFT) & 31, - (fp->tex. + (code->tex. inst[i] & R300_TEX_ID_MASK) >> R300_TEX_ID_SHIFT, - fp->tex.inst[i]); + code->tex.inst[i]); } } - for (i = fp->node[n].alu_offset; - i <= fp->node[n].alu_offset + fp->node[n].alu_end; ++i) { + for (i = code->node[n].alu_offset; + i <= code->node[n].alu_offset + code->node[n].alu_end; ++i) { char srcc[3][10], dstc[20]; char srca[3][10], dsta[20]; char argc[3][20]; @@ -2334,8 +501,8 @@ static void dump_program(struct r300_fragment_program *fp) char flags[5], tmp[10]; for (j = 0; j < 3; ++j) { - int regc = fp->alu.inst[i].inst1 >> (j * 6); - int rega = fp->alu.inst[i].inst3 >> (j * 6); + int regc = code->alu.inst[i].inst1 >> (j * 6); + int rega = code->alu.inst[i].inst3 >> (j * 6); sprintf(srcc[j], "%c%i", (regc & 32) ? 'c' : 't', regc & 31); @@ -2345,46 +512,46 @@ static void dump_program(struct r300_fragment_program *fp) dstc[0] = 0; sprintf(flags, "%s%s%s", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst1 & R300_ALU_DSTC_REG_X) ? "x" : "", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst1 & R300_ALU_DSTC_REG_Y) ? "y" : "", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst1 & R300_ALU_DSTC_REG_Z) ? "z" : ""); if (flags[0] != 0) { sprintf(dstc, "t%i.%s ", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst1 >> R300_ALU_DSTC_SHIFT) & 31, flags); } sprintf(flags, "%s%s%s", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst1 & R300_ALU_DSTC_OUTPUT_X) ? "x" : "", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst1 & R300_ALU_DSTC_OUTPUT_Y) ? "y" : "", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst1 & R300_ALU_DSTC_OUTPUT_Z) ? "z" : ""); if (flags[0] != 0) { sprintf(tmp, "o%i.%s", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst1 >> R300_ALU_DSTC_SHIFT) & 31, flags); strcat(dstc, tmp); } dsta[0] = 0; - if (fp->alu.inst[i].inst3 & R300_ALU_DSTA_REG) { + if (code->alu.inst[i].inst3 & R300_ALU_DSTA_REG) { sprintf(dsta, "t%i.w ", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst3 >> R300_ALU_DSTA_SHIFT) & 31); } - if (fp->alu.inst[i].inst3 & R300_ALU_DSTA_OUTPUT) { + if (code->alu.inst[i].inst3 & R300_ALU_DSTA_OUTPUT) { sprintf(tmp, "o%i.w ", - (fp->alu.inst[i]. + (code->alu.inst[i]. inst3 >> R300_ALU_DSTA_SHIFT) & 31); strcat(dsta, tmp); } - if (fp->alu.inst[i].inst3 & R300_ALU_DSTA_DEPTH) { + if (code->alu.inst[i].inst3 & R300_ALU_DSTA_DEPTH) { strcat(dsta, "Z"); } @@ -2392,12 +559,12 @@ static void dump_program(struct r300_fragment_program *fp) "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n" " w: %3s %3s %3s -> %-20s (%08x)\n", i, srcc[0], srcc[1], srcc[2], dstc, - fp->alu.inst[i].inst1, srca[0], srca[1], - srca[2], dsta, fp->alu.inst[i].inst3); + code->alu.inst[i].inst1, srca[0], srca[1], + srca[2], dsta, code->alu.inst[i].inst3); for (j = 0; j < 3; ++j) { - int regc = fp->alu.inst[i].inst0 >> (j * 7); - int rega = fp->alu.inst[i].inst2 >> (j * 7); + int regc = code->alu.inst[i].inst0 >> (j * 7); + int rega = code->alu.inst[i].inst2 >> (j * 7); int d; char buf[20]; @@ -2479,8 +646,8 @@ static void dump_program(struct r300_fragment_program *fp) fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n" " w: %8s %8s %8s op: %08x\n", argc[0], argc[1], argc[2], - fp->alu.inst[i].inst0, arga[0], arga[1], - arga[2], fp->alu.inst[i].inst2); + code->alu.inst[i].inst0, arga[0], arga[1], + arga[2], code->alu.inst[i].inst2); } } } diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h index 573aacf19a1..7c1e210b044 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/r300_fragprog.h @@ -40,12 +40,7 @@ #include "shader/prog_instruction.h" #include "r300_context.h" - -typedef struct r300_fragment_program_swizzle { - GLuint length; - GLuint src[4]; - GLuint inst[8]; -} r300_fragment_program_swizzle_t; +#include "radeon_program.h" /* supported hw opcodes */ #define PFS_OP_MAD 0 @@ -74,25 +69,6 @@ typedef struct r300_fragment_program_swizzle { #define SRC_MASK (63 << 0) #define SRC_STRIDE 6 -#define NOP_INST0 ( \ - (R300_ALU_OUTC_MAD) | \ - (R300_ALU_ARGC_ZERO << R300_ALU_ARG0C_SHIFT) | \ - (R300_ALU_ARGC_ZERO << R300_ALU_ARG1C_SHIFT) | \ - (R300_ALU_ARGC_ZERO << R300_ALU_ARG2C_SHIFT)) -#define NOP_INST1 ( \ - ((0 | SRC_CONST) << R300_ALU_SRC0C_SHIFT) | \ - ((0 | SRC_CONST) << R300_ALU_SRC1C_SHIFT) | \ - ((0 | SRC_CONST) << R300_ALU_SRC2C_SHIFT)) -#define NOP_INST2 ( \ - (R300_ALU_OUTA_MAD) | \ - (R300_ALU_ARGA_ZERO << R300_ALU_ARG0A_SHIFT) | \ - (R300_ALU_ARGA_ZERO << R300_ALU_ARG1A_SHIFT) | \ - (R300_ALU_ARGA_ZERO << R300_ALU_ARG2A_SHIFT)) -#define NOP_INST3 ( \ - ((0 | SRC_CONST) << R300_ALU_SRC0A_SHIFT) | \ - ((0 | SRC_CONST) << R300_ALU_SRC1A_SHIFT) | \ - ((0 | SRC_CONST) << R300_ALU_SRC2A_SHIFT)) - #define DRI_CONF_FP_OPTIMIZATION_SPEED 0 #define DRI_CONF_FP_OPTIMIZATION_QUALITY 1 @@ -161,4 +137,24 @@ struct r300_fragment_program; extern void r300TranslateFragmentShader(r300ContextPtr r300, struct r300_fragment_program *fp); + +/** + * Used internally by the r300 fragment program code to store compile-time + * only data. + */ +struct r300_fragment_program_compiler { + r300ContextPtr r300; + struct r300_fragment_program *fp; + struct r300_fragment_program_code *code; + struct radeon_compiler compiler; +}; + +extern void r300FPTransformTextures(struct r300_fragment_program_compiler *compiler); +extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler); + + +extern void r300FragmentProgramDump( + struct r300_fragment_program *fp, + struct r300_fragment_program_code *code); + #endif diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c new file mode 100644 index 00000000000..9ba29feb40b --- /dev/null +++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c @@ -0,0 +1,2058 @@ +/* + * Copyright (C) 2005 Ben Skeggs. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/** + * \file + * + * Emit the r300_fragment_program_code that can be understood by the hardware. + * Input is a pre-transformed radeon_program. + * + * \author Ben Skeggs <[email protected]> + * + * \author Jerome Glisse <[email protected]> + * + * \todo FogOption + * + * \todo Verify results of opcodes for accuracy, I've only checked them in + * specific cases. + */ + +#include "glheader.h" +#include "macros.h" +#include "enums.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" + +#include "r300_context.h" +#include "r300_fragprog.h" +#include "r300_reg.h" +#include "r300_state.h" + +/* Mapping Mesa registers to R300 temporaries */ +struct reg_acc { + int reg; /* Assigned hw temp */ + unsigned int refcount; /* Number of uses by mesa program */ +}; + +/** + * Describe the current lifetime information for an R300 temporary + */ +struct reg_lifetime { + /* Index of the first slot where this register is free in the sense + that it can be used as a new destination register. + This is -1 if the register has been assigned to a Mesa register + and the last access to the register has not yet been emitted */ + int free; + + /* Index of the first slot where this register is currently reserved. + This is used to stop e.g. a scalar operation from being moved + before the allocation time of a register that was first allocated + for a vector operation. */ + int reserved; + + /* Index of the first slot in which the register can be used as a + source without losing the value that is written by the last + emitted instruction that writes to the register */ + int vector_valid; + int scalar_valid; + + /* Index to the slot where the register was last read. + This is also the first slot in which the register may be written again */ + int vector_lastread; + int scalar_lastread; +}; + +/** + * Store usage information about an ALU instruction slot during the + * compilation of a fragment program. + */ +#define SLOT_SRC_VECTOR (1<<0) +#define SLOT_SRC_SCALAR (1<<3) +#define SLOT_SRC_BOTH (SLOT_SRC_VECTOR | SLOT_SRC_SCALAR) +#define SLOT_OP_VECTOR (1<<16) +#define SLOT_OP_SCALAR (1<<17) +#define SLOT_OP_BOTH (SLOT_OP_VECTOR | SLOT_OP_SCALAR) + +struct r300_pfs_compile_slot { + /* Bitmask indicating which parts of the slot are used, using SLOT_ constants + defined above */ + unsigned int used; + + /* Selected sources */ + int vsrc[3]; + int ssrc[3]; +}; + +/** + * Store information during compilation of fragment programs. + */ +struct r300_pfs_compile_state { + struct r300_fragment_program_compiler *compiler; + + int nrslots; /* number of ALU slots used so far */ + + /* Track which (parts of) slots are already filled with instructions */ + struct r300_pfs_compile_slot slot[PFS_MAX_ALU_INST]; + + /* Track the validity of R300 temporaries */ + struct reg_lifetime hwtemps[PFS_NUM_TEMP_REGS]; + + /* Used to map Mesa's inputs/temps onto hardware temps */ + int temp_in_use; + struct reg_acc temps[PFS_NUM_TEMP_REGS]; + struct reg_acc inputs[32]; /* don't actually need 32... */ + + /* Track usage of hardware temps, for register allocation, + * indirection detection, etc. */ + GLuint used_in_node; + GLuint dest_in_node; +}; + + +/* + * Usefull macros and values + */ +#define ERROR(fmt, args...) do { \ + fprintf(stderr, "%s::%s(): " fmt "\n", \ + __FILE__, __FUNCTION__, ##args); \ + fp->error = GL_TRUE; \ + } while(0) + +#define PFS_INVAL 0xFFFFFFFF +#define COMPILE_STATE \ + struct r300_fragment_program *fp = cs->compiler->fp; \ + struct r300_fragment_program_code *code = cs->compiler->code; \ + (void)code; (void)fp + +#define SWIZZLE_XYZ 0 +#define SWIZZLE_XXX 1 +#define SWIZZLE_YYY 2 +#define SWIZZLE_ZZZ 3 +#define SWIZZLE_WWW 4 +#define SWIZZLE_YZX 5 +#define SWIZZLE_ZXY 6 +#define SWIZZLE_WZY 7 +#define SWIZZLE_111 8 +#define SWIZZLE_000 9 +#define SWIZZLE_HHH 10 + +#define swizzle(r, x, y, z, w) do_swizzle(cs, r, \ + ((SWIZZLE_##x<<0)| \ + (SWIZZLE_##y<<3)| \ + (SWIZZLE_##z<<6)| \ + (SWIZZLE_##w<<9)), \ + 0) + +#define REG_TYPE_INPUT 0 +#define REG_TYPE_OUTPUT 1 +#define REG_TYPE_TEMP 2 +#define REG_TYPE_CONST 3 + +#define REG_TYPE_SHIFT 0 +#define REG_INDEX_SHIFT 2 +#define REG_VSWZ_SHIFT 8 +#define REG_SSWZ_SHIFT 13 +#define REG_NEGV_SHIFT 18 +#define REG_NEGS_SHIFT 19 +#define REG_ABS_SHIFT 20 +#define REG_NO_USE_SHIFT 21 // Hack for refcounting +#define REG_VALID_SHIFT 22 // Does the register contain a defined value? +#define REG_BUILTIN_SHIFT 23 // Is it a builtin (like all zero/all one)? + +#define REG_TYPE_MASK (0x03 << REG_TYPE_SHIFT) +#define REG_INDEX_MASK (0x3F << REG_INDEX_SHIFT) +#define REG_VSWZ_MASK (0x1F << REG_VSWZ_SHIFT) +#define REG_SSWZ_MASK (0x1F << REG_SSWZ_SHIFT) +#define REG_NEGV_MASK (0x01 << REG_NEGV_SHIFT) +#define REG_NEGS_MASK (0x01 << REG_NEGS_SHIFT) +#define REG_ABS_MASK (0x01 << REG_ABS_SHIFT) +#define REG_NO_USE_MASK (0x01 << REG_NO_USE_SHIFT) +#define REG_VALID_MASK (0x01 << REG_VALID_SHIFT) +#define REG_BUILTIN_MASK (0x01 << REG_BUILTIN_SHIFT) + +#define REG(type, index, vswz, sswz, nouse, valid, builtin) \ + (((type << REG_TYPE_SHIFT) & REG_TYPE_MASK) | \ + ((index << REG_INDEX_SHIFT) & REG_INDEX_MASK) | \ + ((nouse << REG_NO_USE_SHIFT) & REG_NO_USE_MASK) | \ + ((valid << REG_VALID_SHIFT) & REG_VALID_MASK) | \ + ((builtin << REG_BUILTIN_SHIFT) & REG_BUILTIN_MASK) | \ + ((vswz << REG_VSWZ_SHIFT) & REG_VSWZ_MASK) | \ + ((sswz << REG_SSWZ_SHIFT) & REG_SSWZ_MASK)) +#define REG_GET_TYPE(reg) \ + ((reg & REG_TYPE_MASK) >> REG_TYPE_SHIFT) +#define REG_GET_INDEX(reg) \ + ((reg & REG_INDEX_MASK) >> REG_INDEX_SHIFT) +#define REG_GET_VSWZ(reg) \ + ((reg & REG_VSWZ_MASK) >> REG_VSWZ_SHIFT) +#define REG_GET_SSWZ(reg) \ + ((reg & REG_SSWZ_MASK) >> REG_SSWZ_SHIFT) +#define REG_GET_NO_USE(reg) \ + ((reg & REG_NO_USE_MASK) >> REG_NO_USE_SHIFT) +#define REG_GET_VALID(reg) \ + ((reg & REG_VALID_MASK) >> REG_VALID_SHIFT) +#define REG_GET_BUILTIN(reg) \ + ((reg & REG_BUILTIN_MASK) >> REG_BUILTIN_SHIFT) +#define REG_SET_TYPE(reg, type) \ + reg = ((reg & ~REG_TYPE_MASK) | \ + ((type << REG_TYPE_SHIFT) & REG_TYPE_MASK)) +#define REG_SET_INDEX(reg, index) \ + reg = ((reg & ~REG_INDEX_MASK) | \ + ((index << REG_INDEX_SHIFT) & REG_INDEX_MASK)) +#define REG_SET_VSWZ(reg, vswz) \ + reg = ((reg & ~REG_VSWZ_MASK) | \ + ((vswz << REG_VSWZ_SHIFT) & REG_VSWZ_MASK)) +#define REG_SET_SSWZ(reg, sswz) \ + reg = ((reg & ~REG_SSWZ_MASK) | \ + ((sswz << REG_SSWZ_SHIFT) & REG_SSWZ_MASK)) +#define REG_SET_NO_USE(reg, nouse) \ + reg = ((reg & ~REG_NO_USE_MASK) | \ + ((nouse << REG_NO_USE_SHIFT) & REG_NO_USE_MASK)) +#define REG_SET_VALID(reg, valid) \ + reg = ((reg & ~REG_VALID_MASK) | \ + ((valid << REG_VALID_SHIFT) & REG_VALID_MASK)) +#define REG_SET_BUILTIN(reg, builtin) \ + reg = ((reg & ~REG_BUILTIN_MASK) | \ + ((builtin << REG_BUILTIN_SHIFT) & REG_BUILTIN_MASK)) +#define REG_ABS(reg) \ + reg = (reg | REG_ABS_MASK) +#define REG_NEGV(reg) \ + reg = (reg | REG_NEGV_MASK) +#define REG_NEGS(reg) \ + reg = (reg | REG_NEGS_MASK) + +#define NOP_INST0 ( \ + (R300_ALU_OUTC_MAD) | \ + (R300_ALU_ARGC_ZERO << R300_ALU_ARG0C_SHIFT) | \ + (R300_ALU_ARGC_ZERO << R300_ALU_ARG1C_SHIFT) | \ + (R300_ALU_ARGC_ZERO << R300_ALU_ARG2C_SHIFT)) +#define NOP_INST1 ( \ + ((0 | SRC_CONST) << R300_ALU_SRC0C_SHIFT) | \ + ((0 | SRC_CONST) << R300_ALU_SRC1C_SHIFT) | \ + ((0 | SRC_CONST) << R300_ALU_SRC2C_SHIFT)) +#define NOP_INST2 ( \ + (R300_ALU_OUTA_MAD) | \ + (R300_ALU_ARGA_ZERO << R300_ALU_ARG0A_SHIFT) | \ + (R300_ALU_ARGA_ZERO << R300_ALU_ARG1A_SHIFT) | \ + (R300_ALU_ARGA_ZERO << R300_ALU_ARG2A_SHIFT)) +#define NOP_INST3 ( \ + ((0 | SRC_CONST) << R300_ALU_SRC0A_SHIFT) | \ + ((0 | SRC_CONST) << R300_ALU_SRC1A_SHIFT) | \ + ((0 | SRC_CONST) << R300_ALU_SRC2A_SHIFT)) + + +/* + * Datas structures for fragment program generation + */ + +/* description of r300 native hw instructions */ +static const struct { + const char *name; + int argc; + int v_op; + int s_op; +} r300_fpop[] = { + /* *INDENT-OFF* */ + {"MAD", 3, R300_ALU_OUTC_MAD, R300_ALU_OUTA_MAD}, + {"DP3", 2, R300_ALU_OUTC_DP3, R300_ALU_OUTA_DP4}, + {"DP4", 2, R300_ALU_OUTC_DP4, R300_ALU_OUTA_DP4}, + {"MIN", 2, R300_ALU_OUTC_MIN, R300_ALU_OUTA_MIN}, + {"MAX", 2, R300_ALU_OUTC_MAX, R300_ALU_OUTA_MAX}, + {"CMP", 3, R300_ALU_OUTC_CMP, R300_ALU_OUTA_CMP}, + {"FRC", 1, R300_ALU_OUTC_FRC, R300_ALU_OUTA_FRC}, + {"EX2", 1, R300_ALU_OUTC_REPL_ALPHA, R300_ALU_OUTA_EX2}, + {"LG2", 1, R300_ALU_OUTC_REPL_ALPHA, R300_ALU_OUTA_LG2}, + {"RCP", 1, R300_ALU_OUTC_REPL_ALPHA, R300_ALU_OUTA_RCP}, + {"RSQ", 1, R300_ALU_OUTC_REPL_ALPHA, R300_ALU_OUTA_RSQ}, + {"REPL_ALPHA", 1, R300_ALU_OUTC_REPL_ALPHA, PFS_INVAL}, + {"CMPH", 3, R300_ALU_OUTC_CMPH, PFS_INVAL}, + /* *INDENT-ON* */ +}; + +/* vector swizzles r300 can support natively, with a couple of + * cases we handle specially + * + * REG_VSWZ/REG_SSWZ is an index into this table + */ + +/* mapping from SWIZZLE_* to r300 native values for scalar insns */ +#define SWIZZLE_HALF 6 + +#define MAKE_SWZ3(x, y, z) (MAKE_SWIZZLE4(SWIZZLE_##x, \ + SWIZZLE_##y, \ + SWIZZLE_##z, \ + SWIZZLE_ZERO)) +/* native swizzles */ +static const struct r300_pfs_swizzle { + GLuint hash; /* swizzle value this matches */ + GLuint base; /* base value for hw swizzle */ + GLuint stride; /* difference in base between arg0/1/2 */ + GLuint flags; +} v_swiz[] = { + /* *INDENT-OFF* */ + {MAKE_SWZ3(X, Y, Z), R300_ALU_ARGC_SRC0C_XYZ, 4, SLOT_SRC_VECTOR}, + {MAKE_SWZ3(X, X, X), R300_ALU_ARGC_SRC0C_XXX, 4, SLOT_SRC_VECTOR}, + {MAKE_SWZ3(Y, Y, Y), R300_ALU_ARGC_SRC0C_YYY, 4, SLOT_SRC_VECTOR}, + {MAKE_SWZ3(Z, Z, Z), R300_ALU_ARGC_SRC0C_ZZZ, 4, SLOT_SRC_VECTOR}, + {MAKE_SWZ3(W, W, W), R300_ALU_ARGC_SRC0A, 1, SLOT_SRC_SCALAR}, + {MAKE_SWZ3(Y, Z, X), R300_ALU_ARGC_SRC0C_YZX, 1, SLOT_SRC_VECTOR}, + {MAKE_SWZ3(Z, X, Y), R300_ALU_ARGC_SRC0C_ZXY, 1, SLOT_SRC_VECTOR}, + {MAKE_SWZ3(W, Z, Y), R300_ALU_ARGC_SRC0CA_WZY, 1, SLOT_SRC_BOTH}, + {MAKE_SWZ3(ONE, ONE, ONE), R300_ALU_ARGC_ONE, 0, 0}, + {MAKE_SWZ3(ZERO, ZERO, ZERO), R300_ALU_ARGC_ZERO, 0, 0}, + {MAKE_SWZ3(HALF, HALF, HALF), R300_ALU_ARGC_HALF, 0, 0}, + {PFS_INVAL, 0, 0, 0}, + /* *INDENT-ON* */ +}; + +/* used during matching of non-native swizzles */ +#define SWZ_X_MASK (7 << 0) +#define SWZ_Y_MASK (7 << 3) +#define SWZ_Z_MASK (7 << 6) +#define SWZ_W_MASK (7 << 9) +static const struct { + GLuint hash; /* used to mask matching swizzle components */ + int mask; /* actual outmask */ + int count; /* count of components matched */ +} s_mask[] = { + /* *INDENT-OFF* */ + {SWZ_X_MASK | SWZ_Y_MASK | SWZ_Z_MASK, 1 | 2 | 4, 3}, + {SWZ_X_MASK | SWZ_Y_MASK, 1 | 2, 2}, + {SWZ_X_MASK | SWZ_Z_MASK, 1 | 4, 2}, + {SWZ_Y_MASK | SWZ_Z_MASK, 2 | 4, 2}, + {SWZ_X_MASK, 1, 1}, + {SWZ_Y_MASK, 2, 1}, + {SWZ_Z_MASK, 4, 1}, + {PFS_INVAL, PFS_INVAL, PFS_INVAL} + /* *INDENT-ON* */ +}; + +static const struct { + int base; /* hw value of swizzle */ + int stride; /* difference between SRC0/1/2 */ + GLuint flags; +} s_swiz[] = { + /* *INDENT-OFF* */ + {R300_ALU_ARGA_SRC0C_X, 3, SLOT_SRC_VECTOR}, + {R300_ALU_ARGA_SRC0C_Y, 3, SLOT_SRC_VECTOR}, + {R300_ALU_ARGA_SRC0C_Z, 3, SLOT_SRC_VECTOR}, + {R300_ALU_ARGA_SRC0A, 1, SLOT_SRC_SCALAR}, + {R300_ALU_ARGA_ZERO, 0, 0}, + {R300_ALU_ARGA_ONE, 0, 0}, + {R300_ALU_ARGA_HALF, 0, 0} + /* *INDENT-ON* */ +}; + +/* boiler-plate reg, for convenience */ +static const GLuint undef = REG(REG_TYPE_TEMP, + 0, + SWIZZLE_XYZ, + SWIZZLE_W, + GL_FALSE, + GL_FALSE, + GL_FALSE); + +/* constant one source */ +static const GLuint pfs_one = REG(REG_TYPE_CONST, + 0, + SWIZZLE_111, + SWIZZLE_ONE, + GL_FALSE, + GL_TRUE, + GL_TRUE); + +/* constant half source */ +static const GLuint pfs_half = REG(REG_TYPE_CONST, + 0, + SWIZZLE_HHH, + SWIZZLE_HALF, + GL_FALSE, + GL_TRUE, + GL_TRUE); + +/* constant zero source */ +static const GLuint pfs_zero = REG(REG_TYPE_CONST, + 0, + SWIZZLE_000, + SWIZZLE_ZERO, + GL_FALSE, + GL_TRUE, + GL_TRUE); + +/* + * Common functions prototypes + */ +static void emit_arith(struct r300_pfs_compile_state *cs, int op, + GLuint dest, int mask, + GLuint src0, GLuint src1, GLuint src2, int flags); + +/** + * Get an R300 temporary that can be written to in the given slot. + */ +static int get_hw_temp(struct r300_pfs_compile_state *cs, int slot) +{ + COMPILE_STATE; + int r; + + for (r = 0; r < PFS_NUM_TEMP_REGS; ++r) { + if (cs->hwtemps[r].free >= 0 && cs->hwtemps[r].free <= slot) + break; + } + + if (r >= PFS_NUM_TEMP_REGS) { + ERROR("Out of hardware temps\n"); + return 0; + } + // Reserved is used to avoid the following scenario: + // R300 temporary X is first assigned to Mesa temporary Y during vector ops + // R300 temporary X is then assigned to Mesa temporary Z for further vector ops + // Then scalar ops on Mesa temporary Z are emitted and move back in time + // to overwrite the value of temporary Y. + // End scenario. + cs->hwtemps[r].reserved = cs->hwtemps[r].free; + cs->hwtemps[r].free = -1; + + // Reset to some value that won't mess things up when the user + // tries to read from a temporary that hasn't been assigned a value yet. + // In the normal case, vector_valid and scalar_valid should be set to + // a sane value by the first emit that writes to this temporary. + cs->hwtemps[r].vector_valid = 0; + cs->hwtemps[r].scalar_valid = 0; + + if (r > code->max_temp_idx) + code->max_temp_idx = r; + + return r; +} + +/** + * Get an R300 temporary that will act as a TEX destination register. + */ +static int get_hw_temp_tex(struct r300_pfs_compile_state *cs) +{ + COMPILE_STATE; + int r; + + for (r = 0; r < PFS_NUM_TEMP_REGS; ++r) { + if (cs->used_in_node & (1 << r)) + continue; + + // Note: Be very careful here + if (cs->hwtemps[r].free >= 0 && cs->hwtemps[r].free <= 0) + break; + } + + if (r >= PFS_NUM_TEMP_REGS) + return get_hw_temp(cs, 0); /* Will cause an indirection */ + + cs->hwtemps[r].reserved = cs->hwtemps[r].free; + cs->hwtemps[r].free = -1; + + // Reset to some value that won't mess things up when the user + // tries to read from a temporary that hasn't been assigned a value yet. + // In the normal case, vector_valid and scalar_valid should be set to + // a sane value by the first emit that writes to this temporary. + cs->hwtemps[r].vector_valid = cs->nrslots; + cs->hwtemps[r].scalar_valid = cs->nrslots; + + if (r > code->max_temp_idx) + code->max_temp_idx = r; + + return r; +} + +/** + * Mark the given hardware register as free. + */ +static void free_hw_temp(struct r300_pfs_compile_state *cs, int idx) +{ + // Be very careful here. Consider sequences like + // MAD r0, r1,r2,r3 + // TEX r4, ... + // The TEX instruction may be moved in front of the MAD instruction + // due to the way nodes work. We don't want to alias r1 and r4 in + // this case. + // I'm certain the register allocation could be further sanitized, + // but it's tricky because of stuff that can happen inside emit_tex + // and emit_arith. + cs->hwtemps[idx].free = cs->nrslots + 1; +} + +/** + * Create a new Mesa temporary register. + */ +static GLuint get_temp_reg(struct r300_pfs_compile_state *cs) +{ + COMPILE_STATE; + GLuint r = undef; + GLuint index; + + index = ffs(~cs->temp_in_use); + if (!index) { + ERROR("Out of program temps\n"); + return r; + } + + cs->temp_in_use |= (1 << --index); + cs->temps[index].refcount = 0xFFFFFFFF; + cs->temps[index].reg = -1; + + REG_SET_TYPE(r, REG_TYPE_TEMP); + REG_SET_INDEX(r, index); + REG_SET_VALID(r, GL_TRUE); + return r; +} + +/** + * Free a Mesa temporary and the associated R300 temporary. + */ +static void free_temp(struct r300_pfs_compile_state *cs, GLuint r) +{ + GLuint index = REG_GET_INDEX(r); + + if (!(cs->temp_in_use & (1 << index))) + return; + + if (REG_GET_TYPE(r) == REG_TYPE_TEMP) { + free_hw_temp(cs, cs->temps[index].reg); + cs->temps[index].reg = -1; + cs->temp_in_use &= ~(1 << index); + } else if (REG_GET_TYPE(r) == REG_TYPE_INPUT) { + free_hw_temp(cs, cs->inputs[index].reg); + cs->inputs[index].reg = -1; + } +} + +/** + * Emit a hardware constant/parameter. + * + * \p cp Stable pointer to an array of 4 floats. + * The pointer must be stable in the sense that it remains to be valid + * and hold the contents of the constant/parameter throughout the lifetime + * of the fragment program (actually, up until the next time the fragment + * program is translated). + */ +static GLuint emit_const4fv(struct r300_pfs_compile_state *cs, + const GLfloat * cp) +{ + COMPILE_STATE; + GLuint reg = undef; + int index; + + for (index = 0; index < code->const_nr; ++index) { + if (code->constant[index] == cp) + break; + } + + if (index >= code->const_nr) { + if (index >= PFS_NUM_CONST_REGS) { + ERROR("Out of hw constants!\n"); + return reg; + } + + code->const_nr++; + code->constant[index] = cp; + } + + REG_SET_TYPE(reg, REG_TYPE_CONST); + REG_SET_INDEX(reg, index); + REG_SET_VALID(reg, GL_TRUE); + return reg; +} + +static inline GLuint negate(GLuint r) +{ + REG_NEGS(r); + REG_NEGV(r); + return r; +} + +/* Hack, to prevent clobbering sources used multiple times when + * emulating non-native instructions + */ +static inline GLuint keep(GLuint r) +{ + REG_SET_NO_USE(r, GL_TRUE); + return r; +} + +static inline GLuint absolute(GLuint r) +{ + REG_ABS(r); + return r; +} + +static int swz_native(struct r300_pfs_compile_state *cs, + GLuint src, GLuint * r, GLuint arbneg) +{ + COMPILE_STATE; + + /* Native swizzle, handle negation */ + src = (src & ~REG_NEGS_MASK) | (((arbneg >> 3) & 1) << REG_NEGS_SHIFT); + + if ((arbneg & 0x7) == 0x0) { + src = src & ~REG_NEGV_MASK; + *r = src; + } else if ((arbneg & 0x7) == 0x7) { + src |= REG_NEGV_MASK; + *r = src; + } else { + if (!REG_GET_VALID(*r)) + *r = get_temp_reg(cs); + src |= REG_NEGV_MASK; + emit_arith(cs, + PFS_OP_MAD, + *r, arbneg & 0x7, keep(src), pfs_one, pfs_zero, 0); + src = src & ~REG_NEGV_MASK; + emit_arith(cs, + PFS_OP_MAD, + *r, + (arbneg ^ 0x7) | WRITEMASK_W, + src, pfs_one, pfs_zero, 0); + } + + return 3; +} + +static int swz_emit_partial(struct r300_pfs_compile_state *cs, + GLuint src, + GLuint * r, int mask, int mc, GLuint arbneg) +{ + COMPILE_STATE; + GLuint tmp; + GLuint wmask = 0; + + if (!REG_GET_VALID(*r)) + *r = get_temp_reg(cs); + + /* A partial match, VSWZ/mask define what parts of the + * desired swizzle we match + */ + if (mc + s_mask[mask].count == 3) { + wmask = WRITEMASK_W; + src |= ((arbneg >> 3) & 1) << REG_NEGS_SHIFT; + } + + tmp = arbneg & s_mask[mask].mask; + if (tmp) { + tmp = tmp ^ s_mask[mask].mask; + if (tmp) { + emit_arith(cs, + PFS_OP_MAD, + *r, + arbneg & s_mask[mask].mask, + keep(src) | REG_NEGV_MASK, + pfs_one, pfs_zero, 0); + if (!wmask) { + REG_SET_NO_USE(src, GL_TRUE); + } else { + REG_SET_NO_USE(src, GL_FALSE); + } + emit_arith(cs, + PFS_OP_MAD, + *r, tmp | wmask, src, pfs_one, pfs_zero, 0); + } else { + if (!wmask) { + REG_SET_NO_USE(src, GL_TRUE); + } else { + REG_SET_NO_USE(src, GL_FALSE); + } + emit_arith(cs, + PFS_OP_MAD, + *r, + (arbneg & s_mask[mask].mask) | wmask, + src | REG_NEGV_MASK, pfs_one, pfs_zero, 0); + } + } else { + if (!wmask) { + REG_SET_NO_USE(src, GL_TRUE); + } else { + REG_SET_NO_USE(src, GL_FALSE); + } + emit_arith(cs, PFS_OP_MAD, + *r, + s_mask[mask].mask | wmask, + src, pfs_one, pfs_zero, 0); + } + + return s_mask[mask].count; +} + +static GLuint do_swizzle(struct r300_pfs_compile_state *cs, + GLuint src, GLuint arbswz, GLuint arbneg) +{ + COMPILE_STATE; + GLuint r = undef; + GLuint vswz; + int c_mask = 0; + int v_match = 0; + + /* If swizzling from something without an XYZW native swizzle, + * emit result to a temp, and do new swizzle from the temp. + */ +#if 0 + if (REG_GET_VSWZ(src) != SWIZZLE_XYZ || REG_GET_SSWZ(src) != SWIZZLE_W) { + GLuint temp = get_temp_reg(fp); + emit_arith(fp, + PFS_OP_MAD, + temp, WRITEMASK_XYZW, src, pfs_one, pfs_zero, 0); + src = temp; + } +#endif + + if (REG_GET_VSWZ(src) != SWIZZLE_XYZ || REG_GET_SSWZ(src) != SWIZZLE_W) { + GLuint vsrcswz = + (v_swiz[REG_GET_VSWZ(src)]. + hash & (SWZ_X_MASK | SWZ_Y_MASK | SWZ_Z_MASK)) | + REG_GET_SSWZ(src) << 9; + GLint i; + + GLuint newswz = 0; + GLuint offset; + for (i = 0; i < 4; ++i) { + offset = GET_SWZ(arbswz, i); + + newswz |= + (offset <= 3) ? GET_SWZ(vsrcswz, + offset) << i * + 3 : offset << i * 3; + } + + arbswz = newswz & (SWZ_X_MASK | SWZ_Y_MASK | SWZ_Z_MASK); + REG_SET_SSWZ(src, GET_SWZ(newswz, 3)); + } else { + /* set scalar swizzling */ + REG_SET_SSWZ(src, GET_SWZ(arbswz, 3)); + + } + do { + vswz = REG_GET_VSWZ(src); + do { + int chash; + + REG_SET_VSWZ(src, vswz); + chash = v_swiz[REG_GET_VSWZ(src)].hash & + s_mask[c_mask].hash; + + if (chash == (arbswz & s_mask[c_mask].hash)) { + if (s_mask[c_mask].count == 3) { + v_match += swz_native(cs, + src, &r, arbneg); + } else { + v_match += swz_emit_partial(cs, + src, + &r, + c_mask, + v_match, + arbneg); + } + + if (v_match == 3) + return r; + + /* Fill with something invalid.. all 0's was + * wrong before, matched SWIZZLE_X. So all + * 1's will be okay for now + */ + arbswz |= (PFS_INVAL & s_mask[c_mask].hash); + } + } while (v_swiz[++vswz].hash != PFS_INVAL); + REG_SET_VSWZ(src, SWIZZLE_XYZ); + } while (s_mask[++c_mask].hash != PFS_INVAL); + + ERROR("should NEVER get here\n"); + return r; +} + +static GLuint t_src(struct r300_pfs_compile_state *cs, + struct prog_src_register fpsrc) +{ + COMPILE_STATE; + GLuint r = undef; + + switch (fpsrc.File) { + case PROGRAM_TEMPORARY: + REG_SET_INDEX(r, fpsrc.Index); + REG_SET_VALID(r, GL_TRUE); + REG_SET_TYPE(r, REG_TYPE_TEMP); + break; + case PROGRAM_INPUT: + REG_SET_INDEX(r, fpsrc.Index); + REG_SET_VALID(r, GL_TRUE); + REG_SET_TYPE(r, REG_TYPE_INPUT); + break; + case PROGRAM_LOCAL_PARAM: + r = emit_const4fv(cs, + fp->mesa_program.Base.LocalParams[fpsrc. + Index]); + break; + case PROGRAM_ENV_PARAM: + r = emit_const4fv(cs, + cs->compiler->r300->radeon.glCtx->FragmentProgram.Parameters[fpsrc.Index]); + break; + case PROGRAM_STATE_VAR: + case PROGRAM_NAMED_PARAM: + case PROGRAM_CONSTANT: + r = emit_const4fv(cs, + fp->mesa_program.Base.Parameters-> + ParameterValues[fpsrc.Index]); + break; + case PROGRAM_BUILTIN: + switch(fpsrc.Swizzle) { + case SWIZZLE_1111: r = pfs_one; break; + case SWIZZLE_0000: r = pfs_zero; break; + default: + ERROR("bad PROGRAM_BUILTIN swizzle %u\n", fpsrc.Swizzle); + break; + } + break; + default: + ERROR("unknown SrcReg->File %x\n", fpsrc.File); + return r; + } + + /* no point swizzling ONE/ZERO/HALF constants... */ + if (REG_GET_VSWZ(r) < SWIZZLE_111 || REG_GET_SSWZ(r) < SWIZZLE_ZERO) + r = do_swizzle(cs, r, fpsrc.Swizzle, fpsrc.NegateBase); + if (fpsrc.Abs) + r = absolute(r); + if (fpsrc.NegateAbs) + r = negate(r); + return r; +} + +static GLuint t_scalar_src(struct r300_pfs_compile_state *cs, + struct prog_src_register fpsrc) +{ + struct prog_src_register src = fpsrc; + int sc = GET_SWZ(fpsrc.Swizzle, 0); /* X */ + + src.Swizzle = ((sc << 0) | (sc << 3) | (sc << 6) | (sc << 9)); + + return t_src(cs, src); +} + +static GLuint t_dst(struct r300_pfs_compile_state *cs, + struct prog_dst_register dest) +{ + COMPILE_STATE; + GLuint r = undef; + + switch (dest.File) { + case PROGRAM_TEMPORARY: + REG_SET_INDEX(r, dest.Index); + REG_SET_VALID(r, GL_TRUE); + REG_SET_TYPE(r, REG_TYPE_TEMP); + return r; + case PROGRAM_OUTPUT: + REG_SET_TYPE(r, REG_TYPE_OUTPUT); + switch (dest.Index) { + case FRAG_RESULT_COLR: + case FRAG_RESULT_DEPR: + REG_SET_INDEX(r, dest.Index); + REG_SET_VALID(r, GL_TRUE); + return r; + default: + ERROR("Bad DstReg->Index 0x%x\n", dest.Index); + return r; + } + default: + ERROR("Bad DstReg->File 0x%x\n", dest.File); + return r; + } +} + +static int t_hw_src(struct r300_pfs_compile_state *cs, GLuint src, GLboolean tex) +{ + COMPILE_STATE; + int idx; + int index = REG_GET_INDEX(src); + + switch (REG_GET_TYPE(src)) { + case REG_TYPE_TEMP: + /* NOTE: if reg==-1 here, a source is being read that + * hasn't been written to. Undefined results. + */ + if (cs->temps[index].reg == -1) + cs->temps[index].reg = get_hw_temp(cs, cs->nrslots); + + idx = cs->temps[index].reg; + + if (!REG_GET_NO_USE(src) && (--cs->temps[index].refcount == 0)) + free_temp(cs, src); + break; + case REG_TYPE_INPUT: + idx = cs->inputs[index].reg; + + if (!REG_GET_NO_USE(src) && (--cs->inputs[index].refcount == 0)) + free_hw_temp(cs, cs->inputs[index].reg); + break; + case REG_TYPE_CONST: + return (index | SRC_CONST); + default: + ERROR("Invalid type for source reg\n"); + return (0 | SRC_CONST); + } + + if (!tex) + cs->used_in_node |= (1 << idx); + + return idx; +} + +static int t_hw_dst(struct r300_pfs_compile_state *cs, + GLuint dest, GLboolean tex, int slot) +{ + COMPILE_STATE; + int idx; + GLuint index = REG_GET_INDEX(dest); + assert(REG_GET_VALID(dest)); + + switch (REG_GET_TYPE(dest)) { + case REG_TYPE_TEMP: + if (cs->temps[REG_GET_INDEX(dest)].reg == -1) { + if (!tex) { + cs->temps[index].reg = get_hw_temp(cs, slot); + } else { + cs->temps[index].reg = get_hw_temp_tex(cs); + } + } + idx = cs->temps[index].reg; + + if (!REG_GET_NO_USE(dest) && (--cs->temps[index].refcount == 0)) + free_temp(cs, dest); + + cs->dest_in_node |= (1 << idx); + cs->used_in_node |= (1 << idx); + break; + case REG_TYPE_OUTPUT: + switch (index) { + case FRAG_RESULT_COLR: + code->node[code->cur_node].flags |= R300_RGBA_OUT; + break; + case FRAG_RESULT_DEPR: + fp->WritesDepth = GL_TRUE; + code->node[code->cur_node].flags |= R300_W_OUT; + break; + } + return index; + break; + default: + ERROR("invalid dest reg type %d\n", REG_GET_TYPE(dest)); + return 0; + } + + return idx; +} + +static void emit_nop(struct r300_pfs_compile_state *cs) +{ + COMPILE_STATE; + + if (cs->nrslots >= PFS_MAX_ALU_INST) { + ERROR("Out of ALU instruction slots\n"); + return; + } + + code->alu.inst[cs->nrslots].inst0 = NOP_INST0; + code->alu.inst[cs->nrslots].inst1 = NOP_INST1; + code->alu.inst[cs->nrslots].inst2 = NOP_INST2; + code->alu.inst[cs->nrslots].inst3 = NOP_INST3; + cs->nrslots++; +} + +static void emit_tex(struct r300_pfs_compile_state *cs, + struct prog_instruction *fpi, int opcode) +{ + COMPILE_STATE; + GLuint coord = t_src(cs, fpi->SrcReg[0]); + GLuint dest = undef; + GLuint din, uin; + int unit = fpi->TexSrcUnit; + int hwsrc, hwdest; + + /* Ensure correct node indirection */ + uin = cs->used_in_node; + din = cs->dest_in_node; + + /* Resolve source/dest to hardware registers */ + hwsrc = t_hw_src(cs, coord, GL_TRUE); + + if (opcode != R300_TEX_OP_KIL) { + dest = t_dst(cs, fpi->DstReg); + + hwdest = + t_hw_dst(cs, dest, GL_TRUE, + code->node[code->cur_node].alu_offset); + + /* Use a temp that hasn't been used in this node, rather + * than causing an indirection + */ + if (uin & (1 << hwdest)) { + free_hw_temp(cs, hwdest); + hwdest = get_hw_temp_tex(cs); + cs->temps[REG_GET_INDEX(dest)].reg = hwdest; + } + } else { + hwdest = 0; + unit = 0; + } + + /* Indirection if source has been written in this node, or if the + * dest has been read/written in this node + */ + if ((REG_GET_TYPE(coord) != REG_TYPE_CONST && + (din & (1 << hwsrc))) || (uin & (1 << hwdest))) { + + /* Finish off current node */ + if (code->node[code->cur_node].alu_offset == cs->nrslots) + emit_nop(cs); + + code->node[code->cur_node].alu_end = + cs->nrslots - code->node[code->cur_node].alu_offset - 1; + assert(code->node[code->cur_node].alu_end >= 0); + + if (++code->cur_node >= PFS_MAX_TEX_INDIRECT) { + ERROR("too many levels of texture indirection\n"); + return; + } + + /* Start new node */ + code->node[code->cur_node].tex_offset = code->tex.length; + code->node[code->cur_node].alu_offset = cs->nrslots; + code->node[code->cur_node].tex_end = -1; + code->node[code->cur_node].alu_end = -1; + code->node[code->cur_node].flags = 0; + cs->used_in_node = 0; + cs->dest_in_node = 0; + } + + if (code->cur_node == 0) + code->first_node_has_tex = 1; + + code->tex.inst[code->tex.length++] = 0 | (hwsrc << R300_SRC_ADDR_SHIFT) + | (hwdest << R300_DST_ADDR_SHIFT) + | (unit << R300_TEX_ID_SHIFT) + | (opcode << R300_TEX_INST_SHIFT); + + cs->dest_in_node |= (1 << hwdest); + if (REG_GET_TYPE(coord) != REG_TYPE_CONST) + cs->used_in_node |= (1 << hwsrc); + + code->node[code->cur_node].tex_end++; +} + +/** + * Returns the first slot where we could possibly allow writing to dest, + * according to register allocation. + */ +static int get_earliest_allowed_write(struct r300_pfs_compile_state *cs, + GLuint dest, int mask) +{ + COMPILE_STATE; + int idx; + int pos; + GLuint index = REG_GET_INDEX(dest); + assert(REG_GET_VALID(dest)); + + switch (REG_GET_TYPE(dest)) { + case REG_TYPE_TEMP: + if (cs->temps[index].reg == -1) + return 0; + + idx = cs->temps[index].reg; + break; + case REG_TYPE_OUTPUT: + return 0; + default: + ERROR("invalid dest reg type %d\n", REG_GET_TYPE(dest)); + return 0; + } + + pos = cs->hwtemps[idx].reserved; + if (mask & WRITEMASK_XYZ) { + if (pos < cs->hwtemps[idx].vector_lastread) + pos = cs->hwtemps[idx].vector_lastread; + } + if (mask & WRITEMASK_W) { + if (pos < cs->hwtemps[idx].scalar_lastread) + pos = cs->hwtemps[idx].scalar_lastread; + } + + return pos; +} + +/** + * Allocates a slot for an ALU instruction that can consist of + * a vertex part or a scalar part or both. + * + * Sources from src (src[0] to src[argc-1]) are added to the slot in the + * appropriate position (vector and/or scalar), and their positions are + * recorded in the srcpos array. + * + * This function emits instruction code for the source fetch and the + * argument selection. It does not emit instruction code for the + * opcode or the destination selection. + * + * @return the index of the slot + */ +static int find_and_prepare_slot(struct r300_pfs_compile_state *cs, + GLboolean emit_vop, + GLboolean emit_sop, + int argc, GLuint * src, GLuint dest, int mask) +{ + COMPILE_STATE; + int hwsrc[3]; + int srcpos[3]; + unsigned int used; + int tempused; + int tempvsrc[3]; + int tempssrc[3]; + int pos; + int regnr; + int i, j; + + // Determine instruction slots, whether sources are required on + // vector or scalar side, and the smallest slot number where + // all source registers are available + used = 0; + if (emit_vop) + used |= SLOT_OP_VECTOR; + if (emit_sop) + used |= SLOT_OP_SCALAR; + + pos = get_earliest_allowed_write(cs, dest, mask); + + if (code->node[code->cur_node].alu_offset > pos) + pos = code->node[code->cur_node].alu_offset; + for (i = 0; i < argc; ++i) { + if (!REG_GET_BUILTIN(src[i])) { + if (emit_vop) + used |= v_swiz[REG_GET_VSWZ(src[i])].flags << i; + if (emit_sop) + used |= s_swiz[REG_GET_SSWZ(src[i])].flags << i; + } + + hwsrc[i] = t_hw_src(cs, src[i], GL_FALSE); /* Note: sideeffects wrt refcounting! */ + regnr = hwsrc[i] & 31; + + if (REG_GET_TYPE(src[i]) == REG_TYPE_TEMP) { + if (used & (SLOT_SRC_VECTOR << i)) { + if (cs->hwtemps[regnr].vector_valid > pos) + pos = cs->hwtemps[regnr].vector_valid; + } + if (used & (SLOT_SRC_SCALAR << i)) { + if (cs->hwtemps[regnr].scalar_valid > pos) + pos = cs->hwtemps[regnr].scalar_valid; + } + } + } + + // Find a slot that fits + for (;; ++pos) { + if (cs->slot[pos].used & used & SLOT_OP_BOTH) + continue; + + if (pos >= cs->nrslots) { + if (cs->nrslots >= PFS_MAX_ALU_INST) { + ERROR("Out of ALU instruction slots\n"); + return -1; + } + + code->alu.inst[pos].inst0 = NOP_INST0; + code->alu.inst[pos].inst1 = NOP_INST1; + code->alu.inst[pos].inst2 = NOP_INST2; + code->alu.inst[pos].inst3 = NOP_INST3; + + cs->nrslots++; + } + // Note: When we need both parts (vector and scalar) of a source, + // we always try to put them into the same position. This makes the + // code easier to read, and it is optimal (i.e. one doesn't gain + // anything by splitting the parts). + // It also avoids headaches with swizzles that access both parts (i.e WXY) + tempused = cs->slot[pos].used; + for (i = 0; i < 3; ++i) { + tempvsrc[i] = cs->slot[pos].vsrc[i]; + tempssrc[i] = cs->slot[pos].ssrc[i]; + } + + for (i = 0; i < argc; ++i) { + int flags = (used >> i) & SLOT_SRC_BOTH; + + if (!flags) { + srcpos[i] = 0; + continue; + } + + for (j = 0; j < 3; ++j) { + if ((tempused >> j) & flags & SLOT_SRC_VECTOR) { + if (tempvsrc[j] != hwsrc[i]) + continue; + } + + if ((tempused >> j) & flags & SLOT_SRC_SCALAR) { + if (tempssrc[j] != hwsrc[i]) + continue; + } + + break; + } + + if (j == 3) + break; + + srcpos[i] = j; + tempused |= flags << j; + if (flags & SLOT_SRC_VECTOR) + tempvsrc[j] = hwsrc[i]; + if (flags & SLOT_SRC_SCALAR) + tempssrc[j] = hwsrc[i]; + } + + if (i == argc) + break; + } + + // Found a slot, reserve it + cs->slot[pos].used = tempused | (used & SLOT_OP_BOTH); + for (i = 0; i < 3; ++i) { + cs->slot[pos].vsrc[i] = tempvsrc[i]; + cs->slot[pos].ssrc[i] = tempssrc[i]; + } + + for (i = 0; i < argc; ++i) { + if (REG_GET_TYPE(src[i]) == REG_TYPE_TEMP) { + int regnr = hwsrc[i] & 31; + + if (used & (SLOT_SRC_VECTOR << i)) { + if (cs->hwtemps[regnr].vector_lastread < pos) + cs->hwtemps[regnr].vector_lastread = + pos; + } + if (used & (SLOT_SRC_SCALAR << i)) { + if (cs->hwtemps[regnr].scalar_lastread < pos) + cs->hwtemps[regnr].scalar_lastread = + pos; + } + } + } + + // Emit the source fetch code + code->alu.inst[pos].inst1 &= ~R300_ALU_SRC_MASK; + code->alu.inst[pos].inst1 |= + ((cs->slot[pos].vsrc[0] << R300_ALU_SRC0C_SHIFT) | + (cs->slot[pos].vsrc[1] << R300_ALU_SRC1C_SHIFT) | + (cs->slot[pos].vsrc[2] << R300_ALU_SRC2C_SHIFT)); + + code->alu.inst[pos].inst3 &= ~R300_ALU_SRC_MASK; + code->alu.inst[pos].inst3 |= + ((cs->slot[pos].ssrc[0] << R300_ALU_SRC0A_SHIFT) | + (cs->slot[pos].ssrc[1] << R300_ALU_SRC1A_SHIFT) | + (cs->slot[pos].ssrc[2] << R300_ALU_SRC2A_SHIFT)); + + // Emit the argument selection code + if (emit_vop) { + int swz[3]; + + for (i = 0; i < 3; ++i) { + if (i < argc) { + swz[i] = (v_swiz[REG_GET_VSWZ(src[i])].base + + (srcpos[i] * + v_swiz[REG_GET_VSWZ(src[i])]. + stride)) | ((src[i] & REG_NEGV_MASK) + ? ARG_NEG : 0) | ((src[i] + & + REG_ABS_MASK) + ? + ARG_ABS + : 0); + } else { + swz[i] = R300_ALU_ARGC_ZERO; + } + } + + code->alu.inst[pos].inst0 &= + ~(R300_ALU_ARG0C_MASK | R300_ALU_ARG1C_MASK | + R300_ALU_ARG2C_MASK); + code->alu.inst[pos].inst0 |= + (swz[0] << R300_ALU_ARG0C_SHIFT) | (swz[1] << + R300_ALU_ARG1C_SHIFT) + | (swz[2] << R300_ALU_ARG2C_SHIFT); + } + + if (emit_sop) { + int swz[3]; + + for (i = 0; i < 3; ++i) { + if (i < argc) { + swz[i] = (s_swiz[REG_GET_SSWZ(src[i])].base + + (srcpos[i] * + s_swiz[REG_GET_SSWZ(src[i])]. + stride)) | ((src[i] & REG_NEGS_MASK) + ? ARG_NEG : 0) | ((src[i] + & + REG_ABS_MASK) + ? + ARG_ABS + : 0); + } else { + swz[i] = R300_ALU_ARGA_ZERO; + } + } + + code->alu.inst[pos].inst2 &= + ~(R300_ALU_ARG0A_MASK | R300_ALU_ARG1A_MASK | + R300_ALU_ARG2A_MASK); + code->alu.inst[pos].inst2 |= + (swz[0] << R300_ALU_ARG0A_SHIFT) | (swz[1] << + R300_ALU_ARG1A_SHIFT) + | (swz[2] << R300_ALU_ARG2A_SHIFT); + } + + return pos; +} + +/** + * Append an ALU instruction to the instruction list. + */ +static void emit_arith(struct r300_pfs_compile_state *cs, + int op, + GLuint dest, + int mask, + GLuint src0, GLuint src1, GLuint src2, int flags) +{ + COMPILE_STATE; + GLuint src[3] = { src0, src1, src2 }; + int hwdest; + GLboolean emit_vop, emit_sop; + int vop, sop, argc; + int pos; + + vop = r300_fpop[op].v_op; + sop = r300_fpop[op].s_op; + argc = r300_fpop[op].argc; + + if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT && + REG_GET_INDEX(dest) == FRAG_RESULT_DEPR) { + if (mask & WRITEMASK_Z) { + mask = WRITEMASK_W; + } else { + return; + } + } + + emit_vop = GL_FALSE; + emit_sop = GL_FALSE; + if ((mask & WRITEMASK_XYZ) || vop == R300_ALU_OUTC_DP3) + emit_vop = GL_TRUE; + if ((mask & WRITEMASK_W) || vop == R300_ALU_OUTC_REPL_ALPHA) + emit_sop = GL_TRUE; + + pos = + find_and_prepare_slot(cs, emit_vop, emit_sop, argc, src, dest, + mask); + if (pos < 0) + return; + + hwdest = t_hw_dst(cs, dest, GL_FALSE, pos); /* Note: Side effects wrt register allocation */ + + if (flags & PFS_FLAG_SAT) { + vop |= R300_ALU_OUTC_CLAMP; + sop |= R300_ALU_OUTA_CLAMP; + } + + /* Throw the pieces together and get ALU/1 */ + if (emit_vop) { + code->alu.inst[pos].inst0 |= vop; + + code->alu.inst[pos].inst1 |= hwdest << R300_ALU_DSTC_SHIFT; + + if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) { + if (REG_GET_INDEX(dest) == FRAG_RESULT_COLR) { + code->alu.inst[pos].inst1 |= + (mask & WRITEMASK_XYZ) << + R300_ALU_DSTC_OUTPUT_MASK_SHIFT; + } else + assert(0); + } else { + code->alu.inst[pos].inst1 |= + (mask & WRITEMASK_XYZ) << + R300_ALU_DSTC_REG_MASK_SHIFT; + + cs->hwtemps[hwdest].vector_valid = pos + 1; + } + } + + /* And now ALU/3 */ + if (emit_sop) { + code->alu.inst[pos].inst2 |= sop; + + if (mask & WRITEMASK_W) { + if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) { + if (REG_GET_INDEX(dest) == FRAG_RESULT_COLR) { + code->alu.inst[pos].inst3 |= + (hwdest << R300_ALU_DSTA_SHIFT) | + R300_ALU_DSTA_OUTPUT; + } else if (REG_GET_INDEX(dest) == + FRAG_RESULT_DEPR) { + code->alu.inst[pos].inst3 |= + R300_ALU_DSTA_DEPTH; + } else + assert(0); + } else { + code->alu.inst[pos].inst3 |= + (hwdest << R300_ALU_DSTA_SHIFT) | + R300_ALU_DSTA_REG; + + cs->hwtemps[hwdest].scalar_valid = pos + 1; + } + } + } + + return; +} + +static GLfloat SinCosConsts[2][4] = { + { + 1.273239545, // 4/PI + -0.405284735, // -4/(PI*PI) + 3.141592654, // PI + 0.2225 // weight + }, + { + 0.75, + 0.0, + 0.159154943, // 1/(2*PI) + 6.283185307 // 2*PI + } +}; + +/** + * Emit a LIT instruction. + * \p flags may be PFS_FLAG_SAT + * + * Definition of LIT (from ARB_fragment_program): + * tmp = VectorLoad(op0); + * if (tmp.x < 0) tmp.x = 0; + * if (tmp.y < 0) tmp.y = 0; + * if (tmp.w < -(128.0-epsilon)) tmp.w = -(128.0-epsilon); + * else if (tmp.w > 128-epsilon) tmp.w = 128-epsilon; + * result.x = 1.0; + * result.y = tmp.x; + * result.z = (tmp.x > 0) ? RoughApproxPower(tmp.y, tmp.w) : 0.0; + * result.w = 1.0; + * + * The longest path of computation is the one leading to result.z, + * consisting of 5 operations. This implementation of LIT takes + * 5 slots. So unless there's some special undocumented opcode, + * this implementation is potentially optimal. Unfortunately, + * emit_arith is a bit too conservative because it doesn't understand + * partial writes to the vector component. + */ +static const GLfloat LitConst[4] = + { 127.999999, 127.999999, 127.999999, -127.999999 }; + +static void emit_lit(struct r300_pfs_compile_state *cs, + GLuint dest, int mask, GLuint src, int flags) +{ + COMPILE_STATE; + GLuint cnst; + int needTemporary; + GLuint temp; + + cnst = emit_const4fv(cs, LitConst); + + needTemporary = 0; + if ((mask & WRITEMASK_XYZW) != WRITEMASK_XYZW) { + needTemporary = 1; + } else if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) { + // LIT is typically followed by DP3/DP4, so there's no point + // in creating special code for this case + needTemporary = 1; + } + + if (needTemporary) { + temp = keep(get_temp_reg(cs)); + } else { + temp = keep(dest); + } + + // Note: The order of emit_arith inside the slots is relevant, + // because emit_arith only looks at scalar vs. vector when resolving + // dependencies, and it does not consider individual vector components, + // so swizzling between the two parts can create fake dependencies. + + // First slot + emit_arith(cs, PFS_OP_MAX, temp, WRITEMASK_XY, + keep(src), pfs_zero, undef, 0); + emit_arith(cs, PFS_OP_MAX, temp, WRITEMASK_W, src, cnst, undef, 0); + + // Second slot + emit_arith(cs, PFS_OP_MIN, temp, WRITEMASK_Z, + swizzle(temp, W, W, W, W), cnst, undef, 0); + emit_arith(cs, PFS_OP_LG2, temp, WRITEMASK_W, + swizzle(temp, Y, Y, Y, Y), undef, undef, 0); + + // Third slot + // If desired, we saturate the y result here. + // This does not affect the use as a condition variable in the CMP later + emit_arith(cs, PFS_OP_MAD, temp, WRITEMASK_W, + temp, swizzle(temp, Z, Z, Z, Z), pfs_zero, 0); + emit_arith(cs, PFS_OP_MAD, temp, WRITEMASK_Y, + swizzle(temp, X, X, X, X), pfs_one, pfs_zero, flags); + + // Fourth slot + emit_arith(cs, PFS_OP_MAD, temp, WRITEMASK_X, + pfs_one, pfs_one, pfs_zero, 0); + emit_arith(cs, PFS_OP_EX2, temp, WRITEMASK_W, temp, undef, undef, 0); + + // Fifth slot + emit_arith(cs, PFS_OP_CMP, temp, WRITEMASK_Z, + pfs_zero, swizzle(temp, W, W, W, W), + negate(swizzle(temp, Y, Y, Y, Y)), flags); + emit_arith(cs, PFS_OP_MAD, temp, WRITEMASK_W, pfs_one, pfs_one, + pfs_zero, 0); + + if (needTemporary) { + emit_arith(cs, PFS_OP_MAD, dest, mask, + temp, pfs_one, pfs_zero, flags); + free_temp(cs, temp); + } else { + // Decrease refcount of the destination + t_hw_dst(cs, dest, GL_FALSE, cs->nrslots); + } +} + +static void emit_instruction(struct r300_pfs_compile_state *cs, struct prog_instruction *fpi) +{ + COMPILE_STATE; + GLuint src[3], dest, temp[2]; + int flags, mask = 0; + int const_sin[2]; + + if (fpi->SaturateMode == SATURATE_ZERO_ONE) + flags = PFS_FLAG_SAT; + else + flags = 0; + + if (fpi->Opcode != OPCODE_KIL) { + dest = t_dst(cs, fpi->DstReg); + mask = fpi->DstReg.WriteMask; + } + + switch (fpi->Opcode) { + case OPCODE_ADD: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + emit_arith(cs, PFS_OP_MAD, dest, mask, + src[0], pfs_one, src[1], flags); + break; + case OPCODE_CMP: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + src[2] = t_src(cs, fpi->SrcReg[2]); + /* ARB_f_p - if src0.c < 0.0 ? src1.c : src2.c + * r300 - if src2.c < 0.0 ? src1.c : src0.c + */ + emit_arith(cs, PFS_OP_CMP, dest, mask, + src[2], src[1], src[0], flags); + break; + case OPCODE_COS: + /* + * cos using a parabola (see SIN): + * cos(x): + * x = (x/(2*PI))+0.75 + * x = frac(x) + * x = (x*2*PI)-PI + * result = sin(x) + */ + temp[0] = get_temp_reg(cs); + const_sin[0] = emit_const4fv(cs, SinCosConsts[0]); + const_sin[1] = emit_const4fv(cs, SinCosConsts[1]); + src[0] = t_scalar_src(cs, fpi->SrcReg[0]); + + /* add 0.5*PI and do range reduction */ + + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_X, + swizzle(src[0], X, X, X, X), + swizzle(const_sin[1], Z, Z, Z, Z), + swizzle(const_sin[1], X, X, X, X), 0); + + emit_arith(cs, PFS_OP_FRC, temp[0], WRITEMASK_X, + swizzle(temp[0], X, X, X, X), + undef, undef, 0); + + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_Z, swizzle(temp[0], X, X, X, X), swizzle(const_sin[1], W, W, W, W), //2*PI + negate(swizzle(const_sin[0], Z, Z, Z, Z)), //-PI + 0); + + /* SIN */ + + emit_arith(cs, PFS_OP_MAD, temp[0], + WRITEMASK_X | WRITEMASK_Y, swizzle(temp[0], + Z, Z, Z, + Z), + const_sin[0], pfs_zero, 0); + + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_X, + swizzle(temp[0], Y, Y, Y, Y), + absolute(swizzle(temp[0], Z, Z, Z, Z)), + swizzle(temp[0], X, X, X, X), 0); + + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_Y, + swizzle(temp[0], X, X, X, X), + absolute(swizzle(temp[0], X, X, X, X)), + negate(swizzle(temp[0], X, X, X, X)), 0); + + emit_arith(cs, PFS_OP_MAD, dest, mask, + swizzle(temp[0], Y, Y, Y, Y), + swizzle(const_sin[0], W, W, W, W), + swizzle(temp[0], X, X, X, X), flags); + + free_temp(cs, temp[0]); + break; + case OPCODE_DP3: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + emit_arith(cs, PFS_OP_DP3, dest, mask, + src[0], src[1], undef, flags); + break; + case OPCODE_DP4: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + emit_arith(cs, PFS_OP_DP4, dest, mask, + src[0], src[1], undef, flags); + break; + case OPCODE_DST: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + /* dest.y = src0.y * src1.y */ + if (mask & WRITEMASK_Y) + emit_arith(cs, PFS_OP_MAD, dest, WRITEMASK_Y, + keep(src[0]), keep(src[1]), + pfs_zero, flags); + /* dest.z = src0.z */ + if (mask & WRITEMASK_Z) + emit_arith(cs, PFS_OP_MAD, dest, WRITEMASK_Z, + src[0], pfs_one, pfs_zero, flags); + /* result.x = 1.0 + * result.w = src1.w */ + if (mask & WRITEMASK_XW) { + REG_SET_VSWZ(src[1], SWIZZLE_111); /*Cheat */ + emit_arith(cs, PFS_OP_MAD, dest, + mask & WRITEMASK_XW, + src[1], pfs_one, pfs_zero, flags); + } + break; + case OPCODE_EX2: + src[0] = t_scalar_src(cs, fpi->SrcReg[0]); + emit_arith(cs, PFS_OP_EX2, dest, mask, + src[0], undef, undef, flags); + break; + case OPCODE_FRC: + src[0] = t_src(cs, fpi->SrcReg[0]); + emit_arith(cs, PFS_OP_FRC, dest, mask, + src[0], undef, undef, flags); + break; + case OPCODE_KIL: + emit_tex(cs, fpi, R300_TEX_OP_KIL); + break; + case OPCODE_LG2: + src[0] = t_scalar_src(cs, fpi->SrcReg[0]); + emit_arith(cs, PFS_OP_LG2, dest, mask, + src[0], undef, undef, flags); + break; + case OPCODE_LIT: + src[0] = t_src(cs, fpi->SrcReg[0]); + emit_lit(cs, dest, mask, src[0], flags); + break; + case OPCODE_LRP: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + src[2] = t_src(cs, fpi->SrcReg[2]); + /* result = tmp0tmp1 + (1 - tmp0)tmp2 + * = tmp0tmp1 + tmp2 + (-tmp0)tmp2 + * MAD temp, -tmp0, tmp2, tmp2 + * MAD result, tmp0, tmp1, temp + */ + temp[0] = get_temp_reg(cs); + emit_arith(cs, PFS_OP_MAD, temp[0], mask, + negate(keep(src[0])), keep(src[2]), src[2], + 0); + emit_arith(cs, PFS_OP_MAD, dest, mask, + src[0], src[1], temp[0], flags); + free_temp(cs, temp[0]); + break; + case OPCODE_MAD: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + src[2] = t_src(cs, fpi->SrcReg[2]); + emit_arith(cs, PFS_OP_MAD, dest, mask, + src[0], src[1], src[2], flags); + break; + case OPCODE_MAX: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + emit_arith(cs, PFS_OP_MAX, dest, mask, + src[0], src[1], undef, flags); + break; + case OPCODE_MIN: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + emit_arith(cs, PFS_OP_MIN, dest, mask, + src[0], src[1], undef, flags); + break; + case OPCODE_MOV: + src[0] = t_src(cs, fpi->SrcReg[0]); + emit_arith(cs, PFS_OP_MAD, dest, mask, + src[0], pfs_one, pfs_zero, flags); + break; + case OPCODE_MUL: + src[0] = t_src(cs, fpi->SrcReg[0]); + src[1] = t_src(cs, fpi->SrcReg[1]); + emit_arith(cs, PFS_OP_MAD, dest, mask, + src[0], src[1], pfs_zero, flags); + break; + case OPCODE_RCP: + src[0] = t_scalar_src(cs, fpi->SrcReg[0]); + emit_arith(cs, PFS_OP_RCP, dest, mask, + src[0], undef, undef, flags); + break; + case OPCODE_RSQ: + src[0] = t_scalar_src(cs, fpi->SrcReg[0]); + emit_arith(cs, PFS_OP_RSQ, dest, mask, + absolute(src[0]), pfs_zero, pfs_zero, flags); + break; + case OPCODE_SCS: + /* + * scs using a parabola : + * scs(x): + * result.x = sin(-abs(x)+0.5*PI) (cos) + * result.y = sin(x) (sin) + * + */ + temp[0] = get_temp_reg(cs); + temp[1] = get_temp_reg(cs); + const_sin[0] = emit_const4fv(cs, SinCosConsts[0]); + const_sin[1] = emit_const4fv(cs, SinCosConsts[1]); + src[0] = t_scalar_src(cs, fpi->SrcReg[0]); + + /* x = -abs(x)+0.5*PI */ + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_Z, swizzle(const_sin[0], Z, Z, Z, Z), //PI + pfs_half, + negate(abs + (swizzle(keep(src[0]), X, X, X, X))), + 0); + + /* C*x (sin) */ + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_W, + swizzle(const_sin[0], Y, Y, Y, Y), + swizzle(keep(src[0]), X, X, X, X), + pfs_zero, 0); + + /* B*x, C*x (cos) */ + emit_arith(cs, PFS_OP_MAD, temp[0], + WRITEMASK_X | WRITEMASK_Y, swizzle(temp[0], + Z, Z, Z, + Z), + const_sin[0], pfs_zero, 0); + + /* B*x (sin) */ + emit_arith(cs, PFS_OP_MAD, temp[1], WRITEMASK_W, + swizzle(const_sin[0], X, X, X, X), + keep(src[0]), pfs_zero, 0); + + /* y = B*x + C*x*abs(x) (sin) */ + emit_arith(cs, PFS_OP_MAD, temp[1], WRITEMASK_Z, + absolute(src[0]), + swizzle(temp[0], W, W, W, W), + swizzle(temp[1], W, W, W, W), 0); + + /* y = B*x + C*x*abs(x) (cos) */ + emit_arith(cs, PFS_OP_MAD, temp[1], WRITEMASK_W, + swizzle(temp[0], Y, Y, Y, Y), + absolute(swizzle(temp[0], Z, Z, Z, Z)), + swizzle(temp[0], X, X, X, X), 0); + + /* y*abs(y) - y (cos), y*abs(y) - y (sin) */ + emit_arith(cs, PFS_OP_MAD, temp[0], + WRITEMASK_X | WRITEMASK_Y, swizzle(temp[1], + W, Z, Y, + X), + absolute(swizzle(temp[1], W, Z, Y, X)), + negate(swizzle(temp[1], W, Z, Y, X)), 0); + + /* dest.xy = mad(temp.xy, P, temp2.wz) */ + emit_arith(cs, PFS_OP_MAD, dest, + mask & (WRITEMASK_X | WRITEMASK_Y), temp[0], + swizzle(const_sin[0], W, W, W, W), + swizzle(temp[1], W, Z, Y, X), flags); + + free_temp(cs, temp[0]); + free_temp(cs, temp[1]); + break; + case OPCODE_SIN: + /* + * using a parabola: + * sin(x) = 4/pi * x + -4/(pi*pi) * x * abs(x) + * extra precision is obtained by weighting against + * itself squared. + */ + + temp[0] = get_temp_reg(cs); + const_sin[0] = emit_const4fv(cs, SinCosConsts[0]); + const_sin[1] = emit_const4fv(cs, SinCosConsts[1]); + src[0] = t_scalar_src(cs, fpi->SrcReg[0]); + + /* do range reduction */ + + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_X, + swizzle(keep(src[0]), X, X, X, X), + swizzle(const_sin[1], Z, Z, Z, Z), + pfs_half, 0); + + emit_arith(cs, PFS_OP_FRC, temp[0], WRITEMASK_X, + swizzle(temp[0], X, X, X, X), + undef, undef, 0); + + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_Z, swizzle(temp[0], X, X, X, X), swizzle(const_sin[1], W, W, W, W), //2*PI + negate(swizzle(const_sin[0], Z, Z, Z, Z)), //PI + 0); + + /* SIN */ + + emit_arith(cs, PFS_OP_MAD, temp[0], + WRITEMASK_X | WRITEMASK_Y, swizzle(temp[0], + Z, Z, Z, + Z), + const_sin[0], pfs_zero, 0); + + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_X, + swizzle(temp[0], Y, Y, Y, Y), + absolute(swizzle(temp[0], Z, Z, Z, Z)), + swizzle(temp[0], X, X, X, X), 0); + + emit_arith(cs, PFS_OP_MAD, temp[0], WRITEMASK_Y, + swizzle(temp[0], X, X, X, X), + absolute(swizzle(temp[0], X, X, X, X)), + negate(swizzle(temp[0], X, X, X, X)), 0); + + emit_arith(cs, PFS_OP_MAD, dest, mask, + swizzle(temp[0], Y, Y, Y, Y), + swizzle(const_sin[0], W, W, W, W), + swizzle(temp[0], X, X, X, X), flags); + + free_temp(cs, temp[0]); + break; + case OPCODE_TEX: + emit_tex(cs, fpi, R300_TEX_OP_LD); + break; + case OPCODE_TXB: + emit_tex(cs, fpi, R300_TEX_OP_TXB); + break; + case OPCODE_TXP: + emit_tex(cs, fpi, R300_TEX_OP_TXP); + break; + default: + ERROR("unknown fpi->Opcode %d\n", fpi->Opcode); + break; + } +} + +static GLboolean parse_program(struct r300_pfs_compile_state *cs) +{ + COMPILE_STATE; + int clauseidx; + + for (clauseidx = 0; clauseidx < cs->compiler->compiler.NumClauses; ++clauseidx) { + struct radeon_clause* clause = &cs->compiler->compiler.Clauses[clauseidx]; + int ip; + + for(ip = 0; ip < clause->NumInstructions; ++ip) { + emit_instruction(cs, clause->Instructions + ip); + + if (fp->error) + return GL_FALSE; + } + } + + return GL_TRUE; +} + + +/* - Init structures + * - Determine what hwregs each input corresponds to + */ +static void init_program(struct r300_pfs_compile_state *cs) +{ + COMPILE_STATE; + struct gl_fragment_program *mp = &fp->mesa_program; + GLuint InputsRead = mp->Base.InputsRead; + GLuint temps_used = 0; /* for fp->temps[] */ + int i, j; + + /* New compile, reset tracking data */ + fp->optimization = + driQueryOptioni(&cs->compiler->r300->radeon.optionCache, "fp_optimization"); + fp->translated = GL_FALSE; + fp->error = GL_FALSE; + fp->WritesDepth = GL_FALSE; + code->tex.length = 0; + code->cur_node = 0; + code->first_node_has_tex = 0; + code->const_nr = 0; + code->max_temp_idx = 0; + code->node[0].alu_end = -1; + code->node[0].tex_end = -1; + + for (i = 0; i < PFS_MAX_ALU_INST; i++) { + for (j = 0; j < 3; j++) { + cs->slot[i].vsrc[j] = SRC_CONST; + cs->slot[i].ssrc[j] = SRC_CONST; + } + } + + /* Work out what temps the Mesa inputs correspond to, this must match + * what setup_rs_unit does, which shouldn't be a problem as rs_unit + * configures itself based on the fragprog's InputsRead + * + * NOTE: this depends on get_hw_temp() allocating registers in order, + * starting from register 0. + */ + + /* Texcoords come first */ + for (i = 0; i < cs->compiler->r300->radeon.glCtx->Const.MaxTextureUnits; i++) { + if (InputsRead & (FRAG_BIT_TEX0 << i)) { + cs->inputs[FRAG_ATTRIB_TEX0 + i].refcount = 0; + cs->inputs[FRAG_ATTRIB_TEX0 + i].reg = + get_hw_temp(cs, 0); + } + } + InputsRead &= ~FRAG_BITS_TEX_ANY; + + /* fragment position treated as a texcoord */ + if (InputsRead & FRAG_BIT_WPOS) { + cs->inputs[FRAG_ATTRIB_WPOS].refcount = 0; + cs->inputs[FRAG_ATTRIB_WPOS].reg = get_hw_temp(cs, 0); + } + InputsRead &= ~FRAG_BIT_WPOS; + + /* Then primary colour */ + if (InputsRead & FRAG_BIT_COL0) { + cs->inputs[FRAG_ATTRIB_COL0].refcount = 0; + cs->inputs[FRAG_ATTRIB_COL0].reg = get_hw_temp(cs, 0); + } + InputsRead &= ~FRAG_BIT_COL0; + + /* Secondary color */ + if (InputsRead & FRAG_BIT_COL1) { + cs->inputs[FRAG_ATTRIB_COL1].refcount = 0; + cs->inputs[FRAG_ATTRIB_COL1].reg = get_hw_temp(cs, 0); + } + InputsRead &= ~FRAG_BIT_COL1; + + /* Anything else */ + if (InputsRead) { + WARN_ONCE("Don't know how to handle inputs 0x%x\n", InputsRead); + /* force read from hwreg 0 for now */ + for (i = 0; i < 32; i++) + if (InputsRead & (1 << i)) + cs->inputs[i].reg = 0; + } + + /* Pre-parse the program, grabbing refcounts on input/temp regs. + * That way, we can free up the reg when it's no longer needed + */ + for (i = 0; i < cs->compiler->compiler.Clauses[0].NumInstructions; ++i) { + struct prog_instruction *fpi = cs->compiler->compiler.Clauses[0].Instructions + i; + int idx; + + for (j = 0; j < 3; j++) { + idx = fpi->SrcReg[j].Index; + switch (fpi->SrcReg[j].File) { + case PROGRAM_TEMPORARY: + if (!(temps_used & (1 << idx))) { + cs->temps[idx].reg = -1; + cs->temps[idx].refcount = 1; + temps_used |= (1 << idx); + } else + cs->temps[idx].refcount++; + break; + case PROGRAM_INPUT: + cs->inputs[idx].refcount++; + break; + default: + break; + } + } + + idx = fpi->DstReg.Index; + if (fpi->DstReg.File == PROGRAM_TEMPORARY) { + if (!(temps_used & (1 << idx))) { + cs->temps[idx].reg = -1; + cs->temps[idx].refcount = 1; + temps_used |= (1 << idx); + } else + cs->temps[idx].refcount++; + } + } + cs->temp_in_use = temps_used; +} + + +/** + * Final compilation step: Turn the intermediate radeon_program into + * machine-readable instructions. + */ +GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler) +{ + struct r300_pfs_compile_state cs; + struct r300_fragment_program_code *code = compiler->code; + + _mesa_memset(&cs, 0, sizeof(cs)); + cs.compiler = compiler; + init_program(&cs); + + if (!parse_program(&cs)) + return GL_FALSE; + + /* Finish off */ + code->node[code->cur_node].alu_end = + cs.nrslots - code->node[code->cur_node].alu_offset - 1; + if (code->node[code->cur_node].tex_end < 0) + code->node[code->cur_node].tex_end = 0; + code->alu_offset = 0; + code->alu_end = cs.nrslots - 1; + code->tex_offset = 0; + code->tex_end = code->tex.length ? code->tex.length - 1 : 0; + assert(code->node[code->cur_node].alu_end >= 0); + assert(code->alu_end >= 0); + + return GL_TRUE; +} + diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index b0225453d3d..71821a01ea0 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -54,6 +54,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_vertprog.h" #include "radeon_reg.h" #include "r300_emit.h" +#include "r300_fragprog.h" #include "vblank.h" @@ -130,8 +131,6 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer) t1 |= R300_Z_ENABLE | R300_Z_WRITE_ENABLE; t2 |= (R300_ZS_ALWAYS << R300_Z_FUNC_SHIFT); - } else { //XXX - t1 |= R300_STENCIL_FRONT_BACK; // disable } if (flags & CLEARBUFFER_STENCIL) { @@ -144,20 +143,13 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer) (R300_ZS_REPLACE << R300_S_FRONT_ZPASS_OP_SHIFT) | (R300_ZS_REPLACE << - R300_S_FRONT_ZFAIL_OP_SHIFT) | - (R300_ZS_ALWAYS << - R300_S_BACK_FUNC_SHIFT) | - (R300_ZS_REPLACE << - R300_S_BACK_SFAIL_OP_SHIFT) | - (R300_ZS_REPLACE << - R300_S_BACK_ZPASS_OP_SHIFT) | - (R300_ZS_REPLACE << - R300_S_BACK_ZFAIL_OP_SHIFT); + R300_S_FRONT_ZFAIL_OP_SHIFT); } e32(t1); e32(t2); - e32(r300->state.stencil.clear); + e32(((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) << R300_STENCILWRITEMASK_SHIFT) | + (ctx->Stencil.Clear & R300_STENCILREF_MASK)); } cmd2 = (drm_r300_cmd_header_t *) r300AllocCmdBuf(r300, 9, __FUNCTION__); @@ -307,7 +299,6 @@ static void r300EmitClearState(GLcontext * ctx) reg_start(R300_RS_INST_0, 0); e32(R300_RS_INST_COL_CN_WRITE); } else { - R300_STATECHANGE(r300, ri); reg_start(R500_RS_IP_0, 7); for (i = 0; i < 8; ++i) { diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 21e1dc29de7..8b00f9958cc 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1371,29 +1371,22 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_TX_MAG_FILTER_4 (0 << 9) # define R300_TX_MAG_FILTER_NEAREST (1 << 9) # define R300_TX_MAG_FILTER_LINEAR (2 << 9) +# define R300_TX_MAG_FILTER_ANISO (3 << 9) # define R300_TX_MAG_FILTER_MASK (3 << 9) # define R300_TX_MIN_FILTER_NEAREST (1 << 11) # define R300_TX_MIN_FILTER_LINEAR (2 << 11) -# define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11) /* TODO: use spec */ -# define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11) /* TODO: use spec */ -# define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11) /* TODO: use spec */ -# define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11) /* TODO: use spec */ - -/* NOTE: NEAREST doesnt seem to exist. - * Im not seting MAG_FILTER_MASK and (3 << 11) on for all - * anisotropy modes because that would void selected mag filter - */ -# define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13) -# define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13) -# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13) -# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13) -# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) ) -# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) -# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21) -# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21) -# define R300_TX_MAX_ANISO_8_TO_1 (6 << 21) -# define R300_TX_MAX_ANISO_16_TO_1 (8 << 21) -# define R300_TX_MAX_ANISO_MASK (14 << 21) +# define R300_TX_MIN_FILTER_ANISO (3 << 11) +# define R300_TX_MIN_FILTER_MASK (3 << 11) +# define R300_TX_MIN_FILTER_MIP_NONE (0 << 13) +# define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13) +# define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13) +# define R300_TX_MIN_FILTER_MIP_MASK (3 << 13) +# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) +# define R300_TX_MAX_ANISO_2_TO_1 (1 << 21) +# define R300_TX_MAX_ANISO_4_TO_1 (2 << 21) +# define R300_TX_MAX_ANISO_8_TO_1 (3 << 21) +# define R300_TX_MAX_ANISO_16_TO_1 (4 << 21) +# define R300_TX_MAX_ANISO_MASK (7 << 21) #define R300_TX_FILTER1_0 0x4440 # define R300_CHROMA_KEY_MODE_DISABLE 0 @@ -1401,7 +1394,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_CHROMA_KEY_BLEND 2 # define R300_MC_ROUND_NORMAL (0<<2) # define R300_MC_ROUND_MPEG4 (1<<2) -# define R300_LOD_BIAS_MASK 0x1fff +# define R300_LOD_BIAS_SHIFT 3 +# define R300_LOD_BIAS_MASK 0x1ff8 # define R300_EDGE_ANISO_EDGE_DIAG (0<<13) # define R300_EDGE_ANISO_EDGE_ONLY (1<<13) # define R300_MC_COORD_TRUNCATE_DISABLE (0<<14) @@ -1432,9 +1426,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. They are given meanings as R, G, B and Alpha by the swizzle specification */ # define R300_TX_FORMAT_X8 0x0 -# define R500_TX_FORMAT_X1 0x0 // bit set in format 2 +# define R500_TX_FORMAT_X1 0x0 // bit set in format 2 # define R300_TX_FORMAT_X16 0x1 -# define R500_TX_FORMAT_X1_REV 0x0 // bit set in format 2 +# define R500_TX_FORMAT_X1_REV 0x0 // bit set in format 2 # define R300_TX_FORMAT_Y4X4 0x2 # define R300_TX_FORMAT_Y8X8 0x3 # define R300_TX_FORMAT_Y16X16 0x4 @@ -2238,7 +2232,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1) # define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2) # define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2) - + /* Discard src pixels less than or equal to threshold. */ #define R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD 0x4ea0 @@ -3179,7 +3173,7 @@ enum { * 2 to end: Up to 16380 dwords of vertex data. */ #define R300_PACKET3_3D_DRAW_INDX 0x00002A00 - + /* Specify the full set of vertex arrays as (address, stride). * The first parameter is the number of vertex arrays specified. @@ -3209,7 +3203,7 @@ enum { /* Same as R300_PACKET3_3D_DRAW_INDX but without VAP_VTX_FMT */ #define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 -/* Clears a portion of hierachical Z RAM +/* Clears a portion of hierachical Z RAM * 3 dword parameters * 0. START * 1. COUNT: 13:0 (max is 0x3FFF) diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index fc07105c560..8f74f9d785e 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -74,6 +74,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_reg.h" #include "r300_tex.h" #include "r300_emit.h" +#include "r300_fragprog.h" extern int future_hw_tcl_on; /** diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index 5c8fd8a5e58..f30fd986e0f 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -28,7 +28,6 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target, target, id); } else { r300_fp = CALLOC_STRUCT(r300_fragment_program); - r300_fp->ctx = ctx; return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program, target, id); } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 550f7108542..55d3d55e900 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -60,6 +60,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" #include "r300_reg.h" #include "r300_emit.h" +#include "r300_fragprog.h" #include "r300_tex.h" #include "drirenderbuffer.h" @@ -525,24 +526,15 @@ static void r300SetDepthState(GLcontext * ctx) r300ContextPtr r300 = R300_CONTEXT(ctx); R300_STATECHANGE(r300, zs); - r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_STENCIL_ENABLE; // XXX - r300->hw.zs.cmd[R300_ZS_CNTL_1] &= - ~(R300_ZS_MASK << R300_Z_FUNC_SHIFT); + r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_STENCIL_ENABLE|R300_STENCIL_FRONT_BACK; + r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_Z_FUNC_SHIFT); - if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER) { + if (ctx->Depth.Test) { + r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_Z_ENABLE; if (ctx->Depth.Mask) - r300->hw.zs.cmd[R300_ZS_CNTL_0] |= - R300_Z_ENABLE | R300_Z_WRITE_ENABLE | R300_STENCIL_FRONT_BACK; // XXX - else - r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_Z_ENABLE | R300_STENCIL_FRONT_BACK; // XXX - - r300->hw.zs.cmd[R300_ZS_CNTL_1] |= - translate_func(ctx->Depth. - Func) << R300_Z_FUNC_SHIFT; - } else { - r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK; // XXX + r300->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_Z_WRITE_ENABLE; r300->hw.zs.cmd[R300_ZS_CNTL_1] |= - translate_func(GL_NEVER) << R300_Z_FUNC_SHIFT; + translate_func(ctx->Depth.Func) << R300_Z_FUNC_SHIFT; } r300SetEarlyZState(ctx); @@ -925,7 +917,7 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, GLuint flag; R300_STATECHANGE(rmesa, zs); - + rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK; rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &= ~((R300_ZS_MASK << R300_S_FRONT_FUNC_SHIFT) | (R300_ZS_MASK << @@ -1000,17 +992,6 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, } } -static void r300ClearStencil(GLcontext * ctx, GLint s) -{ - r300ContextPtr rmesa = R300_CONTEXT(ctx); - - rmesa->state.stencil.clear = - ((GLuint) (ctx->Stencil.Clear & R300_STENCILREF_MASK) | - (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT) | - ((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) << - R300_STENCILMASK_SHIFT)); -} - /* ============================================================= * Window position and viewport transformation */ @@ -1284,7 +1265,7 @@ static unsigned long gen_fixed_filter(unsigned long f) return f; mag = f & R300_TX_MAG_FILTER_MASK; - min = f & R300_TX_MIN_FILTER_MASK; + min = f & (R300_TX_MIN_FILTER_MASK|R300_TX_MIN_FILTER_MIP_MASK); /* TODO: Check for anisto filters too */ if ((mag != R300_TX_MAG_FILTER_NEAREST) @@ -1328,18 +1309,19 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) int i; struct r300_fragment_program *fp = (struct r300_fragment_program *) (char *)ctx->FragmentProgram._Current; + struct r300_fragment_program_code *code = &fp->code; R300_STATECHANGE(r300, fpt); - for (i = 0; i < fp->tex.length; i++) { + for (i = 0; i < code->tex.length; i++) { int unit; int opcode; unsigned long val; - unit = fp->tex.inst[i] >> R300_TEX_ID_SHIFT; + unit = code->tex.inst[i] >> R300_TEX_ID_SHIFT; unit &= 15; - val = fp->tex.inst[i]; + val = code->tex.inst[i]; val &= ~R300_TEX_ID_MASK; opcode = @@ -1361,7 +1343,7 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) } r300->hw.fpt.cmd[R300_FPT_CMD_0] = - cmdpacket0(R300_US_TEX_INST_0, fp->tex.length); + cmdpacket0(R300_US_TEX_INST_0, code->tex.length); } static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) @@ -1369,14 +1351,15 @@ static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) int i; struct r500_fragment_program *fp = (struct r500_fragment_program *) (char *)ctx->FragmentProgram._Current; + struct r500_fragment_program_code *code = &fp->code; /* find all the texture instructions and relocate the texture units */ - for (i = 0; i < fp->inst_end + 1; i++) { - if ((fp->inst[i].inst0 & 0x3) == R500_INST_TYPE_TEX) { + for (i = 0; i < code->inst_end + 1; i++) { + if ((code->inst[i].inst0 & 0x3) == R500_INST_TYPE_TEX) { uint32_t val; int unit, opcode, new_unit; - val = fp->inst[i].inst1; + val = code->inst[i].inst1; unit = (val >> 16) & 0xf; @@ -1393,11 +1376,23 @@ static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) } } val |= R500_TEX_ID(new_unit); - fp->inst[i].inst1 = val; + code->inst[i].inst1 = val; } } } +static GLuint r300CalculateTexLodBias(GLfloat bias) +{ + GLuint b; + b = (unsigned int)fabsf(ceilf(bias*31)); + if (signbit(bias)) { + b ^= 0x3ff; /* 10 bits */ + } + b <<= 3; + b &= R300_LOD_BIAS_MASK; + return b; +} + static void r300SetupTextures(GLcontext * ctx) { int i, mtu; @@ -1461,8 +1456,8 @@ static void r300SetupTextures(GLcontext * ctx) r300->hw.tex.filter.cmd[R300_TEX_VALUE_0 + hw_tmu] = gen_fixed_filter(t->filter) | (hw_tmu << 28); - /* Currently disabled! */ - r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; //0x20501f80; + r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->filter_1 + | r300CalculateTexLodBias(r300->LODBias); r300->hw.tex.size.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->size; r300->hw.tex.format.cmd[R300_TEX_VALUE_0 + @@ -2426,6 +2421,7 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) GLcontext *ctx = rmesa->radeon.glCtx; struct r300_fragment_program *fp = (struct r300_fragment_program *) (char *)ctx->FragmentProgram._Current; + struct r300_fragment_program_code *code; int i, k; if (!fp) /* should only happenen once, just after context is created */ @@ -2437,62 +2433,63 @@ static void r300SetupPixelShader(r300ContextPtr rmesa) __FUNCTION__); return; } + code = &fp->code; r300SetupTextures(ctx); R300_STATECHANGE(rmesa, fpi[0]); - rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_INST_0, fp->alu_end + 1); - for (i = 0; i <= fp->alu_end; i++) { - rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst0; + rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_INST_0, code->alu_end + 1); + for (i = 0; i <= code->alu_end; i++) { + rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst0; } R300_STATECHANGE(rmesa, fpi[1]); - rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_ADDR_0, fp->alu_end + 1); - for (i = 0; i <= fp->alu_end; i++) { - rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst1; + rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_ADDR_0, code->alu_end + 1); + for (i = 0; i <= code->alu_end; i++) { + rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst1; } R300_STATECHANGE(rmesa, fpi[2]); - rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_INST_0, fp->alu_end + 1); - for (i = 0; i <= fp->alu_end; i++) { - rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst2; + rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_INST_0, code->alu_end + 1); + for (i = 0; i <= code->alu_end; i++) { + rmesa->hw.fpi[2].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst2; } R300_STATECHANGE(rmesa, fpi[3]); - rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_ADDR_0, fp->alu_end + 1); - for (i = 0; i <= fp->alu_end; i++) { - rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = fp->alu.inst[i].inst3; + rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_ADDR_0, code->alu_end + 1); + for (i = 0; i <= code->alu_end; i++) { + rmesa->hw.fpi[3].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst3; } R300_STATECHANGE(rmesa, fp); - rmesa->hw.fp.cmd[R300_FP_CNTL0] = fp->cur_node | (fp->first_node_has_tex << 3); - rmesa->hw.fp.cmd[R300_FP_CNTL1] = fp->max_temp_idx; + rmesa->hw.fp.cmd[R300_FP_CNTL0] = code->cur_node | (code->first_node_has_tex << 3); + rmesa->hw.fp.cmd[R300_FP_CNTL1] = code->max_temp_idx; rmesa->hw.fp.cmd[R300_FP_CNTL2] = - (fp->alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT) | - (fp->alu_end << R300_PFS_CNTL_ALU_END_SHIFT) | - (fp->tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT) | - (fp->tex_end << R300_PFS_CNTL_TEX_END_SHIFT); + (code->alu_offset << R300_PFS_CNTL_ALU_OFFSET_SHIFT) | + (code->alu_end << R300_PFS_CNTL_ALU_END_SHIFT) | + (code->tex_offset << R300_PFS_CNTL_TEX_OFFSET_SHIFT) | + (code->tex_end << R300_PFS_CNTL_TEX_END_SHIFT); /* I just want to say, the way these nodes are stored.. weird.. */ - for (i = 0, k = (4 - (fp->cur_node + 1)); i < 4; i++, k++) { - if (i < (fp->cur_node + 1)) { + for (i = 0, k = (4 - (code->cur_node + 1)); i < 4; i++, k++) { + if (i < (code->cur_node + 1)) { rmesa->hw.fp.cmd[R300_FP_NODE0 + k] = - (fp->node[i].alu_offset << R300_ALU_START_SHIFT) | - (fp->node[i].alu_end << R300_ALU_SIZE_SHIFT) | - (fp->node[i].tex_offset << R300_TEX_START_SHIFT) | - (fp->node[i].tex_end << R300_TEX_SIZE_SHIFT) | - fp->node[i].flags; + (code->node[i].alu_offset << R300_ALU_START_SHIFT) | + (code->node[i].alu_end << R300_ALU_SIZE_SHIFT) | + (code->node[i].tex_offset << R300_TEX_START_SHIFT) | + (code->node[i].tex_end << R300_TEX_SIZE_SHIFT) | + code->node[i].flags; } else { rmesa->hw.fp.cmd[R300_FP_NODE0 + (3 - i)] = 0; } } R300_STATECHANGE(rmesa, fpp); - rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, fp->const_nr * 4); - for (i = 0; i < fp->const_nr; i++) { - rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(fp->constant[i][0]); - rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(fp->constant[i][1]); - rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(fp->constant[i][2]); - rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat24(fp->constant[i][3]); + rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, code->const_nr * 4); + for (i = 0; i < code->const_nr; i++) { + rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(code->constant[i][0]); + rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(code->constant[i][1]); + rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(code->constant[i][2]); + rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat24(code->constant[i][3]); } } @@ -2516,6 +2513,7 @@ static void r500SetupPixelShader(r300ContextPtr rmesa) struct r500_fragment_program *fp = (struct r500_fragment_program *) (char *)ctx->FragmentProgram._Current; int i; + struct r500_fragment_program_code *code; if (!fp) /* should only happenen once, just after context is created */ return; @@ -2529,42 +2527,43 @@ static void r500SetupPixelShader(r300ContextPtr rmesa) __FUNCTION__); return; } + code = &fp->code; r300SetupTextures(ctx); R300_STATECHANGE(rmesa, fp); - rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = fp->max_temp_idx; + rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = code->max_temp_idx; rmesa->hw.fp.cmd[R500_FP_CODE_ADDR] = - R500_US_CODE_START_ADDR(fp->inst_offset) | - R500_US_CODE_END_ADDR(fp->inst_end); + R500_US_CODE_START_ADDR(code->inst_offset) | + R500_US_CODE_END_ADDR(code->inst_end); rmesa->hw.fp.cmd[R500_FP_CODE_RANGE] = - R500_US_CODE_RANGE_ADDR(fp->inst_offset) | - R500_US_CODE_RANGE_SIZE(fp->inst_end); + R500_US_CODE_RANGE_ADDR(code->inst_offset) | + R500_US_CODE_RANGE_SIZE(code->inst_end); rmesa->hw.fp.cmd[R500_FP_CODE_OFFSET] = R500_US_CODE_OFFSET_ADDR(0); /* FIXME when we add flow control */ R300_STATECHANGE(rmesa, r500fp); /* Emit our shader... */ - for (i = 0; i < fp->inst_end+1; i++) { - rmesa->hw.r500fp.cmd[i*6+1] = fp->inst[i].inst0; - rmesa->hw.r500fp.cmd[i*6+2] = fp->inst[i].inst1; - rmesa->hw.r500fp.cmd[i*6+3] = fp->inst[i].inst2; - rmesa->hw.r500fp.cmd[i*6+4] = fp->inst[i].inst3; - rmesa->hw.r500fp.cmd[i*6+5] = fp->inst[i].inst4; - rmesa->hw.r500fp.cmd[i*6+6] = fp->inst[i].inst5; + for (i = 0; i < code->inst_end+1; i++) { + rmesa->hw.r500fp.cmd[i*6+1] = code->inst[i].inst0; + rmesa->hw.r500fp.cmd[i*6+2] = code->inst[i].inst1; + rmesa->hw.r500fp.cmd[i*6+3] = code->inst[i].inst2; + rmesa->hw.r500fp.cmd[i*6+4] = code->inst[i].inst3; + rmesa->hw.r500fp.cmd[i*6+5] = code->inst[i].inst4; + rmesa->hw.r500fp.cmd[i*6+6] = code->inst[i].inst5; } - bump_r500fp_count(rmesa->hw.r500fp.cmd, (fp->inst_end + 1) * 6); + bump_r500fp_count(rmesa->hw.r500fp.cmd, (code->inst_end + 1) * 6); R300_STATECHANGE(rmesa, r500fp_const); - for (i = 0; i < fp->const_nr; i++) { - rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(fp->constant[i][0]); - rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(fp->constant[i][1]); - rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(fp->constant[i][2]); - rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(fp->constant[i][3]); + for (i = 0; i < code->const_nr; i++) { + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(code->constant[i][0]); + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(code->constant[i][1]); + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(code->constant[i][2]); + rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(code->constant[i][3]); } - bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, fp->const_nr * 4); + bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4); } @@ -2637,12 +2636,10 @@ void r300InitState(r300ContextPtr r300) case 16: r300->state.depth.scale = 1.0 / (GLfloat) 0xffff; depth_fmt = R300_DEPTHFORMAT_16BIT_INT_Z; - r300->state.stencil.clear = 0x00000000; break; case 24: r300->state.depth.scale = 1.0 / (GLfloat) 0xffffff; depth_fmt = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL; - r300->state.stencil.clear = 0x00ff0000; break; default: fprintf(stderr, "Error: Unsupported depth %d... exiting\n", @@ -2706,7 +2703,6 @@ void r300InitStateFuncs(struct dd_function_table *functions) functions->ShadeModel = r300ShadeModel; /* Stencil related */ - functions->ClearStencil = r300ClearStencil; functions->StencilFuncSeparate = r300StencilFuncSeparate; functions->StencilMaskSeparate = r300StencilMaskSeparate; functions->StencilOpSeparate = r300StencilOpSeparate; diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 0b4acec0448..5f54bcad9a3 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -160,21 +160,18 @@ static void r300SetTexWrap(r300TexObjPtr t, GLenum swrap, GLenum twrap, t->filter |= hw_qwrap << R300_TX_WRAP_Q_SHIFT; } -static void r300SetTexMaxAnisotropy(r300TexObjPtr t, GLfloat max) +static GLuint aniso_filter(GLfloat anisotropy) { - - t->filter &= ~R300_TX_MAX_ANISO_MASK; - - if (max <= 1.0) { - t->filter |= R300_TX_MAX_ANISO_1_TO_1; - } else if (max <= 2.0) { - t->filter |= R300_TX_MAX_ANISO_2_TO_1; - } else if (max <= 4.0) { - t->filter |= R300_TX_MAX_ANISO_4_TO_1; - } else if (max <= 8.0) { - t->filter |= R300_TX_MAX_ANISO_8_TO_1; + if (anisotropy >= 16.0) { + return R300_TX_MAX_ANISO_16_TO_1; + } else if (anisotropy >= 8.0) { + return R300_TX_MAX_ANISO_8_TO_1; + } else if (anisotropy >= 4.0) { + return R300_TX_MAX_ANISO_4_TO_1; + } else if (anisotropy >= 2.0) { + return R300_TX_MAX_ANISO_2_TO_1; } else { - t->filter |= R300_TX_MAX_ANISO_16_TO_1; + return R300_TX_MAX_ANISO_1_TO_1; } } @@ -184,54 +181,47 @@ static void r300SetTexMaxAnisotropy(r300TexObjPtr t, GLfloat max) * \param t Texture whose filter modes are to be set * \param minf Texture minification mode * \param magf Texture magnification mode + * \param anisotropy Maximum anisotropy level */ - -static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf) +static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf, GLfloat anisotropy) { - GLuint anisotropy = (t->filter & R300_TX_MAX_ANISO_MASK); + t->filter &= ~(R300_TX_MIN_FILTER_MASK | R300_TX_MIN_FILTER_MIP_MASK | R300_TX_MAG_FILTER_MASK | R300_TX_MAX_ANISO_MASK); + t->filter_1 &= ~R300_EDGE_ANISO_EDGE_ONLY; - t->filter &= ~(R300_TX_MIN_FILTER_MASK | R300_TX_MAG_FILTER_MASK); + /* Note that EXT_texture_filter_anisotropic is extremely vague about + * how anisotropic filtering interacts with the "normal" filter modes. + * When anisotropic filtering is enabled, we override min and mag + * filter settings completely. This includes driconf's settings. + */ + if (anisotropy >= 2.0 && (minf != GL_NEAREST) && (magf != GL_NEAREST)) { + t->filter |= R300_TX_MAG_FILTER_ANISO + | R300_TX_MIN_FILTER_ANISO + | R300_TX_MIN_FILTER_MIP_LINEAR + | aniso_filter(anisotropy); + if (RADEON_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy); + return; + } - if (anisotropy == R300_TX_MAX_ANISO_1_TO_1) { - switch (minf) { - case GL_NEAREST: - t->filter |= R300_TX_MIN_FILTER_NEAREST; - break; - case GL_LINEAR: - t->filter |= R300_TX_MIN_FILTER_LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - t->filter |= R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST; - break; - case GL_NEAREST_MIPMAP_LINEAR: - t->filter |= R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR; - break; - case GL_LINEAR_MIPMAP_NEAREST: - t->filter |= R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST; - break; - case GL_LINEAR_MIPMAP_LINEAR: - t->filter |= R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR; - break; - } - } else { - switch (minf) { - case GL_NEAREST: - t->filter |= R300_TX_MIN_FILTER_ANISO_NEAREST; - break; - case GL_LINEAR: - t->filter |= R300_TX_MIN_FILTER_ANISO_LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - case GL_LINEAR_MIPMAP_NEAREST: - t->filter |= - R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST; - break; - case GL_NEAREST_MIPMAP_LINEAR: - case GL_LINEAR_MIPMAP_LINEAR: - t->filter |= - R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR; - break; - } + switch (minf) { + case GL_NEAREST: + t->filter |= R300_TX_MIN_FILTER_NEAREST; + break; + case GL_LINEAR: + t->filter |= R300_TX_MIN_FILTER_LINEAR; + break; + case GL_NEAREST_MIPMAP_NEAREST: + t->filter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_NEAREST; + break; + case GL_NEAREST_MIPMAP_LINEAR: + t->filter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_LINEAR; + break; + case GL_LINEAR_MIPMAP_NEAREST: + t->filter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_NEAREST; + break; + case GL_LINEAR_MIPMAP_LINEAR: + t->filter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_LINEAR; + break; } /* Note we don't have 3D mipmaps so only use the mag filter setting @@ -252,6 +242,20 @@ static void r300SetTexBorderColor(r300TexObjPtr t, GLubyte c[4]) t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); } +static void r300SetTexLodBias(r300TexObjPtr t, GLfloat bias) +{ + GLuint b; + b = (unsigned int)fabsf(ceilf(bias*31)); + if (signbit(bias)) { + b ^= 0x3ff; /* 10 bits */ + } + b <<= 3; + b &= R300_LOD_BIAS_MASK; + + t->filter_1 &= ~R300_LOD_BIAS_MASK; + t->filter_1 |= b; +} + /** * Allocate space for and load the mesa images into the texture memory block. * This will happen before drawing with a new texture, or drawing with a @@ -278,8 +282,7 @@ static r300TexObjPtr r300AllocTexObj(struct gl_texture_object *texObj) make_empty_list(&t->base); r300SetTexWrap(t, texObj->WrapS, texObj->WrapT, texObj->WrapR); - r300SetTexMaxAnisotropy(t, texObj->MaxAnisotropy); - r300SetTexFilter(t, texObj->MinFilter, texObj->MagFilter); + r300SetTexFilter(t, texObj->MinFilter, texObj->MagFilter, texObj->MaxAnisotropy); r300SetTexBorderColor(t, texObj->_BorderChan); } @@ -976,9 +979,38 @@ r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level, t->dirty_images[0] |= (1 << level); } +/* This feels like a prime target for code reuse, so I'm putting it here + * instead of inlining it in TexEnv. */ +static GLenum r300TexUnitTarget(struct gl_texture_unit *unit) { + if (unit->_ReallyEnabled & (TEXTURE_RECT_BIT)) { + return GL_TEXTURE_RECTANGLE_NV; + } else if (unit->_ReallyEnabled & (TEXTURE_1D_BIT)) { + return GL_TEXTURE_1D; + } else if (unit->_ReallyEnabled & (TEXTURE_2D_BIT)) { + return GL_TEXTURE_2D; + } else if (unit->_ReallyEnabled & (TEXTURE_3D_BIT)) { + return GL_TEXTURE_3D; + } else if (unit->_ReallyEnabled & (TEXTURE_CUBE_BIT)) { + return GL_TEXTURE_CUBE_MAP; + } + if (unit->Enabled & (TEXTURE_RECT_BIT)) { + return GL_TEXTURE_RECTANGLE_NV; + } else if (unit->Enabled & (TEXTURE_1D_BIT)) { + return GL_TEXTURE_1D; + } else if (unit->Enabled & (TEXTURE_2D_BIT)) { + return GL_TEXTURE_2D; + } else if (unit->Enabled & (TEXTURE_3D_BIT)) { + return GL_TEXTURE_3D; + } else if (unit->Enabled & (TEXTURE_CUBE_BIT)) { + return GL_TEXTURE_CUBE_MAP; + } + return 0; +} + static void r300TexEnv(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * param) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); if (RADEON_DEBUG & DEBUG_STATE) { fprintf(stderr, "%s( %s )\n", __FUNCTION__, _mesa_lookup_enum_by_nr(pname)); @@ -989,41 +1021,24 @@ static void r300TexEnv(GLcontext * ctx, GLenum target, * between them according to _ReallyEnabled. */ switch (pname) { - case GL_TEXTURE_LOD_BIAS_EXT:{ -#if 0 /* Needs to be relocated in order to make sure we got the right tmu */ - GLfloat bias, min; - GLuint b; - - /* The R300's LOD bias is a signed 2's complement value with a - * range of -16.0 <= bias < 16.0. - * - * NOTE: Add a small bias to the bias for conform mipsel.c test. - */ - bias = *param + .01; - min = - driQueryOptionb(&rmesa->radeon.optionCache, - "no_neg_lod_bias") ? 0.0 : -16.0; - bias = CLAMP(bias, min, 16.0); - - /* 0.0 - 16.0 == 0x0 - 0x1000 */ - /* 0.0 - -16.0 == 0x1001 - 0x1fff */ - b = 0x1000 / 16.0 * bias; - b &= R300_LOD_BIAS_MASK; - - if (b != - (rmesa->hw.tex.unknown1. - cmd[R300_TEX_VALUE_0 + - unit] & R300_LOD_BIAS_MASK)) { - R300_STATECHANGE(rmesa, tex.unknown1); - rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0 + - unit] &= - ~R300_LOD_BIAS_MASK; - rmesa->hw.tex.unknown1.cmd[R300_TEX_VALUE_0 + - unit] |= b; - } -#endif - break; - } + case GL_TEXTURE_LOD_BIAS_EXT: { + /* Needs to be relocated in order to make sure we got the right tmu */ + GLfloat bias, min; + + /* The R300's LOD bias is a signed 2's complement value with a + * range of -16.0 <= bias < 16.0. + * + * NOTE: Add a small bias to the bias for conform mipsel.c test. + */ + bias = *param + .01; + min = driQueryOptionb(&rmesa->radeon.optionCache, + "no_neg_lod_bias") ? 0.0 : -16.0; + bias = CLAMP(bias, min, 16.0); + + rmesa->LODBias = bias; + + break; + } default: return; @@ -1050,8 +1065,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_MAG_FILTER: case GL_TEXTURE_MAX_ANISOTROPY_EXT: - r300SetTexMaxAnisotropy(t, texObj->MaxAnisotropy); - r300SetTexFilter(t, texObj->MinFilter, texObj->MagFilter); + r300SetTexFilter(t, texObj->MinFilter, texObj->MagFilter, texObj->MaxAnisotropy); break; case GL_TEXTURE_WRAP_S: @@ -1077,7 +1091,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, break; case GL_DEPTH_TEXTURE_MODE: - if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat + if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { r300SetDepthTexMode(texObj); break; @@ -1092,10 +1106,6 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, default: return; } - - /* Mark this texobj as dirty (one bit per tex unit) - */ - t->dirty_state = TEX_ALL; } static void r300BindTexture(GLcontext * ctx, GLenum target, @@ -1157,6 +1167,10 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, return NULL; obj->MaxAnisotropy = rmesa->initialMaxAnisotropy; + /* Attempt to fill LOD bias, if previously set. + * Should start at 0.0, which won't affect the HW. */ + obj->LodBias = rmesa->LODBias; + r300AllocTexObj(obj); return obj; } diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c index 723601ac4a6..69847a4022d 100644 --- a/src/mesa/drivers/dri/r300/r300_texmem.c +++ b/src/mesa/drivers/dri/r300/r300_texmem.c @@ -349,7 +349,7 @@ static void r300UploadSubImage(r300ContextPtr rmesa, r300TexObjPtr t, imageWidth = texImage->Width; imageHeight = texImage->Height; - offset = t->bufAddr + t->base.totalSize / 6 * face; + offset = t->bufAddr; if (RADEON_DEBUG & (DEBUG_TEXTURE | DEBUG_IOCTL)) { GLint imageX = 0; @@ -534,10 +534,6 @@ int r300UploadTexImages(r300ContextPtr rmesa, r300TexObjPtr t, GLuint face) /* hope it's safe to add that here... */ t->offset |= t->tile_bits; } - - /* Mark this texobj as dirty on all units: - */ - t->dirty_state = TEX_ALL; } /* Let the world know we've used this memory recently. diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 78fa75228e7..bdd20b18e44 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -127,18 +127,18 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) { static const GLuint formats[3][3] = { { - R300_EASY_TX_FORMAT(X, X, X, X, X16), R300_EASY_TX_FORMAT(X, X, X, ONE, X16), + R300_EASY_TX_FORMAT(X, X, X, X, X16), R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X16), }, { - R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8), R300_EASY_TX_FORMAT(X, X, X, ONE, X24_Y8), + R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8), R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X24_Y8), }, { - R300_EASY_TX_FORMAT(X, X, X, X, X32), R300_EASY_TX_FORMAT(X, X, X, ONE, X32), + R300_EASY_TX_FORMAT(X, X, X, X, X32), R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X32), }, }; @@ -190,6 +190,112 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) /** + * Compute sizes and fill in offset and blit information for the given + * image (determined by \p face and \p level). + * + * \param curOffset points to the offset at which the image is to be stored + * and is updated by this function according to the size of the image. + */ +static void compute_tex_image_offset( + struct gl_texture_object *tObj, + GLuint face, + GLint level, + GLint* curOffset) +{ + r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData; + const struct gl_texture_image* texImage; + GLuint blitWidth = R300_BLIT_WIDTH_BYTES; + GLuint texelBytes; + GLuint size; + + texImage = tObj->Image[0][level + t->base.firstLevel]; + if (!texImage) + return; + + texelBytes = texImage->TexFormat->TexelBytes; + + /* find image size in bytes */ + if (texImage->IsCompressed) { + if ((t->format & R300_TX_FORMAT_DXT1) == + R300_TX_FORMAT_DXT1) { + // fprintf(stderr,"DXT 1 %d %08X\n", texImage->Width, t->format); + if ((texImage->Width + 3) < 8) /* width one block */ + size = texImage->CompressedSize * 4; + else if ((texImage->Width + 3) < 16) + size = texImage->CompressedSize * 2; + else + size = texImage->CompressedSize; + } else { + /* DXT3/5, 16 bytes per block */ + WARN_ONCE + ("DXT 3/5 suffers from multitexturing problems!\n"); + // fprintf(stderr,"DXT 3/5 %d\n", texImage->Width); + if ((texImage->Width + 3) < 8) + size = texImage->CompressedSize * 2; + else + size = texImage->CompressedSize; + } + } else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) { + size = + ((texImage->Width * texelBytes + + 63) & ~63) * texImage->Height; + blitWidth = 64 / texelBytes; + } else if (t->tile_bits & R300_TXO_MICRO_TILE) { + /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, + though the actual offset may be different (if texture is less than + 32 bytes width) to the untiled case */ + int w = (texImage->Width * texelBytes * 2 + 31) & ~31; + size = + (w * ((texImage->Height + 1) / 2)) * + texImage->Depth; + blitWidth = MAX2(texImage->Width, 64 / texelBytes); + } else { + int w = (texImage->Width * texelBytes + 31) & ~31; + size = w * texImage->Height * texImage->Depth; + blitWidth = MAX2(texImage->Width, 64 / texelBytes); + } + assert(size > 0); + + if (RADEON_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, "w=%d h=%d d=%d tb=%d intFormat=%d\n", + texImage->Width, texImage->Height, + texImage->Depth, + texImage->TexFormat->TexelBytes, + texImage->InternalFormat); + + /* All images are aligned to a 32-byte offset */ + *curOffset = (*curOffset + 0x1f) & ~0x1f; + + if (texelBytes) { + /* fix x and y coords up later together with offset */ + t->image[face][level].x = *curOffset; + t->image[face][level].y = 0; + t->image[face][level].width = + MIN2(size / texelBytes, blitWidth); + t->image[face][level].height = + (size / texelBytes) / t->image[face][level].width; + } else { + t->image[face][level].x = *curOffset % R300_BLIT_WIDTH_BYTES; + t->image[face][level].y = *curOffset / R300_BLIT_WIDTH_BYTES; + t->image[face][level].width = + MIN2(size, R300_BLIT_WIDTH_BYTES); + t->image[face][level].height = size / t->image[face][level].width; + } + + if (RADEON_DEBUG & DEBUG_TEXTURE) + fprintf(stderr, + "level %d, face %d: %dx%d x=%d y=%d w=%d h=%d size=%d at %d\n", + level, face, texImage->Width, texImage->Height, + t->image[face][level].x, t->image[face][level].y, + t->image[face][level].width, t->image[face][level].height, + size, *curOffset); + + *curOffset += size; +} + + + +/** * This function computes the number of bytes of storage needed for * the given texture object (all mipmap levels, all cube faces). * The \c image[face][level].x/y/width/height parameters for upload/blitting @@ -206,7 +312,7 @@ static void r300SetTexImages(r300ContextPtr rmesa, r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData; const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; - GLint curOffset, blitWidth; + GLint curOffset; GLint i, texelBytes; GLint numLevels; GLint log2Width, log2Height, log2Depth; @@ -245,8 +351,6 @@ static void r300SetTexImages(r300ContextPtr rmesa, * The idea is that we lay out the mipmap levels within a block of * memory organized as a rectangle of width BLIT_WIDTH_BYTES. */ - curOffset = 0; - blitWidth = R300_BLIT_WIDTH_BYTES; t->tile_bits = 0; /* figure out if this texture is suitable for tiling. */ @@ -276,94 +380,20 @@ static void r300SetTexImages(r300ContextPtr rmesa, } #endif - for (i = 0; i < numLevels; i++) { - const struct gl_texture_image *texImage; - GLuint size; - - texImage = tObj->Image[0][i + t->base.firstLevel]; - if (!texImage) - break; - - /* find image size in bytes */ - if (texImage->IsCompressed) { - if ((t->format & R300_TX_FORMAT_DXT1) == - R300_TX_FORMAT_DXT1) { - // fprintf(stderr,"DXT 1 %d %08X\n", texImage->Width, t->format); - if ((texImage->Width + 3) < 8) /* width one block */ - size = texImage->CompressedSize * 4; - else if ((texImage->Width + 3) < 16) - size = texImage->CompressedSize * 2; - else - size = texImage->CompressedSize; - } else { - /* DXT3/5, 16 bytes per block */ - WARN_ONCE - ("DXT 3/5 suffers from multitexturing problems!\n"); - // fprintf(stderr,"DXT 3/5 %d\n", texImage->Width); - if ((texImage->Width + 3) < 8) - size = texImage->CompressedSize * 2; - else - size = texImage->CompressedSize; - } - } else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) { - size = - ((texImage->Width * texelBytes + - 63) & ~63) * texImage->Height; - blitWidth = 64 / texelBytes; - } else if (t->tile_bits & R300_TXO_MICRO_TILE) { - /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, - though the actual offset may be different (if texture is less than - 32 bytes width) to the untiled case */ - int w = (texImage->Width * texelBytes * 2 + 31) & ~31; - size = - (w * ((texImage->Height + 1) / 2)) * - texImage->Depth; - blitWidth = MAX2(texImage->Width, 64 / texelBytes); - } else { - int w = (texImage->Width * texelBytes + 31) & ~31; - size = w * texImage->Height * texImage->Depth; - blitWidth = MAX2(texImage->Width, 64 / texelBytes); - } - assert(size > 0); - - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, "w=%d h=%d d=%d tb=%d intFormat=%d\n", - texImage->Width, texImage->Height, - texImage->Depth, - texImage->TexFormat->TexelBytes, - texImage->InternalFormat); - - /* Align to 32-byte offset. It is faster to do this unconditionally - * (no branch penalty). - */ + curOffset = 0; - curOffset = (curOffset + 0x1f) & ~0x1f; + if (tObj->Target == GL_TEXTURE_CUBE_MAP) { + ASSERT(log2Width == log2Height); + t->format |= R300_TX_FORMAT_CUBIC_MAP; - if (texelBytes) { - /* fix x and y coords up later together with offset */ - t->image[0][i].x = curOffset; - t->image[0][i].y = 0; - t->image[0][i].width = - MIN2(size / texelBytes, blitWidth); - t->image[0][i].height = - (size / texelBytes) / t->image[0][i].width; - } else { - t->image[0][i].x = curOffset % R300_BLIT_WIDTH_BYTES; - t->image[0][i].y = curOffset / R300_BLIT_WIDTH_BYTES; - t->image[0][i].width = - MIN2(size, R300_BLIT_WIDTH_BYTES); - t->image[0][i].height = size / t->image[0][i].width; + for(i = 0; i < numLevels; i++) { + GLuint face; + for(face = 0; face < 6; face++) + compute_tex_image_offset(tObj, face, i, &curOffset); } - - if (RADEON_DEBUG & DEBUG_TEXTURE) - fprintf(stderr, - "level %d: %dx%d x=%d y=%d w=%d h=%d size=%d at %d\n", - i, texImage->Width, texImage->Height, - t->image[0][i].x, t->image[0][i].y, - t->image[0][i].width, t->image[0][i].height, - size, curOffset); - - curOffset += size; + } else { + for (i = 0; i < numLevels; i++) + compute_tex_image_offset(tObj, 0, i, &curOffset); } /* Align the total size of texture memory block. @@ -371,26 +401,6 @@ static void r300SetTexImages(r300ContextPtr rmesa, t->base.totalSize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK; - /* Setup remaining cube face blits, if needed */ - if (tObj->Target == GL_TEXTURE_CUBE_MAP) { - GLuint face; - for (face = 1; face < 6; face++) { - for (i = 0; i < numLevels; i++) { - t->image[face][i].x = t->image[0][i].x; - t->image[face][i].y = t->image[0][i].y; - t->image[face][i].width = t->image[0][i].width; - t->image[face][i].height = - t->image[0][i].height; - } - } - t->base.totalSize *= 6; /* total texmem needed */ - } - - if (tObj->Target == GL_TEXTURE_CUBE_MAP) { - ASSERT(log2Width == log2Height); - t->format |= R300_TX_FORMAT_CUBIC_MAP; - } - t->size = (((tObj->Image[0][t->base.firstLevel]->Width - 1) << R300_TX_WIDTHMASK_SHIFT) @@ -408,7 +418,7 @@ static void r300SetTexImages(r300ContextPtr rmesa, t->pitch |= (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63); } else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) { - unsigned int align = blitWidth - 1; + unsigned int align = (64 / texelBytes) - 1; t->pitch |= ((tObj->Image[0][t->base.firstLevel]->Width * texelBytes) + 63) & ~(63); t->size |= R300_TX_SIZE_TXPITCH_EN; @@ -428,10 +438,6 @@ static void r300SetTexImages(r300ContextPtr rmesa, if (tObj->Image[0][t->base.firstLevel]->Height > 2048) t->pitch_reg |= R500_TXHEIGHT_BIT11; } - - t->dirty_state = TEX_ALL; - - /* FYI: r300UploadTexImages( rmesa, t ) used to be called here */ } /* ================================================================ @@ -568,7 +574,6 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit) rmesa->state.texture.unit[unit].texobj = t; t->base.bound |= (1 << unit); - t->dirty_state |= 1 << unit; driUpdateTextureLRU((driTextureObject *) t); /* XXX: should be locked! */ } diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index b967aa2d737..5d72ec2784f 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -1,8 +1,5 @@ /* - * Copyright (C) 2005 Ben Skeggs. - * * Copyright 2008 Corbin Simpson <[email protected]> - * Adaptation and modification for ATI/AMD Radeon R500 GPU chipsets. * * All Rights Reserved. * @@ -28,1439 +25,326 @@ * */ +#include "r500_fragprog.h" + +static void reset_srcreg(struct prog_src_register* reg) +{ + _mesa_bzero(reg, sizeof(*reg)); + reg->Swizzle = SWIZZLE_NOOP; +} + /** - * \file - * - * \author Ben Skeggs <[email protected]> - * - * \author Jerome Glisse <[email protected]> - * - * \author Corbin Simpson <[email protected]> + * Transform TEX, TXP, TXB, and KIL instructions in the following way: + * - premultiply texture coordinates for RECT + * - extract operand swizzles + * - introduce a temporary register when write masks are needed * - * \todo Depth write, WPOS/FOGC inputs - * - * \todo FogOption - * - * \todo Verify results of opcodes for accuracy, I've only checked them in - * specific cases. */ +static GLboolean transform_TEX( + struct radeon_program_transform_context* context, + struct prog_instruction* orig_inst, void* data) +{ + struct r500_fragment_program_compiler *compiler = + (struct r500_fragment_program_compiler*)data; + struct prog_instruction inst = *orig_inst; + struct prog_instruction* tgt; + GLboolean destredirect = GL_FALSE; + + if (inst.Opcode != OPCODE_TEX && + inst.Opcode != OPCODE_TXB && + inst.Opcode != OPCODE_TXP && + inst.Opcode != OPCODE_KIL) + return GL_FALSE; -#include "glheader.h" -#include "macros.h" -#include "enums.h" -#include "shader/prog_instruction.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" - -#include "r300_context.h" -#include "r500_fragprog.h" -#include "r300_reg.h" -#include "r300_state.h" + /* ARB_shadow & EXT_shadow_funcs */ + if (inst.Opcode != OPCODE_KIL && + compiler->fp->mesa_program.Base.ShadowSamplers & (1 << inst.TexSrcUnit)) { + GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; + + if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 1); + + tgt->Opcode = OPCODE_MOV; + tgt->DstReg.File = inst.DstReg.File; + tgt->DstReg.Index = inst.DstReg.Index; + tgt->DstReg.WriteMask = inst.DstReg.WriteMask; + tgt->SrcReg[0].File = PROGRAM_BUILTIN; + tgt->SrcReg[0].Swizzle = comparefunc == GL_ALWAYS ? SWIZZLE_1111 : SWIZZLE_0000; + return GL_TRUE; + } -/* - * Useful macros and values - */ -#define ERROR(fmt, args...) do { \ - fprintf(stderr, "%s::%s(): " fmt "\n", \ - __FILE__, __FUNCTION__, ##args); \ - fp->error = GL_TRUE; \ - } while(0) - -#define COMPILE_STATE struct r300_pfs_compile_state *cs = fp->cs - -#define R500_US_NUM_TEMP_REGS 128 -#define R500_US_NUM_CONST_REGS 256 - -/* "Register" flags */ -#define REG_CONSTANT (1 << 8) -#define REG_SRC_REL (1 << 9) -#define REG_DEST_REL (1 << 7) - -/* Swizzle tools */ -#define R500_SWIZZLE_ZERO 4 -#define R500_SWIZZLE_HALF 5 -#define R500_SWIZZLE_ONE 6 -#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6)) -#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6)) -#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6)) -#define R500_SWIZ_MOD_NEG 1 -#define R500_SWIZ_MOD_ABS 2 -#define R500_SWIZ_MOD_NEG_ABS 3 -/* Swizzles for inst2 */ -#define MAKE_SWIZ_TEX_STRQ(x) (x << 8) -#define MAKE_SWIZ_TEX_RGBA(x) (x << 24) -/* Swizzles for inst3 */ -#define MAKE_SWIZ_RGB_A(x) (x << 2) -#define MAKE_SWIZ_RGB_B(x) (x << 15) -/* Swizzles for inst4 */ -#define MAKE_SWIZ_ALPHA_A(x) (x << 14) -#define MAKE_SWIZ_ALPHA_B(x) (x << 21) -/* Swizzle for inst5 */ -#define MAKE_SWIZ_RGBA_C(x) (x << 14) -#define MAKE_SWIZ_ALPHA_C(x) (x << 27) - -/* Writemasks */ -#define R500_WRITEMASK_G 0x2 -#define R500_WRITEMASK_B 0x4 -#define R500_WRITEMASK_RGB 0x7 -#define R500_WRITEMASK_A 0x8 -#define R500_WRITEMASK_AR 0x9 -#define R500_WRITEMASK_AG 0xA -#define R500_WRITEMASK_ARG 0xB -#define R500_WRITEMASK_AB 0xC -#define R500_WRITEMASK_ARGB 0xF - -/* 1/(2pi), needed for quick modulus in trig insts - * Thanks to glisse for pointing out how to do it! */ -static const GLfloat RCP_2PI[] = {0.15915494309189535, - 0.15915494309189535, - 0.15915494309189535, - 0.15915494309189535}; - -static const GLfloat LIT[] = {127.999999, - 127.999999, - 127.999999, - -127.999999}; - -static void dump_program(struct r500_fragment_program *fp); - -static inline GLuint make_rgb_swizzle(struct prog_src_register src) { - GLuint swiz = 0x0; - GLuint temp; - /* This could be optimized, but it should be plenty fast already. */ - int i; - for (i = 0; i < 3; i++) { - temp = GET_SWZ(src.Swizzle, i); - /* Fix SWIZZLE_ONE */ - if (temp == 5) temp++; - swiz |= temp << i*3; + inst.DstReg.File = PROGRAM_TEMPORARY; + inst.DstReg.Index = radeonCompilerAllocateTemporary(context->compiler); + inst.DstReg.WriteMask = WRITEMASK_XYZW; } - if (src.NegateBase) - swiz |= (R500_SWIZ_MOD_NEG << 9); - return swiz; -} -static inline GLuint make_rgba_swizzle(GLuint src) { - GLuint swiz = 0x0; - GLuint temp; - int i; - for (i = 0; i < 4; i++) { - temp = GET_SWZ(src, i); - /* Fix SWIZZLE_ONE */ - if (temp == 5) temp++; - swiz |= temp << i*3; + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 1); + _mesa_copy_instructions(tgt, &inst, 1); + + if (inst.Opcode != OPCODE_KIL && + compiler->fp->mesa_program.Base.ShadowSamplers & (1 << inst.TexSrcUnit)) { + GLuint comparefunc = GL_NEVER + compiler->fp->state.unit[inst.TexSrcUnit].texture_compare_func; + GLuint depthmode = compiler->fp->state.unit[inst.TexSrcUnit].depth_texture_mode; + + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 2); + + tgt[0].Opcode = OPCODE_MAD; + tgt[0].DstReg = inst.DstReg; + tgt[0].DstReg.WriteMask = orig_inst->DstReg.WriteMask; + tgt[0].SrcReg[0].File = PROGRAM_TEMPORARY; + tgt[0].SrcReg[0].Index = inst.DstReg.Index; + if (depthmode == 0) /* GL_LUMINANCE */ + tgt[0].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + else if (depthmode == 2) /* GL_ALPHA */ + tgt[0].SrcReg[0].Swizzle = SWIZZLE_WWWW; + tgt[0].SrcReg[1].File = PROGRAM_BUILTIN; + tgt[0].SrcReg[1].Swizzle = SWIZZLE_1111; + tgt[0].SrcReg[2] = inst.SrcReg[0]; + tgt[0].SrcReg[2].Swizzle = SWIZZLE_ZZZZ; + + /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: + * r < tex <=> -tex+r < 0 + * r >= tex <=> not (-tex+r < 0 */ + if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) + tgt[0].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW; + else + tgt[0].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW; + + tgt[1].Opcode = OPCODE_CMP; + tgt[1].DstReg = orig_inst->DstReg; + tgt[1].SrcReg[0].File = PROGRAM_TEMPORARY; + tgt[1].SrcReg[0].Index = tgt[0].DstReg.Index; + tgt[1].SrcReg[1].File = PROGRAM_BUILTIN; + tgt[1].SrcReg[2].File = PROGRAM_BUILTIN; + + if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + tgt[1].SrcReg[1].Swizzle = SWIZZLE_1111; + tgt[1].SrcReg[2].Swizzle = SWIZZLE_0000; + } else { + tgt[1].SrcReg[1].Swizzle = SWIZZLE_0000; + tgt[1].SrcReg[2].Swizzle = SWIZZLE_1111; + } + } else if (destredirect) { + tgt = radeonClauseInsertInstructions(context->compiler, context->dest, + context->dest->NumInstructions, 1); + + tgt->Opcode = OPCODE_MAD; + tgt->DstReg = orig_inst->DstReg; + tgt->SrcReg[0].File = PROGRAM_TEMPORARY; + tgt->SrcReg[0].Index = inst.DstReg.Index; + tgt->SrcReg[1].File = PROGRAM_BUILTIN; + tgt->SrcReg[1].Swizzle = SWIZZLE_1111; + tgt->SrcReg[2].File = PROGRAM_BUILTIN; + tgt->SrcReg[2].Swizzle = SWIZZLE_0000; } - return swiz; -} -static inline GLuint make_alpha_swizzle(struct prog_src_register src) { - GLuint swiz = GET_SWZ(src.Swizzle, 3); - - if (swiz == 5) swiz++; - - if (src.NegateBase) - swiz |= (R500_SWIZ_MOD_NEG << 3); - - return swiz; + return GL_TRUE; } -static inline GLuint make_sop_swizzle(struct prog_src_register src) { - GLuint swiz = GET_SWZ(src.Swizzle, 0); - if (swiz == 5) swiz++; - return swiz; -} +static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp) +{ + struct gl_fragment_program *mp = &fp->mesa_program; -static inline GLuint make_strq_swizzle(struct prog_src_register src) { - GLuint swiz = 0x0, temp = 0x0; - int i; - for (i = 0; i < 4; i++) { - temp = GET_SWZ(src.Swizzle, i) & 0x3; - swiz |= temp << i*2; - } - return swiz; + /* Ask Mesa nicely to fill in ParameterValues for us */ + if (mp->Base.Parameters) + _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters); } -static int get_temp(struct r500_fragment_program *fp, int slot) { - - COMPILE_STATE; - - int r = fp->temp_reg_offset + cs->temp_in_use + slot; - if (r > R500_US_NUM_TEMP_REGS) { - ERROR("Too many temporary registers requested, can't compile!\n"); - } - - return r; -} - -/* Borrowed verbatim from r300_fragprog since it hasn't changed. */ -static GLuint emit_const4fv(struct r500_fragment_program *fp, - const GLfloat * cp) +/** + * Transform the program to support fragment.position. + * + * Introduce a small fragment at the start of the program that will be + * the only code that directly reads the FRAG_ATTRIB_WPOS input. + * All other code pieces that reference that input will be rewritten + * to read from a newly allocated temporary. + * + * \todo if/when r5xx supports the radeon_program architecture, this is a + * likely candidate for code sharing. + */ +static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler) { - GLuint reg = 0x0; - int index; + GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead; - for (index = 0; index < fp->const_nr; ++index) { - if (fp->constant[index] == cp) - break; - } + if (!(InputsRead & FRAG_BIT_WPOS)) + return; - if (index >= fp->const_nr) { - if (index >= R500_US_NUM_CONST_REGS) { - ERROR("Out of hw constants!\n"); - return reg; + static gl_state_index tokens[STATE_LENGTH] = { + STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0 + }; + struct prog_instruction *fpi; + GLuint window_index; + int i = 0; + GLuint tempregi = radeonCompilerAllocateTemporary(&compiler->compiler); + + fpi = radeonClauseInsertInstructions(&compiler->compiler, &compiler->compiler.Clauses[0], 0, 3); + + /* perspective divide */ + fpi[i].Opcode = OPCODE_RCP; + + fpi[i].DstReg.File = PROGRAM_TEMPORARY; + fpi[i].DstReg.Index = tempregi; + fpi[i].DstReg.WriteMask = WRITEMASK_W; + fpi[i].DstReg.CondMask = COND_TR; + + fpi[i].SrcReg[0].File = PROGRAM_INPUT; + fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; + fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW; + i++; + + fpi[i].Opcode = OPCODE_MUL; + + fpi[i].DstReg.File = PROGRAM_TEMPORARY; + fpi[i].DstReg.Index = tempregi; + fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; + fpi[i].DstReg.CondMask = COND_TR; + + fpi[i].SrcReg[0].File = PROGRAM_INPUT; + fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS; + fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW; + + fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[1].Index = tempregi; + fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW; + i++; + + /* viewport transformation */ + window_index = _mesa_add_state_reference(compiler->fp->mesa_program.Base.Parameters, tokens); + + fpi[i].Opcode = OPCODE_MAD; + + fpi[i].DstReg.File = PROGRAM_TEMPORARY; + fpi[i].DstReg.Index = tempregi; + fpi[i].DstReg.WriteMask = WRITEMASK_XYZ; + fpi[i].DstReg.CondMask = COND_TR; + + fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[0].Index = tempregi; + fpi[i].SrcReg[0].Swizzle = + MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + + fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR; + fpi[i].SrcReg[1].Index = window_index; + fpi[i].SrcReg[1].Swizzle = + MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + + fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR; + fpi[i].SrcReg[2].Index = window_index; + fpi[i].SrcReg[2].Swizzle = + MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + i++; + + for (; i < compiler->compiler.Clauses[0].NumInstructions; ++i) { + int reg; + for (reg = 0; reg < 3; reg++) { + if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT && + fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) { + fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY; + fpi[i].SrcReg[reg].Index = tempregi; + } } - - fp->const_nr++; - fp->constant[index] = cp; - } - - reg = index | REG_CONSTANT; - return reg; -} - -static GLuint make_src(struct r500_fragment_program *fp, struct prog_src_register src) { - COMPILE_STATE; - GLuint reg; - switch (src.File) { - case PROGRAM_TEMPORARY: - reg = src.Index + fp->temp_reg_offset; - break; - case PROGRAM_INPUT: - reg = cs->inputs[src.Index].reg; - break; - case PROGRAM_LOCAL_PARAM: - reg = emit_const4fv(fp, - fp->mesa_program.Base.LocalParams[src. - Index]); - break; - case PROGRAM_ENV_PARAM: - reg = emit_const4fv(fp, - fp->ctx->FragmentProgram.Parameters[src. - Index]); - break; - case PROGRAM_STATE_VAR: - case PROGRAM_NAMED_PARAM: - case PROGRAM_CONSTANT: - reg = emit_const4fv(fp, fp->mesa_program.Base.Parameters-> - ParameterValues[src.Index]); - break; - default: - ERROR("Can't handle src.File %x\n", src.File); - reg = 0x0; - break; } - return reg; } -static GLuint make_dest(struct r500_fragment_program *fp, struct prog_dst_register dest) { - GLuint reg; - switch (dest.File) { - case PROGRAM_TEMPORARY: - reg = dest.Index + fp->temp_reg_offset; - break; - case PROGRAM_OUTPUT: - /* Eventually we may need to handle multiple - * rendering targets... */ - reg = dest.Index; - break; - default: - ERROR("Can't handle dest.File %x\n", dest.File); - reg = 0x0; - break; - } - return reg; -} -static void emit_tex(struct r500_fragment_program *fp, - struct prog_instruction *fpi, int dest, int counter) +static GLuint build_dtm(GLuint depthmode) { - int hwsrc, hwdest; - GLuint mask; - - mask = fpi->DstReg.WriteMask << 11; - hwsrc = make_src(fp, fpi->SrcReg[0]); - - if (fpi->DstReg.File == PROGRAM_OUTPUT) { - hwdest = get_temp(fp, 0); - } else { - hwdest = dest; - } - - fp->inst[counter].inst0 = R500_INST_TYPE_TEX | mask - | R500_INST_TEX_SEM_WAIT; - - fp->inst[counter].inst1 = R500_TEX_ID(fpi->TexSrcUnit) - | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED; - - if (fpi->TexSrcTarget == TEXTURE_RECT_INDEX) - fp->inst[counter].inst1 |= R500_TEX_UNSCALED; - - switch (fpi->Opcode) { - case OPCODE_KIL: - fp->inst[counter].inst1 |= R500_TEX_INST_TEXKILL; - break; - case OPCODE_TEX: - fp->inst[counter].inst1 |= R500_TEX_INST_LD; - break; - case OPCODE_TXB: - fp->inst[counter].inst1 |= R500_TEX_INST_LODBIAS; - break; - case OPCODE_TXP: - fp->inst[counter].inst1 |= R500_TEX_INST_PROJ; - break; + switch(depthmode) { default: - ERROR("emit_tex can't handle opcode %x\n", fpi->Opcode); + case GL_LUMINANCE: return 0; + case GL_INTENSITY: return 1; + case GL_ALPHA: return 2; } - - fp->inst[counter].inst2 = R500_TEX_SRC_ADDR(hwsrc) - | MAKE_SWIZ_TEX_STRQ(make_strq_swizzle(fpi->SrcReg[0])) - /* | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G - | R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A */ - | R500_TEX_DST_ADDR(hwdest) - | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G - | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A; - - fp->inst[counter].inst3 = 0x0; - fp->inst[counter].inst4 = 0x0; - fp->inst[counter].inst5 = 0x0; - - if (fpi->DstReg.File == PROGRAM_OUTPUT) { - counter++; - fp->inst[counter].inst0 = R500_INST_TYPE_OUT - | R500_INST_TEX_SEM_WAIT | (mask << 4); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB) - | R500_ALU_RGB_SEL_B_SRC0 - | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB) - | R500_ALU_RGB_OMOD_DISABLE; - fp->inst[counter].inst4 = R500_ALPHA_OP_CMP - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_ALPHA_SWIZ_A_A) - | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(R500_ALPHA_SWIZ_A_A) - | R500_ALPHA_OMOD_DISABLE; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP - | R500_ALU_RGBA_ADDRD(dest) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - } -} - -static void emit_alu(struct r500_fragment_program *fp, int counter, struct prog_instruction *fpi) { - /* Ideally, we shouldn't have to explicitly clear memory here! */ - fp->inst[counter].inst0 = 0x0; - fp->inst[counter].inst1 = 0x0; - fp->inst[counter].inst2 = 0x0; - fp->inst[counter].inst3 = 0x0; - fp->inst[counter].inst4 = 0x0; - fp->inst[counter].inst5 = 0x0; - - if (fpi->DstReg.File == PROGRAM_OUTPUT) { - fp->inst[counter].inst0 = R500_INST_TYPE_OUT; - - if (fpi->DstReg.Index == FRAG_RESULT_COLR) - fp->inst[counter].inst0 |= (fpi->DstReg.WriteMask << 15); - - if (fpi->DstReg.Index == FRAG_RESULT_DEPR) { - fp->inst[counter].inst4 |= R500_ALPHA_W_OMASK; - /* Notify the state emission! */ - fp->writes_depth = GL_TRUE; - } - } else { - fp->inst[counter].inst0 = R500_INST_TYPE_ALU - /* pixel_mask */ - | (fpi->DstReg.WriteMask << 11); - } - - fp->inst[counter].inst0 |= R500_INST_TEX_SEM_WAIT; } -static void emit_mov(struct r500_fragment_program *fp, int counter, struct prog_instruction *fpi, GLuint src_reg, GLuint swizzle, GLuint dest) { - /* The r3xx shader uses MAD to implement MOV. We are using CMP, since - * it is technically more accurate and recommended by ATI/AMD. */ - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src_reg); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src_reg); - /* (De)mangle the swizzle from Mesa to R500. */ - swizzle = make_rgba_swizzle(swizzle); - /* 0x1FF is 9 bits, size of an RGB swizzle. */ - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A((swizzle & 0x1ff)) - | R500_ALU_RGB_SEL_B_SRC0 - | MAKE_SWIZ_RGB_B((swizzle & 0x1ff)) - | R500_ALU_RGB_OMOD_DISABLE; - fp->inst[counter].inst4 |= R500_ALPHA_OP_CMP - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(GET_SWZ(swizzle, 3)) - | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(GET_SWZ(swizzle, 3)) - | R500_ALPHA_OMOD_DISABLE; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP - | R500_ALU_RGBA_ADDRD(dest) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); -} - -static void emit_mad(struct r500_fragment_program *fp, int counter, struct prog_instruction *fpi, int one, int two, int three) { - /* Note: This code was all Corbin's. Corbin is a rather hackish coder. - * If you can make it pretty or fast, please do so! */ - emit_alu(fp, counter, fpi); - /* Common MAD stuff */ - fp->inst[counter].inst4 |= R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(make_dest(fp, fpi->DstReg)); - fp->inst[counter].inst5 |= R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(make_dest(fp, fpi->DstReg)); - switch (one) { - case 0: - case 1: - case 2: - fp->inst[counter].inst1 |= R500_RGB_ADDR0(make_src(fp, fpi->SrcReg[one])); - fp->inst[counter].inst2 |= R500_ALPHA_ADDR0(make_src(fp, fpi->SrcReg[one])); - fp->inst[counter].inst3 |= R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[one])); - fp->inst[counter].inst4 |= R500_ALPHA_SEL_A_SRC0 - | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[one])); - break; - case R500_SWIZZLE_ZERO: - fp->inst[counter].inst3 |= MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ZERO); - fp->inst[counter].inst4 |= MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ZERO); - break; - case R500_SWIZZLE_ONE: - fp->inst[counter].inst3 |= MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE); - fp->inst[counter].inst4 |= MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE); - break; - default: - ERROR("Bad src index in emit_mad: %d\n", one); - break; - } - switch (two) { - case 0: - case 1: - case 2: - fp->inst[counter].inst1 |= R500_RGB_ADDR1(make_src(fp, fpi->SrcReg[two])); - fp->inst[counter].inst2 |= R500_ALPHA_ADDR1(make_src(fp, fpi->SrcReg[two])); - fp->inst[counter].inst3 |= R500_ALU_RGB_SEL_B_SRC1 - | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[two])); - fp->inst[counter].inst4 |= R500_ALPHA_SEL_B_SRC1 - | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[two])); - break; - case R500_SWIZZLE_ZERO: - fp->inst[counter].inst3 |= MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ZERO); - fp->inst[counter].inst4 |= MAKE_SWIZ_ALPHA_B(R500_SWIZZLE_ZERO); - break; - case R500_SWIZZLE_ONE: - fp->inst[counter].inst3 |= MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ONE); - fp->inst[counter].inst4 |= MAKE_SWIZ_ALPHA_B(R500_SWIZZLE_ONE); - break; - default: - ERROR("Bad src index in emit_mad: %d\n", two); - break; - } - switch (three) { - case 0: - case 1: - case 2: - fp->inst[counter].inst1 |= R500_RGB_ADDR2(make_src(fp, fpi->SrcReg[three])); - fp->inst[counter].inst2 |= R500_ALPHA_ADDR2(make_src(fp, fpi->SrcReg[three])); - fp->inst[counter].inst5 |= R500_ALU_RGBA_SEL_C_SRC2 - | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[three])) - | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 - | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[three])); - break; - case R500_SWIZZLE_ZERO: - fp->inst[counter].inst5 |= MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - break; - case R500_SWIZZLE_ONE: - fp->inst[counter].inst5 |= MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ONE) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ONE); - break; - default: - ERROR("Bad src index in emit_mad: %d\n", three); - break; - } +static GLuint build_func(GLuint comparefunc) +{ + return comparefunc - GL_NEVER; } -static void emit_sop(struct r500_fragment_program *fp, int counter, struct prog_instruction *fpi, int opcode, GLuint src, GLuint swiz, GLuint dest) { - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src); - fp->inst[counter].inst4 |= R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(swiz); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_SOP - | R500_ALU_RGBA_ADDRD(dest); - switch (opcode) { - case OPCODE_COS: - fp->inst[counter].inst4 |= R500_ALPHA_OP_COS; - break; - case OPCODE_EX2: - fp->inst[counter].inst4 |= R500_ALPHA_OP_EX2; - break; - case OPCODE_LG2: - fp->inst[counter].inst4 |= R500_ALPHA_OP_LN2; - break; - case OPCODE_RCP: - fp->inst[counter].inst4 |= R500_ALPHA_OP_RCP; - break; - case OPCODE_RSQ: - fp->inst[counter].inst4 |= R500_ALPHA_OP_RSQ; - break; - case OPCODE_SIN: - fp->inst[counter].inst4 |= R500_ALPHA_OP_SIN; - break; - default: - ERROR("Bad opcode in emit_sop: %d\n", opcode); - break; - } -} -static GLboolean parse_program(struct r500_fragment_program *fp) +/** + * Collect all external state that is relevant for compiling the given + * fragment program. + */ +static void build_state( + r300ContextPtr r300, + struct r500_fragment_program *fp, + struct r500_fragment_program_external_state *state) { - struct gl_fragment_program *mp = &fp->mesa_program; - const struct prog_instruction *inst = mp->Base.Instructions; - struct prog_instruction *fpi; - GLuint src[3], dest = 0; - int temp_swiz, counter = 0; - - if (!inst || inst[0].Opcode == OPCODE_END) { - ERROR("The program is empty!\n"); - return GL_FALSE; - } + int unit; - for (fpi = mp->Base.Instructions; fpi->Opcode != OPCODE_END; fpi++) { - - if (fpi->Opcode != OPCODE_KIL) { - dest = make_dest(fp, fpi->DstReg); - } + _mesa_bzero(state, sizeof(*state)); - switch (fpi->Opcode) { - case OPCODE_ABS: - emit_mov(fp, counter, fpi, make_src(fp, fpi->SrcReg[0]), fpi->SrcReg[0].Swizzle, dest); - fp->inst[counter].inst3 |= R500_ALU_RGB_MOD_A_ABS - | R500_ALU_RGB_MOD_B_ABS; - fp->inst[counter].inst4 |= R500_ALPHA_MOD_A_ABS - | R500_ALPHA_MOD_B_ABS; - break; - case OPCODE_ADD: - /* Variation on MAD: 1*src0+src1 */ - emit_mad(fp, counter, fpi, R500_SWIZZLE_ONE, 0, 1); - break; - case OPCODE_CMP: - /* This inst's selects need to be swapped as follows: - * 0 -> C ; 1 -> B ; 2 -> A */ - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - src[2] = make_src(fp, fpi->SrcReg[2]); - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[2]) - | R500_RGB_ADDR1(src[1]) | R500_RGB_ADDR2(src[0]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[2]) - | R500_ALPHA_ADDR1(src[1]) | R500_ALPHA_ADDR2(src[0]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[2])) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst4 |= R500_ALPHA_OP_CMP - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[2])) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP - | R500_ALU_RGBA_ADDRD(dest) - | R500_ALU_RGBA_SEL_C_SRC2 - | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 - | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[0])); - break; - case OPCODE_COS: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = emit_const4fv(fp, RCP_2PI); - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT - | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A - | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - counter++; - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB); - fp->inst[counter].inst4 = R500_ALPHA_OP_FRC - | R500_ALPHA_ADDRD(get_temp(fp, 1)) - | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC - | R500_ALU_RGBA_ADDRD(get_temp(fp, 1)); - counter++; - emit_sop(fp, counter, fpi, OPCODE_COS, get_temp(fp, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); - break; - case OPCODE_DP3: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst4 |= R500_ALPHA_OP_DP - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_DP3 - | R500_ALU_RGBA_ADDRD(dest); - break; - case OPCODE_DP4: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - /* Based on DP3 */ - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst4 |= R500_ALPHA_OP_DP - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_DP4 - | R500_ALU_RGBA_ADDRD(dest); - break; - case OPCODE_DPH: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - /* Based on DP3 */ - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst4 |= R500_ALPHA_OP_DP - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_DP4 - | R500_ALU_RGBA_ADDRD(dest); - break; - case OPCODE_DST: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - /* [1, src0.y*src1.y, src0.z, src1.w] - * So basically MUL with lotsa swizzling. */ - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | R500_ALU_RGB_SEL_B_SRC1; - /* Select [1, y, z, 1] */ - temp_swiz = (make_rgb_swizzle(fpi->SrcReg[0]) & ~0x7) | R500_SWIZZLE_ONE; - fp->inst[counter].inst3 |= MAKE_SWIZ_RGB_A(temp_swiz); - /* Select [1, y, 1, w] */ - temp_swiz = (make_rgb_swizzle(fpi->SrcReg[0]) & ~0x1c7) | R500_SWIZZLE_ONE | (R500_SWIZZLE_ONE << 6); - fp->inst[counter].inst3 |= MAKE_SWIZ_RGB_B(temp_swiz); - fp->inst[counter].inst4 |= R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(dest) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - break; - case OPCODE_EX2: - src[0] = make_src(fp, fpi->SrcReg[0]); - emit_sop(fp, counter, fpi, OPCODE_EX2, src[0], make_sop_swizzle(fpi->SrcReg[0]), dest); - break; - case OPCODE_FLR: - src[0] = make_src(fp, fpi->SrcReg[0]); - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst4 |= R500_ALPHA_OP_FRC - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)); - counter++; - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(get_temp(fp, 0)); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(get_temp(fp, 0)); - fp->inst[counter].inst3 = MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE) - | R500_ALU_RGB_SEL_B_SRC0 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SWIZ_A_A - | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(dest) - | R500_ALU_RGBA_SEL_C_SRC1 - | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGBA_ALPHA_SEL_C_SRC1 - | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGBA_MOD_C_NEG; - break; - case OPCODE_FRC: - src[0] = make_src(fp, fpi->SrcReg[0]); - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst4 |= R500_ALPHA_OP_FRC - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC - | R500_ALU_RGBA_ADDRD(dest); - break; - case OPCODE_LG2: - src[0] = make_src(fp, fpi->SrcReg[0]); - emit_sop(fp, counter, fpi, OPCODE_LG2, src[0], make_sop_swizzle(fpi->SrcReg[0]), dest); - break; - case OPCODE_LIT: - /* To be honest, I have no idea how I came up with the following. - * All I know is that it's based on the r3xx stuff, and was - * concieved with the help of NyQuil. Mmm, MyQuil. */ - - /* First instruction */ - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = emit_const4fv(fp, LIT); - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT - | (R500_WRITEMASK_ARG << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) - | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ZERO); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAX - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAX - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)); - counter++; - /* Second instruction */ - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_AB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)) | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)); - /* Select [w, w, w, y] */ - temp_swiz = 3 | (3 << 3) | (3 << 6); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(temp_swiz) - | R500_ALU_RGB_SEL_B_SRC1 - | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); - fp->inst[counter].inst4 = R500_ALPHA_OP_LN2 - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_G; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MIN - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)); - counter++; - /* Third instruction */ - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_AG << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)); - /* Select [x, x, x, z] */ - temp_swiz = 0; - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(temp_swiz) - | R500_ALU_RGB_SEL_B_SRC0 - | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ONE); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 1)) - | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A - | R500_ALPHA_SEL_B_SRC0 | R500_ALPHA_SWIZ_B_B; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 1)) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | R500_ALU_RGBA_A_SWIZ_0; - counter++; - /* Fourth instruction */ - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_AR << 11); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst3 = MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE) - | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ONE); - fp->inst[counter].inst4 = R500_ALPHA_OP_EX2 - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - counter++; - /* Fifth instruction */ - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_AB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)); - /* Select [w, w, w] */ - temp_swiz = 3 | (3 << 3) | (3 << 6); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ZERO) - | R500_ALU_RGB_SEL_B_SRC0 - | MAKE_SWIZ_RGB_B(temp_swiz); - fp->inst[counter].inst4 |= R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SWIZ_A_1 - | R500_ALPHA_SWIZ_B_1; - /* Select [-y, -y, -y] */ - temp_swiz = 1 | (1 << 3) | (1 << 6); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)) - | MAKE_SWIZ_RGBA_C(temp_swiz) - | R500_ALU_RGBA_MOD_C_NEG - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - counter++; - /* Final instruction */ - emit_mov(fp, counter, fpi, get_temp(fp, 0), SWIZZLE_NOOP, dest); - break; - case OPCODE_LRP: - /* src0 * src1 + INV(src0) * src2 - * 1) MUL src0, src1, temp - * 2) PRE 1-src0; MAD srcp, src2, temp */ - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - src[2] = make_src(fp, fpi->SrcReg[2]); - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT - | R500_INST_NOP | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - counter++; - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[2]) - | R500_RGB_ADDR2(get_temp(fp, 0)) - | R500_RGB_SRCP_OP_1_MINUS_RGB0; - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[2]) - | R500_ALPHA_ADDR2(get_temp(fp, 0)) - | R500_ALPHA_SRCP_OP_1_MINUS_A0; - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRCP - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); - fp->inst[counter].inst4 |= R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRCP | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(dest) - | R500_ALU_RGBA_SEL_C_SRC2 | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[2])) - | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 - | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[2])); - break; - case OPCODE_MAD: - emit_mad(fp, counter, fpi, 0, 1, 2); - break; - case OPCODE_MAX: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGB_SEL_B_SRC1 - | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst4 |= R500_ALPHA_OP_MAX - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAX - | R500_ALU_RGBA_ADDRD(dest); - break; - case OPCODE_MIN: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGB_SEL_B_SRC1 - | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst4 |= R500_ALPHA_OP_MIN - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MIN - | R500_ALU_RGBA_ADDRD(dest); - break; - case OPCODE_MOV: - emit_mov(fp, counter, fpi, make_src(fp, fpi->SrcReg[0]), fpi->SrcReg[0].Swizzle, dest); - break; - case OPCODE_MUL: - /* Variation on MAD: src0*src1+0 */ - emit_mad(fp, counter, fpi, 0, 1, R500_SWIZZLE_ZERO); - break; - case OPCODE_POW: - /* POW(a,b) = EX2(LN2(a)*b) */ - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - emit_sop(fp, counter, fpi, OPCODE_LG2, src[0], make_sop_swizzle(fpi->SrcReg[0]), get_temp(fp, 0)); - fp->inst[counter].inst0 |= (R500_WRITEMASK_ARGB << 11); - counter++; - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)) - | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 1)) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 1)) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - counter++; - emit_sop(fp, counter, fpi, OPCODE_EX2, get_temp(fp, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); - break; - case OPCODE_RCP: - src[0] = make_src(fp, fpi->SrcReg[0]); - emit_sop(fp, counter, fpi, OPCODE_RCP, src[0], make_sop_swizzle(fpi->SrcReg[0]), dest); - break; - case OPCODE_RSQ: - src[0] = make_src(fp, fpi->SrcReg[0]); - emit_sop(fp, counter, fpi, OPCODE_RSQ, src[0], make_sop_swizzle(fpi->SrcReg[0]), dest); - break; - case OPCODE_SCS: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = emit_const4fv(fp, RCP_2PI); - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT - | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A - | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - counter++; - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB); - fp->inst[counter].inst4 = R500_ALPHA_OP_FRC - | R500_ALPHA_ADDRD(get_temp(fp, 1)) - | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC - | R500_ALU_RGBA_ADDRD(get_temp(fp, 1)); - counter++; - /* Do a cosine, then a sine, masking out the channels we want to protect. */ - /* Cosine only goes in R (x) channel. */ - fpi->DstReg.WriteMask = 0x1; - emit_sop(fp, counter, fpi, OPCODE_COS, get_temp(fp, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); - counter++; - /* Sine only goes in G (y) channel. */ - fpi->DstReg.WriteMask = 0x2; - emit_sop(fp, counter, fpi, OPCODE_SIN, get_temp(fp, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); - break; - case OPCODE_SGE: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT - | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR1(src[0]) - | R500_RGB_ADDR2(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR1(src[0]) - | R500_ALPHA_ADDR2(src[1]); - fp->inst[counter].inst3 = /* 1 */ - MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)) - | R500_ALU_RGBA_SEL_C_SRC2 - | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[1])) - | R500_ALU_RGBA_MOD_C_NEG - | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 - | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[1])) - | R500_ALU_RGBA_ALPHA_MOD_C_NEG; - counter++; - /* This inst's selects need to be swapped as follows: - * 0 -> C ; 1 -> B ; 2 -> A */ - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE) - | R500_ALU_RGB_SEL_B_SRC0 - | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ZERO); - fp->inst[counter].inst4 |= R500_ALPHA_OP_CMP - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) - | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(R500_SWIZZLE_ZERO); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP - | R500_ALU_RGBA_ADDRD(dest) - | R500_ALU_RGBA_SEL_C_SRC0 - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_RGB) - | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 - | R500_ALU_RGBA_A_SWIZ_A; - break; - case OPCODE_SIN: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = emit_const4fv(fp, RCP_2PI); - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT - | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A - | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - counter++; - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB); - fp->inst[counter].inst4 = R500_ALPHA_OP_FRC - | R500_ALPHA_ADDRD(get_temp(fp, 1)) - | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC - | R500_ALU_RGBA_ADDRD(get_temp(fp, 1)); - counter++; - emit_sop(fp, counter, fpi, OPCODE_SIN, get_temp(fp, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); - break; - case OPCODE_SLT: - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT - | (R500_WRITEMASK_ARGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR1(src[0]) - | R500_RGB_ADDR2(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR1(src[0]) - | R500_ALPHA_ADDR2(src[1]); - fp->inst[counter].inst3 = /* 1 */ - MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE) - | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[0])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)) - | R500_ALU_RGBA_SEL_C_SRC2 - | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[1])) - | R500_ALU_RGBA_MOD_C_NEG - | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 - | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[1])) - | R500_ALU_RGBA_ALPHA_MOD_C_NEG; - counter++; - /* This inst's selects need to be swapped as follows: - * 0 -> C ; 1 -> B ; 2 -> A */ - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(fp, 0)); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ZERO) - | R500_ALU_RGB_SEL_B_SRC0 - | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ONE); - fp->inst[counter].inst4 |= R500_ALPHA_OP_CMP - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ZERO) - | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(R500_SWIZZLE_ONE); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP - | R500_ALU_RGBA_ADDRD(dest) - | R500_ALU_RGBA_SEL_C_SRC0 - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_RGB) - | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 - | R500_ALU_RGBA_A_SWIZ_A; - break; - case OPCODE_SUB: - /* Variation on MAD: 1*src0-src1 */ - fpi->SrcReg[1].NegateBase = 0xF; /* NEG_XYZW */ - emit_mad(fp, counter, fpi, R500_SWIZZLE_ONE, 0, 1); - break; - case OPCODE_SWZ: - /* TODO: The rarer negation masks! */ - emit_mov(fp, counter, fpi, make_src(fp, fpi->SrcReg[0]), fpi->SrcReg[0].Swizzle, dest); - break; - case OPCODE_XPD: - /* src0 * src1 - src1 * src0 - * 1) MUL temp.xyz, src0.yzx, src1.zxy - * 2) MAD src0.zxy, src1.yzx, -temp.xyz */ - src[0] = make_src(fp, fpi->SrcReg[0]); - src[1] = make_src(fp, fpi->SrcReg[1]); - fp->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT - | (R500_WRITEMASK_RGB << 11); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]); - /* Select [y, z, x] */ - temp_swiz = make_rgb_swizzle(fpi->SrcReg[0]); - temp_swiz = (GET_SWZ(temp_swiz, 1) << 0) | (GET_SWZ(temp_swiz, 2) << 3) | (GET_SWZ(temp_swiz, 0) << 6); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(temp_swiz); - /* Select [z, x, y] */ - temp_swiz = make_rgb_swizzle(fpi->SrcReg[1]); - temp_swiz = (GET_SWZ(temp_swiz, 2) << 0) | (GET_SWZ(temp_swiz, 0) << 3) | (GET_SWZ(temp_swiz, 1) << 6); - fp->inst[counter].inst3 |= R500_ALU_RGB_SEL_B_SRC1 - | MAKE_SWIZ_RGB_B(temp_swiz); - fp->inst[counter].inst4 = R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(get_temp(fp, 0)) - | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) - | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(get_temp(fp, 0)) - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) - | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); - counter++; - emit_alu(fp, counter, fpi); - fp->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) - | R500_RGB_ADDR1(src[1]) - | R500_RGB_ADDR2(get_temp(fp, 0)); - fp->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) - | R500_ALPHA_ADDR1(src[1]) - | R500_ALPHA_ADDR2(get_temp(fp, 0)); - /* Select [z, x, y] */ - temp_swiz = make_rgb_swizzle(fpi->SrcReg[0]); - temp_swiz = (GET_SWZ(temp_swiz, 2) << 0) | (GET_SWZ(temp_swiz, 0) << 3) | (GET_SWZ(temp_swiz, 1) << 6); - fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 - | MAKE_SWIZ_RGB_A(temp_swiz); - /* Select [y, z, x] */ - temp_swiz = make_rgb_swizzle(fpi->SrcReg[1]); - temp_swiz = (GET_SWZ(temp_swiz, 1) << 0) | (GET_SWZ(temp_swiz, 2) << 3) | (GET_SWZ(temp_swiz, 0) << 6); - fp->inst[counter].inst3 |= R500_ALU_RGB_SEL_B_SRC1 - | MAKE_SWIZ_RGB_B(temp_swiz); - fp->inst[counter].inst4 |= R500_ALPHA_OP_MAD - | R500_ALPHA_ADDRD(dest) - | R500_ALPHA_SWIZ_A_1 - | R500_ALPHA_SWIZ_B_1; - fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD - | R500_ALU_RGBA_ADDRD(dest) - | R500_ALU_RGBA_SEL_C_SRC2 - | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_RGB) - | R500_ALU_RGBA_MOD_C_NEG - | R500_ALU_RGBA_A_SWIZ_0; - break; - case OPCODE_KIL: - case OPCODE_TEX: - case OPCODE_TXB: - case OPCODE_TXP: - emit_tex(fp, fpi, dest, counter); - if (fpi->DstReg.File == PROGRAM_OUTPUT) - counter++; - break; - default: - ERROR("unknown fpi->Opcode %s\n", _mesa_opcode_string(fpi->Opcode)); - break; - } + for(unit = 0; unit < 16; ++unit) { + if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) { + struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current; - /* Finishing touches */ - if (fpi->SaturateMode == SATURATE_ZERO_ONE) { - fp->inst[counter].inst0 |= R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP; + state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode); + state->unit[unit].texture_compare_func = build_func(tex->CompareFunc); } - - counter++; - - if (fp->error) - return GL_FALSE; - } - - /* Finish him! (If it's an ALU/OUT instruction...) */ - if ((fp->inst[counter-1].inst0 & 0x3) == 1) { - fp->inst[counter-1].inst0 |= R500_INST_LAST; - } else { - /* We still need to put an output inst, right? */ - WARN_ONCE("Final FP instruction is not an OUT.\n"); - } - - fp->cs->nrslots = counter; - - fp->max_temp_idx++; - - return GL_TRUE; } -static void init_program(r300ContextPtr r300, struct r500_fragment_program *fp) -{ - struct r300_pfs_compile_state *cs = NULL; - struct gl_fragment_program *mp = &fp->mesa_program; - struct prog_instruction *fpi; - GLuint InputsRead = mp->Base.InputsRead; - GLuint temps_used = 0; - int i, j; - - /* New compile, reset tracking data */ - fp->optimization = - driQueryOptioni(&r300->radeon.optionCache, "fp_optimization"); - fp->translated = GL_FALSE; - fp->error = GL_FALSE; - fp->cs = cs = &(R300_CONTEXT(fp->ctx)->state.pfs_compile); - fp->const_nr = 0; - /* Size of pixel stack, plus 1. */ - fp->max_temp_idx = 1; - /* Temp register offset. */ - fp->temp_reg_offset = 0; - /* Whether or not we perform any depth writing. */ - fp->writes_depth = GL_FALSE; - - _mesa_memset(cs, 0, sizeof(*fp->cs)); - for (i = 0; i < PFS_MAX_ALU_INST; i++) { - for (j = 0; j < 3; j++) { - cs->slot[i].vsrc[j] = SRC_CONST; - cs->slot[i].ssrc[j] = SRC_CONST; - } - } - - /* Work out what temps the Mesa inputs correspond to, this must match - * what setup_rs_unit does, which shouldn't be a problem as rs_unit - * configures itself based on the fragprog's InputsRead - * - * NOTE: this depends on get_hw_temp() allocating registers in order, - * starting from register 0, so we're just going to do that instead. - */ - - /* Texcoords come first */ - for (i = 0; i < fp->ctx->Const.MaxTextureUnits; i++) { - if (InputsRead & (FRAG_BIT_TEX0 << i)) { - cs->inputs[FRAG_ATTRIB_TEX0 + i].refcount = 0; - cs->inputs[FRAG_ATTRIB_TEX0 + i].reg = - fp->temp_reg_offset; - fp->temp_reg_offset++; - } - } - InputsRead &= ~FRAG_BITS_TEX_ANY; - - /* fragment position treated as a texcoord */ - if (InputsRead & FRAG_BIT_WPOS) { - cs->inputs[FRAG_ATTRIB_WPOS].refcount = 0; - cs->inputs[FRAG_ATTRIB_WPOS].reg = - fp->temp_reg_offset; - fp->temp_reg_offset++; - } - InputsRead &= ~FRAG_BIT_WPOS; - - /* Then primary colour */ - if (InputsRead & FRAG_BIT_COL0) { - cs->inputs[FRAG_ATTRIB_COL0].refcount = 0; - cs->inputs[FRAG_ATTRIB_COL0].reg = - fp->temp_reg_offset; - fp->temp_reg_offset++; - } - InputsRead &= ~FRAG_BIT_COL0; - - /* Secondary color */ - if (InputsRead & FRAG_BIT_COL1) { - cs->inputs[FRAG_ATTRIB_COL1].refcount = 0; - cs->inputs[FRAG_ATTRIB_COL1].reg = - fp->temp_reg_offset; - fp->temp_reg_offset++; - } - InputsRead &= ~FRAG_BIT_COL1; - - /* Anything else */ - if (InputsRead) { - WARN_ONCE("Don't know how to handle inputs 0x%x\n", InputsRead); - /* force read from hwreg 0 for now */ - for (i = 0; i < 32; i++) - if (InputsRead & (1 << i)) - cs->inputs[i].reg = 0; - } +static void dump_program(struct r500_fragment_program_code *code); - if (!mp->Base.Instructions) { - ERROR("No instructions found in program, going to go die now.\n"); - return; - } +void r500TranslateFragmentShader(r300ContextPtr r300, + struct r500_fragment_program *fp) +{ + struct r500_fragment_program_external_state state; - for (fpi = mp->Base.Instructions; fpi->Opcode != OPCODE_END; fpi++) { - for (i = 0; i < 3; i++) { - if (fpi->SrcReg[i].File == PROGRAM_TEMPORARY) { - if (fpi->SrcReg[i].Index >= temps_used) - temps_used = fpi->SrcReg[i].Index + 1; - } - } + build_state(r300, fp, &state); + if (_mesa_memcmp(&fp->state, &state, sizeof(state))) { + /* TODO: cache compiled programs */ + fp->translated = GL_FALSE; + _mesa_memcpy(&fp->state, &state, sizeof(state)); } - cs->temp_in_use = temps_used + 1; - - fp->max_temp_idx = fp->temp_reg_offset + cs->temp_in_use; - - if (RADEON_DEBUG & DEBUG_PIXEL) - fprintf(stderr, "FP temp indices: fp->max_temp_idx: %d cs->temp_in_use: %d\n", fp->max_temp_idx, cs->temp_in_use); -} + if (!fp->translated) { + struct r500_fragment_program_compiler compiler; -static void update_params(struct r500_fragment_program *fp) -{ - struct gl_fragment_program *mp = &fp->mesa_program; + compiler.r300 = r300; + compiler.fp = fp; + compiler.code = &fp->code; - /* Ask Mesa nicely to fill in ParameterValues for us */ - if (mp->Base.Parameters) - _mesa_load_state_parameters(fp->ctx, mp->Base.Parameters); -} + radeonCompilerInit(&compiler.compiler, r300->radeon.glCtx, &fp->mesa_program.Base); -static void dumb_shader(struct r500_fragment_program *fp) -{ - fp->inst[0].inst0 = R500_INST_TYPE_TEX - | R500_INST_TEX_SEM_WAIT - | R500_INST_RGB_WMASK_R - | R500_INST_RGB_WMASK_G - | R500_INST_RGB_WMASK_B - | R500_INST_ALPHA_WMASK - | R500_INST_RGB_CLAMP - | R500_INST_ALPHA_CLAMP; - fp->inst[0].inst1 = R500_TEX_ID(0) - | R500_TEX_INST_LD - | R500_TEX_SEM_ACQUIRE - | R500_TEX_IGNORE_UNCOVERED; - fp->inst[0].inst2 = R500_TEX_SRC_ADDR(0) - | R500_TEX_SRC_S_SWIZ_R - | R500_TEX_SRC_T_SWIZ_G - | R500_TEX_DST_ADDR(0) - | R500_TEX_DST_R_SWIZ_R - | R500_TEX_DST_G_SWIZ_G - | R500_TEX_DST_B_SWIZ_B - | R500_TEX_DST_A_SWIZ_A; - fp->inst[0].inst3 = R500_DX_ADDR(0) - | R500_DX_S_SWIZ_R - | R500_DX_T_SWIZ_R - | R500_DX_R_SWIZ_R - | R500_DX_Q_SWIZ_R - | R500_DY_ADDR(0) - | R500_DY_S_SWIZ_R - | R500_DY_T_SWIZ_R - | R500_DY_R_SWIZ_R - | R500_DY_Q_SWIZ_R; - fp->inst[0].inst4 = 0x0; - fp->inst[0].inst5 = 0x0; - - fp->inst[1].inst0 = R500_INST_TYPE_OUT | - R500_INST_TEX_SEM_WAIT | - R500_INST_LAST | - R500_INST_RGB_OMASK_R | - R500_INST_RGB_OMASK_G | - R500_INST_RGB_OMASK_B | - R500_INST_ALPHA_OMASK; - fp->inst[1].inst1 = R500_RGB_ADDR0(0) | - R500_RGB_ADDR1(0) | - R500_RGB_ADDR1_CONST | - R500_RGB_ADDR2(0) | - R500_RGB_ADDR2_CONST | - R500_RGB_SRCP_OP_1_MINUS_2RGB0; - fp->inst[1].inst2 = R500_ALPHA_ADDR0(0) | - R500_ALPHA_ADDR1(0) | - R500_ALPHA_ADDR1_CONST | - R500_ALPHA_ADDR2(0) | - R500_ALPHA_ADDR2_CONST | - R500_ALPHA_SRCP_OP_1_MINUS_2A0; - fp->inst[1].inst3 = R500_ALU_RGB_SEL_A_SRC0 | - R500_ALU_RGB_R_SWIZ_A_R | - R500_ALU_RGB_G_SWIZ_A_G | - R500_ALU_RGB_B_SWIZ_A_B | - R500_ALU_RGB_SEL_B_SRC0 | - R500_ALU_RGB_R_SWIZ_B_1 | - R500_ALU_RGB_B_SWIZ_B_1 | - R500_ALU_RGB_G_SWIZ_B_1; - fp->inst[1].inst4 = R500_ALPHA_OP_MAD | - R500_ALPHA_SWIZ_A_A | - R500_ALPHA_SWIZ_B_1; - fp->inst[1].inst5 = R500_ALU_RGBA_OP_MAD | - R500_ALU_RGBA_R_SWIZ_0 | - R500_ALU_RGBA_G_SWIZ_0 | - R500_ALU_RGBA_B_SWIZ_0 | - R500_ALU_RGBA_A_SWIZ_0; - - fp->cs->nrslots = 2; - fp->translated = GL_TRUE; -} + insert_WPOS_trailer(&compiler); -void r500TranslateFragmentShader(r300ContextPtr r300, - struct r500_fragment_program *fp) -{ + struct radeon_program_transformation transformations[1] = { + { &transform_TEX, &compiler } + }; + radeonClauseLocalTransform(&compiler.compiler, + &compiler.compiler.Clauses[0], + 1, transformations); - struct r300_pfs_compile_state *cs = NULL; + if (RADEON_DEBUG & DEBUG_PIXEL) { + _mesa_printf("Compiler state after transformations:\n"); + radeonCompilerDump(&compiler.compiler); + } - if (!fp->translated) { + fp->translated = r500FragmentProgramEmit(&compiler); - init_program(r300, fp); - cs = fp->cs; + radeonCompilerCleanup(&compiler.compiler); - if (parse_program(fp) == GL_FALSE) { - ERROR("Huh. Couldn't parse program. There should be additional errors explaining why.\nUsing dumb shader...\n"); - dumb_shader(fp); - fp->inst_offset = 0; - fp->inst_end = cs->nrslots - 1; - return; - } - fp->inst_offset = 0; - fp->inst_end = cs->nrslots - 1; + r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM); - fp->translated = GL_TRUE; if (RADEON_DEBUG & DEBUG_PIXEL) { fprintf(stderr, "Mesa program:\n"); fprintf(stderr, "-------------\n"); _mesa_print_program(&fp->mesa_program.Base); fflush(stdout); - dump_program(fp); + if (fp->translated) + dump_program(&fp->code); } - - r300UpdateStateParameters(fp->ctx, _NEW_PROGRAM); } - update_params(fp); + update_params(r300, fp); } @@ -1561,7 +445,7 @@ static char *to_texop(int val) return NULL; } -static void dump_program(struct r500_fragment_program *fp) +static void dump_program(struct r500_fragment_program_code *code) { fprintf(stderr, "R500 Fragment Program:\n--------\n"); @@ -1571,18 +455,18 @@ static void dump_program(struct r500_fragment_program *fp) uint32_t inst0; char *str = NULL; - if (fp->const_nr) { + if (code->const_nr) { fprintf(stderr, "--------\nConstants:\n"); - for (n = 0; n < fp->const_nr; n++) { + for (n = 0; n < code->const_nr; n++) { fprintf(stderr, "Constant %d: %f %f\n\t %f %f\n", n, - fp->constant[n][0], fp->constant[n][1], fp->constant[n][2], - fp->constant[n][3]); + code->constant[n][0], code->constant[n][1], code->constant[n][2], + code->constant[n][3]); } fprintf(stderr, "--------\n"); } - for (n = 0; n < fp->inst_end+1; n++) { - inst0 = inst = fp->inst[n].inst0; + for (n = 0; n < code->inst_end+1; n++) { + inst0 = inst = code->inst[n].inst0; fprintf(stderr,"%d\t0:CMN_INST 0x%08x:", n, inst); switch(inst & 0x3) { case R500_INST_TYPE_ALU: str = "ALU"; break; @@ -1601,8 +485,8 @@ static void dump_program(struct r500_fragment_program *fp) switch(inst0 & 0x3) { case 0: case 1: - fprintf(stderr,"\t1:RGB_ADDR 0x%08x:", fp->inst[n].inst1); - inst = fp->inst[n].inst1; + fprintf(stderr,"\t1:RGB_ADDR 0x%08x:", code->inst[n].inst1); + inst = code->inst[n].inst1; fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n", inst & 0xff, (inst & (1<<8)) ? 'c' : 't', @@ -1610,15 +494,15 @@ static void dump_program(struct r500_fragment_program *fp) (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't', (inst >> 30)); - fprintf(stderr,"\t2:ALPHA_ADDR 0x%08x:", fp->inst[n].inst2); - inst = fp->inst[n].inst2; + fprintf(stderr,"\t2:ALPHA_ADDR 0x%08x:", code->inst[n].inst2); + inst = code->inst[n].inst2; fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n", inst & 0xff, (inst & (1<<8)) ? 'c' : 't', (inst >> 10) & 0xff, (inst & (1<<18)) ? 'c' : 't', (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't', (inst >> 30)); - fprintf(stderr,"\t3 RGB_INST: 0x%08x:", fp->inst[n].inst3); - inst = fp->inst[n].inst3; + fprintf(stderr,"\t3 RGB_INST: 0x%08x:", code->inst[n].inst3); + inst = code->inst[n].inst3; fprintf(stderr,"rgb_A_src:%d %s/%s/%s %d rgb_B_src:%d %s/%s/%s %d\n", (inst) & 0x3, toswiz((inst >> 2) & 0x7), toswiz((inst >> 5) & 0x7), toswiz((inst >> 8) & 0x7), (inst >> 11) & 0x3, @@ -1626,16 +510,16 @@ static void dump_program(struct r500_fragment_program *fp) (inst >> 24) & 0x3); - fprintf(stderr,"\t4 ALPHA_INST:0x%08x:", fp->inst[n].inst4); - inst = fp->inst[n].inst4; + fprintf(stderr,"\t4 ALPHA_INST:0x%08x:", code->inst[n].inst4); + inst = code->inst[n].inst4; fprintf(stderr,"%s dest:%d%s alp_A_src:%d %s %d alp_B_src:%d %s %d w:%d\n", to_alpha_op(inst & 0xf), (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), (inst >> 17) & 0x3, (inst >> 19) & 0x3, toswiz((inst >> 21) & 0x7), (inst >> 24) & 0x3, (inst >> 31) & 0x1); - fprintf(stderr,"\t5 RGBA_INST: 0x%08x:", fp->inst[n].inst5); - inst = fp->inst[n].inst5; + fprintf(stderr,"\t5 RGBA_INST: 0x%08x:", code->inst[n].inst5); + inst = code->inst[n].inst5; fprintf(stderr,"%s dest:%d%s rgb_C_src:%d %s/%s/%s %d alp_C_src:%d %s %d\n", toop(inst & 0xf), (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), toswiz((inst >> 17) & 0x7), toswiz((inst >> 20) & 0x7), @@ -1645,11 +529,11 @@ static void dump_program(struct r500_fragment_program *fp) case 2: break; case 3: - inst = fp->inst[n].inst1; + inst = code->inst[n].inst1; fprintf(stderr,"\t1:TEX_INST: 0x%08x: id: %d op:%s, %s, %s %s\n", inst, (inst >> 16) & 0xf, to_texop((inst >> 22) & 0x7), (inst & (1<<25)) ? "ACQ" : "", (inst & (1<<26)) ? "IGNUNC" : "", (inst & (1<<27)) ? "UNSCALED" : "SCALED"); - inst = fp->inst[n].inst2; + inst = code->inst[n].inst2; fprintf(stderr,"\t2:TEX_ADDR: 0x%08x: src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n", inst, inst & 127, inst & (1<<7) ? "(rel)" : "", toswiz((inst >> 8) & 0x3), toswiz((inst >> 10) & 0x3), @@ -1658,7 +542,7 @@ static void dump_program(struct r500_fragment_program *fp) toswiz((inst >> 24) & 0x3), toswiz((inst >> 26) & 0x3), toswiz((inst >> 28) & 0x3), toswiz((inst >> 30) & 0x3)); - fprintf(stderr,"\t3:TEX_DXDY: 0x%08x\n", fp->inst[n].inst3); + fprintf(stderr,"\t3:TEX_DXDY: 0x%08x\n", code->inst[n].inst3); break; } fprintf(stderr,"\n"); diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h index 5dd2def1c40..ff6a9002c14 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/r500_fragprog.h @@ -36,10 +36,14 @@ #include "glheader.h" #include "macros.h" #include "enums.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" #include "shader/program.h" #include "shader/prog_instruction.h" #include "r300_context.h" +#include "r300_state.h" +#include "radeon_program.h" /* supported hw opcodes */ #define PFS_OP_MAD 0 @@ -76,4 +80,13 @@ struct r500_fragment_program; extern void r500TranslateFragmentShader(r300ContextPtr r300, struct r500_fragment_program *fp); +struct r500_fragment_program_compiler { + r300ContextPtr r300; + struct r500_fragment_program *fp; + struct r500_fragment_program_code *code; + struct radeon_compiler compiler; +}; + +extern GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler); + #endif diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c new file mode 100644 index 00000000000..e1ad342690b --- /dev/null +++ b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c @@ -0,0 +1,1533 @@ +/* + * Copyright (C) 2005 Ben Skeggs. + * + * Copyright 2008 Corbin Simpson <[email protected]> + * Adaptation and modification for ATI/AMD Radeon R500 GPU chipsets. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/** + * \file + * + * \author Ben Skeggs <[email protected]> + * + * \author Jerome Glisse <[email protected]> + * + * \author Corbin Simpson <[email protected]> + * + * \todo Depth write, WPOS/FOGC inputs + * + * \todo FogOption + * + */ + +#include "glheader.h" +#include "macros.h" +#include "enums.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" +#include "shader/prog_print.h" + +#include "r300_context.h" +#include "r500_fragprog.h" +#include "r300_reg.h" +#include "r300_state.h" + +/* Mapping Mesa registers to R500 temporaries */ +struct reg_acc { + int reg; /* Assigned hw temp */ + unsigned int refcount; /* Number of uses by mesa program */ +}; + +/** + * Describe the current lifetime information for an R300 temporary + */ +struct reg_lifetime { + /* Index of the first slot where this register is free in the sense + that it can be used as a new destination register. + This is -1 if the register has been assigned to a Mesa register + and the last access to the register has not yet been emitted */ + int free; + + /* Index of the first slot where this register is currently reserved. + This is used to stop e.g. a scalar operation from being moved + before the allocation time of a register that was first allocated + for a vector operation. */ + int reserved; + + /* Index of the first slot in which the register can be used as a + source without losing the value that is written by the last + emitted instruction that writes to the register */ + int vector_valid; + int scalar_valid; + + /* Index to the slot where the register was last read. + This is also the first slot in which the register may be written again */ + int vector_lastread; + int scalar_lastread; +}; + +/** + * Store usage information about an ALU instruction slot during the + * compilation of a fragment program. + */ +#define SLOT_SRC_VECTOR (1<<0) +#define SLOT_SRC_SCALAR (1<<3) +#define SLOT_SRC_BOTH (SLOT_SRC_VECTOR | SLOT_SRC_SCALAR) +#define SLOT_OP_VECTOR (1<<16) +#define SLOT_OP_SCALAR (1<<17) +#define SLOT_OP_BOTH (SLOT_OP_VECTOR | SLOT_OP_SCALAR) + +struct r500_pfs_compile_slot { + /* Bitmask indicating which parts of the slot are used, using SLOT_ constants + defined above */ + unsigned int used; + + /* Selected sources */ + int vsrc[3]; + int ssrc[3]; +}; + +/** + * Store information during compilation of fragment programs. + */ +struct r500_pfs_compile_state { + struct r500_fragment_program_compiler *compiler; + + /* number of ALU slots used so far */ + int nrslots; + + /* Track which (parts of) slots are already filled with instructions */ + struct r500_pfs_compile_slot slot[PFS_MAX_ALU_INST]; + + /* Track the validity of R300 temporaries */ + struct reg_lifetime hwtemps[PFS_NUM_TEMP_REGS]; + + /* Used to map Mesa's inputs/temps onto hardware temps */ + int temp_in_use; + struct reg_acc temps[PFS_NUM_TEMP_REGS]; + struct reg_acc inputs[32]; /* don't actually need 32... */ + + /* Track usage of hardware temps, for register allocation, + * indirection detection, etc. */ + GLuint used_in_node; + GLuint dest_in_node; +}; + +/* + * Useful macros and values + */ +#define ERROR(fmt, args...) do { \ + fprintf(stderr, "%s::%s(): " fmt "\n", \ + __FILE__, __FUNCTION__, ##args); \ + cs->compiler->fp->error = GL_TRUE; \ + } while(0) + +#define PROG_CODE struct r500_fragment_program_code *code = cs->compiler->code + +#define R500_US_NUM_TEMP_REGS 128 +#define R500_US_NUM_CONST_REGS 256 + +/* "Register" flags */ +#define REG_CONSTANT (1 << 8) +#define REG_SRC_REL (1 << 9) +#define REG_DEST_REL (1 << 7) + +/* Swizzle tools */ +#define R500_SWIZZLE_ZERO 4 +#define R500_SWIZZLE_HALF 5 +#define R500_SWIZZLE_ONE 6 +#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6)) +#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6)) +#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6)) +#define R500_SWIZ_MOD_NEG 1 +#define R500_SWIZ_MOD_ABS 2 +#define R500_SWIZ_MOD_NEG_ABS 3 +/* Swizzles for inst2 */ +#define MAKE_SWIZ_TEX_STRQ(x) (x << 8) +#define MAKE_SWIZ_TEX_RGBA(x) (x << 24) +/* Swizzles for inst3 */ +#define MAKE_SWIZ_RGB_A(x) (x << 2) +#define MAKE_SWIZ_RGB_B(x) (x << 15) +/* Swizzles for inst4 */ +#define MAKE_SWIZ_ALPHA_A(x) (x << 14) +#define MAKE_SWIZ_ALPHA_B(x) (x << 21) +/* Swizzle for inst5 */ +#define MAKE_SWIZ_RGBA_C(x) (x << 14) +#define MAKE_SWIZ_ALPHA_C(x) (x << 27) + +/* Writemasks */ +#define R500_WRITEMASK_G 0x2 +#define R500_WRITEMASK_B 0x4 +#define R500_WRITEMASK_RGB 0x7 +#define R500_WRITEMASK_A 0x8 +#define R500_WRITEMASK_AR 0x9 +#define R500_WRITEMASK_AG 0xA +#define R500_WRITEMASK_ARG 0xB +#define R500_WRITEMASK_AB 0xC +#define R500_WRITEMASK_ARGB 0xF + +/* 1/(2pi), needed for quick modulus in trig insts + * Thanks to glisse for pointing out how to do it! */ +static const GLfloat RCP_2PI[] = {0.15915494309189535, + 0.15915494309189535, + 0.15915494309189535, + 0.15915494309189535}; + +static const GLfloat LIT[] = {127.999999, + 127.999999, + 127.999999, + -127.999999}; + +static inline GLuint make_rgb_swizzle(struct prog_src_register src) { + GLuint swiz = 0x0; + GLuint temp; + /* This could be optimized, but it should be plenty fast already. */ + int i; + for (i = 0; i < 3; i++) { + temp = GET_SWZ(src.Swizzle, i); + /* Fix SWIZZLE_ONE */ + if (temp == 5) temp++; + swiz |= temp << i*3; + } + if (src.NegateBase) + swiz |= (R500_SWIZ_MOD_NEG << 9); + return swiz; +} + +static inline GLuint make_rgba_swizzle(GLuint src) { + GLuint swiz = 0x0; + GLuint temp; + int i; + for (i = 0; i < 4; i++) { + temp = GET_SWZ(src, i); + /* Fix SWIZZLE_ONE */ + if (temp == 5) temp++; + swiz |= temp << i*3; + } + return swiz; +} + +static inline GLuint make_alpha_swizzle(struct prog_src_register src) { + GLuint swiz = GET_SWZ(src.Swizzle, 3); + + if (swiz == 5) swiz++; + + if (src.NegateBase) + swiz |= (R500_SWIZ_MOD_NEG << 3); + + return swiz; +} + +static inline GLuint make_sop_swizzle(struct prog_src_register src) { + GLuint swiz = GET_SWZ(src.Swizzle, 0); + + if (swiz == 5) swiz++; + return swiz; +} + +static inline GLuint make_strq_swizzle(struct prog_src_register src) { + GLuint swiz = 0x0, temp = 0x0; + int i; + for (i = 0; i < 4; i++) { + temp = GET_SWZ(src.Swizzle, i) & 0x3; + swiz |= temp << i*2; + } + return swiz; +} + +static int get_temp(struct r500_pfs_compile_state *cs, int slot) { + + PROG_CODE; + + int r = code->temp_reg_offset + cs->temp_in_use + slot; + + if (r > R500_US_NUM_TEMP_REGS) { + ERROR("Too many temporary registers requested, can't compile!\n"); + } + + return r; +} + +/* Borrowed verbatim from r300_fragprog since it hasn't changed. */ +static GLuint emit_const4fv(struct r500_pfs_compile_state *cs, + const GLfloat * cp) +{ + PROG_CODE; + + GLuint reg = 0x0; + int index; + + for (index = 0; index < code->const_nr; ++index) { + if (code->constant[index] == cp) + break; + } + + if (index >= code->const_nr) { + if (index >= R500_US_NUM_CONST_REGS) { + ERROR("Out of hw constants!\n"); + return reg; + } + + code->const_nr++; + code->constant[index] = cp; + } + + reg = index | REG_CONSTANT; + return reg; +} + +static GLuint make_src(struct r500_pfs_compile_state *cs, struct prog_src_register src) { + PROG_CODE; + GLuint reg; + switch (src.File) { + case PROGRAM_TEMPORARY: + reg = src.Index + code->temp_reg_offset; + break; + case PROGRAM_INPUT: + reg = cs->inputs[src.Index].reg; + break; + case PROGRAM_LOCAL_PARAM: + reg = emit_const4fv(cs, + cs->compiler->fp->mesa_program.Base.LocalParams[src.Index]); + break; + case PROGRAM_ENV_PARAM: + reg = emit_const4fv(cs, + cs->compiler->compiler.Ctx->FragmentProgram.Parameters[src.Index]); + break; + case PROGRAM_STATE_VAR: + case PROGRAM_NAMED_PARAM: + case PROGRAM_CONSTANT: + reg = emit_const4fv(cs, + cs->compiler->fp->mesa_program.Base.Parameters->ParameterValues[src.Index]); + break; + case PROGRAM_BUILTIN: + reg = 0x0; + break; + default: + ERROR("Can't handle src.File %x\n", src.File); + reg = 0x0; + break; + } + return reg; +} + +static GLuint make_dest(struct r500_pfs_compile_state *cs, struct prog_dst_register dest) { + PROG_CODE; + GLuint reg; + switch (dest.File) { + case PROGRAM_TEMPORARY: + reg = dest.Index + code->temp_reg_offset; + break; + case PROGRAM_OUTPUT: + /* Eventually we may need to handle multiple + * rendering targets... */ + reg = dest.Index; + break; + case PROGRAM_BUILTIN: + reg = 0x0; + break; + default: + ERROR("Can't handle dest.File %x\n", dest.File); + reg = 0x0; + break; + } + return reg; +} + +static void emit_tex(struct r500_pfs_compile_state *cs, + struct prog_instruction *fpi, int dest, int counter) +{ + PROG_CODE; + int hwsrc, hwdest; + GLuint mask; + + mask = fpi->DstReg.WriteMask << 11; + hwsrc = make_src(cs, fpi->SrcReg[0]); + + if (fpi->DstReg.File == PROGRAM_OUTPUT) { + hwdest = get_temp(cs, 0); + } else { + hwdest = dest; + } + + code->inst[counter].inst0 = R500_INST_TYPE_TEX | mask + | R500_INST_TEX_SEM_WAIT; + + code->inst[counter].inst1 = R500_TEX_ID(fpi->TexSrcUnit) + | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED; + + if (fpi->TexSrcTarget == TEXTURE_RECT_INDEX) + code->inst[counter].inst1 |= R500_TEX_UNSCALED; + + switch (fpi->Opcode) { + case OPCODE_KIL: + code->inst[counter].inst1 |= R500_TEX_INST_TEXKILL; + break; + case OPCODE_TEX: + code->inst[counter].inst1 |= R500_TEX_INST_LD; + break; + case OPCODE_TXB: + code->inst[counter].inst1 |= R500_TEX_INST_LODBIAS; + break; + case OPCODE_TXP: + code->inst[counter].inst1 |= R500_TEX_INST_PROJ; + break; + default: + ERROR("emit_tex can't handle opcode %x\n", fpi->Opcode); + } + + code->inst[counter].inst2 = R500_TEX_SRC_ADDR(hwsrc) + | MAKE_SWIZ_TEX_STRQ(make_strq_swizzle(fpi->SrcReg[0])) + /* | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G + | R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A */ + | R500_TEX_DST_ADDR(hwdest) + | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G + | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A; + + code->inst[counter].inst3 = 0x0; + code->inst[counter].inst4 = 0x0; + code->inst[counter].inst5 = 0x0; + + if (fpi->DstReg.File == PROGRAM_OUTPUT) { + counter++; + code->inst[counter].inst0 = R500_INST_TYPE_OUT + | R500_INST_TEX_SEM_WAIT | (mask << 4); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB) + | R500_ALU_RGB_SEL_B_SRC0 + | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB) + | R500_ALU_RGB_OMOD_DISABLE; + code->inst[counter].inst4 = R500_ALPHA_OP_CMP + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_ALPHA_SWIZ_A_A) + | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(R500_ALPHA_SWIZ_A_A) + | R500_ALPHA_OMOD_DISABLE; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP + | R500_ALU_RGBA_ADDRD(dest) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + } +} + +static void emit_alu(struct r500_pfs_compile_state *cs, int counter, struct prog_instruction *fpi) { + PROG_CODE; + /* Ideally, we shouldn't have to explicitly clear memory here! */ + code->inst[counter].inst0 = 0x0; + code->inst[counter].inst1 = 0x0; + code->inst[counter].inst2 = 0x0; + code->inst[counter].inst3 = 0x0; + code->inst[counter].inst4 = 0x0; + code->inst[counter].inst5 = 0x0; + + if (fpi->DstReg.File == PROGRAM_OUTPUT) { + code->inst[counter].inst0 = R500_INST_TYPE_OUT; + + if (fpi->DstReg.Index == FRAG_RESULT_COLR) + code->inst[counter].inst0 |= (fpi->DstReg.WriteMask << 15); + + if (fpi->DstReg.Index == FRAG_RESULT_DEPR) { + code->inst[counter].inst4 |= R500_ALPHA_W_OMASK; + /* Notify the state emission! */ + cs->compiler->fp->writes_depth = GL_TRUE; + } + } else { + code->inst[counter].inst0 = R500_INST_TYPE_ALU + /* pixel_mask */ + | (fpi->DstReg.WriteMask << 11); + } + + code->inst[counter].inst0 |= R500_INST_TEX_SEM_WAIT; +} + +static void emit_mov(struct r500_pfs_compile_state *cs, int counter, struct prog_instruction *fpi, GLuint src_reg, GLuint swizzle, GLuint dest) { + PROG_CODE; + /* The r3xx shader uses MAD to implement MOV. We are using CMP, since + * it is technically more accurate and recommended by ATI/AMD. */ + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src_reg); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src_reg); + /* (De)mangle the swizzle from Mesa to R500. */ + swizzle = make_rgba_swizzle(swizzle); + /* 0x1FF is 9 bits, size of an RGB swizzle. */ + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A((swizzle & 0x1ff)) + | R500_ALU_RGB_SEL_B_SRC0 + | MAKE_SWIZ_RGB_B((swizzle & 0x1ff)) + | R500_ALU_RGB_OMOD_DISABLE; + code->inst[counter].inst4 |= R500_ALPHA_OP_CMP + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(GET_SWZ(swizzle, 3)) + | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(GET_SWZ(swizzle, 3)) + | R500_ALPHA_OMOD_DISABLE; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP + | R500_ALU_RGBA_ADDRD(dest) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); +} + +static void emit_mad(struct r500_pfs_compile_state *cs, int counter, struct prog_instruction *fpi, int one, int two, int three) { + PROG_CODE; + /* Note: This code was all Corbin's. Corbin is a rather hackish coder. + * If you can make it pretty or fast, please do so! */ + emit_alu(cs, counter, fpi); + /* Common MAD stuff */ + code->inst[counter].inst4 |= R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(make_dest(cs, fpi->DstReg)); + code->inst[counter].inst5 |= R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(make_dest(cs, fpi->DstReg)); + switch (one) { + case 0: + case 1: + case 2: + code->inst[counter].inst1 |= R500_RGB_ADDR0(make_src(cs, fpi->SrcReg[one])); + code->inst[counter].inst2 |= R500_ALPHA_ADDR0(make_src(cs, fpi->SrcReg[one])); + code->inst[counter].inst3 |= R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[one])); + code->inst[counter].inst4 |= R500_ALPHA_SEL_A_SRC0 + | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[one])); + break; + case R500_SWIZZLE_ZERO: + code->inst[counter].inst3 |= MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ZERO); + code->inst[counter].inst4 |= MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ZERO); + break; + case R500_SWIZZLE_ONE: + code->inst[counter].inst3 |= MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE); + code->inst[counter].inst4 |= MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE); + break; + default: + ERROR("Bad src index in emit_mad: %d\n", one); + break; + } + switch (two) { + case 0: + case 1: + case 2: + code->inst[counter].inst1 |= R500_RGB_ADDR1(make_src(cs, fpi->SrcReg[two])); + code->inst[counter].inst2 |= R500_ALPHA_ADDR1(make_src(cs, fpi->SrcReg[two])); + code->inst[counter].inst3 |= R500_ALU_RGB_SEL_B_SRC1 + | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[two])); + code->inst[counter].inst4 |= R500_ALPHA_SEL_B_SRC1 + | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[two])); + break; + case R500_SWIZZLE_ZERO: + code->inst[counter].inst3 |= MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ZERO); + code->inst[counter].inst4 |= MAKE_SWIZ_ALPHA_B(R500_SWIZZLE_ZERO); + break; + case R500_SWIZZLE_ONE: + code->inst[counter].inst3 |= MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ONE); + code->inst[counter].inst4 |= MAKE_SWIZ_ALPHA_B(R500_SWIZZLE_ONE); + break; + default: + ERROR("Bad src index in emit_mad: %d\n", two); + break; + } + switch (three) { + case 0: + case 1: + case 2: + code->inst[counter].inst1 |= R500_RGB_ADDR2(make_src(cs, fpi->SrcReg[three])); + code->inst[counter].inst2 |= R500_ALPHA_ADDR2(make_src(cs, fpi->SrcReg[three])); + code->inst[counter].inst5 |= R500_ALU_RGBA_SEL_C_SRC2 + | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[three])) + | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 + | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[three])); + break; + case R500_SWIZZLE_ZERO: + code->inst[counter].inst5 |= MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + break; + case R500_SWIZZLE_ONE: + code->inst[counter].inst5 |= MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ONE) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ONE); + break; + default: + ERROR("Bad src index in emit_mad: %d\n", three); + break; + } +} + +static void emit_sop(struct r500_pfs_compile_state *cs, int counter, struct prog_instruction *fpi, int opcode, GLuint src, GLuint swiz, GLuint dest) { + PROG_CODE; + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src); + code->inst[counter].inst4 |= R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(swiz); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_SOP + | R500_ALU_RGBA_ADDRD(dest); + switch (opcode) { + case OPCODE_COS: + code->inst[counter].inst4 |= R500_ALPHA_OP_COS; + break; + case OPCODE_EX2: + code->inst[counter].inst4 |= R500_ALPHA_OP_EX2; + break; + case OPCODE_LG2: + code->inst[counter].inst4 |= R500_ALPHA_OP_LN2; + break; + case OPCODE_RCP: + code->inst[counter].inst4 |= R500_ALPHA_OP_RCP; + break; + case OPCODE_RSQ: + code->inst[counter].inst4 |= R500_ALPHA_OP_RSQ; + break; + case OPCODE_SIN: + code->inst[counter].inst4 |= R500_ALPHA_OP_SIN; + break; + default: + ERROR("Bad opcode in emit_sop: %d\n", opcode); + break; + } +} + +static int do_inst(struct r500_pfs_compile_state *cs, struct prog_instruction *fpi, int counter) { + PROG_CODE; + GLuint src[3], dest = 0; + int temp_swiz = 0; + + if (fpi->Opcode != OPCODE_KIL) { + dest = make_dest(cs, fpi->DstReg); + } + + switch (fpi->Opcode) { + case OPCODE_ABS: + emit_mov(cs, counter, fpi, make_src(cs, fpi->SrcReg[0]), fpi->SrcReg[0].Swizzle, dest); + code->inst[counter].inst3 |= R500_ALU_RGB_MOD_A_ABS + | R500_ALU_RGB_MOD_B_ABS; + code->inst[counter].inst4 |= R500_ALPHA_MOD_A_ABS + | R500_ALPHA_MOD_B_ABS; + break; + case OPCODE_ADD: + /* Variation on MAD: 1*src0+src1 */ + emit_mad(cs, counter, fpi, R500_SWIZZLE_ONE, 0, 1); + break; + case OPCODE_CMP: + /* This inst's selects need to be swapped as follows: + * 0 -> C ; 1 -> B ; 2 -> A */ + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + src[2] = make_src(cs, fpi->SrcReg[2]); + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[2]) + | R500_RGB_ADDR1(src[1]) | R500_RGB_ADDR2(src[0]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[2]) + | R500_ALPHA_ADDR1(src[1]) | R500_ALPHA_ADDR2(src[0]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[2])) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst4 |= R500_ALPHA_OP_CMP + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[2])) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP + | R500_ALU_RGBA_ADDRD(dest) + | R500_ALU_RGBA_SEL_C_SRC2 + | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 + | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[0])); + break; + case OPCODE_COS: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = emit_const4fv(cs, RCP_2PI); + code->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT + | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(get_temp(cs, 0)) + | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A + | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(get_temp(cs, 0)) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + counter++; + code->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB); + code->inst[counter].inst4 = R500_ALPHA_OP_FRC + | R500_ALPHA_ADDRD(get_temp(cs, 1)) + | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC + | R500_ALU_RGBA_ADDRD(get_temp(cs, 1)); + counter++; + emit_sop(cs, counter, fpi, OPCODE_COS, get_temp(cs, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); + break; + case OPCODE_DP3: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst4 |= R500_ALPHA_OP_DP + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_DP3 + | R500_ALU_RGBA_ADDRD(dest); + break; + case OPCODE_DP4: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + /* Based on DP3 */ + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst4 |= R500_ALPHA_OP_DP + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_DP4 + | R500_ALU_RGBA_ADDRD(dest); + break; + case OPCODE_DPH: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + /* Based on DP3 */ + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst4 |= R500_ALPHA_OP_DP + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_DP4 + | R500_ALU_RGBA_ADDRD(dest); + break; + case OPCODE_DST: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + /* [1, src0.y*src1.y, src0.z, src1.w] + * So basically MUL with lotsa swizzling. */ + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | R500_ALU_RGB_SEL_B_SRC1; + /* Select [1, y, z, 1] */ + temp_swiz = (make_rgb_swizzle(fpi->SrcReg[0]) & ~0x7) | R500_SWIZZLE_ONE; + code->inst[counter].inst3 |= MAKE_SWIZ_RGB_A(temp_swiz); + /* Select [1, y, 1, w] */ + temp_swiz = (make_rgb_swizzle(fpi->SrcReg[0]) & ~0x1c7) | R500_SWIZZLE_ONE | (R500_SWIZZLE_ONE << 6); + code->inst[counter].inst3 |= MAKE_SWIZ_RGB_B(temp_swiz); + code->inst[counter].inst4 |= R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(dest) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + break; + case OPCODE_EX2: + src[0] = make_src(cs, fpi->SrcReg[0]); + emit_sop(cs, counter, fpi, OPCODE_EX2, src[0], make_sop_swizzle(fpi->SrcReg[0]), dest); + break; + case OPCODE_FLR: + src[0] = make_src(cs, fpi->SrcReg[0]); + code->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst4 |= R500_ALPHA_OP_FRC + | R500_ALPHA_ADDRD(get_temp(cs, 0)) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC + | R500_ALU_RGBA_ADDRD(get_temp(cs, 0)); + counter++; + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(get_temp(cs, 0)); + code->inst[counter].inst3 = MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE) + | R500_ALU_RGB_SEL_B_SRC0 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SWIZ_A_A + | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(dest) + | R500_ALU_RGBA_SEL_C_SRC1 + | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGBA_ALPHA_SEL_C_SRC1 + | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGBA_MOD_C_NEG; + break; + case OPCODE_FRC: + src[0] = make_src(cs, fpi->SrcReg[0]); + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst4 |= R500_ALPHA_OP_FRC + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC + | R500_ALU_RGBA_ADDRD(dest); + break; + case OPCODE_LG2: + src[0] = make_src(cs, fpi->SrcReg[0]); + emit_sop(cs, counter, fpi, OPCODE_LG2, src[0], make_sop_swizzle(fpi->SrcReg[0]), dest); + break; + case OPCODE_LIT: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = emit_const4fv(cs, LIT); + /* First inst: MAX temp, input, [0, 0, 0, -128] + * Write: RG, A */ + code->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT + | (R500_WRITEMASK_ARG << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) + | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ZERO); + code->inst[counter].inst4 = R500_ALPHA_OP_MAX + | R500_ALPHA_ADDRD(get_temp(cs, 0)) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAX + | R500_ALU_RGBA_ADDRD(get_temp(cs, 0)); + counter++; + /* Second inst: MIN temp, temp, [x, x, x, 128] + * Write: A */ + code->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_A << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 0)) | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 0)) | R500_ALPHA_ADDR1(src[1]); + /* code->inst[counter].inst3; */ + code->inst[counter].inst4 = R500_ALPHA_OP_MAX + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A + | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAX + | R500_ALU_RGBA_ADDRD(dest); + counter++; + /* Third-fifth insts: POW temp, temp.y, temp.w + * Write: B */ + emit_sop(cs, counter, fpi, OPCODE_LG2, get_temp(cs, 0), SWIZZLE_Y, get_temp(cs, 1)); + code->inst[counter].inst0 |= (R500_WRITEMASK_ARGB << 11); + counter++; + code->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 1)) + | R500_RGB_ADDR1(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 1)) + | R500_ALPHA_ADDR1(get_temp(cs, 0)); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(get_temp(cs, 1)) + | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A + | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(get_temp(cs, 1)) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + counter++; + emit_sop(cs, counter, fpi, OPCODE_EX2, get_temp(cs, 1), SWIZZLE_W, get_temp(cs, 0)); + code->inst[counter].inst0 |= (R500_WRITEMASK_B << 11); + counter++; + /* Sixth inst: CMP dest, temp.xxxx, temp.[1, x, z, 1], temp.[1, x, 0, 1]; + * Write: ARGB + * This inst's selects need to be swapped as follows: + * 0 -> C ; 1 -> B ; 2 -> A */ + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | R500_ALU_RGB_R_SWIZ_A_1 + | R500_ALU_RGB_G_SWIZ_A_R + | R500_ALU_RGB_B_SWIZ_A_B + | R500_ALU_RGB_SEL_B_SRC0 + | R500_ALU_RGB_R_SWIZ_B_1 + | R500_ALU_RGB_G_SWIZ_B_R + | R500_ALU_RGB_B_SWIZ_B_0; + code->inst[counter].inst4 |= R500_ALPHA_OP_CMP + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_1 + | R500_ALPHA_SEL_B_SRC0 | R500_ALPHA_SWIZ_B_1; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP + | R500_ALU_RGBA_ADDRD(dest) + | R500_ALU_RGBA_SEL_C_SRC0 + | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 + | R500_ALU_RGBA_R_SWIZ_R + | R500_ALU_RGBA_G_SWIZ_R + | R500_ALU_RGBA_B_SWIZ_R + | R500_ALU_RGBA_A_SWIZ_R; + break; + case OPCODE_LRP: + /* src0 * src1 + INV(src0) * src2 + * 1) MUL src0, src1, temp + * 2) PRE 1-src0; MAD srcp, src2, temp */ + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + src[2] = make_src(cs, fpi->SrcReg[2]); + code->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT + | R500_INST_NOP | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(get_temp(cs, 0)) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(get_temp(cs, 0)) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + counter++; + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[2]) + | R500_RGB_ADDR2(get_temp(cs, 0)) + | R500_RGB_SRCP_OP_1_MINUS_RGB0; + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[2]) + | R500_ALPHA_ADDR2(get_temp(cs, 0)) + | R500_ALPHA_SRCP_OP_1_MINUS_A0; + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRCP + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); + code->inst[counter].inst4 |= R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRCP | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(dest) + | R500_ALU_RGBA_SEL_C_SRC2 | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[2])) + | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 + | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[2])); + break; + case OPCODE_MAD: + emit_mad(cs, counter, fpi, 0, 1, 2); + break; + case OPCODE_MAX: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGB_SEL_B_SRC1 + | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst4 |= R500_ALPHA_OP_MAX + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAX + | R500_ALU_RGBA_ADDRD(dest); + break; + case OPCODE_MIN: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGB_SEL_B_SRC1 + | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst4 |= R500_ALPHA_OP_MIN + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MIN + | R500_ALU_RGBA_ADDRD(dest); + break; + case OPCODE_MOV: + emit_mov(cs, counter, fpi, make_src(cs, fpi->SrcReg[0]), fpi->SrcReg[0].Swizzle, dest); + break; + case OPCODE_MUL: + /* Variation on MAD: src0*src1+0 */ + emit_mad(cs, counter, fpi, 0, 1, R500_SWIZZLE_ZERO); + break; + case OPCODE_POW: + /* POW(a,b) = EX2(LN2(a)*b) */ + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + emit_sop(cs, counter, fpi, OPCODE_LG2, src[0], make_sop_swizzle(fpi->SrcReg[0]), get_temp(cs, 0)); + code->inst[counter].inst0 |= (R500_WRITEMASK_ARGB << 11); + counter++; + code->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 0)) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 0)) + | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(make_rgb_swizzle(fpi->SrcReg[0])) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(get_temp(cs, 1)) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(get_temp(cs, 1)) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + counter++; + emit_sop(cs, counter, fpi, OPCODE_EX2, get_temp(cs, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); + break; + case OPCODE_RCP: + src[0] = make_src(cs, fpi->SrcReg[0]); + emit_sop(cs, counter, fpi, OPCODE_RCP, src[0], make_sop_swizzle(fpi->SrcReg[0]), dest); + break; + case OPCODE_RSQ: + src[0] = make_src(cs, fpi->SrcReg[0]); + emit_sop(cs, counter, fpi, OPCODE_RSQ, src[0], make_sop_swizzle(fpi->SrcReg[0]), dest); + break; + case OPCODE_SCS: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = emit_const4fv(cs, RCP_2PI); + code->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT + | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(get_temp(cs, 0)) + | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A + | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(get_temp(cs, 0)) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + counter++; + code->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB); + code->inst[counter].inst4 = R500_ALPHA_OP_FRC + | R500_ALPHA_ADDRD(get_temp(cs, 1)) + | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC + | R500_ALU_RGBA_ADDRD(get_temp(cs, 1)); + counter++; + /* Do a cosine, then a sine, masking out the channels we want to protect. */ + /* Cosine only goes in R (x) channel. */ + fpi->DstReg.WriteMask = 0x1; + emit_sop(cs, counter, fpi, OPCODE_COS, get_temp(cs, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); + counter++; + /* Sine only goes in G (y) channel. */ + fpi->DstReg.WriteMask = 0x2; + emit_sop(cs, counter, fpi, OPCODE_SIN, get_temp(cs, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); + break; + case OPCODE_SGE: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + code->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT + | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR1(src[0]) + | R500_RGB_ADDR2(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR1(src[0]) + | R500_ALPHA_ADDR2(src[1]); + code->inst[counter].inst3 = /* 1 */ + MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(get_temp(cs, 0)) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(get_temp(cs, 0)) + | R500_ALU_RGBA_SEL_C_SRC2 + | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[1])) + | R500_ALU_RGBA_MOD_C_NEG + | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 + | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[1])) + | R500_ALU_RGBA_ALPHA_MOD_C_NEG; + counter++; + /* This inst's selects need to be swapped as follows: + * 0 -> C ; 1 -> B ; 2 -> A */ + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE) + | R500_ALU_RGB_SEL_B_SRC0 + | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ZERO); + code->inst[counter].inst4 |= R500_ALPHA_OP_CMP + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) + | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(R500_SWIZZLE_ZERO); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP + | R500_ALU_RGBA_ADDRD(dest) + | R500_ALU_RGBA_SEL_C_SRC0 + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_RGB) + | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 + | R500_ALU_RGBA_A_SWIZ_A; + break; + case OPCODE_SIN: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = emit_const4fv(cs, RCP_2PI); + code->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT + | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_RGB); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(get_temp(cs, 0)) + | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A + | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(get_temp(cs, 0)) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + counter++; + code->inst[counter].inst0 = R500_INST_TYPE_ALU | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB); + code->inst[counter].inst4 = R500_ALPHA_OP_FRC + | R500_ALPHA_ADDRD(get_temp(cs, 1)) + | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_A; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_FRC + | R500_ALU_RGBA_ADDRD(get_temp(cs, 1)); + counter++; + emit_sop(cs, counter, fpi, OPCODE_SIN, get_temp(cs, 1), make_sop_swizzle(fpi->SrcReg[0]), dest); + break; + case OPCODE_SLT: + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + code->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT + | (R500_WRITEMASK_ARGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR1(src[0]) + | R500_RGB_ADDR2(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR1(src[0]) + | R500_ALPHA_ADDR2(src[1]); + code->inst[counter].inst3 = /* 1 */ + MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ONE) + | R500_ALU_RGB_SEL_B_SRC1 | MAKE_SWIZ_RGB_B(make_rgb_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(get_temp(cs, 0)) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ONE) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[0])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(get_temp(cs, 0)) + | R500_ALU_RGBA_SEL_C_SRC2 + | MAKE_SWIZ_RGBA_C(make_rgb_swizzle(fpi->SrcReg[1])) + | R500_ALU_RGBA_MOD_C_NEG + | R500_ALU_RGBA_ALPHA_SEL_C_SRC2 + | MAKE_SWIZ_ALPHA_C(make_alpha_swizzle(fpi->SrcReg[1])) + | R500_ALU_RGBA_ALPHA_MOD_C_NEG; + counter++; + /* This inst's selects need to be swapped as follows: + * 0 -> C ; 1 -> B ; 2 -> A */ + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(get_temp(cs, 0)); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_ZERO) + | R500_ALU_RGB_SEL_B_SRC0 + | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ONE); + code->inst[counter].inst4 |= R500_ALPHA_OP_CMP + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(R500_SWIZZLE_ZERO) + | R500_ALPHA_SEL_B_SRC0 | MAKE_SWIZ_ALPHA_B(R500_SWIZZLE_ONE); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_CMP + | R500_ALU_RGBA_ADDRD(dest) + | R500_ALU_RGBA_SEL_C_SRC0 + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_RGB) + | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 + | R500_ALU_RGBA_A_SWIZ_A; + break; + case OPCODE_SUB: + /* Variation on MAD: 1*src0-src1 */ + fpi->SrcReg[1].NegateBase = 0xF; /* NEG_XYZW */ + emit_mad(cs, counter, fpi, R500_SWIZZLE_ONE, 0, 1); + break; + case OPCODE_SWZ: + /* TODO: The rarer negation masks! */ + emit_mov(cs, counter, fpi, make_src(cs, fpi->SrcReg[0]), fpi->SrcReg[0].Swizzle, dest); + break; + case OPCODE_XPD: + /* src0 * src1 - src1 * src0 + * 1) MUL temp.xyz, src0.yzx, src1.zxy + * 2) MAD src0.zxy, src1.yzx, -temp.xyz */ + src[0] = make_src(cs, fpi->SrcReg[0]); + src[1] = make_src(cs, fpi->SrcReg[1]); + code->inst[counter].inst0 = R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT + | (R500_WRITEMASK_RGB << 11); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]); + /* Select [y, z, x] */ + temp_swiz = make_rgb_swizzle(fpi->SrcReg[0]); + temp_swiz = (GET_SWZ(temp_swiz, 1) << 0) | (GET_SWZ(temp_swiz, 2) << 3) | (GET_SWZ(temp_swiz, 0) << 6); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(temp_swiz); + /* Select [z, x, y] */ + temp_swiz = make_rgb_swizzle(fpi->SrcReg[1]); + temp_swiz = (GET_SWZ(temp_swiz, 2) << 0) | (GET_SWZ(temp_swiz, 0) << 3) | (GET_SWZ(temp_swiz, 1) << 6); + code->inst[counter].inst3 |= R500_ALU_RGB_SEL_B_SRC1 + | MAKE_SWIZ_RGB_B(temp_swiz); + code->inst[counter].inst4 = R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(get_temp(cs, 0)) + | R500_ALPHA_SEL_A_SRC0 | MAKE_SWIZ_ALPHA_A(make_alpha_swizzle(fpi->SrcReg[0])) + | R500_ALPHA_SEL_B_SRC1 | MAKE_SWIZ_ALPHA_B(make_alpha_swizzle(fpi->SrcReg[1])); + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(get_temp(cs, 0)) + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO) + | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO); + counter++; + emit_alu(cs, counter, fpi); + code->inst[counter].inst1 = R500_RGB_ADDR0(src[0]) + | R500_RGB_ADDR1(src[1]) + | R500_RGB_ADDR2(get_temp(cs, 0)); + code->inst[counter].inst2 = R500_ALPHA_ADDR0(src[0]) + | R500_ALPHA_ADDR1(src[1]) + | R500_ALPHA_ADDR2(get_temp(cs, 0)); + /* Select [z, x, y] */ + temp_swiz = make_rgb_swizzle(fpi->SrcReg[0]); + temp_swiz = (GET_SWZ(temp_swiz, 2) << 0) | (GET_SWZ(temp_swiz, 0) << 3) | (GET_SWZ(temp_swiz, 1) << 6); + code->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0 + | MAKE_SWIZ_RGB_A(temp_swiz); + /* Select [y, z, x] */ + temp_swiz = make_rgb_swizzle(fpi->SrcReg[1]); + temp_swiz = (GET_SWZ(temp_swiz, 1) << 0) | (GET_SWZ(temp_swiz, 2) << 3) | (GET_SWZ(temp_swiz, 0) << 6); + code->inst[counter].inst3 |= R500_ALU_RGB_SEL_B_SRC1 + | MAKE_SWIZ_RGB_B(temp_swiz); + code->inst[counter].inst4 |= R500_ALPHA_OP_MAD + | R500_ALPHA_ADDRD(dest) + | R500_ALPHA_SWIZ_A_1 + | R500_ALPHA_SWIZ_B_1; + code->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD + | R500_ALU_RGBA_ADDRD(dest) + | R500_ALU_RGBA_SEL_C_SRC2 + | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_RGB) + | R500_ALU_RGBA_MOD_C_NEG + | R500_ALU_RGBA_A_SWIZ_0; + break; + case OPCODE_KIL: + case OPCODE_TEX: + case OPCODE_TXB: + case OPCODE_TXP: + emit_tex(cs, fpi, dest, counter); + if (fpi->DstReg.File == PROGRAM_OUTPUT) + counter++; + break; + default: + ERROR("unknown fpi->Opcode %s\n", _mesa_opcode_string(fpi->Opcode)); + break; + } + + /* Finishing touches */ + if (fpi->SaturateMode == SATURATE_ZERO_ONE) { + code->inst[counter].inst0 |= R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP; + } + + counter++; + + return counter; +} + +static GLboolean parse_program(struct r500_pfs_compile_state *cs) +{ + PROG_CODE; + int clauseidx, counter = 0; + + for (clauseidx = 0; clauseidx < cs->compiler->compiler.NumClauses; clauseidx++) { + struct radeon_clause* clause = &cs->compiler->compiler.Clauses[clauseidx]; + struct prog_instruction* fpi; + + int ip; + + for (ip = 0; ip < clause->NumInstructions; ip++) { + fpi = clause->Instructions + ip; + counter = do_inst(cs, fpi, counter); + + if (cs->compiler->fp->error) + return GL_FALSE; + } + } + + /* Finish him! (If it's an ALU/OUT instruction...) */ + if ((code->inst[counter-1].inst0 & 0x3) == 1) { + code->inst[counter-1].inst0 |= R500_INST_LAST; + } else { + /* We still need to put an output inst, right? */ + WARN_ONCE("Final FP instruction is not an OUT.\n"); + } + + cs->nrslots = counter; + + code->max_temp_idx++; + + return GL_TRUE; +} + +static void init_program(struct r500_pfs_compile_state *cs) +{ + PROG_CODE; + struct gl_fragment_program *mp = &cs->compiler->fp->mesa_program; + struct prog_instruction *fpi; + GLuint InputsRead = mp->Base.InputsRead; + GLuint temps_used = 0; + int i, j; + + /* New compile, reset tracking data */ + cs->compiler->fp->optimization = + driQueryOptioni(&cs->compiler->r300->radeon.optionCache, "fp_optimization"); + cs->compiler->fp->translated = GL_FALSE; + cs->compiler->fp->error = GL_FALSE; + code->const_nr = 0; + /* Size of pixel stack, plus 1. */ + code->max_temp_idx = 1; + /* Temp register offset. */ + code->temp_reg_offset = 0; + /* Whether or not we perform any depth writing. */ + cs->compiler->fp->writes_depth = GL_FALSE; + + for (i = 0; i < PFS_MAX_ALU_INST; i++) { + for (j = 0; j < 3; j++) { + cs->slot[i].vsrc[j] = SRC_CONST; + cs->slot[i].ssrc[j] = SRC_CONST; + } + } + + /* Work out what temps the Mesa inputs correspond to, this must match + * what setup_rs_unit does, which shouldn't be a problem as rs_unit + * configures itself based on the fragprog's InputsRead + * + * NOTE: this depends on get_hw_temp() allocating registers in order, + * starting from register 0, so we're just going to do that instead. + */ + + /* Texcoords come first */ + for (i = 0; i < cs->compiler->fp->ctx->Const.MaxTextureUnits; i++) { + if (InputsRead & (FRAG_BIT_TEX0 << i)) { + cs->inputs[FRAG_ATTRIB_TEX0 + i].refcount = 0; + cs->inputs[FRAG_ATTRIB_TEX0 + i].reg = + code->temp_reg_offset; + code->temp_reg_offset++; + } + } + InputsRead &= ~FRAG_BITS_TEX_ANY; + + /* fragment position treated as a texcoord */ + if (InputsRead & FRAG_BIT_WPOS) { + cs->inputs[FRAG_ATTRIB_WPOS].refcount = 0; + cs->inputs[FRAG_ATTRIB_WPOS].reg = + code->temp_reg_offset; + code->temp_reg_offset++; + } + InputsRead &= ~FRAG_BIT_WPOS; + + /* Then primary colour */ + if (InputsRead & FRAG_BIT_COL0) { + cs->inputs[FRAG_ATTRIB_COL0].refcount = 0; + cs->inputs[FRAG_ATTRIB_COL0].reg = + code->temp_reg_offset; + code->temp_reg_offset++; + } + InputsRead &= ~FRAG_BIT_COL0; + + /* Secondary color */ + if (InputsRead & FRAG_BIT_COL1) { + cs->inputs[FRAG_ATTRIB_COL1].refcount = 0; + cs->inputs[FRAG_ATTRIB_COL1].reg = + code->temp_reg_offset; + code->temp_reg_offset++; + } + InputsRead &= ~FRAG_BIT_COL1; + + /* Anything else */ + if (InputsRead) { + WARN_ONCE("Don't know how to handle inputs 0x%x\n", InputsRead); + /* force read from hwreg 0 for now */ + for (i = 0; i < 32; i++) + if (InputsRead & (1 << i)) + cs->inputs[i].reg = 0; + } + + int clauseidx; + + for (clauseidx = 0; clauseidx < cs->compiler->compiler.NumClauses; ++clauseidx) { + struct radeon_clause* clause = &cs->compiler->compiler.Clauses[clauseidx]; + int ip; + + for (ip = 0; ip < clause->NumInstructions; ip++) { + fpi = clause->Instructions + ip; + for (i = 0; i < 3; i++) { + if (fpi->SrcReg[i].File == PROGRAM_TEMPORARY) { + if (fpi->SrcReg[i].Index >= temps_used) + temps_used = fpi->SrcReg[i].Index + 1; + } + } + } + } + + + cs->temp_in_use = temps_used + 1; + + code->max_temp_idx = code->temp_reg_offset + cs->temp_in_use; + + if (RADEON_DEBUG & DEBUG_PIXEL) + fprintf(stderr, "FP temp indices: code->max_temp_idx: %d cs->temp_in_use: %d\n", code->max_temp_idx, cs->temp_in_use); +} + +static void dumb_shader(struct r500_pfs_compile_state *cs) +{ + PROG_CODE; + code->inst[0].inst0 = R500_INST_TYPE_TEX + | R500_INST_TEX_SEM_WAIT + | R500_INST_RGB_WMASK_R + | R500_INST_RGB_WMASK_G + | R500_INST_RGB_WMASK_B + | R500_INST_ALPHA_WMASK + | R500_INST_RGB_CLAMP + | R500_INST_ALPHA_CLAMP; + code->inst[0].inst1 = R500_TEX_ID(0) + | R500_TEX_INST_LD + | R500_TEX_SEM_ACQUIRE + | R500_TEX_IGNORE_UNCOVERED; + code->inst[0].inst2 = R500_TEX_SRC_ADDR(0) + | R500_TEX_SRC_S_SWIZ_R + | R500_TEX_SRC_T_SWIZ_G + | R500_TEX_DST_ADDR(0) + | R500_TEX_DST_R_SWIZ_R + | R500_TEX_DST_G_SWIZ_G + | R500_TEX_DST_B_SWIZ_B + | R500_TEX_DST_A_SWIZ_A; + code->inst[0].inst3 = R500_DX_ADDR(0) + | R500_DX_S_SWIZ_R + | R500_DX_T_SWIZ_R + | R500_DX_R_SWIZ_R + | R500_DX_Q_SWIZ_R + | R500_DY_ADDR(0) + | R500_DY_S_SWIZ_R + | R500_DY_T_SWIZ_R + | R500_DY_R_SWIZ_R + | R500_DY_Q_SWIZ_R; + code->inst[0].inst4 = 0x0; + code->inst[0].inst5 = 0x0; + + code->inst[1].inst0 = R500_INST_TYPE_OUT | + R500_INST_TEX_SEM_WAIT | + R500_INST_LAST | + R500_INST_RGB_OMASK_R | + R500_INST_RGB_OMASK_G | + R500_INST_RGB_OMASK_B | + R500_INST_ALPHA_OMASK; + code->inst[1].inst1 = R500_RGB_ADDR0(0) | + R500_RGB_ADDR1(0) | + R500_RGB_ADDR1_CONST | + R500_RGB_ADDR2(0) | + R500_RGB_ADDR2_CONST | + R500_RGB_SRCP_OP_1_MINUS_2RGB0; + code->inst[1].inst2 = R500_ALPHA_ADDR0(0) | + R500_ALPHA_ADDR1(0) | + R500_ALPHA_ADDR1_CONST | + R500_ALPHA_ADDR2(0) | + R500_ALPHA_ADDR2_CONST | + R500_ALPHA_SRCP_OP_1_MINUS_2A0; + code->inst[1].inst3 = R500_ALU_RGB_SEL_A_SRC0 | + R500_ALU_RGB_R_SWIZ_A_R | + R500_ALU_RGB_G_SWIZ_A_G | + R500_ALU_RGB_B_SWIZ_A_B | + R500_ALU_RGB_SEL_B_SRC0 | + R500_ALU_RGB_R_SWIZ_B_1 | + R500_ALU_RGB_B_SWIZ_B_1 | + R500_ALU_RGB_G_SWIZ_B_1; + code->inst[1].inst4 = R500_ALPHA_OP_MAD | + R500_ALPHA_SWIZ_A_A | + R500_ALPHA_SWIZ_B_1; + code->inst[1].inst5 = R500_ALU_RGBA_OP_MAD | + R500_ALU_RGBA_R_SWIZ_0 | + R500_ALU_RGBA_G_SWIZ_0 | + R500_ALU_RGBA_B_SWIZ_0 | + R500_ALU_RGBA_A_SWIZ_0; + + cs->nrslots = 2; +} + +GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler) +{ + struct r500_pfs_compile_state cs; + struct r500_fragment_program_code *code = compiler->code; + + _mesa_memset(&cs, 0, sizeof(cs)); + cs.compiler = compiler; + init_program(&cs); + + if (!parse_program(&cs)) { +#if 0 + ERROR("Huh. Couldn't parse program. There should be additional errors explaining why.\nUsing dumb shader...\n"); + dumb_shader(fp); + code->inst_offset = 0; + code->inst_end = cs.nrslots - 1; +#endif + return GL_FALSE; + } + + code->inst_offset = 0; + code->inst_end = cs.nrslots - 1; + + return GL_TRUE; +} diff --git a/src/mesa/drivers/dri/r300/radeon_context.h b/src/mesa/drivers/dri/r300/radeon_context.h index 38d89306016..7458d63723f 100644 --- a/src/mesa/drivers/dri/r300/radeon_context.h +++ b/src/mesa/drivers/dri/r300/radeon_context.h @@ -53,16 +53,6 @@ struct radeon_context; typedef struct radeon_context radeonContextRec; typedef struct radeon_context *radeonContextPtr; -#define TEX_0 0x1 -#define TEX_1 0x2 -#define TEX_2 0x4 -#define TEX_3 0x8 -#define TEX_4 0x10 -#define TEX_5 0x20 -#define TEX_6 0x40 -#define TEX_7 0x80 -#define TEX_ALL 0xff - /* Rasterizing fallbacks */ /* See correponding strings in r200_swtcl.c */ #define RADEON_FALLBACK_TEXTURE 0x0001 diff --git a/src/mesa/drivers/dri/r300/radeon_program.c b/src/mesa/drivers/dri/r300/radeon_program.c new file mode 100644 index 00000000000..c8f40e81893 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_program.c @@ -0,0 +1,281 @@ +/* + * Copyright (C) 2008 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_program.h" + +#include "shader/prog_print.h" + +/** + * Initialize a compiler structure with a single mixed clause + * containing all instructions from the source program. + */ +void radeonCompilerInit( + struct radeon_compiler *compiler, + GLcontext *ctx, + struct gl_program *source) +{ + struct radeon_clause* clause; + + _mesa_memset(compiler, 0, sizeof(*compiler)); + compiler->Source = source; + compiler->Ctx = ctx; + + compiler->NumTemporaries = source->NumTemporaries; + + clause = radeonCompilerInsertClause(compiler, 0, CLAUSE_MIXED); + clause->NumInstructions = 0; + while(source->Instructions[clause->NumInstructions].Opcode != OPCODE_END) + clause->NumInstructions++; + clause->ReservedInstructions = clause->NumInstructions; + clause->Instructions = _mesa_alloc_instructions(clause->NumInstructions); + _mesa_copy_instructions(clause->Instructions, source->Instructions, clause->NumInstructions); +} + + +/** + * Free all data that is referenced by the compiler structure. + * However, the compiler structure itself is not freed. + */ +void radeonCompilerCleanup(struct radeon_compiler *compiler) +{ + radeonCompilerEraseClauses(compiler, 0, compiler->NumClauses); +} + + +/** + * Allocate and return a unique temporary register. + */ +int radeonCompilerAllocateTemporary(struct radeon_compiler *compiler) +{ + if (compiler->NumTemporaries >= 256) { + _mesa_problem(compiler->Ctx, "radeonCompiler: Too many temporaries"); + return 0; + } + + return compiler->NumTemporaries++; +} + + +static const char* clausename(int type) +{ + switch(type) { + case CLAUSE_MIXED: return "CLAUSE_MIXED"; + case CLAUSE_ALU: return "CLAUSE_ALU"; + case CLAUSE_TEX: return "CLAUSE_TEX"; + default: return "CLAUSE_UNKNOWN"; + } +} + + +/** + * Dump the current compiler state to the console for debugging. + */ +void radeonCompilerDump(struct radeon_compiler *compiler) +{ + int i; + for(i = 0; i < compiler->NumClauses; ++i) { + struct radeon_clause *clause = &compiler->Clauses[i]; + int j; + + _mesa_printf("%2i: %s\n", i+1, clausename(clause->Type)); + + for(j = 0; j < clause->NumInstructions; ++j) { + _mesa_printf("%4i: ", j+1); + _mesa_print_instruction(&clause->Instructions[j]); + } + } +} + + +/** + * \p position index of the new clause; later clauses are moved + * \p type of the new clause; one of CLAUSE_XXX + * \return a pointer to the new clause + */ +struct radeon_clause* radeonCompilerInsertClause( + struct radeon_compiler *compiler, + int position, int type) +{ + struct radeon_clause* oldClauses = compiler->Clauses; + struct radeon_clause* clause; + + assert(position >= 0 && position <= compiler->NumClauses); + + compiler->Clauses = (struct radeon_clause *) + _mesa_malloc((compiler->NumClauses+1) * sizeof(struct radeon_clause)); + if (oldClauses) { + _mesa_memcpy(compiler->Clauses, oldClauses, + position*sizeof(struct radeon_clause)); + _mesa_memcpy(compiler->Clauses+position+1, oldClauses+position, + (compiler->NumClauses - position) * sizeof(struct radeon_clause)); + _mesa_free(oldClauses); + } + compiler->NumClauses++; + + clause = compiler->Clauses + position; + _mesa_memset(clause, 0, sizeof(*clause)); + clause->Type = type; + + return clause; +} + + +/** + * Remove clauses in the range [start, end) + */ +void radeonCompilerEraseClauses( + struct radeon_compiler *compiler, + int start, int end) +{ + struct radeon_clause* oldClauses = compiler->Clauses; + int i; + + assert(0 <= start); + assert(start <= end); + assert(end <= compiler->NumClauses); + + if (end == start) + return; + + for(i = start; i < end; ++i) { + struct radeon_clause* clause = oldClauses + i; + _mesa_free_instructions(clause->Instructions, clause->NumInstructions); + } + + if (start > 0 || end < compiler->NumClauses) { + compiler->Clauses = (struct radeon_clause*) + _mesa_malloc((compiler->NumClauses+start-end) * sizeof(struct radeon_clause)); + _mesa_memcpy(compiler->Clauses, oldClauses, + start * sizeof(struct radeon_clause)); + _mesa_memcpy(compiler->Clauses + start, oldClauses + end, + (compiler->NumClauses - end) * sizeof(struct radeon_clause)); + compiler->NumClauses -= end - start; + } else { + compiler->Clauses = 0; + compiler->NumClauses = 0; + } + + _mesa_free(oldClauses); +} + + +/** + * Insert new instructions at the given position, initialize them as NOPs + * and return a pointer to the first new instruction. + */ +struct prog_instruction* radeonClauseInsertInstructions( + struct radeon_compiler *compiler, + struct radeon_clause *clause, + int position, int count) +{ + int newNumInstructions = clause->NumInstructions + count; + + assert(position >= 0 && position <= clause->NumInstructions); + + if (newNumInstructions <= clause->ReservedInstructions) { + memmove(clause->Instructions + position + count, clause->Instructions + position, + (clause->NumInstructions - position) * sizeof(struct prog_instruction)); + } else { + struct prog_instruction *oldInstructions = clause->Instructions; + + clause->ReservedInstructions *= 2; + if (newNumInstructions > clause->ReservedInstructions) + clause->ReservedInstructions = newNumInstructions; + + clause->Instructions = (struct prog_instruction*) + _mesa_malloc(clause->ReservedInstructions * sizeof(struct prog_instruction)); + + if (oldInstructions) { + _mesa_memcpy(clause->Instructions, oldInstructions, + position * sizeof(struct prog_instruction)); + _mesa_memcpy(clause->Instructions + position + count, oldInstructions + position, + (clause->NumInstructions - position) * sizeof(struct prog_instruction)); + + _mesa_free(oldInstructions); + } + } + + clause->NumInstructions = newNumInstructions; + _mesa_init_instructions(clause->Instructions + position, count); + return clause->Instructions + position; +} + + +/** + * Transform the given clause in the following way: + * 1. Replace it with an empty clause + * 2. For every instruction in the original clause, try the given + * transformations in order. + * 3. If one of the transformations returns GL_TRUE, assume that it + * has emitted the appropriate instruction(s) into the new clause; + * otherwise, copy the instruction verbatim. + * + * \note The transformation is currently not recursive; in other words, + * instructions emitted by transformations are not transformed. + * + * \note The transform is called 'local' because it can only look at + * one instruction at a time. + */ +void radeonClauseLocalTransform( + struct radeon_compiler *compiler, + struct radeon_clause *clause, + int num_transformations, + struct radeon_program_transformation* transformations) +{ + struct radeon_program_transform_context context; + struct radeon_clause source; + int ip; + + source = *clause; + clause->Instructions = 0; + clause->NumInstructions = 0; + clause->ReservedInstructions = 0; + + context.compiler = compiler; + context.dest = clause; + context.src = &source; + + for(ip = 0; ip < source.NumInstructions; ++ip) { + struct prog_instruction *instr = source.Instructions + ip; + int i; + + for(i = 0; i < num_transformations; ++i) { + struct radeon_program_transformation* t = transformations + i; + + if (t->function(&context, instr, t->userData)) + break; + } + + if (i >= num_transformations) { + struct prog_instruction *tgt = + radeonClauseInsertInstructions(compiler, clause, clause->NumInstructions, 1); + _mesa_copy_instructions(tgt, instr, 1); + } + } + + _mesa_free_instructions(source.Instructions, source.NumInstructions); +} diff --git a/src/mesa/drivers/dri/r300/radeon_program.h b/src/mesa/drivers/dri/r300/radeon_program.h new file mode 100644 index 00000000000..25e70505b16 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_program.h @@ -0,0 +1,164 @@ +/* + * Copyright (C) 2008 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __RADEON_PROGRAM_H_ +#define __RADEON_PROGRAM_H_ + +#include "glheader.h" +#include "macros.h" +#include "enums.h" +#include "shader/program.h" +#include "shader/prog_instruction.h" + + +enum { + CLAUSE_MIXED = 0, + CLAUSE_ALU, + CLAUSE_TEX +}; + +enum { + PROGRAM_BUILTIN = PROGRAM_FILE_MAX /**< not a real register, but a special swizzle constant */ +}; + +#define SWIZZLE_0000 MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO) +#define SWIZZLE_1111 MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE) + +/** + * A clause is simply a sequence of instructions that are executed + * in order. + */ +struct radeon_clause { + /** + * Type of this clause, one of CLAUSE_XXX. + */ + int Type : 2; + + /** + * Pointer to an array of instructions. + * The array is terminated by an OPCODE_END instruction. + */ + struct prog_instruction *Instructions; + + /** + * Number of instructions in this clause. + */ + int NumInstructions; + + /** + * Space reserved for instructions in this clause. + */ + int ReservedInstructions; +}; + +/** + * A compile object, holding the current intermediate state during compilation. + */ +struct radeon_compiler { + struct gl_program *Source; + GLcontext* Ctx; + + /** + * Number of clauses in this program. + */ + int NumClauses; + + /** + * Pointer to an array of NumClauses clauses. + */ + struct radeon_clause *Clauses; + + /** + * Number of registers in the PROGRAM_TEMPORARIES file. + */ + int NumTemporaries; +}; + +void radeonCompilerInit( + struct radeon_compiler *compiler, + GLcontext *ctx, + struct gl_program *source); +void radeonCompilerCleanup(struct radeon_compiler *compiler); +int radeonCompilerAllocateTemporary(struct radeon_compiler *compiler); +void radeonCompilerDump(struct radeon_compiler *compiler); + +struct radeon_clause *radeonCompilerInsertClause( + struct radeon_compiler *compiler, + int position, + int type); +void radeonCompilerEraseClauses( + struct radeon_compiler *compiler, + int start, + int end); + +struct prog_instruction* radeonClauseInsertInstructions( + struct radeon_compiler *compiler, + struct radeon_clause *clause, + int position, int count); + +/** + * + */ +struct radeon_program_transform_context { + struct radeon_compiler *compiler; + + /** + * Destination clause where new instructions must be written. + */ + struct radeon_clause *dest; + + /** + * Original clause that is currently being transformed. + */ + struct radeon_clause *src; +}; + +/** + * A transformation that can be passed to \ref radeonClauseLinearTransform. + * + * The function will be called once for each instruction. + * It has to either emit the appropriate transformed code for the instruction + * and return GL_TRUE, or return GL_FALSE if it doesn't understand the + * instruction. + * + * The function gets passed the userData as last parameter. + */ +struct radeon_program_transformation { + GLboolean (*function)( + struct radeon_program_transform_context*, + struct prog_instruction*, + void*); + void *userData; +}; + +void radeonClauseLocalTransform( + struct radeon_compiler *compiler, + struct radeon_clause *clause, + int num_transformations, + struct radeon_program_transformation* transformations); + +#endif diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.c b/src/mesa/drivers/dri/r300/radeon_program_alu.c new file mode 100644 index 00000000000..7fe940a7d7f --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_program_alu.c @@ -0,0 +1,284 @@ +/* + * Copyright (C) 2008 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/** + * @file + * + * Shareable transformations that transform "special" ALU instructions + * into ALU instructions that are supported by hardware. + * + */ + +#include "radeon_program_alu.h" + + +static struct prog_instruction *emit1(struct radeon_program_transform_context* ctx, + gl_inst_opcode Opcode, struct prog_dst_register DstReg, + struct prog_src_register SrcReg) +{ + struct prog_instruction *fpi = + radeonClauseInsertInstructions(ctx->compiler, ctx->dest, + ctx->dest->NumInstructions, 1); + + fpi->Opcode = Opcode; + fpi->DstReg = DstReg; + fpi->SrcReg[0] = SrcReg; + return fpi; +} + +static struct prog_instruction *emit2(struct radeon_program_transform_context* ctx, + gl_inst_opcode Opcode, struct prog_dst_register DstReg, + struct prog_src_register SrcReg0, struct prog_src_register SrcReg1) +{ + struct prog_instruction *fpi = + radeonClauseInsertInstructions(ctx->compiler, ctx->dest, + ctx->dest->NumInstructions, 1); + + fpi->Opcode = Opcode; + fpi->DstReg = DstReg; + fpi->SrcReg[0] = SrcReg0; + fpi->SrcReg[1] = SrcReg1; + return fpi; +} + +static struct prog_instruction *emit3(struct radeon_program_transform_context* ctx, + gl_inst_opcode Opcode, struct prog_dst_register DstReg, + struct prog_src_register SrcReg0, struct prog_src_register SrcReg1, + struct prog_src_register SrcReg2) +{ + struct prog_instruction *fpi = + radeonClauseInsertInstructions(ctx->compiler, ctx->dest, + ctx->dest->NumInstructions, 1); + + fpi->Opcode = Opcode; + fpi->DstReg = DstReg; + fpi->SrcReg[0] = SrcReg0; + fpi->SrcReg[1] = SrcReg1; + fpi->SrcReg[2] = SrcReg2; + return fpi; +} + +static void set_swizzle(struct prog_src_register *SrcReg, int coordinate, int swz) +{ + SrcReg->Swizzle &= ~(7 << (3*coordinate)); + SrcReg->Swizzle |= swz << (3*coordinate); +} + +static void set_negate_base(struct prog_src_register *SrcReg, int coordinate, int negate) +{ + SrcReg->NegateBase &= ~(1 << coordinate); + SrcReg->NegateBase |= (negate << coordinate); +} + +static struct prog_dst_register dstreg(int file, int index) +{ + struct prog_dst_register dst; + dst.File = file; + dst.Index = index; + dst.WriteMask = WRITEMASK_XYZW; + dst.CondMask = COND_TR; + dst.CondSwizzle = SWIZZLE_NOOP; + dst.CondSrc = 0; + dst.pad = 0; + return dst; +} + +static const struct prog_src_register builtin_zero = { + .File = PROGRAM_BUILTIN, + .Index = 0, + .Swizzle = SWIZZLE_0000 +}; +static const struct prog_src_register builtin_one = { + .File = PROGRAM_BUILTIN, + .Index = 0, + .Swizzle = SWIZZLE_1111 +}; +static const struct prog_src_register srcreg_undefined = { + .File = PROGRAM_UNDEFINED, + .Index = 0, + .Swizzle = SWIZZLE_NOOP +}; + +static struct prog_src_register srcreg(int file, int index) +{ + struct prog_src_register src = srcreg_undefined; + src.File = file; + src.Index = index; + return src; +} + +static struct prog_src_register negate(struct prog_src_register reg) +{ + struct prog_src_register newreg = reg; + newreg.NegateAbs = !newreg.NegateAbs; + return newreg; +} + +static struct prog_src_register swizzle(struct prog_src_register reg, GLuint x, GLuint y, GLuint z, GLuint w) +{ + struct prog_src_register swizzled = reg; + swizzled.Swizzle = MAKE_SWIZZLE4( + GET_SWZ(reg.Swizzle, x), + GET_SWZ(reg.Swizzle, y), + GET_SWZ(reg.Swizzle, z), + GET_SWZ(reg.Swizzle, w)); + return swizzled; +} + +static struct prog_src_register scalar(struct prog_src_register reg) +{ + return swizzle(reg, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X); +} + +static void transform_ABS(struct radeon_program_transform_context* ctx, + struct prog_instruction* inst) +{ + struct prog_src_register src = inst->SrcReg[0]; + src.Abs = 1; + src.NegateBase = 0; + src.NegateAbs = 0; + emit1(ctx, OPCODE_MOV, inst->DstReg, src); +} + +static void transform_DPH(struct radeon_program_transform_context* ctx, + struct prog_instruction* inst) +{ + struct prog_src_register src0 = inst->SrcReg[0]; + if (src0.NegateAbs) { + if (src0.Abs) { + int tempreg = radeonCompilerAllocateTemporary(ctx->compiler); + emit1(ctx, OPCODE_MOV, dstreg(PROGRAM_TEMPORARY, tempreg), src0); + src0 = srcreg(src0.File, src0.Index); + } else { + src0.NegateAbs = 0; + src0.NegateBase ^= NEGATE_XYZW; + } + } + set_swizzle(&src0, 3, SWIZZLE_ONE); + set_negate_base(&src0, 3, 0); + emit2(ctx, OPCODE_DP4, inst->DstReg, src0, inst->SrcReg[1]); +} + +static void transform_FLR(struct radeon_program_transform_context* ctx, + struct prog_instruction* inst) +{ + int tempreg = radeonCompilerAllocateTemporary(ctx->compiler); + emit1(ctx, OPCODE_FRC, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0]); + emit2(ctx, OPCODE_ADD, inst->DstReg, inst->SrcReg[0], negate(srcreg(PROGRAM_TEMPORARY, tempreg))); +} + +static void transform_POW(struct radeon_program_transform_context* ctx, + struct prog_instruction* inst) +{ + int tempreg = radeonCompilerAllocateTemporary(ctx->compiler); + struct prog_dst_register tempdst = dstreg(PROGRAM_TEMPORARY, tempreg); + struct prog_src_register tempsrc = srcreg(PROGRAM_TEMPORARY, tempreg); + tempdst.WriteMask = WRITEMASK_W; + tempsrc.Swizzle = SWIZZLE_WWWW; + + emit1(ctx, OPCODE_LG2, tempdst, scalar(inst->SrcReg[0])); + emit2(ctx, OPCODE_MUL, tempdst, tempsrc, scalar(inst->SrcReg[1])); + emit1(ctx, OPCODE_EX2, inst->DstReg, tempsrc); +} + +static void transform_SGE(struct radeon_program_transform_context* ctx, + struct prog_instruction* inst) +{ + int tempreg = radeonCompilerAllocateTemporary(ctx->compiler); + + emit2(ctx, OPCODE_ADD, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0], negate(inst->SrcReg[1])); + emit3(ctx, OPCODE_CMP, inst->DstReg, srcreg(PROGRAM_TEMPORARY, tempreg), builtin_zero, builtin_one); +} + +static void transform_SLT(struct radeon_program_transform_context* ctx, + struct prog_instruction* inst) +{ + int tempreg = radeonCompilerAllocateTemporary(ctx->compiler); + + emit2(ctx, OPCODE_ADD, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0], negate(inst->SrcReg[1])); + emit3(ctx, OPCODE_CMP, inst->DstReg, srcreg(PROGRAM_TEMPORARY, tempreg), builtin_one, builtin_zero); +} + +static void transform_SUB(struct radeon_program_transform_context* ctx, + struct prog_instruction* inst) +{ + emit2(ctx, OPCODE_ADD, inst->DstReg, inst->SrcReg[0], negate(inst->SrcReg[1])); +} + +static void transform_SWZ(struct radeon_program_transform_context* ctx, + struct prog_instruction* inst) +{ + emit1(ctx, OPCODE_MOV, inst->DstReg, inst->SrcReg[0]); +} + +static void transform_XPD(struct radeon_program_transform_context* ctx, + struct prog_instruction* inst) +{ + int tempreg = radeonCompilerAllocateTemporary(ctx->compiler); + + emit2(ctx, OPCODE_MUL, dstreg(PROGRAM_TEMPORARY, tempreg), + swizzle(inst->SrcReg[0], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), + swizzle(inst->SrcReg[1], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W)); + emit3(ctx, OPCODE_MAD, inst->DstReg, + swizzle(inst->SrcReg[0], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W), + swizzle(inst->SrcReg[1], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), + negate(srcreg(PROGRAM_TEMPORARY, tempreg))); +} + + +/** + * Can be used as a transformation for @ref radeonClauseLocalTransform, + * no userData necessary. + * + * Eliminates the following ALU instructions: + * ABS, DPH, FLR, POW, SGE, SLT, SUB, SWZ, XPD + * using: + * MOV, ADD, MUL, MAD, FRC, DP3, LG2, EX2, CMP + * + * @note should be applicable to R300 and R500 fragment programs. + * + * @todo add LIT here as well? + */ +GLboolean radeonTransformALU( + struct radeon_program_transform_context* ctx, + struct prog_instruction* inst, + void* unused) +{ + switch(inst->Opcode) { + case OPCODE_ABS: transform_ABS(ctx, inst); return GL_TRUE; + case OPCODE_DPH: transform_DPH(ctx, inst); return GL_TRUE; + case OPCODE_FLR: transform_FLR(ctx, inst); return GL_TRUE; + case OPCODE_POW: transform_POW(ctx, inst); return GL_TRUE; + case OPCODE_SGE: transform_SGE(ctx, inst); return GL_TRUE; + case OPCODE_SLT: transform_SLT(ctx, inst); return GL_TRUE; + case OPCODE_SUB: transform_SUB(ctx, inst); return GL_TRUE; + case OPCODE_SWZ: transform_SWZ(ctx, inst); return GL_TRUE; + case OPCODE_XPD: transform_XPD(ctx, inst); return GL_TRUE; + default: + return GL_FALSE; + } +} diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.h b/src/mesa/drivers/dri/r300/radeon_program_alu.h new file mode 100644 index 00000000000..940459624fc --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_program_alu.h @@ -0,0 +1,38 @@ +/* + * Copyright (C) 2008 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __RADEON_PROGRAM_ALU_H_ +#define __RADEON_PROGRAM_ALU_H_ + +#include "radeon_program.h" + +GLboolean radeonTransformALU( + struct radeon_program_transform_context*, + struct prog_instruction*, + void*); + +#endif /* __RADEON_PROGRAM_ALU_H_ */ diff --git a/src/mesa/drivers/dri/r300/radeon_span.c b/src/mesa/drivers/dri/r300/radeon_span.c index eae09d6b35e..f1bc56ea6a4 100644 --- a/src/mesa/drivers/dri/r300/radeon_span.c +++ b/src/mesa/drivers/dri/r300/radeon_span.c @@ -282,6 +282,30 @@ static void radeonSpanRenderStart(GLcontext * ctx) #endif LOCK_HARDWARE(rmesa); radeonWaitForIdleLocked(rmesa); + + /* Read the first pixel in the frame buffer. This should + * be a noop, right? In fact without this conform fails as reading + * from the framebuffer sometimes produces old results -- the + * on-card read cache gets mixed up and doesn't notice that the + * framebuffer has been updated. + * + * Note that we should probably be reading some otherwise unused + * region of VRAM, otherwise we might get incorrect results when + * reading pixels from the top left of the screen. + * + * I found this problem on an R420 with glean's texCube test. + * Note that the R200 span code also *writes* the first pixel in the + * framebuffer, but I've found this to be unnecessary. + * -- Nicolai Hähnle, June 2008 + */ + { + int p; + driRenderbuffer *drb = + (driRenderbuffer *) ctx->WinSysDrawBuffer->_ColorDrawBuffers[0]; + volatile int *buf = + (volatile int *)(rmesa->dri.screen->pFB + drb->offset); + p = *buf; + } } static void radeonSpanRenderFinish(GLcontext * ctx) diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index c4dba591987..304d07729e4 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -43,6 +43,7 @@ #include "tnl/t_pipeline.h" #include "vbo/vbo.h" #include "drivers/common/driverfuncs.h" +#include "utils.h" #include "swrast_priv.h" @@ -51,6 +52,7 @@ #define need_GL_VERSION_1_4 #define need_GL_VERSION_1_5 #define need_GL_VERSION_2_0 +#define need_GL_VERSION_2_1 /* sw extensions for imaging */ #define need_GL_EXT_blend_color @@ -75,7 +77,6 @@ #define need_GL_NV_fragment_program #include "extension_helper.h" -#include "utils.h" const struct dri_extension card_extensions[] = { @@ -83,6 +84,7 @@ const struct dri_extension card_extensions[] = { "GL_VERSION_1_4", GL_VERSION_1_4_functions }, { "GL_VERSION_1_5", GL_VERSION_1_5_functions }, { "GL_VERSION_2_0", GL_VERSION_2_0_functions }, + { "GL_VERSION_2_1", GL_VERSION_2_1_functions }, { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, @@ -326,7 +328,7 @@ swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb, _mesa_free(rb->Data); - (void) swrast_alloc_front_storage(ctx, rb, internalFormat, width, height); + swrast_alloc_front_storage(ctx, rb, internalFormat, width, height); rb->Data = _mesa_malloc(height * xrb->pitch); @@ -341,59 +343,61 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) TRACE; - if (xrb) { - _mesa_init_renderbuffer(&xrb->Base, 0); + if (!xrb) + return NULL; - pixel_format = choose_pixel_format(visual); + _mesa_init_renderbuffer(&xrb->Base, 0); - xrb->Base.Delete = swrast_delete_renderbuffer; - if (front) { - xrb->Base.AllocStorage = swrast_alloc_front_storage; - swrast_set_span_funcs_front(xrb, pixel_format); - } - else { - xrb->Base.AllocStorage = swrast_alloc_back_storage; - swrast_set_span_funcs_back(xrb, pixel_format); - } + pixel_format = choose_pixel_format(visual); - switch (pixel_format) { - case PF_A8R8G8B8: - xrb->Base.InternalFormat = GL_RGBA; - xrb->Base._BaseFormat = GL_RGBA; - xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 8 * sizeof(GLubyte); - xrb->Base.GreenBits = 8 * sizeof(GLubyte); - xrb->Base.BlueBits = 8 * sizeof(GLubyte); - xrb->Base.AlphaBits = 8 * sizeof(GLubyte); - break; - case PF_R5G6B5: - xrb->Base.InternalFormat = GL_RGB; - xrb->Base._BaseFormat = GL_RGB; - xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 5 * sizeof(GLubyte); - xrb->Base.GreenBits = 6 * sizeof(GLubyte); - xrb->Base.BlueBits = 5 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; - break; - case PF_R3G3B2: - xrb->Base.InternalFormat = GL_RGB; - xrb->Base._BaseFormat = GL_RGB; - xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 3 * sizeof(GLubyte); - xrb->Base.GreenBits = 3 * sizeof(GLubyte); - xrb->Base.BlueBits = 2 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; - break; - case PF_CI8: - xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; - xrb->Base._BaseFormat = GL_COLOR_INDEX; - xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.IndexBits = 8 * sizeof(GLubyte); - break; - default: - return NULL; - } + xrb->Base.Delete = swrast_delete_renderbuffer; + if (front) { + xrb->Base.AllocStorage = swrast_alloc_front_storage; + swrast_set_span_funcs_front(xrb, pixel_format); + } + else { + xrb->Base.AllocStorage = swrast_alloc_back_storage; + swrast_set_span_funcs_back(xrb, pixel_format); } + + switch (pixel_format) { + case PF_A8R8G8B8: + xrb->Base.InternalFormat = GL_RGBA; + xrb->Base._BaseFormat = GL_RGBA; + xrb->Base.DataType = GL_UNSIGNED_BYTE; + xrb->Base.RedBits = 8 * sizeof(GLubyte); + xrb->Base.GreenBits = 8 * sizeof(GLubyte); + xrb->Base.BlueBits = 8 * sizeof(GLubyte); + xrb->Base.AlphaBits = 8 * sizeof(GLubyte); + break; + case PF_R5G6B5: + xrb->Base.InternalFormat = GL_RGB; + xrb->Base._BaseFormat = GL_RGB; + xrb->Base.DataType = GL_UNSIGNED_BYTE; + xrb->Base.RedBits = 5 * sizeof(GLubyte); + xrb->Base.GreenBits = 6 * sizeof(GLubyte); + xrb->Base.BlueBits = 5 * sizeof(GLubyte); + xrb->Base.AlphaBits = 0; + break; + case PF_R3G3B2: + xrb->Base.InternalFormat = GL_RGB; + xrb->Base._BaseFormat = GL_RGB; + xrb->Base.DataType = GL_UNSIGNED_BYTE; + xrb->Base.RedBits = 3 * sizeof(GLubyte); + xrb->Base.GreenBits = 3 * sizeof(GLubyte); + xrb->Base.BlueBits = 2 * sizeof(GLubyte); + xrb->Base.AlphaBits = 0; + break; + case PF_CI8: + xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; + xrb->Base._BaseFormat = GL_COLOR_INDEX; + xrb->Base.DataType = GL_UNSIGNED_BYTE; + xrb->Base.IndexBits = 8 * sizeof(GLubyte); + break; + default: + return NULL; + } + return xrb; } @@ -691,7 +695,6 @@ static int driUnbindContext(__DRIcontext *ctx) { TRACE; (void) ctx; - _mesa_make_current(NULL, NULL, NULL); return GL_TRUE; } diff --git a/src/mesa/drivers/fbdev/Makefile b/src/mesa/drivers/fbdev/Makefile new file mode 100644 index 00000000000..c0ef54f604f --- /dev/null +++ b/src/mesa/drivers/fbdev/Makefile @@ -0,0 +1,36 @@ +# src/mesa/drivers/fbdev/Makefile for libGL.so + +TOP = ../../../.. + +include $(TOP)/configs/current + + +SOURCES = glfbdev.c + +OBJECTS = $(SOURCES:.c=.o) + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main + +CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + +default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) + + +$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(CORE_MESA) $(OBJECTS) + @ $(TOP)/bin/mklib -o $(GL_LIB) \ + -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ + $(CORE_MESA) $(OBJECTS) $(GL_LIB_DEPS) + + +clean: + -rm -f $(OBJECTS) diff --git a/src/mesa/drivers/osmesa/Makefile b/src/mesa/drivers/osmesa/Makefile new file mode 100644 index 00000000000..fa8dffcb3ef --- /dev/null +++ b/src/mesa/drivers/osmesa/Makefile @@ -0,0 +1,74 @@ +# src/mesa/drivers/osmesa/Makefile for libOSMesa.so + +# Note that we may generate libOSMesa.so or libOSMesa16.so or libOSMesa32.so +# with this Makefile + + +TOP = ../../../.. + +include $(TOP)/configs/current + + + +SOURCES = osmesa.c + +OBJECTS = $(SOURCES:.c=.o) + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main + +CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a + + +.PHONY: osmesa8 +.PHONY: osmesa16 + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + +default: +# $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) + @ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \ + $(MAKE) osmesa16 ; \ + else \ + $(MAKE) osmesa8 ; \ + fi + + + + +# The normal libOSMesa is used in conjuction with libGL +osmesa8: $(TOP)/lib/$(OSMESA_LIB_NAME) + +$(TOP)/lib/$(OSMESA_LIB_NAME): $(OBJECTS) + $(TOP)/bin/mklib -o $(OSMESA_LIB) \ + -linker "$(CC)" \ + -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ + -install $(TOP)/$(LIB_DIR) \ + $(MKLIB_OPTIONS) \ + $(OSMESA_LIB_DEPS) $(OBJECTS) + + + + +# The libOSMesa16/libOSMesa32 libraries do not use libGL but rather are built +# with all the other Mesa sources (compiled with -DCHAN_BITS=16/32 +osmesa16: $(OBJECTS) $(CORE_MESA) + $(TOP)/bin/mklib -o $(OSMESA_LIB) \ + -linker "$(CC)" \ + -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ + -install $(TOP)/$(LIB_DIR) \ + $(MKLIB_OPTIONS) \ + $(OSMESA_LIB_DEPS) $(OBJECTS) $(CORE_MESA) + + + +clean: + -rm -f *.o *~ + + +# XXX todo install rule? diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 29a6c1f4aa4..f2367bbbb70 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -33,14 +33,14 @@ */ -#include "glheader.h" +#include "main/glheader.h" #include "GL/osmesa.h" -#include "context.h" -#include "extensions.h" -#include "framebuffer.h" -#include "imports.h" -#include "mtypes.h" -#include "renderbuffer.h" +#include "main/context.h" +#include "main/extensions.h" +#include "main/framebuffer.h" +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/renderbuffer.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "swrast/s_context.h" diff --git a/src/mesa/drivers/x11/Makefile b/src/mesa/drivers/x11/Makefile new file mode 100644 index 00000000000..51226eeae11 --- /dev/null +++ b/src/mesa/drivers/x11/Makefile @@ -0,0 +1,79 @@ +# src/mesa/drivers/x11/Makefile for libGL.so + +# This builds "stand-alone" Mesa, a version of libGL that does not need the +# GLX extension. All rendering is converted to Xlib calls. No hardware +# acceleration. + + +TOP = ../../../.. + +include $(TOP)/configs/current + + +GL_MAJOR = 1 +GL_MINOR = 5 +GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) + + +HEADERS = \ + glxapi.h \ + glxheader.h \ + xfonts.h \ + xmesaP.h \ + xm_glide.h \ + xm_image.h + +SOURCES = \ + fakeglx.c \ + glxapi.c \ + xfonts.c \ + xm_api.c \ + xm_buffer.c \ + xm_dd.c \ + xm_glide.c \ + xm_image.c \ + xm_line.c \ + xm_span.c \ + xm_tri.c + +OBJECTS = $(SOURCES:.c=.o) + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main + +CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a + + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + +default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) + + +$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) $(CORE_MESA) + @ $(TOP)/bin/mklib -o $(GL_LIB) \ + -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \ + -install $(TOP)/$(LIB_DIR) \ + $(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(OBJECTS) $(CORE_MESA) + + + +clean: + -rm -f *.o *~ + -rm -f depend depend.bak + + + +depend: $(SOURCES) $(HEADERS) + @ echo "running $(MKDEP)" + @ touch depend + @$(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(SOURCES) $(HEADERS) \ + > /dev/null 2>/dev/null + + +-include depend diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index 309a0008d76..c2ccce6f520 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -34,8 +34,8 @@ #include <stdlib.h> #include <stdio.h> #include <string.h> -#include "glheader.h" -#include "glapi.h" +#include "main/glheader.h" +#include "glapi/glapi.h" #include "glxapi.h" diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 89418175317..5bae69a4720 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -65,14 +65,14 @@ #include "glxheader.h" #include "GL/xmesa.h" #include "xmesaP.h" -#include "context.h" -#include "extensions.h" -#include "framebuffer.h" -#include "glthread.h" -#include "imports.h" -#include "macros.h" -#include "renderbuffer.h" -#include "teximage.h" +#include "main/context.h" +#include "main/extensions.h" +#include "main/framebuffer.h" +#include "glapi/glthread.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/renderbuffer.h" +#include "main/teximage.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "vbo/vbo.h" diff --git a/src/mesa/drivers/x11/xm_glide.c b/src/mesa/drivers/x11/xm_glide.c index ae4f4282dbb..cbd69b011a1 100644 --- a/src/mesa/drivers/x11/xm_glide.c +++ b/src/mesa/drivers/x11/xm_glide.c @@ -64,7 +64,8 @@ FXcreateContext(XMesaVisual v, XMesaWindow w, XMesaContext c, XMesaBuffer b) attribs[numAttribs++] = FXMESA_NONE; /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */ - hw = fxMesaSelectCurrentBoard(0); +/* hw = fxMesaSelectCurrentBoard(0); */ + hw = GR_SSTTYPE_Voodoo2; /* if these fail, there's a new bug somewhere */ ASSERT(b->mesa_buffer.Width > 0); diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 347cec66ef4..8034daecae2 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -3963,7 +3963,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, DEPTH_VALUES(GLuint, UINT_TO_FLOAT); break; case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ - if (dstType == GL_UNSIGNED_INT && + if (dstType == GL_UNSIGNED_INT_24_8_EXT && depthMax == 0xffffff && ctx->Pixel.DepthScale == 1.0 && ctx->Pixel.DepthBias == 0.0) { diff --git a/src/mesa/main/mm.c b/src/mesa/main/mm.c index 846c329c70d..fb7809ed221 100644 --- a/src/mesa/main/mm.c +++ b/src/mesa/main/mm.c @@ -53,7 +53,7 @@ mmDumpMemInfo(const struct mem_block *heap) } struct mem_block * -mmInit(int ofs, int size) +mmInit(unsigned int ofs, int size) { struct mem_block *heap, *block; @@ -91,7 +91,7 @@ mmInit(int ofs, int size) static struct mem_block * SliceBlock(struct mem_block *p, - int startofs, int size, + unsigned int startofs, int size, int reserved, int alignment) { struct mem_block *newblock; @@ -164,8 +164,8 @@ mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch) { struct mem_block *p; const int mask = (1 << align2)-1; - int startofs = 0; - int endofs; + unsigned int startofs = 0; + unsigned int endofs; if (!heap || align2 < 0 || size <= 0) return NULL; diff --git a/src/mesa/main/mm.h b/src/mesa/main/mm.h index 26d59fff139..5ad3ffd6d15 100644 --- a/src/mesa/main/mm.h +++ b/src/mesa/main/mm.h @@ -39,7 +39,8 @@ struct mem_block { struct mem_block *next, *prev; struct mem_block *next_free, *prev_free; struct mem_block *heap; - int ofs,size; + unsigned int ofs; + int size; unsigned int free:1; unsigned int reserved:1; }; @@ -50,7 +51,7 @@ struct mem_block { * input: total size in bytes * return: a heap pointer if OK, NULL if error */ -extern struct mem_block *mmInit(int ofs, int size); +extern struct mem_block *mmInit(unsigned int ofs, int size); /** * Allocate 'size' bytes with 2^align2 bytes alignment, diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index af19a38c42b..512d52704d8 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -68,6 +68,7 @@ struct state_key { struct { GLuint enabled:1; GLuint source_index:3; /* one of TEXTURE_1D/2D/3D/CUBE/RECT_INDEX */ + GLuint shadow:1; GLuint ScaleShiftRGB:2; GLuint ScaleShiftA:2; @@ -219,6 +220,7 @@ static void make_state_key( GLcontext *ctx, struct state_key *key ) key->unit[i].source_index = translate_tex_src_bit(texUnit->_ReallyEnabled); + key->unit[i].shadow = texUnit->_Current->CompareMode == GL_COMPARE_R_TO_TEXTURE; key->unit[i].NumArgsRGB = texUnit->_CurrentCombine->_NumArgsRGB; key->unit[i].NumArgsA = texUnit->_CurrentCombine->_NumArgsA; @@ -945,11 +947,13 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit ) /* TODO: Use D0_MASK_XY where possible. */ - if (p->state->unit[unit].enabled) + if (p->state->unit[unit].enabled) { p->src_texture[unit] = emit_texld( p, OPCODE_TXP, tmp, WRITEMASK_XYZW, unit, dim, texcoord ); - else + if (p->state->unit[unit].shadow) + p->program->Base.ShadowSamplers |= 1 << unit; + } else p->src_texture[unit] = get_zero(p); } } diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 5363e9e0801..89774291f2f 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2322,7 +2322,7 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { - const GLuint depthScale = 0xffffff; + const GLfloat depthScale = (GLfloat) 0xffffff; ASSERT(dstFormat == &_mesa_texformat_z24_s8); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT); @@ -2360,7 +2360,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) GLint i; /* the 24 depth bits will be in the high position: */ _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_INT, /* dst type */ + GL_UNSIGNED_INT_24_8_EXT, /* dst type */ dstRow, /* dst addr */ depthScale, srcType, src, srcPacking); diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 60aaabe679f..97bda9c6b38 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -3869,7 +3869,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, program->Base.Parameters = ap.Base.Parameters; #if DEBUG_FP - _mesa_printf("____________Fragment program %u ________\n", program->Base.ID); + _mesa_printf("____________Fragment program %u ________\n", program->Base.Id); _mesa_print_program(&program->Base); #endif } diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 8ce2ca39641..4575a069ea5 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -90,7 +90,8 @@ get_register_pointer(const struct prog_src_register *source, const struct gl_program_parameter_list *params; ASSERT(source->File == PROGRAM_LOCAL_PARAM || source->File == PROGRAM_CONSTANT || - source->File == PROGRAM_STATE_VAR); + source->File == PROGRAM_STATE_VAR || + source->File == PROGRAM_UNIFORM); params = machine->CurProgram->Parameters; if (reg < 0 || reg >= params->NumParameters) return ZeroVec; diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index 152bd79f695..afdd7e5489c 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -62,6 +62,28 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList) } +static GLint +_mesa_fit_type_in_vec4(GLenum type) +{ + switch (type) { + case GL_FLOAT: + case GL_INT: + return 4; + break; + case GL_FLOAT_VEC2: + case GL_INT_VEC2: + return 2; + break; + case GL_FLOAT_VEC3: + case GL_INT_VEC3: + return 1; + break; + case GL_FLOAT_VEC4: + case GL_INT_VEC4: + default: + return 1; + } +} /** * Add a new parameter to a parameter list. @@ -272,7 +294,7 @@ _mesa_add_uniform(struct gl_program_parameter_list *paramList, } else { i = _mesa_add_parameter(paramList, PROGRAM_UNIFORM, name, - size, datatype, NULL, NULL); + size * _mesa_fit_type_in_vec4(datatype), datatype, NULL, NULL); return i; } } diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 1c35ce3fecf..2c5e03acc25 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -206,7 +206,7 @@ arb_output_attrib_string(GLint index, GLenum progType) */ static const char * reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, - const struct gl_program *prog) + GLboolean relAddr, const struct gl_program *prog) { static char str[100]; @@ -214,7 +214,10 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, switch (mode) { case PROG_PRINT_DEBUG: - sprintf(str, "%s[%d]", file_string(f, mode), index); + if (relAddr) + sprintf(str, "%s[ADDR%s%d]", file_string(f, mode), (index > 0) ? "+" : "", index); + else + sprintf(str, "%s[%d]", file_string(f, mode), index); break; case PROG_PRINT_ARB: @@ -401,7 +404,7 @@ print_dst_reg(const struct prog_dst_register *dstReg, gl_prog_print_mode mode, { _mesa_printf("%s%s", reg_string((enum register_file) dstReg->File, - dstReg->Index, mode, prog), + dstReg->Index, mode, GL_FALSE, prog), writemask_string(dstReg->WriteMask)); if (dstReg->CondMask != COND_TR) { @@ -424,9 +427,9 @@ print_src_reg(const struct prog_src_register *srcReg, gl_prog_print_mode mode, { _mesa_printf("%s%s", reg_string((enum register_file) srcReg->File, - srcReg->Index, mode, prog), + srcReg->Index, mode, srcReg->RelAddr, prog), _mesa_swizzle_string(srcReg->Swizzle, - srcReg->NegateBase, GL_FALSE)); + srcReg->NegateBase, GL_FALSE)); #if 0 _mesa_printf("%s[%d]%s", file_string((enum register_file) srcReg->File, mode), @@ -590,7 +593,9 @@ _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, break; case OPCODE_ARL: - _mesa_printf("ARL addr.x, "); + _mesa_printf("ARL "); + print_dst_reg(&inst->DstReg, mode, prog); + _mesa_printf(", "); print_src_reg(&inst->SrcReg[0], mode, prog); print_comment(inst); break; diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index 7d560c74a54..f3511ba00ec 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -367,20 +367,22 @@ _mesa_count_texture_instructions(struct gl_program *prog) /** - * Scan/rewrite program to remove reads of varying (output) registers. + * Scan/rewrite program to remove reads of custom (output) registers. + * The passed type has to be either PROGRAM_VARYING or PROGRAM_OUTPUT. * In GLSL vertex shaders, varying vars can be read and written. * Normally, vertex varying vars are implemented as output registers. * On some hardware, trying to read an output register causes trouble. * So, rewrite the program to use a temporary register in this case. */ void -_mesa_remove_varying_reads(struct gl_program *prog) +_mesa_remove_output_reads(struct gl_program *prog, enum register_file type) { GLuint i; GLint outputMap[VERT_RESULT_MAX]; GLuint numVaryingReads = 0; assert(prog->Target == GL_VERTEX_PROGRAM_ARB); + assert(type == PROGRAM_VARYING || type == PROGRAM_OUTPUT); for (i = 0; i < VERT_RESULT_MAX; i++) outputMap[i] = -1; @@ -391,7 +393,7 @@ _mesa_remove_varying_reads(struct gl_program *prog) const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); GLuint j; for (j = 0; j < numSrc; j++) { - if (inst->SrcReg[j].File == PROGRAM_VARYING) { + if (inst->SrcReg[j].File == type) { /* replace the read with a temp reg */ const GLuint var = inst->SrcReg[j].Index; if (outputMap[var] == -1) { @@ -414,7 +416,7 @@ _mesa_remove_varying_reads(struct gl_program *prog) const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode); GLuint j; for (j = 0; j < numSrc; j++) { - if (inst->DstReg.File == PROGRAM_VARYING && + if (inst->DstReg.File == type && outputMap[inst->DstReg.Index] >= 0) { /* change inst to write to the temp reg, instead of the varying */ inst->DstReg.File = PROGRAM_TEMPORARY; @@ -447,7 +449,7 @@ _mesa_remove_varying_reads(struct gl_program *prog) if (outputMap[var] >= 0) { /* MOV VAR[var], TEMP[tmp]; */ inst->Opcode = OPCODE_MOV; - inst->DstReg.File = PROGRAM_VARYING; + inst->DstReg.File = type; inst->DstReg.Index = var; inst->SrcReg[0].File = PROGRAM_TEMPORARY; inst->SrcReg[0].Index = outputMap[var]; diff --git a/src/mesa/shader/programopt.h b/src/mesa/shader/programopt.h index 47ff2f0c7be..11572e64f5a 100644 --- a/src/mesa/shader/programopt.h +++ b/src/mesa/shader/programopt.h @@ -40,6 +40,6 @@ extern void _mesa_count_texture_instructions(struct gl_program *prog); extern void -_mesa_remove_varying_reads(struct gl_program *prog); +_mesa_remove_output_reads(struct gl_program *prog, enum register_file type); #endif /* PROGRAMOPT_H */ diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 46b5c54bbeb..cdea1c51287 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -258,9 +258,33 @@ parse_array_len(slang_parse_ctx * C, slang_output_ctx * O, GLuint * len) /* evaluate compile-time expression which is array size */ _slang_simplify(&array_size, &space, C->atoms); - result = (array_size.type == SLANG_OPER_LITERAL_INT); - *len = (GLint) array_size.literal[0]; + if (array_size.type == SLANG_OPER_LITERAL_INT) { + result = GL_TRUE; + *len = (GLint) array_size.literal[0]; + } else if (array_size.type == SLANG_OPER_IDENTIFIER) { + slang_variable *var = _slang_locate_variable(array_size.locals, array_size.a_id, GL_TRUE); + if (!var) { + slang_info_log_error(C->L, "undefined variable '%s'", + (char *) array_size.a_id); + result = GL_FALSE; + } else if (var->type.qualifier == SLANG_QUAL_CONST && + var->type.specifier.type == SLANG_SPEC_INT) { + if (var->initializer && + var->initializer->type == SLANG_OPER_LITERAL_INT) { + *len = (GLint) var->initializer->literal[0]; + result = GL_TRUE; + } else { + slang_info_log_error(C->L, "unable to parse array size declaration"); + result = GL_FALSE; + } + } else { + slang_info_log_error(C->L, "unable to parse array size declaration"); + result = GL_FALSE; + } + } else { + result = GL_FALSE; + } slang_operation_destruct(&array_size); return result; @@ -2188,7 +2212,8 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) printf("Pre-remove output reads:\n"); _mesa_print_program(shader->Programs[0]); #endif - _mesa_remove_varying_reads(shader->Programs[0]); + _mesa_remove_output_reads(shader->Programs[0], PROGRAM_VARYING); + _mesa_remove_output_reads(shader->Programs[0], PROGRAM_OUTPUT); #if 0 printf("Post-remove output reads:\n"); _mesa_print_program(shader->Programs[0]); diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index ff63e05dd20..93256f8647c 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -223,6 +223,7 @@ storage_to_src_reg(struct prog_src_register *src, const slang_ir_storage *st) assert(st->Size <= 4); src->File = st->File; src->Index = st->Index; + src->RelAddr = st->RelAddr; if (st->Swizzle != SWIZZLE_NOOP) src->Swizzle = st->Swizzle; else @@ -1488,11 +1489,16 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n) n->Store->Index = arrayAddr + index; } else { - /* Variable index - PROBLEM */ - const GLint arrayAddr = n->Children[0]->Store->Index; - const GLint index = 0; - _mesa_problem(NULL, "variable array indexes not supported yet!"); - n->Store->Index = arrayAddr + index; + /* Variable index*/ + struct prog_instruction *inst; + inst = new_instruction(emitInfo, OPCODE_ARL); + storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask); + storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store); + inst->DstReg.File = PROGRAM_ADDRESS; + inst->Comment = _mesa_strdup("ARL ADDR"); + n->Store->RelAddr = GL_TRUE; + n->Store->Index = inst->DstReg.Index;/*index of the array*/ + inst->DstReg.Index = 0; /*addr index is always 0*/ } return NULL; /* no instruction */ } diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h index c7c0ddbf9a6..ba0735d64dd 100644 --- a/src/mesa/shader/slang/slang_ir.h +++ b/src/mesa/shader/slang/slang_ir.h @@ -146,6 +146,7 @@ struct _slang_ir_storage GLint Size; /**< number of floats */ GLuint Swizzle; GLint RefCount; /**< Used during IR tree delete */ + GLboolean RelAddr; }; typedef struct _slang_ir_storage slang_ir_storage; diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 80cd4b6df62..dd4990ba023 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -262,6 +262,9 @@ _slang_resolve_attributes(struct gl_shader_program *shProg, return GL_FALSE; } _mesa_add_attribute(shProg->Attributes, name, size, attr); + + /* set the attribute as used */ + usedAttributes |= 1<<attr; } inst->SrcReg[j].Index = VERT_ATTRIB_GENERIC0 + attr; diff --git a/src/mesa/sources b/src/mesa/sources index 054f667a254..2db1843239c 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -241,57 +241,11 @@ SPARC_API = \ COMMON_DRIVER_SOURCES = \ drivers/common/driverfuncs.c -X11_DRIVER_SOURCES = \ - drivers/x11/glxapi.c \ - drivers/x11/fakeglx.c \ - drivers/x11/xfonts.c \ - drivers/x11/xm_api.c \ - drivers/x11/xm_buffer.c \ - drivers/x11/xm_dd.c \ - drivers/x11/xm_glide.c \ - drivers/x11/xm_line.c \ - drivers/x11/xm_span.c \ - drivers/x11/xm_tri.c - -OSMESA_DRIVER_SOURCES = \ - drivers/osmesa/osmesa.c - -GLIDE_DRIVER_SOURCES = \ - drivers/glide/fxapi.c \ - drivers/glide/fxdd.c \ - drivers/glide/fxddspan.c \ - drivers/glide/fxddtex.c \ - drivers/glide/fxsetup.c \ - drivers/glide/fxtexman.c \ - drivers/glide/fxtris.c \ - drivers/glide/fxvb.c \ - drivers/glide/fxglidew.c \ - drivers/glide/fxg.c - -SVGA_DRIVER_SOURCES = \ - drivers/svga/svgamesa.c \ - drivers/svga/svgamesa8.c \ - drivers/svga/svgamesa15.c \ - drivers/svga/svgamesa16.c \ - drivers/svga/svgamesa24.c \ - drivers/svga/svgamesa32.c - -FBDEV_DRIVER_SOURCES = \ - drivers/fbdev/glfbdev.c ### All the core C sources -ALL_SOURCES = \ - $(GLAPI_SOURCES) \ - $(SOLO_SOURCES) \ - $(ASM_SOURCES) \ - $(COMMON_DRIVER_SOURCES)\ - $(X11_DRIVER_SOURCES) \ - $(FBDEV_DRIVER_SOURCES) \ - $(OSMESA_DRIVER_SOURCES) - -SOLO_SOURCES = \ +MESA_SOURCES = \ $(MAIN_SOURCES) \ $(MATH_SOURCES) \ $(VBO_SOURCES) \ @@ -299,32 +253,31 @@ SOLO_SOURCES = \ $(SHADER_SOURCES) \ $(SWRAST_SOURCES) \ $(SWRAST_SETUP_SOURCES) \ + $(COMMON_DRIVER_SOURCES) \ $(ASM_C_SOURCES) \ $(SLANG_SOURCES) -CORE_SOURCES = \ +ALL_SOURCES = \ + $(MESA_SOURCES) \ $(GLAPI_SOURCES) \ - $(SOLO_SOURCES) + $(ASM_SOURCES) \ + $(COMMON_DRIVER_SOURCES) + ### Object files -SOLO_OBJECTS = \ - $(SOLO_SOURCES:.c=.o) \ +MESA_OBJECTS = \ + $(MESA_SOURCES:.c=.o) \ $(ASM_SOURCES:.S=.o) GLAPI_OBJECTS = \ $(GLAPI_SOURCES:.c=.o) \ $(ASM_API:.S=.o) -CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS) - -OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o) COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) -FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o) - ### Include directories diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 8e6b28bb4c6..eab9ff3a9e7 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -832,6 +832,8 @@ _swrast_DestroyContext( GLcontext *ctx ) } FREE( swrast->SpanArrays ); + if (swrast->ZoomedArrays) + FREE( swrast->ZoomedArrays ); FREE( swrast->TexelBuffer ); FREE( swrast ); diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index 3dcc3ed16e2..a511d1c9a17 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -206,6 +206,7 @@ typedef struct * on some systems. */ SWspanarrays *SpanArrays; + SWspanarrays *ZoomedArrays; /**< For pixel zooming */ /** * Used to buffer N GL_POINTS, instead of rendering one by one. diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index 9f1a4c6f0a7..4473078b78a 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -130,8 +130,8 @@ static void zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, const GLvoid *src, GLenum format ) { + SWcontext *swrast = SWRAST_CONTEXT(ctx); SWspan zoomed; - SWspanarrays zoomed_arrays; /* this is big! */ GLint x0, x1, y0, y1; GLint zoomedWidth; @@ -140,6 +140,13 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, return; /* totally clipped */ } + if (!swrast->ZoomedArrays) { + /* allocate on demand */ + swrast->ZoomedArrays = (SWspanarrays *) CALLOC(sizeof(SWspanarrays)); + if (!swrast->ZoomedArrays) + return; + } + zoomedWidth = x1 - x0; ASSERT(zoomedWidth > 0); ASSERT(zoomedWidth <= MAX_WIDTH); @@ -151,14 +158,14 @@ zoom_span( GLcontext *ctx, GLint imgX, GLint imgY, const SWspan *span, INIT_SPAN(zoomed, GL_BITMAP); zoomed.x = x0; zoomed.end = zoomedWidth; - zoomed.array = &zoomed_arrays; - zoomed_arrays.ChanType = span->array->ChanType; - if (zoomed_arrays.ChanType == GL_UNSIGNED_BYTE) - zoomed_arrays.rgba = (GLchan (*)[4]) zoomed_arrays.rgba8; - else if (zoomed_arrays.ChanType == GL_UNSIGNED_SHORT) - zoomed_arrays.rgba = (GLchan (*)[4]) zoomed_arrays.rgba16; + zoomed.array = swrast->ZoomedArrays; + zoomed.array->ChanType = span->array->ChanType; + if (zoomed.array->ChanType == GL_UNSIGNED_BYTE) + zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba8; + else if (zoomed.array->ChanType == GL_UNSIGNED_SHORT) + zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba16; else - zoomed_arrays.rgba = (GLchan (*)[4]) zoomed_arrays.attribs[FRAG_ATTRIB_COL0]; + zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->attribs[FRAG_ATTRIB_COL0]; COPY_4V(zoomed.attrStart[FRAG_ATTRIB_WPOS], span->attrStart[FRAG_ATTRIB_WPOS]); COPY_4V(zoomed.attrStepX[FRAG_ATTRIB_WPOS], span->attrStepX[FRAG_ATTRIB_WPOS]); diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 3b8dd18bbb2..e772a06eda8 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -105,10 +105,10 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) const struct gl_vertex_program *vp = ctx->VertexProgram._Current; const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; - if (new_state & (_NEW_HINT)) { + if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { ASSERT(tnl->AllowVertexFog || tnl->AllowPixelFog); - tnl->_DoVertexFog = (tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) - || !tnl->AllowPixelFog; + tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog) && !fp; } tnl->pipeline.new_state |= new_state; @@ -202,8 +202,8 @@ _tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value ) { TNLcontext *tnl = TNL_CONTEXT(ctx); tnl->AllowVertexFog = value; - tnl->_DoVertexFog = (tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) - || !tnl->AllowPixelFog; + tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; } @@ -212,7 +212,7 @@ _tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value ) { TNLcontext *tnl = TNL_CONTEXT(ctx); tnl->AllowPixelFog = value; - tnl->_DoVertexFog = (tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) - || !tnl->AllowPixelFog; + tnl->_DoVertexFog = ((tnl->AllowVertexFog && (ctx->Hint.Fog != GL_NICEST)) + || !tnl->AllowPixelFog) && !ctx->FragmentProgram._Current; } diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 2a0ed8852a2..357ef1e24b5 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -199,11 +199,11 @@ const struct tnl_pipeline_stage *_tnl_default_pipeline[] = { &_tnl_vertex_transform_stage, &_tnl_normal_transform_stage, &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, &_tnl_texgen_stage, &_tnl_texture_transform_stage, &_tnl_point_attenuation_stage, &_tnl_vertex_program_stage, + &_tnl_fog_coordinate_stage, &_tnl_render_stage, NULL }; diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c index d8bca3820bc..99e5a09c755 100644 --- a/src/mesa/tnl/t_vb_fog.c +++ b/src/mesa/tnl/t_vb_fog.c @@ -148,11 +148,11 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) struct fog_stage_data *store = FOG_STAGE_DATA(stage); GLvector4f *input; - if (!ctx->Fog.Enabled || ctx->VertexProgram._Current) - return GL_TRUE; + if (!ctx->Fog.Enabled) + return GL_TRUE; - if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT) { + if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT && !ctx->VertexProgram._Current) { GLuint i; GLfloat *coord; /* Fog is computed from vertex or fragment Z values */ diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index f2cef698fbe..92ca4ea95d3 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -25,9 +25,6 @@ * **************************************************************************/ -#include "swrast_setup/swrast_setup.h" -#include "swrast/swrast.h" -#include "tnl/tnl.h" #include "main/context.h" #include "main/glheader.h" #include "main/enums.h" |