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authorIan Romanick <[email protected]>2014-11-06 22:56:03 -0800
committerIan Romanick <[email protected]>2014-11-10 05:38:03 -0800
commit46a2323c3fd5fa6027427005c6cbc5c3be9beb24 (patch)
tree2aec2400b659db79652ff4f6a6fb03ee8f2a01ab /src
parent8e4a6481e81d38bff51a2ee72d8b754547376eeb (diff)
mesa: Remove _mesa_max_buffer_index
It appears to be completely unused since f9be8543 (February 2012). Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/api_validate.c46
-rw-r--r--src/mesa/main/api_validate.h6
2 files changed, 0 insertions, 52 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index a3a2d258037..bf4fa3ea868 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -55,52 +55,6 @@ index_bytes(GLenum type, GLsizei count)
/**
- * Find the max index in the given element/index buffer
- */
-GLuint
-_mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
- const void *indices,
- struct gl_buffer_object *elementBuf)
-{
- const GLubyte *map = NULL;
- GLuint max = 0;
- GLuint i;
-
- if (_mesa_is_bufferobj(elementBuf)) {
- /* elements are in a user-defined buffer object. need to map it */
- map = ctx->Driver.MapBufferRange(ctx, 0, elementBuf->Size,
- GL_MAP_READ_BIT, elementBuf,
- MAP_INTERNAL);
- /* Actual address is the sum of pointers */
- indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
- }
-
- if (type == GL_UNSIGNED_INT) {
- for (i = 0; i < count; i++)
- if (((GLuint *) indices)[i] > max)
- max = ((GLuint *) indices)[i];
- }
- else if (type == GL_UNSIGNED_SHORT) {
- for (i = 0; i < count; i++)
- if (((GLushort *) indices)[i] > max)
- max = ((GLushort *) indices)[i];
- }
- else {
- ASSERT(type == GL_UNSIGNED_BYTE);
- for (i = 0; i < count; i++)
- if (((GLubyte *) indices)[i] > max)
- max = ((GLubyte *) indices)[i];
- }
-
- if (map) {
- ctx->Driver.UnmapBuffer(ctx, elementBuf, MAP_INTERNAL);
- }
-
- return max;
-}
-
-
-/**
* Check if OK to draw arrays/elements.
*/
static GLboolean
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index 8238df16c24..0bb91c67543 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -35,12 +35,6 @@ struct gl_context;
struct gl_transform_feedback_object;
-extern GLuint
-_mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
- const void *indices,
- struct gl_buffer_object *elementBuf);
-
-
extern bool
_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode);