diff options
author | Francisco Jerez <[email protected]> | 2018-12-07 14:05:52 -0800 |
---|---|---|
committer | Francisco Jerez <[email protected]> | 2019-01-09 12:03:08 -0800 |
commit | 464e79144f8090eb42b8994a983470628c248be0 (patch) | |
tree | bbc1280fccf515e2a946a5de5b60dcf6c4999b17 /src | |
parent | bc781a0323d719634e29d82b5f14e22db943536e (diff) |
intel/eu/gen7: Fix brw_MOV() with DF destination and strided source.
I triggered this bug while prototyping code for a future platform on
IVB. Could be a problem today though if a strided move is
copy-propagated into a type-converting move with DF destination.
Cc: [email protected]
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/intel/compiler/brw_eu_emit.c | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_emit.c index 483037345e9..3c8f7b9ab93 100644 --- a/src/intel/compiler/brw_eu_emit.c +++ b/src/intel/compiler/brw_eu_emit.c @@ -942,8 +942,8 @@ brw_MOV(struct brw_codegen *p, struct brw_reg dest, struct brw_reg src0) const struct gen_device_info *devinfo = p->devinfo; /* When converting F->DF on IVB/BYT, every odd source channel is ignored. - * To avoid the problems that causes, we use a <1,2,0> source region to read - * each element twice. + * To avoid the problems that causes, we use an <X,2,0> source region to + * read each element twice. */ if (devinfo->gen == 7 && !devinfo->is_haswell && brw_get_default_access_mode(p) == BRW_ALIGN_1 && @@ -952,11 +952,8 @@ brw_MOV(struct brw_codegen *p, struct brw_reg dest, struct brw_reg src0) src0.type == BRW_REGISTER_TYPE_D || src0.type == BRW_REGISTER_TYPE_UD) && !has_scalar_region(src0)) { - assert(src0.vstride == BRW_VERTICAL_STRIDE_4 && - src0.width == BRW_WIDTH_4 && - src0.hstride == BRW_HORIZONTAL_STRIDE_1); - - src0.vstride = BRW_VERTICAL_STRIDE_1; + assert(src0.vstride == src0.width + src0.hstride); + src0.vstride = src0.hstride; src0.width = BRW_WIDTH_2; src0.hstride = BRW_HORIZONTAL_STRIDE_0; } |