diff options
author | Timothy Arceri <[email protected]> | 2017-06-20 10:44:08 +1000 |
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committer | Timothy Arceri <[email protected]> | 2018-03-20 14:17:33 +1100 |
commit | 40711a7a6063eb6b5069c5f7849fe3cefb70526a (patch) | |
tree | 3c7bd72c260cc4795e40d4ead94731d22baf5582 /src | |
parent | a2198d4fdb7d93568ba0792a326971abb6d6b3a9 (diff) |
mesa: allow for uniform packing when adding uniforms to param list
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 32 |
1 files changed, 27 insertions, 5 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index f26eddc9000..0dad6f9c712 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2449,10 +2449,26 @@ add_uniform_to_shader::visit_field(const glsl_type *type, const char *name, _mesa_reserve_parameter_storage(params, num_params); index = params->NumParameters; - for (unsigned i = 0; i < num_params; i++) { - unsigned comps = 4; - _mesa_add_parameter(params, PROGRAM_UNIFORM, name, comps, - type->gl_type, NULL, NULL, true); + + if (ctx->Const.PackedDriverUniformStorage) { + for (unsigned i = 0; i < num_params; i++) { + unsigned dmul = type->without_array()->is_64bit() ? 2 : 1; + unsigned comps = type->without_array()->vector_elements * dmul; + if (is_dual_slot) { + if (i & 0x1) + comps -= 4; + else + comps = 4; + } + + _mesa_add_parameter(params, PROGRAM_UNIFORM, name, comps, + type->gl_type, NULL, NULL, false); + } + } else { + for (unsigned i = 0; i < num_params; i++) { + _mesa_add_parameter(params, PROGRAM_UNIFORM, name, 4, + type->gl_type, NULL, NULL, true); + } } /* The first part of the uniform that's processed determines the base @@ -2527,7 +2543,13 @@ _mesa_associate_uniform_storage(struct gl_context *ctx, if (location != last_location) { enum gl_uniform_driver_format format = uniform_native; unsigned columns = 0; - int dmul = 4 * sizeof(float); + + int dmul; + if (ctx->Const.PackedDriverUniformStorage && !prog->is_arb_asm) { + dmul = storage->type->vector_elements * sizeof(float); + } else { + dmul = 4 * sizeof(float); + } switch (storage->type->base_type) { case GLSL_TYPE_UINT64: |