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authorBrian <[email protected]>2007-10-30 10:34:26 -0600
committerBrian <[email protected]>2007-10-30 10:34:26 -0600
commitb59a892d3e9e199238d85bfe6a678f19daf7b6d0 (patch)
tree743e9a6e351fb0966d3071777cc0b1d50a6f8d04 /src
parent6e5d5d77df09a80f7502c44a11adff4b5b08a0c0 (diff)
Finish up ATI_separate_stencil
Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c Conflicts: src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/enums.c src/mesa/main/state.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/common/extension_helper.h22
-rw-r--r--src/mesa/glapi/dispatch.h24
-rw-r--r--src/mesa/glapi/gl_API.xml29
-rw-r--r--src/mesa/glapi/glapioffsets.h14
-rw-r--r--src/mesa/glapi/glapitable.h10
-rw-r--r--src/mesa/glapi/glapitemp.h32
-rw-r--r--src/mesa/glapi/glprocs.h564
-rw-r--r--src/mesa/main/enums.c1208
-rw-r--r--src/mesa/main/state.c4
-rw-r--r--src/mesa/main/stencil.c289
-rw-r--r--src/mesa/main/stencil.h8
-rw-r--r--src/mesa/sparc/glapi_sparc.S4
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S92
-rw-r--r--src/mesa/x86/glapi_x86.S16
14 files changed, 1250 insertions, 1066 deletions
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index 49f3ee94e77..ed6b218d8b6 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -3832,6 +3832,13 @@ static const char Binormal3svEXT_names[] =
"";
#endif
+#if defined(need_GL_ATI_separate_stencil)
+static const char StencilOpSeparateATI_names[] =
+ "iiii\0" /* Parameter signature */
+ "glStencilOpSeparateATI\0"
+ "";
+#endif
+
#if defined(need_GL_EXT_light_texture)
static const char ApplyTextureEXT_names[] =
"i\0" /* Parameter signature */
@@ -4172,6 +4179,13 @@ static const char ActiveStencilFaceEXT_names[] =
"";
#endif
+#if defined(need_GL_ATI_separate_stencil)
+static const char StencilFuncSeparateATI_names[] =
+ "iiii\0" /* Parameter signature */
+ "glStencilFuncSeparateATI\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects)
static const char GetShaderSourceARB_names[] =
"iipp\0" /* Parameter signature */
@@ -5175,6 +5189,14 @@ static const struct dri_extension_function GL_ATI_fragment_shader_functions[] =
};
#endif
+#if defined(need_GL_ATI_separate_stencil)
+static const struct dri_extension_function GL_ATI_separate_stencil_functions[] = {
+ { StencilOpSeparateATI_names, StencilOpSeparateATI_remap_index, -1 },
+ { StencilFuncSeparateATI_names, StencilFuncSeparateATI_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_EXT_blend_color)
static const struct dri_extension_function GL_EXT_blend_color_functions[] = {
{ BlendColor_names, -1, 336 },
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index a128164323a..6ac2ab30e6d 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -2362,6 +2362,12 @@
#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters
#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT)
#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn)
+#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters
+#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI)
+#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn)
+#define CALL_StencilOpSeparateATI(disp, parameters) (*((disp)->StencilOpSeparateATI)) parameters
+#define GET_StencilOpSeparateATI(disp) ((disp)->StencilOpSeparateATI)
+#define SET_StencilOpSeparateATI(disp, fn) ((disp)->StencilOpSeparateATI = fn)
#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters
#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT)
#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn)
@@ -2377,7 +2383,7 @@
#else
-#define driDispatchRemapTable_size 364
+#define driDispatchRemapTable_size 366
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2740,10 +2746,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define IsRenderbufferEXT_remap_index 357
#define RenderbufferStorageEXT_remap_index 358
#define BlitFramebufferEXT_remap_index 359
-#define ProgramEnvParameters4fvEXT_remap_index 360
-#define ProgramLocalParameters4fvEXT_remap_index 361
-#define GetQueryObjecti64vEXT_remap_index 362
-#define GetQueryObjectui64vEXT_remap_index 363
+#define StencilFuncSeparateATI_remap_index 360
+#define StencilOpSeparateATI_remap_index 361
+#define ProgramEnvParameters4fvEXT_remap_index 362
+#define ProgramLocalParameters4fvEXT_remap_index 363
+#define GetQueryObjecti64vEXT_remap_index 364
+#define GetQueryObjectui64vEXT_remap_index 365
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3825,6 +3833,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters)
#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index])
#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn)
+#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters)
+#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index])
+#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn)
+#define CALL_StencilOpSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparateATI_remap_index], parameters)
+#define GET_StencilOpSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparateATI_remap_index])
+#define SET_StencilOpSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparateATI_remap_index], fn)
#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters)
#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index])
#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn)
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 4bd3b2f0fb7..e16ffe870f6 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -12156,6 +12156,35 @@
</function>
</category>
+<category name="GL_ATI_separate_stencil">
+ <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="StencilOpSeparateATI" offset="assign" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="sfail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ </function>
+ <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false">
+ <param name="frontfunc" type="GLenum"/>
+ <param name="backfunc" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ </function>
+
+</category>
+
<category name="GL_EXT_gpu_program_parameters">
<function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false">
<param name="target" type="GLenum"/>
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index cb0d21083ef..ad8c1c55d7e 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -800,11 +800,13 @@
#define _gloffset_IsRenderbufferEXT 765
#define _gloffset_RenderbufferStorageEXT 766
#define _gloffset_BlitFramebufferEXT 767
-#define _gloffset_ProgramEnvParameters4fvEXT 768
-#define _gloffset_ProgramLocalParameters4fvEXT 769
-#define _gloffset_GetQueryObjecti64vEXT 770
-#define _gloffset_GetQueryObjectui64vEXT 771
-#define _gloffset_FIRST_DYNAMIC 772
+#define _gloffset_StencilFuncSeparateATI 768
+#define _gloffset_StencilOpSeparateATI 769
+#define _gloffset_ProgramEnvParameters4fvEXT 770
+#define _gloffset_ProgramLocalParameters4fvEXT 771
+#define _gloffset_GetQueryObjecti64vEXT 772
+#define _gloffset_GetQueryObjectui64vEXT 773
+#define _gloffset_FIRST_DYNAMIC 774
#else
@@ -1168,6 +1170,8 @@
#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
+#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
+#define _gloffset_StencilOpSeparateATI driDispatchRemapTable[StencilOpSeparateATI_remap_index]
#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 4af0c2d43b8..7107feea4b1 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -809,10 +809,12 @@ struct _glapi_table
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 765 */
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 766 */
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 767 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 768 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 769 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 770 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 771 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 768 */
+ void (GLAPIENTRYP StencilOpSeparateATI)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 769 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 770 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 772 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 773 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 2a8051ff0a9..bea823eb42c 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -5441,30 +5441,44 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLint srcX0, GLint srcY0, GL
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOpSeparateATI, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6255,6 +6269,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_769),
TABLE_ENTRY(_dispatch_stub_770),
TABLE_ENTRY(_dispatch_stub_771),
+ TABLE_ENTRY(_dispatch_stub_772),
+ TABLE_ENTRY(_dispatch_stub_773),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index 99120bcb687..76408105b20 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -820,6 +820,8 @@ static const char gl_string_table[] =
"glIsRenderbufferEXT\0"
"glRenderbufferStorageEXT\0"
"glBlitFramebufferEXT\0"
+ "glStencilFuncSeparateATI\0"
+ "glStencilOpSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
"glGetQueryObjecti64vEXT\0"
@@ -1147,6 +1149,8 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_769 mgl_dispatch_stub_769
#define gl_dispatch_stub_770 mgl_dispatch_stub_770
#define gl_dispatch_stub_771 mgl_dispatch_stub_771
+#define gl_dispatch_stub_772 mgl_dispatch_stub_772
+#define gl_dispatch_stub_773 mgl_dispatch_stub_773
#endif /* USE_MGL_NAMESPACE */
@@ -1197,6 +1201,8 @@ extern void gl_dispatch_stub_768(void);
extern void gl_dispatch_stub_769(void);
extern void gl_dispatch_stub_770(void);
extern void gl_dispatch_stub_771(void);
+extern void gl_dispatch_stub_772(void);
+extern void gl_dispatch_stub_773(void);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1968,284 +1974,286 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13404, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
NAME_FUNC_OFFSET(13424, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
NAME_FUNC_OFFSET(13449, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13470, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13499, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13530, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13554, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13579, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13597, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13614, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13630, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13655, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13675, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13695, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13718, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13741, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13761, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13778, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13795, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13810, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13834, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13853, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13872, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13888, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(13907, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(13930, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13946, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(13962, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(13989, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14016, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14036, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14055, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14074, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14104, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14134, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14164, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14194, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14213, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14236, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14261, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14286, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14313, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14341, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14368, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14396, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14425, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14454, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14480, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14511, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14542, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14566, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14589, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14607, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14636, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14665, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14680, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14706, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14732, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14747, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14759, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14779, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14796, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14812, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14831, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14854, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14870, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14892, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(14910, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(14929, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(14947, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(14966, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(14984, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15003, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15021, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15040, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15058, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15077, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15095, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15114, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15132, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15151, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15169, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15188, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15206, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15225, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15243, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15262, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15280, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15299, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15317, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15336, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15354, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15373, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15391, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15410, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15428, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15447, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15465, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15484, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15507, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15530, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15553, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15576, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15593, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15616, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15639, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15662, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15688, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15714, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15740, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15764, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15791, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15817, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15837, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15857, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(15877, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(15894, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(15912, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(15929, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(15947, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(15964, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(15982, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(15999, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16017, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16034, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16052, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16069, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16087, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16104, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16122, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16139, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16157, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16174, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16192, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16211, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16230, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16249, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16268, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16288, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16308, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16328, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16346, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16363, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16381, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16398, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16416, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16434, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16451, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16469, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16488, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16507, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16526, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16548, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16561, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16574, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16590, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16606, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16619, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16642, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16662, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16681, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16692, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16704, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16718, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16731, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16747, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16758, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16771, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(16790, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(16810, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(16823, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(16833, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(16849, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(16868, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(16886, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(16907, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(16922, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(16937, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(16951, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(16966, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(16978, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(16991, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17003, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17016, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17028, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17041, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17053, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17066, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17078, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17091, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17103, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17116, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17128, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17141, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17153, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17166, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17185, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17204, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17223, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17236, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17254, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17275, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17293, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17313, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17327, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17344, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17360, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17379, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17397, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17418, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17440, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17459, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17481, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17504, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17523, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17543, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17562, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17582, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17601, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17621, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17640, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17660, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17679, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17699, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17719, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17740, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17760, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17781, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(17801, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(17822, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(17846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(17864, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(17884, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(17902, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(17914, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(17927, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(17939, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(17952, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(17972, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(17996, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18010, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18027, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18042, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18060, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18074, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18091, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18106, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18124, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18138, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18155, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18170, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18188, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18202, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18219, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18234, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18252, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18266, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18283, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18298, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18316, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18330, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18347, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18362, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18394, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18411, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18426, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18444, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18458, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18475, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18490, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18508, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18525, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18545, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18562, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18588, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18617, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18632, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18650, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18669, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18693, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13470, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13495, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_StencilOpSeparateATI),
+ NAME_FUNC_OFFSET(13518, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13547, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13578, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13602, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13627, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13645, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13662, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13678, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13703, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13723, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(13743, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(13766, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(13789, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(13809, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(13826, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(13843, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(13858, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(13882, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(13901, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(13920, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(13936, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(13955, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(13978, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(13994, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14010, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14037, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14064, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14084, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14103, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14122, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14152, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14182, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14212, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14242, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14261, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14284, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14309, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14334, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14361, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14389, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14416, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14444, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14473, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14502, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14528, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14559, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14590, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14614, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14637, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14655, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14684, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14713, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14728, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(14754, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(14780, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(14795, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(14807, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(14827, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(14844, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(14860, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(14879, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(14902, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(14918, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(14940, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(14958, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(14977, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(14995, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15014, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15032, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15051, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15069, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15088, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15106, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15125, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15143, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15162, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15180, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15199, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15217, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15236, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15254, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15273, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15291, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15310, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15328, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15347, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15365, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15384, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15402, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15421, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15439, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15458, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15476, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15495, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15513, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15532, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15555, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15578, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15601, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15624, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15641, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15664, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15687, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(15710, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(15736, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(15762, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(15788, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(15812, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15839, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(15865, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(15885, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(15905, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(15925, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(15942, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(15960, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(15977, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(15995, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16012, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16030, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16047, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16065, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16082, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16100, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16117, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16135, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16152, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16170, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16187, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16205, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16222, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16240, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16259, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16278, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16297, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16316, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16336, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16356, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16376, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16394, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16411, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16429, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16446, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16464, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16482, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16499, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16517, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16536, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16555, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16574, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16596, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16609, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16622, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16638, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16654, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16667, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16690, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16710, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(16729, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(16740, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(16752, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(16766, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(16779, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(16795, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(16806, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(16819, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(16838, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(16858, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(16871, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(16881, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(16897, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(16916, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(16934, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(16955, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(16970, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(16985, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(16999, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17014, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17026, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17039, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17051, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17064, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17076, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17089, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17101, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17114, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17126, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17139, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17151, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17164, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17176, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17189, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17201, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17214, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17233, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17252, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17271, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17284, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17302, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17323, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17341, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17361, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17375, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17392, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17408, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17427, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17445, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17466, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17488, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17507, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17529, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17552, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17571, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17591, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17610, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17630, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17649, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17669, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17688, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17708, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(17727, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(17747, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(17767, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(17788, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(17808, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(17829, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(17849, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(17870, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(17894, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(17912, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(17932, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(17950, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(17962, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(17975, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(17987, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18000, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18020, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18044, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18058, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18075, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18090, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18108, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18122, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18139, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18154, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18172, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18186, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18203, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18218, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18236, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18250, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18267, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18282, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18300, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18314, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18331, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18346, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18364, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18378, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18395, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18410, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18428, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18442, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18459, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18474, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18492, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18506, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18523, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18538, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18556, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18573, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18593, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18610, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18636, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18665, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18680, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18698, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(18717, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18741, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index bad33f7f642..e4e8611f437 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -1428,9 +1428,13 @@ LONGSTRING static const char enum_string_table[] =
"GL_STENCIL\0"
"GL_STENCIL_ATTACHMENT_EXT\0"
"GL_STENCIL_BACK_FAIL\0"
+ "GL_STENCIL_BACK_FAIL_ATI\0"
"GL_STENCIL_BACK_FUNC\0"
+ "GL_STENCIL_BACK_FUNC_ATI\0"
"GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0"
"GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0"
"GL_STENCIL_BACK_REF\0"
"GL_STENCIL_BACK_VALUE_MASK\0"
"GL_STENCIL_BACK_WRITEMASK\0"
@@ -1774,7 +1778,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1737] =
+static const enum_elt all_enums[1741] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -3169,350 +3173,354 @@ static const enum_elt all_enums[1737] =
{ 29503, 0x00001802 }, /* GL_STENCIL */
{ 29514, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
{ 29540, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 29561, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 29582, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 29614, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 29646, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 29666, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 29693, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 29719, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 29735, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 29757, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 29780, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 29796, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 29812, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 29829, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 29852, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 29874, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 29896, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 29918, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 29939, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 29966, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 29993, 0x00000B97 }, /* GL_STENCIL_REF */
- { 30008, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 30024, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 30053, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 30075, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 30096, 0x00000C33 }, /* GL_STEREO */
- { 30106, 0x000088E2 }, /* GL_STREAM_COPY */
- { 30121, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 30140, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 30155, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 30174, 0x000088E1 }, /* GL_STREAM_READ */
- { 30189, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 30208, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 30225, 0x000084E7 }, /* GL_SUBTRACT */
- { 30237, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 30253, 0x00002001 }, /* GL_T */
- { 30258, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 30273, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 30292, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 30308, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 30323, 0x00002A27 }, /* GL_T2F_V3F */
- { 30334, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 30353, 0x00002A28 }, /* GL_T4F_V4F */
- { 30364, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 30387, 0x00001702 }, /* GL_TEXTURE */
- { 30398, 0x000084C0 }, /* GL_TEXTURE0 */
- { 30410, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 30426, 0x000084C1 }, /* GL_TEXTURE1 */
- { 30438, 0x000084CA }, /* GL_TEXTURE10 */
- { 30451, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 30468, 0x000084CB }, /* GL_TEXTURE11 */
- { 30481, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 30498, 0x000084CC }, /* GL_TEXTURE12 */
- { 30511, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 30528, 0x000084CD }, /* GL_TEXTURE13 */
- { 30541, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 30558, 0x000084CE }, /* GL_TEXTURE14 */
- { 30571, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 30588, 0x000084CF }, /* GL_TEXTURE15 */
- { 30601, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 30618, 0x000084D0 }, /* GL_TEXTURE16 */
- { 30631, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 30648, 0x000084D1 }, /* GL_TEXTURE17 */
- { 30661, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 30678, 0x000084D2 }, /* GL_TEXTURE18 */
- { 30691, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 30708, 0x000084D3 }, /* GL_TEXTURE19 */
- { 30721, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 30738, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 30754, 0x000084C2 }, /* GL_TEXTURE2 */
- { 30766, 0x000084D4 }, /* GL_TEXTURE20 */
- { 30779, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 30796, 0x000084D5 }, /* GL_TEXTURE21 */
- { 30809, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 30826, 0x000084D6 }, /* GL_TEXTURE22 */
- { 30839, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 30856, 0x000084D7 }, /* GL_TEXTURE23 */
- { 30869, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 30886, 0x000084D8 }, /* GL_TEXTURE24 */
- { 30899, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 30916, 0x000084D9 }, /* GL_TEXTURE25 */
- { 30929, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 30946, 0x000084DA }, /* GL_TEXTURE26 */
- { 30959, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 30976, 0x000084DB }, /* GL_TEXTURE27 */
- { 30989, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 31006, 0x000084DC }, /* GL_TEXTURE28 */
- { 31019, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 31036, 0x000084DD }, /* GL_TEXTURE29 */
- { 31049, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 31066, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 31082, 0x000084C3 }, /* GL_TEXTURE3 */
- { 31094, 0x000084DE }, /* GL_TEXTURE30 */
- { 31107, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 31124, 0x000084DF }, /* GL_TEXTURE31 */
- { 31137, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 31154, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 31170, 0x000084C4 }, /* GL_TEXTURE4 */
- { 31182, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 31198, 0x000084C5 }, /* GL_TEXTURE5 */
- { 31210, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 31226, 0x000084C6 }, /* GL_TEXTURE6 */
- { 31238, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 31254, 0x000084C7 }, /* GL_TEXTURE7 */
- { 31266, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 31282, 0x000084C8 }, /* GL_TEXTURE8 */
- { 31294, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 31310, 0x000084C9 }, /* GL_TEXTURE9 */
- { 31322, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 31338, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 31352, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 31366, 0x0000806F }, /* GL_TEXTURE_3D */
- { 31380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 31402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 31428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 31450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 31472, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 31494, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 31516, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 31544, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 31576, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 31609, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 31641, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 31656, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 31677, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 31702, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 31720, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 31744, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 31775, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 31805, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 31835, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 31870, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 31901, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 31939, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 31966, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 31998, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 32032, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 32056, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 32084, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 32108, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 32136, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 32169, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 32193, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 32215, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 32237, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 32263, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 32297, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 32330, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 32367, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 32395, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 32427, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 32450, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 32488, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 32530, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 32561, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 32589, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 32619, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 32647, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 32667, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 32691, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 32722, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 32757, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 32788, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 32823, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 32854, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 32889, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 32920, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 32955, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 32986, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 33021, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 33052, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 33087, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 33104, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 33126, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 33152, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 33167, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 33188, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 33208, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 33234, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 33254, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 33271, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 33288, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 33305, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 33322, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 33347, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 33369, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 33395, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 33413, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 33439, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 33465, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 33495, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 33522, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 33547, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 33567, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 33591, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 33618, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 33645, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 33672, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 33698, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 33728, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 33750, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 33768, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 33798, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 33826, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 33854, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 33882, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 33903, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 33922, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 33944, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 33963, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 33983, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 34008, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 34032, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 34052, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 34076, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 34096, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 34119, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 34144, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 34178, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 34195, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 34213, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 34231, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 34249, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 34269, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 34288, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 34317, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 34334, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 34360, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 34390, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 34422, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 34452, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 34486, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 34502, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 34533, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 34568, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 34596, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 34628, 0x00000004 }, /* GL_TRIANGLES */
- { 34641, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 34657, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 34678, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 34696, 0x00000001 }, /* GL_TRUE */
- { 34704, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 34724, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 34747, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 34767, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 34788, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 34810, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 34832, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 34852, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 34873, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 34890, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 34917, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 34940, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 34956, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 34983, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 35007, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 35038, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 35062, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 35090, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 35108, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 35138, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 35164, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 35194, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 35220, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 35244, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 35272, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 35300, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 35327, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 35359, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 35390, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 35404, 0x00002A20 }, /* GL_V2F */
- { 35411, 0x00002A21 }, /* GL_V3F */
- { 35418, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 35437, 0x00001F00 }, /* GL_VENDOR */
- { 35447, 0x00001F02 }, /* GL_VERSION */
- { 35458, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 35474, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 35504, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 35535, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 35570, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 35594, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 35615, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 35638, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 35659, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 35686, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 35714, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 35742, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 35770, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 35798, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 35826, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 35854, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 35881, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 35908, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 35935, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 35962, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 35989, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 36016, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 36043, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 36070, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 36097, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 36135, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 36177, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 36208, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 36243, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 36277, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 36315, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 36346, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 36381, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 36409, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 36441, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 36471, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 36505, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 36533, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 36565, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 36585, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 36607, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 36636, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 36657, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 36686, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 36719, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 36751, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 36778, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 36809, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 36839, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 36856, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 36877, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 36904, 0x00000BA2 }, /* GL_VIEWPORT */
- { 36916, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 36932, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 36952, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 36983, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 37018, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 37046, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 37071, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 37098, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 37123, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 37147, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 37166, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 37180, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 37198, 0x00001506 }, /* GL_XOR */
- { 37205, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 37224, 0x00008757 }, /* GL_YCBCR_MESA */
- { 37238, 0x00000000 }, /* GL_ZERO */
- { 37246, 0x00000D16 }, /* GL_ZOOM_X */
- { 37256, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 29561, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 29586, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 29607, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 29632, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 29664, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 29700, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 29732, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 29768, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 29788, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 29815, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 29841, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 29857, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 29879, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 29902, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 29918, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 29934, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 29951, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 29974, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 29996, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 30018, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 30040, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 30061, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 30088, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 30115, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 30130, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 30146, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 30175, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 30197, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 30218, 0x00000C33 }, /* GL_STEREO */
+ { 30228, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 30243, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 30262, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 30277, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 30296, 0x000088E1 }, /* GL_STREAM_READ */
+ { 30311, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 30330, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 30347, 0x000084E7 }, /* GL_SUBTRACT */
+ { 30359, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 30375, 0x00002001 }, /* GL_T */
+ { 30380, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 30395, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 30414, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 30430, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 30445, 0x00002A27 }, /* GL_T2F_V3F */
+ { 30456, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 30475, 0x00002A28 }, /* GL_T4F_V4F */
+ { 30486, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 30509, 0x00001702 }, /* GL_TEXTURE */
+ { 30520, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 30532, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 30548, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 30560, 0x000084CA }, /* GL_TEXTURE10 */
+ { 30573, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 30590, 0x000084CB }, /* GL_TEXTURE11 */
+ { 30603, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 30620, 0x000084CC }, /* GL_TEXTURE12 */
+ { 30633, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 30650, 0x000084CD }, /* GL_TEXTURE13 */
+ { 30663, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 30680, 0x000084CE }, /* GL_TEXTURE14 */
+ { 30693, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 30710, 0x000084CF }, /* GL_TEXTURE15 */
+ { 30723, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 30740, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 30753, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 30770, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 30783, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 30800, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 30813, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 30830, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 30843, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 30860, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 30876, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 30888, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 30901, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 30918, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 30931, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 30948, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 30961, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 30978, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 30991, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 31008, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 31021, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 31038, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 31051, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 31068, 0x000084DA }, /* GL_TEXTURE26 */
+ { 31081, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 31098, 0x000084DB }, /* GL_TEXTURE27 */
+ { 31111, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 31128, 0x000084DC }, /* GL_TEXTURE28 */
+ { 31141, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 31158, 0x000084DD }, /* GL_TEXTURE29 */
+ { 31171, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 31188, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 31204, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 31216, 0x000084DE }, /* GL_TEXTURE30 */
+ { 31229, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 31246, 0x000084DF }, /* GL_TEXTURE31 */
+ { 31259, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 31276, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 31292, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 31304, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 31320, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 31332, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 31348, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 31360, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 31376, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 31388, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 31404, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 31416, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 31432, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 31444, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 31460, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 31474, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 31488, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 31502, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 31524, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 31550, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 31572, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 31594, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 31616, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 31638, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 31666, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 31698, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 31731, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 31763, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 31778, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 31799, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 31824, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 31842, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 31866, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 31897, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 31927, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 31957, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 31992, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 32023, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 32061, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 32088, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 32120, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 32154, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 32178, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 32206, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 32230, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 32258, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 32291, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 32315, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 32337, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 32359, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 32385, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 32419, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 32452, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 32489, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 32517, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 32549, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 32572, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 32610, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 32652, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 32683, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 32711, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 32741, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 32769, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 32789, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 32813, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 32844, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 32879, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 32910, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 32945, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 32976, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 33011, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 33042, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 33077, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 33108, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 33143, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 33174, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 33209, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 33226, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 33248, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 33274, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 33289, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 33310, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 33330, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 33356, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 33376, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 33393, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 33410, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 33427, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 33444, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 33469, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 33491, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 33517, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 33535, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 33561, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 33587, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 33617, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 33644, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 33669, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 33689, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 33713, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 33740, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 33767, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 33794, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 33820, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 33850, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 33872, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 33890, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 33920, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 33948, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 33976, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 34004, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 34025, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 34044, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 34066, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 34085, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 34105, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 34130, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 34154, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 34174, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 34198, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 34218, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 34241, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 34266, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 34300, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 34317, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 34335, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 34353, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 34371, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 34391, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 34410, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 34439, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 34456, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 34482, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 34512, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 34544, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 34574, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 34608, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 34624, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 34655, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 34690, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 34718, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 34750, 0x00000004 }, /* GL_TRIANGLES */
+ { 34763, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 34779, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 34800, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 34818, 0x00000001 }, /* GL_TRUE */
+ { 34826, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 34846, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 34869, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 34889, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 34910, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 34932, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 34954, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 34974, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 34995, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 35012, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 35039, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 35062, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 35078, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 35105, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 35129, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 35160, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 35184, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 35212, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 35230, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 35260, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 35286, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 35316, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 35342, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 35366, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 35394, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 35422, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 35449, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 35481, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 35512, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 35526, 0x00002A20 }, /* GL_V2F */
+ { 35533, 0x00002A21 }, /* GL_V3F */
+ { 35540, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 35559, 0x00001F00 }, /* GL_VENDOR */
+ { 35569, 0x00001F02 }, /* GL_VERSION */
+ { 35580, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 35596, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 35626, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 35657, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 35692, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 35716, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 35737, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 35760, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 35781, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 35808, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 35836, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 35864, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 35892, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 35920, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 35948, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 35976, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 36003, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 36030, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 36057, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 36084, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 36111, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 36138, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 36165, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 36192, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 36219, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 36257, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 36299, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 36330, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 36365, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 36399, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 36437, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 36468, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 36503, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 36531, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 36563, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 36593, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 36627, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 36655, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 36687, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 36707, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 36729, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 36758, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 36779, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 36808, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 36841, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 36873, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 36900, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 36931, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 36961, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 36978, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 36999, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 37026, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 37038, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 37054, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 37074, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 37105, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 37140, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 37168, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 37193, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 37220, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 37245, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 37269, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 37288, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 37302, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 37320, 0x00001506 }, /* GL_XOR */
+ { 37327, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 37346, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 37360, 0x00000000 }, /* GL_ZERO */
+ { 37368, 0x00000D16 }, /* GL_ZOOM_X */
+ { 37378, 0x00000D17 }, /* GL_ZOOM_Y */
};
static const unsigned reduced_enums[1277] =
@@ -3521,9 +3529,9 @@ static const unsigned reduced_enums[1277] =
643, /* GL_LINES */
645, /* GL_LINE_LOOP */
652, /* GL_LINE_STRIP */
- 1628, /* GL_TRIANGLES */
- 1631, /* GL_TRIANGLE_STRIP */
- 1629, /* GL_TRIANGLE_FAN */
+ 1632, /* GL_TRIANGLES */
+ 1635, /* GL_TRIANGLE_STRIP */
+ 1633, /* GL_TRIANGLE_FAN */
1206, /* GL_QUADS */
1208, /* GL_QUAD_STRIP */
1096, /* GL_POLYGON */
@@ -3646,24 +3654,24 @@ static const unsigned reduced_enums[1277] =
320, /* GL_DEPTH_CLEAR_VALUE */
331, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1413, /* GL_STENCIL_TEST */
- 1401, /* GL_STENCIL_CLEAR_VALUE */
- 1403, /* GL_STENCIL_FUNC */
- 1415, /* GL_STENCIL_VALUE_MASK */
- 1402, /* GL_STENCIL_FAIL */
- 1410, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1411, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1412, /* GL_STENCIL_REF */
- 1416, /* GL_STENCIL_WRITEMASK */
+ 1417, /* GL_STENCIL_TEST */
+ 1405, /* GL_STENCIL_CLEAR_VALUE */
+ 1407, /* GL_STENCIL_FUNC */
+ 1419, /* GL_STENCIL_VALUE_MASK */
+ 1406, /* GL_STENCIL_FAIL */
+ 1414, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1415, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1416, /* GL_STENCIL_REF */
+ 1420, /* GL_STENCIL_WRITEMASK */
789, /* GL_MATRIX_MODE */
955, /* GL_NORMALIZE */
- 1718, /* GL_VIEWPORT */
+ 1722, /* GL_VIEWPORT */
929, /* GL_MODELVIEW_STACK_DEPTH */
1188, /* GL_PROJECTION_STACK_DEPTH */
- 1607, /* GL_TEXTURE_STACK_DEPTH */
+ 1611, /* GL_TEXTURE_STACK_DEPTH */
927, /* GL_MODELVIEW_MATRIX */
1187, /* GL_PROJECTION_MATRIX */
- 1592, /* GL_TEXTURE_MATRIX */
+ 1596, /* GL_TEXTURE_MATRIX */
61, /* GL_ATTRIB_STACK_DEPTH */
127, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
@@ -3688,17 +3696,17 @@ static const unsigned reduced_enums[1277] =
585, /* GL_INDEX_MODE */
1282, /* GL_RGBA_MODE */
352, /* GL_DOUBLEBUFFER */
- 1417, /* GL_STEREO */
+ 1421, /* GL_STEREO */
1241, /* GL_RENDER_MODE */
1040, /* GL_PERSPECTIVE_CORRECTION_HINT */
1089, /* GL_POINT_SMOOTH_HINT */
648, /* GL_LINE_SMOOTH_HINT */
1106, /* GL_POLYGON_SMOOTH_HINT */
477, /* GL_FOG_HINT */
- 1573, /* GL_TEXTURE_GEN_S */
- 1574, /* GL_TEXTURE_GEN_T */
- 1572, /* GL_TEXTURE_GEN_R */
- 1571, /* GL_TEXTURE_GEN_Q */
+ 1577, /* GL_TEXTURE_GEN_S */
+ 1578, /* GL_TEXTURE_GEN_T */
+ 1576, /* GL_TEXTURE_GEN_R */
+ 1575, /* GL_TEXTURE_GEN_Q */
1053, /* GL_PIXEL_MAP_I_TO_I */
1059, /* GL_PIXEL_MAP_S_TO_S */
1055, /* GL_PIXEL_MAP_I_TO_R */
@@ -3719,12 +3727,12 @@ static const unsigned reduced_enums[1277] =
1046, /* GL_PIXEL_MAP_G_TO_G_SIZE */
1044, /* GL_PIXEL_MAP_B_TO_B_SIZE */
1042, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1640, /* GL_UNPACK_SWAP_BYTES */
- 1635, /* GL_UNPACK_LSB_FIRST */
- 1636, /* GL_UNPACK_ROW_LENGTH */
- 1639, /* GL_UNPACK_SKIP_ROWS */
- 1638, /* GL_UNPACK_SKIP_PIXELS */
- 1633, /* GL_UNPACK_ALIGNMENT */
+ 1644, /* GL_UNPACK_SWAP_BYTES */
+ 1639, /* GL_UNPACK_LSB_FIRST */
+ 1640, /* GL_UNPACK_ROW_LENGTH */
+ 1643, /* GL_UNPACK_SKIP_ROWS */
+ 1642, /* GL_UNPACK_SKIP_PIXELS */
+ 1637, /* GL_UNPACK_ALIGNMENT */
1028, /* GL_PACK_SWAP_BYTES */
1023, /* GL_PACK_LSB_FIRST */
1024, /* GL_PACK_ROW_LENGTH */
@@ -3737,8 +3745,8 @@ static const unsigned reduced_enums[1277] =
586, /* GL_INDEX_OFFSET */
1230, /* GL_RED_SCALE */
1228, /* GL_RED_BIAS */
- 1735, /* GL_ZOOM_X */
- 1736, /* GL_ZOOM_Y */
+ 1739, /* GL_ZOOM_X */
+ 1740, /* GL_ZOOM_Y */
549, /* GL_GREEN_SCALE */
547, /* GL_GREEN_BIAS */
92, /* GL_BLUE_SCALE */
@@ -3759,14 +3767,14 @@ static const unsigned reduced_enums[1277] =
863, /* GL_MAX_TEXTURE_STACK_DEPTH */
877, /* GL_MAX_VIEWPORT_DIMS */
794, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1424, /* GL_SUBPIXEL_BITS */
+ 1428, /* GL_SUBPIXEL_BITS */
582, /* GL_INDEX_BITS */
1229, /* GL_RED_BITS */
548, /* GL_GREEN_BITS */
91, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
315, /* GL_DEPTH_BITS */
- 1399, /* GL_STENCIL_BITS */
+ 1403, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
@@ -3795,18 +3803,18 @@ static const unsigned reduced_enums[1277] =
690, /* GL_MAP1_GRID_SEGMENTS */
716, /* GL_MAP2_GRID_DOMAIN */
717, /* GL_MAP2_GRID_SEGMENTS */
- 1501, /* GL_TEXTURE_1D */
- 1502, /* GL_TEXTURE_2D */
+ 1505, /* GL_TEXTURE_1D */
+ 1506, /* GL_TEXTURE_2D */
438, /* GL_FEEDBACK_BUFFER_POINTER */
439, /* GL_FEEDBACK_BUFFER_SIZE */
440, /* GL_FEEDBACK_BUFFER_TYPE */
1325, /* GL_SELECTION_BUFFER_POINTER */
1326, /* GL_SELECTION_BUFFER_SIZE */
- 1610, /* GL_TEXTURE_WIDTH */
- 1578, /* GL_TEXTURE_HEIGHT */
- 1534, /* GL_TEXTURE_COMPONENTS */
- 1518, /* GL_TEXTURE_BORDER_COLOR */
- 1517, /* GL_TEXTURE_BORDER */
+ 1614, /* GL_TEXTURE_WIDTH */
+ 1582, /* GL_TEXTURE_HEIGHT */
+ 1538, /* GL_TEXTURE_COMPONENTS */
+ 1522, /* GL_TEXTURE_BORDER_COLOR */
+ 1521, /* GL_TEXTURE_BORDER */
344, /* GL_DONT_CARE */
436, /* GL_FASTEST */
951, /* GL_NICEST */
@@ -3823,11 +3831,11 @@ static const unsigned reduced_enums[1277] =
218, /* GL_COMPILE */
219, /* GL_COMPILE_AND_EXECUTE */
111, /* GL_BYTE */
- 1641, /* GL_UNSIGNED_BYTE */
+ 1645, /* GL_UNSIGNED_BYTE */
1339, /* GL_SHORT */
- 1650, /* GL_UNSIGNED_SHORT */
+ 1654, /* GL_UNSIGNED_SHORT */
590, /* GL_INT */
- 1644, /* GL_UNSIGNED_INT */
+ 1648, /* GL_UNSIGNED_INT */
443, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -3839,7 +3847,7 @@ static const unsigned reduced_enums[1277] =
268, /* GL_COPY */
50, /* GL_AND_INVERTED */
953, /* GL_NOOP */
- 1731, /* GL_XOR */
+ 1735, /* GL_XOR */
1015, /* GL_OR */
954, /* GL_NOR */
426, /* GL_EQUIV */
@@ -3855,12 +3863,12 @@ static const unsigned reduced_enums[1277] =
165, /* GL_COLOR_INDEXES */
894, /* GL_MODELVIEW */
1186, /* GL_PROJECTION */
- 1436, /* GL_TEXTURE */
+ 1440, /* GL_TEXTURE */
138, /* GL_COLOR */
312, /* GL_DEPTH */
1390, /* GL_STENCIL */
164, /* GL_COLOR_INDEX */
- 1404, /* GL_STENCIL_INDEX */
+ 1408, /* GL_STENCIL_INDEX */
321, /* GL_DEPTH_COMPONENT */
1225, /* GL_RED */
546, /* GL_GREEN */
@@ -3883,23 +3891,23 @@ static const unsigned reduced_enums[1277] =
1243, /* GL_REPLACE */
573, /* GL_INCR */
308, /* GL_DECR */
- 1665, /* GL_VENDOR */
+ 1669, /* GL_VENDOR */
1240, /* GL_RENDERER */
- 1666, /* GL_VERSION */
+ 1670, /* GL_VERSION */
430, /* GL_EXTENSIONS */
1289, /* GL_S */
- 1427, /* GL_T */
+ 1431, /* GL_T */
1215, /* GL_R */
1204, /* GL_Q */
930, /* GL_MODULATE */
307, /* GL_DECAL */
- 1568, /* GL_TEXTURE_ENV_MODE */
- 1567, /* GL_TEXTURE_ENV_COLOR */
- 1566, /* GL_TEXTURE_ENV */
+ 1572, /* GL_TEXTURE_ENV_MODE */
+ 1571, /* GL_TEXTURE_ENV_COLOR */
+ 1570, /* GL_TEXTURE_ENV */
431, /* GL_EYE_LINEAR */
977, /* GL_OBJECT_LINEAR */
1369, /* GL_SPHERE_MAP */
- 1570, /* GL_TEXTURE_GEN_MODE */
+ 1574, /* GL_TEXTURE_GEN_MODE */
979, /* GL_OBJECT_PLANE */
432, /* GL_EYE_PLANE */
945, /* GL_NEAREST */
@@ -3908,30 +3916,30 @@ static const unsigned reduced_enums[1277] =
642, /* GL_LINEAR_MIPMAP_NEAREST */
948, /* GL_NEAREST_MIPMAP_LINEAR */
641, /* GL_LINEAR_MIPMAP_LINEAR */
- 1591, /* GL_TEXTURE_MAG_FILTER */
- 1599, /* GL_TEXTURE_MIN_FILTER */
- 1612, /* GL_TEXTURE_WRAP_S */
- 1613, /* GL_TEXTURE_WRAP_T */
+ 1595, /* GL_TEXTURE_MAG_FILTER */
+ 1603, /* GL_TEXTURE_MIN_FILTER */
+ 1616, /* GL_TEXTURE_WRAP_S */
+ 1617, /* GL_TEXTURE_WRAP_T */
117, /* GL_CLAMP */
1242, /* GL_REPEAT */
1104, /* GL_POLYGON_OFFSET_UNITS */
1103, /* GL_POLYGON_OFFSET_POINT */
1102, /* GL_POLYGON_OFFSET_LINE */
1216, /* GL_R3_G3_B2 */
- 1662, /* GL_V2F */
- 1663, /* GL_V3F */
+ 1666, /* GL_V2F */
+ 1667, /* GL_V3F */
114, /* GL_C4UB_V2F */
115, /* GL_C4UB_V3F */
112, /* GL_C3F_V3F */
942, /* GL_N3F_V3F */
113, /* GL_C4F_N3F_V3F */
- 1432, /* GL_T2F_V3F */
- 1434, /* GL_T4F_V4F */
- 1430, /* GL_T2F_C4UB_V3F */
- 1428, /* GL_T2F_C3F_V3F */
- 1431, /* GL_T2F_N3F_V3F */
- 1429, /* GL_T2F_C4F_N3F_V3F */
- 1433, /* GL_T4F_C4F_N3F_V4F */
+ 1436, /* GL_T2F_V3F */
+ 1438, /* GL_T4F_V4F */
+ 1434, /* GL_T2F_C4UB_V3F */
+ 1432, /* GL_T2F_C3F_V3F */
+ 1435, /* GL_T2F_N3F_V3F */
+ 1433, /* GL_T2F_C4F_N3F_V3F */
+ 1437, /* GL_T4F_C4F_N3F_V4F */
130, /* GL_CLIP_PLANE0 */
131, /* GL_CLIP_PLANE1 */
132, /* GL_CLIP_PLANE2 */
@@ -3991,12 +3999,12 @@ static const unsigned reduced_enums[1277] =
879, /* GL_MINMAX */
881, /* GL_MINMAX_FORMAT */
883, /* GL_MINMAX_SINK */
- 1435, /* GL_TABLE_TOO_LARGE_EXT */
- 1643, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1652, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1654, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1648, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1645, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1439, /* GL_TABLE_TOO_LARGE_EXT */
+ 1647, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1656, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1658, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1652, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1649, /* GL_UNSIGNED_INT_10_10_10_2 */
1101, /* GL_POLYGON_OFFSET_FILL */
1100, /* GL_POLYGON_OFFSET_FACTOR */
1099, /* GL_POLYGON_OFFSET_BIAS */
@@ -4034,39 +4042,39 @@ static const unsigned reduced_enums[1277] =
1251, /* GL_RGB10_A2 */
1269, /* GL_RGBA12 */
1271, /* GL_RGBA16 */
- 1604, /* GL_TEXTURE_RED_SIZE */
- 1576, /* GL_TEXTURE_GREEN_SIZE */
- 1515, /* GL_TEXTURE_BLUE_SIZE */
- 1504, /* GL_TEXTURE_ALPHA_SIZE */
- 1589, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1580, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1608, /* GL_TEXTURE_RED_SIZE */
+ 1580, /* GL_TEXTURE_GREEN_SIZE */
+ 1519, /* GL_TEXTURE_BLUE_SIZE */
+ 1508, /* GL_TEXTURE_ALPHA_SIZE */
+ 1593, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1584, /* GL_TEXTURE_INTENSITY_SIZE */
1244, /* GL_REPLACE_EXT */
1194, /* GL_PROXY_TEXTURE_1D */
1196, /* GL_PROXY_TEXTURE_2D */
- 1608, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1601, /* GL_TEXTURE_PRIORITY */
- 1606, /* GL_TEXTURE_RESIDENT */
- 1507, /* GL_TEXTURE_BINDING_1D */
- 1508, /* GL_TEXTURE_BINDING_2D */
- 1509, /* GL_TEXTURE_BINDING_3D */
+ 1612, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1605, /* GL_TEXTURE_PRIORITY */
+ 1610, /* GL_TEXTURE_RESIDENT */
+ 1511, /* GL_TEXTURE_BINDING_1D */
+ 1512, /* GL_TEXTURE_BINDING_2D */
+ 1513, /* GL_TEXTURE_BINDING_3D */
1025, /* GL_PACK_SKIP_IMAGES */
1021, /* GL_PACK_IMAGE_HEIGHT */
- 1637, /* GL_UNPACK_SKIP_IMAGES */
- 1634, /* GL_UNPACK_IMAGE_HEIGHT */
- 1503, /* GL_TEXTURE_3D */
+ 1641, /* GL_UNPACK_SKIP_IMAGES */
+ 1638, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1507, /* GL_TEXTURE_3D */
1198, /* GL_PROXY_TEXTURE_3D */
- 1563, /* GL_TEXTURE_DEPTH */
- 1611, /* GL_TEXTURE_WRAP_R */
+ 1567, /* GL_TEXTURE_DEPTH */
+ 1615, /* GL_TEXTURE_WRAP_R */
792, /* GL_MAX_3D_TEXTURE_SIZE */
- 1667, /* GL_VERTEX_ARRAY */
+ 1671, /* GL_VERTEX_ARRAY */
956, /* GL_NORMAL_ARRAY */
139, /* GL_COLOR_ARRAY */
576, /* GL_INDEX_ARRAY */
- 1542, /* GL_TEXTURE_COORD_ARRAY */
+ 1546, /* GL_TEXTURE_COORD_ARRAY */
414, /* GL_EDGE_FLAG_ARRAY */
- 1672, /* GL_VERTEX_ARRAY_SIZE */
- 1674, /* GL_VERTEX_ARRAY_TYPE */
- 1673, /* GL_VERTEX_ARRAY_STRIDE */
+ 1676, /* GL_VERTEX_ARRAY_SIZE */
+ 1678, /* GL_VERTEX_ARRAY_TYPE */
+ 1677, /* GL_VERTEX_ARRAY_STRIDE */
961, /* GL_NORMAL_ARRAY_TYPE */
960, /* GL_NORMAL_ARRAY_STRIDE */
143, /* GL_COLOR_ARRAY_SIZE */
@@ -4074,15 +4082,15 @@ static const unsigned reduced_enums[1277] =
144, /* GL_COLOR_ARRAY_STRIDE */
581, /* GL_INDEX_ARRAY_TYPE */
580, /* GL_INDEX_ARRAY_STRIDE */
- 1546, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1548, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1547, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 1550, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1552, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1551, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
418, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1671, /* GL_VERTEX_ARRAY_POINTER */
+ 1675, /* GL_VERTEX_ARRAY_POINTER */
959, /* GL_NORMAL_ARRAY_POINTER */
142, /* GL_COLOR_ARRAY_POINTER */
579, /* GL_INDEX_ARRAY_POINTER */
- 1545, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 1549, /* GL_TEXTURE_COORD_ARRAY_POINTER */
417, /* GL_EDGE_FLAG_ARRAY_POINTER */
935, /* GL_MULTISAMPLE */
1301, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
@@ -4103,9 +4111,9 @@ static const unsigned reduced_enums[1277] =
1120, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
1115, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
1111, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1525, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1529, /* GL_TEXTURE_COLOR_TABLE_SGI */
1199, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1527, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 1531, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
80, /* GL_BLEND_DST_RGB */
88, /* GL_BLEND_SRC_RGB */
79, /* GL_BLEND_DST_ALPHA */
@@ -4130,7 +4138,7 @@ static const unsigned reduced_enums[1277] =
72, /* GL_BGRA */
813, /* GL_MAX_ELEMENTS_VERTICES */
812, /* GL_MAX_ELEMENTS_INDICES */
- 1579, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 1583, /* GL_TEXTURE_INDEX_SIZE_EXT */
136, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
1083, /* GL_POINT_SIZE_MIN */
1079, /* GL_POINT_SIZE_MAX */
@@ -4138,10 +4146,10 @@ static const unsigned reduced_enums[1277] =
1069, /* GL_POINT_DISTANCE_ATTENUATION */
118, /* GL_CLAMP_TO_BORDER */
121, /* GL_CLAMP_TO_EDGE */
- 1600, /* GL_TEXTURE_MIN_LOD */
- 1598, /* GL_TEXTURE_MAX_LOD */
- 1506, /* GL_TEXTURE_BASE_LEVEL */
- 1597, /* GL_TEXTURE_MAX_LEVEL */
+ 1604, /* GL_TEXTURE_MIN_LOD */
+ 1602, /* GL_TEXTURE_MAX_LOD */
+ 1510, /* GL_TEXTURE_BASE_LEVEL */
+ 1601, /* GL_TEXTURE_MAX_LEVEL */
570, /* GL_IGNORE_BORDER_HP */
245, /* GL_CONSTANT_BORDER_HP */
1245, /* GL_REPLICATE_BORDER_HP */
@@ -4149,51 +4157,51 @@ static const unsigned reduced_enums[1277] =
984, /* GL_OCCLUSION_TEST_HP */
985, /* GL_OCCLUSION_TEST_RESULT_HP */
639, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1519, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1521, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1523, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1524, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1522, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1520, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1523, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1525, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1527, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1528, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1526, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1524, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
795, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
796, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
1146, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
1148, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
1145, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
1147, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1587, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1588, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1586, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1591, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1592, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1590, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
516, /* GL_GENERATE_MIPMAP */
517, /* GL_GENERATE_MIPMAP_HINT */
480, /* GL_FOG_OFFSET_SGIX */
481, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1533, /* GL_TEXTURE_COMPARE_SGIX */
- 1532, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1583, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1575, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1537, /* GL_TEXTURE_COMPARE_SGIX */
+ 1536, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1587, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1579, /* GL_TEXTURE_GEQUAL_R_SGIX */
322, /* GL_DEPTH_COMPONENT16 */
325, /* GL_DEPTH_COMPONENT24 */
328, /* GL_DEPTH_COMPONENT32 */
273, /* GL_CULL_VERTEX_EXT */
275, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
274, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1728, /* GL_WRAP_BORDER_SUN */
- 1526, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 1732, /* GL_WRAP_BORDER_SUN */
+ 1530, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
632, /* GL_LIGHT_MODEL_COLOR_CONTROL */
1340, /* GL_SINGLE_COLOR */
1328, /* GL_SEPARATE_SPECULAR_COLOR */
1337, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 1642, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1655, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1656, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1653, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1651, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1649, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1647, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1595, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1596, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1594, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1646, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1659, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1660, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1657, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1655, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1653, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1651, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1599, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1600, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1598, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
886, /* GL_MIRRORED_REPEAT */
1284, /* GL_RGB_S3TC */
1261, /* GL_RGB4_S3TC */
@@ -4226,46 +4234,46 @@ static const unsigned reduced_enums[1277] =
526, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1437, /* GL_TEXTURE0 */
- 1439, /* GL_TEXTURE1 */
- 1461, /* GL_TEXTURE2 */
- 1483, /* GL_TEXTURE3 */
- 1489, /* GL_TEXTURE4 */
- 1491, /* GL_TEXTURE5 */
- 1493, /* GL_TEXTURE6 */
- 1495, /* GL_TEXTURE7 */
- 1497, /* GL_TEXTURE8 */
- 1499, /* GL_TEXTURE9 */
- 1440, /* GL_TEXTURE10 */
- 1442, /* GL_TEXTURE11 */
- 1444, /* GL_TEXTURE12 */
- 1446, /* GL_TEXTURE13 */
- 1448, /* GL_TEXTURE14 */
- 1450, /* GL_TEXTURE15 */
- 1452, /* GL_TEXTURE16 */
- 1454, /* GL_TEXTURE17 */
- 1456, /* GL_TEXTURE18 */
- 1458, /* GL_TEXTURE19 */
- 1462, /* GL_TEXTURE20 */
- 1464, /* GL_TEXTURE21 */
- 1466, /* GL_TEXTURE22 */
- 1468, /* GL_TEXTURE23 */
- 1470, /* GL_TEXTURE24 */
- 1472, /* GL_TEXTURE25 */
- 1474, /* GL_TEXTURE26 */
- 1476, /* GL_TEXTURE27 */
- 1478, /* GL_TEXTURE28 */
- 1480, /* GL_TEXTURE29 */
- 1484, /* GL_TEXTURE30 */
- 1486, /* GL_TEXTURE31 */
+ 1441, /* GL_TEXTURE0 */
+ 1443, /* GL_TEXTURE1 */
+ 1465, /* GL_TEXTURE2 */
+ 1487, /* GL_TEXTURE3 */
+ 1493, /* GL_TEXTURE4 */
+ 1495, /* GL_TEXTURE5 */
+ 1497, /* GL_TEXTURE6 */
+ 1499, /* GL_TEXTURE7 */
+ 1501, /* GL_TEXTURE8 */
+ 1503, /* GL_TEXTURE9 */
+ 1444, /* GL_TEXTURE10 */
+ 1446, /* GL_TEXTURE11 */
+ 1448, /* GL_TEXTURE12 */
+ 1450, /* GL_TEXTURE13 */
+ 1452, /* GL_TEXTURE14 */
+ 1454, /* GL_TEXTURE15 */
+ 1456, /* GL_TEXTURE16 */
+ 1458, /* GL_TEXTURE17 */
+ 1460, /* GL_TEXTURE18 */
+ 1462, /* GL_TEXTURE19 */
+ 1466, /* GL_TEXTURE20 */
+ 1468, /* GL_TEXTURE21 */
+ 1470, /* GL_TEXTURE22 */
+ 1472, /* GL_TEXTURE23 */
+ 1474, /* GL_TEXTURE24 */
+ 1476, /* GL_TEXTURE25 */
+ 1478, /* GL_TEXTURE26 */
+ 1480, /* GL_TEXTURE27 */
+ 1482, /* GL_TEXTURE28 */
+ 1484, /* GL_TEXTURE29 */
+ 1488, /* GL_TEXTURE30 */
+ 1490, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
124, /* GL_CLIENT_ACTIVE_TEXTURE */
864, /* GL_MAX_TEXTURE_UNITS */
- 1621, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1624, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1626, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1618, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1425, /* GL_SUBTRACT */
+ 1625, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1628, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1630, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1622, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1429, /* GL_SUBTRACT */
853, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
221, /* GL_COMPRESSED_ALPHA */
225, /* GL_COMPRESSED_LUMINANCE */
@@ -4273,18 +4281,18 @@ static const unsigned reduced_enums[1277] =
223, /* GL_COMPRESSED_INTENSITY */
229, /* GL_COMPRESSED_RGB */
230, /* GL_COMPRESSED_RGBA */
- 1540, /* GL_TEXTURE_COMPRESSION_HINT */
- 1602, /* GL_TEXTURE_RECTANGLE_ARB */
- 1512, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1544, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1606, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1516, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
1202, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
851, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
334, /* GL_DEPTH_STENCIL_NV */
- 1646, /* GL_UNSIGNED_INT_24_8_NV */
+ 1650, /* GL_UNSIGNED_INT_24_8_NV */
860, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1593, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1597, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
861, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1569, /* GL_TEXTURE_FILTER_CONTROL */
- 1584, /* GL_TEXTURE_LOD_BIAS */
+ 1573, /* GL_TEXTURE_FILTER_CONTROL */
+ 1588, /* GL_TEXTURE_LOD_BIAS */
207, /* GL_COMBINE4 */
854, /* GL_MAX_SHININESS_NV */
855, /* GL_MAX_SPOT_EXPONENT_NV */
@@ -4293,14 +4301,14 @@ static const unsigned reduced_enums[1277] =
906, /* GL_MODELVIEW1_ARB */
962, /* GL_NORMAL_MAP */
1231, /* GL_REFLECTION_MAP */
- 1549, /* GL_TEXTURE_CUBE_MAP */
- 1510, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1557, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1551, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1559, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1553, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1561, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1555, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1553, /* GL_TEXTURE_CUBE_MAP */
+ 1514, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1561, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1555, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1563, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1557, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1565, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1559, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
1200, /* GL_PROXY_TEXTURE_CUBE_MAP */
807, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
941, /* GL_MULTISAMPLE_FILTER_HINT_NV */
@@ -4332,26 +4340,26 @@ static const unsigned reduced_enums[1277] =
1001, /* GL_OPERAND1_ALPHA */
1007, /* GL_OPERAND2_ALPHA */
1013, /* GL_OPERAND3_ALPHA_NV */
- 1668, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1732, /* GL_YCBCR_422_APPLE */
- 1657, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1659, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1672, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1736, /* GL_YCBCR_422_APPLE */
+ 1661, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1663, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
1342, /* GL_SLICE_ACCUM_SUN */
1207, /* GL_QUAD_MESH_SUN */
- 1630, /* GL_TRIANGLE_MESH_SUN */
- 1706, /* GL_VERTEX_PROGRAM_ARB */
- 1717, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1693, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1699, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1701, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1703, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1634, /* GL_TRIANGLE_MESH_SUN */
+ 1710, /* GL_VERTEX_PROGRAM_ARB */
+ 1721, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1697, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1703, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1705, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1707, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
300, /* GL_CURRENT_VERTEX_ATTRIB */
1165, /* GL_PROGRAM_LENGTH_ARB */
1179, /* GL_PROGRAM_STRING_ARB */
928, /* GL_MODELVIEW_PROJECTION_NV */
569, /* GL_IDENTITY_NV */
614, /* GL_INVERSE_NV */
- 1623, /* GL_TRANSPOSE_NV */
+ 1627, /* GL_TRANSPOSE_NV */
615, /* GL_INVERSE_TRANSPOSE_NV */
837, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
836, /* GL_MAX_PROGRAM_MATRICES_ARB */
@@ -4365,33 +4373,33 @@ static const unsigned reduced_enums[1277] =
781, /* GL_MATRIX7_NV */
285, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
282, /* GL_CURRENT_MATRIX_ARB */
- 1709, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1712, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1713, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1716, /* GL_VERTEX_PROGRAM_TWO_SIDE */
1177, /* GL_PROGRAM_PARAMETER_NV */
- 1697, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1701, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
1181, /* GL_PROGRAM_TARGET_NV */
1178, /* GL_PROGRAM_RESIDENT_NV */
- 1615, /* GL_TRACK_MATRIX_NV */
- 1616, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1707, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1619, /* GL_TRACK_MATRIX_NV */
+ 1620, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1711, /* GL_VERTEX_PROGRAM_BINDING_NV */
1159, /* GL_PROGRAM_ERROR_POSITION_ARB */
319, /* GL_DEPTH_CLAMP_NV */
- 1675, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1682, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1683, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1684, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1685, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1686, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1687, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1688, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1689, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1690, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1676, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1677, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1678, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1679, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1680, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1681, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 1679, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1686, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1687, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1688, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1689, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1690, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1691, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1692, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1693, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1694, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1680, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1681, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1682, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1683, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1684, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1685, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
699, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
706, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
707, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
@@ -4424,20 +4432,20 @@ static const unsigned reduced_enums[1277] =
730, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
731, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
732, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1538, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1535, /* GL_TEXTURE_COMPRESSED */
+ 1542, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1539, /* GL_TEXTURE_COMPRESSED */
967, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
239, /* GL_COMPRESSED_TEXTURE_FORMATS */
876, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1727, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1705, /* GL_VERTEX_BLEND_ARB */
+ 1731, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1709, /* GL_VERTEX_BLEND_ARB */
302, /* GL_CURRENT_WEIGHT_ARB */
- 1726, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1725, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1724, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1723, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1720, /* GL_WEIGHT_ARRAY_ARB */
+ 1730, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1729, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1728, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1727, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1724, /* GL_WEIGHT_ARRAY_ARB */
345, /* GL_DOT3_RGB */
346, /* GL_DOT3_RGBA */
237, /* GL_COMPRESSED_RGB_FXT1_3DFX */
@@ -4482,17 +4490,17 @@ static const unsigned reduced_enums[1277] =
931, /* GL_MODULATE_ADD_ATI */
932, /* GL_MODULATE_SIGNED_ADD_ATI */
933, /* GL_MODULATE_SUBTRACT_ATI */
- 1733, /* GL_YCBCR_MESA */
+ 1737, /* GL_YCBCR_MESA */
1022, /* GL_PACK_INVERT_MESA */
305, /* GL_DEBUG_OBJECT_MESA */
306, /* GL_DEBUG_PRINT_MESA */
304, /* GL_DEBUG_ASSERT_MESA */
107, /* GL_BUFFER_SIZE */
109, /* GL_BUFFER_USAGE */
- 1393, /* GL_STENCIL_BACK_FUNC */
+ 1394, /* GL_STENCIL_BACK_FUNC */
1392, /* GL_STENCIL_BACK_FAIL */
- 1394, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1395, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1396, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1398, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
484, /* GL_FRAGMENT_PROGRAM_ARB */
1156, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
1184, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
@@ -4534,10 +4542,10 @@ static const unsigned reduced_enums[1277] =
788, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
787, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
785, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1564, /* GL_TEXTURE_DEPTH_SIZE */
+ 1568, /* GL_TEXTURE_DEPTH_SIZE */
338, /* GL_DEPTH_TEXTURE_MODE */
- 1530, /* GL_TEXTURE_COMPARE_MODE */
- 1528, /* GL_TEXTURE_COMPARE_FUNC */
+ 1534, /* GL_TEXTURE_COMPARE_MODE */
+ 1532, /* GL_TEXTURE_COMPARE_FUNC */
216, /* GL_COMPARE_R_TO_TEXTURE */
1090, /* GL_POINT_SPRITE */
265, /* GL_COORD_REPLACE */
@@ -4547,7 +4555,7 @@ static const unsigned reduced_enums[1277] =
1211, /* GL_QUERY_RESULT */
1213, /* GL_QUERY_RESULT_AVAILABLE */
870, /* GL_MAX_VERTEX_ATTRIBS */
- 1695, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1699, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
336, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
335, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
856, /* GL_MAX_TEXTURE_COORDS */
@@ -4555,23 +4563,23 @@ static const unsigned reduced_enums[1277] =
1161, /* GL_PROGRAM_ERROR_STRING_ARB */
1163, /* GL_PROGRAM_FORMAT_ASCII_ARB */
1162, /* GL_PROGRAM_FORMAT_ARB */
- 1609, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 1613, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
317, /* GL_DEPTH_BOUNDS_TEST_EXT */
316, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
419, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
421, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1669, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1673, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
957, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
140, /* GL_COLOR_ARRAY_BUFFER_BINDING */
577, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1543, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 1547, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
415, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
1318, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
462, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1721, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1691, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1725, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1695, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
1164, /* GL_PROGRAM_INSTRUCTIONS_ARB */
832, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
1170, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
@@ -4595,14 +4603,14 @@ static const unsigned reduced_enums[1277] =
833, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
829, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
1185, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1620, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1624, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
1221, /* GL_READ_ONLY */
- 1729, /* GL_WRITE_ONLY */
+ 1733, /* GL_WRITE_ONLY */
1223, /* GL_READ_WRITE */
101, /* GL_BUFFER_ACCESS */
103, /* GL_BUFFER_MAPPED */
105, /* GL_BUFFER_MAP_POINTER */
- 1614, /* GL_TIME_ELAPSED_EXT */
+ 1618, /* GL_TIME_ELAPSED_EXT */
744, /* GL_MATRIX0_ARB */
756, /* GL_MATRIX1_ARB */
768, /* GL_MATRIX2_ARB */
@@ -4635,9 +4643,9 @@ static const unsigned reduced_enums[1277] =
767, /* GL_MATRIX29_ARB */
770, /* GL_MATRIX30_ARB */
771, /* GL_MATRIX31_ARB */
- 1420, /* GL_STREAM_DRAW */
- 1422, /* GL_STREAM_READ */
- 1418, /* GL_STREAM_COPY */
+ 1424, /* GL_STREAM_DRAW */
+ 1426, /* GL_STREAM_READ */
+ 1422, /* GL_STREAM_COPY */
1386, /* GL_STATIC_DRAW */
1388, /* GL_STATIC_READ */
1384, /* GL_STATIC_COPY */
@@ -4653,12 +4661,12 @@ static const unsigned reduced_enums[1277] =
831, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
835, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
834, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 1414, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1418, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
891, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
1299, /* GL_SAMPLES_PASSED */
485, /* GL_FRAGMENT_SHADER */
- 1715, /* GL_VERTEX_SHADER */
+ 1719, /* GL_VERTEX_SHADER */
1175, /* GL_PROGRAM_OBJECT_ARB */
1331, /* GL_SHADER_OBJECT_ARB */
816, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
@@ -4696,7 +4704,7 @@ static const unsigned reduced_enums[1277] =
311, /* GL_DELETE_STATUS */
220, /* GL_COMPILE_STATUS */
657, /* GL_LINK_STATUS */
- 1664, /* GL_VALIDATE_STATUS */
+ 1668, /* GL_VALIDATE_STATUS */
589, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
@@ -4733,10 +4741,10 @@ static const unsigned reduced_enums[1277] =
523, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
1092, /* GL_POINT_SPRITE_COORD_ORIGIN */
665, /* GL_LOWER_LEFT */
- 1661, /* GL_UPPER_LEFT */
- 1396, /* GL_STENCIL_BACK_REF */
- 1397, /* GL_STENCIL_BACK_VALUE_MASK */
- 1398, /* GL_STENCIL_BACK_WRITEMASK */
+ 1665, /* GL_UPPER_LEFT */
+ 1400, /* GL_STENCIL_BACK_REF */
+ 1401, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1402, /* GL_STENCIL_BACK_WRITEMASK */
402, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
1235, /* GL_RENDERBUFFER_BINDING_EXT */
1220, /* GL_READ_FRAMEBUFFER_EXT */
@@ -4781,15 +4789,15 @@ static const unsigned reduced_enums[1277] =
1239, /* GL_RENDERBUFFER_WIDTH_EXT */
1237, /* GL_RENDERBUFFER_HEIGHT_EXT */
1238, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- 1409, /* GL_STENCIL_INDEX_EXT */
- 1406, /* GL_STENCIL_INDEX1_EXT */
- 1407, /* GL_STENCIL_INDEX4_EXT */
- 1408, /* GL_STENCIL_INDEX8_EXT */
- 1405, /* GL_STENCIL_INDEX16_EXT */
+ 1413, /* GL_STENCIL_INDEX_EXT */
+ 1410, /* GL_STENCIL_INDEX1_EXT */
+ 1411, /* GL_STENCIL_INDEX4_EXT */
+ 1412, /* GL_STENCIL_INDEX8_EXT */
+ 1409, /* GL_STENCIL_INDEX16_EXT */
427, /* GL_EVAL_BIT */
1217, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
659, /* GL_LIST_BIT */
- 1514, /* GL_TEXTURE_BIT */
+ 1518, /* GL_TEXTURE_BIT */
1314, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
938, /* GL_MULTISAMPLE_BIT */
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 767161f5caa..f85330449a3 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -812,6 +812,10 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
#endif
+
+ /* GL_ATI_separate_stencil */
+ SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
+ SET_StencilOpSeparateATI(exec, _mesa_StencilOpSeparateATI);
}
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index ca7f6eaf88b..17464310b1a 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.2
+ * Version: 7.1
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -53,6 +53,48 @@
#include "mtypes.h"
+static GLboolean
+validate_stencil_op(GLcontext *ctx, GLenum op)
+{
+ switch (op) {
+ case GL_KEEP:
+ case GL_ZERO:
+ case GL_REPLACE:
+ case GL_INCR:
+ case GL_DECR:
+ case GL_INVERT:
+ return GL_TRUE;
+ case GL_INCR_WRAP_EXT:
+ case GL_DECR_WRAP_EXT:
+ if (ctx->Extensions.EXT_stencil_wrap) {
+ return GL_TRUE;
+ }
+ /* FALL-THROUGH */
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+static GLboolean
+validate_stencil_func(GLcontext *ctx, GLenum func)
+{
+ switch (func) {
+ case GL_NEVER:
+ case GL_LESS:
+ case GL_LEQUAL:
+ case GL_GREATER:
+ case GL_GEQUAL:
+ case GL_EQUAL:
+ case GL_NOTEQUAL:
+ case GL_ALWAYS:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
/**
* Set the clear value for the stencil buffer.
*
@@ -103,34 +145,15 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLui
const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- switch (frontfunc) {
- case GL_NEVER:
- case GL_LESS:
- case GL_LEQUAL:
- case GL_GREATER:
- case GL_GEQUAL:
- case GL_EQUAL:
- case GL_NOTEQUAL:
- case GL_ALWAYS:
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFuncSeparateATI (0x%04x)", frontfunc );
- return;
+ if (!validate_stencil_func(ctx, frontfunc)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glStencilFuncSeparateATI(frontfunc)");
+ return;
}
-
- switch (backfunc) {
- case GL_NEVER:
- case GL_LESS:
- case GL_LEQUAL:
- case GL_GREATER:
- case GL_GEQUAL:
- case GL_EQUAL:
- case GL_NOTEQUAL:
- case GL_ALWAYS:
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFuncSeparateATI (0x%04x)", backfunc );
- return;
+ if (!validate_stencil_func(ctx, backfunc)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glStencilFuncSeparateATI(backfunc)");
+ return;
}
ref = CLAMP( ref, 0, stencilMax );
@@ -157,6 +180,61 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLui
}
+void APIENTRY
+_mesa_StencilOpSeparateATI(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ GLboolean set = GL_FALSE;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!validate_stencil_op(ctx, sfail)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparateATI(sfail)");
+ return;
+ }
+ if (!validate_stencil_op(ctx, zfail)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparateATI(zfail)");
+ return;
+ }
+ if (!validate_stencil_op(ctx, zpass)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparateATI(zpass)");
+ return;
+ }
+ if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparateATI(face)");
+ return;
+ }
+
+ if (face != GL_BACK) {
+ /* set front */
+ if (ctx->Stencil.ZFailFunc[0] != zfail ||
+ ctx->Stencil.ZPassFunc[0] != zpass ||
+ ctx->Stencil.FailFunc[0] != sfail){
+ FLUSH_VERTICES(ctx, _NEW_STENCIL);
+ ctx->Stencil.ZFailFunc[0] = zfail;
+ ctx->Stencil.ZPassFunc[0] = zpass;
+ ctx->Stencil.FailFunc[0] = sfail;
+ set = GL_TRUE;
+ }
+ }
+ if (face != GL_FRONT) {
+ /* set back */
+ if (ctx->Stencil.ZFailFunc[1] != zfail ||
+ ctx->Stencil.ZPassFunc[1] != zpass ||
+ ctx->Stencil.FailFunc[1] != sfail) {
+ FLUSH_VERTICES(ctx, _NEW_STENCIL);
+ ctx->Stencil.ZFailFunc[1] = zfail;
+ ctx->Stencil.ZPassFunc[1] = zpass;
+ ctx->Stencil.FailFunc[1] = sfail;
+ set = GL_TRUE;
+ }
+ }
+ if (set && ctx->Driver.StencilOpSeparate) {
+ ctx->Driver.StencilOpSeparate(ctx, face, sfail, zfail, zpass);
+ }
+}
+
+
+
/**
* Set the function and reference value for stencil testing.
*
@@ -177,19 +255,9 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- switch (func) {
- case GL_NEVER:
- case GL_LESS:
- case GL_LEQUAL:
- case GL_GREATER:
- case GL_GEQUAL:
- case GL_EQUAL:
- case GL_NOTEQUAL:
- case GL_ALWAYS:
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFunc (0x%04x)", func );
- return;
+ if (!validate_stencil_func(ctx, func)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilFunc(func)");
+ return;
}
ref = CLAMP( ref, 0, stencilMax );
@@ -293,59 +361,17 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- switch (fail) {
- case GL_KEEP:
- case GL_ZERO:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- break;
- case GL_INCR_WRAP_EXT:
- case GL_DECR_WRAP_EXT:
- if (ctx->Extensions.EXT_stencil_wrap) {
- break;
- }
- /* FALL-THROUGH */
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp");
- return;
+ if (!validate_stencil_op(ctx, fail)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(sfail)");
+ return;
}
- switch (zfail) {
- case GL_KEEP:
- case GL_ZERO:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- break;
- case GL_INCR_WRAP_EXT:
- case GL_DECR_WRAP_EXT:
- if (ctx->Extensions.EXT_stencil_wrap) {
- break;
- }
- /* FALL-THROUGH */
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp");
- return;
+ if (!validate_stencil_op(ctx, zfail)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(zfail)");
+ return;
}
- switch (zpass) {
- case GL_KEEP:
- case GL_ZERO:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- break;
- case GL_INCR_WRAP_EXT:
- case GL_DECR_WRAP_EXT:
- if (ctx->Extensions.EXT_stencil_wrap) {
- break;
- }
- /* FALL-THROUGH */
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp");
- return;
+ if (!validate_stencil_op(ctx, zpass)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(zpass)");
+ return;
}
if (ctx->Extensions.ATI_separate_stencil) {
@@ -428,59 +454,17 @@ _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
return;
}
- switch (fail) {
- case GL_KEEP:
- case GL_ZERO:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- break;
- case GL_INCR_WRAP_EXT:
- case GL_DECR_WRAP_EXT:
- if (ctx->Extensions.EXT_stencil_wrap) {
- break;
- }
- /* FALL-THROUGH */
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(fail)");
- return;
+ if (!validate_stencil_op(ctx, fail)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(sfail)");
+ return;
}
- switch (zfail) {
- case GL_KEEP:
- case GL_ZERO:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- break;
- case GL_INCR_WRAP_EXT:
- case GL_DECR_WRAP_EXT:
- if (ctx->Extensions.EXT_stencil_wrap) {
- break;
- }
- /* FALL-THROUGH */
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zfail)");
- return;
+ if (!validate_stencil_op(ctx, zfail)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zfail)");
+ return;
}
- switch (zpass) {
- case GL_KEEP:
- case GL_ZERO:
- case GL_REPLACE:
- case GL_INCR:
- case GL_DECR:
- case GL_INVERT:
- break;
- case GL_INCR_WRAP_EXT:
- case GL_DECR_WRAP_EXT:
- if (ctx->Extensions.EXT_stencil_wrap) {
- break;
- }
- /* FALL-THROUGH */
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zpass)");
- return;
+ if (!validate_stencil_op(ctx, zpass)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zpass)");
+ return;
}
FLUSH_VERTICES(ctx, _NEW_STENCIL);
@@ -513,20 +497,9 @@ _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
_mesa_error(ctx, GL_INVALID_ENUM, "glStencilFuncSeparate(face)");
return;
}
-
- switch (func) {
- case GL_NEVER:
- case GL_LESS:
- case GL_LEQUAL:
- case GL_GREATER:
- case GL_GEQUAL:
- case GL_EQUAL:
- case GL_NOTEQUAL:
- case GL_ALWAYS:
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glStencilFuncSeparate(func)");
- return;
+ if (!validate_stencil_func(ctx, func)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glStencilFuncSeparate(func)");
+ return;
}
ref = CLAMP(ref, 0, stencilMax);
diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h
index 0be98100053..15a65dbcac0 100644
--- a/src/mesa/main/stencil.h
+++ b/src/mesa/main/stencil.h
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.1
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -62,6 +62,10 @@ _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
extern void GLAPIENTRY
_mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
+
+extern void APIENTRY
+_mesa_StencilOpSeparateATI(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+
extern void GLAPIENTRY
_mesa_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 420391a2d00..511eb5756ba 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -837,6 +837,8 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */
.globl gl_dispatch_stub_769 ; .type gl_dispatch_stub_769,#function
.globl gl_dispatch_stub_770 ; .type gl_dispatch_stub_770,#function
.globl gl_dispatch_stub_771 ; .type gl_dispatch_stub_771,#function
+ .globl gl_dispatch_stub_772 ; .type gl_dispatch_stub_772,#function
+ .globl gl_dispatch_stub_773 ; .type gl_dispatch_stub_773,#function
.globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function
_mesa_sparc_glapi_begin:
@@ -1612,6 +1614,8 @@ _mesa_sparc_glapi_begin:
GL_STUB(gl_dispatch_stub_769, _gloffset__dispatch_stub_769)
GL_STUB(gl_dispatch_stub_770, _gloffset__dispatch_stub_770)
GL_STUB(gl_dispatch_stub_771, _gloffset__dispatch_stub_771)
+ GL_STUB(gl_dispatch_stub_772, _gloffset__dispatch_stub_772)
+ GL_STUB(gl_dispatch_stub_773, _gloffset__dispatch_stub_773)
.globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function
_mesa_sparc_glapi_end:
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 75366e4d305..75ea6856a23 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -29175,7 +29175,11 @@ GL_PREFIX(_dispatch_stub_770):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -29191,7 +29195,11 @@ GL_PREFIX(_dispatch_stub_770):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -29213,7 +29221,11 @@ GL_PREFIX(_dispatch_stub_771):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -29229,7 +29241,11 @@ GL_PREFIX(_dispatch_stub_771):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -29238,6 +29254,82 @@ GL_PREFIX(_dispatch_stub_771):
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771)
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_772)
+ .type GL_PREFIX(_dispatch_stub_772), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_772))
+GL_PREFIX(_dispatch_stub_772):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6176(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6176(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6176(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6176(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_773)
+ .type GL_PREFIX(_dispatch_stub_773), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_773))
+GL_PREFIX(_dispatch_stub_773):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6184(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6184(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6184(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6184(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
+
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
.globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays)
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 9e19e38697c..9ffb1495dda 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -947,14 +947,18 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
GL_STUB(_dispatch_stub_767, _gloffset_BlitFramebufferEXT, _dispatch_stub_767@40)
HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@40))
- GL_STUB(_dispatch_stub_768, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_768@16)
+ GL_STUB(_dispatch_stub_768, _gloffset_StencilFuncSeparateATI, _dispatch_stub_768@16)
HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@16))
- GL_STUB(_dispatch_stub_769, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_769@16)
+ GL_STUB(_dispatch_stub_769, _gloffset_StencilOpSeparateATI, _dispatch_stub_769@16)
HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@16))
- GL_STUB(_dispatch_stub_770, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_770@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@12))
- GL_STUB(_dispatch_stub_771, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_771@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@12))
+ GL_STUB(_dispatch_stub_770, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_770@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16))
+ GL_STUB(_dispatch_stub_771, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_771@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16))
+ GL_STUB(_dispatch_stub_772, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_772@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@12))
+ GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_773@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)