diff options
author | Brian <[email protected]> | 2007-10-30 10:34:26 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2007-10-30 10:34:26 -0600 |
commit | b59a892d3e9e199238d85bfe6a678f19daf7b6d0 (patch) | |
tree | 743e9a6e351fb0966d3071777cc0b1d50a6f8d04 /src | |
parent | 6e5d5d77df09a80f7502c44a11adff4b5b08a0c0 (diff) |
Finish up ATI_separate_stencil
Add entrypoints to glapi XML file and regenerate files.
Implement glStencilOpSeparateATI().
Consolidate some code in stencil.c
Conflicts:
src/mesa/glapi/dispatch.h
src/mesa/glapi/glapioffsets.h
src/mesa/glapi/glapitable.h
src/mesa/glapi/glapitemp.h
src/mesa/glapi/glprocs.h
src/mesa/main/enums.c
src/mesa/main/state.c
src/mesa/sparc/glapi_sparc.S
src/mesa/x86-64/glapi_x86-64.S
src/mesa/x86/glapi_x86.S
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/common/extension_helper.h | 22 | ||||
-rw-r--r-- | src/mesa/glapi/dispatch.h | 24 | ||||
-rw-r--r-- | src/mesa/glapi/gl_API.xml | 29 | ||||
-rw-r--r-- | src/mesa/glapi/glapioffsets.h | 14 | ||||
-rw-r--r-- | src/mesa/glapi/glapitable.h | 10 | ||||
-rw-r--r-- | src/mesa/glapi/glapitemp.h | 32 | ||||
-rw-r--r-- | src/mesa/glapi/glprocs.h | 564 | ||||
-rw-r--r-- | src/mesa/main/enums.c | 1208 | ||||
-rw-r--r-- | src/mesa/main/state.c | 4 | ||||
-rw-r--r-- | src/mesa/main/stencil.c | 289 | ||||
-rw-r--r-- | src/mesa/main/stencil.h | 8 | ||||
-rw-r--r-- | src/mesa/sparc/glapi_sparc.S | 4 | ||||
-rw-r--r-- | src/mesa/x86-64/glapi_x86-64.S | 92 | ||||
-rw-r--r-- | src/mesa/x86/glapi_x86.S | 16 |
14 files changed, 1250 insertions, 1066 deletions
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 49f3ee94e77..ed6b218d8b6 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -3832,6 +3832,13 @@ static const char Binormal3svEXT_names[] = ""; #endif +#if defined(need_GL_ATI_separate_stencil) +static const char StencilOpSeparateATI_names[] = + "iiii\0" /* Parameter signature */ + "glStencilOpSeparateATI\0" + ""; +#endif + #if defined(need_GL_EXT_light_texture) static const char ApplyTextureEXT_names[] = "i\0" /* Parameter signature */ @@ -4172,6 +4179,13 @@ static const char ActiveStencilFaceEXT_names[] = ""; #endif +#if defined(need_GL_ATI_separate_stencil) +static const char StencilFuncSeparateATI_names[] = + "iiii\0" /* Parameter signature */ + "glStencilFuncSeparateATI\0" + ""; +#endif + #if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) static const char GetShaderSourceARB_names[] = "iipp\0" /* Parameter signature */ @@ -5175,6 +5189,14 @@ static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = }; #endif +#if defined(need_GL_ATI_separate_stencil) +static const struct dri_extension_function GL_ATI_separate_stencil_functions[] = { + { StencilOpSeparateATI_names, StencilOpSeparateATI_remap_index, -1 }, + { StencilFuncSeparateATI_names, StencilFuncSeparateATI_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_EXT_blend_color) static const struct dri_extension_function GL_EXT_blend_color_functions[] = { { BlendColor_names, -1, 336 }, diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index a128164323a..6ac2ab30e6d 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -2362,6 +2362,12 @@ #define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters #define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) #define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters +#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) +#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) +#define CALL_StencilOpSeparateATI(disp, parameters) (*((disp)->StencilOpSeparateATI)) parameters +#define GET_StencilOpSeparateATI(disp) ((disp)->StencilOpSeparateATI) +#define SET_StencilOpSeparateATI(disp, fn) ((disp)->StencilOpSeparateATI = fn) #define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters #define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) #define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) @@ -2377,7 +2383,7 @@ #else -#define driDispatchRemapTable_size 364 +#define driDispatchRemapTable_size 366 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2740,10 +2746,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define IsRenderbufferEXT_remap_index 357 #define RenderbufferStorageEXT_remap_index 358 #define BlitFramebufferEXT_remap_index 359 -#define ProgramEnvParameters4fvEXT_remap_index 360 -#define ProgramLocalParameters4fvEXT_remap_index 361 -#define GetQueryObjecti64vEXT_remap_index 362 -#define GetQueryObjectui64vEXT_remap_index 363 +#define StencilFuncSeparateATI_remap_index 360 +#define StencilOpSeparateATI_remap_index 361 +#define ProgramEnvParameters4fvEXT_remap_index 362 +#define ProgramLocalParameters4fvEXT_remap_index 363 +#define GetQueryObjecti64vEXT_remap_index 364 +#define GetQueryObjectui64vEXT_remap_index 365 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3825,6 +3833,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) #define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) #define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) +#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) +#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) +#define CALL_StencilOpSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparateATI_remap_index], parameters) +#define GET_StencilOpSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparateATI_remap_index]) +#define SET_StencilOpSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparateATI_remap_index], fn) #define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) #define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) #define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 4bd3b2f0fb7..e16ffe870f6 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -12156,6 +12156,35 @@ </function> </category> +<category name="GL_ATI_separate_stencil"> + <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803"> + <size name="Get" mode="get"/> + </enum> + + <function name="StencilOpSeparateATI" offset="assign" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="sfail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + </function> + <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false"> + <param name="frontfunc" type="GLenum"/> + <param name="backfunc" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + </function> + +</category> + <category name="GL_EXT_gpu_program_parameters"> <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false"> <param name="target" type="GLenum"/> diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index cb0d21083ef..ad8c1c55d7e 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -800,11 +800,13 @@ #define _gloffset_IsRenderbufferEXT 765 #define _gloffset_RenderbufferStorageEXT 766 #define _gloffset_BlitFramebufferEXT 767 -#define _gloffset_ProgramEnvParameters4fvEXT 768 -#define _gloffset_ProgramLocalParameters4fvEXT 769 -#define _gloffset_GetQueryObjecti64vEXT 770 -#define _gloffset_GetQueryObjectui64vEXT 771 -#define _gloffset_FIRST_DYNAMIC 772 +#define _gloffset_StencilFuncSeparateATI 768 +#define _gloffset_StencilOpSeparateATI 769 +#define _gloffset_ProgramEnvParameters4fvEXT 770 +#define _gloffset_ProgramLocalParameters4fvEXT 771 +#define _gloffset_GetQueryObjecti64vEXT 772 +#define _gloffset_GetQueryObjectui64vEXT 773 +#define _gloffset_FIRST_DYNAMIC 774 #else @@ -1168,6 +1170,8 @@ #define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] #define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] #define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] +#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] +#define _gloffset_StencilOpSeparateATI driDispatchRemapTable[StencilOpSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] #define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 4af0c2d43b8..7107feea4b1 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -809,10 +809,12 @@ struct _glapi_table GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 765 */ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 766 */ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 767 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 768 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 769 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 770 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 771 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 768 */ + void (GLAPIENTRYP StencilOpSeparateATI)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 769 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 770 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 772 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 773 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 2a8051ff0a9..bea823eb42c 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5441,30 +5441,44 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLint srcX0, GLint srcY0, GL DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparateATI, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_769)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6255,6 +6269,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_769), TABLE_ENTRY(_dispatch_stub_770), TABLE_ENTRY(_dispatch_stub_771), + TABLE_ENTRY(_dispatch_stub_772), + TABLE_ENTRY(_dispatch_stub_773), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 99120bcb687..76408105b20 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -820,6 +820,8 @@ static const char gl_string_table[] = "glIsRenderbufferEXT\0" "glRenderbufferStorageEXT\0" "glBlitFramebufferEXT\0" + "glStencilFuncSeparateATI\0" + "glStencilOpSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" "glGetQueryObjecti64vEXT\0" @@ -1147,6 +1149,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_769 mgl_dispatch_stub_769 #define gl_dispatch_stub_770 mgl_dispatch_stub_770 #define gl_dispatch_stub_771 mgl_dispatch_stub_771 +#define gl_dispatch_stub_772 mgl_dispatch_stub_772 +#define gl_dispatch_stub_773 mgl_dispatch_stub_773 #endif /* USE_MGL_NAMESPACE */ @@ -1197,6 +1201,8 @@ extern void gl_dispatch_stub_768(void); extern void gl_dispatch_stub_769(void); extern void gl_dispatch_stub_770(void); extern void gl_dispatch_stub_771(void); +extern void gl_dispatch_stub_772(void); +extern void gl_dispatch_stub_773(void); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1968,284 +1974,286 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13404, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), NAME_FUNC_OFFSET(13424, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), NAME_FUNC_OFFSET(13449, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13470, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13499, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13530, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13554, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13579, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13597, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13614, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13630, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13655, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13675, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13695, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13718, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13741, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13761, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13778, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13795, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13810, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13834, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(13853, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(13872, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(13888, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(13907, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(13930, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13946, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(13962, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(13989, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14016, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14036, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14055, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14074, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14104, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14134, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14164, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14194, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14213, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14236, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14261, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14286, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14313, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14341, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14368, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14396, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14425, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14454, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14480, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14511, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14542, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14566, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14589, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14607, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14636, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14665, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14680, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14706, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14732, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14747, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14759, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14779, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14796, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14812, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14831, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(14854, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(14870, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(14892, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(14910, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(14929, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(14947, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(14966, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(14984, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15003, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15021, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15040, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15058, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15077, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15095, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15114, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15132, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15151, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15169, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15188, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15206, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15225, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15243, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15262, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15280, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15299, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15317, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15336, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15354, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15373, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15391, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15410, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15428, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15447, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15465, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15484, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15507, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15530, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15553, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15576, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15593, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15616, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15639, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15662, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15688, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15714, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15740, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15764, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15791, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15817, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(15837, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(15857, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(15877, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(15894, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(15912, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(15929, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(15947, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(15964, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(15982, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(15999, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16017, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16034, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16052, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16069, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16087, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16104, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16122, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16139, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16157, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16174, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16192, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16211, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16230, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16249, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16268, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16288, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16308, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16328, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16346, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16363, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16381, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16398, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16416, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16434, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16451, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16469, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16488, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16507, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16526, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16548, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16561, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16574, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16590, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16606, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16619, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16642, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16662, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16681, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16692, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16704, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16718, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(16731, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(16747, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(16758, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(16771, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(16790, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(16810, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(16823, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(16833, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(16849, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(16868, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(16886, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(16907, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(16922, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(16937, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(16951, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(16966, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(16978, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(16991, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17003, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17016, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17028, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17041, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17053, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17066, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17078, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17091, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17103, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17116, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17128, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17141, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17153, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17166, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17185, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17204, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17223, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17236, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17254, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17275, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17293, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17313, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17327, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17344, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17360, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17379, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17397, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17418, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17440, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17459, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17481, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17504, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17523, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17543, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17562, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17582, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17601, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17621, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17640, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17660, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17679, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17699, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17719, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(17740, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(17760, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(17781, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(17801, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(17822, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(17846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(17864, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(17884, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(17902, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(17914, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(17927, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(17939, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(17952, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(17972, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(17996, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18010, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18027, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18042, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18060, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18074, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18091, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18106, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18124, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18138, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18155, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18170, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18188, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18202, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18219, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18234, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18252, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18266, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18283, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18298, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18316, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18330, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18347, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18362, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18394, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18411, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18426, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18444, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18458, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18475, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18490, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18508, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18525, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18545, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18562, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18588, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18617, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18632, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18650, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18669, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18693, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13470, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13495, gl_dispatch_stub_769, gl_dispatch_stub_769, NULL, _gloffset_StencilOpSeparateATI), + NAME_FUNC_OFFSET(13518, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13547, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13578, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13602, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13627, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13645, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13662, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13678, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13703, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13723, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13743, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13766, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13789, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13809, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13826, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13843, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13858, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(13882, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(13901, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(13920, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(13936, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(13955, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(13978, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(13994, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14010, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14037, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14064, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14084, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14103, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14122, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14152, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14182, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14212, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14242, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14261, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14284, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14309, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14334, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14361, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14389, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14416, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14444, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14473, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14502, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14528, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14559, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14590, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14614, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14637, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14655, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14684, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14713, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14728, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14754, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14780, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14795, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14807, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14827, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14844, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14860, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(14879, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(14902, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(14918, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(14940, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(14958, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(14977, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(14995, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15014, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15032, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15051, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15069, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15088, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15106, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15125, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15143, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15162, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15180, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15199, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15217, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15236, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15254, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15273, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15291, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15310, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15328, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15347, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15365, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15384, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15402, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15421, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15439, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15458, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15476, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15495, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15513, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15532, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15555, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15578, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15601, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15624, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15641, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15664, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15687, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15710, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15736, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15762, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15788, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15812, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15839, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15865, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(15885, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(15905, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(15925, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(15942, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(15960, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(15977, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(15995, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16012, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16030, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16047, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16065, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16082, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16100, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16117, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16135, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16152, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16170, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16187, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16205, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16222, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16240, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16259, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16278, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16297, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16316, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16336, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16356, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16376, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16394, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16411, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16429, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16446, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16464, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16482, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16499, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16517, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16536, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16555, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16574, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16596, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16609, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16622, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16638, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16654, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16667, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16690, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16710, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16729, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16740, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16752, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(16766, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(16779, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(16795, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(16806, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(16819, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(16838, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(16858, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(16871, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(16881, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(16897, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(16916, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(16934, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(16955, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(16970, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(16985, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(16999, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17014, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17026, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17039, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17051, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17064, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17076, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17089, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17101, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17114, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17126, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17139, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17151, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17164, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17176, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17189, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17201, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17214, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17233, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17252, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17271, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17284, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17302, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17323, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17341, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17361, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17375, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17392, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17408, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17427, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17445, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17466, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17488, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17507, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17529, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17552, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17571, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17591, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17610, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17630, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17649, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17669, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17688, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17708, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17727, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17747, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(17767, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(17788, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(17808, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(17829, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(17849, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(17870, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(17894, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(17912, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(17932, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(17950, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(17962, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(17975, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(17987, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18000, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18020, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18044, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18058, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18075, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18090, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18108, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18122, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18139, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18154, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18172, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18186, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18203, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18218, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18236, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18250, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18267, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18282, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18300, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18314, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18331, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18346, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18364, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18378, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18395, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18410, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18428, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18442, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18459, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18474, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18492, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18506, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18523, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18538, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18556, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18573, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18593, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18610, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18636, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18665, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18680, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18698, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18717, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18741, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index bad33f7f642..e4e8611f437 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -1428,9 +1428,13 @@ LONGSTRING static const char enum_string_table[] = "GL_STENCIL\0" "GL_STENCIL_ATTACHMENT_EXT\0" "GL_STENCIL_BACK_FAIL\0" + "GL_STENCIL_BACK_FAIL_ATI\0" "GL_STENCIL_BACK_FUNC\0" + "GL_STENCIL_BACK_FUNC_ATI\0" "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0" + "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0" "GL_STENCIL_BACK_PASS_DEPTH_PASS\0" + "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0" "GL_STENCIL_BACK_REF\0" "GL_STENCIL_BACK_VALUE_MASK\0" "GL_STENCIL_BACK_WRITEMASK\0" @@ -1774,7 +1778,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1737] = +static const enum_elt all_enums[1741] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -3169,350 +3173,354 @@ static const enum_elt all_enums[1737] = { 29503, 0x00001802 }, /* GL_STENCIL */ { 29514, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ { 29540, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 29561, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 29582, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 29614, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 29646, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 29666, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 29693, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 29719, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 29735, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 29757, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 29780, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 29796, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 29812, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 29829, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 29852, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 29874, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 29896, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 29918, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 29939, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 29966, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 29993, 0x00000B97 }, /* GL_STENCIL_REF */ - { 30008, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 30024, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 30053, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 30075, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 30096, 0x00000C33 }, /* GL_STEREO */ - { 30106, 0x000088E2 }, /* GL_STREAM_COPY */ - { 30121, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 30140, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 30155, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 30174, 0x000088E1 }, /* GL_STREAM_READ */ - { 30189, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 30208, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 30225, 0x000084E7 }, /* GL_SUBTRACT */ - { 30237, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 30253, 0x00002001 }, /* GL_T */ - { 30258, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 30273, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 30292, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 30308, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 30323, 0x00002A27 }, /* GL_T2F_V3F */ - { 30334, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 30353, 0x00002A28 }, /* GL_T4F_V4F */ - { 30364, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 30387, 0x00001702 }, /* GL_TEXTURE */ - { 30398, 0x000084C0 }, /* GL_TEXTURE0 */ - { 30410, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 30426, 0x000084C1 }, /* GL_TEXTURE1 */ - { 30438, 0x000084CA }, /* GL_TEXTURE10 */ - { 30451, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 30468, 0x000084CB }, /* GL_TEXTURE11 */ - { 30481, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 30498, 0x000084CC }, /* GL_TEXTURE12 */ - { 30511, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 30528, 0x000084CD }, /* GL_TEXTURE13 */ - { 30541, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 30558, 0x000084CE }, /* GL_TEXTURE14 */ - { 30571, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 30588, 0x000084CF }, /* GL_TEXTURE15 */ - { 30601, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 30618, 0x000084D0 }, /* GL_TEXTURE16 */ - { 30631, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 30648, 0x000084D1 }, /* GL_TEXTURE17 */ - { 30661, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 30678, 0x000084D2 }, /* GL_TEXTURE18 */ - { 30691, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 30708, 0x000084D3 }, /* GL_TEXTURE19 */ - { 30721, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 30738, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 30754, 0x000084C2 }, /* GL_TEXTURE2 */ - { 30766, 0x000084D4 }, /* GL_TEXTURE20 */ - { 30779, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 30796, 0x000084D5 }, /* GL_TEXTURE21 */ - { 30809, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 30826, 0x000084D6 }, /* GL_TEXTURE22 */ - { 30839, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 30856, 0x000084D7 }, /* GL_TEXTURE23 */ - { 30869, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 30886, 0x000084D8 }, /* GL_TEXTURE24 */ - { 30899, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 30916, 0x000084D9 }, /* GL_TEXTURE25 */ - { 30929, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 30946, 0x000084DA }, /* GL_TEXTURE26 */ - { 30959, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 30976, 0x000084DB }, /* GL_TEXTURE27 */ - { 30989, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 31006, 0x000084DC }, /* GL_TEXTURE28 */ - { 31019, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 31036, 0x000084DD }, /* GL_TEXTURE29 */ - { 31049, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 31066, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 31082, 0x000084C3 }, /* GL_TEXTURE3 */ - { 31094, 0x000084DE }, /* GL_TEXTURE30 */ - { 31107, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 31124, 0x000084DF }, /* GL_TEXTURE31 */ - { 31137, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 31154, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 31170, 0x000084C4 }, /* GL_TEXTURE4 */ - { 31182, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 31198, 0x000084C5 }, /* GL_TEXTURE5 */ - { 31210, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 31226, 0x000084C6 }, /* GL_TEXTURE6 */ - { 31238, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 31254, 0x000084C7 }, /* GL_TEXTURE7 */ - { 31266, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 31282, 0x000084C8 }, /* GL_TEXTURE8 */ - { 31294, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 31310, 0x000084C9 }, /* GL_TEXTURE9 */ - { 31322, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 31338, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 31352, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 31366, 0x0000806F }, /* GL_TEXTURE_3D */ - { 31380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 31402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 31428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 31450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 31472, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 31494, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 31516, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 31544, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 31576, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 31609, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 31641, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 31656, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 31677, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 31702, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 31720, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 31744, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 31775, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 31805, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 31835, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 31870, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 31901, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 31939, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 31966, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 31998, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 32032, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 32056, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 32084, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 32108, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 32136, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 32169, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 32193, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 32215, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 32237, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 32263, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 32297, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 32330, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 32367, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 32395, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 32427, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 32450, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 32488, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 32530, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 32561, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 32589, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 32619, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 32647, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 32667, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 32691, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 32722, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 32757, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 32788, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 32823, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 32854, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 32889, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 32920, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 32955, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 32986, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 33021, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 33052, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 33087, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 33104, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 33126, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 33152, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 33167, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 33188, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 33208, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 33234, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 33254, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 33271, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 33288, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 33305, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 33322, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 33347, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 33369, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 33395, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 33413, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 33439, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 33465, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 33495, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 33522, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 33547, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 33567, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 33591, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 33618, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 33645, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 33672, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 33698, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 33728, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 33750, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 33768, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 33798, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 33826, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 33854, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 33882, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 33903, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 33922, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 33944, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 33963, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 33983, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 34008, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 34032, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 34052, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 34076, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 34096, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 34119, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 34144, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 34178, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 34195, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 34213, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 34231, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 34249, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 34269, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 34288, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 34317, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 34334, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 34360, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 34390, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 34422, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 34452, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 34486, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 34502, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 34533, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 34568, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 34596, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 34628, 0x00000004 }, /* GL_TRIANGLES */ - { 34641, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 34657, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 34678, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 34696, 0x00000001 }, /* GL_TRUE */ - { 34704, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 34724, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 34747, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 34767, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 34788, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 34810, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 34832, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 34852, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 34873, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 34890, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 34917, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 34940, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 34956, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 34983, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 35007, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 35038, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 35062, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 35090, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 35108, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 35138, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 35164, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 35194, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 35220, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 35244, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 35272, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 35300, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 35327, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 35359, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 35390, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 35404, 0x00002A20 }, /* GL_V2F */ - { 35411, 0x00002A21 }, /* GL_V3F */ - { 35418, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 35437, 0x00001F00 }, /* GL_VENDOR */ - { 35447, 0x00001F02 }, /* GL_VERSION */ - { 35458, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 35474, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 35504, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 35535, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 35570, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 35594, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 35615, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 35638, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 35659, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 35686, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 35714, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 35742, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 35770, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 35798, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 35826, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 35854, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 35881, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 35908, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 35935, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 35962, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 35989, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 36016, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 36043, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 36070, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 36097, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 36135, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 36177, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 36208, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 36243, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 36277, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 36315, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 36346, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 36381, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 36409, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 36441, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 36471, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 36505, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 36533, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 36565, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 36585, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 36607, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 36636, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 36657, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 36686, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 36719, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 36751, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 36778, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 36809, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 36839, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 36856, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 36877, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 36904, 0x00000BA2 }, /* GL_VIEWPORT */ - { 36916, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 36932, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 36952, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 36983, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 37018, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 37046, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 37071, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 37098, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 37123, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 37147, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 37166, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 37180, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 37198, 0x00001506 }, /* GL_XOR */ - { 37205, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 37224, 0x00008757 }, /* GL_YCBCR_MESA */ - { 37238, 0x00000000 }, /* GL_ZERO */ - { 37246, 0x00000D16 }, /* GL_ZOOM_X */ - { 37256, 0x00000D17 }, /* GL_ZOOM_Y */ + { 29561, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 29586, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 29607, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 29632, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 29664, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 29700, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 29732, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 29768, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 29788, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 29815, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 29841, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 29857, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 29879, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 29902, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 29918, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 29934, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 29951, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 29974, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 29996, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 30018, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 30040, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 30061, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 30088, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 30115, 0x00000B97 }, /* GL_STENCIL_REF */ + { 30130, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 30146, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 30175, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 30197, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 30218, 0x00000C33 }, /* GL_STEREO */ + { 30228, 0x000088E2 }, /* GL_STREAM_COPY */ + { 30243, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 30262, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 30277, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 30296, 0x000088E1 }, /* GL_STREAM_READ */ + { 30311, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 30330, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 30347, 0x000084E7 }, /* GL_SUBTRACT */ + { 30359, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 30375, 0x00002001 }, /* GL_T */ + { 30380, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 30395, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 30414, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 30430, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 30445, 0x00002A27 }, /* GL_T2F_V3F */ + { 30456, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 30475, 0x00002A28 }, /* GL_T4F_V4F */ + { 30486, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 30509, 0x00001702 }, /* GL_TEXTURE */ + { 30520, 0x000084C0 }, /* GL_TEXTURE0 */ + { 30532, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 30548, 0x000084C1 }, /* GL_TEXTURE1 */ + { 30560, 0x000084CA }, /* GL_TEXTURE10 */ + { 30573, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 30590, 0x000084CB }, /* GL_TEXTURE11 */ + { 30603, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 30620, 0x000084CC }, /* GL_TEXTURE12 */ + { 30633, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 30650, 0x000084CD }, /* GL_TEXTURE13 */ + { 30663, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 30680, 0x000084CE }, /* GL_TEXTURE14 */ + { 30693, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 30710, 0x000084CF }, /* GL_TEXTURE15 */ + { 30723, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 30740, 0x000084D0 }, /* GL_TEXTURE16 */ + { 30753, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 30770, 0x000084D1 }, /* GL_TEXTURE17 */ + { 30783, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 30800, 0x000084D2 }, /* GL_TEXTURE18 */ + { 30813, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 30830, 0x000084D3 }, /* GL_TEXTURE19 */ + { 30843, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 30860, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 30876, 0x000084C2 }, /* GL_TEXTURE2 */ + { 30888, 0x000084D4 }, /* GL_TEXTURE20 */ + { 30901, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 30918, 0x000084D5 }, /* GL_TEXTURE21 */ + { 30931, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 30948, 0x000084D6 }, /* GL_TEXTURE22 */ + { 30961, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 30978, 0x000084D7 }, /* GL_TEXTURE23 */ + { 30991, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 31008, 0x000084D8 }, /* GL_TEXTURE24 */ + { 31021, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 31038, 0x000084D9 }, /* GL_TEXTURE25 */ + { 31051, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 31068, 0x000084DA }, /* GL_TEXTURE26 */ + { 31081, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 31098, 0x000084DB }, /* GL_TEXTURE27 */ + { 31111, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 31128, 0x000084DC }, /* GL_TEXTURE28 */ + { 31141, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 31158, 0x000084DD }, /* GL_TEXTURE29 */ + { 31171, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 31188, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 31204, 0x000084C3 }, /* GL_TEXTURE3 */ + { 31216, 0x000084DE }, /* GL_TEXTURE30 */ + { 31229, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 31246, 0x000084DF }, /* GL_TEXTURE31 */ + { 31259, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 31276, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 31292, 0x000084C4 }, /* GL_TEXTURE4 */ + { 31304, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 31320, 0x000084C5 }, /* GL_TEXTURE5 */ + { 31332, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 31348, 0x000084C6 }, /* GL_TEXTURE6 */ + { 31360, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 31376, 0x000084C7 }, /* GL_TEXTURE7 */ + { 31388, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 31404, 0x000084C8 }, /* GL_TEXTURE8 */ + { 31416, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 31432, 0x000084C9 }, /* GL_TEXTURE9 */ + { 31444, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 31460, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 31474, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 31488, 0x0000806F }, /* GL_TEXTURE_3D */ + { 31502, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 31524, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 31550, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 31572, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 31594, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 31616, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 31638, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 31666, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 31698, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 31731, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 31763, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 31778, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 31799, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 31824, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 31842, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 31866, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 31897, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 31927, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 31957, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 31992, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 32023, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 32061, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 32088, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 32120, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 32154, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 32178, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 32206, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 32230, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 32258, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 32291, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 32315, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 32337, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 32359, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 32385, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 32419, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 32452, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 32489, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 32517, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 32549, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 32572, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 32610, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 32652, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 32683, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 32711, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 32741, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 32769, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 32789, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 32813, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 32844, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 32879, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 32910, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 32945, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 32976, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 33011, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 33042, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 33077, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 33108, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 33143, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 33174, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 33209, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 33226, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 33248, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 33274, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 33289, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 33310, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 33330, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 33356, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 33376, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 33393, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 33410, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 33427, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 33444, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 33469, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 33491, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 33517, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 33535, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 33561, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 33587, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 33617, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 33644, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 33669, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 33689, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 33713, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 33740, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 33767, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 33794, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 33820, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 33850, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 33872, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 33890, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 33920, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 33948, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 33976, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 34004, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 34025, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 34044, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 34066, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 34085, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 34105, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 34130, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 34154, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 34174, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 34198, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 34218, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 34241, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 34266, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 34300, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 34317, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 34335, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 34353, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 34371, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 34391, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 34410, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 34439, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 34456, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 34482, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 34512, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 34544, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 34574, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 34608, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 34624, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 34655, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 34690, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 34718, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 34750, 0x00000004 }, /* GL_TRIANGLES */ + { 34763, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 34779, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 34800, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 34818, 0x00000001 }, /* GL_TRUE */ + { 34826, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 34846, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 34869, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 34889, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 34910, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 34932, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 34954, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 34974, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 34995, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 35012, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 35039, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 35062, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 35078, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 35105, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 35129, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 35160, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 35184, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 35212, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 35230, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 35260, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 35286, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 35316, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 35342, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 35366, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 35394, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 35422, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 35449, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 35481, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 35512, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 35526, 0x00002A20 }, /* GL_V2F */ + { 35533, 0x00002A21 }, /* GL_V3F */ + { 35540, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 35559, 0x00001F00 }, /* GL_VENDOR */ + { 35569, 0x00001F02 }, /* GL_VERSION */ + { 35580, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 35596, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 35626, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 35657, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 35692, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 35716, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 35737, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 35760, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 35781, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 35808, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 35836, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 35864, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 35892, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 35920, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 35948, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 35976, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 36003, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 36030, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 36057, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 36084, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 36111, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 36138, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 36165, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 36192, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 36219, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 36257, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 36299, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 36330, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 36365, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 36399, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 36437, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 36468, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 36503, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 36531, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 36563, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 36593, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 36627, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 36655, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 36687, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 36707, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 36729, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 36758, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 36779, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 36808, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 36841, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 36873, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 36900, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 36931, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 36961, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 36978, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 36999, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 37026, 0x00000BA2 }, /* GL_VIEWPORT */ + { 37038, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 37054, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 37074, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 37105, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 37140, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 37168, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 37193, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 37220, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 37245, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 37269, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 37288, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 37302, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 37320, 0x00001506 }, /* GL_XOR */ + { 37327, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 37346, 0x00008757 }, /* GL_YCBCR_MESA */ + { 37360, 0x00000000 }, /* GL_ZERO */ + { 37368, 0x00000D16 }, /* GL_ZOOM_X */ + { 37378, 0x00000D17 }, /* GL_ZOOM_Y */ }; static const unsigned reduced_enums[1277] = @@ -3521,9 +3529,9 @@ static const unsigned reduced_enums[1277] = 643, /* GL_LINES */ 645, /* GL_LINE_LOOP */ 652, /* GL_LINE_STRIP */ - 1628, /* GL_TRIANGLES */ - 1631, /* GL_TRIANGLE_STRIP */ - 1629, /* GL_TRIANGLE_FAN */ + 1632, /* GL_TRIANGLES */ + 1635, /* GL_TRIANGLE_STRIP */ + 1633, /* GL_TRIANGLE_FAN */ 1206, /* GL_QUADS */ 1208, /* GL_QUAD_STRIP */ 1096, /* GL_POLYGON */ @@ -3646,24 +3654,24 @@ static const unsigned reduced_enums[1277] = 320, /* GL_DEPTH_CLEAR_VALUE */ 331, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1413, /* GL_STENCIL_TEST */ - 1401, /* GL_STENCIL_CLEAR_VALUE */ - 1403, /* GL_STENCIL_FUNC */ - 1415, /* GL_STENCIL_VALUE_MASK */ - 1402, /* GL_STENCIL_FAIL */ - 1410, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1411, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1412, /* GL_STENCIL_REF */ - 1416, /* GL_STENCIL_WRITEMASK */ + 1417, /* GL_STENCIL_TEST */ + 1405, /* GL_STENCIL_CLEAR_VALUE */ + 1407, /* GL_STENCIL_FUNC */ + 1419, /* GL_STENCIL_VALUE_MASK */ + 1406, /* GL_STENCIL_FAIL */ + 1414, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1415, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1416, /* GL_STENCIL_REF */ + 1420, /* GL_STENCIL_WRITEMASK */ 789, /* GL_MATRIX_MODE */ 955, /* GL_NORMALIZE */ - 1718, /* GL_VIEWPORT */ + 1722, /* GL_VIEWPORT */ 929, /* GL_MODELVIEW_STACK_DEPTH */ 1188, /* GL_PROJECTION_STACK_DEPTH */ - 1607, /* GL_TEXTURE_STACK_DEPTH */ + 1611, /* GL_TEXTURE_STACK_DEPTH */ 927, /* GL_MODELVIEW_MATRIX */ 1187, /* GL_PROJECTION_MATRIX */ - 1592, /* GL_TEXTURE_MATRIX */ + 1596, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 127, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ @@ -3688,17 +3696,17 @@ static const unsigned reduced_enums[1277] = 585, /* GL_INDEX_MODE */ 1282, /* GL_RGBA_MODE */ 352, /* GL_DOUBLEBUFFER */ - 1417, /* GL_STEREO */ + 1421, /* GL_STEREO */ 1241, /* GL_RENDER_MODE */ 1040, /* GL_PERSPECTIVE_CORRECTION_HINT */ 1089, /* GL_POINT_SMOOTH_HINT */ 648, /* GL_LINE_SMOOTH_HINT */ 1106, /* GL_POLYGON_SMOOTH_HINT */ 477, /* GL_FOG_HINT */ - 1573, /* GL_TEXTURE_GEN_S */ - 1574, /* GL_TEXTURE_GEN_T */ - 1572, /* GL_TEXTURE_GEN_R */ - 1571, /* GL_TEXTURE_GEN_Q */ + 1577, /* GL_TEXTURE_GEN_S */ + 1578, /* GL_TEXTURE_GEN_T */ + 1576, /* GL_TEXTURE_GEN_R */ + 1575, /* GL_TEXTURE_GEN_Q */ 1053, /* GL_PIXEL_MAP_I_TO_I */ 1059, /* GL_PIXEL_MAP_S_TO_S */ 1055, /* GL_PIXEL_MAP_I_TO_R */ @@ -3719,12 +3727,12 @@ static const unsigned reduced_enums[1277] = 1046, /* GL_PIXEL_MAP_G_TO_G_SIZE */ 1044, /* GL_PIXEL_MAP_B_TO_B_SIZE */ 1042, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1640, /* GL_UNPACK_SWAP_BYTES */ - 1635, /* GL_UNPACK_LSB_FIRST */ - 1636, /* GL_UNPACK_ROW_LENGTH */ - 1639, /* GL_UNPACK_SKIP_ROWS */ - 1638, /* GL_UNPACK_SKIP_PIXELS */ - 1633, /* GL_UNPACK_ALIGNMENT */ + 1644, /* GL_UNPACK_SWAP_BYTES */ + 1639, /* GL_UNPACK_LSB_FIRST */ + 1640, /* GL_UNPACK_ROW_LENGTH */ + 1643, /* GL_UNPACK_SKIP_ROWS */ + 1642, /* GL_UNPACK_SKIP_PIXELS */ + 1637, /* GL_UNPACK_ALIGNMENT */ 1028, /* GL_PACK_SWAP_BYTES */ 1023, /* GL_PACK_LSB_FIRST */ 1024, /* GL_PACK_ROW_LENGTH */ @@ -3737,8 +3745,8 @@ static const unsigned reduced_enums[1277] = 586, /* GL_INDEX_OFFSET */ 1230, /* GL_RED_SCALE */ 1228, /* GL_RED_BIAS */ - 1735, /* GL_ZOOM_X */ - 1736, /* GL_ZOOM_Y */ + 1739, /* GL_ZOOM_X */ + 1740, /* GL_ZOOM_Y */ 549, /* GL_GREEN_SCALE */ 547, /* GL_GREEN_BIAS */ 92, /* GL_BLUE_SCALE */ @@ -3759,14 +3767,14 @@ static const unsigned reduced_enums[1277] = 863, /* GL_MAX_TEXTURE_STACK_DEPTH */ 877, /* GL_MAX_VIEWPORT_DIMS */ 794, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1424, /* GL_SUBPIXEL_BITS */ + 1428, /* GL_SUBPIXEL_BITS */ 582, /* GL_INDEX_BITS */ 1229, /* GL_RED_BITS */ 548, /* GL_GREEN_BITS */ 91, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 315, /* GL_DEPTH_BITS */ - 1399, /* GL_STENCIL_BITS */ + 1403, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ @@ -3795,18 +3803,18 @@ static const unsigned reduced_enums[1277] = 690, /* GL_MAP1_GRID_SEGMENTS */ 716, /* GL_MAP2_GRID_DOMAIN */ 717, /* GL_MAP2_GRID_SEGMENTS */ - 1501, /* GL_TEXTURE_1D */ - 1502, /* GL_TEXTURE_2D */ + 1505, /* GL_TEXTURE_1D */ + 1506, /* GL_TEXTURE_2D */ 438, /* GL_FEEDBACK_BUFFER_POINTER */ 439, /* GL_FEEDBACK_BUFFER_SIZE */ 440, /* GL_FEEDBACK_BUFFER_TYPE */ 1325, /* GL_SELECTION_BUFFER_POINTER */ 1326, /* GL_SELECTION_BUFFER_SIZE */ - 1610, /* GL_TEXTURE_WIDTH */ - 1578, /* GL_TEXTURE_HEIGHT */ - 1534, /* GL_TEXTURE_COMPONENTS */ - 1518, /* GL_TEXTURE_BORDER_COLOR */ - 1517, /* GL_TEXTURE_BORDER */ + 1614, /* GL_TEXTURE_WIDTH */ + 1582, /* GL_TEXTURE_HEIGHT */ + 1538, /* GL_TEXTURE_COMPONENTS */ + 1522, /* GL_TEXTURE_BORDER_COLOR */ + 1521, /* GL_TEXTURE_BORDER */ 344, /* GL_DONT_CARE */ 436, /* GL_FASTEST */ 951, /* GL_NICEST */ @@ -3823,11 +3831,11 @@ static const unsigned reduced_enums[1277] = 218, /* GL_COMPILE */ 219, /* GL_COMPILE_AND_EXECUTE */ 111, /* GL_BYTE */ - 1641, /* GL_UNSIGNED_BYTE */ + 1645, /* GL_UNSIGNED_BYTE */ 1339, /* GL_SHORT */ - 1650, /* GL_UNSIGNED_SHORT */ + 1654, /* GL_UNSIGNED_SHORT */ 590, /* GL_INT */ - 1644, /* GL_UNSIGNED_INT */ + 1648, /* GL_UNSIGNED_INT */ 443, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -3839,7 +3847,7 @@ static const unsigned reduced_enums[1277] = 268, /* GL_COPY */ 50, /* GL_AND_INVERTED */ 953, /* GL_NOOP */ - 1731, /* GL_XOR */ + 1735, /* GL_XOR */ 1015, /* GL_OR */ 954, /* GL_NOR */ 426, /* GL_EQUIV */ @@ -3855,12 +3863,12 @@ static const unsigned reduced_enums[1277] = 165, /* GL_COLOR_INDEXES */ 894, /* GL_MODELVIEW */ 1186, /* GL_PROJECTION */ - 1436, /* GL_TEXTURE */ + 1440, /* GL_TEXTURE */ 138, /* GL_COLOR */ 312, /* GL_DEPTH */ 1390, /* GL_STENCIL */ 164, /* GL_COLOR_INDEX */ - 1404, /* GL_STENCIL_INDEX */ + 1408, /* GL_STENCIL_INDEX */ 321, /* GL_DEPTH_COMPONENT */ 1225, /* GL_RED */ 546, /* GL_GREEN */ @@ -3883,23 +3891,23 @@ static const unsigned reduced_enums[1277] = 1243, /* GL_REPLACE */ 573, /* GL_INCR */ 308, /* GL_DECR */ - 1665, /* GL_VENDOR */ + 1669, /* GL_VENDOR */ 1240, /* GL_RENDERER */ - 1666, /* GL_VERSION */ + 1670, /* GL_VERSION */ 430, /* GL_EXTENSIONS */ 1289, /* GL_S */ - 1427, /* GL_T */ + 1431, /* GL_T */ 1215, /* GL_R */ 1204, /* GL_Q */ 930, /* GL_MODULATE */ 307, /* GL_DECAL */ - 1568, /* GL_TEXTURE_ENV_MODE */ - 1567, /* GL_TEXTURE_ENV_COLOR */ - 1566, /* GL_TEXTURE_ENV */ + 1572, /* GL_TEXTURE_ENV_MODE */ + 1571, /* GL_TEXTURE_ENV_COLOR */ + 1570, /* GL_TEXTURE_ENV */ 431, /* GL_EYE_LINEAR */ 977, /* GL_OBJECT_LINEAR */ 1369, /* GL_SPHERE_MAP */ - 1570, /* GL_TEXTURE_GEN_MODE */ + 1574, /* GL_TEXTURE_GEN_MODE */ 979, /* GL_OBJECT_PLANE */ 432, /* GL_EYE_PLANE */ 945, /* GL_NEAREST */ @@ -3908,30 +3916,30 @@ static const unsigned reduced_enums[1277] = 642, /* GL_LINEAR_MIPMAP_NEAREST */ 948, /* GL_NEAREST_MIPMAP_LINEAR */ 641, /* GL_LINEAR_MIPMAP_LINEAR */ - 1591, /* GL_TEXTURE_MAG_FILTER */ - 1599, /* GL_TEXTURE_MIN_FILTER */ - 1612, /* GL_TEXTURE_WRAP_S */ - 1613, /* GL_TEXTURE_WRAP_T */ + 1595, /* GL_TEXTURE_MAG_FILTER */ + 1603, /* GL_TEXTURE_MIN_FILTER */ + 1616, /* GL_TEXTURE_WRAP_S */ + 1617, /* GL_TEXTURE_WRAP_T */ 117, /* GL_CLAMP */ 1242, /* GL_REPEAT */ 1104, /* GL_POLYGON_OFFSET_UNITS */ 1103, /* GL_POLYGON_OFFSET_POINT */ 1102, /* GL_POLYGON_OFFSET_LINE */ 1216, /* GL_R3_G3_B2 */ - 1662, /* GL_V2F */ - 1663, /* GL_V3F */ + 1666, /* GL_V2F */ + 1667, /* GL_V3F */ 114, /* GL_C4UB_V2F */ 115, /* GL_C4UB_V3F */ 112, /* GL_C3F_V3F */ 942, /* GL_N3F_V3F */ 113, /* GL_C4F_N3F_V3F */ - 1432, /* GL_T2F_V3F */ - 1434, /* GL_T4F_V4F */ - 1430, /* GL_T2F_C4UB_V3F */ - 1428, /* GL_T2F_C3F_V3F */ - 1431, /* GL_T2F_N3F_V3F */ - 1429, /* GL_T2F_C4F_N3F_V3F */ - 1433, /* GL_T4F_C4F_N3F_V4F */ + 1436, /* GL_T2F_V3F */ + 1438, /* GL_T4F_V4F */ + 1434, /* GL_T2F_C4UB_V3F */ + 1432, /* GL_T2F_C3F_V3F */ + 1435, /* GL_T2F_N3F_V3F */ + 1433, /* GL_T2F_C4F_N3F_V3F */ + 1437, /* GL_T4F_C4F_N3F_V4F */ 130, /* GL_CLIP_PLANE0 */ 131, /* GL_CLIP_PLANE1 */ 132, /* GL_CLIP_PLANE2 */ @@ -3991,12 +3999,12 @@ static const unsigned reduced_enums[1277] = 879, /* GL_MINMAX */ 881, /* GL_MINMAX_FORMAT */ 883, /* GL_MINMAX_SINK */ - 1435, /* GL_TABLE_TOO_LARGE_EXT */ - 1643, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1652, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1654, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1648, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1645, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1439, /* GL_TABLE_TOO_LARGE_EXT */ + 1647, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1656, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1658, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1652, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1649, /* GL_UNSIGNED_INT_10_10_10_2 */ 1101, /* GL_POLYGON_OFFSET_FILL */ 1100, /* GL_POLYGON_OFFSET_FACTOR */ 1099, /* GL_POLYGON_OFFSET_BIAS */ @@ -4034,39 +4042,39 @@ static const unsigned reduced_enums[1277] = 1251, /* GL_RGB10_A2 */ 1269, /* GL_RGBA12 */ 1271, /* GL_RGBA16 */ - 1604, /* GL_TEXTURE_RED_SIZE */ - 1576, /* GL_TEXTURE_GREEN_SIZE */ - 1515, /* GL_TEXTURE_BLUE_SIZE */ - 1504, /* GL_TEXTURE_ALPHA_SIZE */ - 1589, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1580, /* GL_TEXTURE_INTENSITY_SIZE */ + 1608, /* GL_TEXTURE_RED_SIZE */ + 1580, /* GL_TEXTURE_GREEN_SIZE */ + 1519, /* GL_TEXTURE_BLUE_SIZE */ + 1508, /* GL_TEXTURE_ALPHA_SIZE */ + 1593, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1584, /* GL_TEXTURE_INTENSITY_SIZE */ 1244, /* GL_REPLACE_EXT */ 1194, /* GL_PROXY_TEXTURE_1D */ 1196, /* GL_PROXY_TEXTURE_2D */ - 1608, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1601, /* GL_TEXTURE_PRIORITY */ - 1606, /* GL_TEXTURE_RESIDENT */ - 1507, /* GL_TEXTURE_BINDING_1D */ - 1508, /* GL_TEXTURE_BINDING_2D */ - 1509, /* GL_TEXTURE_BINDING_3D */ + 1612, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1605, /* GL_TEXTURE_PRIORITY */ + 1610, /* GL_TEXTURE_RESIDENT */ + 1511, /* GL_TEXTURE_BINDING_1D */ + 1512, /* GL_TEXTURE_BINDING_2D */ + 1513, /* GL_TEXTURE_BINDING_3D */ 1025, /* GL_PACK_SKIP_IMAGES */ 1021, /* GL_PACK_IMAGE_HEIGHT */ - 1637, /* GL_UNPACK_SKIP_IMAGES */ - 1634, /* GL_UNPACK_IMAGE_HEIGHT */ - 1503, /* GL_TEXTURE_3D */ + 1641, /* GL_UNPACK_SKIP_IMAGES */ + 1638, /* GL_UNPACK_IMAGE_HEIGHT */ + 1507, /* GL_TEXTURE_3D */ 1198, /* GL_PROXY_TEXTURE_3D */ - 1563, /* GL_TEXTURE_DEPTH */ - 1611, /* GL_TEXTURE_WRAP_R */ + 1567, /* GL_TEXTURE_DEPTH */ + 1615, /* GL_TEXTURE_WRAP_R */ 792, /* GL_MAX_3D_TEXTURE_SIZE */ - 1667, /* GL_VERTEX_ARRAY */ + 1671, /* GL_VERTEX_ARRAY */ 956, /* GL_NORMAL_ARRAY */ 139, /* GL_COLOR_ARRAY */ 576, /* GL_INDEX_ARRAY */ - 1542, /* GL_TEXTURE_COORD_ARRAY */ + 1546, /* GL_TEXTURE_COORD_ARRAY */ 414, /* GL_EDGE_FLAG_ARRAY */ - 1672, /* GL_VERTEX_ARRAY_SIZE */ - 1674, /* GL_VERTEX_ARRAY_TYPE */ - 1673, /* GL_VERTEX_ARRAY_STRIDE */ + 1676, /* GL_VERTEX_ARRAY_SIZE */ + 1678, /* GL_VERTEX_ARRAY_TYPE */ + 1677, /* GL_VERTEX_ARRAY_STRIDE */ 961, /* GL_NORMAL_ARRAY_TYPE */ 960, /* GL_NORMAL_ARRAY_STRIDE */ 143, /* GL_COLOR_ARRAY_SIZE */ @@ -4074,15 +4082,15 @@ static const unsigned reduced_enums[1277] = 144, /* GL_COLOR_ARRAY_STRIDE */ 581, /* GL_INDEX_ARRAY_TYPE */ 580, /* GL_INDEX_ARRAY_STRIDE */ - 1546, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1548, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1547, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 1550, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1552, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1551, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 418, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1671, /* GL_VERTEX_ARRAY_POINTER */ + 1675, /* GL_VERTEX_ARRAY_POINTER */ 959, /* GL_NORMAL_ARRAY_POINTER */ 142, /* GL_COLOR_ARRAY_POINTER */ 579, /* GL_INDEX_ARRAY_POINTER */ - 1545, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 1549, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 417, /* GL_EDGE_FLAG_ARRAY_POINTER */ 935, /* GL_MULTISAMPLE */ 1301, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ @@ -4103,9 +4111,9 @@ static const unsigned reduced_enums[1277] = 1120, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ 1115, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ 1111, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1525, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1529, /* GL_TEXTURE_COLOR_TABLE_SGI */ 1199, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1527, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 1531, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 88, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ @@ -4130,7 +4138,7 @@ static const unsigned reduced_enums[1277] = 72, /* GL_BGRA */ 813, /* GL_MAX_ELEMENTS_VERTICES */ 812, /* GL_MAX_ELEMENTS_INDICES */ - 1579, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 1583, /* GL_TEXTURE_INDEX_SIZE_EXT */ 136, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ 1083, /* GL_POINT_SIZE_MIN */ 1079, /* GL_POINT_SIZE_MAX */ @@ -4138,10 +4146,10 @@ static const unsigned reduced_enums[1277] = 1069, /* GL_POINT_DISTANCE_ATTENUATION */ 118, /* GL_CLAMP_TO_BORDER */ 121, /* GL_CLAMP_TO_EDGE */ - 1600, /* GL_TEXTURE_MIN_LOD */ - 1598, /* GL_TEXTURE_MAX_LOD */ - 1506, /* GL_TEXTURE_BASE_LEVEL */ - 1597, /* GL_TEXTURE_MAX_LEVEL */ + 1604, /* GL_TEXTURE_MIN_LOD */ + 1602, /* GL_TEXTURE_MAX_LOD */ + 1510, /* GL_TEXTURE_BASE_LEVEL */ + 1601, /* GL_TEXTURE_MAX_LEVEL */ 570, /* GL_IGNORE_BORDER_HP */ 245, /* GL_CONSTANT_BORDER_HP */ 1245, /* GL_REPLICATE_BORDER_HP */ @@ -4149,51 +4157,51 @@ static const unsigned reduced_enums[1277] = 984, /* GL_OCCLUSION_TEST_HP */ 985, /* GL_OCCLUSION_TEST_RESULT_HP */ 639, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1519, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1521, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1523, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1524, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1522, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1520, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1523, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1525, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1527, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1528, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1526, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1524, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ 795, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ 796, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ 1146, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ 1148, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ 1145, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ 1147, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1587, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1588, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1586, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1591, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1592, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1590, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 516, /* GL_GENERATE_MIPMAP */ 517, /* GL_GENERATE_MIPMAP_HINT */ 480, /* GL_FOG_OFFSET_SGIX */ 481, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1533, /* GL_TEXTURE_COMPARE_SGIX */ - 1532, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1583, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1575, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1537, /* GL_TEXTURE_COMPARE_SGIX */ + 1536, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1587, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1579, /* GL_TEXTURE_GEQUAL_R_SGIX */ 322, /* GL_DEPTH_COMPONENT16 */ 325, /* GL_DEPTH_COMPONENT24 */ 328, /* GL_DEPTH_COMPONENT32 */ 273, /* GL_CULL_VERTEX_EXT */ 275, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 274, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1728, /* GL_WRAP_BORDER_SUN */ - 1526, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 1732, /* GL_WRAP_BORDER_SUN */ + 1530, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 632, /* GL_LIGHT_MODEL_COLOR_CONTROL */ 1340, /* GL_SINGLE_COLOR */ 1328, /* GL_SEPARATE_SPECULAR_COLOR */ 1337, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 1642, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1655, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1656, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1653, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1651, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1649, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1647, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1595, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1596, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1594, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1646, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1659, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1660, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1657, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1655, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1653, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1651, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1599, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1600, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1598, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ 886, /* GL_MIRRORED_REPEAT */ 1284, /* GL_RGB_S3TC */ 1261, /* GL_RGB4_S3TC */ @@ -4226,46 +4234,46 @@ static const unsigned reduced_enums[1277] = 526, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1437, /* GL_TEXTURE0 */ - 1439, /* GL_TEXTURE1 */ - 1461, /* GL_TEXTURE2 */ - 1483, /* GL_TEXTURE3 */ - 1489, /* GL_TEXTURE4 */ - 1491, /* GL_TEXTURE5 */ - 1493, /* GL_TEXTURE6 */ - 1495, /* GL_TEXTURE7 */ - 1497, /* GL_TEXTURE8 */ - 1499, /* GL_TEXTURE9 */ - 1440, /* GL_TEXTURE10 */ - 1442, /* GL_TEXTURE11 */ - 1444, /* GL_TEXTURE12 */ - 1446, /* GL_TEXTURE13 */ - 1448, /* GL_TEXTURE14 */ - 1450, /* GL_TEXTURE15 */ - 1452, /* GL_TEXTURE16 */ - 1454, /* GL_TEXTURE17 */ - 1456, /* GL_TEXTURE18 */ - 1458, /* GL_TEXTURE19 */ - 1462, /* GL_TEXTURE20 */ - 1464, /* GL_TEXTURE21 */ - 1466, /* GL_TEXTURE22 */ - 1468, /* GL_TEXTURE23 */ - 1470, /* GL_TEXTURE24 */ - 1472, /* GL_TEXTURE25 */ - 1474, /* GL_TEXTURE26 */ - 1476, /* GL_TEXTURE27 */ - 1478, /* GL_TEXTURE28 */ - 1480, /* GL_TEXTURE29 */ - 1484, /* GL_TEXTURE30 */ - 1486, /* GL_TEXTURE31 */ + 1441, /* GL_TEXTURE0 */ + 1443, /* GL_TEXTURE1 */ + 1465, /* GL_TEXTURE2 */ + 1487, /* GL_TEXTURE3 */ + 1493, /* GL_TEXTURE4 */ + 1495, /* GL_TEXTURE5 */ + 1497, /* GL_TEXTURE6 */ + 1499, /* GL_TEXTURE7 */ + 1501, /* GL_TEXTURE8 */ + 1503, /* GL_TEXTURE9 */ + 1444, /* GL_TEXTURE10 */ + 1446, /* GL_TEXTURE11 */ + 1448, /* GL_TEXTURE12 */ + 1450, /* GL_TEXTURE13 */ + 1452, /* GL_TEXTURE14 */ + 1454, /* GL_TEXTURE15 */ + 1456, /* GL_TEXTURE16 */ + 1458, /* GL_TEXTURE17 */ + 1460, /* GL_TEXTURE18 */ + 1462, /* GL_TEXTURE19 */ + 1466, /* GL_TEXTURE20 */ + 1468, /* GL_TEXTURE21 */ + 1470, /* GL_TEXTURE22 */ + 1472, /* GL_TEXTURE23 */ + 1474, /* GL_TEXTURE24 */ + 1476, /* GL_TEXTURE25 */ + 1478, /* GL_TEXTURE26 */ + 1480, /* GL_TEXTURE27 */ + 1482, /* GL_TEXTURE28 */ + 1484, /* GL_TEXTURE29 */ + 1488, /* GL_TEXTURE30 */ + 1490, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 124, /* GL_CLIENT_ACTIVE_TEXTURE */ 864, /* GL_MAX_TEXTURE_UNITS */ - 1621, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1624, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1626, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1618, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1425, /* GL_SUBTRACT */ + 1625, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1628, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1630, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1622, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1429, /* GL_SUBTRACT */ 853, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ 221, /* GL_COMPRESSED_ALPHA */ 225, /* GL_COMPRESSED_LUMINANCE */ @@ -4273,18 +4281,18 @@ static const unsigned reduced_enums[1277] = 223, /* GL_COMPRESSED_INTENSITY */ 229, /* GL_COMPRESSED_RGB */ 230, /* GL_COMPRESSED_RGBA */ - 1540, /* GL_TEXTURE_COMPRESSION_HINT */ - 1602, /* GL_TEXTURE_RECTANGLE_ARB */ - 1512, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1544, /* GL_TEXTURE_COMPRESSION_HINT */ + 1606, /* GL_TEXTURE_RECTANGLE_ARB */ + 1516, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ 1202, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ 851, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 334, /* GL_DEPTH_STENCIL_NV */ - 1646, /* GL_UNSIGNED_INT_24_8_NV */ + 1650, /* GL_UNSIGNED_INT_24_8_NV */ 860, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1593, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1597, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ 861, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1569, /* GL_TEXTURE_FILTER_CONTROL */ - 1584, /* GL_TEXTURE_LOD_BIAS */ + 1573, /* GL_TEXTURE_FILTER_CONTROL */ + 1588, /* GL_TEXTURE_LOD_BIAS */ 207, /* GL_COMBINE4 */ 854, /* GL_MAX_SHININESS_NV */ 855, /* GL_MAX_SPOT_EXPONENT_NV */ @@ -4293,14 +4301,14 @@ static const unsigned reduced_enums[1277] = 906, /* GL_MODELVIEW1_ARB */ 962, /* GL_NORMAL_MAP */ 1231, /* GL_REFLECTION_MAP */ - 1549, /* GL_TEXTURE_CUBE_MAP */ - 1510, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1557, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1551, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1559, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1553, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1561, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1555, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1553, /* GL_TEXTURE_CUBE_MAP */ + 1514, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1561, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1555, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1563, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1557, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1565, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1559, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ 1200, /* GL_PROXY_TEXTURE_CUBE_MAP */ 807, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 941, /* GL_MULTISAMPLE_FILTER_HINT_NV */ @@ -4332,26 +4340,26 @@ static const unsigned reduced_enums[1277] = 1001, /* GL_OPERAND1_ALPHA */ 1007, /* GL_OPERAND2_ALPHA */ 1013, /* GL_OPERAND3_ALPHA_NV */ - 1668, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1732, /* GL_YCBCR_422_APPLE */ - 1657, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1659, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1672, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + 1736, /* GL_YCBCR_422_APPLE */ + 1661, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1663, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ 1342, /* GL_SLICE_ACCUM_SUN */ 1207, /* GL_QUAD_MESH_SUN */ - 1630, /* GL_TRIANGLE_MESH_SUN */ - 1706, /* GL_VERTEX_PROGRAM_ARB */ - 1717, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1693, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1699, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1701, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1703, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1634, /* GL_TRIANGLE_MESH_SUN */ + 1710, /* GL_VERTEX_PROGRAM_ARB */ + 1721, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1697, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1703, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1705, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1707, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 300, /* GL_CURRENT_VERTEX_ATTRIB */ 1165, /* GL_PROGRAM_LENGTH_ARB */ 1179, /* GL_PROGRAM_STRING_ARB */ 928, /* GL_MODELVIEW_PROJECTION_NV */ 569, /* GL_IDENTITY_NV */ 614, /* GL_INVERSE_NV */ - 1623, /* GL_TRANSPOSE_NV */ + 1627, /* GL_TRANSPOSE_NV */ 615, /* GL_INVERSE_TRANSPOSE_NV */ 837, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ 836, /* GL_MAX_PROGRAM_MATRICES_ARB */ @@ -4365,33 +4373,33 @@ static const unsigned reduced_enums[1277] = 781, /* GL_MATRIX7_NV */ 285, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 282, /* GL_CURRENT_MATRIX_ARB */ - 1709, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1712, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1713, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1716, /* GL_VERTEX_PROGRAM_TWO_SIDE */ 1177, /* GL_PROGRAM_PARAMETER_NV */ - 1697, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1701, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ 1181, /* GL_PROGRAM_TARGET_NV */ 1178, /* GL_PROGRAM_RESIDENT_NV */ - 1615, /* GL_TRACK_MATRIX_NV */ - 1616, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1707, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1619, /* GL_TRACK_MATRIX_NV */ + 1620, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1711, /* GL_VERTEX_PROGRAM_BINDING_NV */ 1159, /* GL_PROGRAM_ERROR_POSITION_ARB */ 319, /* GL_DEPTH_CLAMP_NV */ - 1675, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1682, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1683, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1684, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1685, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1686, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1687, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1688, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1689, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1690, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1676, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1677, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1678, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1679, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1680, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1681, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 1679, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1686, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1687, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1688, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1689, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1690, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1691, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1692, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1693, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1694, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1680, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1681, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1682, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1683, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1684, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1685, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ 699, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ 706, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ 707, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ @@ -4424,20 +4432,20 @@ static const unsigned reduced_enums[1277] = 730, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ 731, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ 732, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1538, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1535, /* GL_TEXTURE_COMPRESSED */ + 1542, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1539, /* GL_TEXTURE_COMPRESSED */ 967, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 239, /* GL_COMPRESSED_TEXTURE_FORMATS */ 876, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1727, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1705, /* GL_VERTEX_BLEND_ARB */ + 1731, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1709, /* GL_VERTEX_BLEND_ARB */ 302, /* GL_CURRENT_WEIGHT_ARB */ - 1726, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1725, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1724, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1723, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1720, /* GL_WEIGHT_ARRAY_ARB */ + 1730, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1729, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1728, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1727, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1724, /* GL_WEIGHT_ARRAY_ARB */ 345, /* GL_DOT3_RGB */ 346, /* GL_DOT3_RGBA */ 237, /* GL_COMPRESSED_RGB_FXT1_3DFX */ @@ -4482,17 +4490,17 @@ static const unsigned reduced_enums[1277] = 931, /* GL_MODULATE_ADD_ATI */ 932, /* GL_MODULATE_SIGNED_ADD_ATI */ 933, /* GL_MODULATE_SUBTRACT_ATI */ - 1733, /* GL_YCBCR_MESA */ + 1737, /* GL_YCBCR_MESA */ 1022, /* GL_PACK_INVERT_MESA */ 305, /* GL_DEBUG_OBJECT_MESA */ 306, /* GL_DEBUG_PRINT_MESA */ 304, /* GL_DEBUG_ASSERT_MESA */ 107, /* GL_BUFFER_SIZE */ 109, /* GL_BUFFER_USAGE */ - 1393, /* GL_STENCIL_BACK_FUNC */ + 1394, /* GL_STENCIL_BACK_FUNC */ 1392, /* GL_STENCIL_BACK_FAIL */ - 1394, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1395, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1396, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1398, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 484, /* GL_FRAGMENT_PROGRAM_ARB */ 1156, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ 1184, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ @@ -4534,10 +4542,10 @@ static const unsigned reduced_enums[1277] = 788, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ 787, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ 785, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1564, /* GL_TEXTURE_DEPTH_SIZE */ + 1568, /* GL_TEXTURE_DEPTH_SIZE */ 338, /* GL_DEPTH_TEXTURE_MODE */ - 1530, /* GL_TEXTURE_COMPARE_MODE */ - 1528, /* GL_TEXTURE_COMPARE_FUNC */ + 1534, /* GL_TEXTURE_COMPARE_MODE */ + 1532, /* GL_TEXTURE_COMPARE_FUNC */ 216, /* GL_COMPARE_R_TO_TEXTURE */ 1090, /* GL_POINT_SPRITE */ 265, /* GL_COORD_REPLACE */ @@ -4547,7 +4555,7 @@ static const unsigned reduced_enums[1277] = 1211, /* GL_QUERY_RESULT */ 1213, /* GL_QUERY_RESULT_AVAILABLE */ 870, /* GL_MAX_VERTEX_ATTRIBS */ - 1695, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1699, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 336, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 335, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 856, /* GL_MAX_TEXTURE_COORDS */ @@ -4555,23 +4563,23 @@ static const unsigned reduced_enums[1277] = 1161, /* GL_PROGRAM_ERROR_STRING_ARB */ 1163, /* GL_PROGRAM_FORMAT_ASCII_ARB */ 1162, /* GL_PROGRAM_FORMAT_ARB */ - 1609, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1613, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 317, /* GL_DEPTH_BOUNDS_TEST_EXT */ 316, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ 419, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ 421, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1669, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1673, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ 957, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 140, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 577, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1543, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 1547, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 415, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ 1318, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 462, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1721, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1691, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1725, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1695, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ 1164, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 832, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ 1170, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ @@ -4595,14 +4603,14 @@ static const unsigned reduced_enums[1277] = 833, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ 829, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ 1185, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1620, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1624, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ 1221, /* GL_READ_ONLY */ - 1729, /* GL_WRITE_ONLY */ + 1733, /* GL_WRITE_ONLY */ 1223, /* GL_READ_WRITE */ 101, /* GL_BUFFER_ACCESS */ 103, /* GL_BUFFER_MAPPED */ 105, /* GL_BUFFER_MAP_POINTER */ - 1614, /* GL_TIME_ELAPSED_EXT */ + 1618, /* GL_TIME_ELAPSED_EXT */ 744, /* GL_MATRIX0_ARB */ 756, /* GL_MATRIX1_ARB */ 768, /* GL_MATRIX2_ARB */ @@ -4635,9 +4643,9 @@ static const unsigned reduced_enums[1277] = 767, /* GL_MATRIX29_ARB */ 770, /* GL_MATRIX30_ARB */ 771, /* GL_MATRIX31_ARB */ - 1420, /* GL_STREAM_DRAW */ - 1422, /* GL_STREAM_READ */ - 1418, /* GL_STREAM_COPY */ + 1424, /* GL_STREAM_DRAW */ + 1426, /* GL_STREAM_READ */ + 1422, /* GL_STREAM_COPY */ 1386, /* GL_STATIC_DRAW */ 1388, /* GL_STATIC_READ */ 1384, /* GL_STATIC_COPY */ @@ -4653,12 +4661,12 @@ static const unsigned reduced_enums[1277] = 831, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ 835, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ 834, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 1414, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1418, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ 891, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ 1299, /* GL_SAMPLES_PASSED */ 485, /* GL_FRAGMENT_SHADER */ - 1715, /* GL_VERTEX_SHADER */ + 1719, /* GL_VERTEX_SHADER */ 1175, /* GL_PROGRAM_OBJECT_ARB */ 1331, /* GL_SHADER_OBJECT_ARB */ 816, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ @@ -4696,7 +4704,7 @@ static const unsigned reduced_enums[1277] = 311, /* GL_DELETE_STATUS */ 220, /* GL_COMPILE_STATUS */ 657, /* GL_LINK_STATUS */ - 1664, /* GL_VALIDATE_STATUS */ + 1668, /* GL_VALIDATE_STATUS */ 589, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ @@ -4733,10 +4741,10 @@ static const unsigned reduced_enums[1277] = 523, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ 1092, /* GL_POINT_SPRITE_COORD_ORIGIN */ 665, /* GL_LOWER_LEFT */ - 1661, /* GL_UPPER_LEFT */ - 1396, /* GL_STENCIL_BACK_REF */ - 1397, /* GL_STENCIL_BACK_VALUE_MASK */ - 1398, /* GL_STENCIL_BACK_WRITEMASK */ + 1665, /* GL_UPPER_LEFT */ + 1400, /* GL_STENCIL_BACK_REF */ + 1401, /* GL_STENCIL_BACK_VALUE_MASK */ + 1402, /* GL_STENCIL_BACK_WRITEMASK */ 402, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ 1235, /* GL_RENDERBUFFER_BINDING_EXT */ 1220, /* GL_READ_FRAMEBUFFER_EXT */ @@ -4781,15 +4789,15 @@ static const unsigned reduced_enums[1277] = 1239, /* GL_RENDERBUFFER_WIDTH_EXT */ 1237, /* GL_RENDERBUFFER_HEIGHT_EXT */ 1238, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - 1409, /* GL_STENCIL_INDEX_EXT */ - 1406, /* GL_STENCIL_INDEX1_EXT */ - 1407, /* GL_STENCIL_INDEX4_EXT */ - 1408, /* GL_STENCIL_INDEX8_EXT */ - 1405, /* GL_STENCIL_INDEX16_EXT */ + 1413, /* GL_STENCIL_INDEX_EXT */ + 1410, /* GL_STENCIL_INDEX1_EXT */ + 1411, /* GL_STENCIL_INDEX4_EXT */ + 1412, /* GL_STENCIL_INDEX8_EXT */ + 1409, /* GL_STENCIL_INDEX16_EXT */ 427, /* GL_EVAL_BIT */ 1217, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ 659, /* GL_LIST_BIT */ - 1514, /* GL_TEXTURE_BIT */ + 1518, /* GL_TEXTURE_BIT */ 1314, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ 938, /* GL_MULTISAMPLE_BIT */ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 767161f5caa..f85330449a3 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -812,6 +812,10 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); #endif + + /* GL_ATI_separate_stencil */ + SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); + SET_StencilOpSeparateATI(exec, _mesa_StencilOpSeparateATI); } diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index ca7f6eaf88b..17464310b1a 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -53,6 +53,48 @@ #include "mtypes.h" +static GLboolean +validate_stencil_op(GLcontext *ctx, GLenum op) +{ + switch (op) { + case GL_KEEP: + case GL_ZERO: + case GL_REPLACE: + case GL_INCR: + case GL_DECR: + case GL_INVERT: + return GL_TRUE; + case GL_INCR_WRAP_EXT: + case GL_DECR_WRAP_EXT: + if (ctx->Extensions.EXT_stencil_wrap) { + return GL_TRUE; + } + /* FALL-THROUGH */ + default: + return GL_FALSE; + } +} + + +static GLboolean +validate_stencil_func(GLcontext *ctx, GLenum func) +{ + switch (func) { + case GL_NEVER: + case GL_LESS: + case GL_LEQUAL: + case GL_GREATER: + case GL_GEQUAL: + case GL_EQUAL: + case GL_NOTEQUAL: + case GL_ALWAYS: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + /** * Set the clear value for the stencil buffer. * @@ -103,34 +145,15 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLui const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1; ASSERT_OUTSIDE_BEGIN_END(ctx); - switch (frontfunc) { - case GL_NEVER: - case GL_LESS: - case GL_LEQUAL: - case GL_GREATER: - case GL_GEQUAL: - case GL_EQUAL: - case GL_NOTEQUAL: - case GL_ALWAYS: - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFuncSeparateATI (0x%04x)", frontfunc ); - return; + if (!validate_stencil_func(ctx, frontfunc)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glStencilFuncSeparateATI(frontfunc)"); + return; } - - switch (backfunc) { - case GL_NEVER: - case GL_LESS: - case GL_LEQUAL: - case GL_GREATER: - case GL_GEQUAL: - case GL_EQUAL: - case GL_NOTEQUAL: - case GL_ALWAYS: - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFuncSeparateATI (0x%04x)", backfunc ); - return; + if (!validate_stencil_func(ctx, backfunc)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glStencilFuncSeparateATI(backfunc)"); + return; } ref = CLAMP( ref, 0, stencilMax ); @@ -157,6 +180,61 @@ _mesa_StencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLui } +void APIENTRY +_mesa_StencilOpSeparateATI(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + GLboolean set = GL_FALSE; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!validate_stencil_op(ctx, sfail)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparateATI(sfail)"); + return; + } + if (!validate_stencil_op(ctx, zfail)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparateATI(zfail)"); + return; + } + if (!validate_stencil_op(ctx, zpass)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparateATI(zpass)"); + return; + } + if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparateATI(face)"); + return; + } + + if (face != GL_BACK) { + /* set front */ + if (ctx->Stencil.ZFailFunc[0] != zfail || + ctx->Stencil.ZPassFunc[0] != zpass || + ctx->Stencil.FailFunc[0] != sfail){ + FLUSH_VERTICES(ctx, _NEW_STENCIL); + ctx->Stencil.ZFailFunc[0] = zfail; + ctx->Stencil.ZPassFunc[0] = zpass; + ctx->Stencil.FailFunc[0] = sfail; + set = GL_TRUE; + } + } + if (face != GL_FRONT) { + /* set back */ + if (ctx->Stencil.ZFailFunc[1] != zfail || + ctx->Stencil.ZPassFunc[1] != zpass || + ctx->Stencil.FailFunc[1] != sfail) { + FLUSH_VERTICES(ctx, _NEW_STENCIL); + ctx->Stencil.ZFailFunc[1] = zfail; + ctx->Stencil.ZPassFunc[1] = zpass; + ctx->Stencil.FailFunc[1] = sfail; + set = GL_TRUE; + } + } + if (set && ctx->Driver.StencilOpSeparate) { + ctx->Driver.StencilOpSeparate(ctx, face, sfail, zfail, zpass); + } +} + + + /** * Set the function and reference value for stencil testing. * @@ -177,19 +255,9 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) const GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1; ASSERT_OUTSIDE_BEGIN_END(ctx); - switch (func) { - case GL_NEVER: - case GL_LESS: - case GL_LEQUAL: - case GL_GREATER: - case GL_GEQUAL: - case GL_EQUAL: - case GL_NOTEQUAL: - case GL_ALWAYS: - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glStencilFunc (0x%04x)", func ); - return; + if (!validate_stencil_func(ctx, func)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilFunc(func)"); + return; } ref = CLAMP( ref, 0, stencilMax ); @@ -293,59 +361,17 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - switch (fail) { - case GL_KEEP: - case GL_ZERO: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - break; - case GL_INCR_WRAP_EXT: - case GL_DECR_WRAP_EXT: - if (ctx->Extensions.EXT_stencil_wrap) { - break; - } - /* FALL-THROUGH */ - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp"); - return; + if (!validate_stencil_op(ctx, fail)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(sfail)"); + return; } - switch (zfail) { - case GL_KEEP: - case GL_ZERO: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - break; - case GL_INCR_WRAP_EXT: - case GL_DECR_WRAP_EXT: - if (ctx->Extensions.EXT_stencil_wrap) { - break; - } - /* FALL-THROUGH */ - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp"); - return; + if (!validate_stencil_op(ctx, zfail)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(zfail)"); + return; } - switch (zpass) { - case GL_KEEP: - case GL_ZERO: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - break; - case GL_INCR_WRAP_EXT: - case GL_DECR_WRAP_EXT: - if (ctx->Extensions.EXT_stencil_wrap) { - break; - } - /* FALL-THROUGH */ - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp"); - return; + if (!validate_stencil_op(ctx, zpass)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(zpass)"); + return; } if (ctx->Extensions.ATI_separate_stencil) { @@ -428,59 +454,17 @@ _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) return; } - switch (fail) { - case GL_KEEP: - case GL_ZERO: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - break; - case GL_INCR_WRAP_EXT: - case GL_DECR_WRAP_EXT: - if (ctx->Extensions.EXT_stencil_wrap) { - break; - } - /* FALL-THROUGH */ - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(fail)"); - return; + if (!validate_stencil_op(ctx, fail)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(sfail)"); + return; } - switch (zfail) { - case GL_KEEP: - case GL_ZERO: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - break; - case GL_INCR_WRAP_EXT: - case GL_DECR_WRAP_EXT: - if (ctx->Extensions.EXT_stencil_wrap) { - break; - } - /* FALL-THROUGH */ - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zfail)"); - return; + if (!validate_stencil_op(ctx, zfail)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zfail)"); + return; } - switch (zpass) { - case GL_KEEP: - case GL_ZERO: - case GL_REPLACE: - case GL_INCR: - case GL_DECR: - case GL_INVERT: - break; - case GL_INCR_WRAP_EXT: - case GL_DECR_WRAP_EXT: - if (ctx->Extensions.EXT_stencil_wrap) { - break; - } - /* FALL-THROUGH */ - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zpass)"); - return; + if (!validate_stencil_op(ctx, zpass)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOpSeparate(zpass)"); + return; } FLUSH_VERTICES(ctx, _NEW_STENCIL); @@ -513,20 +497,9 @@ _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) _mesa_error(ctx, GL_INVALID_ENUM, "glStencilFuncSeparate(face)"); return; } - - switch (func) { - case GL_NEVER: - case GL_LESS: - case GL_LEQUAL: - case GL_GREATER: - case GL_GEQUAL: - case GL_EQUAL: - case GL_NOTEQUAL: - case GL_ALWAYS: - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glStencilFuncSeparate(func)"); - return; + if (!validate_stencil_func(ctx, func)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glStencilFuncSeparate(func)"); + return; } ref = CLAMP(ref, 0, stencilMax); diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h index 0be98100053..15a65dbcac0 100644 --- a/src/mesa/main/stencil.h +++ b/src/mesa/main/stencil.h @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -62,6 +62,10 @@ _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); extern void GLAPIENTRY _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); + +extern void APIENTRY +_mesa_StencilOpSeparateATI(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); + extern void GLAPIENTRY _mesa_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 420391a2d00..511eb5756ba 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -837,6 +837,8 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl gl_dispatch_stub_769 ; .type gl_dispatch_stub_769,#function .globl gl_dispatch_stub_770 ; .type gl_dispatch_stub_770,#function .globl gl_dispatch_stub_771 ; .type gl_dispatch_stub_771,#function + .globl gl_dispatch_stub_772 ; .type gl_dispatch_stub_772,#function + .globl gl_dispatch_stub_773 ; .type gl_dispatch_stub_773,#function .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function _mesa_sparc_glapi_begin: @@ -1612,6 +1614,8 @@ _mesa_sparc_glapi_begin: GL_STUB(gl_dispatch_stub_769, _gloffset__dispatch_stub_769) GL_STUB(gl_dispatch_stub_770, _gloffset__dispatch_stub_770) GL_STUB(gl_dispatch_stub_771, _gloffset__dispatch_stub_771) + GL_STUB(gl_dispatch_stub_772, _gloffset__dispatch_stub_772) + GL_STUB(gl_dispatch_stub_773, _gloffset__dispatch_stub_773) .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function _mesa_sparc_glapi_end: diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 75366e4d305..75ea6856a23 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -29175,7 +29175,11 @@ GL_PREFIX(_dispatch_stub_770): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -29191,7 +29195,11 @@ GL_PREFIX(_dispatch_stub_770): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -29213,7 +29221,11 @@ GL_PREFIX(_dispatch_stub_771): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -29229,7 +29241,11 @@ GL_PREFIX(_dispatch_stub_771): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -29238,6 +29254,82 @@ GL_PREFIX(_dispatch_stub_771): #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771) + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_772) + .type GL_PREFIX(_dispatch_stub_772), @function + HIDDEN(GL_PREFIX(_dispatch_stub_772)) +GL_PREFIX(_dispatch_stub_772): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_773) + .type GL_PREFIX(_dispatch_stub_773), @function + HIDDEN(GL_PREFIX(_dispatch_stub_773)) +GL_PREFIX(_dispatch_stub_773): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) + .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 9e19e38697c..9ffb1495dda 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -947,14 +947,18 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) GL_STUB(_dispatch_stub_767, _gloffset_BlitFramebufferEXT, _dispatch_stub_767@40) HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@40)) - GL_STUB(_dispatch_stub_768, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_768@16) + GL_STUB(_dispatch_stub_768, _gloffset_StencilFuncSeparateATI, _dispatch_stub_768@16) HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@16)) - GL_STUB(_dispatch_stub_769, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_769@16) + GL_STUB(_dispatch_stub_769, _gloffset_StencilOpSeparateATI, _dispatch_stub_769@16) HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@16)) - GL_STUB(_dispatch_stub_770, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_770@12) - HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@12)) - GL_STUB(_dispatch_stub_771, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_771@12) - HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@12)) + GL_STUB(_dispatch_stub_770, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_770@16) + HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16)) + GL_STUB(_dispatch_stub_771, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_771@16) + HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16)) + GL_STUB(_dispatch_stub_772, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_772@12) + HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@12)) + GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_773@12) + HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) |