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authorTapani Pälli <[email protected]>2012-08-13 16:47:52 +0300
committerChad Versace <[email protected]>2012-08-31 09:47:02 -0700
commitd58ca43b809593314907694e744780ab9b28d590 (patch)
tree67fd96337da8e9c58d2acb04a865bba7a7f9d04a /src
parent29d394b9ba4d7a23524fc6fba6da6e043085744b (diff)
android: do not expose single buffered eglconfigs
On Android we want to add only double buffered configs for visuals. Earlier implementation set the SurfaceType as 0 for single buffered configs but driver still exposed these configs that were not compatible with any egl surface type. This caused Khronos conformance test runs to fail on Android. This patch fixes the issue by skipping single buffered configs earlier and not exposing them. Signed-off-by: Tapani Pälli <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/egl/drivers/dri2/platform_android.c19
1 files changed, 8 insertions, 11 deletions
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index 7e57295e8fa..15bf0548b5c 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -500,6 +500,14 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
for (j = 0; dri2_dpy->driver_configs[j]; j++) {
const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
struct dri2_egl_config *dri2_conf;
+ unsigned int double_buffered = 0;
+
+ dri2_dpy->core->getConfigAttrib(dri2_dpy->driver_configs[j],
+ __DRI_ATTRIB_DOUBLE_BUFFER, &double_buffered);
+
+ /* support only double buffered configs */
+ if (!double_buffered)
+ continue;
dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[j],
count + 1, visuals[i].size, surface_type, NULL,
@@ -525,17 +533,6 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
/* there is no front buffer so no OpenGL */
dri2_conf->base.RenderableType &= ~EGL_OPENGL_BIT;
dri2_conf->base.Conformant &= ~EGL_OPENGL_BIT;
-
- /*
- * We want to make sure GL_DRAW_BUFFER for windows or pbuffers is always
- * GL_BACK. For EGL configs that do not have a double DRI config, clear
- * the surface type.
- *
- * This is just to be on the safe side. dri2_add_config never sets
- * EGL_WINDOW_BIT or EGL_PBUFFER_BIT for such configs.
- */
- if (!dri2_conf->dri_double_config)
- dri2_conf->base.SurfaceType = 0;
}
return (count != 0);