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authorAlex Deucher <[email protected]>2009-07-27 02:25:24 -0400
committerAlex Deucher <[email protected]>2009-07-27 02:26:41 -0400
commit7e6819f8430e77012d6cd9278cabaf1d4238117a (patch)
tree8e9049971616f6dbd72e11d5e2d99a526925d3e6 /src
parent48b2fea142af93317e095461fc1f7ef6531268c2 (diff)
r600: don't draw when num indices is 0
fixes engine demo
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/r600/r700_render.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index 0a5e0415479..5a2bf84b59e 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -342,6 +342,9 @@ static GLboolean r700RunRender(GLcontext * ctx,
unsigned int VGT_PRIMITIVE_TYPE = 0;
unsigned int VGT_NUM_INDICES = 0;
+ if (numIndices < 1)
+ continue;
+
numEntires = 3 /* VGT_PRIMITIVE_TYPE */
+ 2 /* VGT_INDEX_TYPE */
+ 2 /* NUM_INSTANCES */