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authorJonas Pfeil <[email protected]>2017-07-29 21:23:52 +0200
committerEric Anholt <[email protected]>2017-08-15 13:23:54 -0700
commit494f86bbe5b488f04390126d9988032194f82a2f (patch)
tree556971221f210ee65bd45f51fbe4f37ee42127e1 /src
parentbd5efbd70b33a9f7977e75799c3b7d293113ba4d (diff)
broadcom/vc4: Port NEON-code to ARM64
Changed all register and instruction names, works the same. v2: Rebase on build system changes (by anholt) v3: Fix build on clang (by anholt, reported by Rob) Signed-off-by: Jonas Pfeil <[email protected]> Tested-by: Rob Herring <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/vc4/vc4_tiling_lt.c84
1 files changed, 84 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_tiling_lt.c b/src/gallium/drivers/vc4/vc4_tiling_lt.c
index f37a92e9390..4a76c0ff721 100644
--- a/src/gallium/drivers/vc4/vc4_tiling_lt.c
+++ b/src/gallium/drivers/vc4/vc4_tiling_lt.c
@@ -105,6 +105,50 @@ vc4_load_utile(void *cpu, void *gpu, uint32_t cpu_stride, uint32_t cpp)
: "r"(gpu), "r"(cpu), "r"(cpu + 8), "r"(cpu_stride)
: "q0", "q1", "q2", "q3");
}
+#elif defined (PIPE_ARCH_AARCH64)
+ if (gpu_stride == 8) {
+ __asm__ volatile (
+ /* Load from the GPU in one shot, no interleave, to
+ * d0-d7.
+ */
+ "ld1 {v0.2d, v1.2d, v2.2d, v3.2d}, [%0]\n"
+ /* Store each 8-byte line to cpu-side destination,
+ * incrementing it by the stride each time.
+ */
+ "st1 {v0.D}[0], [%1], %2\n"
+ "st1 {v0.D}[1], [%1], %2\n"
+ "st1 {v1.D}[0], [%1], %2\n"
+ "st1 {v1.D}[1], [%1], %2\n"
+ "st1 {v2.D}[0], [%1], %2\n"
+ "st1 {v2.D}[1], [%1], %2\n"
+ "st1 {v3.D}[0], [%1], %2\n"
+ "st1 {v3.D}[1], [%1]\n"
+ :
+ : "r"(gpu), "r"(cpu), "r"(cpu_stride)
+ : "v0", "v1", "v2", "v3");
+ } else {
+ assert(gpu_stride == 16);
+ __asm__ volatile (
+ /* Load from the GPU in one shot, no interleave, to
+ * d0-d7.
+ */
+ "ld1 {v0.2d, v1.2d, v2.2d, v3.2d}, [%0]\n"
+ /* Store each 16-byte line in 2 parts to the cpu-side
+ * destination. (vld1 can only store one d-register
+ * at a time).
+ */
+ "st1 {v0.D}[0], [%1], %3\n"
+ "st1 {v0.D}[1], [%2], %3\n"
+ "st1 {v1.D}[0], [%1], %3\n"
+ "st1 {v1.D}[1], [%2], %3\n"
+ "st1 {v2.D}[0], [%1], %3\n"
+ "st1 {v2.D}[1], [%2], %3\n"
+ "st1 {v3.D}[0], [%1]\n"
+ "st1 {v3.D}[1], [%2]\n"
+ :
+ : "r"(gpu), "r"(cpu), "r"(cpu + 8), "r"(cpu_stride)
+ : "v0", "v1", "v2", "v3");
+ }
#else
for (uint32_t gpu_offset = 0; gpu_offset < 64; gpu_offset += gpu_stride) {
memcpy(cpu, gpu + gpu_offset, gpu_stride);
@@ -160,6 +204,46 @@ vc4_store_utile(void *gpu, void *cpu, uint32_t cpu_stride, uint32_t cpp)
: "r"(gpu), "r"(cpu), "r"(cpu + 8), "r"(cpu_stride)
: "q0", "q1", "q2", "q3");
}
+#elif defined (PIPE_ARCH_AARCH64)
+ if (gpu_stride == 8) {
+ __asm__ volatile (
+ /* Load each 8-byte line from cpu-side source,
+ * incrementing it by the stride each time.
+ */
+ "ld1 {v0.D}[0], [%1], %2\n"
+ "ld1 {v0.D}[1], [%1], %2\n"
+ "ld1 {v1.D}[0], [%1], %2\n"
+ "ld1 {v1.D}[1], [%1], %2\n"
+ "ld1 {v2.D}[0], [%1], %2\n"
+ "ld1 {v2.D}[1], [%1], %2\n"
+ "ld1 {v3.D}[0], [%1], %2\n"
+ "ld1 {v3.D}[1], [%1]\n"
+ /* Store to the GPU in one shot, no interleave. */
+ "st1 {v0.2d, v1.2d, v2.2d, v3.2d}, [%0]\n"
+ :
+ : "r"(gpu), "r"(cpu), "r"(cpu_stride)
+ : "v0", "v1", "v2", "v3");
+ } else {
+ assert(gpu_stride == 16);
+ __asm__ volatile (
+ /* Load each 16-byte line in 2 parts from the cpu-side
+ * destination. (vld1 can only store one d-register
+ * at a time).
+ */
+ "ld1 {v0.D}[0], [%1], %3\n"
+ "ld1 {v0.D}[1], [%2], %3\n"
+ "ld1 {v1.D}[0], [%1], %3\n"
+ "ld1 {v1.D}[1], [%2], %3\n"
+ "ld1 {v2.D}[0], [%1], %3\n"
+ "ld1 {v2.D}[1], [%2], %3\n"
+ "ld1 {v3.D}[0], [%1]\n"
+ "ld1 {v3.D}[1], [%2]\n"
+ /* Store to the GPU in one shot, no interleave. */
+ "st1 {v0.2d, v1.2d, v2.2d, v3.2d}, [%0]\n"
+ :
+ : "r"(gpu), "r"(cpu), "r"(cpu + 8), "r"(cpu_stride)
+ : "v0", "v1", "v2", "v3");
+ }
#else
for (uint32_t gpu_offset = 0; gpu_offset < 64; gpu_offset += gpu_stride) {
memcpy(gpu + gpu_offset, cpu, gpu_stride);