diff options
author | Christian König <[email protected]> | 2010-11-11 21:07:42 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2010-11-11 21:07:42 +0100 |
commit | 195bbe8ce218533569dde1368d04da0fd229913d (patch) | |
tree | 29d3db04673f59dcfd6663c524a5c1343d5cbee6 /src | |
parent | 99b57bc20e839043ec6160502814085a0976fccc (diff) | |
parent | d67df5dd9db1cede92f1b177c890f83809bb4582 (diff) |
Merge remote branch 'origin/master' into pipe-video
Diffstat (limited to 'src')
371 files changed, 24045 insertions, 19781 deletions
diff --git a/src/SConscript b/src/SConscript index c3e34be6f76..c42d9bff2d7 100644 --- a/src/SConscript +++ b/src/SConscript @@ -1,19 +1,17 @@ Import('*') -if 'egl' in env['statetrackers']: - SConscript('mapi/vgapi/SConscript') - SConscript('egl/main/SConscript') +SConscript('mapi/vgapi/SConscript') -if 'mesa' in env['statetrackers']: - if platform == 'windows': - SConscript('talloc/SConscript') +if env['platform'] == 'windows': + SConscript('egl/main/SConscript') + SConscript('talloc/SConscript') - SConscript('glsl/SConscript') - SConscript('mapi/glapi/SConscript') - SConscript('mesa/SConscript') +SConscript('glsl/SConscript') +SConscript('mapi/glapi/SConscript') +SConscript('mesa/SConscript') - if platform != 'embedded': - SConscript('glut/glx/SConscript') +if env['platform'] != 'embedded': + SConscript('glut/glx/SConscript') SConscript('gallium/SConscript') diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 51834d74e3d..6db44c7aa87 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -750,7 +750,7 @@ dri2_create_screen(_EGLDisplay *disp) if (dri2_dpy->dri2->base.version >= 2) api_mask = dri2_dpy->dri2->getAPIMask(dri2_dpy->dri_screen); else - api_mask = __DRI_API_OPENGL; + api_mask = 1 << __DRI_API_OPENGL; disp->ClientAPIsMask = 0; if (api_mask & (1 <<__DRI_API_OPENGL)) @@ -916,9 +916,436 @@ const int i965_chip_ids[] = { 0x2e32, /* PCI_CHIP_G41_G */ }; +const int r100_chip_ids[] = { + 0x4C57, /* PCI_CHIP_RADEON_LW */ + 0x4C58, /* PCI_CHIP_RADEON_LX */ + 0x4C59, /* PCI_CHIP_RADEON_LY */ + 0x4C5A, /* PCI_CHIP_RADEON_LZ */ + 0x5144, /* PCI_CHIP_RADEON_QD */ + 0x5145, /* PCI_CHIP_RADEON_QE */ + 0x5146, /* PCI_CHIP_RADEON_QF */ + 0x5147, /* PCI_CHIP_RADEON_QG */ + 0x5159, /* PCI_CHIP_RADEON_QY */ + 0x515A, /* PCI_CHIP_RADEON_QZ */ + 0x5157, /* PCI_CHIP_RV200_QW */ + 0x5158, /* PCI_CHIP_RV200_QX */ + 0x515E, /* PCI_CHIP_RN50_515E */ + 0x5969, /* PCI_CHIP_RN50_5969 */ + 0x4136, /* PCI_CHIP_RS100_4136 */ + 0x4336, /* PCI_CHIP_RS100_4336 */ + 0x4137, /* PCI_CHIP_RS200_4137 */ + 0x4337, /* PCI_CHIP_RS200_4337 */ + 0x4237, /* PCI_CHIP_RS250_4237 */ + 0x4437, /* PCI_CHIP_RS250_4437 */ +}; + +const int r200_chip_ids[] = { + 0x5148, /* PCI_CHIP_R200_QH */ + 0x514C, /* PCI_CHIP_R200_QL */ + 0x514D, /* PCI_CHIP_R200_QM */ + 0x4242, /* PCI_CHIP_R200_BB */ + 0x4243, /* PCI_CHIP_R200_BC */ + 0x4966, /* PCI_CHIP_RV250_If */ + 0x4967, /* PCI_CHIP_RV250_Ig */ + 0x4C64, /* PCI_CHIP_RV250_Ld */ + 0x4C66, /* PCI_CHIP_RV250_Lf */ + 0x4C67, /* PCI_CHIP_RV250_Lg */ + 0x5960, /* PCI_CHIP_RV280_5960 */ + 0x5961, /* PCI_CHIP_RV280_5961 */ + 0x5962, /* PCI_CHIP_RV280_5962 */ + 0x5964, /* PCI_CHIP_RV280_5964 */ + 0x5965, /* PCI_CHIP_RV280_5965 */ + 0x5C61, /* PCI_CHIP_RV280_5C61 */ + 0x5C63, /* PCI_CHIP_RV280_5C63 */ + 0x5834, /* PCI_CHIP_RS300_5834 */ + 0x5835, /* PCI_CHIP_RS300_5835 */ + 0x7834, /* PCI_CHIP_RS350_7834 */ + 0x7835, /* PCI_CHIP_RS350_7835 */ +}; + +const int r300_chip_ids[] = { + 0x4144, /* PCI_CHIP_R300_AD */ + 0x4145, /* PCI_CHIP_R300_AE */ + 0x4146, /* PCI_CHIP_R300_AF */ + 0x4147, /* PCI_CHIP_R300_AG */ + 0x4E44, /* PCI_CHIP_R300_ND */ + 0x4E45, /* PCI_CHIP_R300_NE */ + 0x4E46, /* PCI_CHIP_R300_NF */ + 0x4E47, /* PCI_CHIP_R300_NG */ + 0x4E48, /* PCI_CHIP_R350_NH */ + 0x4E49, /* PCI_CHIP_R350_NI */ + 0x4E4B, /* PCI_CHIP_R350_NK */ + 0x4148, /* PCI_CHIP_R350_AH */ + 0x4149, /* PCI_CHIP_R350_AI */ + 0x414A, /* PCI_CHIP_R350_AJ */ + 0x414B, /* PCI_CHIP_R350_AK */ + 0x4E4A, /* PCI_CHIP_R360_NJ */ + 0x4150, /* PCI_CHIP_RV350_AP */ + 0x4151, /* PCI_CHIP_RV350_AQ */ + 0x4152, /* PCI_CHIP_RV350_AR */ + 0x4153, /* PCI_CHIP_RV350_AS */ + 0x4154, /* PCI_CHIP_RV350_AT */ + 0x4155, /* PCI_CHIP_RV350_AU */ + 0x4156, /* PCI_CHIP_RV350_AV */ + 0x4E50, /* PCI_CHIP_RV350_NP */ + 0x4E51, /* PCI_CHIP_RV350_NQ */ + 0x4E52, /* PCI_CHIP_RV350_NR */ + 0x4E53, /* PCI_CHIP_RV350_NS */ + 0x4E54, /* PCI_CHIP_RV350_NT */ + 0x4E56, /* PCI_CHIP_RV350_NV */ + 0x5460, /* PCI_CHIP_RV370_5460 */ + 0x5462, /* PCI_CHIP_RV370_5462 */ + 0x5464, /* PCI_CHIP_RV370_5464 */ + 0x5B60, /* PCI_CHIP_RV370_5B60 */ + 0x5B62, /* PCI_CHIP_RV370_5B62 */ + 0x5B63, /* PCI_CHIP_RV370_5B63 */ + 0x5B64, /* PCI_CHIP_RV370_5B64 */ + 0x5B65, /* PCI_CHIP_RV370_5B65 */ + 0x3150, /* PCI_CHIP_RV380_3150 */ + 0x3152, /* PCI_CHIP_RV380_3152 */ + 0x3154, /* PCI_CHIP_RV380_3154 */ + 0x3155, /* PCI_CHIP_RV380_3155 */ + 0x3E50, /* PCI_CHIP_RV380_3E50 */ + 0x3E54, /* PCI_CHIP_RV380_3E54 */ + 0x4A48, /* PCI_CHIP_R420_JH */ + 0x4A49, /* PCI_CHIP_R420_JI */ + 0x4A4A, /* PCI_CHIP_R420_JJ */ + 0x4A4B, /* PCI_CHIP_R420_JK */ + 0x4A4C, /* PCI_CHIP_R420_JL */ + 0x4A4D, /* PCI_CHIP_R420_JM */ + 0x4A4E, /* PCI_CHIP_R420_JN */ + 0x4A4F, /* PCI_CHIP_R420_JO */ + 0x4A50, /* PCI_CHIP_R420_JP */ + 0x4A54, /* PCI_CHIP_R420_JT */ + 0x5548, /* PCI_CHIP_R423_UH */ + 0x5549, /* PCI_CHIP_R423_UI */ + 0x554A, /* PCI_CHIP_R423_UJ */ + 0x554B, /* PCI_CHIP_R423_UK */ + 0x5550, /* PCI_CHIP_R423_5550 */ + 0x5551, /* PCI_CHIP_R423_UQ */ + 0x5552, /* PCI_CHIP_R423_UR */ + 0x5554, /* PCI_CHIP_R423_UT */ + 0x5D57, /* PCI_CHIP_R423_5D57 */ + 0x554C, /* PCI_CHIP_R430_554C */ + 0x554D, /* PCI_CHIP_R430_554D */ + 0x554E, /* PCI_CHIP_R430_554E */ + 0x554F, /* PCI_CHIP_R430_554F */ + 0x5D48, /* PCI_CHIP_R430_5D48 */ + 0x5D49, /* PCI_CHIP_R430_5D49 */ + 0x5D4A, /* PCI_CHIP_R430_5D4A */ + 0x5D4C, /* PCI_CHIP_R480_5D4C */ + 0x5D4D, /* PCI_CHIP_R480_5D4D */ + 0x5D4E, /* PCI_CHIP_R480_5D4E */ + 0x5D4F, /* PCI_CHIP_R480_5D4F */ + 0x5D50, /* PCI_CHIP_R480_5D50 */ + 0x5D52, /* PCI_CHIP_R480_5D52 */ + 0x4B49, /* PCI_CHIP_R481_4B49 */ + 0x4B4A, /* PCI_CHIP_R481_4B4A */ + 0x4B4B, /* PCI_CHIP_R481_4B4B */ + 0x4B4C, /* PCI_CHIP_R481_4B4C */ + 0x564A, /* PCI_CHIP_RV410_564A */ + 0x564B, /* PCI_CHIP_RV410_564B */ + 0x564F, /* PCI_CHIP_RV410_564F */ + 0x5652, /* PCI_CHIP_RV410_5652 */ + 0x5653, /* PCI_CHIP_RV410_5653 */ + 0x5657, /* PCI_CHIP_RV410_5657 */ + 0x5E48, /* PCI_CHIP_RV410_5E48 */ + 0x5E4A, /* PCI_CHIP_RV410_5E4A */ + 0x5E4B, /* PCI_CHIP_RV410_5E4B */ + 0x5E4C, /* PCI_CHIP_RV410_5E4C */ + 0x5E4D, /* PCI_CHIP_RV410_5E4D */ + 0x5E4F, /* PCI_CHIP_RV410_5E4F */ + 0x5A41, /* PCI_CHIP_RS400_5A41 */ + 0x5A42, /* PCI_CHIP_RS400_5A42 */ + 0x5A61, /* PCI_CHIP_RC410_5A61 */ + 0x5A62, /* PCI_CHIP_RC410_5A62 */ + 0x5954, /* PCI_CHIP_RS480_5954 */ + 0x5955, /* PCI_CHIP_RS480_5955 */ + 0x5974, /* PCI_CHIP_RS482_5974 */ + 0x5975, /* PCI_CHIP_RS482_5975 */ + 0x7100, /* PCI_CHIP_R520_7100 */ + 0x7101, /* PCI_CHIP_R520_7101 */ + 0x7102, /* PCI_CHIP_R520_7102 */ + 0x7103, /* PCI_CHIP_R520_7103 */ + 0x7104, /* PCI_CHIP_R520_7104 */ + 0x7105, /* PCI_CHIP_R520_7105 */ + 0x7106, /* PCI_CHIP_R520_7106 */ + 0x7108, /* PCI_CHIP_R520_7108 */ + 0x7109, /* PCI_CHIP_R520_7109 */ + 0x710A, /* PCI_CHIP_R520_710A */ + 0x710B, /* PCI_CHIP_R520_710B */ + 0x710C, /* PCI_CHIP_R520_710C */ + 0x710E, /* PCI_CHIP_R520_710E */ + 0x710F, /* PCI_CHIP_R520_710F */ + 0x7140, /* PCI_CHIP_RV515_7140 */ + 0x7141, /* PCI_CHIP_RV515_7141 */ + 0x7142, /* PCI_CHIP_RV515_7142 */ + 0x7143, /* PCI_CHIP_RV515_7143 */ + 0x7144, /* PCI_CHIP_RV515_7144 */ + 0x7145, /* PCI_CHIP_RV515_7145 */ + 0x7146, /* PCI_CHIP_RV515_7146 */ + 0x7147, /* PCI_CHIP_RV515_7147 */ + 0x7149, /* PCI_CHIP_RV515_7149 */ + 0x714A, /* PCI_CHIP_RV515_714A */ + 0x714B, /* PCI_CHIP_RV515_714B */ + 0x714C, /* PCI_CHIP_RV515_714C */ + 0x714D, /* PCI_CHIP_RV515_714D */ + 0x714E, /* PCI_CHIP_RV515_714E */ + 0x714F, /* PCI_CHIP_RV515_714F */ + 0x7151, /* PCI_CHIP_RV515_7151 */ + 0x7152, /* PCI_CHIP_RV515_7152 */ + 0x7153, /* PCI_CHIP_RV515_7153 */ + 0x715E, /* PCI_CHIP_RV515_715E */ + 0x715F, /* PCI_CHIP_RV515_715F */ + 0x7180, /* PCI_CHIP_RV515_7180 */ + 0x7181, /* PCI_CHIP_RV515_7181 */ + 0x7183, /* PCI_CHIP_RV515_7183 */ + 0x7186, /* PCI_CHIP_RV515_7186 */ + 0x7187, /* PCI_CHIP_RV515_7187 */ + 0x7188, /* PCI_CHIP_RV515_7188 */ + 0x718A, /* PCI_CHIP_RV515_718A */ + 0x718B, /* PCI_CHIP_RV515_718B */ + 0x718C, /* PCI_CHIP_RV515_718C */ + 0x718D, /* PCI_CHIP_RV515_718D */ + 0x718F, /* PCI_CHIP_RV515_718F */ + 0x7193, /* PCI_CHIP_RV515_7193 */ + 0x7196, /* PCI_CHIP_RV515_7196 */ + 0x719B, /* PCI_CHIP_RV515_719B */ + 0x719F, /* PCI_CHIP_RV515_719F */ + 0x7200, /* PCI_CHIP_RV515_7200 */ + 0x7210, /* PCI_CHIP_RV515_7210 */ + 0x7211, /* PCI_CHIP_RV515_7211 */ + 0x71C0, /* PCI_CHIP_RV530_71C0 */ + 0x71C1, /* PCI_CHIP_RV530_71C1 */ + 0x71C2, /* PCI_CHIP_RV530_71C2 */ + 0x71C3, /* PCI_CHIP_RV530_71C3 */ + 0x71C4, /* PCI_CHIP_RV530_71C4 */ + 0x71C5, /* PCI_CHIP_RV530_71C5 */ + 0x71C6, /* PCI_CHIP_RV530_71C6 */ + 0x71C7, /* PCI_CHIP_RV530_71C7 */ + 0x71CD, /* PCI_CHIP_RV530_71CD */ + 0x71CE, /* PCI_CHIP_RV530_71CE */ + 0x71D2, /* PCI_CHIP_RV530_71D2 */ + 0x71D4, /* PCI_CHIP_RV530_71D4 */ + 0x71D5, /* PCI_CHIP_RV530_71D5 */ + 0x71D6, /* PCI_CHIP_RV530_71D6 */ + 0x71DA, /* PCI_CHIP_RV530_71DA */ + 0x71DE, /* PCI_CHIP_RV530_71DE */ + 0x7281, /* PCI_CHIP_RV560_7281 */ + 0x7283, /* PCI_CHIP_RV560_7283 */ + 0x7287, /* PCI_CHIP_RV560_7287 */ + 0x7290, /* PCI_CHIP_RV560_7290 */ + 0x7291, /* PCI_CHIP_RV560_7291 */ + 0x7293, /* PCI_CHIP_RV560_7293 */ + 0x7297, /* PCI_CHIP_RV560_7297 */ + 0x7280, /* PCI_CHIP_RV570_7280 */ + 0x7288, /* PCI_CHIP_RV570_7288 */ + 0x7289, /* PCI_CHIP_RV570_7289 */ + 0x728B, /* PCI_CHIP_RV570_728B */ + 0x728C, /* PCI_CHIP_RV570_728C */ + 0x7240, /* PCI_CHIP_R580_7240 */ + 0x7243, /* PCI_CHIP_R580_7243 */ + 0x7244, /* PCI_CHIP_R580_7244 */ + 0x7245, /* PCI_CHIP_R580_7245 */ + 0x7246, /* PCI_CHIP_R580_7246 */ + 0x7247, /* PCI_CHIP_R580_7247 */ + 0x7248, /* PCI_CHIP_R580_7248 */ + 0x7249, /* PCI_CHIP_R580_7249 */ + 0x724A, /* PCI_CHIP_R580_724A */ + 0x724B, /* PCI_CHIP_R580_724B */ + 0x724C, /* PCI_CHIP_R580_724C */ + 0x724D, /* PCI_CHIP_R580_724D */ + 0x724E, /* PCI_CHIP_R580_724E */ + 0x724F, /* PCI_CHIP_R580_724F */ + 0x7284, /* PCI_CHIP_R580_7284 */ + 0x793F, /* PCI_CHIP_RS600_793F */ + 0x7941, /* PCI_CHIP_RS600_7941 */ + 0x7942, /* PCI_CHIP_RS600_7942 */ + 0x791E, /* PCI_CHIP_RS690_791E */ + 0x791F, /* PCI_CHIP_RS690_791F */ + 0x796C, /* PCI_CHIP_RS740_796C */ + 0x796D, /* PCI_CHIP_RS740_796D */ + 0x796E, /* PCI_CHIP_RS740_796E */ + 0x796F, /* PCI_CHIP_RS740_796F */ +}; + +const int r600_chip_ids[] = { + 0x9400, /* PCI_CHIP_R600_9400 */ + 0x9401, /* PCI_CHIP_R600_9401 */ + 0x9402, /* PCI_CHIP_R600_9402 */ + 0x9403, /* PCI_CHIP_R600_9403 */ + 0x9405, /* PCI_CHIP_R600_9405 */ + 0x940A, /* PCI_CHIP_R600_940A */ + 0x940B, /* PCI_CHIP_R600_940B */ + 0x940F, /* PCI_CHIP_R600_940F */ + 0x94C0, /* PCI_CHIP_RV610_94C0 */ + 0x94C1, /* PCI_CHIP_RV610_94C1 */ + 0x94C3, /* PCI_CHIP_RV610_94C3 */ + 0x94C4, /* PCI_CHIP_RV610_94C4 */ + 0x94C5, /* PCI_CHIP_RV610_94C5 */ + 0x94C6, /* PCI_CHIP_RV610_94C6 */ + 0x94C7, /* PCI_CHIP_RV610_94C7 */ + 0x94C8, /* PCI_CHIP_RV610_94C8 */ + 0x94C9, /* PCI_CHIP_RV610_94C9 */ + 0x94CB, /* PCI_CHIP_RV610_94CB */ + 0x94CC, /* PCI_CHIP_RV610_94CC */ + 0x94CD, /* PCI_CHIP_RV610_94CD */ + 0x9580, /* PCI_CHIP_RV630_9580 */ + 0x9581, /* PCI_CHIP_RV630_9581 */ + 0x9583, /* PCI_CHIP_RV630_9583 */ + 0x9586, /* PCI_CHIP_RV630_9586 */ + 0x9587, /* PCI_CHIP_RV630_9587 */ + 0x9588, /* PCI_CHIP_RV630_9588 */ + 0x9589, /* PCI_CHIP_RV630_9589 */ + 0x958A, /* PCI_CHIP_RV630_958A */ + 0x958B, /* PCI_CHIP_RV630_958B */ + 0x958C, /* PCI_CHIP_RV630_958C */ + 0x958D, /* PCI_CHIP_RV630_958D */ + 0x958E, /* PCI_CHIP_RV630_958E */ + 0x958F, /* PCI_CHIP_RV630_958F */ + 0x9500, /* PCI_CHIP_RV670_9500 */ + 0x9501, /* PCI_CHIP_RV670_9501 */ + 0x9504, /* PCI_CHIP_RV670_9504 */ + 0x9505, /* PCI_CHIP_RV670_9505 */ + 0x9506, /* PCI_CHIP_RV670_9506 */ + 0x9507, /* PCI_CHIP_RV670_9507 */ + 0x9508, /* PCI_CHIP_RV670_9508 */ + 0x9509, /* PCI_CHIP_RV670_9509 */ + 0x950F, /* PCI_CHIP_RV670_950F */ + 0x9511, /* PCI_CHIP_RV670_9511 */ + 0x9515, /* PCI_CHIP_RV670_9515 */ + 0x9517, /* PCI_CHIP_RV670_9517 */ + 0x9519, /* PCI_CHIP_RV670_9519 */ + 0x95C0, /* PCI_CHIP_RV620_95C0 */ + 0x95C2, /* PCI_CHIP_RV620_95C2 */ + 0x95C4, /* PCI_CHIP_RV620_95C4 */ + 0x95C5, /* PCI_CHIP_RV620_95C5 */ + 0x95C6, /* PCI_CHIP_RV620_95C6 */ + 0x95C7, /* PCI_CHIP_RV620_95C7 */ + 0x95C9, /* PCI_CHIP_RV620_95C9 */ + 0x95CC, /* PCI_CHIP_RV620_95CC */ + 0x95CD, /* PCI_CHIP_RV620_95CD */ + 0x95CE, /* PCI_CHIP_RV620_95CE */ + 0x95CF, /* PCI_CHIP_RV620_95CF */ + 0x9590, /* PCI_CHIP_RV635_9590 */ + 0x9591, /* PCI_CHIP_RV635_9591 */ + 0x9593, /* PCI_CHIP_RV635_9593 */ + 0x9595, /* PCI_CHIP_RV635_9595 */ + 0x9596, /* PCI_CHIP_RV635_9596 */ + 0x9597, /* PCI_CHIP_RV635_9597 */ + 0x9598, /* PCI_CHIP_RV635_9598 */ + 0x9599, /* PCI_CHIP_RV635_9599 */ + 0x959B, /* PCI_CHIP_RV635_959B */ + 0x9610, /* PCI_CHIP_RS780_9610 */ + 0x9611, /* PCI_CHIP_RS780_9611 */ + 0x9612, /* PCI_CHIP_RS780_9612 */ + 0x9613, /* PCI_CHIP_RS780_9613 */ + 0x9614, /* PCI_CHIP_RS780_9614 */ + 0x9615, /* PCI_CHIP_RS780_9615 */ + 0x9616, /* PCI_CHIP_RS780_9616 */ + 0x9710, /* PCI_CHIP_RS880_9710 */ + 0x9711, /* PCI_CHIP_RS880_9711 */ + 0x9712, /* PCI_CHIP_RS880_9712 */ + 0x9713, /* PCI_CHIP_RS880_9713 */ + 0x9714, /* PCI_CHIP_RS880_9714 */ + 0x9715, /* PCI_CHIP_RS880_9715 */ + 0x9440, /* PCI_CHIP_RV770_9440 */ + 0x9441, /* PCI_CHIP_RV770_9441 */ + 0x9442, /* PCI_CHIP_RV770_9442 */ + 0x9443, /* PCI_CHIP_RV770_9443 */ + 0x9444, /* PCI_CHIP_RV770_9444 */ + 0x9446, /* PCI_CHIP_RV770_9446 */ + 0x944A, /* PCI_CHIP_RV770_944A */ + 0x944B, /* PCI_CHIP_RV770_944B */ + 0x944C, /* PCI_CHIP_RV770_944C */ + 0x944E, /* PCI_CHIP_RV770_944E */ + 0x9450, /* PCI_CHIP_RV770_9450 */ + 0x9452, /* PCI_CHIP_RV770_9452 */ + 0x9456, /* PCI_CHIP_RV770_9456 */ + 0x945A, /* PCI_CHIP_RV770_945A */ + 0x945B, /* PCI_CHIP_RV770_945B */ + 0x945E, /* PCI_CHIP_RV770_945E */ + 0x9460, /* PCI_CHIP_RV790_9460 */ + 0x9462, /* PCI_CHIP_RV790_9462 */ + 0x946A, /* PCI_CHIP_RV770_946A */ + 0x946B, /* PCI_CHIP_RV770_946B */ + 0x947A, /* PCI_CHIP_RV770_947A */ + 0x947B, /* PCI_CHIP_RV770_947B */ + 0x9480, /* PCI_CHIP_RV730_9480 */ + 0x9487, /* PCI_CHIP_RV730_9487 */ + 0x9488, /* PCI_CHIP_RV730_9488 */ + 0x9489, /* PCI_CHIP_RV730_9489 */ + 0x948A, /* PCI_CHIP_RV730_948A */ + 0x948F, /* PCI_CHIP_RV730_948F */ + 0x9490, /* PCI_CHIP_RV730_9490 */ + 0x9491, /* PCI_CHIP_RV730_9491 */ + 0x9495, /* PCI_CHIP_RV730_9495 */ + 0x9498, /* PCI_CHIP_RV730_9498 */ + 0x949C, /* PCI_CHIP_RV730_949C */ + 0x949E, /* PCI_CHIP_RV730_949E */ + 0x949F, /* PCI_CHIP_RV730_949F */ + 0x9540, /* PCI_CHIP_RV710_9540 */ + 0x9541, /* PCI_CHIP_RV710_9541 */ + 0x9542, /* PCI_CHIP_RV710_9542 */ + 0x954E, /* PCI_CHIP_RV710_954E */ + 0x954F, /* PCI_CHIP_RV710_954F */ + 0x9552, /* PCI_CHIP_RV710_9552 */ + 0x9553, /* PCI_CHIP_RV710_9553 */ + 0x9555, /* PCI_CHIP_RV710_9555 */ + 0x9557, /* PCI_CHIP_RV710_9557 */ + 0x955F, /* PCI_CHIP_RV710_955F */ + 0x94A0, /* PCI_CHIP_RV740_94A0 */ + 0x94A1, /* PCI_CHIP_RV740_94A1 */ + 0x94A3, /* PCI_CHIP_RV740_94A3 */ + 0x94B1, /* PCI_CHIP_RV740_94B1 */ + 0x94B3, /* PCI_CHIP_RV740_94B3 */ + 0x94B4, /* PCI_CHIP_RV740_94B4 */ + 0x94B5, /* PCI_CHIP_RV740_94B5 */ + 0x94B9, /* PCI_CHIP_RV740_94B9 */ + 0x68E0, /* PCI_CHIP_CEDAR_68E0 */ + 0x68E1, /* PCI_CHIP_CEDAR_68E1 */ + 0x68E4, /* PCI_CHIP_CEDAR_68E4 */ + 0x68E5, /* PCI_CHIP_CEDAR_68E5 */ + 0x68E8, /* PCI_CHIP_CEDAR_68E8 */ + 0x68E9, /* PCI_CHIP_CEDAR_68E9 */ + 0x68F1, /* PCI_CHIP_CEDAR_68F1 */ + 0x68F8, /* PCI_CHIP_CEDAR_68F8 */ + 0x68F9, /* PCI_CHIP_CEDAR_68F9 */ + 0x68FE, /* PCI_CHIP_CEDAR_68FE */ + 0x68C0, /* PCI_CHIP_REDWOOD_68C0 */ + 0x68C1, /* PCI_CHIP_REDWOOD_68C1 */ + 0x68C8, /* PCI_CHIP_REDWOOD_68C8 */ + 0x68C9, /* PCI_CHIP_REDWOOD_68C9 */ + 0x68D8, /* PCI_CHIP_REDWOOD_68D8 */ + 0x68D9, /* PCI_CHIP_REDWOOD_68D9 */ + 0x68DA, /* PCI_CHIP_REDWOOD_68DA */ + 0x68DE, /* PCI_CHIP_REDWOOD_68DE */ + 0x68A0, /* PCI_CHIP_JUNIPER_68A0 */ + 0x68A1, /* PCI_CHIP_JUNIPER_68A1 */ + 0x68A8, /* PCI_CHIP_JUNIPER_68A8 */ + 0x68A9, /* PCI_CHIP_JUNIPER_68A9 */ + 0x68B0, /* PCI_CHIP_JUNIPER_68B0 */ + 0x68B8, /* PCI_CHIP_JUNIPER_68B8 */ + 0x68B9, /* PCI_CHIP_JUNIPER_68B9 */ + 0x68BE, /* PCI_CHIP_JUNIPER_68BE */ + 0x6880, /* PCI_CHIP_CYPRESS_6880 */ + 0x6888, /* PCI_CHIP_CYPRESS_6888 */ + 0x6889, /* PCI_CHIP_CYPRESS_6889 */ + 0x688A, /* PCI_CHIP_CYPRESS_688A */ + 0x6898, /* PCI_CHIP_CYPRESS_6898 */ + 0x6899, /* PCI_CHIP_CYPRESS_6899 */ + 0x689E, /* PCI_CHIP_CYPRESS_689E */ + 0x689C, /* PCI_CHIP_HEMLOCK_689C */ + 0x689D, /* PCI_CHIP_HEMLOCK_689D */ +}; + const struct dri2_driver_map driver_map[] = { { 0x8086, "i915", i915_chip_ids, ARRAY_SIZE(i915_chip_ids) }, { 0x8086, "i965", i965_chip_ids, ARRAY_SIZE(i965_chip_ids) }, + { 0x1002, "radeon", r100_chip_ids, ARRAY_SIZE(r100_chip_ids) }, + { 0x1002, "r200", r200_chip_ids, ARRAY_SIZE(r200_chip_ids) }, + { 0x1002, "r300", r300_chip_ids, ARRAY_SIZE(r300_chip_ids) }, + { 0x1002, "r600", r600_chip_ids, ARRAY_SIZE(r600_chip_ids) }, }; static char * diff --git a/src/egl/main/SConscript b/src/egl/main/SConscript index 8ade85b3572..f001b81600f 100644 --- a/src/egl/main/SConscript +++ b/src/egl/main/SConscript @@ -4,49 +4,49 @@ Import('*') -if env['platform'] != 'winddk': - - env = env.Clone() - - env.Append(CPPDEFINES = [ - '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_WINDOWS', - '_EGL_DRIVER_SEARCH_DIR=\\"\\"', - '_EGL_OS_WINDOWS', - '_EGL_GET_CORE_ADDRESSES', - 'KHRONOS_DLL_EXPORTS', - ]) - - env.Append(CPPPATH = [ - '#/include', - ]) - - egl_sources = [ - 'eglapi.c', - 'eglarray.c', - 'eglconfig.c', - 'eglcontext.c', - 'eglcurrent.c', - 'egldisplay.c', - 'egldriver.c', - 'eglfallbacks.c', - 'eglglobals.c', - 'eglimage.c', - 'egllog.c', - 'eglmisc.c', - 'eglmode.c', - 'eglscreen.c', - 'eglstring.c', - 'eglsurface.c', - 'eglsync.c', - ] - - egl = env.SharedLibrary( - target = 'libEGL', - source = egl_sources + ['egl.def'], - ) - - env.InstallSharedLibrary(egl, version=(1, 4, 0)) - - egl = [env.FindIxes(egl, 'LIBPREFIX', 'LIBSUFFIX')] - - Export('egl') +env = env.Clone() + +env.Append(CPPDEFINES = [ + '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_WINDOWS', + '_EGL_DRIVER_SEARCH_DIR=\\"\\"', + '_EGL_OS_WINDOWS', + '_EGL_GET_CORE_ADDRESSES', + 'KHRONOS_DLL_EXPORTS', +]) + +env.Append(CPPPATH = [ + '#/include', +]) + +egl_sources = [ + 'eglapi.c', + 'eglarray.c', + 'eglconfig.c', + 'eglcontext.c', + 'eglcurrent.c', + 'egldisplay.c', + 'egldriver.c', + 'eglfallbacks.c', + 'eglglobals.c', + 'eglimage.c', + 'egllog.c', + 'eglmisc.c', + 'eglmode.c', + 'eglscreen.c', + 'eglstring.c', + 'eglsurface.c', + 'eglsync.c', +] + +egl = env.SharedLibrary( + target = 'libEGL', + source = egl_sources + ['egl.def'], +) + +installed_egl = env.InstallSharedLibrary(egl, version=(1, 4, 0)) + +env.Alias('egl', installed_egl) + +egl = [env.FindIxes(egl, 'LIBPREFIX', 'LIBSUFFIX')] + +Export('egl') diff --git a/src/egl/main/eglarray.h b/src/egl/main/eglarray.h index fe92efc11ee..c8309fb066a 100644 --- a/src/egl/main/eglarray.h +++ b/src/egl/main/eglarray.h @@ -37,7 +37,7 @@ void * _eglFindArray(_EGLArray *array, void *elem); -void ** +PUBLIC void ** _eglFilterArray(_EGLArray *array, EGLint *size, _EGLArrayForEach filter, void *filter_data); diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 3457670bfa5..2169960fd1d 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -3,6 +3,7 @@ #include <assert.h> +#include <stddef.h> #include "egltypedefs.h" diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c index c0e8c119a94..cbca9ff2c2f 100644 --- a/src/egl/main/eglcurrent.c +++ b/src/egl/main/eglcurrent.c @@ -14,33 +14,7 @@ static _EGLThreadInfo dummy_thread = _EGL_THREAD_INFO_INITIALIZER; -#ifdef GLX_USE_TLS -static __thread const _EGLThreadInfo *_egl_TSD - __attribute__ ((tls_model("initial-exec"))); - -static INLINE void _eglSetTSD(const _EGLThreadInfo *t) -{ - _egl_TSD = t; -} - -static INLINE _EGLThreadInfo *_eglGetTSD(void) -{ - return (_EGLThreadInfo *) _egl_TSD; -} - -static INLINE void _eglFiniTSD(void) -{ -} - -static INLINE EGLBoolean _eglInitTSD(void (*dtor)(_EGLThreadInfo *)) -{ - /* TODO destroy TSD */ - (void) dtor; - (void) _eglFiniTSD; - return EGL_TRUE; -} - -#elif PTHREADS +#if PTHREADS #include <pthread.h> static _EGL_DECLARE_MUTEX(_egl_TSDMutex); @@ -48,14 +22,26 @@ static EGLBoolean _egl_TSDInitialized; static pthread_key_t _egl_TSD; static void (*_egl_FreeTSD)(_EGLThreadInfo *); +#ifdef GLX_USE_TLS +static __thread const _EGLThreadInfo *_egl_TLS + __attribute__ ((tls_model("initial-exec"))); +#endif + static INLINE void _eglSetTSD(const _EGLThreadInfo *t) { pthread_setspecific(_egl_TSD, (const void *) t); +#ifdef GLX_USE_TLS + _egl_TLS = t; +#endif } static INLINE _EGLThreadInfo *_eglGetTSD(void) { +#ifdef GLX_USE_TLS + return (_EGLThreadInfo *) _egl_TLS; +#else return (_EGLThreadInfo *) pthread_getspecific(_egl_TSD); +#endif } static INLINE void _eglFiniTSD(void) diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c index 2359253ff13..ff0011c4b15 100644 --- a/src/egl/main/egldriver.c +++ b/src/egl/main/egldriver.c @@ -395,35 +395,62 @@ _eglPreloadForEach(const char *search_path, static const char * _eglGetSearchPath(void) { - static const char *search_path; + static char search_path[1024]; #if defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS) - if (!search_path) { - static char buffer[1024]; - const char *p; + if (search_path[0] == '\0') { + char *buf = search_path; + size_t len = sizeof(search_path); + EGLBoolean use_env; + char dir_sep; int ret; - p = getenv("EGL_DRIVERS_PATH"); #if defined(_EGL_OS_UNIX) - if (p && (geteuid() != getuid() || getegid() != getgid())) { + use_env = (geteuid() == getuid() && getegid() == getgid()); + dir_sep = '/'; +#else + use_env = EGL_TRUE; + dir_sep = '\\'; +#endif + + if (use_env) { + char *p; + + /* extract the dirname from EGL_DRIVER */ + p = getenv("EGL_DRIVER"); + if (p && strchr(p, dir_sep)) { + ret = _eglsnprintf(buf, len, "%s", p); + if (ret > 0 && ret < len) { + p = strrchr(buf, dir_sep); + *p++ = ':'; + + len -= p - buf; + buf = p; + } + } + + /* append EGL_DRIVERS_PATH */ + p = getenv("EGL_DRIVERS_PATH"); + if (p) { + ret = _eglsnprintf(buf, len, "%s:", p); + if (ret > 0 && ret < len) { + buf += ret; + len -= ret; + } + } + } + else { _eglLog(_EGL_DEBUG, "ignore EGL_DRIVERS_PATH for setuid/setgid binaries"); - p = NULL; } -#endif /* _EGL_OS_UNIX */ - if (p) { - ret = _eglsnprintf(buffer, sizeof(buffer), - "%s:%s", p, _EGL_DRIVER_SEARCH_DIR); - if (ret > 0 && ret < sizeof(buffer)) - search_path = buffer; - } + ret = _eglsnprintf(buf, len, "%s", _EGL_DRIVER_SEARCH_DIR); + if (ret < 0 || ret >= len) + search_path[0] = '\0'; + + _eglLog(_EGL_DEBUG, "EGL search path is %s", search_path); } - if (!search_path) - search_path = _EGL_DRIVER_SEARCH_DIR; -#else - search_path = ""; -#endif +#endif /* defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS) */ return search_path; } diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h index 1ca7c6cd936..1a0aaad1f8c 100644 --- a/src/egl/main/egldriver.h +++ b/src/egl/main/egldriver.h @@ -4,7 +4,7 @@ #include "egltypedefs.h" #include "eglapi.h" - +#include <stddef.h> /** * Define an inline driver typecast function. diff --git a/src/egl/main/egllog.c b/src/egl/main/egllog.c index 8f3bae2243d..12c55f901a5 100644 --- a/src/egl/main/egllog.c +++ b/src/egl/main/egllog.c @@ -151,6 +151,7 @@ _eglLog(EGLint level, const char *fmtStr, ...) { va_list args; char msg[MAXSTRING]; + int ret; /* one-time initialization; a little race here is fine */ if (!logging.initialized) @@ -162,7 +163,9 @@ _eglLog(EGLint level, const char *fmtStr, ...) if (logging.logger) { va_start(args, fmtStr); - vsnprintf(msg, MAXSTRING, fmtStr, args); + ret = vsnprintf(msg, MAXSTRING, fmtStr, args); + if (ret < 0 || ret >= MAXSTRING) + strcpy(msg, "<message truncated>"); va_end(args); logging.logger(level, msg); diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 3c171552bed..0efab834f66 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -1,30 +1,135 @@ -import os +Import('env') -Import('*') +# +# Auxiliary modules +# SConscript('auxiliary/SConscript') -for driver in env['drivers']: - SConscript(os.path.join('drivers', driver, 'SConscript')) +# +# Drivers +# + +SConscript([ + 'drivers/failover/SConscript', + 'drivers/galahad/SConscript', + 'drivers/identity/SConscript', + 'drivers/llvmpipe/SConscript', + 'drivers/rbug/SConscript', + 'drivers/softpipe/SConscript', + 'drivers/svga/SConscript', + 'drivers/trace/SConscript', +]) + +if not env['msvc']: + # These drivers do not build on MSVC compilers + SConscript([ + 'drivers/i915/SConscript', + 'drivers/i965/SConscript', + 'drivers/r300/SConscript', + ]) + +if env['drm']: + # These drivers depend on drm headers + if env['drm_radeon']: + SConscript([ + 'drivers/r600/SConscript', + ]) + # XXX: nouveau drivers have a tight dependency on libdrm, so to enable + # we need some version logic before we enable them. Also, ATM there is + # no nouveau target in scons + # if env['drm_nouveau']: + # SConscript([ + # 'drivers/nouveau/SConscript', + # 'drivers/nv50/SConscript', + # 'drivers/nvfx/SConscript', + # ]) + +# +# State trackers +# # Needed by some state trackers SConscript('winsys/sw/null/SConscript') SConscript('state_trackers/python/SConscript') -if platform != 'embedded': - SConscript('state_trackers/glx/xlib/SConscript') - SConscript('state_trackers/dri/SConscript') - SConscript('state_trackers/xorg/SConscript') - SConscript('state_trackers/egl/SConscript') - SConscript('state_trackers/vega/SConscript') +if env['platform'] != 'embedded': + SConscript('state_trackers/vega/SConscript') + + if env['x11']: + SConscript('state_trackers/glx/xlib/SConscript') + + if env['dri']: + SConscript('state_trackers/dri/SConscript') + + if env['dri'] and env['xorg']: + SConscript('state_trackers/xorg/SConscript') + +if env['platform'] == 'windows': + SConscript([ + 'state_trackers/egl/SConscript', + 'state_trackers/wgl/SConscript', + ]) -if platform == 'windows': - SConscript('state_trackers/wgl/SConscript') +# +# Winsys +# SConscript('winsys/SConscript') -SConscript('targets/SConscript') +# +# Targets +# + +SConscript([ + 'targets/graw-null/SConscript', +]) + +if env['x11']: + SConscript([ + 'targets/graw-xlib/SConscript', + 'targets/libgl-xlib/SConscript', + ]) + +if env['platform'] == 'windows': + SConscript([ + 'targets/graw-gdi/SConscript', + 'targets/libgl-gdi/SConscript', + #'egl-gdi/SConscript', + ]) + +if env['dri']: + SConscript([ + 'targets/SConscript.dri', + 'targets/dri-swrast/SConscript', + 'targets/dri-vmwgfx/SConscript', + #'targets/dri-nouveau/SConscript', + ]) + if env['drm_intel']: + SConscript([ + 'targets/dri-i915/SConscript', + 'targets/dri-i965/SConscript', + ]) + if env['drm_radeon']: + SConscript([ + 'targets/dri-r300/SConscript', + 'targets/dri-r600/SConscript', + ]) + +if env['xorg'] and env['drm']: + SConscript([ + #'targets/xorg-i915/SConscript', + #'targets/xorg-i965/SConscript', + #'targets/xorg-nouveau/SConscript', + #'targets/xorg-radeon/SConscript', + 'targets/xorg-vmwgfx/SConscript', + ]) + + +# +# Unit tests & tools +# -if platform != 'embedded': - SConscript('tests/unit/SConscript') - SConscript('tests/graw/SConscript') +if env['platform'] != 'embedded': + SConscript('tests/unit/SConscript') + SConscript('tests/graw/SConscript') diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript index f22c8b96123..4b9059d9aa3 100644 --- a/src/gallium/auxiliary/SConscript +++ b/src/gallium/auxiliary/SConscript @@ -7,8 +7,6 @@ env.Append(CPPPATH = [ 'util', ]) -env.Tool('udis86') - env.CodeGenerate( target = 'indices/u_indices_gen.c', script = 'indices/u_indices_gen.py', @@ -200,39 +198,42 @@ source = [ ] if env['llvm']: + if env['UDIS86']: + env.Append(CPPDEFINES = [('HAVE_UDIS86', '1')]) + source += [ - 'gallivm/lp_bld_arit.c', - 'gallivm/lp_bld_assert.c', - 'gallivm/lp_bld_bitarit.c', - 'gallivm/lp_bld_const.c', - 'gallivm/lp_bld_conv.c', - 'gallivm/lp_bld_debug.c', - 'gallivm/lp_bld_flow.c', - 'gallivm/lp_bld_format_aos.c', - 'gallivm/lp_bld_format_soa.c', - 'gallivm/lp_bld_format_yuv.c', - 'gallivm/lp_bld_gather.c', - 'gallivm/lp_bld_init.c', - 'gallivm/lp_bld_intr.c', - 'gallivm/lp_bld_logic.c', - 'gallivm/lp_bld_misc.cpp', - 'gallivm/lp_bld_pack.c', - 'gallivm/lp_bld_printf.c', - 'gallivm/lp_bld_quad.c', - 'gallivm/lp_bld_sample.c', - 'gallivm/lp_bld_sample_aos.c', - 'gallivm/lp_bld_sample_soa.c', - 'gallivm/lp_bld_struct.c', - 'gallivm/lp_bld_swizzle.c', - 'gallivm/lp_bld_tgsi_aos.c', - 'gallivm/lp_bld_tgsi_info.c', - 'gallivm/lp_bld_tgsi_soa.c', - 'gallivm/lp_bld_type.c', - 'draw/draw_llvm.c', - 'draw/draw_llvm_sample.c', - 'draw/draw_llvm_translate.c', - 'draw/draw_pt_fetch_shade_pipeline_llvm.c', - 'draw/draw_vs_llvm.c' + 'gallivm/lp_bld_arit.c', + 'gallivm/lp_bld_assert.c', + 'gallivm/lp_bld_bitarit.c', + 'gallivm/lp_bld_const.c', + 'gallivm/lp_bld_conv.c', + 'gallivm/lp_bld_debug.c', + 'gallivm/lp_bld_flow.c', + 'gallivm/lp_bld_format_aos.c', + 'gallivm/lp_bld_format_soa.c', + 'gallivm/lp_bld_format_yuv.c', + 'gallivm/lp_bld_gather.c', + 'gallivm/lp_bld_init.c', + 'gallivm/lp_bld_intr.c', + 'gallivm/lp_bld_logic.c', + 'gallivm/lp_bld_misc.cpp', + 'gallivm/lp_bld_pack.c', + 'gallivm/lp_bld_printf.c', + 'gallivm/lp_bld_quad.c', + 'gallivm/lp_bld_sample.c', + 'gallivm/lp_bld_sample_aos.c', + 'gallivm/lp_bld_sample_soa.c', + 'gallivm/lp_bld_struct.c', + 'gallivm/lp_bld_swizzle.c', + 'gallivm/lp_bld_tgsi_aos.c', + 'gallivm/lp_bld_tgsi_info.c', + 'gallivm/lp_bld_tgsi_soa.c', + 'gallivm/lp_bld_type.c', + 'draw/draw_llvm.c', + 'draw/draw_llvm_sample.c', + 'draw/draw_llvm_translate.c', + 'draw/draw_pt_fetch_shade_pipeline_llvm.c', + 'draw/draw_vs_llvm.c' ] gallium = env.ConvenienceLibrary( @@ -240,4 +241,6 @@ gallium = env.ConvenienceLibrary( source = source, ) +env.Alias('gallium', gallium) + Export('gallium') diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c index 140e596f994..2b5f01cda74 100644 --- a/src/gallium/auxiliary/draw/draw_llvm.c +++ b/src/gallium/auxiliary/draw/draw_llvm.c @@ -1164,11 +1164,6 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) sampler->destroy(sampler); -#ifdef PIPE_ARCH_X86 - /* Avoid corrupting the FPU stack on 32bit OSes. */ - lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0); -#endif - ret = LLVMBuildLoad(builder, ret_ptr,""); LLVMBuildRet(builder, ret); @@ -1378,11 +1373,6 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian sampler->destroy(sampler); -#ifdef PIPE_ARCH_X86 - /* Avoid corrupting the FPU stack on 32bit OSes. */ - lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0); -#endif - ret = LLVMBuildLoad(builder, ret_ptr,""); LLVMBuildRet(builder, ret); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.c b/src/gallium/auxiliary/gallivm/lp_bld_init.c index 5598ca5c489..0b9a6f745fb 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_init.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_init.c @@ -145,13 +145,7 @@ lp_build_init(void) LLVMAddCFGSimplificationPass(lp_build_pass); LLVMAddPromoteMemoryToRegisterPass(lp_build_pass); LLVMAddConstantPropagationPass(lp_build_pass); - if(util_cpu_caps.has_sse4_1) { - /* FIXME: There is a bug in this pass, whereby the combination of fptosi - * and sitofp (necessary for trunc/floor/ceil/round implementation) - * somehow becomes invalid code. - */ - LLVMAddInstructionCombiningPass(lp_build_pass); - } + LLVMAddInstructionCombiningPass(lp_build_pass); LLVMAddGVNPass(lp_build_pass); } else { /* We need at least this pass to prevent the backends to fail in diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c index 3c318cc8c80..7f0f058c222 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c @@ -58,6 +58,7 @@ #include "lp_bld_tgsi.h" #include "lp_bld_limits.h" #include "lp_bld_debug.h" +#include "lp_bld_printf.h" #define FOR_EACH_CHANNEL( CHAN )\ @@ -119,9 +120,12 @@ struct lp_build_tgsi_soa_context { struct lp_build_context base; - /* Builder for integer masks and indices */ + /* Builder for vector integer masks and indices */ struct lp_build_context uint_bld; + /* Builder for scalar elements of shader's data type (float) */ + struct lp_build_context elem_bld; + LLVMValueRef consts_ptr; const LLVMValueRef *pos; const LLVMValueRef (*inputs)[NUM_CHANNELS]; @@ -140,6 +144,18 @@ struct lp_build_tgsi_soa_context */ LLVMValueRef temps_array; + /* We allocate/use this array of output if (1 << TGSI_FILE_OUTPUT) is + * set in the indirect_files field. + * The outputs[] array above is unused then. + */ + LLVMValueRef outputs_array; + + /* We allocate/use this array of inputs if (1 << TGSI_FILE_INPUT) is + * set in the indirect_files field. + * The inputs[] array above is unused then. + */ + LLVMValueRef inputs_array; + const struct tgsi_shader_info *info; /** bitmask indicating which register files are accessed indirectly */ unsigned indirect_files; @@ -435,6 +451,26 @@ get_temp_ptr(struct lp_build_tgsi_soa_context *bld, } } +/** + * Return pointer to a output register channel (src or dest). + * Note that indirect addressing cannot be handled here. + * \param index which output register + * \param chan which channel of the output register. + */ +static LLVMValueRef +get_output_ptr(struct lp_build_tgsi_soa_context *bld, + unsigned index, + unsigned chan) +{ + assert(chan < 4); + if (bld->indirect_files & (1 << TGSI_FILE_OUTPUT)) { + LLVMValueRef lindex = lp_build_const_int32(index * 4 + chan); + return LLVMBuildGEP(bld->base.builder, bld->outputs_array, &lindex, 1, ""); + } + else { + return bld->outputs[index][chan]; + } +} /** * Gather vector. @@ -457,7 +493,7 @@ build_gather(struct lp_build_tgsi_soa_context *bld, LLVMValueRef index = LLVMBuildExtractElement(bld->base.builder, indexes, ii, ""); LLVMValueRef scalar_ptr = LLVMBuildGEP(bld->base.builder, base_ptr, - &index, 1, ""); + &index, 1, "gather_ptr"); LLVMValueRef scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, ""); res = LLVMBuildInsertElement(bld->base.builder, res, scalar, ii, ""); @@ -468,8 +504,60 @@ build_gather(struct lp_build_tgsi_soa_context *bld, /** + * Scatter/store vector. + */ +static void +emit_mask_scatter(struct lp_build_tgsi_soa_context *bld, + LLVMValueRef base_ptr, + LLVMValueRef indexes, + LLVMValueRef values, + struct lp_exec_mask *mask, + LLVMValueRef pred) +{ + LLVMBuilderRef builder = bld->base.builder; + unsigned i; + + /* Mix the predicate and execution mask */ + if (mask->has_mask) { + if (pred) { + pred = LLVMBuildAnd(mask->bld->builder, pred, mask->exec_mask, ""); + } + else { + pred = mask->exec_mask; + } + } + + /* + * Loop over elements of index_vec, store scalar value. + */ + for (i = 0; i < bld->base.type.length; i++) { + LLVMValueRef ii = LLVMConstInt(LLVMInt32Type(), i, 0); + LLVMValueRef index = LLVMBuildExtractElement(builder, indexes, ii, ""); + LLVMValueRef scalar_ptr = LLVMBuildGEP(builder, base_ptr, &index, 1, "scatter_ptr"); + LLVMValueRef val = LLVMBuildExtractElement(builder, values, ii, "scatter_val"); + LLVMValueRef scalar_pred = pred ? + LLVMBuildExtractElement(builder, pred, ii, "scatter_pred") : NULL; + + if (0) + lp_build_printf(builder, "scatter %d: val %f at %d %p\n", + ii, val, index, scalar_ptr); + + if (scalar_pred) { + LLVMValueRef real_val, dst_val; + dst_val = LLVMBuildLoad(builder, scalar_ptr, ""); + real_val = lp_build_select(&bld->elem_bld, scalar_pred, val, dst_val); + LLVMBuildStore(builder, real_val, scalar_ptr); + } + else { + LLVMBuildStore(builder, val, scalar_ptr); + } + } +} + + +/** * Read the current value of the ADDR register, convert the floats to - * ints, multiply by four and return the vector of offsets. + * ints, add the base index and return the vector of offsets. * The offsets will be used to index into the constant buffer or * temporary register file. */ @@ -577,7 +665,38 @@ emit_fetch( break; case TGSI_FILE_INPUT: - res = bld->inputs[reg->Register.Index][swizzle]; + if (reg->Register.Indirect) { + LLVMValueRef swizzle_vec = + lp_build_const_int_vec(uint_bld->type, swizzle); + LLVMValueRef length_vec = + lp_build_const_int_vec(uint_bld->type, bld->base.type.length); + LLVMValueRef index_vec; /* index into the const buffer */ + LLVMValueRef inputs_array; + LLVMTypeRef float4_ptr_type; + + /* index_vec = (indirect_index * 4 + swizzle) * length */ + index_vec = lp_build_shl_imm(uint_bld, indirect_index, 2); + index_vec = lp_build_add(uint_bld, index_vec, swizzle_vec); + index_vec = lp_build_mul(uint_bld, index_vec, length_vec); + + /* cast inputs_array pointer to float* */ + float4_ptr_type = LLVMPointerType(LLVMFloatType(), 0); + inputs_array = LLVMBuildBitCast(uint_bld->builder, bld->inputs_array, + float4_ptr_type, ""); + + /* Gather values from the temporary register array */ + res = build_gather(bld, inputs_array, index_vec); + } else { + if (bld->indirect_files & (1 << TGSI_FILE_INPUT)) { + LLVMValueRef lindex = lp_build_const_int32(reg->Register.Index * 4 + swizzle); + LLVMValueRef input_ptr = LLVMBuildGEP(bld->base.builder, + bld->inputs_array, &lindex, 1, ""); + res = LLVMBuildLoad(bld->base.builder, input_ptr, ""); + } + else { + res = bld->inputs[reg->Register.Index][swizzle]; + } + } assert(res); break; @@ -748,6 +867,7 @@ emit_store( LLVMValueRef value) { const struct tgsi_full_dst_register *reg = &inst->Dst[index]; + struct lp_build_context *uint_bld = &bld->uint_bld; LLVMValueRef indirect_index = NULL; switch( inst->Instruction.Saturate ) { @@ -779,15 +899,81 @@ emit_store( switch( reg->Register.File ) { case TGSI_FILE_OUTPUT: - lp_exec_mask_store(&bld->exec_mask, pred, value, - bld->outputs[reg->Register.Index][chan_index]); + if (reg->Register.Indirect) { + LLVMBuilderRef builder = bld->base.builder; + LLVMValueRef chan_vec = + lp_build_const_int_vec(uint_bld->type, chan_index); + LLVMValueRef length_vec = + lp_build_const_int_vec(uint_bld->type, bld->base.type.length); + LLVMValueRef index_vec; /* indexes into the temp registers */ + LLVMValueRef outputs_array; + LLVMValueRef pixel_offsets; + LLVMTypeRef float_ptr_type; + int i; + + /* build pixel offset vector: {0, 1, 2, 3, ...} */ + pixel_offsets = uint_bld->undef; + for (i = 0; i < bld->base.type.length; i++) { + LLVMValueRef ii = lp_build_const_int32(i); + pixel_offsets = LLVMBuildInsertElement(builder, pixel_offsets, + ii, ii, ""); + } + + /* index_vec = (indirect_index * 4 + chan_index) * length + offsets */ + index_vec = lp_build_shl_imm(uint_bld, indirect_index, 2); + index_vec = lp_build_add(uint_bld, index_vec, chan_vec); + index_vec = lp_build_mul(uint_bld, index_vec, length_vec); + index_vec = lp_build_add(uint_bld, index_vec, pixel_offsets); + + float_ptr_type = LLVMPointerType(LLVMFloatType(), 0); + outputs_array = LLVMBuildBitCast(builder, bld->outputs_array, + float_ptr_type, ""); + + /* Scatter store values into temp registers */ + emit_mask_scatter(bld, outputs_array, index_vec, value, + &bld->exec_mask, pred); + } + else { + LLVMValueRef out_ptr = get_output_ptr(bld, reg->Register.Index, + chan_index); + lp_exec_mask_store(&bld->exec_mask, pred, value, out_ptr); + } break; case TGSI_FILE_TEMPORARY: if (reg->Register.Indirect) { - /* XXX not done yet */ - debug_printf("WARNING: LLVM scatter store of temp regs" - " not implemented\n"); + LLVMBuilderRef builder = bld->base.builder; + LLVMValueRef chan_vec = + lp_build_const_int_vec(uint_bld->type, chan_index); + LLVMValueRef length_vec = + lp_build_const_int_vec(uint_bld->type, bld->base.type.length); + LLVMValueRef index_vec; /* indexes into the temp registers */ + LLVMValueRef temps_array; + LLVMValueRef pixel_offsets; + LLVMTypeRef float_ptr_type; + int i; + + /* build pixel offset vector: {0, 1, 2, 3, ...} */ + pixel_offsets = uint_bld->undef; + for (i = 0; i < bld->base.type.length; i++) { + LLVMValueRef ii = lp_build_const_int32(i); + pixel_offsets = LLVMBuildInsertElement(builder, pixel_offsets, + ii, ii, ""); + } + + /* index_vec = (indirect_index * 4 + chan_index) * length + offsets */ + index_vec = lp_build_shl_imm(uint_bld, indirect_index, 2); + index_vec = lp_build_add(uint_bld, index_vec, chan_vec); + index_vec = lp_build_mul(uint_bld, index_vec, length_vec); + index_vec = lp_build_add(uint_bld, index_vec, pixel_offsets); + + float_ptr_type = LLVMPointerType(LLVMFloatType(), 0); + temps_array = LLVMBuildBitCast(builder, bld->temps_array, + float_ptr_type, ""); + + /* Scatter store values into temp registers */ + emit_mask_scatter(bld, temps_array, index_vec, value, + &bld->exec_mask, pred); } else { LLVMValueRef temp_ptr = get_temp_ptr(bld, reg->Register.Index, @@ -1040,15 +1226,60 @@ emit_kilp(struct lp_build_tgsi_soa_context *bld, lp_build_mask_check(bld->mask); } + +/** + * Emit code which will dump the value of all the temporary registers + * to stdout. + */ +static void +emit_dump_temps(struct lp_build_tgsi_soa_context *bld) +{ + LLVMBuilderRef builder = bld->base.builder; + LLVMValueRef temp_ptr; + LLVMValueRef i0 = lp_build_const_int32(0); + LLVMValueRef i1 = lp_build_const_int32(1); + LLVMValueRef i2 = lp_build_const_int32(2); + LLVMValueRef i3 = lp_build_const_int32(3); + int index; + int n = bld->info->file_max[TGSI_FILE_TEMPORARY]; + + for (index = 0; index < n; index++) { + LLVMValueRef idx = lp_build_const_int32(index); + LLVMValueRef v[4][4], res; + int chan; + + lp_build_printf(builder, "TEMP[%d]:\n", idx); + + for (chan = 0; chan < 4; chan++) { + temp_ptr = get_temp_ptr(bld, index, chan); + res = LLVMBuildLoad(bld->base.builder, temp_ptr, ""); + v[chan][0] = LLVMBuildExtractElement(builder, res, i0, ""); + v[chan][1] = LLVMBuildExtractElement(builder, res, i1, ""); + v[chan][2] = LLVMBuildExtractElement(builder, res, i2, ""); + v[chan][3] = LLVMBuildExtractElement(builder, res, i3, ""); + } + + lp_build_printf(builder, " X: %f %f %f %f\n", + v[0][0], v[0][1], v[0][2], v[0][3]); + lp_build_printf(builder, " Y: %f %f %f %f\n", + v[1][0], v[1][1], v[1][2], v[1][3]); + lp_build_printf(builder, " Z: %f %f %f %f\n", + v[2][0], v[2][1], v[2][2], v[2][3]); + lp_build_printf(builder, " W: %f %f %f %f\n", + v[3][0], v[3][1], v[3][2], v[3][3]); + } +} + + + static void emit_declaration( struct lp_build_tgsi_soa_context *bld, const struct tgsi_full_declaration *decl) { LLVMTypeRef vec_type = bld->base.vec_type; - - unsigned first = decl->Range.First; - unsigned last = decl->Range.Last; + const unsigned first = decl->Range.First; + const unsigned last = decl->Range.Last; unsigned idx, i; for (idx = first; idx <= last; ++idx) { @@ -1056,36 +1287,33 @@ emit_declaration( switch (decl->Declaration.File) { case TGSI_FILE_TEMPORARY: assert(idx < LP_MAX_TGSI_TEMPS); - if (bld->indirect_files & (1 << TGSI_FILE_TEMPORARY)) { - LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(), - last*4 + 4, 0); - bld->temps_array = lp_build_array_alloca(bld->base.builder, - vec_type, array_size, ""); - } else { + if (!(bld->indirect_files & (1 << TGSI_FILE_TEMPORARY))) { for (i = 0; i < NUM_CHANNELS; i++) bld->temps[idx][i] = lp_build_alloca(bld->base.builder, - vec_type, ""); + vec_type, "temp"); } break; case TGSI_FILE_OUTPUT: - for (i = 0; i < NUM_CHANNELS; i++) - bld->outputs[idx][i] = lp_build_alloca(bld->base.builder, - vec_type, ""); + if (!(bld->indirect_files & (1 << TGSI_FILE_OUTPUT))) { + for (i = 0; i < NUM_CHANNELS; i++) + bld->outputs[idx][i] = lp_build_alloca(bld->base.builder, + vec_type, "output"); + } break; case TGSI_FILE_ADDRESS: assert(idx < LP_MAX_TGSI_ADDRS); for (i = 0; i < NUM_CHANNELS; i++) bld->addr[idx][i] = lp_build_alloca(bld->base.builder, - vec_type, ""); + vec_type, "addr"); break; case TGSI_FILE_PREDICATE: assert(idx < LP_MAX_TGSI_PREDS); for (i = 0; i < NUM_CHANNELS; i++) bld->preds[idx][i] = lp_build_alloca(bld->base.builder, - vec_type, ""); + vec_type, "predicate"); break; default: @@ -1740,6 +1968,10 @@ emit_instruction( break; case TGSI_OPCODE_END: + if (0) { + /* for debugging */ + emit_dump_temps(bld); + } *pc = -1; break; @@ -2082,6 +2314,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder, memset(&bld, 0, sizeof bld); lp_build_context_init(&bld.base, builder, type); lp_build_context_init(&bld.uint_bld, builder, lp_uint_type(type)); + lp_build_context_init(&bld.elem_bld, builder, lp_elem_type(type)); bld.mask = mask; bld.pos = pos; bld.inputs = inputs; @@ -2100,6 +2333,48 @@ lp_build_tgsi_soa(LLVMBuilderRef builder, lp_exec_mask_init(&bld.exec_mask, &bld.base); + if (bld.indirect_files & (1 << TGSI_FILE_TEMPORARY)) { + LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(), + info->file_max[TGSI_FILE_TEMPORARY]*4 + 4, 0); + bld.temps_array = lp_build_array_alloca(bld.base.builder, + bld.base.vec_type, array_size, + "temp_array"); + } + + if (bld.indirect_files & (1 << TGSI_FILE_OUTPUT)) { + LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(), + info->file_max[TGSI_FILE_OUTPUT]*4 + 4, 0); + bld.outputs_array = lp_build_array_alloca(bld.base.builder, + bld.base.vec_type, array_size, + "output_array"); + } + + /* If we have indirect addressing in inputs we need to copy them into + * our alloca array to be able to iterate over them */ + if (bld.indirect_files & (1 << TGSI_FILE_INPUT)) { + unsigned index, chan; + LLVMTypeRef vec_type = bld.base.vec_type; + LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(), + info->file_max[TGSI_FILE_INPUT]*4 + 4, 0); + bld.inputs_array = lp_build_array_alloca(bld.base.builder, + vec_type, array_size, + "input_array"); + + assert(info->num_inputs <= info->file_max[TGSI_FILE_INPUT] + 1); + + for (index = 0; index < info->num_inputs; ++index) { + for (chan = 0; chan < NUM_CHANNELS; ++chan) { + LLVMValueRef lindex = lp_build_const_int32(index * 4 + chan); + LLVMValueRef input_ptr = + LLVMBuildGEP(bld.base.builder, bld.inputs_array, + &lindex, 1, ""); + LLVMValueRef value = bld.inputs[index][chan]; + if (value) + LLVMBuildStore(bld.base.builder, value, input_ptr); + } + } + } + tgsi_parse_init( &parse, tokens ); while( !tgsi_parse_end_of_tokens( &parse ) ) { @@ -2169,6 +2444,18 @@ lp_build_tgsi_soa(LLVMBuilderRef builder, opcode_info->mnemonic); } + /* If we have indirect addressing in outputs we need to copy our alloca array + * to the outputs slots specified by the called */ + if (bld.indirect_files & (1 << TGSI_FILE_OUTPUT)) { + unsigned index, chan; + assert(info->num_outputs <= info->file_max[TGSI_FILE_OUTPUT] + 1); + for (index = 0; index < info->num_outputs; ++index) { + for (chan = 0; chan < NUM_CHANNELS; ++chan) { + bld.outputs[index][chan] = get_output_ptr(&bld, index, chan); + } + } + } + if (0) { LLVMBasicBlockRef block = LLVMGetInsertBlock(builder); LLVMValueRef function = LLVMGetBasicBlockParent(block); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_type.c b/src/gallium/auxiliary/gallivm/lp_bld_type.c index 06f1aae6dcc..5205c7ada91 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_type.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_type.c @@ -188,6 +188,22 @@ lp_build_int32_vec4_type(void) /** + * Create element of vector type + */ +struct lp_type +lp_elem_type(struct lp_type type) +{ + struct lp_type res_type; + + assert(type.length > 1); + res_type = type; + res_type.length = 1; + + return res_type; +} + + +/** * Create unsigned integer type variation of given type. */ struct lp_type diff --git a/src/gallium/auxiliary/gallivm/lp_bld_type.h b/src/gallium/auxiliary/gallivm/lp_bld_type.h index fec1d3dfbc6..a135d0df847 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_type.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_type.h @@ -365,6 +365,10 @@ lp_unorm8_vec4_type(void) struct lp_type +lp_elem_type(struct lp_type type); + + +struct lp_type lp_uint_type(struct lp_type type); diff --git a/src/gallium/auxiliary/os/os_stream_stdc.c b/src/gallium/auxiliary/os/os_stream_stdc.c index 37e7d063e2b..afd3ff6dcea 100644 --- a/src/gallium/auxiliary/os/os_stream_stdc.c +++ b/src/gallium/auxiliary/os/os_stream_stdc.c @@ -106,7 +106,7 @@ os_file_stream_create(const char *filename) stream->base.flush = &os_stdc_stream_flush; stream->base.vprintf = &os_stdc_stream_vprintf; - stream->file = fopen(filename, "w"); + stream->file = fopen(filename, "wb"); if(!stream->file) goto no_file; diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript deleted file mode 100644 index a074a554717..00000000000 --- a/src/gallium/auxiliary/pipebuffer/SConscript +++ /dev/null @@ -1,18 +0,0 @@ -Import('*') - -pipebuffer = env.ConvenienceLibrary( - target = 'pipebuffer', - source = [ - 'pb_buffer_fenced.c', - 'pb_buffer_malloc.c', - 'pb_bufmgr_alt.c', - 'pb_bufmgr_cache.c', - 'pb_bufmgr_debug.c', - 'pb_bufmgr_mm.c', - 'pb_bufmgr_ondemand.c', - 'pb_bufmgr_pool.c', - 'pb_bufmgr_slab.c', - 'pb_validate.c', - ]) - -auxiliaries.insert(0, pipebuffer) diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c index 6dbedf15ca8..16a205f2068 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c @@ -64,25 +64,14 @@ header_bodysize_grow( struct tgsi_header *header ) } struct tgsi_processor -tgsi_default_processor( void ) -{ - struct tgsi_processor processor; - - processor.Processor = TGSI_PROCESSOR_FRAGMENT; - processor.Padding = 0; - - return processor; -} - -struct tgsi_processor tgsi_build_processor( unsigned type, struct tgsi_header *header ) { struct tgsi_processor processor; - processor = tgsi_default_processor(); processor.Processor = type; + processor.Padding = 0; header_headersize_grow( header ); @@ -93,7 +82,19 @@ tgsi_build_processor( * declaration */ -struct tgsi_declaration +static void +declaration_grow( + struct tgsi_declaration *declaration, + struct tgsi_header *header ) +{ + assert( declaration->NrTokens < 0xFF ); + + declaration->NrTokens++; + + header_bodysize_grow( header ); +} + +static struct tgsi_declaration tgsi_default_declaration( void ) { struct tgsi_declaration declaration; @@ -112,7 +113,7 @@ tgsi_default_declaration( void ) return declaration; } -struct tgsi_declaration +static struct tgsi_declaration tgsi_build_declaration( unsigned file, unsigned usage_mask, @@ -144,16 +145,85 @@ tgsi_build_declaration( return declaration; } -static void -declaration_grow( +static struct tgsi_declaration_range +tgsi_default_declaration_range( void ) +{ + struct tgsi_declaration_range dr; + + dr.First = 0; + dr.Last = 0; + + return dr; +} + +static struct tgsi_declaration_range +tgsi_build_declaration_range( + unsigned first, + unsigned last, struct tgsi_declaration *declaration, struct tgsi_header *header ) { - assert( declaration->NrTokens < 0xFF ); + struct tgsi_declaration_range declaration_range; - declaration->NrTokens++; + assert( last >= first ); + assert( last <= 0xFFFF ); - header_bodysize_grow( header ); + declaration_range.First = first; + declaration_range.Last = last; + + declaration_grow( declaration, header ); + + return declaration_range; +} + +static struct tgsi_declaration_dimension +tgsi_build_declaration_dimension(unsigned index_2d, + struct tgsi_declaration *declaration, + struct tgsi_header *header) +{ + struct tgsi_declaration_dimension dd; + + assert(index_2d <= 0xFFFF); + + dd.Index2D = index_2d; + dd.Padding = 0; + + declaration_grow(declaration, header); + + return dd; +} + +static struct tgsi_declaration_semantic +tgsi_default_declaration_semantic( void ) +{ + struct tgsi_declaration_semantic ds; + + ds.Name = TGSI_SEMANTIC_POSITION; + ds.Index = 0; + ds.Padding = 0; + + return ds; +} + +static struct tgsi_declaration_semantic +tgsi_build_declaration_semantic( + unsigned semantic_name, + unsigned semantic_index, + struct tgsi_declaration *declaration, + struct tgsi_header *header ) +{ + struct tgsi_declaration_semantic ds; + + assert( semantic_name <= TGSI_SEMANTIC_COUNT ); + assert( semantic_index <= 0xFFFF ); + + ds.Name = semantic_name; + ds.Index = semantic_index; + ds.Padding = 0; + + declaration_grow( declaration, header ); + + return ds; } struct tgsi_full_declaration @@ -257,104 +327,11 @@ tgsi_build_full_declaration( return size; } -struct tgsi_declaration_range -tgsi_default_declaration_range( void ) -{ - struct tgsi_declaration_range dr; - - dr.First = 0; - dr.Last = 0; - - return dr; -} - -struct tgsi_declaration_range -tgsi_build_declaration_range( - unsigned first, - unsigned last, - struct tgsi_declaration *declaration, - struct tgsi_header *header ) -{ - struct tgsi_declaration_range declaration_range; - - assert( last >= first ); - assert( last <= 0xFFFF ); - - declaration_range = tgsi_default_declaration_range(); - declaration_range.First = first; - declaration_range.Last = last; - - declaration_grow( declaration, header ); - - return declaration_range; -} - -struct tgsi_declaration_dimension -tgsi_default_declaration_dimension(void) -{ - struct tgsi_declaration_dimension dd; - - dd.Index2D = 0; - dd.Padding = 0; - - return dd; -} - -struct tgsi_declaration_dimension -tgsi_build_declaration_dimension(unsigned index_2d, - struct tgsi_declaration *declaration, - struct tgsi_header *header) -{ - struct tgsi_declaration_dimension dd; - - assert(index_2d <= 0xFFFF); - - dd = tgsi_default_declaration_dimension(); - dd.Index2D = index_2d; - - declaration_grow(declaration, header); - - return dd; -} - -struct tgsi_declaration_semantic -tgsi_default_declaration_semantic( void ) -{ - struct tgsi_declaration_semantic ds; - - ds.Name = TGSI_SEMANTIC_POSITION; - ds.Index = 0; - ds.Padding = 0; - - return ds; -} - -struct tgsi_declaration_semantic -tgsi_build_declaration_semantic( - unsigned semantic_name, - unsigned semantic_index, - struct tgsi_declaration *declaration, - struct tgsi_header *header ) -{ - struct tgsi_declaration_semantic ds; - - assert( semantic_name <= TGSI_SEMANTIC_COUNT ); - assert( semantic_index <= 0xFFFF ); - - ds = tgsi_default_declaration_semantic(); - ds.Name = semantic_name; - ds.Index = semantic_index; - - declaration_grow( declaration, header ); - - return ds; -} - /* * immediate */ -struct tgsi_immediate +static struct tgsi_immediate tgsi_default_immediate( void ) { struct tgsi_immediate immediate; @@ -367,7 +344,7 @@ tgsi_default_immediate( void ) return immediate; } -struct tgsi_immediate +static struct tgsi_immediate tgsi_build_immediate( struct tgsi_header *header ) { @@ -406,7 +383,7 @@ immediate_grow( header_bodysize_grow( header ); } -union tgsi_immediate_data +static union tgsi_immediate_data tgsi_build_immediate_float32( float value, struct tgsi_immediate *immediate, @@ -480,7 +457,7 @@ tgsi_default_instruction( void ) return instruction; } -struct tgsi_instruction +static struct tgsi_instruction tgsi_build_instruction(unsigned opcode, unsigned saturate, unsigned predicate, @@ -519,6 +496,266 @@ instruction_grow( header_bodysize_grow( header ); } +struct tgsi_instruction_predicate +tgsi_default_instruction_predicate(void) +{ + struct tgsi_instruction_predicate instruction_predicate; + + instruction_predicate.SwizzleX = TGSI_SWIZZLE_X; + instruction_predicate.SwizzleY = TGSI_SWIZZLE_Y; + instruction_predicate.SwizzleZ = TGSI_SWIZZLE_Z; + instruction_predicate.SwizzleW = TGSI_SWIZZLE_W; + instruction_predicate.Negate = 0; + instruction_predicate.Index = 0; + instruction_predicate.Padding = 0; + + return instruction_predicate; +} + +static struct tgsi_instruction_predicate +tgsi_build_instruction_predicate(int index, + unsigned negate, + unsigned swizzleX, + unsigned swizzleY, + unsigned swizzleZ, + unsigned swizzleW, + struct tgsi_instruction *instruction, + struct tgsi_header *header) +{ + struct tgsi_instruction_predicate instruction_predicate; + + instruction_predicate = tgsi_default_instruction_predicate(); + instruction_predicate.SwizzleX = swizzleX; + instruction_predicate.SwizzleY = swizzleY; + instruction_predicate.SwizzleZ = swizzleZ; + instruction_predicate.SwizzleW = swizzleW; + instruction_predicate.Negate = negate; + instruction_predicate.Index = index; + + instruction_grow(instruction, header); + + return instruction_predicate; +} + +static struct tgsi_instruction_label +tgsi_default_instruction_label( void ) +{ + struct tgsi_instruction_label instruction_label; + + instruction_label.Label = 0; + instruction_label.Padding = 0; + + return instruction_label; +} + +static struct tgsi_instruction_label +tgsi_build_instruction_label( + unsigned label, + struct tgsi_token *prev_token, + struct tgsi_instruction *instruction, + struct tgsi_header *header ) +{ + struct tgsi_instruction_label instruction_label; + + instruction_label.Label = label; + instruction_label.Padding = 0; + instruction->Label = 1; + + instruction_grow( instruction, header ); + + return instruction_label; +} + +static struct tgsi_instruction_texture +tgsi_default_instruction_texture( void ) +{ + struct tgsi_instruction_texture instruction_texture; + + instruction_texture.Texture = TGSI_TEXTURE_UNKNOWN; + instruction_texture.Padding = 0; + + return instruction_texture; +} + +static struct tgsi_instruction_texture +tgsi_build_instruction_texture( + unsigned texture, + struct tgsi_token *prev_token, + struct tgsi_instruction *instruction, + struct tgsi_header *header ) +{ + struct tgsi_instruction_texture instruction_texture; + + instruction_texture.Texture = texture; + instruction_texture.Padding = 0; + instruction->Texture = 1; + + instruction_grow( instruction, header ); + + return instruction_texture; +} + +static struct tgsi_src_register +tgsi_default_src_register( void ) +{ + struct tgsi_src_register src_register; + + src_register.File = TGSI_FILE_NULL; + src_register.SwizzleX = TGSI_SWIZZLE_X; + src_register.SwizzleY = TGSI_SWIZZLE_Y; + src_register.SwizzleZ = TGSI_SWIZZLE_Z; + src_register.SwizzleW = TGSI_SWIZZLE_W; + src_register.Negate = 0; + src_register.Absolute = 0; + src_register.Indirect = 0; + src_register.Dimension = 0; + src_register.Index = 0; + + return src_register; +} + +static struct tgsi_src_register +tgsi_build_src_register( + unsigned file, + unsigned swizzle_x, + unsigned swizzle_y, + unsigned swizzle_z, + unsigned swizzle_w, + unsigned negate, + unsigned absolute, + unsigned indirect, + unsigned dimension, + int index, + struct tgsi_instruction *instruction, + struct tgsi_header *header ) +{ + struct tgsi_src_register src_register; + + assert( file < TGSI_FILE_COUNT ); + assert( swizzle_x <= TGSI_SWIZZLE_W ); + assert( swizzle_y <= TGSI_SWIZZLE_W ); + assert( swizzle_z <= TGSI_SWIZZLE_W ); + assert( swizzle_w <= TGSI_SWIZZLE_W ); + assert( negate <= 1 ); + assert( index >= -0x8000 && index <= 0x7FFF ); + + src_register.File = file; + src_register.SwizzleX = swizzle_x; + src_register.SwizzleY = swizzle_y; + src_register.SwizzleZ = swizzle_z; + src_register.SwizzleW = swizzle_w; + src_register.Negate = negate; + src_register.Absolute = absolute; + src_register.Indirect = indirect; + src_register.Dimension = dimension; + src_register.Index = index; + + instruction_grow( instruction, header ); + + return src_register; +} + +static struct tgsi_dimension +tgsi_default_dimension( void ) +{ + struct tgsi_dimension dimension; + + dimension.Indirect = 0; + dimension.Dimension = 0; + dimension.Padding = 0; + dimension.Index = 0; + + return dimension; +} + +static struct tgsi_full_src_register +tgsi_default_full_src_register( void ) +{ + struct tgsi_full_src_register full_src_register; + + full_src_register.Register = tgsi_default_src_register(); + full_src_register.Indirect = tgsi_default_src_register(); + full_src_register.Dimension = tgsi_default_dimension(); + full_src_register.DimIndirect = tgsi_default_src_register(); + + return full_src_register; +} + +static struct tgsi_dimension +tgsi_build_dimension( + unsigned indirect, + unsigned index, + struct tgsi_instruction *instruction, + struct tgsi_header *header ) +{ + struct tgsi_dimension dimension; + + dimension.Indirect = indirect; + dimension.Dimension = 0; + dimension.Padding = 0; + dimension.Index = index; + + instruction_grow( instruction, header ); + + return dimension; +} + +static struct tgsi_dst_register +tgsi_default_dst_register( void ) +{ + struct tgsi_dst_register dst_register; + + dst_register.File = TGSI_FILE_NULL; + dst_register.WriteMask = TGSI_WRITEMASK_XYZW; + dst_register.Indirect = 0; + dst_register.Dimension = 0; + dst_register.Index = 0; + dst_register.Padding = 0; + + return dst_register; +} + +static struct tgsi_dst_register +tgsi_build_dst_register( + unsigned file, + unsigned mask, + unsigned indirect, + unsigned dimension, + int index, + struct tgsi_instruction *instruction, + struct tgsi_header *header ) +{ + struct tgsi_dst_register dst_register; + + assert( file < TGSI_FILE_COUNT ); + assert( mask <= TGSI_WRITEMASK_XYZW ); + assert( index >= -32768 && index <= 32767 ); + + dst_register.File = file; + dst_register.WriteMask = mask; + dst_register.Indirect = indirect; + dst_register.Dimension = dimension; + dst_register.Index = index; + dst_register.Padding = 0; + + instruction_grow( instruction, header ); + + return dst_register; +} + +static struct tgsi_full_dst_register +tgsi_default_full_dst_register( void ) +{ + struct tgsi_full_dst_register full_dst_register; + + full_dst_register.Register = tgsi_default_dst_register(); + full_dst_register.Indirect = tgsi_default_src_register(); + full_dst_register.Dimension = tgsi_default_dimension(); + full_dst_register.DimIndirect = tgsi_default_src_register(); + + return full_dst_register; +} + struct tgsi_full_instruction tgsi_default_full_instruction( void ) { @@ -794,268 +1031,7 @@ tgsi_build_full_instruction( return size; } -struct tgsi_instruction_predicate -tgsi_default_instruction_predicate(void) -{ - struct tgsi_instruction_predicate instruction_predicate; - - instruction_predicate.SwizzleX = TGSI_SWIZZLE_X; - instruction_predicate.SwizzleY = TGSI_SWIZZLE_Y; - instruction_predicate.SwizzleZ = TGSI_SWIZZLE_Z; - instruction_predicate.SwizzleW = TGSI_SWIZZLE_W; - instruction_predicate.Negate = 0; - instruction_predicate.Index = 0; - instruction_predicate.Padding = 0; - - return instruction_predicate; -} - -struct tgsi_instruction_predicate -tgsi_build_instruction_predicate(int index, - unsigned negate, - unsigned swizzleX, - unsigned swizzleY, - unsigned swizzleZ, - unsigned swizzleW, - struct tgsi_instruction *instruction, - struct tgsi_header *header) -{ - struct tgsi_instruction_predicate instruction_predicate; - - instruction_predicate = tgsi_default_instruction_predicate(); - instruction_predicate.SwizzleX = swizzleX; - instruction_predicate.SwizzleY = swizzleY; - instruction_predicate.SwizzleZ = swizzleZ; - instruction_predicate.SwizzleW = swizzleW; - instruction_predicate.Negate = negate; - instruction_predicate.Index = index; - - instruction_grow(instruction, header); - - return instruction_predicate; -} - -struct tgsi_instruction_label -tgsi_default_instruction_label( void ) -{ - struct tgsi_instruction_label instruction_label; - - instruction_label.Label = 0; - instruction_label.Padding = 0; - - return instruction_label; -} - -struct tgsi_instruction_label -tgsi_build_instruction_label( - unsigned label, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_instruction_label instruction_label; - - instruction_label = tgsi_default_instruction_label(); - instruction_label.Label = label; - instruction->Label = 1; - - instruction_grow( instruction, header ); - - return instruction_label; -} - -struct tgsi_instruction_texture -tgsi_default_instruction_texture( void ) -{ - struct tgsi_instruction_texture instruction_texture; - - instruction_texture.Texture = TGSI_TEXTURE_UNKNOWN; - instruction_texture.Padding = 0; - - return instruction_texture; -} - -struct tgsi_instruction_texture -tgsi_build_instruction_texture( - unsigned texture, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_instruction_texture instruction_texture; - - instruction_texture = tgsi_default_instruction_texture(); - instruction_texture.Texture = texture; - instruction->Texture = 1; - - instruction_grow( instruction, header ); - - return instruction_texture; -} - -struct tgsi_src_register -tgsi_default_src_register( void ) -{ - struct tgsi_src_register src_register; - - src_register.File = TGSI_FILE_NULL; - src_register.SwizzleX = TGSI_SWIZZLE_X; - src_register.SwizzleY = TGSI_SWIZZLE_Y; - src_register.SwizzleZ = TGSI_SWIZZLE_Z; - src_register.SwizzleW = TGSI_SWIZZLE_W; - src_register.Negate = 0; - src_register.Absolute = 0; - src_register.Indirect = 0; - src_register.Dimension = 0; - src_register.Index = 0; - - return src_register; -} - -struct tgsi_src_register -tgsi_build_src_register( - unsigned file, - unsigned swizzle_x, - unsigned swizzle_y, - unsigned swizzle_z, - unsigned swizzle_w, - unsigned negate, - unsigned absolute, - unsigned indirect, - unsigned dimension, - int index, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_src_register src_register; - - assert( file < TGSI_FILE_COUNT ); - assert( swizzle_x <= TGSI_SWIZZLE_W ); - assert( swizzle_y <= TGSI_SWIZZLE_W ); - assert( swizzle_z <= TGSI_SWIZZLE_W ); - assert( swizzle_w <= TGSI_SWIZZLE_W ); - assert( negate <= 1 ); - assert( index >= -0x8000 && index <= 0x7FFF ); - - src_register = tgsi_default_src_register(); - src_register.File = file; - src_register.SwizzleX = swizzle_x; - src_register.SwizzleY = swizzle_y; - src_register.SwizzleZ = swizzle_z; - src_register.SwizzleW = swizzle_w; - src_register.Negate = negate; - src_register.Absolute = absolute; - src_register.Indirect = indirect; - src_register.Dimension = dimension; - src_register.Index = index; - - instruction_grow( instruction, header ); - - return src_register; -} - -struct tgsi_full_src_register -tgsi_default_full_src_register( void ) -{ - struct tgsi_full_src_register full_src_register; - - full_src_register.Register = tgsi_default_src_register(); - full_src_register.Indirect = tgsi_default_src_register(); - full_src_register.Dimension = tgsi_default_dimension(); - full_src_register.DimIndirect = tgsi_default_src_register(); - - return full_src_register; -} - - -struct tgsi_dimension -tgsi_default_dimension( void ) -{ - struct tgsi_dimension dimension; - - dimension.Indirect = 0; - dimension.Dimension = 0; - dimension.Padding = 0; - dimension.Index = 0; - - return dimension; -} - -struct tgsi_dimension -tgsi_build_dimension( - unsigned indirect, - unsigned index, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_dimension dimension; - - dimension = tgsi_default_dimension(); - dimension.Indirect = indirect; - dimension.Index = index; - - instruction_grow( instruction, header ); - - return dimension; -} - -struct tgsi_dst_register -tgsi_default_dst_register( void ) -{ - struct tgsi_dst_register dst_register; - - dst_register.File = TGSI_FILE_NULL; - dst_register.WriteMask = TGSI_WRITEMASK_XYZW; - dst_register.Indirect = 0; - dst_register.Dimension = 0; - dst_register.Index = 0; - dst_register.Padding = 0; - - return dst_register; -} - -struct tgsi_dst_register -tgsi_build_dst_register( - unsigned file, - unsigned mask, - unsigned indirect, - unsigned dimension, - int index, - struct tgsi_instruction *instruction, - struct tgsi_header *header ) -{ - struct tgsi_dst_register dst_register; - - assert( file < TGSI_FILE_COUNT ); - assert( mask <= TGSI_WRITEMASK_XYZW ); - assert( index >= -32768 && index <= 32767 ); - - dst_register = tgsi_default_dst_register(); - dst_register.File = file; - dst_register.WriteMask = mask; - dst_register.Index = index; - dst_register.Indirect = indirect; - dst_register.Dimension = dimension; - - instruction_grow( instruction, header ); - - return dst_register; -} - -struct tgsi_full_dst_register -tgsi_default_full_dst_register( void ) -{ - struct tgsi_full_dst_register full_dst_register; - - full_dst_register.Register = tgsi_default_dst_register(); - full_dst_register.Indirect = tgsi_default_src_register(); - full_dst_register.Dimension = tgsi_default_dimension(); - full_dst_register.DimIndirect = tgsi_default_src_register(); - - return full_dst_register; -} - -struct tgsi_property +static struct tgsi_property tgsi_default_property( void ) { struct tgsi_property property; @@ -1068,7 +1044,7 @@ tgsi_default_property( void ) return property; } -struct tgsi_property +static struct tgsi_property tgsi_build_property(unsigned property_name, struct tgsi_header *header) { @@ -1107,7 +1083,7 @@ property_grow( header_bodysize_grow( header ); } -struct tgsi_property_data +static struct tgsi_property_data tgsi_build_property_data( unsigned value, struct tgsi_property *property, diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.h b/src/gallium/auxiliary/tgsi/tgsi_build.h index 112107a0881..3f236a9c241 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.h +++ b/src/gallium/auxiliary/tgsi/tgsi_build.h @@ -45,9 +45,6 @@ struct tgsi_header tgsi_build_header( void ); struct tgsi_processor -tgsi_default_processor( void ); - -struct tgsi_processor tgsi_build_processor( unsigned processor, struct tgsi_header *header ); @@ -56,21 +53,6 @@ tgsi_build_processor( * declaration */ -struct tgsi_declaration -tgsi_default_declaration( void ); - -struct tgsi_declaration -tgsi_build_declaration( - unsigned file, - unsigned usage_mask, - unsigned interpolate, - unsigned dimension, - unsigned semantic, - unsigned centroid, - unsigned invariant, - unsigned cylindrical_wrap, - struct tgsi_header *header ); - struct tgsi_full_declaration tgsi_default_full_declaration( void ); @@ -81,54 +63,13 @@ tgsi_build_full_declaration( struct tgsi_header *header, unsigned maxsize ); -struct tgsi_declaration_range -tgsi_default_declaration_range( void ); - -struct tgsi_declaration_range -tgsi_build_declaration_range( - unsigned first, - unsigned last, - struct tgsi_declaration *declaration, - struct tgsi_header *header ); - -struct tgsi_declaration_dimension -tgsi_default_declaration_dimension(void); - -struct tgsi_declaration_dimension -tgsi_build_declaration_dimension(unsigned index_2d, - struct tgsi_declaration *declaration, - struct tgsi_header *header); - -struct tgsi_declaration_semantic -tgsi_default_declaration_semantic( void ); - -struct tgsi_declaration_semantic -tgsi_build_declaration_semantic( - unsigned semantic_name, - unsigned semantic_index, - struct tgsi_declaration *declaration, - struct tgsi_header *header ); - /* * immediate */ -struct tgsi_immediate -tgsi_default_immediate( void ); - -struct tgsi_immediate -tgsi_build_immediate( - struct tgsi_header *header ); - struct tgsi_full_immediate tgsi_default_full_immediate( void ); -union tgsi_immediate_data -tgsi_build_immediate_float32( - float value, - struct tgsi_immediate *immediate, - struct tgsi_header *header ); - unsigned tgsi_build_full_immediate( const struct tgsi_full_immediate *full_imm, @@ -140,23 +81,9 @@ tgsi_build_full_immediate( * properties */ -struct tgsi_property -tgsi_default_property( void ); - -struct tgsi_property -tgsi_build_property( - unsigned property_name, - struct tgsi_header *header ); - struct tgsi_full_property tgsi_default_full_property( void ); -struct tgsi_property_data -tgsi_build_property_data( - unsigned value, - struct tgsi_property *property, - struct tgsi_header *header ); - unsigned tgsi_build_full_property( const struct tgsi_full_property *full_prop, @@ -171,15 +98,6 @@ tgsi_build_full_property( struct tgsi_instruction tgsi_default_instruction( void ); -struct tgsi_instruction -tgsi_build_instruction( - unsigned opcode, - unsigned saturate, - unsigned predicate, - unsigned num_dst_regs, - unsigned num_src_regs, - struct tgsi_header *header ); - struct tgsi_full_instruction tgsi_default_full_instruction( void ); @@ -193,85 +111,6 @@ tgsi_build_full_instruction( struct tgsi_instruction_predicate tgsi_default_instruction_predicate(void); -struct tgsi_instruction_predicate -tgsi_build_instruction_predicate(int index, - unsigned negate, - unsigned swizzleX, - unsigned swizzleY, - unsigned swizzleZ, - unsigned swizzleW, - struct tgsi_instruction *instruction, - struct tgsi_header *header); - -struct tgsi_instruction_label -tgsi_default_instruction_label( void ); - -struct tgsi_instruction_label -tgsi_build_instruction_label( - unsigned label, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); - -struct tgsi_instruction_texture -tgsi_default_instruction_texture( void ); - -struct tgsi_instruction_texture -tgsi_build_instruction_texture( - unsigned texture, - struct tgsi_token *prev_token, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); - -struct tgsi_src_register -tgsi_default_src_register( void ); - -struct tgsi_src_register -tgsi_build_src_register( - unsigned file, - unsigned swizzle_x, - unsigned swizzle_y, - unsigned swizzle_z, - unsigned swizzle_w, - unsigned negate, - unsigned absolute, - unsigned indirect, - unsigned dimension, - int index, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); - -struct tgsi_full_src_register -tgsi_default_full_src_register( void ); - - -struct tgsi_dimension -tgsi_default_dimension( void ); - -struct tgsi_dimension -tgsi_build_dimension( - unsigned indirect, - unsigned index, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); - -struct tgsi_dst_register -tgsi_default_dst_register( void ); - -struct tgsi_dst_register -tgsi_build_dst_register( - unsigned file, - unsigned mask, - unsigned indirect, - unsigned dimension, - int index, - struct tgsi_instruction *instruction, - struct tgsi_header *header ); - -struct tgsi_full_dst_register -tgsi_default_full_dst_register( void ); - - #if defined __cplusplus } #endif diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 3a71540506d..7892a67f04c 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -429,6 +429,24 @@ micro_sne(union tgsi_exec_channel *dst, } static void +micro_sfl(union tgsi_exec_channel *dst) +{ + dst->f[0] = 0.0f; + dst->f[1] = 0.0f; + dst->f[2] = 0.0f; + dst->f[3] = 0.0f; +} + +static void +micro_str(union tgsi_exec_channel *dst) +{ + dst->f[0] = 1.0f; + dst->f[1] = 1.0f; + dst->f[2] = 1.0f; + dst->f[3] = 1.0f; +} + +static void micro_trunc(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src) { @@ -453,50 +471,12 @@ enum tgsi_exec_datatype { /* * Shorthand locations of various utility registers (_I = Index, _C = Channel) */ -#define TEMP_0_I TGSI_EXEC_TEMP_00000000_I -#define TEMP_0_C TGSI_EXEC_TEMP_00000000_C -#define TEMP_7F_I TGSI_EXEC_TEMP_7FFFFFFF_I -#define TEMP_7F_C TGSI_EXEC_TEMP_7FFFFFFF_C -#define TEMP_80_I TGSI_EXEC_TEMP_80000000_I -#define TEMP_80_C TGSI_EXEC_TEMP_80000000_C -#define TEMP_FF_I TGSI_EXEC_TEMP_FFFFFFFF_I -#define TEMP_FF_C TGSI_EXEC_TEMP_FFFFFFFF_C -#define TEMP_1_I TGSI_EXEC_TEMP_ONE_I -#define TEMP_1_C TGSI_EXEC_TEMP_ONE_C -#define TEMP_2_I TGSI_EXEC_TEMP_TWO_I -#define TEMP_2_C TGSI_EXEC_TEMP_TWO_C -#define TEMP_128_I TGSI_EXEC_TEMP_128_I -#define TEMP_128_C TGSI_EXEC_TEMP_128_C -#define TEMP_M128_I TGSI_EXEC_TEMP_MINUS_128_I -#define TEMP_M128_C TGSI_EXEC_TEMP_MINUS_128_C #define TEMP_KILMASK_I TGSI_EXEC_TEMP_KILMASK_I #define TEMP_KILMASK_C TGSI_EXEC_TEMP_KILMASK_C #define TEMP_OUTPUT_I TGSI_EXEC_TEMP_OUTPUT_I #define TEMP_OUTPUT_C TGSI_EXEC_TEMP_OUTPUT_C #define TEMP_PRIMITIVE_I TGSI_EXEC_TEMP_PRIMITIVE_I #define TEMP_PRIMITIVE_C TGSI_EXEC_TEMP_PRIMITIVE_C -#define TEMP_CC_I TGSI_EXEC_TEMP_CC_I -#define TEMP_CC_C TGSI_EXEC_TEMP_CC_C -#define TEMP_3_I TGSI_EXEC_TEMP_THREE_I -#define TEMP_3_C TGSI_EXEC_TEMP_THREE_C -#define TEMP_HALF_I TGSI_EXEC_TEMP_HALF_I -#define TEMP_HALF_C TGSI_EXEC_TEMP_HALF_C -#define TEMP_R0 TGSI_EXEC_TEMP_R0 -#define TEMP_P0 TGSI_EXEC_TEMP_P0 - -#define IS_CHANNEL_ENABLED(INST, CHAN)\ - ((INST).Dst[0].Register.WriteMask & (1 << (CHAN))) - -#define IS_CHANNEL_ENABLED2(INST, CHAN)\ - ((INST).Dst[1].Register.WriteMask & (1 << (CHAN))) - -#define FOR_EACH_ENABLED_CHANNEL(INST, CHAN)\ - for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++)\ - if (IS_CHANNEL_ENABLED( INST, CHAN )) - -#define FOR_EACH_ENABLED_CHANNEL2(INST, CHAN)\ - for (CHAN = 0; CHAN < NUM_CHANNELS; CHAN++)\ - if (IS_CHANNEL_ENABLED2( INST, CHAN )) /** The execution mask depends on the conditional mask and the loop mask */ @@ -511,6 +491,14 @@ static const union tgsi_exec_channel OneVec = { {1.0f, 1.0f, 1.0f, 1.0f} }; +static const union tgsi_exec_channel P128Vec = { + {128.0f, 128.0f, 128.0f, 128.0f} +}; + +static const union tgsi_exec_channel M128Vec = { + {-128.0f, -128.0f, -128.0f, -128.0f} +}; + /** * Assert that none of the float values in 'chan' are infinite or NaN. @@ -572,8 +560,6 @@ tgsi_exec_set_constant_buffers(struct tgsi_exec_machine *mach, } - - /** * Check if there's a potential src/dst register data dependency when * using SOA execution. @@ -607,18 +593,20 @@ tgsi_check_soa_dependencies(const struct tgsi_full_instruction *inst) inst->Dst[0].Register.File) && ((inst->Src[i].Register.Index == inst->Dst[0].Register.Index) || - inst->Src[i].Register.Indirect || - inst->Dst[0].Register.Indirect)) { + inst->Src[i].Register.Indirect || + inst->Dst[0].Register.Indirect)) { /* loop over dest channels */ uint channelsWritten = 0x0; - FOR_EACH_ENABLED_CHANNEL(*inst, chan) { - /* check if we're reading a channel that's been written */ - uint swizzle = tgsi_util_get_full_src_register_swizzle(&inst->Src[i], chan); - if (channelsWritten & (1 << swizzle)) { - return TRUE; - } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + /* check if we're reading a channel that's been written */ + uint swizzle = tgsi_util_get_full_src_register_swizzle(&inst->Src[i], chan); + if (channelsWritten & (1 << swizzle)) { + return TRUE; + } - channelsWritten |= (1 << chan); + channelsWritten |= (1 << chan); + } } } } @@ -813,18 +801,18 @@ tgsi_exec_machine_create( void ) mach->MaxGeometryShaderOutputs = TGSI_MAX_TOTAL_VERTICES; mach->Predicates = &mach->Temps[TGSI_EXEC_TEMP_P0]; - /* Setup constants. */ + /* Setup constants needed by the SSE2 executor. */ for( i = 0; i < 4; i++ ) { - mach->Temps[TEMP_0_I].xyzw[TEMP_0_C].u[i] = 0x00000000; - mach->Temps[TEMP_7F_I].xyzw[TEMP_7F_C].u[i] = 0x7FFFFFFF; - mach->Temps[TEMP_80_I].xyzw[TEMP_80_C].u[i] = 0x80000000; - mach->Temps[TEMP_FF_I].xyzw[TEMP_FF_C].u[i] = 0xFFFFFFFF; - mach->Temps[TEMP_1_I].xyzw[TEMP_1_C].f[i] = 1.0f; - mach->Temps[TEMP_2_I].xyzw[TEMP_2_C].f[i] = 2.0f; - mach->Temps[TEMP_128_I].xyzw[TEMP_128_C].f[i] = 128.0f; - mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C].f[i] = -128.0f; - mach->Temps[TEMP_3_I].xyzw[TEMP_3_C].f[i] = 3.0f; - mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C].f[i] = 0.5f; + mach->Temps[TGSI_EXEC_TEMP_00000000_I].xyzw[TGSI_EXEC_TEMP_00000000_C].u[i] = 0x00000000; + mach->Temps[TGSI_EXEC_TEMP_7FFFFFFF_I].xyzw[TGSI_EXEC_TEMP_7FFFFFFF_C].u[i] = 0x7FFFFFFF; + mach->Temps[TGSI_EXEC_TEMP_80000000_I].xyzw[TGSI_EXEC_TEMP_80000000_C].u[i] = 0x80000000; + mach->Temps[TGSI_EXEC_TEMP_FFFFFFFF_I].xyzw[TGSI_EXEC_TEMP_FFFFFFFF_C].u[i] = 0xFFFFFFFF; /* not used */ + mach->Temps[TGSI_EXEC_TEMP_ONE_I].xyzw[TGSI_EXEC_TEMP_ONE_C].f[i] = 1.0f; + mach->Temps[TGSI_EXEC_TEMP_TWO_I].xyzw[TGSI_EXEC_TEMP_TWO_C].f[i] = 2.0f; /* not used */ + mach->Temps[TGSI_EXEC_TEMP_128_I].xyzw[TGSI_EXEC_TEMP_128_C].f[i] = 128.0f; + mach->Temps[TGSI_EXEC_TEMP_MINUS_128_I].xyzw[TGSI_EXEC_TEMP_MINUS_128_C].f[i] = -128.0f; + mach->Temps[TGSI_EXEC_TEMP_THREE_I].xyzw[TGSI_EXEC_TEMP_THREE_C].f[i] = 3.0f; + mach->Temps[TGSI_EXEC_TEMP_HALF_I].xyzw[TGSI_EXEC_TEMP_HALF_C].f[i] = 0.5f; } #ifdef DEBUG @@ -886,27 +874,35 @@ micro_div( } static void -micro_float_clamp(union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src) +micro_rcc(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) { uint i; for (i = 0; i < 4; i++) { - if (src->f[i] > 0.0f) { - if (src->f[i] > 1.884467e+019f) + float recip = 1.0f / src->f[i]; + + if (recip > 0.0f) { + if (recip > 1.884467e+019f) { dst->f[i] = 1.884467e+019f; - else if (src->f[i] < 5.42101e-020f) + } + else if (recip < 5.42101e-020f) { dst->f[i] = 5.42101e-020f; - else - dst->f[i] = src->f[i]; + } + else { + dst->f[i] = recip; + } } else { - if (src->f[i] < -1.884467e+019f) + if (recip < -1.884467e+019f) { dst->f[i] = -1.884467e+019f; - else if (src->f[i] > -5.42101e-020f) + } + else if (recip > -5.42101e-020f) { dst->f[i] = -5.42101e-020f; - else - dst->f[i] = src->f[i]; + } + else { + dst->f[i] = recip; + } } } } @@ -958,60 +954,6 @@ micro_mul(union tgsi_exec_channel *dst, dst->f[3] = src0->f[3] * src1->f[3]; } -#if 0 -static void -micro_imul64( - union tgsi_exec_channel *dst0, - union tgsi_exec_channel *dst1, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst1->i[0] = src0->i[0] * src1->i[0]; - dst1->i[1] = src0->i[1] * src1->i[1]; - dst1->i[2] = src0->i[2] * src1->i[2]; - dst1->i[3] = src0->i[3] * src1->i[3]; - dst0->i[0] = 0; - dst0->i[1] = 0; - dst0->i[2] = 0; - dst0->i[3] = 0; -} -#endif - -#if 0 -static void -micro_umul64( - union tgsi_exec_channel *dst0, - union tgsi_exec_channel *dst1, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst1->u[0] = src0->u[0] * src1->u[0]; - dst1->u[1] = src0->u[1] * src1->u[1]; - dst1->u[2] = src0->u[2] * src1->u[2]; - dst1->u[3] = src0->u[3] * src1->u[3]; - dst0->u[0] = 0; - dst0->u[1] = 0; - dst0->u[2] = 0; - dst0->u[3] = 0; -} -#endif - - -#if 0 -static void -micro_movc( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2 ) -{ - dst->u[0] = src0->u[0] ? src1->u[0] : src2->u[0]; - dst->u[1] = src0->u[1] ? src1->u[1] : src2->u[1]; - dst->u[2] = src0->u[2] ? src1->u[2] : src2->u[2]; - dst->u[3] = src0->u[3] ? src1->u[3] : src2->u[3]; -} -#endif - static void micro_neg( union tgsi_exec_channel *dst, @@ -1607,9 +1549,6 @@ store_dest(struct tgsi_exec_machine *mach, #define FETCH(VAL,INDEX,CHAN)\ fetch_source(mach, VAL, &inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_FLOAT) -#define STORE(VAL,INDEX,CHAN)\ - store_dest(mach, VAL, &inst->Dst[INDEX], inst, CHAN, TGSI_EXEC_DATA_FLOAT) - /** * Execute ARB-style KIL which is predicated by a src register. @@ -1753,7 +1692,7 @@ exec_tex(struct tgsi_exec_machine *mach, union tgsi_exec_channel r[4]; const union tgsi_exec_channel *lod = &ZeroVec; enum tgsi_sampler_control control; - uint chan_index; + uint chan; if (modifier != TEX_MODIFIER_NONE) { FETCH(&r[3], 0, CHAN_W); @@ -1825,8 +1764,10 @@ exec_tex(struct tgsi_exec_machine *mach, assert(0); } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&r[chan_index], 0, chan_index); + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &r[chan], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } } } @@ -1836,7 +1777,7 @@ exec_txd(struct tgsi_exec_machine *mach, { const uint unit = inst->Src[3].Register.Index; union tgsi_exec_channel r[4]; - uint chan_index; + uint chan; /* * XXX: This is fake TXD -- the derivatives are not taken into account, yet. @@ -1886,8 +1827,10 @@ exec_txd(struct tgsi_exec_machine *mach, assert(0); } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&r[chan_index], 0, chan_index); + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &r[chan], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } } } @@ -2021,6 +1964,26 @@ exec_declaration(struct tgsi_exec_machine *mach, } } +typedef void (* micro_op)(union tgsi_exec_channel *dst); + +static void +exec_vector(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype) +{ + unsigned int chan; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel dst; + + op(&dst); + store_dest(mach, &dst, &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + typedef void (* micro_unary_op)(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src); @@ -2074,6 +2037,27 @@ typedef void (* micro_binary_op)(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src1); static void +exec_scalar_binary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_binary_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + union tgsi_exec_channel src[2]; + union tgsi_exec_channel dst; + + fetch_source(mach, &src[0], &inst->Src[0], CHAN_X, src_datatype); + fetch_source(mach, &src[1], &inst->Src[1], CHAN_Y, src_datatype); + op(&dst, &src[0], &src[1]); + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst, &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void exec_vector_binary(struct tgsi_exec_machine *mach, const struct tgsi_full_instruction *inst, micro_binary_op op, @@ -2320,6 +2304,289 @@ exec_nrm3(struct tgsi_exec_machine *mach, } static void +exec_scs(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_XY) { + union tgsi_exec_channel arg; + union tgsi_exec_channel result; + + fetch_source(mach, &arg, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) { + micro_cos(&result, &arg); + store_dest(mach, &result, &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) { + micro_sin(&result, &arg); + store_dest(mach, &result, &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT); + } + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) { + store_dest(mach, &ZeroVec, &inst->Dst[0], inst, CHAN_Z, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) { + store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_W, TGSI_EXEC_DATA_FLOAT); + } +} + +static void +exec_x2d(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + union tgsi_exec_channel r[4]; + union tgsi_exec_channel d[2]; + + fetch_source(mach, &r[0], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &r[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_XZ) { + fetch_source(mach, &r[2], &inst->Src[2], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[2], &r[2], &r[0]); + fetch_source(mach, &r[3], &inst->Src[2], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[3], &r[3], &r[1]); + micro_add(&r[2], &r[2], &r[3]); + fetch_source(mach, &r[3], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_add(&d[0], &r[2], &r[3]); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_YW) { + fetch_source(mach, &r[2], &inst->Src[2], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[2], &r[2], &r[0]); + fetch_source(mach, &r[3], &inst->Src[2], CHAN_W, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[3], &r[3], &r[1]); + micro_add(&r[2], &r[2], &r[3]); + fetch_source(mach, &r[3], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_add(&d[1], &r[2], &r[3]); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) { + store_dest(mach, &d[0], &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) { + store_dest(mach, &d[1], &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) { + store_dest(mach, &d[0], &inst->Dst[0], inst, CHAN_Z, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) { + store_dest(mach, &d[1], &inst->Dst[0], inst, CHAN_W, TGSI_EXEC_DATA_FLOAT); + } +} + +static void +exec_rfl(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + union tgsi_exec_channel r[9]; + + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_XYZ) { + /* r0 = dp3(src0, src0) */ + fetch_source(mach, &r[2], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[0], &r[2], &r[2]); + fetch_source(mach, &r[4], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[8], &r[4], &r[4]); + micro_add(&r[0], &r[0], &r[8]); + fetch_source(mach, &r[6], &inst->Src[0], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[8], &r[6], &r[6]); + micro_add(&r[0], &r[0], &r[8]); + + /* r1 = dp3(src0, src1) */ + fetch_source(mach, &r[3], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[1], &r[2], &r[3]); + fetch_source(mach, &r[5], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[8], &r[4], &r[5]); + micro_add(&r[1], &r[1], &r[8]); + fetch_source(mach, &r[7], &inst->Src[1], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + micro_mul(&r[8], &r[6], &r[7]); + micro_add(&r[1], &r[1], &r[8]); + + /* r1 = 2 * r1 / r0 */ + micro_add(&r[1], &r[1], &r[1]); + micro_div(&r[1], &r[1], &r[0]); + + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) { + micro_mul(&r[2], &r[2], &r[1]); + micro_sub(&r[2], &r[2], &r[3]); + store_dest(mach, &r[2], &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) { + micro_mul(&r[4], &r[4], &r[1]); + micro_sub(&r[4], &r[4], &r[5]); + store_dest(mach, &r[4], &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) { + micro_mul(&r[6], &r[6], &r[1]); + micro_sub(&r[6], &r[6], &r[7]); + store_dest(mach, &r[6], &inst->Dst[0], inst, CHAN_Z, TGSI_EXEC_DATA_FLOAT); + } + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) { + store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_W, TGSI_EXEC_DATA_FLOAT); + } +} + +static void +exec_xpd(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + union tgsi_exec_channel r[6]; + union tgsi_exec_channel d[3]; + + fetch_source(mach, &r[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &r[1], &inst->Src[1], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + + micro_mul(&r[2], &r[0], &r[1]); + + fetch_source(mach, &r[3], &inst->Src[0], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &r[4], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + + micro_mul(&r[5], &r[3], &r[4] ); + micro_sub(&d[CHAN_X], &r[2], &r[5]); + + fetch_source(mach, &r[2], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + + micro_mul(&r[3], &r[3], &r[2]); + + fetch_source(mach, &r[5], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + + micro_mul(&r[1], &r[1], &r[5]); + micro_sub(&d[CHAN_Y], &r[3], &r[1]); + + micro_mul(&r[5], &r[5], &r[4]); + micro_mul(&r[0], &r[0], &r[2]); + micro_sub(&d[CHAN_Z], &r[5], &r[0]); + + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) { + store_dest(mach, &d[CHAN_X], &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) { + store_dest(mach, &d[CHAN_Y], &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) { + store_dest(mach, &d[CHAN_Z], &inst->Dst[0], inst, CHAN_Z, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) { + store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_W, TGSI_EXEC_DATA_FLOAT); + } +} + +static void +exec_dst(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + union tgsi_exec_channel r[2]; + union tgsi_exec_channel d[4]; + + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) { + fetch_source(mach, &r[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &r[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mul(&d[CHAN_Y], &r[0], &r[1]); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) { + fetch_source(mach, &d[CHAN_Z], &inst->Src[0], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) { + fetch_source(mach, &d[CHAN_W], &inst->Src[1], CHAN_W, TGSI_EXEC_DATA_FLOAT); + } + + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) { + store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) { + store_dest(mach, &d[CHAN_Y], &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) { + store_dest(mach, &d[CHAN_Z], &inst->Dst[0], inst, CHAN_Z, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) { + store_dest(mach, &d[CHAN_W], &inst->Dst[0], inst, CHAN_W, TGSI_EXEC_DATA_FLOAT); + } +} + +static void +exec_log(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + union tgsi_exec_channel r[3]; + + fetch_source(mach, &r[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_abs(&r[2], &r[0]); /* r2 = abs(r0) */ + micro_lg2(&r[1], &r[2]); /* r1 = lg2(r2) */ + micro_flr(&r[0], &r[1]); /* r0 = floor(r1) */ + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) { + store_dest(mach, &r[0], &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) { + micro_exp2(&r[0], &r[0]); /* r0 = 2 ^ r0 */ + micro_div(&r[0], &r[2], &r[0]); /* r0 = r2 / r0 */ + store_dest(mach, &r[0], &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) { + store_dest(mach, &r[1], &inst->Dst[0], inst, CHAN_Z, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) { + store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_W, TGSI_EXEC_DATA_FLOAT); + } +} + +static void +exec_exp(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + union tgsi_exec_channel r[3]; + + fetch_source(mach, &r[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_flr(&r[1], &r[0]); /* r1 = floor(r0) */ + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) { + micro_exp2(&r[2], &r[1]); /* r2 = 2 ^ r1 */ + store_dest(mach, &r[2], &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) { + micro_sub(&r[2], &r[0], &r[1]); /* r2 = r0 - r1 */ + store_dest(mach, &r[2], &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) { + micro_exp2(&r[2], &r[0]); /* r2 = 2 ^ r0 */ + store_dest(mach, &r[2], &inst->Dst[0], inst, CHAN_Z, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) { + store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_W, TGSI_EXEC_DATA_FLOAT); + } +} + +static void +exec_lit(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + union tgsi_exec_channel r[3]; + union tgsi_exec_channel d[3]; + + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_X) { + store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_X, TGSI_EXEC_DATA_FLOAT); + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_YZ) { + fetch_source(mach, &r[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Y) { + micro_max(&d[CHAN_Y], &r[0], &ZeroVec); + store_dest(mach, &d[CHAN_Y], &inst->Dst[0], inst, CHAN_Y, TGSI_EXEC_DATA_FLOAT); + } + + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_Z) { + fetch_source(mach, &r[1], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_max(&r[1], &r[1], &ZeroVec); + + fetch_source(mach, &r[2], &inst->Src[0], CHAN_W, TGSI_EXEC_DATA_FLOAT); + micro_min(&r[2], &r[2], &P128Vec); + micro_max(&r[2], &r[2], &M128Vec); + micro_pow(&r[1], &r[1], &r[2]); + micro_lt(&d[CHAN_Z], &ZeroVec, &r[0], &r[1], &ZeroVec); + store_dest(mach, &d[CHAN_Z], &inst->Dst[0], inst, CHAN_Z, TGSI_EXEC_DATA_FLOAT); + } + } + if (inst->Dst[0].Register.WriteMask & TGSI_WRITEMASK_W) { + store_dest(mach, &OneVec, &inst->Dst[0], inst, CHAN_W, TGSI_EXEC_DATA_FLOAT); + } +} + +static void exec_break(struct tgsi_exec_machine *mach) { if (mach->BreakType == TGSI_EXEC_BREAK_INSIDE_LOOP) { @@ -2702,9 +2969,7 @@ exec_instruction( const struct tgsi_full_instruction *inst, int *pc ) { - uint chan_index; union tgsi_exec_channel r[10]; - union tgsi_exec_channel d[8]; (*pc)++; @@ -2718,36 +2983,7 @@ exec_instruction( break; case TGSI_OPCODE_LIT: - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y ) || IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - FETCH( &r[0], 0, CHAN_X ); - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - micro_max(&d[CHAN_Y], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - - if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - FETCH( &r[1], 0, CHAN_Y ); - micro_max( &r[1], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C] ); - - FETCH( &r[2], 0, CHAN_W ); - micro_min( &r[2], &r[2], &mach->Temps[TEMP_128_I].xyzw[TEMP_128_C] ); - micro_max( &r[2], &r[2], &mach->Temps[TEMP_M128_I].xyzw[TEMP_M128_C] ); - micro_pow( &r[1], &r[1], &r[2] ); - micro_lt(&d[CHAN_Z], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - - if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { - STORE(&d[CHAN_Y], 0, CHAN_Y); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { - STORE(&d[CHAN_Z], 0, CHAN_Z); - } - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X ); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); - } + exec_lit(mach, inst); break; case TGSI_OPCODE_RCP: @@ -2759,44 +2995,11 @@ exec_instruction( break; case TGSI_OPCODE_EXP: - FETCH( &r[0], 0, CHAN_X ); - micro_flr( &r[1], &r[0] ); /* r1 = floor(r0) */ - if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - micro_exp2( &r[2], &r[1] ); /* r2 = 2 ^ r1 */ - STORE( &r[2], 0, CHAN_X ); /* store r2 */ - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - micro_sub( &r[2], &r[0], &r[1] ); /* r2 = r0 - r1 */ - STORE( &r[2], 0, CHAN_Y ); /* store r2 */ - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - micro_exp2( &r[2], &r[0] ); /* r2 = 2 ^ r0 */ - STORE( &r[2], 0, CHAN_Z ); /* store r2 */ - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); - } + exec_exp(mach, inst); break; case TGSI_OPCODE_LOG: - FETCH( &r[0], 0, CHAN_X ); - micro_abs( &r[2], &r[0] ); /* r2 = abs(r0) */ - micro_lg2( &r[1], &r[2] ); /* r1 = lg2(r2) */ - micro_flr( &r[0], &r[1] ); /* r0 = floor(r1) */ - if (IS_CHANNEL_ENABLED( *inst, CHAN_X )) { - STORE( &r[0], 0, CHAN_X ); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - micro_exp2( &r[0], &r[0] ); /* r0 = 2 ^ r0 */ - micro_div( &r[0], &r[2], &r[0] ); /* r0 = r2 / r0 */ - STORE( &r[0], 0, CHAN_Y ); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - STORE( &r[1], 0, CHAN_Z ); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); - } + exec_log(mach, inst); break; case TGSI_OPCODE_MUL: @@ -2816,30 +3019,7 @@ exec_instruction( break; case TGSI_OPCODE_DST: - if (IS_CHANNEL_ENABLED( *inst, CHAN_Y )) { - FETCH( &r[0], 0, CHAN_Y ); - FETCH( &r[1], 1, CHAN_Y); - micro_mul(&d[CHAN_Y], &r[0], &r[1]); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_Z )) { - FETCH(&d[CHAN_Z], 0, CHAN_Z); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { - FETCH(&d[CHAN_W], 1, CHAN_W); - } - - if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { - STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_X); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { - STORE(&d[CHAN_Y], 0, CHAN_Y); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { - STORE(&d[CHAN_Z], 0, CHAN_Z); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { - STORE(&d[CHAN_W], 0, CHAN_W); - } + exec_dst(mach, inst); break; case TGSI_OPCODE_MIN: @@ -2903,53 +3083,11 @@ exec_instruction( break; case TGSI_OPCODE_POW: - FETCH(&r[0], 0, CHAN_X); - FETCH(&r[1], 1, CHAN_X); - - micro_pow( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_binary(mach, inst, micro_pow, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_XPD: - FETCH(&r[0], 0, CHAN_Y); - FETCH(&r[1], 1, CHAN_Z); - - micro_mul( &r[2], &r[0], &r[1] ); - - FETCH(&r[3], 0, CHAN_Z); - FETCH(&r[4], 1, CHAN_Y); - - micro_mul( &r[5], &r[3], &r[4] ); - micro_sub(&d[CHAN_X], &r[2], &r[5]); - - FETCH(&r[2], 1, CHAN_X); - - micro_mul( &r[3], &r[3], &r[2] ); - - FETCH(&r[5], 0, CHAN_X); - - micro_mul( &r[1], &r[1], &r[5] ); - micro_sub(&d[CHAN_Y], &r[3], &r[1]); - - micro_mul( &r[5], &r[5], &r[4] ); - micro_mul( &r[0], &r[0], &r[2] ); - micro_sub(&d[CHAN_Z], &r[5], &r[0]); - - if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { - STORE(&d[CHAN_X], 0, CHAN_X); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { - STORE(&d[CHAN_Y], 0, CHAN_Y); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { - STORE(&d[CHAN_Z], 0, CHAN_Z); - } - if (IS_CHANNEL_ENABLED( *inst, CHAN_W )) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); - } + exec_xpd(mach, inst); break; case TGSI_OPCODE_ABS: @@ -2957,12 +3095,7 @@ exec_instruction( break; case TGSI_OPCODE_RCC: - FETCH(&r[0], 0, CHAN_X); - micro_div(&r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0]); - micro_float_clamp(&r[0], &r[0]); - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&r[0], 0, chan_index); - } + exec_scalar_unary(mach, inst, micro_rcc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DPH: @@ -3006,52 +3139,7 @@ exec_instruction( break; case TGSI_OPCODE_RFL: - if (IS_CHANNEL_ENABLED(*inst, CHAN_X) || - IS_CHANNEL_ENABLED(*inst, CHAN_Y) || - IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { - /* r0 = dp3(src0, src0) */ - FETCH(&r[2], 0, CHAN_X); - micro_mul(&r[0], &r[2], &r[2]); - FETCH(&r[4], 0, CHAN_Y); - micro_mul(&r[8], &r[4], &r[4]); - micro_add(&r[0], &r[0], &r[8]); - FETCH(&r[6], 0, CHAN_Z); - micro_mul(&r[8], &r[6], &r[6]); - micro_add(&r[0], &r[0], &r[8]); - - /* r1 = dp3(src0, src1) */ - FETCH(&r[3], 1, CHAN_X); - micro_mul(&r[1], &r[2], &r[3]); - FETCH(&r[5], 1, CHAN_Y); - micro_mul(&r[8], &r[4], &r[5]); - micro_add(&r[1], &r[1], &r[8]); - FETCH(&r[7], 1, CHAN_Z); - micro_mul(&r[8], &r[6], &r[7]); - micro_add(&r[1], &r[1], &r[8]); - - /* r1 = 2 * r1 / r0 */ - micro_add(&r[1], &r[1], &r[1]); - micro_div(&r[1], &r[1], &r[0]); - - if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { - micro_mul(&r[2], &r[2], &r[1]); - micro_sub(&r[2], &r[2], &r[3]); - STORE(&r[2], 0, CHAN_X); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { - micro_mul(&r[4], &r[4], &r[1]); - micro_sub(&r[4], &r[4], &r[5]); - STORE(&r[4], 0, CHAN_Y); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { - micro_mul(&r[6], &r[6], &r[1]); - micro_sub(&r[6], &r[6], &r[7]); - STORE(&r[6], 0, CHAN_Z); - } - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { - STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W); - } + exec_rfl(mach, inst); break; case TGSI_OPCODE_SEQ: @@ -3059,9 +3147,7 @@ exec_instruction( break; case TGSI_OPCODE_SFL: - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], 0, chan_index); - } + exec_vector(mach, inst, micro_sfl, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SGT: @@ -3081,9 +3167,7 @@ exec_instruction( break; case TGSI_OPCODE_STR: - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, chan_index); - } + exec_vector(mach, inst, micro_str, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_TEX: @@ -3140,42 +3224,7 @@ exec_instruction( break; case TGSI_OPCODE_X2D: - FETCH(&r[0], 1, CHAN_X); - FETCH(&r[1], 1, CHAN_Y); - if (IS_CHANNEL_ENABLED(*inst, CHAN_X) || - IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { - FETCH(&r[2], 2, CHAN_X); - micro_mul(&r[2], &r[2], &r[0]); - FETCH(&r[3], 2, CHAN_Y); - micro_mul(&r[3], &r[3], &r[1]); - micro_add(&r[2], &r[2], &r[3]); - FETCH(&r[3], 0, CHAN_X); - micro_add(&d[CHAN_X], &r[2], &r[3]); - - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Y) || - IS_CHANNEL_ENABLED(*inst, CHAN_W)) { - FETCH(&r[2], 2, CHAN_Z); - micro_mul(&r[2], &r[2], &r[0]); - FETCH(&r[3], 2, CHAN_W); - micro_mul(&r[3], &r[3], &r[1]); - micro_add(&r[2], &r[2], &r[3]); - FETCH(&r[3], 0, CHAN_Y); - micro_add(&d[CHAN_Y], &r[2], &r[3]); - - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { - STORE(&d[CHAN_X], 0, CHAN_X); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { - STORE(&d[CHAN_Y], 0, CHAN_Y); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Z)) { - STORE(&d[CHAN_X], 0, CHAN_Z); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_W)) { - STORE(&d[CHAN_Y], 0, CHAN_W); - } + exec_x2d(mach, inst); break; case TGSI_OPCODE_ARA: @@ -3283,23 +3332,7 @@ exec_instruction( break; case TGSI_OPCODE_SCS: - if( IS_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_CHANNEL_ENABLED( *inst, CHAN_Y ) ) { - FETCH( &r[0], 0, CHAN_X ); - if (IS_CHANNEL_ENABLED(*inst, CHAN_X)) { - micro_cos(&r[1], &r[0]); - STORE(&r[1], 0, CHAN_X); - } - if (IS_CHANNEL_ENABLED(*inst, CHAN_Y)) { - micro_sin(&r[1], &r[0]); - STORE(&r[1], 0, CHAN_Y); - } - } - if( IS_CHANNEL_ENABLED( *inst, CHAN_Z ) ) { - STORE( &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], 0, CHAN_Z ); - } - if( IS_CHANNEL_ENABLED( *inst, CHAN_W ) ) { - STORE( &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], 0, CHAN_W ); - } + exec_scs(mach, inst); break; case TGSI_OPCODE_NRM: @@ -3684,14 +3717,6 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) mach->Primitives[0] = 0; } - for (i = 0; i < QUAD_SIZE; i++) { - mach->Temps[TEMP_CC_I].xyzw[TEMP_CC_C].u[i] = - (TGSI_EXEC_CC_EQ << TGSI_EXEC_CC_X_SHIFT) | - (TGSI_EXEC_CC_EQ << TGSI_EXEC_CC_Y_SHIFT) | - (TGSI_EXEC_CC_EQ << TGSI_EXEC_CC_Z_SHIFT) | - (TGSI_EXEC_CC_EQ << TGSI_EXEC_CC_W_SHIFT); - } - /* execute declarations (interpolants) */ for (i = 0; i < mach->NumDeclarations; i++) { exec_declaration( mach, mach->Declarations+i ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index 9d62c1d7e7e..bd5492e9497 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -131,34 +131,15 @@ struct tgsi_sampler #define TGSI_EXEC_TEMP_PRIMITIVE_I (TGSI_EXEC_NUM_TEMPS + 2) #define TGSI_EXEC_TEMP_PRIMITIVE_C 2 -/* NVIDIA condition code (CC) vector - */ -#define TGSI_EXEC_CC_GT 0x01 -#define TGSI_EXEC_CC_EQ 0x02 -#define TGSI_EXEC_CC_LT 0x04 -#define TGSI_EXEC_CC_UN 0x08 - -#define TGSI_EXEC_CC_X_MASK 0x000000ff -#define TGSI_EXEC_CC_X_SHIFT 0 -#define TGSI_EXEC_CC_Y_MASK 0x0000ff00 -#define TGSI_EXEC_CC_Y_SHIFT 8 -#define TGSI_EXEC_CC_Z_MASK 0x00ff0000 -#define TGSI_EXEC_CC_Z_SHIFT 16 -#define TGSI_EXEC_CC_W_MASK 0xff000000 -#define TGSI_EXEC_CC_W_SHIFT 24 - -#define TGSI_EXEC_TEMP_CC_I (TGSI_EXEC_NUM_TEMPS + 2) -#define TGSI_EXEC_TEMP_CC_C 3 - -#define TGSI_EXEC_TEMP_THREE_I (TGSI_EXEC_NUM_TEMPS + 3) -#define TGSI_EXEC_TEMP_THREE_C 0 +#define TGSI_EXEC_TEMP_THREE_I (TGSI_EXEC_NUM_TEMPS + 2) +#define TGSI_EXEC_TEMP_THREE_C 3 #define TGSI_EXEC_TEMP_HALF_I (TGSI_EXEC_NUM_TEMPS + 3) -#define TGSI_EXEC_TEMP_HALF_C 1 +#define TGSI_EXEC_TEMP_HALF_C 0 /* execution mask, each value is either 0 or ~0 */ #define TGSI_EXEC_MASK_I (TGSI_EXEC_NUM_TEMPS + 3) -#define TGSI_EXEC_MASK_C 2 +#define TGSI_EXEC_MASK_C 1 /* 4 register buffer for various purposes */ #define TGSI_EXEC_TEMP_R0 (TGSI_EXEC_NUM_TEMPS + 4) diff --git a/src/gallium/drivers/failover/SConscript b/src/gallium/drivers/failover/SConscript index f8e9b1b4911..9347431f4e5 100644 --- a/src/gallium/drivers/failover/SConscript +++ b/src/gallium/drivers/failover/SConscript @@ -10,4 +10,6 @@ failover = env.ConvenienceLibrary( 'fo_context.c', ]) +env.Alias('failover', failover) + Export('failover') diff --git a/src/gallium/drivers/galahad/SConscript b/src/gallium/drivers/galahad/SConscript index b398a3f0615..3f39f99e517 100644 --- a/src/gallium/drivers/galahad/SConscript +++ b/src/gallium/drivers/galahad/SConscript @@ -3,11 +3,13 @@ Import('*') env = env.Clone() galahad = env.ConvenienceLibrary( - target = 'identity', + target = 'galahad', source = [ 'glhd_context.c', 'glhd_objects.c', 'glhd_screen.c', ]) +env.Alias('galahad', galahad) + Export('galahad') diff --git a/src/gallium/drivers/i915/SConscript b/src/gallium/drivers/i915/SConscript index d4bf6fef134..8f5deed64a9 100644 --- a/src/gallium/drivers/i915/SConscript +++ b/src/gallium/drivers/i915/SConscript @@ -2,10 +2,6 @@ Import('*') env = env.Clone() -if msvc: - print 'warning: not building i915g' - Return() - i915 = env.ConvenienceLibrary( target = 'i915', source = [ @@ -34,4 +30,6 @@ i915 = env.ConvenienceLibrary( 'i915_resource_texture.c', ]) +env.Alias('i915', i915) + Export('i915') diff --git a/src/gallium/drivers/i965/SConscript b/src/gallium/drivers/i965/SConscript index 119f914a16d..019af682f68 100644 --- a/src/gallium/drivers/i965/SConscript +++ b/src/gallium/drivers/i965/SConscript @@ -2,10 +2,6 @@ Import('*') env = env.Clone() -if msvc: - print 'warning: not building i965g' - Return(); - i965 = env.ConvenienceLibrary( target = 'i965', source = [ diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index ec30d4d7084..e9374cc6efa 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -1,53 +1,6 @@ LLVMPIPE -- a fork of softpipe that employs LLVM for code generation. -Status -====== - -Done so far is: - - - the whole fragment pipeline is code generated in a single function - - - input interpolation - - - depth testing - - - texture sampling - - 1D/2D/3D/cube maps supported - - all texture wrap modes supported - - all texture filtering modes supported - - perhaps not all texture formats yet supported - - - fragment shader TGSI translation - - same level of support as the TGSI SSE2 exec machine, with the exception - we don't fallback to TGSI interpretation when an unsupported opcode is - found, but just ignore it - - done in SoA layout - - input interpolation also code generated - - - alpha testing - - - blend (including logic ops) - - both in SoA and AoS layouts, but only the former used for now - - - code is generic - - intermediates can be vectors of floats, ubytes, fixed point, etc, and of - any width and length - - not all operations are implemented for these types yet though - -Most mesa/progs/demos/* work. - -To do (probably by this order): - - - code generate stipple and stencil testing - - - translate TGSI control flow instructions, and all other remaining opcodes - - - integrate with the draw module for VS code generation - - - code generate the triangle setup and rasterization - - Requirements ============ @@ -98,7 +51,7 @@ Building To build everything on Linux invoke scons as: - scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false + scons build=debug libgl-xlib Alternatively, you can build it with GNU make, if you prefer, by invoking it as @@ -108,19 +61,16 @@ but the rest of these instructions assume that scons is used. For windows is everything the except except the winsys: - scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=gdi dri=false + scons build=debug libgl-gdi Using ===== -On Linux, building will create a drop-in alternative for libGL.so. To use it -set the environment variables: - - export LD_LIBRARY_PATH=$PWD/build/linux-x86_64-debug/lib:$LD_LIBRARY_PATH +On Linux, building will create a drop-in alternative for libGL.so into -or + build/foo/gallium/targets/libgl-xlib/libGL.so - export LD_LIBRARY_PATH=$PWD/build/linux-x86-debug/lib:$LD_LIBRARY_PATH +To use it set the LD_LIBRARY_PATH environment variable accordingly. For performance evaluation pass debug=no to scons, and use the corresponding lib directory without the "-debug" suffix. @@ -136,7 +86,7 @@ Profiling To profile llvmpipe you should pass the options - scons debug=no profile=yes <same-as-before> + scons build=profile <same-as-before> This will ensure that frame pointers are used both in C and JIT functions, and that no tail call optimizations are done by gcc. @@ -200,5 +150,4 @@ Development Notes interfaces very closely, and appear to be complete enough for code generation. See http://npcontemplation.blogspot.com/2008/06/secret-of-llvm-c-bindings.html - for a stand-alone example. - See the llvm-c/Core.h file for reference. + for a stand-alone example. See the llvm-c/Core.h file for reference. diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index 49950153a4f..26b258b9569 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -9,8 +9,6 @@ if not env['llvm']: env = env.Clone() -env.Tool('udis86') - env.Append(CPPPATH = ['.']) env.CodeGenerate( @@ -78,6 +76,8 @@ llvmpipe = env.ConvenienceLibrary( lp_tile_soa_os, ]) +env.Alias('llvmpipe', llvmpipe) + if env['platform'] != 'embedded': env = env.Clone() @@ -92,7 +92,7 @@ if env['platform'] != 'embedded': 'sincos', ] - if not msvc: + if not env['msvc']: tests.append('round') for test in tests: diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index d358a983943..decf3bd4499 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -485,8 +485,11 @@ static void lp_rast_end_query(struct lp_rasterizer_task *task, const union lp_rast_cmd_arg arg) { - task->query->count[task->thread_index] += task->vis_counter; - task->query = NULL; + assert(task->query); + if (task->query) { + task->query->count[task->thread_index] += task->vis_counter; + task->query = NULL; + } } diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c index 827413bb33e..29c231714e1 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_line.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c @@ -569,7 +569,10 @@ try_setup_line( struct lp_setup_context *setup, return TRUE; } - u_rect_find_intersection(&setup->draw_region, &bbox); + /* Can safely discard negative regions: + */ + bbox.x0 = MAX2(bbox.x0, 0); + bbox.y0 = MAX2(bbox.y0, 0); line = lp_setup_alloc_triangle(scene, key->num_inputs, @@ -680,24 +683,26 @@ try_setup_line( struct lp_setup_context *setup, * these planes elsewhere. */ if (nr_planes == 8) { + const struct u_rect *scissor = &setup->scissor; + plane[4].dcdx = -1; plane[4].dcdy = 0; - plane[4].c = 1-bbox.x0; + plane[4].c = 1-scissor->x0; plane[4].eo = 1; plane[5].dcdx = 1; plane[5].dcdy = 0; - plane[5].c = bbox.x1+1; + plane[5].c = scissor->x1+1; plane[5].eo = 0; plane[6].dcdx = 0; plane[6].dcdy = 1; - plane[6].c = 1-bbox.y0; + plane[6].c = 1-scissor->y0; plane[6].eo = 1; plane[7].dcdx = 0; plane[7].dcdy = -1; - plane[7].c = bbox.y1+1; + plane[7].c = scissor->y1+1; plane[7].eo = 0; } diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index 4ab0b72a574..bfb6bf277bd 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -295,7 +295,12 @@ do_triangle_ccw(struct lp_setup_context *setup, return TRUE; } - u_rect_find_intersection(&setup->draw_region, &bbox); + /* Can safely discard negative regions, but need to keep hold of + * information about when the triangle extends past screen + * boundaries. See trimmed_box in lp_setup_bin_triangle(). + */ + bbox.x0 = MAX2(bbox.x0, 0); + bbox.y0 = MAX2(bbox.y0, 0); tri = lp_setup_alloc_triangle(scene, key->num_inputs, @@ -501,24 +506,26 @@ do_triangle_ccw(struct lp_setup_context *setup, * these planes elsewhere. */ if (nr_planes == 7) { + const struct u_rect *scissor = &setup->scissor; + plane[3].dcdx = -1; plane[3].dcdy = 0; - plane[3].c = 1-bbox.x0; + plane[3].c = 1-scissor->x0; plane[3].eo = 1; plane[4].dcdx = 1; plane[4].dcdy = 0; - plane[4].c = bbox.x1+1; + plane[4].c = scissor->x1+1; plane[4].eo = 0; plane[5].dcdx = 0; plane[5].dcdy = 1; - plane[5].c = 1-bbox.y0; + plane[5].c = 1-scissor->y0; plane[5].eo = 1; plane[6].dcdx = 0; plane[6].dcdy = -1; - plane[6].c = bbox.y1+1; + plane[6].c = scissor->y1+1; plane[6].eo = 0; } @@ -559,6 +566,7 @@ lp_setup_bin_triangle( struct lp_setup_context *setup, int nr_planes ) { struct lp_scene *scene = setup->scene; + struct u_rect trimmed_box = *bbox; int i; /* What is the largest power-of-two boundary this triangle crosses: @@ -572,6 +580,13 @@ lp_setup_bin_triangle( struct lp_setup_context *setup, int sz = floor_pot((bbox->x1 - (bbox->x0 & ~3)) | (bbox->y1 - (bbox->y0 & ~3))); + /* Now apply scissor, etc to the bounding box. Could do this + * earlier, but it confuses the logic for tri-16 and would force + * the rasterizer to also respect scissor, etc, just for the rare + * cases where a small triangle extends beyond the scissor. + */ + u_rect_find_intersection(&setup->draw_region, &trimmed_box); + /* Determine which tile(s) intersect the triangle's bounding box */ if (dx < TILE_SIZE) @@ -626,15 +641,16 @@ lp_setup_bin_triangle( struct lp_setup_context *setup, struct lp_rast_plane *plane = GET_PLANES(tri); int c[MAX_PLANES]; int ei[MAX_PLANES]; + int eo[MAX_PLANES]; int xstep[MAX_PLANES]; int ystep[MAX_PLANES]; int x, y; - int ix0 = bbox->x0 / TILE_SIZE; - int iy0 = bbox->y0 / TILE_SIZE; - int ix1 = bbox->x1 / TILE_SIZE; - int iy1 = bbox->y1 / TILE_SIZE; + int ix0 = trimmed_box.x0 / TILE_SIZE; + int iy0 = trimmed_box.y0 / TILE_SIZE; + int ix1 = trimmed_box.x1 / TILE_SIZE; + int iy1 = trimmed_box.y1 / TILE_SIZE; for (i = 0; i < nr_planes; i++) { c[i] = (plane[i].c + @@ -799,6 +815,16 @@ static void triangle_both( struct lp_setup_context *setup, { float area = calc_area(v0, v1, v2); + if (0) { + assert(!util_is_inf_or_nan(v0[0][0])); + assert(!util_is_inf_or_nan(v0[0][1])); + assert(!util_is_inf_or_nan(v1[0][0])); + assert(!util_is_inf_or_nan(v1[0][1])); + assert(!util_is_inf_or_nan(v2[0][0])); + assert(!util_is_inf_or_nan(v2[0][1])); + assert(!util_is_inf_or_nan(area)); + } + if (area > 0.0f) retry_triangle_ccw( setup, v0, v1, v2, setup->ccw_is_frontface ); else if (area < 0.0f) diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 9fbedac165f..48971510f21 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -761,11 +761,6 @@ generate_fragment(struct llvmpipe_screen *screen, } } -#ifdef PIPE_ARCH_X86 - /* Avoid corrupting the FPU stack on 32bit OSes. */ - lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0); -#endif - LLVMBuildRetVoid(builder); LLVMDisposeBuilder(builder); @@ -1067,11 +1062,11 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs) draw_flush(llvmpipe->draw); + llvmpipe->fs = (struct lp_fragment_shader *) fs; + draw_bind_fragment_shader(llvmpipe->draw, (llvmpipe->fs ? llvmpipe->fs->draw_data : NULL)); - llvmpipe->fs = fs; - llvmpipe->dirty |= LP_NEW_FS; } diff --git a/src/gallium/drivers/nv50/nv50_shader_state.c b/src/gallium/drivers/nv50/nv50_shader_state.c index 6c41e8f4561..306aa81d985 100644 --- a/src/gallium/drivers/nv50/nv50_shader_state.c +++ b/src/gallium/drivers/nv50/nv50_shader_state.c @@ -39,6 +39,9 @@ nv50_transfer_constbuf(struct nv50_context *nv50, uint32_t *map; unsigned count, start; + if (buf == NULL) + return; + map = pipe_buffer_map(pipe, buf, PIPE_TRANSFER_READ, &transfer); if (!map) return; diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c index 875b3a96ca6..f3ed4ad5bdd 100644 --- a/src/gallium/drivers/nvfx/nvfx_screen.c +++ b/src/gallium/drivers/nvfx/nvfx_screen.c @@ -78,6 +78,10 @@ nvfx_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) return 1; case PIPE_CAP_DEPTH_CLAMP: return 0; // TODO: implement depth clamp + case PIPE_CAP_PRIMITIVE_RESTART: + return 0; // TODO: implement primitive restart + case PIPE_CAP_SHADER_STENCIL_EXPORT: + return 0; default: NOUVEAU_ERR("Warning: unknown PIPE_CAP %d\n", param); return 0; diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript index bf023daaa56..b49db937994 100644 --- a/src/gallium/drivers/r300/SConscript +++ b/src/gallium/drivers/r300/SConscript @@ -39,5 +39,7 @@ r300 = env.ConvenienceLibrary( 'r300_transfer.c', ] + r300compiler) + r300compiler +env.Alias('r300', r300) + Export('r300') diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c index 91a374a5838..0ac4e4c6f12 100644 --- a/src/gallium/drivers/r300/r300_blit.c +++ b/src/gallium/drivers/r300/r300_blit.c @@ -176,12 +176,12 @@ static void r300_clear(struct pipe_context* pipe, fb->zsbuf ? r300_texture(fb->zsbuf->texture) : NULL; uint32_t width = fb->width; uint32_t height = fb->height; - boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); + boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); uint32_t hyperz_dcv = hyperz->zb_depthclearvalue; /* Enable fast Z clear. * The zbuffer must be in micro-tiled mode, otherwise it locks up. */ - if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && has_hyperz) { + if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && can_hyperz) { hyperz_dcv = hyperz->zb_depthclearvalue = r300_depth_clear_value(fb->zsbuf->format, depth, stencil); diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 624dadd07d7..fb099e2a7d0 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -184,7 +184,7 @@ static void r300_setup_atoms(struct r300_context* r300) boolean has_tcl = r300->screen->caps.has_tcl; boolean drm_2_3_0 = r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0); boolean drm_2_6_0 = r300->rws->get_value(r300->rws, R300_VID_DRM_2_6_0); - boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); + boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); boolean has_hiz_ram = r300->screen->caps.hiz_ram > 0; /* Create the actual atom list. @@ -240,7 +240,7 @@ static void r300_setup_atoms(struct r300_context* r300) /* TX. */ R300_INIT_ATOM(texture_cache_inval, 2); R300_INIT_ATOM(textures_state, 0); - if (has_hyperz) { + if (can_hyperz) { /* HiZ Clear */ if (has_hiz_ram) R300_INIT_ATOM(hiz_clear, 0); diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 3a1085d2dc5..c187f115da4 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -358,7 +358,7 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state; struct r300_surface* surf; unsigned i; - boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); + boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); CS_LOCALS(r300); BEGIN_CS(size); @@ -411,7 +411,7 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain); - if (has_hyperz) { + if (can_hyperz) { uint32_t surf_pitch; struct r300_texture *tex; int level = surf->base.level; diff --git a/src/gallium/drivers/r300/r300_hyperz.c b/src/gallium/drivers/r300/r300_hyperz.c index eb5b0c36f8f..79f7f8abe9b 100644 --- a/src/gallium/drivers/r300/r300_hyperz.c +++ b/src/gallium/drivers/r300/r300_hyperz.c @@ -44,10 +44,10 @@ static bool r300_get_sc_hz_max(struct r300_context *r300) { struct r300_dsa_state *dsa_state = r300->dsa_state.state; - int func = dsa_state->z_stencil_control & 0x7; + int func = dsa_state->z_stencil_control & R300_ZS_MASK; int ret = R300_SC_HYPERZ_MIN; - if (func >= 4 && func <= 7) + if (func >= R300_ZS_GEQUAL && func <= R300_ZS_ALWAYS) ret = R300_SC_HYPERZ_MAX; return ret; } @@ -55,23 +55,26 @@ static bool r300_get_sc_hz_max(struct r300_context *r300) static bool r300_zfunc_same_direction(int func1, int func2) { /* func1 is less/lessthan */ - if (func1 == 1 || func1 == 2) - if (func2 == 3 || func2 == 4 || func2 == 5) + if ((func1 == R300_ZS_LESS || func1 == R300_ZS_LEQUAL) && + (func2 == R300_ZS_EQUAL || func2 == R300_ZS_GEQUAL || + func2 == R300_ZS_GREATER)) return FALSE; - if (func2 == 1 || func2 == 2) - if (func1 == 4 || func1 == 5) + /* func1 is greater/greaterthan */ + if ((func1 == R300_ZS_GEQUAL || func1 == R300_ZS_GREATER) && + (func2 == R300_ZS_LESS || func2 == R300_ZS_LEQUAL)) return FALSE; + return TRUE; } - + static int r300_get_hiz_min(struct r300_context *r300) { struct r300_dsa_state *dsa_state = r300->dsa_state.state; - int func = dsa_state->z_stencil_control & 0x7; + int func = dsa_state->z_stencil_control & R300_ZS_MASK; int ret = R300_HIZ_MIN; - if (func == 1 || func == 2) + if (func == R300_ZS_LESS || func == R300_ZS_LEQUAL) ret = R300_HIZ_MAX; return ret; } @@ -112,13 +115,16 @@ static boolean r300_can_hiz(struct r300_context *r300) } /* depth comparison function - if just cleared save and return okay */ if (z->current_func == -1) { - int func = dsa_state->z_stencil_control & 0x7; + int func = dsa_state->z_stencil_control & R300_ZS_MASK; if (func != 0 && func != 7) - z->current_func = dsa_state->z_stencil_control & 0x7; + z->current_func = dsa_state->z_stencil_control & R300_ZS_MASK; } else { /* simple don't change */ - if (!r300_zfunc_same_direction(z->current_func, (dsa_state->z_stencil_control & 0x7))) { - DBG(r300, DBG_HYPERZ, "z func changed direction - disabling hyper-z %d -> %d\n", z->current_func, dsa_state->z_stencil_control); + if (!r300_zfunc_same_direction(z->current_func, + (dsa_state->z_stencil_control & R300_ZS_MASK))) { + DBG(r300, DBG_HYPERZ, + "z func changed direction - disabling hyper-z %d -> %d\n", + z->current_func, dsa_state->z_stencil_control); return FALSE; } } diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index d445df408dd..1d59e38aac5 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -44,31 +44,31 @@ static const char* r300_get_vendor(struct pipe_screen* pscreen) } static const char* chip_families[] = { - "R300", - "R350", - "R360", - "RV350", - "RV370", - "RV380", - "R420", - "R423", - "R430", - "R480", - "R481", - "RV410", - "RS400", - "RC410", - "RS480", - "RS482", - "RS600", - "RS690", - "RS740", - "RV515", - "R520", - "RV530", - "R580", - "RV560", - "RV570" + "ATI R300", + "ATI R350", + "ATI R360", + "ATI RV350", + "ATI RV370", + "ATI RV380", + "ATI R420", + "ATI R423", + "ATI R430", + "ATI R480", + "ATI R481", + "ATI RV410", + "ATI RS400", + "ATI RC410", + "ATI RS480", + "ATI RS482", + "ATI RS600", + "ATI RS690", + "ATI RS740", + "ATI RV515", + "ATI R520", + "ATI RV530", + "ATI R580", + "ATI RV560", + "ATI RV570" }; static const char* r300_get_name(struct pipe_screen* pscreen) diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index f2479a994c8..bd08bf2d3fd 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -684,7 +684,7 @@ void r300_mark_fb_state_dirty(struct r300_context *r300, enum r300_fb_state_change change) { struct pipe_framebuffer_state *state = r300->fb_state.state; - boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); + boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); /* What is marked as dirty depends on the enum r300_fb_state_change. */ r300->gpu_flush.dirty = TRUE; @@ -703,7 +703,7 @@ void r300_mark_fb_state_dirty(struct r300_context *r300, r300->fb_state.size += 10; else if (state->zsbuf) { r300->fb_state.size += 10; - if (has_hyperz) + if (can_hyperz) r300->fb_state.size += r300->screen->caps.hiz_ram ? 8 : 4; } @@ -717,7 +717,7 @@ static void struct r300_context* r300 = r300_context(pipe); struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state; struct pipe_framebuffer_state *old_state = r300->fb_state.state; - boolean has_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); + boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ); unsigned max_width, max_height, i; uint32_t zbuffer_bpp = 0; int blocksize; @@ -764,7 +764,7 @@ static void zbuffer_bpp = 24; break; } - if (has_hyperz) { + if (can_hyperz) { struct r300_surface *zs_surf = r300_surface(state->zsbuf); struct r300_texture *tex; int compress = r300->screen->caps.is_rv350 ? RV350_Z_COMPRESS_88 : R300_Z_COMPRESS_44; @@ -1789,7 +1789,7 @@ static void r300_set_constant_buffer(struct pipe_context *pipe, { struct r300_context* r300 = r300_context(pipe); struct r300_constant_buffer *cbuf; - uint32_t *mapped = r300_buffer(buf)->user_buffer; + uint32_t *mapped; switch (shader) { case PIPE_SHADER_VERTEX: diff --git a/src/gallium/drivers/r600/SConscript b/src/gallium/drivers/r600/SConscript index bf0ad8571ba..3fc1fa94c27 100644 --- a/src/gallium/drivers/r600/SConscript +++ b/src/gallium/drivers/r600/SConscript @@ -25,10 +25,14 @@ r600 = env.ConvenienceLibrary( 'r600_resource.c', 'r600_shader.c', 'r600_state.c', + 'r600_state_common.c', 'r600_texture.c', + 'r600_translate.c', 'r700_asm.c', 'evergreen_state.c', 'eg_asm.c', ]) +env.Alias('r600', r600) + Export('r600') diff --git a/src/gallium/drivers/r600/eg_state_inlines.h b/src/gallium/drivers/r600/eg_state_inlines.h index be81c28b43f..59641976403 100644 --- a/src/gallium/drivers/r600/eg_state_inlines.h +++ b/src/gallium/drivers/r600/eg_state_inlines.h @@ -473,7 +473,7 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format) case PIPE_FORMAT_UYVY: case PIPE_FORMAT_YUYV: default: - R600_ERR("unsupported color format %d\n", format); + //R600_ERR("unsupported color format %d\n", format); return ~0; /* Unsupported. */ } } diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 72223485067..4725b5e75e2 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -281,14 +281,21 @@ static void *evergreen_create_rs_state(struct pipe_context *ctx, tmp = (unsigned)(state->point_size * 8.0); r600_pipe_state_add_reg(rstate, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028A04_PA_SU_POINT_MINMAX, 0x80000000, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_028A08_PA_SU_LINE_CNTL, 0x00000008, 0xFFFFFFFF, NULL); + + tmp = (unsigned)state->line_width * 8; + r600_pipe_state_add_reg(rstate, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp), 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_028C00_PA_SC_LINE_CNTL, 0x00000400, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C0C_PA_CL_GB_VERT_CLIP_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C10_PA_CL_GB_VERT_DISC_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C14_PA_CL_GB_HORZ_CLIP_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C18_PA_CL_GB_HORZ_DISC_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, 0x0, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL, 0x00000005, 0xFFFFFFFF, NULL); + + r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL, + S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules), + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_02820C_PA_SC_CLIPRECT_RULE, clip_rule, 0xFFFFFFFF, NULL); return rstate; } @@ -826,6 +833,13 @@ static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader, struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_resource *rbuffer = (struct r600_resource*)buffer; + /* Note that the state tracker can unbind constant buffers by + * passing NULL here. + */ + if (buffer == NULL) { + return; + } + switch (shader) { case PIPE_SHADER_VERTEX: rctx->vs_const_buffer.nregs = 0; diff --git a/src/gallium/drivers/r600/evergreend.h b/src/gallium/drivers/r600/evergreend.h index 8e96f9355e6..a337916c098 100644 --- a/src/gallium/drivers/r600/evergreend.h +++ b/src/gallium/drivers/r600/evergreend.h @@ -1636,6 +1636,9 @@ #define R_028980_ALU_CONST_CACHE_VS_0 0x00028980 #define R_028A04_PA_SU_POINT_MINMAX 0x00028A04 #define R_028A08_PA_SU_LINE_CNTL 0x00028A08 +#define S_028A08_WIDTH(x) (((x) & 0xFFFF) << 0) +#define G_028A08_WIDTH(x) (((x) >> 0) & 0xFFFF) +#define C_028A08_WIDTH 0xFFFF0000 #define R_028A10_VGT_OUTPUT_PATH_CNTL 0x00028A10 #define R_028A14_VGT_HOS_CNTL 0x00028A14 #define R_028A18_VGT_HOS_MAX_TESS_LEVEL 0x00028A18 @@ -1687,6 +1690,9 @@ #define R_028C00_PA_SC_LINE_CNTL 0x00028C00 #define R_028C04_PA_SC_AA_CONFIG 0x00028C04 #define R_028C08_PA_SU_VTX_CNTL 0x00028C08 +#define S_028C08_PIX_CENTER_HALF(x) (((x) & 0x1) << 0) +#define G_028C08_PIX_CENTER_HALF(x) (((x) >> 0) & 0x1) +#define C_028C08_PIX_CENTER_HALF 0xFFFFFFFE #define R_028C0C_PA_CL_GB_VERT_CLIP_ADJ 0x00028C0C #define R_028C10_PA_CL_GB_VERT_DISC_ADJ 0x00028C10 #define R_028C14_PA_CL_GB_HORZ_CLIP_ADJ 0x00028C14 diff --git a/src/gallium/drivers/r600/r600.h b/src/gallium/drivers/r600/r600.h index 62d983269f5..17858b2d381 100644 --- a/src/gallium/drivers/r600/r600.h +++ b/src/gallium/drivers/r600/r600.h @@ -43,6 +43,7 @@ typedef uint16_t u16; typedef uint8_t u8; struct radeon; +struct winsys_handle; enum radeon_family { CHIP_UNKNOWN, @@ -112,13 +113,16 @@ struct r600_tiling_info *r600_get_tiling_info(struct radeon *radeon); /* r600_bo.c */ struct r600_bo; struct r600_bo *r600_bo(struct radeon *radeon, - unsigned size, unsigned alignment, unsigned usage); + unsigned size, unsigned alignment, + unsigned binding, unsigned usage); struct r600_bo *r600_bo_handle(struct radeon *radeon, unsigned handle, unsigned *array_mode); void *r600_bo_map(struct radeon *radeon, struct r600_bo *bo, unsigned usage, void *ctx); void r600_bo_unmap(struct radeon *radeon, struct r600_bo *bo); void r600_bo_reference(struct radeon *radeon, struct r600_bo **dst, struct r600_bo *src); +boolean r600_bo_get_winsys_handle(struct radeon *radeon, struct r600_bo *pb_bo, + unsigned stride, struct winsys_handle *whandle); static INLINE unsigned r600_bo_offset(struct r600_bo *bo) { return 0; diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c index 455aa2e81f6..ed97b6e69a3 100644 --- a/src/gallium/drivers/r600/r600_buffer.c +++ b/src/gallium/drivers/r600/r600_buffer.c @@ -38,32 +38,6 @@ extern struct u_resource_vtbl r600_buffer_vtbl; -u32 r600_domain_from_usage(unsigned usage) -{ - u32 domain = RADEON_GEM_DOMAIN_GTT; - - if (usage & PIPE_BIND_RENDER_TARGET) { - domain |= RADEON_GEM_DOMAIN_VRAM; - } - if (usage & PIPE_BIND_DEPTH_STENCIL) { - domain |= RADEON_GEM_DOMAIN_VRAM; - } - if (usage & PIPE_BIND_SAMPLER_VIEW) { - domain |= RADEON_GEM_DOMAIN_VRAM; - } - /* also need BIND_BLIT_SOURCE/DESTINATION ? */ - if (usage & PIPE_BIND_VERTEX_BUFFER) { - domain |= RADEON_GEM_DOMAIN_GTT; - } - if (usage & PIPE_BIND_INDEX_BUFFER) { - domain |= RADEON_GEM_DOMAIN_GTT; - } - if (usage & PIPE_BIND_CONSTANT_BUFFER) { - domain |= RADEON_GEM_DOMAIN_VRAM; - } - - return domain; -} struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, const struct pipe_resource *templ) @@ -85,8 +59,7 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, rbuffer->r.base.b.screen = screen; rbuffer->r.base.vtbl = &r600_buffer_vtbl; rbuffer->r.size = rbuffer->r.base.b.width0; - rbuffer->r.domain = r600_domain_from_usage(rbuffer->r.base.b.bind); - bo = r600_bo((struct radeon*)screen->winsys, rbuffer->r.base.b.width0, alignment, rbuffer->r.base.b.bind); + bo = r600_bo((struct radeon*)screen->winsys, rbuffer->r.base.b.width0, alignment, rbuffer->r.base.b.bind, rbuffer->r.base.b.usage); if (bo == NULL) { FREE(rbuffer); return NULL; @@ -156,8 +129,9 @@ static void *r600_buffer_transfer_map(struct pipe_context *pipe, r600_bo_reference((struct radeon*)pipe->winsys, &rbuffer->r.bo, NULL); rbuffer->num_ranges = 0; rbuffer->r.bo = r600_bo((struct radeon*)pipe->winsys, - rbuffer->r.base.b.width0, 0, - rbuffer->r.base.b.bind); + rbuffer->r.base.b.width0, 0, + rbuffer->r.base.b.bind, + rbuffer->r.base.b.usage); break; } } diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index 87ec8cd2e83..8a62d646d3a 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -78,13 +78,16 @@ static void r600_destroy_context(struct pipe_context *context) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)context; + rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush); + r600_context_fini(&rctx->ctx); + + util_blitter_destroy(rctx->blitter); + for (int i = 0; i < R600_PIPE_NSTATES; i++) { free(rctx->states[i]); } - util_blitter_destroy(rctx->blitter); - u_upload_destroy(rctx->upload_vb); u_upload_destroy(rctx->upload_ib); @@ -219,24 +222,24 @@ static const char* r600_get_vendor(struct pipe_screen* pscreen) static const char *r600_get_family_name(enum radeon_family family) { switch(family) { - case CHIP_R600: return "R600"; - case CHIP_RV610: return "RV610"; - case CHIP_RV630: return "RV630"; - case CHIP_RV670: return "RV670"; - case CHIP_RV620: return "RV620"; - case CHIP_RV635: return "RV635"; - case CHIP_RS780: return "RS780"; - case CHIP_RS880: return "RS880"; - case CHIP_RV770: return "RV770"; - case CHIP_RV730: return "RV730"; - case CHIP_RV710: return "RV710"; - case CHIP_RV740: return "RV740"; - case CHIP_CEDAR: return "CEDAR"; - case CHIP_REDWOOD: return "REDWOOD"; - case CHIP_JUNIPER: return "JUNIPER"; - case CHIP_CYPRESS: return "CYPRESS"; - case CHIP_HEMLOCK: return "HEMLOCK"; - default: return "unknown"; + case CHIP_R600: return "AMD R600"; + case CHIP_RV610: return "AMD RV610"; + case CHIP_RV630: return "AMD RV630"; + case CHIP_RV670: return "AMD RV670"; + case CHIP_RV620: return "AMD RV620"; + case CHIP_RV635: return "AMD RV635"; + case CHIP_RS780: return "AMD RS780"; + case CHIP_RS880: return "AMD RS880"; + case CHIP_RV770: return "AMD RV770"; + case CHIP_RV730: return "AMD RV730"; + case CHIP_RV710: return "AMD RV710"; + case CHIP_RV740: return "AMD RV740"; + case CHIP_CEDAR: return "AMD CEDAR"; + case CHIP_REDWOOD: return "AMD REDWOOD"; + case CHIP_JUNIPER: return "AMD JUNIPER"; + case CHIP_CYPRESS: return "AMD CYPRESS"; + case CHIP_HEMLOCK: return "AMD HEMLOCK"; + default: return "AMD unknown"; } } @@ -274,6 +277,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param) /* Unsupported features (boolean caps). */ case PIPE_CAP_TIMER_QUERY: case PIPE_CAP_STREAM_OUTPUT: + case PIPE_CAP_PRIMITIVE_RESTART: case PIPE_CAP_INDEP_BLEND_FUNC: /* FIXME allow this */ return 0; @@ -429,6 +433,9 @@ static void r600_destroy_screen(struct pipe_screen* pscreen) if (rscreen == NULL) return; + + radeon_decref(rscreen->radeon); + FREE(rscreen); } diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h index d152285815c..7a2d1f44122 100644 --- a/src/gallium/drivers/r600/r600_resource.h +++ b/src/gallium/drivers/r600/r600_resource.h @@ -35,7 +35,7 @@ struct r600_transfer { /* Buffer transfer. */ struct pipe_transfer *buffer_transfer; unsigned offset; - struct pipe_resource *linear_texture; + struct pipe_resource *staging_texture; }; /* This gets further specialized into either buffer or texture @@ -45,8 +45,6 @@ struct r600_transfer { struct r600_resource { struct u_resource base; struct r600_bo *bo; - u32 domain; - u32 flink; u32 size; }; @@ -68,9 +66,6 @@ struct r600_resource_texture { void r600_init_screen_resource_functions(struct pipe_screen *screen); -/* r600_buffer */ -u32 r600_domain_from_usage(unsigned usage); - /* r600_texture */ struct pipe_resource *r600_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ); diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 4106587398b..f6153c0e80f 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -218,7 +218,7 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s /* copy new shader */ if (shader->bo == NULL) { - shader->bo = r600_bo(rctx->radeon, rshader->bc.ndw * 4, 4096, 0); + shader->bo = r600_bo(rctx->radeon, rshader->bc.ndw * 4, 4096, 0, 0); if (shader->bo == NULL) { return -ENOMEM; } @@ -2663,7 +2663,18 @@ static int tgsi_r600_arl(struct r600_shader_ctx *ctx) int r; memset(&alu, 0, sizeof(struct r600_bc_alu)); - alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR; + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_ARL: + alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR; + break; + case TGSI_OPCODE_ARR: + alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA; + break; + default: + assert(0); + return -1; + } + r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]); if (r) @@ -3070,7 +3081,7 @@ static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[] = { {TGSI_OPCODE_UP4UB, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_X2D, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_ARA, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, - {TGSI_OPCODE_ARR, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, + {TGSI_OPCODE_ARR, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_r600_arl}, {TGSI_OPCODE_BRA, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_CAL, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_RET, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index b3e0d493217..54cc79b1549 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -469,12 +469,17 @@ static void *r600_create_rs_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028A04_PA_SU_POINT_MINMAX, 0x80000000, 0xFFFFFFFF, NULL); - tmp = (unsigned)(state->line_width * 8.0); + tmp = (unsigned)state->line_width * 8; r600_pipe_state_add_reg(rstate, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028A0C_PA_SC_LINE_STIPPLE, 0x00000005, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028A48_PA_SC_MPASS_PS_CNTL, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C00_PA_SC_LINE_CNTL, 0x00000400, 0xFFFFFFFF, NULL); + + r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL, + S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules), + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_028C0C_PA_CL_GB_VERT_CLIP_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C10_PA_CL_GB_VERT_DISC_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C14_PA_CL_GB_HORZ_CLIP_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); @@ -1018,6 +1023,13 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_resource *rbuffer = (struct r600_resource*)buffer; + /* Note that the state tracker can unbind constant buffers by + * passing NULL here. + */ + if (buffer == NULL) { + return; + } + switch (shader) { case PIPE_SHADER_VERTEX: rctx->vs_const_buffer.nregs = 0; diff --git a/src/gallium/drivers/r600/r600_state_inlines.h b/src/gallium/drivers/r600/r600_state_inlines.h index 1c1978f8abb..1be5b156d35 100644 --- a/src/gallium/drivers/r600/r600_state_inlines.h +++ b/src/gallium/drivers/r600/r600_state_inlines.h @@ -472,7 +472,7 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format) case PIPE_FORMAT_UYVY: case PIPE_FORMAT_YUYV: default: - R600_ERR("unsupported color format %d %s\n", format, util_format_name(format)); + //R600_ERR("unsupported color format %d %s\n", format, util_format_name(format)); return ~0; /* Unsupported. */ } } diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 4ebd5b754b3..e719f7fb983 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -31,6 +31,7 @@ #include <util/u_inlines.h> #include <util/u_memory.h> #include "state_tracker/drm_driver.h" +#include "pipebuffer/pb_buffer.h" #include "r600_pipe.h" #include "r600_resource.h" #include "r600_state_inlines.h" @@ -39,8 +40,8 @@ extern struct u_resource_vtbl r600_texture_vtbl; -/* Copy from a tiled texture to a detiled one. */ -static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) +/* Copy from a full GPU texture to a transfer's staging one. */ +static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) { struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; struct pipe_resource *texture = transfer->resource; @@ -48,15 +49,15 @@ static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_t subdst.face = 0; subdst.level = 0; - ctx->resource_copy_region(ctx, rtransfer->linear_texture, + ctx->resource_copy_region(ctx, rtransfer->staging_texture, subdst, 0, 0, 0, texture, transfer->sr, transfer->box.x, transfer->box.y, transfer->box.z, transfer->box.width, transfer->box.height); } -/* Copy from a detiled texture to a tiled one. */ -static void r600_copy_into_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) +/* Copy from a transfer's staging texture to a full GPU one. */ +static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) { struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; struct pipe_resource *texture = transfer->resource; @@ -66,7 +67,7 @@ static void r600_copy_into_tiled_texture(struct pipe_context *ctx, struct r600_t subsrc.level = 0; ctx->resource_copy_region(ctx, texture, transfer->sr, transfer->box.x, transfer->box.y, transfer->box.z, - rtransfer->linear_texture, subsrc, + rtransfer->staging_texture, subsrc, 0, 0, 0, transfer->box.width, transfer->box.height); @@ -168,6 +169,10 @@ static unsigned r600_texture_get_stride(struct pipe_screen *screen, stride = util_format_get_stride(ptex->format, width); if (chipc == EVERGREEN) stride = align(stride, 512); + + if (ptex->bind & PIPE_BIND_RENDER_TARGET) + stride = align(stride, 512); + return stride; } @@ -283,7 +288,6 @@ r600_texture_create_object(struct pipe_screen *screen, pipe_reference_init(&resource->base.b.reference, 1); resource->base.b.screen = screen; resource->bo = bo; - resource->domain = r600_domain_from_usage(resource->base.b.bind); rtex->pitch_override = pitch_in_bytes_override; if (array_mode) @@ -293,7 +297,7 @@ r600_texture_create_object(struct pipe_screen *screen, resource->size = rtex->size; if (!resource->bo) { - resource->bo = r600_bo(radeon, rtex->size, 4096, 0); + resource->bo = r600_bo(radeon, rtex->size, 4096, base->bind, base->usage); if (!resource->bo) { FREE(rtex); return NULL; @@ -306,8 +310,14 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ) { unsigned array_mode = 0; + static int force_tiling = -1; - if (debug_get_bool_option("R600_FORCE_TILING", FALSE)) { + /* Would like some magic "get_bool_option_once" routine. + */ + if (force_tiling == -1) + force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE); + + if (force_tiling) { if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) && !(templ->bind & PIPE_BIND_SCANOUT)) { array_mode = V_038000_ARRAY_2D_TILED_THIN1; @@ -335,6 +345,18 @@ static void r600_texture_destroy(struct pipe_screen *screen, FREE(rtex); } +static boolean r600_texture_get_handle(struct pipe_screen* screen, + struct pipe_resource *ptex, + struct winsys_handle *whandle) +{ + struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; + struct r600_resource *resource = &rtex->resource; + struct radeon *radeon = (struct radeon *)screen->winsys; + + return r600_bo_get_winsys_handle(radeon, resource->bo, + rtex->pitch_in_bytes[0], whandle); +} + static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen, struct pipe_resource *texture, unsigned face, unsigned level, @@ -434,10 +456,59 @@ int r600_texture_depth_flush(struct pipe_context *ctx, } out: + /* XXX: only do this if the depth texture has actually changed: + */ r600_blit_uncompress_depth_ptr(ctx, rtex); return 0; } +/* Needs adjustment for pixelformat: + */ +static INLINE unsigned u_box_volume( const struct pipe_box *box ) +{ + return box->width * box->depth * box->height; +}; + + +/* Figure out whether u_blitter will fallback to a transfer operation. + * If so, don't use a staging resource. + */ +static boolean permit_hardware_blit(struct pipe_screen *screen, + struct pipe_resource *res) +{ + unsigned bind; + + if (util_format_is_depth_or_stencil(res->format)) + bind = PIPE_BIND_DEPTH_STENCIL; + else + bind = PIPE_BIND_RENDER_TARGET; + + /* See r600_resource_copy_region: there is something wrong + * with depth resource copies at the moment so avoid them for + * now. + */ + if (util_format_get_component_bits(res->format, + UTIL_FORMAT_COLORSPACE_ZS, + 0) != 0) + return FALSE; + + if (!screen->is_format_supported(screen, + res->format, + res->target, + res->nr_samples, + bind, 0)) + return FALSE; + + if (!screen->is_format_supported(screen, + res->format, + res->target, + res->nr_samples, + PIPE_BIND_SAMPLER_VIEW, 0)) + return FALSE; + + return TRUE; +} + struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct pipe_resource *texture, struct pipe_subresource sr, @@ -448,6 +519,36 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct pipe_resource resource; struct r600_transfer *trans; int r; + boolean use_staging_texture = FALSE; + + /* We cannot map a tiled texture directly because the data is + * in a different order, therefore we do detiling using a blit. + * + * Also, use a temporary in GTT memory for read transfers, as + * the CPU is much happier reading out of cached system memory + * than uncached VRAM. + */ + if (rtex->tiled) + use_staging_texture = TRUE; + + if ((usage & PIPE_TRANSFER_READ) && + u_box_volume(box) > 1024) + use_staging_texture = TRUE; + + /* XXX: Use a staging texture for uploads if the underlying BO + * is busy. No interface for checking that currently? so do + * it eagerly whenever the transfer doesn't require a readback + * and might block. + */ + if ((usage & PIPE_TRANSFER_WRITE) && + !(usage & (PIPE_TRANSFER_READ | + PIPE_TRANSFER_DONTBLOCK | + PIPE_TRANSFER_UNSYNCHRONIZED))) + use_staging_texture = TRUE; + + if (!permit_hardware_blit(ctx->screen, texture) || + (texture->flags & R600_RESOURCE_FLAG_TRANSFER)) + use_staging_texture = FALSE; trans = CALLOC_STRUCT(r600_transfer); if (trans == NULL) @@ -457,6 +558,10 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, trans->transfer.usage = usage; trans->transfer.box = *box; if (rtex->depth) { + /* XXX: only readback the rectangle which is being mapped? + */ + /* XXX: when discard is true, no need to read back from depth texture + */ r = r600_texture_depth_flush(ctx, texture); if (r < 0) { R600_ERR("failed to create temporary texture to hold untiled copy\n"); @@ -464,7 +569,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, FREE(trans); return NULL; } - } else if (rtex->tiled) { + } else if (use_staging_texture) { resource.target = PIPE_TEXTURE_2D; resource.format = texture->format; resource.width0 = box->width; @@ -472,7 +577,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, resource.depth0 = 1; resource.last_level = 0; resource.nr_samples = 0; - resource.usage = PIPE_USAGE_DYNAMIC; + resource.usage = PIPE_USAGE_STAGING; resource.bind = 0; resource.flags = R600_RESOURCE_FLAG_TRANSFER; /* For texture reading, the temporary (detiled) texture is used as @@ -486,8 +591,8 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, resource.bind |= PIPE_BIND_SAMPLER_VIEW; } /* Create the temporary texture. */ - trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource); - if (trans->linear_texture == NULL) { + trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource); + if (trans->staging_texture == NULL) { R600_ERR("failed to create temporary texture to hold untiled copy\n"); pipe_resource_reference(&trans->transfer.resource, NULL); FREE(trans); @@ -495,11 +600,9 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, } trans->transfer.stride = - ((struct r600_resource_texture *)trans->linear_texture)->pitch_in_bytes[0]; + ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0]; if (usage & PIPE_TRANSFER_READ) { - /* We cannot map a tiled texture directly because the data is - * in a different order, therefore we do detiling using a blit. */ - r600_copy_from_tiled_texture(ctx, trans); + r600_copy_to_staging_texture(ctx, trans); /* Always referenced in the blit. */ ctx->flush(ctx, 0, NULL); } @@ -516,11 +619,11 @@ void r600_texture_transfer_destroy(struct pipe_context *ctx, struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; - if (rtransfer->linear_texture) { + if (rtransfer->staging_texture) { if (transfer->usage & PIPE_TRANSFER_WRITE) { - r600_copy_into_tiled_texture(ctx, rtransfer); + r600_copy_from_staging_texture(ctx, rtransfer); } - pipe_resource_reference(&rtransfer->linear_texture, NULL); + pipe_resource_reference(&rtransfer->staging_texture, NULL); } if (rtex->flushed_depth_texture) { pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); @@ -537,10 +640,11 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, enum pipe_format format = transfer->resource->format; struct radeon *radeon = (struct radeon *)ctx->screen->winsys; unsigned offset = 0; + unsigned usage = 0; char *map; - if (rtransfer->linear_texture) { - bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; + if (rtransfer->staging_texture) { + bo = ((struct r600_resource *)rtransfer->staging_texture)->bo; } else { struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; @@ -553,7 +657,30 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, transfer->box.y / util_format_get_blockheight(format) * transfer->stride + transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } - map = r600_bo_map(radeon, bo, 0, ctx); + + if (transfer->usage & PIPE_TRANSFER_WRITE) { + usage |= PB_USAGE_CPU_WRITE; + + if (transfer->usage & PIPE_TRANSFER_DISCARD) { + } + + if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) { + } + } + + if (transfer->usage & PIPE_TRANSFER_READ) { + usage |= PB_USAGE_CPU_READ; + } + + if (transfer->usage & PIPE_TRANSFER_DONTBLOCK) { + usage |= PB_USAGE_DONTBLOCK; + } + + if (transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) { + usage |= PB_USAGE_UNSYNCHRONIZED; + } + + map = r600_bo_map(radeon, bo, usage, ctx); if (!map) { return NULL; } @@ -568,8 +695,8 @@ void r600_texture_transfer_unmap(struct pipe_context *ctx, struct radeon *radeon = (struct radeon *)ctx->screen->winsys; struct r600_bo *bo; - if (rtransfer->linear_texture) { - bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; + if (rtransfer->staging_texture) { + bo = ((struct r600_resource *)rtransfer->staging_texture)->bo; } else { struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; @@ -584,7 +711,7 @@ void r600_texture_transfer_unmap(struct pipe_context *ctx, struct u_resource_vtbl r600_texture_vtbl = { - u_default_resource_get_handle, /* get_handle */ + r600_texture_get_handle, /* get_handle */ r600_texture_destroy, /* resource_destroy */ r600_texture_is_referenced, /* is_resource_referenced */ r600_texture_get_transfer, /* get_transfer */ @@ -689,7 +816,7 @@ uint32_t r600_translate_texformat(enum pipe_format format, result = FMT_24_8; goto out_word4; case PIPE_FORMAT_S8_USCALED: - result = V_0280A0_COLOR_8; + result = FMT_8; word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); goto out_word4; default: @@ -718,7 +845,29 @@ uint32_t r600_translate_texformat(enum pipe_format format, /* S3TC formats. TODO */ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { - goto out_unknown; + static int r600_enable_s3tc = -1; + + if (r600_enable_s3tc == -1) + r600_enable_s3tc = + debug_get_bool_option("R600_ENABLE_S3TC", FALSE); + + if (!r600_enable_s3tc) + goto out_unknown; + + switch (format) { + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + result = FMT_BC1; + goto out_word4; + case PIPE_FORMAT_DXT3_RGBA: + result = FMT_BC2; + goto out_word4; + case PIPE_FORMAT_DXT5_RGBA: + result = FMT_BC3; + goto out_word4; + default: + goto out_unknown; + } } diff --git a/src/gallium/drivers/r600/r600d.h b/src/gallium/drivers/r600/r600d.h index a3cb5b86004..ae19bfb8285 100644 --- a/src/gallium/drivers/r600/r600d.h +++ b/src/gallium/drivers/r600/r600d.h @@ -2100,6 +2100,10 @@ #define G_028C00_LAST_PIXEL(x) (((x) >> 10) & 0x1) #define C_028C00_LAST_PIXEL 0xFFFFFBFF #define R_028C04_PA_SC_AA_CONFIG 0x028C04 +#define R_028C08_PA_SU_VTX_CNTL 0x028C08 +#define S_028C08_PIX_CENTER_HALF(x) (((x) & 0x1) << 0) +#define G_028C08_PIX_CENTER_HALF(x) (((x) >> 0) & 0x1) +#define C_028C08_PIX_CENTER_HALF 0xFFFFFFFE #define R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX 0x028C1C #define R_028C48_PA_SC_AA_MASK 0x028C48 #define R_028810_PA_CL_CLIP_CNTL 0x028810 diff --git a/src/gallium/drivers/rbug/README b/src/gallium/drivers/rbug/README index b6d3a5cf351..9d7bd4e7695 100644 --- a/src/gallium/drivers/rbug/README +++ b/src/gallium/drivers/rbug/README @@ -7,24 +7,10 @@ This directory contains a Gallium3D remote debugger pipe driver. It provides remote debugging functionality. -= Build Instructions = - -To build, invoke scons on the top dir as - - scons dri=no statetrackers=mesa winsys=xlib - - = Usage = -To use do - - export LD_LIBRARY_PATH=$PWD/build/linux-x86-debug/lib - -ensure the right libGL.so is being picked by doing - - ldd progs/trivial/tri +Do - export XMESA_TRACE=y GALLIUM_RBUG=true progs/trivial/tri which should open gallium remote debugging session. While the program is running diff --git a/src/gallium/drivers/rbug/SConscript b/src/gallium/drivers/rbug/SConscript index 3da6ac104a4..169c2718dc3 100644 --- a/src/gallium/drivers/rbug/SConscript +++ b/src/gallium/drivers/rbug/SConscript @@ -11,4 +11,6 @@ rbug = env.ConvenienceLibrary( 'rbug_screen.c', ]) +env.Alias('rbug', rbug) + Export('rbug') diff --git a/src/gallium/drivers/softpipe/SConscript b/src/gallium/drivers/softpipe/SConscript index dea7f885e0d..9b2abdfd7f1 100644 --- a/src/gallium/drivers/softpipe/SConscript +++ b/src/gallium/drivers/softpipe/SConscript @@ -38,4 +38,6 @@ softpipe = env.ConvenienceLibrary( 'sp_video_context.c', ]) +env.Alias('softpipe', softpipe) + Export('softpipe') diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index c8f5f89568a..89b2a91fc1f 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -860,6 +860,7 @@ choose_depth_test(struct quad_stage *qs, /* look for special cases */ if (!alpha && !depth && + !occlusion && !stencil) { qs->run = depth_noop; } diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index edc2a6dacf2..5e13d632387 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -65,7 +65,12 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return PIPE_MAX_SAMPLERS; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: +#ifdef HAVE_LLVM + /* Softpipe doesn't yet know how to tell draw/llvm about textures */ + return 0; +#else return PIPE_MAX_VERTEX_SAMPLERS; +#endif case PIPE_CAP_MAX_COMBINED_SAMPLERS: return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; case PIPE_CAP_NPOT_TEXTURES: diff --git a/src/gallium/drivers/sw/SConscript b/src/gallium/drivers/sw/SConscript index e9ebf751ddd..40d01db2f6d 100644 --- a/src/gallium/drivers/sw/SConscript +++ b/src/gallium/drivers/sw/SConscript @@ -20,7 +20,6 @@ if True: if env['llvm']: env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Tool('udis86') env.Prepend(LIBS = [llvmpipe]) extra.append(llvmpipe) diff --git a/src/gallium/drivers/trace/README b/src/gallium/drivers/trace/README index cdcd8d2b4be..c210cba032a 100644 --- a/src/gallium/drivers/trace/README +++ b/src/gallium/drivers/trace/README @@ -7,23 +7,8 @@ This directory contains a Gallium3D trace debugger pipe driver. It can traces all incoming calls. -= Build Instructions = - -To build, invoke scons on the top dir as - - scons dri=no statetrackers=mesa winsys=xlib - - = Usage = -To use do - - export LD_LIBRARY_PATH=$PWD/build/linux-x86-debug/lib - -ensure the right libGL.so is being picked by doing - - ldd progs/trivial/tri - == Tracing == For tracing then do @@ -40,6 +25,7 @@ For remote debugging see: src/gallium/drivers/rbug/README + = Integrating = You can integrate the trace pipe driver either inside the state tracker or the @@ -60,5 +46,5 @@ are automatically wrapped by trace_screen. -- -Jose Fonseca <[email protected]> +Jose Fonseca <[email protected]> Jakob Bornecrantz <[email protected]> diff --git a/src/gallium/drivers/trace/SConscript b/src/gallium/drivers/trace/SConscript index 06b0c4863a4..1384fe33d72 100644 --- a/src/gallium/drivers/trace/SConscript +++ b/src/gallium/drivers/trace/SConscript @@ -12,4 +12,6 @@ trace = env.ConvenienceLibrary( 'tr_texture.c', ]) +env.Alias('trace', trace) + Export('trace') diff --git a/src/gallium/include/state_tracker/graw.h b/src/gallium/include/state_tracker/graw.h index 6a99b234aa5..217fa31ba19 100644 --- a/src/gallium/include/state_tracker/graw.h +++ b/src/gallium/include/state_tracker/graw.h @@ -44,8 +44,9 @@ #include "pipe/p_compiler.h" #include "pipe/p_format.h" -struct pipe_screen; struct pipe_context; +struct pipe_screen; +struct pipe_surface; /* Returns a handle to be used with flush_frontbuffer()/present(). * @@ -71,4 +72,25 @@ PUBLIC void *graw_parse_vertex_shader( struct pipe_context *pipe, PUBLIC void *graw_parse_fragment_shader( struct pipe_context *pipe, const char *text ); +/* Parse a single command-line option, if any. Options include: + * + * -o <filename> + * + * If an option has been successfully parsed, argi is updated + * to point just after the option and return TRUE. + */ +PUBLIC boolean graw_parse_args(int *argi, int argc, char *argv[]); + +/* Saves surface contents to a file. + * + * If filename is NULL, the filename provided with the `-o' option + * is used. If the option has not been specified, the surface + * will not be saved. + * + * Returns TRUE if the surface has been saved. + */ +PUBLIC boolean graw_save_surface_to_file(struct pipe_context *pipe, + struct pipe_surface *surface, + const char *filename); + #endif diff --git a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp index e1c34611d14..c246fc5ef76 100644 --- a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp +++ b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp @@ -1101,6 +1101,7 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX struct pipe_resource* dst; struct pipe_resource* src; struct pipe_surface* dst_surface; + enum native_attachment att; void* present_cookie; hr = parent->backend->BeginPresent(desc.OutputWindow, &present_cookie, &cur_window, &rect, &rgndata, &preserve_aspect_ratio); @@ -1221,16 +1222,9 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, 0); - if(db) - { - if(!surface->swap_buffers(surface)) - return DXGI_ERROR_DEVICE_REMOVED; - } - else - { - if(!surface->flush_frontbuffer(surface)) - return DXGI_ERROR_DEVICE_REMOVED; - } + att = (db) ? NATIVE_ATTACHMENT_BACK_LEFT : NATIVE_ATTACHMENT_FRONT_LEFT; + if(!surface->present(surface, att, FALSE, 0)) + return DXGI_ERROR_DEVICE_REMOVED; end_present: parent->backend->EndPresent(desc.OutputWindow, present_cookie); diff --git a/src/gallium/state_trackers/dri/SConscript b/src/gallium/state_trackers/dri/SConscript index aba60fb8c5b..7702d8e6323 100644 --- a/src/gallium/state_trackers/dri/SConscript +++ b/src/gallium/state_trackers/dri/SConscript @@ -1,6 +1,6 @@ Import('*') SConscript([ - 'sw/SConscript', - 'drm/SConscript', + 'sw/SConscript', + 'drm/SConscript', ]) diff --git a/src/gallium/state_trackers/dri/common/dri_context.c b/src/gallium/state_trackers/dri/common/dri_context.c index 770b37037f5..3d5d24e692c 100644 --- a/src/gallium/state_trackers/dri/common/dri_context.c +++ b/src/gallium/state_trackers/dri/common/dri_context.c @@ -178,7 +178,8 @@ dri_make_current(__DRIcontext * cPriv, read->texture_stamp = driReadPriv->lastStamp - 1; } - ctx->stapi->make_current(ctx->stapi, ctx->st, &draw->base, &read->base); + ctx->stapi->make_current(ctx->stapi, ctx->st, + (draw) ? &draw->base : NULL, (read) ? &read->base : NULL); return GL_TRUE; } diff --git a/src/gallium/state_trackers/dri/common/dri_drawable.h b/src/gallium/state_trackers/dri/common/dri_drawable.h index 837d3983748..2ff6b713293 100644 --- a/src/gallium/state_trackers/dri/common/dri_drawable.h +++ b/src/gallium/state_trackers/dri/common/dri_drawable.h @@ -70,7 +70,8 @@ struct dri_drawable static INLINE struct dri_drawable * dri_drawable(__DRIdrawable * driDrawPriv) { - return (struct dri_drawable *)driDrawPriv->driverPrivate; + return (struct dri_drawable *) (driDrawPriv) + ? driDrawPriv->driverPrivate : NULL; } /*********************************************************************** diff --git a/src/gallium/state_trackers/dri/common/dri_screen.c b/src/gallium/state_trackers/dri/common/dri_screen.c index 252ad1768d8..1302e9bc013 100644 --- a/src/gallium/state_trackers/dri/common/dri_screen.c +++ b/src/gallium/state_trackers/dri/common/dri_screen.c @@ -231,6 +231,9 @@ dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen, { memset(stvis, 0, sizeof(*stvis)); + if (!mode) + return; + stvis->samples = mode->samples; stvis->render_buffer = ST_ATTACHMENT_INVALID; diff --git a/src/gallium/state_trackers/dri/drm/SConscript b/src/gallium/state_trackers/dri/drm/SConscript index 2a0af65f9bd..b188f76f910 100644 --- a/src/gallium/state_trackers/dri/drm/SConscript +++ b/src/gallium/state_trackers/dri/drm/SConscript @@ -3,25 +3,26 @@ Import('*') -if env['dri']: +env = env.Clone() - env = env.Clone() +env.ParseConfig('pkg-config --cflags --libs libdrm') - env.ParseConfig('pkg-config --cflags --libs libdrm') +env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/mesa', + '#/src/gallium/state_trackers/dri/common', + '#/src/mesa/drivers/dri/common', +]) - env.Append(CPPPATH = [ - '#/src/mapi', - '#/src/mesa', - '#/src/gallium/state_trackers/dri/common', - '#/src/mesa/drivers/dri/common', - ]) +sources = [ + 'dri_context.c', + 'dri_drawable.c', + 'dri_screen.c', + 'dri2.c', +] - st_dri = env.ConvenienceLibrary( - target = 'st_dri', - source = [ 'dri_context.c', - 'dri_drawable.c', - 'dri_screen.c', - 'dri2.c', - ] - ) - Export('st_dri') +st_dri = env.ConvenienceLibrary( + target = 'st_dri', + source = sources, +) +Export('st_dri') diff --git a/src/gallium/state_trackers/dri/sw/SConscript b/src/gallium/state_trackers/dri/sw/SConscript index d2eb66668e0..d0c3efc6faa 100644 --- a/src/gallium/state_trackers/dri/sw/SConscript +++ b/src/gallium/state_trackers/dri/sw/SConscript @@ -3,25 +3,26 @@ Import('*') -if env['dri']: +env = env.Clone() - env = env.Clone() +env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/mesa', + '#/src/gallium/state_trackers/dri/common', + '#/src/mesa/drivers/dri/common', +]) - env.Append(CPPPATH = [ - '#/src/mapi', - '#/src/mesa', - '#/src/gallium/state_trackers/dri/common', - '#/src/mesa/drivers/dri/common', - ]) +env.Append(CPPDEFINES = [('__NOT_HAVE_DRM_H', '1')]) - env.Append(CPPDEFINES = [('__NOT_HAVE_DRM_H', '1')]) +sources = [ + 'dri_context.c', + 'dri_drawable.c', + 'dri_screen.c', + 'drisw.c', +] - st_drisw = env.ConvenienceLibrary( - target = 'st_drisw', - source = [ 'dri_context.c', - 'dri_drawable.c', - 'dri_screen.c', - 'drisw.c', - ] - ) - Export('st_drisw') +st_drisw = env.ConvenienceLibrary( + target = 'st_drisw', + source = sources, +) +Export('st_drisw') diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile index 8dbfc5b8e56..8cfcef968ed 100644 --- a/src/gallium/state_trackers/egl/Makefile +++ b/src/gallium/state_trackers/egl/Makefile @@ -17,7 +17,7 @@ x11_INCLUDES = \ -I$(TOP)/src/mapi \ -I$(TOP)/src/mesa \ $(X11_CFLAGS) \ - $(shell pkg-config --cflags-only-I libdrm) + $(shell pkg-config --cflags-only-I libdrm dri2proto) x11_SOURCES = $(wildcard x11/*.c) \ $(TOP)/src/glx/dri2.c diff --git a/src/gallium/state_trackers/egl/SConscript b/src/gallium/state_trackers/egl/SConscript index efcce25e317..50c76819954 100644 --- a/src/gallium/state_trackers/egl/SConscript +++ b/src/gallium/state_trackers/egl/SConscript @@ -3,34 +3,32 @@ Import('*') -if 'egl' in env['statetrackers']: +env = env.Clone() - env = env.Clone() +env.Append(CPPPATH = [ + '#/src/egl/main', + '#/src/gallium/winsys/sw', + '.', +]) +env.Append(CPPDEFINES = [ + 'HAVE_GDI_BACKEND', +]) - env.Append(CPPPATH = [ - '#/src/egl/main', - '#/src/gallium/winsys/sw', - '.', - ]) - env.Append(CPPDEFINES = [ - 'HAVE_GDI_BACKEND', - ]) +common_sources = [ + 'common/egl_g3d.c', + 'common/egl_g3d_api.c', + 'common/egl_g3d_image.c', + 'common/egl_g3d_st.c', + 'common/egl_g3d_sync.c', + 'common/native_helper.c', +] - common_sources = [ - 'common/egl_g3d.c', - 'common/egl_g3d_api.c', - 'common/egl_g3d_image.c', - 'common/egl_g3d_st.c', - 'common/egl_g3d_sync.c', - 'common/native_helper.c', - ] +gdi_sources = common_sources + [ + 'gdi/native_gdi.c', +] - gdi_sources = common_sources + [ - 'gdi/native_gdi.c', - ] - - st_egl_gdi = env.ConvenienceLibrary( - target = 'st_egl_gdi', - source = gdi_sources, - ) - Export('st_egl_gdi') +st_egl_gdi = env.ConvenienceLibrary( + target = 'st_egl_gdi', + source = gdi_sources, +) +Export('st_egl_gdi') diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c index 30ddcd5bc14..a3750ac56fb 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -156,7 +156,8 @@ egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy) */ static EGLBoolean init_config_attributes(_EGLConfig *conf, const struct native_config *nconf, - EGLint api_mask, enum pipe_format depth_stencil_format) + EGLint api_mask, enum pipe_format depth_stencil_format, + EGLBoolean preserve_buffer, EGLint max_swap_interval) { uint rgba[4], depth_stencil[2], buffer_size; EGLint surface_type; @@ -238,6 +239,11 @@ init_config_attributes(_EGLConfig *conf, const struct native_config *nconf, conf->TransparentBlueValue = nconf->transparent_rgb_values[2]; } + conf->MinSwapInterval = 0; + conf->MaxSwapInterval = max_swap_interval; + if (preserve_buffer) + conf->SurfaceType |= EGL_SWAP_BEHAVIOR_PRESERVED_BIT; + return _eglValidateConfig(conf, EGL_FALSE); } @@ -247,7 +253,8 @@ init_config_attributes(_EGLConfig *conf, const struct native_config *nconf, static EGLBoolean egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const struct native_config *nconf, - enum pipe_format depth_stencil_format) + enum pipe_format depth_stencil_format, + int preserve_buffer, int max_swap_interval) { struct egl_g3d_config *gconf = egl_g3d_config(conf); EGLint buffer_mask, api_mask; @@ -288,7 +295,8 @@ egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy, } valid = init_config_attributes(&gconf->base, - nconf, api_mask, depth_stencil_format); + nconf, api_mask, depth_stencil_format, + preserve_buffer, max_swap_interval); if (!valid) { _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", nconf->native_visual_id); return EGL_FALSE; @@ -349,6 +357,7 @@ egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) const struct native_config **native_configs; enum pipe_format depth_stencil_formats[8]; int num_formats, num_configs, i, j; + int preserve_buffer, max_swap_interval; native_configs = gdpy->native->get_configs(gdpy->native, &num_configs); if (!num_configs) { @@ -357,6 +366,11 @@ egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) return id; } + preserve_buffer = + gdpy->native->get_param(gdpy->native, NATIVE_PARAM_PRESERVE_BUFFER); + max_swap_interval = + gdpy->native->get_param(gdpy->native, NATIVE_PARAM_MAX_SWAP_INTERVAL); + num_formats = egl_g3d_fill_depth_stencil_formats(dpy, depth_stencil_formats); @@ -368,7 +382,8 @@ egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) if (gconf) { _eglInitConfig(&gconf->base, dpy, id); if (!egl_g3d_init_config(drv, dpy, &gconf->base, - native_configs[i], depth_stencil_formats[j])) { + native_configs[i], depth_stencil_formats[j], + preserve_buffer, max_swap_interval)) { FREE(gconf); break; } @@ -538,7 +553,8 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, if (dpy->Platform == _EGL_PLATFORM_DRM) { dpy->Extensions.MESA_drm_display = EGL_TRUE; - dpy->Extensions.MESA_drm_image = EGL_TRUE; + if (gdpy->native->buffer) + dpy->Extensions.MESA_drm_image = EGL_TRUE; } if (egl_g3d_add_configs(drv, dpy, 1) == 1) { diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.c b/src/gallium/state_trackers/egl/common/egl_g3d_api.c index c10245bb067..fd7dc8f8149 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_api.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.c @@ -97,6 +97,70 @@ egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx, return stapi; } +static int +egl_g3d_compare_config(const _EGLConfig *conf1, const _EGLConfig *conf2, + void *priv_data) +{ + const _EGLConfig *criteria = (const _EGLConfig *) priv_data; + + /* EGL_NATIVE_VISUAL_TYPE ignored? */ + return _eglCompareConfigs(conf1, conf2, criteria, EGL_TRUE); +} + +static EGLBoolean +egl_g3d_match_config(const _EGLConfig *conf, const _EGLConfig *criteria) +{ + if (!_eglMatchConfig(conf, criteria)) + return EGL_FALSE; + + if (criteria->MatchNativePixmap != EGL_NONE && + criteria->MatchNativePixmap != EGL_DONT_CARE) { + struct egl_g3d_display *gdpy = egl_g3d_display(conf->Display); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + EGLNativePixmapType pix = + (EGLNativePixmapType) criteria->MatchNativePixmap; + + if (!gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native)) + return EGL_FALSE; + } + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs, + EGLConfig *configs, EGLint size, EGLint *num_configs) +{ + _EGLConfig **tmp_configs, criteria; + EGLint tmp_size, i; + + if (!num_configs) + return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs"); + + if (!_eglParseConfigAttribList(&criteria, dpy, attribs)) + return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig"); + + tmp_configs = (_EGLConfig **) _eglFilterArray(dpy->Configs, &tmp_size, + (_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria); + if (!tmp_configs) + return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)"); + + /* perform sorting of configs */ + if (tmp_configs && tmp_size) { + _eglSortConfigs((const _EGLConfig **) tmp_configs, tmp_size, + egl_g3d_compare_config, (void *) &criteria); + size = MIN2(tmp_size, size); + for (i = 0; i < size; i++) + configs[i] = _eglGetConfigHandle(tmp_configs[i]); + } + + free(tmp_configs); + + *num_configs = size; + + return EGL_TRUE; +} + static _EGLContext * egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share, const EGLint *attribs) @@ -539,7 +603,10 @@ egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); } - return gsurf->native->swap_buffers(gsurf->native); + return gsurf->native->present(gsurf->native, + NATIVE_ATTACHMENT_BACK_LEFT, + gsurf->base.SwapBehavior == EGL_BUFFER_PRESERVED, + gsurf->base.SwapInterval); } /** @@ -607,8 +674,7 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, if (psrc) { gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, subdst, 0, 0, 0, gsurf->render_texture, subsrc, 0, 0, 0, ptex->width0, ptex->height0); - - nsurf->flush_frontbuffer(nsurf); + nsurf->present(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0); } pipe_resource_reference(&ptex, NULL); @@ -838,6 +904,8 @@ egl_g3d_init_driver_api(_EGLDriver *drv) { _eglInitDriverFallbacks(drv); + drv->API.ChooseConfig = egl_g3d_choose_config; + drv->API.CreateContext = egl_g3d_create_context; drv->API.DestroyContext = egl_g3d_destroy_context; drv->API.CreateWindowSurface = egl_g3d_create_window_surface; diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_image.c b/src/gallium/state_trackers/egl/common/egl_g3d_image.c index be9c88e5e47..6a1f8cc697b 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_image.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_image.c @@ -38,7 +38,7 @@ #include "egl_g3d_api.h" #include "egl_g3d_image.h" -/* move this to native display? */ +/* for struct winsys_handle */ #include "state_tracker/drm_driver.h" /** @@ -137,13 +137,11 @@ egl_g3d_reference_drm_buffer(_EGLDisplay *dpy, EGLint name, _EGLImage *img, const EGLint *attribs) { struct egl_g3d_display *gdpy = egl_g3d_display(dpy); - struct pipe_screen *screen = gdpy->native->screen; struct pipe_resource templ; struct winsys_handle wsh; _EGLImageAttribs attrs; EGLint format; - /* winsys_handle is in theory platform-specific */ if (dpy->Platform != _EGL_PLATFORM_DRM) return NULL; @@ -178,9 +176,10 @@ egl_g3d_reference_drm_buffer(_EGLDisplay *dpy, EGLint name, memset(&wsh, 0, sizeof(wsh)); wsh.handle = (unsigned) name; - wsh.stride = attrs.DRMBufferStrideMESA; + wsh.stride = + attrs.DRMBufferStrideMESA * util_format_get_blocksize(templ.format); - return screen->resource_from_handle(screen, &templ, &wsh); + return gdpy->native->buffer->import_buffer(gdpy->native, &templ, &wsh); } #endif /* EGL_MESA_drm_image */ @@ -302,10 +301,8 @@ egl_g3d_export_drm_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *img, { struct egl_g3d_display *gdpy = egl_g3d_display(dpy); struct egl_g3d_image *gimg = egl_g3d_image(img); - struct pipe_screen *screen = gdpy->native->screen; struct winsys_handle wsh; - /* winsys_handle is in theory platform-specific */ if (dpy->Platform != _EGL_PLATFORM_DRM) return EGL_FALSE; @@ -313,9 +310,9 @@ egl_g3d_export_drm_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *img, if (name) { memset(&handle, 0, sizeof(handle)); wsh.type = DRM_API_HANDLE_TYPE_SHARED; - if (!screen->resource_get_handle(screen, gimg->texture, &wsh)) { + if (!gdpy->native->buffer->export_buffer(gdpy->native, + gimg->texture, &wsh)) return EGL_FALSE; - } *name = wsh.handle; } @@ -324,7 +321,8 @@ egl_g3d_export_drm_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *img, if (handle || stride) { memset(&wsh, 0, sizeof(wsh)); wsh.type = DRM_API_HANDLE_TYPE_KMS; - if (!screen->resource_get_handle(screen, gimg->texture, &wsh)) + if (!gdpy->native->buffer->export_buffer(gdpy->native, + gimg->texture, &wsh)) return EGL_FALSE; if (handle) diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_st.c b/src/gallium/state_trackers/egl/common/egl_g3d_st.c index 0affe632cfe..25e2999590c 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_st.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_st.c @@ -192,7 +192,8 @@ egl_g3d_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private; struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); - return gsurf->native->flush_frontbuffer(gsurf->native); + return gsurf->native->present(gsurf->native, + NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0); } static boolean diff --git a/src/gallium/state_trackers/egl/common/native.h b/src/gallium/state_trackers/egl/common/native.h index 3c3f57e2670..3886ca20562 100644 --- a/src/gallium/state_trackers/egl/common/native.h +++ b/src/gallium/state_trackers/egl/common/native.h @@ -34,6 +34,11 @@ #include "pipe/p_state.h" #include "state_tracker/sw_winsys.h" +#ifdef __cplusplus +extern "C" { +#endif + +#include "native_buffer.h" #include "native_modeset.h" /** @@ -54,7 +59,17 @@ enum native_param_type { * Return TRUE if window/pixmap surfaces use the buffers of the native * types. */ - NATIVE_PARAM_USE_NATIVE_BUFFER + NATIVE_PARAM_USE_NATIVE_BUFFER, + + /** + * Return TRUE if native_surface::present can preserve the buffer. + */ + NATIVE_PARAM_PRESERVE_BUFFER, + + /** + * Return the maximum supported swap interval. + */ + NATIVE_PARAM_MAX_SWAP_INTERVAL }; struct native_surface { @@ -66,17 +81,12 @@ struct native_surface { void (*destroy)(struct native_surface *nsurf); /** - * Swap the front and back buffers so that the back buffer is visible. It - * is no-op if the surface is single-buffered. The contents of the back - * buffer after swapping may or may not be preserved. - */ - boolean (*swap_buffers)(struct native_surface *nsurf); - - /** - * Make the front buffer visible. In some native displays, changes to the - * front buffer might not be visible immediately and require manual flush. + * Present the given buffer to the native engine. */ - boolean (*flush_frontbuffer)(struct native_surface *nsurf); + boolean (*present)(struct native_surface *nsurf, + enum native_attachment natt, + boolean preserve, + uint swap_interval); /** * Validate the buffers of the surface. textures, if not NULL, points to an @@ -181,6 +191,7 @@ struct native_display { EGLNativePixmapType pix, const struct native_config *nconf); + const struct native_display_buffer *buffer; const struct native_display_modeset *modeset; }; @@ -232,4 +243,8 @@ native_get_drm_platform(void); const struct native_platform * native_get_fbdev_platform(void); +#ifdef __cplusplus +} +#endif + #endif /* _NATIVE_H_ */ diff --git a/src/gallium/state_trackers/egl/common/native_buffer.h b/src/gallium/state_trackers/egl/common/native_buffer.h new file mode 100644 index 00000000000..5c29ab97411 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/native_buffer.h @@ -0,0 +1,59 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef _NATIVE_BUFFER_H_ +#define _NATIVE_BUFFER_H_ + +#include "pipe/p_compiler.h" + +struct native_display; +struct pipe_resource; + +/** + * Buffer interface of the native display. It allows native buffers to be + * imported and exported. + * + * Just like a native window or a native pixmap, a native buffer is another + * native type. Its definition depends on the native display. + * + * For DRM platform, the type of a native buffer is struct winsys_handle. + */ +struct native_display_buffer { + struct pipe_resource *(*import_buffer)(struct native_display *ndpy, + const struct pipe_resource *templ, + void *buf); + + /** + * The resource must be creatred with PIPE_BIND_SHARED. + */ + boolean (*export_buffer)(struct native_display *ndpy, + struct pipe_resource *res, + void *buf); +}; + +#endif /* _NATIVE_BUFFER_H_ */ diff --git a/src/gallium/state_trackers/egl/drm/modeset.c b/src/gallium/state_trackers/egl/drm/modeset.c index 5ed22f7b9d4..0cc06caa2a1 100644 --- a/src/gallium/state_trackers/egl/drm/modeset.c +++ b/src/gallium/state_trackers/egl/drm/modeset.c @@ -167,6 +167,32 @@ drm_surface_swap_buffers(struct native_surface *nsurf) return TRUE; } +static boolean +drm_surface_present(struct native_surface *nsurf, + enum native_attachment natt, + boolean preserve, + uint swap_interval) +{ + boolean ret; + + if (preserve || swap_interval) + return FALSE; + + switch (natt) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + ret = drm_surface_flush_frontbuffer(nsurf); + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + ret = drm_surface_swap_buffers(nsurf); + break; + default: + ret = FALSE; + break; + } + + return ret; +} + static void drm_surface_wait(struct native_surface *nsurf) { @@ -225,8 +251,7 @@ drm_display_create_surface(struct native_display *ndpy, resource_surface_set_size(drmsurf->rsurf, drmsurf->width, drmsurf->height); drmsurf->base.destroy = drm_surface_destroy; - drmsurf->base.swap_buffers = drm_surface_swap_buffers; - drmsurf->base.flush_frontbuffer = drm_surface_flush_frontbuffer; + drmsurf->base.present = drm_surface_present; drmsurf->base.validate = drm_surface_validate; drmsurf->base.wait = drm_surface_wait; diff --git a/src/gallium/state_trackers/egl/drm/native_drm.c b/src/gallium/state_trackers/egl/drm/native_drm.c index f6dc5584370..3759c2a26dd 100644 --- a/src/gallium/state_trackers/egl/drm/native_drm.c +++ b/src/gallium/state_trackers/egl/drm/native_drm.c @@ -103,6 +103,9 @@ drm_display_get_param(struct native_display *ndpy, int val; switch (param) { + case NATIVE_PARAM_USE_NATIVE_BUFFER: + case NATIVE_PARAM_PRESERVE_BUFFER: + case NATIVE_PARAM_MAX_SWAP_INTERVAL: default: val = 0; break; @@ -182,6 +185,29 @@ drm_display_init_screen(struct native_display *ndpy) return TRUE; } +static struct pipe_resource * +drm_display_import_buffer(struct native_display *ndpy, + const struct pipe_resource *templ, + void *buf) +{ + return ndpy->screen->resource_from_handle(ndpy->screen, + templ, (struct winsys_handle *) buf); +} + +static boolean +drm_display_export_buffer(struct native_display *ndpy, + struct pipe_resource *res, + void *buf) +{ + return ndpy->screen->resource_get_handle(ndpy->screen, + res, (struct winsys_handle *) buf); +} + +static struct native_display_buffer drm_display_buffer = { + drm_display_import_buffer, + drm_display_export_buffer +}; + static struct native_display * drm_create_display(int fd, struct native_event_handler *event_handler, void *user_data) @@ -205,6 +231,7 @@ drm_create_display(int fd, struct native_event_handler *event_handler, drmdpy->base.get_param = drm_display_get_param; drmdpy->base.get_configs = drm_display_get_configs; + drmdpy->base.buffer = &drm_display_buffer; drm_display_init_modeset(&drmdpy->base); return &drmdpy->base; diff --git a/src/gallium/state_trackers/egl/fbdev/native_fbdev.c b/src/gallium/state_trackers/egl/fbdev/native_fbdev.c index e459402076d..1b5ea8bf9d5 100644 --- a/src/gallium/state_trackers/egl/fbdev/native_fbdev.c +++ b/src/gallium/state_trackers/egl/fbdev/native_fbdev.c @@ -137,6 +137,32 @@ fbdev_surface_swap_buffers(struct native_surface *nsurf) return ret; } +static boolean +fbdev_surface_present(struct native_surface *nsurf, + enum native_attachment natt, + boolean preserve, + uint swap_interval) +{ + boolean ret; + + if (preserve || swap_interval) + return FALSE; + + switch (natt) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + ret = fbdev_surface_flush_frontbuffer(nsurf); + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + ret = fbdev_surface_swap_buffers(nsurf); + break; + default: + ret = FALSE; + break; + } + + return ret; +} + static void fbdev_surface_wait(struct native_surface *nsurf) { @@ -181,8 +207,7 @@ fbdev_display_create_scanout_surface(struct native_display *ndpy, resource_surface_set_size(fbsurf->rsurf, fbsurf->width, fbsurf->height); fbsurf->base.destroy = fbdev_surface_destroy; - fbsurf->base.swap_buffers = fbdev_surface_swap_buffers; - fbsurf->base.flush_frontbuffer = fbdev_surface_flush_frontbuffer; + fbsurf->base.present = fbdev_surface_present; fbsurf->base.validate = fbdev_surface_validate; fbsurf->base.wait = fbdev_surface_wait; @@ -279,6 +304,9 @@ fbdev_display_get_param(struct native_display *ndpy, int val; switch (param) { + case NATIVE_PARAM_USE_NATIVE_BUFFER: + case NATIVE_PARAM_PRESERVE_BUFFER: + case NATIVE_PARAM_MAX_SWAP_INTERVAL: default: val = 0; break; diff --git a/src/gallium/state_trackers/egl/gdi/native_gdi.c b/src/gallium/state_trackers/egl/gdi/native_gdi.c index 91701e5b7df..d259e6edc89 100644 --- a/src/gallium/state_trackers/egl/gdi/native_gdi.c +++ b/src/gallium/state_trackers/egl/gdi/native_gdi.c @@ -160,6 +160,32 @@ gdi_surface_swap_buffers(struct native_surface *nsurf) } static boolean +gdi_surface_present(struct native_surface *nsurf, + enum native_attachment natt, + boolean preserve, + uint swap_interval) +{ + boolean ret; + + if (preserve || swap_interval) + return FALSE; + + switch (natt) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + ret = gdi_surface_flush_frontbuffer(nsurf); + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + ret = gdi_surface_swap_buffers(nsurf); + break; + default: + ret = FALSE; + break; + } + + return ret; +} + +static boolean gdi_surface_validate(struct native_surface *nsurf, uint attachment_mask, unsigned int *seq_num, struct pipe_resource **textures, int *width, int *height) @@ -231,8 +257,7 @@ gdi_display_create_window_surface(struct native_display *ndpy, gdi_surface_update_geometry(&gsurf->base); gsurf->base.destroy = gdi_surface_destroy; - gsurf->base.swap_buffers = gdi_surface_swap_buffers; - gsurf->base.flush_frontbuffer = gdi_surface_flush_frontbuffer; + gsurf->base.present = gdi_surface_present; gsurf->base.validate = gdi_surface_validate; gsurf->base.wait = gdi_surface_wait; @@ -321,6 +346,8 @@ gdi_display_get_param(struct native_display *ndpy, /* private buffers are allocated */ val = FALSE; break; + case NATIVE_PARAM_PRESERVE_BUFFER: + case NATIVE_PARAM_MAX_SWAP_INTERVAL: default: val = 0; break; diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c index 1169e273c34..331a7de432a 100644 --- a/src/gallium/state_trackers/egl/x11/native_dri2.c +++ b/src/gallium/state_trackers/egl/x11/native_dri2.c @@ -338,6 +338,32 @@ dri2_surface_swap_buffers(struct native_surface *nsurf) } static boolean +dri2_surface_present(struct native_surface *nsurf, + enum native_attachment natt, + boolean preserve, + uint swap_interval) +{ + boolean ret; + + if (swap_interval) + return FALSE; + + switch (natt) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + ret = dri2_surface_flush_frontbuffer(nsurf); + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + ret = dri2_surface_swap_buffers(nsurf); + break; + default: + ret = FALSE; + break; + } + + return ret; +} + +static boolean dri2_surface_validate(struct native_surface *nsurf, uint attachment_mask, unsigned int *seq_num, struct pipe_resource **textures, int *width, int *height) @@ -430,8 +456,7 @@ dri2_display_create_surface(struct native_display *ndpy, dri2surf->color_format = dri2conf->base.color_format; dri2surf->base.destroy = dri2_surface_destroy; - dri2surf->base.swap_buffers = dri2_surface_swap_buffers; - dri2surf->base.flush_frontbuffer = dri2_surface_flush_frontbuffer; + dri2surf->base.present = dri2_surface_present; dri2surf->base.validate = dri2_surface_validate; dri2surf->base.wait = dri2_surface_wait; @@ -630,9 +655,14 @@ dri2_display_get_param(struct native_display *ndpy, switch (param) { case NATIVE_PARAM_USE_NATIVE_BUFFER: - /* DRI2GetBuffers use the native buffers */ + /* DRI2GetBuffers uses the native buffers */ + val = TRUE; + break; + case NATIVE_PARAM_PRESERVE_BUFFER: + /* DRI2CopyRegion is used */ val = TRUE; break; + case NATIVE_PARAM_MAX_SWAP_INTERVAL: default: val = 0; break; diff --git a/src/gallium/state_trackers/egl/x11/native_x11.h b/src/gallium/state_trackers/egl/x11/native_x11.h index 0b47837e1b5..8945117276e 100644 --- a/src/gallium/state_trackers/egl/x11/native_x11.h +++ b/src/gallium/state_trackers/egl/x11/native_x11.h @@ -27,6 +27,7 @@ #define _NATIVE_X11_H_ #include "common/native.h" +#include <X11/Xlib.h> struct native_display * x11_create_ximage_display(Display *dpy, diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c index 4b32f6e36e0..84811fb6e14 100644 --- a/src/gallium/state_trackers/egl/x11/native_ximage.c +++ b/src/gallium/state_trackers/egl/x11/native_ximage.c @@ -175,6 +175,32 @@ ximage_surface_swap_buffers(struct native_surface *nsurf) } static boolean +ximage_surface_present(struct native_surface *nsurf, + enum native_attachment natt, + boolean preserve, + uint swap_interval) +{ + boolean ret; + + if (preserve || swap_interval) + return FALSE; + + switch (natt) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + ret = ximage_surface_flush_frontbuffer(nsurf); + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + ret = ximage_surface_swap_buffers(nsurf); + break; + default: + ret = FALSE; + break; + } + + return ret; +} + +static boolean ximage_surface_validate(struct native_surface *nsurf, uint attachment_mask, unsigned int *seq_num, struct pipe_resource **textures, int *width, int *height) @@ -257,8 +283,7 @@ ximage_display_create_surface(struct native_display *ndpy, xsurf->xdraw.drawable = xsurf->drawable; xsurf->base.destroy = ximage_surface_destroy; - xsurf->base.swap_buffers = ximage_surface_swap_buffers; - xsurf->base.flush_frontbuffer = ximage_surface_flush_frontbuffer; + xsurf->base.present = ximage_surface_present; xsurf->base.validate = ximage_surface_validate; xsurf->base.wait = ximage_surface_wait; @@ -416,6 +441,8 @@ ximage_display_get_param(struct native_display *ndpy, /* private buffers are allocated */ val = FALSE; break; + case NATIVE_PARAM_PRESERVE_BUFFER: + case NATIVE_PARAM_MAX_SWAP_INTERVAL: default: val = 0; break; diff --git a/src/gallium/state_trackers/glx/xlib/SConscript b/src/gallium/state_trackers/glx/xlib/SConscript index 9df351a2769..9e7ebf3fc91 100644 --- a/src/gallium/state_trackers/glx/xlib/SConscript +++ b/src/gallium/state_trackers/glx/xlib/SConscript @@ -3,25 +3,24 @@ Import('*') -if env['platform'] == 'linux' \ - and 'mesa' in env['statetrackers']: +env = env.Clone() - env = env.Clone() +env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/mesa', + '#/src/mesa/main', +]) - env.Append(CPPPATH = [ - '#/src/mapi', - '#/src/mesa', - '#/src/mesa/main', - ]) +sources = [ + 'glx_api.c', + 'glx_getproc.c', + 'glx_usefont.c', + 'xm_api.c', + 'xm_st.c', +] - st_xlib = env.ConvenienceLibrary( - target = 'st_xlib', - source = [ - 'glx_api.c', - 'glx_getproc.c', - 'glx_usefont.c', - 'xm_api.c', - 'xm_st.c', - ] - ) - Export('st_xlib') +st_xlib = env.ConvenienceLibrary( + target = 'st_xlib', + source = sources, +) +Export('st_xlib') diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript index aadeaa0a359..b8371865a61 100644 --- a/src/gallium/state_trackers/python/SConscript +++ b/src/gallium/state_trackers/python/SConscript @@ -3,57 +3,64 @@ import os.path Import('*') -if 'python' in env['statetrackers']: - - env = env.Clone() - - env.Tool('python') - - env.Tool('swig') - env.Append(SWIGPATH = ['#src/gallium/include', '#src/gallium/include/pipe']) - env.Append(SWIGFLAGS = ['-python', '-keyword']) - - env.Append(CPPPATH = '.') - - if env['platform'] == 'windows': - env.Append(LIBS = [ - 'opengl32', - 'gdi32', - 'user32', - 'kernel32', - 'ws2_32', - ]) - else: - env.Append(CPPDEFINES = ['GCC_HASCLASSVISIBILITY']) - env.Append(LIBS = [ - 'GL', - 'X11', - ]) - - sources = [ - 'gallium.i', - 'st_device.c', - 'st_sample.c', - 'st_hardpipe_winsys.c', - 'st_softpipe_winsys.c', - ] - - env.Prepend(LIBS = [ - ws_null, - trace, - gallium, +if env['toolchain'] == 'crossmingw': + # Cross-compilation not supported + Return() + +if not env.Detect(['swig']): + Return() + +env = env.Clone() + +env.Tool('python') + +env.Tool('swig') +env.Append(SWIGPATH = ['#src/gallium/include', '#src/gallium/include/pipe']) +env.Append(SWIGFLAGS = ['-python', '-keyword']) + +env.Append(CPPPATH = '.') + +if env['platform'] == 'windows': + env.Append(LIBS = [ + 'opengl32', + 'gdi32', + 'user32', + 'kernel32', + 'ws2_32', + ]) +else: + env.Append(CPPDEFINES = ['GCC_HASCLASSVISIBILITY']) + env.Append(LIBS = [ + 'GL', + 'X11', ]) - if env['llvm']: - env.Append(CPPDEFINES = ['HAVE_LLVMPIPE']) - env.Prepend(LIBS = [llvmpipe]) - if True: - env.Append(CPPDEFINES = ['HAVE_SOFTPIPE']) - env.Prepend(LIBS = [softpipe]) +sources = [ + 'gallium.i', + 'st_device.c', + 'st_sample.c', + 'st_hardpipe_winsys.c', + 'st_softpipe_winsys.c', +] + +env.Prepend(LIBS = [ + ws_null, + trace, + gallium, +]) + +if env['llvm']: + env.Append(CPPDEFINES = ['HAVE_LLVMPIPE']) + env.Prepend(LIBS = [llvmpipe]) +if True: + env.Append(CPPDEFINES = ['HAVE_SOFTPIPE']) + env.Prepend(LIBS = [softpipe]) + +env['no_import_lib'] = 1 - env['no_import_lib'] = 1 +pyst = env.SharedLibrary( + target = '_gallium', + source = sources, +) - env.SharedLibrary( - target = '_gallium', - source = sources, - ) +env.Alias('python', pyst) diff --git a/src/gallium/state_trackers/vega/SConscript b/src/gallium/state_trackers/vega/SConscript index 548053eb646..a25b8474e4d 100644 --- a/src/gallium/state_trackers/vega/SConscript +++ b/src/gallium/state_trackers/vega/SConscript @@ -3,49 +3,48 @@ Import('*') -if 'egl' in env['statetrackers']: +env = env.Clone() - env = env.Clone() +env.Append(CPPPATH = [ + '#/src/mapi', +]) - env.Append(CPPPATH = [ - '#/src/mapi', - ]) +vega_sources = [ + 'api.c', + 'api_context.c', + 'api_filters.c', + 'api_images.c', + 'api_masks.c', + 'api_misc.c', + 'api_paint.c', + 'api_params.c', + 'api_path.c', + 'api_text.c', + 'api_transform.c', + 'vgu.c', + 'vg_context.c', + 'vg_manager.c', + 'vg_state.c', + 'vg_translate.c', + 'polygon.c', + 'bezier.c', + 'path.c', + 'paint.c', + 'arc.c', + 'image.c', + 'renderer.c', + 'stroker.c', + 'mask.c', + 'shader.c', + 'shaders_cache.c', +] - vega_sources = [ - 'api.c', - 'api_context.c', - 'api_filters.c', - 'api_images.c', - 'api_masks.c', - 'api_misc.c', - 'api_paint.c', - 'api_params.c', - 'api_path.c', - 'api_text.c', - 'api_transform.c', - 'vgu.c', - 'vg_context.c', - 'vg_manager.c', - 'vg_state.c', - 'vg_translate.c', - 'polygon.c', - 'bezier.c', - 'path.c', - 'paint.c', - 'arc.c', - 'image.c', - 'renderer.c', - 'stroker.c', - 'mask.c', - 'shader.c', - 'shaders_cache.c', - ] +# vgapi_header must be generated first +env.Depends(vega_sources, vgapi_header) - # vgapi_header must be generated first - env.Depends(vega_sources, vgapi_header) +st_vega = env.ConvenienceLibrary( + target = 'st_vega', + source = vega_sources, +) - st_vega = env.ConvenienceLibrary( - target = 'st_vega', - source = vega_sources, - ) - Export('st_vega') +Export('st_vega') diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index 8ace9853368..4bd5d7e4bc2 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -37,10 +37,8 @@ #include "pipe/p_state.h" #include "util/u_inlines.h" #include "pipe/p_screen.h" -#include "pipe/p_shader_tokens.h" #include "util/u_format.h" -#include "util/u_memory.h" #include "util/u_sampler.h" #include "util/u_string.h" diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c index c36b3d2f3c8..7054d9bb7ed 100644 --- a/src/gallium/state_trackers/vega/api_images.c +++ b/src/gallium/state_trackers/vega/api_images.c @@ -36,9 +36,7 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "util/u_inlines.h" -#include "util/u_blit.h" #include "util/u_tile.h" -#include "util/u_memory.h" static INLINE VGboolean supported_image_format(VGImageFormat format) { diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c index 94c1ff5375f..189390ec2d3 100644 --- a/src/gallium/state_trackers/vega/api_masks.c +++ b/src/gallium/state_trackers/vega/api_masks.c @@ -27,7 +27,6 @@ #include "VG/openvg.h" #include "mask.h" -#include "renderer.h" #include "api.h" #include "vg_context.h" @@ -36,7 +35,6 @@ #include "util/u_pack_color.h" #include "util/u_draw_quad.h" -#include "util/u_memory.h" #define DISABLE_1_1_MASKING 1 diff --git a/src/gallium/state_trackers/vega/api_paint.c b/src/gallium/state_trackers/vega/api_paint.c index d88341b04ff..1411806455c 100644 --- a/src/gallium/state_trackers/vega/api_paint.c +++ b/src/gallium/state_trackers/vega/api_paint.c @@ -28,7 +28,6 @@ #include "vg_context.h" #include "paint.h" -#include "image.h" #include "api.h" VGPaint vegaCreatePaint(void) diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c index 6c9a2e8d658..f76adddb584 100644 --- a/src/gallium/state_trackers/vega/api_path.c +++ b/src/gallium/state_trackers/vega/api_path.c @@ -28,13 +28,9 @@ #include "vg_context.h" #include "path.h" -#include "polygon.h" -#include "paint.h" #include "api.h" #include "pipe/p_context.h" -#include "util/u_inlines.h" -#include "util/u_draw_quad.h" VGPath vegaCreatePath(VGint pathFormat, VGPathDatatype datatype, diff --git a/src/gallium/state_trackers/vega/api_text.c b/src/gallium/state_trackers/vega/api_text.c index b35f3be90ab..2a62da0a1de 100644 --- a/src/gallium/state_trackers/vega/api_text.c +++ b/src/gallium/state_trackers/vega/api_text.c @@ -27,7 +27,6 @@ #include "VG/openvg.h" #include "vg_context.h" -#include "api.h" #include "util/u_memory.h" diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index c12dc71b860..28bbe420a21 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -32,13 +32,11 @@ #include "renderer.h" #include "util_array.h" #include "api_consts.h" -#include "shaders_cache.h" #include "shader.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "util/u_inlines.h" -#include "util/u_blit.h" #include "util/u_format.h" #include "util/u_tile.h" #include "util/u_memory.h" diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index 2c0eb6b23d2..c0c8cddabe9 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -26,7 +26,6 @@ #include "paint.h" -#include "shaders_cache.h" #include "matrix.h" #include "image.h" #include "st_inlines.h" @@ -34,7 +33,6 @@ #include "pipe/p_compiler.h" #include "util/u_inlines.h" -#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_sampler.h" diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c index bc94170eb96..ca8831064c9 100644 --- a/src/gallium/state_trackers/vega/polygon.c +++ b/src/gallium/state_trackers/vega/polygon.c @@ -29,7 +29,6 @@ #include "matrix.h" /*for floatsEqual*/ #include "vg_context.h" #include "vg_state.h" -#include "paint.h" #include "renderer.h" #include "util_array.h" #include "VG/openvg.h" diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 8c023044c45..c6f5f7a05b8 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -35,12 +35,9 @@ #include "pipe/p_shader_tokens.h" #include "util/u_draw_quad.h" -#include "util/u_format.h" #include "util/u_simple_shaders.h" #include "util/u_memory.h" -#include "util/u_rect.h" #include "util/u_sampler.h" -#include "util/u_surface.h" #include "cso_cache/cso_context.h" diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c index 53e6bfcf16b..e002a7ed428 100644 --- a/src/gallium/state_trackers/vega/shaders_cache.c +++ b/src/gallium/state_trackers/vega/shaders_cache.c @@ -30,8 +30,6 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" -#include "util/u_inlines.h" -#include "pipe/p_screen.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_build.h" diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 5cb25906027..b1f98fa477d 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -37,7 +37,6 @@ #include "pipe/p_context.h" #include "util/u_inlines.h" -#include "pipe/p_shader_tokens.h" #include "cso_cache/cso_context.h" diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index 0f580b859c6..ec55f042f90 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -2,41 +2,38 @@ import os Import('*') -if env['platform'] in ['windows']: - - env = env.Clone() - - env.Append(CPPPATH = [ - '#src/mapi', - '#src/mesa', - '.', - ]) - - env.AppendUnique(CPPDEFINES = [ - '_GDI32_', # prevent wgl* being declared __declspec(dllimport) - 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers - 'WIN32_THREADS', # use Win32 thread API - 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx - ]) - - sources = [ - 'stw_context.c', - 'stw_device.c', - 'stw_ext_extensionsstring.c', - 'stw_ext_gallium.c', - 'stw_ext_pixelformat.c', - 'stw_ext_swapinterval.c', - 'stw_framebuffer.c', - 'stw_getprocaddress.c', - 'stw_pixelformat.c', - 'stw_st.c', - 'stw_tls.c', - 'stw_wgl.c', - ] +env = env.Clone() - wgl = env.ConvenienceLibrary( - target ='wgl', - source = sources, - ) - - Export('wgl') +env.Append(CPPPATH = [ + '#src/mapi', + '#src/mesa', + '.', +]) + +env.AppendUnique(CPPDEFINES = [ + '_GDI32_', # prevent wgl* being declared __declspec(dllimport) + 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers + 'WIN32_THREADS', # use Win32 thread API + 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx +]) + +sources = [ + 'stw_context.c', + 'stw_device.c', + 'stw_ext_extensionsstring.c', + 'stw_ext_gallium.c', + 'stw_ext_pixelformat.c', + 'stw_ext_swapinterval.c', + 'stw_framebuffer.c', + 'stw_getprocaddress.c', + 'stw_pixelformat.c', + 'stw_st.c', + 'stw_tls.c', + 'stw_wgl.c', +] + +wgl = env.ConvenienceLibrary( + target ='wgl', + source = sources, +) +Export('wgl') diff --git a/src/gallium/state_trackers/xorg/SConscript b/src/gallium/state_trackers/xorg/SConscript index 0b598dab6e3..19315694b7c 100644 --- a/src/gallium/state_trackers/xorg/SConscript +++ b/src/gallium/state_trackers/xorg/SConscript @@ -3,34 +3,38 @@ Import('*') -if 'xorg' in env['statetrackers']: +env = env.Clone() - env = env.Clone() +env.Append(CPPPATH = [ + '#/src/mesa', +]) - env.Append(CPPPATH = [ - '#/src/mesa', - ]) +env.ParseConfig('pkg-config --cflags --libs libdrm xorg-server') - env.ParseConfig('pkg-config --cflags --libs libdrm xorg-server') +if env['kms']: + env.Append(CPPDEFINES = ['HAVE_LIBKMS']) - conf = env.Configure() +conf = env.Configure() - if conf.CheckHeader('X11/extensions/dpmsconst.h'): - env.Append(CPPDEFINES = [('HAVE_XEXTPROTO_71', '1')]) +if conf.CheckHeader('X11/extensions/dpmsconst.h'): + env.Append(CPPDEFINES = [('HAVE_XEXTPROTO_71', '1')]) - conf.Finish() +conf.Finish() - st_xorg = env.ConvenienceLibrary( - target = 'st_xorg', - source = [ 'xorg_composite.c', - 'xorg_crtc.c', - 'xorg_dri2.c', - 'xorg_driver.c', - 'xorg_exa.c', - 'xorg_exa_tgsi.c', - 'xorg_output.c', - 'xorg_renderer.c', - 'xorg_xv.c', - ] - ) - Export('st_xorg') +sources = [ + 'xorg_composite.c', + 'xorg_crtc.c', + 'xorg_dri2.c', + 'xorg_driver.c', + 'xorg_exa.c', + 'xorg_exa_tgsi.c', + 'xorg_output.c', + 'xorg_renderer.c', + 'xorg_xv.c', +] + +st_xorg = env.ConvenienceLibrary( + target = 'st_xorg', + source = sources, +) +Export('st_xorg') diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c index 1ec772df172..1ee79ae177e 100644 --- a/src/gallium/state_trackers/xorg/xorg_driver.c +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -447,7 +447,7 @@ drv_pre_init(ScrnInfoPtr pScrn, int flags) if (!drv_init_resource_management(pScrn)) { xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Could not init " - "Gallium3D or libKMS."); + "Gallium3D or libKMS.\n"); return FALSE; } diff --git a/src/gallium/targets/Makefile.dri b/src/gallium/targets/Makefile.dri index 59961e982aa..3fb4cc6b861 100644 --- a/src/gallium/targets/Makefile.dri +++ b/src/gallium/targets/Makefile.dri @@ -80,7 +80,7 @@ $(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) Makefile \ $(OBJECTS) $(PIPE_DRIVERS) \ -Wl,--start-group $(MESA_MODULES) -Wl,--end-group \ $(DRI_LIB_DEPS) $(DRIVER_EXTRAS) - $(CXX) $(CFLAGS) -o [email protected] $(TOP)/src/mesa/drivers/dri/common/dri_test.o [email protected] $(DRI_LIB_DEPS); + $(CXX) $(CFLAGS) -o [email protected] $(TOP)/src/mesa/drivers/dri/common/dri_test.o [email protected] $(DRI_LIB_DEPS) $(LDFLAGS); @rm -f [email protected] mv -f [email protected] $@ diff --git a/src/gallium/targets/Makefile.xorg b/src/gallium/targets/Makefile.xorg index 87eedd7136c..47040bb14c8 100644 --- a/src/gallium/targets/Makefile.xorg +++ b/src/gallium/targets/Makefile.xorg @@ -42,7 +42,7 @@ endif default: depend $(TOP)/$(LIB_DIR)/gallium $(LIBNAME) $(LIBNAME_STAGING) $(LIBNAME): $(OBJECTS) Makefile ../Makefile.xorg $(LIBS) $(DRIVER_PIPES) - $(MKLIB) -linker $(CC) -noprefix -o $@ $(LDFLAGS) $(OBJECTS) $(DRIVER_PIPES) $(GALLIUM_AUXILIARIES) $(DRIVER_LINKS) + $(MKLIB) -linker '$(CC)' -noprefix -o $@ $(LDFLAGS) $(OBJECTS) $(DRIVER_PIPES) $(GALLIUM_AUXILIARIES) $(DRIVER_LINKS) depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) $(GENERATED_SOURCES) rm -f depend diff --git a/src/gallium/targets/SConscript b/src/gallium/targets/SConscript deleted file mode 100644 index e447d093610..00000000000 --- a/src/gallium/targets/SConscript +++ /dev/null @@ -1,41 +0,0 @@ -import os -Import('*') - -# Compatibility with old build scripts: -# -if 'mesa' in env['statetrackers']: - if 'xlib' in env['winsys'] and 'libgl-xlib' not in env['targets']: - env['targets'].append('libgl-xlib') - if 'gdi' in env['winsys'] and 'libgl-gdi' not in env['targets']: - env['targets'].append('libgl-gdi') - -if not 'graw-xlib' in env['targets'] and not 'graw-null' in env['targets'] and not env['msvc']: - # XXX: disable until MSVC can link correctly - SConscript('graw-null/SConscript') - - -if env['dri']: - SConscript([ - 'SConscript.dri' - ]) - -if 'xorg' in env['statetrackers']: - if 'vmware' in env['winsys']: - SConscript([ - 'xorg-vmwgfx/SConscript', - ]) - -if 'egl' in env['statetrackers']: - SConscript([ - 'egl-gdi/SConscript', - ]) - -# Ideally all non-target directories would produce convenience -# libraries, and the actual shared libraries and other installables -# would be finally assembled in the targets subtree: -# -for target in env['targets']: - SConscript(os.path.join(target, 'SConscript')) - - - diff --git a/src/gallium/targets/SConscript.dri b/src/gallium/targets/SConscript.dri index bc8d179e3d9..bc3671a256b 100644 --- a/src/gallium/targets/SConscript.dri +++ b/src/gallium/targets/SConscript.dri @@ -3,68 +3,71 @@ Import('*') +if not env['dri']: + Return() + drienv = env.Clone() drienv.Replace(CPPPATH = [ - '#src/mesa/drivers/dri/common', - '#include', - '#include/GL/internal', - '#src/mapi', - '#src/gallium/include', - '#src/gallium/auxiliary', - '#src/gallium/drivers', - '#src/gallium/winsys', - '#src/mesa', - '#src/mesa/main', - '#src/mesa/glapi', - '#src/mesa/math', - '#src/mesa/transform', - '#src/mesa/shader', - '#src/mesa/swrast', - '#src/mesa/swrast_setup', - '#src/egl/main', - '#src/egl/drivers/dri', + '#src/mesa/drivers/dri/common', + '#include', + '#include/GL/internal', + '#src/mapi', + '#src/gallium/include', + '#src/gallium/auxiliary', + '#src/gallium/drivers', + '#src/gallium/winsys', + '#src/mesa', + '#src/mesa/main', + '#src/mesa/glapi', + '#src/mesa/math', + '#src/mesa/transform', + '#src/mesa/shader', + '#src/mesa/swrast', + '#src/mesa/swrast_setup', + '#src/egl/main', + '#src/egl/drivers/dri', ]) drienv.ParseConfig('pkg-config --cflags --libs libdrm') dri_common_utils = drienv.SharedObject( - target = 'utils.o', - source = '#src/mesa/drivers/dri/common/utils.c' + target = 'utils.o', + source = '#src/mesa/drivers/dri/common/utils.c' ) dri_common_xmlconfig = drienv.SharedObject( - target = 'xmlconfig.o', - source = '#src/mesa/drivers/dri/common/xmlconfig.c' + target = 'xmlconfig.o', + source = '#src/mesa/drivers/dri/common/xmlconfig.c' ) dri_common_vblank = drienv.SharedObject( - target = 'vblank.o', - source = '#src/mesa/drivers/dri/common/vblank.c' + target = 'vblank.o', + source = '#src/mesa/drivers/dri/common/vblank.c' ) dri_common_dri_util = drienv.SharedObject( - target = 'dri_util.o', - source = '#src/mesa/drivers/dri/common/dri_util.c' + target = 'dri_util.o', + source = '#src/mesa/drivers/dri/common/dri_util.c' ) dri_common_drisw_util = drienv.SharedObject( - target = 'drisw_util.o', - source = '#src/mesa/drivers/dri/common/drisw_util.c' + target = 'drisw_util.o', + source = '#src/mesa/drivers/dri/common/drisw_util.c' ) COMMON_DRI_SW_OBJECTS = [ - dri_common_utils, - dri_common_xmlconfig, - dri_common_drisw_util, + dri_common_utils, + dri_common_xmlconfig, + dri_common_drisw_util, ] COMMON_DRI_DRM_OBJECTS = [ - dri_common_utils, - dri_common_xmlconfig, - dri_common_vblank, - dri_common_dri_util, + dri_common_utils, + dri_common_xmlconfig, + dri_common_vblank, + dri_common_dri_util, ] drienv.AppendUnique(LIBS = [ @@ -73,36 +76,7 @@ drienv.AppendUnique(LIBS = [ ]) Export([ - 'drienv', - 'COMMON_DRI_SW_OBJECTS', - 'COMMON_DRI_DRM_OBJECTS', -]) - -SConscript([ - 'dri-swrast/SConscript', + 'drienv', + 'COMMON_DRI_SW_OBJECTS', + 'COMMON_DRI_DRM_OBJECTS', ]) - -if 'vmware' in env['winsys']: - SConscript([ - 'dri-vmwgfx/SConscript', - ]) - -if 'i915' in env['winsys']: - SConscript([ - 'dri-i915/SConscript', - ]) - -if 'i965' in env['winsys']: - SConscript([ - 'dri-i965/SConscript', - ]) - -if 'radeon' in env['winsys']: - SConscript([ - 'dri-radeong/SConscript', - ]) - -if 'r600' in env['winsys']: - SConscript([ - 'dri-r600/SConscript', - ]) diff --git a/src/gallium/targets/dri-i915/SConscript b/src/gallium/targets/dri-i915/SConscript index 172f92d6b82..ab60013830e 100644 --- a/src/gallium/targets/dri-i915/SConscript +++ b/src/gallium/targets/dri-i915/SConscript @@ -1,9 +1,5 @@ Import('*') -if not 'i915' in env['drivers']: - print 'warning: i915 pipe driver not built skipping i915_dri.so' - Return() - env = drienv.Clone() env.ParseConfig('pkg-config --cflags --libs libdrm_intel') @@ -24,8 +20,10 @@ env.Prepend(LIBS = [ COMMON_DRI_DRM_OBJECTS ]) -env.LoadableModule( +module = env.LoadableModule( target = 'i915_dri.so', source = 'target.c', SHLIBPREFIX = '', ) + +env.Alias('dri-i915', module)
\ No newline at end of file diff --git a/src/gallium/targets/dri-i965/SConscript b/src/gallium/targets/dri-i965/SConscript index 684e3488f71..669f70d6b8d 100644 --- a/src/gallium/targets/dri-i965/SConscript +++ b/src/gallium/targets/dri-i965/SConscript @@ -1,9 +1,5 @@ Import('*') -if not 'i965' in env['drivers']: - print 'warning: i965 pipe driver not built skipping i965_dri.so' - Return() - env = drienv.Clone() env.ParseConfig('pkg-config --cflags --libs libdrm_intel') @@ -27,8 +23,10 @@ env.Prepend(LIBS = [ COMMON_DRI_DRM_OBJECTS ]) -env.LoadableModule( +module = env.LoadableModule( target = 'i965_dri.so', source = 'target.c', SHLIBPREFIX = '', ) + +env.Alias('dri-i965', module)
\ No newline at end of file diff --git a/src/gallium/targets/dri-r300/SConscript b/src/gallium/targets/dri-r300/SConscript index 33a458f2e68..005b4bbf7f1 100644 --- a/src/gallium/targets/dri-r300/SConscript +++ b/src/gallium/targets/dri-r300/SConscript @@ -1,9 +1,5 @@ Import('*') -if not 'r300' in env['drivers']: - print 'warning: r300 pipe driver not built skipping r300_dri.so' - Return() - env = drienv.Clone() env.ParseConfig('pkg-config --cflags --libs libdrm_radeon') @@ -23,8 +19,10 @@ env.Prepend(LIBS = [ COMMON_DRI_DRM_OBJECTS ]) -env.SharedLibrary( +module = env.SharedLibrary( target ='r300_dri.so', source = 'target.c', SHLIBPREFIX = '', ) + +env.Alias('dri-r300', module)
\ No newline at end of file diff --git a/src/gallium/targets/dri-r600/SConscript b/src/gallium/targets/dri-r600/SConscript index 64d6d2a7f6f..aa771db2d1a 100644 --- a/src/gallium/targets/dri-r600/SConscript +++ b/src/gallium/targets/dri-r600/SConscript @@ -1,9 +1,5 @@ Import('*') -if not 'r600' in env['drivers']: - print 'warning: r600 pipe driver not built skipping r600_dri.so' - Return() - env = drienv.Clone() env.ParseConfig('pkg-config --cflags --libs libdrm_radeon') @@ -22,8 +18,10 @@ env.Prepend(LIBS = [ COMMON_DRI_DRM_OBJECTS ]) -env.SharedLibrary( +module = env.SharedLibrary( target ='r600_dri.so', source = 'target.c', SHLIBPREFIX = '', ) + +env.Alias('dri-r600', module) diff --git a/src/gallium/targets/dri-swrast/SConscript b/src/gallium/targets/dri-swrast/SConscript index d8143471194..b67483800e4 100644 --- a/src/gallium/targets/dri-swrast/SConscript +++ b/src/gallium/targets/dri-swrast/SConscript @@ -27,15 +27,16 @@ if True: if env['llvm']: env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Tool('udis86') env.Prepend(LIBS = [llvmpipe]) swrastg_sources = [ 'swrast_drm_api.c' ] -env.LoadableModule( +module = env.LoadableModule( target ='swrastg_dri.so', source = swrastg_sources, SHLIBPREFIX = '', ) + +env.Alias('dri-swrast', module) diff --git a/src/gallium/targets/dri-vmwgfx/Makefile b/src/gallium/targets/dri-vmwgfx/Makefile index 97c703b3739..38f78932e13 100644 --- a/src/gallium/targets/dri-vmwgfx/Makefile +++ b/src/gallium/targets/dri-vmwgfx/Makefile @@ -12,6 +12,7 @@ PIPE_DRIVERS = \ C_SOURCES = \ target.c \ + vmw_powf.c \ $(COMMON_GALLIUM_SOURCES) DRIVER_DEFINES = \ diff --git a/src/gallium/targets/dri-vmwgfx/SConscript b/src/gallium/targets/dri-vmwgfx/SConscript index 7afabc7429f..7888e4f2c8b 100644 --- a/src/gallium/targets/dri-vmwgfx/SConscript +++ b/src/gallium/targets/dri-vmwgfx/SConscript @@ -1,9 +1,5 @@ Import('*') -if not 'svga' in env['drivers']: - print 'warning: svga pipe driver not built skipping vmwgfx_dri.so' - Return() - env = drienv.Clone() env.Append(CPPDEFINES = ['GALLIUM_RBUG', 'GALLIUM_TRACE']) @@ -20,8 +16,10 @@ env.Prepend(LIBS = [ COMMON_DRI_DRM_OBJECTS ]) -env.LoadableModule( +module = env.LoadableModule( target = 'vmwgfx_dri.so', source = 'target.c', SHLIBPREFIX = '', ) + +env.Alias('dri-vmwgfx', module)
\ No newline at end of file diff --git a/src/gallium/targets/dri-vmwgfx/vmw_powf.c b/src/gallium/targets/dri-vmwgfx/vmw_powf.c new file mode 100644 index 00000000000..ca5e39b389a --- /dev/null +++ b/src/gallium/targets/dri-vmwgfx/vmw_powf.c @@ -0,0 +1,17 @@ +/** + * Powf may leave an unresolved symbol pointing to a libstdc++.so powf. + * However, not all libstdc++.so include this function, so optionally + * replace the powf function with calls to expf and logf. + */ + +#ifdef VMW_RESOLVE_POWF + +extern float expf(float x); +extern float logf(float x); +extern float powf(float x, float y); + +float powf(float x, float y) { + return expf(logf(x)*y); +} + +#endif diff --git a/src/gallium/targets/egl-gdi/SConscript b/src/gallium/targets/egl-gdi/SConscript index 8f8b28ef67b..d52eeb70fd5 100644 --- a/src/gallium/targets/egl-gdi/SConscript +++ b/src/gallium/targets/egl-gdi/SConscript @@ -3,45 +3,53 @@ Import('*') -if env['platform'] == 'windows': - - env = env.Clone() - - env.Append(CPPPATH = [ - '#/src/gallium/state_trackers/egl', - '#/src/gallium/state_trackers/vega', - '#/src/egl/main', - '#/src/mesa', - ]) - - env.Append(CPPDEFINES = [ - 'FEATURE_VG=1', - 'GALLIUM_SOFTPIPE', - 'GALLIUM_RBUG', - 'GALLIUM_TRACE', - ]) - - env.Append(LIBS = [ - 'gdi32', - 'user32', - 'kernel32', - 'ws2_32', - ]) - - env['no_import_lib'] = 1 - - drivers = [softpipe] - if env['llvm']: - env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - drivers += [llvmpipe] - drivers += [identity, trace, rbug] - - apis = [vgapi, st_vega] - - egl_gallium = env.SharedLibrary( - target ='egl_gallium', - source = 'egl-static.c', - LIBS = st_egl_gdi + ws_gdi + drivers + apis + gallium + egl + env['LIBS'], - ) - - env.InstallSharedLibrary(egl_gallium) +env = env.Clone() + +env.Append(CPPPATH = [ + '#/src/gallium/state_trackers/egl', + '#/src/gallium/state_trackers/vega', + '#/src/egl/main', + '#/src/mesa', +]) + +env.Append(CPPDEFINES = [ + 'FEATURE_VG=1', + 'GALLIUM_SOFTPIPE', + 'GALLIUM_RBUG', + 'GALLIUM_TRACE', +]) + +env.Append(LIBS = [ + 'gdi32', + 'user32', + 'kernel32', + 'ws2_32', +]) + +env.Prepend(LIBS = [ + st_egl_gdi, + ws_gdi, + identity, + trace, + rbug, + softpipe, + vgapi, + st_vega, + gallium, + egl, +]) + +if env['llvm']: + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Prepend(LIBS = [llvmpipe]) + +egl_gallium = env.SharedLibrary( + target ='egl_gallium', + source = 'egl-static.c', +) + +env['no_import_lib'] = 1 + +egl_gdi = env.InstallSharedLibrary(egl_gallium) + +env.Alias('egl-gdi', egl_gdi) diff --git a/src/gallium/targets/egl/Makefile b/src/gallium/targets/egl/Makefile index 57979c4e9d4..63e9352144e 100644 --- a/src/gallium/targets/egl/Makefile +++ b/src/gallium/targets/egl/Makefile @@ -54,9 +54,8 @@ egl_LIBS += $(TOP)/src/gallium/winsys/sw/fbdev/libfbdev.a endif # EGL_RENDERABLE_TYPE is a compile time attribute -egl_CPPFLAGS += $(API_DEFINES) ifneq ($(filter $(GL_LIB), $(EGL_CLIENT_APIS)),) -egl_CPPFLAGS += -DFEATURE_GL=1 +egl_CPPFLAGS += $(API_DEFINES) endif ifneq ($(filter $(GLESv1_CM_LIB), $(EGL_CLIENT_APIS)),) egl_CPPFLAGS += -DFEATURE_ES1=1 diff --git a/src/gallium/targets/graw-gdi/SConscript b/src/gallium/targets/graw-gdi/SConscript new file mode 100644 index 00000000000..8ee8915acec --- /dev/null +++ b/src/gallium/targets/graw-gdi/SConscript @@ -0,0 +1,41 @@ +####################################################################### +# SConscript for graw-gdi + +Import('*') + +env = env.Clone() + +env.Append(CPPPATH = [ + '#src/gallium/winsys/sw', +]) + +env.Prepend(LIBS = [ + gallium, + 'gdi32', + identity, + rbug, + trace, + 'user32', + 'ws2_32', +]) + +sources = [ + 'graw_gdi.c', + graw_util, +] + +env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') +env.Prepend(LIBS = [softpipe]) + +graw = env.SharedLibrary( + target = 'graw', + source = sources, + LIBS = ws_gdi + env['LIBS'], +) + +if env['platform'] == 'windows': + graw = env.FindIxes(graw, 'LIBPREFIX', 'LIBSUFFIX') +else: + graw = env.FindIxes(graw, 'SHLIBPREFIX', 'SHLIBSUFFIX') + +env.Alias('graw-gdi', graw) diff --git a/src/gallium/targets/graw-gdi/graw_gdi.c b/src/gallium/targets/graw-gdi/graw_gdi.c new file mode 100644 index 00000000000..bd6242b0779 --- /dev/null +++ b/src/gallium/targets/graw-gdi/graw_gdi.c @@ -0,0 +1,157 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +#include "gdi/gdi_sw_winsys.h" +#include "pipe/p_screen.h" +#include "state_tracker/graw.h" +#include "target-helpers/wrap_screen.h" +#include "target-helpers/inline_sw_helper.h" +#include <windows.h> + + +static LRESULT CALLBACK +window_proc(HWND hWnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam) +{ + switch (uMsg) { + case WM_DESTROY: + PostQuitMessage(0); + break; + + default: + return DefWindowProc(hWnd, uMsg, wParam, lParam); + } + + return 0; +} + +static struct { + void (* draw)(void); +} graw; + +struct pipe_screen * +graw_create_window_and_screen(int x, + int y, + unsigned width, + unsigned height, + enum pipe_format format, + void **handle) +{ + struct sw_winsys *winsys = NULL; + struct pipe_screen *screen = NULL; + WNDCLASSEX wc = {sizeof(wc)}; + UINT style = WS_VISIBLE | WS_TILEDWINDOW; + RECT rect; + HWND hWnd = NULL; + HDC hDC = NULL; + + if (format != PIPE_FORMAT_R8G8B8A8_UNORM) + goto fail; + + winsys = gdi_create_sw_winsys(); + if (winsys == NULL) + goto fail; + + screen = sw_screen_create(winsys); + if (screen == NULL) + goto fail; + + wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; + wc.lpfnWndProc = window_proc; + wc.lpszClassName = "graw-gdi"; + wc.hInstance = GetModuleHandle(NULL); + wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); + wc.hCursor = LoadCursor(NULL, IDC_ARROW); + wc.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1); + RegisterClassEx(&wc); + + SetRect(&rect, 0, 0, width, height); + AdjustWindowRectEx(&rect, style, FALSE, 0); + + hWnd = CreateWindowEx(0, + wc.lpszClassName, + wc.lpszClassName, + style, + x, + y, + rect.right - rect.left, + rect.bottom - rect.top, + NULL, + NULL, + wc.hInstance, + 0); + if (hWnd == NULL) + goto fail; + + hDC = GetDC(hWnd); + if (hDC == NULL) + goto fail; + + *handle = (void *)hDC; + + return gallium_wrap_screen(screen); + +fail: + if (hWnd) + DestroyWindow(hWnd); + + if (screen) + screen->destroy(screen); + + return NULL; +} + +void +graw_set_display_func(void (* draw)(void)) +{ + graw.draw = draw; +} + +void +graw_main_loop(void) +{ + for (;;) { + MSG msg; + + while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { + if (msg.message == WM_QUIT) { + return; + } + TranslateMessage(&msg); + DispatchMessage(&msg); + } + + if (graw.draw) { + graw.draw(); + } + + Sleep(0); + } +} diff --git a/src/gallium/targets/graw-null/SConscript b/src/gallium/targets/graw-null/SConscript index 3416989d8eb..ebac1728f04 100644 --- a/src/gallium/targets/graw-null/SConscript +++ b/src/gallium/targets/graw-null/SConscript @@ -5,54 +5,28 @@ Import('*') env = env.Clone() -env.Prepend(LIBS = [ - ws_null, - trace, - rbug, - identity, -# gallium, -]) - -env.Append(CPPPATH = [ - '#src/gallium/drivers', -]) +graw_util = env.SharedObject( + source = ['graw_util.c'], +) -if env['platform'] == 'windows': - # For trace - env.Append(LIBS = [ - 'ws2_32', - ]) +env = env.Clone() sources = [ 'graw_null.c', - '../graw-xlib/graw_util.c', + graw_util, ] -if True: - env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') - env.Prepend(LIBS = [softpipe]) - -if env['llvm']: - env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Tool('udis86') - env.Prepend(LIBS = [llvmpipe]) - -# Need this for trace, identity drivers referenced by -# gallium_wrap_screen(). -# env.Prepend(LIBS = [gallium]) # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions graw = env.SharedLibrary( - target ='graw', + target = 'graw', source = sources, ) -env.InstallSharedLibrary(graw, version=(1, 0)) - if env['platform'] == 'windows': graw = env.FindIxes(graw, 'LIBPREFIX', 'LIBSUFFIX') else: graw = env.FindIxes(graw, 'SHLIBPREFIX', 'SHLIBSUFFIX') -Export('graw') +Export('graw_util', 'graw') diff --git a/src/gallium/targets/graw-null/graw_null.c b/src/gallium/targets/graw-null/graw_null.c index 5939a5acd3c..f1fe3872c94 100644 --- a/src/gallium/targets/graw-null/graw_null.c +++ b/src/gallium/targets/graw-null/graw_null.c @@ -1,31 +1,5 @@ -#include "pipe/p_compiler.h" -#include "util/u_debug.h" -#include "util/u_memory.h" -#include "target-helpers/wrap_screen.h" -#include "sw/null/null_sw_winsys.h" -#include "os/os_time.h" #include "state_tracker/graw.h" -#ifdef GALLIUM_SOFTPIPE -#include "softpipe/sp_public.h" -#endif - -#ifdef GALLIUM_LLVMPIPE -#include "llvmpipe/lp_public.h" -#endif - -/* Haven't figured out a decent way to build the helper code yet - - * #include it here temporarily. - */ -#include "sw/sw_public.h" -#include "sw/sw.c" - -#include <stdio.h> - - -static struct { - void (*draw)(void); -} graw; @@ -37,45 +11,7 @@ graw_create_window_and_screen( int x, enum pipe_format format, void **handle) { - const char *default_driver; - const char *driver; - struct pipe_screen *screen = NULL; - struct sw_winsys *winsys = NULL; - static int dummy; - - - /* Create the underlying winsys, which performs presents to Xlib - * drawables: - */ - winsys = null_sw_create(); - if (winsys == NULL) - return NULL; - -#if defined(GALLIUM_LLVMPIPE) - default_driver = "llvmpipe"; -#elif defined(GALLIUM_SOFTPIPE) - default_driver = "softpipe"; -#else - default_driver = ""; -#endif - - driver = debug_get_option("GALLIUM_DRIVER", default_driver); - -#if defined(GALLIUM_LLVMPIPE) - if (screen == NULL && strcmp(driver, "llvmpipe") == 0) - screen = llvmpipe_create_screen( winsys ); -#endif - -#if defined(GALLIUM_SOFTPIPE) - if (screen == NULL) - screen = softpipe_create_screen( winsys ); -#endif - - *handle = &dummy; - - /* Inject any wrapping layers we want to here: - */ - return gallium_wrap_screen( screen ); + return NULL; } @@ -83,13 +19,10 @@ graw_create_window_and_screen( int x, void graw_set_display_func( void (*draw)( void ) ) { - graw.draw = draw; } void graw_main_loop( void ) { - graw.draw(); - os_time_sleep(100000); } diff --git a/src/gallium/targets/graw-null/graw_util.c b/src/gallium/targets/graw-null/graw_util.c new file mode 100644 index 00000000000..e5cf526d33a --- /dev/null +++ b/src/gallium/targets/graw-null/graw_util.c @@ -0,0 +1,92 @@ + +#include "pipe/p_compiler.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "tgsi/tgsi_text.h" +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "state_tracker/graw.h" + + +/* Helper functions. These are the same for all graw implementations. + */ +PUBLIC void * +graw_parse_geometry_shader(struct pipe_context *pipe, + const char *text) +{ + struct tgsi_token tokens[1024]; + struct pipe_shader_state state; + + if (!tgsi_text_translate(text, tokens, Elements(tokens))) + return NULL; + + state.tokens = tokens; + return pipe->create_gs_state(pipe, &state); +} + +PUBLIC void * +graw_parse_vertex_shader(struct pipe_context *pipe, + const char *text) +{ + struct tgsi_token tokens[1024]; + struct pipe_shader_state state; + + if (!tgsi_text_translate(text, tokens, Elements(tokens))) + return NULL; + + state.tokens = tokens; + return pipe->create_vs_state(pipe, &state); +} + +PUBLIC void * +graw_parse_fragment_shader(struct pipe_context *pipe, + const char *text) +{ + struct tgsi_token tokens[1024]; + struct pipe_shader_state state; + + if (!tgsi_text_translate(text, tokens, Elements(tokens))) + return NULL; + + state.tokens = tokens; + return pipe->create_fs_state(pipe, &state); +} + +static char out_filename[256] = ""; + +PUBLIC boolean +graw_parse_args(int *argi, + int argc, + char *argv[]) +{ + if (strcmp(argv[*argi], "-o") == 0) { + if (*argi + 1 >= argc) { + return FALSE; + } + + strncpy(out_filename, argv[*argi + 1], sizeof(out_filename) - 1); + out_filename[sizeof(out_filename) - 1] = '\0'; + *argi += 2; + return TRUE; + } + + return FALSE; +} + +PUBLIC boolean +graw_save_surface_to_file(struct pipe_context *pipe, + struct pipe_surface *surface, + const char *filename) +{ + if (!filename || !*filename) { + filename = out_filename; + if (!filename || !*filename) { + return FALSE; + } + } + + /* XXX: Make that working in release builds. + */ + debug_dump_surface_bmp(pipe, filename, surface); + return TRUE; +} diff --git a/src/gallium/targets/graw-xlib/SConscript b/src/gallium/targets/graw-xlib/SConscript index 21fce948f43..e50eb8a03d7 100644 --- a/src/gallium/targets/graw-xlib/SConscript +++ b/src/gallium/targets/graw-xlib/SConscript @@ -3,56 +3,41 @@ Import('*') -if env['platform'] != 'linux': - Return() - env = env.Clone() -env.Tool('x11') - env.Prepend(LIBS = [ ws_xlib, trace, rbug, identity, -# gallium, + gallium, ]) +env.Prepend(LIBS = env['X11_LIBS']) + env.Append(CPPPATH = [ '#src/gallium/drivers', '#src/gallium/include/state_tracker', ]) - sources = [ 'graw_xlib.c', - 'graw_util.c', + graw_util ] -env.Tool('x11') - if True: env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') env.Prepend(LIBS = [softpipe]) if env['llvm']: env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Tool('udis86') env.Prepend(LIBS = [llvmpipe]) -# Need this for trace, identity drivers referenced by -# gallium_wrap_screen(). -# -env.Prepend(LIBS = [gallium]) - -# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions graw = env.SharedLibrary( target ='graw', source = sources, ) -env.InstallSharedLibrary(graw, version=(1, 0)) - -graw = env.FindIxes(graw, 'SHLIBPREFIX', 'SHLIBSUFFIX') +graw = env.InstallSharedLibrary(graw, version=(1, 0)) -Export('graw') +env.Alias('graw-xlib', graw) diff --git a/src/gallium/targets/graw-xlib/graw_util.c b/src/gallium/targets/graw-xlib/graw_util.c deleted file mode 100644 index fc7c9ae6f92..00000000000 --- a/src/gallium/targets/graw-xlib/graw_util.c +++ /dev/null @@ -1,50 +0,0 @@ - -#include "pipe/p_compiler.h" -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "tgsi/tgsi_text.h" -#include "util/u_memory.h" -#include "state_tracker/graw.h" - - -/* Helper functions. These are the same for all graw implementations. - */ -void *graw_parse_geometry_shader(struct pipe_context *pipe, - const char *text) -{ - struct tgsi_token tokens[1024]; - struct pipe_shader_state state; - - if (!tgsi_text_translate(text, tokens, Elements(tokens))) - return NULL; - - state.tokens = tokens; - return pipe->create_gs_state(pipe, &state); -} - -void *graw_parse_vertex_shader(struct pipe_context *pipe, - const char *text) -{ - struct tgsi_token tokens[1024]; - struct pipe_shader_state state; - - if (!tgsi_text_translate(text, tokens, Elements(tokens))) - return NULL; - - state.tokens = tokens; - return pipe->create_vs_state(pipe, &state); -} - -void *graw_parse_fragment_shader(struct pipe_context *pipe, - const char *text) -{ - struct tgsi_token tokens[1024]; - struct pipe_shader_state state; - - if (!tgsi_text_translate(text, tokens, Elements(tokens))) - return NULL; - - state.tokens = tokens; - return pipe->create_fs_state(pipe, &state); -} - diff --git a/src/gallium/targets/graw-xlib/graw_xlib.c b/src/gallium/targets/graw-xlib/graw_xlib.c index 8b64a0b819c..8658e19e3a3 100644 --- a/src/gallium/targets/graw-xlib/graw_xlib.c +++ b/src/gallium/targets/graw-xlib/graw_xlib.c @@ -4,22 +4,8 @@ #include "util/u_debug.h" #include "util/u_memory.h" #include "target-helpers/wrap_screen.h" +#include "target-helpers/inline_sw_helper.h" #include "state_tracker/xlib_sw_winsys.h" - -#ifdef GALLIUM_SOFTPIPE -#include "softpipe/sp_public.h" -#endif - -#ifdef GALLIUM_LLVMPIPE -#include "llvmpipe/lp_public.h" -#endif - -/* Haven't figured out a decent way to build the helper code yet - - * #include it here temporarily. - */ -#include "sw/sw_public.h" -#include "sw/sw.c" - #include "state_tracker/graw.h" #include <X11/Xlib.h> @@ -36,8 +22,6 @@ static struct { static struct pipe_screen * graw_create_screen( void ) { - const char *default_driver; - const char *driver; struct pipe_screen *screen = NULL; struct sw_winsys *winsys = NULL; @@ -48,25 +32,7 @@ graw_create_screen( void ) if (winsys == NULL) return NULL; -#if defined(GALLIUM_LLVMPIPE) - default_driver = "llvmpipe"; -#elif defined(GALLIUM_SOFTPIPE) - default_driver = "softpipe"; -#else - default_driver = ""; -#endif - - driver = debug_get_option("GALLIUM_DRIVER", default_driver); - -#if defined(GALLIUM_LLVMPIPE) - if (screen == NULL && strcmp(driver, "llvmpipe") == 0) - screen = llvmpipe_create_screen( winsys ); -#endif - -#if defined(GALLIUM_SOFTPIPE) - if (screen == NULL) - screen = softpipe_create_screen( winsys ); -#endif + screen = sw_screen_create( winsys ); /* Inject any wrapping layers we want to here: */ @@ -74,9 +40,6 @@ graw_create_screen( void ) } - - - struct pipe_screen * graw_create_window_and_screen( int x, int y, diff --git a/src/gallium/targets/libgl-gdi/SConscript b/src/gallium/targets/libgl-gdi/SConscript index 12fe403f62f..339238756ab 100644 --- a/src/gallium/targets/libgl-gdi/SConscript +++ b/src/gallium/targets/libgl-gdi/SConscript @@ -3,45 +3,46 @@ Import('*') -if env['platform'] == 'windows': - - env = env.Clone() - - env.Append(CPPPATH = [ - '#src/gallium/state_trackers/wgl', - '#src/gallium/winsys/sw', - ]) - - env.Append(LIBS = [ - 'gdi32', - 'user32', - 'kernel32', - 'ws2_32', - talloc, - ]) - - sources = [] - drivers = [] - - if True: - sources = ['gdi_softpipe_winsys.c'] - drivers = [softpipe] - - if env['llvm']: - sources = ['gdi_llvmpipe_winsys.c'] - drivers = [llvmpipe] - - if env['gcc']: - sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def'] - else: - sources += ['#src/gallium/state_trackers/wgl/opengl32.def'] - - drivers += [trace, rbug] - - env['no_import_lib'] = 1 - - env.SharedLibrary( - target ='opengl32', - source = sources, - LIBS = wgl + ws_gdi + glapi + mesa + drivers + gallium + glsl + env['LIBS'], - ) +env = env.Clone() + +env.Append(CPPPATH = [ + '#src/gallium/state_trackers/wgl', + '#src/gallium/winsys/sw', +]) + +env.Append(LIBS = [ + 'gdi32', + 'user32', + 'kernel32', + 'ws2_32', + talloc, +]) + +sources = [] +drivers = [] + +if True: + sources = ['gdi_softpipe_winsys.c'] + drivers = [softpipe] + +if env['llvm']: + sources = ['gdi_llvmpipe_winsys.c'] + drivers = [llvmpipe] + +if env['gcc']: + sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def'] +else: + sources += ['#src/gallium/state_trackers/wgl/opengl32.def'] + +drivers += [trace, rbug] + +env['no_import_lib'] = 1 + +opengl32 = env.SharedLibrary( + target ='opengl32', + source = sources, + LIBS = wgl + ws_gdi + glapi + mesa + drivers + gallium + glsl + env['LIBS'], +) + +env.Alias('opengl32', opengl32) +env.Alias('libgl-gdi', opengl32) diff --git a/src/gallium/targets/libgl-xlib/SConscript b/src/gallium/targets/libgl-xlib/SConscript index 27b562e1d5d..582760eac93 100644 --- a/src/gallium/targets/libgl-xlib/SConscript +++ b/src/gallium/targets/libgl-xlib/SConscript @@ -3,17 +3,6 @@ Import('*') -if env['platform'] != 'linux': - Return() - -if 'mesa' not in env['statetrackers']: - print 'warning: Mesa state tracker disabled: skipping build of xlib libGL.so' - Return() - -if env['dri']: - print 'warning: DRI enabled: skipping build of xlib libGL.so' - Return() - env = env.Clone() env.Append(CPPPATH = [ @@ -25,6 +14,8 @@ env.Append(CPPPATH = [ env.Append(CPPDEFINES = ['USE_XSHM']) +env.Prepend(LIBS = env['X11_LIBS']) + env.Prepend(LIBS = [ st_xlib, ws_xlib, @@ -42,8 +33,6 @@ sources = [ 'xlib.c', ] -env.Tool('x11') - if True: env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') env.Prepend(LIBS = [softpipe]) @@ -54,10 +43,10 @@ if True: if env['llvm']: env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Tool('udis86') env.Prepend(LIBS = [llvmpipe]) -if 'cell' in env['drivers']: +if False: + # TODO: Detect Cell SDK env.Append(CPPDEFINES = 'GALLIUM_CELL') env.Prepend(LIBS = [cell]) @@ -67,6 +56,8 @@ libgl = env.SharedLibrary( source = sources, ) -if not env['dri']: - # Only install this libGL.so if DRI not enabled - env.InstallSharedLibrary(libgl, version=(1, 5)) +if True: + # XXX: Only install this libGL.so if DRI not enabled + libgl = env.InstallSharedLibrary(libgl, version=(1, 5)) + +env.Alias('libgl-xlib', libgl) diff --git a/src/gallium/targets/libgl-xlib/xlib.c b/src/gallium/targets/libgl-xlib/xlib.c index 2f8cd2d404a..b0d1e529104 100644 --- a/src/gallium/targets/libgl-xlib/xlib.c +++ b/src/gallium/targets/libgl-xlib/xlib.c @@ -33,92 +33,17 @@ #include "pipe/p_compiler.h" #include "util/u_debug.h" #include "target-helpers/wrap_screen.h" +#include "target-helpers/inline_sw_helper.h" #include "state_tracker/xlib_sw_winsys.h" #include "xm_public.h" #include "state_tracker/st_api.h" #include "state_tracker/st_gl_api.h" -/* Helper function to choose and instantiate one of the software rasterizers: - * cell, llvmpipe, softpipe. - * - * This function could be shared, but currently causes headaches for - * the build systems, particularly scons if we try. Long term, want - * to avoid having global #defines for things like GALLIUM_LLVMPIPE, - * GALLIUM_CELL, etc. Scons already eliminates those #defines, so - * things that are painful for it now are likely to be painful for - * other build systems in the future. - * - * Copies (full or partial): - * targets/libgl-xlib - * targets/graw-xlib - * targets/dri-swrast - * winsys/sw/drm - * drivers/sw - * - */ - -#ifdef GALLIUM_SOFTPIPE -#include "softpipe/sp_public.h" -#endif - -#ifdef GALLIUM_LLVMPIPE -#include "llvmpipe/lp_public.h" -#endif - -#ifdef GALLIUM_CELL -#include "cell/ppu/cell_public.h" -#endif - -#ifdef GALLIUM_GALAHAD -#include "galahad/glhd_public.h" -#endif - -static struct pipe_screen * -swrast_create_screen(struct sw_winsys *winsys) -{ - const char *default_driver; - const char *driver; - struct pipe_screen *screen = NULL; - -#if defined(GALLIUM_CELL) - default_driver = "cell"; -#elif defined(GALLIUM_LLVMPIPE) - default_driver = "llvmpipe"; -#elif defined(GALLIUM_SOFTPIPE) - default_driver = "softpipe"; -#else - default_driver = ""; -#endif - - driver = debug_get_option("GALLIUM_DRIVER", default_driver); - -#if defined(GALLIUM_CELL) - if (screen == NULL && strcmp(driver, "cell") == 0) - screen = cell_create_screen( winsys ); -#endif - -#if defined(GALLIUM_LLVMPIPE) - if (screen == NULL && strcmp(driver, "llvmpipe") == 0) - screen = llvmpipe_create_screen( winsys ); -#endif - -#if defined(GALLIUM_SOFTPIPE) - if (screen == NULL) - screen = softpipe_create_screen( winsys ); -#endif - #if defined(GALLIUM_GALAHAD) - if (screen) { - struct pipe_screen *galahad_screen = galahad_screen_create(screen); - if (galahad_screen) - screen = galahad_screen; - } +#include "galahad/glhd_public.h" #endif - return screen; -} - /* Helper function to build a subset of a driver stack consisting of * one of the software rasterizers (cell, llvmpipe, softpipe) and the * xlib winsys. @@ -138,10 +63,19 @@ swrast_xlib_create_screen( Display *display ) /* Create a software rasterizer on top of that winsys: */ - screen = swrast_create_screen( winsys ); + screen = sw_screen_create( winsys ); if (screen == NULL) goto fail; + /* XXX will fix soon */ +#if defined(GALLIUM_GALAHAD) + if (screen) { + struct pipe_screen *galahad_screen = galahad_screen_create( screen ); + if (galahad_screen) + screen = galahad_screen; + } +#endif + /* Inject any wrapping layers we want to here: */ return gallium_wrap_screen( screen ); @@ -195,7 +129,6 @@ extern void (*linker_foo(const unsigned char *procName))() #include "GL/gl.h" #include "glapi/glapi.h" #include "glapi/glapitable.h" -#include "glapi/glapidispatch.h" #if defined(USE_MGL_NAMESPACE) #define NAME(func) mgl##func @@ -204,10 +137,10 @@ extern void (*linker_foo(const unsigned char *procName))() #endif #define DISPATCH(FUNC, ARGS, MESSAGE) \ - CALL_ ## FUNC(GET_DISPATCH(), ARGS); + GET_DISPATCH()->FUNC ARGS #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ - return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + return GET_DISPATCH()->FUNC ARGS /* skip normal ones */ #define _GLAPI_SKIP_NORMAL_ENTRY_POINTS diff --git a/src/gallium/targets/xorg-vmwgfx/SConscript b/src/gallium/targets/xorg-vmwgfx/SConscript index 43b2c74f9ce..099d49cf1b7 100644 --- a/src/gallium/targets/xorg-vmwgfx/SConscript +++ b/src/gallium/targets/xorg-vmwgfx/SConscript @@ -2,62 +2,62 @@ import os.path Import('*') -if not 'svga' in env['drivers']: - print 'warning: svga pipe driver not built skipping vmwgfx_drv.so' - Return() - -if env['platform'] == 'linux': - - env = env.Clone() - - env.ParseConfig('pkg-config --cflags --libs libdrm xorg-server') - - env.Prepend(CPPPATH = [ - '#/include', - '#/src/gallium', - '#/src/mesa', - '#/src/gallium/drivers/svga', - '#/src/gallium/drivers/svga/include', - ]) - - env.Append(CPPDEFINES = [ - ]) - - if env['gcc']: - env.Append(CPPDEFINES = [ - 'HAVE_STDINT_H', - 'HAVE_SYS_TYPES_H', - ]) - - env.Append(CFLAGS = [ - '-std=gnu99', - '-D_FILE_OFFSET_BITS=64', - ]) - - env.Prepend(LIBPATH = [ - ]) - - env.Prepend(LIBS = [ - trace, - rbug, - st_xorg, - svgadrm, - svga, - gallium, - ]) - - sources = [ - 'vmw_ioctl.c', - 'vmw_ctrl.c', - 'vmw_screen.c', - 'vmw_video.c', - 'vmw_xorg.c', - ] - - # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions - env.LoadableModule( - target ='vmwgfx_drv.so', - source = sources, - LIBS = env['LIBS'], - SHLIBPREFIX = '', - ) +env = env.Clone() + +env.ParseConfig('pkg-config --cflags --libs libdrm xorg-server') + +if env['kms']: + env.ParseConfig('pkg-config --cflags --libs libkms') + +env.Prepend(CPPPATH = [ + '#/include', + '#/src/gallium', + '#/src/mesa', + '#/src/gallium/drivers/svga', + '#/src/gallium/drivers/svga/include', +]) + +env.Append(CPPDEFINES = [ +]) + +if env['gcc']: + env.Append(CPPDEFINES = [ + 'HAVE_STDINT_H', + 'HAVE_SYS_TYPES_H', + ]) + +env.Append(CFLAGS = [ + '-std=gnu99', + '-D_FILE_OFFSET_BITS=64', +]) + +env.Prepend(LIBPATH = [ +]) + +env.Prepend(LIBS = [ + trace, + rbug, + st_xorg, + svgadrm, + svga, + gallium, +]) + +sources = [ + 'vmw_ioctl.c', + 'vmw_ctrl.c', + 'vmw_screen.c', + 'vmw_target.c', + 'vmw_video.c', + 'vmw_xorg.c', +] + +# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions +module = env.LoadableModule( + target ='vmwgfx_drv.so', + source = sources, + LIBS = env['LIBS'], + SHLIBPREFIX = '', +) + +env.Alias('xorg-vmwgfx', module) diff --git a/src/gallium/tests/graw/SConscript b/src/gallium/tests/graw/SConscript index ffde61965b4..3341b884985 100644 --- a/src/gallium/tests/graw/SConscript +++ b/src/gallium/tests/graw/SConscript @@ -1,20 +1,17 @@ Import('*') -try: - graw -except NameError: - print 'warning: graw library not avaiable: skipping build of graw test' - Return() - env = env.Clone() +env.Prepend(LIBS = [gallium]) + env.Prepend(LIBPATH = [graw.dir]) -env.Prepend(LIBS = ['graw'] + gallium) +env.Prepend(LIBS = ['graw']) + -if platform in ('freebsd8', 'sunos5'): +if env['platform'] in ('freebsd8', 'sunos5'): env.Append(LIBS = ['m']) -if platform == 'freebsd8': +if env['platform'] == 'freebsd8': env.Append(LIBS = ['pthread']) progs = [ @@ -29,9 +26,10 @@ progs = [ 'tri-gs', ] -for prog in progs: - env.Program( - target = prog, - source = prog + '.c', +for name in progs: + program = env.Program( + target = name, + source = name + '.c', ) - + #env.Depends(program, graw) + env.Alias('graw-progs', program) diff --git a/src/gallium/tests/graw/clear.c b/src/gallium/tests/graw/clear.c index ce52a93aa1b..ee4581ef1ed 100644 --- a/src/gallium/tests/graw/clear.c +++ b/src/gallium/tests/graw/clear.c @@ -8,8 +8,6 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "util/u_debug.h" /* debug_dump_surface_bmp() */ - enum pipe_format formats[] = { PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_B8G8R8A8_UNORM, @@ -31,17 +29,7 @@ static void draw( void ) ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); -#if 0 - /* At the moment, libgraw leaks out/makes available some of the - * symbols from gallium/auxiliary, including these debug helpers. - * Will eventually want to bless some of these paths, and lock the - * others down so they aren't accessible from test programs. - * - * This currently just happens to work on debug builds - a release - * build will probably fail to link here: - */ - debug_dump_surface_bmp(ctx, "result.bmp", surf); -#endif + graw_save_surface_to_file(ctx, surf, NULL); screen->flush_frontbuffer(screen, surf, window); } @@ -103,10 +91,21 @@ static void init( void ) ctx->set_framebuffer_state(ctx, &fb); } +static void args(int argc, char *argv[]) +{ + int i; + for (i = 1; i < argc;) { + if (graw_parse_args(&i, argc, argv)) { + continue; + } + exit(1); + } +} int main( int argc, char *argv[] ) { + args(argc, argv); init(); graw_set_display_func( draw ); diff --git a/src/gallium/tests/graw/fs-test.c b/src/gallium/tests/graw/fs-test.c index 53fbb744d86..19af83fda88 100644 --- a/src/gallium/tests/graw/fs-test.c +++ b/src/gallium/tests/graw/fs-test.c @@ -10,7 +10,6 @@ #include "pipe/p_defines.h" #include <stdio.h> /* for fread(), etc */ -#include "util/u_debug.h" /* debug_dump_surface_bmp() */ #include "util/u_inlines.h" #include "util/u_memory.h" /* Offset() */ #include "util/u_draw_quad.h" @@ -279,17 +278,7 @@ static void draw( void ) util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3); ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); -#if 0 - /* At the moment, libgraw leaks out/makes available some of the - * symbols from gallium/auxiliary, including these debug helpers. - * Will eventually want to bless some of these paths, and lock the - * others down so they aren't accessible from test programs. - * - * This currently just happens to work on debug builds - a release - * build will probably fail to link here: - */ - debug_dump_surface_bmp(ctx, "result.bmp", surf); -#endif + graw_save_surface_to_file(ctx, surf, NULL); screen->flush_frontbuffer(screen, surf, window); } @@ -526,16 +515,21 @@ static void args(int argc, char *argv[]) { int i; - for (i = 1; i < argc; i++) { + for (i = 1; i < argc;) { + if (graw_parse_args(&i, argc, argv)) { + continue; + } if (strcmp(argv[i], "-fps") == 0) { show_fps = 1; + i++; } else if (i == argc - 1) { - filename = argv[i]; + filename = argv[i]; + i++; } else { - usage(argv[0]); - exit(1); + usage(argv[0]); + exit(1); } } diff --git a/src/gallium/tests/graw/gs-test.c b/src/gallium/tests/graw/gs-test.c index 62714900bd9..ef29f134980 100644 --- a/src/gallium/tests/graw/gs-test.c +++ b/src/gallium/tests/graw/gs-test.c @@ -10,7 +10,6 @@ #include "pipe/p_defines.h" #include <stdio.h> /* for fread(), etc */ -#include "util/u_debug.h" /* debug_dump_surface_bmp() */ #include "util/u_inlines.h" #include "util/u_memory.h" /* Offset() */ #include "util/u_draw_quad.h" @@ -343,17 +342,7 @@ static void draw( void ) ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); -#if 0 - /* At the moment, libgraw leaks out/makes available some of the - * symbols from gallium/auxiliary, including these debug helpers. - * Will eventually want to bless some of these paths, and lock the - * others down so they aren't accessible from test programs. - * - * This currently just happens to work on debug builds - a release - * build will probably fail to link here: - */ - debug_dump_surface_bmp(ctx, "result.bmp", surf); -#endif + graw_save_surface_to_file(ctx, surf, NULL); screen->flush_frontbuffer(screen, surf, window); } @@ -591,19 +580,25 @@ static void args(int argc, char *argv[]) { int i; - for (i = 1; i < argc; i++) { + for (i = 1; i < argc;) { + if (graw_parse_args(&i, argc, argv)) { + continue; + } if (strcmp(argv[i], "-fps") == 0) { show_fps = 1; + i++; } else if (strcmp(argv[i], "-strip") == 0) { draw_strip = 1; + i++; } else if (i == argc - 1) { - filename = argv[i]; + filename = argv[i]; + i++; } else { - usage(argv[0]); - exit(1); + usage(argv[0]); + exit(1); } } diff --git a/src/gallium/tests/graw/quad-tex.c b/src/gallium/tests/graw/quad-tex.c index c50ef12ab5a..35eade939e6 100644 --- a/src/gallium/tests/graw/quad-tex.c +++ b/src/gallium/tests/graw/quad-tex.c @@ -9,7 +9,6 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "util/u_debug.h" /* debug_dump_surface_bmp() */ #include "util/u_inlines.h" #include "util/u_memory.h" /* Offset() */ #include "util/u_draw_quad.h" @@ -150,17 +149,7 @@ static void draw( void ) util_draw_arrays(ctx, PIPE_PRIM_QUADS, 0, 4); ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); -#if 0 - /* At the moment, libgraw leaks out/makes available some of the - * symbols from gallium/auxiliary, including these debug helpers. - * Will eventually want to bless some of these paths, and lock the - * others down so they aren't accessible from test programs. - * - * This currently just happens to work on debug builds - a release - * build will probably fail to link here: - */ - debug_dump_surface_bmp(ctx, "result.bmp", surf); -#endif + graw_save_surface_to_file(ctx, surf, NULL); screen->flush_frontbuffer(screen, surf, window); } @@ -392,9 +381,21 @@ static void init( void ) set_fragment_shader(); } +static void args(int argc, char *argv[]) +{ + int i; + + for (i = 1; i < argc;) { + if (graw_parse_args(&i, argc, argv)) { + continue; + } + exit(1); + } +} int main( int argc, char *argv[] ) { + args(argc, argv); init(); graw_set_display_func( draw ); diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c index ec30871e82c..0a6c362d172 100644 --- a/src/gallium/tests/graw/shader-leak.c +++ b/src/gallium/tests/graw/shader-leak.c @@ -9,7 +9,6 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "util/u_debug.h" /* debug_dump_surface_bmp() */ #include "util/u_memory.h" /* Offset() */ #include "util/u_draw_quad.h" diff --git a/src/gallium/tests/graw/tri-gs.c b/src/gallium/tests/graw/tri-gs.c index 152ae408eb0..731c4e10cfd 100644 --- a/src/gallium/tests/graw/tri-gs.c +++ b/src/gallium/tests/graw/tri-gs.c @@ -8,7 +8,6 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "util/u_debug.h" /* debug_dump_surface_bmp() */ #include "util/u_memory.h" /* Offset() */ #include "util/u_draw_quad.h" diff --git a/src/gallium/tests/graw/tri-instanced.c b/src/gallium/tests/graw/tri-instanced.c index 8859f745fdb..76443811629 100644 --- a/src/gallium/tests/graw/tri-instanced.c +++ b/src/gallium/tests/graw/tri-instanced.c @@ -11,7 +11,6 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "util/u_debug.h" /* debug_dump_surface_bmp() */ #include "util/u_memory.h" /* Offset() */ #include "util/u_draw_quad.h" @@ -215,17 +214,7 @@ static void draw( void ) ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); -#if 0 - /* At the moment, libgraw leaks out/makes available some of the - * symbols from gallium/auxiliary, including these debug helpers. - * Will eventually want to bless some of these paths, and lock the - * others down so they aren't accessible from test programs. - * - * This currently just happens to work on debug builds - a release - * build will probably fail to link here: - */ - debug_dump_surface_bmp(ctx, "result.bmp", surf); -#endif + graw_save_surface_to_file(ctx, surf, NULL); screen->flush_frontbuffer(screen, surf, window); } @@ -322,9 +311,18 @@ static void init( void ) static void options(int argc, char *argv[]) { int i; - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "-e") == 0) + + for (i = 1; i < argc;) { + if (graw_parse_args(&i, argc, argv)) { + continue; + } + if (strcmp(argv[i], "-e") == 0) { draw_elements = 1; + i++; + } + else { + i++; + } } if (draw_elements) printf("Using pipe_context::draw_elements_instanced()\n"); diff --git a/src/gallium/tests/graw/tri.c b/src/gallium/tests/graw/tri.c index f7e39588a4d..025a1470dc9 100644 --- a/src/gallium/tests/graw/tri.c +++ b/src/gallium/tests/graw/tri.c @@ -10,7 +10,6 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" -#include "util/u_debug.h" /* debug_dump_surface_bmp() */ #include "util/u_memory.h" /* Offset() */ #include "util/u_draw_quad.h" @@ -143,17 +142,7 @@ static void draw( void ) util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3); ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); -#if 0 - /* At the moment, libgraw leaks out/makes available some of the - * symbols from gallium/auxiliary, including these debug helpers. - * Will eventually want to bless some of these paths, and lock the - * others down so they aren't accessible from test programs. - * - * This currently just happens to work on debug builds - a release - * build will probably fail to link here: - */ - debug_dump_surface_bmp(ctx, "result.bmp", surf); -#endif + graw_save_surface_to_file(ctx, surf, NULL); screen->flush_frontbuffer(screen, surf, window); } @@ -252,9 +241,21 @@ static void init( void ) set_fragment_shader(); } +static void args(int argc, char *argv[]) +{ + int i; + + for (i = 1; i < argc;) { + if (graw_parse_args(&i, argc, argv)) { + continue; + } + exit(1); + } +} int main( int argc, char *argv[] ) { + args(argc, argv); init(); graw_set_display_func( draw ); diff --git a/src/gallium/tests/graw/vs-test.c b/src/gallium/tests/graw/vs-test.c index e1cd814bf72..440c40bdcda 100644 --- a/src/gallium/tests/graw/vs-test.c +++ b/src/gallium/tests/graw/vs-test.c @@ -11,7 +11,6 @@ #include <stdio.h> /* for fread(), etc */ -#include "util/u_debug.h" /* debug_dump_surface_bmp() */ #include "util/u_inlines.h" #include "util/u_memory.h" /* Offset() */ #include "util/u_draw_quad.h" @@ -230,17 +229,7 @@ static void draw( void ) util_draw_arrays(ctx, PIPE_PRIM_POINTS, 0, Elements(vertices)); ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); -#if 0 - /* At the moment, libgraw leaks out/makes available some of the - * symbols from gallium/auxiliary, including these debug helpers. - * Will eventually want to bless some of these paths, and lock the - * others down so they aren't accessible from test programs. - * - * This currently just happens to work on debug builds - a release - * build will probably fail to link here: - */ - debug_dump_surface_bmp(ctx, "result.bmp", surf); -#endif + graw_save_surface_to_file(ctx, surf, NULL); screen->flush_frontbuffer(screen, surf, window); } @@ -478,16 +467,21 @@ static void args(int argc, char *argv[]) { int i; - for (i = 1; i < argc; i++) { + for (i = 1; i < argc;) { + if (graw_parse_args(&i, argc, argv)) { + continue; + } if (strcmp(argv[i], "-fps") == 0) { show_fps = 1; + i++; } else if (i == argc - 1) { - filename = argv[i]; + filename = argv[i]; + i++; } else { - usage(argv[0]); - exit(1); + usage(argv[0]); + exit(1); } } diff --git a/src/gallium/tests/unit/SConscript b/src/gallium/tests/unit/SConscript index 359759e22b2..655e8a9b41c 100644 --- a/src/gallium/tests/unit/SConscript +++ b/src/gallium/tests/unit/SConscript @@ -4,10 +4,10 @@ env = env.Clone() env.Prepend(LIBS = [gallium]) -if platform in ('freebsd8', 'sunos5'): +if env['platform'] in ('freebsd8', 'sunos5'): env.Append(LIBS = ['m']) -if platform == 'freebsd8': +if env['platform'] == 'freebsd8': env.Append(LIBS = ['pthread']) progs = [ diff --git a/src/gallium/winsys/SConscript b/src/gallium/winsys/SConscript index 65b12287df7..d74f8a2e989 100644 --- a/src/gallium/winsys/SConscript +++ b/src/gallium/winsys/SConscript @@ -2,45 +2,38 @@ Import('*') SConscript([ - 'sw/wrapper/SConscript', + 'sw/wrapper/SConscript', ]) -if 'xlib' in env['winsys']: - SConscript([ - 'sw/xlib/SConscript', - ]) +SConscript([ + 'sw/xlib/SConscript', +]) -if 'gdi' in env['winsys']: - SConscript([ - 'sw/gdi/SConscript', - ]) +SConscript([ + 'sw/gdi/SConscript', +]) if env['dri']: - SConscript([ - 'sw/dri/SConscript', - ]) - - if 'vmware' in env['winsys']: - SConscript([ - 'svga/drm/SConscript', - ]) - - if 'i915' in env['winsys']: - SConscript([ - 'i915/drm/SConscript', - ]) - - if 'i965' in env['winsys']: - SConscript([ - 'i965/drm/SConscript', - ]) - - if 'radeon' in env['winsys']: - SConscript([ - 'radeon/drm/SConscript', - ]) - - if 'r600' in env['winsys']: - SConscript([ - 'r600/drm/SConscript', - ]) + SConscript([ + 'sw/dri/SConscript', + ]) + + SConscript([ + 'svga/drm/SConscript', + ]) + + SConscript([ + 'i915/drm/SConscript', + ]) + + SConscript([ + 'i965/drm/SConscript', + ]) + + SConscript([ + 'radeon/drm/SConscript', + ]) + + SConscript([ + 'r600/drm/SConscript', + ]) diff --git a/src/gallium/winsys/r600/drm/r600_bo.c b/src/gallium/winsys/r600/drm/r600_bo.c index 7d54ff18fc2..251f009a6b0 100644 --- a/src/gallium/winsys/r600/drm/r600_bo.c +++ b/src/gallium/winsys/r600/drm/r600_bo.c @@ -26,26 +26,41 @@ #include <pipe/p_compiler.h> #include <pipe/p_screen.h> #include <pipebuffer/pb_bufmgr.h> -#include "radeon_drm.h" +#include "state_tracker/drm_driver.h" #include "r600_priv.h" #include "r600d.h" +#include "drm.h" +#include "radeon_drm.h" struct r600_bo *r600_bo(struct radeon *radeon, - unsigned size, unsigned alignment, unsigned usage) + unsigned size, unsigned alignment, + unsigned binding, unsigned usage) { struct r600_bo *ws_bo = calloc(1, sizeof(struct r600_bo)); struct pb_desc desc; struct pb_manager *man; desc.alignment = alignment; - desc.usage = usage; + desc.usage = (PB_USAGE_CPU_READ_WRITE | PB_USAGE_GPU_READ_WRITE); ws_bo->size = size; - if (usage & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) + if (binding & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) man = radeon->cman; else man = radeon->kman; + /* Staging resources particpate in transfers and blits only + * and are used for uploads and downloads from regular + * resources. We generate them internally for some transfers. + */ + if (usage == PIPE_USAGE_STAGING) + ws_bo->domains = RADEON_GEM_DOMAIN_CPU | RADEON_GEM_DOMAIN_GTT; + else + ws_bo->domains = (RADEON_GEM_DOMAIN_CPU | + RADEON_GEM_DOMAIN_GTT | + RADEON_GEM_DOMAIN_VRAM); + + ws_bo->pb = man->create_buffer(man, size, &desc); if (ws_bo->pb == NULL) { free(ws_bo); @@ -69,6 +84,10 @@ struct r600_bo *r600_bo_handle(struct radeon *radeon, } bo = radeon_bo_pb_get_bo(ws_bo->pb); ws_bo->size = bo->size; + ws_bo->domains = (RADEON_GEM_DOMAIN_CPU | + RADEON_GEM_DOMAIN_GTT | + RADEON_GEM_DOMAIN_VRAM); + pipe_reference_init(&ws_bo->reference, 1); radeon_bo_get_tiling_flags(radeon, bo, &ws_bo->tiling_flags, @@ -136,3 +155,28 @@ unsigned r600_bo_get_size(struct r600_bo *pb_bo) return bo->size; } + +boolean r600_bo_get_winsys_handle(struct radeon *radeon, struct r600_bo *pb_bo, + unsigned stride, struct winsys_handle *whandle) +{ + struct radeon_bo *bo; + + bo = radeon_bo_pb_get_bo(pb_bo->pb); + if (!bo) + return FALSE; + + whandle->stride = stride; + switch(whandle->type) { + case DRM_API_HANDLE_TYPE_KMS: + whandle->handle = r600_bo_get_handle(pb_bo); + break; + case DRM_API_HANDLE_TYPE_SHARED: + if (radeon_bo_get_name(radeon, bo, &whandle->handle)) + return FALSE; + break; + default: + return FALSE; + } + + return TRUE; +} diff --git a/src/gallium/winsys/r600/drm/r600_hw_context.c b/src/gallium/winsys/r600/drm/r600_hw_context.c index 2521ff96473..37e5baf8de8 100644 --- a/src/gallium/winsys/r600/drm/r600_hw_context.c +++ b/src/gallium/winsys/r600/drm/r600_hw_context.c @@ -44,7 +44,7 @@ int r600_context_init_fence(struct r600_context *ctx) { ctx->fence = 1; - ctx->fence_bo = r600_bo(ctx->radeon, 4096, 0, 0); + ctx->fence_bo = r600_bo(ctx->radeon, 4096, 0, 0, 0); if (ctx->fence_bo == NULL) { return -ENOMEM; } @@ -384,6 +384,7 @@ static const struct r600_reg r600_context_reg_list[] = { {PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028A0C_PA_SC_LINE_STIPPLE, 0, 0, 0}, {PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028A48_PA_SC_MPASS_PS_CNTL, 0, 0, 0}, {PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028C00_PA_SC_LINE_CNTL, 0, 0, 0}, + {PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028C08_PA_SU_VTX_CNTL, 0, 0, 0}, {PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028C0C_PA_CL_GB_VERT_CLIP_ADJ, 0, 0, 0}, {PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028C10_PA_CL_GB_VERT_DISC_ADJ, 0, 0, 0}, {PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET, R_028C14_PA_CL_GB_HORZ_CLIP_ADJ, 0, 0, 0}, @@ -611,7 +612,9 @@ void r600_context_fini(struct r600_context *ctx) } free(ctx->range[i].blocks); } + free(ctx->blocks); free(ctx->reloc); + free(ctx->bo); free(ctx->pm4); if (ctx->fence_bo) { r600_bo_reference(ctx->radeon, &ctx->fence_bo, NULL); @@ -785,8 +788,8 @@ void r600_context_bo_reloc(struct r600_context *ctx, u32 *pm4, struct r600_bo *r bo->reloc = &ctx->reloc[ctx->creloc]; bo->reloc_id = ctx->creloc * sizeof(struct r600_reloc) / 4; ctx->reloc[ctx->creloc].handle = bo->handle; - ctx->reloc[ctx->creloc].read_domain = RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM; - ctx->reloc[ctx->creloc].write_domain = RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM; + ctx->reloc[ctx->creloc].read_domain = rbo->domains & (RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM); + ctx->reloc[ctx->creloc].write_domain = rbo->domains & (RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM); ctx->reloc[ctx->creloc].flags = 0; radeon_bo_reference(ctx->radeon, &ctx->bo[ctx->creloc], bo); ctx->creloc++; @@ -1106,6 +1109,8 @@ void r600_context_flush(struct r600_context *ctx) chunk_array[1] = (uint64_t)(uintptr_t)&chunks[1]; r = drmCommandWriteRead(ctx->radeon->fd, DRM_RADEON_CS, &drmib, sizeof(struct drm_radeon_cs)); +#else + *ctx->cfence = ctx->fence; #endif r600_context_update_fenced_list(ctx); @@ -1304,7 +1309,12 @@ struct r600_query *r600_context_query_create(struct r600_context *ctx, unsigned query->type = query_type; query->buffer_size = 4096; - query->buffer = r600_bo(ctx->radeon, query->buffer_size, 1, 0); + /* As of GL4, query buffers are normally read by the CPU after + * being written by the gpu, hence staging is probably a good + * usage pattern. + */ + query->buffer = r600_bo(ctx->radeon, query->buffer_size, 1, 0, + PIPE_USAGE_STAGING); if (!query->buffer) { free(query); return NULL; diff --git a/src/gallium/winsys/r600/drm/r600_priv.h b/src/gallium/winsys/r600/drm/r600_priv.h index b5bd7bd92c1..9fd77b71c77 100644 --- a/src/gallium/winsys/r600/drm/r600_priv.h +++ b/src/gallium/winsys/r600/drm/r600_priv.h @@ -62,7 +62,7 @@ struct radeon_bo { unsigned handle; unsigned size; unsigned alignment; - unsigned map_count; + int map_count; void *data; struct list_head fencedlist; unsigned fence; @@ -79,6 +79,7 @@ struct r600_bo { unsigned size; unsigned tiling_flags; unsigned kernel_pitch; + unsigned domains; }; @@ -90,7 +91,7 @@ struct radeon *radeon_decref(struct radeon *radeon); /* radeon_bo.c */ struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle, - unsigned size, unsigned alignment, void *ptr); + unsigned size, unsigned alignment); void radeon_bo_reference(struct radeon *radeon, struct radeon_bo **dst, struct radeon_bo *src); int radeon_bo_wait(struct radeon *radeon, struct radeon_bo *bo); @@ -101,6 +102,9 @@ int radeon_bo_get_tiling_flags(struct radeon *radeon, struct radeon_bo *bo, uint32_t *tiling_flags, uint32_t *pitch); +int radeon_bo_get_name(struct radeon *radeon, + struct radeon_bo *bo, + uint32_t *name); /* radeon_bo_pb.c */ struct radeon_bo *radeon_bo_pb_get_bo(struct pb_buffer *_buf); diff --git a/src/gallium/winsys/r600/drm/r600d.h b/src/gallium/winsys/r600/drm/r600d.h index d91f7737af3..5ca7456e906 100644 --- a/src/gallium/winsys/r600/drm/r600d.h +++ b/src/gallium/winsys/r600/drm/r600d.h @@ -795,6 +795,7 @@ #define R_028A48_PA_SC_MPASS_PS_CNTL 0x028A48 #define R_028C00_PA_SC_LINE_CNTL 0x028C00 #define R_028C04_PA_SC_AA_CONFIG 0x028C04 +#define R_028C08_PA_SU_VTX_CNTL 0x028C08 #define R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX 0x028C1C #define R_028C48_PA_SC_AA_MASK 0x028C48 #define R_028810_PA_CL_CLIP_CNTL 0x028810 diff --git a/src/gallium/winsys/r600/drm/radeon_bo.c b/src/gallium/winsys/r600/drm/radeon_bo.c index 2d08686fc43..557cfb95970 100644 --- a/src/gallium/winsys/r600/drm/radeon_bo.c +++ b/src/gallium/winsys/r600/drm/radeon_bo.c @@ -69,7 +69,7 @@ static void radeon_bo_fixed_unmap(struct radeon *radeon, struct radeon_bo *bo) } struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle, - unsigned size, unsigned alignment, void *ptr) + unsigned size, unsigned alignment) { struct radeon_bo *bo; int r; @@ -121,9 +121,6 @@ struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle, radeon_bo_reference(radeon, &bo, NULL); return bo; } - if (ptr) { - memcpy(bo->data, ptr, size); - } return bo; } @@ -156,14 +153,15 @@ int radeon_bo_wait(struct radeon *radeon, struct radeon_bo *bo) struct drm_radeon_gem_wait_idle args; int ret; - if (!bo->fence && !bo->shared) - return 0; - - if (bo->fence <= *bo->ctx->cfence) { - LIST_DELINIT(&bo->fencedlist); - bo->fence = 0; - return 0; - } + if (!bo->shared) { + if (!bo->fence) + return 0; + if (bo->fence <= *bo->ctx->cfence) { + LIST_DELINIT(&bo->fencedlist); + bo->fence = 0; + return 0; + } + } /* Zero out args to make valgrind happy */ memset(&args, 0, sizeof(args)); @@ -219,3 +217,19 @@ int radeon_bo_get_tiling_flags(struct radeon *radeon, *pitch = args.pitch; return ret; } + +int radeon_bo_get_name(struct radeon *radeon, + struct radeon_bo *bo, + uint32_t *name) +{ + struct drm_gem_flink flink; + int ret; + + flink.handle = bo->handle; + ret = drmIoctl(radeon->fd, DRM_IOCTL_GEM_FLINK, &flink); + if (ret) + return ret; + + *name = flink.name; + return ret; +} diff --git a/src/gallium/winsys/r600/drm/radeon_bo_pb.c b/src/gallium/winsys/r600/drm/radeon_bo_pb.c index a3452027f27..312552f0758 100644 --- a/src/gallium/winsys/r600/drm/radeon_bo_pb.c +++ b/src/gallium/winsys/r600/drm/radeon_bo_pb.c @@ -63,11 +63,13 @@ static void radeon_bo_pb_destroy(struct pb_buffer *_buf) { struct radeon_bo_pb *buf = radeon_bo_pb(_buf); - LIST_DEL(&buf->maplist); - - if (buf->bo->data != NULL) { + /* If this buffer is on the list of buffers to unmap, + * do the unmapping now. + */ + if (!LIST_IS_EMPTY(&buf->maplist)) radeon_bo_unmap(buf->mgr->radeon, buf->bo); - } + + LIST_DEL(&buf->maplist); radeon_bo_reference(buf->mgr->radeon, &buf->bo, NULL); FREE(buf); } @@ -80,7 +82,7 @@ radeon_bo_pb_map_internal(struct pb_buffer *_buf, struct pipe_context *pctx = ctx; if (flags & PB_USAGE_UNSYNCHRONIZED) { - if (!buf->bo->data && radeon_bo_map(buf->mgr->radeon, buf->bo)) { + if (radeon_bo_map(buf->mgr->radeon, buf->bo)) { return NULL; } LIST_DELINIT(&buf->maplist); @@ -106,18 +108,12 @@ radeon_bo_pb_map_internal(struct pb_buffer *_buf, goto out; } - if (buf->bo->data != NULL) { - if (radeon_bo_wait(buf->mgr->radeon, buf->bo)) { - return NULL; - } - } else { - if (radeon_bo_map(buf->mgr->radeon, buf->bo)) { - return NULL; - } - if (radeon_bo_wait(buf->mgr->radeon, buf->bo)) { - radeon_bo_unmap(buf->mgr->radeon, buf->bo); - return NULL; - } + if (radeon_bo_map(buf->mgr->radeon, buf->bo)) { + return NULL; + } + if (radeon_bo_wait(buf->mgr->radeon, buf->bo)) { + radeon_bo_unmap(buf->mgr->radeon, buf->bo); + return NULL; } out: LIST_DELINIT(&buf->maplist); @@ -172,7 +168,7 @@ radeon_bo_pb_create_buffer_from_handle(struct pb_manager *_mgr, struct radeon_bo_pb *bo; struct radeon_bo *hw_bo; - hw_bo = radeon_bo(radeon, handle, 0, 0, NULL); + hw_bo = radeon_bo(radeon, handle, 0, 0); if (hw_bo == NULL) return NULL; @@ -217,8 +213,7 @@ radeon_bo_pb_create_buffer(struct pb_manager *_mgr, LIST_INITHEAD(&bo->maplist); - bo->bo = radeon_bo(radeon, 0, size, - desc->alignment, NULL); + bo->bo = radeon_bo(radeon, 0, size, desc->alignment); if (bo->bo == NULL) goto error2; return &bo->b; diff --git a/src/gallium/winsys/svga/drm/SConscript b/src/gallium/winsys/svga/drm/SConscript index 3ad4c725727..b049ea60aa8 100644 --- a/src/gallium/winsys/svga/drm/SConscript +++ b/src/gallium/winsys/svga/drm/SConscript @@ -5,37 +5,37 @@ env = env.Clone() env.ParseConfig('pkg-config --cflags libdrm') if env['gcc']: - env.Append(CCFLAGS = ['-fvisibility=hidden']) - env.Append(CPPDEFINES = [ - 'HAVE_STDINT_H', - 'HAVE_SYS_TYPES_H', - '-D_FILE_OFFSET_BITS=64', - ]) - + env.Append(CCFLAGS = ['-fvisibility=hidden']) + env.Append(CPPDEFINES = [ + 'HAVE_STDINT_H', + 'HAVE_SYS_TYPES_H', + '-D_FILE_OFFSET_BITS=64', + ]) + env.Prepend(CPPPATH = [ - 'include', - '#/src/gallium/drivers/svga', - '#/src/gallium/drivers/svga/include', + 'include', + '#/src/gallium/drivers/svga', + '#/src/gallium/drivers/svga/include', ]) env.Append(CPPDEFINES = [ ]) sources = [ - 'vmw_buffer.c', - 'vmw_context.c', - 'vmw_fence.c', - 'vmw_screen.c', - 'vmw_screen_dri.c', - 'vmw_screen_ioctl.c', - 'vmw_screen_pools.c', - 'vmw_screen_svga.c', - 'vmw_surface.c', + 'vmw_buffer.c', + 'vmw_context.c', + 'vmw_fence.c', + 'vmw_screen.c', + 'vmw_screen_dri.c', + 'vmw_screen_ioctl.c', + 'vmw_screen_pools.c', + 'vmw_screen_svga.c', + 'vmw_surface.c', ] svgadrm = env.ConvenienceLibrary( - target = 'svgadrm', - source = sources, + target = 'svgadrm', + source = sources, ) Export('svgadrm') diff --git a/src/gallium/winsys/sw/xlib/SConscript b/src/gallium/winsys/sw/xlib/SConscript index 2af6153b4c7..df01a9ec2bf 100644 --- a/src/gallium/winsys/sw/xlib/SConscript +++ b/src/gallium/winsys/sw/xlib/SConscript @@ -4,7 +4,7 @@ Import('*') -if env['platform'] == 'linux': +if env['platform'] in ('cygwin', 'linux'): env = env.Clone() diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp index e31f79926de..e9e8d250014 100644 --- a/src/glsl/ast_function.cpp +++ b/src/glsl/ast_function.cpp @@ -101,9 +101,6 @@ process_call(exec_list *instructions, ir_function *f, ir_function_signature *sig = f->matching_signature(actual_parameters); - /* The instructions param will be used when the FINISHMEs below are done */ - (void) instructions; - if (sig != NULL) { /* Verify that 'out' and 'inout' actual parameters are lvalues. This * isn't done in ir_function::matching_signature because that function diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp index f0206431fb2..942f2335eb6 100644 --- a/src/glsl/builtin_function.cpp +++ b/src/glsl/builtin_function.cpp @@ -265,14 +265,14 @@ static const char builtin_atan[] = "((function atan\n" " (signature float\n" " (parameters\n" - " (declare (in) float x))\n" + " (declare (in) float y_over_x))\n" " ((return (call asin ((expression float *\n" - " (var_ref x)\n" + " (var_ref y_over_x)\n" " (expression float rsq\n" " (expression float +\n" " (expression float *\n" - " (var_ref x)\n" - " (var_ref x))\n" + " (var_ref y_over_x)\n" + " (var_ref y_over_x))\n" " (constant float (1.0))))))))))\n" "\n" " (signature vec2\n" @@ -318,30 +318,15 @@ static const char builtin_atan[] = " )\n" " (\n" " (declare () float r)\n" - " (declare ( ) float abs_retval)\n" - " (assign (constant bool (1)) (x) (var_ref abs_retval) (call abs ((var_ref x) ))\n" - ")\n" - " (if (expression bool > (var_ref abs_retval) (constant float (0.000100)) ) (\n" - " (declare ( ) float atan_retval)\n" - " (assign (constant bool (1)) (x) (var_ref atan_retval) (call atan ((expression float / (var_ref y) (var_ref x) ) ))\n" - ")\n" - " (assign (constant bool (1)) (x) (var_ref r) (var_ref atan_retval) )\n" + " (if (expression bool > (expression float abs (var_ref x)) (constant float (0.000100))) (\n" + " (assign (constant bool (1)) (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x)))))\n" " (if (expression bool < (var_ref x) (constant float (0.000000)) ) (\n" - " (if (expression bool >= (var_ref y) (constant float (0.000000)) ) (\n" - " (declare ( ) float assignment_tmp)\n" - " (assign (constant bool (1)) (x) (var_ref assignment_tmp) (expression float + (var_ref r) (constant float (3.141593)) ) )\n" - " (assign (constant bool (1)) (x) (var_ref r) (var_ref assignment_tmp) )\n" - " )\n" - " (\n" - " (declare ( ) float assignment_tmp)\n" - " (assign (constant bool (1)) (x) (var_ref assignment_tmp) (expression float - (var_ref r) (constant float (3.141593)) ) )\n" - " (assign (constant bool (1)) (x) (var_ref r) (var_ref assignment_tmp) )\n" - " ))\n" - "\n" + " (if (expression bool >= (var_ref y) (constant float (0.000000)) )\n" + " ((assign (constant bool (1)) (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593)))))\n" + " ((assign (constant bool (1)) (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593))))))\n" " )\n" " (\n" " ))\n" - "\n" " )\n" " (\n" " (declare () float sgn)\n" diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h index 7175e08afb9..443ae1606ed 100644 --- a/src/glsl/builtin_types.h +++ b/src/glsl/builtin_types.h @@ -275,9 +275,9 @@ const glsl_type glsl_type::builtin_ARB_texture_rectangle_types[] = { const glsl_type glsl_type::builtin_EXT_texture_array_types[] = { glsl_type(GL_SAMPLER_1D_ARRAY, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT, "sampler1DArray"), - glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW, - GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"), glsl_type(GL_SAMPLER_2D_ARRAY, + GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"), + glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW, GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT, "sampler1DArrayShadow"), glsl_type(GL_SAMPLER_2D_ARRAY_SHADOW, GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT, "sampler2DArrayShadow"), diff --git a/src/glsl/builtins/ir/atan b/src/glsl/builtins/ir/atan index 6dc99d74d37..3f97e0d46f1 100644 --- a/src/glsl/builtins/ir/atan +++ b/src/glsl/builtins/ir/atan @@ -1,14 +1,14 @@ ((function atan (signature float (parameters - (declare (in) float x)) + (declare (in) float y_over_x)) ((return (call asin ((expression float * - (var_ref x) + (var_ref y_over_x) (expression float rsq (expression float + (expression float * - (var_ref x) - (var_ref x)) + (var_ref y_over_x) + (var_ref y_over_x)) (constant float (1.0)))))))))) (signature vec2 @@ -54,30 +54,15 @@ ) ( (declare () float r) - (declare ( ) float abs_retval) - (assign (constant bool (1)) (x) (var_ref abs_retval) (call abs ((var_ref x) )) -) - (if (expression bool > (var_ref abs_retval) (constant float (0.000100)) ) ( - (declare ( ) float atan_retval) - (assign (constant bool (1)) (x) (var_ref atan_retval) (call atan ((expression float / (var_ref y) (var_ref x) ) )) -) - (assign (constant bool (1)) (x) (var_ref r) (var_ref atan_retval) ) + (if (expression bool > (expression float abs (var_ref x)) (constant float (0.000100))) ( + (assign (constant bool (1)) (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x))))) (if (expression bool < (var_ref x) (constant float (0.000000)) ) ( - (if (expression bool >= (var_ref y) (constant float (0.000000)) ) ( - (declare ( ) float assignment_tmp) - (assign (constant bool (1)) (x) (var_ref assignment_tmp) (expression float + (var_ref r) (constant float (3.141593)) ) ) - (assign (constant bool (1)) (x) (var_ref r) (var_ref assignment_tmp) ) - ) - ( - (declare ( ) float assignment_tmp) - (assign (constant bool (1)) (x) (var_ref assignment_tmp) (expression float - (var_ref r) (constant float (3.141593)) ) ) - (assign (constant bool (1)) (x) (var_ref r) (var_ref assignment_tmp) ) - )) - + (if (expression bool >= (var_ref y) (constant float (0.000000)) ) + ((assign (constant bool (1)) (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593))))) + ((assign (constant bool (1)) (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593)))))) ) ( )) - ) ( (declare () float sgn) diff --git a/src/glsl/glcpp/glcpp-lex.c b/src/glsl/glcpp/glcpp-lex.c index af8f07419aa..156af3008c0 100644 --- a/src/glsl/glcpp/glcpp-lex.c +++ b/src/glsl/glcpp/glcpp-lex.c @@ -795,10 +795,6 @@ int glcpp_get_lineno (yyscan_t yyscanner ); void glcpp_set_lineno (int line_number ,yyscan_t yyscanner ); -int glcpp_get_column (yyscan_t yyscanner ); - -void glcpp_set_column (int column_no ,yyscan_t yyscanner ); - YYSTYPE * glcpp_get_lval (yyscan_t yyscanner ); void glcpp_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner ); @@ -958,7 +954,7 @@ YY_DECL /* Single-line comments */ -#line 962 "glcpp/glcpp-lex.c" +#line 958 "glcpp/glcpp-lex.c" yylval = yylval_param; @@ -1475,7 +1471,7 @@ YY_RULE_SETUP #line 319 "glcpp/glcpp-lex.l" ECHO; YY_BREAK -#line 1479 "glcpp/glcpp-lex.c" +#line 1475 "glcpp/glcpp-lex.c" case YY_STATE_EOF(DONE): case YY_STATE_EOF(COMMENT): case YY_STATE_EOF(UNREACHABLE): diff --git a/src/glsl/glsl_parser.cpp b/src/glsl/glsl_parser.cpp index e6c8e8a0ec2..cfbb2b83d61 100644 --- a/src/glsl/glsl_parser.cpp +++ b/src/glsl/glsl_parser.cpp @@ -1,9 +1,10 @@ -/* A Bison parser, made by GNU Bison 2.4.3. */ + +/* A Bison parser, made by GNU Bison 2.4.1. */ /* Skeleton implementation for Bison's Yacc-like parsers in C - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, - 2009, 2010 Free Software Foundation, Inc. + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 + Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -45,7 +46,7 @@ #define YYBISON 1 /* Bison version. */ -#define YYBISON_VERSION "2.4.3" +#define YYBISON_VERSION "2.4.1" /* Skeleton name. */ #define YYSKELETON_NAME "yacc.c" @@ -113,7 +114,7 @@ /* Line 189 of yacc.c */ -#line 117 "glsl_parser.cpp" +#line 118 "glsl_parser.cpp" /* Enabling traces. */ #ifndef YYDEBUG @@ -371,7 +372,7 @@ typedef union YYSTYPE /* Line 214 of yacc.c */ -#line 375 "glsl_parser.cpp" +#line 376 "glsl_parser.cpp" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ @@ -396,7 +397,7 @@ typedef struct YYLTYPE /* Line 264 of yacc.c */ -#line 400 "glsl_parser.cpp" +#line 401 "glsl_parser.cpp" #ifdef short # undef short @@ -446,7 +447,7 @@ typedef short int yytype_int16; #define YYSIZE_MAXIMUM ((YYSIZE_T) -1) #ifndef YY_ -# if defined YYENABLE_NLS && YYENABLE_NLS +# if YYENABLE_NLS # if ENABLE_NLS # include <libintl.h> /* INFRINGES ON USER NAME SPACE */ # define YY_(msgid) dgettext ("bison-runtime", msgid) @@ -1949,18 +1950,9 @@ static const yytype_uint16 yystos[] = /* Like YYERROR except do call yyerror. This remains here temporarily to ease the transition to the new meaning of YYERROR, for GCC. - Once GCC version 2 has supplanted version 1, this can go. However, - YYFAIL appears to be in use. Nevertheless, it is formally deprecated - in Bison 2.4.2's NEWS entry, where a plan to phase it out is - discussed. */ + Once GCC version 2 has supplanted version 1, this can go. */ #define YYFAIL goto yyerrlab -#if defined YYFAIL - /* This is here to suppress warnings from the GCC cpp's - -Wunused-macros. Normally we don't worry about that warning, but - some users do, and we want to make it easy for users to remove - YYFAIL uses, which will produce warnings from Bison 2.5. */ -#endif #define YYRECOVERING() (!!yyerrstatus) @@ -2017,7 +2009,7 @@ while (YYID (0)) we won't break user code: when these are the locations we know. */ #ifndef YY_LOCATION_PRINT -# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL +# if YYLTYPE_IS_TRIVIAL # define YY_LOCATION_PRINT(File, Loc) \ fprintf (File, "%d.%d-%d.%d", \ (Loc).first_line, (Loc).first_column, \ @@ -2559,7 +2551,7 @@ YYLTYPE yylloc; YYLTYPE *yylsp; /* The locations where the error started and ended. */ - YYLTYPE yyerror_range[3]; + YYLTYPE yyerror_range[2]; YYSIZE_T yystacksize; @@ -2606,7 +2598,7 @@ YYLTYPE yylloc; yyvsp = yyvs; yylsp = yyls; -#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL +#if YYLTYPE_IS_TRIVIAL /* Initialize the default location before parsing starts. */ yylloc.first_line = yylloc.last_line = 1; yylloc.first_column = yylloc.last_column = 1; @@ -2614,7 +2606,7 @@ YYLTYPE yylloc; /* User initialization code. */ -/* Line 1251 of yacc.c */ +/* Line 1242 of yacc.c */ #line 41 "glsl_parser.ypp" { yylloc.first_line = 1; @@ -2624,8 +2616,8 @@ YYLTYPE yylloc; yylloc.source = 0; } -/* Line 1251 of yacc.c */ -#line 2629 "glsl_parser.cpp" +/* Line 1242 of yacc.c */ +#line 2621 "glsl_parser.cpp" yylsp[0] = yylloc; goto yysetstate; @@ -2812,7 +2804,7 @@ yyreduce: { case 2: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 211 "glsl_parser.ypp" { _mesa_glsl_initialize_types(state); @@ -2821,7 +2813,7 @@ yyreduce: case 5: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 220 "glsl_parser.ypp" { switch ((yyvsp[(2) - (3)].n)) { @@ -2843,7 +2835,7 @@ yyreduce: case 12: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 252 "glsl_parser.ypp" { if (!_mesa_glsl_process_extension((yyvsp[(2) - (5)].identifier), & (yylsp[(2) - (5)]), (yyvsp[(4) - (5)].identifier), & (yylsp[(4) - (5)]), state)) { @@ -2854,7 +2846,7 @@ yyreduce: case 13: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 261 "glsl_parser.ypp" { /* FINISHME: The NULL test is only required because 'precision' @@ -2867,7 +2859,7 @@ yyreduce: case 14: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 269 "glsl_parser.ypp" { /* FINISHME: The NULL test is only required because 'precision' @@ -2880,7 +2872,7 @@ yyreduce: case 16: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 284 "glsl_parser.ypp" { void *ctx = state; @@ -2892,7 +2884,7 @@ yyreduce: case 17: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 291 "glsl_parser.ypp" { void *ctx = state; @@ -2904,7 +2896,7 @@ yyreduce: case 18: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 298 "glsl_parser.ypp" { void *ctx = state; @@ -2916,7 +2908,7 @@ yyreduce: case 19: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 305 "glsl_parser.ypp" { void *ctx = state; @@ -2928,7 +2920,7 @@ yyreduce: case 20: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 312 "glsl_parser.ypp" { void *ctx = state; @@ -2940,7 +2932,7 @@ yyreduce: case 21: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 319 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(2) - (3)].expression); @@ -2949,7 +2941,7 @@ yyreduce: case 23: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 327 "glsl_parser.ypp" { void *ctx = state; @@ -2960,7 +2952,7 @@ yyreduce: case 24: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 333 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(1) - (1)].expression); @@ -2969,7 +2961,7 @@ yyreduce: case 25: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 337 "glsl_parser.ypp" { void *ctx = state; @@ -2981,7 +2973,7 @@ yyreduce: case 26: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 344 "glsl_parser.ypp" { void *ctx = state; @@ -2992,7 +2984,7 @@ yyreduce: case 27: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 350 "glsl_parser.ypp" { void *ctx = state; @@ -3003,7 +2995,7 @@ yyreduce: case 31: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 368 "glsl_parser.ypp" { void *ctx = state; @@ -3014,7 +3006,7 @@ yyreduce: case 36: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 387 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(1) - (2)].expression); @@ -3025,7 +3017,7 @@ yyreduce: case 37: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 393 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(1) - (3)].expression); @@ -3036,7 +3028,7 @@ yyreduce: case 39: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 409 "glsl_parser.ypp" { void *ctx = state; @@ -3047,7 +3039,7 @@ yyreduce: case 40: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 415 "glsl_parser.ypp" { void *ctx = state; @@ -3059,7 +3051,7 @@ yyreduce: case 41: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 422 "glsl_parser.ypp" { void *ctx = state; @@ -3071,7 +3063,7 @@ yyreduce: case 43: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 434 "glsl_parser.ypp" { void *ctx = state; @@ -3082,7 +3074,7 @@ yyreduce: case 44: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 440 "glsl_parser.ypp" { void *ctx = state; @@ -3093,7 +3085,7 @@ yyreduce: case 45: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 446 "glsl_parser.ypp" { void *ctx = state; @@ -3104,35 +3096,35 @@ yyreduce: case 46: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 455 "glsl_parser.ypp" { (yyval.n) = ast_plus; ;} break; case 47: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 456 "glsl_parser.ypp" { (yyval.n) = ast_neg; ;} break; case 48: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 457 "glsl_parser.ypp" { (yyval.n) = ast_logic_not; ;} break; case 49: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 458 "glsl_parser.ypp" { (yyval.n) = ast_bit_not; ;} break; case 51: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 464 "glsl_parser.ypp" { void *ctx = state; @@ -3143,7 +3135,7 @@ yyreduce: case 52: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 470 "glsl_parser.ypp" { void *ctx = state; @@ -3154,7 +3146,7 @@ yyreduce: case 53: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 476 "glsl_parser.ypp" { void *ctx = state; @@ -3165,7 +3157,7 @@ yyreduce: case 55: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 486 "glsl_parser.ypp" { void *ctx = state; @@ -3176,7 +3168,7 @@ yyreduce: case 56: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 492 "glsl_parser.ypp" { void *ctx = state; @@ -3187,7 +3179,7 @@ yyreduce: case 58: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 502 "glsl_parser.ypp" { void *ctx = state; @@ -3198,7 +3190,7 @@ yyreduce: case 59: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 508 "glsl_parser.ypp" { void *ctx = state; @@ -3209,7 +3201,7 @@ yyreduce: case 61: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 518 "glsl_parser.ypp" { void *ctx = state; @@ -3220,7 +3212,7 @@ yyreduce: case 62: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 524 "glsl_parser.ypp" { void *ctx = state; @@ -3231,7 +3223,7 @@ yyreduce: case 63: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 530 "glsl_parser.ypp" { void *ctx = state; @@ -3242,7 +3234,7 @@ yyreduce: case 64: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 536 "glsl_parser.ypp" { void *ctx = state; @@ -3253,7 +3245,7 @@ yyreduce: case 66: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 546 "glsl_parser.ypp" { void *ctx = state; @@ -3264,7 +3256,7 @@ yyreduce: case 67: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 552 "glsl_parser.ypp" { void *ctx = state; @@ -3275,7 +3267,7 @@ yyreduce: case 69: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 562 "glsl_parser.ypp" { void *ctx = state; @@ -3286,7 +3278,7 @@ yyreduce: case 71: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 572 "glsl_parser.ypp" { void *ctx = state; @@ -3297,7 +3289,7 @@ yyreduce: case 73: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 582 "glsl_parser.ypp" { void *ctx = state; @@ -3308,7 +3300,7 @@ yyreduce: case 75: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 592 "glsl_parser.ypp" { void *ctx = state; @@ -3319,7 +3311,7 @@ yyreduce: case 77: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 602 "glsl_parser.ypp" { void *ctx = state; @@ -3330,7 +3322,7 @@ yyreduce: case 79: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 612 "glsl_parser.ypp" { void *ctx = state; @@ -3341,7 +3333,7 @@ yyreduce: case 81: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 622 "glsl_parser.ypp" { void *ctx = state; @@ -3352,7 +3344,7 @@ yyreduce: case 83: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 632 "glsl_parser.ypp" { void *ctx = state; @@ -3363,84 +3355,84 @@ yyreduce: case 84: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 640 "glsl_parser.ypp" { (yyval.n) = ast_assign; ;} break; case 85: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 641 "glsl_parser.ypp" { (yyval.n) = ast_mul_assign; ;} break; case 86: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 642 "glsl_parser.ypp" { (yyval.n) = ast_div_assign; ;} break; case 87: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 643 "glsl_parser.ypp" { (yyval.n) = ast_mod_assign; ;} break; case 88: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 644 "glsl_parser.ypp" { (yyval.n) = ast_add_assign; ;} break; case 89: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 645 "glsl_parser.ypp" { (yyval.n) = ast_sub_assign; ;} break; case 90: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 646 "glsl_parser.ypp" { (yyval.n) = ast_ls_assign; ;} break; case 91: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 647 "glsl_parser.ypp" { (yyval.n) = ast_rs_assign; ;} break; case 92: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 648 "glsl_parser.ypp" { (yyval.n) = ast_and_assign; ;} break; case 93: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 649 "glsl_parser.ypp" { (yyval.n) = ast_xor_assign; ;} break; case 94: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 650 "glsl_parser.ypp" { (yyval.n) = ast_or_assign; ;} break; case 95: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 655 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(1) - (1)].expression); @@ -3449,7 +3441,7 @@ yyreduce: case 96: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 659 "glsl_parser.ypp" { void *ctx = state; @@ -3467,7 +3459,7 @@ yyreduce: case 98: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 679 "glsl_parser.ypp" { (yyval.node) = (yyvsp[(1) - (2)].function); @@ -3476,7 +3468,7 @@ yyreduce: case 99: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 683 "glsl_parser.ypp" { (yyval.node) = (yyvsp[(1) - (2)].declarator_list); @@ -3485,7 +3477,7 @@ yyreduce: case 100: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 687 "glsl_parser.ypp" { if (((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_float) @@ -3501,7 +3493,7 @@ yyreduce: case 104: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 710 "glsl_parser.ypp" { (yyval.function) = (yyvsp[(1) - (2)].function); @@ -3511,7 +3503,7 @@ yyreduce: case 105: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 715 "glsl_parser.ypp" { (yyval.function) = (yyvsp[(1) - (3)].function); @@ -3521,7 +3513,7 @@ yyreduce: case 106: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 723 "glsl_parser.ypp" { void *ctx = state; @@ -3534,7 +3526,7 @@ yyreduce: case 107: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 734 "glsl_parser.ypp" { void *ctx = state; @@ -3549,7 +3541,7 @@ yyreduce: case 108: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 744 "glsl_parser.ypp" { void *ctx = state; @@ -3566,7 +3558,7 @@ yyreduce: case 109: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 759 "glsl_parser.ypp" { (yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i; @@ -3578,7 +3570,7 @@ yyreduce: case 110: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 766 "glsl_parser.ypp" { (yyval.parameter_declarator) = (yyvsp[(2) - (2)].parameter_declarator); @@ -3588,7 +3580,7 @@ yyreduce: case 111: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 771 "glsl_parser.ypp" { void *ctx = state; @@ -3604,7 +3596,7 @@ yyreduce: case 112: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 782 "glsl_parser.ypp" { void *ctx = state; @@ -3618,7 +3610,7 @@ yyreduce: case 113: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 794 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -3627,7 +3619,7 @@ yyreduce: case 114: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 798 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -3637,7 +3629,7 @@ yyreduce: case 115: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 803 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -3647,7 +3639,7 @@ yyreduce: case 116: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 808 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -3658,7 +3650,7 @@ yyreduce: case 119: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 822 "glsl_parser.ypp" { void *ctx = state; @@ -3672,7 +3664,7 @@ yyreduce: case 120: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 831 "glsl_parser.ypp" { void *ctx = state; @@ -3686,7 +3678,7 @@ yyreduce: case 121: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 840 "glsl_parser.ypp" { void *ctx = state; @@ -3700,7 +3692,7 @@ yyreduce: case 122: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 849 "glsl_parser.ypp" { void *ctx = state; @@ -3714,7 +3706,7 @@ yyreduce: case 123: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 858 "glsl_parser.ypp" { void *ctx = state; @@ -3728,7 +3720,7 @@ yyreduce: case 124: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 867 "glsl_parser.ypp" { void *ctx = state; @@ -3742,7 +3734,7 @@ yyreduce: case 125: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 880 "glsl_parser.ypp" { void *ctx = state; @@ -3758,7 +3750,7 @@ yyreduce: case 126: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 891 "glsl_parser.ypp" { void *ctx = state; @@ -3772,7 +3764,7 @@ yyreduce: case 127: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 900 "glsl_parser.ypp" { void *ctx = state; @@ -3786,7 +3778,7 @@ yyreduce: case 128: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 909 "glsl_parser.ypp" { void *ctx = state; @@ -3800,7 +3792,7 @@ yyreduce: case 129: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 918 "glsl_parser.ypp" { void *ctx = state; @@ -3814,7 +3806,7 @@ yyreduce: case 130: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 927 "glsl_parser.ypp" { void *ctx = state; @@ -3828,7 +3820,7 @@ yyreduce: case 131: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 936 "glsl_parser.ypp" { void *ctx = state; @@ -3842,7 +3834,7 @@ yyreduce: case 132: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 945 "glsl_parser.ypp" { void *ctx = state; @@ -3858,7 +3850,7 @@ yyreduce: case 133: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 959 "glsl_parser.ypp" { void *ctx = state; @@ -3870,7 +3862,7 @@ yyreduce: case 134: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 966 "glsl_parser.ypp" { void *ctx = state; @@ -3883,7 +3875,7 @@ yyreduce: case 135: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 977 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(3) - (4)].type_qualifier); @@ -3892,7 +3884,7 @@ yyreduce: case 137: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 985 "glsl_parser.ypp" { if (((yyvsp[(1) - (3)].type_qualifier).flags.i & (yyvsp[(3) - (3)].type_qualifier).flags.i) != 0) { @@ -3913,7 +3905,7 @@ yyreduce: case 138: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1004 "glsl_parser.ypp" { bool got_one = false; @@ -3947,7 +3939,7 @@ yyreduce: case 139: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1033 "glsl_parser.ypp" { bool got_one = false; @@ -3990,7 +3982,7 @@ yyreduce: case 140: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1074 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4000,7 +3992,7 @@ yyreduce: case 141: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1079 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4010,7 +4002,7 @@ yyreduce: case 142: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1084 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4020,7 +4012,7 @@ yyreduce: case 143: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1092 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4030,7 +4022,7 @@ yyreduce: case 146: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1102 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier); @@ -4040,7 +4032,7 @@ yyreduce: case 148: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1108 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier); @@ -4050,7 +4042,7 @@ yyreduce: case 149: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1113 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(2) - (2)].type_qualifier); @@ -4060,7 +4052,7 @@ yyreduce: case 150: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1118 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(2) - (3)].type_qualifier); @@ -4071,7 +4063,7 @@ yyreduce: case 151: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1124 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4081,7 +4073,7 @@ yyreduce: case 152: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1132 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4091,7 +4083,7 @@ yyreduce: case 153: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1137 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4101,7 +4093,7 @@ yyreduce: case 154: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1142 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4111,7 +4103,7 @@ yyreduce: case 155: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1147 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4122,7 +4114,7 @@ yyreduce: case 156: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1153 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4132,7 +4124,7 @@ yyreduce: case 157: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1158 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4142,7 +4134,7 @@ yyreduce: case 158: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1163 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4152,7 +4144,7 @@ yyreduce: case 159: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1168 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4162,7 +4154,7 @@ yyreduce: case 160: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1173 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); @@ -4172,7 +4164,7 @@ yyreduce: case 162: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1182 "glsl_parser.ypp" { (yyval.type_specifier) = (yyvsp[(2) - (2)].type_specifier); @@ -4182,7 +4174,7 @@ yyreduce: case 164: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1191 "glsl_parser.ypp" { (yyval.type_specifier) = (yyvsp[(1) - (3)].type_specifier); @@ -4193,7 +4185,7 @@ yyreduce: case 165: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1197 "glsl_parser.ypp" { (yyval.type_specifier) = (yyvsp[(1) - (4)].type_specifier); @@ -4204,7 +4196,7 @@ yyreduce: case 166: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1206 "glsl_parser.ypp" { void *ctx = state; @@ -4215,7 +4207,7 @@ yyreduce: case 167: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1212 "glsl_parser.ypp" { void *ctx = state; @@ -4226,7 +4218,7 @@ yyreduce: case 168: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1218 "glsl_parser.ypp" { void *ctx = state; @@ -4237,364 +4229,364 @@ yyreduce: case 169: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1226 "glsl_parser.ypp" { (yyval.n) = ast_void; ;} break; case 170: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1227 "glsl_parser.ypp" { (yyval.n) = ast_float; ;} break; case 171: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1228 "glsl_parser.ypp" { (yyval.n) = ast_int; ;} break; case 172: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1229 "glsl_parser.ypp" { (yyval.n) = ast_uint; ;} break; case 173: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1230 "glsl_parser.ypp" { (yyval.n) = ast_bool; ;} break; case 174: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1231 "glsl_parser.ypp" { (yyval.n) = ast_vec2; ;} break; case 175: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1232 "glsl_parser.ypp" { (yyval.n) = ast_vec3; ;} break; case 176: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1233 "glsl_parser.ypp" { (yyval.n) = ast_vec4; ;} break; case 177: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1234 "glsl_parser.ypp" { (yyval.n) = ast_bvec2; ;} break; case 178: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1235 "glsl_parser.ypp" { (yyval.n) = ast_bvec3; ;} break; case 179: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1236 "glsl_parser.ypp" { (yyval.n) = ast_bvec4; ;} break; case 180: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1237 "glsl_parser.ypp" { (yyval.n) = ast_ivec2; ;} break; case 181: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1238 "glsl_parser.ypp" { (yyval.n) = ast_ivec3; ;} break; case 182: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1239 "glsl_parser.ypp" { (yyval.n) = ast_ivec4; ;} break; case 183: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1240 "glsl_parser.ypp" { (yyval.n) = ast_uvec2; ;} break; case 184: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1241 "glsl_parser.ypp" { (yyval.n) = ast_uvec3; ;} break; case 185: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1242 "glsl_parser.ypp" { (yyval.n) = ast_uvec4; ;} break; case 186: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1243 "glsl_parser.ypp" { (yyval.n) = ast_mat2; ;} break; case 187: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1244 "glsl_parser.ypp" { (yyval.n) = ast_mat2x3; ;} break; case 188: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1245 "glsl_parser.ypp" { (yyval.n) = ast_mat2x4; ;} break; case 189: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1246 "glsl_parser.ypp" { (yyval.n) = ast_mat3x2; ;} break; case 190: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1247 "glsl_parser.ypp" { (yyval.n) = ast_mat3; ;} break; case 191: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1248 "glsl_parser.ypp" { (yyval.n) = ast_mat3x4; ;} break; case 192: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1249 "glsl_parser.ypp" { (yyval.n) = ast_mat4x2; ;} break; case 193: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1250 "glsl_parser.ypp" { (yyval.n) = ast_mat4x3; ;} break; case 194: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1251 "glsl_parser.ypp" { (yyval.n) = ast_mat4; ;} break; case 195: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1252 "glsl_parser.ypp" { (yyval.n) = ast_sampler1d; ;} break; case 196: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1253 "glsl_parser.ypp" { (yyval.n) = ast_sampler2d; ;} break; case 197: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1254 "glsl_parser.ypp" { (yyval.n) = ast_sampler2drect; ;} break; case 198: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1255 "glsl_parser.ypp" { (yyval.n) = ast_sampler3d; ;} break; case 199: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1256 "glsl_parser.ypp" { (yyval.n) = ast_samplercube; ;} break; case 200: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1257 "glsl_parser.ypp" { (yyval.n) = ast_sampler1dshadow; ;} break; case 201: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1258 "glsl_parser.ypp" { (yyval.n) = ast_sampler2dshadow; ;} break; case 202: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1259 "glsl_parser.ypp" { (yyval.n) = ast_sampler2drectshadow; ;} break; case 203: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1260 "glsl_parser.ypp" { (yyval.n) = ast_samplercubeshadow; ;} break; case 204: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1261 "glsl_parser.ypp" { (yyval.n) = ast_sampler1darray; ;} break; case 205: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1262 "glsl_parser.ypp" { (yyval.n) = ast_sampler2darray; ;} break; case 206: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1263 "glsl_parser.ypp" { (yyval.n) = ast_sampler1darrayshadow; ;} break; case 207: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1264 "glsl_parser.ypp" { (yyval.n) = ast_sampler2darrayshadow; ;} break; case 208: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1265 "glsl_parser.ypp" { (yyval.n) = ast_isampler1d; ;} break; case 209: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1266 "glsl_parser.ypp" { (yyval.n) = ast_isampler2d; ;} break; case 210: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1267 "glsl_parser.ypp" { (yyval.n) = ast_isampler3d; ;} break; case 211: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1268 "glsl_parser.ypp" { (yyval.n) = ast_isamplercube; ;} break; case 212: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1269 "glsl_parser.ypp" { (yyval.n) = ast_isampler1darray; ;} break; case 213: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1270 "glsl_parser.ypp" { (yyval.n) = ast_isampler2darray; ;} break; case 214: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1271 "glsl_parser.ypp" { (yyval.n) = ast_usampler1d; ;} break; case 215: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1272 "glsl_parser.ypp" { (yyval.n) = ast_usampler2d; ;} break; case 216: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1273 "glsl_parser.ypp" { (yyval.n) = ast_usampler3d; ;} break; case 217: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1274 "glsl_parser.ypp" { (yyval.n) = ast_usamplercube; ;} break; case 218: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1275 "glsl_parser.ypp" { (yyval.n) = ast_usampler1darray; ;} break; case 219: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1276 "glsl_parser.ypp" { (yyval.n) = ast_usampler2darray; ;} break; case 220: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1280 "glsl_parser.ypp" { if (!state->es_shader && state->language_version < 130) @@ -4611,7 +4603,7 @@ yyreduce: case 221: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1291 "glsl_parser.ypp" { if (!state->es_shader && state->language_version < 130) @@ -4628,7 +4620,7 @@ yyreduce: case 222: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1302 "glsl_parser.ypp" { if (!state->es_shader && state->language_version < 130) @@ -4645,7 +4637,7 @@ yyreduce: case 223: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1317 "glsl_parser.ypp" { void *ctx = state; @@ -4656,7 +4648,7 @@ yyreduce: case 224: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1323 "glsl_parser.ypp" { void *ctx = state; @@ -4667,7 +4659,7 @@ yyreduce: case 225: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1332 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].declarator_list); @@ -4677,7 +4669,7 @@ yyreduce: case 226: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1337 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (2)].node); @@ -4687,7 +4679,7 @@ yyreduce: case 227: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1345 "glsl_parser.ypp" { void *ctx = state; @@ -4704,7 +4696,7 @@ yyreduce: case 228: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1360 "glsl_parser.ypp" { (yyval.declaration) = (yyvsp[(1) - (1)].declaration); @@ -4714,7 +4706,7 @@ yyreduce: case 229: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1365 "glsl_parser.ypp" { (yyval.declaration) = (yyvsp[(1) - (3)].declaration); @@ -4724,7 +4716,7 @@ yyreduce: case 230: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1373 "glsl_parser.ypp" { void *ctx = state; @@ -4735,7 +4727,7 @@ yyreduce: case 231: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1379 "glsl_parser.ypp" { void *ctx = state; @@ -4746,28 +4738,28 @@ yyreduce: case 234: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1397 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;} break; case 239: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1405 "glsl_parser.ypp" { (yyval.node) = NULL; ;} break; case 240: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1406 "glsl_parser.ypp" { (yyval.node) = NULL; ;} break; case 243: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1413 "glsl_parser.ypp" { void *ctx = state; @@ -4778,7 +4770,7 @@ yyreduce: case 244: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1419 "glsl_parser.ypp" { void *ctx = state; @@ -4789,14 +4781,14 @@ yyreduce: case 245: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1427 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;} break; case 247: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1433 "glsl_parser.ypp" { void *ctx = state; @@ -4807,7 +4799,7 @@ yyreduce: case 248: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1439 "glsl_parser.ypp" { void *ctx = state; @@ -4818,7 +4810,7 @@ yyreduce: case 249: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1448 "glsl_parser.ypp" { if ((yyvsp[(1) - (1)].node) == NULL) { @@ -4833,7 +4825,7 @@ yyreduce: case 250: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1458 "glsl_parser.ypp" { if ((yyvsp[(2) - (2)].node) == NULL) { @@ -4847,7 +4839,7 @@ yyreduce: case 251: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1470 "glsl_parser.ypp" { void *ctx = state; @@ -4858,7 +4850,7 @@ yyreduce: case 252: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1476 "glsl_parser.ypp" { void *ctx = state; @@ -4869,7 +4861,7 @@ yyreduce: case 253: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1485 "glsl_parser.ypp" { (yyval.node) = new(state) ast_selection_statement((yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].selection_rest_statement).then_statement, @@ -4880,7 +4872,7 @@ yyreduce: case 254: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1494 "glsl_parser.ypp" { (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (3)].node); @@ -4890,7 +4882,7 @@ yyreduce: case 255: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1499 "glsl_parser.ypp" { (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (1)].node); @@ -4900,7 +4892,7 @@ yyreduce: case 256: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1507 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].expression); @@ -4909,7 +4901,7 @@ yyreduce: case 257: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1511 "glsl_parser.ypp" { void *ctx = state; @@ -4925,7 +4917,7 @@ yyreduce: case 261: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1534 "glsl_parser.ypp" { void *ctx = state; @@ -4937,7 +4929,7 @@ yyreduce: case 262: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1541 "glsl_parser.ypp" { void *ctx = state; @@ -4949,7 +4941,7 @@ yyreduce: case 263: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1548 "glsl_parser.ypp" { void *ctx = state; @@ -4961,7 +4953,7 @@ yyreduce: case 267: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1564 "glsl_parser.ypp" { (yyval.node) = NULL; @@ -4970,7 +4962,7 @@ yyreduce: case 268: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1571 "glsl_parser.ypp" { (yyval.for_rest_statement).cond = (yyvsp[(1) - (2)].node); @@ -4980,7 +4972,7 @@ yyreduce: case 269: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1576 "glsl_parser.ypp" { (yyval.for_rest_statement).cond = (yyvsp[(1) - (3)].node); @@ -4990,7 +4982,7 @@ yyreduce: case 270: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1585 "glsl_parser.ypp" { void *ctx = state; @@ -5001,7 +4993,7 @@ yyreduce: case 271: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1591 "glsl_parser.ypp" { void *ctx = state; @@ -5012,7 +5004,7 @@ yyreduce: case 272: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1597 "glsl_parser.ypp" { void *ctx = state; @@ -5023,7 +5015,7 @@ yyreduce: case 273: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1603 "glsl_parser.ypp" { void *ctx = state; @@ -5034,7 +5026,7 @@ yyreduce: case 274: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1609 "glsl_parser.ypp" { void *ctx = state; @@ -5045,28 +5037,28 @@ yyreduce: case 275: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1617 "glsl_parser.ypp" { (yyval.node) = (yyvsp[(1) - (1)].function_definition); ;} break; case 276: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1618 "glsl_parser.ypp" { (yyval.node) = (yyvsp[(1) - (1)].node); ;} break; case 277: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1619 "glsl_parser.ypp" { (yyval.node) = NULL; ;} break; case 278: -/* Line 1464 of yacc.c */ +/* Line 1455 of yacc.c */ #line 1624 "glsl_parser.ypp" { void *ctx = state; @@ -5079,8 +5071,8 @@ yyreduce: -/* Line 1464 of yacc.c */ -#line 5084 "glsl_parser.cpp" +/* Line 1455 of yacc.c */ +#line 5076 "glsl_parser.cpp" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -5152,7 +5144,7 @@ yyerrlab: #endif } - yyerror_range[1] = yylloc; + yyerror_range[0] = yylloc; if (yyerrstatus == 3) { @@ -5189,7 +5181,7 @@ yyerrorlab: if (/*CONSTCOND*/ 0) goto yyerrorlab; - yyerror_range[1] = yylsp[1-yylen]; + yyerror_range[0] = yylsp[1-yylen]; /* Do not reclaim the symbols of the rule which action triggered this YYERROR. */ YYPOPSTACK (yylen); @@ -5223,7 +5215,7 @@ yyerrlab1: if (yyssp == yyss) YYABORT; - yyerror_range[1] = *yylsp; + yyerror_range[0] = *yylsp; yydestruct ("Error: popping", yystos[yystate], yyvsp, yylsp, state); YYPOPSTACK (1); @@ -5233,10 +5225,10 @@ yyerrlab1: *++yyvsp = yylval; - yyerror_range[2] = yylloc; + yyerror_range[1] = yylloc; /* Using YYLLOC is tempting, but would change the location of the lookahead. YYLOC is available though. */ - YYLLOC_DEFAULT (yyloc, yyerror_range, 2); + YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2); *++yylsp = yyloc; /* Shift the error token. */ diff --git a/src/glsl/glsl_parser.h b/src/glsl/glsl_parser.h index 1101d4977cf..9bb6ae62991 100644 --- a/src/glsl/glsl_parser.h +++ b/src/glsl/glsl_parser.h @@ -1,9 +1,10 @@ -/* A Bison parser, made by GNU Bison 2.4.3. */ + +/* A Bison parser, made by GNU Bison 2.4.1. */ /* Skeleton interface for Bison's Yacc-like parsers in C - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, - 2009, 2010 Free Software Foundation, Inc. + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 + Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -235,7 +236,7 @@ typedef union YYSTYPE { -/* Line 1685 of yacc.c */ +/* Line 1676 of yacc.c */ #line 52 "glsl_parser.ypp" int n; @@ -268,8 +269,8 @@ typedef union YYSTYPE -/* Line 1685 of yacc.c */ -#line 273 "glsl_parser.h" +/* Line 1676 of yacc.c */ +#line 274 "glsl_parser.h" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 06198e4f3f6..80e0f67d6d8 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -37,10 +37,6 @@ extern "C" { #include "ir_visitor.h" #include "ir_hierarchical_visitor.h" -#ifndef ARRAY_SIZE -#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) -#endif - /** * \defgroup IR Intermediate representation nodes * diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 048c020c835..ce13a06ff4f 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -54,6 +54,9 @@ dot(ir_constant *op0, ir_constant *op1) ir_constant * ir_expression::constant_expression_value() { + if (this->type->is_error()) + return NULL; + ir_constant *op[2] = { NULL, NULL }; ir_constant_data data; diff --git a/src/glsl/ir_dead_functions.cpp b/src/glsl/ir_dead_functions.cpp index 26554441d3a..16037a2632d 100644 --- a/src/glsl/ir_dead_functions.cpp +++ b/src/glsl/ir_dead_functions.cpp @@ -125,6 +125,7 @@ do_dead_functions(exec_list *instructions) if (!entry->used) { entry->signature->remove(); + delete entry->signature; progress = true; } delete(entry); @@ -143,6 +144,7 @@ do_dead_functions(exec_list *instructions) * symbol table should be OK. */ func->remove(); + delete func; progress = true; } } diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp index a9cbf8ea944..7a22a945ec5 100644 --- a/src/glsl/ir_reader.cpp +++ b/src/glsl/ir_reader.cpp @@ -64,9 +64,12 @@ static ir_texture *read_texture(_mesa_glsl_parse_state *, s_list *); static ir_dereference *read_dereference(_mesa_glsl_parse_state *, s_expression *); -static ir_dereference *read_var_ref(_mesa_glsl_parse_state *, s_list *); -static ir_dereference *read_array_ref(_mesa_glsl_parse_state *, s_list *); -static ir_dereference *read_record_ref(_mesa_glsl_parse_state *, s_list *); +static ir_dereference_variable * +read_var_ref(_mesa_glsl_parse_state *, s_list *); +static ir_dereference_array * +read_array_ref(_mesa_glsl_parse_state *, s_list *); +static ir_dereference_record * +read_record_ref(_mesa_glsl_parse_state *, s_list *); void _mesa_glsl_read_ir(_mesa_glsl_parse_state *state, exec_list *instructions, @@ -260,7 +263,7 @@ read_function_sig(_mesa_glsl_parse_state *st, ir_function *f, s_list *list, return; s_list *paramlist = SX_AS_LIST(type_expr->next); - s_list *body_list = SX_AS_LIST(paramlist->next); + s_list *body_list = SX_AS_LIST(type_expr->next->next); if (paramlist == NULL || body_list == NULL) { ir_read_error(st, list, "Expected (signature <type> (parameters ...) " "(<instruction> ...))"); @@ -674,7 +677,7 @@ read_call(_mesa_glsl_parse_state *st, s_list *list) } s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next); - s_list *params = SX_AS_LIST(name->next); + s_list *params = SX_AS_LIST(list->subexpressions.head->next->next); if (name == NULL || params == NULL) { ir_read_error(st, list, "expected (call <name> (<param> ...))"); return NULL; @@ -796,12 +799,6 @@ read_swizzle(_mesa_glsl_parse_state *st, s_list *list) } s_expression *sub = (s_expression*) swiz->next; - if (sub == NULL) { - ir_read_error(st, list, "expected rvalue: (swizzle %s <rvalue>)", - swiz->value()); - return NULL; - } - ir_rvalue *rvalue = read_rvalue(st, sub); if (rvalue == NULL) return NULL; @@ -930,7 +927,7 @@ read_dereference(_mesa_glsl_parse_state *st, s_expression *expr) return NULL; } -static ir_dereference * +static ir_dereference_variable * read_var_ref(_mesa_glsl_parse_state *st, s_list *list) { void *ctx = st; @@ -953,7 +950,7 @@ read_var_ref(_mesa_glsl_parse_state *st, s_list *list) return new(ctx) ir_dereference_variable(var); } -static ir_dereference * +static ir_dereference_array * read_array_ref(_mesa_glsl_parse_state *st, s_list *list) { void *ctx = st; @@ -974,7 +971,7 @@ read_array_ref(_mesa_glsl_parse_state *st, s_list *list) return new(ctx) ir_dereference_array(subject, idx); } -static ir_dereference * +static ir_dereference_record * read_record_ref(_mesa_glsl_parse_state *st, s_list *list) { void *ctx = st; @@ -1053,8 +1050,8 @@ read_texture(_mesa_glsl_parse_state *st, s_list *list) return NULL; } s_int *offset_x = SX_AS_INT(offset_list->subexpressions.head); - s_int *offset_y = SX_AS_INT(offset_x->next); - s_int *offset_z = SX_AS_INT(offset_y->next); + s_int *offset_y = SX_AS_INT(offset_list->subexpressions.head->next); + s_int *offset_z = SX_AS_INT(offset_list->subexpressions.head->next->next); if (offset_x == NULL || offset_y == NULL || offset_z == NULL) { ir_read_error(st, offset_list, "expected (<int> <int> <int>)"); return NULL; diff --git a/src/glsl/loop_controls.cpp b/src/glsl/loop_controls.cpp index 2ef3d305254..b528810f40d 100644 --- a/src/glsl/loop_controls.cpp +++ b/src/glsl/loop_controls.cpp @@ -85,6 +85,9 @@ int calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment, enum ir_expression_operation op) { + if (from == NULL || to == NULL || increment == NULL) + return -1; + void *mem_ctx = talloc_init("%s", __func__); ir_expression *const sub = diff --git a/src/glsl/s_expression.cpp b/src/glsl/s_expression.cpp index 4458c48d6ba..4c8829fea9a 100644 --- a/src/glsl/s_expression.cpp +++ b/src/glsl/s_expression.cpp @@ -133,7 +133,8 @@ void s_list::print() foreach_iter(exec_list_iterator, it, this->subexpressions) { s_expression *expr = (s_expression*) it.get(); expr->print(); - printf(" "); + if (!expr->next->is_tail_sentinel()) + printf(" "); } printf(")"); } diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript index 29d2cc01494..9363b5ca5cc 100644 --- a/src/glut/glx/SConscript +++ b/src/glut/glx/SConscript @@ -78,7 +78,6 @@ if env['platform'] == 'windows': 'glut.def', ] else: - env.Tool('x11') env.PrependUnique(LIBS = [ 'GLU', 'GL', diff --git a/src/glx/indirect.c b/src/glx/indirect.c index 2b09c1c3b5d..1b93a8cc8d5 100644 --- a/src/glx/indirect.c +++ b/src/glx/indirect.c @@ -30,7 +30,6 @@ #include "indirect.h" #include "glxclient.h" #include "indirect_size.h" -#include "glapidispatch.h" #include "glapi.h" #include "glthread.h" #include <GL/glxproto.h> @@ -42,19 +41,19 @@ #define __GLX_PAD(n) (((n) + 3) & ~3) -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define NOINLINE __attribute__((noinline)) -# else -# define NOINLINE -# endif +#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +#define FASTCALL __attribute__((fastcall)) +#else +#define FASTCALL +#endif +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +#define NOINLINE __attribute__((noinline)) +#else +#define NOINLINE +#endif #ifndef __GNUC__ -# define __builtin_expect(x, y) x +#define __builtin_expect(x, y) x #endif /* If the size and opcode values are known at compile-time, this will, on @@ -5200,7 +5199,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_DeleteTextures(GET_DISPATCH(), (n, textures)); + GET_DISPATCH()->DeleteTextures(n, textures); } else #endif { @@ -5271,7 +5270,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GenTextures(GET_DISPATCH(), (n, textures)); + GET_DISPATCH()->GenTextures(n, textures); } else #endif { @@ -5336,7 +5335,7 @@ glIsTextureEXT(GLuint texture) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - return CALL_IsTexture(GET_DISPATCH(), (texture)); + return GET_DISPATCH()->IsTexture(texture); } else #endif { @@ -5652,7 +5651,7 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table)); + GET_DISPATCH()->GetColorTable(target, format, type, table); } else #endif { @@ -5728,8 +5727,7 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetColorTableParameterfv(GET_DISPATCH(), - (target, pname, params)); + GET_DISPATCH()->GetColorTableParameterfv(target, pname, params); } else #endif { @@ -5801,8 +5799,7 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetColorTableParameteriv(GET_DISPATCH(), - (target, pname, params)); + GET_DISPATCH()->GetColorTableParameteriv(target, pname, params); } else #endif { @@ -6127,8 +6124,7 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetConvolutionFilter(GET_DISPATCH(), - (target, format, type, image)); + GET_DISPATCH()->GetConvolutionFilter(target, format, type, image); } else #endif { @@ -6205,8 +6201,7 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetConvolutionParameterfv(GET_DISPATCH(), - (target, pname, params)); + GET_DISPATCH()->GetConvolutionParameterfv(target, pname, params); } else #endif { @@ -6278,8 +6273,7 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetConvolutionParameteriv(GET_DISPATCH(), - (target, pname, params)); + GET_DISPATCH()->GetConvolutionParameteriv(target, pname, params); } else #endif { @@ -6358,8 +6352,7 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetHistogram(GET_DISPATCH(), - (target, reset, format, type, values)); + GET_DISPATCH()->GetHistogram(target, reset, format, type, values); } else #endif { @@ -6435,7 +6428,7 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params)); + GET_DISPATCH()->GetHistogramParameterfv(target, pname, params); } else #endif { @@ -6506,7 +6499,7 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params)); + GET_DISPATCH()->GetHistogramParameteriv(target, pname, params); } else #endif { @@ -6581,7 +6574,7 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values)); + GET_DISPATCH()->GetMinmax(target, reset, format, type, values); } else #endif { @@ -6655,7 +6648,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params)); + GET_DISPATCH()->GetMinmaxParameterfv(target, pname, params); } else #endif { @@ -6723,7 +6716,7 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params)); + GET_DISPATCH()->GetMinmaxParameteriv(target, pname, params); } else #endif { @@ -10664,5 +10657,5 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, } -# undef FASTCALL -# undef NOINLINE +#undef FASTCALL +#undef NOINLINE diff --git a/src/glx/indirect.h b/src/glx/indirect.h index 282de75c40c..1e2994877b4 100644 --- a/src/glx/indirect.h +++ b/src/glx/indirect.h @@ -440,6 +440,7 @@ extern HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum extern HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); extern HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); extern HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +#define gl_dispatch_stub_GetSeparableFilterEXT gl_dispatch_stub_359 extern HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); extern HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); extern HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); diff --git a/src/glx/single2.c b/src/glx/single2.c index 318d18e5554..66281fa9c99 100644 --- a/src/glx/single2.c +++ b/src/glx/single2.c @@ -36,7 +36,6 @@ #include "indirect.h" #include "indirect_vertex_array.h" #include "glapitable.h" -#include "glapidispatch.h" #include "glapi.h" #ifdef USE_XCB #include <xcb/xcb.h> @@ -944,8 +943,7 @@ glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, struct glx_context *const gc = __glXGetCurrentContext(); if (gc->isDirect) { - return CALL_AreTexturesResident(GET_DISPATCH(), - (n, textures, residences)); + return GET_DISPATCH()->AreTexturesResident(n, textures, residences); } else { struct glx_context *const gc = __glXGetCurrentContext(); diff --git a/src/glx/singlepix.c b/src/glx/singlepix.c index b61f26b2f3b..d8a71664d05 100644 --- a/src/glx/singlepix.c +++ b/src/glx/singlepix.c @@ -31,10 +31,8 @@ #include "packsingle.h" #include "indirect.h" #include "glapitable.h" -#include "glapidispatch.h" #include "glapi.h" #include "glthread.h" -#include "glapioffsets.h" #include <GL/glxproto.h> void @@ -110,19 +108,17 @@ __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, } -#define CONCAT(a,b) a ## b -#define NAME(o) CONCAT(gl_dispatch_stub_, o) - -void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format, - GLenum type, GLvoid * row, - GLvoid * column, GLvoid * span) +/* it is defined to gl_dispatch_stub_NNN in indirect.h */ +void gl_dispatch_stub_GetSeparableFilterEXT (GLenum target, GLenum format, + GLenum type, GLvoid * row, + GLvoid * column, GLvoid * span) { struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->isDirect) { - CALL_GetSeparableFilter(GET_DISPATCH(), - (target, format, type, row, column, span)); + GET_DISPATCH()->GetSeparableFilter(target, format, type, + row, column, span); return; } else diff --git a/src/mapi/glapi/SConscript b/src/mapi/glapi/SConscript index 40db237fcbc..77a5f9bd2e3 100644 --- a/src/mapi/glapi/SConscript +++ b/src/mapi/glapi/SConscript @@ -6,77 +6,78 @@ Import('*') if env['platform'] != 'winddk': - env = env.Clone() - - env.Append(CPPDEFINES = [ - 'MAPI_GLAPI_CURRENT', - ]) + env = env.Clone() + + env.Append(CPPDEFINES = [ + 'MAPI_GLAPI_CURRENT', + ]) - if env['platform'] == 'windows': - env.Append(CPPDEFINES = [ - '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers - 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers - 'WIN32_THREADS', # use Win32 thread API - ]) + if env['platform'] == 'windows': + env.Append(CPPDEFINES = [ + '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers + 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers + 'WIN32_THREADS', # use Win32 thread API + ]) - env.Append(CPPPATH = [ - '#/src/mapi', - '#/src/mesa', - ]) - - glapi_sources = [ - 'glapi_dispatch.c', - 'glapi_entrypoint.c', - 'glapi_getproc.c', - 'glapi_nop.c', - 'glthread.c', - ] - - mapi_sources = [ - 'u_current.c', - 'u_execmem.c', - 'u_thread.c', - ] - for s in mapi_sources: - o = env.SharedObject(s[:-2], '../mapi/' + s) - glapi_sources.append(o) + env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/mesa', + ]) + + glapi_sources = [ + 'glapi_dispatch.c', + 'glapi_entrypoint.c', + 'glapi_getproc.c', + 'glapi_nop.c', + 'glthread.c', + ] + + mapi_sources = [ + 'u_current.c', + 'u_execmem.c', + 'u_thread.c', + ] + for s in mapi_sources: + o = env.SharedObject(s[:-2], '../mapi/' + s) + glapi_sources.append(o) - # - # Assembly sources - # - if gcc and env['machine'] == 'x86': - env.Append(CPPDEFINES = [ - 'USE_X86_ASM', - 'USE_MMX_ASM', - 'USE_3DNOW_ASM', - 'USE_SSE_ASM', - ]) - glapi_sources += [ - 'glapi_x86.S', - ] - elif gcc and env['machine'] == 'x86_64': - env.Append(CPPDEFINES = [ - 'USE_X86_64_ASM', - ]) - glapi_sources += [ - 'glapi_x86-64.S' - ] - elif gcc and env['machine'] == 'ppc': - env.Append(CPPDEFINES = [ - 'USE_PPC_ASM', - 'USE_VMX_ASM', - ]) - glapi_sources += [ - ] - elif gcc and env['machine'] == 'sparc': - glapi_sources += [ - 'glapi_sparc.S' - ] - else: - pass - - glapi = env.ConvenienceLibrary( - target = 'glapi', - source = glapi_sources, - ) - Export('glapi') + # + # Assembly sources + # + if env['gcc'] and env['platform'] != 'windows': + if env['machine'] == 'x86': + env.Append(CPPDEFINES = [ + 'USE_X86_ASM', + 'USE_MMX_ASM', + 'USE_3DNOW_ASM', + 'USE_SSE_ASM', + ]) + glapi_sources += [ + 'glapi_x86.S', + ] + elif env['machine'] == 'x86_64': + env.Append(CPPDEFINES = [ + 'USE_X86_64_ASM', + ]) + glapi_sources += [ + 'glapi_x86-64.S' + ] + elif env['machine'] == 'ppc': + env.Append(CPPDEFINES = [ + 'USE_PPC_ASM', + 'USE_VMX_ASM', + ]) + glapi_sources += [ + ] + elif env['machine'] == 'sparc': + glapi_sources += [ + 'glapi_sparc.S' + ] + else: + pass + + glapi = env.ConvenienceLibrary( + target = 'glapi', + source = glapi_sources, + ) + Export('glapi') diff --git a/src/mapi/glapi/gen-es/Makefile b/src/mapi/glapi/gen-es/Makefile index bda8e9ef729..837579248f7 100644 --- a/src/mapi/glapi/gen-es/Makefile +++ b/src/mapi/glapi/gen-es/Makefile @@ -3,14 +3,13 @@ GLAPI = ../gen include $(TOP)/configs/current OUTPUTS := \ - glapi/glapidispatch.h \ - glapi/glapioffsets.h \ glapi/glapitable.h \ glapi/glapitemp.h \ glapi/glprocs.h \ glapi/glapi_sparc.S \ glapi/glapi_x86-64.S \ glapi/glapi_x86.S \ + main/glapidispatch.h \ main/remap_helper.h COMMON = gl_XML.py glX_XML.py license.py typeexpr.py @@ -47,9 +46,6 @@ endef %/glapidispatch.h: $(GLAPI)/gl_table.py $(COMMON) $(call gen-glapi,-c -m remap_table) -%/glapioffsets.h: $(GLAPI)/gl_offsets.py $(COMMON) - $(call gen-glapi,-c) - %/glapitable.h: $(GLAPI)/gl_table.py $(COMMON) $(call gen-glapi,-c) diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml new file mode 100644 index 00000000000..cb64e868dd9 --- /dev/null +++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml @@ -0,0 +1,244 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_EXT_gpu_shader4" number="326"> + + <enum name="VERTEX_ATTRIB_ARRAY_INTEGER_EXT" value="0x88FD"/> + <enum name="SAMPLER_1D_ARRAY_EXT" value="0x8DC0"/> + <enum name="SAMPLER_2D_ARRAY_EXT" value="0x8DC1"/> + <enum name="SAMPLER_BUFFER_EXT" value="0x8DC2"/> + <enum name="SAMPLER_1D_ARRAY_SHADOW_EXT" value="0x8DC3"/> + <enum name="SAMPLER_2D_ARRAY_SHADOW_EXT" value="0x8DC4"/> + <enum name="SAMPLER_CUBE_SHADOW_EXT" value="0x8DC5"/> + <enum name="UNSIGNED_INT_VEC2_EXT" value="0x8DC6"/> + <enum name="UNSIGNED_INT_VEC3_EXT" value="0x8DC7"/> + <enum name="UNSIGNED_INT_VEC4_EXT" value="0x8DC8"/> + <enum name="INT_SAMPLER_1D_EXT" value="0x8DC9"/> + <enum name="INT_SAMPLER_2D_EXT" value="0x8DCA"/> + <enum name="INT_SAMPLER_3D_EXT" value="0x8DCB"/> + <enum name="INT_SAMPLER_CUBE_EXT" value="0x8DCC"/> + <enum name="INT_SAMPLER_2D_RECT_EXT" value="0x8DCD"/> + <enum name="INT_SAMPLER_1D_ARRAY_EXT" value="0x8DCE"/> + <enum name="INT_SAMPLER_2D_ARRAY_EXT" value="0x8DCF"/> + <enum name="INT_SAMPLER_BUFFER_EXT" value="0x8DD0"/> + <enum name="UNSIGNED_INT_SAMPLER_1D_EXT" value="0x8DD1"/> + <enum name="UNSIGNED_INT_SAMPLER_2D_EXT" value="0x8DD2"/> + <enum name="UNSIGNED_INT_SAMPLER_3D_EXT" value="0x8DD3"/> + <enum name="UNSIGNED_INT_SAMPLER_CUBE_EXT" value="0x8DD4"/> + <enum name="UNSIGNED_INT_SAMPLER_2D_RECT_EXT" value="0x8DD5"/> + <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT" value="0x8DD6"/> + <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT" value="0x8DD7"/> + <enum name="UNSIGNED_INT_SAMPLER_BUFFER_EXT" value="0x8DD8"/> + <enum name="MIN_PROGRAM_TEXEL_OFFSET_EXT" value="0x8904"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEXEL_OFFSET_EXT" value="0x8905"> + <size name="Get" mode="get"/> + </enum> + + + <function name="VertexAttribI1iEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + </function> + + <function name="VertexAttribI2iEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="VertexAttribI3iEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="VertexAttribI4iEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="VertexAttribI1uiEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + </function> + + <function name="VertexAttribI2uiEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + </function> + + <function name="VertexAttribI3uiEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> + </function> + + <function name="VertexAttribI4uiEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> + <param name="w" type="GLuint"/> + </function> + + <function name="VertexAttribI1ivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI2ivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI3ivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI4ivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI1uivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI2uivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI3uivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI4uivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI4bvEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="VertexAttribI4svEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttribI4ubvEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *"/> + </function> + + <function name="VertexAttribI4usvEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *"/> + </function> + + <function name="VertexAttribIPointerEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="GetVertexAttribIivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetVertexAttribIuivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *"/> + </function> + + <function name="Uniform1uiEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLuint"/> + </function> + + <function name="Uniform2uiEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLuint"/> + <param name="v1" type="GLuint"/> + </function> + + <function name="Uniform3uiEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLuint"/> + <param name="v1" type="GLuint"/> + <param name="v2" type="GLuint"/> + </function> + + <function name="Uniform4uiEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLuint"/> + <param name="v1" type="GLuint"/> + <param name="v2" type="GLuint"/> + <param name="v3" type="GLuint"/> + </function> + + <function name="Uniform1uivEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="Uniform2uivEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="Uniform3uivEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="Uniform4uivEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="GetUniformuivEXT" offset="assign"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLuint *"/> + </function> + + <function name="BindFragDataLocationEXT" offset="assign"> + <param name="program" type="GLuint"/> + <param name="colorNumber" type="GLuint"/> + <param name="name" type="const GLchar *"/> + </function> + + <function name="GetFragDataLocationEXT" offset="assign"> + <return type="GLint"/> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile index de84de8d07a..ed1e664b8a8 100644 --- a/src/mapi/glapi/gen/Makefile +++ b/src/mapi/glapi/gen/Makefile @@ -14,9 +14,7 @@ MESA_GLX_DIR = $(TOP)/src/glx MESA_GLAPI_OUTPUTS = \ $(MESA_GLAPI_DIR)/glprocs.h \ $(MESA_GLAPI_DIR)/glapitemp.h \ - $(MESA_GLAPI_DIR)/glapioffsets.h \ - $(MESA_GLAPI_DIR)/glapitable.h \ - $(MESA_GLAPI_DIR)/glapidispatch.h + $(MESA_GLAPI_DIR)/glapitable.h MESA_GLAPI_ASM_OUTPUTS = \ $(MESA_GLAPI_DIR)/glapi_x86.S \ @@ -27,6 +25,7 @@ MESA_OUTPUTS = \ $(MESA_GLAPI_OUTPUTS) \ $(MESA_GLAPI_ASM_OUTPUTS) \ $(MESA_DIR)/main/enums.c \ + $(MESA_DIR)/main/glapidispatch.h \ $(MESA_DIR)/main/remap_helper.h \ $(MESA_GLX_DIR)/indirect.c \ $(MESA_GLX_DIR)/indirect.h \ @@ -85,6 +84,7 @@ API_XML = \ APPLE_vertex_array_object.xml \ EXT_draw_buffers2.xml \ EXT_framebuffer_object.xml \ + EXT_gpu_shader4.xml \ EXT_packed_depth_stencil.xml \ EXT_provoking_vertex.xml \ EXT_separate_shader_objects.xml \ @@ -133,15 +133,9 @@ $(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON) $(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ -$(MESA_GLAPI_DIR)/glapioffsets.h: gl_offsets.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - $(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ -$(MESA_GLAPI_DIR)/glapidispatch.h: gl_table.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ - ###################################################################### $(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON) @@ -160,6 +154,9 @@ $(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API) -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \ -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@ +$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ + $(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ diff --git a/src/mapi/glapi/gen/glX_proto_send.py b/src/mapi/glapi/gen/glX_proto_send.py index bd41c9e667a..17ebad0176c 100644 --- a/src/mapi/glapi/gen/glX_proto_send.py +++ b/src/mapi/glapi/gen/glX_proto_send.py @@ -166,7 +166,6 @@ class PrintGlxProtoStubs(glX_proto_common.glx_print_proto): print '#include "indirect.h"' print '#include "glxclient.h"' print '#include "indirect_size.h"' - print '#include "glapidispatch.h"' print '#include "glapi.h"' print '#include "glthread.h"' print '#include <GL/glxproto.h>' @@ -375,7 +374,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; print '' print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)' print ' if (gc->isDirect) {' - print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string()) + print ' %sGET_DISPATCH()->%s(%s);' % (ret_string, func.name, func.get_called_parameter_string()) print ' } else' print '#endif' print ' {' @@ -994,6 +993,9 @@ extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( asdf = func.static_glx_name(n) if asdf not in func.static_entry_points: print 'extern HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params) + # give it a easy-to-remember name + if func.client_handcode: + print '#define gl_dispatch_stub_%s gl%s' % (n, asdf) else: print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params) diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index cbe37f2d75a..bd212c2e4d9 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -12518,4 +12518,6 @@ <xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + </OpenGLAPI> diff --git a/src/mapi/glapi/gen/gl_SPARC_asm.py b/src/mapi/glapi/gen/gl_SPARC_asm.py index 33e752df38c..400e684da02 100644 --- a/src/mapi/glapi/gen/gl_SPARC_asm.py +++ b/src/mapi/glapi/gen/gl_SPARC_asm.py @@ -39,8 +39,6 @@ class PrintGenericStubs(gl_XML.gl_print_base): def printRealHeader(self): - print '#include "glapi/glapioffsets.h"' - print '' print '#ifdef __arch64__' print '#define GL_OFF(N)\t((N) * 8)' print '#define GL_LL\t\tldx' @@ -223,7 +221,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): for f in api.functionIterateByOffset(): name = f.dispatch_name() - print '\tGL_STUB(gl%s, _gloffset_%s)' % (name, f.name) + print '\tGL_STUB(gl%s, %d)' % (name, f.offset) if not f.is_static_entry_point(f.name): print '\tHIDDEN(gl%s)' % (name) diff --git a/src/mapi/glapi/gen/gl_procs.py b/src/mapi/glapi/gen/gl_procs.py index 5de61fbdfe9..a9ba48297a1 100644 --- a/src/mapi/glapi/gen/gl_procs.py +++ b/src/mapi/glapi/gen/gl_procs.py @@ -96,7 +96,7 @@ typedef struct { for func in api.functionIterateByOffset(): name = func.dispatch_name() self.printFunctionString(func.name) - table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name)) + table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset)) # The length of the function's name, plus 2 for "gl", # plus 1 for the NUL. @@ -112,9 +112,9 @@ typedef struct { if func.has_different_protocol(n): alt_name = "gl" + func.static_glx_name(n) - table.append((base_offset, "gl" + name, alt_name, alt_name, func.name)) + table.append((base_offset, "gl" + name, alt_name, alt_name, func.offset)) else: - table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name)) + table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset)) base_offset += len(n) + 3 @@ -170,7 +170,7 @@ typedef struct { print 'static const glprocs_table_t static_functions[] = {' for info in table: - print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, _gloffset_%s),' % info + print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, %d),' % info print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)' print '};' diff --git a/src/mapi/glapi/gen/gl_table.py b/src/mapi/glapi/gen/gl_table.py index 3bd7569e92a..c7cb5a40a1c 100644 --- a/src/mapi/glapi/gen/gl_table.py +++ b/src/mapi/glapi/gen/gl_table.py @@ -124,52 +124,54 @@ class PrintRemapTable(gl_XML.gl_print_base): functions.append( [f, count] ) count += 1 else: - abi_functions.append( f ) + abi_functions.append( [f, -1] ) if self.es: # remember functions with aliases if len(f.entry_points) > 1: alias_functions.append(f) + print '/* total number of offsets below */' + print '#define _gloffset_COUNT %d' % (len(abi_functions + functions)) + print '' - for f in abi_functions: - print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) - print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) - print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) - + for f, index in abi_functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) print '' print '#if !defined(_GLAPI_USE_REMAP_TABLE)' print '' - for [f, index] in functions: - print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) - print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) - print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) + for f, index in functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) print '' - print '#else' + print '#else /* !_GLAPI_USE_REMAP_TABLE */' print '' + print '#define driDispatchRemapTable_size %u' % (count) print 'extern int driDispatchRemapTable[ driDispatchRemapTable_size ];' print '' - for [f, index] in functions: + for f, index in functions: print '#define %s_remap_index %u' % (f.name, index) print '' - for [f, index] in functions: - arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) - cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string) + for f, index in functions: + print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name) - print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), driDispatchRemapTable[%s_remap_index], parameters)' % (f.name, cast, f.name) - print '#define GET_%s(disp) GET_by_offset(disp, driDispatchRemapTable[%s_remap_index])' % (f.name, f.name) - print '#define SET_%s(disp, fn) SET_by_offset(disp, driDispatchRemapTable[%s_remap_index], fn)' % (f.name, f.name) + print '' + print '#endif /* _GLAPI_USE_REMAP_TABLE */' + print '' + for f, index in abi_functions + functions: + arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) + cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string) - print '' - print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' + print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), _gloffset_%s, parameters)' % (f.name, cast, f.name) + print '#define GET_%s(disp) GET_by_offset(disp, _gloffset_%s)' % (f.name, f.name) + print '#define SET_%s(disp, fn) SET_by_offset(disp, _gloffset_%s, fn)' % (f.name, f.name) if alias_functions: print '' diff --git a/src/mapi/glapi/gen/gl_x86_asm.py b/src/mapi/glapi/gen/gl_x86_asm.py index 10dfa1ddb34..3b1d035f04a 100644 --- a/src/mapi/glapi/gen/gl_x86_asm.py +++ b/src/mapi/glapi/gen/gl_x86_asm.py @@ -54,7 +54,6 @@ class PrintGenericStubs(gl_XML.gl_print_base): def printRealHeader(self): print '#include "x86/assyntax.h"' - print '#include "glapi/glapioffsets.h"' print '' print '#if defined(STDCALL_API)' print '# if defined(USE_MGL_NAMESPACE)' @@ -215,7 +214,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): stack = self.get_stack_size(f) alt = "%s@%u" % (name, stack) - print '\tGL_STUB(%s, _gloffset_%s, %s)' % (name, f.name, alt) + print '\tGL_STUB(%s, %d, %s)' % (name, f.offset, alt) if not f.is_static_entry_point(f.name): print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt) @@ -230,7 +229,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): if f.is_static_entry_point(n): if n != f.name: alt2 = "%s@%u" % (n, stack) - text = '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % (n, f.name, alt2, name, alt) + text = '\tGL_STUB_ALIAS(%s, %d, %s, %s, %s)' % (n, f.offset, alt2, name, alt) if f.has_different_protocol(n): print '#ifndef GLX_INDIRECT_RENDERING' diff --git a/src/mapi/glapi/glapi_dispatch.c b/src/mapi/glapi/glapi_dispatch.c index 7421a36d35a..989f4a3fc30 100644 --- a/src/mapi/glapi/glapi_dispatch.c +++ b/src/mapi/glapi/glapi_dispatch.c @@ -39,7 +39,6 @@ #include "glapi/glapi_priv.h" #include "glapi/glapitable.h" -#include "glapi/glapidispatch.h" #if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM)) @@ -63,19 +62,19 @@ #define F stdout #define DISPATCH(FUNC, ARGS, MESSAGE) \ fprintf MESSAGE; \ - CALL_ ## FUNC(GET_DISPATCH(), ARGS); + GET_DISPATCH()->FUNC ARGS #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ fprintf MESSAGE; \ - return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + return GET_DISPATCH()->FUNC ARGS #else #define DISPATCH(FUNC, ARGS, MESSAGE) \ - CALL_ ## FUNC(GET_DISPATCH(), ARGS); + GET_DISPATCH()->FUNC ARGS #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ - return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + return GET_DISPATCH()->FUNC ARGS #endif /* logging */ diff --git a/src/mapi/glapi/glapi_getproc.c b/src/mapi/glapi/glapi_getproc.c index dc4905b64e0..47a01176d5a 100644 --- a/src/mapi/glapi/glapi_getproc.c +++ b/src/mapi/glapi/glapi_getproc.c @@ -32,7 +32,9 @@ #include "glapi/glapi_priv.h" #include "glapi/glapitable.h" -#include "glapi/glapioffsets.h" + + +#define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *)) /********************************************************************** @@ -382,7 +384,7 @@ int _glapi_add_dispatch( const char * const * function_names, const char * parameter_signature ) { - static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; + static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; const char * const real_sig = (parameter_signature != NULL) ? parameter_signature : ""; struct _glapi_function * entry[8]; @@ -576,15 +578,6 @@ _glapi_get_proc_name(GLuint offset) */ -/* - * The dispatch table size (number of entries) is the size of the - * _glapi_table struct plus the number of dynamic entries we can add. - * The extra slots can be filled in by DRI drivers that register new extension - * functions. - */ -#define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS) - - /** * Return size of dispatch table struct as number of functions (or * slots). @@ -592,7 +585,13 @@ _glapi_get_proc_name(GLuint offset) GLuint _glapi_get_dispatch_table_size(void) { - return DISPATCH_TABLE_SIZE; + /* + * The dispatch table size (number of entries) is the size of the + * _glapi_table struct plus the number of dynamic entries we can add. + * The extra slots can be filled in by DRI drivers that register new + * extension functions. + */ + return FIRST_DYNAMIC_OFFSET + MAX_EXTENSION_FUNCS; } @@ -628,56 +627,48 @@ _glapi_check_table(const struct _glapi_table *table) GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); char *BeginFunc = (char*) &table->Begin; GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); - assert(BeginOffset == _gloffset_Begin); assert(BeginOffset == offset); } { GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); char *viewportFunc = (char*) &table->Viewport; GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); - assert(viewportOffset == _gloffset_Viewport); assert(viewportOffset == offset); } { GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); char *VertexPointerFunc = (char*) &table->VertexPointer; GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); - assert(VertexPointerOffset == _gloffset_VertexPointer); assert(VertexPointerOffset == offset); } { GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); char *ResetMinMaxFunc = (char*) &table->ResetMinmax; GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); - assert(ResetMinMaxOffset == _gloffset_ResetMinmax); assert(ResetMinMaxOffset == offset); } { GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); char *blendColorFunc = (char*) &table->BlendColor; GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); - assert(blendColorOffset == _gloffset_BlendColor); assert(blendColorOffset == offset); } { GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); - assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); assert(secondaryColor3fOffset == offset); } { GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); char *pointParameterivFunc = (char*) &table->PointParameterivNV; GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); - assert(pointParameterivOffset == _gloffset_PointParameterivNV); assert(pointParameterivOffset == offset); } { GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); char *setFenceFunc = (char*) &table->SetFenceNV; GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); - assert(setFenceOffset == _gloffset_SetFenceNV); assert(setFenceOffset == offset); } #else diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S index a328d44a8bd..ef24ffa4d95 100644 --- a/src/mapi/glapi/glapi_sparc.S +++ b/src/mapi/glapi/glapi_sparc.S @@ -26,8 +26,6 @@ * SOFTWARE. */ -#include "glapi/glapioffsets.h" - #ifdef __arch64__ #define GL_OFF(N) ((N) * 8) #define GL_LL ldx @@ -197,877 +195,911 @@ fn: ba __glapi_sparc_nothread_stub; \ HIDDEN(gl_dispatch_functions_start) gl_dispatch_functions_start: - GL_STUB(glNewList, _gloffset_NewList) - GL_STUB(glEndList, _gloffset_EndList) - GL_STUB(glCallList, _gloffset_CallList) - GL_STUB(glCallLists, _gloffset_CallLists) - GL_STUB(glDeleteLists, _gloffset_DeleteLists) - GL_STUB(glGenLists, _gloffset_GenLists) - GL_STUB(glListBase, _gloffset_ListBase) - GL_STUB(glBegin, _gloffset_Begin) - GL_STUB(glBitmap, _gloffset_Bitmap) - GL_STUB(glColor3b, _gloffset_Color3b) - GL_STUB(glColor3bv, _gloffset_Color3bv) - GL_STUB(glColor3d, _gloffset_Color3d) - GL_STUB(glColor3dv, _gloffset_Color3dv) - GL_STUB(glColor3f, _gloffset_Color3f) - GL_STUB(glColor3fv, _gloffset_Color3fv) - GL_STUB(glColor3i, _gloffset_Color3i) - GL_STUB(glColor3iv, _gloffset_Color3iv) - GL_STUB(glColor3s, _gloffset_Color3s) - GL_STUB(glColor3sv, _gloffset_Color3sv) - GL_STUB(glColor3ub, _gloffset_Color3ub) - GL_STUB(glColor3ubv, _gloffset_Color3ubv) - GL_STUB(glColor3ui, _gloffset_Color3ui) - GL_STUB(glColor3uiv, _gloffset_Color3uiv) - GL_STUB(glColor3us, _gloffset_Color3us) - GL_STUB(glColor3usv, _gloffset_Color3usv) - GL_STUB(glColor4b, _gloffset_Color4b) - GL_STUB(glColor4bv, _gloffset_Color4bv) - GL_STUB(glColor4d, _gloffset_Color4d) - GL_STUB(glColor4dv, _gloffset_Color4dv) - GL_STUB(glColor4f, _gloffset_Color4f) - GL_STUB(glColor4fv, _gloffset_Color4fv) - GL_STUB(glColor4i, _gloffset_Color4i) - GL_STUB(glColor4iv, _gloffset_Color4iv) - GL_STUB(glColor4s, _gloffset_Color4s) - GL_STUB(glColor4sv, _gloffset_Color4sv) - GL_STUB(glColor4ub, _gloffset_Color4ub) - GL_STUB(glColor4ubv, _gloffset_Color4ubv) - GL_STUB(glColor4ui, _gloffset_Color4ui) - GL_STUB(glColor4uiv, _gloffset_Color4uiv) - GL_STUB(glColor4us, _gloffset_Color4us) - GL_STUB(glColor4usv, _gloffset_Color4usv) - GL_STUB(glEdgeFlag, _gloffset_EdgeFlag) - GL_STUB(glEdgeFlagv, _gloffset_EdgeFlagv) - GL_STUB(glEnd, _gloffset_End) - GL_STUB(glIndexd, _gloffset_Indexd) - GL_STUB(glIndexdv, _gloffset_Indexdv) - GL_STUB(glIndexf, _gloffset_Indexf) - GL_STUB(glIndexfv, _gloffset_Indexfv) - GL_STUB(glIndexi, _gloffset_Indexi) - GL_STUB(glIndexiv, _gloffset_Indexiv) - GL_STUB(glIndexs, _gloffset_Indexs) - GL_STUB(glIndexsv, _gloffset_Indexsv) - GL_STUB(glNormal3b, _gloffset_Normal3b) - GL_STUB(glNormal3bv, _gloffset_Normal3bv) - GL_STUB(glNormal3d, _gloffset_Normal3d) - GL_STUB(glNormal3dv, _gloffset_Normal3dv) - GL_STUB(glNormal3f, _gloffset_Normal3f) - GL_STUB(glNormal3fv, _gloffset_Normal3fv) - GL_STUB(glNormal3i, _gloffset_Normal3i) - GL_STUB(glNormal3iv, _gloffset_Normal3iv) - GL_STUB(glNormal3s, _gloffset_Normal3s) - GL_STUB(glNormal3sv, _gloffset_Normal3sv) - GL_STUB(glRasterPos2d, _gloffset_RasterPos2d) - GL_STUB(glRasterPos2dv, _gloffset_RasterPos2dv) - GL_STUB(glRasterPos2f, _gloffset_RasterPos2f) - GL_STUB(glRasterPos2fv, _gloffset_RasterPos2fv) - GL_STUB(glRasterPos2i, _gloffset_RasterPos2i) - GL_STUB(glRasterPos2iv, _gloffset_RasterPos2iv) - GL_STUB(glRasterPos2s, _gloffset_RasterPos2s) - GL_STUB(glRasterPos2sv, _gloffset_RasterPos2sv) - GL_STUB(glRasterPos3d, _gloffset_RasterPos3d) - GL_STUB(glRasterPos3dv, _gloffset_RasterPos3dv) - GL_STUB(glRasterPos3f, _gloffset_RasterPos3f) - GL_STUB(glRasterPos3fv, _gloffset_RasterPos3fv) - GL_STUB(glRasterPos3i, _gloffset_RasterPos3i) - GL_STUB(glRasterPos3iv, _gloffset_RasterPos3iv) - GL_STUB(glRasterPos3s, _gloffset_RasterPos3s) - GL_STUB(glRasterPos3sv, _gloffset_RasterPos3sv) - GL_STUB(glRasterPos4d, _gloffset_RasterPos4d) - GL_STUB(glRasterPos4dv, _gloffset_RasterPos4dv) - GL_STUB(glRasterPos4f, _gloffset_RasterPos4f) - GL_STUB(glRasterPos4fv, _gloffset_RasterPos4fv) - GL_STUB(glRasterPos4i, _gloffset_RasterPos4i) - GL_STUB(glRasterPos4iv, _gloffset_RasterPos4iv) - GL_STUB(glRasterPos4s, _gloffset_RasterPos4s) - GL_STUB(glRasterPos4sv, _gloffset_RasterPos4sv) - GL_STUB(glRectd, _gloffset_Rectd) - GL_STUB(glRectdv, _gloffset_Rectdv) - GL_STUB(glRectf, _gloffset_Rectf) - GL_STUB(glRectfv, _gloffset_Rectfv) - GL_STUB(glRecti, _gloffset_Recti) - GL_STUB(glRectiv, _gloffset_Rectiv) - GL_STUB(glRects, _gloffset_Rects) - GL_STUB(glRectsv, _gloffset_Rectsv) - GL_STUB(glTexCoord1d, _gloffset_TexCoord1d) - GL_STUB(glTexCoord1dv, _gloffset_TexCoord1dv) - GL_STUB(glTexCoord1f, _gloffset_TexCoord1f) - GL_STUB(glTexCoord1fv, _gloffset_TexCoord1fv) - GL_STUB(glTexCoord1i, _gloffset_TexCoord1i) - GL_STUB(glTexCoord1iv, _gloffset_TexCoord1iv) - GL_STUB(glTexCoord1s, _gloffset_TexCoord1s) - GL_STUB(glTexCoord1sv, _gloffset_TexCoord1sv) - GL_STUB(glTexCoord2d, _gloffset_TexCoord2d) - GL_STUB(glTexCoord2dv, _gloffset_TexCoord2dv) - GL_STUB(glTexCoord2f, _gloffset_TexCoord2f) - GL_STUB(glTexCoord2fv, _gloffset_TexCoord2fv) - GL_STUB(glTexCoord2i, _gloffset_TexCoord2i) - GL_STUB(glTexCoord2iv, _gloffset_TexCoord2iv) - GL_STUB(glTexCoord2s, _gloffset_TexCoord2s) - GL_STUB(glTexCoord2sv, _gloffset_TexCoord2sv) - GL_STUB(glTexCoord3d, _gloffset_TexCoord3d) - GL_STUB(glTexCoord3dv, _gloffset_TexCoord3dv) - GL_STUB(glTexCoord3f, _gloffset_TexCoord3f) - GL_STUB(glTexCoord3fv, _gloffset_TexCoord3fv) - GL_STUB(glTexCoord3i, _gloffset_TexCoord3i) - GL_STUB(glTexCoord3iv, _gloffset_TexCoord3iv) - GL_STUB(glTexCoord3s, _gloffset_TexCoord3s) - GL_STUB(glTexCoord3sv, _gloffset_TexCoord3sv) - GL_STUB(glTexCoord4d, _gloffset_TexCoord4d) - GL_STUB(glTexCoord4dv, _gloffset_TexCoord4dv) - GL_STUB(glTexCoord4f, _gloffset_TexCoord4f) - GL_STUB(glTexCoord4fv, _gloffset_TexCoord4fv) - GL_STUB(glTexCoord4i, _gloffset_TexCoord4i) - GL_STUB(glTexCoord4iv, _gloffset_TexCoord4iv) - GL_STUB(glTexCoord4s, _gloffset_TexCoord4s) - GL_STUB(glTexCoord4sv, _gloffset_TexCoord4sv) - GL_STUB(glVertex2d, _gloffset_Vertex2d) - GL_STUB(glVertex2dv, _gloffset_Vertex2dv) - GL_STUB(glVertex2f, _gloffset_Vertex2f) - GL_STUB(glVertex2fv, _gloffset_Vertex2fv) - GL_STUB(glVertex2i, _gloffset_Vertex2i) - GL_STUB(glVertex2iv, _gloffset_Vertex2iv) - GL_STUB(glVertex2s, _gloffset_Vertex2s) - GL_STUB(glVertex2sv, _gloffset_Vertex2sv) - GL_STUB(glVertex3d, _gloffset_Vertex3d) - GL_STUB(glVertex3dv, _gloffset_Vertex3dv) - GL_STUB(glVertex3f, _gloffset_Vertex3f) - GL_STUB(glVertex3fv, _gloffset_Vertex3fv) - GL_STUB(glVertex3i, _gloffset_Vertex3i) - GL_STUB(glVertex3iv, _gloffset_Vertex3iv) - GL_STUB(glVertex3s, _gloffset_Vertex3s) - GL_STUB(glVertex3sv, _gloffset_Vertex3sv) - GL_STUB(glVertex4d, _gloffset_Vertex4d) - GL_STUB(glVertex4dv, _gloffset_Vertex4dv) - GL_STUB(glVertex4f, _gloffset_Vertex4f) - GL_STUB(glVertex4fv, _gloffset_Vertex4fv) - GL_STUB(glVertex4i, _gloffset_Vertex4i) - GL_STUB(glVertex4iv, _gloffset_Vertex4iv) - GL_STUB(glVertex4s, _gloffset_Vertex4s) - GL_STUB(glVertex4sv, _gloffset_Vertex4sv) - GL_STUB(glClipPlane, _gloffset_ClipPlane) - GL_STUB(glColorMaterial, _gloffset_ColorMaterial) - GL_STUB(glCullFace, _gloffset_CullFace) - GL_STUB(glFogf, _gloffset_Fogf) - GL_STUB(glFogfv, _gloffset_Fogfv) - GL_STUB(glFogi, _gloffset_Fogi) - GL_STUB(glFogiv, _gloffset_Fogiv) - GL_STUB(glFrontFace, _gloffset_FrontFace) - GL_STUB(glHint, _gloffset_Hint) - GL_STUB(glLightf, _gloffset_Lightf) - GL_STUB(glLightfv, _gloffset_Lightfv) - GL_STUB(glLighti, _gloffset_Lighti) - GL_STUB(glLightiv, _gloffset_Lightiv) - GL_STUB(glLightModelf, _gloffset_LightModelf) - GL_STUB(glLightModelfv, _gloffset_LightModelfv) - GL_STUB(glLightModeli, _gloffset_LightModeli) - GL_STUB(glLightModeliv, _gloffset_LightModeliv) - GL_STUB(glLineStipple, _gloffset_LineStipple) - GL_STUB(glLineWidth, _gloffset_LineWidth) - GL_STUB(glMaterialf, _gloffset_Materialf) - GL_STUB(glMaterialfv, _gloffset_Materialfv) - GL_STUB(glMateriali, _gloffset_Materiali) - GL_STUB(glMaterialiv, _gloffset_Materialiv) - GL_STUB(glPointSize, _gloffset_PointSize) - GL_STUB(glPolygonMode, _gloffset_PolygonMode) - GL_STUB(glPolygonStipple, _gloffset_PolygonStipple) - GL_STUB(glScissor, _gloffset_Scissor) - GL_STUB(glShadeModel, _gloffset_ShadeModel) - GL_STUB(glTexParameterf, _gloffset_TexParameterf) - GL_STUB(glTexParameterfv, _gloffset_TexParameterfv) - GL_STUB(glTexParameteri, _gloffset_TexParameteri) - GL_STUB(glTexParameteriv, _gloffset_TexParameteriv) - GL_STUB(glTexImage1D, _gloffset_TexImage1D) - GL_STUB(glTexImage2D, _gloffset_TexImage2D) - GL_STUB(glTexEnvf, _gloffset_TexEnvf) - GL_STUB(glTexEnvfv, _gloffset_TexEnvfv) - GL_STUB(glTexEnvi, _gloffset_TexEnvi) - GL_STUB(glTexEnviv, _gloffset_TexEnviv) - GL_STUB(glTexGend, _gloffset_TexGend) - GL_STUB(glTexGendv, _gloffset_TexGendv) - GL_STUB(glTexGenf, _gloffset_TexGenf) - GL_STUB(glTexGenfv, _gloffset_TexGenfv) - GL_STUB(glTexGeni, _gloffset_TexGeni) - GL_STUB(glTexGeniv, _gloffset_TexGeniv) - GL_STUB(glFeedbackBuffer, _gloffset_FeedbackBuffer) - GL_STUB(glSelectBuffer, _gloffset_SelectBuffer) - GL_STUB(glRenderMode, _gloffset_RenderMode) - GL_STUB(glInitNames, _gloffset_InitNames) - GL_STUB(glLoadName, _gloffset_LoadName) - GL_STUB(glPassThrough, _gloffset_PassThrough) - GL_STUB(glPopName, _gloffset_PopName) - GL_STUB(glPushName, _gloffset_PushName) - GL_STUB(glDrawBuffer, _gloffset_DrawBuffer) - GL_STUB(glClear, _gloffset_Clear) - GL_STUB(glClearAccum, _gloffset_ClearAccum) - GL_STUB(glClearIndex, _gloffset_ClearIndex) - GL_STUB(glClearColor, _gloffset_ClearColor) - GL_STUB(glClearStencil, _gloffset_ClearStencil) - GL_STUB(glClearDepth, _gloffset_ClearDepth) - GL_STUB(glStencilMask, _gloffset_StencilMask) - GL_STUB(glColorMask, _gloffset_ColorMask) - GL_STUB(glDepthMask, _gloffset_DepthMask) - GL_STUB(glIndexMask, _gloffset_IndexMask) - GL_STUB(glAccum, _gloffset_Accum) - GL_STUB(glDisable, _gloffset_Disable) - GL_STUB(glEnable, _gloffset_Enable) - GL_STUB(glFinish, _gloffset_Finish) - GL_STUB(glFlush, _gloffset_Flush) - GL_STUB(glPopAttrib, _gloffset_PopAttrib) - GL_STUB(glPushAttrib, _gloffset_PushAttrib) - GL_STUB(glMap1d, _gloffset_Map1d) - GL_STUB(glMap1f, _gloffset_Map1f) - GL_STUB(glMap2d, _gloffset_Map2d) - GL_STUB(glMap2f, _gloffset_Map2f) - GL_STUB(glMapGrid1d, _gloffset_MapGrid1d) - GL_STUB(glMapGrid1f, _gloffset_MapGrid1f) - GL_STUB(glMapGrid2d, _gloffset_MapGrid2d) - GL_STUB(glMapGrid2f, _gloffset_MapGrid2f) - GL_STUB(glEvalCoord1d, _gloffset_EvalCoord1d) - GL_STUB(glEvalCoord1dv, _gloffset_EvalCoord1dv) - GL_STUB(glEvalCoord1f, _gloffset_EvalCoord1f) - GL_STUB(glEvalCoord1fv, _gloffset_EvalCoord1fv) - GL_STUB(glEvalCoord2d, _gloffset_EvalCoord2d) - GL_STUB(glEvalCoord2dv, _gloffset_EvalCoord2dv) - GL_STUB(glEvalCoord2f, _gloffset_EvalCoord2f) - GL_STUB(glEvalCoord2fv, _gloffset_EvalCoord2fv) - GL_STUB(glEvalMesh1, _gloffset_EvalMesh1) - GL_STUB(glEvalPoint1, _gloffset_EvalPoint1) - GL_STUB(glEvalMesh2, _gloffset_EvalMesh2) - GL_STUB(glEvalPoint2, _gloffset_EvalPoint2) - GL_STUB(glAlphaFunc, _gloffset_AlphaFunc) - GL_STUB(glBlendFunc, _gloffset_BlendFunc) - GL_STUB(glLogicOp, _gloffset_LogicOp) - GL_STUB(glStencilFunc, _gloffset_StencilFunc) - GL_STUB(glStencilOp, _gloffset_StencilOp) - GL_STUB(glDepthFunc, _gloffset_DepthFunc) - GL_STUB(glPixelZoom, _gloffset_PixelZoom) - GL_STUB(glPixelTransferf, _gloffset_PixelTransferf) - GL_STUB(glPixelTransferi, _gloffset_PixelTransferi) - GL_STUB(glPixelStoref, _gloffset_PixelStoref) - GL_STUB(glPixelStorei, _gloffset_PixelStorei) - GL_STUB(glPixelMapfv, _gloffset_PixelMapfv) - GL_STUB(glPixelMapuiv, _gloffset_PixelMapuiv) - GL_STUB(glPixelMapusv, _gloffset_PixelMapusv) - GL_STUB(glReadBuffer, _gloffset_ReadBuffer) - GL_STUB(glCopyPixels, _gloffset_CopyPixels) - GL_STUB(glReadPixels, _gloffset_ReadPixels) - GL_STUB(glDrawPixels, _gloffset_DrawPixels) - GL_STUB(glGetBooleanv, _gloffset_GetBooleanv) - GL_STUB(glGetClipPlane, _gloffset_GetClipPlane) - GL_STUB(glGetDoublev, _gloffset_GetDoublev) - GL_STUB(glGetError, _gloffset_GetError) - GL_STUB(glGetFloatv, _gloffset_GetFloatv) - GL_STUB(glGetIntegerv, _gloffset_GetIntegerv) - GL_STUB(glGetLightfv, _gloffset_GetLightfv) - GL_STUB(glGetLightiv, _gloffset_GetLightiv) - GL_STUB(glGetMapdv, _gloffset_GetMapdv) - GL_STUB(glGetMapfv, _gloffset_GetMapfv) - GL_STUB(glGetMapiv, _gloffset_GetMapiv) - GL_STUB(glGetMaterialfv, _gloffset_GetMaterialfv) - GL_STUB(glGetMaterialiv, _gloffset_GetMaterialiv) - GL_STUB(glGetPixelMapfv, _gloffset_GetPixelMapfv) - GL_STUB(glGetPixelMapuiv, _gloffset_GetPixelMapuiv) - GL_STUB(glGetPixelMapusv, _gloffset_GetPixelMapusv) - GL_STUB(glGetPolygonStipple, _gloffset_GetPolygonStipple) - GL_STUB(glGetString, _gloffset_GetString) - GL_STUB(glGetTexEnvfv, _gloffset_GetTexEnvfv) - GL_STUB(glGetTexEnviv, _gloffset_GetTexEnviv) - GL_STUB(glGetTexGendv, _gloffset_GetTexGendv) - GL_STUB(glGetTexGenfv, _gloffset_GetTexGenfv) - GL_STUB(glGetTexGeniv, _gloffset_GetTexGeniv) - GL_STUB(glGetTexImage, _gloffset_GetTexImage) - GL_STUB(glGetTexParameterfv, _gloffset_GetTexParameterfv) - GL_STUB(glGetTexParameteriv, _gloffset_GetTexParameteriv) - GL_STUB(glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv) - GL_STUB(glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv) - GL_STUB(glIsEnabled, _gloffset_IsEnabled) - GL_STUB(glIsList, _gloffset_IsList) - GL_STUB(glDepthRange, _gloffset_DepthRange) - GL_STUB(glFrustum, _gloffset_Frustum) - GL_STUB(glLoadIdentity, _gloffset_LoadIdentity) - GL_STUB(glLoadMatrixf, _gloffset_LoadMatrixf) - GL_STUB(glLoadMatrixd, _gloffset_LoadMatrixd) - GL_STUB(glMatrixMode, _gloffset_MatrixMode) - GL_STUB(glMultMatrixf, _gloffset_MultMatrixf) - GL_STUB(glMultMatrixd, _gloffset_MultMatrixd) - GL_STUB(glOrtho, _gloffset_Ortho) - GL_STUB(glPopMatrix, _gloffset_PopMatrix) - GL_STUB(glPushMatrix, _gloffset_PushMatrix) - GL_STUB(glRotated, _gloffset_Rotated) - GL_STUB(glRotatef, _gloffset_Rotatef) - GL_STUB(glScaled, _gloffset_Scaled) - GL_STUB(glScalef, _gloffset_Scalef) - GL_STUB(glTranslated, _gloffset_Translated) - GL_STUB(glTranslatef, _gloffset_Translatef) - GL_STUB(glViewport, _gloffset_Viewport) - GL_STUB(glArrayElement, _gloffset_ArrayElement) - GL_STUB(glBindTexture, _gloffset_BindTexture) - GL_STUB(glColorPointer, _gloffset_ColorPointer) - GL_STUB(glDisableClientState, _gloffset_DisableClientState) - GL_STUB(glDrawArrays, _gloffset_DrawArrays) - GL_STUB(glDrawElements, _gloffset_DrawElements) - GL_STUB(glEdgeFlagPointer, _gloffset_EdgeFlagPointer) - GL_STUB(glEnableClientState, _gloffset_EnableClientState) - GL_STUB(glIndexPointer, _gloffset_IndexPointer) - GL_STUB(glIndexub, _gloffset_Indexub) - GL_STUB(glIndexubv, _gloffset_Indexubv) - GL_STUB(glInterleavedArrays, _gloffset_InterleavedArrays) - GL_STUB(glNormalPointer, _gloffset_NormalPointer) - GL_STUB(glPolygonOffset, _gloffset_PolygonOffset) - GL_STUB(glTexCoordPointer, _gloffset_TexCoordPointer) - GL_STUB(glVertexPointer, _gloffset_VertexPointer) - GL_STUB(glAreTexturesResident, _gloffset_AreTexturesResident) - GL_STUB(glCopyTexImage1D, _gloffset_CopyTexImage1D) - GL_STUB(glCopyTexImage2D, _gloffset_CopyTexImage2D) - GL_STUB(glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D) - GL_STUB(glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D) - GL_STUB(glDeleteTextures, _gloffset_DeleteTextures) - GL_STUB(glGenTextures, _gloffset_GenTextures) - GL_STUB(glGetPointerv, _gloffset_GetPointerv) - GL_STUB(glIsTexture, _gloffset_IsTexture) - GL_STUB(glPrioritizeTextures, _gloffset_PrioritizeTextures) - GL_STUB(glTexSubImage1D, _gloffset_TexSubImage1D) - GL_STUB(glTexSubImage2D, _gloffset_TexSubImage2D) - GL_STUB(glPopClientAttrib, _gloffset_PopClientAttrib) - GL_STUB(glPushClientAttrib, _gloffset_PushClientAttrib) - GL_STUB(glBlendColor, _gloffset_BlendColor) - GL_STUB(glBlendEquation, _gloffset_BlendEquation) - GL_STUB(glDrawRangeElements, _gloffset_DrawRangeElements) - GL_STUB(glColorTable, _gloffset_ColorTable) - GL_STUB(glColorTableParameterfv, _gloffset_ColorTableParameterfv) - GL_STUB(glColorTableParameteriv, _gloffset_ColorTableParameteriv) - GL_STUB(glCopyColorTable, _gloffset_CopyColorTable) - GL_STUB(glGetColorTable, _gloffset_GetColorTable) - GL_STUB(glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv) - GL_STUB(glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv) - GL_STUB(glColorSubTable, _gloffset_ColorSubTable) - GL_STUB(glCopyColorSubTable, _gloffset_CopyColorSubTable) - GL_STUB(glConvolutionFilter1D, _gloffset_ConvolutionFilter1D) - GL_STUB(glConvolutionFilter2D, _gloffset_ConvolutionFilter2D) - GL_STUB(glConvolutionParameterf, _gloffset_ConvolutionParameterf) - GL_STUB(glConvolutionParameterfv, _gloffset_ConvolutionParameterfv) - GL_STUB(glConvolutionParameteri, _gloffset_ConvolutionParameteri) - GL_STUB(glConvolutionParameteriv, _gloffset_ConvolutionParameteriv) - GL_STUB(glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D) - GL_STUB(glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D) - GL_STUB(glGetConvolutionFilter, _gloffset_GetConvolutionFilter) - GL_STUB(glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv) - GL_STUB(glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv) - GL_STUB(glGetSeparableFilter, _gloffset_GetSeparableFilter) - GL_STUB(glSeparableFilter2D, _gloffset_SeparableFilter2D) - GL_STUB(glGetHistogram, _gloffset_GetHistogram) - GL_STUB(glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv) - GL_STUB(glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv) - GL_STUB(glGetMinmax, _gloffset_GetMinmax) - GL_STUB(glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv) - GL_STUB(glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv) - GL_STUB(glHistogram, _gloffset_Histogram) - GL_STUB(glMinmax, _gloffset_Minmax) - GL_STUB(glResetHistogram, _gloffset_ResetHistogram) - GL_STUB(glResetMinmax, _gloffset_ResetMinmax) - GL_STUB(glTexImage3D, _gloffset_TexImage3D) - GL_STUB(glTexSubImage3D, _gloffset_TexSubImage3D) - GL_STUB(glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D) - GL_STUB(glActiveTextureARB, _gloffset_ActiveTextureARB) - GL_STUB(glClientActiveTextureARB, _gloffset_ClientActiveTextureARB) - GL_STUB(glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB) - GL_STUB(glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB) - GL_STUB(glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB) - GL_STUB(glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB) - GL_STUB(glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB) - GL_STUB(glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB) - GL_STUB(glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB) - GL_STUB(glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB) - GL_STUB(glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB) - GL_STUB(glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB) - GL_STUB(glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB) - GL_STUB(glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB) - GL_STUB(glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB) - GL_STUB(glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB) - GL_STUB(glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB) - GL_STUB(glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB) - GL_STUB(glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB) - GL_STUB(glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB) - GL_STUB(glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB) - GL_STUB(glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB) - GL_STUB(glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB) - GL_STUB(glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB) - GL_STUB(glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB) - GL_STUB(glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB) - GL_STUB(glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB) - GL_STUB(glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB) - GL_STUB(glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB) - GL_STUB(glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB) - GL_STUB(glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB) - GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB) - GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB) - GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB) - GL_STUB(glAttachShader, _gloffset_AttachShader) - GL_STUB(glCreateProgram, _gloffset_CreateProgram) - GL_STUB(glCreateShader, _gloffset_CreateShader) - GL_STUB(glDeleteProgram, _gloffset_DeleteProgram) - GL_STUB(glDeleteShader, _gloffset_DeleteShader) - GL_STUB(glDetachShader, _gloffset_DetachShader) - GL_STUB(glGetAttachedShaders, _gloffset_GetAttachedShaders) - GL_STUB(glGetProgramInfoLog, _gloffset_GetProgramInfoLog) - GL_STUB(glGetProgramiv, _gloffset_GetProgramiv) - GL_STUB(glGetShaderInfoLog, _gloffset_GetShaderInfoLog) - GL_STUB(glGetShaderiv, _gloffset_GetShaderiv) - GL_STUB(glIsProgram, _gloffset_IsProgram) - GL_STUB(glIsShader, _gloffset_IsShader) - GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate) - GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate) - GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate) - GL_STUB(glUniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv) - GL_STUB(glUniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv) - GL_STUB(glUniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv) - GL_STUB(glUniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv) - GL_STUB(glUniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv) - GL_STUB(glUniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv) - GL_STUB(glDrawArraysInstanced, _gloffset_DrawArraysInstanced) - GL_STUB(glDrawElementsInstanced, _gloffset_DrawElementsInstanced) - GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB) - GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB) - GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB) - GL_STUB(glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB) - GL_STUB(glSampleCoverageARB, _gloffset_SampleCoverageARB) - GL_STUB(glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB) - GL_STUB(glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB) - GL_STUB(glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB) - GL_STUB(glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB) - GL_STUB(glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB) - GL_STUB(glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB) - GL_STUB(glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB) - GL_STUB(glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB) - GL_STUB(glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB) - GL_STUB(glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB) - GL_STUB(glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB) - GL_STUB(glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB) - GL_STUB(glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB) - GL_STUB(glGetProgramStringARB, _gloffset_GetProgramStringARB) - GL_STUB(glGetProgramivARB, _gloffset_GetProgramivARB) - GL_STUB(glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB) - GL_STUB(glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB) - GL_STUB(glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB) - GL_STUB(glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB) - GL_STUB(glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB) - GL_STUB(glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB) - GL_STUB(glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB) - GL_STUB(glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB) - GL_STUB(glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB) - GL_STUB(glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB) - GL_STUB(glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB) - GL_STUB(glProgramStringARB, _gloffset_ProgramStringARB) - GL_STUB(glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB) - GL_STUB(glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB) - GL_STUB(glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB) - GL_STUB(glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB) - GL_STUB(glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB) - GL_STUB(glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB) - GL_STUB(glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB) - GL_STUB(glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB) - GL_STUB(glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB) - GL_STUB(glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB) - GL_STUB(glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB) - GL_STUB(glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB) - GL_STUB(glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB) - GL_STUB(glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB) - GL_STUB(glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB) - GL_STUB(glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB) - GL_STUB(glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB) - GL_STUB(glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB) - GL_STUB(glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB) - GL_STUB(glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB) - GL_STUB(glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB) - GL_STUB(glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB) - GL_STUB(glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB) - GL_STUB(glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB) - GL_STUB(glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB) - GL_STUB(glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB) - GL_STUB(glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB) - GL_STUB(glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB) - GL_STUB(glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB) - GL_STUB(glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB) - GL_STUB(glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB) - GL_STUB(glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB) - GL_STUB(glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB) - GL_STUB(glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB) - GL_STUB(glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB) - GL_STUB(glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB) - GL_STUB(glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB) - GL_STUB(glBindBufferARB, _gloffset_BindBufferARB) - GL_STUB(glBufferDataARB, _gloffset_BufferDataARB) - GL_STUB(glBufferSubDataARB, _gloffset_BufferSubDataARB) - GL_STUB(glDeleteBuffersARB, _gloffset_DeleteBuffersARB) - GL_STUB(glGenBuffersARB, _gloffset_GenBuffersARB) - GL_STUB(glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB) - GL_STUB(glGetBufferPointervARB, _gloffset_GetBufferPointervARB) - GL_STUB(glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB) - GL_STUB(glIsBufferARB, _gloffset_IsBufferARB) - GL_STUB(glMapBufferARB, _gloffset_MapBufferARB) - GL_STUB(glUnmapBufferARB, _gloffset_UnmapBufferARB) - GL_STUB(glBeginQueryARB, _gloffset_BeginQueryARB) - GL_STUB(glDeleteQueriesARB, _gloffset_DeleteQueriesARB) - GL_STUB(glEndQueryARB, _gloffset_EndQueryARB) - GL_STUB(glGenQueriesARB, _gloffset_GenQueriesARB) - GL_STUB(glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB) - GL_STUB(glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB) - GL_STUB(glGetQueryivARB, _gloffset_GetQueryivARB) - GL_STUB(glIsQueryARB, _gloffset_IsQueryARB) - GL_STUB(glAttachObjectARB, _gloffset_AttachObjectARB) - GL_STUB(glCompileShaderARB, _gloffset_CompileShaderARB) - GL_STUB(glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB) - GL_STUB(glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB) - GL_STUB(glDeleteObjectARB, _gloffset_DeleteObjectARB) - GL_STUB(glDetachObjectARB, _gloffset_DetachObjectARB) - GL_STUB(glGetActiveUniformARB, _gloffset_GetActiveUniformARB) - GL_STUB(glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB) - GL_STUB(glGetHandleARB, _gloffset_GetHandleARB) - GL_STUB(glGetInfoLogARB, _gloffset_GetInfoLogARB) - GL_STUB(glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB) - GL_STUB(glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB) - GL_STUB(glGetShaderSourceARB, _gloffset_GetShaderSourceARB) - GL_STUB(glGetUniformLocationARB, _gloffset_GetUniformLocationARB) - GL_STUB(glGetUniformfvARB, _gloffset_GetUniformfvARB) - GL_STUB(glGetUniformivARB, _gloffset_GetUniformivARB) - GL_STUB(glLinkProgramARB, _gloffset_LinkProgramARB) - GL_STUB(glShaderSourceARB, _gloffset_ShaderSourceARB) - GL_STUB(glUniform1fARB, _gloffset_Uniform1fARB) - GL_STUB(glUniform1fvARB, _gloffset_Uniform1fvARB) - GL_STUB(glUniform1iARB, _gloffset_Uniform1iARB) - GL_STUB(glUniform1ivARB, _gloffset_Uniform1ivARB) - GL_STUB(glUniform2fARB, _gloffset_Uniform2fARB) - GL_STUB(glUniform2fvARB, _gloffset_Uniform2fvARB) - GL_STUB(glUniform2iARB, _gloffset_Uniform2iARB) - GL_STUB(glUniform2ivARB, _gloffset_Uniform2ivARB) - GL_STUB(glUniform3fARB, _gloffset_Uniform3fARB) - GL_STUB(glUniform3fvARB, _gloffset_Uniform3fvARB) - GL_STUB(glUniform3iARB, _gloffset_Uniform3iARB) - GL_STUB(glUniform3ivARB, _gloffset_Uniform3ivARB) - GL_STUB(glUniform4fARB, _gloffset_Uniform4fARB) - GL_STUB(glUniform4fvARB, _gloffset_Uniform4fvARB) - GL_STUB(glUniform4iARB, _gloffset_Uniform4iARB) - GL_STUB(glUniform4ivARB, _gloffset_Uniform4ivARB) - GL_STUB(glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB) - GL_STUB(glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB) - GL_STUB(glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB) - GL_STUB(glUseProgramObjectARB, _gloffset_UseProgramObjectARB) - GL_STUB(glValidateProgramARB, _gloffset_ValidateProgramARB) - GL_STUB(glBindAttribLocationARB, _gloffset_BindAttribLocationARB) - GL_STUB(glGetActiveAttribARB, _gloffset_GetActiveAttribARB) - GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) - GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) - GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample) - GL_STUB(glFramebufferTextureARB, _gloffset_FramebufferTextureARB) - GL_STUB(glFramebufferTextureFaceARB, _gloffset_FramebufferTextureFaceARB) - GL_STUB(glProgramParameteriARB, _gloffset_ProgramParameteriARB) - GL_STUB(glFlushMappedBufferRange, _gloffset_FlushMappedBufferRange) - GL_STUB(glMapBufferRange, _gloffset_MapBufferRange) - GL_STUB(glBindVertexArray, _gloffset_BindVertexArray) - GL_STUB(glGenVertexArrays, _gloffset_GenVertexArrays) - GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData) - GL_STUB(glClientWaitSync, _gloffset_ClientWaitSync) - GL_STUB(glDeleteSync, _gloffset_DeleteSync) - GL_STUB(glFenceSync, _gloffset_FenceSync) - GL_STUB(glGetInteger64v, _gloffset_GetInteger64v) - GL_STUB(glGetSynciv, _gloffset_GetSynciv) - GL_STUB(glIsSync, _gloffset_IsSync) - GL_STUB(glWaitSync, _gloffset_WaitSync) - GL_STUB(glDrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex) - GL_STUB(glDrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex) - GL_STUB(glMultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex) - GL_STUB(glBindTransformFeedback, _gloffset_BindTransformFeedback) - GL_STUB(glDeleteTransformFeedbacks, _gloffset_DeleteTransformFeedbacks) - GL_STUB(glDrawTransformFeedback, _gloffset_DrawTransformFeedback) - GL_STUB(glGenTransformFeedbacks, _gloffset_GenTransformFeedbacks) - GL_STUB(glIsTransformFeedback, _gloffset_IsTransformFeedback) - GL_STUB(glPauseTransformFeedback, _gloffset_PauseTransformFeedback) - GL_STUB(glResumeTransformFeedback, _gloffset_ResumeTransformFeedback) - GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_590, _gloffset_GetPixelTexGenParameterfvSGIS) + GL_STUB(glNewList, 0) + GL_STUB(glEndList, 1) + GL_STUB(glCallList, 2) + GL_STUB(glCallLists, 3) + GL_STUB(glDeleteLists, 4) + GL_STUB(glGenLists, 5) + GL_STUB(glListBase, 6) + GL_STUB(glBegin, 7) + GL_STUB(glBitmap, 8) + GL_STUB(glColor3b, 9) + GL_STUB(glColor3bv, 10) + GL_STUB(glColor3d, 11) + GL_STUB(glColor3dv, 12) + GL_STUB(glColor3f, 13) + GL_STUB(glColor3fv, 14) + GL_STUB(glColor3i, 15) + GL_STUB(glColor3iv, 16) + GL_STUB(glColor3s, 17) + GL_STUB(glColor3sv, 18) + GL_STUB(glColor3ub, 19) + GL_STUB(glColor3ubv, 20) + GL_STUB(glColor3ui, 21) + GL_STUB(glColor3uiv, 22) + GL_STUB(glColor3us, 23) + GL_STUB(glColor3usv, 24) + GL_STUB(glColor4b, 25) + GL_STUB(glColor4bv, 26) + GL_STUB(glColor4d, 27) + GL_STUB(glColor4dv, 28) + GL_STUB(glColor4f, 29) + GL_STUB(glColor4fv, 30) + GL_STUB(glColor4i, 31) + GL_STUB(glColor4iv, 32) + GL_STUB(glColor4s, 33) + GL_STUB(glColor4sv, 34) + GL_STUB(glColor4ub, 35) + GL_STUB(glColor4ubv, 36) + GL_STUB(glColor4ui, 37) + GL_STUB(glColor4uiv, 38) + GL_STUB(glColor4us, 39) + GL_STUB(glColor4usv, 40) + GL_STUB(glEdgeFlag, 41) + GL_STUB(glEdgeFlagv, 42) + GL_STUB(glEnd, 43) + GL_STUB(glIndexd, 44) + GL_STUB(glIndexdv, 45) + GL_STUB(glIndexf, 46) + GL_STUB(glIndexfv, 47) + GL_STUB(glIndexi, 48) + GL_STUB(glIndexiv, 49) + GL_STUB(glIndexs, 50) + GL_STUB(glIndexsv, 51) + GL_STUB(glNormal3b, 52) + GL_STUB(glNormal3bv, 53) + GL_STUB(glNormal3d, 54) + GL_STUB(glNormal3dv, 55) + GL_STUB(glNormal3f, 56) + GL_STUB(glNormal3fv, 57) + GL_STUB(glNormal3i, 58) + GL_STUB(glNormal3iv, 59) + GL_STUB(glNormal3s, 60) + GL_STUB(glNormal3sv, 61) + GL_STUB(glRasterPos2d, 62) + GL_STUB(glRasterPos2dv, 63) + GL_STUB(glRasterPos2f, 64) + GL_STUB(glRasterPos2fv, 65) + GL_STUB(glRasterPos2i, 66) + GL_STUB(glRasterPos2iv, 67) + GL_STUB(glRasterPos2s, 68) + GL_STUB(glRasterPos2sv, 69) + GL_STUB(glRasterPos3d, 70) + GL_STUB(glRasterPos3dv, 71) + GL_STUB(glRasterPos3f, 72) + GL_STUB(glRasterPos3fv, 73) + GL_STUB(glRasterPos3i, 74) + GL_STUB(glRasterPos3iv, 75) + GL_STUB(glRasterPos3s, 76) + GL_STUB(glRasterPos3sv, 77) + GL_STUB(glRasterPos4d, 78) + GL_STUB(glRasterPos4dv, 79) + GL_STUB(glRasterPos4f, 80) + GL_STUB(glRasterPos4fv, 81) + GL_STUB(glRasterPos4i, 82) + GL_STUB(glRasterPos4iv, 83) + GL_STUB(glRasterPos4s, 84) + GL_STUB(glRasterPos4sv, 85) + GL_STUB(glRectd, 86) + GL_STUB(glRectdv, 87) + GL_STUB(glRectf, 88) + GL_STUB(glRectfv, 89) + GL_STUB(glRecti, 90) + GL_STUB(glRectiv, 91) + GL_STUB(glRects, 92) + GL_STUB(glRectsv, 93) + GL_STUB(glTexCoord1d, 94) + GL_STUB(glTexCoord1dv, 95) + GL_STUB(glTexCoord1f, 96) + GL_STUB(glTexCoord1fv, 97) + GL_STUB(glTexCoord1i, 98) + GL_STUB(glTexCoord1iv, 99) + GL_STUB(glTexCoord1s, 100) + GL_STUB(glTexCoord1sv, 101) + GL_STUB(glTexCoord2d, 102) + GL_STUB(glTexCoord2dv, 103) + GL_STUB(glTexCoord2f, 104) + GL_STUB(glTexCoord2fv, 105) + GL_STUB(glTexCoord2i, 106) + GL_STUB(glTexCoord2iv, 107) + GL_STUB(glTexCoord2s, 108) + GL_STUB(glTexCoord2sv, 109) + GL_STUB(glTexCoord3d, 110) + GL_STUB(glTexCoord3dv, 111) + GL_STUB(glTexCoord3f, 112) + GL_STUB(glTexCoord3fv, 113) + GL_STUB(glTexCoord3i, 114) + GL_STUB(glTexCoord3iv, 115) + GL_STUB(glTexCoord3s, 116) + GL_STUB(glTexCoord3sv, 117) + GL_STUB(glTexCoord4d, 118) + GL_STUB(glTexCoord4dv, 119) + GL_STUB(glTexCoord4f, 120) + GL_STUB(glTexCoord4fv, 121) + GL_STUB(glTexCoord4i, 122) + GL_STUB(glTexCoord4iv, 123) + GL_STUB(glTexCoord4s, 124) + GL_STUB(glTexCoord4sv, 125) + GL_STUB(glVertex2d, 126) + GL_STUB(glVertex2dv, 127) + GL_STUB(glVertex2f, 128) + GL_STUB(glVertex2fv, 129) + GL_STUB(glVertex2i, 130) + GL_STUB(glVertex2iv, 131) + GL_STUB(glVertex2s, 132) + GL_STUB(glVertex2sv, 133) + GL_STUB(glVertex3d, 134) + GL_STUB(glVertex3dv, 135) + GL_STUB(glVertex3f, 136) + GL_STUB(glVertex3fv, 137) + GL_STUB(glVertex3i, 138) + GL_STUB(glVertex3iv, 139) + GL_STUB(glVertex3s, 140) + GL_STUB(glVertex3sv, 141) + GL_STUB(glVertex4d, 142) + GL_STUB(glVertex4dv, 143) + GL_STUB(glVertex4f, 144) + GL_STUB(glVertex4fv, 145) + GL_STUB(glVertex4i, 146) + GL_STUB(glVertex4iv, 147) + GL_STUB(glVertex4s, 148) + GL_STUB(glVertex4sv, 149) + GL_STUB(glClipPlane, 150) + GL_STUB(glColorMaterial, 151) + GL_STUB(glCullFace, 152) + GL_STUB(glFogf, 153) + GL_STUB(glFogfv, 154) + GL_STUB(glFogi, 155) + GL_STUB(glFogiv, 156) + GL_STUB(glFrontFace, 157) + GL_STUB(glHint, 158) + GL_STUB(glLightf, 159) + GL_STUB(glLightfv, 160) + GL_STUB(glLighti, 161) + GL_STUB(glLightiv, 162) + GL_STUB(glLightModelf, 163) + GL_STUB(glLightModelfv, 164) + GL_STUB(glLightModeli, 165) + GL_STUB(glLightModeliv, 166) + GL_STUB(glLineStipple, 167) + GL_STUB(glLineWidth, 168) + GL_STUB(glMaterialf, 169) + GL_STUB(glMaterialfv, 170) + GL_STUB(glMateriali, 171) + GL_STUB(glMaterialiv, 172) + GL_STUB(glPointSize, 173) + GL_STUB(glPolygonMode, 174) + GL_STUB(glPolygonStipple, 175) + GL_STUB(glScissor, 176) + GL_STUB(glShadeModel, 177) + GL_STUB(glTexParameterf, 178) + GL_STUB(glTexParameterfv, 179) + GL_STUB(glTexParameteri, 180) + GL_STUB(glTexParameteriv, 181) + GL_STUB(glTexImage1D, 182) + GL_STUB(glTexImage2D, 183) + GL_STUB(glTexEnvf, 184) + GL_STUB(glTexEnvfv, 185) + GL_STUB(glTexEnvi, 186) + GL_STUB(glTexEnviv, 187) + GL_STUB(glTexGend, 188) + GL_STUB(glTexGendv, 189) + GL_STUB(glTexGenf, 190) + GL_STUB(glTexGenfv, 191) + GL_STUB(glTexGeni, 192) + GL_STUB(glTexGeniv, 193) + GL_STUB(glFeedbackBuffer, 194) + GL_STUB(glSelectBuffer, 195) + GL_STUB(glRenderMode, 196) + GL_STUB(glInitNames, 197) + GL_STUB(glLoadName, 198) + GL_STUB(glPassThrough, 199) + GL_STUB(glPopName, 200) + GL_STUB(glPushName, 201) + GL_STUB(glDrawBuffer, 202) + GL_STUB(glClear, 203) + GL_STUB(glClearAccum, 204) + GL_STUB(glClearIndex, 205) + GL_STUB(glClearColor, 206) + GL_STUB(glClearStencil, 207) + GL_STUB(glClearDepth, 208) + GL_STUB(glStencilMask, 209) + GL_STUB(glColorMask, 210) + GL_STUB(glDepthMask, 211) + GL_STUB(glIndexMask, 212) + GL_STUB(glAccum, 213) + GL_STUB(glDisable, 214) + GL_STUB(glEnable, 215) + GL_STUB(glFinish, 216) + GL_STUB(glFlush, 217) + GL_STUB(glPopAttrib, 218) + GL_STUB(glPushAttrib, 219) + GL_STUB(glMap1d, 220) + GL_STUB(glMap1f, 221) + GL_STUB(glMap2d, 222) + GL_STUB(glMap2f, 223) + GL_STUB(glMapGrid1d, 224) + GL_STUB(glMapGrid1f, 225) + GL_STUB(glMapGrid2d, 226) + GL_STUB(glMapGrid2f, 227) + GL_STUB(glEvalCoord1d, 228) + GL_STUB(glEvalCoord1dv, 229) + GL_STUB(glEvalCoord1f, 230) + GL_STUB(glEvalCoord1fv, 231) + GL_STUB(glEvalCoord2d, 232) + GL_STUB(glEvalCoord2dv, 233) + GL_STUB(glEvalCoord2f, 234) + GL_STUB(glEvalCoord2fv, 235) + GL_STUB(glEvalMesh1, 236) + GL_STUB(glEvalPoint1, 237) + GL_STUB(glEvalMesh2, 238) + GL_STUB(glEvalPoint2, 239) + GL_STUB(glAlphaFunc, 240) + GL_STUB(glBlendFunc, 241) + GL_STUB(glLogicOp, 242) + GL_STUB(glStencilFunc, 243) + GL_STUB(glStencilOp, 244) + GL_STUB(glDepthFunc, 245) + GL_STUB(glPixelZoom, 246) + GL_STUB(glPixelTransferf, 247) + GL_STUB(glPixelTransferi, 248) + GL_STUB(glPixelStoref, 249) + GL_STUB(glPixelStorei, 250) + GL_STUB(glPixelMapfv, 251) + GL_STUB(glPixelMapuiv, 252) + GL_STUB(glPixelMapusv, 253) + GL_STUB(glReadBuffer, 254) + GL_STUB(glCopyPixels, 255) + GL_STUB(glReadPixels, 256) + GL_STUB(glDrawPixels, 257) + GL_STUB(glGetBooleanv, 258) + GL_STUB(glGetClipPlane, 259) + GL_STUB(glGetDoublev, 260) + GL_STUB(glGetError, 261) + GL_STUB(glGetFloatv, 262) + GL_STUB(glGetIntegerv, 263) + GL_STUB(glGetLightfv, 264) + GL_STUB(glGetLightiv, 265) + GL_STUB(glGetMapdv, 266) + GL_STUB(glGetMapfv, 267) + GL_STUB(glGetMapiv, 268) + GL_STUB(glGetMaterialfv, 269) + GL_STUB(glGetMaterialiv, 270) + GL_STUB(glGetPixelMapfv, 271) + GL_STUB(glGetPixelMapuiv, 272) + GL_STUB(glGetPixelMapusv, 273) + GL_STUB(glGetPolygonStipple, 274) + GL_STUB(glGetString, 275) + GL_STUB(glGetTexEnvfv, 276) + GL_STUB(glGetTexEnviv, 277) + GL_STUB(glGetTexGendv, 278) + GL_STUB(glGetTexGenfv, 279) + GL_STUB(glGetTexGeniv, 280) + GL_STUB(glGetTexImage, 281) + GL_STUB(glGetTexParameterfv, 282) + GL_STUB(glGetTexParameteriv, 283) + GL_STUB(glGetTexLevelParameterfv, 284) + GL_STUB(glGetTexLevelParameteriv, 285) + GL_STUB(glIsEnabled, 286) + GL_STUB(glIsList, 287) + GL_STUB(glDepthRange, 288) + GL_STUB(glFrustum, 289) + GL_STUB(glLoadIdentity, 290) + GL_STUB(glLoadMatrixf, 291) + GL_STUB(glLoadMatrixd, 292) + GL_STUB(glMatrixMode, 293) + GL_STUB(glMultMatrixf, 294) + GL_STUB(glMultMatrixd, 295) + GL_STUB(glOrtho, 296) + GL_STUB(glPopMatrix, 297) + GL_STUB(glPushMatrix, 298) + GL_STUB(glRotated, 299) + GL_STUB(glRotatef, 300) + GL_STUB(glScaled, 301) + GL_STUB(glScalef, 302) + GL_STUB(glTranslated, 303) + GL_STUB(glTranslatef, 304) + GL_STUB(glViewport, 305) + GL_STUB(glArrayElement, 306) + GL_STUB(glBindTexture, 307) + GL_STUB(glColorPointer, 308) + GL_STUB(glDisableClientState, 309) + GL_STUB(glDrawArrays, 310) + GL_STUB(glDrawElements, 311) + GL_STUB(glEdgeFlagPointer, 312) + GL_STUB(glEnableClientState, 313) + GL_STUB(glIndexPointer, 314) + GL_STUB(glIndexub, 315) + GL_STUB(glIndexubv, 316) + GL_STUB(glInterleavedArrays, 317) + GL_STUB(glNormalPointer, 318) + GL_STUB(glPolygonOffset, 319) + GL_STUB(glTexCoordPointer, 320) + GL_STUB(glVertexPointer, 321) + GL_STUB(glAreTexturesResident, 322) + GL_STUB(glCopyTexImage1D, 323) + GL_STUB(glCopyTexImage2D, 324) + GL_STUB(glCopyTexSubImage1D, 325) + GL_STUB(glCopyTexSubImage2D, 326) + GL_STUB(glDeleteTextures, 327) + GL_STUB(glGenTextures, 328) + GL_STUB(glGetPointerv, 329) + GL_STUB(glIsTexture, 330) + GL_STUB(glPrioritizeTextures, 331) + GL_STUB(glTexSubImage1D, 332) + GL_STUB(glTexSubImage2D, 333) + GL_STUB(glPopClientAttrib, 334) + GL_STUB(glPushClientAttrib, 335) + GL_STUB(glBlendColor, 336) + GL_STUB(glBlendEquation, 337) + GL_STUB(glDrawRangeElements, 338) + GL_STUB(glColorTable, 339) + GL_STUB(glColorTableParameterfv, 340) + GL_STUB(glColorTableParameteriv, 341) + GL_STUB(glCopyColorTable, 342) + GL_STUB(glGetColorTable, 343) + GL_STUB(glGetColorTableParameterfv, 344) + GL_STUB(glGetColorTableParameteriv, 345) + GL_STUB(glColorSubTable, 346) + GL_STUB(glCopyColorSubTable, 347) + GL_STUB(glConvolutionFilter1D, 348) + GL_STUB(glConvolutionFilter2D, 349) + GL_STUB(glConvolutionParameterf, 350) + GL_STUB(glConvolutionParameterfv, 351) + GL_STUB(glConvolutionParameteri, 352) + GL_STUB(glConvolutionParameteriv, 353) + GL_STUB(glCopyConvolutionFilter1D, 354) + GL_STUB(glCopyConvolutionFilter2D, 355) + GL_STUB(glGetConvolutionFilter, 356) + GL_STUB(glGetConvolutionParameterfv, 357) + GL_STUB(glGetConvolutionParameteriv, 358) + GL_STUB(glGetSeparableFilter, 359) + GL_STUB(glSeparableFilter2D, 360) + GL_STUB(glGetHistogram, 361) + GL_STUB(glGetHistogramParameterfv, 362) + GL_STUB(glGetHistogramParameteriv, 363) + GL_STUB(glGetMinmax, 364) + GL_STUB(glGetMinmaxParameterfv, 365) + GL_STUB(glGetMinmaxParameteriv, 366) + GL_STUB(glHistogram, 367) + GL_STUB(glMinmax, 368) + GL_STUB(glResetHistogram, 369) + GL_STUB(glResetMinmax, 370) + GL_STUB(glTexImage3D, 371) + GL_STUB(glTexSubImage3D, 372) + GL_STUB(glCopyTexSubImage3D, 373) + GL_STUB(glActiveTextureARB, 374) + GL_STUB(glClientActiveTextureARB, 375) + GL_STUB(glMultiTexCoord1dARB, 376) + GL_STUB(glMultiTexCoord1dvARB, 377) + GL_STUB(glMultiTexCoord1fARB, 378) + GL_STUB(glMultiTexCoord1fvARB, 379) + GL_STUB(glMultiTexCoord1iARB, 380) + GL_STUB(glMultiTexCoord1ivARB, 381) + GL_STUB(glMultiTexCoord1sARB, 382) + GL_STUB(glMultiTexCoord1svARB, 383) + GL_STUB(glMultiTexCoord2dARB, 384) + GL_STUB(glMultiTexCoord2dvARB, 385) + GL_STUB(glMultiTexCoord2fARB, 386) + GL_STUB(glMultiTexCoord2fvARB, 387) + GL_STUB(glMultiTexCoord2iARB, 388) + GL_STUB(glMultiTexCoord2ivARB, 389) + GL_STUB(glMultiTexCoord2sARB, 390) + GL_STUB(glMultiTexCoord2svARB, 391) + GL_STUB(glMultiTexCoord3dARB, 392) + GL_STUB(glMultiTexCoord3dvARB, 393) + GL_STUB(glMultiTexCoord3fARB, 394) + GL_STUB(glMultiTexCoord3fvARB, 395) + GL_STUB(glMultiTexCoord3iARB, 396) + GL_STUB(glMultiTexCoord3ivARB, 397) + GL_STUB(glMultiTexCoord3sARB, 398) + GL_STUB(glMultiTexCoord3svARB, 399) + GL_STUB(glMultiTexCoord4dARB, 400) + GL_STUB(glMultiTexCoord4dvARB, 401) + GL_STUB(glMultiTexCoord4fARB, 402) + GL_STUB(glMultiTexCoord4fvARB, 403) + GL_STUB(glMultiTexCoord4iARB, 404) + GL_STUB(glMultiTexCoord4ivARB, 405) + GL_STUB(glMultiTexCoord4sARB, 406) + GL_STUB(glMultiTexCoord4svARB, 407) + GL_STUB(glAttachShader, 408) + GL_STUB(glCreateProgram, 409) + GL_STUB(glCreateShader, 410) + GL_STUB(glDeleteProgram, 411) + GL_STUB(glDeleteShader, 412) + GL_STUB(glDetachShader, 413) + GL_STUB(glGetAttachedShaders, 414) + GL_STUB(glGetProgramInfoLog, 415) + GL_STUB(glGetProgramiv, 416) + GL_STUB(glGetShaderInfoLog, 417) + GL_STUB(glGetShaderiv, 418) + GL_STUB(glIsProgram, 419) + GL_STUB(glIsShader, 420) + GL_STUB(glStencilFuncSeparate, 421) + GL_STUB(glStencilMaskSeparate, 422) + GL_STUB(glStencilOpSeparate, 423) + GL_STUB(glUniformMatrix2x3fv, 424) + GL_STUB(glUniformMatrix2x4fv, 425) + GL_STUB(glUniformMatrix3x2fv, 426) + GL_STUB(glUniformMatrix3x4fv, 427) + GL_STUB(glUniformMatrix4x2fv, 428) + GL_STUB(glUniformMatrix4x3fv, 429) + GL_STUB(glDrawArraysInstanced, 430) + GL_STUB(glDrawElementsInstanced, 431) + GL_STUB(glLoadTransposeMatrixdARB, 432) + GL_STUB(glLoadTransposeMatrixfARB, 433) + GL_STUB(glMultTransposeMatrixdARB, 434) + GL_STUB(glMultTransposeMatrixfARB, 435) + GL_STUB(glSampleCoverageARB, 436) + GL_STUB(glCompressedTexImage1DARB, 437) + GL_STUB(glCompressedTexImage2DARB, 438) + GL_STUB(glCompressedTexImage3DARB, 439) + GL_STUB(glCompressedTexSubImage1DARB, 440) + GL_STUB(glCompressedTexSubImage2DARB, 441) + GL_STUB(glCompressedTexSubImage3DARB, 442) + GL_STUB(glGetCompressedTexImageARB, 443) + GL_STUB(glDisableVertexAttribArrayARB, 444) + GL_STUB(glEnableVertexAttribArrayARB, 445) + GL_STUB(glGetProgramEnvParameterdvARB, 446) + GL_STUB(glGetProgramEnvParameterfvARB, 447) + GL_STUB(glGetProgramLocalParameterdvARB, 448) + GL_STUB(glGetProgramLocalParameterfvARB, 449) + GL_STUB(glGetProgramStringARB, 450) + GL_STUB(glGetProgramivARB, 451) + GL_STUB(glGetVertexAttribdvARB, 452) + GL_STUB(glGetVertexAttribfvARB, 453) + GL_STUB(glGetVertexAttribivARB, 454) + GL_STUB(glProgramEnvParameter4dARB, 455) + GL_STUB(glProgramEnvParameter4dvARB, 456) + GL_STUB(glProgramEnvParameter4fARB, 457) + GL_STUB(glProgramEnvParameter4fvARB, 458) + GL_STUB(glProgramLocalParameter4dARB, 459) + GL_STUB(glProgramLocalParameter4dvARB, 460) + GL_STUB(glProgramLocalParameter4fARB, 461) + GL_STUB(glProgramLocalParameter4fvARB, 462) + GL_STUB(glProgramStringARB, 463) + GL_STUB(glVertexAttrib1dARB, 464) + GL_STUB(glVertexAttrib1dvARB, 465) + GL_STUB(glVertexAttrib1fARB, 466) + GL_STUB(glVertexAttrib1fvARB, 467) + GL_STUB(glVertexAttrib1sARB, 468) + GL_STUB(glVertexAttrib1svARB, 469) + GL_STUB(glVertexAttrib2dARB, 470) + GL_STUB(glVertexAttrib2dvARB, 471) + GL_STUB(glVertexAttrib2fARB, 472) + GL_STUB(glVertexAttrib2fvARB, 473) + GL_STUB(glVertexAttrib2sARB, 474) + GL_STUB(glVertexAttrib2svARB, 475) + GL_STUB(glVertexAttrib3dARB, 476) + GL_STUB(glVertexAttrib3dvARB, 477) + GL_STUB(glVertexAttrib3fARB, 478) + GL_STUB(glVertexAttrib3fvARB, 479) + GL_STUB(glVertexAttrib3sARB, 480) + GL_STUB(glVertexAttrib3svARB, 481) + GL_STUB(glVertexAttrib4NbvARB, 482) + GL_STUB(glVertexAttrib4NivARB, 483) + GL_STUB(glVertexAttrib4NsvARB, 484) + GL_STUB(glVertexAttrib4NubARB, 485) + GL_STUB(glVertexAttrib4NubvARB, 486) + GL_STUB(glVertexAttrib4NuivARB, 487) + GL_STUB(glVertexAttrib4NusvARB, 488) + GL_STUB(glVertexAttrib4bvARB, 489) + GL_STUB(glVertexAttrib4dARB, 490) + GL_STUB(glVertexAttrib4dvARB, 491) + GL_STUB(glVertexAttrib4fARB, 492) + GL_STUB(glVertexAttrib4fvARB, 493) + GL_STUB(glVertexAttrib4ivARB, 494) + GL_STUB(glVertexAttrib4sARB, 495) + GL_STUB(glVertexAttrib4svARB, 496) + GL_STUB(glVertexAttrib4ubvARB, 497) + GL_STUB(glVertexAttrib4uivARB, 498) + GL_STUB(glVertexAttrib4usvARB, 499) + GL_STUB(glVertexAttribPointerARB, 500) + GL_STUB(glBindBufferARB, 501) + GL_STUB(glBufferDataARB, 502) + GL_STUB(glBufferSubDataARB, 503) + GL_STUB(glDeleteBuffersARB, 504) + GL_STUB(glGenBuffersARB, 505) + GL_STUB(glGetBufferParameterivARB, 506) + GL_STUB(glGetBufferPointervARB, 507) + GL_STUB(glGetBufferSubDataARB, 508) + GL_STUB(glIsBufferARB, 509) + GL_STUB(glMapBufferARB, 510) + GL_STUB(glUnmapBufferARB, 511) + GL_STUB(glBeginQueryARB, 512) + GL_STUB(glDeleteQueriesARB, 513) + GL_STUB(glEndQueryARB, 514) + GL_STUB(glGenQueriesARB, 515) + GL_STUB(glGetQueryObjectivARB, 516) + GL_STUB(glGetQueryObjectuivARB, 517) + GL_STUB(glGetQueryivARB, 518) + GL_STUB(glIsQueryARB, 519) + GL_STUB(glAttachObjectARB, 520) + GL_STUB(glCompileShaderARB, 521) + GL_STUB(glCreateProgramObjectARB, 522) + GL_STUB(glCreateShaderObjectARB, 523) + GL_STUB(glDeleteObjectARB, 524) + GL_STUB(glDetachObjectARB, 525) + GL_STUB(glGetActiveUniformARB, 526) + GL_STUB(glGetAttachedObjectsARB, 527) + GL_STUB(glGetHandleARB, 528) + GL_STUB(glGetInfoLogARB, 529) + GL_STUB(glGetObjectParameterfvARB, 530) + GL_STUB(glGetObjectParameterivARB, 531) + GL_STUB(glGetShaderSourceARB, 532) + GL_STUB(glGetUniformLocationARB, 533) + GL_STUB(glGetUniformfvARB, 534) + GL_STUB(glGetUniformivARB, 535) + GL_STUB(glLinkProgramARB, 536) + GL_STUB(glShaderSourceARB, 537) + GL_STUB(glUniform1fARB, 538) + GL_STUB(glUniform1fvARB, 539) + GL_STUB(glUniform1iARB, 540) + GL_STUB(glUniform1ivARB, 541) + GL_STUB(glUniform2fARB, 542) + GL_STUB(glUniform2fvARB, 543) + GL_STUB(glUniform2iARB, 544) + GL_STUB(glUniform2ivARB, 545) + GL_STUB(glUniform3fARB, 546) + GL_STUB(glUniform3fvARB, 547) + GL_STUB(glUniform3iARB, 548) + GL_STUB(glUniform3ivARB, 549) + GL_STUB(glUniform4fARB, 550) + GL_STUB(glUniform4fvARB, 551) + GL_STUB(glUniform4iARB, 552) + GL_STUB(glUniform4ivARB, 553) + GL_STUB(glUniformMatrix2fvARB, 554) + GL_STUB(glUniformMatrix3fvARB, 555) + GL_STUB(glUniformMatrix4fvARB, 556) + GL_STUB(glUseProgramObjectARB, 557) + GL_STUB(glValidateProgramARB, 558) + GL_STUB(glBindAttribLocationARB, 559) + GL_STUB(glGetActiveAttribARB, 560) + GL_STUB(glGetAttribLocationARB, 561) + GL_STUB(glDrawBuffersARB, 562) + GL_STUB(glRenderbufferStorageMultisample, 563) + GL_STUB(glFramebufferTextureARB, 564) + GL_STUB(glFramebufferTextureFaceARB, 565) + GL_STUB(glProgramParameteriARB, 566) + GL_STUB(glFlushMappedBufferRange, 567) + GL_STUB(glMapBufferRange, 568) + GL_STUB(glBindVertexArray, 569) + GL_STUB(glGenVertexArrays, 570) + GL_STUB(glCopyBufferSubData, 571) + GL_STUB(glClientWaitSync, 572) + GL_STUB(glDeleteSync, 573) + GL_STUB(glFenceSync, 574) + GL_STUB(glGetInteger64v, 575) + GL_STUB(glGetSynciv, 576) + GL_STUB(glIsSync, 577) + GL_STUB(glWaitSync, 578) + GL_STUB(glDrawElementsBaseVertex, 579) + GL_STUB(glDrawRangeElementsBaseVertex, 580) + GL_STUB(glMultiDrawElementsBaseVertex, 581) + GL_STUB(glBindTransformFeedback, 582) + GL_STUB(glDeleteTransformFeedbacks, 583) + GL_STUB(glDrawTransformFeedback, 584) + GL_STUB(glGenTransformFeedbacks, 585) + GL_STUB(glIsTransformFeedback, 586) + GL_STUB(glPauseTransformFeedback, 587) + GL_STUB(glResumeTransformFeedback, 588) + GL_STUB(glPolygonOffsetEXT, 589) + GL_STUB(gl_dispatch_stub_590, 590) HIDDEN(gl_dispatch_stub_590) - GL_STUB(gl_dispatch_stub_591, _gloffset_GetPixelTexGenParameterivSGIS) + GL_STUB(gl_dispatch_stub_591, 591) HIDDEN(gl_dispatch_stub_591) - GL_STUB(gl_dispatch_stub_592, _gloffset_PixelTexGenParameterfSGIS) + GL_STUB(gl_dispatch_stub_592, 592) HIDDEN(gl_dispatch_stub_592) - GL_STUB(gl_dispatch_stub_593, _gloffset_PixelTexGenParameterfvSGIS) + GL_STUB(gl_dispatch_stub_593, 593) HIDDEN(gl_dispatch_stub_593) - GL_STUB(gl_dispatch_stub_594, _gloffset_PixelTexGenParameteriSGIS) + GL_STUB(gl_dispatch_stub_594, 594) HIDDEN(gl_dispatch_stub_594) - GL_STUB(gl_dispatch_stub_595, _gloffset_PixelTexGenParameterivSGIS) + GL_STUB(gl_dispatch_stub_595, 595) HIDDEN(gl_dispatch_stub_595) - GL_STUB(gl_dispatch_stub_596, _gloffset_SampleMaskSGIS) + GL_STUB(gl_dispatch_stub_596, 596) HIDDEN(gl_dispatch_stub_596) - GL_STUB(gl_dispatch_stub_597, _gloffset_SamplePatternSGIS) + GL_STUB(gl_dispatch_stub_597, 597) HIDDEN(gl_dispatch_stub_597) - GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) - GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) - GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) - GL_STUB(glNormalPointerEXT, _gloffset_NormalPointerEXT) - GL_STUB(glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT) - GL_STUB(glVertexPointerEXT, _gloffset_VertexPointerEXT) - GL_STUB(glPointParameterfEXT, _gloffset_PointParameterfEXT) - GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) - GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) - GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) - GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) - GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) - GL_STUB(glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT) - GL_STUB(glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT) - GL_STUB(glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT) - GL_STUB(glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT) - GL_STUB(glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT) - GL_STUB(glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT) - GL_STUB(glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT) - GL_STUB(glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT) - GL_STUB(glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT) - GL_STUB(glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT) - GL_STUB(glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT) - GL_STUB(glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT) - GL_STUB(glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT) - GL_STUB(glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT) - GL_STUB(glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT) - GL_STUB(glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT) - GL_STUB(glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT) - GL_STUB(glFogCoorddEXT, _gloffset_FogCoorddEXT) - GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) - GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) - GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_632, _gloffset_PixelTexGenSGIX) + GL_STUB(glColorPointerEXT, 598) + GL_STUB(glEdgeFlagPointerEXT, 599) + GL_STUB(glIndexPointerEXT, 600) + GL_STUB(glNormalPointerEXT, 601) + GL_STUB(glTexCoordPointerEXT, 602) + GL_STUB(glVertexPointerEXT, 603) + GL_STUB(glPointParameterfEXT, 604) + GL_STUB(glPointParameterfvEXT, 605) + GL_STUB(glLockArraysEXT, 606) + GL_STUB(glUnlockArraysEXT, 607) + GL_STUB(glSecondaryColor3bEXT, 608) + GL_STUB(glSecondaryColor3bvEXT, 609) + GL_STUB(glSecondaryColor3dEXT, 610) + GL_STUB(glSecondaryColor3dvEXT, 611) + GL_STUB(glSecondaryColor3fEXT, 612) + GL_STUB(glSecondaryColor3fvEXT, 613) + GL_STUB(glSecondaryColor3iEXT, 614) + GL_STUB(glSecondaryColor3ivEXT, 615) + GL_STUB(glSecondaryColor3sEXT, 616) + GL_STUB(glSecondaryColor3svEXT, 617) + GL_STUB(glSecondaryColor3ubEXT, 618) + GL_STUB(glSecondaryColor3ubvEXT, 619) + GL_STUB(glSecondaryColor3uiEXT, 620) + GL_STUB(glSecondaryColor3uivEXT, 621) + GL_STUB(glSecondaryColor3usEXT, 622) + GL_STUB(glSecondaryColor3usvEXT, 623) + GL_STUB(glSecondaryColorPointerEXT, 624) + GL_STUB(glMultiDrawArraysEXT, 625) + GL_STUB(glMultiDrawElementsEXT, 626) + GL_STUB(glFogCoordPointerEXT, 627) + GL_STUB(glFogCoorddEXT, 628) + GL_STUB(glFogCoorddvEXT, 629) + GL_STUB(glFogCoordfEXT, 630) + GL_STUB(glFogCoordfvEXT, 631) + GL_STUB(gl_dispatch_stub_632, 632) HIDDEN(gl_dispatch_stub_632) - GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) - GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) - GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) - GL_STUB(glCombinerInputNV, _gloffset_CombinerInputNV) - GL_STUB(glCombinerOutputNV, _gloffset_CombinerOutputNV) - GL_STUB(glCombinerParameterfNV, _gloffset_CombinerParameterfNV) - GL_STUB(glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV) - GL_STUB(glCombinerParameteriNV, _gloffset_CombinerParameteriNV) - GL_STUB(glCombinerParameterivNV, _gloffset_CombinerParameterivNV) - GL_STUB(glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV) - GL_STUB(glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV) - GL_STUB(glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV) - GL_STUB(glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV) - GL_STUB(glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV) - GL_STUB(glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV) - GL_STUB(glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV) - GL_STUB(glResizeBuffersMESA, _gloffset_ResizeBuffersMESA) - GL_STUB(glWindowPos2dMESA, _gloffset_WindowPos2dMESA) - GL_STUB(glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA) - GL_STUB(glWindowPos2fMESA, _gloffset_WindowPos2fMESA) - GL_STUB(glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA) - GL_STUB(glWindowPos2iMESA, _gloffset_WindowPos2iMESA) - GL_STUB(glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA) - GL_STUB(glWindowPos2sMESA, _gloffset_WindowPos2sMESA) - GL_STUB(glWindowPos2svMESA, _gloffset_WindowPos2svMESA) - GL_STUB(glWindowPos3dMESA, _gloffset_WindowPos3dMESA) - GL_STUB(glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA) - GL_STUB(glWindowPos3fMESA, _gloffset_WindowPos3fMESA) - GL_STUB(glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA) - GL_STUB(glWindowPos3iMESA, _gloffset_WindowPos3iMESA) - GL_STUB(glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA) - GL_STUB(glWindowPos3sMESA, _gloffset_WindowPos3sMESA) - GL_STUB(glWindowPos3svMESA, _gloffset_WindowPos3svMESA) - GL_STUB(glWindowPos4dMESA, _gloffset_WindowPos4dMESA) - GL_STUB(glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA) - GL_STUB(glWindowPos4fMESA, _gloffset_WindowPos4fMESA) - GL_STUB(glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA) - GL_STUB(glWindowPos4iMESA, _gloffset_WindowPos4iMESA) - GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) - GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) - GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_674, _gloffset_MultiModeDrawArraysIBM) + GL_STUB(glBlendFuncSeparateEXT, 633) + GL_STUB(glFlushVertexArrayRangeNV, 634) + GL_STUB(glVertexArrayRangeNV, 635) + GL_STUB(glCombinerInputNV, 636) + GL_STUB(glCombinerOutputNV, 637) + GL_STUB(glCombinerParameterfNV, 638) + GL_STUB(glCombinerParameterfvNV, 639) + GL_STUB(glCombinerParameteriNV, 640) + GL_STUB(glCombinerParameterivNV, 641) + GL_STUB(glFinalCombinerInputNV, 642) + GL_STUB(glGetCombinerInputParameterfvNV, 643) + GL_STUB(glGetCombinerInputParameterivNV, 644) + GL_STUB(glGetCombinerOutputParameterfvNV, 645) + GL_STUB(glGetCombinerOutputParameterivNV, 646) + GL_STUB(glGetFinalCombinerInputParameterfvNV, 647) + GL_STUB(glGetFinalCombinerInputParameterivNV, 648) + GL_STUB(glResizeBuffersMESA, 649) + GL_STUB(glWindowPos2dMESA, 650) + GL_STUB(glWindowPos2dvMESA, 651) + GL_STUB(glWindowPos2fMESA, 652) + GL_STUB(glWindowPos2fvMESA, 653) + GL_STUB(glWindowPos2iMESA, 654) + GL_STUB(glWindowPos2ivMESA, 655) + GL_STUB(glWindowPos2sMESA, 656) + GL_STUB(glWindowPos2svMESA, 657) + GL_STUB(glWindowPos3dMESA, 658) + GL_STUB(glWindowPos3dvMESA, 659) + GL_STUB(glWindowPos3fMESA, 660) + GL_STUB(glWindowPos3fvMESA, 661) + GL_STUB(glWindowPos3iMESA, 662) + GL_STUB(glWindowPos3ivMESA, 663) + GL_STUB(glWindowPos3sMESA, 664) + GL_STUB(glWindowPos3svMESA, 665) + GL_STUB(glWindowPos4dMESA, 666) + GL_STUB(glWindowPos4dvMESA, 667) + GL_STUB(glWindowPos4fMESA, 668) + GL_STUB(glWindowPos4fvMESA, 669) + GL_STUB(glWindowPos4iMESA, 670) + GL_STUB(glWindowPos4ivMESA, 671) + GL_STUB(glWindowPos4sMESA, 672) + GL_STUB(glWindowPos4svMESA, 673) + GL_STUB(gl_dispatch_stub_674, 674) HIDDEN(gl_dispatch_stub_674) - GL_STUB(gl_dispatch_stub_675, _gloffset_MultiModeDrawElementsIBM) + GL_STUB(gl_dispatch_stub_675, 675) HIDDEN(gl_dispatch_stub_675) - GL_STUB(gl_dispatch_stub_676, _gloffset_DeleteFencesNV) + GL_STUB(gl_dispatch_stub_676, 676) HIDDEN(gl_dispatch_stub_676) - GL_STUB(gl_dispatch_stub_677, _gloffset_FinishFenceNV) + GL_STUB(gl_dispatch_stub_677, 677) HIDDEN(gl_dispatch_stub_677) - GL_STUB(gl_dispatch_stub_678, _gloffset_GenFencesNV) + GL_STUB(gl_dispatch_stub_678, 678) HIDDEN(gl_dispatch_stub_678) - GL_STUB(gl_dispatch_stub_679, _gloffset_GetFenceivNV) + GL_STUB(gl_dispatch_stub_679, 679) HIDDEN(gl_dispatch_stub_679) - GL_STUB(gl_dispatch_stub_680, _gloffset_IsFenceNV) + GL_STUB(gl_dispatch_stub_680, 680) HIDDEN(gl_dispatch_stub_680) - GL_STUB(gl_dispatch_stub_681, _gloffset_SetFenceNV) + GL_STUB(gl_dispatch_stub_681, 681) HIDDEN(gl_dispatch_stub_681) - GL_STUB(gl_dispatch_stub_682, _gloffset_TestFenceNV) + GL_STUB(gl_dispatch_stub_682, 682) HIDDEN(gl_dispatch_stub_682) - GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) - GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) - GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) - GL_STUB(glExecuteProgramNV, _gloffset_ExecuteProgramNV) - GL_STUB(glGenProgramsNV, _gloffset_GenProgramsNV) - GL_STUB(glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV) - GL_STUB(glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV) - GL_STUB(glGetProgramStringNV, _gloffset_GetProgramStringNV) - GL_STUB(glGetProgramivNV, _gloffset_GetProgramivNV) - GL_STUB(glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV) - GL_STUB(glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV) - GL_STUB(glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV) - GL_STUB(glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV) - GL_STUB(glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV) - GL_STUB(glIsProgramNV, _gloffset_IsProgramNV) - GL_STUB(glLoadProgramNV, _gloffset_LoadProgramNV) - GL_STUB(glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV) - GL_STUB(glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV) - GL_STUB(glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV) - GL_STUB(glTrackMatrixNV, _gloffset_TrackMatrixNV) - GL_STUB(glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV) - GL_STUB(glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV) - GL_STUB(glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV) - GL_STUB(glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV) - GL_STUB(glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV) - GL_STUB(glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV) - GL_STUB(glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV) - GL_STUB(glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV) - GL_STUB(glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV) - GL_STUB(glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV) - GL_STUB(glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV) - GL_STUB(glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV) - GL_STUB(glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV) - GL_STUB(glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV) - GL_STUB(glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV) - GL_STUB(glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV) - GL_STUB(glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV) - GL_STUB(glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV) - GL_STUB(glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV) - GL_STUB(glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV) - GL_STUB(glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV) - GL_STUB(glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV) - GL_STUB(glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV) - GL_STUB(glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV) - GL_STUB(glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV) - GL_STUB(glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV) - GL_STUB(glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV) - GL_STUB(glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV) - GL_STUB(glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV) - GL_STUB(glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV) - GL_STUB(glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV) - GL_STUB(glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV) - GL_STUB(glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV) - GL_STUB(glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV) - GL_STUB(glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV) - GL_STUB(glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV) - GL_STUB(glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV) - GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) - GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) - GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) - GL_STUB(glGetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI) - GL_STUB(glGetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI) - GL_STUB(glTexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI) - GL_STUB(glTexBumpParameterivATI, _gloffset_TexBumpParameterivATI) - GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) - GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) - GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) - GL_STUB(glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI) - GL_STUB(glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI) - GL_STUB(glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI) - GL_STUB(glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI) - GL_STUB(glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI) - GL_STUB(glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI) - GL_STUB(glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI) - GL_STUB(glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI) - GL_STUB(glPassTexCoordATI, _gloffset_PassTexCoordATI) - GL_STUB(glSampleMapATI, _gloffset_SampleMapATI) - GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) - GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) - GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_763, _gloffset_ActiveStencilFaceEXT) + GL_STUB(glAreProgramsResidentNV, 683) + GL_STUB(glBindProgramNV, 684) + GL_STUB(glDeleteProgramsNV, 685) + GL_STUB(glExecuteProgramNV, 686) + GL_STUB(glGenProgramsNV, 687) + GL_STUB(glGetProgramParameterdvNV, 688) + GL_STUB(glGetProgramParameterfvNV, 689) + GL_STUB(glGetProgramStringNV, 690) + GL_STUB(glGetProgramivNV, 691) + GL_STUB(glGetTrackMatrixivNV, 692) + GL_STUB(glGetVertexAttribPointervNV, 693) + GL_STUB(glGetVertexAttribdvNV, 694) + GL_STUB(glGetVertexAttribfvNV, 695) + GL_STUB(glGetVertexAttribivNV, 696) + GL_STUB(glIsProgramNV, 697) + GL_STUB(glLoadProgramNV, 698) + GL_STUB(glProgramParameters4dvNV, 699) + GL_STUB(glProgramParameters4fvNV, 700) + GL_STUB(glRequestResidentProgramsNV, 701) + GL_STUB(glTrackMatrixNV, 702) + GL_STUB(glVertexAttrib1dNV, 703) + GL_STUB(glVertexAttrib1dvNV, 704) + GL_STUB(glVertexAttrib1fNV, 705) + GL_STUB(glVertexAttrib1fvNV, 706) + GL_STUB(glVertexAttrib1sNV, 707) + GL_STUB(glVertexAttrib1svNV, 708) + GL_STUB(glVertexAttrib2dNV, 709) + GL_STUB(glVertexAttrib2dvNV, 710) + GL_STUB(glVertexAttrib2fNV, 711) + GL_STUB(glVertexAttrib2fvNV, 712) + GL_STUB(glVertexAttrib2sNV, 713) + GL_STUB(glVertexAttrib2svNV, 714) + GL_STUB(glVertexAttrib3dNV, 715) + GL_STUB(glVertexAttrib3dvNV, 716) + GL_STUB(glVertexAttrib3fNV, 717) + GL_STUB(glVertexAttrib3fvNV, 718) + GL_STUB(glVertexAttrib3sNV, 719) + GL_STUB(glVertexAttrib3svNV, 720) + GL_STUB(glVertexAttrib4dNV, 721) + GL_STUB(glVertexAttrib4dvNV, 722) + GL_STUB(glVertexAttrib4fNV, 723) + GL_STUB(glVertexAttrib4fvNV, 724) + GL_STUB(glVertexAttrib4sNV, 725) + GL_STUB(glVertexAttrib4svNV, 726) + GL_STUB(glVertexAttrib4ubNV, 727) + GL_STUB(glVertexAttrib4ubvNV, 728) + GL_STUB(glVertexAttribPointerNV, 729) + GL_STUB(glVertexAttribs1dvNV, 730) + GL_STUB(glVertexAttribs1fvNV, 731) + GL_STUB(glVertexAttribs1svNV, 732) + GL_STUB(glVertexAttribs2dvNV, 733) + GL_STUB(glVertexAttribs2fvNV, 734) + GL_STUB(glVertexAttribs2svNV, 735) + GL_STUB(glVertexAttribs3dvNV, 736) + GL_STUB(glVertexAttribs3fvNV, 737) + GL_STUB(glVertexAttribs3svNV, 738) + GL_STUB(glVertexAttribs4dvNV, 739) + GL_STUB(glVertexAttribs4fvNV, 740) + GL_STUB(glVertexAttribs4svNV, 741) + GL_STUB(glVertexAttribs4ubvNV, 742) + GL_STUB(glGetTexBumpParameterfvATI, 743) + GL_STUB(glGetTexBumpParameterivATI, 744) + GL_STUB(glTexBumpParameterfvATI, 745) + GL_STUB(glTexBumpParameterivATI, 746) + GL_STUB(glAlphaFragmentOp1ATI, 747) + GL_STUB(glAlphaFragmentOp2ATI, 748) + GL_STUB(glAlphaFragmentOp3ATI, 749) + GL_STUB(glBeginFragmentShaderATI, 750) + GL_STUB(glBindFragmentShaderATI, 751) + GL_STUB(glColorFragmentOp1ATI, 752) + GL_STUB(glColorFragmentOp2ATI, 753) + GL_STUB(glColorFragmentOp3ATI, 754) + GL_STUB(glDeleteFragmentShaderATI, 755) + GL_STUB(glEndFragmentShaderATI, 756) + GL_STUB(glGenFragmentShadersATI, 757) + GL_STUB(glPassTexCoordATI, 758) + GL_STUB(glSampleMapATI, 759) + GL_STUB(glSetFragmentShaderConstantATI, 760) + GL_STUB(glPointParameteriNV, 761) + GL_STUB(glPointParameterivNV, 762) + GL_STUB(gl_dispatch_stub_763, 763) HIDDEN(gl_dispatch_stub_763) - GL_STUB(gl_dispatch_stub_764, _gloffset_BindVertexArrayAPPLE) + GL_STUB(gl_dispatch_stub_764, 764) HIDDEN(gl_dispatch_stub_764) - GL_STUB(gl_dispatch_stub_765, _gloffset_DeleteVertexArraysAPPLE) + GL_STUB(gl_dispatch_stub_765, 765) HIDDEN(gl_dispatch_stub_765) - GL_STUB(gl_dispatch_stub_766, _gloffset_GenVertexArraysAPPLE) + GL_STUB(gl_dispatch_stub_766, 766) HIDDEN(gl_dispatch_stub_766) - GL_STUB(gl_dispatch_stub_767, _gloffset_IsVertexArrayAPPLE) + GL_STUB(gl_dispatch_stub_767, 767) HIDDEN(gl_dispatch_stub_767) - GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) - GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) - GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) - GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) - GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) - GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(glPrimitiveRestartIndexNV, _gloffset_PrimitiveRestartIndexNV) - GL_STUB(glPrimitiveRestartNV, _gloffset_PrimitiveRestartNV) - GL_STUB(gl_dispatch_stub_776, _gloffset_DepthBoundsEXT) + GL_STUB(glGetProgramNamedParameterdvNV, 768) + GL_STUB(glGetProgramNamedParameterfvNV, 769) + GL_STUB(glProgramNamedParameter4dNV, 770) + GL_STUB(glProgramNamedParameter4dvNV, 771) + GL_STUB(glProgramNamedParameter4fNV, 772) + GL_STUB(glProgramNamedParameter4fvNV, 773) + GL_STUB(glPrimitiveRestartIndexNV, 774) + GL_STUB(glPrimitiveRestartNV, 775) + GL_STUB(gl_dispatch_stub_776, 776) HIDDEN(gl_dispatch_stub_776) - GL_STUB(gl_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT) + GL_STUB(gl_dispatch_stub_777, 777) HIDDEN(gl_dispatch_stub_777) - GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) - GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) - GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) - GL_STUB(glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT) - GL_STUB(glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT) - GL_STUB(glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT) - GL_STUB(glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT) - GL_STUB(glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT) - GL_STUB(glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT) - GL_STUB(glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT) - GL_STUB(glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT) - GL_STUB(glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT) - GL_STUB(glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT) - GL_STUB(glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT) - GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) - GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) - GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_795, _gloffset_BlitFramebufferEXT) + GL_STUB(glBindFramebufferEXT, 778) + GL_STUB(glBindRenderbufferEXT, 779) + GL_STUB(glCheckFramebufferStatusEXT, 780) + GL_STUB(glDeleteFramebuffersEXT, 781) + GL_STUB(glDeleteRenderbuffersEXT, 782) + GL_STUB(glFramebufferRenderbufferEXT, 783) + GL_STUB(glFramebufferTexture1DEXT, 784) + GL_STUB(glFramebufferTexture2DEXT, 785) + GL_STUB(glFramebufferTexture3DEXT, 786) + GL_STUB(glGenFramebuffersEXT, 787) + GL_STUB(glGenRenderbuffersEXT, 788) + GL_STUB(glGenerateMipmapEXT, 789) + GL_STUB(glGetFramebufferAttachmentParameterivEXT, 790) + GL_STUB(glGetRenderbufferParameterivEXT, 791) + GL_STUB(glIsFramebufferEXT, 792) + GL_STUB(glIsRenderbufferEXT, 793) + GL_STUB(glRenderbufferStorageEXT, 794) + GL_STUB(gl_dispatch_stub_795, 795) HIDDEN(gl_dispatch_stub_795) - GL_STUB(gl_dispatch_stub_796, _gloffset_BufferParameteriAPPLE) + GL_STUB(gl_dispatch_stub_796, 796) HIDDEN(gl_dispatch_stub_796) - GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE) + GL_STUB(gl_dispatch_stub_797, 797) HIDDEN(gl_dispatch_stub_797) - GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) - GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) - GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT) - GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT) - GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT) - GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT) - GL_STUB(glClearColorIiEXT, _gloffset_ClearColorIiEXT) - GL_STUB(glClearColorIuiEXT, _gloffset_ClearColorIuiEXT) - GL_STUB(glGetTexParameterIivEXT, _gloffset_GetTexParameterIivEXT) - GL_STUB(glGetTexParameterIuivEXT, _gloffset_GetTexParameterIuivEXT) - GL_STUB(glTexParameterIivEXT, _gloffset_TexParameterIivEXT) - GL_STUB(glTexParameterIuivEXT, _gloffset_TexParameterIuivEXT) - GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV) - GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV) - GL_STUB(glBeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT) - GL_STUB(glBindBufferBaseEXT, _gloffset_BindBufferBaseEXT) - GL_STUB(glBindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT) - GL_STUB(glBindBufferRangeEXT, _gloffset_BindBufferRangeEXT) - GL_STUB(glEndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT) - GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT) - GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT) - GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_821) - GL_STUB(gl_dispatch_stub_822, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_822) - GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE) - GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE) - GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE) - GL_STUB(glActiveProgramEXT, _gloffset_ActiveProgramEXT) - GL_STUB(glCreateShaderProgramEXT, _gloffset_CreateShaderProgramEXT) - GL_STUB(glUseShaderProgramEXT, _gloffset_UseShaderProgramEXT) - GL_STUB(gl_dispatch_stub_829, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_829) - GL_STUB(gl_dispatch_stub_830, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_830) - GL_STUB(gl_dispatch_stub_831, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_831) - GL_STUB(gl_dispatch_stub_832, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_832) - GL_STUB(gl_dispatch_stub_833, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_833) - GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES) - GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES) + GL_STUB(glBindFragDataLocationEXT, 798) + GL_STUB(glGetFragDataLocationEXT, 799) + GL_STUB(glGetUniformuivEXT, 800) + GL_STUB(glGetVertexAttribIivEXT, 801) + GL_STUB(glGetVertexAttribIuivEXT, 802) + GL_STUB(glUniform1uiEXT, 803) + GL_STUB(glUniform1uivEXT, 804) + GL_STUB(glUniform2uiEXT, 805) + GL_STUB(glUniform2uivEXT, 806) + GL_STUB(glUniform3uiEXT, 807) + GL_STUB(glUniform3uivEXT, 808) + GL_STUB(glUniform4uiEXT, 809) + GL_STUB(glUniform4uivEXT, 810) + GL_STUB(glVertexAttribI1iEXT, 811) + GL_STUB(glVertexAttribI1ivEXT, 812) + GL_STUB(glVertexAttribI1uiEXT, 813) + GL_STUB(glVertexAttribI1uivEXT, 814) + GL_STUB(glVertexAttribI2iEXT, 815) + GL_STUB(glVertexAttribI2ivEXT, 816) + GL_STUB(glVertexAttribI2uiEXT, 817) + GL_STUB(glVertexAttribI2uivEXT, 818) + GL_STUB(glVertexAttribI3iEXT, 819) + GL_STUB(glVertexAttribI3ivEXT, 820) + GL_STUB(glVertexAttribI3uiEXT, 821) + GL_STUB(glVertexAttribI3uivEXT, 822) + GL_STUB(glVertexAttribI4bvEXT, 823) + GL_STUB(glVertexAttribI4iEXT, 824) + GL_STUB(glVertexAttribI4ivEXT, 825) + GL_STUB(glVertexAttribI4svEXT, 826) + GL_STUB(glVertexAttribI4ubvEXT, 827) + GL_STUB(glVertexAttribI4uiEXT, 828) + GL_STUB(glVertexAttribI4uivEXT, 829) + GL_STUB(glVertexAttribI4usvEXT, 830) + GL_STUB(glVertexAttribIPointerEXT, 831) + GL_STUB(glFramebufferTextureLayerEXT, 832) + GL_STUB(glColorMaskIndexedEXT, 833) + GL_STUB(glDisableIndexedEXT, 834) + GL_STUB(glEnableIndexedEXT, 835) + GL_STUB(glGetBooleanIndexedvEXT, 836) + GL_STUB(glGetIntegerIndexedvEXT, 837) + GL_STUB(glIsEnabledIndexedEXT, 838) + GL_STUB(glClearColorIiEXT, 839) + GL_STUB(glClearColorIuiEXT, 840) + GL_STUB(glGetTexParameterIivEXT, 841) + GL_STUB(glGetTexParameterIuivEXT, 842) + GL_STUB(glTexParameterIivEXT, 843) + GL_STUB(glTexParameterIuivEXT, 844) + GL_STUB(glBeginConditionalRenderNV, 845) + GL_STUB(glEndConditionalRenderNV, 846) + GL_STUB(glBeginTransformFeedbackEXT, 847) + GL_STUB(glBindBufferBaseEXT, 848) + GL_STUB(glBindBufferOffsetEXT, 849) + GL_STUB(glBindBufferRangeEXT, 850) + GL_STUB(glEndTransformFeedbackEXT, 851) + GL_STUB(glGetTransformFeedbackVaryingEXT, 852) + GL_STUB(glTransformFeedbackVaryingsEXT, 853) + GL_STUB(glProvokingVertexEXT, 854) + GL_STUB(gl_dispatch_stub_855, 855) + HIDDEN(gl_dispatch_stub_855) + GL_STUB(gl_dispatch_stub_856, 856) + HIDDEN(gl_dispatch_stub_856) + GL_STUB(glGetObjectParameterivAPPLE, 857) + GL_STUB(glObjectPurgeableAPPLE, 858) + GL_STUB(glObjectUnpurgeableAPPLE, 859) + GL_STUB(glActiveProgramEXT, 860) + GL_STUB(glCreateShaderProgramEXT, 861) + GL_STUB(glUseShaderProgramEXT, 862) + GL_STUB(gl_dispatch_stub_863, 863) + HIDDEN(gl_dispatch_stub_863) + GL_STUB(gl_dispatch_stub_864, 864) + HIDDEN(gl_dispatch_stub_864) + GL_STUB(gl_dispatch_stub_865, 865) + HIDDEN(gl_dispatch_stub_865) + GL_STUB(gl_dispatch_stub_866, 866) + HIDDEN(gl_dispatch_stub_866) + GL_STUB(gl_dispatch_stub_867, 867) + HIDDEN(gl_dispatch_stub_867) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, 868) + GL_STUB(glEGLImageTargetTexture2DOES, 869) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S index 6d8de05ede8..b5d867872e7 100644 --- a/src/mapi/glapi/glapi_x86-64.S +++ b/src/mapi/glapi/glapi_x86-64.S @@ -30189,12 +30189,1326 @@ GL_PREFIX(_dispatch_stub_797): .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797) .p2align 4,,15 + .globl GL_PREFIX(BindFragDataLocationEXT) + .type GL_PREFIX(BindFragDataLocationEXT), @function +GL_PREFIX(BindFragDataLocationEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetFragDataLocationEXT) + .type GL_PREFIX(GetFragDataLocationEXT), @function +GL_PREFIX(GetFragDataLocationEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformuivEXT) + .type GL_PREFIX(GetUniformuivEXT), @function +GL_PREFIX(GetUniformuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribIivEXT) + .type GL_PREFIX(GetVertexAttribIivEXT), @function +GL_PREFIX(GetVertexAttribIivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribIuivEXT) + .type GL_PREFIX(GetVertexAttribIuivEXT), @function +GL_PREFIX(GetVertexAttribIuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1uiEXT) + .type GL_PREFIX(Uniform1uiEXT), @function +GL_PREFIX(Uniform1uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1uivEXT) + .type GL_PREFIX(Uniform1uivEXT), @function +GL_PREFIX(Uniform1uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2uiEXT) + .type GL_PREFIX(Uniform2uiEXT), @function +GL_PREFIX(Uniform2uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2uivEXT) + .type GL_PREFIX(Uniform2uivEXT), @function +GL_PREFIX(Uniform2uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3uiEXT) + .type GL_PREFIX(Uniform3uiEXT), @function +GL_PREFIX(Uniform3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3uivEXT) + .type GL_PREFIX(Uniform3uivEXT), @function +GL_PREFIX(Uniform3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4uiEXT) + .type GL_PREFIX(Uniform4uiEXT), @function +GL_PREFIX(Uniform4uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4uivEXT) + .type GL_PREFIX(Uniform4uivEXT), @function +GL_PREFIX(Uniform4uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1iEXT) + .type GL_PREFIX(VertexAttribI1iEXT), @function +GL_PREFIX(VertexAttribI1iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1ivEXT) + .type GL_PREFIX(VertexAttribI1ivEXT), @function +GL_PREFIX(VertexAttribI1ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1uiEXT) + .type GL_PREFIX(VertexAttribI1uiEXT), @function +GL_PREFIX(VertexAttribI1uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1uivEXT) + .type GL_PREFIX(VertexAttribI1uivEXT), @function +GL_PREFIX(VertexAttribI1uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2iEXT) + .type GL_PREFIX(VertexAttribI2iEXT), @function +GL_PREFIX(VertexAttribI2iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2ivEXT) + .type GL_PREFIX(VertexAttribI2ivEXT), @function +GL_PREFIX(VertexAttribI2ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2uiEXT) + .type GL_PREFIX(VertexAttribI2uiEXT), @function +GL_PREFIX(VertexAttribI2uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2uivEXT) + .type GL_PREFIX(VertexAttribI2uivEXT), @function +GL_PREFIX(VertexAttribI2uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3iEXT) + .type GL_PREFIX(VertexAttribI3iEXT), @function +GL_PREFIX(VertexAttribI3iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3ivEXT) + .type GL_PREFIX(VertexAttribI3ivEXT), @function +GL_PREFIX(VertexAttribI3ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3uiEXT) + .type GL_PREFIX(VertexAttribI3uiEXT), @function +GL_PREFIX(VertexAttribI3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3uivEXT) + .type GL_PREFIX(VertexAttribI3uivEXT), @function +GL_PREFIX(VertexAttribI3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4bvEXT) + .type GL_PREFIX(VertexAttribI4bvEXT), @function +GL_PREFIX(VertexAttribI4bvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4iEXT) + .type GL_PREFIX(VertexAttribI4iEXT), @function +GL_PREFIX(VertexAttribI4iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4ivEXT) + .type GL_PREFIX(VertexAttribI4ivEXT), @function +GL_PREFIX(VertexAttribI4ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4svEXT) + .type GL_PREFIX(VertexAttribI4svEXT), @function +GL_PREFIX(VertexAttribI4svEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4ubvEXT) + .type GL_PREFIX(VertexAttribI4ubvEXT), @function +GL_PREFIX(VertexAttribI4ubvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4uiEXT) + .type GL_PREFIX(VertexAttribI4uiEXT), @function +GL_PREFIX(VertexAttribI4uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4uivEXT) + .type GL_PREFIX(VertexAttribI4uivEXT), @function +GL_PREFIX(VertexAttribI4uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4usvEXT) + .type GL_PREFIX(VertexAttribI4usvEXT), @function +GL_PREFIX(VertexAttribI4usvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribIPointerEXT) + .type GL_PREFIX(VertexAttribIPointerEXT), @function +GL_PREFIX(VertexAttribIPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT) + + .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) .type GL_PREFIX(FramebufferTextureLayerEXT), @function GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6384(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30208,13 +31522,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6384(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6384(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30228,7 +31542,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6384(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) @@ -30239,7 +31553,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ColorMaskIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6392(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30253,13 +31567,13 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx popq %rsi popq %rdi - movq 6392(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6392(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30273,7 +31587,7 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx popq %rsi popq %rdi - movq 6392(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) @@ -30284,7 +31598,7 @@ GL_PREFIX(ColorMaskIndexedEXT): GL_PREFIX(DisableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6400(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30294,13 +31608,13 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6400(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6400(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30310,7 +31624,7 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6400(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) @@ -30321,7 +31635,7 @@ GL_PREFIX(DisableIndexedEXT): GL_PREFIX(EnableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6408(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30331,13 +31645,13 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6408(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6408(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30347,7 +31661,7 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6408(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) @@ -30358,7 +31672,7 @@ GL_PREFIX(EnableIndexedEXT): GL_PREFIX(GetBooleanIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6416(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30368,13 +31682,13 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6416(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6416(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30384,7 +31698,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6416(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) @@ -30395,7 +31709,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): GL_PREFIX(GetIntegerIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6424(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30405,13 +31719,13 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6424(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6424(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30421,7 +31735,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6424(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) @@ -30432,7 +31746,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): GL_PREFIX(IsEnabledIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6432(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30442,13 +31756,13 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6432(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6432(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30458,7 +31772,7 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6432(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) @@ -30469,7 +31783,7 @@ GL_PREFIX(IsEnabledIndexedEXT): GL_PREFIX(ClearColorIiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6440(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30483,13 +31797,13 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx popq %rsi popq %rdi - movq 6440(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6440(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30503,7 +31817,7 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx popq %rsi popq %rdi - movq 6440(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT) @@ -30514,7 +31828,7 @@ GL_PREFIX(ClearColorIiEXT): GL_PREFIX(ClearColorIuiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6448(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30528,13 +31842,13 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx popq %rsi popq %rdi - movq 6448(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6448(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30548,7 +31862,7 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx popq %rsi popq %rdi - movq 6448(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT) @@ -30559,7 +31873,7 @@ GL_PREFIX(ClearColorIuiEXT): GL_PREFIX(GetTexParameterIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6456(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30569,13 +31883,13 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6456(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6456(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30585,7 +31899,7 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6456(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT) @@ -30596,7 +31910,7 @@ GL_PREFIX(GetTexParameterIivEXT): GL_PREFIX(GetTexParameterIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6464(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30606,13 +31920,13 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6464(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6464(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30622,7 +31936,7 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6464(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT) @@ -30633,7 +31947,7 @@ GL_PREFIX(GetTexParameterIuivEXT): GL_PREFIX(TexParameterIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6472(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30643,13 +31957,13 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6472(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6472(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30659,7 +31973,7 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6472(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT) @@ -30670,7 +31984,7 @@ GL_PREFIX(TexParameterIivEXT): GL_PREFIX(TexParameterIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6480(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30680,13 +31994,13 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6480(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6480(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30696,7 +32010,7 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6480(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT) @@ -30707,7 +32021,7 @@ GL_PREFIX(TexParameterIuivEXT): GL_PREFIX(BeginConditionalRenderNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6488(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30717,13 +32031,13 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp popq %rsi popq %rdi - movq 6488(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6488(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30733,7 +32047,7 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp popq %rsi popq %rdi - movq 6488(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) @@ -30744,25 +32058,25 @@ GL_PREFIX(BeginConditionalRenderNV): GL_PREFIX(EndConditionalRenderNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6496(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6496(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6496(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6496(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) @@ -30773,25 +32087,25 @@ GL_PREFIX(EndConditionalRenderNV): GL_PREFIX(BeginTransformFeedbackEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6504(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6504(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6504(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6504(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT) @@ -30802,7 +32116,7 @@ GL_PREFIX(BeginTransformFeedbackEXT): GL_PREFIX(BindBufferBaseEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6512(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30812,13 +32126,13 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx popq %rsi popq %rdi - movq 6512(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6512(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30828,7 +32142,7 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx popq %rsi popq %rdi - movq 6512(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT) @@ -30839,7 +32153,7 @@ GL_PREFIX(BindBufferBaseEXT): GL_PREFIX(BindBufferOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6520(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30853,13 +32167,13 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx popq %rsi popq %rdi - movq 6520(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6520(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30873,7 +32187,7 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx popq %rsi popq %rdi - movq 6520(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT) @@ -30884,7 +32198,7 @@ GL_PREFIX(BindBufferOffsetEXT): GL_PREFIX(BindBufferRangeEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6528(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30898,13 +32212,13 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx popq %rsi popq %rdi - movq 6528(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6528(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30918,7 +32232,7 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx popq %rsi popq %rdi - movq 6528(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT) @@ -30929,25 +32243,25 @@ GL_PREFIX(BindBufferRangeEXT): GL_PREFIX(EndTransformFeedbackEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6536(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6536(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6536(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6536(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT) @@ -30958,7 +32272,7 @@ GL_PREFIX(EndTransformFeedbackEXT): GL_PREFIX(GetTransformFeedbackVaryingEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6544(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30976,13 +32290,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx popq %rsi popq %rdi - movq 6544(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6544(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31000,7 +32314,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx popq %rsi popq %rdi - movq 6544(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT) @@ -31011,7 +32325,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): GL_PREFIX(TransformFeedbackVaryingsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6552(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31025,13 +32339,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx popq %rsi popq %rdi - movq 6552(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6552(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31045,7 +32359,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx popq %rsi popq %rdi - movq 6552(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT) @@ -31056,37 +32370,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6560(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6560(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6560(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6560(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_821) - .type GL_PREFIX(_dispatch_stub_821), @function - HIDDEN(GL_PREFIX(_dispatch_stub_821)) -GL_PREFIX(_dispatch_stub_821): + .globl GL_PREFIX(_dispatch_stub_855) + .type GL_PREFIX(_dispatch_stub_855), @function + HIDDEN(GL_PREFIX(_dispatch_stub_855)) +GL_PREFIX(_dispatch_stub_855): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6568(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31096,13 +32410,13 @@ GL_PREFIX(_dispatch_stub_821): popq %rdx popq %rsi popq %rdi - movq 6568(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6568(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31112,19 +32426,19 @@ GL_PREFIX(_dispatch_stub_821): popq %rdx popq %rsi popq %rdi - movq 6568(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_821), .-GL_PREFIX(_dispatch_stub_821) + .size GL_PREFIX(_dispatch_stub_855), .-GL_PREFIX(_dispatch_stub_855) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_822) - .type GL_PREFIX(_dispatch_stub_822), @function - HIDDEN(GL_PREFIX(_dispatch_stub_822)) -GL_PREFIX(_dispatch_stub_822): + .globl GL_PREFIX(_dispatch_stub_856) + .type GL_PREFIX(_dispatch_stub_856), @function + HIDDEN(GL_PREFIX(_dispatch_stub_856)) +GL_PREFIX(_dispatch_stub_856): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6576(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31134,13 +32448,13 @@ GL_PREFIX(_dispatch_stub_822): popq %rdx popq %rsi popq %rdi - movq 6576(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6576(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31150,10 +32464,10 @@ GL_PREFIX(_dispatch_stub_822): popq %rdx popq %rsi popq %rdi - movq 6576(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_822), .-GL_PREFIX(_dispatch_stub_822) + .size GL_PREFIX(_dispatch_stub_856), .-GL_PREFIX(_dispatch_stub_856) .p2align 4,,15 .globl GL_PREFIX(GetObjectParameterivAPPLE) @@ -31161,7 +32475,7 @@ GL_PREFIX(_dispatch_stub_822): GL_PREFIX(GetObjectParameterivAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6584(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31175,13 +32489,13 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx popq %rsi popq %rdi - movq 6584(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6584(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31195,7 +32509,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx popq %rsi popq %rdi - movq 6584(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE) @@ -31206,7 +32520,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): GL_PREFIX(ObjectPurgeableAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6592(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31216,13 +32530,13 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6592(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6592(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31232,7 +32546,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6592(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE) @@ -31243,7 +32557,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): GL_PREFIX(ObjectUnpurgeableAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6600(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31253,13 +32567,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6600(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6600(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31269,7 +32583,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6600(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE) @@ -31280,25 +32594,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): GL_PREFIX(ActiveProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6608(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6608(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6608(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6608(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT) @@ -31309,7 +32623,7 @@ GL_PREFIX(ActiveProgramEXT): GL_PREFIX(CreateShaderProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6616(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31319,13 +32633,13 @@ GL_PREFIX(CreateShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 6616(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6616(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31335,7 +32649,7 @@ GL_PREFIX(CreateShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 6616(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT) @@ -31346,7 +32660,7 @@ GL_PREFIX(CreateShaderProgramEXT): GL_PREFIX(UseShaderProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6624(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31356,13 +32670,13 @@ GL_PREFIX(UseShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 6624(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6624(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31372,19 +32686,19 @@ GL_PREFIX(UseShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 6624(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_829) - .type GL_PREFIX(_dispatch_stub_829), @function - HIDDEN(GL_PREFIX(_dispatch_stub_829)) -GL_PREFIX(_dispatch_stub_829): + .globl GL_PREFIX(_dispatch_stub_863) + .type GL_PREFIX(_dispatch_stub_863), @function + HIDDEN(GL_PREFIX(_dispatch_stub_863)) +GL_PREFIX(_dispatch_stub_863): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6632(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31398,13 +32712,13 @@ GL_PREFIX(_dispatch_stub_829): popq %rdx popq %rsi popq %rdi - movq 6632(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6632(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31418,19 +32732,19 @@ GL_PREFIX(_dispatch_stub_829): popq %rdx popq %rsi popq %rdi - movq 6632(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_829), .-GL_PREFIX(_dispatch_stub_829) + .size GL_PREFIX(_dispatch_stub_863), .-GL_PREFIX(_dispatch_stub_863) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_830) - .type GL_PREFIX(_dispatch_stub_830), @function - HIDDEN(GL_PREFIX(_dispatch_stub_830)) -GL_PREFIX(_dispatch_stub_830): + .globl GL_PREFIX(_dispatch_stub_864) + .type GL_PREFIX(_dispatch_stub_864), @function + HIDDEN(GL_PREFIX(_dispatch_stub_864)) +GL_PREFIX(_dispatch_stub_864): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6640(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31444,13 +32758,13 @@ GL_PREFIX(_dispatch_stub_830): popq %rdx popq %rsi popq %rdi - movq 6640(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6640(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31464,19 +32778,19 @@ GL_PREFIX(_dispatch_stub_830): popq %rdx popq %rsi popq %rdi - movq 6640(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_830), .-GL_PREFIX(_dispatch_stub_830) + .size GL_PREFIX(_dispatch_stub_864), .-GL_PREFIX(_dispatch_stub_864) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_831) - .type GL_PREFIX(_dispatch_stub_831), @function - HIDDEN(GL_PREFIX(_dispatch_stub_831)) -GL_PREFIX(_dispatch_stub_831): + .globl GL_PREFIX(_dispatch_stub_865) + .type GL_PREFIX(_dispatch_stub_865), @function + HIDDEN(GL_PREFIX(_dispatch_stub_865)) +GL_PREFIX(_dispatch_stub_865): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6648(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31490,13 +32804,13 @@ GL_PREFIX(_dispatch_stub_831): popq %rdx popq %rsi popq %rdi - movq 6648(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6648(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31510,19 +32824,19 @@ GL_PREFIX(_dispatch_stub_831): popq %rdx popq %rsi popq %rdi - movq 6648(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_831), .-GL_PREFIX(_dispatch_stub_831) + .size GL_PREFIX(_dispatch_stub_865), .-GL_PREFIX(_dispatch_stub_865) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_832) - .type GL_PREFIX(_dispatch_stub_832), @function - HIDDEN(GL_PREFIX(_dispatch_stub_832)) -GL_PREFIX(_dispatch_stub_832): + .globl GL_PREFIX(_dispatch_stub_866) + .type GL_PREFIX(_dispatch_stub_866), @function + HIDDEN(GL_PREFIX(_dispatch_stub_866)) +GL_PREFIX(_dispatch_stub_866): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6656(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31532,13 +32846,13 @@ GL_PREFIX(_dispatch_stub_832): popq %rdx popq %rsi popq %rdi - movq 6656(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6656(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31548,19 +32862,19 @@ GL_PREFIX(_dispatch_stub_832): popq %rdx popq %rsi popq %rdi - movq 6656(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_832), .-GL_PREFIX(_dispatch_stub_832) + .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_833) - .type GL_PREFIX(_dispatch_stub_833), @function - HIDDEN(GL_PREFIX(_dispatch_stub_833)) -GL_PREFIX(_dispatch_stub_833): + .globl GL_PREFIX(_dispatch_stub_867) + .type GL_PREFIX(_dispatch_stub_867), @function + HIDDEN(GL_PREFIX(_dispatch_stub_867)) +GL_PREFIX(_dispatch_stub_867): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6664(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31570,13 +32884,13 @@ GL_PREFIX(_dispatch_stub_833): popq %rdx popq %rsi popq %rdi - movq 6664(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6664(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31586,10 +32900,10 @@ GL_PREFIX(_dispatch_stub_833): popq %rdx popq %rsi popq %rdi - movq 6664(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_833), .-GL_PREFIX(_dispatch_stub_833) + .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867) .p2align 4,,15 .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -31597,7 +32911,7 @@ GL_PREFIX(_dispatch_stub_833): GL_PREFIX(EGLImageTargetRenderbufferStorageOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6672(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31607,13 +32921,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 6672(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6672(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31623,7 +32937,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 6672(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -31634,7 +32948,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): GL_PREFIX(EGLImageTargetTexture2DOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6680(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31644,13 +32958,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 6680(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6680(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31660,7 +32974,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 6680(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S index 8c9af0f37ab..670a45f83b5 100644 --- a/src/mapi/glapi/glapi_x86.S +++ b/src/mapi/glapi/glapi_x86.S @@ -27,7 +27,6 @@ */ #include "x86/assyntax.h" -#include "glapi/glapioffsets.h" #if defined(STDCALL_API) # if defined(USE_MGL_NAMESPACE) @@ -151,1164 +150,1198 @@ EXTERN GLNAME(_glapi_get_dispatch) HIDDEN(GLNAME(gl_dispatch_functions_start)) GLNAME(gl_dispatch_functions_start): - GL_STUB(NewList, _gloffset_NewList, NewList@8) - GL_STUB(EndList, _gloffset_EndList, EndList@0) - GL_STUB(CallList, _gloffset_CallList, CallList@4) - GL_STUB(CallLists, _gloffset_CallLists, CallLists@12) - GL_STUB(DeleteLists, _gloffset_DeleteLists, DeleteLists@8) - GL_STUB(GenLists, _gloffset_GenLists, GenLists@4) - GL_STUB(ListBase, _gloffset_ListBase, ListBase@4) - GL_STUB(Begin, _gloffset_Begin, Begin@4) - GL_STUB(Bitmap, _gloffset_Bitmap, Bitmap@28) - GL_STUB(Color3b, _gloffset_Color3b, Color3b@12) - GL_STUB(Color3bv, _gloffset_Color3bv, Color3bv@4) - GL_STUB(Color3d, _gloffset_Color3d, Color3d@24) - GL_STUB(Color3dv, _gloffset_Color3dv, Color3dv@4) - GL_STUB(Color3f, _gloffset_Color3f, Color3f@12) - GL_STUB(Color3fv, _gloffset_Color3fv, Color3fv@4) - GL_STUB(Color3i, _gloffset_Color3i, Color3i@12) - GL_STUB(Color3iv, _gloffset_Color3iv, Color3iv@4) - GL_STUB(Color3s, _gloffset_Color3s, Color3s@12) - GL_STUB(Color3sv, _gloffset_Color3sv, Color3sv@4) - GL_STUB(Color3ub, _gloffset_Color3ub, Color3ub@12) - GL_STUB(Color3ubv, _gloffset_Color3ubv, Color3ubv@4) - GL_STUB(Color3ui, _gloffset_Color3ui, Color3ui@12) - GL_STUB(Color3uiv, _gloffset_Color3uiv, Color3uiv@4) - GL_STUB(Color3us, _gloffset_Color3us, Color3us@12) - GL_STUB(Color3usv, _gloffset_Color3usv, Color3usv@4) - GL_STUB(Color4b, _gloffset_Color4b, Color4b@16) - GL_STUB(Color4bv, _gloffset_Color4bv, Color4bv@4) - GL_STUB(Color4d, _gloffset_Color4d, Color4d@32) - GL_STUB(Color4dv, _gloffset_Color4dv, Color4dv@4) - GL_STUB(Color4f, _gloffset_Color4f, Color4f@16) - GL_STUB(Color4fv, _gloffset_Color4fv, Color4fv@4) - GL_STUB(Color4i, _gloffset_Color4i, Color4i@16) - GL_STUB(Color4iv, _gloffset_Color4iv, Color4iv@4) - GL_STUB(Color4s, _gloffset_Color4s, Color4s@16) - GL_STUB(Color4sv, _gloffset_Color4sv, Color4sv@4) - GL_STUB(Color4ub, _gloffset_Color4ub, Color4ub@16) - GL_STUB(Color4ubv, _gloffset_Color4ubv, Color4ubv@4) - GL_STUB(Color4ui, _gloffset_Color4ui, Color4ui@16) - GL_STUB(Color4uiv, _gloffset_Color4uiv, Color4uiv@4) - GL_STUB(Color4us, _gloffset_Color4us, Color4us@16) - GL_STUB(Color4usv, _gloffset_Color4usv, Color4usv@4) - GL_STUB(EdgeFlag, _gloffset_EdgeFlag, EdgeFlag@4) - GL_STUB(EdgeFlagv, _gloffset_EdgeFlagv, EdgeFlagv@4) - GL_STUB(End, _gloffset_End, End@0) - GL_STUB(Indexd, _gloffset_Indexd, Indexd@8) - GL_STUB(Indexdv, _gloffset_Indexdv, Indexdv@4) - GL_STUB(Indexf, _gloffset_Indexf, Indexf@4) - GL_STUB(Indexfv, _gloffset_Indexfv, Indexfv@4) - GL_STUB(Indexi, _gloffset_Indexi, Indexi@4) - GL_STUB(Indexiv, _gloffset_Indexiv, Indexiv@4) - GL_STUB(Indexs, _gloffset_Indexs, Indexs@4) - GL_STUB(Indexsv, _gloffset_Indexsv, Indexsv@4) - GL_STUB(Normal3b, _gloffset_Normal3b, Normal3b@12) - GL_STUB(Normal3bv, _gloffset_Normal3bv, Normal3bv@4) - GL_STUB(Normal3d, _gloffset_Normal3d, Normal3d@24) - GL_STUB(Normal3dv, _gloffset_Normal3dv, Normal3dv@4) - GL_STUB(Normal3f, _gloffset_Normal3f, Normal3f@12) - GL_STUB(Normal3fv, _gloffset_Normal3fv, Normal3fv@4) - GL_STUB(Normal3i, _gloffset_Normal3i, Normal3i@12) - GL_STUB(Normal3iv, _gloffset_Normal3iv, Normal3iv@4) - GL_STUB(Normal3s, _gloffset_Normal3s, Normal3s@12) - GL_STUB(Normal3sv, _gloffset_Normal3sv, Normal3sv@4) - GL_STUB(RasterPos2d, _gloffset_RasterPos2d, RasterPos2d@16) - GL_STUB(RasterPos2dv, _gloffset_RasterPos2dv, RasterPos2dv@4) - GL_STUB(RasterPos2f, _gloffset_RasterPos2f, RasterPos2f@8) - GL_STUB(RasterPos2fv, _gloffset_RasterPos2fv, RasterPos2fv@4) - GL_STUB(RasterPos2i, _gloffset_RasterPos2i, RasterPos2i@8) - GL_STUB(RasterPos2iv, _gloffset_RasterPos2iv, RasterPos2iv@4) - GL_STUB(RasterPos2s, _gloffset_RasterPos2s, RasterPos2s@8) - GL_STUB(RasterPos2sv, _gloffset_RasterPos2sv, RasterPos2sv@4) - GL_STUB(RasterPos3d, _gloffset_RasterPos3d, RasterPos3d@24) - GL_STUB(RasterPos3dv, _gloffset_RasterPos3dv, RasterPos3dv@4) - GL_STUB(RasterPos3f, _gloffset_RasterPos3f, RasterPos3f@12) - GL_STUB(RasterPos3fv, _gloffset_RasterPos3fv, RasterPos3fv@4) - GL_STUB(RasterPos3i, _gloffset_RasterPos3i, RasterPos3i@12) - GL_STUB(RasterPos3iv, _gloffset_RasterPos3iv, RasterPos3iv@4) - GL_STUB(RasterPos3s, _gloffset_RasterPos3s, RasterPos3s@12) - GL_STUB(RasterPos3sv, _gloffset_RasterPos3sv, RasterPos3sv@4) - GL_STUB(RasterPos4d, _gloffset_RasterPos4d, RasterPos4d@32) - GL_STUB(RasterPos4dv, _gloffset_RasterPos4dv, RasterPos4dv@4) - GL_STUB(RasterPos4f, _gloffset_RasterPos4f, RasterPos4f@16) - GL_STUB(RasterPos4fv, _gloffset_RasterPos4fv, RasterPos4fv@4) - GL_STUB(RasterPos4i, _gloffset_RasterPos4i, RasterPos4i@16) - GL_STUB(RasterPos4iv, _gloffset_RasterPos4iv, RasterPos4iv@4) - GL_STUB(RasterPos4s, _gloffset_RasterPos4s, RasterPos4s@16) - GL_STUB(RasterPos4sv, _gloffset_RasterPos4sv, RasterPos4sv@4) - GL_STUB(Rectd, _gloffset_Rectd, Rectd@32) - GL_STUB(Rectdv, _gloffset_Rectdv, Rectdv@8) - GL_STUB(Rectf, _gloffset_Rectf, Rectf@16) - GL_STUB(Rectfv, _gloffset_Rectfv, Rectfv@8) - GL_STUB(Recti, _gloffset_Recti, Recti@16) - GL_STUB(Rectiv, _gloffset_Rectiv, Rectiv@8) - GL_STUB(Rects, _gloffset_Rects, Rects@16) - GL_STUB(Rectsv, _gloffset_Rectsv, Rectsv@8) - GL_STUB(TexCoord1d, _gloffset_TexCoord1d, TexCoord1d@8) - GL_STUB(TexCoord1dv, _gloffset_TexCoord1dv, TexCoord1dv@4) - GL_STUB(TexCoord1f, _gloffset_TexCoord1f, TexCoord1f@4) - GL_STUB(TexCoord1fv, _gloffset_TexCoord1fv, TexCoord1fv@4) - GL_STUB(TexCoord1i, _gloffset_TexCoord1i, TexCoord1i@4) - GL_STUB(TexCoord1iv, _gloffset_TexCoord1iv, TexCoord1iv@4) - GL_STUB(TexCoord1s, _gloffset_TexCoord1s, TexCoord1s@4) - GL_STUB(TexCoord1sv, _gloffset_TexCoord1sv, TexCoord1sv@4) - GL_STUB(TexCoord2d, _gloffset_TexCoord2d, TexCoord2d@16) - GL_STUB(TexCoord2dv, _gloffset_TexCoord2dv, TexCoord2dv@4) - GL_STUB(TexCoord2f, _gloffset_TexCoord2f, TexCoord2f@8) - GL_STUB(TexCoord2fv, _gloffset_TexCoord2fv, TexCoord2fv@4) - GL_STUB(TexCoord2i, _gloffset_TexCoord2i, TexCoord2i@8) - GL_STUB(TexCoord2iv, _gloffset_TexCoord2iv, TexCoord2iv@4) - GL_STUB(TexCoord2s, _gloffset_TexCoord2s, TexCoord2s@8) - GL_STUB(TexCoord2sv, _gloffset_TexCoord2sv, TexCoord2sv@4) - GL_STUB(TexCoord3d, _gloffset_TexCoord3d, TexCoord3d@24) - GL_STUB(TexCoord3dv, _gloffset_TexCoord3dv, TexCoord3dv@4) - GL_STUB(TexCoord3f, _gloffset_TexCoord3f, TexCoord3f@12) - GL_STUB(TexCoord3fv, _gloffset_TexCoord3fv, TexCoord3fv@4) - GL_STUB(TexCoord3i, _gloffset_TexCoord3i, TexCoord3i@12) - GL_STUB(TexCoord3iv, _gloffset_TexCoord3iv, TexCoord3iv@4) - GL_STUB(TexCoord3s, _gloffset_TexCoord3s, TexCoord3s@12) - GL_STUB(TexCoord3sv, _gloffset_TexCoord3sv, TexCoord3sv@4) - GL_STUB(TexCoord4d, _gloffset_TexCoord4d, TexCoord4d@32) - GL_STUB(TexCoord4dv, _gloffset_TexCoord4dv, TexCoord4dv@4) - GL_STUB(TexCoord4f, _gloffset_TexCoord4f, TexCoord4f@16) - GL_STUB(TexCoord4fv, _gloffset_TexCoord4fv, TexCoord4fv@4) - GL_STUB(TexCoord4i, _gloffset_TexCoord4i, TexCoord4i@16) - GL_STUB(TexCoord4iv, _gloffset_TexCoord4iv, TexCoord4iv@4) - GL_STUB(TexCoord4s, _gloffset_TexCoord4s, TexCoord4s@16) - GL_STUB(TexCoord4sv, _gloffset_TexCoord4sv, TexCoord4sv@4) - GL_STUB(Vertex2d, _gloffset_Vertex2d, Vertex2d@16) - GL_STUB(Vertex2dv, _gloffset_Vertex2dv, Vertex2dv@4) - GL_STUB(Vertex2f, _gloffset_Vertex2f, Vertex2f@8) - GL_STUB(Vertex2fv, _gloffset_Vertex2fv, Vertex2fv@4) - GL_STUB(Vertex2i, _gloffset_Vertex2i, Vertex2i@8) - GL_STUB(Vertex2iv, _gloffset_Vertex2iv, Vertex2iv@4) - GL_STUB(Vertex2s, _gloffset_Vertex2s, Vertex2s@8) - GL_STUB(Vertex2sv, _gloffset_Vertex2sv, Vertex2sv@4) - GL_STUB(Vertex3d, _gloffset_Vertex3d, Vertex3d@24) - GL_STUB(Vertex3dv, _gloffset_Vertex3dv, Vertex3dv@4) - GL_STUB(Vertex3f, _gloffset_Vertex3f, Vertex3f@12) - GL_STUB(Vertex3fv, _gloffset_Vertex3fv, Vertex3fv@4) - GL_STUB(Vertex3i, _gloffset_Vertex3i, Vertex3i@12) - GL_STUB(Vertex3iv, _gloffset_Vertex3iv, Vertex3iv@4) - GL_STUB(Vertex3s, _gloffset_Vertex3s, Vertex3s@12) - GL_STUB(Vertex3sv, _gloffset_Vertex3sv, Vertex3sv@4) - GL_STUB(Vertex4d, _gloffset_Vertex4d, Vertex4d@32) - GL_STUB(Vertex4dv, _gloffset_Vertex4dv, Vertex4dv@4) - GL_STUB(Vertex4f, _gloffset_Vertex4f, Vertex4f@16) - GL_STUB(Vertex4fv, _gloffset_Vertex4fv, Vertex4fv@4) - GL_STUB(Vertex4i, _gloffset_Vertex4i, Vertex4i@16) - GL_STUB(Vertex4iv, _gloffset_Vertex4iv, Vertex4iv@4) - GL_STUB(Vertex4s, _gloffset_Vertex4s, Vertex4s@16) - GL_STUB(Vertex4sv, _gloffset_Vertex4sv, Vertex4sv@4) - GL_STUB(ClipPlane, _gloffset_ClipPlane, ClipPlane@8) - GL_STUB(ColorMaterial, _gloffset_ColorMaterial, ColorMaterial@8) - GL_STUB(CullFace, _gloffset_CullFace, CullFace@4) - GL_STUB(Fogf, _gloffset_Fogf, Fogf@8) - GL_STUB(Fogfv, _gloffset_Fogfv, Fogfv@8) - GL_STUB(Fogi, _gloffset_Fogi, Fogi@8) - GL_STUB(Fogiv, _gloffset_Fogiv, Fogiv@8) - GL_STUB(FrontFace, _gloffset_FrontFace, FrontFace@4) - GL_STUB(Hint, _gloffset_Hint, Hint@8) - GL_STUB(Lightf, _gloffset_Lightf, Lightf@12) - GL_STUB(Lightfv, _gloffset_Lightfv, Lightfv@12) - GL_STUB(Lighti, _gloffset_Lighti, Lighti@12) - GL_STUB(Lightiv, _gloffset_Lightiv, Lightiv@12) - GL_STUB(LightModelf, _gloffset_LightModelf, LightModelf@8) - GL_STUB(LightModelfv, _gloffset_LightModelfv, LightModelfv@8) - GL_STUB(LightModeli, _gloffset_LightModeli, LightModeli@8) - GL_STUB(LightModeliv, _gloffset_LightModeliv, LightModeliv@8) - GL_STUB(LineStipple, _gloffset_LineStipple, LineStipple@8) - GL_STUB(LineWidth, _gloffset_LineWidth, LineWidth@4) - GL_STUB(Materialf, _gloffset_Materialf, Materialf@12) - GL_STUB(Materialfv, _gloffset_Materialfv, Materialfv@12) - GL_STUB(Materiali, _gloffset_Materiali, Materiali@12) - GL_STUB(Materialiv, _gloffset_Materialiv, Materialiv@12) - GL_STUB(PointSize, _gloffset_PointSize, PointSize@4) - GL_STUB(PolygonMode, _gloffset_PolygonMode, PolygonMode@8) - GL_STUB(PolygonStipple, _gloffset_PolygonStipple, PolygonStipple@4) - GL_STUB(Scissor, _gloffset_Scissor, Scissor@16) - GL_STUB(ShadeModel, _gloffset_ShadeModel, ShadeModel@4) - GL_STUB(TexParameterf, _gloffset_TexParameterf, TexParameterf@12) - GL_STUB(TexParameterfv, _gloffset_TexParameterfv, TexParameterfv@12) - GL_STUB(TexParameteri, _gloffset_TexParameteri, TexParameteri@12) - GL_STUB(TexParameteriv, _gloffset_TexParameteriv, TexParameteriv@12) - GL_STUB(TexImage1D, _gloffset_TexImage1D, TexImage1D@32) - GL_STUB(TexImage2D, _gloffset_TexImage2D, TexImage2D@36) - GL_STUB(TexEnvf, _gloffset_TexEnvf, TexEnvf@12) - GL_STUB(TexEnvfv, _gloffset_TexEnvfv, TexEnvfv@12) - GL_STUB(TexEnvi, _gloffset_TexEnvi, TexEnvi@12) - GL_STUB(TexEnviv, _gloffset_TexEnviv, TexEnviv@12) - GL_STUB(TexGend, _gloffset_TexGend, TexGend@16) - GL_STUB(TexGendv, _gloffset_TexGendv, TexGendv@12) - GL_STUB(TexGenf, _gloffset_TexGenf, TexGenf@12) - GL_STUB(TexGenfv, _gloffset_TexGenfv, TexGenfv@12) - GL_STUB(TexGeni, _gloffset_TexGeni, TexGeni@12) - GL_STUB(TexGeniv, _gloffset_TexGeniv, TexGeniv@12) - GL_STUB(FeedbackBuffer, _gloffset_FeedbackBuffer, FeedbackBuffer@12) - GL_STUB(SelectBuffer, _gloffset_SelectBuffer, SelectBuffer@8) - GL_STUB(RenderMode, _gloffset_RenderMode, RenderMode@4) - GL_STUB(InitNames, _gloffset_InitNames, InitNames@0) - GL_STUB(LoadName, _gloffset_LoadName, LoadName@4) - GL_STUB(PassThrough, _gloffset_PassThrough, PassThrough@4) - GL_STUB(PopName, _gloffset_PopName, PopName@0) - GL_STUB(PushName, _gloffset_PushName, PushName@4) - GL_STUB(DrawBuffer, _gloffset_DrawBuffer, DrawBuffer@4) - GL_STUB(Clear, _gloffset_Clear, Clear@4) - GL_STUB(ClearAccum, _gloffset_ClearAccum, ClearAccum@16) - GL_STUB(ClearIndex, _gloffset_ClearIndex, ClearIndex@4) - GL_STUB(ClearColor, _gloffset_ClearColor, ClearColor@16) - GL_STUB(ClearStencil, _gloffset_ClearStencil, ClearStencil@4) - GL_STUB(ClearDepth, _gloffset_ClearDepth, ClearDepth@8) - GL_STUB(StencilMask, _gloffset_StencilMask, StencilMask@4) - GL_STUB(ColorMask, _gloffset_ColorMask, ColorMask@16) - GL_STUB(DepthMask, _gloffset_DepthMask, DepthMask@4) - GL_STUB(IndexMask, _gloffset_IndexMask, IndexMask@4) - GL_STUB(Accum, _gloffset_Accum, Accum@8) - GL_STUB(Disable, _gloffset_Disable, Disable@4) - GL_STUB(Enable, _gloffset_Enable, Enable@4) - GL_STUB(Finish, _gloffset_Finish, Finish@0) - GL_STUB(Flush, _gloffset_Flush, Flush@0) - GL_STUB(PopAttrib, _gloffset_PopAttrib, PopAttrib@0) - GL_STUB(PushAttrib, _gloffset_PushAttrib, PushAttrib@4) - GL_STUB(Map1d, _gloffset_Map1d, Map1d@32) - GL_STUB(Map1f, _gloffset_Map1f, Map1f@24) - GL_STUB(Map2d, _gloffset_Map2d, Map2d@56) - GL_STUB(Map2f, _gloffset_Map2f, Map2f@40) - GL_STUB(MapGrid1d, _gloffset_MapGrid1d, MapGrid1d@20) - GL_STUB(MapGrid1f, _gloffset_MapGrid1f, MapGrid1f@12) - GL_STUB(MapGrid2d, _gloffset_MapGrid2d, MapGrid2d@40) - GL_STUB(MapGrid2f, _gloffset_MapGrid2f, MapGrid2f@24) - GL_STUB(EvalCoord1d, _gloffset_EvalCoord1d, EvalCoord1d@8) - GL_STUB(EvalCoord1dv, _gloffset_EvalCoord1dv, EvalCoord1dv@4) - GL_STUB(EvalCoord1f, _gloffset_EvalCoord1f, EvalCoord1f@4) - GL_STUB(EvalCoord1fv, _gloffset_EvalCoord1fv, EvalCoord1fv@4) - GL_STUB(EvalCoord2d, _gloffset_EvalCoord2d, EvalCoord2d@16) - GL_STUB(EvalCoord2dv, _gloffset_EvalCoord2dv, EvalCoord2dv@4) - GL_STUB(EvalCoord2f, _gloffset_EvalCoord2f, EvalCoord2f@8) - GL_STUB(EvalCoord2fv, _gloffset_EvalCoord2fv, EvalCoord2fv@4) - GL_STUB(EvalMesh1, _gloffset_EvalMesh1, EvalMesh1@12) - GL_STUB(EvalPoint1, _gloffset_EvalPoint1, EvalPoint1@4) - GL_STUB(EvalMesh2, _gloffset_EvalMesh2, EvalMesh2@20) - GL_STUB(EvalPoint2, _gloffset_EvalPoint2, EvalPoint2@8) - GL_STUB(AlphaFunc, _gloffset_AlphaFunc, AlphaFunc@8) - GL_STUB(BlendFunc, _gloffset_BlendFunc, BlendFunc@8) - GL_STUB(LogicOp, _gloffset_LogicOp, LogicOp@4) - GL_STUB(StencilFunc, _gloffset_StencilFunc, StencilFunc@12) - GL_STUB(StencilOp, _gloffset_StencilOp, StencilOp@12) - GL_STUB(DepthFunc, _gloffset_DepthFunc, DepthFunc@4) - GL_STUB(PixelZoom, _gloffset_PixelZoom, PixelZoom@8) - GL_STUB(PixelTransferf, _gloffset_PixelTransferf, PixelTransferf@8) - GL_STUB(PixelTransferi, _gloffset_PixelTransferi, PixelTransferi@8) - GL_STUB(PixelStoref, _gloffset_PixelStoref, PixelStoref@8) - GL_STUB(PixelStorei, _gloffset_PixelStorei, PixelStorei@8) - GL_STUB(PixelMapfv, _gloffset_PixelMapfv, PixelMapfv@12) - GL_STUB(PixelMapuiv, _gloffset_PixelMapuiv, PixelMapuiv@12) - GL_STUB(PixelMapusv, _gloffset_PixelMapusv, PixelMapusv@12) - GL_STUB(ReadBuffer, _gloffset_ReadBuffer, ReadBuffer@4) - GL_STUB(CopyPixels, _gloffset_CopyPixels, CopyPixels@20) - GL_STUB(ReadPixels, _gloffset_ReadPixels, ReadPixels@28) - GL_STUB(DrawPixels, _gloffset_DrawPixels, DrawPixels@20) - GL_STUB(GetBooleanv, _gloffset_GetBooleanv, GetBooleanv@8) - GL_STUB(GetClipPlane, _gloffset_GetClipPlane, GetClipPlane@8) - GL_STUB(GetDoublev, _gloffset_GetDoublev, GetDoublev@8) - GL_STUB(GetError, _gloffset_GetError, GetError@0) - GL_STUB(GetFloatv, _gloffset_GetFloatv, GetFloatv@8) - GL_STUB(GetIntegerv, _gloffset_GetIntegerv, GetIntegerv@8) - GL_STUB(GetLightfv, _gloffset_GetLightfv, GetLightfv@12) - GL_STUB(GetLightiv, _gloffset_GetLightiv, GetLightiv@12) - GL_STUB(GetMapdv, _gloffset_GetMapdv, GetMapdv@12) - GL_STUB(GetMapfv, _gloffset_GetMapfv, GetMapfv@12) - GL_STUB(GetMapiv, _gloffset_GetMapiv, GetMapiv@12) - GL_STUB(GetMaterialfv, _gloffset_GetMaterialfv, GetMaterialfv@12) - GL_STUB(GetMaterialiv, _gloffset_GetMaterialiv, GetMaterialiv@12) - GL_STUB(GetPixelMapfv, _gloffset_GetPixelMapfv, GetPixelMapfv@8) - GL_STUB(GetPixelMapuiv, _gloffset_GetPixelMapuiv, GetPixelMapuiv@8) - GL_STUB(GetPixelMapusv, _gloffset_GetPixelMapusv, GetPixelMapusv@8) - GL_STUB(GetPolygonStipple, _gloffset_GetPolygonStipple, GetPolygonStipple@4) - GL_STUB(GetString, _gloffset_GetString, GetString@4) - GL_STUB(GetTexEnvfv, _gloffset_GetTexEnvfv, GetTexEnvfv@12) - GL_STUB(GetTexEnviv, _gloffset_GetTexEnviv, GetTexEnviv@12) - GL_STUB(GetTexGendv, _gloffset_GetTexGendv, GetTexGendv@12) - GL_STUB(GetTexGenfv, _gloffset_GetTexGenfv, GetTexGenfv@12) - GL_STUB(GetTexGeniv, _gloffset_GetTexGeniv, GetTexGeniv@12) - GL_STUB(GetTexImage, _gloffset_GetTexImage, GetTexImage@20) - GL_STUB(GetTexParameterfv, _gloffset_GetTexParameterfv, GetTexParameterfv@12) - GL_STUB(GetTexParameteriv, _gloffset_GetTexParameteriv, GetTexParameteriv@12) - GL_STUB(GetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv, GetTexLevelParameterfv@16) - GL_STUB(GetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv, GetTexLevelParameteriv@16) - GL_STUB(IsEnabled, _gloffset_IsEnabled, IsEnabled@4) - GL_STUB(IsList, _gloffset_IsList, IsList@4) - GL_STUB(DepthRange, _gloffset_DepthRange, DepthRange@16) - GL_STUB(Frustum, _gloffset_Frustum, Frustum@48) - GL_STUB(LoadIdentity, _gloffset_LoadIdentity, LoadIdentity@0) - GL_STUB(LoadMatrixf, _gloffset_LoadMatrixf, LoadMatrixf@4) - GL_STUB(LoadMatrixd, _gloffset_LoadMatrixd, LoadMatrixd@4) - GL_STUB(MatrixMode, _gloffset_MatrixMode, MatrixMode@4) - GL_STUB(MultMatrixf, _gloffset_MultMatrixf, MultMatrixf@4) - GL_STUB(MultMatrixd, _gloffset_MultMatrixd, MultMatrixd@4) - GL_STUB(Ortho, _gloffset_Ortho, Ortho@48) - GL_STUB(PopMatrix, _gloffset_PopMatrix, PopMatrix@0) - GL_STUB(PushMatrix, _gloffset_PushMatrix, PushMatrix@0) - GL_STUB(Rotated, _gloffset_Rotated, Rotated@32) - GL_STUB(Rotatef, _gloffset_Rotatef, Rotatef@16) - GL_STUB(Scaled, _gloffset_Scaled, Scaled@24) - GL_STUB(Scalef, _gloffset_Scalef, Scalef@12) - GL_STUB(Translated, _gloffset_Translated, Translated@24) - GL_STUB(Translatef, _gloffset_Translatef, Translatef@12) - GL_STUB(Viewport, _gloffset_Viewport, Viewport@16) - GL_STUB(ArrayElement, _gloffset_ArrayElement, ArrayElement@4) - GL_STUB(BindTexture, _gloffset_BindTexture, BindTexture@8) - GL_STUB(ColorPointer, _gloffset_ColorPointer, ColorPointer@16) - GL_STUB(DisableClientState, _gloffset_DisableClientState, DisableClientState@4) - GL_STUB(DrawArrays, _gloffset_DrawArrays, DrawArrays@12) - GL_STUB(DrawElements, _gloffset_DrawElements, DrawElements@16) - GL_STUB(EdgeFlagPointer, _gloffset_EdgeFlagPointer, EdgeFlagPointer@8) - GL_STUB(EnableClientState, _gloffset_EnableClientState, EnableClientState@4) - GL_STUB(IndexPointer, _gloffset_IndexPointer, IndexPointer@12) - GL_STUB(Indexub, _gloffset_Indexub, Indexub@4) - GL_STUB(Indexubv, _gloffset_Indexubv, Indexubv@4) - GL_STUB(InterleavedArrays, _gloffset_InterleavedArrays, InterleavedArrays@12) - GL_STUB(NormalPointer, _gloffset_NormalPointer, NormalPointer@12) - GL_STUB(PolygonOffset, _gloffset_PolygonOffset, PolygonOffset@8) - GL_STUB(TexCoordPointer, _gloffset_TexCoordPointer, TexCoordPointer@16) - GL_STUB(VertexPointer, _gloffset_VertexPointer, VertexPointer@16) - GL_STUB(AreTexturesResident, _gloffset_AreTexturesResident, AreTexturesResident@12) - GL_STUB(CopyTexImage1D, _gloffset_CopyTexImage1D, CopyTexImage1D@28) - GL_STUB(CopyTexImage2D, _gloffset_CopyTexImage2D, CopyTexImage2D@32) - GL_STUB(CopyTexSubImage1D, _gloffset_CopyTexSubImage1D, CopyTexSubImage1D@24) - GL_STUB(CopyTexSubImage2D, _gloffset_CopyTexSubImage2D, CopyTexSubImage2D@32) - GL_STUB(DeleteTextures, _gloffset_DeleteTextures, DeleteTextures@8) - GL_STUB(GenTextures, _gloffset_GenTextures, GenTextures@8) - GL_STUB(GetPointerv, _gloffset_GetPointerv, GetPointerv@8) - GL_STUB(IsTexture, _gloffset_IsTexture, IsTexture@4) - GL_STUB(PrioritizeTextures, _gloffset_PrioritizeTextures, PrioritizeTextures@12) - GL_STUB(TexSubImage1D, _gloffset_TexSubImage1D, TexSubImage1D@28) - GL_STUB(TexSubImage2D, _gloffset_TexSubImage2D, TexSubImage2D@36) - GL_STUB(PopClientAttrib, _gloffset_PopClientAttrib, PopClientAttrib@0) - GL_STUB(PushClientAttrib, _gloffset_PushClientAttrib, PushClientAttrib@4) - GL_STUB(BlendColor, _gloffset_BlendColor, BlendColor@16) - GL_STUB(BlendEquation, _gloffset_BlendEquation, BlendEquation@4) - GL_STUB(DrawRangeElements, _gloffset_DrawRangeElements, DrawRangeElements@24) - GL_STUB(ColorTable, _gloffset_ColorTable, ColorTable@24) - GL_STUB(ColorTableParameterfv, _gloffset_ColorTableParameterfv, ColorTableParameterfv@12) - GL_STUB(ColorTableParameteriv, _gloffset_ColorTableParameteriv, ColorTableParameteriv@12) - GL_STUB(CopyColorTable, _gloffset_CopyColorTable, CopyColorTable@20) - GL_STUB(GetColorTable, _gloffset_GetColorTable, GetColorTable@16) - GL_STUB(GetColorTableParameterfv, _gloffset_GetColorTableParameterfv, GetColorTableParameterfv@12) - GL_STUB(GetColorTableParameteriv, _gloffset_GetColorTableParameteriv, GetColorTableParameteriv@12) - GL_STUB(ColorSubTable, _gloffset_ColorSubTable, ColorSubTable@24) - GL_STUB(CopyColorSubTable, _gloffset_CopyColorSubTable, CopyColorSubTable@20) - GL_STUB(ConvolutionFilter1D, _gloffset_ConvolutionFilter1D, ConvolutionFilter1D@24) - GL_STUB(ConvolutionFilter2D, _gloffset_ConvolutionFilter2D, ConvolutionFilter2D@28) - GL_STUB(ConvolutionParameterf, _gloffset_ConvolutionParameterf, ConvolutionParameterf@12) - GL_STUB(ConvolutionParameterfv, _gloffset_ConvolutionParameterfv, ConvolutionParameterfv@12) - GL_STUB(ConvolutionParameteri, _gloffset_ConvolutionParameteri, ConvolutionParameteri@12) - GL_STUB(ConvolutionParameteriv, _gloffset_ConvolutionParameteriv, ConvolutionParameteriv@12) - GL_STUB(CopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D, CopyConvolutionFilter1D@20) - GL_STUB(CopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D, CopyConvolutionFilter2D@24) - GL_STUB(GetConvolutionFilter, _gloffset_GetConvolutionFilter, GetConvolutionFilter@16) - GL_STUB(GetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv, GetConvolutionParameterfv@12) - GL_STUB(GetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv, GetConvolutionParameteriv@12) - GL_STUB(GetSeparableFilter, _gloffset_GetSeparableFilter, GetSeparableFilter@24) - GL_STUB(SeparableFilter2D, _gloffset_SeparableFilter2D, SeparableFilter2D@32) - GL_STUB(GetHistogram, _gloffset_GetHistogram, GetHistogram@20) - GL_STUB(GetHistogramParameterfv, _gloffset_GetHistogramParameterfv, GetHistogramParameterfv@12) - GL_STUB(GetHistogramParameteriv, _gloffset_GetHistogramParameteriv, GetHistogramParameteriv@12) - GL_STUB(GetMinmax, _gloffset_GetMinmax, GetMinmax@20) - GL_STUB(GetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv, GetMinmaxParameterfv@12) - GL_STUB(GetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv, GetMinmaxParameteriv@12) - GL_STUB(Histogram, _gloffset_Histogram, Histogram@16) - GL_STUB(Minmax, _gloffset_Minmax, Minmax@12) - GL_STUB(ResetHistogram, _gloffset_ResetHistogram, ResetHistogram@4) - GL_STUB(ResetMinmax, _gloffset_ResetMinmax, ResetMinmax@4) - GL_STUB(TexImage3D, _gloffset_TexImage3D, TexImage3D@40) - GL_STUB(TexSubImage3D, _gloffset_TexSubImage3D, TexSubImage3D@44) - GL_STUB(CopyTexSubImage3D, _gloffset_CopyTexSubImage3D, CopyTexSubImage3D@36) - GL_STUB(ActiveTextureARB, _gloffset_ActiveTextureARB, ActiveTextureARB@4) - GL_STUB(ClientActiveTextureARB, _gloffset_ClientActiveTextureARB, ClientActiveTextureARB@4) - GL_STUB(MultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB, MultiTexCoord1dARB@12) - GL_STUB(MultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) - GL_STUB(MultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB, MultiTexCoord1fARB@8) - GL_STUB(MultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) - GL_STUB(MultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB, MultiTexCoord1iARB@8) - GL_STUB(MultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) - GL_STUB(MultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB, MultiTexCoord1sARB@8) - GL_STUB(MultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB, MultiTexCoord1svARB@8) - GL_STUB(MultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB, MultiTexCoord2dARB@20) - GL_STUB(MultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) - GL_STUB(MultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB, MultiTexCoord2fARB@12) - GL_STUB(MultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) - GL_STUB(MultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB, MultiTexCoord2iARB@12) - GL_STUB(MultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) - GL_STUB(MultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB, MultiTexCoord2sARB@12) - GL_STUB(MultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB, MultiTexCoord2svARB@8) - GL_STUB(MultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB, MultiTexCoord3dARB@28) - GL_STUB(MultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) - GL_STUB(MultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB, MultiTexCoord3fARB@16) - GL_STUB(MultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) - GL_STUB(MultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB, MultiTexCoord3iARB@16) - GL_STUB(MultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) - GL_STUB(MultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB, MultiTexCoord3sARB@16) - GL_STUB(MultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB, MultiTexCoord3svARB@8) - GL_STUB(MultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB, MultiTexCoord4dARB@36) - GL_STUB(MultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) - GL_STUB(MultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB, MultiTexCoord4fARB@20) - GL_STUB(MultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) - GL_STUB(MultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB, MultiTexCoord4iARB@20) - GL_STUB(MultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) - GL_STUB(MultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB, MultiTexCoord4sARB@20) - GL_STUB(MultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB, MultiTexCoord4svARB@8) - GL_STUB(AttachShader, _gloffset_AttachShader, AttachShader@8) - GL_STUB(CreateProgram, _gloffset_CreateProgram, CreateProgram@0) - GL_STUB(CreateShader, _gloffset_CreateShader, CreateShader@4) - GL_STUB(DeleteProgram, _gloffset_DeleteProgram, DeleteProgram@4) - GL_STUB(DeleteShader, _gloffset_DeleteShader, DeleteShader@4) - GL_STUB(DetachShader, _gloffset_DetachShader, DetachShader@8) - GL_STUB(GetAttachedShaders, _gloffset_GetAttachedShaders, GetAttachedShaders@16) - GL_STUB(GetProgramInfoLog, _gloffset_GetProgramInfoLog, GetProgramInfoLog@16) - GL_STUB(GetProgramiv, _gloffset_GetProgramiv, GetProgramiv@12) - GL_STUB(GetShaderInfoLog, _gloffset_GetShaderInfoLog, GetShaderInfoLog@16) - GL_STUB(GetShaderiv, _gloffset_GetShaderiv, GetShaderiv@12) - GL_STUB(IsProgram, _gloffset_IsProgram, IsProgram@4) - GL_STUB(IsShader, _gloffset_IsShader, IsShader@4) - GL_STUB(StencilFuncSeparate, _gloffset_StencilFuncSeparate, StencilFuncSeparate@16) - GL_STUB(StencilMaskSeparate, _gloffset_StencilMaskSeparate, StencilMaskSeparate@8) - GL_STUB(StencilOpSeparate, _gloffset_StencilOpSeparate, StencilOpSeparate@16) - GL_STUB(UniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv, UniformMatrix2x3fv@16) - GL_STUB(UniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv, UniformMatrix2x4fv@16) - GL_STUB(UniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv, UniformMatrix3x2fv@16) - GL_STUB(UniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv, UniformMatrix3x4fv@16) - GL_STUB(UniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv, UniformMatrix4x2fv@16) - GL_STUB(UniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv, UniformMatrix4x3fv@16) - GL_STUB(DrawArraysInstanced, _gloffset_DrawArraysInstanced, DrawArraysInstanced@16) - GL_STUB(DrawElementsInstanced, _gloffset_DrawElementsInstanced, DrawElementsInstanced@20) - GL_STUB(LoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) - GL_STUB(LoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) - GL_STUB(MultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) - GL_STUB(MultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) - GL_STUB(SampleCoverageARB, _gloffset_SampleCoverageARB, SampleCoverageARB@8) - GL_STUB(CompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB, CompressedTexImage1DARB@28) - GL_STUB(CompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB, CompressedTexImage2DARB@32) - GL_STUB(CompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB, CompressedTexImage3DARB@36) - GL_STUB(CompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) - GL_STUB(CompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) - GL_STUB(CompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) - GL_STUB(GetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB, GetCompressedTexImageARB@12) - GL_STUB(DisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) - GL_STUB(EnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) - GL_STUB(GetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB, GetProgramEnvParameterdvARB@12) - GL_STUB(GetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB, GetProgramEnvParameterfvARB@12) - GL_STUB(GetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB, GetProgramLocalParameterdvARB@12) - GL_STUB(GetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB, GetProgramLocalParameterfvARB@12) - GL_STUB(GetProgramStringARB, _gloffset_GetProgramStringARB, GetProgramStringARB@12) - GL_STUB(GetProgramivARB, _gloffset_GetProgramivARB, GetProgramivARB@12) - GL_STUB(GetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB, GetVertexAttribdvARB@12) - GL_STUB(GetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB, GetVertexAttribfvARB@12) - GL_STUB(GetVertexAttribivARB, _gloffset_GetVertexAttribivARB, GetVertexAttribivARB@12) - GL_STUB(ProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) - GL_STUB(ProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) - GL_STUB(ProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) - GL_STUB(ProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) - GL_STUB(ProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB, ProgramLocalParameter4dARB@40) - GL_STUB(ProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB, ProgramLocalParameter4dvARB@12) - GL_STUB(ProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB, ProgramLocalParameter4fARB@24) - GL_STUB(ProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB, ProgramLocalParameter4fvARB@12) - GL_STUB(ProgramStringARB, _gloffset_ProgramStringARB, ProgramStringARB@16) - GL_STUB(VertexAttrib1dARB, _gloffset_VertexAttrib1dARB, VertexAttrib1dARB@12) - GL_STUB(VertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB, VertexAttrib1dvARB@8) - GL_STUB(VertexAttrib1fARB, _gloffset_VertexAttrib1fARB, VertexAttrib1fARB@8) - GL_STUB(VertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB, VertexAttrib1fvARB@8) - GL_STUB(VertexAttrib1sARB, _gloffset_VertexAttrib1sARB, VertexAttrib1sARB@8) - GL_STUB(VertexAttrib1svARB, _gloffset_VertexAttrib1svARB, VertexAttrib1svARB@8) - GL_STUB(VertexAttrib2dARB, _gloffset_VertexAttrib2dARB, VertexAttrib2dARB@20) - GL_STUB(VertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB, VertexAttrib2dvARB@8) - GL_STUB(VertexAttrib2fARB, _gloffset_VertexAttrib2fARB, VertexAttrib2fARB@12) - GL_STUB(VertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB, VertexAttrib2fvARB@8) - GL_STUB(VertexAttrib2sARB, _gloffset_VertexAttrib2sARB, VertexAttrib2sARB@12) - GL_STUB(VertexAttrib2svARB, _gloffset_VertexAttrib2svARB, VertexAttrib2svARB@8) - GL_STUB(VertexAttrib3dARB, _gloffset_VertexAttrib3dARB, VertexAttrib3dARB@28) - GL_STUB(VertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB, VertexAttrib3dvARB@8) - GL_STUB(VertexAttrib3fARB, _gloffset_VertexAttrib3fARB, VertexAttrib3fARB@16) - GL_STUB(VertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB, VertexAttrib3fvARB@8) - GL_STUB(VertexAttrib3sARB, _gloffset_VertexAttrib3sARB, VertexAttrib3sARB@16) - GL_STUB(VertexAttrib3svARB, _gloffset_VertexAttrib3svARB, VertexAttrib3svARB@8) - GL_STUB(VertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) - GL_STUB(VertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB, VertexAttrib4NivARB@8) - GL_STUB(VertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) - GL_STUB(VertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB, VertexAttrib4NubARB@20) - GL_STUB(VertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) - GL_STUB(VertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) - GL_STUB(VertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) - GL_STUB(VertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB, VertexAttrib4bvARB@8) - GL_STUB(VertexAttrib4dARB, _gloffset_VertexAttrib4dARB, VertexAttrib4dARB@36) - GL_STUB(VertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB, VertexAttrib4dvARB@8) - GL_STUB(VertexAttrib4fARB, _gloffset_VertexAttrib4fARB, VertexAttrib4fARB@20) - GL_STUB(VertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB, VertexAttrib4fvARB@8) - GL_STUB(VertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB, VertexAttrib4ivARB@8) - GL_STUB(VertexAttrib4sARB, _gloffset_VertexAttrib4sARB, VertexAttrib4sARB@20) - GL_STUB(VertexAttrib4svARB, _gloffset_VertexAttrib4svARB, VertexAttrib4svARB@8) - GL_STUB(VertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) - GL_STUB(VertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB, VertexAttrib4uivARB@8) - GL_STUB(VertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB, VertexAttrib4usvARB@8) - GL_STUB(VertexAttribPointerARB, _gloffset_VertexAttribPointerARB, VertexAttribPointerARB@24) - GL_STUB(BindBufferARB, _gloffset_BindBufferARB, BindBufferARB@8) - GL_STUB(BufferDataARB, _gloffset_BufferDataARB, BufferDataARB@16) - GL_STUB(BufferSubDataARB, _gloffset_BufferSubDataARB, BufferSubDataARB@16) - GL_STUB(DeleteBuffersARB, _gloffset_DeleteBuffersARB, DeleteBuffersARB@8) - GL_STUB(GenBuffersARB, _gloffset_GenBuffersARB, GenBuffersARB@8) - GL_STUB(GetBufferParameterivARB, _gloffset_GetBufferParameterivARB, GetBufferParameterivARB@12) - GL_STUB(GetBufferPointervARB, _gloffset_GetBufferPointervARB, GetBufferPointervARB@12) - GL_STUB(GetBufferSubDataARB, _gloffset_GetBufferSubDataARB, GetBufferSubDataARB@16) - GL_STUB(IsBufferARB, _gloffset_IsBufferARB, IsBufferARB@4) - GL_STUB(MapBufferARB, _gloffset_MapBufferARB, MapBufferARB@8) - GL_STUB(UnmapBufferARB, _gloffset_UnmapBufferARB, UnmapBufferARB@4) - GL_STUB(BeginQueryARB, _gloffset_BeginQueryARB, BeginQueryARB@8) - GL_STUB(DeleteQueriesARB, _gloffset_DeleteQueriesARB, DeleteQueriesARB@8) - GL_STUB(EndQueryARB, _gloffset_EndQueryARB, EndQueryARB@4) - GL_STUB(GenQueriesARB, _gloffset_GenQueriesARB, GenQueriesARB@8) - GL_STUB(GetQueryObjectivARB, _gloffset_GetQueryObjectivARB, GetQueryObjectivARB@12) - GL_STUB(GetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB, GetQueryObjectuivARB@12) - GL_STUB(GetQueryivARB, _gloffset_GetQueryivARB, GetQueryivARB@12) - GL_STUB(IsQueryARB, _gloffset_IsQueryARB, IsQueryARB@4) - GL_STUB(AttachObjectARB, _gloffset_AttachObjectARB, AttachObjectARB@8) - GL_STUB(CompileShaderARB, _gloffset_CompileShaderARB, CompileShaderARB@4) - GL_STUB(CreateProgramObjectARB, _gloffset_CreateProgramObjectARB, CreateProgramObjectARB@0) - GL_STUB(CreateShaderObjectARB, _gloffset_CreateShaderObjectARB, CreateShaderObjectARB@4) - GL_STUB(DeleteObjectARB, _gloffset_DeleteObjectARB, DeleteObjectARB@4) - GL_STUB(DetachObjectARB, _gloffset_DetachObjectARB, DetachObjectARB@8) - GL_STUB(GetActiveUniformARB, _gloffset_GetActiveUniformARB, GetActiveUniformARB@28) - GL_STUB(GetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB, GetAttachedObjectsARB@16) - GL_STUB(GetHandleARB, _gloffset_GetHandleARB, GetHandleARB@4) - GL_STUB(GetInfoLogARB, _gloffset_GetInfoLogARB, GetInfoLogARB@16) - GL_STUB(GetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB, GetObjectParameterfvARB@12) - GL_STUB(GetObjectParameterivARB, _gloffset_GetObjectParameterivARB, GetObjectParameterivARB@12) - GL_STUB(GetShaderSourceARB, _gloffset_GetShaderSourceARB, GetShaderSourceARB@16) - GL_STUB(GetUniformLocationARB, _gloffset_GetUniformLocationARB, GetUniformLocationARB@8) - GL_STUB(GetUniformfvARB, _gloffset_GetUniformfvARB, GetUniformfvARB@12) - GL_STUB(GetUniformivARB, _gloffset_GetUniformivARB, GetUniformivARB@12) - GL_STUB(LinkProgramARB, _gloffset_LinkProgramARB, LinkProgramARB@4) - GL_STUB(ShaderSourceARB, _gloffset_ShaderSourceARB, ShaderSourceARB@16) - GL_STUB(Uniform1fARB, _gloffset_Uniform1fARB, Uniform1fARB@8) - GL_STUB(Uniform1fvARB, _gloffset_Uniform1fvARB, Uniform1fvARB@12) - GL_STUB(Uniform1iARB, _gloffset_Uniform1iARB, Uniform1iARB@8) - GL_STUB(Uniform1ivARB, _gloffset_Uniform1ivARB, Uniform1ivARB@12) - GL_STUB(Uniform2fARB, _gloffset_Uniform2fARB, Uniform2fARB@12) - GL_STUB(Uniform2fvARB, _gloffset_Uniform2fvARB, Uniform2fvARB@12) - GL_STUB(Uniform2iARB, _gloffset_Uniform2iARB, Uniform2iARB@12) - GL_STUB(Uniform2ivARB, _gloffset_Uniform2ivARB, Uniform2ivARB@12) - GL_STUB(Uniform3fARB, _gloffset_Uniform3fARB, Uniform3fARB@16) - GL_STUB(Uniform3fvARB, _gloffset_Uniform3fvARB, Uniform3fvARB@12) - GL_STUB(Uniform3iARB, _gloffset_Uniform3iARB, Uniform3iARB@16) - GL_STUB(Uniform3ivARB, _gloffset_Uniform3ivARB, Uniform3ivARB@12) - GL_STUB(Uniform4fARB, _gloffset_Uniform4fARB, Uniform4fARB@20) - GL_STUB(Uniform4fvARB, _gloffset_Uniform4fvARB, Uniform4fvARB@12) - GL_STUB(Uniform4iARB, _gloffset_Uniform4iARB, Uniform4iARB@20) - GL_STUB(Uniform4ivARB, _gloffset_Uniform4ivARB, Uniform4ivARB@12) - GL_STUB(UniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB, UniformMatrix2fvARB@16) - GL_STUB(UniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB, UniformMatrix3fvARB@16) - GL_STUB(UniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB, UniformMatrix4fvARB@16) - GL_STUB(UseProgramObjectARB, _gloffset_UseProgramObjectARB, UseProgramObjectARB@4) - GL_STUB(ValidateProgramARB, _gloffset_ValidateProgramARB, ValidateProgramARB@4) - GL_STUB(BindAttribLocationARB, _gloffset_BindAttribLocationARB, BindAttribLocationARB@12) - GL_STUB(GetActiveAttribARB, _gloffset_GetActiveAttribARB, GetActiveAttribARB@28) - GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8) - GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8) - GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) - GL_STUB(FramebufferTextureARB, _gloffset_FramebufferTextureARB, FramebufferTextureARB@16) - GL_STUB(FramebufferTextureFaceARB, _gloffset_FramebufferTextureFaceARB, FramebufferTextureFaceARB@20) - GL_STUB(ProgramParameteriARB, _gloffset_ProgramParameteriARB, ProgramParameteriARB@12) - GL_STUB(FlushMappedBufferRange, _gloffset_FlushMappedBufferRange, FlushMappedBufferRange@12) - GL_STUB(MapBufferRange, _gloffset_MapBufferRange, MapBufferRange@16) - GL_STUB(BindVertexArray, _gloffset_BindVertexArray, BindVertexArray@4) - GL_STUB(GenVertexArrays, _gloffset_GenVertexArrays, GenVertexArrays@8) - GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20) - GL_STUB(ClientWaitSync, _gloffset_ClientWaitSync, ClientWaitSync@12) - GL_STUB(DeleteSync, _gloffset_DeleteSync, DeleteSync@4) - GL_STUB(FenceSync, _gloffset_FenceSync, FenceSync@8) - GL_STUB(GetInteger64v, _gloffset_GetInteger64v, GetInteger64v@8) - GL_STUB(GetSynciv, _gloffset_GetSynciv, GetSynciv@20) - GL_STUB(IsSync, _gloffset_IsSync, IsSync@4) - GL_STUB(WaitSync, _gloffset_WaitSync, WaitSync@12) - GL_STUB(DrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex, DrawElementsBaseVertex@20) - GL_STUB(DrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex, DrawRangeElementsBaseVertex@28) - GL_STUB(MultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex, MultiDrawElementsBaseVertex@24) - GL_STUB(BindTransformFeedback, _gloffset_BindTransformFeedback, BindTransformFeedback@8) - GL_STUB(DeleteTransformFeedbacks, _gloffset_DeleteTransformFeedbacks, DeleteTransformFeedbacks@8) - GL_STUB(DrawTransformFeedback, _gloffset_DrawTransformFeedback, DrawTransformFeedback@8) - GL_STUB(GenTransformFeedbacks, _gloffset_GenTransformFeedbacks, GenTransformFeedbacks@8) - GL_STUB(IsTransformFeedback, _gloffset_IsTransformFeedback, IsTransformFeedback@4) - GL_STUB(PauseTransformFeedback, _gloffset_PauseTransformFeedback, PauseTransformFeedback@0) - GL_STUB(ResumeTransformFeedback, _gloffset_ResumeTransformFeedback, ResumeTransformFeedback@0) - GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_590, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_590@8) + GL_STUB(NewList, 0, NewList@8) + GL_STUB(EndList, 1, EndList@0) + GL_STUB(CallList, 2, CallList@4) + GL_STUB(CallLists, 3, CallLists@12) + GL_STUB(DeleteLists, 4, DeleteLists@8) + GL_STUB(GenLists, 5, GenLists@4) + GL_STUB(ListBase, 6, ListBase@4) + GL_STUB(Begin, 7, Begin@4) + GL_STUB(Bitmap, 8, Bitmap@28) + GL_STUB(Color3b, 9, Color3b@12) + GL_STUB(Color3bv, 10, Color3bv@4) + GL_STUB(Color3d, 11, Color3d@24) + GL_STUB(Color3dv, 12, Color3dv@4) + GL_STUB(Color3f, 13, Color3f@12) + GL_STUB(Color3fv, 14, Color3fv@4) + GL_STUB(Color3i, 15, Color3i@12) + GL_STUB(Color3iv, 16, Color3iv@4) + GL_STUB(Color3s, 17, Color3s@12) + GL_STUB(Color3sv, 18, Color3sv@4) + GL_STUB(Color3ub, 19, Color3ub@12) + GL_STUB(Color3ubv, 20, Color3ubv@4) + GL_STUB(Color3ui, 21, Color3ui@12) + GL_STUB(Color3uiv, 22, Color3uiv@4) + GL_STUB(Color3us, 23, Color3us@12) + GL_STUB(Color3usv, 24, Color3usv@4) + GL_STUB(Color4b, 25, Color4b@16) + GL_STUB(Color4bv, 26, Color4bv@4) + GL_STUB(Color4d, 27, Color4d@32) + GL_STUB(Color4dv, 28, Color4dv@4) + GL_STUB(Color4f, 29, Color4f@16) + GL_STUB(Color4fv, 30, Color4fv@4) + GL_STUB(Color4i, 31, Color4i@16) + GL_STUB(Color4iv, 32, Color4iv@4) + GL_STUB(Color4s, 33, Color4s@16) + GL_STUB(Color4sv, 34, Color4sv@4) + GL_STUB(Color4ub, 35, Color4ub@16) + GL_STUB(Color4ubv, 36, Color4ubv@4) + GL_STUB(Color4ui, 37, Color4ui@16) + GL_STUB(Color4uiv, 38, Color4uiv@4) + GL_STUB(Color4us, 39, Color4us@16) + GL_STUB(Color4usv, 40, Color4usv@4) + GL_STUB(EdgeFlag, 41, EdgeFlag@4) + GL_STUB(EdgeFlagv, 42, EdgeFlagv@4) + GL_STUB(End, 43, End@0) + GL_STUB(Indexd, 44, Indexd@8) + GL_STUB(Indexdv, 45, Indexdv@4) + GL_STUB(Indexf, 46, Indexf@4) + GL_STUB(Indexfv, 47, Indexfv@4) + GL_STUB(Indexi, 48, Indexi@4) + GL_STUB(Indexiv, 49, Indexiv@4) + GL_STUB(Indexs, 50, Indexs@4) + GL_STUB(Indexsv, 51, Indexsv@4) + GL_STUB(Normal3b, 52, Normal3b@12) + GL_STUB(Normal3bv, 53, Normal3bv@4) + GL_STUB(Normal3d, 54, Normal3d@24) + GL_STUB(Normal3dv, 55, Normal3dv@4) + GL_STUB(Normal3f, 56, Normal3f@12) + GL_STUB(Normal3fv, 57, Normal3fv@4) + GL_STUB(Normal3i, 58, Normal3i@12) + GL_STUB(Normal3iv, 59, Normal3iv@4) + GL_STUB(Normal3s, 60, Normal3s@12) + GL_STUB(Normal3sv, 61, Normal3sv@4) + GL_STUB(RasterPos2d, 62, RasterPos2d@16) + GL_STUB(RasterPos2dv, 63, RasterPos2dv@4) + GL_STUB(RasterPos2f, 64, RasterPos2f@8) + GL_STUB(RasterPos2fv, 65, RasterPos2fv@4) + GL_STUB(RasterPos2i, 66, RasterPos2i@8) + GL_STUB(RasterPos2iv, 67, RasterPos2iv@4) + GL_STUB(RasterPos2s, 68, RasterPos2s@8) + GL_STUB(RasterPos2sv, 69, RasterPos2sv@4) + GL_STUB(RasterPos3d, 70, RasterPos3d@24) + GL_STUB(RasterPos3dv, 71, RasterPos3dv@4) + GL_STUB(RasterPos3f, 72, RasterPos3f@12) + GL_STUB(RasterPos3fv, 73, RasterPos3fv@4) + GL_STUB(RasterPos3i, 74, RasterPos3i@12) + GL_STUB(RasterPos3iv, 75, RasterPos3iv@4) + GL_STUB(RasterPos3s, 76, RasterPos3s@12) + GL_STUB(RasterPos3sv, 77, RasterPos3sv@4) + GL_STUB(RasterPos4d, 78, RasterPos4d@32) + GL_STUB(RasterPos4dv, 79, RasterPos4dv@4) + GL_STUB(RasterPos4f, 80, RasterPos4f@16) + GL_STUB(RasterPos4fv, 81, RasterPos4fv@4) + GL_STUB(RasterPos4i, 82, RasterPos4i@16) + GL_STUB(RasterPos4iv, 83, RasterPos4iv@4) + GL_STUB(RasterPos4s, 84, RasterPos4s@16) + GL_STUB(RasterPos4sv, 85, RasterPos4sv@4) + GL_STUB(Rectd, 86, Rectd@32) + GL_STUB(Rectdv, 87, Rectdv@8) + GL_STUB(Rectf, 88, Rectf@16) + GL_STUB(Rectfv, 89, Rectfv@8) + GL_STUB(Recti, 90, Recti@16) + GL_STUB(Rectiv, 91, Rectiv@8) + GL_STUB(Rects, 92, Rects@16) + GL_STUB(Rectsv, 93, Rectsv@8) + GL_STUB(TexCoord1d, 94, TexCoord1d@8) + GL_STUB(TexCoord1dv, 95, TexCoord1dv@4) + GL_STUB(TexCoord1f, 96, TexCoord1f@4) + GL_STUB(TexCoord1fv, 97, TexCoord1fv@4) + GL_STUB(TexCoord1i, 98, TexCoord1i@4) + GL_STUB(TexCoord1iv, 99, TexCoord1iv@4) + GL_STUB(TexCoord1s, 100, TexCoord1s@4) + GL_STUB(TexCoord1sv, 101, TexCoord1sv@4) + GL_STUB(TexCoord2d, 102, TexCoord2d@16) + GL_STUB(TexCoord2dv, 103, TexCoord2dv@4) + GL_STUB(TexCoord2f, 104, TexCoord2f@8) + GL_STUB(TexCoord2fv, 105, TexCoord2fv@4) + GL_STUB(TexCoord2i, 106, TexCoord2i@8) + GL_STUB(TexCoord2iv, 107, TexCoord2iv@4) + GL_STUB(TexCoord2s, 108, TexCoord2s@8) + GL_STUB(TexCoord2sv, 109, TexCoord2sv@4) + GL_STUB(TexCoord3d, 110, TexCoord3d@24) + GL_STUB(TexCoord3dv, 111, TexCoord3dv@4) + GL_STUB(TexCoord3f, 112, TexCoord3f@12) + GL_STUB(TexCoord3fv, 113, TexCoord3fv@4) + GL_STUB(TexCoord3i, 114, TexCoord3i@12) + GL_STUB(TexCoord3iv, 115, TexCoord3iv@4) + GL_STUB(TexCoord3s, 116, TexCoord3s@12) + GL_STUB(TexCoord3sv, 117, TexCoord3sv@4) + GL_STUB(TexCoord4d, 118, TexCoord4d@32) + GL_STUB(TexCoord4dv, 119, TexCoord4dv@4) + GL_STUB(TexCoord4f, 120, TexCoord4f@16) + GL_STUB(TexCoord4fv, 121, TexCoord4fv@4) + GL_STUB(TexCoord4i, 122, TexCoord4i@16) + GL_STUB(TexCoord4iv, 123, TexCoord4iv@4) + GL_STUB(TexCoord4s, 124, TexCoord4s@16) + GL_STUB(TexCoord4sv, 125, TexCoord4sv@4) + GL_STUB(Vertex2d, 126, Vertex2d@16) + GL_STUB(Vertex2dv, 127, Vertex2dv@4) + GL_STUB(Vertex2f, 128, Vertex2f@8) + GL_STUB(Vertex2fv, 129, Vertex2fv@4) + GL_STUB(Vertex2i, 130, Vertex2i@8) + GL_STUB(Vertex2iv, 131, Vertex2iv@4) + GL_STUB(Vertex2s, 132, Vertex2s@8) + GL_STUB(Vertex2sv, 133, Vertex2sv@4) + GL_STUB(Vertex3d, 134, Vertex3d@24) + GL_STUB(Vertex3dv, 135, Vertex3dv@4) + GL_STUB(Vertex3f, 136, Vertex3f@12) + GL_STUB(Vertex3fv, 137, Vertex3fv@4) + GL_STUB(Vertex3i, 138, Vertex3i@12) + GL_STUB(Vertex3iv, 139, Vertex3iv@4) + GL_STUB(Vertex3s, 140, Vertex3s@12) + GL_STUB(Vertex3sv, 141, Vertex3sv@4) + GL_STUB(Vertex4d, 142, Vertex4d@32) + GL_STUB(Vertex4dv, 143, Vertex4dv@4) + GL_STUB(Vertex4f, 144, Vertex4f@16) + GL_STUB(Vertex4fv, 145, Vertex4fv@4) + GL_STUB(Vertex4i, 146, Vertex4i@16) + GL_STUB(Vertex4iv, 147, Vertex4iv@4) + GL_STUB(Vertex4s, 148, Vertex4s@16) + GL_STUB(Vertex4sv, 149, Vertex4sv@4) + GL_STUB(ClipPlane, 150, ClipPlane@8) + GL_STUB(ColorMaterial, 151, ColorMaterial@8) + GL_STUB(CullFace, 152, CullFace@4) + GL_STUB(Fogf, 153, Fogf@8) + GL_STUB(Fogfv, 154, Fogfv@8) + GL_STUB(Fogi, 155, Fogi@8) + GL_STUB(Fogiv, 156, Fogiv@8) + GL_STUB(FrontFace, 157, FrontFace@4) + GL_STUB(Hint, 158, Hint@8) + GL_STUB(Lightf, 159, Lightf@12) + GL_STUB(Lightfv, 160, Lightfv@12) + GL_STUB(Lighti, 161, Lighti@12) + GL_STUB(Lightiv, 162, Lightiv@12) + GL_STUB(LightModelf, 163, LightModelf@8) + GL_STUB(LightModelfv, 164, LightModelfv@8) + GL_STUB(LightModeli, 165, LightModeli@8) + GL_STUB(LightModeliv, 166, LightModeliv@8) + GL_STUB(LineStipple, 167, LineStipple@8) + GL_STUB(LineWidth, 168, LineWidth@4) + GL_STUB(Materialf, 169, Materialf@12) + GL_STUB(Materialfv, 170, Materialfv@12) + GL_STUB(Materiali, 171, Materiali@12) + GL_STUB(Materialiv, 172, Materialiv@12) + GL_STUB(PointSize, 173, PointSize@4) + GL_STUB(PolygonMode, 174, PolygonMode@8) + GL_STUB(PolygonStipple, 175, PolygonStipple@4) + GL_STUB(Scissor, 176, Scissor@16) + GL_STUB(ShadeModel, 177, ShadeModel@4) + GL_STUB(TexParameterf, 178, TexParameterf@12) + GL_STUB(TexParameterfv, 179, TexParameterfv@12) + GL_STUB(TexParameteri, 180, TexParameteri@12) + GL_STUB(TexParameteriv, 181, TexParameteriv@12) + GL_STUB(TexImage1D, 182, TexImage1D@32) + GL_STUB(TexImage2D, 183, TexImage2D@36) + GL_STUB(TexEnvf, 184, TexEnvf@12) + GL_STUB(TexEnvfv, 185, TexEnvfv@12) + GL_STUB(TexEnvi, 186, TexEnvi@12) + GL_STUB(TexEnviv, 187, TexEnviv@12) + GL_STUB(TexGend, 188, TexGend@16) + GL_STUB(TexGendv, 189, TexGendv@12) + GL_STUB(TexGenf, 190, TexGenf@12) + GL_STUB(TexGenfv, 191, TexGenfv@12) + GL_STUB(TexGeni, 192, TexGeni@12) + GL_STUB(TexGeniv, 193, TexGeniv@12) + GL_STUB(FeedbackBuffer, 194, FeedbackBuffer@12) + GL_STUB(SelectBuffer, 195, SelectBuffer@8) + GL_STUB(RenderMode, 196, RenderMode@4) + GL_STUB(InitNames, 197, InitNames@0) + GL_STUB(LoadName, 198, LoadName@4) + GL_STUB(PassThrough, 199, PassThrough@4) + GL_STUB(PopName, 200, PopName@0) + GL_STUB(PushName, 201, PushName@4) + GL_STUB(DrawBuffer, 202, DrawBuffer@4) + GL_STUB(Clear, 203, Clear@4) + GL_STUB(ClearAccum, 204, ClearAccum@16) + GL_STUB(ClearIndex, 205, ClearIndex@4) + GL_STUB(ClearColor, 206, ClearColor@16) + GL_STUB(ClearStencil, 207, ClearStencil@4) + GL_STUB(ClearDepth, 208, ClearDepth@8) + GL_STUB(StencilMask, 209, StencilMask@4) + GL_STUB(ColorMask, 210, ColorMask@16) + GL_STUB(DepthMask, 211, DepthMask@4) + GL_STUB(IndexMask, 212, IndexMask@4) + GL_STUB(Accum, 213, Accum@8) + GL_STUB(Disable, 214, Disable@4) + GL_STUB(Enable, 215, Enable@4) + GL_STUB(Finish, 216, Finish@0) + GL_STUB(Flush, 217, Flush@0) + GL_STUB(PopAttrib, 218, PopAttrib@0) + GL_STUB(PushAttrib, 219, PushAttrib@4) + GL_STUB(Map1d, 220, Map1d@32) + GL_STUB(Map1f, 221, Map1f@24) + GL_STUB(Map2d, 222, Map2d@56) + GL_STUB(Map2f, 223, Map2f@40) + GL_STUB(MapGrid1d, 224, MapGrid1d@20) + GL_STUB(MapGrid1f, 225, MapGrid1f@12) + GL_STUB(MapGrid2d, 226, MapGrid2d@40) + GL_STUB(MapGrid2f, 227, MapGrid2f@24) + GL_STUB(EvalCoord1d, 228, EvalCoord1d@8) + GL_STUB(EvalCoord1dv, 229, EvalCoord1dv@4) + GL_STUB(EvalCoord1f, 230, EvalCoord1f@4) + GL_STUB(EvalCoord1fv, 231, EvalCoord1fv@4) + GL_STUB(EvalCoord2d, 232, EvalCoord2d@16) + GL_STUB(EvalCoord2dv, 233, EvalCoord2dv@4) + GL_STUB(EvalCoord2f, 234, EvalCoord2f@8) + GL_STUB(EvalCoord2fv, 235, EvalCoord2fv@4) + GL_STUB(EvalMesh1, 236, EvalMesh1@12) + GL_STUB(EvalPoint1, 237, EvalPoint1@4) + GL_STUB(EvalMesh2, 238, EvalMesh2@20) + GL_STUB(EvalPoint2, 239, EvalPoint2@8) + GL_STUB(AlphaFunc, 240, AlphaFunc@8) + GL_STUB(BlendFunc, 241, BlendFunc@8) + GL_STUB(LogicOp, 242, LogicOp@4) + GL_STUB(StencilFunc, 243, StencilFunc@12) + GL_STUB(StencilOp, 244, StencilOp@12) + GL_STUB(DepthFunc, 245, DepthFunc@4) + GL_STUB(PixelZoom, 246, PixelZoom@8) + GL_STUB(PixelTransferf, 247, PixelTransferf@8) + GL_STUB(PixelTransferi, 248, PixelTransferi@8) + GL_STUB(PixelStoref, 249, PixelStoref@8) + GL_STUB(PixelStorei, 250, PixelStorei@8) + GL_STUB(PixelMapfv, 251, PixelMapfv@12) + GL_STUB(PixelMapuiv, 252, PixelMapuiv@12) + GL_STUB(PixelMapusv, 253, PixelMapusv@12) + GL_STUB(ReadBuffer, 254, ReadBuffer@4) + GL_STUB(CopyPixels, 255, CopyPixels@20) + GL_STUB(ReadPixels, 256, ReadPixels@28) + GL_STUB(DrawPixels, 257, DrawPixels@20) + GL_STUB(GetBooleanv, 258, GetBooleanv@8) + GL_STUB(GetClipPlane, 259, GetClipPlane@8) + GL_STUB(GetDoublev, 260, GetDoublev@8) + GL_STUB(GetError, 261, GetError@0) + GL_STUB(GetFloatv, 262, GetFloatv@8) + GL_STUB(GetIntegerv, 263, GetIntegerv@8) + GL_STUB(GetLightfv, 264, GetLightfv@12) + GL_STUB(GetLightiv, 265, GetLightiv@12) + GL_STUB(GetMapdv, 266, GetMapdv@12) + GL_STUB(GetMapfv, 267, GetMapfv@12) + GL_STUB(GetMapiv, 268, GetMapiv@12) + GL_STUB(GetMaterialfv, 269, GetMaterialfv@12) + GL_STUB(GetMaterialiv, 270, GetMaterialiv@12) + GL_STUB(GetPixelMapfv, 271, GetPixelMapfv@8) + GL_STUB(GetPixelMapuiv, 272, GetPixelMapuiv@8) + GL_STUB(GetPixelMapusv, 273, GetPixelMapusv@8) + GL_STUB(GetPolygonStipple, 274, GetPolygonStipple@4) + GL_STUB(GetString, 275, GetString@4) + GL_STUB(GetTexEnvfv, 276, GetTexEnvfv@12) + GL_STUB(GetTexEnviv, 277, GetTexEnviv@12) + GL_STUB(GetTexGendv, 278, GetTexGendv@12) + GL_STUB(GetTexGenfv, 279, GetTexGenfv@12) + GL_STUB(GetTexGeniv, 280, GetTexGeniv@12) + GL_STUB(GetTexImage, 281, GetTexImage@20) + GL_STUB(GetTexParameterfv, 282, GetTexParameterfv@12) + GL_STUB(GetTexParameteriv, 283, GetTexParameteriv@12) + GL_STUB(GetTexLevelParameterfv, 284, GetTexLevelParameterfv@16) + GL_STUB(GetTexLevelParameteriv, 285, GetTexLevelParameteriv@16) + GL_STUB(IsEnabled, 286, IsEnabled@4) + GL_STUB(IsList, 287, IsList@4) + GL_STUB(DepthRange, 288, DepthRange@16) + GL_STUB(Frustum, 289, Frustum@48) + GL_STUB(LoadIdentity, 290, LoadIdentity@0) + GL_STUB(LoadMatrixf, 291, LoadMatrixf@4) + GL_STUB(LoadMatrixd, 292, LoadMatrixd@4) + GL_STUB(MatrixMode, 293, MatrixMode@4) + GL_STUB(MultMatrixf, 294, MultMatrixf@4) + GL_STUB(MultMatrixd, 295, MultMatrixd@4) + GL_STUB(Ortho, 296, Ortho@48) + GL_STUB(PopMatrix, 297, PopMatrix@0) + GL_STUB(PushMatrix, 298, PushMatrix@0) + GL_STUB(Rotated, 299, Rotated@32) + GL_STUB(Rotatef, 300, Rotatef@16) + GL_STUB(Scaled, 301, Scaled@24) + GL_STUB(Scalef, 302, Scalef@12) + GL_STUB(Translated, 303, Translated@24) + GL_STUB(Translatef, 304, Translatef@12) + GL_STUB(Viewport, 305, Viewport@16) + GL_STUB(ArrayElement, 306, ArrayElement@4) + GL_STUB(BindTexture, 307, BindTexture@8) + GL_STUB(ColorPointer, 308, ColorPointer@16) + GL_STUB(DisableClientState, 309, DisableClientState@4) + GL_STUB(DrawArrays, 310, DrawArrays@12) + GL_STUB(DrawElements, 311, DrawElements@16) + GL_STUB(EdgeFlagPointer, 312, EdgeFlagPointer@8) + GL_STUB(EnableClientState, 313, EnableClientState@4) + GL_STUB(IndexPointer, 314, IndexPointer@12) + GL_STUB(Indexub, 315, Indexub@4) + GL_STUB(Indexubv, 316, Indexubv@4) + GL_STUB(InterleavedArrays, 317, InterleavedArrays@12) + GL_STUB(NormalPointer, 318, NormalPointer@12) + GL_STUB(PolygonOffset, 319, PolygonOffset@8) + GL_STUB(TexCoordPointer, 320, TexCoordPointer@16) + GL_STUB(VertexPointer, 321, VertexPointer@16) + GL_STUB(AreTexturesResident, 322, AreTexturesResident@12) + GL_STUB(CopyTexImage1D, 323, CopyTexImage1D@28) + GL_STUB(CopyTexImage2D, 324, CopyTexImage2D@32) + GL_STUB(CopyTexSubImage1D, 325, CopyTexSubImage1D@24) + GL_STUB(CopyTexSubImage2D, 326, CopyTexSubImage2D@32) + GL_STUB(DeleteTextures, 327, DeleteTextures@8) + GL_STUB(GenTextures, 328, GenTextures@8) + GL_STUB(GetPointerv, 329, GetPointerv@8) + GL_STUB(IsTexture, 330, IsTexture@4) + GL_STUB(PrioritizeTextures, 331, PrioritizeTextures@12) + GL_STUB(TexSubImage1D, 332, TexSubImage1D@28) + GL_STUB(TexSubImage2D, 333, TexSubImage2D@36) + GL_STUB(PopClientAttrib, 334, PopClientAttrib@0) + GL_STUB(PushClientAttrib, 335, PushClientAttrib@4) + GL_STUB(BlendColor, 336, BlendColor@16) + GL_STUB(BlendEquation, 337, BlendEquation@4) + GL_STUB(DrawRangeElements, 338, DrawRangeElements@24) + GL_STUB(ColorTable, 339, ColorTable@24) + GL_STUB(ColorTableParameterfv, 340, ColorTableParameterfv@12) + GL_STUB(ColorTableParameteriv, 341, ColorTableParameteriv@12) + GL_STUB(CopyColorTable, 342, CopyColorTable@20) + GL_STUB(GetColorTable, 343, GetColorTable@16) + GL_STUB(GetColorTableParameterfv, 344, GetColorTableParameterfv@12) + GL_STUB(GetColorTableParameteriv, 345, GetColorTableParameteriv@12) + GL_STUB(ColorSubTable, 346, ColorSubTable@24) + GL_STUB(CopyColorSubTable, 347, CopyColorSubTable@20) + GL_STUB(ConvolutionFilter1D, 348, ConvolutionFilter1D@24) + GL_STUB(ConvolutionFilter2D, 349, ConvolutionFilter2D@28) + GL_STUB(ConvolutionParameterf, 350, ConvolutionParameterf@12) + GL_STUB(ConvolutionParameterfv, 351, ConvolutionParameterfv@12) + GL_STUB(ConvolutionParameteri, 352, ConvolutionParameteri@12) + GL_STUB(ConvolutionParameteriv, 353, ConvolutionParameteriv@12) + GL_STUB(CopyConvolutionFilter1D, 354, CopyConvolutionFilter1D@20) + GL_STUB(CopyConvolutionFilter2D, 355, CopyConvolutionFilter2D@24) + GL_STUB(GetConvolutionFilter, 356, GetConvolutionFilter@16) + GL_STUB(GetConvolutionParameterfv, 357, GetConvolutionParameterfv@12) + GL_STUB(GetConvolutionParameteriv, 358, GetConvolutionParameteriv@12) + GL_STUB(GetSeparableFilter, 359, GetSeparableFilter@24) + GL_STUB(SeparableFilter2D, 360, SeparableFilter2D@32) + GL_STUB(GetHistogram, 361, GetHistogram@20) + GL_STUB(GetHistogramParameterfv, 362, GetHistogramParameterfv@12) + GL_STUB(GetHistogramParameteriv, 363, GetHistogramParameteriv@12) + GL_STUB(GetMinmax, 364, GetMinmax@20) + GL_STUB(GetMinmaxParameterfv, 365, GetMinmaxParameterfv@12) + GL_STUB(GetMinmaxParameteriv, 366, GetMinmaxParameteriv@12) + GL_STUB(Histogram, 367, Histogram@16) + GL_STUB(Minmax, 368, Minmax@12) + GL_STUB(ResetHistogram, 369, ResetHistogram@4) + GL_STUB(ResetMinmax, 370, ResetMinmax@4) + GL_STUB(TexImage3D, 371, TexImage3D@40) + GL_STUB(TexSubImage3D, 372, TexSubImage3D@44) + GL_STUB(CopyTexSubImage3D, 373, CopyTexSubImage3D@36) + GL_STUB(ActiveTextureARB, 374, ActiveTextureARB@4) + GL_STUB(ClientActiveTextureARB, 375, ClientActiveTextureARB@4) + GL_STUB(MultiTexCoord1dARB, 376, MultiTexCoord1dARB@12) + GL_STUB(MultiTexCoord1dvARB, 377, MultiTexCoord1dvARB@8) + GL_STUB(MultiTexCoord1fARB, 378, MultiTexCoord1fARB@8) + GL_STUB(MultiTexCoord1fvARB, 379, MultiTexCoord1fvARB@8) + GL_STUB(MultiTexCoord1iARB, 380, MultiTexCoord1iARB@8) + GL_STUB(MultiTexCoord1ivARB, 381, MultiTexCoord1ivARB@8) + GL_STUB(MultiTexCoord1sARB, 382, MultiTexCoord1sARB@8) + GL_STUB(MultiTexCoord1svARB, 383, MultiTexCoord1svARB@8) + GL_STUB(MultiTexCoord2dARB, 384, MultiTexCoord2dARB@20) + GL_STUB(MultiTexCoord2dvARB, 385, MultiTexCoord2dvARB@8) + GL_STUB(MultiTexCoord2fARB, 386, MultiTexCoord2fARB@12) + GL_STUB(MultiTexCoord2fvARB, 387, MultiTexCoord2fvARB@8) + GL_STUB(MultiTexCoord2iARB, 388, MultiTexCoord2iARB@12) + GL_STUB(MultiTexCoord2ivARB, 389, MultiTexCoord2ivARB@8) + GL_STUB(MultiTexCoord2sARB, 390, MultiTexCoord2sARB@12) + GL_STUB(MultiTexCoord2svARB, 391, MultiTexCoord2svARB@8) + GL_STUB(MultiTexCoord3dARB, 392, MultiTexCoord3dARB@28) + GL_STUB(MultiTexCoord3dvARB, 393, MultiTexCoord3dvARB@8) + GL_STUB(MultiTexCoord3fARB, 394, MultiTexCoord3fARB@16) + GL_STUB(MultiTexCoord3fvARB, 395, MultiTexCoord3fvARB@8) + GL_STUB(MultiTexCoord3iARB, 396, MultiTexCoord3iARB@16) + GL_STUB(MultiTexCoord3ivARB, 397, MultiTexCoord3ivARB@8) + GL_STUB(MultiTexCoord3sARB, 398, MultiTexCoord3sARB@16) + GL_STUB(MultiTexCoord3svARB, 399, MultiTexCoord3svARB@8) + GL_STUB(MultiTexCoord4dARB, 400, MultiTexCoord4dARB@36) + GL_STUB(MultiTexCoord4dvARB, 401, MultiTexCoord4dvARB@8) + GL_STUB(MultiTexCoord4fARB, 402, MultiTexCoord4fARB@20) + GL_STUB(MultiTexCoord4fvARB, 403, MultiTexCoord4fvARB@8) + GL_STUB(MultiTexCoord4iARB, 404, MultiTexCoord4iARB@20) + GL_STUB(MultiTexCoord4ivARB, 405, MultiTexCoord4ivARB@8) + GL_STUB(MultiTexCoord4sARB, 406, MultiTexCoord4sARB@20) + GL_STUB(MultiTexCoord4svARB, 407, MultiTexCoord4svARB@8) + GL_STUB(AttachShader, 408, AttachShader@8) + GL_STUB(CreateProgram, 409, CreateProgram@0) + GL_STUB(CreateShader, 410, CreateShader@4) + GL_STUB(DeleteProgram, 411, DeleteProgram@4) + GL_STUB(DeleteShader, 412, DeleteShader@4) + GL_STUB(DetachShader, 413, DetachShader@8) + GL_STUB(GetAttachedShaders, 414, GetAttachedShaders@16) + GL_STUB(GetProgramInfoLog, 415, GetProgramInfoLog@16) + GL_STUB(GetProgramiv, 416, GetProgramiv@12) + GL_STUB(GetShaderInfoLog, 417, GetShaderInfoLog@16) + GL_STUB(GetShaderiv, 418, GetShaderiv@12) + GL_STUB(IsProgram, 419, IsProgram@4) + GL_STUB(IsShader, 420, IsShader@4) + GL_STUB(StencilFuncSeparate, 421, StencilFuncSeparate@16) + GL_STUB(StencilMaskSeparate, 422, StencilMaskSeparate@8) + GL_STUB(StencilOpSeparate, 423, StencilOpSeparate@16) + GL_STUB(UniformMatrix2x3fv, 424, UniformMatrix2x3fv@16) + GL_STUB(UniformMatrix2x4fv, 425, UniformMatrix2x4fv@16) + GL_STUB(UniformMatrix3x2fv, 426, UniformMatrix3x2fv@16) + GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16) + GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16) + GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16) + GL_STUB(DrawArraysInstanced, 430, DrawArraysInstanced@16) + GL_STUB(DrawElementsInstanced, 431, DrawElementsInstanced@20) + GL_STUB(LoadTransposeMatrixdARB, 432, LoadTransposeMatrixdARB@4) + GL_STUB(LoadTransposeMatrixfARB, 433, LoadTransposeMatrixfARB@4) + GL_STUB(MultTransposeMatrixdARB, 434, MultTransposeMatrixdARB@4) + GL_STUB(MultTransposeMatrixfARB, 435, MultTransposeMatrixfARB@4) + GL_STUB(SampleCoverageARB, 436, SampleCoverageARB@8) + GL_STUB(CompressedTexImage1DARB, 437, CompressedTexImage1DARB@28) + GL_STUB(CompressedTexImage2DARB, 438, CompressedTexImage2DARB@32) + GL_STUB(CompressedTexImage3DARB, 439, CompressedTexImage3DARB@36) + GL_STUB(CompressedTexSubImage1DARB, 440, CompressedTexSubImage1DARB@28) + GL_STUB(CompressedTexSubImage2DARB, 441, CompressedTexSubImage2DARB@36) + GL_STUB(CompressedTexSubImage3DARB, 442, CompressedTexSubImage3DARB@44) + GL_STUB(GetCompressedTexImageARB, 443, GetCompressedTexImageARB@12) + GL_STUB(DisableVertexAttribArrayARB, 444, DisableVertexAttribArrayARB@4) + GL_STUB(EnableVertexAttribArrayARB, 445, EnableVertexAttribArrayARB@4) + GL_STUB(GetProgramEnvParameterdvARB, 446, GetProgramEnvParameterdvARB@12) + GL_STUB(GetProgramEnvParameterfvARB, 447, GetProgramEnvParameterfvARB@12) + GL_STUB(GetProgramLocalParameterdvARB, 448, GetProgramLocalParameterdvARB@12) + GL_STUB(GetProgramLocalParameterfvARB, 449, GetProgramLocalParameterfvARB@12) + GL_STUB(GetProgramStringARB, 450, GetProgramStringARB@12) + GL_STUB(GetProgramivARB, 451, GetProgramivARB@12) + GL_STUB(GetVertexAttribdvARB, 452, GetVertexAttribdvARB@12) + GL_STUB(GetVertexAttribfvARB, 453, GetVertexAttribfvARB@12) + GL_STUB(GetVertexAttribivARB, 454, GetVertexAttribivARB@12) + GL_STUB(ProgramEnvParameter4dARB, 455, ProgramEnvParameter4dARB@40) + GL_STUB(ProgramEnvParameter4dvARB, 456, ProgramEnvParameter4dvARB@12) + GL_STUB(ProgramEnvParameter4fARB, 457, ProgramEnvParameter4fARB@24) + GL_STUB(ProgramEnvParameter4fvARB, 458, ProgramEnvParameter4fvARB@12) + GL_STUB(ProgramLocalParameter4dARB, 459, ProgramLocalParameter4dARB@40) + GL_STUB(ProgramLocalParameter4dvARB, 460, ProgramLocalParameter4dvARB@12) + GL_STUB(ProgramLocalParameter4fARB, 461, ProgramLocalParameter4fARB@24) + GL_STUB(ProgramLocalParameter4fvARB, 462, ProgramLocalParameter4fvARB@12) + GL_STUB(ProgramStringARB, 463, ProgramStringARB@16) + GL_STUB(VertexAttrib1dARB, 464, VertexAttrib1dARB@12) + GL_STUB(VertexAttrib1dvARB, 465, VertexAttrib1dvARB@8) + GL_STUB(VertexAttrib1fARB, 466, VertexAttrib1fARB@8) + GL_STUB(VertexAttrib1fvARB, 467, VertexAttrib1fvARB@8) + GL_STUB(VertexAttrib1sARB, 468, VertexAttrib1sARB@8) + GL_STUB(VertexAttrib1svARB, 469, VertexAttrib1svARB@8) + GL_STUB(VertexAttrib2dARB, 470, VertexAttrib2dARB@20) + GL_STUB(VertexAttrib2dvARB, 471, VertexAttrib2dvARB@8) + GL_STUB(VertexAttrib2fARB, 472, VertexAttrib2fARB@12) + GL_STUB(VertexAttrib2fvARB, 473, VertexAttrib2fvARB@8) + GL_STUB(VertexAttrib2sARB, 474, VertexAttrib2sARB@12) + GL_STUB(VertexAttrib2svARB, 475, VertexAttrib2svARB@8) + GL_STUB(VertexAttrib3dARB, 476, VertexAttrib3dARB@28) + GL_STUB(VertexAttrib3dvARB, 477, VertexAttrib3dvARB@8) + GL_STUB(VertexAttrib3fARB, 478, VertexAttrib3fARB@16) + GL_STUB(VertexAttrib3fvARB, 479, VertexAttrib3fvARB@8) + GL_STUB(VertexAttrib3sARB, 480, VertexAttrib3sARB@16) + GL_STUB(VertexAttrib3svARB, 481, VertexAttrib3svARB@8) + GL_STUB(VertexAttrib4NbvARB, 482, VertexAttrib4NbvARB@8) + GL_STUB(VertexAttrib4NivARB, 483, VertexAttrib4NivARB@8) + GL_STUB(VertexAttrib4NsvARB, 484, VertexAttrib4NsvARB@8) + GL_STUB(VertexAttrib4NubARB, 485, VertexAttrib4NubARB@20) + GL_STUB(VertexAttrib4NubvARB, 486, VertexAttrib4NubvARB@8) + GL_STUB(VertexAttrib4NuivARB, 487, VertexAttrib4NuivARB@8) + GL_STUB(VertexAttrib4NusvARB, 488, VertexAttrib4NusvARB@8) + GL_STUB(VertexAttrib4bvARB, 489, VertexAttrib4bvARB@8) + GL_STUB(VertexAttrib4dARB, 490, VertexAttrib4dARB@36) + GL_STUB(VertexAttrib4dvARB, 491, VertexAttrib4dvARB@8) + GL_STUB(VertexAttrib4fARB, 492, VertexAttrib4fARB@20) + GL_STUB(VertexAttrib4fvARB, 493, VertexAttrib4fvARB@8) + GL_STUB(VertexAttrib4ivARB, 494, VertexAttrib4ivARB@8) + GL_STUB(VertexAttrib4sARB, 495, VertexAttrib4sARB@20) + GL_STUB(VertexAttrib4svARB, 496, VertexAttrib4svARB@8) + GL_STUB(VertexAttrib4ubvARB, 497, VertexAttrib4ubvARB@8) + GL_STUB(VertexAttrib4uivARB, 498, VertexAttrib4uivARB@8) + GL_STUB(VertexAttrib4usvARB, 499, VertexAttrib4usvARB@8) + GL_STUB(VertexAttribPointerARB, 500, VertexAttribPointerARB@24) + GL_STUB(BindBufferARB, 501, BindBufferARB@8) + GL_STUB(BufferDataARB, 502, BufferDataARB@16) + GL_STUB(BufferSubDataARB, 503, BufferSubDataARB@16) + GL_STUB(DeleteBuffersARB, 504, DeleteBuffersARB@8) + GL_STUB(GenBuffersARB, 505, GenBuffersARB@8) + GL_STUB(GetBufferParameterivARB, 506, GetBufferParameterivARB@12) + GL_STUB(GetBufferPointervARB, 507, GetBufferPointervARB@12) + GL_STUB(GetBufferSubDataARB, 508, GetBufferSubDataARB@16) + GL_STUB(IsBufferARB, 509, IsBufferARB@4) + GL_STUB(MapBufferARB, 510, MapBufferARB@8) + GL_STUB(UnmapBufferARB, 511, UnmapBufferARB@4) + GL_STUB(BeginQueryARB, 512, BeginQueryARB@8) + GL_STUB(DeleteQueriesARB, 513, DeleteQueriesARB@8) + GL_STUB(EndQueryARB, 514, EndQueryARB@4) + GL_STUB(GenQueriesARB, 515, GenQueriesARB@8) + GL_STUB(GetQueryObjectivARB, 516, GetQueryObjectivARB@12) + GL_STUB(GetQueryObjectuivARB, 517, GetQueryObjectuivARB@12) + GL_STUB(GetQueryivARB, 518, GetQueryivARB@12) + GL_STUB(IsQueryARB, 519, IsQueryARB@4) + GL_STUB(AttachObjectARB, 520, AttachObjectARB@8) + GL_STUB(CompileShaderARB, 521, CompileShaderARB@4) + GL_STUB(CreateProgramObjectARB, 522, CreateProgramObjectARB@0) + GL_STUB(CreateShaderObjectARB, 523, CreateShaderObjectARB@4) + GL_STUB(DeleteObjectARB, 524, DeleteObjectARB@4) + GL_STUB(DetachObjectARB, 525, DetachObjectARB@8) + GL_STUB(GetActiveUniformARB, 526, GetActiveUniformARB@28) + GL_STUB(GetAttachedObjectsARB, 527, GetAttachedObjectsARB@16) + GL_STUB(GetHandleARB, 528, GetHandleARB@4) + GL_STUB(GetInfoLogARB, 529, GetInfoLogARB@16) + GL_STUB(GetObjectParameterfvARB, 530, GetObjectParameterfvARB@12) + GL_STUB(GetObjectParameterivARB, 531, GetObjectParameterivARB@12) + GL_STUB(GetShaderSourceARB, 532, GetShaderSourceARB@16) + GL_STUB(GetUniformLocationARB, 533, GetUniformLocationARB@8) + GL_STUB(GetUniformfvARB, 534, GetUniformfvARB@12) + GL_STUB(GetUniformivARB, 535, GetUniformivARB@12) + GL_STUB(LinkProgramARB, 536, LinkProgramARB@4) + GL_STUB(ShaderSourceARB, 537, ShaderSourceARB@16) + GL_STUB(Uniform1fARB, 538, Uniform1fARB@8) + GL_STUB(Uniform1fvARB, 539, Uniform1fvARB@12) + GL_STUB(Uniform1iARB, 540, Uniform1iARB@8) + GL_STUB(Uniform1ivARB, 541, Uniform1ivARB@12) + GL_STUB(Uniform2fARB, 542, Uniform2fARB@12) + GL_STUB(Uniform2fvARB, 543, Uniform2fvARB@12) + GL_STUB(Uniform2iARB, 544, Uniform2iARB@12) + GL_STUB(Uniform2ivARB, 545, Uniform2ivARB@12) + GL_STUB(Uniform3fARB, 546, Uniform3fARB@16) + GL_STUB(Uniform3fvARB, 547, Uniform3fvARB@12) + GL_STUB(Uniform3iARB, 548, Uniform3iARB@16) + GL_STUB(Uniform3ivARB, 549, Uniform3ivARB@12) + GL_STUB(Uniform4fARB, 550, Uniform4fARB@20) + GL_STUB(Uniform4fvARB, 551, Uniform4fvARB@12) + GL_STUB(Uniform4iARB, 552, Uniform4iARB@20) + GL_STUB(Uniform4ivARB, 553, Uniform4ivARB@12) + GL_STUB(UniformMatrix2fvARB, 554, UniformMatrix2fvARB@16) + GL_STUB(UniformMatrix3fvARB, 555, UniformMatrix3fvARB@16) + GL_STUB(UniformMatrix4fvARB, 556, UniformMatrix4fvARB@16) + GL_STUB(UseProgramObjectARB, 557, UseProgramObjectARB@4) + GL_STUB(ValidateProgramARB, 558, ValidateProgramARB@4) + GL_STUB(BindAttribLocationARB, 559, BindAttribLocationARB@12) + GL_STUB(GetActiveAttribARB, 560, GetActiveAttribARB@28) + GL_STUB(GetAttribLocationARB, 561, GetAttribLocationARB@8) + GL_STUB(DrawBuffersARB, 562, DrawBuffersARB@8) + GL_STUB(RenderbufferStorageMultisample, 563, RenderbufferStorageMultisample@20) + GL_STUB(FramebufferTextureARB, 564, FramebufferTextureARB@16) + GL_STUB(FramebufferTextureFaceARB, 565, FramebufferTextureFaceARB@20) + GL_STUB(ProgramParameteriARB, 566, ProgramParameteriARB@12) + GL_STUB(FlushMappedBufferRange, 567, FlushMappedBufferRange@12) + GL_STUB(MapBufferRange, 568, MapBufferRange@16) + GL_STUB(BindVertexArray, 569, BindVertexArray@4) + GL_STUB(GenVertexArrays, 570, GenVertexArrays@8) + GL_STUB(CopyBufferSubData, 571, CopyBufferSubData@20) + GL_STUB(ClientWaitSync, 572, ClientWaitSync@12) + GL_STUB(DeleteSync, 573, DeleteSync@4) + GL_STUB(FenceSync, 574, FenceSync@8) + GL_STUB(GetInteger64v, 575, GetInteger64v@8) + GL_STUB(GetSynciv, 576, GetSynciv@20) + GL_STUB(IsSync, 577, IsSync@4) + GL_STUB(WaitSync, 578, WaitSync@12) + GL_STUB(DrawElementsBaseVertex, 579, DrawElementsBaseVertex@20) + GL_STUB(DrawRangeElementsBaseVertex, 580, DrawRangeElementsBaseVertex@28) + GL_STUB(MultiDrawElementsBaseVertex, 581, MultiDrawElementsBaseVertex@24) + GL_STUB(BindTransformFeedback, 582, BindTransformFeedback@8) + GL_STUB(DeleteTransformFeedbacks, 583, DeleteTransformFeedbacks@8) + GL_STUB(DrawTransformFeedback, 584, DrawTransformFeedback@8) + GL_STUB(GenTransformFeedbacks, 585, GenTransformFeedbacks@8) + GL_STUB(IsTransformFeedback, 586, IsTransformFeedback@4) + GL_STUB(PauseTransformFeedback, 587, PauseTransformFeedback@0) + GL_STUB(ResumeTransformFeedback, 588, ResumeTransformFeedback@0) + GL_STUB(PolygonOffsetEXT, 589, PolygonOffsetEXT@8) + GL_STUB(_dispatch_stub_590, 590, _dispatch_stub_590@8) HIDDEN(GL_PREFIX(_dispatch_stub_590, _dispatch_stub_590@8)) - GL_STUB(_dispatch_stub_591, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_591@8) + GL_STUB(_dispatch_stub_591, 591, _dispatch_stub_591@8) HIDDEN(GL_PREFIX(_dispatch_stub_591, _dispatch_stub_591@8)) - GL_STUB(_dispatch_stub_592, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_592@8) + GL_STUB(_dispatch_stub_592, 592, _dispatch_stub_592@8) HIDDEN(GL_PREFIX(_dispatch_stub_592, _dispatch_stub_592@8)) - GL_STUB(_dispatch_stub_593, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_593@8) + GL_STUB(_dispatch_stub_593, 593, _dispatch_stub_593@8) HIDDEN(GL_PREFIX(_dispatch_stub_593, _dispatch_stub_593@8)) - GL_STUB(_dispatch_stub_594, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_594@8) + GL_STUB(_dispatch_stub_594, 594, _dispatch_stub_594@8) HIDDEN(GL_PREFIX(_dispatch_stub_594, _dispatch_stub_594@8)) - GL_STUB(_dispatch_stub_595, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_595@8) + GL_STUB(_dispatch_stub_595, 595, _dispatch_stub_595@8) HIDDEN(GL_PREFIX(_dispatch_stub_595, _dispatch_stub_595@8)) - GL_STUB(_dispatch_stub_596, _gloffset_SampleMaskSGIS, _dispatch_stub_596@8) + GL_STUB(_dispatch_stub_596, 596, _dispatch_stub_596@8) HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8)) - GL_STUB(_dispatch_stub_597, _gloffset_SamplePatternSGIS, _dispatch_stub_597@4) + GL_STUB(_dispatch_stub_597, 597, _dispatch_stub_597@4) HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@4)) - GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20) - GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12) - GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16) - GL_STUB(NormalPointerEXT, _gloffset_NormalPointerEXT, NormalPointerEXT@16) - GL_STUB(TexCoordPointerEXT, _gloffset_TexCoordPointerEXT, TexCoordPointerEXT@20) - GL_STUB(VertexPointerEXT, _gloffset_VertexPointerEXT, VertexPointerEXT@20) - GL_STUB(PointParameterfEXT, _gloffset_PointParameterfEXT, PointParameterfEXT@8) - GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8) - GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0) - GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12) - GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) - GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24) - GL_STUB(SecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) - GL_STUB(SecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT, SecondaryColor3fEXT@12) - GL_STUB(SecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) - GL_STUB(SecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT, SecondaryColor3iEXT@12) - GL_STUB(SecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) - GL_STUB(SecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT, SecondaryColor3sEXT@12) - GL_STUB(SecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT, SecondaryColor3svEXT@4) - GL_STUB(SecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) - GL_STUB(SecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) - GL_STUB(SecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) - GL_STUB(SecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) - GL_STUB(SecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT, SecondaryColor3usEXT@12) - GL_STUB(SecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) - GL_STUB(SecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) - GL_STUB(MultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT, MultiDrawArraysEXT@16) - GL_STUB(MultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT, MultiDrawElementsEXT@20) - GL_STUB(FogCoordPointerEXT, _gloffset_FogCoordPointerEXT, FogCoordPointerEXT@12) - GL_STUB(FogCoorddEXT, _gloffset_FogCoorddEXT, FogCoorddEXT@8) - GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4) - GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4) - GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_632, _gloffset_PixelTexGenSGIX, _dispatch_stub_632@4) + GL_STUB(ColorPointerEXT, 598, ColorPointerEXT@20) + GL_STUB(EdgeFlagPointerEXT, 599, EdgeFlagPointerEXT@12) + GL_STUB(IndexPointerEXT, 600, IndexPointerEXT@16) + GL_STUB(NormalPointerEXT, 601, NormalPointerEXT@16) + GL_STUB(TexCoordPointerEXT, 602, TexCoordPointerEXT@20) + GL_STUB(VertexPointerEXT, 603, VertexPointerEXT@20) + GL_STUB(PointParameterfEXT, 604, PointParameterfEXT@8) + GL_STUB(PointParameterfvEXT, 605, PointParameterfvEXT@8) + GL_STUB(LockArraysEXT, 606, LockArraysEXT@8) + GL_STUB(UnlockArraysEXT, 607, UnlockArraysEXT@0) + GL_STUB(SecondaryColor3bEXT, 608, SecondaryColor3bEXT@12) + GL_STUB(SecondaryColor3bvEXT, 609, SecondaryColor3bvEXT@4) + GL_STUB(SecondaryColor3dEXT, 610, SecondaryColor3dEXT@24) + GL_STUB(SecondaryColor3dvEXT, 611, SecondaryColor3dvEXT@4) + GL_STUB(SecondaryColor3fEXT, 612, SecondaryColor3fEXT@12) + GL_STUB(SecondaryColor3fvEXT, 613, SecondaryColor3fvEXT@4) + GL_STUB(SecondaryColor3iEXT, 614, SecondaryColor3iEXT@12) + GL_STUB(SecondaryColor3ivEXT, 615, SecondaryColor3ivEXT@4) + GL_STUB(SecondaryColor3sEXT, 616, SecondaryColor3sEXT@12) + GL_STUB(SecondaryColor3svEXT, 617, SecondaryColor3svEXT@4) + GL_STUB(SecondaryColor3ubEXT, 618, SecondaryColor3ubEXT@12) + GL_STUB(SecondaryColor3ubvEXT, 619, SecondaryColor3ubvEXT@4) + GL_STUB(SecondaryColor3uiEXT, 620, SecondaryColor3uiEXT@12) + GL_STUB(SecondaryColor3uivEXT, 621, SecondaryColor3uivEXT@4) + GL_STUB(SecondaryColor3usEXT, 622, SecondaryColor3usEXT@12) + GL_STUB(SecondaryColor3usvEXT, 623, SecondaryColor3usvEXT@4) + GL_STUB(SecondaryColorPointerEXT, 624, SecondaryColorPointerEXT@16) + GL_STUB(MultiDrawArraysEXT, 625, MultiDrawArraysEXT@16) + GL_STUB(MultiDrawElementsEXT, 626, MultiDrawElementsEXT@20) + GL_STUB(FogCoordPointerEXT, 627, FogCoordPointerEXT@12) + GL_STUB(FogCoorddEXT, 628, FogCoorddEXT@8) + GL_STUB(FogCoorddvEXT, 629, FogCoorddvEXT@4) + GL_STUB(FogCoordfEXT, 630, FogCoordfEXT@4) + GL_STUB(FogCoordfvEXT, 631, FogCoordfvEXT@4) + GL_STUB(_dispatch_stub_632, 632, _dispatch_stub_632@4) HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@4)) - GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) - GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0) - GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8) - GL_STUB(CombinerInputNV, _gloffset_CombinerInputNV, CombinerInputNV@24) - GL_STUB(CombinerOutputNV, _gloffset_CombinerOutputNV, CombinerOutputNV@40) - GL_STUB(CombinerParameterfNV, _gloffset_CombinerParameterfNV, CombinerParameterfNV@8) - GL_STUB(CombinerParameterfvNV, _gloffset_CombinerParameterfvNV, CombinerParameterfvNV@8) - GL_STUB(CombinerParameteriNV, _gloffset_CombinerParameteriNV, CombinerParameteriNV@8) - GL_STUB(CombinerParameterivNV, _gloffset_CombinerParameterivNV, CombinerParameterivNV@8) - GL_STUB(FinalCombinerInputNV, _gloffset_FinalCombinerInputNV, FinalCombinerInputNV@16) - GL_STUB(GetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV, GetCombinerInputParameterfvNV@20) - GL_STUB(GetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV, GetCombinerInputParameterivNV@20) - GL_STUB(GetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV, GetCombinerOutputParameterfvNV@16) - GL_STUB(GetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV, GetCombinerOutputParameterivNV@16) - GL_STUB(GetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV, GetFinalCombinerInputParameterfvNV@12) - GL_STUB(GetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV, GetFinalCombinerInputParameterivNV@12) - GL_STUB(ResizeBuffersMESA, _gloffset_ResizeBuffersMESA, ResizeBuffersMESA@0) - GL_STUB(WindowPos2dMESA, _gloffset_WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB(WindowPos2dvMESA, _gloffset_WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB(WindowPos2fMESA, _gloffset_WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB(WindowPos2fvMESA, _gloffset_WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB(WindowPos2iMESA, _gloffset_WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB(WindowPos2ivMESA, _gloffset_WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB(WindowPos2sMESA, _gloffset_WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB(WindowPos2svMESA, _gloffset_WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB(WindowPos3dMESA, _gloffset_WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB(WindowPos3dvMESA, _gloffset_WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB(WindowPos3fMESA, _gloffset_WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB(WindowPos3fvMESA, _gloffset_WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB(WindowPos3iMESA, _gloffset_WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB(WindowPos3ivMESA, _gloffset_WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB(WindowPos3sMESA, _gloffset_WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB(WindowPos3svMESA, _gloffset_WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB(WindowPos4dMESA, _gloffset_WindowPos4dMESA, WindowPos4dMESA@32) - GL_STUB(WindowPos4dvMESA, _gloffset_WindowPos4dvMESA, WindowPos4dvMESA@4) - GL_STUB(WindowPos4fMESA, _gloffset_WindowPos4fMESA, WindowPos4fMESA@16) - GL_STUB(WindowPos4fvMESA, _gloffset_WindowPos4fvMESA, WindowPos4fvMESA@4) - GL_STUB(WindowPos4iMESA, _gloffset_WindowPos4iMESA, WindowPos4iMESA@16) - GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4) - GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16) - GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_674, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_674@20) + GL_STUB(BlendFuncSeparateEXT, 633, BlendFuncSeparateEXT@16) + GL_STUB(FlushVertexArrayRangeNV, 634, FlushVertexArrayRangeNV@0) + GL_STUB(VertexArrayRangeNV, 635, VertexArrayRangeNV@8) + GL_STUB(CombinerInputNV, 636, CombinerInputNV@24) + GL_STUB(CombinerOutputNV, 637, CombinerOutputNV@40) + GL_STUB(CombinerParameterfNV, 638, CombinerParameterfNV@8) + GL_STUB(CombinerParameterfvNV, 639, CombinerParameterfvNV@8) + GL_STUB(CombinerParameteriNV, 640, CombinerParameteriNV@8) + GL_STUB(CombinerParameterivNV, 641, CombinerParameterivNV@8) + GL_STUB(FinalCombinerInputNV, 642, FinalCombinerInputNV@16) + GL_STUB(GetCombinerInputParameterfvNV, 643, GetCombinerInputParameterfvNV@20) + GL_STUB(GetCombinerInputParameterivNV, 644, GetCombinerInputParameterivNV@20) + GL_STUB(GetCombinerOutputParameterfvNV, 645, GetCombinerOutputParameterfvNV@16) + GL_STUB(GetCombinerOutputParameterivNV, 646, GetCombinerOutputParameterivNV@16) + GL_STUB(GetFinalCombinerInputParameterfvNV, 647, GetFinalCombinerInputParameterfvNV@12) + GL_STUB(GetFinalCombinerInputParameterivNV, 648, GetFinalCombinerInputParameterivNV@12) + GL_STUB(ResizeBuffersMESA, 649, ResizeBuffersMESA@0) + GL_STUB(WindowPos2dMESA, 650, WindowPos2dMESA@16) + GL_STUB(WindowPos2dvMESA, 651, WindowPos2dvMESA@4) + GL_STUB(WindowPos2fMESA, 652, WindowPos2fMESA@8) + GL_STUB(WindowPos2fvMESA, 653, WindowPos2fvMESA@4) + GL_STUB(WindowPos2iMESA, 654, WindowPos2iMESA@8) + GL_STUB(WindowPos2ivMESA, 655, WindowPos2ivMESA@4) + GL_STUB(WindowPos2sMESA, 656, WindowPos2sMESA@8) + GL_STUB(WindowPos2svMESA, 657, WindowPos2svMESA@4) + GL_STUB(WindowPos3dMESA, 658, WindowPos3dMESA@24) + GL_STUB(WindowPos3dvMESA, 659, WindowPos3dvMESA@4) + GL_STUB(WindowPos3fMESA, 660, WindowPos3fMESA@12) + GL_STUB(WindowPos3fvMESA, 661, WindowPos3fvMESA@4) + GL_STUB(WindowPos3iMESA, 662, WindowPos3iMESA@12) + GL_STUB(WindowPos3ivMESA, 663, WindowPos3ivMESA@4) + GL_STUB(WindowPos3sMESA, 664, WindowPos3sMESA@12) + GL_STUB(WindowPos3svMESA, 665, WindowPos3svMESA@4) + GL_STUB(WindowPos4dMESA, 666, WindowPos4dMESA@32) + GL_STUB(WindowPos4dvMESA, 667, WindowPos4dvMESA@4) + GL_STUB(WindowPos4fMESA, 668, WindowPos4fMESA@16) + GL_STUB(WindowPos4fvMESA, 669, WindowPos4fvMESA@4) + GL_STUB(WindowPos4iMESA, 670, WindowPos4iMESA@16) + GL_STUB(WindowPos4ivMESA, 671, WindowPos4ivMESA@4) + GL_STUB(WindowPos4sMESA, 672, WindowPos4sMESA@16) + GL_STUB(WindowPos4svMESA, 673, WindowPos4svMESA@4) + GL_STUB(_dispatch_stub_674, 674, _dispatch_stub_674@20) HIDDEN(GL_PREFIX(_dispatch_stub_674, _dispatch_stub_674@20)) - GL_STUB(_dispatch_stub_675, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_675@24) + GL_STUB(_dispatch_stub_675, 675, _dispatch_stub_675@24) HIDDEN(GL_PREFIX(_dispatch_stub_675, _dispatch_stub_675@24)) - GL_STUB(_dispatch_stub_676, _gloffset_DeleteFencesNV, _dispatch_stub_676@8) + GL_STUB(_dispatch_stub_676, 676, _dispatch_stub_676@8) HIDDEN(GL_PREFIX(_dispatch_stub_676, _dispatch_stub_676@8)) - GL_STUB(_dispatch_stub_677, _gloffset_FinishFenceNV, _dispatch_stub_677@4) + GL_STUB(_dispatch_stub_677, 677, _dispatch_stub_677@4) HIDDEN(GL_PREFIX(_dispatch_stub_677, _dispatch_stub_677@4)) - GL_STUB(_dispatch_stub_678, _gloffset_GenFencesNV, _dispatch_stub_678@8) + GL_STUB(_dispatch_stub_678, 678, _dispatch_stub_678@8) HIDDEN(GL_PREFIX(_dispatch_stub_678, _dispatch_stub_678@8)) - GL_STUB(_dispatch_stub_679, _gloffset_GetFenceivNV, _dispatch_stub_679@12) + GL_STUB(_dispatch_stub_679, 679, _dispatch_stub_679@12) HIDDEN(GL_PREFIX(_dispatch_stub_679, _dispatch_stub_679@12)) - GL_STUB(_dispatch_stub_680, _gloffset_IsFenceNV, _dispatch_stub_680@4) + GL_STUB(_dispatch_stub_680, 680, _dispatch_stub_680@4) HIDDEN(GL_PREFIX(_dispatch_stub_680, _dispatch_stub_680@4)) - GL_STUB(_dispatch_stub_681, _gloffset_SetFenceNV, _dispatch_stub_681@8) + GL_STUB(_dispatch_stub_681, 681, _dispatch_stub_681@8) HIDDEN(GL_PREFIX(_dispatch_stub_681, _dispatch_stub_681@8)) - GL_STUB(_dispatch_stub_682, _gloffset_TestFenceNV, _dispatch_stub_682@4) + GL_STUB(_dispatch_stub_682, 682, _dispatch_stub_682@4) HIDDEN(GL_PREFIX(_dispatch_stub_682, _dispatch_stub_682@4)) - GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12) - GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8) - GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8) - GL_STUB(ExecuteProgramNV, _gloffset_ExecuteProgramNV, ExecuteProgramNV@12) - GL_STUB(GenProgramsNV, _gloffset_GenProgramsNV, GenProgramsNV@8) - GL_STUB(GetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV, GetProgramParameterdvNV@16) - GL_STUB(GetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV, GetProgramParameterfvNV@16) - GL_STUB(GetProgramStringNV, _gloffset_GetProgramStringNV, GetProgramStringNV@12) - GL_STUB(GetProgramivNV, _gloffset_GetProgramivNV, GetProgramivNV@12) - GL_STUB(GetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV, GetTrackMatrixivNV@16) - GL_STUB(GetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB(GetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV, GetVertexAttribdvNV@12) - GL_STUB(GetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV, GetVertexAttribfvNV@12) - GL_STUB(GetVertexAttribivNV, _gloffset_GetVertexAttribivNV, GetVertexAttribivNV@12) - GL_STUB(IsProgramNV, _gloffset_IsProgramNV, IsProgramNV@4) - GL_STUB(LoadProgramNV, _gloffset_LoadProgramNV, LoadProgramNV@16) - GL_STUB(ProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV, ProgramParameters4dvNV@16) - GL_STUB(ProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV, ProgramParameters4fvNV@16) - GL_STUB(RequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV, RequestResidentProgramsNV@8) - GL_STUB(TrackMatrixNV, _gloffset_TrackMatrixNV, TrackMatrixNV@16) - GL_STUB(VertexAttrib1dNV, _gloffset_VertexAttrib1dNV, VertexAttrib1dNV@12) - GL_STUB(VertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV, VertexAttrib1dvNV@8) - GL_STUB(VertexAttrib1fNV, _gloffset_VertexAttrib1fNV, VertexAttrib1fNV@8) - GL_STUB(VertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV, VertexAttrib1fvNV@8) - GL_STUB(VertexAttrib1sNV, _gloffset_VertexAttrib1sNV, VertexAttrib1sNV@8) - GL_STUB(VertexAttrib1svNV, _gloffset_VertexAttrib1svNV, VertexAttrib1svNV@8) - GL_STUB(VertexAttrib2dNV, _gloffset_VertexAttrib2dNV, VertexAttrib2dNV@20) - GL_STUB(VertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV, VertexAttrib2dvNV@8) - GL_STUB(VertexAttrib2fNV, _gloffset_VertexAttrib2fNV, VertexAttrib2fNV@12) - GL_STUB(VertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV, VertexAttrib2fvNV@8) - GL_STUB(VertexAttrib2sNV, _gloffset_VertexAttrib2sNV, VertexAttrib2sNV@12) - GL_STUB(VertexAttrib2svNV, _gloffset_VertexAttrib2svNV, VertexAttrib2svNV@8) - GL_STUB(VertexAttrib3dNV, _gloffset_VertexAttrib3dNV, VertexAttrib3dNV@28) - GL_STUB(VertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV, VertexAttrib3dvNV@8) - GL_STUB(VertexAttrib3fNV, _gloffset_VertexAttrib3fNV, VertexAttrib3fNV@16) - GL_STUB(VertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV, VertexAttrib3fvNV@8) - GL_STUB(VertexAttrib3sNV, _gloffset_VertexAttrib3sNV, VertexAttrib3sNV@16) - GL_STUB(VertexAttrib3svNV, _gloffset_VertexAttrib3svNV, VertexAttrib3svNV@8) - GL_STUB(VertexAttrib4dNV, _gloffset_VertexAttrib4dNV, VertexAttrib4dNV@36) - GL_STUB(VertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV, VertexAttrib4dvNV@8) - GL_STUB(VertexAttrib4fNV, _gloffset_VertexAttrib4fNV, VertexAttrib4fNV@20) - GL_STUB(VertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV, VertexAttrib4fvNV@8) - GL_STUB(VertexAttrib4sNV, _gloffset_VertexAttrib4sNV, VertexAttrib4sNV@20) - GL_STUB(VertexAttrib4svNV, _gloffset_VertexAttrib4svNV, VertexAttrib4svNV@8) - GL_STUB(VertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV, VertexAttrib4ubNV@20) - GL_STUB(VertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV, VertexAttrib4ubvNV@8) - GL_STUB(VertexAttribPointerNV, _gloffset_VertexAttribPointerNV, VertexAttribPointerNV@20) - GL_STUB(VertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV, VertexAttribs1dvNV@12) - GL_STUB(VertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV, VertexAttribs1fvNV@12) - GL_STUB(VertexAttribs1svNV, _gloffset_VertexAttribs1svNV, VertexAttribs1svNV@12) - GL_STUB(VertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV, VertexAttribs2dvNV@12) - GL_STUB(VertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV, VertexAttribs2fvNV@12) - GL_STUB(VertexAttribs2svNV, _gloffset_VertexAttribs2svNV, VertexAttribs2svNV@12) - GL_STUB(VertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV, VertexAttribs3dvNV@12) - GL_STUB(VertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV, VertexAttribs3fvNV@12) - GL_STUB(VertexAttribs3svNV, _gloffset_VertexAttribs3svNV, VertexAttribs3svNV@12) - GL_STUB(VertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV, VertexAttribs4dvNV@12) - GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12) - GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12) - GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12) - GL_STUB(GetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI, GetTexBumpParameterfvATI@8) - GL_STUB(GetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI, GetTexBumpParameterivATI@8) - GL_STUB(TexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI, TexBumpParameterfvATI@8) - GL_STUB(TexBumpParameterivATI, _gloffset_TexBumpParameterivATI, TexBumpParameterivATI@8) - GL_STUB(AlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI, AlphaFragmentOp1ATI@24) - GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36) - GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48) - GL_STUB(BeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI, BeginFragmentShaderATI@0) - GL_STUB(BindFragmentShaderATI, _gloffset_BindFragmentShaderATI, BindFragmentShaderATI@4) - GL_STUB(ColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI, ColorFragmentOp1ATI@28) - GL_STUB(ColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI, ColorFragmentOp2ATI@40) - GL_STUB(ColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI, ColorFragmentOp3ATI@52) - GL_STUB(DeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI, DeleteFragmentShaderATI@4) - GL_STUB(EndFragmentShaderATI, _gloffset_EndFragmentShaderATI, EndFragmentShaderATI@0) - GL_STUB(GenFragmentShadersATI, _gloffset_GenFragmentShadersATI, GenFragmentShadersATI@4) - GL_STUB(PassTexCoordATI, _gloffset_PassTexCoordATI, PassTexCoordATI@12) - GL_STUB(SampleMapATI, _gloffset_SampleMapATI, SampleMapATI@12) - GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) - GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) - GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_763, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_763@4) + GL_STUB(AreProgramsResidentNV, 683, AreProgramsResidentNV@12) + GL_STUB(BindProgramNV, 684, BindProgramNV@8) + GL_STUB(DeleteProgramsNV, 685, DeleteProgramsNV@8) + GL_STUB(ExecuteProgramNV, 686, ExecuteProgramNV@12) + GL_STUB(GenProgramsNV, 687, GenProgramsNV@8) + GL_STUB(GetProgramParameterdvNV, 688, GetProgramParameterdvNV@16) + GL_STUB(GetProgramParameterfvNV, 689, GetProgramParameterfvNV@16) + GL_STUB(GetProgramStringNV, 690, GetProgramStringNV@12) + GL_STUB(GetProgramivNV, 691, GetProgramivNV@12) + GL_STUB(GetTrackMatrixivNV, 692, GetTrackMatrixivNV@16) + GL_STUB(GetVertexAttribPointervNV, 693, GetVertexAttribPointervNV@12) + GL_STUB(GetVertexAttribdvNV, 694, GetVertexAttribdvNV@12) + GL_STUB(GetVertexAttribfvNV, 695, GetVertexAttribfvNV@12) + GL_STUB(GetVertexAttribivNV, 696, GetVertexAttribivNV@12) + GL_STUB(IsProgramNV, 697, IsProgramNV@4) + GL_STUB(LoadProgramNV, 698, LoadProgramNV@16) + GL_STUB(ProgramParameters4dvNV, 699, ProgramParameters4dvNV@16) + GL_STUB(ProgramParameters4fvNV, 700, ProgramParameters4fvNV@16) + GL_STUB(RequestResidentProgramsNV, 701, RequestResidentProgramsNV@8) + GL_STUB(TrackMatrixNV, 702, TrackMatrixNV@16) + GL_STUB(VertexAttrib1dNV, 703, VertexAttrib1dNV@12) + GL_STUB(VertexAttrib1dvNV, 704, VertexAttrib1dvNV@8) + GL_STUB(VertexAttrib1fNV, 705, VertexAttrib1fNV@8) + GL_STUB(VertexAttrib1fvNV, 706, VertexAttrib1fvNV@8) + GL_STUB(VertexAttrib1sNV, 707, VertexAttrib1sNV@8) + GL_STUB(VertexAttrib1svNV, 708, VertexAttrib1svNV@8) + GL_STUB(VertexAttrib2dNV, 709, VertexAttrib2dNV@20) + GL_STUB(VertexAttrib2dvNV, 710, VertexAttrib2dvNV@8) + GL_STUB(VertexAttrib2fNV, 711, VertexAttrib2fNV@12) + GL_STUB(VertexAttrib2fvNV, 712, VertexAttrib2fvNV@8) + GL_STUB(VertexAttrib2sNV, 713, VertexAttrib2sNV@12) + GL_STUB(VertexAttrib2svNV, 714, VertexAttrib2svNV@8) + GL_STUB(VertexAttrib3dNV, 715, VertexAttrib3dNV@28) + GL_STUB(VertexAttrib3dvNV, 716, VertexAttrib3dvNV@8) + GL_STUB(VertexAttrib3fNV, 717, VertexAttrib3fNV@16) + GL_STUB(VertexAttrib3fvNV, 718, VertexAttrib3fvNV@8) + GL_STUB(VertexAttrib3sNV, 719, VertexAttrib3sNV@16) + GL_STUB(VertexAttrib3svNV, 720, VertexAttrib3svNV@8) + GL_STUB(VertexAttrib4dNV, 721, VertexAttrib4dNV@36) + GL_STUB(VertexAttrib4dvNV, 722, VertexAttrib4dvNV@8) + GL_STUB(VertexAttrib4fNV, 723, VertexAttrib4fNV@20) + GL_STUB(VertexAttrib4fvNV, 724, VertexAttrib4fvNV@8) + GL_STUB(VertexAttrib4sNV, 725, VertexAttrib4sNV@20) + GL_STUB(VertexAttrib4svNV, 726, VertexAttrib4svNV@8) + GL_STUB(VertexAttrib4ubNV, 727, VertexAttrib4ubNV@20) + GL_STUB(VertexAttrib4ubvNV, 728, VertexAttrib4ubvNV@8) + GL_STUB(VertexAttribPointerNV, 729, VertexAttribPointerNV@20) + GL_STUB(VertexAttribs1dvNV, 730, VertexAttribs1dvNV@12) + GL_STUB(VertexAttribs1fvNV, 731, VertexAttribs1fvNV@12) + GL_STUB(VertexAttribs1svNV, 732, VertexAttribs1svNV@12) + GL_STUB(VertexAttribs2dvNV, 733, VertexAttribs2dvNV@12) + GL_STUB(VertexAttribs2fvNV, 734, VertexAttribs2fvNV@12) + GL_STUB(VertexAttribs2svNV, 735, VertexAttribs2svNV@12) + GL_STUB(VertexAttribs3dvNV, 736, VertexAttribs3dvNV@12) + GL_STUB(VertexAttribs3fvNV, 737, VertexAttribs3fvNV@12) + GL_STUB(VertexAttribs3svNV, 738, VertexAttribs3svNV@12) + GL_STUB(VertexAttribs4dvNV, 739, VertexAttribs4dvNV@12) + GL_STUB(VertexAttribs4fvNV, 740, VertexAttribs4fvNV@12) + GL_STUB(VertexAttribs4svNV, 741, VertexAttribs4svNV@12) + GL_STUB(VertexAttribs4ubvNV, 742, VertexAttribs4ubvNV@12) + GL_STUB(GetTexBumpParameterfvATI, 743, GetTexBumpParameterfvATI@8) + GL_STUB(GetTexBumpParameterivATI, 744, GetTexBumpParameterivATI@8) + GL_STUB(TexBumpParameterfvATI, 745, TexBumpParameterfvATI@8) + GL_STUB(TexBumpParameterivATI, 746, TexBumpParameterivATI@8) + GL_STUB(AlphaFragmentOp1ATI, 747, AlphaFragmentOp1ATI@24) + GL_STUB(AlphaFragmentOp2ATI, 748, AlphaFragmentOp2ATI@36) + GL_STUB(AlphaFragmentOp3ATI, 749, AlphaFragmentOp3ATI@48) + GL_STUB(BeginFragmentShaderATI, 750, BeginFragmentShaderATI@0) + GL_STUB(BindFragmentShaderATI, 751, BindFragmentShaderATI@4) + GL_STUB(ColorFragmentOp1ATI, 752, ColorFragmentOp1ATI@28) + GL_STUB(ColorFragmentOp2ATI, 753, ColorFragmentOp2ATI@40) + GL_STUB(ColorFragmentOp3ATI, 754, ColorFragmentOp3ATI@52) + GL_STUB(DeleteFragmentShaderATI, 755, DeleteFragmentShaderATI@4) + GL_STUB(EndFragmentShaderATI, 756, EndFragmentShaderATI@0) + GL_STUB(GenFragmentShadersATI, 757, GenFragmentShadersATI@4) + GL_STUB(PassTexCoordATI, 758, PassTexCoordATI@12) + GL_STUB(SampleMapATI, 759, SampleMapATI@12) + GL_STUB(SetFragmentShaderConstantATI, 760, SetFragmentShaderConstantATI@8) + GL_STUB(PointParameteriNV, 761, PointParameteriNV@8) + GL_STUB(PointParameterivNV, 762, PointParameterivNV@8) + GL_STUB(_dispatch_stub_763, 763, _dispatch_stub_763@4) HIDDEN(GL_PREFIX(_dispatch_stub_763, _dispatch_stub_763@4)) - GL_STUB(_dispatch_stub_764, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_764@4) + GL_STUB(_dispatch_stub_764, 764, _dispatch_stub_764@4) HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@4)) - GL_STUB(_dispatch_stub_765, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_765@8) + GL_STUB(_dispatch_stub_765, 765, _dispatch_stub_765@8) HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8)) - GL_STUB(_dispatch_stub_766, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_766@8) + GL_STUB(_dispatch_stub_766, 766, _dispatch_stub_766@8) HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@8)) - GL_STUB(_dispatch_stub_767, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_767@4) + GL_STUB(_dispatch_stub_767, 767, _dispatch_stub_767@4) HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@4)) - GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) - GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) - GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) - GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) - GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) - GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(PrimitiveRestartIndexNV, _gloffset_PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4) - GL_STUB(PrimitiveRestartNV, _gloffset_PrimitiveRestartNV, PrimitiveRestartNV@0) - GL_STUB(_dispatch_stub_776, _gloffset_DepthBoundsEXT, _dispatch_stub_776@16) + GL_STUB(GetProgramNamedParameterdvNV, 768, GetProgramNamedParameterdvNV@16) + GL_STUB(GetProgramNamedParameterfvNV, 769, GetProgramNamedParameterfvNV@16) + GL_STUB(ProgramNamedParameter4dNV, 770, ProgramNamedParameter4dNV@44) + GL_STUB(ProgramNamedParameter4dvNV, 771, ProgramNamedParameter4dvNV@16) + GL_STUB(ProgramNamedParameter4fNV, 772, ProgramNamedParameter4fNV@28) + GL_STUB(ProgramNamedParameter4fvNV, 773, ProgramNamedParameter4fvNV@16) + GL_STUB(PrimitiveRestartIndexNV, 774, PrimitiveRestartIndexNV@4) + GL_STUB(PrimitiveRestartNV, 775, PrimitiveRestartNV@0) + GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@16) HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16)) - GL_STUB(_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_777@8) + GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@8) HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8)) - GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) - GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) - GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) - GL_STUB(DeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) - GL_STUB(DeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) - GL_STUB(FramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) - GL_STUB(FramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) - GL_STUB(FramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) - GL_STUB(FramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) - GL_STUB(GenFramebuffersEXT, _gloffset_GenFramebuffersEXT, GenFramebuffersEXT@8) - GL_STUB(GenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT, GenRenderbuffersEXT@8) - GL_STUB(GenerateMipmapEXT, _gloffset_GenerateMipmapEXT, GenerateMipmapEXT@4) - GL_STUB(GetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB(GetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) - GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) - GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) - GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_795, _gloffset_BlitFramebufferEXT, _dispatch_stub_795@40) + GL_STUB(BindFramebufferEXT, 778, BindFramebufferEXT@8) + GL_STUB(BindRenderbufferEXT, 779, BindRenderbufferEXT@8) + GL_STUB(CheckFramebufferStatusEXT, 780, CheckFramebufferStatusEXT@4) + GL_STUB(DeleteFramebuffersEXT, 781, DeleteFramebuffersEXT@8) + GL_STUB(DeleteRenderbuffersEXT, 782, DeleteRenderbuffersEXT@8) + GL_STUB(FramebufferRenderbufferEXT, 783, FramebufferRenderbufferEXT@16) + GL_STUB(FramebufferTexture1DEXT, 784, FramebufferTexture1DEXT@20) + GL_STUB(FramebufferTexture2DEXT, 785, FramebufferTexture2DEXT@20) + GL_STUB(FramebufferTexture3DEXT, 786, FramebufferTexture3DEXT@24) + GL_STUB(GenFramebuffersEXT, 787, GenFramebuffersEXT@8) + GL_STUB(GenRenderbuffersEXT, 788, GenRenderbuffersEXT@8) + GL_STUB(GenerateMipmapEXT, 789, GenerateMipmapEXT@4) + GL_STUB(GetFramebufferAttachmentParameterivEXT, 790, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB(GetRenderbufferParameterivEXT, 791, GetRenderbufferParameterivEXT@12) + GL_STUB(IsFramebufferEXT, 792, IsFramebufferEXT@4) + GL_STUB(IsRenderbufferEXT, 793, IsRenderbufferEXT@4) + GL_STUB(RenderbufferStorageEXT, 794, RenderbufferStorageEXT@16) + GL_STUB(_dispatch_stub_795, 795, _dispatch_stub_795@40) HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@40)) - GL_STUB(_dispatch_stub_796, _gloffset_BufferParameteriAPPLE, _dispatch_stub_796@12) + GL_STUB(_dispatch_stub_796, 796, _dispatch_stub_796@12) HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12)) - GL_STUB(_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_797@12) + GL_STUB(_dispatch_stub_797, 797, _dispatch_stub_797@12) HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12)) - GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) - GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8) - GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8) - GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) - GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) - GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) - GL_STUB(ClearColorIiEXT, _gloffset_ClearColorIiEXT, ClearColorIiEXT@16) - GL_STUB(ClearColorIuiEXT, _gloffset_ClearColorIuiEXT, ClearColorIuiEXT@16) - GL_STUB(GetTexParameterIivEXT, _gloffset_GetTexParameterIivEXT, GetTexParameterIivEXT@12) - GL_STUB(GetTexParameterIuivEXT, _gloffset_GetTexParameterIuivEXT, GetTexParameterIuivEXT@12) - GL_STUB(TexParameterIivEXT, _gloffset_TexParameterIivEXT, TexParameterIivEXT@12) - GL_STUB(TexParameterIuivEXT, _gloffset_TexParameterIuivEXT, TexParameterIuivEXT@12) - GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8) - GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0) - GL_STUB(BeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) - GL_STUB(BindBufferBaseEXT, _gloffset_BindBufferBaseEXT, BindBufferBaseEXT@12) - GL_STUB(BindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT, BindBufferOffsetEXT@16) - GL_STUB(BindBufferRangeEXT, _gloffset_BindBufferRangeEXT, BindBufferRangeEXT@20) - GL_STUB(EndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) - GL_STUB(GetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) - GL_STUB(TransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) - GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_821@12) - HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@12)) - GL_STUB(_dispatch_stub_822, _gloffset_TextureRangeAPPLE, _dispatch_stub_822@12) - HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@12)) - GL_STUB(GetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE, GetObjectParameterivAPPLE@16) - GL_STUB(ObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE, ObjectPurgeableAPPLE@12) - GL_STUB(ObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE, ObjectUnpurgeableAPPLE@12) - GL_STUB(ActiveProgramEXT, _gloffset_ActiveProgramEXT, ActiveProgramEXT@4) - GL_STUB(CreateShaderProgramEXT, _gloffset_CreateShaderProgramEXT, CreateShaderProgramEXT@8) - GL_STUB(UseShaderProgramEXT, _gloffset_UseShaderProgramEXT, UseShaderProgramEXT@8) - GL_STUB(_dispatch_stub_829, _gloffset_StencilFuncSeparateATI, _dispatch_stub_829@16) - HIDDEN(GL_PREFIX(_dispatch_stub_829, _dispatch_stub_829@16)) - GL_STUB(_dispatch_stub_830, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_830@16) - HIDDEN(GL_PREFIX(_dispatch_stub_830, _dispatch_stub_830@16)) - GL_STUB(_dispatch_stub_831, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_831@16) - HIDDEN(GL_PREFIX(_dispatch_stub_831, _dispatch_stub_831@16)) - GL_STUB(_dispatch_stub_832, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_832@12) - HIDDEN(GL_PREFIX(_dispatch_stub_832, _dispatch_stub_832@12)) - GL_STUB(_dispatch_stub_833, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_833@12) - HIDDEN(GL_PREFIX(_dispatch_stub_833, _dispatch_stub_833@12)) - GL_STUB(EGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES, EGLImageTargetRenderbufferStorageOES@8) - GL_STUB(EGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES, EGLImageTargetTexture2DOES@8) - GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) - GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) - GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) + GL_STUB(BindFragDataLocationEXT, 798, BindFragDataLocationEXT@12) + GL_STUB(GetFragDataLocationEXT, 799, GetFragDataLocationEXT@8) + GL_STUB(GetUniformuivEXT, 800, GetUniformuivEXT@12) + GL_STUB(GetVertexAttribIivEXT, 801, GetVertexAttribIivEXT@12) + GL_STUB(GetVertexAttribIuivEXT, 802, GetVertexAttribIuivEXT@12) + GL_STUB(Uniform1uiEXT, 803, Uniform1uiEXT@8) + GL_STUB(Uniform1uivEXT, 804, Uniform1uivEXT@12) + GL_STUB(Uniform2uiEXT, 805, Uniform2uiEXT@12) + GL_STUB(Uniform2uivEXT, 806, Uniform2uivEXT@12) + GL_STUB(Uniform3uiEXT, 807, Uniform3uiEXT@16) + GL_STUB(Uniform3uivEXT, 808, Uniform3uivEXT@12) + GL_STUB(Uniform4uiEXT, 809, Uniform4uiEXT@20) + GL_STUB(Uniform4uivEXT, 810, Uniform4uivEXT@12) + GL_STUB(VertexAttribI1iEXT, 811, VertexAttribI1iEXT@8) + GL_STUB(VertexAttribI1ivEXT, 812, VertexAttribI1ivEXT@8) + GL_STUB(VertexAttribI1uiEXT, 813, VertexAttribI1uiEXT@8) + GL_STUB(VertexAttribI1uivEXT, 814, VertexAttribI1uivEXT@8) + GL_STUB(VertexAttribI2iEXT, 815, VertexAttribI2iEXT@12) + GL_STUB(VertexAttribI2ivEXT, 816, VertexAttribI2ivEXT@8) + GL_STUB(VertexAttribI2uiEXT, 817, VertexAttribI2uiEXT@12) + GL_STUB(VertexAttribI2uivEXT, 818, VertexAttribI2uivEXT@8) + GL_STUB(VertexAttribI3iEXT, 819, VertexAttribI3iEXT@16) + GL_STUB(VertexAttribI3ivEXT, 820, VertexAttribI3ivEXT@8) + GL_STUB(VertexAttribI3uiEXT, 821, VertexAttribI3uiEXT@16) + GL_STUB(VertexAttribI3uivEXT, 822, VertexAttribI3uivEXT@8) + GL_STUB(VertexAttribI4bvEXT, 823, VertexAttribI4bvEXT@8) + GL_STUB(VertexAttribI4iEXT, 824, VertexAttribI4iEXT@20) + GL_STUB(VertexAttribI4ivEXT, 825, VertexAttribI4ivEXT@8) + GL_STUB(VertexAttribI4svEXT, 826, VertexAttribI4svEXT@8) + GL_STUB(VertexAttribI4ubvEXT, 827, VertexAttribI4ubvEXT@8) + GL_STUB(VertexAttribI4uiEXT, 828, VertexAttribI4uiEXT@20) + GL_STUB(VertexAttribI4uivEXT, 829, VertexAttribI4uivEXT@8) + GL_STUB(VertexAttribI4usvEXT, 830, VertexAttribI4usvEXT@8) + GL_STUB(VertexAttribIPointerEXT, 831, VertexAttribIPointerEXT@20) + GL_STUB(FramebufferTextureLayerEXT, 832, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, 833, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, 834, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, 835, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, 836, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, 837, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, 838, IsEnabledIndexedEXT@8) + GL_STUB(ClearColorIiEXT, 839, ClearColorIiEXT@16) + GL_STUB(ClearColorIuiEXT, 840, ClearColorIuiEXT@16) + GL_STUB(GetTexParameterIivEXT, 841, GetTexParameterIivEXT@12) + GL_STUB(GetTexParameterIuivEXT, 842, GetTexParameterIuivEXT@12) + GL_STUB(TexParameterIivEXT, 843, TexParameterIivEXT@12) + GL_STUB(TexParameterIuivEXT, 844, TexParameterIuivEXT@12) + GL_STUB(BeginConditionalRenderNV, 845, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, 846, EndConditionalRenderNV@0) + GL_STUB(BeginTransformFeedbackEXT, 847, BeginTransformFeedbackEXT@4) + GL_STUB(BindBufferBaseEXT, 848, BindBufferBaseEXT@12) + GL_STUB(BindBufferOffsetEXT, 849, BindBufferOffsetEXT@16) + GL_STUB(BindBufferRangeEXT, 850, BindBufferRangeEXT@20) + GL_STUB(EndTransformFeedbackEXT, 851, EndTransformFeedbackEXT@0) + GL_STUB(GetTransformFeedbackVaryingEXT, 852, GetTransformFeedbackVaryingEXT@28) + GL_STUB(TransformFeedbackVaryingsEXT, 853, TransformFeedbackVaryingsEXT@16) + GL_STUB(ProvokingVertexEXT, 854, ProvokingVertexEXT@4) + GL_STUB(_dispatch_stub_855, 855, _dispatch_stub_855@12) + HIDDEN(GL_PREFIX(_dispatch_stub_855, _dispatch_stub_855@12)) + GL_STUB(_dispatch_stub_856, 856, _dispatch_stub_856@12) + HIDDEN(GL_PREFIX(_dispatch_stub_856, _dispatch_stub_856@12)) + GL_STUB(GetObjectParameterivAPPLE, 857, GetObjectParameterivAPPLE@16) + GL_STUB(ObjectPurgeableAPPLE, 858, ObjectPurgeableAPPLE@12) + GL_STUB(ObjectUnpurgeableAPPLE, 859, ObjectUnpurgeableAPPLE@12) + GL_STUB(ActiveProgramEXT, 860, ActiveProgramEXT@4) + GL_STUB(CreateShaderProgramEXT, 861, CreateShaderProgramEXT@8) + GL_STUB(UseShaderProgramEXT, 862, UseShaderProgramEXT@8) + GL_STUB(_dispatch_stub_863, 863, _dispatch_stub_863@16) + HIDDEN(GL_PREFIX(_dispatch_stub_863, _dispatch_stub_863@16)) + GL_STUB(_dispatch_stub_864, 864, _dispatch_stub_864@16) + HIDDEN(GL_PREFIX(_dispatch_stub_864, _dispatch_stub_864@16)) + GL_STUB(_dispatch_stub_865, 865, _dispatch_stub_865@16) + HIDDEN(GL_PREFIX(_dispatch_stub_865, _dispatch_stub_865@16)) + GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@12) + HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12)) + GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@12) + HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, 868, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, 869, EGLImageTargetTexture2DOES@8) + GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) + GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) + GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) #ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(AreTexturesResidentEXT, _gloffset_AreTexturesResident, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12) + GL_STUB_ALIAS(AreTexturesResidentEXT, 322, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12) #endif - GL_STUB_ALIAS(CopyTexImage1DEXT, _gloffset_CopyTexImage1D, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28) - GL_STUB_ALIAS(CopyTexImage2DEXT, _gloffset_CopyTexImage2D, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32) - GL_STUB_ALIAS(CopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24) - GL_STUB_ALIAS(CopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32) + GL_STUB_ALIAS(CopyTexImage1DEXT, 323, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28) + GL_STUB_ALIAS(CopyTexImage2DEXT, 324, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32) + GL_STUB_ALIAS(CopyTexSubImage1DEXT, 325, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24) + GL_STUB_ALIAS(CopyTexSubImage2DEXT, 326, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32) #ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(DeleteTexturesEXT, _gloffset_DeleteTextures, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8) + GL_STUB_ALIAS(DeleteTexturesEXT, 327, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8) #endif #ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GenTexturesEXT, _gloffset_GenTextures, GenTexturesEXT@8, GenTextures, GenTextures@8) + GL_STUB_ALIAS(GenTexturesEXT, 328, GenTexturesEXT@8, GenTextures, GenTextures@8) #endif - GL_STUB_ALIAS(GetPointervEXT, _gloffset_GetPointerv, GetPointervEXT@8, GetPointerv, GetPointerv@8) + GL_STUB_ALIAS(GetPointervEXT, 329, GetPointervEXT@8, GetPointerv, GetPointerv@8) #ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(IsTextureEXT, _gloffset_IsTexture, IsTextureEXT@4, IsTexture, IsTexture@4) + GL_STUB_ALIAS(IsTextureEXT, 330, IsTextureEXT@4, IsTexture, IsTexture@4) #endif - GL_STUB_ALIAS(PrioritizeTexturesEXT, _gloffset_PrioritizeTextures, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12) - GL_STUB_ALIAS(TexSubImage1DEXT, _gloffset_TexSubImage1D, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28) - GL_STUB_ALIAS(TexSubImage2DEXT, _gloffset_TexSubImage2D, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36) - GL_STUB_ALIAS(BlendColorEXT, _gloffset_BlendColor, BlendColorEXT@16, BlendColor, BlendColor@16) - GL_STUB_ALIAS(BlendEquationEXT, _gloffset_BlendEquation, BlendEquationEXT@4, BlendEquation, BlendEquation@4) - GL_STUB_ALIAS(DrawRangeElementsEXT, _gloffset_DrawRangeElements, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24) - GL_STUB_ALIAS(ColorTableEXT, _gloffset_ColorTable, ColorTableEXT@24, ColorTable, ColorTable@24) + GL_STUB_ALIAS(PrioritizeTexturesEXT, 331, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12) + GL_STUB_ALIAS(TexSubImage1DEXT, 332, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28) + GL_STUB_ALIAS(TexSubImage2DEXT, 333, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36) + GL_STUB_ALIAS(BlendColorEXT, 336, BlendColorEXT@16, BlendColor, BlendColor@16) + GL_STUB_ALIAS(BlendEquationEXT, 337, BlendEquationEXT@4, BlendEquation, BlendEquation@4) + GL_STUB_ALIAS(DrawRangeElementsEXT, 338, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24) + GL_STUB_ALIAS(ColorTableEXT, 339, ColorTableEXT@24, ColorTable, ColorTable@24) #ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableEXT, _gloffset_GetColorTable, GetColorTableEXT@16, GetColorTable, GetColorTable@16) + GL_STUB_ALIAS(GetColorTableEXT, 343, GetColorTableEXT@16, GetColorTable, GetColorTable@16) #endif #ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12) + GL_STUB_ALIAS(GetColorTableParameterfvEXT, 344, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12) #endif #ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12) + GL_STUB_ALIAS(GetColorTableParameterivEXT, 345, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12) #endif - GL_STUB_ALIAS(TexImage3DEXT, _gloffset_TexImage3D, TexImage3DEXT@40, TexImage3D, TexImage3D@40) - GL_STUB_ALIAS(TexSubImage3DEXT, _gloffset_TexSubImage3D, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44) - GL_STUB_ALIAS(CopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36) - GL_STUB_ALIAS(ActiveTexture, _gloffset_ActiveTextureARB, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4) - GL_STUB_ALIAS(ClientActiveTexture, _gloffset_ClientActiveTextureARB, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4) - GL_STUB_ALIAS(MultiTexCoord1d, _gloffset_MultiTexCoord1dARB, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12) - GL_STUB_ALIAS(MultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) - GL_STUB_ALIAS(MultiTexCoord1f, _gloffset_MultiTexCoord1fARB, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8) - GL_STUB_ALIAS(MultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) - GL_STUB_ALIAS(MultiTexCoord1i, _gloffset_MultiTexCoord1iARB, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8) - GL_STUB_ALIAS(MultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) - GL_STUB_ALIAS(MultiTexCoord1s, _gloffset_MultiTexCoord1sARB, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8) - GL_STUB_ALIAS(MultiTexCoord1sv, _gloffset_MultiTexCoord1svARB, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8) - GL_STUB_ALIAS(MultiTexCoord2d, _gloffset_MultiTexCoord2dARB, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20) - GL_STUB_ALIAS(MultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) - GL_STUB_ALIAS(MultiTexCoord2f, _gloffset_MultiTexCoord2fARB, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12) - GL_STUB_ALIAS(MultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) - GL_STUB_ALIAS(MultiTexCoord2i, _gloffset_MultiTexCoord2iARB, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12) - GL_STUB_ALIAS(MultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) - GL_STUB_ALIAS(MultiTexCoord2s, _gloffset_MultiTexCoord2sARB, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12) - GL_STUB_ALIAS(MultiTexCoord2sv, _gloffset_MultiTexCoord2svARB, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8) - GL_STUB_ALIAS(MultiTexCoord3d, _gloffset_MultiTexCoord3dARB, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28) - GL_STUB_ALIAS(MultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) - GL_STUB_ALIAS(MultiTexCoord3f, _gloffset_MultiTexCoord3fARB, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16) - GL_STUB_ALIAS(MultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) - GL_STUB_ALIAS(MultiTexCoord3i, _gloffset_MultiTexCoord3iARB, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16) - GL_STUB_ALIAS(MultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) - GL_STUB_ALIAS(MultiTexCoord3s, _gloffset_MultiTexCoord3sARB, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16) - GL_STUB_ALIAS(MultiTexCoord3sv, _gloffset_MultiTexCoord3svARB, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8) - GL_STUB_ALIAS(MultiTexCoord4d, _gloffset_MultiTexCoord4dARB, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36) - GL_STUB_ALIAS(MultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) - GL_STUB_ALIAS(MultiTexCoord4f, _gloffset_MultiTexCoord4fARB, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20) - GL_STUB_ALIAS(MultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) - GL_STUB_ALIAS(MultiTexCoord4i, _gloffset_MultiTexCoord4iARB, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20) - GL_STUB_ALIAS(MultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) - GL_STUB_ALIAS(MultiTexCoord4s, _gloffset_MultiTexCoord4sARB, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20) - GL_STUB_ALIAS(MultiTexCoord4sv, _gloffset_MultiTexCoord4svARB, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8) - GL_STUB_ALIAS(DrawArraysInstancedARB, _gloffset_DrawArraysInstanced, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16) - GL_STUB_ALIAS(DrawArraysInstancedEXT, _gloffset_DrawArraysInstanced, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16) - GL_STUB_ALIAS(DrawElementsInstancedARB, _gloffset_DrawElementsInstanced, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20) - GL_STUB_ALIAS(DrawElementsInstancedEXT, _gloffset_DrawElementsInstanced, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20) - GL_STUB_ALIAS(LoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) - GL_STUB_ALIAS(LoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) - GL_STUB_ALIAS(MultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) - GL_STUB_ALIAS(MultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) - GL_STUB_ALIAS(SampleCoverage, _gloffset_SampleCoverageARB, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8) - GL_STUB_ALIAS(CompressedTexImage1D, _gloffset_CompressedTexImage1DARB, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28) - GL_STUB_ALIAS(CompressedTexImage2D, _gloffset_CompressedTexImage2DARB, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32) - GL_STUB_ALIAS(CompressedTexImage3D, _gloffset_CompressedTexImage3DARB, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36) - GL_STUB_ALIAS(CompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) - GL_STUB_ALIAS(CompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) - GL_STUB_ALIAS(CompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) - GL_STUB_ALIAS(GetCompressedTexImage, _gloffset_GetCompressedTexImageARB, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12) - GL_STUB_ALIAS(DisableVertexAttribArray, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) - GL_STUB_ALIAS(EnableVertexAttribArray, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) - GL_STUB_ALIAS(GetVertexAttribdv, _gloffset_GetVertexAttribdvARB, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) - GL_STUB_ALIAS(GetVertexAttribfv, _gloffset_GetVertexAttribfvARB, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) - GL_STUB_ALIAS(GetVertexAttribiv, _gloffset_GetVertexAttribivARB, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) - GL_STUB_ALIAS(ProgramParameter4dNV, _gloffset_ProgramEnvParameter4dARB, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) - GL_STUB_ALIAS(ProgramParameter4dvNV, _gloffset_ProgramEnvParameter4dvARB, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) - GL_STUB_ALIAS(ProgramParameter4fNV, _gloffset_ProgramEnvParameter4fARB, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) - GL_STUB_ALIAS(ProgramParameter4fvNV, _gloffset_ProgramEnvParameter4fvARB, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) - GL_STUB_ALIAS(VertexAttrib1d, _gloffset_VertexAttrib1dARB, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) - GL_STUB_ALIAS(VertexAttrib1dv, _gloffset_VertexAttrib1dvARB, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) - GL_STUB_ALIAS(VertexAttrib1f, _gloffset_VertexAttrib1fARB, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) - GL_STUB_ALIAS(VertexAttrib1fv, _gloffset_VertexAttrib1fvARB, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8) - GL_STUB_ALIAS(VertexAttrib1s, _gloffset_VertexAttrib1sARB, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8) - GL_STUB_ALIAS(VertexAttrib1sv, _gloffset_VertexAttrib1svARB, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8) - GL_STUB_ALIAS(VertexAttrib2d, _gloffset_VertexAttrib2dARB, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20) - GL_STUB_ALIAS(VertexAttrib2dv, _gloffset_VertexAttrib2dvARB, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8) - GL_STUB_ALIAS(VertexAttrib2f, _gloffset_VertexAttrib2fARB, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12) - GL_STUB_ALIAS(VertexAttrib2fv, _gloffset_VertexAttrib2fvARB, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8) - GL_STUB_ALIAS(VertexAttrib2s, _gloffset_VertexAttrib2sARB, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12) - GL_STUB_ALIAS(VertexAttrib2sv, _gloffset_VertexAttrib2svARB, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8) - GL_STUB_ALIAS(VertexAttrib3d, _gloffset_VertexAttrib3dARB, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28) - GL_STUB_ALIAS(VertexAttrib3dv, _gloffset_VertexAttrib3dvARB, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8) - GL_STUB_ALIAS(VertexAttrib3f, _gloffset_VertexAttrib3fARB, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16) - GL_STUB_ALIAS(VertexAttrib3fv, _gloffset_VertexAttrib3fvARB, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8) - GL_STUB_ALIAS(VertexAttrib3s, _gloffset_VertexAttrib3sARB, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16) - GL_STUB_ALIAS(VertexAttrib3sv, _gloffset_VertexAttrib3svARB, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8) - GL_STUB_ALIAS(VertexAttrib4Nbv, _gloffset_VertexAttrib4NbvARB, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) - GL_STUB_ALIAS(VertexAttrib4Niv, _gloffset_VertexAttrib4NivARB, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8) - GL_STUB_ALIAS(VertexAttrib4Nsv, _gloffset_VertexAttrib4NsvARB, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) - GL_STUB_ALIAS(VertexAttrib4Nub, _gloffset_VertexAttrib4NubARB, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20) - GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) - GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) - GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) - GL_STUB_ALIAS(VertexAttrib4bv, _gloffset_VertexAttrib4bvARB, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) - GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) - GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) - GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) - GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) - GL_STUB_ALIAS(VertexAttrib4iv, _gloffset_VertexAttrib4ivARB, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) - GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) - GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) - GL_STUB_ALIAS(VertexAttrib4ubv, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) - GL_STUB_ALIAS(VertexAttrib4uiv, _gloffset_VertexAttrib4uivARB, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) - GL_STUB_ALIAS(VertexAttrib4usv, _gloffset_VertexAttrib4usvARB, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) - GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) - GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8) - GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16) - GL_STUB_ALIAS(BufferSubData, _gloffset_BufferSubDataARB, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16) - GL_STUB_ALIAS(DeleteBuffers, _gloffset_DeleteBuffersARB, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8) - GL_STUB_ALIAS(GenBuffers, _gloffset_GenBuffersARB, GenBuffers@8, GenBuffersARB, GenBuffersARB@8) - GL_STUB_ALIAS(GetBufferParameteriv, _gloffset_GetBufferParameterivARB, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12) - GL_STUB_ALIAS(GetBufferPointerv, _gloffset_GetBufferPointervARB, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12) - GL_STUB_ALIAS(GetBufferSubData, _gloffset_GetBufferSubDataARB, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16) - GL_STUB_ALIAS(IsBuffer, _gloffset_IsBufferARB, IsBuffer@4, IsBufferARB, IsBufferARB@4) - GL_STUB_ALIAS(MapBuffer, _gloffset_MapBufferARB, MapBuffer@8, MapBufferARB, MapBufferARB@8) - GL_STUB_ALIAS(UnmapBuffer, _gloffset_UnmapBufferARB, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4) - GL_STUB_ALIAS(BeginQuery, _gloffset_BeginQueryARB, BeginQuery@8, BeginQueryARB, BeginQueryARB@8) - GL_STUB_ALIAS(DeleteQueries, _gloffset_DeleteQueriesARB, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8) - GL_STUB_ALIAS(EndQuery, _gloffset_EndQueryARB, EndQuery@4, EndQueryARB, EndQueryARB@4) - GL_STUB_ALIAS(GenQueries, _gloffset_GenQueriesARB, GenQueries@8, GenQueriesARB, GenQueriesARB@8) - GL_STUB_ALIAS(GetQueryObjectiv, _gloffset_GetQueryObjectivARB, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12) - GL_STUB_ALIAS(GetQueryObjectuiv, _gloffset_GetQueryObjectuivARB, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12) - GL_STUB_ALIAS(GetQueryiv, _gloffset_GetQueryivARB, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12) - GL_STUB_ALIAS(IsQuery, _gloffset_IsQueryARB, IsQuery@4, IsQueryARB, IsQueryARB@4) - GL_STUB_ALIAS(CompileShader, _gloffset_CompileShaderARB, CompileShader@4, CompileShaderARB, CompileShaderARB@4) - GL_STUB_ALIAS(GetActiveUniform, _gloffset_GetActiveUniformARB, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28) - GL_STUB_ALIAS(GetShaderSource, _gloffset_GetShaderSourceARB, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16) - GL_STUB_ALIAS(GetUniformLocation, _gloffset_GetUniformLocationARB, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8) - GL_STUB_ALIAS(GetUniformfv, _gloffset_GetUniformfvARB, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12) - GL_STUB_ALIAS(GetUniformiv, _gloffset_GetUniformivARB, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12) - GL_STUB_ALIAS(LinkProgram, _gloffset_LinkProgramARB, LinkProgram@4, LinkProgramARB, LinkProgramARB@4) - GL_STUB_ALIAS(ShaderSource, _gloffset_ShaderSourceARB, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16) - GL_STUB_ALIAS(Uniform1f, _gloffset_Uniform1fARB, Uniform1f@8, Uniform1fARB, Uniform1fARB@8) - GL_STUB_ALIAS(Uniform1fv, _gloffset_Uniform1fvARB, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12) - GL_STUB_ALIAS(Uniform1i, _gloffset_Uniform1iARB, Uniform1i@8, Uniform1iARB, Uniform1iARB@8) - GL_STUB_ALIAS(Uniform1iv, _gloffset_Uniform1ivARB, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12) - GL_STUB_ALIAS(Uniform2f, _gloffset_Uniform2fARB, Uniform2f@12, Uniform2fARB, Uniform2fARB@12) - GL_STUB_ALIAS(Uniform2fv, _gloffset_Uniform2fvARB, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12) - GL_STUB_ALIAS(Uniform2i, _gloffset_Uniform2iARB, Uniform2i@12, Uniform2iARB, Uniform2iARB@12) - GL_STUB_ALIAS(Uniform2iv, _gloffset_Uniform2ivARB, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12) - GL_STUB_ALIAS(Uniform3f, _gloffset_Uniform3fARB, Uniform3f@16, Uniform3fARB, Uniform3fARB@16) - GL_STUB_ALIAS(Uniform3fv, _gloffset_Uniform3fvARB, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12) - GL_STUB_ALIAS(Uniform3i, _gloffset_Uniform3iARB, Uniform3i@16, Uniform3iARB, Uniform3iARB@16) - GL_STUB_ALIAS(Uniform3iv, _gloffset_Uniform3ivARB, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12) - GL_STUB_ALIAS(Uniform4f, _gloffset_Uniform4fARB, Uniform4f@20, Uniform4fARB, Uniform4fARB@20) - GL_STUB_ALIAS(Uniform4fv, _gloffset_Uniform4fvARB, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12) - GL_STUB_ALIAS(Uniform4i, _gloffset_Uniform4iARB, Uniform4i@20, Uniform4iARB, Uniform4iARB@20) - GL_STUB_ALIAS(Uniform4iv, _gloffset_Uniform4ivARB, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12) - GL_STUB_ALIAS(UniformMatrix2fv, _gloffset_UniformMatrix2fvARB, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16) - GL_STUB_ALIAS(UniformMatrix3fv, _gloffset_UniformMatrix3fvARB, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16) - GL_STUB_ALIAS(UniformMatrix4fv, _gloffset_UniformMatrix4fvARB, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16) - GL_STUB_ALIAS(UseProgram, _gloffset_UseProgramObjectARB, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4) - GL_STUB_ALIAS(ValidateProgram, _gloffset_ValidateProgramARB, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4) - GL_STUB_ALIAS(BindAttribLocation, _gloffset_BindAttribLocationARB, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12) - GL_STUB_ALIAS(GetActiveAttrib, _gloffset_GetActiveAttribARB, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28) - GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) - GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) - GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) - GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) - GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfv, _gloffset_PointParameterfvEXT, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(PointParameterfvARB, _gloffset_PointParameterfvEXT, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(SecondaryColor3b, _gloffset_SecondaryColor3bEXT, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) - GL_STUB_ALIAS(SecondaryColor3bv, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) - GL_STUB_ALIAS(SecondaryColor3d, _gloffset_SecondaryColor3dEXT, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) - GL_STUB_ALIAS(SecondaryColor3dv, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) - GL_STUB_ALIAS(SecondaryColor3f, _gloffset_SecondaryColor3fEXT, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) - GL_STUB_ALIAS(SecondaryColor3fv, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) - GL_STUB_ALIAS(SecondaryColor3i, _gloffset_SecondaryColor3iEXT, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) - GL_STUB_ALIAS(SecondaryColor3iv, _gloffset_SecondaryColor3ivEXT, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) - GL_STUB_ALIAS(SecondaryColor3s, _gloffset_SecondaryColor3sEXT, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) - GL_STUB_ALIAS(SecondaryColor3sv, _gloffset_SecondaryColor3svEXT, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) - GL_STUB_ALIAS(SecondaryColor3ub, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) - GL_STUB_ALIAS(SecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) - GL_STUB_ALIAS(SecondaryColor3ui, _gloffset_SecondaryColor3uiEXT, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) - GL_STUB_ALIAS(SecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) - GL_STUB_ALIAS(SecondaryColor3us, _gloffset_SecondaryColor3usEXT, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) - GL_STUB_ALIAS(SecondaryColor3usv, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) - GL_STUB_ALIAS(SecondaryColorPointer, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) - GL_STUB_ALIAS(MultiDrawArrays, _gloffset_MultiDrawArraysEXT, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) - GL_STUB_ALIAS(MultiDrawElements, _gloffset_MultiDrawElementsEXT, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) - GL_STUB_ALIAS(FogCoordPointer, _gloffset_FogCoordPointerEXT, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) - GL_STUB_ALIAS(FogCoordd, _gloffset_FogCoorddEXT, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) - GL_STUB_ALIAS(FogCoorddv, _gloffset_FogCoorddvEXT, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) - GL_STUB_ALIAS(FogCoordf, _gloffset_FogCoordfEXT, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) - GL_STUB_ALIAS(FogCoordfv, _gloffset_FogCoordfvEXT, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB_ALIAS(BlendFuncSeparate, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) - GL_STUB_ALIAS(WindowPos2d, _gloffset_WindowPos2dMESA, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dARB, _gloffset_WindowPos2dMESA, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dv, _gloffset_WindowPos2dvMESA, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2dvARB, _gloffset_WindowPos2dvMESA, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2f, _gloffset_WindowPos2fMESA, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fARB, _gloffset_WindowPos2fMESA, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fv, _gloffset_WindowPos2fvMESA, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2fvARB, _gloffset_WindowPos2fvMESA, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2i, _gloffset_WindowPos2iMESA, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iARB, _gloffset_WindowPos2iMESA, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iv, _gloffset_WindowPos2ivMESA, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2ivARB, _gloffset_WindowPos2ivMESA, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2s, _gloffset_WindowPos2sMESA, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sARB, _gloffset_WindowPos2sMESA, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sv, _gloffset_WindowPos2svMESA, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos2svARB, _gloffset_WindowPos2svMESA, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos3d, _gloffset_WindowPos3dMESA, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dARB, _gloffset_WindowPos3dMESA, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dv, _gloffset_WindowPos3dvMESA, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3dvARB, _gloffset_WindowPos3dvMESA, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3f, _gloffset_WindowPos3fMESA, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fARB, _gloffset_WindowPos3fMESA, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fv, _gloffset_WindowPos3fvMESA, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3fvARB, _gloffset_WindowPos3fvMESA, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3i, _gloffset_WindowPos3iMESA, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iARB, _gloffset_WindowPos3iMESA, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iv, _gloffset_WindowPos3ivMESA, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3ivARB, _gloffset_WindowPos3ivMESA, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3s, _gloffset_WindowPos3sMESA, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sARB, _gloffset_WindowPos3sMESA, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sv, _gloffset_WindowPos3svMESA, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(WindowPos3svARB, _gloffset_WindowPos3svMESA, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(BindProgramARB, _gloffset_BindProgramNV, BindProgramARB@8, BindProgramNV, BindProgramNV@8) - GL_STUB_ALIAS(DeleteProgramsARB, _gloffset_DeleteProgramsNV, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) - GL_STUB_ALIAS(GenProgramsARB, _gloffset_GenProgramsNV, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) - GL_STUB_ALIAS(GetVertexAttribPointerv, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(GetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4, IsProgramNV, IsProgramNV@4) - GL_STUB_ALIAS(PointParameteri, _gloffset_PointParameteriNV, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) - GL_STUB_ALIAS(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) - GL_STUB_ALIAS(DeleteVertexArrays, _gloffset_DeleteVertexArraysAPPLE, DeleteVertexArrays@8, _dispatch_stub_765, _dispatch_stub_765@8) - GL_STUB_ALIAS(IsVertexArray, _gloffset_IsVertexArrayAPPLE, IsVertexArray@4, _dispatch_stub_767, _dispatch_stub_767@4) - GL_STUB_ALIAS(BlendEquationSeparate, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparate@8, _dispatch_stub_777, _dispatch_stub_777@8) - GL_STUB_ALIAS(BindFramebuffer, _gloffset_BindFramebufferEXT, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) - GL_STUB_ALIAS(BindRenderbuffer, _gloffset_BindRenderbufferEXT, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) - GL_STUB_ALIAS(CheckFramebufferStatus, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) - GL_STUB_ALIAS(DeleteFramebuffers, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) - GL_STUB_ALIAS(DeleteRenderbuffers, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) - GL_STUB_ALIAS(FramebufferRenderbuffer, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) - GL_STUB_ALIAS(FramebufferTexture1D, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) - GL_STUB_ALIAS(FramebufferTexture2D, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) - GL_STUB_ALIAS(FramebufferTexture3D, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) - GL_STUB_ALIAS(GenFramebuffers, _gloffset_GenFramebuffersEXT, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) - GL_STUB_ALIAS(GenRenderbuffers, _gloffset_GenRenderbuffersEXT, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) - GL_STUB_ALIAS(GenerateMipmap, _gloffset_GenerateMipmapEXT, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) - GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB_ALIAS(GetRenderbufferParameteriv, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) - GL_STUB_ALIAS(IsFramebuffer, _gloffset_IsFramebufferEXT, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) - GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) - GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB_ALIAS(BlitFramebuffer, _gloffset_BlitFramebufferEXT, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40) - GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB_ALIAS(BeginTransformFeedback, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) - GL_STUB_ALIAS(BindBufferBase, _gloffset_BindBufferBaseEXT, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) - GL_STUB_ALIAS(BindBufferRange, _gloffset_BindBufferRangeEXT, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) - GL_STUB_ALIAS(EndTransformFeedback, _gloffset_EndTransformFeedbackEXT, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) - GL_STUB_ALIAS(GetTransformFeedbackVarying, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) - GL_STUB_ALIAS(TransformFeedbackVaryings, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) - GL_STUB_ALIAS(ProvokingVertex, _gloffset_ProvokingVertexEXT, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) + GL_STUB_ALIAS(TexImage3DEXT, 371, TexImage3DEXT@40, TexImage3D, TexImage3D@40) + GL_STUB_ALIAS(TexSubImage3DEXT, 372, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44) + GL_STUB_ALIAS(CopyTexSubImage3DEXT, 373, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36) + GL_STUB_ALIAS(ActiveTexture, 374, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4) + GL_STUB_ALIAS(ClientActiveTexture, 375, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4) + GL_STUB_ALIAS(MultiTexCoord1d, 376, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12) + GL_STUB_ALIAS(MultiTexCoord1dv, 377, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) + GL_STUB_ALIAS(MultiTexCoord1f, 378, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8) + GL_STUB_ALIAS(MultiTexCoord1fv, 379, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) + GL_STUB_ALIAS(MultiTexCoord1i, 380, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8) + GL_STUB_ALIAS(MultiTexCoord1iv, 381, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) + GL_STUB_ALIAS(MultiTexCoord1s, 382, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8) + GL_STUB_ALIAS(MultiTexCoord1sv, 383, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8) + GL_STUB_ALIAS(MultiTexCoord2d, 384, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20) + GL_STUB_ALIAS(MultiTexCoord2dv, 385, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) + GL_STUB_ALIAS(MultiTexCoord2f, 386, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12) + GL_STUB_ALIAS(MultiTexCoord2fv, 387, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) + GL_STUB_ALIAS(MultiTexCoord2i, 388, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12) + GL_STUB_ALIAS(MultiTexCoord2iv, 389, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) + GL_STUB_ALIAS(MultiTexCoord2s, 390, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12) + GL_STUB_ALIAS(MultiTexCoord2sv, 391, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8) + GL_STUB_ALIAS(MultiTexCoord3d, 392, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28) + GL_STUB_ALIAS(MultiTexCoord3dv, 393, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) + GL_STUB_ALIAS(MultiTexCoord3f, 394, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16) + GL_STUB_ALIAS(MultiTexCoord3fv, 395, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) + GL_STUB_ALIAS(MultiTexCoord3i, 396, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16) + GL_STUB_ALIAS(MultiTexCoord3iv, 397, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) + GL_STUB_ALIAS(MultiTexCoord3s, 398, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16) + GL_STUB_ALIAS(MultiTexCoord3sv, 399, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8) + GL_STUB_ALIAS(MultiTexCoord4d, 400, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36) + GL_STUB_ALIAS(MultiTexCoord4dv, 401, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) + GL_STUB_ALIAS(MultiTexCoord4f, 402, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20) + GL_STUB_ALIAS(MultiTexCoord4fv, 403, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) + GL_STUB_ALIAS(MultiTexCoord4i, 404, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20) + GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) + GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20) + GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8) + GL_STUB_ALIAS(DrawArraysInstancedARB, 430, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16) + GL_STUB_ALIAS(DrawArraysInstancedEXT, 430, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16) + GL_STUB_ALIAS(DrawElementsInstancedARB, 431, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20) + GL_STUB_ALIAS(DrawElementsInstancedEXT, 431, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20) + GL_STUB_ALIAS(LoadTransposeMatrixd, 432, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) + GL_STUB_ALIAS(LoadTransposeMatrixf, 433, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) + GL_STUB_ALIAS(MultTransposeMatrixd, 434, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) + GL_STUB_ALIAS(MultTransposeMatrixf, 435, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) + GL_STUB_ALIAS(SampleCoverage, 436, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8) + GL_STUB_ALIAS(CompressedTexImage1D, 437, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28) + GL_STUB_ALIAS(CompressedTexImage2D, 438, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32) + GL_STUB_ALIAS(CompressedTexImage3D, 439, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage1D, 440, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) + GL_STUB_ALIAS(CompressedTexSubImage2D, 441, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage3D, 442, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) + GL_STUB_ALIAS(GetCompressedTexImage, 443, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12) + GL_STUB_ALIAS(DisableVertexAttribArray, 444, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) + GL_STUB_ALIAS(EnableVertexAttribArray, 445, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) + GL_STUB_ALIAS(GetVertexAttribdv, 452, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) + GL_STUB_ALIAS(GetVertexAttribfv, 453, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) + GL_STUB_ALIAS(GetVertexAttribiv, 454, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) + GL_STUB_ALIAS(ProgramParameter4dNV, 455, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) + GL_STUB_ALIAS(ProgramParameter4dvNV, 456, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) + GL_STUB_ALIAS(ProgramParameter4fNV, 457, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) + GL_STUB_ALIAS(ProgramParameter4fvNV, 458, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) + GL_STUB_ALIAS(VertexAttrib1d, 464, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) + GL_STUB_ALIAS(VertexAttrib1dv, 465, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) + GL_STUB_ALIAS(VertexAttrib1f, 466, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) + GL_STUB_ALIAS(VertexAttrib1fv, 467, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8) + GL_STUB_ALIAS(VertexAttrib1s, 468, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8) + GL_STUB_ALIAS(VertexAttrib1sv, 469, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8) + GL_STUB_ALIAS(VertexAttrib2d, 470, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20) + GL_STUB_ALIAS(VertexAttrib2dv, 471, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8) + GL_STUB_ALIAS(VertexAttrib2f, 472, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12) + GL_STUB_ALIAS(VertexAttrib2fv, 473, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8) + GL_STUB_ALIAS(VertexAttrib2s, 474, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12) + GL_STUB_ALIAS(VertexAttrib2sv, 475, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8) + GL_STUB_ALIAS(VertexAttrib3d, 476, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28) + GL_STUB_ALIAS(VertexAttrib3dv, 477, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8) + GL_STUB_ALIAS(VertexAttrib3f, 478, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16) + GL_STUB_ALIAS(VertexAttrib3fv, 479, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8) + GL_STUB_ALIAS(VertexAttrib3s, 480, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16) + GL_STUB_ALIAS(VertexAttrib3sv, 481, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8) + GL_STUB_ALIAS(VertexAttrib4Nbv, 482, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) + GL_STUB_ALIAS(VertexAttrib4Niv, 483, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nsv, 484, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nub, 485, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20) + GL_STUB_ALIAS(VertexAttrib4Nubv, 486, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nuiv, 487, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nusv, 488, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) + GL_STUB_ALIAS(VertexAttrib4bv, 489, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) + GL_STUB_ALIAS(VertexAttrib4d, 490, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) + GL_STUB_ALIAS(VertexAttrib4dv, 491, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) + GL_STUB_ALIAS(VertexAttrib4f, 492, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) + GL_STUB_ALIAS(VertexAttrib4fv, 493, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) + GL_STUB_ALIAS(VertexAttrib4iv, 494, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) + GL_STUB_ALIAS(VertexAttrib4s, 495, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) + GL_STUB_ALIAS(VertexAttrib4sv, 496, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) + GL_STUB_ALIAS(VertexAttrib4ubv, 497, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) + GL_STUB_ALIAS(VertexAttrib4uiv, 498, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) + GL_STUB_ALIAS(VertexAttrib4usv, 499, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) + GL_STUB_ALIAS(VertexAttribPointer, 500, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) + GL_STUB_ALIAS(BindBuffer, 501, BindBuffer@8, BindBufferARB, BindBufferARB@8) + GL_STUB_ALIAS(BufferData, 502, BufferData@16, BufferDataARB, BufferDataARB@16) + GL_STUB_ALIAS(BufferSubData, 503, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16) + GL_STUB_ALIAS(DeleteBuffers, 504, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8) + GL_STUB_ALIAS(GenBuffers, 505, GenBuffers@8, GenBuffersARB, GenBuffersARB@8) + GL_STUB_ALIAS(GetBufferParameteriv, 506, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12) + GL_STUB_ALIAS(GetBufferPointerv, 507, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12) + GL_STUB_ALIAS(GetBufferSubData, 508, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16) + GL_STUB_ALIAS(IsBuffer, 509, IsBuffer@4, IsBufferARB, IsBufferARB@4) + GL_STUB_ALIAS(MapBuffer, 510, MapBuffer@8, MapBufferARB, MapBufferARB@8) + GL_STUB_ALIAS(UnmapBuffer, 511, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4) + GL_STUB_ALIAS(BeginQuery, 512, BeginQuery@8, BeginQueryARB, BeginQueryARB@8) + GL_STUB_ALIAS(DeleteQueries, 513, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8) + GL_STUB_ALIAS(EndQuery, 514, EndQuery@4, EndQueryARB, EndQueryARB@4) + GL_STUB_ALIAS(GenQueries, 515, GenQueries@8, GenQueriesARB, GenQueriesARB@8) + GL_STUB_ALIAS(GetQueryObjectiv, 516, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12) + GL_STUB_ALIAS(GetQueryObjectuiv, 517, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12) + GL_STUB_ALIAS(GetQueryiv, 518, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12) + GL_STUB_ALIAS(IsQuery, 519, IsQuery@4, IsQueryARB, IsQueryARB@4) + GL_STUB_ALIAS(CompileShader, 521, CompileShader@4, CompileShaderARB, CompileShaderARB@4) + GL_STUB_ALIAS(GetActiveUniform, 526, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28) + GL_STUB_ALIAS(GetShaderSource, 532, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16) + GL_STUB_ALIAS(GetUniformLocation, 533, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8) + GL_STUB_ALIAS(GetUniformfv, 534, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12) + GL_STUB_ALIAS(GetUniformiv, 535, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12) + GL_STUB_ALIAS(LinkProgram, 536, LinkProgram@4, LinkProgramARB, LinkProgramARB@4) + GL_STUB_ALIAS(ShaderSource, 537, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16) + GL_STUB_ALIAS(Uniform1f, 538, Uniform1f@8, Uniform1fARB, Uniform1fARB@8) + GL_STUB_ALIAS(Uniform1fv, 539, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12) + GL_STUB_ALIAS(Uniform1i, 540, Uniform1i@8, Uniform1iARB, Uniform1iARB@8) + GL_STUB_ALIAS(Uniform1iv, 541, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12) + GL_STUB_ALIAS(Uniform2f, 542, Uniform2f@12, Uniform2fARB, Uniform2fARB@12) + GL_STUB_ALIAS(Uniform2fv, 543, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12) + GL_STUB_ALIAS(Uniform2i, 544, Uniform2i@12, Uniform2iARB, Uniform2iARB@12) + GL_STUB_ALIAS(Uniform2iv, 545, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12) + GL_STUB_ALIAS(Uniform3f, 546, Uniform3f@16, Uniform3fARB, Uniform3fARB@16) + GL_STUB_ALIAS(Uniform3fv, 547, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12) + GL_STUB_ALIAS(Uniform3i, 548, Uniform3i@16, Uniform3iARB, Uniform3iARB@16) + GL_STUB_ALIAS(Uniform3iv, 549, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12) + GL_STUB_ALIAS(Uniform4f, 550, Uniform4f@20, Uniform4fARB, Uniform4fARB@20) + GL_STUB_ALIAS(Uniform4fv, 551, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12) + GL_STUB_ALIAS(Uniform4i, 552, Uniform4i@20, Uniform4iARB, Uniform4iARB@20) + GL_STUB_ALIAS(Uniform4iv, 553, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12) + GL_STUB_ALIAS(UniformMatrix2fv, 554, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16) + GL_STUB_ALIAS(UniformMatrix3fv, 555, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16) + GL_STUB_ALIAS(UniformMatrix4fv, 556, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16) + GL_STUB_ALIAS(UseProgram, 557, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4) + GL_STUB_ALIAS(ValidateProgram, 558, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4) + GL_STUB_ALIAS(BindAttribLocation, 559, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12) + GL_STUB_ALIAS(GetActiveAttrib, 560, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28) + GL_STUB_ALIAS(GetAttribLocation, 561, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) + GL_STUB_ALIAS(DrawBuffers, 562, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(DrawBuffersATI, 562, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 563, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) + GL_STUB_ALIAS(PointParameterf, 604, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfARB, 604, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfv, 605, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(PointParameterfvARB, 605, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(SecondaryColor3b, 608, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) + GL_STUB_ALIAS(SecondaryColor3bv, 609, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) + GL_STUB_ALIAS(SecondaryColor3d, 610, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) + GL_STUB_ALIAS(SecondaryColor3dv, 611, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) + GL_STUB_ALIAS(SecondaryColor3f, 612, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) + GL_STUB_ALIAS(SecondaryColor3fv, 613, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) + GL_STUB_ALIAS(SecondaryColor3i, 614, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) + GL_STUB_ALIAS(SecondaryColor3iv, 615, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) + GL_STUB_ALIAS(SecondaryColor3s, 616, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) + GL_STUB_ALIAS(SecondaryColor3sv, 617, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) + GL_STUB_ALIAS(SecondaryColor3ub, 618, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) + GL_STUB_ALIAS(SecondaryColor3ubv, 619, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) + GL_STUB_ALIAS(SecondaryColor3ui, 620, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) + GL_STUB_ALIAS(SecondaryColor3uiv, 621, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) + GL_STUB_ALIAS(SecondaryColor3us, 622, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) + GL_STUB_ALIAS(SecondaryColor3usv, 623, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) + GL_STUB_ALIAS(SecondaryColorPointer, 624, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) + GL_STUB_ALIAS(MultiDrawArrays, 625, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) + GL_STUB_ALIAS(MultiDrawElements, 626, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) + GL_STUB_ALIAS(FogCoordPointer, 627, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) + GL_STUB_ALIAS(FogCoordd, 628, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) + GL_STUB_ALIAS(FogCoorddv, 629, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) + GL_STUB_ALIAS(FogCoordf, 630, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) + GL_STUB_ALIAS(FogCoordfv, 631, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) + GL_STUB_ALIAS(BlendFuncSeparate, 633, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) + GL_STUB_ALIAS(WindowPos2d, 650, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dARB, 650, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dv, 651, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2dvARB, 651, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2f, 652, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fARB, 652, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fv, 653, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2fvARB, 653, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2i, 654, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iARB, 654, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iv, 655, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2ivARB, 655, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2s, 656, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sARB, 656, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sv, 657, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos2svARB, 657, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos3d, 658, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dARB, 658, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dv, 659, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3dvARB, 659, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3f, 660, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fARB, 660, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fv, 661, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3fvARB, 661, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3i, 662, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iARB, 662, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iv, 663, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3ivARB, 663, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3s, 664, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sARB, 664, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sv, 665, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(WindowPos3svARB, 665, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(BindProgramARB, 684, BindProgramARB@8, BindProgramNV, BindProgramNV@8) + GL_STUB_ALIAS(DeleteProgramsARB, 685, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) + GL_STUB_ALIAS(GenProgramsARB, 687, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) + GL_STUB_ALIAS(GetVertexAttribPointerv, 693, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(GetVertexAttribPointervARB, 693, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(IsProgramARB, 697, IsProgramARB@4, IsProgramNV, IsProgramNV@4) + GL_STUB_ALIAS(PointParameteri, 761, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) + GL_STUB_ALIAS(PointParameteriv, 762, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) + GL_STUB_ALIAS(DeleteVertexArrays, 765, DeleteVertexArrays@8, _dispatch_stub_765, _dispatch_stub_765@8) + GL_STUB_ALIAS(IsVertexArray, 767, IsVertexArray@4, _dispatch_stub_767, _dispatch_stub_767@4) + GL_STUB_ALIAS(BlendEquationSeparate, 777, BlendEquationSeparate@8, _dispatch_stub_777, _dispatch_stub_777@8) + GL_STUB_ALIAS(BindFramebuffer, 778, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) + GL_STUB_ALIAS(BindRenderbuffer, 779, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) + GL_STUB_ALIAS(CheckFramebufferStatus, 780, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) + GL_STUB_ALIAS(DeleteFramebuffers, 781, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) + GL_STUB_ALIAS(DeleteRenderbuffers, 782, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) + GL_STUB_ALIAS(FramebufferRenderbuffer, 783, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) + GL_STUB_ALIAS(FramebufferTexture1D, 784, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) + GL_STUB_ALIAS(FramebufferTexture2D, 785, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) + GL_STUB_ALIAS(FramebufferTexture3D, 786, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) + GL_STUB_ALIAS(GenFramebuffers, 787, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) + GL_STUB_ALIAS(GenRenderbuffers, 788, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) + GL_STUB_ALIAS(GenerateMipmap, 789, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) + GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 790, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB_ALIAS(GetRenderbufferParameteriv, 791, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) + GL_STUB_ALIAS(IsFramebuffer, 792, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) + GL_STUB_ALIAS(IsRenderbuffer, 793, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) + GL_STUB_ALIAS(RenderbufferStorage, 794, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) + GL_STUB_ALIAS(BlitFramebuffer, 795, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40) + GL_STUB_ALIAS(FramebufferTextureLayer, 832, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB_ALIAS(BeginTransformFeedback, 847, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) + GL_STUB_ALIAS(BindBufferBase, 848, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) + GL_STUB_ALIAS(BindBufferRange, 850, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) + GL_STUB_ALIAS(EndTransformFeedback, 851, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) + GL_STUB_ALIAS(GetTransformFeedbackVarying, 852, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) + GL_STUB_ALIAS(TransformFeedbackVaryings, 853, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) + GL_STUB_ALIAS(ProvokingVertex, 854, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) GLOBL GLNAME(gl_dispatch_functions_end) HIDDEN(GLNAME(gl_dispatch_functions_end)) diff --git a/src/mapi/glapi/glapidispatch.h b/src/mapi/glapi/glapidispatch.h deleted file mode 100644 index 60f216b4a99..00000000000 --- a/src/mapi/glapi/glapidispatch.h +++ /dev/null @@ -1,4294 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_DISPATCH_H_ ) -# define _GLAPI_DISPATCH_H_ - - -/* this file should not be included directly in mesa */ - -/** - * \file glapidispatch.h - * Macros for handling GL dispatch tables. - * - * For each known GL function, there are 3 macros in this file. The first - * macro is named CALL_FuncName and is used to call that GL function using - * the specified dispatch table. The other 2 macros, called GET_FuncName - * can SET_FuncName, are used to get and set the dispatch pointer for the - * named function in the specified dispatch table. - */ - -#define CALL_by_offset(disp, cast, offset, parameters) \ - (*(cast (GET_by_offset(disp, offset)))) parameters -#define GET_by_offset(disp, offset) \ - (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL -#define SET_by_offset(disp, offset, fn) \ - do { \ - if ( (offset) < 0 ) { \ - /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ - /* __func__, __LINE__, disp, offset, # fn); */ \ - /* abort(); */ \ - } \ - else { \ - ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ - } \ - } while(0) - -#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters -#define GET_NewList(disp) ((disp)->NewList) -#define SET_NewList(disp, fn) ((disp)->NewList = fn) -#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters -#define GET_EndList(disp) ((disp)->EndList) -#define SET_EndList(disp, fn) ((disp)->EndList = fn) -#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters -#define GET_CallList(disp) ((disp)->CallList) -#define SET_CallList(disp, fn) ((disp)->CallList = fn) -#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters -#define GET_CallLists(disp) ((disp)->CallLists) -#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) -#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters -#define GET_DeleteLists(disp) ((disp)->DeleteLists) -#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) -#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters -#define GET_GenLists(disp) ((disp)->GenLists) -#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) -#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters -#define GET_ListBase(disp) ((disp)->ListBase) -#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) -#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters -#define GET_Begin(disp) ((disp)->Begin) -#define SET_Begin(disp, fn) ((disp)->Begin = fn) -#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters -#define GET_Bitmap(disp) ((disp)->Bitmap) -#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) -#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters -#define GET_Color3b(disp) ((disp)->Color3b) -#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) -#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters -#define GET_Color3bv(disp) ((disp)->Color3bv) -#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) -#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters -#define GET_Color3d(disp) ((disp)->Color3d) -#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) -#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters -#define GET_Color3dv(disp) ((disp)->Color3dv) -#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) -#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters -#define GET_Color3f(disp) ((disp)->Color3f) -#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) -#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters -#define GET_Color3fv(disp) ((disp)->Color3fv) -#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) -#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters -#define GET_Color3i(disp) ((disp)->Color3i) -#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) -#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters -#define GET_Color3iv(disp) ((disp)->Color3iv) -#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) -#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters -#define GET_Color3s(disp) ((disp)->Color3s) -#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) -#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters -#define GET_Color3sv(disp) ((disp)->Color3sv) -#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) -#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters -#define GET_Color3ub(disp) ((disp)->Color3ub) -#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) -#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters -#define GET_Color3ubv(disp) ((disp)->Color3ubv) -#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) -#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters -#define GET_Color3ui(disp) ((disp)->Color3ui) -#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) -#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters -#define GET_Color3uiv(disp) ((disp)->Color3uiv) -#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) -#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters -#define GET_Color3us(disp) ((disp)->Color3us) -#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) -#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters -#define GET_Color3usv(disp) ((disp)->Color3usv) -#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) -#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters -#define GET_Color4b(disp) ((disp)->Color4b) -#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) -#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters -#define GET_Color4bv(disp) ((disp)->Color4bv) -#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) -#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters -#define GET_Color4d(disp) ((disp)->Color4d) -#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) -#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters -#define GET_Color4dv(disp) ((disp)->Color4dv) -#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) -#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters -#define GET_Color4f(disp) ((disp)->Color4f) -#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) -#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters -#define GET_Color4fv(disp) ((disp)->Color4fv) -#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) -#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters -#define GET_Color4i(disp) ((disp)->Color4i) -#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) -#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters -#define GET_Color4iv(disp) ((disp)->Color4iv) -#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) -#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters -#define GET_Color4s(disp) ((disp)->Color4s) -#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) -#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters -#define GET_Color4sv(disp) ((disp)->Color4sv) -#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) -#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters -#define GET_Color4ub(disp) ((disp)->Color4ub) -#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) -#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters -#define GET_Color4ubv(disp) ((disp)->Color4ubv) -#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) -#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters -#define GET_Color4ui(disp) ((disp)->Color4ui) -#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) -#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters -#define GET_Color4uiv(disp) ((disp)->Color4uiv) -#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) -#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters -#define GET_Color4us(disp) ((disp)->Color4us) -#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) -#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters -#define GET_Color4usv(disp) ((disp)->Color4usv) -#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) -#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters -#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) -#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) -#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters -#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) -#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) -#define CALL_End(disp, parameters) (*((disp)->End)) parameters -#define GET_End(disp) ((disp)->End) -#define SET_End(disp, fn) ((disp)->End = fn) -#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters -#define GET_Indexd(disp) ((disp)->Indexd) -#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) -#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters -#define GET_Indexdv(disp) ((disp)->Indexdv) -#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) -#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters -#define GET_Indexf(disp) ((disp)->Indexf) -#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) -#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters -#define GET_Indexfv(disp) ((disp)->Indexfv) -#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) -#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters -#define GET_Indexi(disp) ((disp)->Indexi) -#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) -#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters -#define GET_Indexiv(disp) ((disp)->Indexiv) -#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) -#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters -#define GET_Indexs(disp) ((disp)->Indexs) -#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) -#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters -#define GET_Indexsv(disp) ((disp)->Indexsv) -#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) -#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters -#define GET_Normal3b(disp) ((disp)->Normal3b) -#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) -#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters -#define GET_Normal3bv(disp) ((disp)->Normal3bv) -#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) -#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters -#define GET_Normal3d(disp) ((disp)->Normal3d) -#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) -#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters -#define GET_Normal3dv(disp) ((disp)->Normal3dv) -#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) -#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters -#define GET_Normal3f(disp) ((disp)->Normal3f) -#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) -#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters -#define GET_Normal3fv(disp) ((disp)->Normal3fv) -#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) -#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters -#define GET_Normal3i(disp) ((disp)->Normal3i) -#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) -#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters -#define GET_Normal3iv(disp) ((disp)->Normal3iv) -#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) -#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters -#define GET_Normal3s(disp) ((disp)->Normal3s) -#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) -#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters -#define GET_Normal3sv(disp) ((disp)->Normal3sv) -#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) -#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters -#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) -#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) -#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters -#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) -#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) -#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters -#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) -#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) -#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters -#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) -#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) -#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters -#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) -#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) -#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters -#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) -#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) -#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters -#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) -#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) -#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters -#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) -#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) -#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters -#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) -#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) -#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters -#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) -#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) -#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters -#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) -#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) -#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters -#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) -#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) -#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters -#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) -#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) -#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters -#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) -#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) -#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters -#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) -#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) -#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters -#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) -#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) -#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters -#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) -#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) -#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters -#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) -#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) -#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters -#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) -#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) -#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters -#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) -#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) -#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters -#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) -#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) -#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters -#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) -#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) -#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters -#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) -#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) -#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters -#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) -#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) -#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters -#define GET_Rectd(disp) ((disp)->Rectd) -#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) -#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters -#define GET_Rectdv(disp) ((disp)->Rectdv) -#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) -#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters -#define GET_Rectf(disp) ((disp)->Rectf) -#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) -#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters -#define GET_Rectfv(disp) ((disp)->Rectfv) -#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) -#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters -#define GET_Recti(disp) ((disp)->Recti) -#define SET_Recti(disp, fn) ((disp)->Recti = fn) -#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters -#define GET_Rectiv(disp) ((disp)->Rectiv) -#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) -#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters -#define GET_Rects(disp) ((disp)->Rects) -#define SET_Rects(disp, fn) ((disp)->Rects = fn) -#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters -#define GET_Rectsv(disp) ((disp)->Rectsv) -#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) -#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters -#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) -#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) -#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters -#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) -#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) -#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters -#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) -#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) -#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters -#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) -#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) -#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters -#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) -#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) -#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters -#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) -#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) -#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters -#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) -#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) -#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters -#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) -#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) -#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters -#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) -#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) -#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters -#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) -#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) -#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters -#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) -#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) -#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters -#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) -#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) -#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters -#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) -#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) -#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters -#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) -#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) -#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters -#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) -#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) -#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters -#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) -#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) -#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters -#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) -#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) -#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters -#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) -#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) -#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters -#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) -#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) -#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters -#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) -#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) -#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters -#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) -#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) -#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters -#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) -#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) -#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters -#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) -#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) -#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters -#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) -#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) -#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters -#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) -#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) -#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters -#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) -#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) -#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters -#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) -#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) -#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters -#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) -#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) -#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters -#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) -#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) -#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters -#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) -#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) -#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters -#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) -#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) -#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters -#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) -#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) -#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters -#define GET_Vertex2d(disp) ((disp)->Vertex2d) -#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) -#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters -#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) -#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) -#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters -#define GET_Vertex2f(disp) ((disp)->Vertex2f) -#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) -#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters -#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) -#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) -#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters -#define GET_Vertex2i(disp) ((disp)->Vertex2i) -#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) -#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters -#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) -#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) -#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters -#define GET_Vertex2s(disp) ((disp)->Vertex2s) -#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) -#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters -#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) -#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) -#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters -#define GET_Vertex3d(disp) ((disp)->Vertex3d) -#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) -#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters -#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) -#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) -#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters -#define GET_Vertex3f(disp) ((disp)->Vertex3f) -#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) -#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters -#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) -#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) -#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters -#define GET_Vertex3i(disp) ((disp)->Vertex3i) -#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) -#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters -#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) -#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) -#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters -#define GET_Vertex3s(disp) ((disp)->Vertex3s) -#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) -#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters -#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) -#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) -#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters -#define GET_Vertex4d(disp) ((disp)->Vertex4d) -#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) -#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters -#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) -#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) -#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters -#define GET_Vertex4f(disp) ((disp)->Vertex4f) -#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) -#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters -#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) -#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) -#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters -#define GET_Vertex4i(disp) ((disp)->Vertex4i) -#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) -#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters -#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) -#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) -#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters -#define GET_Vertex4s(disp) ((disp)->Vertex4s) -#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) -#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters -#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) -#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) -#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters -#define GET_ClipPlane(disp) ((disp)->ClipPlane) -#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) -#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters -#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) -#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) -#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters -#define GET_CullFace(disp) ((disp)->CullFace) -#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) -#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters -#define GET_Fogf(disp) ((disp)->Fogf) -#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) -#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters -#define GET_Fogfv(disp) ((disp)->Fogfv) -#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) -#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters -#define GET_Fogi(disp) ((disp)->Fogi) -#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) -#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters -#define GET_Fogiv(disp) ((disp)->Fogiv) -#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) -#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters -#define GET_FrontFace(disp) ((disp)->FrontFace) -#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) -#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters -#define GET_Hint(disp) ((disp)->Hint) -#define SET_Hint(disp, fn) ((disp)->Hint = fn) -#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters -#define GET_Lightf(disp) ((disp)->Lightf) -#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) -#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters -#define GET_Lightfv(disp) ((disp)->Lightfv) -#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) -#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters -#define GET_Lighti(disp) ((disp)->Lighti) -#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) -#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters -#define GET_Lightiv(disp) ((disp)->Lightiv) -#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) -#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters -#define GET_LightModelf(disp) ((disp)->LightModelf) -#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) -#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters -#define GET_LightModelfv(disp) ((disp)->LightModelfv) -#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) -#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters -#define GET_LightModeli(disp) ((disp)->LightModeli) -#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) -#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters -#define GET_LightModeliv(disp) ((disp)->LightModeliv) -#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) -#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters -#define GET_LineStipple(disp) ((disp)->LineStipple) -#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) -#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters -#define GET_LineWidth(disp) ((disp)->LineWidth) -#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) -#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters -#define GET_Materialf(disp) ((disp)->Materialf) -#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) -#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters -#define GET_Materialfv(disp) ((disp)->Materialfv) -#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) -#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters -#define GET_Materiali(disp) ((disp)->Materiali) -#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) -#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters -#define GET_Materialiv(disp) ((disp)->Materialiv) -#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) -#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters -#define GET_PointSize(disp) ((disp)->PointSize) -#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) -#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters -#define GET_PolygonMode(disp) ((disp)->PolygonMode) -#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) -#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters -#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) -#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) -#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters -#define GET_Scissor(disp) ((disp)->Scissor) -#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) -#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters -#define GET_ShadeModel(disp) ((disp)->ShadeModel) -#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) -#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters -#define GET_TexParameterf(disp) ((disp)->TexParameterf) -#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) -#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters -#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) -#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) -#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters -#define GET_TexParameteri(disp) ((disp)->TexParameteri) -#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) -#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters -#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) -#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) -#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters -#define GET_TexImage1D(disp) ((disp)->TexImage1D) -#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) -#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters -#define GET_TexImage2D(disp) ((disp)->TexImage2D) -#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) -#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters -#define GET_TexEnvf(disp) ((disp)->TexEnvf) -#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) -#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters -#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) -#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) -#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters -#define GET_TexEnvi(disp) ((disp)->TexEnvi) -#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) -#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters -#define GET_TexEnviv(disp) ((disp)->TexEnviv) -#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) -#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters -#define GET_TexGend(disp) ((disp)->TexGend) -#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) -#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters -#define GET_TexGendv(disp) ((disp)->TexGendv) -#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) -#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters -#define GET_TexGenf(disp) ((disp)->TexGenf) -#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) -#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters -#define GET_TexGenfv(disp) ((disp)->TexGenfv) -#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) -#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters -#define GET_TexGeni(disp) ((disp)->TexGeni) -#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) -#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters -#define GET_TexGeniv(disp) ((disp)->TexGeniv) -#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) -#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters -#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) -#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) -#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters -#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) -#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) -#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters -#define GET_RenderMode(disp) ((disp)->RenderMode) -#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) -#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters -#define GET_InitNames(disp) ((disp)->InitNames) -#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) -#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters -#define GET_LoadName(disp) ((disp)->LoadName) -#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) -#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters -#define GET_PassThrough(disp) ((disp)->PassThrough) -#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) -#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters -#define GET_PopName(disp) ((disp)->PopName) -#define SET_PopName(disp, fn) ((disp)->PopName = fn) -#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters -#define GET_PushName(disp) ((disp)->PushName) -#define SET_PushName(disp, fn) ((disp)->PushName = fn) -#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters -#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) -#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) -#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters -#define GET_Clear(disp) ((disp)->Clear) -#define SET_Clear(disp, fn) ((disp)->Clear = fn) -#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters -#define GET_ClearAccum(disp) ((disp)->ClearAccum) -#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) -#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters -#define GET_ClearIndex(disp) ((disp)->ClearIndex) -#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) -#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters -#define GET_ClearColor(disp) ((disp)->ClearColor) -#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) -#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters -#define GET_ClearStencil(disp) ((disp)->ClearStencil) -#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) -#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters -#define GET_ClearDepth(disp) ((disp)->ClearDepth) -#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) -#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters -#define GET_StencilMask(disp) ((disp)->StencilMask) -#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) -#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters -#define GET_ColorMask(disp) ((disp)->ColorMask) -#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) -#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters -#define GET_DepthMask(disp) ((disp)->DepthMask) -#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) -#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters -#define GET_IndexMask(disp) ((disp)->IndexMask) -#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) -#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters -#define GET_Accum(disp) ((disp)->Accum) -#define SET_Accum(disp, fn) ((disp)->Accum = fn) -#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters -#define GET_Disable(disp) ((disp)->Disable) -#define SET_Disable(disp, fn) ((disp)->Disable = fn) -#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters -#define GET_Enable(disp) ((disp)->Enable) -#define SET_Enable(disp, fn) ((disp)->Enable = fn) -#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters -#define GET_Finish(disp) ((disp)->Finish) -#define SET_Finish(disp, fn) ((disp)->Finish = fn) -#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters -#define GET_Flush(disp) ((disp)->Flush) -#define SET_Flush(disp, fn) ((disp)->Flush = fn) -#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters -#define GET_PopAttrib(disp) ((disp)->PopAttrib) -#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) -#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters -#define GET_PushAttrib(disp) ((disp)->PushAttrib) -#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) -#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters -#define GET_Map1d(disp) ((disp)->Map1d) -#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) -#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters -#define GET_Map1f(disp) ((disp)->Map1f) -#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) -#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters -#define GET_Map2d(disp) ((disp)->Map2d) -#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) -#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters -#define GET_Map2f(disp) ((disp)->Map2f) -#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) -#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters -#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) -#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) -#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters -#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) -#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) -#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters -#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) -#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) -#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters -#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) -#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) -#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters -#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) -#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) -#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters -#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) -#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) -#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters -#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) -#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) -#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters -#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) -#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) -#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters -#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) -#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) -#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters -#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) -#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) -#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters -#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) -#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) -#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters -#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) -#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) -#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters -#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) -#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) -#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters -#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) -#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) -#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters -#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) -#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) -#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters -#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) -#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) -#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters -#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) -#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) -#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters -#define GET_BlendFunc(disp) ((disp)->BlendFunc) -#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) -#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters -#define GET_LogicOp(disp) ((disp)->LogicOp) -#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) -#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters -#define GET_StencilFunc(disp) ((disp)->StencilFunc) -#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) -#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters -#define GET_StencilOp(disp) ((disp)->StencilOp) -#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) -#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters -#define GET_DepthFunc(disp) ((disp)->DepthFunc) -#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) -#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters -#define GET_PixelZoom(disp) ((disp)->PixelZoom) -#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) -#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters -#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) -#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) -#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters -#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) -#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) -#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters -#define GET_PixelStoref(disp) ((disp)->PixelStoref) -#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) -#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters -#define GET_PixelStorei(disp) ((disp)->PixelStorei) -#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) -#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters -#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) -#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) -#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters -#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) -#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) -#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters -#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) -#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) -#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters -#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) -#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) -#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters -#define GET_CopyPixels(disp) ((disp)->CopyPixels) -#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) -#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters -#define GET_ReadPixels(disp) ((disp)->ReadPixels) -#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) -#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters -#define GET_DrawPixels(disp) ((disp)->DrawPixels) -#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) -#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters -#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) -#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) -#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters -#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) -#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) -#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters -#define GET_GetDoublev(disp) ((disp)->GetDoublev) -#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) -#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters -#define GET_GetError(disp) ((disp)->GetError) -#define SET_GetError(disp, fn) ((disp)->GetError = fn) -#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters -#define GET_GetFloatv(disp) ((disp)->GetFloatv) -#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) -#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters -#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) -#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) -#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters -#define GET_GetLightfv(disp) ((disp)->GetLightfv) -#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) -#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters -#define GET_GetLightiv(disp) ((disp)->GetLightiv) -#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) -#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters -#define GET_GetMapdv(disp) ((disp)->GetMapdv) -#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) -#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters -#define GET_GetMapfv(disp) ((disp)->GetMapfv) -#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) -#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters -#define GET_GetMapiv(disp) ((disp)->GetMapiv) -#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) -#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters -#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) -#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) -#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters -#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) -#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) -#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters -#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) -#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) -#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters -#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) -#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) -#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters -#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) -#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) -#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters -#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) -#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) -#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters -#define GET_GetString(disp) ((disp)->GetString) -#define SET_GetString(disp, fn) ((disp)->GetString = fn) -#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters -#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) -#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) -#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters -#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) -#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) -#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters -#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) -#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) -#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters -#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) -#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) -#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters -#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) -#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) -#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters -#define GET_GetTexImage(disp) ((disp)->GetTexImage) -#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) -#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters -#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) -#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) -#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters -#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) -#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) -#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters -#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) -#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) -#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters -#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) -#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) -#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters -#define GET_IsEnabled(disp) ((disp)->IsEnabled) -#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) -#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters -#define GET_IsList(disp) ((disp)->IsList) -#define SET_IsList(disp, fn) ((disp)->IsList = fn) -#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters -#define GET_DepthRange(disp) ((disp)->DepthRange) -#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) -#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters -#define GET_Frustum(disp) ((disp)->Frustum) -#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) -#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters -#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) -#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) -#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters -#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) -#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) -#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters -#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) -#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) -#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters -#define GET_MatrixMode(disp) ((disp)->MatrixMode) -#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) -#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters -#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) -#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) -#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters -#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) -#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) -#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters -#define GET_Ortho(disp) ((disp)->Ortho) -#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) -#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters -#define GET_PopMatrix(disp) ((disp)->PopMatrix) -#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) -#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters -#define GET_PushMatrix(disp) ((disp)->PushMatrix) -#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) -#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters -#define GET_Rotated(disp) ((disp)->Rotated) -#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) -#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters -#define GET_Rotatef(disp) ((disp)->Rotatef) -#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) -#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters -#define GET_Scaled(disp) ((disp)->Scaled) -#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) -#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters -#define GET_Scalef(disp) ((disp)->Scalef) -#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) -#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters -#define GET_Translated(disp) ((disp)->Translated) -#define SET_Translated(disp, fn) ((disp)->Translated = fn) -#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters -#define GET_Translatef(disp) ((disp)->Translatef) -#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) -#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters -#define GET_Viewport(disp) ((disp)->Viewport) -#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) -#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters -#define GET_ArrayElement(disp) ((disp)->ArrayElement) -#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) -#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters -#define GET_BindTexture(disp) ((disp)->BindTexture) -#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) -#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters -#define GET_ColorPointer(disp) ((disp)->ColorPointer) -#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) -#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters -#define GET_DisableClientState(disp) ((disp)->DisableClientState) -#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) -#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters -#define GET_DrawArrays(disp) ((disp)->DrawArrays) -#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) -#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters -#define GET_DrawElements(disp) ((disp)->DrawElements) -#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) -#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters -#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) -#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) -#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters -#define GET_EnableClientState(disp) ((disp)->EnableClientState) -#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) -#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters -#define GET_IndexPointer(disp) ((disp)->IndexPointer) -#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) -#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters -#define GET_Indexub(disp) ((disp)->Indexub) -#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) -#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters -#define GET_Indexubv(disp) ((disp)->Indexubv) -#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) -#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters -#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) -#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) -#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters -#define GET_NormalPointer(disp) ((disp)->NormalPointer) -#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) -#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters -#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) -#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) -#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters -#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) -#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) -#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters -#define GET_VertexPointer(disp) ((disp)->VertexPointer) -#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) -#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters -#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) -#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) -#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters -#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) -#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) -#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters -#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) -#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) -#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters -#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) -#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) -#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters -#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) -#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) -#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters -#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) -#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) -#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters -#define GET_GenTextures(disp) ((disp)->GenTextures) -#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) -#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters -#define GET_GetPointerv(disp) ((disp)->GetPointerv) -#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) -#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters -#define GET_IsTexture(disp) ((disp)->IsTexture) -#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) -#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters -#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) -#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) -#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters -#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) -#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) -#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters -#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) -#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) -#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters -#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) -#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) -#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters -#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) -#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) -#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters -#define GET_BlendColor(disp) ((disp)->BlendColor) -#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) -#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters -#define GET_BlendEquation(disp) ((disp)->BlendEquation) -#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) -#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters -#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) -#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) -#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters -#define GET_ColorTable(disp) ((disp)->ColorTable) -#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) -#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters -#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) -#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) -#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters -#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) -#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) -#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters -#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) -#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) -#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters -#define GET_GetColorTable(disp) ((disp)->GetColorTable) -#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) -#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters -#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) -#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) -#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters -#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) -#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) -#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters -#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) -#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) -#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters -#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) -#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) -#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters -#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) -#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) -#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters -#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) -#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) -#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters -#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) -#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) -#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters -#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) -#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) -#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters -#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) -#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) -#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters -#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) -#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) -#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters -#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) -#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) -#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters -#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) -#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) -#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters -#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) -#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) -#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters -#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) -#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) -#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters -#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) -#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) -#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters -#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) -#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) -#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters -#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) -#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) -#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters -#define GET_GetHistogram(disp) ((disp)->GetHistogram) -#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) -#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters -#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) -#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) -#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters -#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) -#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) -#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters -#define GET_GetMinmax(disp) ((disp)->GetMinmax) -#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) -#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters -#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) -#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) -#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters -#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) -#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) -#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters -#define GET_Histogram(disp) ((disp)->Histogram) -#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) -#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters -#define GET_Minmax(disp) ((disp)->Minmax) -#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) -#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters -#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) -#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) -#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters -#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) -#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) -#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters -#define GET_TexImage3D(disp) ((disp)->TexImage3D) -#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) -#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters -#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) -#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) -#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters -#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) -#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) -#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters -#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) -#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) -#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters -#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) -#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) -#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters -#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) -#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) -#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters -#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) -#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) -#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters -#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) -#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) -#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters -#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) -#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) -#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters -#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) -#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) -#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters -#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) -#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) -#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters -#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) -#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) -#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters -#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) -#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) -#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters -#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) -#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) -#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters -#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) -#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) -#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters -#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) -#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) -#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters -#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) -#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) -#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters -#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) -#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) -#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters -#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) -#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) -#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters -#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) -#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) -#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters -#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) -#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) -#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters -#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) -#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) -#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters -#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) -#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) -#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters -#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) -#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) -#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters -#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) -#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) -#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters -#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) -#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) -#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters -#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) -#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) -#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters -#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) -#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) -#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters -#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) -#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) -#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters -#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) -#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) -#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters -#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) -#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) -#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters -#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) -#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) -#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters -#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) -#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) -#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters -#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) -#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) -#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters -#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) -#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) -#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters -#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) -#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) -#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters -#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) -#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) - -#if !defined(_GLAPI_USE_REMAP_TABLE) - -#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters -#define GET_AttachShader(disp) ((disp)->AttachShader) -#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) -#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters -#define GET_CreateProgram(disp) ((disp)->CreateProgram) -#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) -#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters -#define GET_CreateShader(disp) ((disp)->CreateShader) -#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) -#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters -#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) -#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) -#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters -#define GET_DeleteShader(disp) ((disp)->DeleteShader) -#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) -#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters -#define GET_DetachShader(disp) ((disp)->DetachShader) -#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) -#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters -#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) -#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) -#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters -#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) -#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) -#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters -#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) -#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) -#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters -#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) -#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) -#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters -#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) -#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) -#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters -#define GET_IsProgram(disp) ((disp)->IsProgram) -#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) -#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters -#define GET_IsShader(disp) ((disp)->IsShader) -#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) -#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters -#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) -#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) -#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters -#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) -#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) -#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters -#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) -#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters -#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) -#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters -#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) -#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters -#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) -#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters -#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) -#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters -#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) -#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters -#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) -#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) -#define CALL_DrawArraysInstanced(disp, parameters) (*((disp)->DrawArraysInstanced)) parameters -#define GET_DrawArraysInstanced(disp) ((disp)->DrawArraysInstanced) -#define SET_DrawArraysInstanced(disp, fn) ((disp)->DrawArraysInstanced = fn) -#define CALL_DrawElementsInstanced(disp, parameters) (*((disp)->DrawElementsInstanced)) parameters -#define GET_DrawElementsInstanced(disp) ((disp)->DrawElementsInstanced) -#define SET_DrawElementsInstanced(disp, fn) ((disp)->DrawElementsInstanced = fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters -#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) -#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters -#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) -#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters -#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) -#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters -#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) -#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) -#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters -#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) -#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters -#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) -#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters -#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) -#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters -#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) -#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters -#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) -#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters -#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) -#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters -#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) -#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters -#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) -#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters -#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) -#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters -#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) -#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters -#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) -#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters -#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) -#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters -#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) -#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters -#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) -#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) -#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters -#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) -#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) -#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters -#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) -#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters -#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) -#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters -#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) -#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) -#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters -#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) -#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters -#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) -#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters -#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) -#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters -#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) -#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters -#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) -#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters -#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) -#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters -#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) -#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters -#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) -#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters -#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) -#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) -#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters -#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) -#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) -#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters -#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) -#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters -#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) -#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) -#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters -#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) -#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters -#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) -#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) -#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters -#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) -#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) -#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters -#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) -#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) -#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters -#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) -#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters -#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) -#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) -#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters -#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) -#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters -#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) -#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) -#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters -#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) -#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) -#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters -#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) -#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) -#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters -#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) -#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters -#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) -#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) -#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters -#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) -#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters -#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) -#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) -#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters -#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) -#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) -#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters -#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) -#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters -#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) -#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters -#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) -#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters -#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) -#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters -#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) -#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters -#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) -#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters -#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) -#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters -#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) -#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters -#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) -#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) -#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters -#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) -#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters -#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) -#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) -#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters -#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) -#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters -#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) -#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters -#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) -#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) -#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters -#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) -#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) -#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters -#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) -#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters -#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) -#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters -#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) -#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters -#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) -#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) -#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters -#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) -#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) -#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters -#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) -#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) -#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters -#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) -#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) -#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters -#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) -#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) -#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters -#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) -#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) -#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters -#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) -#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) -#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters -#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) -#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) -#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters -#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) -#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) -#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters -#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) -#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) -#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters -#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) -#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) -#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters -#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) -#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) -#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters -#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) -#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) -#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters -#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) -#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) -#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters -#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) -#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) -#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters -#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) -#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) -#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters -#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) -#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) -#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters -#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) -#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters -#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) -#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) -#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters -#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) -#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) -#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters -#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) -#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) -#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters -#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) -#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) -#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters -#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) -#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) -#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters -#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) -#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) -#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters -#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) -#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) -#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters -#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) -#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) -#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters -#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) -#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) -#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters -#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) -#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters -#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) -#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) -#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters -#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) -#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) -#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters -#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) -#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters -#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) -#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) -#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters -#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) -#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) -#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters -#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) -#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) -#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters -#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) -#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) -#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters -#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) -#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) -#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters -#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) -#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) -#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters -#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) -#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) -#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters -#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) -#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) -#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters -#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) -#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) -#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters -#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) -#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) -#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters -#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) -#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) -#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters -#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) -#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) -#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters -#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) -#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) -#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters -#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) -#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) -#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters -#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) -#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) -#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters -#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) -#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) -#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters -#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) -#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) -#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters -#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) -#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) -#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters -#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) -#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) -#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters -#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) -#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) -#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters -#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) -#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) -#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters -#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) -#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) -#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters -#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) -#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) -#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters -#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) -#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters -#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) -#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters -#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) -#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters -#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) -#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) -#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters -#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) -#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) -#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters -#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) -#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) -#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters -#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) -#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) -#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters -#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) -#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) -#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters -#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) -#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) -#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters -#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) -#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters -#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) -#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) -#define CALL_FramebufferTextureARB(disp, parameters) (*((disp)->FramebufferTextureARB)) parameters -#define GET_FramebufferTextureARB(disp) ((disp)->FramebufferTextureARB) -#define SET_FramebufferTextureARB(disp, fn) ((disp)->FramebufferTextureARB = fn) -#define CALL_FramebufferTextureFaceARB(disp, parameters) (*((disp)->FramebufferTextureFaceARB)) parameters -#define GET_FramebufferTextureFaceARB(disp) ((disp)->FramebufferTextureFaceARB) -#define SET_FramebufferTextureFaceARB(disp, fn) ((disp)->FramebufferTextureFaceARB = fn) -#define CALL_ProgramParameteriARB(disp, parameters) (*((disp)->ProgramParameteriARB)) parameters -#define GET_ProgramParameteriARB(disp) ((disp)->ProgramParameteriARB) -#define SET_ProgramParameteriARB(disp, fn) ((disp)->ProgramParameteriARB = fn) -#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters -#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) -#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) -#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters -#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) -#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) -#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters -#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) -#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) -#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters -#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) -#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) -#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters -#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) -#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) -#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters -#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) -#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) -#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters -#define GET_DeleteSync(disp) ((disp)->DeleteSync) -#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) -#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters -#define GET_FenceSync(disp) ((disp)->FenceSync) -#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) -#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters -#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) -#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) -#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters -#define GET_GetSynciv(disp) ((disp)->GetSynciv) -#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) -#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters -#define GET_IsSync(disp) ((disp)->IsSync) -#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) -#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters -#define GET_WaitSync(disp) ((disp)->WaitSync) -#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters -#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) -#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters -#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) -#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters -#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) -#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) -#define CALL_BindTransformFeedback(disp, parameters) (*((disp)->BindTransformFeedback)) parameters -#define GET_BindTransformFeedback(disp) ((disp)->BindTransformFeedback) -#define SET_BindTransformFeedback(disp, fn) ((disp)->BindTransformFeedback = fn) -#define CALL_DeleteTransformFeedbacks(disp, parameters) (*((disp)->DeleteTransformFeedbacks)) parameters -#define GET_DeleteTransformFeedbacks(disp) ((disp)->DeleteTransformFeedbacks) -#define SET_DeleteTransformFeedbacks(disp, fn) ((disp)->DeleteTransformFeedbacks = fn) -#define CALL_DrawTransformFeedback(disp, parameters) (*((disp)->DrawTransformFeedback)) parameters -#define GET_DrawTransformFeedback(disp) ((disp)->DrawTransformFeedback) -#define SET_DrawTransformFeedback(disp, fn) ((disp)->DrawTransformFeedback = fn) -#define CALL_GenTransformFeedbacks(disp, parameters) (*((disp)->GenTransformFeedbacks)) parameters -#define GET_GenTransformFeedbacks(disp) ((disp)->GenTransformFeedbacks) -#define SET_GenTransformFeedbacks(disp, fn) ((disp)->GenTransformFeedbacks = fn) -#define CALL_IsTransformFeedback(disp, parameters) (*((disp)->IsTransformFeedback)) parameters -#define GET_IsTransformFeedback(disp) ((disp)->IsTransformFeedback) -#define SET_IsTransformFeedback(disp, fn) ((disp)->IsTransformFeedback = fn) -#define CALL_PauseTransformFeedback(disp, parameters) (*((disp)->PauseTransformFeedback)) parameters -#define GET_PauseTransformFeedback(disp) ((disp)->PauseTransformFeedback) -#define SET_PauseTransformFeedback(disp, fn) ((disp)->PauseTransformFeedback = fn) -#define CALL_ResumeTransformFeedback(disp, parameters) (*((disp)->ResumeTransformFeedback)) parameters -#define GET_ResumeTransformFeedback(disp) ((disp)->ResumeTransformFeedback) -#define SET_ResumeTransformFeedback(disp, fn) ((disp)->ResumeTransformFeedback = fn) -#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters -#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) -#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters -#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters -#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters -#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) -#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters -#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters -#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) -#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters -#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) -#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) -#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters -#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) -#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) -#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters -#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) -#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) -#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters -#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) -#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters -#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) -#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) -#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters -#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) -#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) -#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters -#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) -#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) -#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters -#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) -#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) -#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters -#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) -#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) -#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters -#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) -#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) -#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters -#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) -#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) -#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters -#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) -#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) -#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters -#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) -#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters -#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) -#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters -#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) -#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters -#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) -#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters -#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) -#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters -#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) -#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters -#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) -#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters -#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) -#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters -#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) -#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters -#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) -#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters -#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) -#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters -#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) -#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters -#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) -#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters -#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) -#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters -#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) -#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters -#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) -#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters -#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) -#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters -#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) -#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters -#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) -#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters -#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) -#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) -#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters -#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) -#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) -#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters -#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) -#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) -#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters -#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) -#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) -#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters -#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) -#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) -#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters -#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) -#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) -#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters -#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) -#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters -#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) -#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters -#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) -#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) -#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters -#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) -#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) -#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters -#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) -#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) -#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters -#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) -#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) -#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters -#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) -#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) -#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters -#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) -#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) -#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters -#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) -#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) -#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters -#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) -#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) -#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters -#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) -#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters -#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) -#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters -#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) -#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters -#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters -#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) -#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters -#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters -#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) -#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters -#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) -#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) -#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters -#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) -#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) -#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters -#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) -#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) -#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters -#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) -#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) -#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters -#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) -#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) -#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters -#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) -#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) -#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters -#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) -#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) -#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters -#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) -#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) -#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters -#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) -#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) -#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters -#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) -#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) -#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters -#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) -#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) -#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters -#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) -#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) -#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters -#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) -#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) -#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters -#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) -#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) -#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters -#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) -#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) -#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters -#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) -#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) -#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters -#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) -#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) -#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters -#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) -#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) -#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters -#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) -#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) -#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters -#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) -#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) -#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters -#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) -#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) -#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters -#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) -#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) -#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters -#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) -#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) -#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters -#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) -#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) -#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters -#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) -#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters -#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) -#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters -#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) -#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) -#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters -#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) -#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) -#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters -#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) -#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) -#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters -#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) -#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) -#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters -#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) -#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) -#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters -#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) -#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) -#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters -#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) -#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) -#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters -#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) -#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) -#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters -#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) -#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) -#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters -#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) -#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) -#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters -#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) -#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) -#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters -#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) -#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) -#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters -#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) -#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters -#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) -#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters -#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) -#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) -#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters -#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) -#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) -#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters -#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) -#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters -#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) -#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters -#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) -#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters -#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) -#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters -#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) -#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) -#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters -#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) -#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) -#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters -#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) -#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) -#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters -#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) -#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters -#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) -#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters -#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) -#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters -#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) -#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) -#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters -#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) -#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) -#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters -#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) -#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters -#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) -#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) -#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters -#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) -#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters -#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) -#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) -#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters -#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) -#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) -#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters -#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) -#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) -#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters -#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) -#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters -#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) -#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) -#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters -#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) -#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters -#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) -#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) -#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters -#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) -#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) -#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters -#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) -#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) -#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters -#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) -#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters -#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) -#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) -#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters -#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) -#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters -#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) -#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) -#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters -#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) -#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) -#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters -#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) -#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) -#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters -#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) -#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters -#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) -#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) -#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters -#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) -#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters -#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) -#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) -#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters -#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) -#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) -#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters -#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) -#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters -#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) -#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters -#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) -#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) -#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters -#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) -#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters -#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) -#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters -#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) -#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) -#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters -#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) -#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters -#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) -#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters -#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) -#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) -#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters -#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) -#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters -#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) -#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters -#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) -#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) -#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters -#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) -#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters -#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) -#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters -#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) -#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) -#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters -#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) -#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters -#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) -#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters -#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) -#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters -#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) -#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters -#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) -#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) -#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters -#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) -#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters -#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) -#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters -#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) -#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters -#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) -#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters -#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) -#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) -#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters -#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) -#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters -#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) -#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters -#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) -#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters -#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) -#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters -#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) -#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) -#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters -#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) -#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) -#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters -#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) -#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) -#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters -#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) -#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) -#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters -#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) -#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters -#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) -#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) -#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters -#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) -#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) -#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters -#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) -#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters -#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) -#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters -#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) -#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters -#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) -#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters -#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) -#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters -#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) -#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters -#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) -#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters -#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) -#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters -#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) -#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters -#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) -#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters -#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) -#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters -#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) -#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) -#define CALL_PrimitiveRestartIndexNV(disp, parameters) (*((disp)->PrimitiveRestartIndexNV)) parameters -#define GET_PrimitiveRestartIndexNV(disp) ((disp)->PrimitiveRestartIndexNV) -#define SET_PrimitiveRestartIndexNV(disp, fn) ((disp)->PrimitiveRestartIndexNV = fn) -#define CALL_PrimitiveRestartNV(disp, parameters) (*((disp)->PrimitiveRestartNV)) parameters -#define GET_PrimitiveRestartNV(disp) ((disp)->PrimitiveRestartNV) -#define SET_PrimitiveRestartNV(disp, fn) ((disp)->PrimitiveRestartNV = fn) -#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters -#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) -#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters -#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) -#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) -#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters -#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) -#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) -#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters -#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) -#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters -#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) -#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters -#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) -#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters -#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) -#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters -#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) -#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters -#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) -#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters -#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) -#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters -#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) -#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) -#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters -#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) -#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters -#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) -#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) -#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters -#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) -#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters -#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters -#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) -#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) -#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters -#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) -#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) -#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters -#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) -#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters -#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) -#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) -#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters -#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) -#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters -#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) -#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters -#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters -#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) -#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) -#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters -#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) -#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) -#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters -#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) -#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) -#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters -#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) -#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) -#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters -#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) -#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) -#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters -#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) -#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) -#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters -#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) -#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) -#define CALL_ClearColorIiEXT(disp, parameters) (*((disp)->ClearColorIiEXT)) parameters -#define GET_ClearColorIiEXT(disp) ((disp)->ClearColorIiEXT) -#define SET_ClearColorIiEXT(disp, fn) ((disp)->ClearColorIiEXT = fn) -#define CALL_ClearColorIuiEXT(disp, parameters) (*((disp)->ClearColorIuiEXT)) parameters -#define GET_ClearColorIuiEXT(disp) ((disp)->ClearColorIuiEXT) -#define SET_ClearColorIuiEXT(disp, fn) ((disp)->ClearColorIuiEXT = fn) -#define CALL_GetTexParameterIivEXT(disp, parameters) (*((disp)->GetTexParameterIivEXT)) parameters -#define GET_GetTexParameterIivEXT(disp) ((disp)->GetTexParameterIivEXT) -#define SET_GetTexParameterIivEXT(disp, fn) ((disp)->GetTexParameterIivEXT = fn) -#define CALL_GetTexParameterIuivEXT(disp, parameters) (*((disp)->GetTexParameterIuivEXT)) parameters -#define GET_GetTexParameterIuivEXT(disp) ((disp)->GetTexParameterIuivEXT) -#define SET_GetTexParameterIuivEXT(disp, fn) ((disp)->GetTexParameterIuivEXT = fn) -#define CALL_TexParameterIivEXT(disp, parameters) (*((disp)->TexParameterIivEXT)) parameters -#define GET_TexParameterIivEXT(disp) ((disp)->TexParameterIivEXT) -#define SET_TexParameterIivEXT(disp, fn) ((disp)->TexParameterIivEXT = fn) -#define CALL_TexParameterIuivEXT(disp, parameters) (*((disp)->TexParameterIuivEXT)) parameters -#define GET_TexParameterIuivEXT(disp) ((disp)->TexParameterIuivEXT) -#define SET_TexParameterIuivEXT(disp, fn) ((disp)->TexParameterIuivEXT = fn) -#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters -#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) -#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) -#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters -#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) -#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) -#define CALL_BeginTransformFeedbackEXT(disp, parameters) (*((disp)->BeginTransformFeedbackEXT)) parameters -#define GET_BeginTransformFeedbackEXT(disp) ((disp)->BeginTransformFeedbackEXT) -#define SET_BeginTransformFeedbackEXT(disp, fn) ((disp)->BeginTransformFeedbackEXT = fn) -#define CALL_BindBufferBaseEXT(disp, parameters) (*((disp)->BindBufferBaseEXT)) parameters -#define GET_BindBufferBaseEXT(disp) ((disp)->BindBufferBaseEXT) -#define SET_BindBufferBaseEXT(disp, fn) ((disp)->BindBufferBaseEXT = fn) -#define CALL_BindBufferOffsetEXT(disp, parameters) (*((disp)->BindBufferOffsetEXT)) parameters -#define GET_BindBufferOffsetEXT(disp) ((disp)->BindBufferOffsetEXT) -#define SET_BindBufferOffsetEXT(disp, fn) ((disp)->BindBufferOffsetEXT = fn) -#define CALL_BindBufferRangeEXT(disp, parameters) (*((disp)->BindBufferRangeEXT)) parameters -#define GET_BindBufferRangeEXT(disp) ((disp)->BindBufferRangeEXT) -#define SET_BindBufferRangeEXT(disp, fn) ((disp)->BindBufferRangeEXT = fn) -#define CALL_EndTransformFeedbackEXT(disp, parameters) (*((disp)->EndTransformFeedbackEXT)) parameters -#define GET_EndTransformFeedbackEXT(disp) ((disp)->EndTransformFeedbackEXT) -#define SET_EndTransformFeedbackEXT(disp, fn) ((disp)->EndTransformFeedbackEXT = fn) -#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) (*((disp)->GetTransformFeedbackVaryingEXT)) parameters -#define GET_GetTransformFeedbackVaryingEXT(disp) ((disp)->GetTransformFeedbackVaryingEXT) -#define SET_GetTransformFeedbackVaryingEXT(disp, fn) ((disp)->GetTransformFeedbackVaryingEXT = fn) -#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) (*((disp)->TransformFeedbackVaryingsEXT)) parameters -#define GET_TransformFeedbackVaryingsEXT(disp) ((disp)->TransformFeedbackVaryingsEXT) -#define SET_TransformFeedbackVaryingsEXT(disp, fn) ((disp)->TransformFeedbackVaryingsEXT = fn) -#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters -#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) -#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters -#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) -#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) -#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters -#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) -#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) -#define CALL_GetObjectParameterivAPPLE(disp, parameters) (*((disp)->GetObjectParameterivAPPLE)) parameters -#define GET_GetObjectParameterivAPPLE(disp) ((disp)->GetObjectParameterivAPPLE) -#define SET_GetObjectParameterivAPPLE(disp, fn) ((disp)->GetObjectParameterivAPPLE = fn) -#define CALL_ObjectPurgeableAPPLE(disp, parameters) (*((disp)->ObjectPurgeableAPPLE)) parameters -#define GET_ObjectPurgeableAPPLE(disp) ((disp)->ObjectPurgeableAPPLE) -#define SET_ObjectPurgeableAPPLE(disp, fn) ((disp)->ObjectPurgeableAPPLE = fn) -#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) (*((disp)->ObjectUnpurgeableAPPLE)) parameters -#define GET_ObjectUnpurgeableAPPLE(disp) ((disp)->ObjectUnpurgeableAPPLE) -#define SET_ObjectUnpurgeableAPPLE(disp, fn) ((disp)->ObjectUnpurgeableAPPLE = fn) -#define CALL_ActiveProgramEXT(disp, parameters) (*((disp)->ActiveProgramEXT)) parameters -#define GET_ActiveProgramEXT(disp) ((disp)->ActiveProgramEXT) -#define SET_ActiveProgramEXT(disp, fn) ((disp)->ActiveProgramEXT = fn) -#define CALL_CreateShaderProgramEXT(disp, parameters) (*((disp)->CreateShaderProgramEXT)) parameters -#define GET_CreateShaderProgramEXT(disp) ((disp)->CreateShaderProgramEXT) -#define SET_CreateShaderProgramEXT(disp, fn) ((disp)->CreateShaderProgramEXT = fn) -#define CALL_UseShaderProgramEXT(disp, parameters) (*((disp)->UseShaderProgramEXT)) parameters -#define GET_UseShaderProgramEXT(disp) ((disp)->UseShaderProgramEXT) -#define SET_UseShaderProgramEXT(disp, fn) ((disp)->UseShaderProgramEXT = fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters -#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) -#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters -#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters -#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters -#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) -#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters -#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) -#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) -#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) (*((disp)->EGLImageTargetRenderbufferStorageOES)) parameters -#define GET_EGLImageTargetRenderbufferStorageOES(disp) ((disp)->EGLImageTargetRenderbufferStorageOES) -#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) ((disp)->EGLImageTargetRenderbufferStorageOES = fn) -#define CALL_EGLImageTargetTexture2DOES(disp, parameters) (*((disp)->EGLImageTargetTexture2DOES)) parameters -#define GET_EGLImageTargetTexture2DOES(disp) ((disp)->EGLImageTargetTexture2DOES) -#define SET_EGLImageTargetTexture2DOES(disp, fn) ((disp)->EGLImageTargetTexture2DOES = fn) - -#else - -#define driDispatchRemapTable_size 428 -extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; - -#define AttachShader_remap_index 0 -#define CreateProgram_remap_index 1 -#define CreateShader_remap_index 2 -#define DeleteProgram_remap_index 3 -#define DeleteShader_remap_index 4 -#define DetachShader_remap_index 5 -#define GetAttachedShaders_remap_index 6 -#define GetProgramInfoLog_remap_index 7 -#define GetProgramiv_remap_index 8 -#define GetShaderInfoLog_remap_index 9 -#define GetShaderiv_remap_index 10 -#define IsProgram_remap_index 11 -#define IsShader_remap_index 12 -#define StencilFuncSeparate_remap_index 13 -#define StencilMaskSeparate_remap_index 14 -#define StencilOpSeparate_remap_index 15 -#define UniformMatrix2x3fv_remap_index 16 -#define UniformMatrix2x4fv_remap_index 17 -#define UniformMatrix3x2fv_remap_index 18 -#define UniformMatrix3x4fv_remap_index 19 -#define UniformMatrix4x2fv_remap_index 20 -#define UniformMatrix4x3fv_remap_index 21 -#define DrawArraysInstanced_remap_index 22 -#define DrawElementsInstanced_remap_index 23 -#define LoadTransposeMatrixdARB_remap_index 24 -#define LoadTransposeMatrixfARB_remap_index 25 -#define MultTransposeMatrixdARB_remap_index 26 -#define MultTransposeMatrixfARB_remap_index 27 -#define SampleCoverageARB_remap_index 28 -#define CompressedTexImage1DARB_remap_index 29 -#define CompressedTexImage2DARB_remap_index 30 -#define CompressedTexImage3DARB_remap_index 31 -#define CompressedTexSubImage1DARB_remap_index 32 -#define CompressedTexSubImage2DARB_remap_index 33 -#define CompressedTexSubImage3DARB_remap_index 34 -#define GetCompressedTexImageARB_remap_index 35 -#define DisableVertexAttribArrayARB_remap_index 36 -#define EnableVertexAttribArrayARB_remap_index 37 -#define GetProgramEnvParameterdvARB_remap_index 38 -#define GetProgramEnvParameterfvARB_remap_index 39 -#define GetProgramLocalParameterdvARB_remap_index 40 -#define GetProgramLocalParameterfvARB_remap_index 41 -#define GetProgramStringARB_remap_index 42 -#define GetProgramivARB_remap_index 43 -#define GetVertexAttribdvARB_remap_index 44 -#define GetVertexAttribfvARB_remap_index 45 -#define GetVertexAttribivARB_remap_index 46 -#define ProgramEnvParameter4dARB_remap_index 47 -#define ProgramEnvParameter4dvARB_remap_index 48 -#define ProgramEnvParameter4fARB_remap_index 49 -#define ProgramEnvParameter4fvARB_remap_index 50 -#define ProgramLocalParameter4dARB_remap_index 51 -#define ProgramLocalParameter4dvARB_remap_index 52 -#define ProgramLocalParameter4fARB_remap_index 53 -#define ProgramLocalParameter4fvARB_remap_index 54 -#define ProgramStringARB_remap_index 55 -#define VertexAttrib1dARB_remap_index 56 -#define VertexAttrib1dvARB_remap_index 57 -#define VertexAttrib1fARB_remap_index 58 -#define VertexAttrib1fvARB_remap_index 59 -#define VertexAttrib1sARB_remap_index 60 -#define VertexAttrib1svARB_remap_index 61 -#define VertexAttrib2dARB_remap_index 62 -#define VertexAttrib2dvARB_remap_index 63 -#define VertexAttrib2fARB_remap_index 64 -#define VertexAttrib2fvARB_remap_index 65 -#define VertexAttrib2sARB_remap_index 66 -#define VertexAttrib2svARB_remap_index 67 -#define VertexAttrib3dARB_remap_index 68 -#define VertexAttrib3dvARB_remap_index 69 -#define VertexAttrib3fARB_remap_index 70 -#define VertexAttrib3fvARB_remap_index 71 -#define VertexAttrib3sARB_remap_index 72 -#define VertexAttrib3svARB_remap_index 73 -#define VertexAttrib4NbvARB_remap_index 74 -#define VertexAttrib4NivARB_remap_index 75 -#define VertexAttrib4NsvARB_remap_index 76 -#define VertexAttrib4NubARB_remap_index 77 -#define VertexAttrib4NubvARB_remap_index 78 -#define VertexAttrib4NuivARB_remap_index 79 -#define VertexAttrib4NusvARB_remap_index 80 -#define VertexAttrib4bvARB_remap_index 81 -#define VertexAttrib4dARB_remap_index 82 -#define VertexAttrib4dvARB_remap_index 83 -#define VertexAttrib4fARB_remap_index 84 -#define VertexAttrib4fvARB_remap_index 85 -#define VertexAttrib4ivARB_remap_index 86 -#define VertexAttrib4sARB_remap_index 87 -#define VertexAttrib4svARB_remap_index 88 -#define VertexAttrib4ubvARB_remap_index 89 -#define VertexAttrib4uivARB_remap_index 90 -#define VertexAttrib4usvARB_remap_index 91 -#define VertexAttribPointerARB_remap_index 92 -#define BindBufferARB_remap_index 93 -#define BufferDataARB_remap_index 94 -#define BufferSubDataARB_remap_index 95 -#define DeleteBuffersARB_remap_index 96 -#define GenBuffersARB_remap_index 97 -#define GetBufferParameterivARB_remap_index 98 -#define GetBufferPointervARB_remap_index 99 -#define GetBufferSubDataARB_remap_index 100 -#define IsBufferARB_remap_index 101 -#define MapBufferARB_remap_index 102 -#define UnmapBufferARB_remap_index 103 -#define BeginQueryARB_remap_index 104 -#define DeleteQueriesARB_remap_index 105 -#define EndQueryARB_remap_index 106 -#define GenQueriesARB_remap_index 107 -#define GetQueryObjectivARB_remap_index 108 -#define GetQueryObjectuivARB_remap_index 109 -#define GetQueryivARB_remap_index 110 -#define IsQueryARB_remap_index 111 -#define AttachObjectARB_remap_index 112 -#define CompileShaderARB_remap_index 113 -#define CreateProgramObjectARB_remap_index 114 -#define CreateShaderObjectARB_remap_index 115 -#define DeleteObjectARB_remap_index 116 -#define DetachObjectARB_remap_index 117 -#define GetActiveUniformARB_remap_index 118 -#define GetAttachedObjectsARB_remap_index 119 -#define GetHandleARB_remap_index 120 -#define GetInfoLogARB_remap_index 121 -#define GetObjectParameterfvARB_remap_index 122 -#define GetObjectParameterivARB_remap_index 123 -#define GetShaderSourceARB_remap_index 124 -#define GetUniformLocationARB_remap_index 125 -#define GetUniformfvARB_remap_index 126 -#define GetUniformivARB_remap_index 127 -#define LinkProgramARB_remap_index 128 -#define ShaderSourceARB_remap_index 129 -#define Uniform1fARB_remap_index 130 -#define Uniform1fvARB_remap_index 131 -#define Uniform1iARB_remap_index 132 -#define Uniform1ivARB_remap_index 133 -#define Uniform2fARB_remap_index 134 -#define Uniform2fvARB_remap_index 135 -#define Uniform2iARB_remap_index 136 -#define Uniform2ivARB_remap_index 137 -#define Uniform3fARB_remap_index 138 -#define Uniform3fvARB_remap_index 139 -#define Uniform3iARB_remap_index 140 -#define Uniform3ivARB_remap_index 141 -#define Uniform4fARB_remap_index 142 -#define Uniform4fvARB_remap_index 143 -#define Uniform4iARB_remap_index 144 -#define Uniform4ivARB_remap_index 145 -#define UniformMatrix2fvARB_remap_index 146 -#define UniformMatrix3fvARB_remap_index 147 -#define UniformMatrix4fvARB_remap_index 148 -#define UseProgramObjectARB_remap_index 149 -#define ValidateProgramARB_remap_index 150 -#define BindAttribLocationARB_remap_index 151 -#define GetActiveAttribARB_remap_index 152 -#define GetAttribLocationARB_remap_index 153 -#define DrawBuffersARB_remap_index 154 -#define RenderbufferStorageMultisample_remap_index 155 -#define FramebufferTextureARB_remap_index 156 -#define FramebufferTextureFaceARB_remap_index 157 -#define ProgramParameteriARB_remap_index 158 -#define FlushMappedBufferRange_remap_index 159 -#define MapBufferRange_remap_index 160 -#define BindVertexArray_remap_index 161 -#define GenVertexArrays_remap_index 162 -#define CopyBufferSubData_remap_index 163 -#define ClientWaitSync_remap_index 164 -#define DeleteSync_remap_index 165 -#define FenceSync_remap_index 166 -#define GetInteger64v_remap_index 167 -#define GetSynciv_remap_index 168 -#define IsSync_remap_index 169 -#define WaitSync_remap_index 170 -#define DrawElementsBaseVertex_remap_index 171 -#define DrawRangeElementsBaseVertex_remap_index 172 -#define MultiDrawElementsBaseVertex_remap_index 173 -#define BindTransformFeedback_remap_index 174 -#define DeleteTransformFeedbacks_remap_index 175 -#define DrawTransformFeedback_remap_index 176 -#define GenTransformFeedbacks_remap_index 177 -#define IsTransformFeedback_remap_index 178 -#define PauseTransformFeedback_remap_index 179 -#define ResumeTransformFeedback_remap_index 180 -#define PolygonOffsetEXT_remap_index 181 -#define GetPixelTexGenParameterfvSGIS_remap_index 182 -#define GetPixelTexGenParameterivSGIS_remap_index 183 -#define PixelTexGenParameterfSGIS_remap_index 184 -#define PixelTexGenParameterfvSGIS_remap_index 185 -#define PixelTexGenParameteriSGIS_remap_index 186 -#define PixelTexGenParameterivSGIS_remap_index 187 -#define SampleMaskSGIS_remap_index 188 -#define SamplePatternSGIS_remap_index 189 -#define ColorPointerEXT_remap_index 190 -#define EdgeFlagPointerEXT_remap_index 191 -#define IndexPointerEXT_remap_index 192 -#define NormalPointerEXT_remap_index 193 -#define TexCoordPointerEXT_remap_index 194 -#define VertexPointerEXT_remap_index 195 -#define PointParameterfEXT_remap_index 196 -#define PointParameterfvEXT_remap_index 197 -#define LockArraysEXT_remap_index 198 -#define UnlockArraysEXT_remap_index 199 -#define SecondaryColor3bEXT_remap_index 200 -#define SecondaryColor3bvEXT_remap_index 201 -#define SecondaryColor3dEXT_remap_index 202 -#define SecondaryColor3dvEXT_remap_index 203 -#define SecondaryColor3fEXT_remap_index 204 -#define SecondaryColor3fvEXT_remap_index 205 -#define SecondaryColor3iEXT_remap_index 206 -#define SecondaryColor3ivEXT_remap_index 207 -#define SecondaryColor3sEXT_remap_index 208 -#define SecondaryColor3svEXT_remap_index 209 -#define SecondaryColor3ubEXT_remap_index 210 -#define SecondaryColor3ubvEXT_remap_index 211 -#define SecondaryColor3uiEXT_remap_index 212 -#define SecondaryColor3uivEXT_remap_index 213 -#define SecondaryColor3usEXT_remap_index 214 -#define SecondaryColor3usvEXT_remap_index 215 -#define SecondaryColorPointerEXT_remap_index 216 -#define MultiDrawArraysEXT_remap_index 217 -#define MultiDrawElementsEXT_remap_index 218 -#define FogCoordPointerEXT_remap_index 219 -#define FogCoorddEXT_remap_index 220 -#define FogCoorddvEXT_remap_index 221 -#define FogCoordfEXT_remap_index 222 -#define FogCoordfvEXT_remap_index 223 -#define PixelTexGenSGIX_remap_index 224 -#define BlendFuncSeparateEXT_remap_index 225 -#define FlushVertexArrayRangeNV_remap_index 226 -#define VertexArrayRangeNV_remap_index 227 -#define CombinerInputNV_remap_index 228 -#define CombinerOutputNV_remap_index 229 -#define CombinerParameterfNV_remap_index 230 -#define CombinerParameterfvNV_remap_index 231 -#define CombinerParameteriNV_remap_index 232 -#define CombinerParameterivNV_remap_index 233 -#define FinalCombinerInputNV_remap_index 234 -#define GetCombinerInputParameterfvNV_remap_index 235 -#define GetCombinerInputParameterivNV_remap_index 236 -#define GetCombinerOutputParameterfvNV_remap_index 237 -#define GetCombinerOutputParameterivNV_remap_index 238 -#define GetFinalCombinerInputParameterfvNV_remap_index 239 -#define GetFinalCombinerInputParameterivNV_remap_index 240 -#define ResizeBuffersMESA_remap_index 241 -#define WindowPos2dMESA_remap_index 242 -#define WindowPos2dvMESA_remap_index 243 -#define WindowPos2fMESA_remap_index 244 -#define WindowPos2fvMESA_remap_index 245 -#define WindowPos2iMESA_remap_index 246 -#define WindowPos2ivMESA_remap_index 247 -#define WindowPos2sMESA_remap_index 248 -#define WindowPos2svMESA_remap_index 249 -#define WindowPos3dMESA_remap_index 250 -#define WindowPos3dvMESA_remap_index 251 -#define WindowPos3fMESA_remap_index 252 -#define WindowPos3fvMESA_remap_index 253 -#define WindowPos3iMESA_remap_index 254 -#define WindowPos3ivMESA_remap_index 255 -#define WindowPos3sMESA_remap_index 256 -#define WindowPos3svMESA_remap_index 257 -#define WindowPos4dMESA_remap_index 258 -#define WindowPos4dvMESA_remap_index 259 -#define WindowPos4fMESA_remap_index 260 -#define WindowPos4fvMESA_remap_index 261 -#define WindowPos4iMESA_remap_index 262 -#define WindowPos4ivMESA_remap_index 263 -#define WindowPos4sMESA_remap_index 264 -#define WindowPos4svMESA_remap_index 265 -#define MultiModeDrawArraysIBM_remap_index 266 -#define MultiModeDrawElementsIBM_remap_index 267 -#define DeleteFencesNV_remap_index 268 -#define FinishFenceNV_remap_index 269 -#define GenFencesNV_remap_index 270 -#define GetFenceivNV_remap_index 271 -#define IsFenceNV_remap_index 272 -#define SetFenceNV_remap_index 273 -#define TestFenceNV_remap_index 274 -#define AreProgramsResidentNV_remap_index 275 -#define BindProgramNV_remap_index 276 -#define DeleteProgramsNV_remap_index 277 -#define ExecuteProgramNV_remap_index 278 -#define GenProgramsNV_remap_index 279 -#define GetProgramParameterdvNV_remap_index 280 -#define GetProgramParameterfvNV_remap_index 281 -#define GetProgramStringNV_remap_index 282 -#define GetProgramivNV_remap_index 283 -#define GetTrackMatrixivNV_remap_index 284 -#define GetVertexAttribPointervNV_remap_index 285 -#define GetVertexAttribdvNV_remap_index 286 -#define GetVertexAttribfvNV_remap_index 287 -#define GetVertexAttribivNV_remap_index 288 -#define IsProgramNV_remap_index 289 -#define LoadProgramNV_remap_index 290 -#define ProgramParameters4dvNV_remap_index 291 -#define ProgramParameters4fvNV_remap_index 292 -#define RequestResidentProgramsNV_remap_index 293 -#define TrackMatrixNV_remap_index 294 -#define VertexAttrib1dNV_remap_index 295 -#define VertexAttrib1dvNV_remap_index 296 -#define VertexAttrib1fNV_remap_index 297 -#define VertexAttrib1fvNV_remap_index 298 -#define VertexAttrib1sNV_remap_index 299 -#define VertexAttrib1svNV_remap_index 300 -#define VertexAttrib2dNV_remap_index 301 -#define VertexAttrib2dvNV_remap_index 302 -#define VertexAttrib2fNV_remap_index 303 -#define VertexAttrib2fvNV_remap_index 304 -#define VertexAttrib2sNV_remap_index 305 -#define VertexAttrib2svNV_remap_index 306 -#define VertexAttrib3dNV_remap_index 307 -#define VertexAttrib3dvNV_remap_index 308 -#define VertexAttrib3fNV_remap_index 309 -#define VertexAttrib3fvNV_remap_index 310 -#define VertexAttrib3sNV_remap_index 311 -#define VertexAttrib3svNV_remap_index 312 -#define VertexAttrib4dNV_remap_index 313 -#define VertexAttrib4dvNV_remap_index 314 -#define VertexAttrib4fNV_remap_index 315 -#define VertexAttrib4fvNV_remap_index 316 -#define VertexAttrib4sNV_remap_index 317 -#define VertexAttrib4svNV_remap_index 318 -#define VertexAttrib4ubNV_remap_index 319 -#define VertexAttrib4ubvNV_remap_index 320 -#define VertexAttribPointerNV_remap_index 321 -#define VertexAttribs1dvNV_remap_index 322 -#define VertexAttribs1fvNV_remap_index 323 -#define VertexAttribs1svNV_remap_index 324 -#define VertexAttribs2dvNV_remap_index 325 -#define VertexAttribs2fvNV_remap_index 326 -#define VertexAttribs2svNV_remap_index 327 -#define VertexAttribs3dvNV_remap_index 328 -#define VertexAttribs3fvNV_remap_index 329 -#define VertexAttribs3svNV_remap_index 330 -#define VertexAttribs4dvNV_remap_index 331 -#define VertexAttribs4fvNV_remap_index 332 -#define VertexAttribs4svNV_remap_index 333 -#define VertexAttribs4ubvNV_remap_index 334 -#define GetTexBumpParameterfvATI_remap_index 335 -#define GetTexBumpParameterivATI_remap_index 336 -#define TexBumpParameterfvATI_remap_index 337 -#define TexBumpParameterivATI_remap_index 338 -#define AlphaFragmentOp1ATI_remap_index 339 -#define AlphaFragmentOp2ATI_remap_index 340 -#define AlphaFragmentOp3ATI_remap_index 341 -#define BeginFragmentShaderATI_remap_index 342 -#define BindFragmentShaderATI_remap_index 343 -#define ColorFragmentOp1ATI_remap_index 344 -#define ColorFragmentOp2ATI_remap_index 345 -#define ColorFragmentOp3ATI_remap_index 346 -#define DeleteFragmentShaderATI_remap_index 347 -#define EndFragmentShaderATI_remap_index 348 -#define GenFragmentShadersATI_remap_index 349 -#define PassTexCoordATI_remap_index 350 -#define SampleMapATI_remap_index 351 -#define SetFragmentShaderConstantATI_remap_index 352 -#define PointParameteriNV_remap_index 353 -#define PointParameterivNV_remap_index 354 -#define ActiveStencilFaceEXT_remap_index 355 -#define BindVertexArrayAPPLE_remap_index 356 -#define DeleteVertexArraysAPPLE_remap_index 357 -#define GenVertexArraysAPPLE_remap_index 358 -#define IsVertexArrayAPPLE_remap_index 359 -#define GetProgramNamedParameterdvNV_remap_index 360 -#define GetProgramNamedParameterfvNV_remap_index 361 -#define ProgramNamedParameter4dNV_remap_index 362 -#define ProgramNamedParameter4dvNV_remap_index 363 -#define ProgramNamedParameter4fNV_remap_index 364 -#define ProgramNamedParameter4fvNV_remap_index 365 -#define PrimitiveRestartIndexNV_remap_index 366 -#define PrimitiveRestartNV_remap_index 367 -#define DepthBoundsEXT_remap_index 368 -#define BlendEquationSeparateEXT_remap_index 369 -#define BindFramebufferEXT_remap_index 370 -#define BindRenderbufferEXT_remap_index 371 -#define CheckFramebufferStatusEXT_remap_index 372 -#define DeleteFramebuffersEXT_remap_index 373 -#define DeleteRenderbuffersEXT_remap_index 374 -#define FramebufferRenderbufferEXT_remap_index 375 -#define FramebufferTexture1DEXT_remap_index 376 -#define FramebufferTexture2DEXT_remap_index 377 -#define FramebufferTexture3DEXT_remap_index 378 -#define GenFramebuffersEXT_remap_index 379 -#define GenRenderbuffersEXT_remap_index 380 -#define GenerateMipmapEXT_remap_index 381 -#define GetFramebufferAttachmentParameterivEXT_remap_index 382 -#define GetRenderbufferParameterivEXT_remap_index 383 -#define IsFramebufferEXT_remap_index 384 -#define IsRenderbufferEXT_remap_index 385 -#define RenderbufferStorageEXT_remap_index 386 -#define BlitFramebufferEXT_remap_index 387 -#define BufferParameteriAPPLE_remap_index 388 -#define FlushMappedBufferRangeAPPLE_remap_index 389 -#define FramebufferTextureLayerEXT_remap_index 390 -#define ColorMaskIndexedEXT_remap_index 391 -#define DisableIndexedEXT_remap_index 392 -#define EnableIndexedEXT_remap_index 393 -#define GetBooleanIndexedvEXT_remap_index 394 -#define GetIntegerIndexedvEXT_remap_index 395 -#define IsEnabledIndexedEXT_remap_index 396 -#define ClearColorIiEXT_remap_index 397 -#define ClearColorIuiEXT_remap_index 398 -#define GetTexParameterIivEXT_remap_index 399 -#define GetTexParameterIuivEXT_remap_index 400 -#define TexParameterIivEXT_remap_index 401 -#define TexParameterIuivEXT_remap_index 402 -#define BeginConditionalRenderNV_remap_index 403 -#define EndConditionalRenderNV_remap_index 404 -#define BeginTransformFeedbackEXT_remap_index 405 -#define BindBufferBaseEXT_remap_index 406 -#define BindBufferOffsetEXT_remap_index 407 -#define BindBufferRangeEXT_remap_index 408 -#define EndTransformFeedbackEXT_remap_index 409 -#define GetTransformFeedbackVaryingEXT_remap_index 410 -#define TransformFeedbackVaryingsEXT_remap_index 411 -#define ProvokingVertexEXT_remap_index 412 -#define GetTexParameterPointervAPPLE_remap_index 413 -#define TextureRangeAPPLE_remap_index 414 -#define GetObjectParameterivAPPLE_remap_index 415 -#define ObjectPurgeableAPPLE_remap_index 416 -#define ObjectUnpurgeableAPPLE_remap_index 417 -#define ActiveProgramEXT_remap_index 418 -#define CreateShaderProgramEXT_remap_index 419 -#define UseShaderProgramEXT_remap_index 420 -#define StencilFuncSeparateATI_remap_index 421 -#define ProgramEnvParameters4fvEXT_remap_index 422 -#define ProgramLocalParameters4fvEXT_remap_index 423 -#define GetQueryObjecti64vEXT_remap_index 424 -#define GetQueryObjectui64vEXT_remap_index 425 -#define EGLImageTargetRenderbufferStorageOES_remap_index 426 -#define EGLImageTargetTexture2DOES_remap_index 427 - -#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) -#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) -#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) -#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) -#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) -#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) -#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) -#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) -#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) -#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) -#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) -#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) -#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) -#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) -#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) -#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) -#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) -#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) -#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) -#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) -#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) -#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) -#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) -#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) -#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) -#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) -#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) -#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) -#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) -#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) -#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) -#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) -#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) -#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) -#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) -#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) -#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) -#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) -#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) -#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) -#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) -#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) -#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) -#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) -#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) -#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) -#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) -#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) -#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) -#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) -#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) -#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) -#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) -#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) -#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) -#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) -#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) -#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) -#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) -#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) -#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), driDispatchRemapTable[DrawArraysInstanced_remap_index], parameters) -#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index]) -#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index], fn) -#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), driDispatchRemapTable[DrawElementsInstanced_remap_index], parameters) -#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index]) -#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index], fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) -#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) -#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) -#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) -#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) -#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) -#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) -#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) -#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) -#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) -#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) -#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) -#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) -#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) -#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) -#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) -#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) -#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) -#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) -#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) -#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) -#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) -#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) -#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) -#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) -#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) -#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) -#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) -#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) -#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) -#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) -#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) -#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) -#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) -#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) -#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) -#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) -#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) -#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) -#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) -#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) -#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) -#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) -#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) -#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) -#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) -#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) -#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) -#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) -#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) -#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) -#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) -#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) -#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) -#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) -#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) -#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) -#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) -#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) -#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) -#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) -#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) -#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) -#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) -#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) -#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) -#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) -#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) -#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) -#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) -#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) -#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) -#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) -#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) -#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) -#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) -#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) -#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) -#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) -#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) -#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) -#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) -#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) -#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) -#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) -#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) -#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) -#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) -#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) -#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) -#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) -#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) -#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) -#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) -#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) -#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) -#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) -#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) -#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) -#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) -#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) -#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) -#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) -#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) -#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) -#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) -#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) -#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) -#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) -#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) -#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) -#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) -#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) -#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) -#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) -#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) -#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) -#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) -#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) -#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) -#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) -#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) -#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) -#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) -#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) -#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) -#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) -#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) -#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) -#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) -#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) -#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) -#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) -#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) -#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) -#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) -#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) -#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) -#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) -#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) -#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) -#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) -#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) -#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) -#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) -#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) -#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) -#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) -#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) -#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) -#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) -#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) -#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) -#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) -#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) -#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) -#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) -#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) -#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) -#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) -#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) -#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) -#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) -#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) -#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) -#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) -#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) -#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) -#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) -#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) -#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) -#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) -#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) -#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) -#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) -#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) -#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) -#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) -#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) -#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) -#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) -#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) -#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) -#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) -#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) -#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) -#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) -#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) -#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) -#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) -#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) -#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) -#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) -#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) -#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) -#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) -#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) -#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) -#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) -#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) -#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) -#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) -#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) -#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) -#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) -#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) -#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) -#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) -#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) -#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) -#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) -#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) -#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) -#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) -#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) -#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) -#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) -#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) -#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) -#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) -#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) -#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) -#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) -#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) -#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) -#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) -#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) -#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) -#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) -#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) -#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) -#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) -#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) -#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) -#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) -#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) -#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) -#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) -#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) -#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) -#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) -#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) -#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) -#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) -#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) -#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) -#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) -#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) -#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) -#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) -#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) -#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) -#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) -#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) -#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) -#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) -#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) -#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) -#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) -#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) -#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) -#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) -#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) -#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) -#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) -#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) -#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) -#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) -#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) -#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) -#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) -#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) -#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) -#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) -#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) -#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) -#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) -#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) -#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) -#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) -#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) -#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) -#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) -#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) -#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) -#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) -#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) -#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) -#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) -#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) -#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) -#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) -#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) -#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) -#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) -#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) -#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) -#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) -#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) -#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) -#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) -#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) -#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) -#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) -#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) -#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) -#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) -#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) -#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) -#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) -#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) -#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) -#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) -#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) -#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) -#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) -#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) -#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) -#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) -#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) -#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) -#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) -#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) -#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) -#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) -#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) -#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) -#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) -#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) -#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) -#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) -#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTextureARB_remap_index], parameters) -#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureARB_remap_index]) -#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureARB_remap_index], fn) -#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), driDispatchRemapTable[FramebufferTextureFaceARB_remap_index], parameters) -#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]) -#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureFaceARB_remap_index], fn) -#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), driDispatchRemapTable[ProgramParameteriARB_remap_index], parameters) -#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameteriARB_remap_index]) -#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameteriARB_remap_index], fn) -#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) -#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) -#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) -#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) -#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) -#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) -#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) -#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) -#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) -#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) -#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) -#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) -#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) -#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) -#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) -#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) -#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) -#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) -#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) -#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) -#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) -#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) -#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) -#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) -#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) -#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) -#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) -#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) -#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) -#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) -#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) -#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) -#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) -#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) -#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) -#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) -#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) -#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) -#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) -#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) -#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) -#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) -#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindTransformFeedback_remap_index], parameters) -#define GET_BindTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[BindTransformFeedback_remap_index]) -#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindTransformFeedback_remap_index], fn) -#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteTransformFeedbacks_remap_index], parameters) -#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]) -#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteTransformFeedbacks_remap_index], fn) -#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DrawTransformFeedback_remap_index], parameters) -#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[DrawTransformFeedback_remap_index]) -#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawTransformFeedback_remap_index], fn) -#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenTransformFeedbacks_remap_index], parameters) -#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, driDispatchRemapTable[GenTransformFeedbacks_remap_index]) -#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenTransformFeedbacks_remap_index], fn) -#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsTransformFeedback_remap_index], parameters) -#define GET_IsTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[IsTransformFeedback_remap_index]) -#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsTransformFeedback_remap_index], fn) -#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[PauseTransformFeedback_remap_index], parameters) -#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[PauseTransformFeedback_remap_index]) -#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PauseTransformFeedback_remap_index], fn) -#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResumeTransformFeedback_remap_index], parameters) -#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[ResumeTransformFeedback_remap_index]) -#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResumeTransformFeedback_remap_index], fn) -#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) -#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) -#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) -#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) -#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) -#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) -#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) -#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) -#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) -#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) -#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) -#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) -#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) -#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) -#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) -#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) -#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) -#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) -#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) -#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) -#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) -#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) -#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) -#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) -#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) -#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) -#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) -#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) -#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) -#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) -#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) -#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) -#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) -#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) -#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) -#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) -#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) -#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) -#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) -#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) -#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) -#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) -#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) -#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) -#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) -#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) -#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) -#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) -#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) -#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) -#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) -#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) -#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) -#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) -#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) -#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) -#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) -#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) -#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) -#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) -#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) -#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) -#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) -#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) -#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) -#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) -#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) -#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) -#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) -#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) -#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) -#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) -#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) -#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) -#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) -#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) -#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) -#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) -#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) -#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) -#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) -#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) -#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) -#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) -#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) -#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) -#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) -#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) -#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) -#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) -#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) -#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) -#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) -#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) -#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) -#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) -#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) -#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) -#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) -#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) -#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) -#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) -#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) -#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) -#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) -#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) -#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) -#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) -#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) -#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) -#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) -#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) -#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) -#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) -#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) -#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) -#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) -#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) -#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) -#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) -#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) -#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) -#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) -#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) -#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) -#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) -#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) -#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) -#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) -#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) -#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) -#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) -#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) -#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) -#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) -#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) -#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) -#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) -#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) -#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) -#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) -#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) -#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) -#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) -#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) -#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) -#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) -#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) -#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) -#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) -#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) -#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) -#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) -#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) -#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) -#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) -#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) -#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) -#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) -#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) -#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) -#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) -#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) -#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) -#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) -#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) -#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) -#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) -#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) -#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) -#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) -#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) -#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) -#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) -#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) -#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) -#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) -#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) -#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) -#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) -#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) -#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) -#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) -#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) -#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) -#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) -#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) -#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) -#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) -#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) -#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) -#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) -#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) -#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) -#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) -#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) -#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) -#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) -#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) -#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) -#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) -#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) -#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) -#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) -#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) -#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) -#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) -#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) -#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) -#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) -#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) -#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) -#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) -#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) -#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) -#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) -#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) -#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) -#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) -#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) -#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) -#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) -#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) -#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) -#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) -#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) -#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) -#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) -#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) -#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) -#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) -#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) -#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) -#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) -#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) -#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) -#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) -#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) -#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) -#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) -#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) -#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) -#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) -#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) -#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) -#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) -#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) -#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) -#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) -#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) -#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) -#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) -#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) -#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) -#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) -#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) -#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) -#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) -#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) -#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) -#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) -#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) -#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) -#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) -#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) -#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) -#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) -#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) -#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) -#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) -#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) -#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) -#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) -#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) -#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) -#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) -#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) -#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) -#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) -#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) -#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) -#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) -#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) -#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) -#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) -#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) -#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) -#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) -#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) -#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) -#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) -#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) -#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) -#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) -#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) -#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) -#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) -#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) -#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) -#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) -#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) -#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) -#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) -#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) -#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) -#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) -#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) -#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) -#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) -#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) -#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) -#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) -#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) -#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) -#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) -#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) -#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) -#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) -#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) -#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) -#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) -#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) -#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) -#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) -#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) -#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) -#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) -#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) -#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) -#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) -#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) -#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) -#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) -#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) -#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) -#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) -#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) -#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) -#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) -#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) -#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) -#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) -#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) -#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) -#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) -#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) -#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) -#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) -#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) -#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) -#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) -#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) -#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) -#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) -#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) -#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) -#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) -#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) -#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) -#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) -#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) -#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) -#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) -#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) -#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) -#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) -#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) -#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) -#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) -#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) -#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) -#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) -#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) -#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) -#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) -#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) -#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) -#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) -#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) -#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) -#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) -#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) -#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) -#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) -#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) -#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) -#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) -#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) -#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) -#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) -#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) -#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) -#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) -#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) -#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) -#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) -#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) -#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) -#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) -#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) -#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) -#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) -#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) -#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) -#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) -#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) -#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) -#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) -#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) -#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) -#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) -#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) -#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) -#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) -#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) -#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) -#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) -#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) -#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) -#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) -#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) -#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) -#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) -#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) -#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) -#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) -#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) -#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) -#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) -#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) -#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) -#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) -#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) -#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) -#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) -#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) -#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) -#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) -#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) -#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) -#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) -#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) -#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) -#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) -#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index], parameters) -#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]) -#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index], fn) -#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[PrimitiveRestartNV_remap_index], parameters) -#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartNV_remap_index]) -#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartNV_remap_index], fn) -#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) -#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) -#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) -#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) -#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) -#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) -#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) -#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) -#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) -#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) -#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) -#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) -#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) -#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) -#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) -#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) -#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) -#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) -#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) -#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) -#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) -#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) -#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) -#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) -#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) -#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) -#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) -#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) -#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) -#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) -#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) -#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) -#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) -#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) -#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) -#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) -#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) -#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) -#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) -#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) -#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) -#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) -#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) -#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) -#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) -#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) -#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) -#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) -#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) -#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) -#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) -#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) -#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) -#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) -#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) -#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) -#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) -#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) -#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) -#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) -#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) -#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) -#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) -#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) -#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) -#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) -#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) -#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) -#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) -#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) -#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[ClearColorIiEXT_remap_index], parameters) -#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ClearColorIiEXT_remap_index]) -#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClearColorIiEXT_remap_index], fn) -#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ClearColorIuiEXT_remap_index], parameters) -#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ClearColorIuiEXT_remap_index]) -#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClearColorIuiEXT_remap_index], fn) -#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetTexParameterIivEXT_remap_index], parameters) -#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterIivEXT_remap_index]) -#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterIivEXT_remap_index], fn) -#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), driDispatchRemapTable[GetTexParameterIuivEXT_remap_index], parameters) -#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]) -#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterIuivEXT_remap_index], fn) -#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), driDispatchRemapTable[TexParameterIivEXT_remap_index], parameters) -#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexParameterIivEXT_remap_index]) -#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexParameterIivEXT_remap_index], fn) -#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), driDispatchRemapTable[TexParameterIuivEXT_remap_index], parameters) -#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexParameterIuivEXT_remap_index]) -#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexParameterIuivEXT_remap_index], fn) -#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) -#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) -#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) -#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) -#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) -#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) -#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], parameters) -#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]) -#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], fn) -#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), driDispatchRemapTable[BindBufferBaseEXT_remap_index], parameters) -#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index]) -#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index], fn) -#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), driDispatchRemapTable[BindBufferOffsetEXT_remap_index], parameters) -#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index]) -#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index], fn) -#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), driDispatchRemapTable[BindBufferRangeEXT_remap_index], parameters) -#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index]) -#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index], fn) -#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], parameters) -#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]) -#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], fn) -#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], parameters) -#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]) -#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], fn) -#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], parameters) -#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]) -#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], fn) -#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) -#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) -#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) -#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) -#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) -#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) -#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) -#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) -#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], parameters) -#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]) -#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], fn) -#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], parameters) -#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]) -#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], fn) -#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], parameters) -#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]) -#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], fn) -#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[ActiveProgramEXT_remap_index], parameters) -#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveProgramEXT_remap_index]) -#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveProgramEXT_remap_index], fn) -#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), driDispatchRemapTable[CreateShaderProgramEXT_remap_index], parameters) -#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderProgramEXT_remap_index]) -#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderProgramEXT_remap_index], fn) -#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[UseShaderProgramEXT_remap_index], parameters) -#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UseShaderProgramEXT_remap_index]) -#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseShaderProgramEXT_remap_index], fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) -#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) -#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) -#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) -#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) -#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) -#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) -#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) -#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) -#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], parameters) -#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]) -#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], fn) -#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], parameters) -#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]) -#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], fn) - -#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ - -#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mapi/glapi/glapioffsets.h b/src/mapi/glapi/glapioffsets.h deleted file mode 100644 index e91604a11b5..00000000000 --- a/src/mapi/glapi/glapioffsets.h +++ /dev/null @@ -1,1308 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by gl_offsets.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_OFFSETS_H_ ) -# define _GLAPI_OFFSETS_H_ - -/* this file should not be included directly in mesa */ - -#define _gloffset_NewList 0 -#define _gloffset_EndList 1 -#define _gloffset_CallList 2 -#define _gloffset_CallLists 3 -#define _gloffset_DeleteLists 4 -#define _gloffset_GenLists 5 -#define _gloffset_ListBase 6 -#define _gloffset_Begin 7 -#define _gloffset_Bitmap 8 -#define _gloffset_Color3b 9 -#define _gloffset_Color3bv 10 -#define _gloffset_Color3d 11 -#define _gloffset_Color3dv 12 -#define _gloffset_Color3f 13 -#define _gloffset_Color3fv 14 -#define _gloffset_Color3i 15 -#define _gloffset_Color3iv 16 -#define _gloffset_Color3s 17 -#define _gloffset_Color3sv 18 -#define _gloffset_Color3ub 19 -#define _gloffset_Color3ubv 20 -#define _gloffset_Color3ui 21 -#define _gloffset_Color3uiv 22 -#define _gloffset_Color3us 23 -#define _gloffset_Color3usv 24 -#define _gloffset_Color4b 25 -#define _gloffset_Color4bv 26 -#define _gloffset_Color4d 27 -#define _gloffset_Color4dv 28 -#define _gloffset_Color4f 29 -#define _gloffset_Color4fv 30 -#define _gloffset_Color4i 31 -#define _gloffset_Color4iv 32 -#define _gloffset_Color4s 33 -#define _gloffset_Color4sv 34 -#define _gloffset_Color4ub 35 -#define _gloffset_Color4ubv 36 -#define _gloffset_Color4ui 37 -#define _gloffset_Color4uiv 38 -#define _gloffset_Color4us 39 -#define _gloffset_Color4usv 40 -#define _gloffset_EdgeFlag 41 -#define _gloffset_EdgeFlagv 42 -#define _gloffset_End 43 -#define _gloffset_Indexd 44 -#define _gloffset_Indexdv 45 -#define _gloffset_Indexf 46 -#define _gloffset_Indexfv 47 -#define _gloffset_Indexi 48 -#define _gloffset_Indexiv 49 -#define _gloffset_Indexs 50 -#define _gloffset_Indexsv 51 -#define _gloffset_Normal3b 52 -#define _gloffset_Normal3bv 53 -#define _gloffset_Normal3d 54 -#define _gloffset_Normal3dv 55 -#define _gloffset_Normal3f 56 -#define _gloffset_Normal3fv 57 -#define _gloffset_Normal3i 58 -#define _gloffset_Normal3iv 59 -#define _gloffset_Normal3s 60 -#define _gloffset_Normal3sv 61 -#define _gloffset_RasterPos2d 62 -#define _gloffset_RasterPos2dv 63 -#define _gloffset_RasterPos2f 64 -#define _gloffset_RasterPos2fv 65 -#define _gloffset_RasterPos2i 66 -#define _gloffset_RasterPos2iv 67 -#define _gloffset_RasterPos2s 68 -#define _gloffset_RasterPos2sv 69 -#define _gloffset_RasterPos3d 70 -#define _gloffset_RasterPos3dv 71 -#define _gloffset_RasterPos3f 72 -#define _gloffset_RasterPos3fv 73 -#define _gloffset_RasterPos3i 74 -#define _gloffset_RasterPos3iv 75 -#define _gloffset_RasterPos3s 76 -#define _gloffset_RasterPos3sv 77 -#define _gloffset_RasterPos4d 78 -#define _gloffset_RasterPos4dv 79 -#define _gloffset_RasterPos4f 80 -#define _gloffset_RasterPos4fv 81 -#define _gloffset_RasterPos4i 82 -#define _gloffset_RasterPos4iv 83 -#define _gloffset_RasterPos4s 84 -#define _gloffset_RasterPos4sv 85 -#define _gloffset_Rectd 86 -#define _gloffset_Rectdv 87 -#define _gloffset_Rectf 88 -#define _gloffset_Rectfv 89 -#define _gloffset_Recti 90 -#define _gloffset_Rectiv 91 -#define _gloffset_Rects 92 -#define _gloffset_Rectsv 93 -#define _gloffset_TexCoord1d 94 -#define _gloffset_TexCoord1dv 95 -#define _gloffset_TexCoord1f 96 -#define _gloffset_TexCoord1fv 97 -#define _gloffset_TexCoord1i 98 -#define _gloffset_TexCoord1iv 99 -#define _gloffset_TexCoord1s 100 -#define _gloffset_TexCoord1sv 101 -#define _gloffset_TexCoord2d 102 -#define _gloffset_TexCoord2dv 103 -#define _gloffset_TexCoord2f 104 -#define _gloffset_TexCoord2fv 105 -#define _gloffset_TexCoord2i 106 -#define _gloffset_TexCoord2iv 107 -#define _gloffset_TexCoord2s 108 -#define _gloffset_TexCoord2sv 109 -#define _gloffset_TexCoord3d 110 -#define _gloffset_TexCoord3dv 111 -#define _gloffset_TexCoord3f 112 -#define _gloffset_TexCoord3fv 113 -#define _gloffset_TexCoord3i 114 -#define _gloffset_TexCoord3iv 115 -#define _gloffset_TexCoord3s 116 -#define _gloffset_TexCoord3sv 117 -#define _gloffset_TexCoord4d 118 -#define _gloffset_TexCoord4dv 119 -#define _gloffset_TexCoord4f 120 -#define _gloffset_TexCoord4fv 121 -#define _gloffset_TexCoord4i 122 -#define _gloffset_TexCoord4iv 123 -#define _gloffset_TexCoord4s 124 -#define _gloffset_TexCoord4sv 125 -#define _gloffset_Vertex2d 126 -#define _gloffset_Vertex2dv 127 -#define _gloffset_Vertex2f 128 -#define _gloffset_Vertex2fv 129 -#define _gloffset_Vertex2i 130 -#define _gloffset_Vertex2iv 131 -#define _gloffset_Vertex2s 132 -#define _gloffset_Vertex2sv 133 -#define _gloffset_Vertex3d 134 -#define _gloffset_Vertex3dv 135 -#define _gloffset_Vertex3f 136 -#define _gloffset_Vertex3fv 137 -#define _gloffset_Vertex3i 138 -#define _gloffset_Vertex3iv 139 -#define _gloffset_Vertex3s 140 -#define _gloffset_Vertex3sv 141 -#define _gloffset_Vertex4d 142 -#define _gloffset_Vertex4dv 143 -#define _gloffset_Vertex4f 144 -#define _gloffset_Vertex4fv 145 -#define _gloffset_Vertex4i 146 -#define _gloffset_Vertex4iv 147 -#define _gloffset_Vertex4s 148 -#define _gloffset_Vertex4sv 149 -#define _gloffset_ClipPlane 150 -#define _gloffset_ColorMaterial 151 -#define _gloffset_CullFace 152 -#define _gloffset_Fogf 153 -#define _gloffset_Fogfv 154 -#define _gloffset_Fogi 155 -#define _gloffset_Fogiv 156 -#define _gloffset_FrontFace 157 -#define _gloffset_Hint 158 -#define _gloffset_Lightf 159 -#define _gloffset_Lightfv 160 -#define _gloffset_Lighti 161 -#define _gloffset_Lightiv 162 -#define _gloffset_LightModelf 163 -#define _gloffset_LightModelfv 164 -#define _gloffset_LightModeli 165 -#define _gloffset_LightModeliv 166 -#define _gloffset_LineStipple 167 -#define _gloffset_LineWidth 168 -#define _gloffset_Materialf 169 -#define _gloffset_Materialfv 170 -#define _gloffset_Materiali 171 -#define _gloffset_Materialiv 172 -#define _gloffset_PointSize 173 -#define _gloffset_PolygonMode 174 -#define _gloffset_PolygonStipple 175 -#define _gloffset_Scissor 176 -#define _gloffset_ShadeModel 177 -#define _gloffset_TexParameterf 178 -#define _gloffset_TexParameterfv 179 -#define _gloffset_TexParameteri 180 -#define _gloffset_TexParameteriv 181 -#define _gloffset_TexImage1D 182 -#define _gloffset_TexImage2D 183 -#define _gloffset_TexEnvf 184 -#define _gloffset_TexEnvfv 185 -#define _gloffset_TexEnvi 186 -#define _gloffset_TexEnviv 187 -#define _gloffset_TexGend 188 -#define _gloffset_TexGendv 189 -#define _gloffset_TexGenf 190 -#define _gloffset_TexGenfv 191 -#define _gloffset_TexGeni 192 -#define _gloffset_TexGeniv 193 -#define _gloffset_FeedbackBuffer 194 -#define _gloffset_SelectBuffer 195 -#define _gloffset_RenderMode 196 -#define _gloffset_InitNames 197 -#define _gloffset_LoadName 198 -#define _gloffset_PassThrough 199 -#define _gloffset_PopName 200 -#define _gloffset_PushName 201 -#define _gloffset_DrawBuffer 202 -#define _gloffset_Clear 203 -#define _gloffset_ClearAccum 204 -#define _gloffset_ClearIndex 205 -#define _gloffset_ClearColor 206 -#define _gloffset_ClearStencil 207 -#define _gloffset_ClearDepth 208 -#define _gloffset_StencilMask 209 -#define _gloffset_ColorMask 210 -#define _gloffset_DepthMask 211 -#define _gloffset_IndexMask 212 -#define _gloffset_Accum 213 -#define _gloffset_Disable 214 -#define _gloffset_Enable 215 -#define _gloffset_Finish 216 -#define _gloffset_Flush 217 -#define _gloffset_PopAttrib 218 -#define _gloffset_PushAttrib 219 -#define _gloffset_Map1d 220 -#define _gloffset_Map1f 221 -#define _gloffset_Map2d 222 -#define _gloffset_Map2f 223 -#define _gloffset_MapGrid1d 224 -#define _gloffset_MapGrid1f 225 -#define _gloffset_MapGrid2d 226 -#define _gloffset_MapGrid2f 227 -#define _gloffset_EvalCoord1d 228 -#define _gloffset_EvalCoord1dv 229 -#define _gloffset_EvalCoord1f 230 -#define _gloffset_EvalCoord1fv 231 -#define _gloffset_EvalCoord2d 232 -#define _gloffset_EvalCoord2dv 233 -#define _gloffset_EvalCoord2f 234 -#define _gloffset_EvalCoord2fv 235 -#define _gloffset_EvalMesh1 236 -#define _gloffset_EvalPoint1 237 -#define _gloffset_EvalMesh2 238 -#define _gloffset_EvalPoint2 239 -#define _gloffset_AlphaFunc 240 -#define _gloffset_BlendFunc 241 -#define _gloffset_LogicOp 242 -#define _gloffset_StencilFunc 243 -#define _gloffset_StencilOp 244 -#define _gloffset_DepthFunc 245 -#define _gloffset_PixelZoom 246 -#define _gloffset_PixelTransferf 247 -#define _gloffset_PixelTransferi 248 -#define _gloffset_PixelStoref 249 -#define _gloffset_PixelStorei 250 -#define _gloffset_PixelMapfv 251 -#define _gloffset_PixelMapuiv 252 -#define _gloffset_PixelMapusv 253 -#define _gloffset_ReadBuffer 254 -#define _gloffset_CopyPixels 255 -#define _gloffset_ReadPixels 256 -#define _gloffset_DrawPixels 257 -#define _gloffset_GetBooleanv 258 -#define _gloffset_GetClipPlane 259 -#define _gloffset_GetDoublev 260 -#define _gloffset_GetError 261 -#define _gloffset_GetFloatv 262 -#define _gloffset_GetIntegerv 263 -#define _gloffset_GetLightfv 264 -#define _gloffset_GetLightiv 265 -#define _gloffset_GetMapdv 266 -#define _gloffset_GetMapfv 267 -#define _gloffset_GetMapiv 268 -#define _gloffset_GetMaterialfv 269 -#define _gloffset_GetMaterialiv 270 -#define _gloffset_GetPixelMapfv 271 -#define _gloffset_GetPixelMapuiv 272 -#define _gloffset_GetPixelMapusv 273 -#define _gloffset_GetPolygonStipple 274 -#define _gloffset_GetString 275 -#define _gloffset_GetTexEnvfv 276 -#define _gloffset_GetTexEnviv 277 -#define _gloffset_GetTexGendv 278 -#define _gloffset_GetTexGenfv 279 -#define _gloffset_GetTexGeniv 280 -#define _gloffset_GetTexImage 281 -#define _gloffset_GetTexParameterfv 282 -#define _gloffset_GetTexParameteriv 283 -#define _gloffset_GetTexLevelParameterfv 284 -#define _gloffset_GetTexLevelParameteriv 285 -#define _gloffset_IsEnabled 286 -#define _gloffset_IsList 287 -#define _gloffset_DepthRange 288 -#define _gloffset_Frustum 289 -#define _gloffset_LoadIdentity 290 -#define _gloffset_LoadMatrixf 291 -#define _gloffset_LoadMatrixd 292 -#define _gloffset_MatrixMode 293 -#define _gloffset_MultMatrixf 294 -#define _gloffset_MultMatrixd 295 -#define _gloffset_Ortho 296 -#define _gloffset_PopMatrix 297 -#define _gloffset_PushMatrix 298 -#define _gloffset_Rotated 299 -#define _gloffset_Rotatef 300 -#define _gloffset_Scaled 301 -#define _gloffset_Scalef 302 -#define _gloffset_Translated 303 -#define _gloffset_Translatef 304 -#define _gloffset_Viewport 305 -#define _gloffset_ArrayElement 306 -#define _gloffset_BindTexture 307 -#define _gloffset_ColorPointer 308 -#define _gloffset_DisableClientState 309 -#define _gloffset_DrawArrays 310 -#define _gloffset_DrawElements 311 -#define _gloffset_EdgeFlagPointer 312 -#define _gloffset_EnableClientState 313 -#define _gloffset_IndexPointer 314 -#define _gloffset_Indexub 315 -#define _gloffset_Indexubv 316 -#define _gloffset_InterleavedArrays 317 -#define _gloffset_NormalPointer 318 -#define _gloffset_PolygonOffset 319 -#define _gloffset_TexCoordPointer 320 -#define _gloffset_VertexPointer 321 -#define _gloffset_AreTexturesResident 322 -#define _gloffset_CopyTexImage1D 323 -#define _gloffset_CopyTexImage2D 324 -#define _gloffset_CopyTexSubImage1D 325 -#define _gloffset_CopyTexSubImage2D 326 -#define _gloffset_DeleteTextures 327 -#define _gloffset_GenTextures 328 -#define _gloffset_GetPointerv 329 -#define _gloffset_IsTexture 330 -#define _gloffset_PrioritizeTextures 331 -#define _gloffset_TexSubImage1D 332 -#define _gloffset_TexSubImage2D 333 -#define _gloffset_PopClientAttrib 334 -#define _gloffset_PushClientAttrib 335 -#define _gloffset_BlendColor 336 -#define _gloffset_BlendEquation 337 -#define _gloffset_DrawRangeElements 338 -#define _gloffset_ColorTable 339 -#define _gloffset_ColorTableParameterfv 340 -#define _gloffset_ColorTableParameteriv 341 -#define _gloffset_CopyColorTable 342 -#define _gloffset_GetColorTable 343 -#define _gloffset_GetColorTableParameterfv 344 -#define _gloffset_GetColorTableParameteriv 345 -#define _gloffset_ColorSubTable 346 -#define _gloffset_CopyColorSubTable 347 -#define _gloffset_ConvolutionFilter1D 348 -#define _gloffset_ConvolutionFilter2D 349 -#define _gloffset_ConvolutionParameterf 350 -#define _gloffset_ConvolutionParameterfv 351 -#define _gloffset_ConvolutionParameteri 352 -#define _gloffset_ConvolutionParameteriv 353 -#define _gloffset_CopyConvolutionFilter1D 354 -#define _gloffset_CopyConvolutionFilter2D 355 -#define _gloffset_GetConvolutionFilter 356 -#define _gloffset_GetConvolutionParameterfv 357 -#define _gloffset_GetConvolutionParameteriv 358 -#define _gloffset_GetSeparableFilter 359 -#define _gloffset_SeparableFilter2D 360 -#define _gloffset_GetHistogram 361 -#define _gloffset_GetHistogramParameterfv 362 -#define _gloffset_GetHistogramParameteriv 363 -#define _gloffset_GetMinmax 364 -#define _gloffset_GetMinmaxParameterfv 365 -#define _gloffset_GetMinmaxParameteriv 366 -#define _gloffset_Histogram 367 -#define _gloffset_Minmax 368 -#define _gloffset_ResetHistogram 369 -#define _gloffset_ResetMinmax 370 -#define _gloffset_TexImage3D 371 -#define _gloffset_TexSubImage3D 372 -#define _gloffset_CopyTexSubImage3D 373 -#define _gloffset_ActiveTextureARB 374 -#define _gloffset_ClientActiveTextureARB 375 -#define _gloffset_MultiTexCoord1dARB 376 -#define _gloffset_MultiTexCoord1dvARB 377 -#define _gloffset_MultiTexCoord1fARB 378 -#define _gloffset_MultiTexCoord1fvARB 379 -#define _gloffset_MultiTexCoord1iARB 380 -#define _gloffset_MultiTexCoord1ivARB 381 -#define _gloffset_MultiTexCoord1sARB 382 -#define _gloffset_MultiTexCoord1svARB 383 -#define _gloffset_MultiTexCoord2dARB 384 -#define _gloffset_MultiTexCoord2dvARB 385 -#define _gloffset_MultiTexCoord2fARB 386 -#define _gloffset_MultiTexCoord2fvARB 387 -#define _gloffset_MultiTexCoord2iARB 388 -#define _gloffset_MultiTexCoord2ivARB 389 -#define _gloffset_MultiTexCoord2sARB 390 -#define _gloffset_MultiTexCoord2svARB 391 -#define _gloffset_MultiTexCoord3dARB 392 -#define _gloffset_MultiTexCoord3dvARB 393 -#define _gloffset_MultiTexCoord3fARB 394 -#define _gloffset_MultiTexCoord3fvARB 395 -#define _gloffset_MultiTexCoord3iARB 396 -#define _gloffset_MultiTexCoord3ivARB 397 -#define _gloffset_MultiTexCoord3sARB 398 -#define _gloffset_MultiTexCoord3svARB 399 -#define _gloffset_MultiTexCoord4dARB 400 -#define _gloffset_MultiTexCoord4dvARB 401 -#define _gloffset_MultiTexCoord4fARB 402 -#define _gloffset_MultiTexCoord4fvARB 403 -#define _gloffset_MultiTexCoord4iARB 404 -#define _gloffset_MultiTexCoord4ivARB 405 -#define _gloffset_MultiTexCoord4sARB 406 -#define _gloffset_MultiTexCoord4svARB 407 - -#if !defined(_GLAPI_USE_REMAP_TABLE) - -#define _gloffset_AttachShader 408 -#define _gloffset_CreateProgram 409 -#define _gloffset_CreateShader 410 -#define _gloffset_DeleteProgram 411 -#define _gloffset_DeleteShader 412 -#define _gloffset_DetachShader 413 -#define _gloffset_GetAttachedShaders 414 -#define _gloffset_GetProgramInfoLog 415 -#define _gloffset_GetProgramiv 416 -#define _gloffset_GetShaderInfoLog 417 -#define _gloffset_GetShaderiv 418 -#define _gloffset_IsProgram 419 -#define _gloffset_IsShader 420 -#define _gloffset_StencilFuncSeparate 421 -#define _gloffset_StencilMaskSeparate 422 -#define _gloffset_StencilOpSeparate 423 -#define _gloffset_UniformMatrix2x3fv 424 -#define _gloffset_UniformMatrix2x4fv 425 -#define _gloffset_UniformMatrix3x2fv 426 -#define _gloffset_UniformMatrix3x4fv 427 -#define _gloffset_UniformMatrix4x2fv 428 -#define _gloffset_UniformMatrix4x3fv 429 -#define _gloffset_DrawArraysInstanced 430 -#define _gloffset_DrawElementsInstanced 431 -#define _gloffset_LoadTransposeMatrixdARB 432 -#define _gloffset_LoadTransposeMatrixfARB 433 -#define _gloffset_MultTransposeMatrixdARB 434 -#define _gloffset_MultTransposeMatrixfARB 435 -#define _gloffset_SampleCoverageARB 436 -#define _gloffset_CompressedTexImage1DARB 437 -#define _gloffset_CompressedTexImage2DARB 438 -#define _gloffset_CompressedTexImage3DARB 439 -#define _gloffset_CompressedTexSubImage1DARB 440 -#define _gloffset_CompressedTexSubImage2DARB 441 -#define _gloffset_CompressedTexSubImage3DARB 442 -#define _gloffset_GetCompressedTexImageARB 443 -#define _gloffset_DisableVertexAttribArrayARB 444 -#define _gloffset_EnableVertexAttribArrayARB 445 -#define _gloffset_GetProgramEnvParameterdvARB 446 -#define _gloffset_GetProgramEnvParameterfvARB 447 -#define _gloffset_GetProgramLocalParameterdvARB 448 -#define _gloffset_GetProgramLocalParameterfvARB 449 -#define _gloffset_GetProgramStringARB 450 -#define _gloffset_GetProgramivARB 451 -#define _gloffset_GetVertexAttribdvARB 452 -#define _gloffset_GetVertexAttribfvARB 453 -#define _gloffset_GetVertexAttribivARB 454 -#define _gloffset_ProgramEnvParameter4dARB 455 -#define _gloffset_ProgramEnvParameter4dvARB 456 -#define _gloffset_ProgramEnvParameter4fARB 457 -#define _gloffset_ProgramEnvParameter4fvARB 458 -#define _gloffset_ProgramLocalParameter4dARB 459 -#define _gloffset_ProgramLocalParameter4dvARB 460 -#define _gloffset_ProgramLocalParameter4fARB 461 -#define _gloffset_ProgramLocalParameter4fvARB 462 -#define _gloffset_ProgramStringARB 463 -#define _gloffset_VertexAttrib1dARB 464 -#define _gloffset_VertexAttrib1dvARB 465 -#define _gloffset_VertexAttrib1fARB 466 -#define _gloffset_VertexAttrib1fvARB 467 -#define _gloffset_VertexAttrib1sARB 468 -#define _gloffset_VertexAttrib1svARB 469 -#define _gloffset_VertexAttrib2dARB 470 -#define _gloffset_VertexAttrib2dvARB 471 -#define _gloffset_VertexAttrib2fARB 472 -#define _gloffset_VertexAttrib2fvARB 473 -#define _gloffset_VertexAttrib2sARB 474 -#define _gloffset_VertexAttrib2svARB 475 -#define _gloffset_VertexAttrib3dARB 476 -#define _gloffset_VertexAttrib3dvARB 477 -#define _gloffset_VertexAttrib3fARB 478 -#define _gloffset_VertexAttrib3fvARB 479 -#define _gloffset_VertexAttrib3sARB 480 -#define _gloffset_VertexAttrib3svARB 481 -#define _gloffset_VertexAttrib4NbvARB 482 -#define _gloffset_VertexAttrib4NivARB 483 -#define _gloffset_VertexAttrib4NsvARB 484 -#define _gloffset_VertexAttrib4NubARB 485 -#define _gloffset_VertexAttrib4NubvARB 486 -#define _gloffset_VertexAttrib4NuivARB 487 -#define _gloffset_VertexAttrib4NusvARB 488 -#define _gloffset_VertexAttrib4bvARB 489 -#define _gloffset_VertexAttrib4dARB 490 -#define _gloffset_VertexAttrib4dvARB 491 -#define _gloffset_VertexAttrib4fARB 492 -#define _gloffset_VertexAttrib4fvARB 493 -#define _gloffset_VertexAttrib4ivARB 494 -#define _gloffset_VertexAttrib4sARB 495 -#define _gloffset_VertexAttrib4svARB 496 -#define _gloffset_VertexAttrib4ubvARB 497 -#define _gloffset_VertexAttrib4uivARB 498 -#define _gloffset_VertexAttrib4usvARB 499 -#define _gloffset_VertexAttribPointerARB 500 -#define _gloffset_BindBufferARB 501 -#define _gloffset_BufferDataARB 502 -#define _gloffset_BufferSubDataARB 503 -#define _gloffset_DeleteBuffersARB 504 -#define _gloffset_GenBuffersARB 505 -#define _gloffset_GetBufferParameterivARB 506 -#define _gloffset_GetBufferPointervARB 507 -#define _gloffset_GetBufferSubDataARB 508 -#define _gloffset_IsBufferARB 509 -#define _gloffset_MapBufferARB 510 -#define _gloffset_UnmapBufferARB 511 -#define _gloffset_BeginQueryARB 512 -#define _gloffset_DeleteQueriesARB 513 -#define _gloffset_EndQueryARB 514 -#define _gloffset_GenQueriesARB 515 -#define _gloffset_GetQueryObjectivARB 516 -#define _gloffset_GetQueryObjectuivARB 517 -#define _gloffset_GetQueryivARB 518 -#define _gloffset_IsQueryARB 519 -#define _gloffset_AttachObjectARB 520 -#define _gloffset_CompileShaderARB 521 -#define _gloffset_CreateProgramObjectARB 522 -#define _gloffset_CreateShaderObjectARB 523 -#define _gloffset_DeleteObjectARB 524 -#define _gloffset_DetachObjectARB 525 -#define _gloffset_GetActiveUniformARB 526 -#define _gloffset_GetAttachedObjectsARB 527 -#define _gloffset_GetHandleARB 528 -#define _gloffset_GetInfoLogARB 529 -#define _gloffset_GetObjectParameterfvARB 530 -#define _gloffset_GetObjectParameterivARB 531 -#define _gloffset_GetShaderSourceARB 532 -#define _gloffset_GetUniformLocationARB 533 -#define _gloffset_GetUniformfvARB 534 -#define _gloffset_GetUniformivARB 535 -#define _gloffset_LinkProgramARB 536 -#define _gloffset_ShaderSourceARB 537 -#define _gloffset_Uniform1fARB 538 -#define _gloffset_Uniform1fvARB 539 -#define _gloffset_Uniform1iARB 540 -#define _gloffset_Uniform1ivARB 541 -#define _gloffset_Uniform2fARB 542 -#define _gloffset_Uniform2fvARB 543 -#define _gloffset_Uniform2iARB 544 -#define _gloffset_Uniform2ivARB 545 -#define _gloffset_Uniform3fARB 546 -#define _gloffset_Uniform3fvARB 547 -#define _gloffset_Uniform3iARB 548 -#define _gloffset_Uniform3ivARB 549 -#define _gloffset_Uniform4fARB 550 -#define _gloffset_Uniform4fvARB 551 -#define _gloffset_Uniform4iARB 552 -#define _gloffset_Uniform4ivARB 553 -#define _gloffset_UniformMatrix2fvARB 554 -#define _gloffset_UniformMatrix3fvARB 555 -#define _gloffset_UniformMatrix4fvARB 556 -#define _gloffset_UseProgramObjectARB 557 -#define _gloffset_ValidateProgramARB 558 -#define _gloffset_BindAttribLocationARB 559 -#define _gloffset_GetActiveAttribARB 560 -#define _gloffset_GetAttribLocationARB 561 -#define _gloffset_DrawBuffersARB 562 -#define _gloffset_RenderbufferStorageMultisample 563 -#define _gloffset_FramebufferTextureARB 564 -#define _gloffset_FramebufferTextureFaceARB 565 -#define _gloffset_ProgramParameteriARB 566 -#define _gloffset_FlushMappedBufferRange 567 -#define _gloffset_MapBufferRange 568 -#define _gloffset_BindVertexArray 569 -#define _gloffset_GenVertexArrays 570 -#define _gloffset_CopyBufferSubData 571 -#define _gloffset_ClientWaitSync 572 -#define _gloffset_DeleteSync 573 -#define _gloffset_FenceSync 574 -#define _gloffset_GetInteger64v 575 -#define _gloffset_GetSynciv 576 -#define _gloffset_IsSync 577 -#define _gloffset_WaitSync 578 -#define _gloffset_DrawElementsBaseVertex 579 -#define _gloffset_DrawRangeElementsBaseVertex 580 -#define _gloffset_MultiDrawElementsBaseVertex 581 -#define _gloffset_BindTransformFeedback 582 -#define _gloffset_DeleteTransformFeedbacks 583 -#define _gloffset_DrawTransformFeedback 584 -#define _gloffset_GenTransformFeedbacks 585 -#define _gloffset_IsTransformFeedback 586 -#define _gloffset_PauseTransformFeedback 587 -#define _gloffset_ResumeTransformFeedback 588 -#define _gloffset_PolygonOffsetEXT 589 -#define _gloffset_GetPixelTexGenParameterfvSGIS 590 -#define _gloffset_GetPixelTexGenParameterivSGIS 591 -#define _gloffset_PixelTexGenParameterfSGIS 592 -#define _gloffset_PixelTexGenParameterfvSGIS 593 -#define _gloffset_PixelTexGenParameteriSGIS 594 -#define _gloffset_PixelTexGenParameterivSGIS 595 -#define _gloffset_SampleMaskSGIS 596 -#define _gloffset_SamplePatternSGIS 597 -#define _gloffset_ColorPointerEXT 598 -#define _gloffset_EdgeFlagPointerEXT 599 -#define _gloffset_IndexPointerEXT 600 -#define _gloffset_NormalPointerEXT 601 -#define _gloffset_TexCoordPointerEXT 602 -#define _gloffset_VertexPointerEXT 603 -#define _gloffset_PointParameterfEXT 604 -#define _gloffset_PointParameterfvEXT 605 -#define _gloffset_LockArraysEXT 606 -#define _gloffset_UnlockArraysEXT 607 -#define _gloffset_SecondaryColor3bEXT 608 -#define _gloffset_SecondaryColor3bvEXT 609 -#define _gloffset_SecondaryColor3dEXT 610 -#define _gloffset_SecondaryColor3dvEXT 611 -#define _gloffset_SecondaryColor3fEXT 612 -#define _gloffset_SecondaryColor3fvEXT 613 -#define _gloffset_SecondaryColor3iEXT 614 -#define _gloffset_SecondaryColor3ivEXT 615 -#define _gloffset_SecondaryColor3sEXT 616 -#define _gloffset_SecondaryColor3svEXT 617 -#define _gloffset_SecondaryColor3ubEXT 618 -#define _gloffset_SecondaryColor3ubvEXT 619 -#define _gloffset_SecondaryColor3uiEXT 620 -#define _gloffset_SecondaryColor3uivEXT 621 -#define _gloffset_SecondaryColor3usEXT 622 -#define _gloffset_SecondaryColor3usvEXT 623 -#define _gloffset_SecondaryColorPointerEXT 624 -#define _gloffset_MultiDrawArraysEXT 625 -#define _gloffset_MultiDrawElementsEXT 626 -#define _gloffset_FogCoordPointerEXT 627 -#define _gloffset_FogCoorddEXT 628 -#define _gloffset_FogCoorddvEXT 629 -#define _gloffset_FogCoordfEXT 630 -#define _gloffset_FogCoordfvEXT 631 -#define _gloffset_PixelTexGenSGIX 632 -#define _gloffset_BlendFuncSeparateEXT 633 -#define _gloffset_FlushVertexArrayRangeNV 634 -#define _gloffset_VertexArrayRangeNV 635 -#define _gloffset_CombinerInputNV 636 -#define _gloffset_CombinerOutputNV 637 -#define _gloffset_CombinerParameterfNV 638 -#define _gloffset_CombinerParameterfvNV 639 -#define _gloffset_CombinerParameteriNV 640 -#define _gloffset_CombinerParameterivNV 641 -#define _gloffset_FinalCombinerInputNV 642 -#define _gloffset_GetCombinerInputParameterfvNV 643 -#define _gloffset_GetCombinerInputParameterivNV 644 -#define _gloffset_GetCombinerOutputParameterfvNV 645 -#define _gloffset_GetCombinerOutputParameterivNV 646 -#define _gloffset_GetFinalCombinerInputParameterfvNV 647 -#define _gloffset_GetFinalCombinerInputParameterivNV 648 -#define _gloffset_ResizeBuffersMESA 649 -#define _gloffset_WindowPos2dMESA 650 -#define _gloffset_WindowPos2dvMESA 651 -#define _gloffset_WindowPos2fMESA 652 -#define _gloffset_WindowPos2fvMESA 653 -#define _gloffset_WindowPos2iMESA 654 -#define _gloffset_WindowPos2ivMESA 655 -#define _gloffset_WindowPos2sMESA 656 -#define _gloffset_WindowPos2svMESA 657 -#define _gloffset_WindowPos3dMESA 658 -#define _gloffset_WindowPos3dvMESA 659 -#define _gloffset_WindowPos3fMESA 660 -#define _gloffset_WindowPos3fvMESA 661 -#define _gloffset_WindowPos3iMESA 662 -#define _gloffset_WindowPos3ivMESA 663 -#define _gloffset_WindowPos3sMESA 664 -#define _gloffset_WindowPos3svMESA 665 -#define _gloffset_WindowPos4dMESA 666 -#define _gloffset_WindowPos4dvMESA 667 -#define _gloffset_WindowPos4fMESA 668 -#define _gloffset_WindowPos4fvMESA 669 -#define _gloffset_WindowPos4iMESA 670 -#define _gloffset_WindowPos4ivMESA 671 -#define _gloffset_WindowPos4sMESA 672 -#define _gloffset_WindowPos4svMESA 673 -#define _gloffset_MultiModeDrawArraysIBM 674 -#define _gloffset_MultiModeDrawElementsIBM 675 -#define _gloffset_DeleteFencesNV 676 -#define _gloffset_FinishFenceNV 677 -#define _gloffset_GenFencesNV 678 -#define _gloffset_GetFenceivNV 679 -#define _gloffset_IsFenceNV 680 -#define _gloffset_SetFenceNV 681 -#define _gloffset_TestFenceNV 682 -#define _gloffset_AreProgramsResidentNV 683 -#define _gloffset_BindProgramNV 684 -#define _gloffset_DeleteProgramsNV 685 -#define _gloffset_ExecuteProgramNV 686 -#define _gloffset_GenProgramsNV 687 -#define _gloffset_GetProgramParameterdvNV 688 -#define _gloffset_GetProgramParameterfvNV 689 -#define _gloffset_GetProgramStringNV 690 -#define _gloffset_GetProgramivNV 691 -#define _gloffset_GetTrackMatrixivNV 692 -#define _gloffset_GetVertexAttribPointervNV 693 -#define _gloffset_GetVertexAttribdvNV 694 -#define _gloffset_GetVertexAttribfvNV 695 -#define _gloffset_GetVertexAttribivNV 696 -#define _gloffset_IsProgramNV 697 -#define _gloffset_LoadProgramNV 698 -#define _gloffset_ProgramParameters4dvNV 699 -#define _gloffset_ProgramParameters4fvNV 700 -#define _gloffset_RequestResidentProgramsNV 701 -#define _gloffset_TrackMatrixNV 702 -#define _gloffset_VertexAttrib1dNV 703 -#define _gloffset_VertexAttrib1dvNV 704 -#define _gloffset_VertexAttrib1fNV 705 -#define _gloffset_VertexAttrib1fvNV 706 -#define _gloffset_VertexAttrib1sNV 707 -#define _gloffset_VertexAttrib1svNV 708 -#define _gloffset_VertexAttrib2dNV 709 -#define _gloffset_VertexAttrib2dvNV 710 -#define _gloffset_VertexAttrib2fNV 711 -#define _gloffset_VertexAttrib2fvNV 712 -#define _gloffset_VertexAttrib2sNV 713 -#define _gloffset_VertexAttrib2svNV 714 -#define _gloffset_VertexAttrib3dNV 715 -#define _gloffset_VertexAttrib3dvNV 716 -#define _gloffset_VertexAttrib3fNV 717 -#define _gloffset_VertexAttrib3fvNV 718 -#define _gloffset_VertexAttrib3sNV 719 -#define _gloffset_VertexAttrib3svNV 720 -#define _gloffset_VertexAttrib4dNV 721 -#define _gloffset_VertexAttrib4dvNV 722 -#define _gloffset_VertexAttrib4fNV 723 -#define _gloffset_VertexAttrib4fvNV 724 -#define _gloffset_VertexAttrib4sNV 725 -#define _gloffset_VertexAttrib4svNV 726 -#define _gloffset_VertexAttrib4ubNV 727 -#define _gloffset_VertexAttrib4ubvNV 728 -#define _gloffset_VertexAttribPointerNV 729 -#define _gloffset_VertexAttribs1dvNV 730 -#define _gloffset_VertexAttribs1fvNV 731 -#define _gloffset_VertexAttribs1svNV 732 -#define _gloffset_VertexAttribs2dvNV 733 -#define _gloffset_VertexAttribs2fvNV 734 -#define _gloffset_VertexAttribs2svNV 735 -#define _gloffset_VertexAttribs3dvNV 736 -#define _gloffset_VertexAttribs3fvNV 737 -#define _gloffset_VertexAttribs3svNV 738 -#define _gloffset_VertexAttribs4dvNV 739 -#define _gloffset_VertexAttribs4fvNV 740 -#define _gloffset_VertexAttribs4svNV 741 -#define _gloffset_VertexAttribs4ubvNV 742 -#define _gloffset_GetTexBumpParameterfvATI 743 -#define _gloffset_GetTexBumpParameterivATI 744 -#define _gloffset_TexBumpParameterfvATI 745 -#define _gloffset_TexBumpParameterivATI 746 -#define _gloffset_AlphaFragmentOp1ATI 747 -#define _gloffset_AlphaFragmentOp2ATI 748 -#define _gloffset_AlphaFragmentOp3ATI 749 -#define _gloffset_BeginFragmentShaderATI 750 -#define _gloffset_BindFragmentShaderATI 751 -#define _gloffset_ColorFragmentOp1ATI 752 -#define _gloffset_ColorFragmentOp2ATI 753 -#define _gloffset_ColorFragmentOp3ATI 754 -#define _gloffset_DeleteFragmentShaderATI 755 -#define _gloffset_EndFragmentShaderATI 756 -#define _gloffset_GenFragmentShadersATI 757 -#define _gloffset_PassTexCoordATI 758 -#define _gloffset_SampleMapATI 759 -#define _gloffset_SetFragmentShaderConstantATI 760 -#define _gloffset_PointParameteriNV 761 -#define _gloffset_PointParameterivNV 762 -#define _gloffset_ActiveStencilFaceEXT 763 -#define _gloffset_BindVertexArrayAPPLE 764 -#define _gloffset_DeleteVertexArraysAPPLE 765 -#define _gloffset_GenVertexArraysAPPLE 766 -#define _gloffset_IsVertexArrayAPPLE 767 -#define _gloffset_GetProgramNamedParameterdvNV 768 -#define _gloffset_GetProgramNamedParameterfvNV 769 -#define _gloffset_ProgramNamedParameter4dNV 770 -#define _gloffset_ProgramNamedParameter4dvNV 771 -#define _gloffset_ProgramNamedParameter4fNV 772 -#define _gloffset_ProgramNamedParameter4fvNV 773 -#define _gloffset_PrimitiveRestartIndexNV 774 -#define _gloffset_PrimitiveRestartNV 775 -#define _gloffset_DepthBoundsEXT 776 -#define _gloffset_BlendEquationSeparateEXT 777 -#define _gloffset_BindFramebufferEXT 778 -#define _gloffset_BindRenderbufferEXT 779 -#define _gloffset_CheckFramebufferStatusEXT 780 -#define _gloffset_DeleteFramebuffersEXT 781 -#define _gloffset_DeleteRenderbuffersEXT 782 -#define _gloffset_FramebufferRenderbufferEXT 783 -#define _gloffset_FramebufferTexture1DEXT 784 -#define _gloffset_FramebufferTexture2DEXT 785 -#define _gloffset_FramebufferTexture3DEXT 786 -#define _gloffset_GenFramebuffersEXT 787 -#define _gloffset_GenRenderbuffersEXT 788 -#define _gloffset_GenerateMipmapEXT 789 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 790 -#define _gloffset_GetRenderbufferParameterivEXT 791 -#define _gloffset_IsFramebufferEXT 792 -#define _gloffset_IsRenderbufferEXT 793 -#define _gloffset_RenderbufferStorageEXT 794 -#define _gloffset_BlitFramebufferEXT 795 -#define _gloffset_BufferParameteriAPPLE 796 -#define _gloffset_FlushMappedBufferRangeAPPLE 797 -#define _gloffset_FramebufferTextureLayerEXT 798 -#define _gloffset_ColorMaskIndexedEXT 799 -#define _gloffset_DisableIndexedEXT 800 -#define _gloffset_EnableIndexedEXT 801 -#define _gloffset_GetBooleanIndexedvEXT 802 -#define _gloffset_GetIntegerIndexedvEXT 803 -#define _gloffset_IsEnabledIndexedEXT 804 -#define _gloffset_ClearColorIiEXT 805 -#define _gloffset_ClearColorIuiEXT 806 -#define _gloffset_GetTexParameterIivEXT 807 -#define _gloffset_GetTexParameterIuivEXT 808 -#define _gloffset_TexParameterIivEXT 809 -#define _gloffset_TexParameterIuivEXT 810 -#define _gloffset_BeginConditionalRenderNV 811 -#define _gloffset_EndConditionalRenderNV 812 -#define _gloffset_BeginTransformFeedbackEXT 813 -#define _gloffset_BindBufferBaseEXT 814 -#define _gloffset_BindBufferOffsetEXT 815 -#define _gloffset_BindBufferRangeEXT 816 -#define _gloffset_EndTransformFeedbackEXT 817 -#define _gloffset_GetTransformFeedbackVaryingEXT 818 -#define _gloffset_TransformFeedbackVaryingsEXT 819 -#define _gloffset_ProvokingVertexEXT 820 -#define _gloffset_GetTexParameterPointervAPPLE 821 -#define _gloffset_TextureRangeAPPLE 822 -#define _gloffset_GetObjectParameterivAPPLE 823 -#define _gloffset_ObjectPurgeableAPPLE 824 -#define _gloffset_ObjectUnpurgeableAPPLE 825 -#define _gloffset_ActiveProgramEXT 826 -#define _gloffset_CreateShaderProgramEXT 827 -#define _gloffset_UseShaderProgramEXT 828 -#define _gloffset_StencilFuncSeparateATI 829 -#define _gloffset_ProgramEnvParameters4fvEXT 830 -#define _gloffset_ProgramLocalParameters4fvEXT 831 -#define _gloffset_GetQueryObjecti64vEXT 832 -#define _gloffset_GetQueryObjectui64vEXT 833 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 834 -#define _gloffset_EGLImageTargetTexture2DOES 835 -#define _gloffset_FIRST_DYNAMIC 836 - -#else - -#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] -#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] -#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] -#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] -#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] -#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] -#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] -#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] -#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] -#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] -#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] -#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] -#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] -#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] -#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] -#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] -#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] -#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] -#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] -#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] -#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] -#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] -#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index] -#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index] -#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] -#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] -#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] -#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] -#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] -#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] -#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] -#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] -#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] -#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] -#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] -#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] -#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] -#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] -#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] -#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] -#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] -#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] -#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] -#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] -#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] -#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] -#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] -#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] -#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] -#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] -#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] -#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] -#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] -#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] -#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] -#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] -#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] -#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] -#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] -#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] -#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] -#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] -#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] -#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] -#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] -#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] -#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] -#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] -#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] -#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] -#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] -#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] -#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] -#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] -#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] -#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] -#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] -#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] -#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] -#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] -#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] -#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] -#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] -#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] -#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] -#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] -#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] -#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] -#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] -#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] -#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] -#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] -#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] -#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] -#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] -#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] -#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] -#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] -#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] -#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] -#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] -#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] -#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] -#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] -#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] -#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] -#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] -#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] -#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] -#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] -#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] -#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] -#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] -#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] -#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] -#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] -#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] -#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] -#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] -#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] -#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] -#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] -#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] -#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] -#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] -#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] -#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] -#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] -#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] -#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] -#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] -#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] -#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] -#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] -#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] -#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] -#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] -#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] -#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] -#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] -#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] -#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] -#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] -#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] -#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] -#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] -#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] -#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] -#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] -#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] -#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] -#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] -#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] -#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] -#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] -#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] -#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] -#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] -#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] -#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] -#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] -#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] -#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] -#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] -#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] -#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] -#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] -#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] -#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] -#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] -#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] -#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] -#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] -#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] -#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] -#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] -#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] -#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index] -#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] -#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] -#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] -#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] -#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] -#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] -#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] -#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] -#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] -#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] -#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] -#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] -#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] -#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] -#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] -#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] -#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] -#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] -#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] -#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] -#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] -#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] -#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] -#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] -#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] -#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] -#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] -#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] -#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] -#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] -#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] -#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] -#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] -#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] -#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] -#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] -#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] -#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] -#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] -#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] -#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] -#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] -#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] -#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] -#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] -#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] -#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] -#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] -#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] -#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] -#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] -#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] -#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] -#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] -#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] -#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] -#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] -#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] -#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] -#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] -#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] -#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] -#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] -#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] -#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] -#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] -#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] -#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] -#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] -#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] -#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] -#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] -#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] -#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] -#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] -#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] -#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] -#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] -#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] -#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] -#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] -#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] -#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] -#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] -#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] -#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] -#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] -#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] -#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] -#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] -#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] -#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] -#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] -#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] -#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] -#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] -#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] -#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] -#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] -#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] -#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] -#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] -#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] -#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] -#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] -#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] -#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] -#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] -#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] -#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] -#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] -#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] -#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] -#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] -#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] -#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] -#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] -#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] -#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] -#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] -#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] -#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] -#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] -#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] -#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] -#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] -#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] -#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] -#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] -#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] -#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] -#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] -#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] -#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] -#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] -#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] -#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] -#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] -#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] -#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] -#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] -#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] -#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] -#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] -#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] -#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] -#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] -#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] -#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] -#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] -#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] -#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] -#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] -#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] -#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] -#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] -#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] -#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] -#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] -#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] -#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] -#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] -#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] -#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] -#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] -#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] -#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] -#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] -#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] -#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] -#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] -#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] -#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] -#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] -#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] -#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] -#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] -#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] -#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] -#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] -#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] -#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index] -#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index] -#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] -#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] -#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] -#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] -#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] -#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] -#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] -#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] -#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] -#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] -#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] -#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] -#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] -#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] -#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] -#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] -#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] -#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] -#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] -#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] -#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] -#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] -#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] -#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] -#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] -#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] -#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] -#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] -#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] -#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index] -#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index] -#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index] -#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index] -#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index] -#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index] -#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] -#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] -#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] -#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] -#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] -#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] -#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] -#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] -#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] -#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] -#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] -#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] -#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] -#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] -#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] -#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index] -#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index] -#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index] -#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] -#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] -#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] -#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] -#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] -#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] -#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] - -#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ - -#endif /* !defined( _GLAPI_OFFSETS_H_ ) */ diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h index 6f138634e28..62f3efc85e4 100644 --- a/src/mapi/glapi/glapitable.h +++ b/src/mapi/glapi/glapitable.h @@ -838,44 +838,78 @@ struct _glapi_table void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 798 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 799 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 800 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 801 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 802 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 803 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 804 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 805 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 806 */ - void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 807 */ - void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 808 */ - void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 809 */ - void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 810 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 811 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 812 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 813 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 814 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 815 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 816 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 817 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 818 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 819 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 820 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 821 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 822 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 823 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 824 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 825 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 826 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 827 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 828 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 829 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 830 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 831 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 832 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 833 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 834 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 835 */ + void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 798 */ + GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 799 */ + void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 800 */ + void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 801 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 802 */ + void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint v0); /* 803 */ + void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 804 */ + void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1); /* 805 */ + void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 806 */ + void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); /* 807 */ + void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 808 */ + void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); /* 809 */ + void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 810 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 811 */ + void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 812 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 813 */ + void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 814 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 815 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 816 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 817 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 818 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 819 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 820 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 821 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 822 */ + void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 823 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 824 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 825 */ + void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 826 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 827 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 828 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 829 */ + void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 830 */ + void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 832 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 833 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 834 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 835 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 836 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 837 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 838 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 839 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 840 */ + void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 841 */ + void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 842 */ + void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 843 */ + void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 844 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 845 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 846 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 847 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 848 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 849 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 850 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 851 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 852 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 853 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 854 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 855 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 856 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 857 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 858 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 859 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 860 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 861 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 862 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 863 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 864 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 865 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 866 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 867 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 868 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 869 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h index 455d3e09623..42790bd900b 100644 --- a/src/mapi/glapi/glapitemp.h +++ b/src/mapi/glapi/glapitemp.h @@ -5579,6 +5579,176 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offs DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); } +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name) +{ + DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params) +{ + DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params) +{ + DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint v0) +{ + DISPATCH(Uniform1uiEXT, (location, v0), (F, "glUniform1uiEXT(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1) +{ + DISPATCH(Uniform2uiEXT, (location, v0, v1), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2) +{ + DISPATCH(Uniform3uiEXT, (location, v0, v1, v2), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) +{ + DISPATCH(Uniform4uiEXT, (location, v0, v1, v2, v3), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) +{ + DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) +{ + DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) +{ + DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) +{ + DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) +{ + DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); @@ -5734,16 +5904,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } @@ -5778,37 +5948,37 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_829)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_829)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_830)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_830)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_831)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_831)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6774,6 +6944,40 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_795), TABLE_ENTRY(_dispatch_stub_796), TABLE_ENTRY(_dispatch_stub_797), + TABLE_ENTRY(BindFragDataLocationEXT), + TABLE_ENTRY(GetFragDataLocationEXT), + TABLE_ENTRY(GetUniformuivEXT), + TABLE_ENTRY(GetVertexAttribIivEXT), + TABLE_ENTRY(GetVertexAttribIuivEXT), + TABLE_ENTRY(Uniform1uiEXT), + TABLE_ENTRY(Uniform1uivEXT), + TABLE_ENTRY(Uniform2uiEXT), + TABLE_ENTRY(Uniform2uivEXT), + TABLE_ENTRY(Uniform3uiEXT), + TABLE_ENTRY(Uniform3uivEXT), + TABLE_ENTRY(Uniform4uiEXT), + TABLE_ENTRY(Uniform4uivEXT), + TABLE_ENTRY(VertexAttribI1iEXT), + TABLE_ENTRY(VertexAttribI1ivEXT), + TABLE_ENTRY(VertexAttribI1uiEXT), + TABLE_ENTRY(VertexAttribI1uivEXT), + TABLE_ENTRY(VertexAttribI2iEXT), + TABLE_ENTRY(VertexAttribI2ivEXT), + TABLE_ENTRY(VertexAttribI2uiEXT), + TABLE_ENTRY(VertexAttribI2uivEXT), + TABLE_ENTRY(VertexAttribI3iEXT), + TABLE_ENTRY(VertexAttribI3ivEXT), + TABLE_ENTRY(VertexAttribI3uiEXT), + TABLE_ENTRY(VertexAttribI3uivEXT), + TABLE_ENTRY(VertexAttribI4bvEXT), + TABLE_ENTRY(VertexAttribI4iEXT), + TABLE_ENTRY(VertexAttribI4ivEXT), + TABLE_ENTRY(VertexAttribI4svEXT), + TABLE_ENTRY(VertexAttribI4ubvEXT), + TABLE_ENTRY(VertexAttribI4uiEXT), + TABLE_ENTRY(VertexAttribI4uivEXT), + TABLE_ENTRY(VertexAttribI4usvEXT), + TABLE_ENTRY(VertexAttribIPointerEXT), TABLE_ENTRY(FramebufferTextureLayerEXT), TABLE_ENTRY(ColorMaskIndexedEXT), TABLE_ENTRY(DisableIndexedEXT), @@ -6797,19 +7001,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetTransformFeedbackVaryingEXT), TABLE_ENTRY(TransformFeedbackVaryingsEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_821), - TABLE_ENTRY(_dispatch_stub_822), + TABLE_ENTRY(_dispatch_stub_855), + TABLE_ENTRY(_dispatch_stub_856), TABLE_ENTRY(GetObjectParameterivAPPLE), TABLE_ENTRY(ObjectPurgeableAPPLE), TABLE_ENTRY(ObjectUnpurgeableAPPLE), TABLE_ENTRY(ActiveProgramEXT), TABLE_ENTRY(CreateShaderProgramEXT), TABLE_ENTRY(UseShaderProgramEXT), - TABLE_ENTRY(_dispatch_stub_829), - TABLE_ENTRY(_dispatch_stub_830), - TABLE_ENTRY(_dispatch_stub_831), - TABLE_ENTRY(_dispatch_stub_832), - TABLE_ENTRY(_dispatch_stub_833), + TABLE_ENTRY(_dispatch_stub_863), + TABLE_ENTRY(_dispatch_stub_864), + TABLE_ENTRY(_dispatch_stub_865), + TABLE_ENTRY(_dispatch_stub_866), + TABLE_ENTRY(_dispatch_stub_867), TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index 34b93db3758..0ac42638d70 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -850,6 +850,40 @@ static const char gl_string_table[] = "glBlitFramebufferEXT\0" "glBufferParameteriAPPLE\0" "glFlushMappedBufferRangeAPPLE\0" + "glBindFragDataLocationEXT\0" + "glGetFragDataLocationEXT\0" + "glGetUniformuivEXT\0" + "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIuivEXT\0" + "glUniform1uiEXT\0" + "glUniform1uivEXT\0" + "glUniform2uiEXT\0" + "glUniform2uivEXT\0" + "glUniform3uiEXT\0" + "glUniform3uivEXT\0" + "glUniform4uiEXT\0" + "glUniform4uivEXT\0" + "glVertexAttribI1iEXT\0" + "glVertexAttribI1ivEXT\0" + "glVertexAttribI1uiEXT\0" + "glVertexAttribI1uivEXT\0" + "glVertexAttribI2iEXT\0" + "glVertexAttribI2ivEXT\0" + "glVertexAttribI2uiEXT\0" + "glVertexAttribI2uivEXT\0" + "glVertexAttribI3iEXT\0" + "glVertexAttribI3ivEXT\0" + "glVertexAttribI3uiEXT\0" + "glVertexAttribI3uivEXT\0" + "glVertexAttribI4bvEXT\0" + "glVertexAttribI4iEXT\0" + "glVertexAttribI4ivEXT\0" + "glVertexAttribI4svEXT\0" + "glVertexAttribI4ubvEXT\0" + "glVertexAttribI4uiEXT\0" + "glVertexAttribI4uivEXT\0" + "glVertexAttribI4usvEXT\0" + "glVertexAttribIPointerEXT\0" "glFramebufferTextureLayerEXT\0" "glColorMaskIndexedEXT\0" "glDisableIndexedEXT\0" @@ -1245,13 +1279,13 @@ static const char gl_string_table[] = #define gl_dispatch_stub_795 mgl_dispatch_stub_795 #define gl_dispatch_stub_796 mgl_dispatch_stub_796 #define gl_dispatch_stub_797 mgl_dispatch_stub_797 -#define gl_dispatch_stub_821 mgl_dispatch_stub_821 -#define gl_dispatch_stub_822 mgl_dispatch_stub_822 -#define gl_dispatch_stub_829 mgl_dispatch_stub_829 -#define gl_dispatch_stub_830 mgl_dispatch_stub_830 -#define gl_dispatch_stub_831 mgl_dispatch_stub_831 -#define gl_dispatch_stub_832 mgl_dispatch_stub_832 -#define gl_dispatch_stub_833 mgl_dispatch_stub_833 +#define gl_dispatch_stub_855 mgl_dispatch_stub_855 +#define gl_dispatch_stub_856 mgl_dispatch_stub_856 +#define gl_dispatch_stub_863 mgl_dispatch_stub_863 +#define gl_dispatch_stub_864 mgl_dispatch_stub_864 +#define gl_dispatch_stub_865 mgl_dispatch_stub_865 +#define gl_dispatch_stub_866 mgl_dispatch_stub_866 +#define gl_dispatch_stub_867 mgl_dispatch_stub_867 #endif /* USE_MGL_NAMESPACE */ @@ -1297,1164 +1331,1198 @@ void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_829(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_830(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_831(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_832(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_833(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_863(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_864(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_865(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_866(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_867(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv), - NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), - NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), - NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), - NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), - NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), - NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), - NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), - NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), - NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), - NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), - NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), - NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), - NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), - NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), - NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), - NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), - NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), - NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), - NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), - NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), - NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), - NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, _gloffset_FramebufferTextureARB), - NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, _gloffset_FramebufferTextureFaceARB), - NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, _gloffset_ProgramParameteriARB), - NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange), - NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange), - NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray), - NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays), - NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData), - NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync), - NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync), - NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync), - NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v), - NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv), - NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, _gloffset_IsSync), - NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync), - NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex), - NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex), - NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex), - NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, _gloffset_BindTransformFeedback), - NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, _gloffset_DeleteTransformFeedbacks), - NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, _gloffset_DrawTransformFeedback), - NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, _gloffset_GenTransformFeedbacks), - NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, _gloffset_IsTransformFeedback), - NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, _gloffset_PauseTransformFeedback), - NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, _gloffset_ResumeTransformFeedback), - NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9977, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9999, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(10022, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(10044, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(10067, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(10089, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(10112, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(10134, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(10157, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(10179, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(10202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(10225, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(10249, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(10272, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(10296, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(10319, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(10343, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(10370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(10391, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(10414, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(10435, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(10450, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(10466, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(10481, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(10497, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET(10515, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(10538, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10564, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10585, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10603, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10622, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10645, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10669, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10692, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10716, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10739, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10771, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10803, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10836, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10869, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10906, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10943, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10963, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10981, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(11000, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(11018, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(11037, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(11055, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(11074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(11092, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(11111, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(11129, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(11148, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(11166, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(11185, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(11203, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(11222, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(11240, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(11259, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(11277, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(11296, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(11314, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(11333, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(11351, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(11370, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(11388, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(11407, gl_dispatch_stub_674, gl_dispatch_stub_674, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(11432, gl_dispatch_stub_675, gl_dispatch_stub_675, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(11459, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(11476, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(11492, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(11506, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(11521, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(11533, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(11546, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11560, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11584, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11600, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11619, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11638, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11654, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11680, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11706, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11727, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11744, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11765, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11793, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11815, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11837, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11859, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11873, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11889, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11914, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11939, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11967, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11983, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(12002, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(12022, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(12041, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(12061, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(12080, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(12100, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(12119, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(12139, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(12158, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(12178, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(12197, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(12217, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(12236, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(12256, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(12275, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(12295, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(12314, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(12334, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(12353, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(12373, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(12392, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(12412, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(12431, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(12451, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(12471, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(12492, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(12516, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12537, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12558, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12579, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12600, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12621, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12642, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12663, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12684, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12705, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12726, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12747, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12768, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12790, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), - NAME_FUNC_OFFSET(12817, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), - NAME_FUNC_OFFSET(12844, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), - NAME_FUNC_OFFSET(12868, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), - NAME_FUNC_OFFSET(12892, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12914, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12936, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12958, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12983, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(13007, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(13029, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(13051, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(13073, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(13099, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(13122, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(13146, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(13164, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(13179, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(13210, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(13230, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(13251, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(13274, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(13297, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(13323, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(13346, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(13367, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(13398, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(13429, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(13457, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(13486, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(13514, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(13543, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, _gloffset_PrimitiveRestartIndexNV), - NAME_FUNC_OFFSET(13569, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, _gloffset_PrimitiveRestartNV), - NAME_FUNC_OFFSET(13590, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(13607, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13634, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13655, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13677, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13705, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13729, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13754, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13783, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13835, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13861, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13882, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13924, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13965, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13997, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(14016, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(14036, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_BufferParameteriAPPLE), - NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_FlushMappedBufferRangeAPPLE), - NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), - NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), - NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), - NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), - NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), - NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), - NAME_FUNC_OFFSET(14296, glClearColorIiEXT, glClearColorIiEXT, NULL, _gloffset_ClearColorIiEXT), - NAME_FUNC_OFFSET(14314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, _gloffset_ClearColorIuiEXT), - NAME_FUNC_OFFSET(14333, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, _gloffset_GetTexParameterIivEXT), - NAME_FUNC_OFFSET(14357, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, _gloffset_GetTexParameterIuivEXT), - NAME_FUNC_OFFSET(14382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, _gloffset_TexParameterIivEXT), - NAME_FUNC_OFFSET(14403, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, _gloffset_TexParameterIuivEXT), - NAME_FUNC_OFFSET(14425, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), - NAME_FUNC_OFFSET(14452, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), - NAME_FUNC_OFFSET(14477, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), - NAME_FUNC_OFFSET(14505, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), - NAME_FUNC_OFFSET(14525, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT), - NAME_FUNC_OFFSET(14547, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), - NAME_FUNC_OFFSET(14568, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), - NAME_FUNC_OFFSET(14594, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), - NAME_FUNC_OFFSET(14627, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), - NAME_FUNC_OFFSET(14658, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(14679, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(14710, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(14730, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE), - NAME_FUNC_OFFSET(14758, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE), - NAME_FUNC_OFFSET(14781, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE), - NAME_FUNC_OFFSET(14806, glActiveProgramEXT, glActiveProgramEXT, NULL, _gloffset_ActiveProgramEXT), - NAME_FUNC_OFFSET(14825, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, _gloffset_CreateShaderProgramEXT), - NAME_FUNC_OFFSET(14850, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, _gloffset_UseShaderProgramEXT), - NAME_FUNC_OFFSET(14872, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(14897, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(14926, gl_dispatch_stub_831, gl_dispatch_stub_831, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14957, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14981, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(15006, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), - NAME_FUNC_OFFSET(15045, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), - NAME_FUNC_OFFSET(15074, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(15092, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(15109, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(15125, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(15150, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(15170, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(15190, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(15213, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(15236, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(15256, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(15273, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(15290, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(15305, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(15329, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(15348, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(15367, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(15383, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(15402, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(15425, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(15441, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(15457, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(15484, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(15511, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(15531, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(15550, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(15569, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(15599, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(15629, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(15659, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(15689, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(15708, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(15731, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(15756, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(15781, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(15808, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(15836, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(15863, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(15891, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(15920, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(15949, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(15975, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(16006, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(16037, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(16061, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(16084, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(16102, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(16131, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(16160, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(16175, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(16201, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(16227, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(16242, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(16254, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(16274, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(16291, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(16307, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(16326, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(16349, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(16365, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(16387, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(16405, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(16424, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(16442, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(16461, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(16479, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(16498, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(16516, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(16535, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(16553, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(16572, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(16590, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(16609, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(16627, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(16646, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(16664, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(16683, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(16701, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(16720, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(16738, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(16757, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(16775, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(16794, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(16812, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(16831, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(16849, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(16868, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(16886, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(16905, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(16923, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(16942, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(16960, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(16979, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(17002, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET(17027, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), - NAME_FUNC_OFFSET(17052, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET(17079, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), - NAME_FUNC_OFFSET(17106, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(17129, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(17152, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(17175, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(17198, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(17215, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(17238, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(17261, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(17284, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(17310, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(17336, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(17362, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(17386, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(17413, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(17439, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(17459, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(17479, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(17499, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(17522, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(17546, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(17569, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(17593, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(17610, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(17628, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(17645, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(17663, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(17680, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(17698, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(17715, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(17733, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(17750, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(17768, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(17785, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(17803, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(17820, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(17838, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(17855, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(17873, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(17890, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(17908, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(17927, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(17946, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(17965, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(17984, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(18004, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(18024, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(18044, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(18062, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(18079, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(18097, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(18114, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(18132, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(18150, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(18167, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(18185, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(18204, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(18223, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(18242, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(18264, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(18277, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(18290, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(18306, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(18322, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(18335, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(18358, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(18378, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(18397, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(18408, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(18420, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(18434, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(18447, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(18463, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(18474, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(18487, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(18506, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(18526, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(18539, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(18549, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(18565, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(18584, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(18602, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(18623, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(18638, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(18653, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(18667, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(18682, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(18694, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(18707, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(18719, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(18732, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(18744, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(18757, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(18769, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(18782, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(18794, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(18807, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(18819, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(18832, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(18844, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(18857, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(18869, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(18882, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(18901, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(18920, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(18939, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(18952, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(18970, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(18991, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(19009, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(19029, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(19043, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(19060, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(19096, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(19112, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(19131, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(19149, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(19170, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(19192, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19211, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19233, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(19256, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(19275, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(19295, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(19314, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(19334, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(19353, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(19373, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(19392, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(19412, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(19431, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(19451, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(19471, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(19492, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(19512, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(19533, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(19553, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(19574, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(19598, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(19616, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(19636, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(19654, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(19666, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(19679, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(19691, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(19704, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(19724, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(19748, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(19762, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(19779, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(19794, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(19812, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(19826, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(19843, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19858, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(19876, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19890, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(19907, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19922, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19940, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19954, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19971, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19986, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(20004, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(20018, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(20035, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(20050, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(20068, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(20082, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(20099, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(20114, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(20132, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(20146, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(20163, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(20178, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(20196, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(20210, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(20227, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(20242, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(20260, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(20277, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(20297, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(20314, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(20340, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(20369, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(20384, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(20402, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(20421, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(20442, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(20458, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(20482, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(20509, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(20527, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(20546, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(20571, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(20592, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(20614, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(20640, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(20663, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(20686, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(20709, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(20727, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(20746, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(20763, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(20801, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(20830, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(20846, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(20863, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(20885, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(20903, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(20929, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), - NAME_FUNC_OFFSET(20954, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), - NAME_FUNC_OFFSET(20971, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), - NAME_FUNC_OFFSET(20989, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), - NAME_FUNC_OFFSET(21012, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), - NAME_FUNC_OFFSET(21042, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), - NAME_FUNC_OFFSET(21070, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), + NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), + NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), + NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), + NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), + NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), + NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), + NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), + NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), + NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), + NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), + NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), + NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), + NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), + NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), + NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), + NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), + NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), + NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), + NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), + NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), + NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), + NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), + NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), + NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), + NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), + NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), + NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), + NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), + NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), + NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), + NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), + NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), + NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), + NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), + NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), + NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), + NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), + NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), + NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), + NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), + NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), + NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), + NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), + NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), + NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), + NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), + NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), + NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), + NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), + NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), + NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), + NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), + NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), + NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), + NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), + NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), + NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), + NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), + NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), + NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), + NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), + NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), + NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), + NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), + NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), + NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), + NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), + NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), + NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), + NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), + NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), + NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), + NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), + NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), + NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), + NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), + NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), + NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), + NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), + NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), + NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), + NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), + NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), + NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), + NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), + NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), + NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), + NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), + NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), + NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), + NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), + NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), + NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), + NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), + NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), + NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), + NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), + NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), + NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), + NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), + NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), + NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), + NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), + NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), + NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), + NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), + NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), + NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), + NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), + NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), + NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), + NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), + NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), + NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), + NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), + NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), + NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), + NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), + NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), + NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), + NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), + NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), + NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), + NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), + NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), + NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), + NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), + NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), + NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), + NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), + NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), + NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), + NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), + NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), + NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), + NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), + NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), + NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), + NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), + NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), + NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), + NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), + NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), + NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), + NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), + NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), + NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), + NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), + NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), + NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), + NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), + NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), + NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), + NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), + NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), + NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), + NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), + NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), + NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), + NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), + NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), + NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), + NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), + NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), + NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), + NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), + NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), + NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), + NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), + NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), + NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), + NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), + NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), + NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), + NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), + NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), + NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), + NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), + NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), + NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), + NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), + NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), + NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), + NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), + NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), + NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), + NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), + NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), + NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), + NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), + NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), + NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), + NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), + NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), + NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), + NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), + NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), + NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), + NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), + NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), + NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), + NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), + NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), + NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), + NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), + NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), + NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), + NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), + NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), + NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), + NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), + NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), + NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), + NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), + NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), + NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), + NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), + NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), + NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), + NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), + NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), + NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), + NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), + NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), + NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), + NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), + NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), + NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), + NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), + NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), + NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), + NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), + NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), + NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), + NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), + NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), + NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), + NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), + NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), + NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), + NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432), + NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433), + NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434), + NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435), + NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, 436), + NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437), + NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438), + NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439), + NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440), + NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441), + NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442), + NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443), + NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444), + NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445), + NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 446), + NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 447), + NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 448), + NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 449), + NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, 450), + NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, 451), + NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452), + NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453), + NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454), + NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455), + NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456), + NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457), + NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458), + NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 459), + NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 460), + NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 461), + NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 462), + NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, 463), + NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464), + NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465), + NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466), + NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467), + NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468), + NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469), + NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470), + NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471), + NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472), + NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473), + NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474), + NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475), + NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476), + NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477), + NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478), + NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479), + NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480), + NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481), + NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482), + NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483), + NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484), + NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485), + NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486), + NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487), + NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488), + NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489), + NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490), + NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491), + NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492), + NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493), + NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494), + NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495), + NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496), + NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497), + NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498), + NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499), + NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500), + NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, 501), + NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, 502), + NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, 503), + NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504), + NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, 505), + NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506), + NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507), + NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508), + NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, 509), + NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, 510), + NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, 511), + NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, 512), + NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513), + NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, 514), + NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, 515), + NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516), + NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517), + NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, 518), + NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, 519), + NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, 520), + NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, 521), + NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 522), + NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 523), + NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, 524), + NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, 525), + NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526), + NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 527), + NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, 528), + NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, 529), + NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 530), + NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 531), + NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532), + NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533), + NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, 534), + NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, 535), + NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, 536), + NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, 537), + NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, 538), + NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, 539), + NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, 540), + NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, 541), + NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, 542), + NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, 543), + NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, 544), + NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, 545), + NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, 546), + NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, 547), + NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, 548), + NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, 549), + NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, 550), + NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, 551), + NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, 552), + NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, 553), + NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554), + NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555), + NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556), + NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557), + NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, 558), + NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559), + NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560), + NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561), + NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), + NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563), + NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 564), + NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 565), + NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, 566), + NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 567), + NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, 568), + NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, 569), + NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, 570), + NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, 571), + NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, 572), + NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, 573), + NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, 574), + NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, 575), + NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, 576), + NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, 577), + NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, 578), + NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 579), + NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 580), + NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 581), + NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, 582), + NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 583), + NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 584), + NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 585), + NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, 586), + NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 587), + NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 588), + NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 589), + NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, 590), + NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, 591), + NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, 592), + NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, 593), + NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, 594), + NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, 595), + NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596), + NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597), + NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, 598), + NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 599), + NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, 600), + NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, 601), + NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 602), + NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, 603), + NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, 606), + NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 607), + NAME_FUNC_OFFSET( 9977, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608), + NAME_FUNC_OFFSET( 9999, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609), + NAME_FUNC_OFFSET(10022, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610), + NAME_FUNC_OFFSET(10044, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611), + NAME_FUNC_OFFSET(10067, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612), + NAME_FUNC_OFFSET(10089, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613), + NAME_FUNC_OFFSET(10112, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614), + NAME_FUNC_OFFSET(10134, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615), + NAME_FUNC_OFFSET(10157, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616), + NAME_FUNC_OFFSET(10179, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617), + NAME_FUNC_OFFSET(10202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618), + NAME_FUNC_OFFSET(10225, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619), + NAME_FUNC_OFFSET(10249, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620), + NAME_FUNC_OFFSET(10272, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621), + NAME_FUNC_OFFSET(10296, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622), + NAME_FUNC_OFFSET(10319, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623), + NAME_FUNC_OFFSET(10343, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624), + NAME_FUNC_OFFSET(10370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625), + NAME_FUNC_OFFSET(10391, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626), + NAME_FUNC_OFFSET(10414, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627), + NAME_FUNC_OFFSET(10435, glFogCoorddEXT, glFogCoorddEXT, NULL, 628), + NAME_FUNC_OFFSET(10450, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629), + NAME_FUNC_OFFSET(10466, glFogCoordfEXT, glFogCoordfEXT, NULL, 630), + NAME_FUNC_OFFSET(10481, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631), + NAME_FUNC_OFFSET(10497, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632), + NAME_FUNC_OFFSET(10515, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), + NAME_FUNC_OFFSET(10538, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 634), + NAME_FUNC_OFFSET(10564, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 635), + NAME_FUNC_OFFSET(10585, glCombinerInputNV, glCombinerInputNV, NULL, 636), + NAME_FUNC_OFFSET(10603, glCombinerOutputNV, glCombinerOutputNV, NULL, 637), + NAME_FUNC_OFFSET(10622, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 638), + NAME_FUNC_OFFSET(10645, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 639), + NAME_FUNC_OFFSET(10669, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 640), + NAME_FUNC_OFFSET(10692, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 641), + NAME_FUNC_OFFSET(10716, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 642), + NAME_FUNC_OFFSET(10739, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 643), + NAME_FUNC_OFFSET(10771, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 644), + NAME_FUNC_OFFSET(10803, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 645), + NAME_FUNC_OFFSET(10836, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 646), + NAME_FUNC_OFFSET(10869, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 647), + NAME_FUNC_OFFSET(10906, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 648), + NAME_FUNC_OFFSET(10943, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 649), + NAME_FUNC_OFFSET(10963, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), + NAME_FUNC_OFFSET(10981, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), + NAME_FUNC_OFFSET(11000, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), + NAME_FUNC_OFFSET(11018, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), + NAME_FUNC_OFFSET(11037, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), + NAME_FUNC_OFFSET(11055, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), + NAME_FUNC_OFFSET(11074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), + NAME_FUNC_OFFSET(11092, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), + NAME_FUNC_OFFSET(11111, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), + NAME_FUNC_OFFSET(11129, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), + NAME_FUNC_OFFSET(11148, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), + NAME_FUNC_OFFSET(11166, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), + NAME_FUNC_OFFSET(11185, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), + NAME_FUNC_OFFSET(11203, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), + NAME_FUNC_OFFSET(11222, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), + NAME_FUNC_OFFSET(11240, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), + NAME_FUNC_OFFSET(11259, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 666), + NAME_FUNC_OFFSET(11277, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 667), + NAME_FUNC_OFFSET(11296, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 668), + NAME_FUNC_OFFSET(11314, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 669), + NAME_FUNC_OFFSET(11333, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 670), + NAME_FUNC_OFFSET(11351, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 671), + NAME_FUNC_OFFSET(11370, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 672), + NAME_FUNC_OFFSET(11388, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 673), + NAME_FUNC_OFFSET(11407, gl_dispatch_stub_674, gl_dispatch_stub_674, NULL, 674), + NAME_FUNC_OFFSET(11432, gl_dispatch_stub_675, gl_dispatch_stub_675, NULL, 675), + NAME_FUNC_OFFSET(11459, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, 676), + NAME_FUNC_OFFSET(11476, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, 677), + NAME_FUNC_OFFSET(11492, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, 678), + NAME_FUNC_OFFSET(11506, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, 679), + NAME_FUNC_OFFSET(11521, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, 680), + NAME_FUNC_OFFSET(11533, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, 681), + NAME_FUNC_OFFSET(11546, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, 682), + NAME_FUNC_OFFSET(11560, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 683), + NAME_FUNC_OFFSET(11584, glBindProgramNV, glBindProgramNV, NULL, 684), + NAME_FUNC_OFFSET(11600, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685), + NAME_FUNC_OFFSET(11619, glExecuteProgramNV, glExecuteProgramNV, NULL, 686), + NAME_FUNC_OFFSET(11638, glGenProgramsNV, glGenProgramsNV, NULL, 687), + NAME_FUNC_OFFSET(11654, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 688), + NAME_FUNC_OFFSET(11680, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 689), + NAME_FUNC_OFFSET(11706, glGetProgramStringNV, glGetProgramStringNV, NULL, 690), + NAME_FUNC_OFFSET(11727, glGetProgramivNV, glGetProgramivNV, NULL, 691), + NAME_FUNC_OFFSET(11744, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 692), + NAME_FUNC_OFFSET(11765, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), + NAME_FUNC_OFFSET(11793, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 694), + NAME_FUNC_OFFSET(11815, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 695), + NAME_FUNC_OFFSET(11837, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 696), + NAME_FUNC_OFFSET(11859, glIsProgramNV, glIsProgramNV, NULL, 697), + NAME_FUNC_OFFSET(11873, glLoadProgramNV, glLoadProgramNV, NULL, 698), + NAME_FUNC_OFFSET(11889, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 699), + NAME_FUNC_OFFSET(11914, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 700), + NAME_FUNC_OFFSET(11939, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 701), + NAME_FUNC_OFFSET(11967, glTrackMatrixNV, glTrackMatrixNV, NULL, 702), + NAME_FUNC_OFFSET(11983, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 703), + NAME_FUNC_OFFSET(12002, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 704), + NAME_FUNC_OFFSET(12022, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 705), + NAME_FUNC_OFFSET(12041, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 706), + NAME_FUNC_OFFSET(12061, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 707), + NAME_FUNC_OFFSET(12080, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 708), + NAME_FUNC_OFFSET(12100, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 709), + NAME_FUNC_OFFSET(12119, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 710), + NAME_FUNC_OFFSET(12139, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 711), + NAME_FUNC_OFFSET(12158, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 712), + NAME_FUNC_OFFSET(12178, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 713), + NAME_FUNC_OFFSET(12197, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 714), + NAME_FUNC_OFFSET(12217, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 715), + NAME_FUNC_OFFSET(12236, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 716), + NAME_FUNC_OFFSET(12256, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 717), + NAME_FUNC_OFFSET(12275, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 718), + NAME_FUNC_OFFSET(12295, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 719), + NAME_FUNC_OFFSET(12314, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 720), + NAME_FUNC_OFFSET(12334, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 721), + NAME_FUNC_OFFSET(12353, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 722), + NAME_FUNC_OFFSET(12373, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 723), + NAME_FUNC_OFFSET(12392, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 724), + NAME_FUNC_OFFSET(12412, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 725), + NAME_FUNC_OFFSET(12431, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 726), + NAME_FUNC_OFFSET(12451, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 727), + NAME_FUNC_OFFSET(12471, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 728), + NAME_FUNC_OFFSET(12492, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 729), + NAME_FUNC_OFFSET(12516, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 730), + NAME_FUNC_OFFSET(12537, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 731), + NAME_FUNC_OFFSET(12558, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 732), + NAME_FUNC_OFFSET(12579, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 733), + NAME_FUNC_OFFSET(12600, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 734), + NAME_FUNC_OFFSET(12621, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 735), + NAME_FUNC_OFFSET(12642, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 736), + NAME_FUNC_OFFSET(12663, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 737), + NAME_FUNC_OFFSET(12684, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 738), + NAME_FUNC_OFFSET(12705, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 739), + NAME_FUNC_OFFSET(12726, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 740), + NAME_FUNC_OFFSET(12747, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 741), + NAME_FUNC_OFFSET(12768, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 742), + NAME_FUNC_OFFSET(12790, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 743), + NAME_FUNC_OFFSET(12817, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 744), + NAME_FUNC_OFFSET(12844, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 745), + NAME_FUNC_OFFSET(12868, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 746), + NAME_FUNC_OFFSET(12892, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 747), + NAME_FUNC_OFFSET(12914, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 748), + NAME_FUNC_OFFSET(12936, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 749), + NAME_FUNC_OFFSET(12958, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 750), + NAME_FUNC_OFFSET(12983, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 751), + NAME_FUNC_OFFSET(13007, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 752), + NAME_FUNC_OFFSET(13029, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 753), + NAME_FUNC_OFFSET(13051, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 754), + NAME_FUNC_OFFSET(13073, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 755), + NAME_FUNC_OFFSET(13099, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 756), + NAME_FUNC_OFFSET(13122, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 757), + NAME_FUNC_OFFSET(13146, glPassTexCoordATI, glPassTexCoordATI, NULL, 758), + NAME_FUNC_OFFSET(13164, glSampleMapATI, glSampleMapATI, NULL, 759), + NAME_FUNC_OFFSET(13179, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 760), + NAME_FUNC_OFFSET(13210, glPointParameteriNV, glPointParameteriNV, NULL, 761), + NAME_FUNC_OFFSET(13230, glPointParameterivNV, glPointParameterivNV, NULL, 762), + NAME_FUNC_OFFSET(13251, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, 763), + NAME_FUNC_OFFSET(13274, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, 764), + NAME_FUNC_OFFSET(13297, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765), + NAME_FUNC_OFFSET(13323, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, 766), + NAME_FUNC_OFFSET(13346, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767), + NAME_FUNC_OFFSET(13367, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 768), + NAME_FUNC_OFFSET(13398, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 769), + NAME_FUNC_OFFSET(13429, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 770), + NAME_FUNC_OFFSET(13457, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 771), + NAME_FUNC_OFFSET(13486, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 772), + NAME_FUNC_OFFSET(13514, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 773), + NAME_FUNC_OFFSET(13543, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 774), + NAME_FUNC_OFFSET(13569, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 775), + NAME_FUNC_OFFSET(13590, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(13607, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(13634, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778), + NAME_FUNC_OFFSET(13655, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779), + NAME_FUNC_OFFSET(13677, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780), + NAME_FUNC_OFFSET(13705, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781), + NAME_FUNC_OFFSET(13729, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782), + NAME_FUNC_OFFSET(13754, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783), + NAME_FUNC_OFFSET(13783, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784), + NAME_FUNC_OFFSET(13809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785), + NAME_FUNC_OFFSET(13835, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786), + NAME_FUNC_OFFSET(13861, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787), + NAME_FUNC_OFFSET(13882, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788), + NAME_FUNC_OFFSET(13904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789), + NAME_FUNC_OFFSET(13924, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790), + NAME_FUNC_OFFSET(13965, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791), + NAME_FUNC_OFFSET(13997, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792), + NAME_FUNC_OFFSET(14016, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793), + NAME_FUNC_OFFSET(14036, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794), + NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), + NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796), + NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797), + NAME_FUNC_OFFSET(14136, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 798), + NAME_FUNC_OFFSET(14162, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 799), + NAME_FUNC_OFFSET(14187, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 800), + NAME_FUNC_OFFSET(14206, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 801), + NAME_FUNC_OFFSET(14230, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 802), + NAME_FUNC_OFFSET(14255, glUniform1uiEXT, glUniform1uiEXT, NULL, 803), + NAME_FUNC_OFFSET(14271, glUniform1uivEXT, glUniform1uivEXT, NULL, 804), + NAME_FUNC_OFFSET(14288, glUniform2uiEXT, glUniform2uiEXT, NULL, 805), + NAME_FUNC_OFFSET(14304, glUniform2uivEXT, glUniform2uivEXT, NULL, 806), + NAME_FUNC_OFFSET(14321, glUniform3uiEXT, glUniform3uiEXT, NULL, 807), + NAME_FUNC_OFFSET(14337, glUniform3uivEXT, glUniform3uivEXT, NULL, 808), + NAME_FUNC_OFFSET(14354, glUniform4uiEXT, glUniform4uiEXT, NULL, 809), + NAME_FUNC_OFFSET(14370, glUniform4uivEXT, glUniform4uivEXT, NULL, 810), + NAME_FUNC_OFFSET(14387, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 811), + NAME_FUNC_OFFSET(14408, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 812), + NAME_FUNC_OFFSET(14430, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 813), + NAME_FUNC_OFFSET(14452, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 814), + NAME_FUNC_OFFSET(14475, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 815), + NAME_FUNC_OFFSET(14496, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 816), + NAME_FUNC_OFFSET(14518, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 817), + NAME_FUNC_OFFSET(14540, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 818), + NAME_FUNC_OFFSET(14563, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 819), + NAME_FUNC_OFFSET(14584, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 820), + NAME_FUNC_OFFSET(14606, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 821), + NAME_FUNC_OFFSET(14628, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 822), + NAME_FUNC_OFFSET(14651, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 823), + NAME_FUNC_OFFSET(14673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 824), + NAME_FUNC_OFFSET(14694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 825), + NAME_FUNC_OFFSET(14716, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 826), + NAME_FUNC_OFFSET(14738, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 827), + NAME_FUNC_OFFSET(14761, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 828), + NAME_FUNC_OFFSET(14783, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 829), + NAME_FUNC_OFFSET(14806, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 830), + NAME_FUNC_OFFSET(14829, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 831), + NAME_FUNC_OFFSET(14855, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832), + NAME_FUNC_OFFSET(14884, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 833), + NAME_FUNC_OFFSET(14906, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 834), + NAME_FUNC_OFFSET(14926, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 835), + NAME_FUNC_OFFSET(14945, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 836), + NAME_FUNC_OFFSET(14969, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 837), + NAME_FUNC_OFFSET(14993, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 838), + NAME_FUNC_OFFSET(15015, glClearColorIiEXT, glClearColorIiEXT, NULL, 839), + NAME_FUNC_OFFSET(15033, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 840), + NAME_FUNC_OFFSET(15052, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 841), + NAME_FUNC_OFFSET(15076, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 842), + NAME_FUNC_OFFSET(15101, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 843), + NAME_FUNC_OFFSET(15122, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 844), + NAME_FUNC_OFFSET(15144, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 845), + NAME_FUNC_OFFSET(15171, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 846), + NAME_FUNC_OFFSET(15196, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847), + NAME_FUNC_OFFSET(15224, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848), + NAME_FUNC_OFFSET(15244, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 849), + NAME_FUNC_OFFSET(15266, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850), + NAME_FUNC_OFFSET(15287, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851), + NAME_FUNC_OFFSET(15313, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852), + NAME_FUNC_OFFSET(15346, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853), + NAME_FUNC_OFFSET(15377, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854), + NAME_FUNC_OFFSET(15398, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), + NAME_FUNC_OFFSET(15429, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856), + NAME_FUNC_OFFSET(15449, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 857), + NAME_FUNC_OFFSET(15477, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 858), + NAME_FUNC_OFFSET(15500, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 859), + NAME_FUNC_OFFSET(15525, glActiveProgramEXT, glActiveProgramEXT, NULL, 860), + NAME_FUNC_OFFSET(15544, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 861), + NAME_FUNC_OFFSET(15569, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 862), + NAME_FUNC_OFFSET(15591, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), + NAME_FUNC_OFFSET(15616, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864), + NAME_FUNC_OFFSET(15645, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(15676, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(15700, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(15725, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 868), + NAME_FUNC_OFFSET(15764, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 869), + NAME_FUNC_OFFSET(15793, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(15811, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(15828, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(15844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(15869, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(15889, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(15909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(15932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(15955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(15975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(15992, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16009, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16024, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16048, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16067, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16086, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16102, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16121, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16144, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16160, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16176, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16203, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16230, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(16250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16408, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(16427, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(16450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(16475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(16500, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(16527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(16555, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(16582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(16610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(16639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(16668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(16694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(16725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(16756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(16780, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(16803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(16821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(16850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(16879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(16894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(16920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(16946, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(16961, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(16973, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(16993, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17010, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17026, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17068, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(17272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(17291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(17309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(17328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(17346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(17365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(17383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(17402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(17420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(17439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(17457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(17476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(17494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(17513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(17531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(17550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(17568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(17587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(17605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(17624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(17642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(17661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(17679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(17698, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(17721, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), + NAME_FUNC_OFFSET(17746, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), + NAME_FUNC_OFFSET(17771, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), + NAME_FUNC_OFFSET(17798, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), + NAME_FUNC_OFFSET(17825, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432), + NAME_FUNC_OFFSET(17848, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433), + NAME_FUNC_OFFSET(17871, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434), + NAME_FUNC_OFFSET(17894, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435), + NAME_FUNC_OFFSET(17917, glSampleCoverageARB, glSampleCoverageARB, NULL, 436), + NAME_FUNC_OFFSET(17934, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437), + NAME_FUNC_OFFSET(17957, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438), + NAME_FUNC_OFFSET(17980, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439), + NAME_FUNC_OFFSET(18003, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440), + NAME_FUNC_OFFSET(18029, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441), + NAME_FUNC_OFFSET(18055, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442), + NAME_FUNC_OFFSET(18081, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443), + NAME_FUNC_OFFSET(18105, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444), + NAME_FUNC_OFFSET(18132, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445), + NAME_FUNC_OFFSET(18158, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452), + NAME_FUNC_OFFSET(18178, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453), + NAME_FUNC_OFFSET(18198, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454), + NAME_FUNC_OFFSET(18218, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455), + NAME_FUNC_OFFSET(18241, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456), + NAME_FUNC_OFFSET(18265, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457), + NAME_FUNC_OFFSET(18288, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458), + NAME_FUNC_OFFSET(18312, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464), + NAME_FUNC_OFFSET(18329, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465), + NAME_FUNC_OFFSET(18347, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466), + NAME_FUNC_OFFSET(18364, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467), + NAME_FUNC_OFFSET(18382, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468), + NAME_FUNC_OFFSET(18399, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469), + NAME_FUNC_OFFSET(18417, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470), + NAME_FUNC_OFFSET(18434, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471), + NAME_FUNC_OFFSET(18452, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472), + NAME_FUNC_OFFSET(18469, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473), + NAME_FUNC_OFFSET(18487, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474), + NAME_FUNC_OFFSET(18504, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475), + NAME_FUNC_OFFSET(18522, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476), + NAME_FUNC_OFFSET(18539, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477), + NAME_FUNC_OFFSET(18557, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478), + NAME_FUNC_OFFSET(18574, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479), + NAME_FUNC_OFFSET(18592, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480), + NAME_FUNC_OFFSET(18609, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481), + NAME_FUNC_OFFSET(18627, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482), + NAME_FUNC_OFFSET(18646, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483), + NAME_FUNC_OFFSET(18665, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484), + NAME_FUNC_OFFSET(18684, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485), + NAME_FUNC_OFFSET(18703, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486), + NAME_FUNC_OFFSET(18723, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487), + NAME_FUNC_OFFSET(18743, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488), + NAME_FUNC_OFFSET(18763, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489), + NAME_FUNC_OFFSET(18781, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490), + NAME_FUNC_OFFSET(18798, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491), + NAME_FUNC_OFFSET(18816, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492), + NAME_FUNC_OFFSET(18833, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493), + NAME_FUNC_OFFSET(18851, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494), + NAME_FUNC_OFFSET(18869, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495), + NAME_FUNC_OFFSET(18886, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496), + NAME_FUNC_OFFSET(18904, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497), + NAME_FUNC_OFFSET(18923, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498), + NAME_FUNC_OFFSET(18942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499), + NAME_FUNC_OFFSET(18961, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500), + NAME_FUNC_OFFSET(18983, glBindBufferARB, glBindBufferARB, NULL, 501), + NAME_FUNC_OFFSET(18996, glBufferDataARB, glBufferDataARB, NULL, 502), + NAME_FUNC_OFFSET(19009, glBufferSubDataARB, glBufferSubDataARB, NULL, 503), + NAME_FUNC_OFFSET(19025, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504), + NAME_FUNC_OFFSET(19041, glGenBuffersARB, glGenBuffersARB, NULL, 505), + NAME_FUNC_OFFSET(19054, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506), + NAME_FUNC_OFFSET(19077, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507), + NAME_FUNC_OFFSET(19097, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508), + NAME_FUNC_OFFSET(19116, glIsBufferARB, glIsBufferARB, NULL, 509), + NAME_FUNC_OFFSET(19127, glMapBufferARB, glMapBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19139, glUnmapBufferARB, glUnmapBufferARB, NULL, 511), + NAME_FUNC_OFFSET(19153, glBeginQueryARB, glBeginQueryARB, NULL, 512), + NAME_FUNC_OFFSET(19166, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513), + NAME_FUNC_OFFSET(19182, glEndQueryARB, glEndQueryARB, NULL, 514), + NAME_FUNC_OFFSET(19193, glGenQueriesARB, glGenQueriesARB, NULL, 515), + NAME_FUNC_OFFSET(19206, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516), + NAME_FUNC_OFFSET(19225, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517), + NAME_FUNC_OFFSET(19245, glGetQueryivARB, glGetQueryivARB, NULL, 518), + NAME_FUNC_OFFSET(19258, glIsQueryARB, glIsQueryARB, NULL, 519), + NAME_FUNC_OFFSET(19268, glCompileShaderARB, glCompileShaderARB, NULL, 521), + NAME_FUNC_OFFSET(19284, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526), + NAME_FUNC_OFFSET(19303, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532), + NAME_FUNC_OFFSET(19321, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533), + NAME_FUNC_OFFSET(19342, glGetUniformfvARB, glGetUniformfvARB, NULL, 534), + NAME_FUNC_OFFSET(19357, glGetUniformivARB, glGetUniformivARB, NULL, 535), + NAME_FUNC_OFFSET(19372, glLinkProgramARB, glLinkProgramARB, NULL, 536), + NAME_FUNC_OFFSET(19386, glShaderSourceARB, glShaderSourceARB, NULL, 537), + NAME_FUNC_OFFSET(19401, glUniform1fARB, glUniform1fARB, NULL, 538), + NAME_FUNC_OFFSET(19413, glUniform1fvARB, glUniform1fvARB, NULL, 539), + NAME_FUNC_OFFSET(19426, glUniform1iARB, glUniform1iARB, NULL, 540), + NAME_FUNC_OFFSET(19438, glUniform1ivARB, glUniform1ivARB, NULL, 541), + NAME_FUNC_OFFSET(19451, glUniform2fARB, glUniform2fARB, NULL, 542), + NAME_FUNC_OFFSET(19463, glUniform2fvARB, glUniform2fvARB, NULL, 543), + NAME_FUNC_OFFSET(19476, glUniform2iARB, glUniform2iARB, NULL, 544), + NAME_FUNC_OFFSET(19488, glUniform2ivARB, glUniform2ivARB, NULL, 545), + NAME_FUNC_OFFSET(19501, glUniform3fARB, glUniform3fARB, NULL, 546), + NAME_FUNC_OFFSET(19513, glUniform3fvARB, glUniform3fvARB, NULL, 547), + NAME_FUNC_OFFSET(19526, glUniform3iARB, glUniform3iARB, NULL, 548), + NAME_FUNC_OFFSET(19538, glUniform3ivARB, glUniform3ivARB, NULL, 549), + NAME_FUNC_OFFSET(19551, glUniform4fARB, glUniform4fARB, NULL, 550), + NAME_FUNC_OFFSET(19563, glUniform4fvARB, glUniform4fvARB, NULL, 551), + NAME_FUNC_OFFSET(19576, glUniform4iARB, glUniform4iARB, NULL, 552), + NAME_FUNC_OFFSET(19588, glUniform4ivARB, glUniform4ivARB, NULL, 553), + NAME_FUNC_OFFSET(19601, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554), + NAME_FUNC_OFFSET(19620, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555), + NAME_FUNC_OFFSET(19639, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556), + NAME_FUNC_OFFSET(19658, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557), + NAME_FUNC_OFFSET(19671, glValidateProgramARB, glValidateProgramARB, NULL, 558), + NAME_FUNC_OFFSET(19689, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559), + NAME_FUNC_OFFSET(19710, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560), + NAME_FUNC_OFFSET(19728, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561), + NAME_FUNC_OFFSET(19748, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), + NAME_FUNC_OFFSET(19762, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), + NAME_FUNC_OFFSET(19779, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563), + NAME_FUNC_OFFSET(19815, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596), + NAME_FUNC_OFFSET(19831, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597), + NAME_FUNC_OFFSET(19850, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET(19868, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET(19889, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET(19911, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET(19930, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET(19952, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET(19975, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608), + NAME_FUNC_OFFSET(19994, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609), + NAME_FUNC_OFFSET(20014, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610), + NAME_FUNC_OFFSET(20033, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611), + NAME_FUNC_OFFSET(20053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612), + NAME_FUNC_OFFSET(20072, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613), + NAME_FUNC_OFFSET(20092, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614), + NAME_FUNC_OFFSET(20111, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615), + NAME_FUNC_OFFSET(20131, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616), + NAME_FUNC_OFFSET(20150, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617), + NAME_FUNC_OFFSET(20170, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618), + NAME_FUNC_OFFSET(20190, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619), + NAME_FUNC_OFFSET(20211, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620), + NAME_FUNC_OFFSET(20231, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621), + NAME_FUNC_OFFSET(20252, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622), + NAME_FUNC_OFFSET(20272, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623), + NAME_FUNC_OFFSET(20293, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624), + NAME_FUNC_OFFSET(20317, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625), + NAME_FUNC_OFFSET(20335, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626), + NAME_FUNC_OFFSET(20355, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627), + NAME_FUNC_OFFSET(20373, glFogCoorddEXT, glFogCoorddEXT, NULL, 628), + NAME_FUNC_OFFSET(20385, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629), + NAME_FUNC_OFFSET(20398, glFogCoordfEXT, glFogCoordfEXT, NULL, 630), + NAME_FUNC_OFFSET(20410, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631), + NAME_FUNC_OFFSET(20423, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), + NAME_FUNC_OFFSET(20443, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), + NAME_FUNC_OFFSET(20467, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), + NAME_FUNC_OFFSET(20481, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), + NAME_FUNC_OFFSET(20498, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), + NAME_FUNC_OFFSET(20513, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), + NAME_FUNC_OFFSET(20531, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), + NAME_FUNC_OFFSET(20545, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), + NAME_FUNC_OFFSET(20562, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), + NAME_FUNC_OFFSET(20577, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), + NAME_FUNC_OFFSET(20595, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), + NAME_FUNC_OFFSET(20609, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), + NAME_FUNC_OFFSET(20626, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), + NAME_FUNC_OFFSET(20641, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), + NAME_FUNC_OFFSET(20659, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), + NAME_FUNC_OFFSET(20673, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), + NAME_FUNC_OFFSET(20690, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), + NAME_FUNC_OFFSET(20705, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), + NAME_FUNC_OFFSET(20723, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), + NAME_FUNC_OFFSET(20737, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), + NAME_FUNC_OFFSET(20754, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), + NAME_FUNC_OFFSET(20769, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), + NAME_FUNC_OFFSET(20787, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), + NAME_FUNC_OFFSET(20801, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), + NAME_FUNC_OFFSET(20818, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), + NAME_FUNC_OFFSET(20833, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), + NAME_FUNC_OFFSET(20851, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), + NAME_FUNC_OFFSET(20865, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), + NAME_FUNC_OFFSET(20882, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), + NAME_FUNC_OFFSET(20897, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), + NAME_FUNC_OFFSET(20915, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), + NAME_FUNC_OFFSET(20929, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), + NAME_FUNC_OFFSET(20946, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), + NAME_FUNC_OFFSET(20961, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), + NAME_FUNC_OFFSET(20979, glBindProgramNV, glBindProgramNV, NULL, 684), + NAME_FUNC_OFFSET(20996, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685), + NAME_FUNC_OFFSET(21016, glGenProgramsNV, glGenProgramsNV, NULL, 687), + NAME_FUNC_OFFSET(21033, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), + NAME_FUNC_OFFSET(21059, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), + NAME_FUNC_OFFSET(21088, glIsProgramNV, glIsProgramNV, NULL, 697), + NAME_FUNC_OFFSET(21103, glPointParameteriNV, glPointParameteriNV, NULL, 761), + NAME_FUNC_OFFSET(21121, glPointParameterivNV, glPointParameterivNV, NULL, 762), + NAME_FUNC_OFFSET(21140, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765), + NAME_FUNC_OFFSET(21161, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767), + NAME_FUNC_OFFSET(21177, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(21201, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(21228, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778), + NAME_FUNC_OFFSET(21246, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779), + NAME_FUNC_OFFSET(21265, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780), + NAME_FUNC_OFFSET(21290, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781), + NAME_FUNC_OFFSET(21311, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782), + NAME_FUNC_OFFSET(21333, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783), + NAME_FUNC_OFFSET(21359, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784), + NAME_FUNC_OFFSET(21382, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785), + NAME_FUNC_OFFSET(21405, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786), + NAME_FUNC_OFFSET(21428, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787), + NAME_FUNC_OFFSET(21446, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788), + NAME_FUNC_OFFSET(21465, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789), + NAME_FUNC_OFFSET(21482, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790), + NAME_FUNC_OFFSET(21520, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791), + NAME_FUNC_OFFSET(21549, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792), + NAME_FUNC_OFFSET(21565, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793), + NAME_FUNC_OFFSET(21582, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794), + NAME_FUNC_OFFSET(21604, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), + NAME_FUNC_OFFSET(21622, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832), + NAME_FUNC_OFFSET(21648, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847), + NAME_FUNC_OFFSET(21673, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848), + NAME_FUNC_OFFSET(21690, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850), + NAME_FUNC_OFFSET(21708, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851), + NAME_FUNC_OFFSET(21731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852), + NAME_FUNC_OFFSET(21761, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853), + NAME_FUNC_OFFSET(21789, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mapi/vgapi/.gitignore b/src/mapi/vgapi/.gitignore new file mode 100644 index 00000000000..5becb993861 --- /dev/null +++ b/src/mapi/vgapi/.gitignore @@ -0,0 +1 @@ +vgapi_tmp.h diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 7a6936e2107..8b0756b84ec 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -35,8 +35,8 @@ ES2_CPPFLAGS := -DFEATURE_ES2=1 $(DEFINES) # append include dirs MESA_CPPFLAGS += $(INCLUDE_DIRS) $(TALLOC_CFLAGS) -ES1_CPPFLAGS += -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS) -ES2_CPPFLAGS += -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS) +ES1_CPPFLAGS += -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS) $(TALLOC_CFLAGS) +ES2_CPPFLAGS += -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS) $(TALLOC_CFLAGS) # tidy compiler flags CFLAGS := $(filter-out $(DEFINES), $(CFLAGS)) diff --git a/src/mesa/SConscript b/src/mesa/SConscript index e54737aed18..5fe5d39fb1d 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -4,322 +4,324 @@ Import('*') -if env['platform'] != 'winddk': +env = env.Clone() - env = env.Clone() - - env.Append(CPPPATH = [ - '#/src/mapi', - '#/src/glsl', - '#/src/mesa', - ]) - - if env['platform'] == 'windows': - env.Append(CPPDEFINES = [ - '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers - 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers - 'WIN32_THREADS', # use Win32 thread API - ]) - env.Prepend(CPPPATH = ['#src/talloc']) +env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/glsl', + '#/src/mesa', +]) - # - # Source files - # - - main_sources = [ - 'main/api_arrayelt.c', - 'main/api_exec.c', - 'main/api_loopback.c', - 'main/api_noop.c', - 'main/api_validate.c', - 'main/accum.c', - 'main/arbprogram.c', - 'main/atifragshader.c', - 'main/attrib.c', - 'main/arrayobj.c', - 'main/blend.c', - 'main/bufferobj.c', - 'main/buffers.c', - 'main/clear.c', - 'main/clip.c', - 'main/colortab.c', - 'main/condrender.c', - 'main/context.c', - 'main/convolve.c', - 'main/cpuinfo.c', - 'main/debug.c', - 'main/depth.c', - 'main/depthstencil.c', - 'main/dlist.c', - 'main/dlopen.c', - 'main/drawpix.c', - 'main/drawtex.c', - 'main/enable.c', - 'main/enums.c', - 'main/eval.c', - 'main/execmem.c', - 'main/extensions.c', - 'main/fbobject.c', - 'main/feedback.c', - 'main/ffvertex_prog.c', - 'main/fog.c', - 'main/formats.c', - 'main/framebuffer.c', - 'main/get.c', - 'main/getstring.c', - 'main/hash.c', - 'main/hint.c', - 'main/histogram.c', - 'main/image.c', - 'main/imports.c', - 'main/light.c', - 'main/lines.c', - 'main/matrix.c', - 'main/mipmap.c', - 'main/mm.c', - 'main/multisample.c', - 'main/nvprogram.c', - 'main/pack.c', - 'main/pixel.c', - 'main/pixelstore.c', - 'main/pixeltransfer.c', - 'main/points.c', - 'main/polygon.c', - 'main/querymatrix.c', - 'main/queryobj.c', - 'main/rastpos.c', - 'main/readpix.c', - 'main/remap.c', - 'main/renderbuffer.c', - 'main/scissor.c', - 'main/shaderapi.c', - 'main/shaderobj.c', - 'main/shared.c', - 'main/state.c', - 'main/stencil.c', - 'main/syncobj.c', - 'main/texcompress.c', - 'main/texcompress_s3tc.c', - 'main/texcompress_fxt1.c', - 'main/texenv.c', - 'main/texenvprogram.c', - 'main/texfetch.c', - 'main/texformat.c', - 'main/texgen.c', - 'main/texgetimage.c', - 'main/teximage.c', - 'main/texobj.c', - 'main/texpal.c', - 'main/texparam.c', - 'main/texrender.c', - 'main/texstate.c', - 'main/texstore.c', - 'main/transformfeedback.c', - 'main/uniforms.c', - 'main/varray.c', - 'main/version.c', - 'main/viewport.c', - 'main/vtxfmt.c', - ] - - math_sources = [ - 'math/m_debug_clip.c', - 'math/m_debug_norm.c', - 'math/m_debug_xform.c', - 'math/m_eval.c', - 'math/m_matrix.c', - 'math/m_translate.c', - 'math/m_vector.c', - 'math/m_xform.c', - ] - - vbo_sources = [ - 'vbo/vbo_context.c', - 'vbo/vbo_exec.c', - 'vbo/vbo_exec_api.c', - 'vbo/vbo_exec_array.c', - 'vbo/vbo_exec_draw.c', - 'vbo/vbo_exec_eval.c', - 'vbo/vbo_rebase.c', - 'vbo/vbo_split.c', - 'vbo/vbo_split_copy.c', - 'vbo/vbo_split_inplace.c', - 'vbo/vbo_save.c', - 'vbo/vbo_save_api.c', - 'vbo/vbo_save_draw.c', - 'vbo/vbo_save_loopback.c', - ] - - vf_sources = [ - 'vf/vf.c', - 'vf/vf_generic.c', - 'vf/vf_sse.c', - ] - - statetracker_sources = [ - 'state_tracker/st_atom.c', - 'state_tracker/st_atom_blend.c', - 'state_tracker/st_atom_clip.c', - 'state_tracker/st_atom_constbuf.c', - 'state_tracker/st_atom_depth.c', - 'state_tracker/st_atom_framebuffer.c', - 'state_tracker/st_atom_msaa.c', - 'state_tracker/st_atom_pixeltransfer.c', - 'state_tracker/st_atom_sampler.c', - 'state_tracker/st_atom_scissor.c', - 'state_tracker/st_atom_shader.c', - 'state_tracker/st_atom_rasterizer.c', - 'state_tracker/st_atom_stipple.c', - 'state_tracker/st_atom_texture.c', - 'state_tracker/st_atom_viewport.c', - 'state_tracker/st_cb_accum.c', - 'state_tracker/st_cb_bitmap.c', - 'state_tracker/st_cb_blit.c', - 'state_tracker/st_cb_bufferobjects.c', - 'state_tracker/st_cb_clear.c', - 'state_tracker/st_cb_condrender.c', - 'state_tracker/st_cb_flush.c', - 'state_tracker/st_cb_drawpixels.c', - 'state_tracker/st_cb_drawtex.c', - 'state_tracker/st_cb_eglimage.c', - 'state_tracker/st_cb_fbo.c', - 'state_tracker/st_cb_feedback.c', - 'state_tracker/st_cb_program.c', - 'state_tracker/st_cb_queryobj.c', - 'state_tracker/st_cb_rasterpos.c', - 'state_tracker/st_cb_readpixels.c', - 'state_tracker/st_cb_strings.c', - 'state_tracker/st_cb_texture.c', - 'state_tracker/st_cb_viewport.c', - 'state_tracker/st_cb_xformfb.c', - 'state_tracker/st_context.c', - 'state_tracker/st_debug.c', - 'state_tracker/st_draw.c', - 'state_tracker/st_draw_feedback.c', - 'state_tracker/st_extensions.c', - 'state_tracker/st_format.c', - 'state_tracker/st_gen_mipmap.c', - 'state_tracker/st_manager.c', - 'state_tracker/st_mesa_to_tgsi.c', - 'state_tracker/st_program.c', - 'state_tracker/st_texture.c', - ] - - program_sources = [ - 'program/arbprogparse.c', - 'program/hash_table.c', - 'program/ir_to_mesa.cpp', - 'program/lex.yy.c', - 'program/nvfragparse.c', - 'program/nvvertparse.c', - 'program/program.c', - 'program/program_parse.tab.c', - 'program/program_parse_extra.c', - 'program/prog_cache.c', - 'program/prog_execute.c', - 'program/prog_instruction.c', - 'program/prog_noise.c', - 'program/prog_optimize.c', - 'program/prog_parameter.c', - 'program/prog_parameter_layout.c', - 'program/prog_print.c', - 'program/prog_statevars.c', - 'program/prog_uniform.c', - 'program/programopt.c', - 'program/sampler.cpp', - 'program/symbol_table.c', - ] - - mesa_sources = ( - main_sources + - math_sources + - program_sources + - vbo_sources + - vf_sources + - statetracker_sources - ) +if env['platform'] == 'windows': + env.Append(CPPDEFINES = [ + '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers + 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers + 'WIN32_THREADS', # use Win32 thread API + ]) + env.Prepend(CPPPATH = ['#src/talloc']) - # - # Assembly sources - # - if gcc and env['machine'] == 'x86': - env.Append(CPPDEFINES = [ - 'USE_X86_ASM', - 'USE_MMX_ASM', - 'USE_3DNOW_ASM', - 'USE_SSE_ASM', - ]) - mesa_sources += [ - 'x86/common_x86.c', - 'x86/x86_xform.c', - 'x86/3dnow.c', - 'x86/sse.c', - 'x86/common_x86_asm.S', - 'x86/x86_xform2.S', - 'x86/x86_xform3.S', - 'x86/x86_xform4.S', - 'x86/x86_cliptest.S', - 'x86/mmx_blend.S', - 'x86/3dnow_xform1.S', - 'x86/3dnow_xform2.S', - 'x86/3dnow_xform3.S', - 'x86/3dnow_xform4.S', - 'x86/3dnow_normal.S', - 'x86/sse_xform1.S', - 'x86/sse_xform2.S', - 'x86/sse_xform3.S', - 'x86/sse_xform4.S', - 'x86/sse_normal.S', - 'x86/read_rgba_span_x86.S', - ] - elif gcc and env['machine'] == 'x86_64': - env.Append(CPPDEFINES = [ - 'USE_X86_64_ASM', - ]) - mesa_sources += [ - 'x86-64/x86-64.c', - 'x86-64/xform4.S', - ] - elif gcc and env['machine'] == 'ppc': - env.Append(CPPDEFINES = [ - 'USE_PPC_ASM', - 'USE_VMX_ASM', - ]) - mesa_sources += [ - 'ppc/common_ppc.c', - ] - elif gcc and env['machine'] == 'sparc': - mesa_sources += [ - 'sparc/sparc.c', - 'sparc/clip.S', - 'sparc/norm.S', - 'sparc/xform.S', - ] - else: - pass - - # Generate matypes.h - if gcc and env['machine'] in ('x86', 'x86_64'): - # See http://www.scons.org/wiki/UsingCodeGenerators - gen_matypes = env.Program( - target = 'gen_matypes', - source = 'x86/gen_matypes.c', - ) - matypes = env.Command( - 'matypes.h', - gen_matypes, - gen_matypes[0].abspath + ' > $TARGET', - ) - # Add the dir containing the generated header (somewhere inside the - # build dir) to the include path - env.Append(CPPPATH = [matypes[0].dir]) +# +# Source files +# - # - # Libraries - # +main_sources = [ + 'main/api_arrayelt.c', + 'main/api_exec.c', + 'main/api_loopback.c', + 'main/api_noop.c', + 'main/api_validate.c', + 'main/accum.c', + 'main/arbprogram.c', + 'main/atifragshader.c', + 'main/attrib.c', + 'main/arrayobj.c', + 'main/blend.c', + 'main/bufferobj.c', + 'main/buffers.c', + 'main/clear.c', + 'main/clip.c', + 'main/colortab.c', + 'main/condrender.c', + 'main/context.c', + 'main/convolve.c', + 'main/cpuinfo.c', + 'main/debug.c', + 'main/depth.c', + 'main/depthstencil.c', + 'main/dlist.c', + 'main/dlopen.c', + 'main/drawpix.c', + 'main/drawtex.c', + 'main/enable.c', + 'main/enums.c', + 'main/eval.c', + 'main/execmem.c', + 'main/extensions.c', + 'main/fbobject.c', + 'main/feedback.c', + 'main/ffvertex_prog.c', + 'main/fog.c', + 'main/formats.c', + 'main/framebuffer.c', + 'main/get.c', + 'main/getstring.c', + 'main/hash.c', + 'main/hint.c', + 'main/histogram.c', + 'main/image.c', + 'main/imports.c', + 'main/light.c', + 'main/lines.c', + 'main/matrix.c', + 'main/mipmap.c', + 'main/mm.c', + 'main/multisample.c', + 'main/nvprogram.c', + 'main/pack.c', + 'main/pixel.c', + 'main/pixelstore.c', + 'main/pixeltransfer.c', + 'main/points.c', + 'main/polygon.c', + 'main/querymatrix.c', + 'main/queryobj.c', + 'main/rastpos.c', + 'main/readpix.c', + 'main/remap.c', + 'main/renderbuffer.c', + 'main/scissor.c', + 'main/shaderapi.c', + 'main/shaderobj.c', + 'main/shared.c', + 'main/state.c', + 'main/stencil.c', + 'main/syncobj.c', + 'main/texcompress.c', + 'main/texcompress_s3tc.c', + 'main/texcompress_fxt1.c', + 'main/texenv.c', + 'main/texenvprogram.c', + 'main/texfetch.c', + 'main/texformat.c', + 'main/texgen.c', + 'main/texgetimage.c', + 'main/teximage.c', + 'main/texobj.c', + 'main/texpal.c', + 'main/texparam.c', + 'main/texrender.c', + 'main/texstate.c', + 'main/texstore.c', + 'main/transformfeedback.c', + 'main/uniforms.c', + 'main/varray.c', + 'main/version.c', + 'main/viewport.c', + 'main/vtxfmt.c', +] - mesa = env.ConvenienceLibrary( - target = 'mesa', - source = mesa_sources, - ) - Export('mesa') +math_sources = [ + 'math/m_debug_clip.c', + 'math/m_debug_norm.c', + 'math/m_debug_xform.c', + 'math/m_eval.c', + 'math/m_matrix.c', + 'math/m_translate.c', + 'math/m_vector.c', + 'math/m_xform.c', +] + +vbo_sources = [ + 'vbo/vbo_context.c', + 'vbo/vbo_exec.c', + 'vbo/vbo_exec_api.c', + 'vbo/vbo_exec_array.c', + 'vbo/vbo_exec_draw.c', + 'vbo/vbo_exec_eval.c', + 'vbo/vbo_rebase.c', + 'vbo/vbo_split.c', + 'vbo/vbo_split_copy.c', + 'vbo/vbo_split_inplace.c', + 'vbo/vbo_save.c', + 'vbo/vbo_save_api.c', + 'vbo/vbo_save_draw.c', + 'vbo/vbo_save_loopback.c', +] + +vf_sources = [ + 'vf/vf.c', + 'vf/vf_generic.c', + 'vf/vf_sse.c', +] + +statetracker_sources = [ + 'state_tracker/st_atom.c', + 'state_tracker/st_atom_blend.c', + 'state_tracker/st_atom_clip.c', + 'state_tracker/st_atom_constbuf.c', + 'state_tracker/st_atom_depth.c', + 'state_tracker/st_atom_framebuffer.c', + 'state_tracker/st_atom_msaa.c', + 'state_tracker/st_atom_pixeltransfer.c', + 'state_tracker/st_atom_sampler.c', + 'state_tracker/st_atom_scissor.c', + 'state_tracker/st_atom_shader.c', + 'state_tracker/st_atom_rasterizer.c', + 'state_tracker/st_atom_stipple.c', + 'state_tracker/st_atom_texture.c', + 'state_tracker/st_atom_viewport.c', + 'state_tracker/st_cb_accum.c', + 'state_tracker/st_cb_bitmap.c', + 'state_tracker/st_cb_blit.c', + 'state_tracker/st_cb_bufferobjects.c', + 'state_tracker/st_cb_clear.c', + 'state_tracker/st_cb_condrender.c', + 'state_tracker/st_cb_flush.c', + 'state_tracker/st_cb_drawpixels.c', + 'state_tracker/st_cb_drawtex.c', + 'state_tracker/st_cb_eglimage.c', + 'state_tracker/st_cb_fbo.c', + 'state_tracker/st_cb_feedback.c', + 'state_tracker/st_cb_program.c', + 'state_tracker/st_cb_queryobj.c', + 'state_tracker/st_cb_rasterpos.c', + 'state_tracker/st_cb_readpixels.c', + 'state_tracker/st_cb_strings.c', + 'state_tracker/st_cb_texture.c', + 'state_tracker/st_cb_viewport.c', + 'state_tracker/st_cb_xformfb.c', + 'state_tracker/st_context.c', + 'state_tracker/st_debug.c', + 'state_tracker/st_draw.c', + 'state_tracker/st_draw_feedback.c', + 'state_tracker/st_extensions.c', + 'state_tracker/st_format.c', + 'state_tracker/st_gen_mipmap.c', + 'state_tracker/st_manager.c', + 'state_tracker/st_mesa_to_tgsi.c', + 'state_tracker/st_program.c', + 'state_tracker/st_texture.c', +] + +program_sources = [ + 'program/arbprogparse.c', + 'program/hash_table.c', + 'program/ir_to_mesa.cpp', + 'program/lex.yy.c', + 'program/nvfragparse.c', + 'program/nvvertparse.c', + 'program/program.c', + 'program/program_parse.tab.c', + 'program/program_parse_extra.c', + 'program/prog_cache.c', + 'program/prog_execute.c', + 'program/prog_instruction.c', + 'program/prog_noise.c', + 'program/prog_optimize.c', + 'program/prog_parameter.c', + 'program/prog_parameter_layout.c', + 'program/prog_print.c', + 'program/prog_statevars.c', + 'program/prog_uniform.c', + 'program/programopt.c', + 'program/sampler.cpp', + 'program/symbol_table.c', +] + +mesa_sources = ( + main_sources + + math_sources + + program_sources + + vbo_sources + + vf_sources + + statetracker_sources +) + +# +# Assembly sources +# +if env['gcc'] and env['platform'] != 'windows': + if env['machine'] == 'x86': + env.Append(CPPDEFINES = [ + 'USE_X86_ASM', + 'USE_MMX_ASM', + 'USE_3DNOW_ASM', + 'USE_SSE_ASM', + ]) + mesa_sources += [ + 'x86/common_x86.c', + 'x86/x86_xform.c', + 'x86/3dnow.c', + 'x86/sse.c', + 'x86/common_x86_asm.S', + 'x86/x86_xform2.S', + 'x86/x86_xform3.S', + 'x86/x86_xform4.S', + 'x86/x86_cliptest.S', + 'x86/mmx_blend.S', + 'x86/3dnow_xform1.S', + 'x86/3dnow_xform2.S', + 'x86/3dnow_xform3.S', + 'x86/3dnow_xform4.S', + 'x86/3dnow_normal.S', + 'x86/sse_xform1.S', + 'x86/sse_xform2.S', + 'x86/sse_xform3.S', + 'x86/sse_xform4.S', + 'x86/sse_normal.S', + 'x86/read_rgba_span_x86.S', + ] + elif env['machine'] == 'x86_64': + env.Append(CPPDEFINES = [ + 'USE_X86_64_ASM', + ]) + mesa_sources += [ + 'x86-64/x86-64.c', + 'x86-64/xform4.S', + ] + elif env['machine'] == 'ppc': + env.Append(CPPDEFINES = [ + 'USE_PPC_ASM', + 'USE_VMX_ASM', + ]) + mesa_sources += [ + 'ppc/common_ppc.c', + ] + elif env['machine'] == 'sparc': + mesa_sources += [ + 'sparc/sparc.c', + 'sparc/clip.S', + 'sparc/norm.S', + 'sparc/xform.S', + ] + else: + pass + + # Generate matypes.h + if env['machine'] in ('x86', 'x86_64'): + # See http://www.scons.org/wiki/UsingCodeGenerators + gen_matypes = env.Program( + target = 'gen_matypes', + source = 'x86/gen_matypes.c', + ) + matypes = env.Command( + 'matypes.h', + gen_matypes, + gen_matypes[0].abspath + ' > $TARGET', + ) + # Add the dir containing the generated header (somewhere inside the + # build dir) to the include path + env.Append(CPPPATH = [matypes[0].dir]) + +# +# Libraries +# + +mesa = env.ConvenienceLibrary( + target = 'mesa', + source = mesa_sources, +) + +env.Alias('mesa', mesa) + +Export('mesa') diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 1bfd76a665d..4533d827432 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -52,6 +52,7 @@ #include "main/readpix.h" #include "main/scissor.h" #include "main/shaderapi.h" +#include "main/shaderobj.h" #include "main/state.h" #include "main/stencil.h" #include "main/texobj.h" @@ -103,6 +104,8 @@ struct save_state /** META_ALPHA_TEST */ GLboolean AlphaEnabled; + GLenum AlphaFunc; + GLclampf AlphaRef; /** META_BLEND */ GLbitfield BlendEnabled; @@ -143,10 +146,10 @@ struct save_state struct gl_vertex_program *VertexProgram; GLboolean FragmentProgramEnabled; struct gl_fragment_program *FragmentProgram; - GLuint VertexShader; - GLuint GeometryShader; - GLuint FragmentShader; - GLuint ActiveShader; + struct gl_shader_program *VertexShader; + struct gl_shader_program *GeometryShader; + struct gl_shader_program *FragmentShader; + struct gl_shader_program *ActiveShader; /** META_STENCIL_TEST */ struct gl_stencil_attrib Stencil; @@ -327,6 +330,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) if (state & META_ALPHA_TEST) { save->AlphaEnabled = ctx->Color.AlphaEnabled; + save->AlphaFunc = ctx->Color.AlphaFunc; + save->AlphaRef = ctx->Color.AlphaRef; if (ctx->Color.AlphaEnabled) _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_FALSE); } @@ -436,14 +441,14 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) } if (ctx->Extensions.ARB_shader_objects) { - save->VertexShader = ctx->Shader.CurrentVertexProgram ? - ctx->Shader.CurrentVertexProgram->Name : 0; - save->GeometryShader = ctx->Shader.CurrentGeometryProgram ? - ctx->Shader.CurrentGeometryProgram->Name : 0; - save->FragmentShader = ctx->Shader.CurrentFragmentProgram ? - ctx->Shader.CurrentFragmentProgram->Name : 0; - save->ActiveShader = ctx->Shader.ActiveProgram ? - ctx->Shader.ActiveProgram->Name : 0; + _mesa_reference_shader_program(ctx, &save->VertexShader, + ctx->Shader.CurrentVertexProgram); + _mesa_reference_shader_program(ctx, &save->GeometryShader, + ctx->Shader.CurrentGeometryProgram); + _mesa_reference_shader_program(ctx, &save->FragmentShader, + ctx->Shader.CurrentFragmentProgram); + _mesa_reference_shader_program(ctx, &save->ActiveShader, + ctx->Shader.CurrentFragmentProgram); _mesa_UseProgramObjectARB(0); } @@ -473,7 +478,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) _mesa_set_enable(ctx, GL_TEXTURE_1D, GL_FALSE); _mesa_set_enable(ctx, GL_TEXTURE_2D, GL_FALSE); _mesa_set_enable(ctx, GL_TEXTURE_3D, GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); + if (ctx->Extensions.ARB_texture_cube_map) + _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE); _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE, GL_FALSE); _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, GL_FALSE); _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, GL_FALSE); @@ -575,6 +581,7 @@ _mesa_meta_end(struct gl_context *ctx) if (state & META_ALPHA_TEST) { if (ctx->Color.AlphaEnabled != save->AlphaEnabled) _mesa_set_enable(ctx, GL_ALPHA_TEST, save->AlphaEnabled); + _mesa_AlphaFunc(save->AlphaFunc, save->AlphaRef); } if (state & META_BLEND) { @@ -675,16 +682,18 @@ _mesa_meta_end(struct gl_context *ctx) } if (ctx->Extensions.ARB_vertex_shader) - _mesa_UseShaderProgramEXT(GL_VERTEX_SHADER, save->VertexShader); + _mesa_use_shader_program(ctx, GL_VERTEX_SHADER, save->VertexShader); if (ctx->Extensions.ARB_geometry_shader4) - _mesa_UseShaderProgramEXT(GL_GEOMETRY_SHADER_ARB, - save->GeometryShader); + _mesa_use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, + save->GeometryShader); if (ctx->Extensions.ARB_fragment_shader) - _mesa_UseShaderProgramEXT(GL_FRAGMENT_SHADER, save->FragmentShader); + _mesa_use_shader_program(ctx, GL_FRAGMENT_SHADER, + save->FragmentShader); - _mesa_ActiveProgramEXT(save->ActiveShader); + _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, + save->ActiveShader); } if (state & META_STENCIL_TEST) { @@ -1971,13 +1980,39 @@ _mesa_meta_DrawPixels(struct gl_context *ctx, _mesa_meta_end(ctx); } +static GLboolean +alpha_test_raster_color(struct gl_context *ctx) +{ + GLfloat alpha = ctx->Current.RasterColor[ACOMP]; + GLfloat ref = ctx->Color.AlphaRef; + + switch (ctx->Color.AlphaFunc) { + case GL_NEVER: + return GL_FALSE; + case GL_LESS: + return alpha < ref; + case GL_EQUAL: + return alpha == ref; + case GL_LEQUAL: + return alpha <= ref; + case GL_GREATER: + return alpha > ref; + case GL_NOTEQUAL: + return alpha != ref; + case GL_GEQUAL: + return alpha >= ref; + case GL_ALWAYS: + return GL_TRUE; + default: + assert(0); + return GL_FALSE; + } +} /** - * Do glBitmap with a alpha texture quad. Use the alpha test to - * cull the 'off' bits. If alpha test is already enabled, fall back - * to swrast (should be a rare case). - * A bitmap cache as in the gallium/mesa state tracker would - * improve performance a lot. + * Do glBitmap with a alpha texture quad. Use the alpha test to cull + * the 'off' bits. A bitmap cache as in the gallium/mesa state + * tracker would improve performance a lot. */ void _mesa_meta_Bitmap(struct gl_context *ctx, @@ -1989,6 +2024,7 @@ _mesa_meta_Bitmap(struct gl_context *ctx, struct temp_texture *tex = get_bitmap_temp_texture(ctx); const GLenum texIntFormat = GL_ALPHA; const struct gl_pixelstore_attrib unpackSave = *unpack; + GLubyte fg, bg; struct vertex { GLfloat x, y, z, s, t, r, g, b, a; }; @@ -2000,7 +2036,7 @@ _mesa_meta_Bitmap(struct gl_context *ctx, * Check if swrast fallback is needed. */ if (ctx->_ImageTransferState || - ctx->Color.AlphaEnabled || + ctx->FragmentProgram._Enabled || ctx->Fog.Enabled || ctx->Texture._EnabledUnits || width > tex->MaxSize || @@ -2009,6 +2045,9 @@ _mesa_meta_Bitmap(struct gl_context *ctx, return; } + if (ctx->Color.AlphaEnabled && !alpha_test_raster_color(ctx)) + return; + /* Most GL state applies to glBitmap (like blending, stencil, etc), * but a there's a few things we need to override: */ @@ -2090,21 +2129,26 @@ _mesa_meta_Bitmap(struct gl_context *ctx, _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); } + /* choose different foreground/background alpha values */ + CLAMPED_FLOAT_TO_UBYTE(fg, ctx->Current.RasterColor[ACOMP]); + bg = (fg > 127 ? 0 : 255); + bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1); if (!bitmap1) { _mesa_meta_end(ctx); return; } - bitmap8 = (GLubyte *) calloc(1, width * height); + bitmap8 = (GLubyte *) malloc(width * height); if (bitmap8) { + memset(bitmap8, bg, width * height); _mesa_expand_bitmap(width, height, &unpackSave, bitmap1, - bitmap8, width, 0xff); + bitmap8, width, fg); _mesa_set_enable(ctx, tex->Target, GL_TRUE); _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_TRUE); - _mesa_AlphaFunc(GL_GREATER, 0.0); + _mesa_AlphaFunc(GL_NOTEQUAL, UBYTE_TO_FLOAT(bg)); setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, bitmap8); diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index c195c4fd8f5..42be77fd7c4 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -738,12 +738,18 @@ static const struct { unsigned int attrib, offset; } attribMap[] = { #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + +/** + * Return the value of a configuration attribute. The attribute is + * indicated by the index. + */ static int driGetConfigAttribIndex(const __DRIconfig *config, unsigned int index, unsigned int *value) { switch (attribMap[index].attrib) { case __DRI_ATTRIB_RENDER_TYPE: + /* no support for color index mode */ *value = __DRI_ATTRIB_RGBA_BIT; break; case __DRI_ATTRIB_CONFIG_CAVEAT: @@ -755,13 +761,16 @@ driGetConfigAttribIndex(const __DRIconfig *config, *value = 0; break; case __DRI_ATTRIB_SWAP_METHOD: + /* XXX no return value??? */ break; case __DRI_ATTRIB_FLOAT_MODE: + /* this field is not int-sized */ *value = config->modes.floatMode; break; default: + /* any other int-sized field */ *value = *(unsigned int *) ((char *) &config->modes + attribMap[index].offset); @@ -771,6 +780,13 @@ driGetConfigAttribIndex(const __DRIconfig *config, return GL_TRUE; } + +/** + * Get the value of a configuration attribute. + * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens) + * \param value returns the attribute's value + * \return 1 for success, 0 for failure + */ int driGetConfigAttrib(const __DRIconfig *config, unsigned int attrib, unsigned int *value) @@ -784,6 +800,14 @@ driGetConfigAttrib(const __DRIconfig *config, return GL_FALSE; } + +/** + * Get a configuration attribute name and value, given an index. + * \param index which field of the __DRIconfig to query + * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens) + * \param value returns the attribute's value + * \return 1 for success, 0 for failure + */ int driIndexConfigAttrib(const __DRIconfig *config, int index, unsigned int *attrib, unsigned int *value) diff --git a/src/mesa/drivers/dri/i915/intel_structs.h b/src/mesa/drivers/dri/i915/intel_structs.h deleted file mode 100644 index 522e3bd92c2..00000000000 --- a/src/mesa/drivers/dri/i915/intel_structs.h +++ /dev/null @@ -1,132 +0,0 @@ -#ifndef INTEL_STRUCTS_H -#define INTEL_STRUCTS_H - -struct br0 { - GLuint length:8; - GLuint pad0:3; - GLuint dst_tiled:1; - GLuint pad1:8; - GLuint write_rgb:1; - GLuint write_alpha:1; - GLuint opcode:7; - GLuint client:3; -}; - - -struct br13 { - GLint dest_pitch:16; - GLuint rop:8; - GLuint color_depth:2; - GLuint pad1:3; - GLuint mono_source_transparency:1; - GLuint clipping_enable:1; - GLuint pad0:1; -}; - - - -/* This is an attempt to move some of the 2D interaction in this - * driver to using structs for packets rather than a bunch of #defines - * and dwords. - */ -struct xy_color_blit { - struct br0 br0; - struct br13 br13; - - struct { - GLuint dest_x1:16; - GLuint dest_y1:16; - } dw2; - - struct { - GLuint dest_x2:16; - GLuint dest_y2:16; - } dw3; - - GLuint dest_base_addr; - GLuint color; -}; - -struct xy_src_copy_blit { - struct br0 br0; - struct br13 br13; - - struct { - GLuint dest_x1:16; - GLuint dest_y1:16; - } dw2; - - struct { - GLuint dest_x2:16; - GLuint dest_y2:16; - } dw3; - - GLuint dest_base_addr; - - struct { - GLuint src_x1:16; - GLuint src_y1:16; - } dw5; - - struct { - GLint src_pitch:16; - GLuint pad:16; - } dw6; - - GLuint src_base_addr; -}; - -struct xy_setup_blit { - struct br0 br0; - struct br13 br13; - - struct { - GLuint clip_x1:16; - GLuint clip_y1:16; - } dw2; - - struct { - GLuint clip_x2:16; - GLuint clip_y2:16; - } dw3; - - GLuint dest_base_addr; - GLuint background_color; - GLuint foreground_color; - GLuint pattern_base_addr; -}; - - -struct xy_text_immediate_blit { - struct { - GLuint length:8; - GLuint pad2:3; - GLuint dst_tiled:1; - GLuint pad1:4; - GLuint byte_packed:1; - GLuint pad0:5; - GLuint opcode:7; - GLuint client:3; - } dw0; - - struct { - GLuint dest_x1:16; - GLuint dest_y1:16; - } dw1; - - struct { - GLuint dest_x2:16; - GLuint dest_y2:16; - } dw2; - - /* Src bitmap data follows as inline dwords. - */ -}; - - -#define CLIENT_2D 0x2 -#define OPCODE_XY_SETUP_BLT 0x1 -#define OPCODE_XY_COLOR_BLT 0x50 -#define OPCODE_XY_TEXT_IMMEDIATE_BLT 0x31 - -#endif diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index 00418760da3..a8369b07c35 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -204,7 +204,7 @@ static void upload_cc_unit(struct brw_context *brw) cc.cc2.depth_write_enable = ctx->Depth.Mask; } - if (intel->stats_wm || (INTEL_DEBUG & DEBUG_STATS)) + if (intel->stats_wm || unlikely(INTEL_DEBUG & DEBUG_STATS)) cc.cc5.statistics_enable = 1; /* CACHE_NEW_CC_VP */ diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index 15e60bf3ce3..1be165cc9a1 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -133,13 +133,13 @@ static void compile_clip_prog( struct brw_context *brw, */ program = brw_get_program(&c.func, &program_size); - if (INTEL_DEBUG & DEBUG_CLIP) { + if (unlikely(INTEL_DEBUG & DEBUG_CLIP)) { printf("clip:\n"); for (i = 0; i < program_size / sizeof(struct brw_instruction); i++) brw_disasm(stdout, &((struct brw_instruction *)program)[i], intel->gen); printf("\n"); - } + } /* Upload */ diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c index 885167da908..60fd5fa7d9e 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_state.c +++ b/src/mesa/drivers/dri/i965/brw_clip_state.c @@ -114,10 +114,10 @@ clip_unit_create_from_key(struct brw_context *brw, clip.thread4.max_threads = 1 - 1; } - if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) + if (unlikely(INTEL_DEBUG & DEBUG_SINGLE_THREAD)) clip.thread4.max_threads = 0; - if (INTEL_DEBUG & DEBUG_STATS) + if (unlikely(INTEL_DEBUG & DEBUG_STATS)) clip.thread4.stats_enable = 1; clip.clip5.userclip_enable_flags = 0x7f; diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 3c4ae8a7a4f..cb0a8b96c9c 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -124,7 +124,7 @@ GLboolean brwCreateContext( int api, (i == MESA_SHADER_FRAGMENT); if (intel->gen == 6) - ctx->ShaderCompilerOptions[i].EmitNoIfs = GL_TRUE; + ctx->ShaderCompilerOptions[i].EmitNoIfs = (i == MESA_SHADER_VERTEX); } ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024); diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 6c3db61035a..239586a0366 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -930,6 +930,11 @@ #define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */ /* DW1 */ # define GEN6_CLIP_STATISTICS_ENABLE (1 << 10) +/** + * Just does cheap culling based on the clip distance. Bits must be + * disjoint with USER_CLIP_CLIP_DISTANCE bits. + */ +# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0 /* DW2 */ # define GEN6_CLIP_ENABLE (1 << 31) # define GEN6_CLIP_API_OGL (0 << 30) @@ -937,6 +942,8 @@ # define GEN6_CLIP_XY_TEST (1 << 28) # define GEN6_CLIP_Z_TEST (1 << 27) # define GEN6_CLIP_GB_TEST (1 << 26) +/** 8-bit field of which user clip distances to clip aganist. */ +# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16 # define GEN6_CLIP_MODE_NORMAL (0 << 13) # define GEN6_CLIP_MODE_REJECT_ALL (3 << 13) # define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13) diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 04bc8cb2db0..a1f403ca4e6 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -42,7 +42,7 @@ #include "intel_batchbuffer.h" -#define FILE_DEBUG_FLAG DEBUG_BATCH +#define FILE_DEBUG_FLAG DEBUG_PRIMS static GLuint prim_to_hw_prim[GL_POLYGON+1] = { _3DPRIM_POINTLIST, @@ -83,8 +83,7 @@ static GLuint brw_set_prim(struct brw_context *brw, struct gl_context *ctx = &brw->intel.ctx; GLenum mode = prim->mode; - if (INTEL_DEBUG & DEBUG_PRIMS) - printf("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim->mode)); + DBG("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim->mode)); /* Slight optimization to avoid the GS program when not needed: */ @@ -133,9 +132,8 @@ static void brw_emit_prim(struct brw_context *brw, struct brw_3d_primitive prim_packet; struct intel_context *intel = &brw->intel; - if (INTEL_DEBUG & DEBUG_PRIMS) - printf("PRIM: %s %d %d\n", _mesa_lookup_enum_by_nr(prim->mode), - prim->start, prim->count); + DBG("PRIM: %s %d %d\n", _mesa_lookup_enum_by_nr(prim->mode), + prim->start, prim->count); prim_packet.header.opcode = CMD_3D_PRIM; prim_packet.header.length = sizeof(prim_packet)/4 - 2; diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index c4654360d46..2cefe614dd2 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -168,7 +168,7 @@ static GLuint byte_types_scale[5] = { static GLuint get_surface_type( GLenum type, GLuint size, GLenum format, GLboolean normalized ) { - if (INTEL_DEBUG & DEBUG_VERTS) + if (unlikely(INTEL_DEBUG & DEBUG_VERTS)) printf("type %s size %d normalized %d\n", _mesa_lookup_enum_by_nr(type), size, normalized); diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 9cb99a2b999..9cb941dacfd 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -969,7 +969,7 @@ void brw_ENDIF(struct brw_compile *p, brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); brw_set_src1(insn, brw_imm_d(0x0)); } else { - brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_W)); + brw_set_dest(insn, brw_imm_w(0)); brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D)); brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D)); } diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 2ed59d3f5d4..283d5aad496 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -89,8 +89,6 @@ brw_compile_shader(struct gl_context *ctx, struct gl_shader *shader) GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) { - struct intel_context *intel = intel_context(ctx); - struct brw_shader *shader = (struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT]; if (shader != NULL) { @@ -132,9 +130,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) GL_TRUE, /* temp */ GL_TRUE /* uniform */ ) || progress; - if (intel->gen == 6) { - progress = do_if_to_cond_assign(shader->ir) || progress; - } } while (progress); validate_ir_tree(shader->ir); @@ -3129,7 +3124,7 @@ fs_visitor::generate_code() const char *last_annotation_string = NULL; ir_instruction *last_annotation_ir = NULL; - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { printf("Native code for fragment shader %d:\n", ctx->Shader.CurrentFragmentProgram->Name); } @@ -3141,7 +3136,7 @@ fs_visitor::generate_code() fs_inst *inst = (fs_inst *)iter.get(); struct brw_reg src[3], dst; - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { if (last_annotation_ir != inst->ir) { last_annotation_ir = inst->ir; if (last_annotation_ir) { @@ -3335,7 +3330,7 @@ fs_visitor::generate_code() this->fail = true; } - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { for (unsigned int i = last_native_inst; i < p->nr_insn; i++) { if (0) { printf("0x%08x 0x%08x 0x%08x 0x%08x ", @@ -3376,7 +3371,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) */ c->dispatch_width = 8; - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { printf("GLSL IR for native fragment shader %d:\n", prog->Name); _mesa_print_ir(shader->ir, NULL); printf("\n"); diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index cfcc8ea4d6a..b0c76f4094d 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -127,8 +127,8 @@ static void compile_gs_prog( struct brw_context *brw, */ program = brw_get_program(&c.func, &program_size); - if (INTEL_DEBUG & DEBUG_GS) { - int i; + if (unlikely(INTEL_DEBUG & DEBUG_GS)) { + int i; printf("gs:\n"); for (i = 0; i < program_size / sizeof(struct brw_instruction); i++) diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c index 63562ebcfc2..69a5f7a6667 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_state.c @@ -101,7 +101,7 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key) if (intel->gen == 5) gs.thread4.rendering_enable = 1; - if (INTEL_DEBUG & DEBUG_STATS) + if (unlikely(INTEL_DEBUG & DEBUG_STATS)) gs.thread4.stats_enable = 1; bo = brw_upload_cache(&brw->cache, BRW_GS_UNIT, diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 24041e57b00..1d350bc0413 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -555,7 +555,7 @@ static void upload_invarient_state( struct brw_context *brw ) memset(&vfs, 0, sizeof(vfs)); vfs.opcode = brw->CMD_VF_STATISTICS; - if (INTEL_DEBUG & DEBUG_STATS) + if (unlikely(INTEL_DEBUG & DEBUG_STATS)) vfs.statistics_enable = 1; BRW_BATCH_STRUCT(brw, &vfs); diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index 7dbd70daaea..6da155b1a9b 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -108,7 +108,7 @@ static void compile_sf_prog( struct brw_context *brw, */ program = brw_get_program(&c.func, &program_size); - if (INTEL_DEBUG & DEBUG_SF) { + if (unlikely(INTEL_DEBUG & DEBUG_SF)) { printf("sf:\n"); for (i = 0; i < program_size / sizeof(struct brw_instruction); i++) brw_disasm(stdout, &((struct brw_instruction *)program)[i], diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index 6ad9e1b48a4..bd3a21ed9e2 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -210,10 +210,10 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, sf.thread4.max_threads = MIN2(chipset_max_threads, key->nr_urb_entries) - 1; - if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) + if (unlikely(INTEL_DEBUG & DEBUG_SINGLE_THREAD)) sf.thread4.max_threads = 0; - if (INTEL_DEBUG & DEBUG_STATS) + if (unlikely(INTEL_DEBUG & DEBUG_STATS)) sf.thread4.stats_enable = 1; /* CACHE_NEW_SF_VP */ diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index b31d84953a1..58ff528d44b 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -61,6 +61,7 @@ #include "intel_batchbuffer.h" #include "brw_wm.h" +#define FILE_DEBUG_FLAG DEBUG_STATE static GLuint hash_key(struct brw_cache_item *item) @@ -265,10 +266,9 @@ brw_upload_cache_with_auxdata(struct brw_cache *cache, *(void **)aux_return = (void *)((char *)item->key + item->key_size); } - if (INTEL_DEBUG & DEBUG_STATE) - printf("upload %s: %d bytes to cache id %d\n", - cache->name[cache_id], - data_size, cache_id); + DBG("upload %s: %d bytes to cache id %d\n", + cache->name[cache_id], + data_size, cache_id); /* Copy data to the buffer */ drm_intel_bo_subdata(bo, 0, data_size, data); @@ -407,8 +407,7 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) struct brw_cache_item *c, *next; GLuint i; - if (INTEL_DEBUG & DEBUG_STATE) - printf("%s\n", __FUNCTION__); + DBG("%s\n", __FUNCTION__); for (i = 0; i < cache->size; i++) { for (c = cache->items[i]; c; c = next) { @@ -434,8 +433,7 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) void brw_state_cache_check_size(struct brw_context *brw) { - if (INTEL_DEBUG & DEBUG_STATE) - printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items); + DBG("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items); /* un-tuned guess. Each object is generally a page, so 1000 of them is 4 MB of * state cache. @@ -450,8 +448,7 @@ brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache) { GLuint i; - if (INTEL_DEBUG & DEBUG_STATE) - printf("%s\n", __FUNCTION__); + DBG("%s\n", __FUNCTION__); brw_clear_cache(brw, cache); for (i = 0; i < BRW_MAX_CACHE; i++) { diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index f3b6a90f61a..338f3876b31 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -435,7 +435,7 @@ void brw_upload_state(struct brw_context *brw) brw_clear_validated_bos(brw); - if (INTEL_DEBUG) { + if (unlikely(INTEL_DEBUG)) { /* Debug version which enforces various sanity checks on the * state flags which are generated and checked to help ensure * state atoms are ordered correctly in the list. @@ -487,7 +487,7 @@ void brw_upload_state(struct brw_context *brw) } } - if (INTEL_DEBUG & DEBUG_STATE) { + if (unlikely(INTEL_DEBUG & DEBUG_STATE)) { brw_update_dirty_count(mesa_bits, state->mesa); brw_update_dirty_count(brw_bits, state->brw); brw_update_dirty_count(cache_bits, state->cache); diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c index 0f597184b42..dfc1551aca6 100644 --- a/src/mesa/drivers/dri/i965/brw_urb.c +++ b/src/mesa/drivers/dri/i965/brw_urb.c @@ -190,12 +190,12 @@ static void recalculate_urb_fence( struct brw_context *brw ) exit(1); } - if (INTEL_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS)) + if (unlikely(INTEL_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS))) printf("URB CONSTRAINED\n"); } done: - if (INTEL_DEBUG & DEBUG_URB) + if (unlikely(INTEL_DEBUG & DEBUG_URB)) printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n", brw->urb.vs_start, brw->urb.gs_start, diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index ce334799965..7e43324a1f9 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -165,13 +165,20 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* User clip planes from curbe: */ if (c->key.nr_userclip) { - for (i = 0; i < c->key.nr_userclip; i++) { - c->userplane[i] = stride( brw_vec4_grf(reg+3+i/2, (i%2) * 4), 0, 4, 1); - } + if (intel->gen >= 6) { + for (i = 0; i < c->key.nr_userclip; i++) { + c->userplane[i] = stride(brw_vec4_grf(reg + i / 2, + (i % 2) * 4), 0, 4, 1); + } + reg += ALIGN(c->key.nr_userclip, 2) / 2; + } else { + for (i = 0; i < c->key.nr_userclip; i++) { + c->userplane[i] = stride(brw_vec4_grf(reg + (6 + i) / 2, + (i % 2) * 4), 0, 4, 1); + } + reg += (ALIGN(6 + c->key.nr_userclip, 4) / 4) * 2; + } - /* Deal with curbe alignment: - */ - reg += ((6 + c->key.nr_userclip + 3) / 4) * 2; } /* Vertex program parameters from curbe: @@ -253,9 +260,11 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) c->first_output = reg; c->first_overflow_output = 0; - if (intel->gen >= 6) - mrf = 3; /* no more pos store in attribute */ - else if (intel->gen == 5) + if (intel->gen >= 6) { + mrf = 3; + if (c->key.nr_userclip) + mrf += 2; + } else if (intel->gen == 5) mrf = 8; else mrf = 4; @@ -372,16 +381,20 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* See emit_vertex_write() for where the VUE's overhead on top of the * attributes comes from. */ - if (intel->gen >= 6) - c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 7) / 8; - else if (intel->gen == 5) + if (intel->gen >= 6) { + int header_regs = 2; + if (c->key.nr_userclip) + header_regs += 2; + + c->prog_data.urb_entry_size = (attributes_in_vue + header_regs + 7) / 8; + } else if (intel->gen == 5) c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4; else c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4; c->prog_data.total_grf = reg; - if (INTEL_DEBUG & DEBUG_VS) { + if (unlikely(INTEL_DEBUG & DEBUG_VS)) { printf("%s NumAddrRegs %d\n", __FUNCTION__, c->vp->program.Base.NumAddressRegs); printf("%s NumTemps %d\n", __FUNCTION__, c->vp->program.Base.NumTemporaries); printf("%s reg = %d\n", __FUNCTION__, reg); @@ -576,12 +589,11 @@ static void emit_min( struct brw_compile *p, brw_set_predicate_control(p, BRW_PREDICATE_NONE); } - -static void emit_math1( struct brw_vs_compile *c, - GLuint function, - struct brw_reg dst, - struct brw_reg arg0, - GLuint precision) +static void emit_math1_gen4(struct brw_vs_compile *c, + GLuint function, + struct brw_reg dst, + struct brw_reg arg0, + GLuint precision) { /* There are various odd behaviours with SEND on the simulator. In * addition there are documented issues with the fact that the GEN4 @@ -591,14 +603,11 @@ static void emit_math1( struct brw_vs_compile *c, * whether that turns out to be a simulator bug or not: */ struct brw_compile *p = &c->func; - struct intel_context *intel = &p->brw->intel; struct brw_reg tmp = dst; GLboolean need_tmp = GL_FALSE; - if (dst.file != BRW_GENERAL_REGISTER_FILE) - need_tmp = GL_TRUE; - - if (intel->gen < 6 && dst.dw1.bits.writemask != 0xf) + if (dst.file != BRW_GENERAL_REGISTER_FILE || + dst.dw1.bits.writemask != 0xf) need_tmp = GL_TRUE; if (need_tmp) @@ -619,6 +628,57 @@ static void emit_math1( struct brw_vs_compile *c, } } +static void +emit_math1_gen6(struct brw_vs_compile *c, + GLuint function, + struct brw_reg dst, + struct brw_reg arg0, + GLuint precision) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp_src, tmp_dst; + + /* Something is strange on gen6 math in 16-wide mode, though the + * docs say it's supposed to work. Punt to using align1 mode, + * which doesn't do writemasking and swizzles. + */ + tmp_src = get_tmp(c); + tmp_dst = get_tmp(c); + + brw_MOV(p, tmp_src, arg0); + + brw_set_access_mode(p, BRW_ALIGN_1); + brw_math(p, + tmp_dst, + function, + BRW_MATH_SATURATE_NONE, + 2, + tmp_src, + BRW_MATH_DATA_SCALAR, + precision); + brw_set_access_mode(p, BRW_ALIGN_16); + + brw_MOV(p, dst, tmp_dst); + + release_tmp(c, tmp_src); + release_tmp(c, tmp_dst); +} + +static void +emit_math1(struct brw_vs_compile *c, + GLuint function, + struct brw_reg dst, + struct brw_reg arg0, + GLuint precision) +{ + struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; + + if (intel->gen >= 6) + emit_math1_gen6(c, function, dst, arg0, precision); + else + emit_math1_gen4(c, function, dst, arg0, precision); +} static void emit_math2( struct brw_vs_compile *c, GLuint function, @@ -1392,9 +1452,33 @@ static void emit_vertex_write( struct brw_vs_compile *c) /* Update the header for point size, user clipping flags, and -ve rhw * workaround. */ - if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) || - c->key.nr_userclip || brw->has_negative_rhw_bug) - { + if (intel->gen >= 6) { + struct brw_reg m1 = brw_message_reg(1); + + /* On gen6, m1 has each value in a separate dword, so we never + * need to mess with a temporary for computing the m1 value. + */ + brw_MOV(p, retype(m1, BRW_REGISTER_TYPE_UD), brw_imm_ud(0)); + if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { + brw_MOV(p, brw_writemask(m1, WRITEMASK_W), + brw_swizzle1(c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ], 0)); + } + + /* Set the user clip distances in dword 8-15. (m3-4)*/ + if (c->key.nr_userclip) { + for (i = 0; i < c->key.nr_userclip; i++) { + struct brw_reg m; + if (i < 4) + m = brw_message_reg(3); + else + m = brw_message_reg(4); + + brw_DP4(p, brw_writemask(m, (1 << (i & 7))),pos, c->userplane[i]); + } + } + } else if ((c->prog_data.outputs_written & + BITFIELD64_BIT(VERT_RESULT_PSIZ)) || + c->key.nr_userclip || brw->has_negative_rhw_bug) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); GLuint i; @@ -1404,11 +1488,10 @@ static void emit_vertex_write( struct brw_vs_compile *c) if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { struct brw_reg psiz = c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ]; - if (intel->gen < 6) { - brw_MUL(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); - brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8)); - } else - brw_MOV(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0)); + brw_MUL(p, brw_writemask(header1, WRITEMASK_W), + brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); + brw_AND(p, brw_writemask(header1, WRITEMASK_W), + header1, brw_imm_ud(0x7ff<<8)); } for (i = 0; i < c->key.nr_userclip; i++) { @@ -1461,12 +1544,14 @@ static void emit_vertex_write( struct brw_vs_compile *c) * dword 0-3 (m1) of the header is indices, point width, clip flags. * dword 4-7 (m2) is the 4D space position * dword 8-15 (m3,m4) of the vertex header is the user clip distance if - * enabled. We don't use it, so skip it. - * m3 is the first vertex element data we fill, which is the vertex - * position. + * enabled. + * m3 or 5 is the first vertex element data we fill, which is + * the vertex position. */ brw_MOV(p, brw_message_reg(2), pos); len_vertex_header = 1; + if (c->key.nr_userclip > 0) + len_vertex_header += 2; } else if (intel->gen == 5) { /* There are 20 DWs (D0-D19) in VUE header on Ironlake: * dword 0-3 (m1) of the header is indices, point width, clip flags. @@ -1640,17 +1725,13 @@ void brw_vs_emit(struct brw_vs_compile *c ) GLuint index; GLuint file; - if (INTEL_DEBUG & DEBUG_VS) { + if (unlikely(INTEL_DEBUG & DEBUG_VS)) { printf("vs-mesa:\n"); _mesa_fprint_program_opt(stdout, &c->vp->program.Base, PROG_PRINT_DEBUG, GL_TRUE); printf("\n"); } - /* FIXME Need to fix conditional instruction to remove this */ - if (intel->gen >= 6) - p->single_program_flow = GL_TRUE; - brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_set_access_mode(p, BRW_ALIGN_16); if_depth_in_loop[loop_depth] = 0; @@ -2010,7 +2091,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) brw_optimize(p); - if (INTEL_DEBUG & DEBUG_VS) { + if (unlikely(INTEL_DEBUG & DEBUG_VS)) { int i; printf("vs-native:\n"); diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c index ebae94269f9..be923138617 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_state.c @@ -154,7 +154,7 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) */ vs.vs5.sampler_count = 0; - if (INTEL_DEBUG & DEBUG_STATS) + if (unlikely(INTEL_DEBUG & DEBUG_STATS)) vs.thread4.stats_enable = 1; /* Vertex program always enabled: diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 7f3ba5f0581..a6d2a2377f6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -198,7 +198,7 @@ static void do_wm_prog( struct brw_context *brw, c->prog_data.total_scratch = 0; } - if (INTEL_DEBUG & DEBUG_WM) + if (unlikely(INTEL_DEBUG & DEBUG_WM)) fprintf(stderr, "\n"); /* get the program diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index d06c49fd5be..96fecc97ee2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -83,6 +83,7 @@ brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg) [OPCODE_SLE] = 2, [OPCODE_SLT] = 2, [OPCODE_SNE] = 2, + [OPCODE_SWZ] = 1, [OPCODE_XPD] = 2, }; @@ -895,11 +896,12 @@ void emit_math1(struct brw_wm_compile *c, BRW_MATH_SATURATE_NONE); struct brw_reg src; - if (intel->gen >= 6 && arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0) { - /* Gen6 math requires that source and dst horizontal stride be 1. - * + if (intel->gen >= 6 && (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 || + arg0[0].file != BRW_GENERAL_REGISTER_FILE)) { + /* Gen6 math requires that source and dst horizontal stride be 1, + * and that the argument be in the GRF. */ - src = *dst; + src = dst[dst_chan]; brw_MOV(p, src, arg0[0]); } else { src = arg0[0]; @@ -1920,7 +1922,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) brw_remove_grf_to_mrf_moves(p); } - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { int i; printf("wm-native:\n"); diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 15a238cda62..2cae6988804 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -663,7 +663,7 @@ static void precalc_tex( struct brw_wm_compile *c, const struct prog_instruction *inst ) { struct prog_src_register coord; - struct prog_dst_register tmpcoord; + struct prog_dst_register tmpcoord = { 0 }; const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]; assert(unit < BRW_MAX_TEX_UNIT); @@ -963,7 +963,7 @@ static void emit_render_target_writes( struct brw_wm_compile *c ) struct prog_src_register outcolor; GLuint i; - struct prog_instruction *inst, *last_inst; + struct prog_instruction *inst, *last_inst = NULL; /* The inst->Aux field is used for FB write target and the EOT marker */ @@ -1058,7 +1058,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) struct brw_fragment_program *fp = c->fp; GLuint insn; - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { printf("pre-fp:\n"); _mesa_fprint_program_opt(stdout, &fp->program.Base, PROG_PRINT_DEBUG, GL_TRUE); @@ -1174,7 +1174,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) } } - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { printf("pass_fp:\n"); print_insns( c->prog_instructions, c->nr_fp_insns ); printf("\n"); diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index d325f85ce00..7fe8ab1f334 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -19,7 +19,7 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) { int i; - if (INTEL_DEBUG & DEBUG_GLSL_FORCE) + if (unlikely(INTEL_DEBUG & DEBUG_GLSL_FORCE)) return GL_TRUE; for (i = 0; i < fp->Base.NumInstructions; i++) { @@ -1002,7 +1002,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) } post_wm_emit(c); - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { printf("wm-native:\n"); for (i = 0; i < p->nr_insn; i++) brw_disasm(stdout, &p->store[i], intel->gen); @@ -1016,7 +1016,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) */ void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) { - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { printf("brw_wm_glsl_emit:\n"); } @@ -1026,7 +1026,7 @@ void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) /* actual code generation */ brw_wm_emit_glsl(brw, c); - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { brw_wm_print_program(c, "brw_wm_glsl_emit done"); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index d6aa9f957a2..83152526b3a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -440,7 +440,7 @@ void brw_wm_pass0( struct brw_wm_compile *c ) } } - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { brw_wm_print_program(c, "pass0"); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index 962515a99e9..3a2874b6ddf 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -291,7 +291,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) track_arg(c, inst, 2, read2); } - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { brw_wm_print_program(c, "pass1"); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c index 54acb3038b5..44e39538145 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c @@ -331,13 +331,13 @@ void brw_wm_pass2( struct brw_wm_compile *c ) } } - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { brw_wm_print_program(c, "pass2"); } c->state = PASS2_DONE; - if (INTEL_DEBUG & DEBUG_WM) { + if (unlikely(INTEL_DEBUG & DEBUG_WM)) { brw_wm_print_program(c, "pass2/done"); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 9a27b937103..76de7b7b6f6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -249,7 +249,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, wm.wm5.line_stipple = key->line_stipple; - if (INTEL_DEBUG & DEBUG_STATS || key->stats_wm) + if (unlikely(INTEL_DEBUG & DEBUG_STATS) || key->stats_wm) wm.wm4.stats_enable = 1; bo = brw_upload_cache(&brw->cache, BRW_WM_UNIT, diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c index 0d6e923f734..800a2555214 100644 --- a/src/mesa/drivers/dri/i965/gen6_cc.c +++ b/src/mesa/drivers/dri/i965/gen6_cc.c @@ -254,7 +254,7 @@ prepare_color_calc_state(struct brw_context *brw) const struct brw_tracked_state gen6_color_calc_state = { .dirty = { - .mesa = _NEW_COLOR, + .mesa = _NEW_COLOR | _NEW_STENCIL, .brw = 0, .cache = 0, }, diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c index cd2ac9d92fe..c65b41e2b6b 100644 --- a/src/mesa/drivers/dri/i965/gen6_clip_state.c +++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c @@ -28,6 +28,7 @@ #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" +#include "brw_util.h" #include "intel_batchbuffer.h" static void @@ -36,7 +37,7 @@ upload_clip_state(struct brw_context *brw) struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; uint32_t depth_clamp = 0; - uint32_t provoking; + uint32_t provoking, userclip; if (!ctx->Transform.DepthClamp) depth_clamp = GEN6_CLIP_Z_TEST; @@ -50,6 +51,9 @@ upload_clip_state(struct brw_context *brw) (1 << GEN6_CLIP_LINE_PROVOKE_SHIFT); } + /* _NEW_TRANSFORM */ + userclip = (1 << brw_count_bits(ctx->Transform.ClipPlanesEnabled)) - 1; + BEGIN_BATCH(4); OUT_BATCH(CMD_3D_CLIP_STATE << 16 | (4 - 2)); OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE); @@ -57,6 +61,7 @@ upload_clip_state(struct brw_context *brw) GEN6_CLIP_API_OGL | GEN6_CLIP_MODE_NORMAL | GEN6_CLIP_XY_TEST | + userclip << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT | depth_clamp | provoking); OUT_BATCH(GEN6_CLIP_FORCE_ZERO_RTAINDEX); diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c index 55a70bea62f..471067e8f02 100644 --- a/src/mesa/drivers/dri/i965/gen6_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -73,12 +73,19 @@ upload_sf_state(struct brw_context *brw) /* _NEW_BUFFER */ GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; int attr = 0; + int urb_start; + + /* _NEW_TRANSFORM */ + if (ctx->Transform.ClipPlanesEnabled) + urb_start = 2; + else + urb_start = 1; dw1 = GEN6_SF_SWIZZLE_ENABLE | num_outputs << GEN6_SF_NUM_OUTPUTS_SHIFT | (num_inputs + 1) / 2 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT | - 1 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT; + urb_start << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT; dw2 = GEN6_SF_VIEWPORT_TRANSFORM_ENABLE | GEN6_SF_STATISTICS_ENABLE; dw3 = 0; @@ -195,7 +202,9 @@ const struct brw_tracked_state gen6_sf_state = { _NEW_POLYGON | _NEW_LINE | _NEW_SCISSOR | - _NEW_BUFFERS), + _NEW_BUFFERS | + _NEW_POINT | + _NEW_TRANSFORM), .brw = BRW_NEW_CONTEXT, .cache = CACHE_NEW_VS_PROG }, diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c index 304eaddf409..e94d0c0ddbb 100644 --- a/src/mesa/drivers/dri/i965/gen6_vs_state.c +++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c @@ -40,11 +40,11 @@ upload_vs_state(struct brw_context *brw) struct gl_context *ctx = &intel->ctx; const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program); - unsigned int nr_params = vp->program.Base.Parameters->NumParameters; + unsigned int nr_params = brw->vs.prog_data->nr_params / 4; drm_intel_bo *constant_bo; int i; - if (vp->use_const_buffer || nr_params == 0) { + if (brw->vs.prog_data->nr_params == 0 && !ctx->Transform.ClipPlanesEnabled) { /* Disable the push constant buffers. */ BEGIN_BATCH(5); OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2)); @@ -54,6 +54,9 @@ upload_vs_state(struct brw_context *brw) OUT_BATCH(0); ADVANCE_BATCH(); } else { + int params_uploaded = 0; + float *param; + if (brw->vertex_program->IsNVProgram) _mesa_load_tracked_matrices(ctx); @@ -63,14 +66,55 @@ upload_vs_state(struct brw_context *brw) _mesa_load_state_parameters(ctx, vp->program.Base.Parameters); constant_bo = drm_intel_bo_alloc(intel->bufmgr, "VS constant_bo", - nr_params * 4 * sizeof(float), + (MAX_CLIP_PLANES + nr_params) * + 4 * sizeof(float), 4096); drm_intel_gem_bo_map_gtt(constant_bo); - for (i = 0; i < nr_params; i++) { - memcpy((char *)constant_bo->virtual + i * 4 * sizeof(float), - vp->program.Base.Parameters->ParameterValues[i], - 4 * sizeof(float)); + param = constant_bo->virtual; + + /* This should be loaded like any other param, but it's ad-hoc + * until we redo the VS backend. + */ + for (i = 0; i < MAX_CLIP_PLANES; i++) { + if (ctx->Transform.ClipPlanesEnabled & (1 << i)) { + memcpy(param, ctx->Transform._ClipUserPlane[i], 4 * sizeof(float)); + param += 4; + params_uploaded++; + } } + /* Align to a reg for convenience for brw_vs_emit.c */ + if (params_uploaded & 1) { + param += 4; + params_uploaded++; + } + + if (vp->use_const_buffer) { + for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) { + if (brw->vs.constant_map[i] != -1) { + memcpy(param + brw->vs.constant_map[i] * 4, + vp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + params_uploaded++; + } + } + } else { + for (i = 0; i < nr_params; i++) { + memcpy(param, vp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + param += 4; + params_uploaded++; + } + } + + if (0) { + printf("VS constant buffer:\n"); + for (i = 0; i < params_uploaded; i++) { + float *buf = (float *)constant_bo->virtual + i * 4; + printf("%d: %f %f %f %f\n", + i, buf[0], buf[1], buf[2], buf[3]); + } + } + drm_intel_gem_bo_unmap_gtt(constant_bo); BEGIN_BATCH(5); @@ -79,7 +123,7 @@ upload_vs_state(struct brw_context *brw) (5 - 2)); OUT_RELOC(constant_bo, I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */ - ALIGN(nr_params, 2) / 2 - 1); + ALIGN(params_uploaded, 2) / 2 - 1); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); @@ -91,7 +135,7 @@ upload_vs_state(struct brw_context *brw) BEGIN_BATCH(6); OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2)); OUT_RELOC(brw->vs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); - OUT_BATCH(GEN6_VS_SPF_MODE | (0 << GEN6_VS_SAMPLER_COUNT_SHIFT) | + OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) | (brw->vs.nr_surfaces << GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); OUT_BATCH(0); /* scratch space base offset */ OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) | diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c index 36d4ab93ba9..ea5418bacf1 100644 --- a/src/mesa/drivers/dri/i965/gen6_wm_state.c +++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c @@ -73,7 +73,7 @@ prepare_wm_constants(struct brw_context *brw) const struct brw_tracked_state gen6_wm_constants = { .dirty = { .mesa = _NEW_PROGRAM_CONSTANTS, - .brw = 0, + .brw = BRW_NEW_FRAGMENT_PROGRAM, .cache = 0, }, .prepare = prepare_wm_constants, diff --git a/src/mesa/drivers/dri/i965/intel_structs.h b/src/mesa/drivers/dri/i965/intel_structs.h deleted file mode 100644 index 522e3bd92c2..00000000000 --- a/src/mesa/drivers/dri/i965/intel_structs.h +++ /dev/null @@ -1,132 +0,0 @@ -#ifndef INTEL_STRUCTS_H -#define INTEL_STRUCTS_H - -struct br0 { - GLuint length:8; - GLuint pad0:3; - GLuint dst_tiled:1; - GLuint pad1:8; - GLuint write_rgb:1; - GLuint write_alpha:1; - GLuint opcode:7; - GLuint client:3; -}; - - -struct br13 { - GLint dest_pitch:16; - GLuint rop:8; - GLuint color_depth:2; - GLuint pad1:3; - GLuint mono_source_transparency:1; - GLuint clipping_enable:1; - GLuint pad0:1; -}; - - - -/* This is an attempt to move some of the 2D interaction in this - * driver to using structs for packets rather than a bunch of #defines - * and dwords. - */ -struct xy_color_blit { - struct br0 br0; - struct br13 br13; - - struct { - GLuint dest_x1:16; - GLuint dest_y1:16; - } dw2; - - struct { - GLuint dest_x2:16; - GLuint dest_y2:16; - } dw3; - - GLuint dest_base_addr; - GLuint color; -}; - -struct xy_src_copy_blit { - struct br0 br0; - struct br13 br13; - - struct { - GLuint dest_x1:16; - GLuint dest_y1:16; - } dw2; - - struct { - GLuint dest_x2:16; - GLuint dest_y2:16; - } dw3; - - GLuint dest_base_addr; - - struct { - GLuint src_x1:16; - GLuint src_y1:16; - } dw5; - - struct { - GLint src_pitch:16; - GLuint pad:16; - } dw6; - - GLuint src_base_addr; -}; - -struct xy_setup_blit { - struct br0 br0; - struct br13 br13; - - struct { - GLuint clip_x1:16; - GLuint clip_y1:16; - } dw2; - - struct { - GLuint clip_x2:16; - GLuint clip_y2:16; - } dw3; - - GLuint dest_base_addr; - GLuint background_color; - GLuint foreground_color; - GLuint pattern_base_addr; -}; - - -struct xy_text_immediate_blit { - struct { - GLuint length:8; - GLuint pad2:3; - GLuint dst_tiled:1; - GLuint pad1:4; - GLuint byte_packed:1; - GLuint pad0:5; - GLuint opcode:7; - GLuint client:3; - } dw0; - - struct { - GLuint dest_x1:16; - GLuint dest_y1:16; - } dw1; - - struct { - GLuint dest_x2:16; - GLuint dest_y2:16; - } dw2; - - /* Src bitmap data follows as inline dwords. - */ -}; - - -#define CLIENT_2D 0x2 -#define OPCODE_XY_SETUP_BLT 0x1 -#define OPCODE_XY_COLOR_BLT 0x50 -#define OPCODE_XY_TEXT_IMMEDIATE_BLT 0x31 - -#endif diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 9b398239172..4b498f8c5b2 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -44,7 +44,9 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->buf = drm_intel_bo_alloc(intel->bufmgr, "batchbuffer", intel->maxBatchSize, 4096); - batch->map = batch->buffer; + drm_intel_gem_bo_map_gtt(batch->buf); + batch->map = batch->buf->virtual; + batch->size = intel->maxBatchSize; batch->ptr = batch->map; batch->reserved_space = BATCH_RESERVED; @@ -58,7 +60,6 @@ intel_batchbuffer_alloc(struct intel_context *intel) struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1); batch->intel = intel; - batch->buffer = malloc(intel->maxBatchSize); intel_batchbuffer_reset(batch); return batch; @@ -67,8 +68,11 @@ intel_batchbuffer_alloc(struct intel_context *intel) void intel_batchbuffer_free(struct intel_batchbuffer *batch) { - free (batch->buffer); - drm_intel_bo_unreference(batch->buf); + if (batch->map) { + drm_intel_gem_bo_unmap_gtt(batch->buf); + batch->map = NULL; + } + dri_bo_unreference(batch->buf); batch->buf = NULL; free(batch); } @@ -84,13 +88,7 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used) int ret = 0; int x_off = 0, y_off = 0; - drm_intel_bo_subdata(batch->buf, 0, used, batch->buffer); - if (batch->state_batch_offset != batch->size) { - drm_intel_bo_subdata(batch->buf, - batch->state_batch_offset, - batch->size - batch->state_batch_offset, - batch->buffer + batch->state_batch_offset); - } + drm_intel_gem_bo_unmap_gtt(batch->buf); batch->ptr = NULL; @@ -99,7 +97,7 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used) (x_off & 0xffff) | (y_off << 16)); } - if (INTEL_DEBUG & DEBUG_BATCH) { + if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) { drm_intel_bo_map(batch->buf, GL_FALSE); intel_decode(batch->buf->virtual, used / 4, batch->buf->offset, intel->intelScreen->deviceID, GL_TRUE); @@ -130,7 +128,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, if (used == 0) return; - if (INTEL_DEBUG & DEBUG_BATCH) + if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, used); @@ -174,7 +172,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, do_flush_locked(batch, used); - if (INTEL_DEBUG & DEBUG_SYNC) { + if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { fprintf(stderr, "waiting for idle\n"); drm_intel_bo_map(batch->buf, GL_TRUE); drm_intel_bo_unmap(batch->buf); diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index ae53f455117..428c027c2f1 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -17,8 +17,6 @@ struct intel_batchbuffer drm_intel_bo *buf; - GLubyte *buffer; - GLubyte *map; GLubyte *ptr; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index a74e21720fb..c2917e9b07e 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -483,8 +483,11 @@ intel_emit_linear_blit(struct intel_context *intel, /* Blits are in a different ringbuffer so we don't use them. */ assert(intel->gen < 6); - /* The pitch is a signed value. */ - pitch = MIN2(size, (1 << 15) - 1); + /* The pitch given to the GPU must be DWORD aligned, and + * we want width to match pitch. Max width is (1 << 15 - 1), + * rounding that down to the nearest DWORD is 1 << 15 - 4 + */ + pitch = MIN2(size, (1 << 15) - 4); height = size / pitch; ok = intelEmitCopyBlit(intel, 1, pitch, src_bo, src_offset, I915_TILING_NONE, @@ -499,6 +502,7 @@ intel_emit_linear_blit(struct intel_context *intel, dst_offset += pitch * height; size -= pitch * height; assert (size < (1 << 15)); + assert ((size & 3) == 0); /* Pitch must be DWORD aligned */ if (size != 0) { ok = intelEmitCopyBlit(intel, 1, size, src_bo, src_offset, I915_TILING_NONE, diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index 1e7ceed32a2..4fecdbed203 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -67,6 +67,7 @@ #define PCI_CHIP_G45_G 0x2E22 #define PCI_CHIP_G41_G 0x2E32 #define PCI_CHIP_B43_G 0x2E42 +#define PCI_CHIP_B43_G1 0x2E92 #define PCI_CHIP_ILD_G 0x0042 #define PCI_CHIP_ILM_G 0x0046 @@ -93,7 +94,8 @@ devid == PCI_CHIP_Q45_G || \ devid == PCI_CHIP_G45_G || \ devid == PCI_CHIP_G41_G || \ - devid == PCI_CHIP_B43_G) + devid == PCI_CHIP_B43_G || \ + devid == PCI_CHIP_B43_G1) #define IS_GM45(devid) (devid == PCI_CHIP_GM45_GM) #define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid)) diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index d7814635b72..fa451f0045e 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -58,6 +58,21 @@ static const char *buffer_names[] = { [BUFFER_COLOR7] = "color7", }; +static void +debug_mask(const char *name, GLbitfield mask) +{ + GLuint i; + + if (unlikely(INTEL_DEBUG & DEBUG_BLIT)) { + DBG("%s clear:", name); + for (i = 0; i < BUFFER_COUNT; i++) { + if (mask & (1 << i)) + DBG(" %s", buffer_names[i]); + } + DBG("\n"); + } +} + /** * Called by ctx->Driver.Clear. */ @@ -70,7 +85,6 @@ intelClear(struct gl_context *ctx, GLbitfield mask) GLbitfield blit_mask = 0; GLbitfield swrast_mask = 0; struct gl_framebuffer *fb = ctx->DrawBuffer; - GLuint i; if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { intel->front_buffer_dirty = GL_TRUE; @@ -162,39 +176,17 @@ intelClear(struct gl_context *ctx, GLbitfield mask) } if (blit_mask) { - if (INTEL_DEBUG & DEBUG_BLIT) { - DBG("blit clear:"); - for (i = 0; i < BUFFER_COUNT; i++) { - if (blit_mask & (1 << i)) - DBG(" %s", buffer_names[i]); - } - DBG("\n"); - } + debug_mask("blit", blit_mask); intelClearWithBlit(ctx, blit_mask); } if (tri_mask) { - if (INTEL_DEBUG & DEBUG_BLIT) { - DBG("tri clear:"); - for (i = 0; i < BUFFER_COUNT; i++) { - if (tri_mask & (1 << i)) - DBG(" %s", buffer_names[i]); - } - DBG("\n"); - } - + debug_mask("tri", tri_mask); _mesa_meta_Clear(&intel->ctx, tri_mask); } if (swrast_mask) { - if (INTEL_DEBUG & DEBUG_BLIT) { - DBG("swrast clear:"); - for (i = 0; i < BUFFER_COUNT; i++) { - if (swrast_mask & (1 << i)) - DBG(" %s", buffer_names[i]); - } - DBG("\n"); - } + debug_mask("swrast", swrast_mask); _swrast_Clear(ctx, swrast_mask); } } diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 7ace50bde97..152cdcaf37d 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -155,6 +155,7 @@ intelGetString(struct gl_context * ctx, GLenum name) chipset = "Intel(R) G41"; break; case PCI_CHIP_B43_G: + case PCI_CHIP_B43_G1: chipset = "Intel(R) B43"; break; case PCI_CHIP_ILD_G: @@ -249,7 +250,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) * thus ignore the invalidate. */ drawable->lastStamp = drawable->dri2.stamp; - if (INTEL_DEBUG & DEBUG_DRI) + if (unlikely(INTEL_DEBUG & DEBUG_DRI)) fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); screen = intel->intelScreen->driScrnPriv; @@ -378,14 +379,14 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (rb->region && rb->region->name == buffers[i].name) continue; - if (INTEL_DEBUG & DEBUG_DRI) + if (unlikely(INTEL_DEBUG & DEBUG_DRI)) fprintf(stderr, "attaching buffer %d, at %d, cpp %d, pitch %d\n", buffers[i].name, buffers[i].attachment, buffers[i].cpp, buffers[i].pitch); if (buffers[i].attachment == __DRI_BUFFER_STENCIL && depth_region) { - if (INTEL_DEBUG & DEBUG_DRI) + if (unlikely(INTEL_DEBUG & DEBUG_DRI)) fprintf(stderr, "(reusing depth buffer as stencil)\n"); intel_region_reference(®ion, depth_region); } diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 46d10d74ba3..9d5139c0000 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -98,6 +98,16 @@ extern void intelFallback(struct intel_context *intel, GLbitfield bit, #define INTEL_MAX_FIXUP 64 +#ifndef likely +#ifdef __GNUC__ +#define likely(expr) (__builtin_expect(expr, 1)) +#define unlikely(expr) (__builtin_expect(expr, 0)) +#else +#define likely(expr) (expr) +#define unlikely(expr) (expr) +#endif +#endif + struct intel_sync_object { struct gl_sync_object Base; @@ -180,9 +190,6 @@ struct intel_context } prim; GLuint stats_wm; - GLboolean locked; - char *prevLockFile; - int prevLockLine; /* Offsets of fields within the current vertex: */ @@ -359,10 +366,15 @@ extern int INTEL_DEBUG; #define DEBUG_CLIP 0x8000000 #define DBG(...) do { \ - if (INTEL_DEBUG & FILE_DEBUG_FLAG) \ + if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \ printf(__VA_ARGS__); \ } while(0) +#define fallback_debug(...) do { \ + if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) \ + printf(__VA_ARGS__); \ +} while(0) + #define PCI_CHIP_845_G 0x2562 #define PCI_CHIP_I830_M 0x3577 #define PCI_CHIP_I855_GM 0x3582 diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index 60583ef4c0d..d5c35775ce4 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -147,10 +147,9 @@ intel_check_blit_format(struct intel_region * region, return GL_TRUE; } - if (INTEL_DEBUG & DEBUG_PIXEL) - fprintf(stderr, "%s: bad format for blit (cpp %d, type %s format %s)\n", - __FUNCTION__, region->cpp, - _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format)); + DBG("%s: bad format for blit (cpp %d, type %s format %s)\n", + __FUNCTION__, region->cpp, + _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format)); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 63fb4b37b18..e7356a6da0d 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -113,9 +113,8 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height, GLint incr; GLuint count = 0; - if (INTEL_DEBUG & DEBUG_PIXEL) - printf("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n", - __FUNCTION__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask); + DBG("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n", + __FUNCTION__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask); if (invert) { first = h-1; @@ -285,7 +284,7 @@ do_blit_bitmap( struct gl_context *ctx, } out: - if (INTEL_DEBUG & DEBUG_SYNC) + if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) intel_batchbuffer_flush(intel->batch); if (_mesa_is_bufferobj(unpack->BufferObj)) { @@ -299,6 +298,7 @@ out: return GL_TRUE; } + /* There are a large number of possible ways to implement bitmap on * this hardware, most of them have some sort of drawback. Here are a * few that spring to mind: diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index c6b36ed4291..a7ca780e944 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -119,8 +119,7 @@ do_blit_copypixels(struct gl_context * ctx, GLboolean flip = GL_FALSE; if (type == GL_DEPTH || type == GL_STENCIL) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glCopyPixels() fallback: GL_DEPTH || GL_STENCIL\n"); + fallback_debug("glCopyPixels() fallback: GL_DEPTH || GL_STENCIL\n"); return GL_FALSE; } @@ -203,8 +202,7 @@ intelCopyPixels(struct gl_context * ctx, GLsizei width, GLsizei height, GLint destx, GLint desty, GLenum type) { - if (INTEL_DEBUG & DEBUG_PIXEL) - fprintf(stderr, "%s\n", __FUNCTION__); + DBG("%s\n", __FUNCTION__); if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) return; diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index b249f9a5a0b..54da29236d2 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -42,6 +42,8 @@ #include "intel_pixel.h" #include "intel_buffer_objects.h" +#define FILE_DEBUG_FLAG DEBUG_PIXEL + /* For many applications, the new ability to pull the source buffers * back out of the GTT and then do the packing/conversion operations * in software will be as much of an improvement as trying to get the @@ -79,8 +81,7 @@ do_blit_readpixels(struct gl_context * ctx, GLboolean all; GLint dst_x, dst_y; - if (INTEL_DEBUG & DEBUG_PIXEL) - printf("%s\n", __FUNCTION__); + DBG("%s\n", __FUNCTION__); if (!src) return GL_FALSE; @@ -88,22 +89,19 @@ do_blit_readpixels(struct gl_context * ctx, if (!_mesa_is_bufferobj(pack->BufferObj)) { /* PBO only for now: */ - if (INTEL_DEBUG & DEBUG_PIXEL) - printf("%s - not PBO\n", __FUNCTION__); + DBG("%s - not PBO\n", __FUNCTION__); return GL_FALSE; } if (ctx->_ImageTransferState || !intel_check_blit_format(src, format, type)) { - if (INTEL_DEBUG & DEBUG_PIXEL) - printf("%s - bad format for blit\n", __FUNCTION__); + DBG("%s - bad format for blit\n", __FUNCTION__); return GL_FALSE; } if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) { - if (INTEL_DEBUG & DEBUG_PIXEL) - printf("%s: bad packing params\n", __FUNCTION__); + DBG("%s: bad packing params\n", __FUNCTION__); return GL_FALSE; } @@ -113,8 +111,7 @@ do_blit_readpixels(struct gl_context * ctx, rowLength = width; if (pack->Invert) { - if (INTEL_DEBUG & DEBUG_PIXEL) - printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__); + DBG("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__); return GL_FALSE; } else { @@ -158,8 +155,7 @@ do_blit_readpixels(struct gl_context * ctx, return GL_FALSE; } - if (INTEL_DEBUG & DEBUG_PIXEL) - printf("%s - DONE\n", __FUNCTION__); + DBG("%s - DONE\n", __FUNCTION__); return GL_TRUE; } @@ -173,8 +169,7 @@ intelReadPixels(struct gl_context * ctx, struct intel_context *intel = intel_context(ctx); GLboolean dirty; - if (INTEL_DEBUG & DEBUG_PIXEL) - fprintf(stderr, "%s\n", __FUNCTION__); + DBG("%s\n", __FUNCTION__); intel_flush(ctx); @@ -188,8 +183,7 @@ intelReadPixels(struct gl_context * ctx, (ctx, x, y, width, height, format, type, pack, pixels)) return; - if (INTEL_DEBUG & DEBUG_PIXEL) - printf("%s: fallback to swrast\n", __FUNCTION__); + fallback_debug("%s: fallback to swrast\n", __FUNCTION__); /* Update Mesa state before calling down into _swrast_ReadPixels, as * the spans code requires the computed buffer states to be up to date, diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index 3d9a2549db0..2c21ea0576e 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -61,88 +61,6 @@ intelFreeTextureImageData(struct gl_context * ctx, struct gl_texture_image *texI } } - -/* The system memcpy (at least on ubuntu 5.10) has problems copying - * to agp (writecombined) memory from a source which isn't 64-byte - * aligned - there is a 4x performance falloff. - * - * The x86 __memcpy is immune to this but is slightly slower - * (10%-ish) than the system memcpy. - * - * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but - * isn't much faster than x86_memcpy for agp copies. - * - * TODO: switch dynamically. - */ -static void * -do_memcpy(void *dest, const void *src, size_t n) -{ - if ((((unsigned long) src) & 63) || (((unsigned long) dest) & 63)) { - return __memcpy(dest, src, n); - } - else - return memcpy(dest, src, n); -} - - -#if DO_DEBUG && !defined(__ia64__) - -#ifndef __x86_64__ -static unsigned -fastrdtsc(void) -{ - unsigned eax; - __asm__ volatile ("\t" - "pushl %%ebx\n\t" - "cpuid\n\t" ".byte 0x0f, 0x31\n\t" - "popl %%ebx\n":"=a" (eax) - :"0"(0) - :"ecx", "edx", "cc"); - - return eax; -} -#else -static unsigned -fastrdtsc(void) -{ - unsigned eax; - __asm__ volatile ("\t" "cpuid\n\t" ".byte 0x0f, 0x31\n\t":"=a" (eax) - :"0"(0) - :"ecx", "edx", "ebx", "cc"); - - return eax; -} -#endif - -static unsigned -time_diff(unsigned t, unsigned t2) -{ - return ((t < t2) ? t2 - t : 0xFFFFFFFFU - (t - t2 - 1)); -} - - -static void * -timed_memcpy(void *dest, const void *src, size_t n) -{ - void *ret; - unsigned t1, t2; - double rate; - - if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) - printf("Warning - non-aligned texture copy!\n"); - - t1 = fastrdtsc(); - ret = do_memcpy(dest, src, n); - t2 = fastrdtsc(); - - rate = time_diff(t1, t2); - rate /= (double) n; - printf("timed_memcpy: %u %u --> %f clocks/byte\n", t1, t2, rate); - return ret; -} -#endif /* DO_DEBUG */ - - /** * Called via ctx->Driver.GenerateMipmap() * This is basically a wrapper for _mesa_meta_GenerateMipmap() which checks @@ -158,8 +76,7 @@ intelGenerateMipmap(struct gl_context *ctx, GLenum target, struct intel_context *intel = intel_context(ctx); struct intel_texture_object *intelObj = intel_texture_object(texObj); - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + fallback_debug("%s - fallback to swrast\n", __FUNCTION__); intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel); _mesa_generate_mipmap(ctx, target, texObj); @@ -203,11 +120,4 @@ intelInitTextureFuncs(struct dd_function_table *functions) functions->NewTextureImage = intelNewTextureImage; functions->DeleteTexture = intelDeleteTextureObject; functions->FreeTexImageData = intelFreeTextureImageData; - -#if DO_DEBUG && !defined(__ia64__) - if (INTEL_DEBUG & DEBUG_BUFMGR) - functions->TextureMemCpy = timed_memcpy; - else -#endif - functions->TextureMemCpy = do_memcpy; } diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 2d046fd52d9..284ba19e8a3 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -105,16 +105,15 @@ do_copy_texsubimage(struct intel_context *intel, const struct intel_region *src = get_teximage_source(intel, internalFormat); if (!intelImage->mt || !src || !src->buffer) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) + if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) fprintf(stderr, "%s fail %p %p (0x%08x)\n", __FUNCTION__, intelImage->mt, src, internalFormat); return GL_FALSE; } if (intelImage->mt->cpp != src->cpp) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "%s fail %d vs %d cpp\n", - __FUNCTION__, intelImage->mt->cpp, src->cpp); + fallback_debug("%s fail %d vs %d cpp\n", + __FUNCTION__, intelImage->mt->cpp, src->cpp); return GL_FALSE; } @@ -212,8 +211,7 @@ intelCopyTexImage1D(struct gl_context * ctx, GLenum target, GLint level, return; fail: - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + fallback_debug("%s - fallback to swrast\n", __FUNCTION__); _mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y, width, border); } @@ -261,8 +259,7 @@ intelCopyTexImage2D(struct gl_context * ctx, GLenum target, GLint level, return; fail: - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + fallback_debug("%s - fallback to swrast\n", __FUNCTION__); _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y, width, height, border); } @@ -287,8 +284,7 @@ intelCopyTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level, if (!do_copy_texsubimage(intel_context(ctx), target, intel_texture_image(texImage), internalFormat, xoffset, 0, x, y, width, 1)) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + fallback_debug("%s - fallback to swrast\n", __FUNCTION__); _mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width); } } @@ -314,8 +310,7 @@ intelCopyTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level, internalFormat, xoffset, yoffset, x, y, width, height)) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + fallback_debug("%s - fallback to swrast\n", __FUNCTION__); _mesa_meta_CopyTexSubImage2D(ctx, target, level, xoffset, yoffset, x, y, width, height); } diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 35f3d7d3829..50fe9bd9f33 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -66,7 +66,6 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, GLuint width = intelImage->base.Width; GLuint height = intelImage->base.Height; GLuint depth = intelImage->base.Depth; - GLuint l2width, l2height, l2depth; GLuint i, comp_byte = 0; GLuint texelBytes; @@ -114,10 +113,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, lastLevel = firstLevel; } else { - l2width = logbase2(width); - l2height = logbase2(height); - l2depth = logbase2(depth); - lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); + lastLevel = firstLevel + logbase2(MAX2(MAX2(width, height), depth)); } assert(!intelObj->mt); @@ -347,21 +343,6 @@ intelTexImage(struct gl_context * ctx, texImage->Data = NULL; } - /* If this is the only texture image in the tree, could call - * bmBufferData with NULL data to free the old block and avoid - * waiting on any outstanding fences. - */ - if (intelObj->mt && - intelObj->mt->first_level == level && - intelObj->mt->last_level == level && - intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !intel_miptree_match_image(intelObj->mt, &intelImage->base)) { - - DBG("release it\n"); - intel_miptree_release(intel, &intelObj->mt); - assert(!intelObj->mt); - } - if (!intelObj->mt) { guess_and_alloc_mipmap_tree(intel, intelObj, intelImage, pixels == NULL); if (!intelObj->mt) { diff --git a/src/mesa/drivers/dri/nouveau/Makefile b/src/mesa/drivers/dri/nouveau/Makefile index 7be19b26fda..3b506a91ffa 100644 --- a/src/mesa/drivers/dri/nouveau/Makefile +++ b/src/mesa/drivers/dri/nouveau/Makefile @@ -19,6 +19,8 @@ DRIVER_SOURCES = \ nouveau_bo_state.c \ nouveau_texture.c \ nouveau_surface.c \ + nouveau_scratch.c \ + nouveau_array.c \ nv04_context.c \ nv04_render.c \ nv04_state_fb.c \ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_array.c b/src/mesa/drivers/dri/nouveau/nouveau_array.c new file mode 100644 index 00000000000..17e6d163a02 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_array.c @@ -0,0 +1,136 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "main/bufferobj.h" +#include "nouveau_driver.h" +#include "nouveau_array.h" +#include "nouveau_bufferobj.h" + +static void +get_array_extract(struct nouveau_array *a, extract_u_t *extract_u, + extract_f_t *extract_f) +{ +#define EXTRACT(in_t, out_t, k) \ + ({ \ + auto out_t f(struct nouveau_array *, int, int); \ + out_t f(struct nouveau_array *a, int i, int j) { \ + in_t x = ((in_t *)(a->buf + i * a->stride))[j]; \ + \ + return (out_t)x / (k); \ + }; \ + f; \ + }); + + switch (a->type) { + case GL_BYTE: + *extract_u = EXTRACT(char, unsigned, 1); + *extract_f = EXTRACT(char, float, SCHAR_MAX); + break; + case GL_UNSIGNED_BYTE: + *extract_u = EXTRACT(unsigned char, unsigned, 1); + *extract_f = EXTRACT(unsigned char, float, UCHAR_MAX); + break; + case GL_SHORT: + *extract_u = EXTRACT(short, unsigned, 1); + *extract_f = EXTRACT(short, float, SHRT_MAX); + break; + case GL_UNSIGNED_SHORT: + *extract_u = EXTRACT(unsigned short, unsigned, 1); + *extract_f = EXTRACT(unsigned short, float, USHRT_MAX); + break; + case GL_INT: + *extract_u = EXTRACT(int, unsigned, 1); + *extract_f = EXTRACT(int, float, INT_MAX); + break; + case GL_UNSIGNED_INT: + *extract_u = EXTRACT(unsigned int, unsigned, 1); + *extract_f = EXTRACT(unsigned int, float, UINT_MAX); + break; + case GL_FLOAT: + *extract_u = EXTRACT(float, unsigned, 1.0 / UINT_MAX); + *extract_f = EXTRACT(float, float, 1); + break; + default: + assert(0); + } +} + +void +nouveau_init_array(struct nouveau_array *a, int attr, int stride, + int fields, int type, struct gl_buffer_object *obj, + const void *ptr, GLboolean map) +{ + a->attr = attr; + a->stride = stride; + a->fields = fields; + a->type = type; + a->buf = NULL; + + if (obj) { + if (nouveau_bufferobj_hw(obj)) { + struct nouveau_bufferobj *nbo = + to_nouveau_bufferobj(obj); + + nouveau_bo_ref(nbo->bo, &a->bo); + a->offset = (intptr_t)ptr; + + if (map) { + nouveau_bo_map(a->bo, NOUVEAU_BO_RD); + a->buf = a->bo->map + a->offset; + } + + } else { + nouveau_bo_ref(NULL, &a->bo); + a->offset = 0; + + if (map) + a->buf = ADD_POINTERS( + nouveau_bufferobj_sys(obj), ptr); + } + } + + if (a->buf) + get_array_extract(a, &a->extract_u, &a->extract_f); +} + +void +nouveau_deinit_array(struct nouveau_array *a) +{ + if (a->bo) { + if (a->bo->map) + nouveau_bo_unmap(a->bo); + } + + a->buf = NULL; + a->fields = 0; +} + +void +nouveau_cleanup_array(struct nouveau_array *a) +{ + nouveau_deinit_array(a); + nouveau_bo_ref(NULL, &a->bo); +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_array.h b/src/mesa/drivers/dri/nouveau/nouveau_array.h new file mode 100644 index 00000000000..ad3d69b33d9 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_array.h @@ -0,0 +1,58 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_ARRAY_H__ +#define __NOUVEAU_ARRAY_H__ + +struct nouveau_array; + +typedef unsigned (*extract_u_t)(struct nouveau_array *, int, int); +typedef float (*extract_f_t)(struct nouveau_array *, int, int); + +struct nouveau_array { + int attr; + int stride, fields, type; + + struct nouveau_bo *bo; + unsigned offset; + const void *buf; + + extract_u_t extract_u; + extract_f_t extract_f; +}; + +void +nouveau_init_array(struct nouveau_array *a, int attr, int stride, + int fields, int type, struct gl_buffer_object *obj, + const void *ptr, GLboolean map); + +void +nouveau_deinit_array(struct nouveau_array *a); + +void +nouveau_cleanup_array(struct nouveau_array *a); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c index f31772fe1d1..7eef8c1ee81 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c @@ -126,13 +126,13 @@ void nouveau_bo_context_reset(struct nouveau_bo_context *bctx) { struct nouveau_bo_state *s = &to_nouveau_context(bctx->ctx)->bo; - int i; - - for (i = 0; i < bctx->count; i++) - nouveau_bo_ref(NULL, &bctx->marker[i].bo); + int i, n = bctx->count; - s->count -= bctx->count; + s->count -= n; bctx->count = 0; + + for (i = 0; i < n; i++) + nouveau_bo_ref(NULL, &bctx->marker[i].bo); } GLboolean diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h index 6119a8336e3..388a16a56ea 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h @@ -29,7 +29,7 @@ enum { NOUVEAU_BO_CONTEXT_FRAMEBUFFER = 0, - NOUVEAU_BO_CONTEXT_LMA_DEPTH, + NOUVEAU_BO_CONTEXT_HIERZ, NOUVEAU_BO_CONTEXT_SURFACE, NOUVEAU_BO_CONTEXT_TEXTURE0, NOUVEAU_BO_CONTEXT_TEXTURE1, diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c index ad6e5bd805a..e60b91f64be 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c @@ -30,6 +30,23 @@ #include "main/bufferobj.h" +static inline char * +get_bufferobj_map(struct gl_buffer_object *obj, unsigned flags) +{ + struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); + void *map = NULL; + + if (nbo->sys) { + map = nbo->sys; + } else if (nbo->bo) { + nouveau_bo_map(nbo->bo, flags); + map = nbo->bo->map; + nouveau_bo_unmap(nbo->bo); + } + + return map; +} + static struct gl_buffer_object * nouveau_bufferobj_new(struct gl_context *ctx, GLuint buffer, GLenum target) { @@ -50,6 +67,7 @@ nouveau_bufferobj_del(struct gl_context *ctx, struct gl_buffer_object *obj) struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); nouveau_bo_ref(NULL, &nbo->bo); + FREE(nbo->sys); FREE(nbo); } @@ -64,18 +82,27 @@ nouveau_bufferobj_data(struct gl_context *ctx, GLenum target, GLsizeiptrARB size obj->Size = size; obj->Usage = usage; + /* Free previous storage */ nouveau_bo_ref(NULL, &nbo->bo); - ret = nouveau_bo_new(context_dev(ctx), - NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, - size, &nbo->bo); - assert(!ret); - - if (data) { - nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR); - memcpy(nbo->bo->map, data, size); - nouveau_bo_unmap(nbo->bo); + FREE(nbo->sys); + + if (target == GL_ELEMENT_ARRAY_BUFFER_ARB || + (size < 512 && usage == GL_DYNAMIC_DRAW_ARB) || + context_chipset(ctx) < 0x10) { + /* Heuristic: keep it in system ram */ + nbo->sys = MALLOC(size); + + } else { + /* Get a hardware BO */ + ret = nouveau_bo_new(context_dev(ctx), + NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, + size, &nbo->bo); + assert(!ret); } + if (data) + memcpy(get_bufferobj_map(obj, NOUVEAU_BO_WR), data, size); + return GL_TRUE; } @@ -84,11 +111,7 @@ nouveau_bufferobj_subdata(struct gl_context *ctx, GLenum target, GLintptrARB off GLsizeiptrARB size, const GLvoid *data, struct gl_buffer_object *obj) { - struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); - - nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR); - memcpy(nbo->bo->map + offset, data, size); - nouveau_bo_unmap(nbo->bo); + memcpy(get_bufferobj_map(obj, NOUVEAU_BO_WR) + offset, data, size); } static void @@ -96,44 +119,48 @@ nouveau_bufferobj_get_subdata(struct gl_context *ctx, GLenum target, GLintptrARB GLsizeiptrARB size, GLvoid *data, struct gl_buffer_object *obj) { - struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); - - nouveau_bo_map(nbo->bo, NOUVEAU_BO_RD); - memcpy(data, nbo->bo->map + offset, size); - nouveau_bo_unmap(nbo->bo); + memcpy(data, get_bufferobj_map(obj, NOUVEAU_BO_RD) + offset, size); } static void * nouveau_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access, struct gl_buffer_object *obj) { - return ctx->Driver.MapBufferRange(ctx, target, 0, obj->Size, access, + unsigned flags = 0; + + if (access == GL_READ_ONLY_ARB || + access == GL_READ_WRITE_ARB) + flags |= GL_MAP_READ_BIT; + if (access == GL_WRITE_ONLY_ARB || + access == GL_READ_WRITE_ARB) + flags |= GL_MAP_WRITE_BIT; + + return ctx->Driver.MapBufferRange(ctx, target, 0, obj->Size, flags, obj); } static void * nouveau_bufferobj_map_range(struct gl_context *ctx, GLenum target, GLintptr offset, - GLsizeiptr length, GLenum access, + GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj) { - struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); - uint32_t flags = 0; + unsigned flags = 0; + char *map; assert(!obj->Pointer); - if (!nbo->bo) - return NULL; - - if (access == GL_READ_ONLY_ARB || - access == GL_READ_WRITE_ARB) + if (access & GL_MAP_READ_BIT) flags |= NOUVEAU_BO_RD; - if (access == GL_WRITE_ONLY_ARB || - access == GL_READ_WRITE_ARB) + if (access & GL_MAP_WRITE_BIT) flags |= NOUVEAU_BO_WR; + if (access & GL_MAP_UNSYNCHRONIZED_BIT) + flags |= NOUVEAU_BO_NOSYNC; - nouveau_bo_map_range(nbo->bo, offset, length, flags); + map = get_bufferobj_map(obj, flags); + if (!map) + return NULL; - obj->Pointer = nbo->bo->map; + obj->Pointer = map + offset; obj->Offset = offset; obj->Length = length; obj->AccessFlags = access; @@ -144,12 +171,8 @@ nouveau_bufferobj_map_range(struct gl_context *ctx, GLenum target, GLintptr offs static GLboolean nouveau_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj) { - struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); - assert(obj->Pointer); - nouveau_bo_unmap(nbo->bo); - obj->Pointer = NULL; obj->Offset = 0; obj->Length = 0; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h index acfc4cb9a90..01ef0bad0fd 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h @@ -30,9 +30,16 @@ struct nouveau_bufferobj { struct gl_buffer_object base; struct nouveau_bo *bo; + void *sys; }; #define to_nouveau_bufferobj(x) ((struct nouveau_bufferobj *)(x)) +#define nouveau_bufferobj_hw(x) \ + (_mesa_is_bufferobj(x) ? to_nouveau_bufferobj(x)->bo : NULL) + +#define nouveau_bufferobj_sys(x) \ + (_mesa_is_bufferobj(x) ? to_nouveau_bufferobj(x)->sys : NULL) + void nouveau_bufferobj_functions_init(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_class.h b/src/mesa/drivers/dri/nouveau/nouveau_class.h index d41d431f796..687b847797b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_class.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_class.h @@ -4954,6 +4954,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NV25TCL_DMA_IN_MEMORY5 0x000001a0 #define NV25TCL_DMA_IN_MEMORY8 0x000001ac #define NV25TCL_DMA_IN_MEMORY9 0x000001b0 +#define NV25TCL_HIERZ_PITCH 0x0000022c +#define NV25TCL_HIERZ_OFFSET 0x00000230 #endif /* NOUVEAU_REG_H */ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index 0ace139b886..f80aaedb257 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -119,6 +119,7 @@ nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen, nouveau_state_init(ctx); nouveau_bo_state_init(ctx); + nouveau_scratch_init(ctx); _mesa_meta_init(ctx); _swrast_CreateContext(ctx); _vbo_CreateContext(ctx); @@ -163,6 +164,7 @@ nouveau_context_deinit(struct gl_context *ctx) if (nctx->hw.chan) nouveau_channel_free(&nctx->hw.chan); + nouveau_scratch_destroy(ctx); nouveau_bo_state_destroy(ctx); _mesa_free_context_data(ctx); } @@ -325,10 +327,12 @@ nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode) nctx->fallback = MAX2(HWTNL, mode); - if (mode < SWRAST) + if (mode < SWRAST) { nouveau_state_emit(ctx); - else + nouveau_bo_state_emit(ctx); + } else { FIRE_RING(context_chan(ctx)); + } } static void @@ -365,5 +369,6 @@ nouveau_validate_framebuffer(struct gl_context *ctx) validate_framebuffer(dri_ctx, dri_read, &dri_ctx->dri2.read_stamp); - nouveau_state_emit(ctx); + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index 23a87256728..7ebc676379e 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -30,6 +30,7 @@ #include "nouveau_screen.h" #include "nouveau_state.h" #include "nouveau_bo_state.h" +#include "nouveau_scratch.h" #include "nouveau_render.h" #include "main/bitset.h" @@ -67,6 +68,7 @@ struct nouveau_context { struct nouveau_hw_state hw; struct nouveau_bo_state bo; struct nouveau_render_state render; + struct nouveau_scratch_state scratch; struct { GLboolean clear_blocked; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render.h b/src/mesa/drivers/dri/nouveau/nouveau_render.h index 81c6119fcc6..0539c377585 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_render.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_render.h @@ -28,46 +28,22 @@ #define __NOUVEAU_RENDER_H__ #include "vbo/vbo_context.h" - -struct nouveau_array_state; +#include "nouveau_array.h" typedef void (*dispatch_t)(struct gl_context *, unsigned int, int, unsigned int); -typedef unsigned (*extract_u_t)(struct nouveau_array_state *, int, int); -typedef float (*extract_f_t)(struct nouveau_array_state *, int, int); +typedef void (*emit_t)(struct gl_context *, struct nouveau_array *, const void *); struct nouveau_attr_info { int vbo_index; int imm_method; int imm_fields; - void (*emit)(struct gl_context *, struct nouveau_array_state *, const void *); -}; - -struct nouveau_array_state { - int attr; - int stride, fields, type; - - struct nouveau_bo *bo; - unsigned offset; - const void *buf; - - extract_u_t extract_u; - extract_f_t extract_f; -}; - -#define RENDER_SCRATCH_COUNT 2 -#define RENDER_SCRATCH_SIZE 2*1024*1024 - -struct nouveau_scratch_state { - struct nouveau_bo *bo[RENDER_SCRATCH_COUNT]; - - int index; - int offset; - void *buf; + emit_t emit; }; struct nouveau_swtnl_state { struct nouveau_bo *vbo; + unsigned offset; void *buf; unsigned vertex_count; GLenum primitive; @@ -79,8 +55,8 @@ struct nouveau_render_state { IMM } mode; - struct nouveau_array_state ib; - struct nouveau_array_state attrs[VERT_ATTRIB_MAX]; + struct nouveau_array ib; + struct nouveau_array attrs[VERT_ATTRIB_MAX]; /* Maps a HW VBO index or IMM emission order to an index in * the attrs array above (or -1 if unused). */ @@ -89,10 +65,16 @@ struct nouveau_render_state { int attr_count; int vertex_size; - struct nouveau_scratch_state scratch; struct nouveau_swtnl_state swtnl; }; #define to_render_state(ctx) (&to_nouveau_context(ctx)->render) +#define FOR_EACH_ATTR(render, i, attr) \ + for (i = 0; attr = (render)->map[i], i < NUM_VERTEX_ATTRS; i++) + +#define FOR_EACH_BOUND_ATTR(render, i, attr) \ + for (i = 0; attr = (render)->map[i], i < render->attr_count; i++) \ + if (attr >= 0) + #endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render_t.c b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c index dd38c14aa7c..e0cf727d11d 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_render_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c @@ -100,8 +100,8 @@ /* * Select an appropriate dispatch function for the given index buffer. */ -static void -get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch) +static dispatch_t +get_array_dispatch(struct nouveau_array *a) { if (!a->fields) { auto void f(struct gl_context *, unsigned int, int, unsigned int); @@ -114,7 +114,7 @@ get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch) EMIT_VBO(L, ctx, start, delta, n); }; - *dispatch = f; + return f; } else if (a->type == GL_UNSIGNED_INT) { auto void f(struct gl_context *, unsigned int, int, unsigned int); @@ -127,7 +127,7 @@ get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch) EMIT_VBO(I32, ctx, start, delta, n); }; - *dispatch = f; + return f; } else { auto void f(struct gl_context *, unsigned int, int, unsigned int); @@ -141,115 +141,11 @@ get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch) EMIT_VBO(I16, ctx, start, delta, n & ~1); }; - *dispatch = f; + return f; } } /* - * Select appropriate element extraction functions for the given - * array. - */ -static void -get_array_extract(struct nouveau_array_state *a, - extract_u_t *extract_u, extract_f_t *extract_f) -{ -#define EXTRACT(in_t, out_t, k) \ - ({ \ - auto out_t f(struct nouveau_array_state *, int, int); \ - out_t f(struct nouveau_array_state *a, int i, int j) { \ - in_t x = ((in_t *)(a->buf + i * a->stride))[j]; \ - \ - return (out_t)x / (k); \ - }; \ - f; \ - }); - - switch (a->type) { - case GL_BYTE: - *extract_u = EXTRACT(char, unsigned, 1); - *extract_f = EXTRACT(char, float, SCHAR_MAX); - break; - case GL_UNSIGNED_BYTE: - *extract_u = EXTRACT(unsigned char, unsigned, 1); - *extract_f = EXTRACT(unsigned char, float, UCHAR_MAX); - break; - case GL_SHORT: - *extract_u = EXTRACT(short, unsigned, 1); - *extract_f = EXTRACT(short, float, SHRT_MAX); - break; - case GL_UNSIGNED_SHORT: - *extract_u = EXTRACT(unsigned short, unsigned, 1); - *extract_f = EXTRACT(unsigned short, float, USHRT_MAX); - break; - case GL_INT: - *extract_u = EXTRACT(int, unsigned, 1); - *extract_f = EXTRACT(int, float, INT_MAX); - break; - case GL_UNSIGNED_INT: - *extract_u = EXTRACT(unsigned int, unsigned, 1); - *extract_f = EXTRACT(unsigned int, float, UINT_MAX); - break; - case GL_FLOAT: - *extract_u = EXTRACT(float, unsigned, 1.0 / UINT_MAX); - *extract_f = EXTRACT(float, float, 1); - break; - - default: - assert(0); - } -} - -/* - * Returns a pointer to a chunk of <size> bytes long GART memory. <bo> - * will be updated with the buffer object the memory is located in. - * - * If <offset> is provided, it will be updated with the offset within - * <bo> of the allocated memory. Otherwise the returned memory will - * always be located right at the beginning of <bo>. - */ -static inline void * -get_scratch_vbo(struct gl_context *ctx, unsigned size, struct nouveau_bo **bo, - unsigned *offset) -{ - struct nouveau_scratch_state *scratch = &to_render_state(ctx)->scratch; - void *buf; - - if (scratch->buf && offset && - size <= RENDER_SCRATCH_SIZE - scratch->offset) { - nouveau_bo_ref(scratch->bo[scratch->index], bo); - - buf = scratch->buf + scratch->offset; - *offset = scratch->offset; - scratch->offset += size; - - } else if (size <= RENDER_SCRATCH_SIZE) { - scratch->index = (scratch->index + 1) % RENDER_SCRATCH_COUNT; - nouveau_bo_ref(scratch->bo[scratch->index], bo); - - nouveau_bo_map(*bo, NOUVEAU_BO_WR); - buf = scratch->buf = (*bo)->map; - nouveau_bo_unmap(*bo); - - if (offset) - *offset = 0; - scratch->offset = size; - - } else { - nouveau_bo_new(context_dev(ctx), - NOUVEAU_BO_MAP | NOUVEAU_BO_GART, 0, size, bo); - - nouveau_bo_map(*bo, NOUVEAU_BO_WR); - buf = (*bo)->map; - nouveau_bo_unmap(*bo); - - if (offset) - *offset = 0; - } - - return buf; -} - -/* * Returns how many vertices you can draw using <n> pushbuf dwords. */ static inline unsigned @@ -277,6 +173,11 @@ get_max_vertices(struct gl_context *ctx, const struct _mesa_index_buffer *ib, case GL_UNSIGNED_BYTE: max_out = MAX_OUT_I16; break; + + default: + assert(0); + max_out = 0; + break; } } else { max_out = MAX_OUT_L; @@ -286,76 +187,26 @@ get_max_vertices(struct gl_context *ctx, const struct _mesa_index_buffer *ib, } } -#include "nouveau_vbo_t.c" -#include "nouveau_swtnl_t.c" - static void -TAG(emit_material)(struct gl_context *ctx, struct nouveau_array_state *a, +TAG(emit_material)(struct gl_context *ctx, struct nouveau_array *a, const void *v) { - const int attr = a->attr - VERT_ATTRIB_GENERIC0; - const int state = ((int []) { - NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT, - NOUVEAU_STATE_MATERIAL_BACK_AMBIENT, - NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE, - NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE, - NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR, - NOUVEAU_STATE_MATERIAL_BACK_SPECULAR, - NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT, - NOUVEAU_STATE_MATERIAL_BACK_AMBIENT, - NOUVEAU_STATE_MATERIAL_FRONT_SHININESS, - NOUVEAU_STATE_MATERIAL_BACK_SHININESS - }) [attr]; + int attr = a->attr - VERT_ATTRIB_GENERIC0; + int state = ((int []) { + NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT, + NOUVEAU_STATE_MATERIAL_BACK_AMBIENT, + NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE, + NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE, + NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR, + NOUVEAU_STATE_MATERIAL_BACK_SPECULAR, + NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT, + NOUVEAU_STATE_MATERIAL_BACK_AMBIENT, + NOUVEAU_STATE_MATERIAL_FRONT_SHININESS, + NOUVEAU_STATE_MATERIAL_BACK_SHININESS + }) [attr]; COPY_4V(ctx->Light.Material.Attrib[attr], (float *)v); _mesa_update_material(ctx, 1 << attr); context_drv(ctx)->emit[state](ctx, state); } - -static void -TAG(render_prims)(struct gl_context *ctx, const struct gl_client_array **arrays, - const struct _mesa_prim *prims, GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLboolean index_bounds_valid, - GLuint min_index, GLuint max_index) -{ - struct nouveau_context *nctx = to_nouveau_context(ctx); - - nouveau_validate_framebuffer(ctx); - - if (nctx->fallback == HWTNL) - TAG(vbo_render_prims)(ctx, arrays, prims, nr_prims, ib, - index_bounds_valid, min_index, max_index); - - if (nctx->fallback == SWTNL) - _tnl_vbo_draw_prims(ctx, arrays, prims, nr_prims, ib, - index_bounds_valid, min_index, max_index); -} - -void -TAG(render_init)(struct gl_context *ctx) -{ - struct nouveau_render_state *render = to_render_state(ctx); - struct nouveau_scratch_state *scratch = &render->scratch; - int ret, i; - - for (i = 0; i < RENDER_SCRATCH_COUNT; i++) { - ret = nouveau_bo_new(context_dev(ctx), - NOUVEAU_BO_MAP | NOUVEAU_BO_GART, - 0, RENDER_SCRATCH_SIZE, &scratch->bo[i]); - assert(!ret); - } - - for (i = 0; i < VERT_ATTRIB_MAX; i++) - render->map[i] = -1; - - TAG(swtnl_init)(ctx); - vbo_set_draw_func(ctx, TAG(render_prims)); -} - -void -TAG(render_destroy)(struct gl_context *ctx) -{ - TAG(swtnl_destroy)(ctx); -} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_scratch.c b/src/mesa/drivers/dri/nouveau/nouveau_scratch.c new file mode 100644 index 00000000000..ddda67b2f14 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_scratch.c @@ -0,0 +1,98 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" + +/* + * Returns a pointer to a chunk of 'size' bytes long GART memory. 'bo' + * and 'offset' will point to the returned memory. + */ +void * +nouveau_get_scratch(struct gl_context *ctx, unsigned size, + struct nouveau_bo **bo, unsigned *offset) +{ + struct nouveau_scratch_state *scratch = + &to_nouveau_context(ctx)->scratch; + void *buf; + + if (scratch->buf && size <= NOUVEAU_SCRATCH_SIZE - scratch->offset) { + nouveau_bo_ref(scratch->bo[scratch->index], bo); + + buf = scratch->buf + scratch->offset; + *offset = scratch->offset; + scratch->offset += size; + + } else if (size <= NOUVEAU_SCRATCH_SIZE) { + scratch->index = (scratch->index + 1) % NOUVEAU_SCRATCH_COUNT; + nouveau_bo_ref(scratch->bo[scratch->index], bo); + + nouveau_bo_map(*bo, NOUVEAU_BO_WR); + buf = scratch->buf = (*bo)->map; + nouveau_bo_unmap(*bo); + + *offset = 0; + scratch->offset = size; + + } else { + nouveau_bo_new(context_dev(ctx), + NOUVEAU_BO_MAP | NOUVEAU_BO_GART, 0, size, bo); + + nouveau_bo_map(*bo, NOUVEAU_BO_WR); + buf = (*bo)->map; + nouveau_bo_unmap(*bo); + + *offset = 0; + } + + return buf; +} + +void +nouveau_scratch_init(struct gl_context *ctx) +{ + struct nouveau_scratch_state *scratch = + &to_nouveau_context(ctx)->scratch; + int ret, i; + + for (i = 0; i < NOUVEAU_SCRATCH_COUNT; i++) { + ret = nouveau_bo_new(context_dev(ctx), + NOUVEAU_BO_MAP | NOUVEAU_BO_GART, + 0, NOUVEAU_SCRATCH_SIZE, &scratch->bo[i]); + assert(!ret); + } +} + +void +nouveau_scratch_destroy(struct gl_context *ctx) +{ + struct nouveau_scratch_state *scratch = + &to_nouveau_context(ctx)->scratch; + int i; + + for (i = 0; i < NOUVEAU_SCRATCH_COUNT; i++) + nouveau_bo_ref(NULL, &scratch->bo[i]); +} diff --git a/src/mesa/drivers/dri/nouveau/nouveau_scratch.h b/src/mesa/drivers/dri/nouveau/nouveau_scratch.h new file mode 100644 index 00000000000..b60b33dd1ac --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_scratch.h @@ -0,0 +1,51 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_SCRATCH_H__ +#define __NOUVEAU_SCRATCH_H__ + +#define NOUVEAU_SCRATCH_COUNT 2 +#define NOUVEAU_SCRATCH_SIZE 3*1024*1024 + +struct nouveau_scratch_state { + struct nouveau_bo *bo[NOUVEAU_SCRATCH_COUNT]; + + int index; + int offset; + void *buf; +}; + +void * +nouveau_get_scratch(struct gl_context *ctx, unsigned size, + struct nouveau_bo **bo, unsigned *offset); + +void +nouveau_scratch_init(struct gl_context *ctx); + +void +nouveau_scratch_destroy(struct gl_context *ctx); + +#endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c index 7b7ddd2f54d..1579d29efc2 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -113,6 +113,12 @@ nouveau_depth_range(struct gl_context *ctx, GLclampd nearval, GLclampd farval) } static void +nouveau_read_buffer(struct gl_context *ctx, GLenum buffer) +{ + nouveau_validate_framebuffer(ctx); +} + +static void nouveau_draw_buffers(struct gl_context *ctx, GLsizei n, const GLenum *buffers) { nouveau_validate_framebuffer(ctx); @@ -512,6 +518,7 @@ nouveau_state_init(struct gl_context *ctx) ctx->Driver.DepthFunc = nouveau_depth_func; ctx->Driver.DepthMask = nouveau_depth_mask; ctx->Driver.DepthRange = nouveau_depth_range; + ctx->Driver.ReadBuffer = nouveau_read_buffer; ctx->Driver.DrawBuffers = nouveau_draw_buffers; ctx->Driver.Enable = nouveau_enable; ctx->Driver.Fogfv = nouveau_fog; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c b/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c index b3588e8fd39..f084f89d29e 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c @@ -28,6 +28,8 @@ #include "tnl/t_pipeline.h" #include "tnl/t_vertex.h" +#define SWTNL_VBO_SIZE 65536 + static enum tnl_attr_format swtnl_get_format(int type, int fields) { switch (type) { @@ -105,7 +107,7 @@ swtnl_choose_attrs(struct gl_context *ctx) TNLcontext *tnl = TNL_CONTEXT(ctx); struct tnl_clipspace *vtx = &tnl->clipspace; static struct tnl_attr_map map[NUM_VERTEX_ATTRS]; - int fields, i, n = 0; + int fields, attr, i, n = 0; render->mode = VBO; render->attr_count = NUM_VERTEX_ATTRS; @@ -116,7 +118,7 @@ swtnl_choose_attrs(struct gl_context *ctx) for (i = 0; i < VERT_ATTRIB_MAX; i++) { struct nouveau_attr_info *ha = &TAG(vertex_attrs)[i]; struct swtnl_attr_info *sa = &swtnl_attrs[i]; - struct nouveau_array_state *a = &render->attrs[i]; + struct nouveau_array *a = &render->attrs[i]; if (!sa->fields) continue; /* Unsupported attribute. */ @@ -141,13 +143,8 @@ swtnl_choose_attrs(struct gl_context *ctx) _tnl_install_attrs(ctx, map, n, NULL, 0); - for (i = 0; i < vtx->attr_count; i++) { - struct tnl_clipspace_attr *ta = &vtx->attr[i]; - struct nouveau_array_state *a = &render->attrs[ta->attrib]; - - a->stride = vtx->vertex_size; - a->offset = ta->vertoffset; - } + FOR_EACH_BOUND_ATTR(render, i, attr) + render->attrs[attr].stride = vtx->vertex_size; TAG(render_set_format)(ctx); } @@ -158,8 +155,8 @@ swtnl_alloc_vertices(struct gl_context *ctx) struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; nouveau_bo_ref(NULL, &swtnl->vbo); - swtnl->buf = get_scratch_vbo(ctx, RENDER_SCRATCH_SIZE, - &swtnl->vbo, NULL); + swtnl->buf = nouveau_get_scratch(ctx, SWTNL_VBO_SIZE, &swtnl->vbo, + &swtnl->offset); swtnl->vertex_count = 0; } @@ -168,14 +165,15 @@ swtnl_bind_vertices(struct gl_context *ctx) { struct nouveau_render_state *render = to_render_state(ctx); struct nouveau_swtnl_state *swtnl = &render->swtnl; + struct tnl_clipspace *vtx = &TNL_CONTEXT(ctx)->clipspace; int i; - for (i = 0; i < render->attr_count; i++) { - int attr = render->map[i]; + for (i = 0; i < vtx->attr_count; i++) { + struct tnl_clipspace_attr *ta = &vtx->attr[i]; + struct nouveau_array *a = &render->attrs[ta->attrib]; - if (attr >= 0) - nouveau_bo_ref(swtnl->vbo, - &render->attrs[attr].bo); + nouveau_bo_ref(swtnl->vbo, &a->bo); + a->offset = swtnl->offset + ta->vertoffset; } TAG(render_bind_vertices)(ctx); @@ -185,15 +183,11 @@ static void swtnl_unbind_vertices(struct gl_context *ctx) { struct nouveau_render_state *render = to_render_state(ctx); - int i; - - for (i = 0; i < render->attr_count; i++) { - int *attr = &render->map[i]; + int i, attr; - if (*attr >= 0) { - nouveau_bo_ref(NULL, &render->attrs[*attr].bo); - *attr = -1; - } + FOR_EACH_BOUND_ATTR(render, i, attr) { + nouveau_bo_ref(NULL, &render->attrs[attr].bo); + render->map[i] = -1; } render->attr_count = 0; @@ -260,7 +254,7 @@ swtnl_reset_stipple(struct gl_context *ctx) struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; \ int vertex_len = TNL_CONTEXT(ctx)->clipspace.vertex_size; \ \ - if (swtnl->vertex_count + (n) > swtnl->vbo->size/vertex_len \ + if (swtnl->vertex_count + (n) > SWTNL_VBO_SIZE/vertex_len \ || (swtnl->vertex_count && swtnl->primitive != p)) \ swtnl_flush_vertices(ctx); \ \ @@ -280,7 +274,7 @@ swtnl_points(struct gl_context *ctx, GLuint first, GLuint last) while (first < last) { BEGIN_PRIMITIVE(GL_POINTS, last - first); - count = MIN2(swtnl->vbo->size / vertex_len, last - first); + count = MIN2(SWTNL_VBO_SIZE / vertex_len, last - first); for (i = 0; i < count; i++) OUT_VERTEX(first + i); @@ -316,7 +310,7 @@ swtnl_quad(struct gl_context *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4) } /* TnL initialization. */ -static void +void TAG(swtnl_init)(struct gl_context *ctx) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -347,7 +341,7 @@ TAG(swtnl_init)(struct gl_context *ctx) swtnl_alloc_vertices(ctx); } -static void +void TAG(swtnl_destroy)(struct gl_context *ctx) { nouveau_bo_ref(NULL, &to_render_state(ctx)->swtnl.vbo); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c index cd063702af0..060c2c5bcc0 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -79,26 +79,65 @@ nouveau_teximage_free(struct gl_context *ctx, struct gl_texture_image *ti) } static void -nouveau_teximage_map(struct gl_context *ctx, struct gl_texture_image *ti) +nouveau_teximage_map(struct gl_context *ctx, struct gl_texture_image *ti, + int access, int x, int y, int w, int h) { - struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; - int ret; + struct nouveau_teximage *nti = to_nouveau_teximage(ti); + struct nouveau_surface *s = &nti->surface; + struct nouveau_surface *st = &nti->transfer.surface; if (s->bo) { - ret = nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR); - assert(!ret); - - ti->Data = s->bo->map; + if (!(access & GL_MAP_READ_BIT) && + nouveau_bo_pending(s->bo)) { + /* + * Heuristic: use a bounce buffer to pipeline + * teximage transfers. + */ + st->layout = LINEAR; + st->format = s->format; + st->cpp = s->cpp; + st->width = w; + st->height = h; + st->pitch = s->pitch; + nti->transfer.x = x; + nti->transfer.y = y; + + ti->Data = nouveau_get_scratch(ctx, st->pitch * h, + &st->bo, &st->offset); + + } else { + int ret, flags = 0; + + if (access & GL_MAP_READ_BIT) + flags |= NOUVEAU_BO_RD; + if (access & GL_MAP_WRITE_BIT) + flags |= NOUVEAU_BO_WR; + + ret = nouveau_bo_map(s->bo, flags); + assert(!ret); + + ti->Data = s->bo->map + y * s->pitch + x * s->cpp; + } } } static void nouveau_teximage_unmap(struct gl_context *ctx, struct gl_texture_image *ti) { - struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; + struct nouveau_teximage *nti = to_nouveau_teximage(ti); + struct nouveau_surface *s = &nti->surface; + struct nouveau_surface *st = &nti->transfer.surface; - if (s->bo) + if (st->bo) { + context_drv(ctx)->surface_copy(ctx, s, st, nti->transfer.x, + nti->transfer.y, 0, 0, + st->width, st->height); + nouveau_surface_ref(NULL, st); + + } else if (s->bo) { nouveau_bo_unmap(s->bo); + } + ti->Data = NULL; } @@ -115,6 +154,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat, case GL_RGBA12: case GL_RGBA16: case GL_RGB10_A2: + case GL_COMPRESSED_RGBA: return MESA_FORMAT_ARGB8888; case GL_RGB5_A1: return MESA_FORMAT_ARGB1555; @@ -124,6 +164,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: + case GL_COMPRESSED_RGB: return MESA_FORMAT_XRGB8888; case 3: case GL_R3_G3_B2: @@ -139,6 +180,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_LUMINANCE8_ALPHA8: + case GL_COMPRESSED_LUMINANCE_ALPHA: return MESA_FORMAT_ARGB8888; case 1: @@ -147,6 +189,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_LUMINANCE8: + case GL_COMPRESSED_LUMINANCE: return MESA_FORMAT_L8; case GL_ALPHA: @@ -154,6 +197,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_ALPHA8: + case GL_COMPRESSED_ALPHA: return MESA_FORMAT_A8; case GL_INTENSITY: @@ -356,7 +400,8 @@ nouveau_teximage(struct gl_context *ctx, GLint dims, GLenum target, GLint level, "glTexImage"); if (pixels) { /* Store the pixel data. */ - nouveau_teximage_map(ctx, ti); + nouveau_teximage_map(ctx, ti, GL_MAP_WRITE_BIT, + 0, 0, width, height); ret = _mesa_texstore(ctx, dims, ti->_BaseFormat, ti->TexFormat, ti->Data, @@ -443,13 +488,13 @@ nouveau_texsubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint lev format, type, pixels, packing, "glTexSubImage"); if (pixels) { - nouveau_teximage_map(ctx, ti); + nouveau_teximage_map(ctx, ti, GL_MAP_WRITE_BIT, + xoffset, yoffset, width, height); ret = _mesa_texstore(ctx, 3, ti->_BaseFormat, ti->TexFormat, - ti->Data, xoffset, yoffset, zoffset, - s->pitch, ti->ImageOffsets, - width, height, depth, format, type, - pixels, packing); + ti->Data, 0, 0, 0, s->pitch, + ti->ImageOffsets, width, height, depth, + format, type, pixels, packing); assert(ret); nouveau_teximage_unmap(ctx, ti); @@ -508,7 +553,8 @@ nouveau_get_teximage(struct gl_context *ctx, GLenum target, GLint level, struct gl_texture_object *t, struct gl_texture_image *ti) { - nouveau_teximage_map(ctx, ti); + nouveau_teximage_map(ctx, ti, GL_MAP_READ_BIT, + 0, 0, ti->Width, ti->Height); _mesa_get_teximage(ctx, target, level, format, type, pixels, t, ti); nouveau_teximage_unmap(ctx, ti); @@ -579,8 +625,11 @@ nouveau_texture_map(struct gl_context *ctx, struct gl_texture_object *t) int i; for (i = t->BaseLevel; i < t->_MaxLevel; i++) { - if (t->Image[0][i]) - nouveau_teximage_map(ctx, t->Image[0][i]); + struct gl_texture_image *ti = t->Image[0][i]; + + if (ti) + nouveau_teximage_map(ctx, ti, GL_MAP_READ_BIT, + 0, 0, ti->Width, ti->Height); } } @@ -630,7 +679,8 @@ nouveau_generate_mipmap(struct gl_context *ctx, GLenum target, if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, t)) { struct gl_texture_image *base = t->Image[0][t->BaseLevel]; - nouveau_teximage_map(ctx, base); + nouveau_teximage_map(ctx, base, GL_MAP_READ_BIT, + 0, 0, base->Width, base->Height); _mesa_generate_mipmap(ctx, target, t); nouveau_teximage_unmap(ctx, base); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.h b/src/mesa/drivers/dri/nouveau/nouveau_texture.h index fc170215f35..56e61c7337b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.h @@ -30,6 +30,10 @@ struct nouveau_teximage { struct gl_texture_image base; struct nouveau_surface surface; + struct { + struct nouveau_surface surface; + int x, y; + } transfer; }; #define to_nouveau_teximage(x) ((struct nouveau_teximage *)(x)) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c index 394f3c9b500..7a0eb9fc23d 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c @@ -31,59 +31,11 @@ #include "main/image.h" /* Arbitrary pushbuf length we can assume we can get with a single - * WAIT_RING. */ + * call to WAIT_RING. */ #define PUSHBUF_DWORDS 65536 -/* Functions to set up struct nouveau_array_state from something like - * a GL array or index buffer. */ - -static void -vbo_init_array(struct nouveau_array_state *a, int attr, int stride, - int fields, int type, struct gl_buffer_object *obj, - const void *ptr, GLboolean map) -{ - a->attr = attr; - a->stride = stride; - a->fields = fields; - a->type = type; - - if (_mesa_is_bufferobj(obj)) { - nouveau_bo_ref(to_nouveau_bufferobj(obj)->bo, &a->bo); - a->offset = (intptr_t)ptr; - - if (map) { - nouveau_bo_map(a->bo, NOUVEAU_BO_RD); - a->buf = a->bo->map + a->offset; - } else { - a->buf = NULL; - } - - } else { - nouveau_bo_ref(NULL, &a->bo); - a->offset = 0; - - if (map) - a->buf = ptr; - else - a->buf = NULL; - } - - if (a->buf) - get_array_extract(a, &a->extract_u, &a->extract_f); -} - -static void -vbo_deinit_array(struct nouveau_array_state *a) -{ - if (a->bo) { - if (a->bo->map) - nouveau_bo_unmap(a->bo); - nouveau_bo_ref(NULL, &a->bo); - } - - a->buf = NULL; - a->fields = 0; -} +/* Functions to turn GL arrays or index buffers into nouveau_array + * structures. */ static int get_array_stride(struct gl_context *ctx, const struct gl_client_array *a) @@ -102,48 +54,45 @@ vbo_init_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib, const struct gl_client_array **arrays) { struct nouveau_render_state *render = to_render_state(ctx); - int i; + GLboolean imm = (render->mode == IMM); + int i, attr; if (ib) - vbo_init_array(&render->ib, 0, 0, ib->count, ib->type, - ib->obj, ib->ptr, GL_TRUE); + nouveau_init_array(&render->ib, 0, 0, ib->count, ib->type, + ib->obj, ib->ptr, GL_TRUE); - for (i = 0; i < render->attr_count; i++) { - int attr = render->map[i]; + FOR_EACH_BOUND_ATTR(render, i, attr) { + const struct gl_client_array *array = arrays[attr]; - if (attr >= 0) { - const struct gl_client_array *array = arrays[attr]; - - vbo_init_array(&render->attrs[attr], attr, - get_array_stride(ctx, array), - array->Size, array->Type, - array->BufferObj, array->Ptr, - render->mode == IMM); - } + nouveau_init_array(&render->attrs[attr], attr, + get_array_stride(ctx, array), + array->Size, array->Type, + imm ? array->BufferObj : NULL, + array->Ptr, imm); } } static void vbo_deinit_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib, - const struct gl_client_array **arrays) + const struct gl_client_array **arrays) { struct nouveau_render_state *render = to_render_state(ctx); - int i; + int i, attr; if (ib) - vbo_deinit_array(&render->ib); + nouveau_cleanup_array(&render->ib); - for (i = 0; i < render->attr_count; i++) { - int *attr = &render->map[i]; + FOR_EACH_BOUND_ATTR(render, i, attr) { + struct nouveau_array *a = &render->attrs[attr]; - if (*attr >= 0) { - vbo_deinit_array(&render->attrs[*attr]); - *attr = -1; - } + if (render->mode == IMM) + nouveau_bo_ref(NULL, &a->bo); + + nouveau_deinit_array(a); + render->map[i] = -1; } render->attr_count = 0; - context_bctx(ctx, VERTEX); } /* Make some rendering decisions from the GL context. */ @@ -164,20 +113,16 @@ vbo_choose_render_mode(struct gl_context *ctx, const struct gl_client_array **ar } } } - - if (render->mode == VBO) - render->attr_count = NUM_VERTEX_ATTRS; - else - render->attr_count = 0; } static void -vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays, int attr) +vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays, + int attr) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_render_state *render = to_render_state(ctx); const struct gl_client_array *array = arrays[attr]; - struct nouveau_array_state *a = &render->attrs[attr]; + struct nouveau_array *a = &render->attrs[attr]; RENDER_LOCALS(ctx); if (!array->StrideB) { @@ -186,11 +131,11 @@ vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays, int return; /* Constant attribute. */ - vbo_init_array(a, attr, array->StrideB, array->Size, - array->Type, array->BufferObj, array->Ptr, - GL_TRUE); + nouveau_init_array(a, attr, array->StrideB, array->Size, + array->Type, array->BufferObj, array->Ptr, + GL_TRUE); EMIT_IMM(ctx, a, 0); - vbo_deinit_array(a); + nouveau_deinit_array(a); } else { /* Varying attribute. */ @@ -199,10 +144,13 @@ vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays, int if (render->mode == VBO) { render->map[info->vbo_index] = attr; render->vertex_size += array->_ElementSize; + render->attr_count = MAX2(render->attr_count, + info->vbo_index + 1); } else { render->map[render->attr_count++] = attr; render->vertex_size += 4 * info->imm_fields; } + } } @@ -216,6 +164,7 @@ vbo_choose_attrs(struct gl_context *ctx, const struct gl_client_array **arrays) /* Reset the vertex size. */ render->vertex_size = 0; + render->attr_count = 0; vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR0); if (ctx->Fog.ColorSumEnabled && !ctx->Light.Enabled) @@ -233,7 +182,7 @@ vbo_choose_attrs(struct gl_context *ctx, const struct gl_client_array **arrays) (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS)) vbo_emit_attr(ctx, arrays, VERT_ATTRIB_NORMAL); - if (ctx->Light.Enabled) { + if (ctx->Light.Enabled && render->mode == IMM) { vbo_emit_attr(ctx, arrays, MAT(FRONT_AMBIENT)); vbo_emit_attr(ctx, arrays, MAT(FRONT_DIFFUSE)); vbo_emit_attr(ctx, arrays, MAT(FRONT_SPECULAR)); @@ -254,17 +203,13 @@ static int get_max_client_stride(struct gl_context *ctx, const struct gl_client_array **arrays) { struct nouveau_render_state *render = to_render_state(ctx); - int i, s = 0; + int i, attr, s = 0; - for (i = 0; i < render->attr_count; i++) { - int attr = render->map[i]; + FOR_EACH_BOUND_ATTR(render, i, attr) { + const struct gl_client_array *a = arrays[attr]; - if (attr >= 0) { - const struct gl_client_array *a = arrays[attr]; - - if (!_mesa_is_bufferobj(a->BufferObj)) - s = MAX2(s, get_array_stride(ctx, a)); - } + if (!_mesa_is_bufferobj(a->BufferObj)) + s = MAX2(s, get_array_stride(ctx, a)); } return s; @@ -295,7 +240,7 @@ vbo_maybe_split(struct gl_context *ctx, const struct gl_client_array **arrays, if (render->mode == VBO && (stride = get_max_client_stride(ctx, arrays))) vert_avail = MIN2(vert_avail, - RENDER_SCRATCH_SIZE / stride); + NOUVEAU_SCRATCH_SIZE / stride); if (max_index - min_index > vert_avail || (ib && ib->count > idx_avail)) { @@ -315,42 +260,93 @@ vbo_maybe_split(struct gl_context *ctx, const struct gl_client_array **arrays, /* VBO rendering path. */ +static GLboolean +check_update_array(struct nouveau_array *a, unsigned offset, + struct nouveau_bo *bo, int *pdelta) +{ + int delta = *pdelta; + GLboolean dirty; + + if (a->bo == bo) { + if (delta < 0) + delta = ((int)offset - (int)a->offset) / a->stride; + + dirty = (delta < 0 || + offset != (a->offset + delta * a->stride)); + } else { + dirty = GL_TRUE; + } + + *pdelta = (dirty ? 0 : delta); + return dirty; +} + static void vbo_bind_vertices(struct gl_context *ctx, const struct gl_client_array **arrays, - GLint basevertex, GLuint min_index, GLuint max_index) + int base, unsigned min_index, unsigned max_index, int *pdelta) { struct nouveau_render_state *render = to_render_state(ctx); - int i; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_bo *bo[NUM_VERTEX_ATTRS]; + unsigned offset[NUM_VERTEX_ATTRS]; + GLboolean dirty = GL_FALSE; + int i, j, attr; + RENDER_LOCALS(ctx); - for (i = 0; i < NUM_VERTEX_ATTRS; i++) { - int attr = render->map[i]; - - if (attr >= 0) { - const struct gl_client_array *array = arrays[attr]; - struct nouveau_array_state *a = &render->attrs[attr]; - unsigned delta = (basevertex + min_index) - * array->StrideB; - - if (a->bo) { - /* Array in a buffer obj. */ - a->offset = (intptr_t)array->Ptr + delta; - } else { - int j, n = max_index - min_index + 1; - char *sp = (char *)array->Ptr + delta; - char *dp = get_scratch_vbo(ctx, n * a->stride, - &a->bo, &a->offset); - - /* Array in client memory, move it to - * a scratch buffer obj. */ - for (j = 0; j < n; j++) - memcpy(dp + j * a->stride, - sp + j * array->StrideB, - a->stride); - } + *pdelta = -1; + + FOR_EACH_BOUND_ATTR(render, i, attr) { + const struct gl_client_array *array = arrays[attr]; + struct gl_buffer_object *obj = array->BufferObj; + struct nouveau_array *a = &render->attrs[attr]; + unsigned delta = (base + min_index) * array->StrideB; + + bo[i] = NULL; + + if (nouveau_bufferobj_hw(obj)) { + /* Array in a buffer obj. */ + nouveau_bo_ref(to_nouveau_bufferobj(obj)->bo, &bo[i]); + offset[i] = delta + (intptr_t)array->Ptr; + + } else { + int n = max_index - min_index + 1; + char *sp = (char *)ADD_POINTERS( + nouveau_bufferobj_sys(obj), array->Ptr) + delta; + char *dp = nouveau_get_scratch(ctx, n * a->stride, + &bo[i], &offset[i]); + + /* Array in client memory, move it to a + * scratch buffer obj. */ + for (j = 0; j < n; j++) + memcpy(dp + j * a->stride, + sp + j * array->StrideB, + a->stride); } + + dirty |= check_update_array(a, offset[i], bo[i], pdelta); + } + + *pdelta -= min_index; + + if (dirty) { + /* Buffers changed, update the attribute binding. */ + FOR_EACH_BOUND_ATTR(render, i, attr) { + struct nouveau_array *a = &render->attrs[attr]; + + nouveau_bo_ref(NULL, &a->bo); + a->offset = offset[i]; + a->bo = bo[i]; + } + + TAG(render_bind_vertices)(ctx); + + } else { + /* Just cleanup. */ + FOR_EACH_BOUND_ATTR(render, i, attr) + nouveau_bo_ref(NULL, &bo[i]); } - TAG(render_bind_vertices)(ctx); + BATCH_VALIDATE(); } static void @@ -360,12 +356,10 @@ vbo_draw_vbo(struct gl_context *ctx, const struct gl_client_array **arrays, GLuint max_index) { struct nouveau_channel *chan = context_chan(ctx); - dispatch_t dispatch; - int delta = -min_index, basevertex = 0, i; + dispatch_t dispatch = get_array_dispatch(&to_render_state(ctx)->ib); + int i, delta = 0, basevertex = 0; RENDER_LOCALS(ctx); - get_array_dispatch(&to_render_state(ctx)->ib, &dispatch); - TAG(render_set_format)(ctx); for (i = 0; i < nr_prims; i++) { @@ -374,8 +368,8 @@ vbo_draw_vbo(struct gl_context *ctx, const struct gl_client_array **arrays, if (i == 0 || basevertex != prims[i].basevertex) { basevertex = prims[i].basevertex; - vbo_bind_vertices(ctx, arrays, basevertex, - min_index, max_index); + vbo_bind_vertices(ctx, arrays, basevertex, min_index, + max_index, &delta); } if (count > get_max_vertices(ctx, ib, AVAIL_RING(chan))) @@ -390,7 +384,7 @@ vbo_draw_vbo(struct gl_context *ctx, const struct gl_client_array **arrays, /* Immediate rendering path. */ static unsigned -extract_id(struct nouveau_array_state *a, int i, int j) +extract_id(struct nouveau_array *a, int i, int j) { return j; } @@ -404,7 +398,7 @@ vbo_draw_imm(struct gl_context *ctx, const struct gl_client_array **arrays, struct nouveau_render_state *render = to_render_state(ctx); struct nouveau_channel *chan = context_chan(ctx); extract_u_t extract = ib ? render->ib.extract_u : extract_id; - int i, j, k; + int i, j, k, attr; RENDER_LOCALS(ctx); for (i = 0; i < nr_prims; i++) { @@ -421,9 +415,8 @@ vbo_draw_imm(struct gl_context *ctx, const struct gl_client_array **arrays, j = prims[i].basevertex + extract(&render->ib, 0, start); - for (k = 0; k < render->attr_count; k++) - EMIT_IMM(ctx, &render->attrs[render->map[k]], - j); + FOR_EACH_BOUND_ATTR(render, k, attr) + EMIT_IMM(ctx, &render->attrs[attr], j); } BATCH_END(); @@ -433,7 +426,8 @@ vbo_draw_imm(struct gl_context *ctx, const struct gl_client_array **arrays, /* draw_prims entry point when we're doing hw-tnl. */ static void -TAG(vbo_render_prims)(struct gl_context *ctx, const struct gl_client_array **arrays, +TAG(vbo_render_prims)(struct gl_context *ctx, + const struct gl_client_array **arrays, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLboolean index_bounds_valid, @@ -462,3 +456,44 @@ TAG(vbo_render_prims)(struct gl_context *ctx, const struct gl_client_array **arr vbo_deinit_arrays(ctx, ib, arrays); } + +/* VBO rendering entry points. */ + +static void +TAG(vbo_check_render_prims)(struct gl_context *ctx, + const struct gl_client_array **arrays, + const struct _mesa_prim *prims, GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, GLuint max_index) +{ + struct nouveau_context *nctx = to_nouveau_context(ctx); + + nouveau_validate_framebuffer(ctx); + + if (nctx->fallback == HWTNL) + TAG(vbo_render_prims)(ctx, arrays, prims, nr_prims, ib, + index_bounds_valid, min_index, max_index); + + if (nctx->fallback == SWTNL) + _tnl_vbo_draw_prims(ctx, arrays, prims, nr_prims, ib, + index_bounds_valid, min_index, max_index); +} + +void +TAG(vbo_init)(struct gl_context *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + int i; + + for (i = 0; i < VERT_ATTRIB_MAX; i++) + render->map[i] = -1; + + vbo_set_draw_func(ctx, TAG(vbo_check_render_prims)); + vbo_use_buffer_objects(ctx); +} + +void +TAG(vbo_destroy)(struct gl_context *ctx) +{ +} diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c index fdcb43b7718..de2c93ec815 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_context.c +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c @@ -24,6 +24,7 @@ * */ +#include "main/state.h" #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_fbo.h" @@ -184,6 +185,9 @@ nv10_clear(struct gl_context *ctx, GLbitfield buffers) nv17_zclear(ctx, &buffers); else nv10_zclear(ctx, &buffers); + + /* Emit the zclear state if it's dirty */ + _mesa_update_state(ctx); } nouveau_clear(ctx, buffers); @@ -407,7 +411,8 @@ nv10_context_destroy(struct gl_context *ctx) struct nouveau_context *nctx = to_nouveau_context(ctx); nv04_surface_takedown(ctx); - nv10_render_destroy(ctx); + nv10_swtnl_destroy(ctx); + nv10_vbo_destroy(ctx); nouveau_grobj_free(&nctx->hw.eng3d); @@ -463,7 +468,8 @@ nv10_context_create(struct nouveau_screen *screen, const struct gl_config *visua goto fail; nv10_hwctx_init(ctx); - nv10_render_init(ctx); + nv10_vbo_init(ctx); + nv10_swtnl_init(ctx); return ctx; diff --git a/src/mesa/drivers/dri/nouveau/nv10_driver.h b/src/mesa/drivers/dri/nouveau/nv10_driver.h index dec3d64e7d2..6fdc4641623 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_driver.h +++ b/src/mesa/drivers/dri/nouveau/nv10_driver.h @@ -45,10 +45,16 @@ nv10_transform_depth(struct gl_context *ctx, float z); /* nv10_render.c */ void -nv10_render_init(struct gl_context *ctx); +nv10_vbo_init(struct gl_context *ctx); void -nv10_render_destroy(struct gl_context *ctx); +nv10_vbo_destroy(struct gl_context *ctx); + +void +nv10_swtnl_init(struct gl_context *ctx); + +void +nv10_swtnl_destroy(struct gl_context *ctx); /* nv10_state_fb.c */ void diff --git a/src/mesa/drivers/dri/nouveau/nv10_render.c b/src/mesa/drivers/dri/nouveau/nv10_render.c index a03ace35366..7115739b5aa 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_render.c +++ b/src/mesa/drivers/dri/nouveau/nv10_render.c @@ -32,7 +32,7 @@ #define NUM_VERTEX_ATTRS 8 static void -nv10_emit_material(struct gl_context *ctx, struct nouveau_array_state *a, +nv10_emit_material(struct gl_context *ctx, struct nouveau_array *a, const void *v); /* Vertex attribute format. */ @@ -111,13 +111,11 @@ nv10_render_set_format(struct gl_context *ctx) struct nouveau_render_state *render = to_render_state(ctx); struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - int i, hw_format; - - for (i = 0; i < NUM_VERTEX_ATTRS; i++) { - int attr = render->map[i]; + int i, attr, hw_format; + FOR_EACH_ATTR(render, i, attr) { if (attr >= 0) { - struct nouveau_array_state *a = &render->attrs[attr]; + struct nouveau_array *a = &render->attrs[attr]; hw_format = a->stride << 8 | a->fields << 4 | @@ -140,31 +138,27 @@ nv10_render_bind_vertices(struct gl_context *ctx) { struct nouveau_render_state *render = to_render_state(ctx); struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX); - struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - int i; + int i, attr; - for (i = 0; i < NUM_VERTEX_ATTRS; i++) { - int attr = render->map[i]; - - if (attr >= 0) { - struct nouveau_array_state *a = &render->attrs[attr]; + FOR_EACH_BOUND_ATTR(render, i, attr) { + struct nouveau_array *a = &render->attrs[attr]; - nouveau_bo_markl(bctx, celsius, - NV10TCL_VTXBUF_ADDRESS(i), - a->bo, a->offset, - NOUVEAU_BO_GART | NOUVEAU_BO_RD); - } + nouveau_bo_markl(bctx, celsius, + NV10TCL_VTXBUF_ADDRESS(i), + a->bo, a->offset, + NOUVEAU_BO_GART | NOUVEAU_BO_RD); } - - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); - OUT_RING(chan, 0); } /* Vertex array rendering defs. */ #define RENDER_LOCALS(ctx) \ struct nouveau_grobj *celsius = context_eng3d(ctx) +#define BATCH_VALIDATE() \ + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); \ + OUT_RING(chan, 0) + #define BATCH_BEGIN(prim) \ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \ OUT_RING(chan, prim) @@ -199,3 +193,5 @@ nv10_render_bind_vertices(struct gl_context *ctx) #define TAG(x) nv10_##x #include "nouveau_render_t.c" +#include "nouveau_vbo_t.c" +#include "nouveau_swtnl_t.c" diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c index d87fe96b1c0..0fda9faf49b 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c @@ -51,11 +51,11 @@ get_rt_format(gl_format format) } static void -setup_lma_buffer(struct gl_context *ctx) +setup_hierz_buffer(struct gl_context *ctx) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - struct nouveau_bo_context *bctx = context_bctx(ctx, LMA_DEPTH); + struct nouveau_bo_context *bctx = context_bctx(ctx, HIERZ); struct gl_framebuffer *fb = ctx->DrawBuffer; struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb); unsigned pitch = align(fb->Width, 128), @@ -135,7 +135,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) s->bo, 0, bo_flags); if (context_chipset(ctx) >= 0x17) { - setup_lma_buffer(ctx); + setup_hierz_buffer(ctx); context_dirty(ctx, ZCLEAR); } } diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c index c6111a2a9a0..89200fb70da 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_context.c +++ b/src/mesa/drivers/dri/nouveau/nv20_context.c @@ -26,6 +26,8 @@ #include "nouveau_driver.h" #include "nouveau_context.h" +#include "nouveau_fbo.h" +#include "nouveau_util.h" #include "nouveau_class.h" #include "nv04_driver.h" #include "nv10_driver.h" @@ -40,6 +42,57 @@ static const struct dri_extension nv20_extensions[] = { }; static void +nv20_clear(struct gl_context *ctx, GLbitfield buffers) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; + uint32_t clear = 0; + + nouveau_validate_framebuffer(ctx); + + if (buffers & BUFFER_BITS_COLOR) { + struct nouveau_surface *s = &to_nouveau_renderbuffer( + fb->_ColorDrawBuffers[0])->surface; + + if (ctx->Color.ColorMask[0][RCOMP]) + clear |= NV20TCL_CLEAR_BUFFERS_COLOR_R; + if (ctx->Color.ColorMask[0][GCOMP]) + clear |= NV20TCL_CLEAR_BUFFERS_COLOR_G; + if (ctx->Color.ColorMask[0][BCOMP]) + clear |= NV20TCL_CLEAR_BUFFERS_COLOR_B; + if (ctx->Color.ColorMask[0][ACOMP]) + clear |= NV20TCL_CLEAR_BUFFERS_COLOR_A; + + BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1); + OUT_RING(chan, pack_rgba_f(s->format, ctx->Color.ClearColor)); + + buffers &= ~BUFFER_BITS_COLOR; + } + + if (buffers & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { + struct nouveau_surface *s = &to_nouveau_renderbuffer( + fb->_DepthBuffer->Wrapped)->surface; + + if (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask) + clear |= NV20TCL_CLEAR_BUFFERS_DEPTH; + if (buffers & BUFFER_BIT_STENCIL && ctx->Stencil.WriteMask[0]) + clear |= NV20TCL_CLEAR_BUFFERS_STENCIL; + + BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_DEPTH_VALUE, 1); + OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, + ctx->Stencil.Clear)); + + buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); + } + + BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_BUFFERS, 1); + OUT_RING(chan, clear); + + nouveau_clear(ctx, buffers); +} + +static void nv20_hwctx_init(struct gl_context *ctx) { struct nouveau_channel *chan = context_chan(ctx); @@ -134,10 +187,6 @@ nv20_hwctx_init(struct gl_context *ctx) OUT_RING (chan, 2); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, 0x022c, 2); - OUT_RING (chan, 0x280); - OUT_RING (chan, 0x07d28000); - BEGIN_RING(chan, kelvin, 0x1da4, 1); OUT_RING (chan, 0); } @@ -376,7 +425,8 @@ nv20_context_destroy(struct gl_context *ctx) struct nouveau_context *nctx = to_nouveau_context(ctx); nv04_surface_takedown(ctx); - nv20_render_destroy(ctx); + nv20_swtnl_destroy(ctx); + nv20_vbo_destroy(ctx); nouveau_grobj_free(&nctx->hw.eng3d); @@ -410,6 +460,7 @@ nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visua ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS; ctx->Const.MaxTextureMaxAnisotropy = 8; ctx->Const.MaxTextureLodBias = 15; + ctx->Driver.Clear = nv20_clear; /* 2D engine. */ ret = nv04_surface_init(ctx); @@ -428,7 +479,8 @@ nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visua goto fail; nv20_hwctx_init(ctx); - nv20_render_init(ctx); + nv20_vbo_init(ctx); + nv20_swtnl_init(ctx); return ctx; diff --git a/src/mesa/drivers/dri/nouveau/nv20_driver.h b/src/mesa/drivers/dri/nouveau/nv20_driver.h index 7fbe6ccfa68..f2a6097b937 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_driver.h +++ b/src/mesa/drivers/dri/nouveau/nv20_driver.h @@ -39,10 +39,16 @@ extern const struct nouveau_driver nv20_driver; /* nv20_render.c */ void -nv20_render_init(struct gl_context *ctx); +nv20_vbo_init(struct gl_context *ctx); void -nv20_render_destroy(struct gl_context *ctx); +nv20_vbo_destroy(struct gl_context *ctx); + +void +nv20_swtnl_init(struct gl_context *ctx); + +void +nv20_swtnl_destroy(struct gl_context *ctx); /* nv20_state_fb.c */ void diff --git a/src/mesa/drivers/dri/nouveau/nv20_render.c b/src/mesa/drivers/dri/nouveau/nv20_render.c index 6b668544627..dbdb85da203 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_render.c +++ b/src/mesa/drivers/dri/nouveau/nv20_render.c @@ -32,7 +32,7 @@ #define NUM_VERTEX_ATTRS 16 static void -nv20_emit_material(struct gl_context *ctx, struct nouveau_array_state *a, +nv20_emit_material(struct gl_context *ctx, struct nouveau_array *a, const void *v); /* Vertex attribute format. */ @@ -135,13 +135,11 @@ nv20_render_set_format(struct gl_context *ctx) struct nouveau_render_state *render = to_render_state(ctx); struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *kelvin = context_eng3d(ctx); - int i, hw_format; - - for (i = 0; i < NUM_VERTEX_ATTRS; i++) { - int attr = render->map[i]; + int i, attr, hw_format; + FOR_EACH_ATTR(render, i, attr) { if (attr >= 0) { - struct nouveau_array_state *a = &render->attrs[attr]; + struct nouveau_array *a = &render->attrs[attr]; hw_format = a->stride << 8 | a->fields << 4 | @@ -162,33 +160,29 @@ nv20_render_bind_vertices(struct gl_context *ctx) { struct nouveau_render_state *render = to_render_state(ctx); struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX); - struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *kelvin = context_eng3d(ctx); - int i; + int i, attr; - for (i = 0; i < NUM_VERTEX_ATTRS; i++) { - int attr = render->map[i]; + FOR_EACH_BOUND_ATTR(render, i, attr) { + struct nouveau_array *a = &render->attrs[attr]; - if (attr >= 0) { - struct nouveau_array_state *a = &render->attrs[attr]; - - nouveau_bo_mark(bctx, kelvin, - NV20TCL_VTXBUF_ADDRESS(i), - a->bo, a->offset, 0, - 0, NV20TCL_VTXBUF_ADDRESS_DMA1, - NOUVEAU_BO_LOW | NOUVEAU_BO_OR | - NOUVEAU_BO_GART | NOUVEAU_BO_RD); - } + nouveau_bo_mark(bctx, kelvin, + NV20TCL_VTXBUF_ADDRESS(i), + a->bo, a->offset, 0, + 0, NV20TCL_VTXBUF_ADDRESS_DMA1, + NOUVEAU_BO_LOW | NOUVEAU_BO_OR | + NOUVEAU_BO_GART | NOUVEAU_BO_RD); } - - BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1); - OUT_RING(chan, 0); } /* Vertex array rendering defs. */ #define RENDER_LOCALS(ctx) \ struct nouveau_grobj *kelvin = context_eng3d(ctx) +#define BATCH_VALIDATE() \ + BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1); \ + OUT_RING(chan, 0) + #define BATCH_BEGIN(prim) \ BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \ OUT_RING(chan, prim) @@ -223,3 +217,5 @@ nv20_render_bind_vertices(struct gl_context *ctx) #define TAG(x) nv20_##x #include "nouveau_render_t.c" +#include "nouveau_vbo_t.c" +#include "nouveau_swtnl_t.c" diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c index 7822ca2a098..854392f9ff3 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c @@ -51,6 +51,31 @@ get_rt_format(gl_format format) } } +static void +setup_hierz_buffer(struct gl_context *ctx) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct nouveau_bo_context *bctx = context_bctx(ctx, HIERZ); + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb); + unsigned pitch = align(fb->Width, 128), + height = align(fb->Height, 2), + size = pitch * height; + + if (!nfb->hierz.bo || nfb->hierz.bo->size != size) { + nouveau_bo_ref(NULL, &nfb->hierz.bo); + nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, size, + &nfb->hierz.bo); + } + + BEGIN_RING(chan, kelvin, NV25TCL_HIERZ_PITCH, 1); + OUT_RING(chan, pitch); + + nouveau_bo_markl(bctx, kelvin, NV25TCL_HIERZ_OFFSET, nfb->hierz.bo, + 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); +} + void nv20_emit_framebuffer(struct gl_context *ctx, int emit) { @@ -88,6 +113,9 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit) nouveau_bo_markl(bctx, kelvin, NV20TCL_ZETA_OFFSET, s->bo, 0, bo_flags); + + if (context_chipset(ctx) >= 0x25) + setup_hierz_buffer(ctx); } else { rt_format |= get_rt_format(MESA_FORMAT_Z24_S8); zeta_pitch = rt_pitch; diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 723e31401de..5abfc9dac51 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -71,6 +71,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_NV_vertex_program #define need_GL_ARB_point_parameters #define need_GL_EXT_framebuffer_object +#define need_GL_OES_EGL_image + #include "main/remap_helper.h" #define DRIVER_DATE "20060602" @@ -137,6 +139,9 @@ static const struct dri_extension card_extensions[] = { "GL_ATI_texture_mirror_once", NULL }, { "GL_MESA_pack_invert", NULL }, { "GL_NV_blend_square", NULL }, +#if FEATURE_OES_EGL_image + { "GL_OES_EGL_image", GL_OES_EGL_image_functions }, +#endif { NULL, NULL } }; diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index 38864162ced..c56a49d5ad6 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -319,10 +319,9 @@ static INLINE GLuint reduced_hw_prim( struct gl_context *ctx, GLuint prim) { switch (prim) { case GL_POINTS: - return (ctx->Point.PointSprite || - ((ctx->_TriangleCaps & (DD_POINT_SIZE | DD_POINT_ATTEN)) && - !(ctx->_TriangleCaps & (DD_POINT_SMOOTH)))) ? - R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS; + return (((R200_CONTEXT(ctx))->radeon.radeonScreen->drmSupportsPointSprites && + !(ctx->_TriangleCaps & DD_POINT_SMOOTH)) ? + R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS); case GL_LINES: /* fallthrough */ case GL_LINE_LOOP: diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index 84db7c9d4eb..7aed116f0b3 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -68,9 +68,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define HAVE_ELTS 1 -#define HW_POINTS ((ctx->Point.PointSprite || \ - ((ctx->_TriangleCaps & (DD_POINT_SIZE | DD_POINT_ATTEN)) && \ - !(ctx->_TriangleCaps & (DD_POINT_SMOOTH)))) ? \ +#define HW_POINTS (((R200_CONTEXT(ctx))->radeon.radeonScreen->drmSupportsPointSprites && \ + !(ctx->_TriangleCaps & DD_POINT_SMOOTH)) ? \ R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS) #define HW_LINES R200_VF_PRIM_LINES #define HW_LINE_LOOP 0 diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 5207c2901a3..064324731b5 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -537,6 +537,10 @@ void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *fu functions->MapTexture = radeonMapTexture; functions->UnmapTexture = radeonUnmapTexture; +#if FEATURE_OES_EGL_image + functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d; +#endif + driInitTextureFormats(); } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c index 5927498818b..fd94194dc34 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c @@ -465,15 +465,16 @@ static void get_readers_normal_read_callback( { struct get_readers_callback_data * d = userdata; unsigned int read_mask; + unsigned int shared_mask; if (src->RelAddr) d->ReaderData->Abort = 1; - unsigned int shared_mask = rc_src_reads_dst_mask(src->File, src->Index, - src->Swizzle, - d->ReaderData->Writer->U.I.DstReg.File, - d->ReaderData->Writer->U.I.DstReg.Index, - d->AliveWriteMask); + shared_mask = rc_src_reads_dst_mask(src->File, src->Index, + src->Swizzle, + d->ReaderData->Writer->U.I.DstReg.File, + d->ReaderData->Writer->U.I.DstReg.Index, + d->AliveWriteMask); if (shared_mask == RC_MASK_NONE) return; @@ -624,6 +625,9 @@ void rc_get_readers_normal( data->Abort = 1; return; case RC_OPCODE_IF: + /* XXX We can do better here, but this will have to + * do until this dataflow analysis is more mature. */ + data->Abort = 1; branch_depth++; break; case RC_OPCODE_ELSE: diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c index 5556927357b..15b9c5e7dc3 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c @@ -32,9 +32,11 @@ #include "radeon_compiler_util.h" #include "radeon_swizzle.h" -struct src_clobbered_data { - unsigned int NumSrcRegs; - unsigned int SrcMasks[3]; +struct src_clobbered_reads_cb_data { + rc_register_file File; + unsigned int Index; + unsigned int Mask; + struct rc_reader_data * ReaderData; }; typedef void (*rc_presub_replace_fn)(struct rc_instruction *, @@ -99,6 +101,25 @@ static void copy_propagate_scan_read(void * data, struct rc_instruction * inst, } } +static void src_clobbered_reads_cb( + void * data, + struct rc_instruction * inst, + struct rc_src_register * src) +{ + struct src_clobbered_reads_cb_data * sc_data = data; + + if (src->File == sc_data->File + && src->Index == sc_data->Index + && (rc_swizzle_to_writemask(src->Swizzle) & sc_data->Mask)) { + + sc_data->ReaderData->AbortOnRead = 1; + } + + if (src->RelAddr && sc_data->File == RC_FILE_ADDRESS) { + sc_data->ReaderData->AbortOnRead = 1; + } +} + static void is_src_clobbered_scan_write( void * data, struct rc_instruction * inst, @@ -106,29 +127,19 @@ static void is_src_clobbered_scan_write( unsigned int index, unsigned int mask) { - unsigned int i; + struct src_clobbered_reads_cb_data sc_data; struct rc_reader_data * reader_data = data; - struct src_clobbered_data * d = reader_data->CbData; - for (i = 0; i < d->NumSrcRegs; i++) { - if (file == reader_data->Writer->U.I.SrcReg[i].File - && index == reader_data->Writer->U.I.SrcReg[i].Index - && (mask & d->SrcMasks[i])){ - - reader_data->AbortOnRead = 1; - return; - } - if (reader_data->Writer->U.I.SrcReg[i].RelAddr && - file == RC_FILE_ADDRESS) { - reader_data->AbortOnRead = 1; - return; - } - } + sc_data.File = file; + sc_data.Index = index; + sc_data.Mask = mask; + sc_data.ReaderData = reader_data; + rc_for_all_reads_src(reader_data->Writer, + src_clobbered_reads_cb, &sc_data); } static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * inst_mov) { struct rc_reader_data reader_data; - struct src_clobbered_data sc_data; unsigned int i; if (inst_mov->U.I.DstReg.File != RC_FILE_TEMPORARY || @@ -137,12 +148,6 @@ static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * i inst_mov->U.I.SaturateMode) return; - sc_data.NumSrcRegs = 1; - sc_data.SrcMasks[0] = rc_swizzle_to_writemask( - inst_mov->U.I.SrcReg[0].Swizzle); - - reader_data.CbData = &sc_data; - /* Get a list of all the readers of this MOV instruction. */ rc_get_readers_normal(c, inst_mov, &reader_data, copy_propagate_scan_read, is_src_clobbered_scan_write); @@ -203,8 +208,8 @@ static int is_src_uniform_constant(struct rc_src_register src, static void constant_folding_mad(struct rc_instruction * inst) { - rc_swizzle swz; - unsigned int negate; + rc_swizzle swz = 0; + unsigned int negate= 0; if (is_src_uniform_constant(inst->U.I.SrcReg[2], &swz, &negate)) { if (swz == RC_SWIZZLE_ZERO) { @@ -244,8 +249,8 @@ static void constant_folding_mad(struct rc_instruction * inst) static void constant_folding_mul(struct rc_instruction * inst) { - rc_swizzle swz; - unsigned int negate; + rc_swizzle swz = 0; + unsigned int negate = 0; if (is_src_uniform_constant(inst->U.I.SrcReg[0], &swz, &negate)) { if (swz == RC_SWIZZLE_ONE) { @@ -277,8 +282,8 @@ static void constant_folding_mul(struct rc_instruction * inst) static void constant_folding_add(struct rc_instruction * inst) { - rc_swizzle swz; - unsigned int negate; + rc_swizzle swz = 0; + unsigned int negate = 0; if (is_src_uniform_constant(inst->U.I.SrcReg[0], &swz, &negate)) { if (swz == RC_SWIZZLE_ZERO) { @@ -448,15 +453,8 @@ static int presub_helper( rc_presub_replace_fn presub_replace) { struct rc_reader_data reader_data; - struct src_clobbered_data sc_data; unsigned int i; - sc_data.NumSrcRegs = 2; - sc_data.SrcMasks[0] = rc_swizzle_to_writemask( - inst_add->U.I.SrcReg[0].Swizzle); - sc_data.SrcMasks[1] = rc_swizzle_to_writemask( - inst_add->U.I.SrcReg[1].Swizzle); - reader_data.CbData = &sc_data; rc_get_readers_normal(c, inst_add, &reader_data, presub_scan_read, is_src_clobbered_scan_write); diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c index d4a38607d9e..553e9dcf7c1 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c @@ -290,6 +290,7 @@ static int merge_presub_sources( { unsigned int srcp_src, srcp_regs, is_rgb, is_alpha; struct rc_pair_sub_instruction * dst_sub; + const struct rc_opcode_info * info; assert(dst_full->Alpha.Opcode == RC_OPCODE_NOP); @@ -309,8 +310,8 @@ static int merge_presub_sources( return 0; } - const struct rc_opcode_info * info = - rc_get_opcode_info(dst_full->RGB.Opcode); + info = rc_get_opcode_info(dst_full->RGB.Opcode); + if (dst_sub->Src[RC_PAIR_PRESUB_SRC].Used) return 0; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 9fbd36bfe63..c288834d243 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -86,6 +86,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program +#define need_GL_OES_EGL_image #include "main/remap_helper.h" @@ -134,6 +135,9 @@ static const struct dri_extension card_extensions[] = { {"GL_MESAX_texture_float", NULL}, {"GL_NV_blend_square", NULL}, {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, +#if FEATURE_OES_EGL_image + {"GL_OES_EGL_image", GL_OES_EGL_image_functions }, +#endif {NULL, NULL} /* *INDENT-ON* */ }; diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index 81769e1ee5f..0c4d8537c61 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -717,6 +717,10 @@ static void r300DrawPrims(struct gl_context *ctx, GLuint max_index) { GLboolean retval; + struct r300_context *r300 = R300_CONTEXT(ctx); + radeonContextPtr radeon = &r300->radeon; + + radeon_prepare_render(radeon); /* This check should get folded into just the places that * min/max index are really needed. diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 821318e7a59..44090ec2894 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -327,8 +327,6 @@ void r300RunRenderPrimitive(struct gl_context * ctx, int start, int end, int pri BATCH_LOCALS(&rmesa->radeon); int type, num_verts; - radeon_prepare_render(&rmesa->radeon); - type = r300PrimitiveType(rmesa, prim); num_verts = r300NumVerts(rmesa, end - start, prim); diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index a6bda0e4990..de662939992 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -382,5 +382,9 @@ void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *fun functions->GenerateMipmap = radeonGenerateMipmap; +#if FEATURE_OES_EGL_image + functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d; +#endif + driInitTextureFormats(); } diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index c882a9cce9e..b6443bf0c53 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -94,6 +94,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program +#define need_GL_OES_EGL_image #include "main/remap_helper.h" @@ -148,6 +149,9 @@ static const struct dri_extension card_extensions[] = { {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, {"GL_ARB_pixel_buffer_object", NULL}, {"GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, +#if FEATURE_OES_EGL_image + {"GL_OES_EGL_image", GL_OES_EGL_image_functions}, +#endif {NULL, NULL} /* *INDENT-ON* */ }; diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index d6a58f410cc..c3d68c41e57 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -475,5 +475,9 @@ void r600InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *fun functions->GenerateMipmap = radeonGenerateMipmap; +#if FEATURE_OES_EGL_image + functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d; +#endif + driInitTextureFormats(); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 43a6355ad8b..7361adffcf7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -171,6 +171,10 @@ void radeonSetCliprects(radeonContextPtr radeon) { __DRIdrawable *const drawable = radeon_get_drawable(radeon); __DRIdrawable *const readable = radeon_get_readable(radeon); + + if(drawable == NULL && readable == NULL) + return; + struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; struct radeon_framebuffer *const read_rfb = readable->driverPrivate; int x_off, y_off; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 40544860b3b..a436ec112cc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" #include "drivers/common/meta.h" #include "main/context.h" +#include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/state.h" #include "main/simple_list.h" @@ -251,9 +252,9 @@ GLboolean radeonInitContext(radeonContextPtr radeon, radeon->texture_rect_row_align = 512; radeon->texture_compressed_row_align = 512; } else { - radeon->texture_row_align = 256; - radeon->texture_rect_row_align = 256; - radeon->texture_compressed_row_align = 256; + radeon->texture_row_align = radeon->radeonScreen->group_bytes; + radeon->texture_rect_row_align = radeon->radeonScreen->group_bytes; + radeon->texture_compressed_row_align = radeon->radeonScreen->group_bytes; } } else if (IS_R200_CLASS(radeon->radeonScreen) || IS_R100_CLASS(radeon->radeonScreen)) { @@ -379,12 +380,12 @@ GLboolean radeonUnbindContext(__DRIcontext * driContextPriv) static void radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, - struct radeon_framebuffer *draw) + struct gl_framebuffer *draw) { /* if radeon->fake */ struct radeon_renderbuffer *rb; - if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->frontOffset, @@ -396,7 +397,7 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp; } - if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->backOffset, @@ -408,7 +409,7 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->backPitch * rb->cpp; } - if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) { + if ((rb = (void *)draw->Attachment[BUFFER_DEPTH].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset, @@ -420,7 +421,7 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp; } - if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) { + if ((rb = (void *)draw->Attachment[BUFFER_STENCIL].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset, @@ -436,7 +437,7 @@ radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon, static void radeon_make_renderbuffer_current(radeonContextPtr radeon, - struct radeon_framebuffer *draw) + struct gl_framebuffer *draw) { int size = 4096*4096*4; /* if radeon->fake */ @@ -448,7 +449,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, } - if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->frontOffset + @@ -461,7 +462,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp; } - if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { + if ((rb = (void *)draw->Attachment[BUFFER_BACK_LEFT].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->backOffset + @@ -474,7 +475,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->backPitch * rb->cpp; } - if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) { + if ((rb = (void *)draw->Attachment[BUFFER_DEPTH].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset + @@ -487,7 +488,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, rb->cpp = radeon->radeonScreen->cpp; rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp; } - if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) { + if ((rb = (void *)draw->Attachment[BUFFER_STENCIL].Renderbuffer)) { if (!rb->bo) { rb->bo = radeon_bo_open(radeon->radeonScreen->bom, radeon->radeonScreen->depthOffset + @@ -793,8 +794,8 @@ GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, __DRIdrawable * driReadPriv) { radeonContextPtr radeon; - struct radeon_framebuffer *drfb; - struct gl_framebuffer *readfb; + struct radeon_framebuffer *rdrfb; + struct gl_framebuffer *drfb, *readfb; if (!driContextPriv) { if (RADEON_DEBUG & RADEON_DRI) @@ -804,17 +805,25 @@ GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, } radeon = (radeonContextPtr) driContextPriv->driverPrivate; - drfb = driDrawPriv->driverPrivate; - readfb = driReadPriv->driverPrivate; + + if(driDrawPriv == NULL && driReadPriv == NULL) { + drfb = _mesa_create_framebuffer(&radeon->glCtx->Visual); + readfb = drfb; + } + else { + drfb = driDrawPriv->driverPrivate; + readfb = driReadPriv->driverPrivate; + } if (driContextPriv->driScreenPriv->dri2.enabled) { - radeon_update_renderbuffers(driContextPriv, driDrawPriv, GL_FALSE); + if(driDrawPriv) + radeon_update_renderbuffers(driContextPriv, driDrawPriv, GL_FALSE); if (driDrawPriv != driReadPriv) radeon_update_renderbuffers(driContextPriv, driReadPriv, GL_FALSE); _mesa_reference_renderbuffer(&radeon->state.color.rb, - &(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base)); + &(radeon_get_renderbuffer(drfb, BUFFER_BACK_LEFT)->base)); _mesa_reference_renderbuffer(&radeon->state.depth.rb, - &(radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH)->base)); + &(radeon_get_renderbuffer(drfb, BUFFER_DEPTH)->base)); } else { radeon_make_renderbuffer_current(radeon, drfb); } @@ -822,35 +831,40 @@ GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, if (RADEON_DEBUG & RADEON_DRI) fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, drfb, readfb); - driUpdateFramebufferSize(radeon->glCtx, driDrawPriv); + if(driDrawPriv) + driUpdateFramebufferSize(radeon->glCtx, driDrawPriv); if (driReadPriv != driDrawPriv) driUpdateFramebufferSize(radeon->glCtx, driReadPriv); - _mesa_make_current(radeon->glCtx, &drfb->base, readfb); + _mesa_make_current(radeon->glCtx, drfb, readfb); + if (driDrawPriv == NULL && driReadPriv == NULL) + _mesa_reference_framebuffer(&drfb, NULL); _mesa_update_state(radeon->glCtx); - if (radeon->glCtx->DrawBuffer == &drfb->base) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - int i; - driDrawPriv->vblFlags = - (radeon->radeonScreen->irq != 0) - ? driGetDefaultVBlankFlags(&radeon-> - optionCache) - : VBLANK_FLAG_NO_IRQ; - - driDrawableInitVBlank(driDrawPriv); - drfb->vbl_waited = driDrawPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (drfb->color_rb[i]) - drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; + if (radeon->glCtx->DrawBuffer == drfb) { + if(driDrawPriv != NULL) { + rdrfb = (struct radeon_framebuffer *)drfb; + if (driDrawPriv->swap_interval == (unsigned)-1) { + int i; + driDrawPriv->vblFlags = + (radeon->radeonScreen->irq != 0) + ? driGetDefaultVBlankFlags(&radeon-> + optionCache) + : VBLANK_FLAG_NO_IRQ; + + driDrawableInitVBlank(driDrawPriv); + rdrfb->vbl_waited = driDrawPriv->vblSeq; + + for (i = 0; i < 2; i++) { + if (rdrfb->color_rb[i]) + rdrfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; + } } - + radeon_window_moved(radeon); } - radeon_window_moved(radeon); - radeon_draw_buffer(radeon->glCtx, &drfb->base); + radeon_draw_buffer(radeon->glCtx, drfb); } diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index cc9590213c4..e3de534b5f7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -66,6 +66,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color #define need_GL_EXT_framebuffer_object +#define need_GL_OES_EGL_image #include "main/remap_helper.h" #define DRIVER_DATE "20061018" @@ -101,6 +102,9 @@ static const struct dri_extension card_extensions[] = { "GL_ATI_texture_mirror_once", NULL }, { "GL_MESA_ycbcr_texture", NULL }, { "GL_NV_blend_square", NULL }, +#if FEATURE_OES_EGL_image + { "GL_OES_EGL_image", GL_OES_EGL_image_functions }, +#endif { NULL, NULL } }; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 2a6fbaeaf09..a36a1dc94ac 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -199,6 +199,48 @@ radeon_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffe } +#if FEATURE_OES_EGL_image +static void +radeon_image_target_renderbuffer_storage(struct gl_context *ctx, + struct gl_renderbuffer *rb, + void *image_handle) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_renderbuffer *rrb; + __DRIscreen *screen; + __DRIimage *image; + + screen = radeon->radeonScreen->driScreen; + image = screen->dri2.image->lookupEGLImage(screen, image_handle, + screen->loaderPrivate); + if (image == NULL) + return; + + rrb = radeon_renderbuffer(rb); + + if (ctx->Driver.Flush) + ctx->Driver.Flush(ctx); /* +r6/r7 */ + + if (rrb->bo) + radeon_bo_unref(rrb->bo); + rrb->bo = image->bo; + radeon_bo_ref(rrb->bo); + fprintf(stderr, "image->bo: %p, name: %d, rbs: w %d -> p %d\n", image->bo, image->bo->handle, + image->width, image->pitch); + + rrb->cpp = image->cpp; + rrb->pitch = image->pitch * image->cpp; + + rb->Format = image->format; + rb->InternalFormat = image->internal_format; + rb->Width = image->width; + rb->Height = image->height; + rb->Format = image->format; + rb->DataType = image->data_type; + rb->_BaseFormat = _mesa_base_fbo_format(radeon->glCtx, + image->internal_format); +} +#endif /** * Called for each hardware renderbuffer when a _window_ is resized. @@ -622,6 +664,10 @@ void radeon_fbo_init(struct radeon_context *radeon) #if FEATURE_EXT_framebuffer_blit radeon->glCtx->Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer; #endif +#if FEATURE_OES_EGL_image + radeon->glCtx->Driver.EGLImageTargetRenderbufferStorage = + radeon_image_target_renderbuffer_storage; +#endif } diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 43ebc810939..1ea52f96d7e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -41,12 +41,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/mtypes.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" +#include "main/fbobject.h" #define STANDALONE_MMIO #include "radeon_chipset.h" #include "radeon_macros.h" #include "radeon_screen.h" #include "radeon_common.h" +#include "radeon_common_context.h" #if defined(RADEON_R100) #include "radeon_context.h" #include "radeon_tex.h" @@ -398,6 +400,188 @@ static const struct __DRI2flushExtensionRec radeonFlushExtension = { dri2InvalidateDrawable, }; +static __DRIimage * +radeon_create_image_from_name(__DRIcontext *context, + int width, int height, int format, + int name, int pitch, void *loaderPrivate) +{ + __DRIimage *image; + radeonContextPtr radeon = context->driverPrivate; + + if (name == 0) + return NULL; + + image = CALLOC(sizeof *image); + if (image == NULL) + return NULL; + + switch (format) { + case __DRI_IMAGE_FORMAT_RGB565: + image->format = MESA_FORMAT_RGB565; + image->internal_format = GL_RGB; + image->data_type = GL_UNSIGNED_BYTE; + break; + case __DRI_IMAGE_FORMAT_XRGB8888: + image->format = MESA_FORMAT_XRGB8888; + image->internal_format = GL_RGB; + image->data_type = GL_UNSIGNED_BYTE; + break; + case __DRI_IMAGE_FORMAT_ARGB8888: + image->format = MESA_FORMAT_ARGB8888; + image->internal_format = GL_RGBA; + image->data_type = GL_UNSIGNED_BYTE; + break; + default: + free(image); + return NULL; + } + + image->data = loaderPrivate; + image->cpp = _mesa_get_format_bytes(image->format); + image->width = width; + image->pitch = pitch; + image->height = height; + + image->bo = radeon_bo_open(radeon->radeonScreen->bom, + (uint32_t)name, + image->pitch * image->height * image->cpp, + 0, + RADEON_GEM_DOMAIN_VRAM, + 0); + + if (image->bo == NULL) { + FREE(image); + return NULL; + } + + return image; +} + +static __DRIimage * +radeon_create_image_from_renderbuffer(__DRIcontext *context, + int renderbuffer, void *loaderPrivate) +{ + __DRIimage *image; + radeonContextPtr radeon = context->driverPrivate; + struct gl_renderbuffer *rb; + struct radeon_renderbuffer *rrb; + + rb = _mesa_lookup_renderbuffer(radeon->glCtx, renderbuffer); + if (!rb) { + _mesa_error(radeon->glCtx, + GL_INVALID_OPERATION, "glRenderbufferExternalMESA"); + return NULL; + } + + rrb = radeon_renderbuffer(rb); + image = CALLOC(sizeof *image); + if (image == NULL) + return NULL; + + image->internal_format = rb->InternalFormat; + image->format = rb->Format; + image->cpp = rrb->cpp; + image->data_type = rb->DataType; + image->data = loaderPrivate; + radeon_bo_ref(rrb->bo); + image->bo = rrb->bo; + + image->width = rb->Width; + image->height = rb->Height; + image->pitch = rrb->pitch / image->cpp; + + return image; +} + +static void +radeon_destroy_image(__DRIimage *image) +{ + radeon_bo_unref(image->bo); + FREE(image); +} + +static __DRIimage * +radeon_create_image(__DRIscreen *screen, + int width, int height, int format, + unsigned int use, + void *loaderPrivate) +{ + __DRIimage *image; + radeonScreenPtr radeonScreen = screen->private; + + image = CALLOC(sizeof *image); + if (image == NULL) + return NULL; + + switch (format) { + case __DRI_IMAGE_FORMAT_RGB565: + image->format = MESA_FORMAT_RGB565; + image->internal_format = GL_RGB; + image->data_type = GL_UNSIGNED_BYTE; + break; + case __DRI_IMAGE_FORMAT_XRGB8888: + image->format = MESA_FORMAT_XRGB8888; + image->internal_format = GL_RGB; + image->data_type = GL_UNSIGNED_BYTE; + break; + case __DRI_IMAGE_FORMAT_ARGB8888: + image->format = MESA_FORMAT_ARGB8888; + image->internal_format = GL_RGBA; + image->data_type = GL_UNSIGNED_BYTE; + break; + default: + free(image); + return NULL; + } + + image->data = loaderPrivate; + image->cpp = _mesa_get_format_bytes(image->format); + image->width = width; + image->height = height; + image->pitch = ((image->cpp * image->width + 255) & ~255) / image->cpp; + + image->bo = radeon_bo_open(radeonScreen->bom, + 0, + image->pitch * image->height * image->cpp, + 0, + RADEON_GEM_DOMAIN_VRAM, + 0); + + if (image->bo == NULL) { + FREE(image); + return NULL; + } + + return image; +} + +static GLboolean +radeon_query_image(__DRIimage *image, int attrib, int *value) +{ + switch (attrib) { + case __DRI_IMAGE_ATTRIB_STRIDE: + *value = image->pitch * image->cpp; + return GL_TRUE; + case __DRI_IMAGE_ATTRIB_HANDLE: + *value = image->bo->handle; + return GL_TRUE; + case __DRI_IMAGE_ATTRIB_NAME: + radeon_gem_get_kernel_name(image->bo, (uint32_t *) value); + return GL_TRUE; + default: + return GL_FALSE; + } +} + +static struct __DRIimageExtensionRec radeonImageExtension = { + { __DRI_IMAGE, __DRI_IMAGE_VERSION }, + radeon_create_image_from_name, + radeon_create_image_from_renderbuffer, + radeon_destroy_image, + radeon_create_image, + radeon_query_image +}; + static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) { screen->device_id = device_id; @@ -1138,6 +1322,8 @@ radeonCreateScreen( __DRIscreen *sPriv ) else screen->chip_flags |= RADEON_CLASS_R600; + /* set group bytes for r6xx+ */ + screen->group_bytes = 256; screen->cpp = dri_priv->bpp / 8; screen->AGPMode = dri_priv->AGPMode; @@ -1382,7 +1568,8 @@ radeonCreateScreen2(__DRIscreen *sPriv) else screen->chip_flags |= RADEON_CLASS_R600; - /* r6xx+ tiling */ + /* r6xx+ tiling, default to 256 group bytes */ + screen->group_bytes = 256; if (IS_R600_CLASS(screen) && (sPriv->drm_version.minor >= 6)) { ret = radeonGetParam(sPriv, RADEON_INFO_TILE_CONFIG, &temp); if (ret) @@ -1507,6 +1694,7 @@ radeonCreateScreen2(__DRIscreen *sPriv) #endif screen->extensions[i++] = &radeonFlushExtension.base; + screen->extensions[i++] = &radeonImageExtension.base; screen->extensions[i++] = NULL; sPriv->extensions = screen->extensions; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index 2b33201a538..417ebf3b067 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -121,6 +121,17 @@ typedef struct radeon_screen { GLint r7xx_bank_op; } radeonScreenRec, *radeonScreenPtr; +struct __DRIimageRec { + struct radeon_bo *bo; + GLenum internal_format; + GLuint format; + GLenum data_type; + int width, height; /* in pixels */ + int pitch; /* in pixels */ + int cpp; + void *data; +}; + #define IS_R100_CLASS(screen) \ ((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R100) #define IS_R200_CLASS(screen) \ diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index d5285e24cd5..83b1d1b1d74 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -465,5 +465,9 @@ void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table * functions->MapTexture = radeonMapTexture; functions->UnmapTexture = radeonUnmapTexture; +#if FEATURE_OES_EGL_image + functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d; +#endif + driInitTextureFormats(); } diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 18ccb512d7a..8b1e34fe766 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -1007,3 +1007,67 @@ unsigned radeonIsFormatRenderable(gl_format mesa_format) return 0; } } + +#if FEATURE_OES_EGL_image +void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLeglImageOES image_handle) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + radeonTexObj *t = radeon_tex_obj(texObj); + radeon_texture_image *radeonImage = get_radeon_texture_image(texImage); + __DRIscreen *screen; + __DRIimage *image; + + screen = radeon->dri.screen; + image = screen->dri2.image->lookupEGLImage(screen, image_handle, + screen->loaderPrivate); + if (image == NULL) + return; + + radeonFreeTexImageData(ctx, texImage); + + texImage->Width = image->width; + texImage->Height = image->height; + texImage->Depth = 1; + texImage->_BaseFormat = GL_RGBA; + texImage->TexFormat = image->format; + texImage->RowStride = image->pitch; + texImage->InternalFormat = image->internal_format; + + if(t->mt) + { + radeon_miptree_unreference(&t->mt); + t->mt = NULL; + } + + /* NOTE: The following is *very* ugly and will probably break. But + I don't know how to deal with it, without creating a whole new + function like radeon_miptree_from_bo() so I'm going with the + easy but error-prone way. */ + + radeon_try_alloc_miptree(radeon, t); + + radeonImage->mtface = _mesa_tex_target_to_face(target); + radeonImage->mtlevel = 0; + radeon_miptree_reference(t->mt, &radeonImage->mt); + + if (t->mt == NULL) + { + radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, + "%s Failed to allocate miptree.\n", __func__); + return; + } + + /* Particularly ugly: this is guaranteed to break, if image->bo is + not of the required size for a miptree. */ + radeon_bo_unref(t->mt->bo); + radeon_bo_ref(image->bo); + t->mt->bo = image->bo; + + if (!radeon_miptree_matches_image(t->mt, &radeonImage->base, + radeonImage->mtface, 0)) + fprintf(stderr, "miptree doesn't match image\n"); +} +#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h index 9138a7d5548..a1908c6bc72 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.h +++ b/src/mesa/drivers/dri/radeon/radeon_texture.h @@ -137,4 +137,11 @@ void radeonCopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, unsigned radeonIsFormatRenderable(gl_format mesa_format); +#if FEATURE_OES_EGL_image +void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLeglImageOES image_handle); +#endif + #endif diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index b3aaa0e504e..92fb4f44884 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -50,7 +50,6 @@ #include "savagespan.h" #include "savagetris.h" #include "savageioctl.h" -#include "savage_bci.h" #include "savage_dri.h" diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 37dc35cbedd..10ba6b79314 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1327,10 +1327,12 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type, * that converts rendering from CHAN_BITS to the user-requested channel * size. */ - osmesa->rb = new_osmesa_renderbuffer(&osmesa->mesa, osmesa->format, type); - _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT); - _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, osmesa->rb); - assert(osmesa->rb->RefCount == 2); + if (!osmesa->rb) { + osmesa->rb = new_osmesa_renderbuffer(&osmesa->mesa, osmesa->format, type); + _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT); + _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, osmesa->rb); + assert(osmesa->rb->RefCount == 2); + } /* Set renderbuffer fields. Set width/height = 0 to force * osmesa_renderbuffer_storage() being called by _mesa_resize_framebuffer() diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index 8c3f2730f3d..255a37bf295 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -58,7 +58,6 @@ struct display_dispatch { #ifdef GLX_INDIRECT_RENDERING #include "glapi/glapitable.h" -#include "glapi/glapidispatch.h" #define KEYWORD1 PUBLIC @@ -69,10 +68,10 @@ struct display_dispatch { #endif #define DISPATCH(FUNC, ARGS, MESSAGE) \ - CALL_ ## FUNC(GET_DISPATCH(), ARGS); + GET_DISPATCH()->FUNC ARGS #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ - return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + return GET_DISPATCH()->FUNC ARGS /* skip normal ones */ #define _GLAPI_SKIP_NORMAL_ENTRY_POINTS diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h index def692a73a5..93442444979 100644 --- a/src/mesa/main/accum.h +++ b/src/mesa/main/accum.h @@ -37,8 +37,11 @@ #ifndef ACCUM_H #define ACCUM_H +#include "main/glheader.h" +#include "main/mfeatures.h" -#include "main/mtypes.h" +struct _glapi_table; +struct gl_context; #if FEATURE_accum diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 172c33b47bf..c22e18c9fbc 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -22,6 +22,14 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/** + * This file implements the glArrayElement() function. + * It involves looking at the format/type of all the enabled vertex arrays + * and emitting a list of pointers to functions which set the per-vertex + * state for the element/index. + */ + + /* Author: * Keith Whitwell <[email protected]> */ @@ -70,11 +78,13 @@ typedef struct { */ #define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 ) +#define NUM_TYPES 8 + #if FEATURE_arrayelt -static const int ColorFuncs[2][8] = { +static const int ColorFuncs[2][NUM_TYPES] = { { _gloffset_Color3bv, _gloffset_Color3ubv, @@ -97,7 +107,7 @@ static const int ColorFuncs[2][8] = { }, }; -static const int VertexFuncs[3][8] = { +static const int VertexFuncs[3][NUM_TYPES] = { { -1, -1, @@ -130,7 +140,7 @@ static const int VertexFuncs[3][8] = { }, }; -static const int IndexFuncs[8] = { +static const int IndexFuncs[NUM_TYPES] = { -1, _gloffset_Indexubv, _gloffset_Indexsv, @@ -141,7 +151,7 @@ static const int IndexFuncs[8] = { _gloffset_Indexdv, }; -static const int NormalFuncs[8] = { +static const int NormalFuncs[NUM_TYPES] = { _gloffset_Normal3bv, -1, _gloffset_Normal3sv, @@ -153,8 +163,8 @@ static const int NormalFuncs[8] = { }; /* Note: _gloffset_* for these may not be a compile-time constant. */ -static int SecondaryColorFuncs[8]; -static int FogCoordFuncs[8]; +static int SecondaryColorFuncs[NUM_TYPES]; +static int FogCoordFuncs[NUM_TYPES]; /** @@ -163,39 +173,46 @@ static int FogCoordFuncs[8]; /* GL_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib1NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib1bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib2NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib2bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib3NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib3bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib4NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), @@ -203,94 +220,114 @@ static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v) BYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib4bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib1NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib1ubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib2NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]))); + UBYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib2ubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib3NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), UBYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib3ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib4NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2]), - UBYTE_TO_FLOAT(v[3]))); + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]), + UBYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib4ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2], + (GLfloat)v[3])); } /* GL_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib1NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v) +static void +VertexAttrib1svNV(GLuint index, const GLshort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib2NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]))); + SHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v) +static void +VertexAttrib2svNV(GLuint index, const GLshort *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib3NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v) +static void +VertexAttrib3svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib4NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), @@ -298,47 +335,58 @@ static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v) SHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v) +static void +VertexAttrib4svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib1NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib1usvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib2NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib2usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib3NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib3usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib4NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), @@ -346,95 +394,116 @@ static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v) USHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib4usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_INT attributes */ -static void GLAPIENTRY VertexAttrib1NivNV(GLuint index, const GLint *v) +static void +VertexAttrib1NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v) +static void +VertexAttrib1ivNV(GLuint index, const GLint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v) +static void +VertexAttrib2NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v) +static void +VertexAttrib2ivNV(GLuint index, const GLint *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v) +static void +VertexAttrib3NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v) +static void +VertexAttrib3ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v) +static void +VertexAttrib4NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), - INT_TO_FLOAT(v[1]), - INT_TO_FLOAT(v[2]), - INT_TO_FLOAT(v[3]))); + INT_TO_FLOAT(v[1]), + INT_TO_FLOAT(v[2]), + INT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v) +static void +VertexAttrib4ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_INT attributes */ -static void GLAPIENTRY VertexAttrib1NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib1NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib1uivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib2NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]))); + UINT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib2uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib3NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), UINT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib3uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib4NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), @@ -442,51 +511,61 @@ static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v) UINT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib4uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_FLOAT attributes */ -static void GLAPIENTRY VertexAttrib1fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib1fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib2fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib3fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib4fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v)); } /* GL_DOUBLE attributes */ -static void GLAPIENTRY VertexAttrib1dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib1dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib2dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib3dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib4dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v)); } @@ -495,7 +574,7 @@ static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v) /* * Array [size][type] of VertexAttrib functions */ -static attrib_func AttribFuncsNV[2][4][8] = { +static attrib_func AttribFuncsNV[2][4][NUM_TYPES] = { { /* non-normalized */ { @@ -599,39 +678,46 @@ static attrib_func AttribFuncsNV[2][4][8] = { /* GL_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib1NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib1bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib2NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib2bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib3NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib3bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib4NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), @@ -639,142 +725,188 @@ static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v) BYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib4bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib1NubvARB(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib1ubvARB(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib2NubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]))); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, + UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib2ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, + (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib3NubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2]))); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, + UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib3ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, + (GLfloat)v[0], + (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib4NubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2]), - UBYTE_TO_FLOAT(v[3]))); + CALL_VertexAttrib4fARB(GET_DISPATCH(), + (index, + UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]), + UBYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib4ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), + (index, + (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib1NsvARB(GLuint index, const GLshort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1svARB(GLuint index, const GLshort *v) +static void +VertexAttrib1svARB(GLuint index, const GLshort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib2NsvARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]))); + CALL_VertexAttrib2fARB(GET_DISPATCH(), + (index, SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2svARB(GLuint index, const GLshort *v) +static void +VertexAttrib2svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), + (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib3NsvARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]), - SHORT_TO_FLOAT(v[2]))); + CALL_VertexAttrib3fARB(GET_DISPATCH(), + (index, + SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]), + SHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3svARB(GLuint index, const GLshort *v) +static void +VertexAttrib3svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), + (index, + (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib4NsvARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]), - SHORT_TO_FLOAT(v[2]), - SHORT_TO_FLOAT(v[3]))); + CALL_VertexAttrib4fARB(GET_DISPATCH(), + (index, + SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]), + SHORT_TO_FLOAT(v[2]), + SHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4svARB(GLuint index, const GLshort *v) +static void +VertexAttrib4svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib1NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib1usvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib2NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib2usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib3NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib3usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib4NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), @@ -782,47 +914,57 @@ static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v) USHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib4usvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_INT attributes */ -static void GLAPIENTRY VertexAttrib1NivARB(GLuint index, const GLint *v) +static void +VertexAttrib1NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v) +static void +VertexAttrib1ivARB(GLuint index, const GLint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v) +static void +VertexAttrib2NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ivARB(GLuint index, const GLint *v) +static void +VertexAttrib2ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v) +static void +VertexAttrib3NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ivARB(GLuint index, const GLint *v) +static void +VertexAttrib3ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v) +static void +VertexAttrib4NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), @@ -830,108 +972,287 @@ static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v) INT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ivARB(GLuint index, const GLint *v) +static void +VertexAttrib4ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_INT attributes */ -static void GLAPIENTRY VertexAttrib1NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib1NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib1uivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib2NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]))); + UINT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib2uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib3NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]), - UINT_TO_FLOAT(v[2]))); + UINT_TO_FLOAT(v[1]), + UINT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib3uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib4NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]), - UINT_TO_FLOAT(v[2]), - UINT_TO_FLOAT(v[3]))); + UINT_TO_FLOAT(v[1]), + UINT_TO_FLOAT(v[2]), + UINT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib4uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_FLOAT attributes */ -static void GLAPIENTRY VertexAttrib1fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib1fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib2fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib3fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib4fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v)); } /* GL_DOUBLE attributes */ -static void GLAPIENTRY VertexAttrib1dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib1dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib2dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib3dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib4dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index, v)); } +/** + * Integer-valued attributes + */ +static void +VertexAttribI1bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI4bvEXT(GET_DISPATCH(), (index, v)); +} + + +static void +VertexAttribI1ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI4ubvEXT(GET_DISPATCH(), (index, v)); +} + + + +static void +VertexAttribI1sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI4svEXT(GET_DISPATCH(), (index, v)); +} + + +static void +VertexAttribI1usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI4usvEXT(GET_DISPATCH(), (index, v)); +} + + + +static void +VertexAttribI1iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v)); +} + + +static void +VertexAttribI1uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v)); +} + + + + /* - * Array [size][type] of VertexAttrib functions + * Array [unnormalized/normalized/integer][size][type] of VertexAttrib + * functions */ -static attrib_func AttribFuncsARB[2][4][8] = { +static attrib_func AttribFuncsARB[3][4][NUM_TYPES] = { { /* non-normalized */ { @@ -1025,6 +1346,54 @@ static attrib_func AttribFuncsARB[2][4][8] = { (attrib_func) VertexAttrib4fvARB, (attrib_func) VertexAttrib4dvARB } + }, + + { + /* integer-valued */ + { + /* size 1 */ + (attrib_func) VertexAttribI1bv, + (attrib_func) VertexAttribI1ubv, + (attrib_func) VertexAttribI1sv, + (attrib_func) VertexAttribI1usv, + (attrib_func) VertexAttribI1iv, + (attrib_func) VertexAttribI1uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + }, + { + /* size 2 */ + (attrib_func) VertexAttribI2bv, + (attrib_func) VertexAttribI2ubv, + (attrib_func) VertexAttribI2sv, + (attrib_func) VertexAttribI2usv, + (attrib_func) VertexAttribI2iv, + (attrib_func) VertexAttribI2uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + }, + { + /* size 3 */ + (attrib_func) VertexAttribI3bv, + (attrib_func) VertexAttribI3ubv, + (attrib_func) VertexAttribI3sv, + (attrib_func) VertexAttribI3usv, + (attrib_func) VertexAttribI3iv, + (attrib_func) VertexAttribI3uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + }, + { + /* size 4 */ + (attrib_func) VertexAttribI4bv, + (attrib_func) VertexAttribI4ubv, + (attrib_func) VertexAttribI4sv, + (attrib_func) VertexAttribI4usv, + (attrib_func) VertexAttribI4iv, + (attrib_func) VertexAttribI4uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + } } }; @@ -1173,7 +1542,15 @@ static void _ae_update_state( struct gl_context *ctx ) [TYPE_IDX(at->array->Type)]; } else { - at->func = AttribFuncsARB[at->array->Normalized] + GLint intOrNorm; + if (at->array->Integer) + intOrNorm = 2; + else if (at->array->Normalized) + intOrNorm = 1; + else + intOrNorm = 0; + + at->func = AttribFuncsARB[intOrNorm] [at->array->Size-1] [TYPE_IDX(at->array->Type)]; } @@ -1271,14 +1648,13 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt ) _ae_update_state( ctx ); } + /* Determine if w need to map/unmap VBOs */ do_map = actx->nr_vbos && !actx->mapped_vbos; - /* - */ if (do_map) _ae_map_vbos(ctx); - /* generic attributes */ + /* emit generic attribute elements */ for (at = actx->attribs; at->func; at++) { const GLubyte *src = ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr) @@ -1286,7 +1662,7 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt ) at->func( at->index, src ); } - /* conventional arrays */ + /* emit conventional arrays elements */ for (aa = actx->arrays; aa->offset != -1 ; aa++) { const GLubyte *src = ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr) diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index cd002f6bc27..25ece5c95e9 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -105,46 +105,6 @@ #if FEATURE_GL -#ifdef _GLAPI_USE_REMAP_TABLE - -#define need_MESA_remap_table -#include "main/remap.h" -#include "main/remap_helper.h" - -/* This is shared across all APIs but We define this here since - * desktop GL has the biggest remap table. */ -int driDispatchRemapTable[driDispatchRemapTable_size]; - -/** - * Map the functions which are already static. - * - * When a extension function are incorporated into the ABI, the - * extension suffix is usually stripped. Mapping such functions - * makes sure the alternative names are available. - * - * Note that functions mapped by _mesa_init_remap_table() are - * excluded. - */ -void -_mesa_map_static_functions(void) -{ - /* Remap static functions which have alternative names and are in the ABI. - * This is to be on the safe side. glapi should have defined those names. - */ - _mesa_map_function_array(MESA_alt_functions); -} - -void -_mesa_init_remap_table(void) -{ - _mesa_do_init_remap_table(_mesa_function_pool, - driDispatchRemapTable_size, - MESA_remap_table_functions); -} - -#endif /* _GLAPI_USE_REMAP_TABLE */ - - /** * Initialize a dispatch table with pointers to Mesa's immediate-mode * commands. @@ -160,7 +120,7 @@ _mesa_create_exec_table(void) { struct _glapi_table *exec; - exec = _mesa_alloc_dispatch_table(sizeof *exec); + exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); if (exec == NULL) return NULL; @@ -734,6 +694,11 @@ _mesa_create_exec_table(void) SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv); SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv); + /* GL_EXT_gpu_shader4 / OpenGL 3.0 */ + SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv); + SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv); + SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer); + return exec; } diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index d1789069cc1..c438307d84c 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -34,9 +34,9 @@ #include "api_loopback.h" #include "mtypes.h" #include "glapi/glapi.h" -#include "glapi/glapitable.h" #include "glapi/glthread.h" #include "main/dispatch.h" +#include "mfeatures.h" /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc * calls to a smaller set of driver-provided formats. Currently just @@ -66,16 +66,24 @@ #define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c)) #define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d)) +#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) +#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + #define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x)) #define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y)) #define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z)) #define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w)) + #define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x)) #define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y)) #define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z)) #define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w)) -#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) -#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + +#define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x)) +#define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x)) +#define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w)) + +#define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w)) #if FEATURE_beginend @@ -1041,6 +1049,7 @@ loopback_SecondaryColor3ubvEXT_f( const GLubyte *v ) /* * GL_NV_vertex_program: * Always loop-back to one of the VertexAttrib[1234]f[v]NV functions. + * Note that attribute indexes DO alias conventional vertex attributes. */ static void GLAPIENTRY @@ -1263,6 +1272,7 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) /* * GL_ARB_vertex_program * Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions. + * Note that attribute indexes do NOT alias conventional attributes. */ static void GLAPIENTRY @@ -1443,136 +1453,50 @@ loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) -/** GL 3.0 Integer-valued attributes **/ - -static void GLAPIENTRY -loopback_VertexAttribI1i(GLuint index, GLint x) -{ - ATTRIB1ARB(index, (GLfloat) x); -} - -static void GLAPIENTRY -loopback_VertexAttribI2i(GLuint index, GLint x, GLint y) -{ - ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y); -} - -static void GLAPIENTRY -loopback_VertexAttribI3i(GLuint index, GLint x, GLint y, GLint z) -{ - ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z); -} - -static void GLAPIENTRY -loopback_VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} - -static void GLAPIENTRY -loopback_VertexAttribI1ui(GLuint index, GLuint x) -{ - ATTRIB1ARB(index, (GLfloat) x); -} - -static void GLAPIENTRY -loopback_VertexAttribI2ui(GLuint index, GLuint x, GLuint y) -{ - ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y); -} - -static void GLAPIENTRY -loopback_VertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z) -{ - ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z); -} - -static void GLAPIENTRY -loopback_VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} +/** + * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes. + * Note that attribute indexes do NOT alias conventional attributes. + */ static void GLAPIENTRY loopback_VertexAttribI1iv(GLuint index, const GLint *v) { - ATTRIB1ARB(index, (GLfloat) v[0]); -} - -static void GLAPIENTRY -loopback_VertexAttribI2iv (GLuint index, const GLint *v) -{ - ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]); -} - -static void GLAPIENTRY -loopback_VertexAttribI3iv(GLuint index, const GLint *v) -{ - ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); -} - -static void GLAPIENTRY -loopback_VertexAttribI4iv(GLuint index, const GLint *v) -{ - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_1I(index, v[0]); } static void GLAPIENTRY loopback_VertexAttribI1uiv(GLuint index, const GLuint *v) { - ATTRIB1ARB(index, (GLfloat) v[0]); -} - -static void GLAPIENTRY -loopback_VertexAttribI2uiv(GLuint index, const GLuint *v) -{ - ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]); -} - -static void GLAPIENTRY -loopback_VertexAttribI3uiv(GLuint index, const GLuint *v) -{ - ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); -} - -static void GLAPIENTRY -loopback_VertexAttribI4uiv(GLuint index, const GLuint *v) -{ - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_1UI(index, v[0]); } static void GLAPIENTRY loopback_VertexAttribI4bv(GLuint index, const GLbyte *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); } static void GLAPIENTRY loopback_VertexAttribI4sv(GLuint index, const GLshort *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); } static void GLAPIENTRY loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); } static void GLAPIENTRY loopback_VertexAttribI4usv(GLuint index, const GLushort *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); } + /* * This code never registers handlers for any of the entry points * listed in vtxfmt.h. @@ -1788,50 +1712,13 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest ) SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB); SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB); - /* GL 3.0 */ -#if 0 - SET_VertexAttribI1i(dest, loopback_VertexAttribI1i); - SET_VertexAttribI2i(dest, loopback_VertexAttribI2i); - SET_VertexAttribI3i(dest, loopback_VertexAttribI3i); - SET_VertexAttribI4i(dest, loopback_VertexAttribI4i); - SET_VertexAttribI1ui(dest, loopback_VertexAttribI1ui); - SET_VertexAttribI2ui(dest, loopback_VertexAttribI2ui); - SET_VertexAttribI3ui(dest, loopback_VertexAttribI3ui); - SET_VertexAttribI4ui(dest, loopback_VertexAttribI4ui); - SET_VertexAttribI1iv(dest, loopback_VertexAttribI1iv); - SET_VertexAttribI2iv(dest, loopback_VertexAttribI2iv); - SET_VertexAttribI3iv(dest, loopback_VertexAttribI3iv); - SET_VertexAttribI4iv(dest, loopback_VertexAttribI4iv); - SET_VertexAttribI1uiv(dest, loopback_VertexAttribI1uiv); - SET_VertexAttribI2uiv(dest, loopback_VertexAttribI2uiv); - SET_VertexAttribI3uiv(dest, loopback_VertexAttribI3uiv); - SET_VertexAttribI4uiv(dest, loopback_VertexAttribI4uiv); - SET_VertexAttribI4bv(dest, loopback_VertexAttribI4bv); - SET_VertexAttribI4sv(dest, loopback_VertexAttribI4sv); - SET_VertexAttribI4ubv(dest, loopback_VertexAttribI4ubv); - SET_VertexAttribI4usv(dest, loopback_VertexAttribI4usv); -#else - (void) loopback_VertexAttribI1i; - (void) loopback_VertexAttribI2i; - (void) loopback_VertexAttribI3i; - (void) loopback_VertexAttribI4i; - (void) loopback_VertexAttribI1ui; - (void) loopback_VertexAttribI2ui; - (void) loopback_VertexAttribI3ui; - (void) loopback_VertexAttribI4ui; - (void) loopback_VertexAttribI1iv; - (void) loopback_VertexAttribI2iv; - (void) loopback_VertexAttribI3iv; - (void) loopback_VertexAttribI4iv; - (void) loopback_VertexAttribI1uiv; - (void) loopback_VertexAttribI2uiv; - (void) loopback_VertexAttribI3uiv; - (void) loopback_VertexAttribI4uiv; - (void) loopback_VertexAttribI4bv; - (void) loopback_VertexAttribI4sv; - (void) loopback_VertexAttribI4ubv; - (void) loopback_VertexAttribI4usv; -#endif + /* GL_EXT_gpu_shader4, GL 3.0 */ + SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv); + SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv); + SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv); + SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv); + SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv); + SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv); } diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h index 3140eb515ee..b9af703ca73 100644 --- a/src/mesa/main/api_loopback.h +++ b/src/mesa/main/api_loopback.h @@ -27,7 +27,10 @@ #ifndef API_LOOPBACK_H #define API_LOOPBACK_H -#include "main/mtypes.h" +#include "main/compiler.h" +#include "main/mfeatures.h" + +struct _glapi_table; #if FEATURE_beginend diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 4929a9310d4..ac9709db3f1 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -27,6 +27,7 @@ #include "bufferobj.h" #include "context.h" #include "imports.h" +#include "mfeatures.h" #include "mtypes.h" #include "vbo/vbo.h" diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h index b232a90843e..16b9c2b2647 100644 --- a/src/mesa/main/api_validate.h +++ b/src/mesa/main/api_validate.h @@ -28,7 +28,10 @@ #define API_VALIDATE_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_buffer_object; +struct gl_context; extern GLuint diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 26e3af19c91..0b5a0130370 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -28,7 +28,9 @@ #ifndef ARRAYOBJ_H #define ARRAYOBJ_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; /** * \file arrayobj.h diff --git a/src/mesa/main/atifragshader.h b/src/mesa/main/atifragshader.h index 6911bba5aee..ade91311b01 100644 --- a/src/mesa/main/atifragshader.h +++ b/src/mesa/main/atifragshader.h @@ -8,7 +8,12 @@ #ifndef ATIFRAGSHADER_H #define ATIFRAGSHADER_H -#include "main/mtypes.h" +#include "compiler.h" +#include "glheader.h" +#include "mfeatures.h" + +struct _glapi_table; +struct gl_context; #define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8 #define MAX_NUM_PASSES_ATI 2 diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h index 777781bdf0d..d59d31b9be9 100644 --- a/src/mesa/main/attrib.h +++ b/src/mesa/main/attrib.h @@ -26,8 +26,12 @@ #define ATTRIB_H -#include "main/mtypes.h" +#include "compiler.h" +#include "glheader.h" +#include "mfeatures.h" +struct _glapi_table; +struct gl_context; #if FEATURE_attrib_stack @@ -48,8 +52,6 @@ _mesa_init_attrib_dispatch(struct _glapi_table *disp); #else /* FEATURE_attrib_stack */ -#include "main/compiler.h" - static INLINE void _mesa_PushClientAttrib( GLbitfield mask ) { diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index 677b01cc9fc..f72c779f1aa 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -33,7 +33,9 @@ #define BLEND_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; extern void GLAPIENTRY diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 0a68008a100..76f8259a283 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1189,6 +1189,9 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, return; } + if (size == 0) + return; + bufObj->Written = GL_TRUE; ASSERT(ctx->Driver.BufferSubData); diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h index 36d6c8b6608..1404112c411 100644 --- a/src/mesa/main/buffers.h +++ b/src/mesa/main/buffers.h @@ -33,8 +33,9 @@ #define BUFFERS_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; extern void GLAPIENTRY _mesa_DrawBuffer( GLenum mode ); diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h index ea3ec870fd4..ae46d8d236b 100644 --- a/src/mesa/main/colortab.h +++ b/src/mesa/main/colortab.h @@ -27,7 +27,12 @@ #define COLORTAB_H -#include "main/mtypes.h" +#include "compiler.h" +#include "glheader.h" +#include "mfeatures.h" + +struct _glapi_table; +struct gl_color_table; #if FEATURE_colortable @@ -46,8 +51,6 @@ _mesa_init_colortable_dispatch(struct _glapi_table *disp); #else /* FEATURE_colortable */ -#include "main/compiler.h" - static INLINE void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 3ebe54926ff..b60875b7128 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -131,6 +131,7 @@ #if _HAVE_FULL_GL #include "math/m_matrix.h" #endif +#include "main/dispatch.h" /* for _gloffset_COUNT */ #ifdef USE_SPARC_ASM #include "sparc/sparc.h" @@ -379,10 +380,12 @@ _glthread_DECLARE_STATIC_MUTEX(OneTimeLock); static void one_time_init( struct gl_context *ctx ) { - static GLboolean alreadyCalled = GL_FALSE; - (void) ctx; + static GLbitfield api_init_mask = 0x0; + _glthread_LOCK_MUTEX(OneTimeLock); - if (!alreadyCalled) { + + /* truly one-time init */ + if (!api_init_mask) { GLuint i; /* do some implementation tests */ @@ -395,27 +398,9 @@ one_time_init( struct gl_context *ctx ) _mesa_get_cpu_features(); - switch (ctx->API) { -#if FEATURE_GL - case API_OPENGL: - _mesa_init_remap_table(); - break; -#endif -#if FEATURE_ES1 - case API_OPENGLES: - _mesa_init_remap_table_es1(); - break; -#endif -#if FEATURE_ES2 - case API_OPENGLES2: - _mesa_init_remap_table_es2(); - break; -#endif - default: - break; - } - _mesa_init_sqrt_table(); + + /* context dependence is never a one-time thing... */ _mesa_init_get_hash(ctx); for (i = 0; i < 256; i++) { @@ -426,9 +411,22 @@ one_time_init( struct gl_context *ctx ) _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", MESA_VERSION_STRING, __DATE__, __TIME__); #endif + } - alreadyCalled = GL_TRUE; + /* per-API one-time init */ + if (!(api_init_mask & (1 << ctx->API))) { + /* + * This is fine as ES does not use the remap table, but it may not be + * future-proof. We cannot always initialize the remap table because + * when an app is linked to libGLES*, there are not enough dynamic + * entries. + */ + if (ctx->API == API_OPENGL) + _mesa_init_remap_table(); } + + api_init_mask |= 1 << ctx->API; + _glthread_UNLOCK_MUTEX(OneTimeLock); /* Hopefully atexit() is widely available. If not, we may need some @@ -620,6 +618,10 @@ _mesa_init_constants(struct gl_context *ctx) /* GL 3.2: hard-coded for now: */ ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; + + /** GL_EXT_gpu_shader4 */ + ctx->Const.MinProgramTexelOffset = -8; + ctx->Const.MaxProgramTexelOffset = 7; } @@ -807,10 +809,13 @@ _mesa_alloc_dispatch_table(int size) * Mesa we do this to accomodate different versions of libGL and various * DRI drivers. */ - GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), - size / sizeof(_glapi_proc)); - struct _glapi_table *table = - (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); + GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT); + struct _glapi_table *table; + + /* should never happen, but just in case */ + numEntries = MAX2(numEntries, size); + + table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); if (table) { _glapi_proc *entry = (_glapi_proc *) table; GLint i; @@ -1287,9 +1292,6 @@ check_compatible(const struct gl_context *ctx, const struct gl_framebuffer *buff const struct gl_config *ctxvis = &ctx->Visual; const struct gl_config *bufvis = &buffer->Visual; - if (ctxvis == bufvis) - return GL_TRUE; - if (buffer == _mesa_get_incomplete_framebuffer()) return GL_TRUE; diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h index 0277917433d..7dc0a48b74d 100644 --- a/src/mesa/main/convolve.h +++ b/src/mesa/main/convolve.h @@ -28,7 +28,10 @@ #define CONVOLVE_H -#include "main/mtypes.h" +#include "compiler.h" +#include "mfeatures.h" + +struct _glapi_table; #if FEATURE_convolve @@ -38,8 +41,6 @@ _mesa_init_convolve_dispatch(struct _glapi_table *disp); #else /* FEATURE_convolve */ -#include "main/compiler.h" - static INLINE void _mesa_init_convolve_dispatch(struct _glapi_table *disp) { diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 5e006e0ad30..c62969e9b7e 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -33,8 +33,20 @@ /* THIS FILE ONLY INCLUDED BY mtypes.h !!!!! */ -struct gl_pixelstore_attrib; +#include "glheader.h" + +struct gl_buffer_object; +struct gl_context; struct gl_display_list; +struct gl_framebuffer; +struct gl_pixelstore_attrib; +struct gl_program; +struct gl_renderbuffer; +struct gl_renderbuffer_attachment; +struct gl_shader; +struct gl_shader_program; +struct gl_texture_image; +struct gl_texture_object; /* GL_ARB_vertex_buffer_object */ /* Modifies GL_MAP_UNSYNCHRONIZED_BIT to allow driver to fail (return @@ -1105,6 +1117,24 @@ typedef struct { void (GLAPIENTRYP VertexAttrib3fvARB)( GLuint index, const GLfloat *v ); void (GLAPIENTRYP VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); void (GLAPIENTRYP VertexAttrib4fvARB)( GLuint index, const GLfloat *v ); + + /* GL_EXT_gpu_shader4 / GL 3.0 */ + void (GLAPIENTRYP VertexAttribI1i)( GLuint index, GLint x); + void (GLAPIENTRYP VertexAttribI2i)( GLuint index, GLint x, GLint y); + void (GLAPIENTRYP VertexAttribI3i)( GLuint index, GLint x, GLint y, GLint z); + void (GLAPIENTRYP VertexAttribI4i)( GLuint index, GLint x, GLint y, GLint z, GLint w); + void (GLAPIENTRYP VertexAttribI2iv)( GLuint index, const GLint *v); + void (GLAPIENTRYP VertexAttribI3iv)( GLuint index, const GLint *v); + void (GLAPIENTRYP VertexAttribI4iv)( GLuint index, const GLint *v); + + void (GLAPIENTRYP VertexAttribI1ui)( GLuint index, GLuint x); + void (GLAPIENTRYP VertexAttribI2ui)( GLuint index, GLuint x, GLuint y); + void (GLAPIENTRYP VertexAttribI3ui)( GLuint index, GLuint x, GLuint y, GLuint z); + void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + void (GLAPIENTRYP VertexAttribI2uiv)( GLuint index, const GLuint *v); + void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v); + void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v); + /*@}*/ void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index a7e65f8d3aa..79aa53585f9 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -120,7 +120,7 @@ void _mesa_print_tri_caps( const char *name, GLuint flags ) { _mesa_debug(NULL, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n", name, flags, (flags & DD_FLATSHADE) ? "flat-shade, " : "", @@ -133,9 +133,7 @@ _mesa_print_tri_caps( const char *name, GLuint flags ) (flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "", (flags & DD_LINE_SMOOTH) ? "line-smooth, " : "", (flags & DD_LINE_STIPPLE) ? "line-stipple, " : "", - (flags & DD_LINE_WIDTH) ? "line-wide, " : "", (flags & DD_POINT_SMOOTH) ? "point-smooth, " : "", - (flags & DD_POINT_SIZE) ? "point-size, " : "", (flags & DD_POINT_ATTEN) ? "point-atten, " : "", (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : "" ); diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index e3bb4dfe813..17aa897e8d1 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -37,7 +37,10 @@ #define _DEBUG_H #include "glheader.h" -#include "mtypes.h" +#include "mfeatures.h" + +struct gl_context; +struct gl_texture_image; #if _HAVE_FULL_GL diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h index d61d3b121ba..b498a471534 100644 --- a/src/mesa/main/depth.h +++ b/src/mesa/main/depth.h @@ -32,7 +32,10 @@ #define DEPTH_H -#include "mtypes.h" +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; #if _HAVE_FULL_GL diff --git a/src/mesa/main/depthstencil.h b/src/mesa/main/depthstencil.h index 4db5868263a..ef63c5d7a31 100644 --- a/src/mesa/main/depthstencil.h +++ b/src/mesa/main/depthstencil.h @@ -26,7 +26,7 @@ #ifndef DEPTHSTENCIL_H #define DEPTHSTENCIL_H -#include "mtypes.h" +struct gl_context; extern struct gl_renderbuffer * _mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx, diff --git a/src/mesa/main/dispatch.h b/src/mesa/main/dispatch.h index 27f80a50629..a597959cf8e 100644 --- a/src/mesa/main/dispatch.h +++ b/src/mesa/main/dispatch.h @@ -26,12 +26,12 @@ #ifndef _DISPATCH_H #define _DISPATCH_H -#ifdef IN_DRI_DRIVER +#include "main/mfeatures.h" + +#if FEATURE_remap_table #define _GLAPI_USE_REMAP_TABLE #endif -#include "glapi/glapitable.h" -#include "glapi/glapioffsets.h" -#include "glapi/glapidispatch.h" +#include "main/glapidispatch.h" #endif /* _DISPATCH_H */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index e824226ca67..0c3c9fca36b 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -9116,7 +9116,7 @@ _mesa_create_save_table(void) { struct _glapi_table *table; - table = _mesa_alloc_dispatch_table(sizeof *table); + table = _mesa_alloc_dispatch_table(_gloffset_COUNT); if (table == NULL) return NULL; diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h index 1f95ff5294d..31baa192ec5 100644 --- a/src/mesa/main/drawpix.h +++ b/src/mesa/main/drawpix.h @@ -26,7 +26,10 @@ #define DRAWPIX_H -#include "main/mtypes.h" +#include "compiler.h" +#include "mfeatures.h" + +struct _glapi_table; #if FEATURE_drawpix diff --git a/src/mesa/main/drawtex.h b/src/mesa/main/drawtex.h index d7d507566bb..13ff6f97e9e 100644 --- a/src/mesa/main/drawtex.h +++ b/src/mesa/main/drawtex.h @@ -25,7 +25,8 @@ #define DRAWTEX_H -#include "main/mtypes.h" +#include "glheader.h" +#include "mfeatures.h" #if FEATURE_OES_draw_texture diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index 69e52b1cb26..6d90c170c8a 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -32,7 +32,9 @@ #define ENABLE_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; extern void diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 48291cfa7af..a44eb09e3db 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -771,6 +771,14 @@ LONGSTRING static const char enum_string_table[] = "GL_INTERPOLATE_ARB\0" "GL_INTERPOLATE_EXT\0" "GL_INT_10_10_10_2_OES\0" + "GL_INT_SAMPLER_1D_ARRAY_EXT\0" + "GL_INT_SAMPLER_1D_EXT\0" + "GL_INT_SAMPLER_2D_ARRAY_EXT\0" + "GL_INT_SAMPLER_2D_EXT\0" + "GL_INT_SAMPLER_2D_RECT_EXT\0" + "GL_INT_SAMPLER_3D_EXT\0" + "GL_INT_SAMPLER_BUFFER_EXT\0" + "GL_INT_SAMPLER_CUBE_EXT\0" "GL_INT_VEC2\0" "GL_INT_VEC2_ARB\0" "GL_INT_VEC3\0" @@ -1061,6 +1069,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROGRAM_PARAMETERS_ARB\0" "GL_MAX_PROGRAM_TEMPORARIES_ARB\0" + "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0" "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0" "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROJECTION_STACK_DEPTH\0" @@ -1115,6 +1124,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MINMAX_SINK\0" "GL_MINMAX_SINK_EXT\0" "GL_MIN_EXT\0" + "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0" "GL_MIRRORED_REPEAT\0" "GL_MIRRORED_REPEAT_ARB\0" "GL_MIRRORED_REPEAT_IBM\0" @@ -1608,12 +1618,18 @@ LONGSTRING static const char enum_string_table[] = "GL_RIGHT\0" "GL_S\0" "GL_SAMPLER_1D\0" + "GL_SAMPLER_1D_ARRAY_EXT\0" + "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0" "GL_SAMPLER_1D_SHADOW\0" "GL_SAMPLER_2D\0" + "GL_SAMPLER_2D_ARRAY_EXT\0" + "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0" "GL_SAMPLER_2D_SHADOW\0" "GL_SAMPLER_3D\0" "GL_SAMPLER_3D_OES\0" + "GL_SAMPLER_BUFFER_EXT\0" "GL_SAMPLER_CUBE\0" + "GL_SAMPLER_CUBE_SHADOW_EXT\0" "GL_SAMPLES\0" "GL_SAMPLES_3DFX\0" "GL_SAMPLES_ARB\0" @@ -2051,6 +2067,17 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0" "GL_UNSIGNED_INT_8_8_8_8\0" "GL_UNSIGNED_INT_8_8_8_8_REV\0" + "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_1D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_3D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0" + "GL_UNSIGNED_INT_VEC2_EXT\0" + "GL_UNSIGNED_INT_VEC3_EXT\0" + "GL_UNSIGNED_INT_VEC4_EXT\0" "GL_UNSIGNED_NORMALIZED\0" "GL_UNSIGNED_SHORT\0" "GL_UNSIGNED_SHORT_1_5_5_5_REV\0" @@ -2100,6 +2127,7 @@ LONGSTRING static const char enum_string_table[] = "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_POINTER\0" @@ -2153,7 +2181,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[2115] = +static const enum_elt all_enums[2143] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2890,1469 +2918,1497 @@ static const enum_elt all_enums[2115] = { 15831, 0x00008575 }, /* GL_INTERPOLATE_ARB */ { 15850, 0x00008575 }, /* GL_INTERPOLATE_EXT */ { 15869, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ - { 15891, 0x00008B53 }, /* GL_INT_VEC2 */ - { 15903, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 15919, 0x00008B54 }, /* GL_INT_VEC3 */ - { 15931, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 15947, 0x00008B55 }, /* GL_INT_VEC4 */ - { 15959, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 15975, 0x00000500 }, /* GL_INVALID_ENUM */ - { 15991, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 16024, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 16061, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ - { 16098, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 16119, 0x00000501 }, /* GL_INVALID_VALUE */ - { 16136, 0x0000862B }, /* GL_INVERSE_NV */ - { 16150, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 16174, 0x0000150A }, /* GL_INVERT */ - { 16184, 0x00001E00 }, /* GL_KEEP */ - { 16192, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 16218, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 16248, 0x00000406 }, /* GL_LEFT */ - { 16256, 0x00000203 }, /* GL_LEQUAL */ - { 16266, 0x00000201 }, /* GL_LESS */ - { 16274, 0x00004000 }, /* GL_LIGHT0 */ - { 16284, 0x00004001 }, /* GL_LIGHT1 */ - { 16294, 0x00004002 }, /* GL_LIGHT2 */ - { 16304, 0x00004003 }, /* GL_LIGHT3 */ - { 16314, 0x00004004 }, /* GL_LIGHT4 */ - { 16324, 0x00004005 }, /* GL_LIGHT5 */ - { 16334, 0x00004006 }, /* GL_LIGHT6 */ - { 16344, 0x00004007 }, /* GL_LIGHT7 */ - { 16354, 0x00000B50 }, /* GL_LIGHTING */ - { 16366, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 16382, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 16405, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 16434, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 16467, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 16495, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 16519, 0x00001B01 }, /* GL_LINE */ - { 16527, 0x00002601 }, /* GL_LINEAR */ - { 16537, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 16559, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 16589, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 16620, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 16644, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 16669, 0x00000001 }, /* GL_LINES */ - { 16678, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ - { 16701, 0x00000004 }, /* GL_LINE_BIT */ - { 16713, 0x00000002 }, /* GL_LINE_LOOP */ - { 16726, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 16746, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 16761, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 16781, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 16797, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 16821, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 16844, 0x00000003 }, /* GL_LINE_STRIP */ - { 16858, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ - { 16886, 0x00000702 }, /* GL_LINE_TOKEN */ - { 16900, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 16914, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 16940, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 16960, 0x00008B82 }, /* GL_LINK_STATUS */ - { 16975, 0x00000B32 }, /* GL_LIST_BASE */ - { 16988, 0x00020000 }, /* GL_LIST_BIT */ - { 17000, 0x00000B33 }, /* GL_LIST_INDEX */ - { 17014, 0x00000B30 }, /* GL_LIST_MODE */ - { 17027, 0x00000101 }, /* GL_LOAD */ - { 17035, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 17047, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 17064, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 17078, 0x00008DF0 }, /* GL_LOW_FLOAT */ - { 17091, 0x00008DF3 }, /* GL_LOW_INT */ - { 17102, 0x00001909 }, /* GL_LUMINANCE */ - { 17115, 0x00008041 }, /* GL_LUMINANCE12 */ - { 17130, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 17153, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 17180, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 17202, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 17228, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 17247, 0x00008042 }, /* GL_LUMINANCE16 */ - { 17262, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ - { 17282, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ - { 17303, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 17326, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 17353, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 17372, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ - { 17392, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ - { 17413, 0x0000803F }, /* GL_LUMINANCE4 */ - { 17427, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 17448, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 17473, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 17491, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 17512, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 17537, 0x00008040 }, /* GL_LUMINANCE8 */ - { 17551, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ - { 17570, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ - { 17590, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 17611, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 17636, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 17654, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 17673, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ - { 17699, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ - { 17726, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ - { 17752, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ - { 17779, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ - { 17804, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ - { 17830, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - { 17861, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ - { 17886, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 17902, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 17922, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 17944, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 17958, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 17973, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 17997, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 18021, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 18045, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 18069, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 18086, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 18103, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 18131, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 18160, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 18189, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 18218, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 18247, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 18276, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 18305, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 18333, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 18361, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 18389, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 18417, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 18445, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 18473, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 18501, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 18529, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 18557, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 18573, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 18593, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 18615, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 18629, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 18644, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 18668, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 18692, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 18716, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 18740, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 18757, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 18774, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 18802, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 18831, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 18860, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 18889, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 18918, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 18947, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 18976, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 19004, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 19032, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 19060, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 19088, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 19116, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 19144, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 19172, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 19200, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 19228, 0x00000D10 }, /* GL_MAP_COLOR */ - { 19241, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 19267, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 19296, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 19324, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 19340, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 19355, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 19381, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 19398, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 19413, 0x00008630 }, /* GL_MATRIX0_NV */ - { 19427, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 19443, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 19459, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 19475, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 19491, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 19507, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 19523, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 19539, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 19555, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 19571, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 19587, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 19602, 0x00008631 }, /* GL_MATRIX1_NV */ - { 19616, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 19632, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 19648, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 19664, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 19680, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 19696, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 19712, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 19728, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 19744, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 19760, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 19776, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 19791, 0x00008632 }, /* GL_MATRIX2_NV */ - { 19805, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 19821, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 19837, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 19852, 0x00008633 }, /* GL_MATRIX3_NV */ - { 19866, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 19881, 0x00008634 }, /* GL_MATRIX4_NV */ - { 19895, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 19910, 0x00008635 }, /* GL_MATRIX5_NV */ - { 19924, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 19939, 0x00008636 }, /* GL_MATRIX6_NV */ - { 19953, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 19968, 0x00008637 }, /* GL_MATRIX7_NV */ - { 19982, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 19997, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 20012, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 20038, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - { 20079, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ - { 20105, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 20139, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ - { 20173, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 20204, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ - { 20235, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 20268, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ - { 20301, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 20332, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ - { 20363, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 20378, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 20400, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ - { 20422, 0x00008008 }, /* GL_MAX */ - { 20429, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 20452, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ - { 20479, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 20511, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 20537, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 20570, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 20596, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 20630, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 20649, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 20674, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 20703, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 20735, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 20771, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 20807, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 20847, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 20873, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 20903, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 20928, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 20957, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 20986, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 21019, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ - { 21052, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 21072, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 21096, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 21120, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 21144, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 21169, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 21187, 0x00008008 }, /* GL_MAX_EXT */ - { 21198, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 21233, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 21272, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - { 21304, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - { 21340, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - { 21380, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - { 21424, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - { 21463, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - { 21502, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 21516, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 21536, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 21574, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 21603, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 21627, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 21655, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ - { 21683, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 21706, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 21743, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 21779, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 21806, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 21835, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 21869, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 21905, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 21932, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 21964, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 22000, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 22029, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 22058, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 22086, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 22124, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 22168, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 22211, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 22245, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 22284, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 22321, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 22359, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 22402, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 22445, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 22475, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 22506, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 22542, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 22578, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 22608, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 22642, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 22675, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 22700, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 22729, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ - { 22758, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 22773, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 22792, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 22819, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 22839, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 22863, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 22885, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 22911, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 22938, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 22969, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 22993, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ - { 23021, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 23055, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 23075, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 23102, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 23123, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 23148, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 23173, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 23208, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - { 23261, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - { 23308, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - { 23358, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ - { 23384, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 23406, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 23432, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ - { 23455, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 23477, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 23503, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 23537, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 23575, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 23608, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 23645, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - { 23675, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 23699, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ - { 23723, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - { 23760, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 23781, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ - { 23797, 0x00008DF4 }, /* GL_MEDIUM_INT */ - { 23811, 0x00008007 }, /* GL_MIN */ - { 23818, 0x0000802E }, /* GL_MINMAX */ - { 23828, 0x0000802E }, /* GL_MINMAX_EXT */ - { 23842, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 23859, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 23880, 0x00008030 }, /* GL_MINMAX_SINK */ - { 23895, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 23914, 0x00008007 }, /* GL_MIN_EXT */ - { 23925, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 23944, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 23967, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 23990, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 24010, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 24030, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 24060, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 24088, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 24116, 0x00001700 }, /* GL_MODELVIEW */ - { 24129, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 24147, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 24166, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 24185, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 24204, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 24223, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 24242, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 24261, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 24280, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 24299, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 24318, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 24337, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 24355, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 24374, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 24393, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 24412, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 24431, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 24450, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 24469, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 24488, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 24507, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 24526, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 24545, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 24563, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 24582, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 24601, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 24619, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 24637, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 24655, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 24673, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 24691, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 24709, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 24727, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 24747, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 24789, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 24816, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 24841, 0x00002100 }, /* GL_MODULATE */ - { 24853, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 24873, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 24900, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 24925, 0x00000103 }, /* GL_MULT */ - { 24933, 0x0000809D }, /* GL_MULTISAMPLE */ - { 24948, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 24968, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 24987, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 25006, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 25030, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 25053, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 25083, 0x00002A25 }, /* GL_N3F_V3F */ - { 25094, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 25114, 0x0000150E }, /* GL_NAND */ - { 25122, 0x00002600 }, /* GL_NEAREST */ - { 25133, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 25164, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 25196, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 25221, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 25247, 0x00000200 }, /* GL_NEVER */ - { 25256, 0x00001102 }, /* GL_NICEST */ - { 25266, 0x00000000 }, /* GL_NONE */ - { 25274, 0x00000000 }, /* GL_NONE_OES */ - { 25286, 0x00001505 }, /* GL_NOOP */ - { 25294, 0x00001508 }, /* GL_NOR */ - { 25301, 0x00000BA1 }, /* GL_NORMALIZE */ - { 25314, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 25330, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 25361, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 25396, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 25420, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 25443, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 25464, 0x00008511 }, /* GL_NORMAL_MAP */ - { 25478, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 25496, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 25513, 0x00008511 }, /* GL_NORMAL_MAP_OES */ - { 25531, 0x00000205 }, /* GL_NOTEQUAL */ - { 25543, 0x00000000 }, /* GL_NO_ERROR */ - { 25555, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 25589, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 25627, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - { 25661, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ - { 25690, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 25722, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 25764, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 25794, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 25834, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 25865, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 25894, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 25922, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 25952, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 25969, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 25995, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 26011, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 26046, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 26068, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 26083, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 26102, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 26132, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 26153, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 26181, 0x00000001 }, /* GL_ONE */ - { 26188, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 26216, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 26248, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 26276, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 26308, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 26331, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 26354, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 26377, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 26400, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 26418, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 26440, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 26462, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 26478, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 26498, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 26518, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 26536, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 26558, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 26580, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 26596, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 26616, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 26636, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 26654, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 26676, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 26698, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 26714, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 26734, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 26754, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 26775, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 26794, 0x00001507 }, /* GL_OR */ - { 26800, 0x00000A01 }, /* GL_ORDER */ - { 26809, 0x0000150D }, /* GL_OR_INVERTED */ - { 26824, 0x0000150B }, /* GL_OR_REVERSE */ - { 26838, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 26855, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 26873, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 26894, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 26914, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 26932, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 26951, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 26971, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 26991, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 27009, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 27028, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 27053, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 27077, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 27098, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 27120, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 27142, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 27167, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 27191, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 27212, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 27234, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 27256, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 27278, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 27309, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 27329, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 27354, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 27374, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 27399, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 27419, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 27444, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 27464, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 27489, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 27509, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 27534, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 27554, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 27579, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 27599, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 27624, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 27644, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 27669, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 27689, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 27714, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 27734, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 27759, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 27777, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 27798, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 27827, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 27860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 27885, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 27908, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 27939, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 27974, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 28001, 0x00001B00 }, /* GL_POINT */ - { 28010, 0x00000000 }, /* GL_POINTS */ - { 28020, 0x00000002 }, /* GL_POINT_BIT */ - { 28033, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 28063, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 28097, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 28131, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 28166, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 28195, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 28228, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 28261, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 28295, 0x00000B11 }, /* GL_POINT_SIZE */ - { 28309, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - { 28348, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ - { 28372, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - { 28404, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - { 28435, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - { 28464, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 28490, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 28508, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 28530, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 28552, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 28575, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 28593, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 28615, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 28637, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 28660, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 28680, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 28696, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 28717, 0x00008861 }, /* GL_POINT_SPRITE */ - { 28733, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 28753, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 28782, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 28801, 0x00008861 }, /* GL_POINT_SPRITE_OES */ - { 28821, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 28847, 0x00000701 }, /* GL_POINT_TOKEN */ - { 28862, 0x00000009 }, /* GL_POLYGON */ - { 28873, 0x00000008 }, /* GL_POLYGON_BIT */ - { 28888, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 28904, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 28927, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 28952, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 28975, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 28998, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 29022, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 29046, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 29064, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 29087, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 29106, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 29129, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 29146, 0x00001203 }, /* GL_POSITION */ - { 29158, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 29190, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 29226, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 29259, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 29296, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 29327, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 29362, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 29394, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 29430, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 29463, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 29495, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 29531, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 29564, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 29601, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 29631, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 29665, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 29696, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 29731, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 29762, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 29797, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 29829, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 29865, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 29895, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 29929, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 29960, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 29995, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 30027, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 30058, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 30093, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 30125, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 30161, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 30190, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 30223, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 30253, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 30287, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 30326, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 30359, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 30399, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 30433, 0x00008578 }, /* GL_PREVIOUS */ - { 30445, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 30461, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 30477, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 30494, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 30515, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 30536, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ - { 30564, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - { 30594, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ - { 30618, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 30651, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 30683, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 30706, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ - { 30736, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ - { 30765, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 30788, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 30818, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 30847, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 30875, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 30897, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 30925, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 30953, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 30975, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 30996, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 31036, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 31075, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 31105, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 31140, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 31173, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 31207, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 31246, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 31285, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 31307, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 31333, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 31357, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ - { 31383, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 31406, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 31428, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 31449, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 31470, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 31497, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 31529, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 31561, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 31596, 0x00001701 }, /* GL_PROJECTION */ - { 31610, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 31631, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 31674, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 31700, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 31720, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 31744, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 31765, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 31784, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 31807, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 31846, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 31884, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 31904, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 31934, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 31958, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 31978, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 32008, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 32032, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 32052, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 32085, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 32111, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 32141, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 32172, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 32202, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ - { 32221, 0x00002003 }, /* GL_Q */ - { 32226, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 32251, 0x00000007 }, /* GL_QUADS */ - { 32260, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 32304, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 32352, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 32369, 0x00000008 }, /* GL_QUAD_STRIP */ - { 32383, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 32413, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 32440, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 32462, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 32488, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 32508, 0x00008866 }, /* GL_QUERY_RESULT */ - { 32524, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 32544, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 32570, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 32600, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 32617, 0x00002002 }, /* GL_R */ - { 32622, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 32634, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ - { 32660, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 32693, 0x00000C02 }, /* GL_READ_BUFFER */ - { 32708, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 32728, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 32756, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 32788, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 32812, 0x000088B8 }, /* GL_READ_ONLY */ - { 32825, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 32842, 0x000088BA }, /* GL_READ_WRITE */ - { 32856, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 32874, 0x00001903 }, /* GL_RED */ - { 32881, 0x00008016 }, /* GL_REDUCE */ - { 32891, 0x00008016 }, /* GL_REDUCE_EXT */ - { 32905, 0x00000D15 }, /* GL_RED_BIAS */ - { 32917, 0x00000D52 }, /* GL_RED_BITS */ - { 32929, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ - { 32948, 0x00000D14 }, /* GL_RED_SCALE */ - { 32961, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 32979, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 33001, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 33022, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ - { 33044, 0x00008A19 }, /* GL_RELEASED_APPLE */ - { 33062, 0x00001C00 }, /* GL_RENDER */ - { 33072, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 33088, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 33115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ - { 33146, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 33170, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 33198, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ - { 33226, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 33252, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ - { 33282, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 33309, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ - { 33340, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 33360, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 33387, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ - { 33418, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 33441, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 33468, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ - { 33495, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 33527, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 33563, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - { 33599, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ - { 33619, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 33644, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ - { 33673, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 33697, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 33725, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 33754, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ - { 33787, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 33809, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 33835, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ - { 33861, 0x00001F01 }, /* GL_RENDERER */ - { 33873, 0x00000C40 }, /* GL_RENDER_MODE */ - { 33888, 0x00002901 }, /* GL_REPEAT */ - { 33898, 0x00001E01 }, /* GL_REPLACE */ - { 33909, 0x00008062 }, /* GL_REPLACE_EXT */ - { 33924, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 33947, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 33965, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 33987, 0x00008A1B }, /* GL_RETAINED_APPLE */ - { 34005, 0x00000102 }, /* GL_RETURN */ - { 34015, 0x00001907 }, /* GL_RGB */ - { 34022, 0x00008052 }, /* GL_RGB10 */ - { 34031, 0x00008059 }, /* GL_RGB10_A2 */ - { 34043, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 34059, 0x00008052 }, /* GL_RGB10_EXT */ - { 34072, 0x00008053 }, /* GL_RGB12 */ - { 34081, 0x00008053 }, /* GL_RGB12_EXT */ - { 34094, 0x00008054 }, /* GL_RGB16 */ - { 34103, 0x00008D89 }, /* GL_RGB16I_EXT */ - { 34117, 0x00008D77 }, /* GL_RGB16UI_EXT */ - { 34132, 0x00008054 }, /* GL_RGB16_EXT */ - { 34145, 0x0000804E }, /* GL_RGB2_EXT */ - { 34157, 0x00008D83 }, /* GL_RGB32I_EXT */ - { 34171, 0x00008D71 }, /* GL_RGB32UI_EXT */ - { 34186, 0x0000804F }, /* GL_RGB4 */ - { 34194, 0x0000804F }, /* GL_RGB4_EXT */ - { 34206, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 34219, 0x00008050 }, /* GL_RGB5 */ - { 34227, 0x00008D62 }, /* GL_RGB565 */ - { 34237, 0x00008D62 }, /* GL_RGB565_OES */ - { 34251, 0x00008057 }, /* GL_RGB5_A1 */ - { 34262, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 34277, 0x00008057 }, /* GL_RGB5_A1_OES */ - { 34292, 0x00008050 }, /* GL_RGB5_EXT */ - { 34304, 0x00008051 }, /* GL_RGB8 */ - { 34312, 0x00008D8F }, /* GL_RGB8I_EXT */ - { 34325, 0x00008D7D }, /* GL_RGB8UI_EXT */ - { 34339, 0x00008051 }, /* GL_RGB8_EXT */ - { 34351, 0x00008051 }, /* GL_RGB8_OES */ - { 34363, 0x00001908 }, /* GL_RGBA */ - { 34371, 0x0000805A }, /* GL_RGBA12 */ - { 34381, 0x0000805A }, /* GL_RGBA12_EXT */ - { 34395, 0x0000805B }, /* GL_RGBA16 */ - { 34405, 0x00008D88 }, /* GL_RGBA16I_EXT */ - { 34420, 0x00008D76 }, /* GL_RGBA16UI_EXT */ - { 34436, 0x0000805B }, /* GL_RGBA16_EXT */ - { 34450, 0x00008055 }, /* GL_RGBA2 */ - { 34459, 0x00008055 }, /* GL_RGBA2_EXT */ - { 34472, 0x00008D82 }, /* GL_RGBA32I_EXT */ - { 34487, 0x00008D70 }, /* GL_RGBA32UI_EXT */ - { 34503, 0x00008056 }, /* GL_RGBA4 */ - { 34512, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 34531, 0x00008056 }, /* GL_RGBA4_EXT */ - { 34544, 0x00008056 }, /* GL_RGBA4_OES */ - { 34557, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 34571, 0x00008058 }, /* GL_RGBA8 */ - { 34580, 0x00008D8E }, /* GL_RGBA8I_EXT */ - { 34594, 0x00008D7C }, /* GL_RGBA8UI_EXT */ - { 34609, 0x00008058 }, /* GL_RGBA8_EXT */ - { 34622, 0x00008058 }, /* GL_RGBA8_OES */ - { 34635, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 34650, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 34668, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ - { 34688, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ - { 34713, 0x00000C31 }, /* GL_RGBA_MODE */ - { 34726, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 34739, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 34753, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ - { 34772, 0x000083A0 }, /* GL_RGB_S3TC */ - { 34784, 0x00008573 }, /* GL_RGB_SCALE */ - { 34797, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 34814, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 34831, 0x00000407 }, /* GL_RIGHT */ - { 34840, 0x00002000 }, /* GL_S */ - { 34845, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 34859, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 34880, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 34894, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 34915, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 34929, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ - { 34947, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 34963, 0x000080A9 }, /* GL_SAMPLES */ - { 34974, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 34990, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 35005, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 35023, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 35045, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 35073, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 35105, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 35128, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 35155, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 35173, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 35196, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 35218, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 35237, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 35260, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 35286, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 35316, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 35341, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 35370, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 35385, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 35400, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 35416, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 35441, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 35481, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 35525, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 35558, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 35588, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 35620, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 35650, 0x00001C02 }, /* GL_SELECT */ - { 35660, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 35688, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 35713, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 35729, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ - { 35753, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 35780, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 35811, 0x0000150F }, /* GL_SET */ - { 35818, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ - { 35843, 0x00008DFA }, /* GL_SHADER_COMPILER */ - { 35862, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 35883, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 35907, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 35922, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 35937, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 35965, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 35988, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 36018, 0x00001601 }, /* GL_SHININESS */ - { 36031, 0x00001402 }, /* GL_SHORT */ - { 36040, 0x00009119 }, /* GL_SIGNALED */ - { 36052, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 36073, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 36089, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 36109, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 36128, 0x00008C46 }, /* GL_SLUMINANCE */ - { 36142, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 36157, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 36179, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 36199, 0x00001D01 }, /* GL_SMOOTH */ - { 36209, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 36242, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 36269, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 36302, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 36329, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 36346, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 36367, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 36388, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 36403, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 36422, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 36441, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 36458, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 36479, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 36500, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 36515, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 36534, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 36553, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 36570, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 36591, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 36612, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 36627, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 36646, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 36665, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 36685, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 36703, 0x00001202 }, /* GL_SPECULAR */ - { 36715, 0x00002402 }, /* GL_SPHERE_MAP */ - { 36729, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 36744, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 36762, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 36779, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 36793, 0x00008580 }, /* GL_SRC0_RGB */ - { 36805, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 36819, 0x00008581 }, /* GL_SRC1_RGB */ - { 36831, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 36845, 0x00008582 }, /* GL_SRC2_RGB */ - { 36857, 0x00000302 }, /* GL_SRC_ALPHA */ - { 36870, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 36892, 0x00000300 }, /* GL_SRC_COLOR */ - { 36905, 0x00008C40 }, /* GL_SRGB */ - { 36913, 0x00008C41 }, /* GL_SRGB8 */ - { 36922, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 36938, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 36952, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 36970, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 36989, 0x000088E6 }, /* GL_STATIC_COPY */ - { 37004, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 37023, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 37038, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 37057, 0x000088E5 }, /* GL_STATIC_READ */ - { 37072, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 37091, 0x00001802 }, /* GL_STENCIL */ - { 37102, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 37124, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 37150, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ - { 37176, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 37197, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 37222, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 37243, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 37268, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 37300, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 37336, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 37368, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 37404, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 37424, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 37451, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 37477, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 37493, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 37515, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 37538, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 37554, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 37570, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 37587, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 37605, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 37624, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 37647, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 37669, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ - { 37691, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 37709, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 37731, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ - { 37753, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 37771, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 37793, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ - { 37815, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 37836, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 37863, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 37890, 0x00000B97 }, /* GL_STENCIL_REF */ - { 37905, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 37921, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 37950, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 37972, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 37993, 0x00000C33 }, /* GL_STEREO */ - { 38003, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 38027, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 38052, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 38076, 0x000088E2 }, /* GL_STREAM_COPY */ - { 38091, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 38110, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 38125, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 38144, 0x000088E1 }, /* GL_STREAM_READ */ - { 38159, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 38178, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 38195, 0x000084E7 }, /* GL_SUBTRACT */ - { 38207, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 38223, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 38241, 0x00009116 }, /* GL_SYNC_FENCE */ - { 38255, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 38269, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 38296, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 38326, 0x00009114 }, /* GL_SYNC_STATUS */ - { 38341, 0x00002001 }, /* GL_T */ - { 38346, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 38361, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 38380, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 38396, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 38411, 0x00002A27 }, /* GL_T2F_V3F */ - { 38422, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 38441, 0x00002A28 }, /* GL_T4F_V4F */ - { 38452, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 38475, 0x00001702 }, /* GL_TEXTURE */ - { 38486, 0x000084C0 }, /* GL_TEXTURE0 */ - { 38498, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 38514, 0x000084C1 }, /* GL_TEXTURE1 */ - { 38526, 0x000084CA }, /* GL_TEXTURE10 */ - { 38539, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 38556, 0x000084CB }, /* GL_TEXTURE11 */ - { 38569, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 38586, 0x000084CC }, /* GL_TEXTURE12 */ - { 38599, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 38616, 0x000084CD }, /* GL_TEXTURE13 */ - { 38629, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 38646, 0x000084CE }, /* GL_TEXTURE14 */ - { 38659, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 38676, 0x000084CF }, /* GL_TEXTURE15 */ - { 38689, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 38706, 0x000084D0 }, /* GL_TEXTURE16 */ - { 38719, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 38736, 0x000084D1 }, /* GL_TEXTURE17 */ - { 38749, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 38766, 0x000084D2 }, /* GL_TEXTURE18 */ - { 38779, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 38796, 0x000084D3 }, /* GL_TEXTURE19 */ - { 38809, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 38826, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 38842, 0x000084C2 }, /* GL_TEXTURE2 */ - { 38854, 0x000084D4 }, /* GL_TEXTURE20 */ - { 38867, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 38884, 0x000084D5 }, /* GL_TEXTURE21 */ - { 38897, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 38914, 0x000084D6 }, /* GL_TEXTURE22 */ - { 38927, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 38944, 0x000084D7 }, /* GL_TEXTURE23 */ - { 38957, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 38974, 0x000084D8 }, /* GL_TEXTURE24 */ - { 38987, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 39004, 0x000084D9 }, /* GL_TEXTURE25 */ - { 39017, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 39034, 0x000084DA }, /* GL_TEXTURE26 */ - { 39047, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 39064, 0x000084DB }, /* GL_TEXTURE27 */ - { 39077, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 39094, 0x000084DC }, /* GL_TEXTURE28 */ - { 39107, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 39124, 0x000084DD }, /* GL_TEXTURE29 */ - { 39137, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 39154, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 39170, 0x000084C3 }, /* GL_TEXTURE3 */ - { 39182, 0x000084DE }, /* GL_TEXTURE30 */ - { 39195, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 39212, 0x000084DF }, /* GL_TEXTURE31 */ - { 39225, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 39242, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 39258, 0x000084C4 }, /* GL_TEXTURE4 */ - { 39270, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 39286, 0x000084C5 }, /* GL_TEXTURE5 */ - { 39298, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 39314, 0x000084C6 }, /* GL_TEXTURE6 */ - { 39326, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 39342, 0x000084C7 }, /* GL_TEXTURE7 */ - { 39354, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 39370, 0x000084C8 }, /* GL_TEXTURE8 */ - { 39382, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 39398, 0x000084C9 }, /* GL_TEXTURE9 */ - { 39410, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 39426, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 39440, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 39464, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 39478, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 39502, 0x0000806F }, /* GL_TEXTURE_3D */ - { 39516, 0x0000806F }, /* GL_TEXTURE_3D_OES */ - { 39534, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 39556, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 39582, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 39604, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 39626, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 39658, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 39680, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 39712, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 39734, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ - { 39760, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 39788, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 39820, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ - { 39852, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 39885, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 39917, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 39932, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 39953, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 39978, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 39996, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 40020, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 40051, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 40081, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 40111, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 40146, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 40177, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 40215, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 40242, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 40274, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 40308, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 40332, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 40360, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 40384, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 40412, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 40445, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 40469, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 40491, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 40513, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 40539, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 40573, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 40606, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 40643, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 40671, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 40703, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 40726, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 40764, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 40806, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 40837, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 40865, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 40895, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 40923, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ - { 40948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 40968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 40992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 41023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 41058, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ - { 41093, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 41124, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 41159, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ - { 41194, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 41225, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 41260, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ - { 41295, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ - { 41319, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 41350, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 41385, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ - { 41420, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 41451, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 41486, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ - { 41521, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 41552, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 41587, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ - { 41622, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 41651, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 41668, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 41690, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 41716, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 41731, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 41752, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 41772, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 41798, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ - { 41828, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 41848, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ - { 41872, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 41889, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 41906, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 41923, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ - { 41946, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 41963, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 41988, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 42010, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 42036, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 42054, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 42080, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 42106, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 42136, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 42163, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 42188, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 42208, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 42232, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 42259, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 42286, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 42313, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 42339, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 42369, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 42391, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 42409, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 42449, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 42479, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 42507, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 42535, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 42563, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 42584, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 42603, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 42625, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 42644, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 42664, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 42694, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 42725, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 42750, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 42774, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 42794, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 42818, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 42838, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 42861, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 42885, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 42913, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 42943, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 42968, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 43002, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 43019, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 43037, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ - { 43059, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 43077, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 43095, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 43114, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 43134, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 43153, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 43182, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 43199, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ - { 43221, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ - { 43251, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - { 43287, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - { 43328, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - { 43361, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - { 43399, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - { 43435, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - { 43473, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - { 43512, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - { 43557, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - { 43592, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - { 43637, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 43663, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 43693, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 43725, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 43755, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 43789, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 43805, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 43836, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 43871, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 43899, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 43931, 0x00000004 }, /* GL_TRIANGLES */ - { 43944, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ - { 43971, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 43987, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 44008, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 44026, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - { 44058, 0x00000001 }, /* GL_TRUE */ - { 44066, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ - { 44085, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 44105, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 44128, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 44148, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 44169, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 44191, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 44213, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 44233, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 44254, 0x00009118 }, /* GL_UNSIGNALED */ - { 44268, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 44285, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 44312, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 44335, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 44351, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 44378, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - { 44409, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 44430, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 44455, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 44479, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ - { 44504, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 44535, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ - { 44570, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 44594, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 44622, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 44645, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 44663, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 44693, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ - { 44727, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 44753, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 44783, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ - { 44817, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 44843, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 44867, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 44895, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 44923, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 44950, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 44982, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 45013, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 45027, 0x00002A20 }, /* GL_V2F */ - { 45034, 0x00002A21 }, /* GL_V3F */ - { 45041, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 45060, 0x00001F00 }, /* GL_VENDOR */ - { 45070, 0x00001F02 }, /* GL_VERSION */ - { 45081, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 45097, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 45121, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 45151, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 45182, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 45217, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 45241, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 45262, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 45285, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 45306, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 45333, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 45361, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 45389, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 45417, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 45445, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 45473, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 45501, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 45528, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 45555, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 45582, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 45609, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 45636, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 45663, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 45690, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 45717, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 45744, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 45782, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 45824, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 45855, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 45890, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 45924, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 45962, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 45993, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 46028, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 46056, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 46088, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 46118, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 46152, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 46180, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 46212, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 46232, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 46254, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 46283, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 46304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 46333, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 46366, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 46398, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 46425, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 46456, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 46486, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 46503, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 46524, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 46551, 0x00000BA2 }, /* GL_VIEWPORT */ - { 46563, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 46579, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 46597, 0x0000911D }, /* GL_WAIT_FAILED */ - { 46612, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 46632, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 46663, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 46698, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 46733, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 46753, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 46781, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 46809, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 46834, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 46859, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 46886, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 46913, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 46938, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 46963, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 46987, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 47006, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 47020, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 47038, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 47056, 0x00001506 }, /* GL_XOR */ - { 47063, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 47082, 0x00008757 }, /* GL_YCBCR_MESA */ - { 47096, 0x00000000 }, /* GL_ZERO */ - { 47104, 0x00000D16 }, /* GL_ZOOM_X */ - { 47114, 0x00000D17 }, /* GL_ZOOM_Y */ + { 15891, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + { 15919, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ + { 15941, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + { 15969, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ + { 15991, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ + { 16018, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ + { 16040, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ + { 16066, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ + { 16090, 0x00008B53 }, /* GL_INT_VEC2 */ + { 16102, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 16118, 0x00008B54 }, /* GL_INT_VEC3 */ + { 16130, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 16146, 0x00008B55 }, /* GL_INT_VEC4 */ + { 16158, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 16174, 0x00000500 }, /* GL_INVALID_ENUM */ + { 16190, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 16223, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 16260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ + { 16297, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 16318, 0x00000501 }, /* GL_INVALID_VALUE */ + { 16335, 0x0000862B }, /* GL_INVERSE_NV */ + { 16349, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 16373, 0x0000150A }, /* GL_INVERT */ + { 16383, 0x00001E00 }, /* GL_KEEP */ + { 16391, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 16417, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 16447, 0x00000406 }, /* GL_LEFT */ + { 16455, 0x00000203 }, /* GL_LEQUAL */ + { 16465, 0x00000201 }, /* GL_LESS */ + { 16473, 0x00004000 }, /* GL_LIGHT0 */ + { 16483, 0x00004001 }, /* GL_LIGHT1 */ + { 16493, 0x00004002 }, /* GL_LIGHT2 */ + { 16503, 0x00004003 }, /* GL_LIGHT3 */ + { 16513, 0x00004004 }, /* GL_LIGHT4 */ + { 16523, 0x00004005 }, /* GL_LIGHT5 */ + { 16533, 0x00004006 }, /* GL_LIGHT6 */ + { 16543, 0x00004007 }, /* GL_LIGHT7 */ + { 16553, 0x00000B50 }, /* GL_LIGHTING */ + { 16565, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 16581, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 16604, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 16633, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 16666, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 16694, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 16718, 0x00001B01 }, /* GL_LINE */ + { 16726, 0x00002601 }, /* GL_LINEAR */ + { 16736, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 16758, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 16788, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 16819, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 16843, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 16868, 0x00000001 }, /* GL_LINES */ + { 16877, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ + { 16900, 0x00000004 }, /* GL_LINE_BIT */ + { 16912, 0x00000002 }, /* GL_LINE_LOOP */ + { 16925, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 16945, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 16960, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 16980, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 16996, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 17020, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 17043, 0x00000003 }, /* GL_LINE_STRIP */ + { 17057, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ + { 17085, 0x00000702 }, /* GL_LINE_TOKEN */ + { 17099, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 17113, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 17139, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 17159, 0x00008B82 }, /* GL_LINK_STATUS */ + { 17174, 0x00000B32 }, /* GL_LIST_BASE */ + { 17187, 0x00020000 }, /* GL_LIST_BIT */ + { 17199, 0x00000B33 }, /* GL_LIST_INDEX */ + { 17213, 0x00000B30 }, /* GL_LIST_MODE */ + { 17226, 0x00000101 }, /* GL_LOAD */ + { 17234, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 17246, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 17263, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 17277, 0x00008DF0 }, /* GL_LOW_FLOAT */ + { 17290, 0x00008DF3 }, /* GL_LOW_INT */ + { 17301, 0x00001909 }, /* GL_LUMINANCE */ + { 17314, 0x00008041 }, /* GL_LUMINANCE12 */ + { 17329, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 17352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 17379, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 17401, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 17427, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 17446, 0x00008042 }, /* GL_LUMINANCE16 */ + { 17461, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ + { 17481, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ + { 17502, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 17525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 17552, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 17571, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ + { 17591, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ + { 17612, 0x0000803F }, /* GL_LUMINANCE4 */ + { 17626, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 17647, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 17672, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 17690, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 17711, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 17736, 0x00008040 }, /* GL_LUMINANCE8 */ + { 17750, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ + { 17769, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ + { 17789, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 17810, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 17835, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 17853, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 17872, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ + { 17898, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ + { 17925, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ + { 17951, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ + { 17978, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ + { 18003, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ + { 18029, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + { 18060, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ + { 18085, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 18101, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 18121, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 18143, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 18157, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 18172, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 18196, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 18220, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 18244, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 18268, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 18285, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 18302, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 18330, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 18359, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 18388, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 18417, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 18446, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 18475, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 18504, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 18532, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 18560, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 18588, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 18616, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 18644, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 18672, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 18700, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 18728, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 18756, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 18772, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 18792, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 18814, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 18828, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 18843, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 18867, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 18891, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 18915, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 18939, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 18956, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 18973, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 19001, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 19030, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 19059, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 19088, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 19117, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 19146, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 19175, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 19203, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 19231, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 19259, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 19287, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 19315, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 19343, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 19371, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 19399, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 19427, 0x00000D10 }, /* GL_MAP_COLOR */ + { 19440, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 19466, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 19495, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 19523, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 19539, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 19554, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 19580, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 19597, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 19612, 0x00008630 }, /* GL_MATRIX0_NV */ + { 19626, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 19642, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 19658, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 19674, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 19690, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 19706, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 19722, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 19738, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 19754, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 19770, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 19786, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 19801, 0x00008631 }, /* GL_MATRIX1_NV */ + { 19815, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 19831, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 19847, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 19863, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 19879, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 19895, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 19911, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 19927, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 19943, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 19959, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 19975, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 19990, 0x00008632 }, /* GL_MATRIX2_NV */ + { 20004, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 20020, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 20036, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 20051, 0x00008633 }, /* GL_MATRIX3_NV */ + { 20065, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 20080, 0x00008634 }, /* GL_MATRIX4_NV */ + { 20094, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 20109, 0x00008635 }, /* GL_MATRIX5_NV */ + { 20123, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 20138, 0x00008636 }, /* GL_MATRIX6_NV */ + { 20152, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 20167, 0x00008637 }, /* GL_MATRIX7_NV */ + { 20181, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 20196, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 20211, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 20237, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + { 20278, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ + { 20304, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 20338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ + { 20372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 20403, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ + { 20434, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 20467, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ + { 20500, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 20531, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ + { 20562, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 20577, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 20599, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ + { 20621, 0x00008008 }, /* GL_MAX */ + { 20628, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 20651, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ + { 20678, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 20710, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 20736, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 20769, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 20795, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 20829, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 20848, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 20873, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 20902, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 20934, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 20970, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 21006, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 21046, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 21072, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 21102, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 21127, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 21156, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 21185, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 21218, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ + { 21251, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 21271, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 21295, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 21319, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 21343, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 21368, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 21386, 0x00008008 }, /* GL_MAX_EXT */ + { 21397, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 21432, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 21471, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + { 21503, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + { 21539, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + { 21579, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + { 21623, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + { 21662, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + { 21701, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 21715, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 21735, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 21773, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 21802, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 21826, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 21854, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ + { 21882, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 21905, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 21942, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 21978, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 22005, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 22034, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 22068, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 22104, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 22131, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 22163, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 22199, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 22228, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 22257, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 22285, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 22323, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 22367, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 22410, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 22444, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 22483, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 22520, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 22558, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 22601, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 22644, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 22674, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 22705, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + { 22737, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 22773, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 22809, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 22839, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 22873, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 22906, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 22931, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 22960, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ + { 22989, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 23004, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 23023, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 23050, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 23070, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 23094, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 23116, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 23142, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 23169, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 23200, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 23224, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ + { 23252, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 23286, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 23306, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 23333, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 23354, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 23379, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 23404, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 23439, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + { 23492, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + { 23539, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + { 23589, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ + { 23615, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 23637, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 23663, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ + { 23686, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 23708, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 23734, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 23768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 23806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 23839, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 23876, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + { 23906, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 23930, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ + { 23954, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + { 23991, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 24012, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ + { 24028, 0x00008DF4 }, /* GL_MEDIUM_INT */ + { 24042, 0x00008007 }, /* GL_MIN */ + { 24049, 0x0000802E }, /* GL_MINMAX */ + { 24059, 0x0000802E }, /* GL_MINMAX_EXT */ + { 24073, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 24090, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 24111, 0x00008030 }, /* GL_MINMAX_SINK */ + { 24126, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 24145, 0x00008007 }, /* GL_MIN_EXT */ + { 24156, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + { 24188, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 24207, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 24230, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 24253, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 24273, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 24293, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 24323, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 24351, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 24379, 0x00001700 }, /* GL_MODELVIEW */ + { 24392, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 24410, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 24429, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 24448, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 24467, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 24486, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 24505, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 24524, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 24543, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 24562, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 24581, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 24600, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 24618, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 24637, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 24656, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 24675, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 24694, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 24713, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 24732, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 24751, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 24770, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 24789, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 24808, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 24826, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 24845, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 24864, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 24882, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 24900, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 24918, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 24936, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 24954, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 24972, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 24990, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 25010, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 25052, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 25079, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 25104, 0x00002100 }, /* GL_MODULATE */ + { 25116, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 25136, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 25163, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 25188, 0x00000103 }, /* GL_MULT */ + { 25196, 0x0000809D }, /* GL_MULTISAMPLE */ + { 25211, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 25231, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 25250, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 25269, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 25293, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 25316, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 25346, 0x00002A25 }, /* GL_N3F_V3F */ + { 25357, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 25377, 0x0000150E }, /* GL_NAND */ + { 25385, 0x00002600 }, /* GL_NEAREST */ + { 25396, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 25427, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 25459, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 25484, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 25510, 0x00000200 }, /* GL_NEVER */ + { 25519, 0x00001102 }, /* GL_NICEST */ + { 25529, 0x00000000 }, /* GL_NONE */ + { 25537, 0x00000000 }, /* GL_NONE_OES */ + { 25549, 0x00001505 }, /* GL_NOOP */ + { 25557, 0x00001508 }, /* GL_NOR */ + { 25564, 0x00000BA1 }, /* GL_NORMALIZE */ + { 25577, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 25593, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 25624, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 25659, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 25683, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 25706, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 25727, 0x00008511 }, /* GL_NORMAL_MAP */ + { 25741, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 25759, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 25776, 0x00008511 }, /* GL_NORMAL_MAP_OES */ + { 25794, 0x00000205 }, /* GL_NOTEQUAL */ + { 25806, 0x00000000 }, /* GL_NO_ERROR */ + { 25818, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 25852, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 25890, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + { 25924, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ + { 25953, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 25985, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 26027, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 26057, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 26097, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 26128, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 26157, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 26185, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 26215, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 26232, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 26258, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 26274, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 26309, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 26331, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 26346, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 26365, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 26395, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 26416, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 26444, 0x00000001 }, /* GL_ONE */ + { 26451, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 26479, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 26511, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 26539, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 26571, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 26594, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 26617, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 26640, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 26663, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 26681, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 26703, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 26725, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 26741, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 26761, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 26781, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 26799, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 26821, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 26843, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 26859, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 26879, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 26899, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 26917, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 26939, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 26961, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 26977, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 26997, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 27017, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 27038, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 27057, 0x00001507 }, /* GL_OR */ + { 27063, 0x00000A01 }, /* GL_ORDER */ + { 27072, 0x0000150D }, /* GL_OR_INVERTED */ + { 27087, 0x0000150B }, /* GL_OR_REVERSE */ + { 27101, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 27118, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 27136, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 27157, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 27177, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 27195, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 27214, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 27234, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 27254, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 27272, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 27291, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 27316, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 27340, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 27361, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 27383, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 27405, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 27430, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 27454, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 27475, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 27497, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 27519, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 27541, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 27572, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 27592, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 27617, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 27637, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 27662, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 27682, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 27707, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 27727, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 27752, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 27772, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 27797, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 27817, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 27842, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 27862, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 27887, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 27907, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 27932, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 27952, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 27977, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 27997, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 28022, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 28040, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 28061, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 28090, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 28123, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 28148, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 28171, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 28202, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 28237, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 28264, 0x00001B00 }, /* GL_POINT */ + { 28273, 0x00000000 }, /* GL_POINTS */ + { 28283, 0x00000002 }, /* GL_POINT_BIT */ + { 28296, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 28326, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 28360, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 28394, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 28429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 28458, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 28491, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 28524, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 28558, 0x00000B11 }, /* GL_POINT_SIZE */ + { 28572, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + { 28611, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ + { 28635, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + { 28667, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + { 28698, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + { 28727, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 28753, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 28771, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 28793, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 28815, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 28838, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 28856, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 28878, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 28900, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 28923, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 28943, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 28959, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 28980, 0x00008861 }, /* GL_POINT_SPRITE */ + { 28996, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 29016, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 29045, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 29064, 0x00008861 }, /* GL_POINT_SPRITE_OES */ + { 29084, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 29110, 0x00000701 }, /* GL_POINT_TOKEN */ + { 29125, 0x00000009 }, /* GL_POLYGON */ + { 29136, 0x00000008 }, /* GL_POLYGON_BIT */ + { 29151, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 29167, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 29190, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 29215, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 29238, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 29261, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 29285, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 29309, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 29327, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 29350, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 29369, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 29392, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 29409, 0x00001203 }, /* GL_POSITION */ + { 29421, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 29453, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 29489, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 29522, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 29559, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 29590, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 29625, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 29657, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 29693, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 29726, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 29758, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 29794, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 29827, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 29864, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 29894, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 29928, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 29959, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 29994, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 30025, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 30060, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 30092, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 30128, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 30158, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 30192, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 30223, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 30258, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 30290, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 30321, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 30356, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 30388, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 30424, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 30453, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 30486, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 30516, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 30550, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 30589, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 30622, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 30662, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 30696, 0x00008578 }, /* GL_PREVIOUS */ + { 30708, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 30724, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 30740, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 30757, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 30778, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 30799, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ + { 30827, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + { 30857, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ + { 30881, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 30914, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 30946, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 30969, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ + { 30999, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ + { 31028, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 31051, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 31081, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 31110, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 31138, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 31160, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 31188, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 31216, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 31238, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 31259, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 31299, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 31338, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 31368, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 31403, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 31436, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 31470, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 31509, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 31548, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 31570, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 31596, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 31620, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ + { 31646, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 31669, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 31691, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 31712, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 31733, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 31760, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 31792, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 31824, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 31859, 0x00001701 }, /* GL_PROJECTION */ + { 31873, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 31894, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 31937, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 31963, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 31983, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 32007, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 32028, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 32047, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 32070, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 32109, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 32147, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 32167, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 32197, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 32221, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 32241, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 32271, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 32295, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 32315, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 32348, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 32374, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 32404, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 32435, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 32465, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 32484, 0x00002003 }, /* GL_Q */ + { 32489, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 32514, 0x00000007 }, /* GL_QUADS */ + { 32523, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 32567, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 32615, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 32632, 0x00000008 }, /* GL_QUAD_STRIP */ + { 32646, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 32676, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 32703, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 32725, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 32751, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 32771, 0x00008866 }, /* GL_QUERY_RESULT */ + { 32787, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 32807, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 32833, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 32863, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 32880, 0x00002002 }, /* GL_R */ + { 32885, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 32897, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ + { 32923, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 32956, 0x00000C02 }, /* GL_READ_BUFFER */ + { 32971, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 32991, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 33019, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 33051, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 33075, 0x000088B8 }, /* GL_READ_ONLY */ + { 33088, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 33105, 0x000088BA }, /* GL_READ_WRITE */ + { 33119, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 33137, 0x00001903 }, /* GL_RED */ + { 33144, 0x00008016 }, /* GL_REDUCE */ + { 33154, 0x00008016 }, /* GL_REDUCE_EXT */ + { 33168, 0x00000D15 }, /* GL_RED_BIAS */ + { 33180, 0x00000D52 }, /* GL_RED_BITS */ + { 33192, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ + { 33211, 0x00000D14 }, /* GL_RED_SCALE */ + { 33224, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 33242, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 33264, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 33285, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ + { 33307, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 33325, 0x00001C00 }, /* GL_RENDER */ + { 33335, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 33351, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 33378, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ + { 33409, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 33433, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 33461, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ + { 33489, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 33515, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ + { 33545, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 33572, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ + { 33603, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 33623, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 33650, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ + { 33681, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 33704, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 33731, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ + { 33758, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 33790, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 33826, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + { 33862, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ + { 33882, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 33907, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ + { 33936, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 33960, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 33988, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 34017, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ + { 34050, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 34072, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 34098, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ + { 34124, 0x00001F01 }, /* GL_RENDERER */ + { 34136, 0x00000C40 }, /* GL_RENDER_MODE */ + { 34151, 0x00002901 }, /* GL_REPEAT */ + { 34161, 0x00001E01 }, /* GL_REPLACE */ + { 34172, 0x00008062 }, /* GL_REPLACE_EXT */ + { 34187, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 34210, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 34228, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 34250, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 34268, 0x00000102 }, /* GL_RETURN */ + { 34278, 0x00001907 }, /* GL_RGB */ + { 34285, 0x00008052 }, /* GL_RGB10 */ + { 34294, 0x00008059 }, /* GL_RGB10_A2 */ + { 34306, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 34322, 0x00008052 }, /* GL_RGB10_EXT */ + { 34335, 0x00008053 }, /* GL_RGB12 */ + { 34344, 0x00008053 }, /* GL_RGB12_EXT */ + { 34357, 0x00008054 }, /* GL_RGB16 */ + { 34366, 0x00008D89 }, /* GL_RGB16I_EXT */ + { 34380, 0x00008D77 }, /* GL_RGB16UI_EXT */ + { 34395, 0x00008054 }, /* GL_RGB16_EXT */ + { 34408, 0x0000804E }, /* GL_RGB2_EXT */ + { 34420, 0x00008D83 }, /* GL_RGB32I_EXT */ + { 34434, 0x00008D71 }, /* GL_RGB32UI_EXT */ + { 34449, 0x0000804F }, /* GL_RGB4 */ + { 34457, 0x0000804F }, /* GL_RGB4_EXT */ + { 34469, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 34482, 0x00008050 }, /* GL_RGB5 */ + { 34490, 0x00008D62 }, /* GL_RGB565 */ + { 34500, 0x00008D62 }, /* GL_RGB565_OES */ + { 34514, 0x00008057 }, /* GL_RGB5_A1 */ + { 34525, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 34540, 0x00008057 }, /* GL_RGB5_A1_OES */ + { 34555, 0x00008050 }, /* GL_RGB5_EXT */ + { 34567, 0x00008051 }, /* GL_RGB8 */ + { 34575, 0x00008D8F }, /* GL_RGB8I_EXT */ + { 34588, 0x00008D7D }, /* GL_RGB8UI_EXT */ + { 34602, 0x00008051 }, /* GL_RGB8_EXT */ + { 34614, 0x00008051 }, /* GL_RGB8_OES */ + { 34626, 0x00001908 }, /* GL_RGBA */ + { 34634, 0x0000805A }, /* GL_RGBA12 */ + { 34644, 0x0000805A }, /* GL_RGBA12_EXT */ + { 34658, 0x0000805B }, /* GL_RGBA16 */ + { 34668, 0x00008D88 }, /* GL_RGBA16I_EXT */ + { 34683, 0x00008D76 }, /* GL_RGBA16UI_EXT */ + { 34699, 0x0000805B }, /* GL_RGBA16_EXT */ + { 34713, 0x00008055 }, /* GL_RGBA2 */ + { 34722, 0x00008055 }, /* GL_RGBA2_EXT */ + { 34735, 0x00008D82 }, /* GL_RGBA32I_EXT */ + { 34750, 0x00008D70 }, /* GL_RGBA32UI_EXT */ + { 34766, 0x00008056 }, /* GL_RGBA4 */ + { 34775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 34794, 0x00008056 }, /* GL_RGBA4_EXT */ + { 34807, 0x00008056 }, /* GL_RGBA4_OES */ + { 34820, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 34834, 0x00008058 }, /* GL_RGBA8 */ + { 34843, 0x00008D8E }, /* GL_RGBA8I_EXT */ + { 34857, 0x00008D7C }, /* GL_RGBA8UI_EXT */ + { 34872, 0x00008058 }, /* GL_RGBA8_EXT */ + { 34885, 0x00008058 }, /* GL_RGBA8_OES */ + { 34898, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 34913, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 34931, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ + { 34951, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ + { 34976, 0x00000C31 }, /* GL_RGBA_MODE */ + { 34989, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 35002, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 35016, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ + { 35035, 0x000083A0 }, /* GL_RGB_S3TC */ + { 35047, 0x00008573 }, /* GL_RGB_SCALE */ + { 35060, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 35077, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 35094, 0x00000407 }, /* GL_RIGHT */ + { 35103, 0x00002000 }, /* GL_S */ + { 35108, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 35122, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ + { 35146, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + { 35177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 35198, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 35212, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ + { 35236, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + { 35267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 35288, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 35302, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ + { 35320, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ + { 35342, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 35358, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + { 35385, 0x000080A9 }, /* GL_SAMPLES */ + { 35396, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 35412, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 35427, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 35445, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 35467, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 35495, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 35527, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 35550, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 35577, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 35595, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 35618, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 35640, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 35659, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 35682, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 35708, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 35738, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 35763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 35792, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 35807, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 35822, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 35838, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 35863, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 35903, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 35947, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 35980, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 36010, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 36042, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 36072, 0x00001C02 }, /* GL_SELECT */ + { 36082, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 36110, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 36135, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 36151, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ + { 36175, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 36202, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 36233, 0x0000150F }, /* GL_SET */ + { 36240, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ + { 36265, 0x00008DFA }, /* GL_SHADER_COMPILER */ + { 36284, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 36305, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 36329, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 36344, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 36359, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 36387, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 36410, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 36440, 0x00001601 }, /* GL_SHININESS */ + { 36453, 0x00001402 }, /* GL_SHORT */ + { 36462, 0x00009119 }, /* GL_SIGNALED */ + { 36474, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 36495, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 36511, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 36531, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 36550, 0x00008C46 }, /* GL_SLUMINANCE */ + { 36564, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 36579, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 36601, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 36621, 0x00001D01 }, /* GL_SMOOTH */ + { 36631, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 36664, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 36691, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 36724, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 36751, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 36768, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 36789, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 36810, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 36825, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 36844, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 36863, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 36880, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 36901, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 36922, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 36937, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 36956, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 36975, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 36992, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 37013, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 37034, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 37049, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 37068, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 37087, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 37107, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 37125, 0x00001202 }, /* GL_SPECULAR */ + { 37137, 0x00002402 }, /* GL_SPHERE_MAP */ + { 37151, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 37166, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 37184, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 37201, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 37215, 0x00008580 }, /* GL_SRC0_RGB */ + { 37227, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 37241, 0x00008581 }, /* GL_SRC1_RGB */ + { 37253, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 37267, 0x00008582 }, /* GL_SRC2_RGB */ + { 37279, 0x00000302 }, /* GL_SRC_ALPHA */ + { 37292, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 37314, 0x00000300 }, /* GL_SRC_COLOR */ + { 37327, 0x00008C40 }, /* GL_SRGB */ + { 37335, 0x00008C41 }, /* GL_SRGB8 */ + { 37344, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 37360, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 37374, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 37392, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 37411, 0x000088E6 }, /* GL_STATIC_COPY */ + { 37426, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 37445, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 37460, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 37479, 0x000088E5 }, /* GL_STATIC_READ */ + { 37494, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 37513, 0x00001802 }, /* GL_STENCIL */ + { 37524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 37546, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 37572, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ + { 37598, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 37619, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 37644, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 37665, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 37690, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 37722, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 37758, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 37790, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 37826, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 37846, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 37873, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 37899, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 37915, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 37937, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 37960, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 37976, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 37992, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 38009, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 38027, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 38046, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 38069, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 38091, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ + { 38113, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 38131, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 38153, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ + { 38175, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 38193, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 38215, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ + { 38237, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 38258, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 38285, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 38312, 0x00000B97 }, /* GL_STENCIL_REF */ + { 38327, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 38343, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 38372, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 38394, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 38415, 0x00000C33 }, /* GL_STEREO */ + { 38425, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 38449, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 38474, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 38498, 0x000088E2 }, /* GL_STREAM_COPY */ + { 38513, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 38532, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 38547, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 38566, 0x000088E1 }, /* GL_STREAM_READ */ + { 38581, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 38600, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 38617, 0x000084E7 }, /* GL_SUBTRACT */ + { 38629, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 38645, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 38663, 0x00009116 }, /* GL_SYNC_FENCE */ + { 38677, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 38691, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 38718, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 38748, 0x00009114 }, /* GL_SYNC_STATUS */ + { 38763, 0x00002001 }, /* GL_T */ + { 38768, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 38783, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 38802, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 38818, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 38833, 0x00002A27 }, /* GL_T2F_V3F */ + { 38844, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 38863, 0x00002A28 }, /* GL_T4F_V4F */ + { 38874, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 38897, 0x00001702 }, /* GL_TEXTURE */ + { 38908, 0x000084C0 }, /* GL_TEXTURE0 */ + { 38920, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 38936, 0x000084C1 }, /* GL_TEXTURE1 */ + { 38948, 0x000084CA }, /* GL_TEXTURE10 */ + { 38961, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 38978, 0x000084CB }, /* GL_TEXTURE11 */ + { 38991, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 39008, 0x000084CC }, /* GL_TEXTURE12 */ + { 39021, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 39038, 0x000084CD }, /* GL_TEXTURE13 */ + { 39051, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 39068, 0x000084CE }, /* GL_TEXTURE14 */ + { 39081, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 39098, 0x000084CF }, /* GL_TEXTURE15 */ + { 39111, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 39128, 0x000084D0 }, /* GL_TEXTURE16 */ + { 39141, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 39158, 0x000084D1 }, /* GL_TEXTURE17 */ + { 39171, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 39188, 0x000084D2 }, /* GL_TEXTURE18 */ + { 39201, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 39218, 0x000084D3 }, /* GL_TEXTURE19 */ + { 39231, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 39248, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 39264, 0x000084C2 }, /* GL_TEXTURE2 */ + { 39276, 0x000084D4 }, /* GL_TEXTURE20 */ + { 39289, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 39306, 0x000084D5 }, /* GL_TEXTURE21 */ + { 39319, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 39336, 0x000084D6 }, /* GL_TEXTURE22 */ + { 39349, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 39366, 0x000084D7 }, /* GL_TEXTURE23 */ + { 39379, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 39396, 0x000084D8 }, /* GL_TEXTURE24 */ + { 39409, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 39426, 0x000084D9 }, /* GL_TEXTURE25 */ + { 39439, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 39456, 0x000084DA }, /* GL_TEXTURE26 */ + { 39469, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 39486, 0x000084DB }, /* GL_TEXTURE27 */ + { 39499, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 39516, 0x000084DC }, /* GL_TEXTURE28 */ + { 39529, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 39546, 0x000084DD }, /* GL_TEXTURE29 */ + { 39559, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 39576, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 39592, 0x000084C3 }, /* GL_TEXTURE3 */ + { 39604, 0x000084DE }, /* GL_TEXTURE30 */ + { 39617, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 39634, 0x000084DF }, /* GL_TEXTURE31 */ + { 39647, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 39664, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 39680, 0x000084C4 }, /* GL_TEXTURE4 */ + { 39692, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 39708, 0x000084C5 }, /* GL_TEXTURE5 */ + { 39720, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 39736, 0x000084C6 }, /* GL_TEXTURE6 */ + { 39748, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 39764, 0x000084C7 }, /* GL_TEXTURE7 */ + { 39776, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 39792, 0x000084C8 }, /* GL_TEXTURE8 */ + { 39804, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 39820, 0x000084C9 }, /* GL_TEXTURE9 */ + { 39832, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 39848, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 39862, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 39886, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 39900, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 39924, 0x0000806F }, /* GL_TEXTURE_3D */ + { 39938, 0x0000806F }, /* GL_TEXTURE_3D_OES */ + { 39956, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 39978, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 40004, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 40026, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 40048, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 40080, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 40102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 40134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 40156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ + { 40182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 40210, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 40242, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ + { 40274, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 40307, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 40339, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 40354, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 40375, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 40400, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 40418, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 40442, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 40473, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 40503, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 40533, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 40568, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 40599, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 40637, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 40664, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 40696, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 40730, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 40754, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 40782, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 40806, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 40834, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 40867, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 40891, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 40913, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 40935, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 40961, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 40995, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 41028, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 41065, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 41093, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 41125, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 41148, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 41186, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 41228, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 41259, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 41287, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 41317, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 41345, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ + { 41370, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 41390, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 41414, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 41445, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 41480, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ + { 41515, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 41546, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 41581, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ + { 41616, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 41647, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 41682, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ + { 41717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ + { 41741, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 41772, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 41807, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ + { 41842, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 41873, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 41908, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ + { 41943, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 41974, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 42009, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ + { 42044, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 42073, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 42090, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 42112, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 42138, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 42153, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 42174, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 42194, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 42220, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ + { 42250, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 42270, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ + { 42294, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 42311, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 42328, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 42345, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ + { 42368, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 42385, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 42410, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 42432, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 42458, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 42476, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 42502, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 42528, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 42558, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 42585, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 42610, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 42630, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 42654, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 42681, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 42708, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 42735, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 42761, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 42791, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 42813, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 42831, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 42871, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 42901, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 42929, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 42957, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 42985, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 43006, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 43025, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 43047, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 43066, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 43086, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 43116, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 43147, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 43172, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 43196, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 43216, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 43240, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 43260, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 43283, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 43307, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 43335, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 43365, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 43390, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 43424, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 43441, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 43459, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ + { 43481, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 43499, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 43517, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 43536, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 43556, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 43575, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 43604, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 43621, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ + { 43643, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ + { 43673, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + { 43709, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + { 43750, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + { 43783, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + { 43821, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + { 43857, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + { 43895, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + { 43934, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + { 43979, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + { 44014, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + { 44059, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 44085, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 44115, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 44147, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 44177, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 44211, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 44227, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 44258, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 44293, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 44321, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 44353, 0x00000004 }, /* GL_TRIANGLES */ + { 44366, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ + { 44393, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 44409, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 44430, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 44448, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + { 44480, 0x00000001 }, /* GL_TRUE */ + { 44488, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 44507, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 44527, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 44550, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 44570, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 44591, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 44613, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 44635, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 44655, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 44676, 0x00009118 }, /* GL_UNSIGNALED */ + { 44690, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 44707, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 44734, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 44757, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 44773, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 44800, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + { 44831, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 44852, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 44877, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 44901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ + { 44926, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 44957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ + { 44992, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 45016, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 45044, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + { 45081, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + { 45112, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + { 45149, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + { 45180, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + { 45216, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + { 45247, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + { 45282, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + { 45315, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ + { 45340, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ + { 45365, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ + { 45390, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 45413, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 45431, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 45461, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ + { 45495, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 45521, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 45551, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ + { 45585, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 45611, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 45635, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 45663, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 45691, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 45718, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 45750, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 45781, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 45795, 0x00002A20 }, /* GL_V2F */ + { 45802, 0x00002A21 }, /* GL_V3F */ + { 45809, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 45828, 0x00001F00 }, /* GL_VENDOR */ + { 45838, 0x00001F02 }, /* GL_VERSION */ + { 45849, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 45865, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 45889, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 45919, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 45950, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 45985, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 46009, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 46030, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 46053, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 46074, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 46101, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 46129, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 46157, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 46185, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 46213, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 46241, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 46269, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 46296, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 46323, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 46350, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 46377, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 46404, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 46431, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 46458, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 46485, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 46512, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 46550, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 46592, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 46623, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 46658, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 46693, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 46727, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 46765, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 46796, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 46831, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 46859, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 46891, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 46921, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 46955, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 46983, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 47015, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 47035, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 47057, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 47086, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 47107, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 47136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 47169, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 47201, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 47228, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 47259, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 47289, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 47306, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 47327, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 47354, 0x00000BA2 }, /* GL_VIEWPORT */ + { 47366, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 47382, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 47400, 0x0000911D }, /* GL_WAIT_FAILED */ + { 47415, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 47435, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 47466, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 47501, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 47536, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 47556, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 47584, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 47612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 47637, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 47662, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 47689, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 47716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 47741, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 47766, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 47790, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 47809, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 47823, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 47841, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 47859, 0x00001506 }, /* GL_XOR */ + { 47866, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 47885, 0x00008757 }, /* GL_YCBCR_MESA */ + { 47899, 0x00000000 }, /* GL_ZERO */ + { 47907, 0x00000D16 }, /* GL_ZOOM_X */ + { 47917, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1472] = +static const unsigned reduced_enums[1500] = { 511, /* GL_FALSE */ - 778, /* GL_LINES */ - 781, /* GL_LINE_LOOP */ - 788, /* GL_LINE_STRIP */ - 1984, /* GL_TRIANGLES */ - 1988, /* GL_TRIANGLE_STRIP */ - 1986, /* GL_TRIANGLE_FAN */ - 1427, /* GL_QUADS */ - 1431, /* GL_QUAD_STRIP */ - 1305, /* GL_POLYGON */ - 779, /* GL_LINES_ADJACENCY_ARB */ - 789, /* GL_LINE_STRIP_ADJACENCY_ARB */ - 1985, /* GL_TRIANGLES_ADJACENCY_ARB */ - 1989, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - 1317, /* GL_POLYGON_STIPPLE_BIT */ - 1260, /* GL_PIXEL_MODE_BIT */ - 765, /* GL_LIGHTING_BIT */ + 786, /* GL_LINES */ + 789, /* GL_LINE_LOOP */ + 796, /* GL_LINE_STRIP */ + 2000, /* GL_TRIANGLES */ + 2004, /* GL_TRIANGLE_STRIP */ + 2002, /* GL_TRIANGLE_FAN */ + 1437, /* GL_QUADS */ + 1441, /* GL_QUAD_STRIP */ + 1315, /* GL_POLYGON */ + 787, /* GL_LINES_ADJACENCY_ARB */ + 797, /* GL_LINE_STRIP_ADJACENCY_ARB */ + 2001, /* GL_TRIANGLES_ADJACENCY_ARB */ + 2005, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + 1327, /* GL_POLYGON_STIPPLE_BIT */ + 1270, /* GL_PIXEL_MODE_BIT */ + 773, /* GL_LIGHTING_BIT */ 543, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 799, /* GL_LOAD */ - 1506, /* GL_RETURN */ - 1128, /* GL_MULT */ + 807, /* GL_LOAD */ + 1516, /* GL_RETURN */ + 1138, /* GL_MULT */ 24, /* GL_ADD */ - 1144, /* GL_NEVER */ - 755, /* GL_LESS */ + 1154, /* GL_NEVER */ + 763, /* GL_LESS */ 501, /* GL_EQUAL */ - 754, /* GL_LEQUAL */ + 762, /* GL_LEQUAL */ 660, /* GL_GREATER */ - 1161, /* GL_NOTEQUAL */ + 1171, /* GL_NOTEQUAL */ 659, /* GL_GEQUAL */ 55, /* GL_ALWAYS */ - 1672, /* GL_SRC_COLOR */ - 1193, /* GL_ONE_MINUS_SRC_COLOR */ - 1670, /* GL_SRC_ALPHA */ - 1192, /* GL_ONE_MINUS_SRC_ALPHA */ + 1688, /* GL_SRC_COLOR */ + 1203, /* GL_ONE_MINUS_SRC_COLOR */ + 1686, /* GL_SRC_ALPHA */ + 1202, /* GL_ONE_MINUS_SRC_ALPHA */ 480, /* GL_DST_ALPHA */ - 1190, /* GL_ONE_MINUS_DST_ALPHA */ + 1200, /* GL_ONE_MINUS_DST_ALPHA */ 481, /* GL_DST_COLOR */ - 1191, /* GL_ONE_MINUS_DST_COLOR */ - 1671, /* GL_SRC_ALPHA_SATURATE */ + 1201, /* GL_ONE_MINUS_DST_COLOR */ + 1687, /* GL_SRC_ALPHA_SATURATE */ 640, /* GL_FRONT_LEFT */ 641, /* GL_FRONT_RIGHT */ 77, /* GL_BACK_LEFT */ 78, /* GL_BACK_RIGHT */ 637, /* GL_FRONT */ 76, /* GL_BACK */ - 753, /* GL_LEFT */ - 1569, /* GL_RIGHT */ + 761, /* GL_LEFT */ + 1579, /* GL_RIGHT */ 638, /* GL_FRONT_AND_BACK */ 71, /* GL_AUX0 */ 72, /* GL_AUX1 */ 73, /* GL_AUX2 */ 74, /* GL_AUX3 */ - 741, /* GL_INVALID_ENUM */ - 746, /* GL_INVALID_VALUE */ - 745, /* GL_INVALID_OPERATION */ - 1677, /* GL_STACK_OVERFLOW */ - 1678, /* GL_STACK_UNDERFLOW */ - 1218, /* GL_OUT_OF_MEMORY */ - 742, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 749, /* GL_INVALID_ENUM */ + 754, /* GL_INVALID_VALUE */ + 753, /* GL_INVALID_OPERATION */ + 1693, /* GL_STACK_OVERFLOW */ + 1694, /* GL_STACK_UNDERFLOW */ + 1228, /* GL_OUT_OF_MEMORY */ + 750, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1238, /* GL_PASS_THROUGH_TOKEN */ - 1304, /* GL_POINT_TOKEN */ - 790, /* GL_LINE_TOKEN */ - 1318, /* GL_POLYGON_TOKEN */ + 1248, /* GL_PASS_THROUGH_TOKEN */ + 1314, /* GL_POINT_TOKEN */ + 798, /* GL_LINE_TOKEN */ + 1328, /* GL_POLYGON_TOKEN */ 85, /* GL_BITMAP_TOKEN */ 479, /* GL_DRAW_PIXEL_TOKEN */ 326, /* GL_COPY_PIXEL_TOKEN */ - 782, /* GL_LINE_RESET_TOKEN */ + 790, /* GL_LINE_RESET_TOKEN */ 504, /* GL_EXP */ 505, /* GL_EXP2 */ 363, /* GL_CW */ 148, /* GL_CCW */ 169, /* GL_COEFF */ - 1215, /* GL_ORDER */ + 1225, /* GL_ORDER */ 416, /* GL_DOMAIN */ 336, /* GL_CURRENT_COLOR */ 339, /* GL_CURRENT_INDEX */ @@ -4364,33 +4420,33 @@ static const unsigned reduced_enums[1472] = 354, /* GL_CURRENT_RASTER_POSITION */ 355, /* GL_CURRENT_RASTER_POSITION_VALID */ 352, /* GL_CURRENT_RASTER_DISTANCE */ - 1296, /* GL_POINT_SMOOTH */ - 1280, /* GL_POINT_SIZE */ - 1295, /* GL_POINT_SIZE_RANGE */ - 1286, /* GL_POINT_SIZE_GRANULARITY */ - 783, /* GL_LINE_SMOOTH */ - 791, /* GL_LINE_WIDTH */ - 793, /* GL_LINE_WIDTH_RANGE */ - 792, /* GL_LINE_WIDTH_GRANULARITY */ - 785, /* GL_LINE_STIPPLE */ - 786, /* GL_LINE_STIPPLE_PATTERN */ - 787, /* GL_LINE_STIPPLE_REPEAT */ - 798, /* GL_LIST_MODE */ - 995, /* GL_MAX_LIST_NESTING */ - 795, /* GL_LIST_BASE */ - 797, /* GL_LIST_INDEX */ - 1307, /* GL_POLYGON_MODE */ - 1314, /* GL_POLYGON_SMOOTH */ - 1316, /* GL_POLYGON_STIPPLE */ + 1306, /* GL_POINT_SMOOTH */ + 1290, /* GL_POINT_SIZE */ + 1305, /* GL_POINT_SIZE_RANGE */ + 1296, /* GL_POINT_SIZE_GRANULARITY */ + 791, /* GL_LINE_SMOOTH */ + 799, /* GL_LINE_WIDTH */ + 801, /* GL_LINE_WIDTH_RANGE */ + 800, /* GL_LINE_WIDTH_GRANULARITY */ + 793, /* GL_LINE_STIPPLE */ + 794, /* GL_LINE_STIPPLE_PATTERN */ + 795, /* GL_LINE_STIPPLE_REPEAT */ + 806, /* GL_LIST_MODE */ + 1003, /* GL_MAX_LIST_NESTING */ + 803, /* GL_LIST_BASE */ + 805, /* GL_LIST_INDEX */ + 1317, /* GL_POLYGON_MODE */ + 1324, /* GL_POLYGON_SMOOTH */ + 1326, /* GL_POLYGON_STIPPLE */ 490, /* GL_EDGE_FLAG */ 329, /* GL_CULL_FACE */ 330, /* GL_CULL_FACE_MODE */ 639, /* GL_FRONT_FACE */ - 764, /* GL_LIGHTING */ - 769, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 770, /* GL_LIGHT_MODEL_TWO_SIDE */ - 766, /* GL_LIGHT_MODEL_AMBIENT */ - 1619, /* GL_SHADE_MODEL */ + 772, /* GL_LIGHTING */ + 777, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 778, /* GL_LIGHT_MODEL_TWO_SIDE */ + 774, /* GL_LIGHT_MODEL_AMBIENT */ + 1635, /* GL_SHADE_MODEL */ 217, /* GL_COLOR_MATERIAL_FACE */ 218, /* GL_COLOR_MATERIAL_PARAMETER */ 216, /* GL_COLOR_MATERIAL */ @@ -4407,24 +4463,24 @@ static const unsigned reduced_enums[1472] = 386, /* GL_DEPTH_CLEAR_VALUE */ 400, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1721, /* GL_STENCIL_TEST */ - 1702, /* GL_STENCIL_CLEAR_VALUE */ - 1704, /* GL_STENCIL_FUNC */ - 1723, /* GL_STENCIL_VALUE_MASK */ - 1703, /* GL_STENCIL_FAIL */ - 1718, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1719, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1720, /* GL_STENCIL_REF */ - 1724, /* GL_STENCIL_WRITEMASK */ - 954, /* GL_MATRIX_MODE */ - 1150, /* GL_NORMALIZE */ - 2087, /* GL_VIEWPORT */ - 1123, /* GL_MODELVIEW_STACK_DEPTH */ - 1404, /* GL_PROJECTION_STACK_DEPTH */ - 1946, /* GL_TEXTURE_STACK_DEPTH */ - 1120, /* GL_MODELVIEW_MATRIX */ - 1402, /* GL_PROJECTION_MATRIX */ - 1928, /* GL_TEXTURE_MATRIX */ + 1737, /* GL_STENCIL_TEST */ + 1718, /* GL_STENCIL_CLEAR_VALUE */ + 1720, /* GL_STENCIL_FUNC */ + 1739, /* GL_STENCIL_VALUE_MASK */ + 1719, /* GL_STENCIL_FAIL */ + 1734, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1735, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1736, /* GL_STENCIL_REF */ + 1740, /* GL_STENCIL_WRITEMASK */ + 962, /* GL_MATRIX_MODE */ + 1160, /* GL_NORMALIZE */ + 2115, /* GL_VIEWPORT */ + 1133, /* GL_MODELVIEW_STACK_DEPTH */ + 1414, /* GL_PROJECTION_STACK_DEPTH */ + 1962, /* GL_TEXTURE_STACK_DEPTH */ + 1130, /* GL_MODELVIEW_MATRIX */ + 1412, /* GL_PROJECTION_MATRIX */ + 1944, /* GL_TEXTURE_MATRIX */ 69, /* GL_ATTRIB_STACK_DEPTH */ 159, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 51, /* GL_ALPHA_TEST */ @@ -4434,72 +4490,72 @@ static const unsigned reduced_enums[1472] = 89, /* GL_BLEND_DST */ 103, /* GL_BLEND_SRC */ 86, /* GL_BLEND */ - 801, /* GL_LOGIC_OP_MODE */ + 809, /* GL_LOGIC_OP_MODE */ 707, /* GL_INDEX_LOGIC_OP */ 215, /* GL_COLOR_LOGIC_OP */ 75, /* GL_AUX_BUFFERS */ 426, /* GL_DRAW_BUFFER */ - 1446, /* GL_READ_BUFFER */ - 1597, /* GL_SCISSOR_BOX */ - 1598, /* GL_SCISSOR_TEST */ + 1456, /* GL_READ_BUFFER */ + 1613, /* GL_SCISSOR_BOX */ + 1614, /* GL_SCISSOR_TEST */ 706, /* GL_INDEX_CLEAR_VALUE */ 711, /* GL_INDEX_WRITEMASK */ 212, /* GL_COLOR_CLEAR_VALUE */ 254, /* GL_COLOR_WRITEMASK */ 708, /* GL_INDEX_MODE */ - 1561, /* GL_RGBA_MODE */ + 1571, /* GL_RGBA_MODE */ 425, /* GL_DOUBLEBUFFER */ - 1725, /* GL_STEREO */ - 1498, /* GL_RENDER_MODE */ - 1239, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1297, /* GL_POINT_SMOOTH_HINT */ - 784, /* GL_LINE_SMOOTH_HINT */ - 1315, /* GL_POLYGON_SMOOTH_HINT */ + 1741, /* GL_STEREO */ + 1508, /* GL_RENDER_MODE */ + 1249, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1307, /* GL_POINT_SMOOTH_HINT */ + 792, /* GL_LINE_SMOOTH_HINT */ + 1325, /* GL_POLYGON_SMOOTH_HINT */ 563, /* GL_FOG_HINT */ - 1908, /* GL_TEXTURE_GEN_S */ - 1910, /* GL_TEXTURE_GEN_T */ - 1907, /* GL_TEXTURE_GEN_R */ - 1906, /* GL_TEXTURE_GEN_Q */ - 1252, /* GL_PIXEL_MAP_I_TO_I */ - 1258, /* GL_PIXEL_MAP_S_TO_S */ - 1254, /* GL_PIXEL_MAP_I_TO_R */ - 1250, /* GL_PIXEL_MAP_I_TO_G */ - 1248, /* GL_PIXEL_MAP_I_TO_B */ - 1246, /* GL_PIXEL_MAP_I_TO_A */ - 1256, /* GL_PIXEL_MAP_R_TO_R */ - 1244, /* GL_PIXEL_MAP_G_TO_G */ - 1242, /* GL_PIXEL_MAP_B_TO_B */ - 1240, /* GL_PIXEL_MAP_A_TO_A */ - 1253, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1259, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1255, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1251, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1249, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1247, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1257, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1245, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1243, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1241, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1999, /* GL_UNPACK_SWAP_BYTES */ - 1994, /* GL_UNPACK_LSB_FIRST */ - 1995, /* GL_UNPACK_ROW_LENGTH */ - 1998, /* GL_UNPACK_SKIP_ROWS */ - 1997, /* GL_UNPACK_SKIP_PIXELS */ - 1992, /* GL_UNPACK_ALIGNMENT */ - 1227, /* GL_PACK_SWAP_BYTES */ - 1222, /* GL_PACK_LSB_FIRST */ - 1223, /* GL_PACK_ROW_LENGTH */ - 1226, /* GL_PACK_SKIP_ROWS */ - 1225, /* GL_PACK_SKIP_PIXELS */ - 1219, /* GL_PACK_ALIGNMENT */ - 895, /* GL_MAP_COLOR */ - 900, /* GL_MAP_STENCIL */ + 1924, /* GL_TEXTURE_GEN_S */ + 1926, /* GL_TEXTURE_GEN_T */ + 1923, /* GL_TEXTURE_GEN_R */ + 1922, /* GL_TEXTURE_GEN_Q */ + 1262, /* GL_PIXEL_MAP_I_TO_I */ + 1268, /* GL_PIXEL_MAP_S_TO_S */ + 1264, /* GL_PIXEL_MAP_I_TO_R */ + 1260, /* GL_PIXEL_MAP_I_TO_G */ + 1258, /* GL_PIXEL_MAP_I_TO_B */ + 1256, /* GL_PIXEL_MAP_I_TO_A */ + 1266, /* GL_PIXEL_MAP_R_TO_R */ + 1254, /* GL_PIXEL_MAP_G_TO_G */ + 1252, /* GL_PIXEL_MAP_B_TO_B */ + 1250, /* GL_PIXEL_MAP_A_TO_A */ + 1263, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1269, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1265, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1261, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1259, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1257, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1267, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1255, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1253, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1251, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 2015, /* GL_UNPACK_SWAP_BYTES */ + 2010, /* GL_UNPACK_LSB_FIRST */ + 2011, /* GL_UNPACK_ROW_LENGTH */ + 2014, /* GL_UNPACK_SKIP_ROWS */ + 2013, /* GL_UNPACK_SKIP_PIXELS */ + 2008, /* GL_UNPACK_ALIGNMENT */ + 1237, /* GL_PACK_SWAP_BYTES */ + 1232, /* GL_PACK_LSB_FIRST */ + 1233, /* GL_PACK_ROW_LENGTH */ + 1236, /* GL_PACK_SKIP_ROWS */ + 1235, /* GL_PACK_SKIP_PIXELS */ + 1229, /* GL_PACK_ALIGNMENT */ + 903, /* GL_MAP_COLOR */ + 908, /* GL_MAP_STENCIL */ 710, /* GL_INDEX_SHIFT */ 709, /* GL_INDEX_OFFSET */ - 1461, /* GL_RED_SCALE */ - 1458, /* GL_RED_BIAS */ - 2113, /* GL_ZOOM_X */ - 2114, /* GL_ZOOM_Y */ + 1471, /* GL_RED_SCALE */ + 1468, /* GL_RED_BIAS */ + 2141, /* GL_ZOOM_X */ + 2142, /* GL_ZOOM_Y */ 665, /* GL_GREEN_SCALE */ 662, /* GL_GREEN_BIAS */ 112, /* GL_BLUE_SCALE */ @@ -4508,87 +4564,87 @@ static const unsigned reduced_enums[1472] = 47, /* GL_ALPHA_BIAS */ 402, /* GL_DEPTH_SCALE */ 379, /* GL_DEPTH_BIAS */ - 984, /* GL_MAX_EVAL_ORDER */ - 994, /* GL_MAX_LIGHTS */ - 965, /* GL_MAX_CLIP_PLANES */ - 1045, /* GL_MAX_TEXTURE_SIZE */ - 1001, /* GL_MAX_PIXEL_MAP_TABLE */ - 961, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 997, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 998, /* GL_MAX_NAME_STACK_DEPTH */ - 1027, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 1046, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 1068, /* GL_MAX_VIEWPORT_DIMS */ - 962, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1735, /* GL_SUBPIXEL_BITS */ + 992, /* GL_MAX_EVAL_ORDER */ + 1002, /* GL_MAX_LIGHTS */ + 973, /* GL_MAX_CLIP_PLANES */ + 1054, /* GL_MAX_TEXTURE_SIZE */ + 1009, /* GL_MAX_PIXEL_MAP_TABLE */ + 969, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 1005, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 1006, /* GL_MAX_NAME_STACK_DEPTH */ + 1036, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 1055, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 1077, /* GL_MAX_VIEWPORT_DIMS */ + 970, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1751, /* GL_SUBPIXEL_BITS */ 705, /* GL_INDEX_BITS */ - 1459, /* GL_RED_BITS */ + 1469, /* GL_RED_BITS */ 663, /* GL_GREEN_BITS */ 110, /* GL_BLUE_BITS */ 48, /* GL_ALPHA_BITS */ 380, /* GL_DEPTH_BITS */ - 1700, /* GL_STENCIL_BITS */ + 1716, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1137, /* GL_NAME_STACK_DEPTH */ + 1147, /* GL_NAME_STACK_DEPTH */ 70, /* GL_AUTO_NORMAL */ - 841, /* GL_MAP1_COLOR_4 */ - 844, /* GL_MAP1_INDEX */ - 845, /* GL_MAP1_NORMAL */ - 846, /* GL_MAP1_TEXTURE_COORD_1 */ - 847, /* GL_MAP1_TEXTURE_COORD_2 */ - 848, /* GL_MAP1_TEXTURE_COORD_3 */ - 849, /* GL_MAP1_TEXTURE_COORD_4 */ - 850, /* GL_MAP1_VERTEX_3 */ - 851, /* GL_MAP1_VERTEX_4 */ - 868, /* GL_MAP2_COLOR_4 */ - 871, /* GL_MAP2_INDEX */ - 872, /* GL_MAP2_NORMAL */ - 873, /* GL_MAP2_TEXTURE_COORD_1 */ - 874, /* GL_MAP2_TEXTURE_COORD_2 */ - 875, /* GL_MAP2_TEXTURE_COORD_3 */ - 876, /* GL_MAP2_TEXTURE_COORD_4 */ - 877, /* GL_MAP2_VERTEX_3 */ - 878, /* GL_MAP2_VERTEX_4 */ - 842, /* GL_MAP1_GRID_DOMAIN */ - 843, /* GL_MAP1_GRID_SEGMENTS */ - 869, /* GL_MAP2_GRID_DOMAIN */ - 870, /* GL_MAP2_GRID_SEGMENTS */ - 1818, /* GL_TEXTURE_1D */ - 1820, /* GL_TEXTURE_2D */ + 849, /* GL_MAP1_COLOR_4 */ + 852, /* GL_MAP1_INDEX */ + 853, /* GL_MAP1_NORMAL */ + 854, /* GL_MAP1_TEXTURE_COORD_1 */ + 855, /* GL_MAP1_TEXTURE_COORD_2 */ + 856, /* GL_MAP1_TEXTURE_COORD_3 */ + 857, /* GL_MAP1_TEXTURE_COORD_4 */ + 858, /* GL_MAP1_VERTEX_3 */ + 859, /* GL_MAP1_VERTEX_4 */ + 876, /* GL_MAP2_COLOR_4 */ + 879, /* GL_MAP2_INDEX */ + 880, /* GL_MAP2_NORMAL */ + 881, /* GL_MAP2_TEXTURE_COORD_1 */ + 882, /* GL_MAP2_TEXTURE_COORD_2 */ + 883, /* GL_MAP2_TEXTURE_COORD_3 */ + 884, /* GL_MAP2_TEXTURE_COORD_4 */ + 885, /* GL_MAP2_VERTEX_3 */ + 886, /* GL_MAP2_VERTEX_4 */ + 850, /* GL_MAP1_GRID_DOMAIN */ + 851, /* GL_MAP1_GRID_SEGMENTS */ + 877, /* GL_MAP2_GRID_DOMAIN */ + 878, /* GL_MAP2_GRID_SEGMENTS */ + 1834, /* GL_TEXTURE_1D */ + 1836, /* GL_TEXTURE_2D */ 514, /* GL_FEEDBACK_BUFFER_POINTER */ 515, /* GL_FEEDBACK_BUFFER_SIZE */ 516, /* GL_FEEDBACK_BUFFER_TYPE */ - 1607, /* GL_SELECTION_BUFFER_POINTER */ - 1608, /* GL_SELECTION_BUFFER_SIZE */ - 1952, /* GL_TEXTURE_WIDTH */ - 1914, /* GL_TEXTURE_HEIGHT */ - 1858, /* GL_TEXTURE_COMPONENTS */ - 1842, /* GL_TEXTURE_BORDER_COLOR */ - 1841, /* GL_TEXTURE_BORDER */ + 1623, /* GL_SELECTION_BUFFER_POINTER */ + 1624, /* GL_SELECTION_BUFFER_SIZE */ + 1968, /* GL_TEXTURE_WIDTH */ + 1930, /* GL_TEXTURE_HEIGHT */ + 1874, /* GL_TEXTURE_COMPONENTS */ + 1858, /* GL_TEXTURE_BORDER_COLOR */ + 1857, /* GL_TEXTURE_BORDER */ 417, /* GL_DONT_CARE */ 512, /* GL_FASTEST */ - 1145, /* GL_NICEST */ + 1155, /* GL_NICEST */ 56, /* GL_AMBIENT */ 414, /* GL_DIFFUSE */ - 1659, /* GL_SPECULAR */ - 1319, /* GL_POSITION */ - 1662, /* GL_SPOT_DIRECTION */ - 1663, /* GL_SPOT_EXPONENT */ - 1661, /* GL_SPOT_CUTOFF */ + 1675, /* GL_SPECULAR */ + 1329, /* GL_POSITION */ + 1678, /* GL_SPOT_DIRECTION */ + 1679, /* GL_SPOT_EXPONENT */ + 1677, /* GL_SPOT_CUTOFF */ 299, /* GL_CONSTANT_ATTENUATION */ - 773, /* GL_LINEAR_ATTENUATION */ - 1426, /* GL_QUADRATIC_ATTENUATION */ + 781, /* GL_LINEAR_ATTENUATION */ + 1436, /* GL_QUADRATIC_ATTENUATION */ 268, /* GL_COMPILE */ 269, /* GL_COMPILE_AND_EXECUTE */ 143, /* GL_BYTE */ - 2001, /* GL_UNSIGNED_BYTE */ - 1624, /* GL_SHORT */ - 2016, /* GL_UNSIGNED_SHORT */ + 2017, /* GL_UNSIGNED_BYTE */ + 1640, /* GL_SHORT */ + 2043, /* GL_UNSIGNED_SHORT */ 713, /* GL_INT */ - 2004, /* GL_UNSIGNED_INT */ + 2020, /* GL_UNSIGNED_INT */ 523, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -4601,148 +4657,148 @@ static const unsigned reduced_enums[1472] = 60, /* GL_AND_REVERSE */ 324, /* GL_COPY */ 59, /* GL_AND_INVERTED */ - 1148, /* GL_NOOP */ - 2109, /* GL_XOR */ - 1214, /* GL_OR */ - 1149, /* GL_NOR */ + 1158, /* GL_NOOP */ + 2137, /* GL_XOR */ + 1224, /* GL_OR */ + 1159, /* GL_NOR */ 502, /* GL_EQUIV */ - 749, /* GL_INVERT */ - 1217, /* GL_OR_REVERSE */ + 757, /* GL_INVERT */ + 1227, /* GL_OR_REVERSE */ 325, /* GL_COPY_INVERTED */ - 1216, /* GL_OR_INVERTED */ - 1138, /* GL_NAND */ - 1613, /* GL_SET */ + 1226, /* GL_OR_INVERTED */ + 1148, /* GL_NAND */ + 1629, /* GL_SET */ 499, /* GL_EMISSION */ - 1623, /* GL_SHININESS */ + 1639, /* GL_SHININESS */ 57, /* GL_AMBIENT_AND_DIFFUSE */ 214, /* GL_COLOR_INDEXES */ - 1087, /* GL_MODELVIEW */ - 1401, /* GL_PROJECTION */ - 1753, /* GL_TEXTURE */ + 1097, /* GL_MODELVIEW */ + 1411, /* GL_PROJECTION */ + 1769, /* GL_TEXTURE */ 170, /* GL_COLOR */ 372, /* GL_DEPTH */ - 1685, /* GL_STENCIL */ + 1701, /* GL_STENCIL */ 213, /* GL_COLOR_INDEX */ - 1705, /* GL_STENCIL_INDEX */ + 1721, /* GL_STENCIL_INDEX */ 387, /* GL_DEPTH_COMPONENT */ - 1455, /* GL_RED */ + 1465, /* GL_RED */ 661, /* GL_GREEN */ 108, /* GL_BLUE */ 32, /* GL_ALPHA */ - 1507, /* GL_RGB */ - 1536, /* GL_RGBA */ - 805, /* GL_LUMINANCE */ - 832, /* GL_LUMINANCE_ALPHA */ + 1517, /* GL_RGB */ + 1546, /* GL_RGBA */ + 813, /* GL_LUMINANCE */ + 840, /* GL_LUMINANCE_ALPHA */ 84, /* GL_BITMAP */ - 1269, /* GL_POINT */ - 771, /* GL_LINE */ + 1279, /* GL_POINT */ + 779, /* GL_LINE */ 517, /* GL_FILL */ - 1467, /* GL_RENDER */ + 1477, /* GL_RENDER */ 513, /* GL_FEEDBACK */ - 1606, /* GL_SELECT */ + 1622, /* GL_SELECT */ 522, /* GL_FLAT */ - 1634, /* GL_SMOOTH */ - 750, /* GL_KEEP */ - 1500, /* GL_REPLACE */ + 1650, /* GL_SMOOTH */ + 758, /* GL_KEEP */ + 1510, /* GL_REPLACE */ 695, /* GL_INCR */ 368, /* GL_DECR */ - 2033, /* GL_VENDOR */ - 1497, /* GL_RENDERER */ - 2034, /* GL_VERSION */ + 2060, /* GL_VENDOR */ + 1507, /* GL_RENDERER */ + 2061, /* GL_VERSION */ 506, /* GL_EXTENSIONS */ - 1570, /* GL_S */ - 1744, /* GL_T */ - 1442, /* GL_R */ - 1425, /* GL_Q */ - 1124, /* GL_MODULATE */ + 1580, /* GL_S */ + 1760, /* GL_T */ + 1452, /* GL_R */ + 1435, /* GL_Q */ + 1134, /* GL_MODULATE */ 367, /* GL_DECAL */ - 1901, /* GL_TEXTURE_ENV_MODE */ - 1900, /* GL_TEXTURE_ENV_COLOR */ - 1899, /* GL_TEXTURE_ENV */ + 1917, /* GL_TEXTURE_ENV_MODE */ + 1916, /* GL_TEXTURE_ENV_COLOR */ + 1915, /* GL_TEXTURE_ENV */ 507, /* GL_EYE_LINEAR */ - 1175, /* GL_OBJECT_LINEAR */ - 1660, /* GL_SPHERE_MAP */ - 1904, /* GL_TEXTURE_GEN_MODE */ - 1177, /* GL_OBJECT_PLANE */ + 1185, /* GL_OBJECT_LINEAR */ + 1676, /* GL_SPHERE_MAP */ + 1920, /* GL_TEXTURE_GEN_MODE */ + 1187, /* GL_OBJECT_PLANE */ 508, /* GL_EYE_PLANE */ - 1139, /* GL_NEAREST */ - 772, /* GL_LINEAR */ - 1143, /* GL_NEAREST_MIPMAP_NEAREST */ - 777, /* GL_LINEAR_MIPMAP_NEAREST */ - 1142, /* GL_NEAREST_MIPMAP_LINEAR */ - 776, /* GL_LINEAR_MIPMAP_LINEAR */ - 1927, /* GL_TEXTURE_MAG_FILTER */ - 1936, /* GL_TEXTURE_MIN_FILTER */ - 1955, /* GL_TEXTURE_WRAP_S */ - 1956, /* GL_TEXTURE_WRAP_T */ + 1149, /* GL_NEAREST */ + 780, /* GL_LINEAR */ + 1153, /* GL_NEAREST_MIPMAP_NEAREST */ + 785, /* GL_LINEAR_MIPMAP_NEAREST */ + 1152, /* GL_NEAREST_MIPMAP_LINEAR */ + 784, /* GL_LINEAR_MIPMAP_LINEAR */ + 1943, /* GL_TEXTURE_MAG_FILTER */ + 1952, /* GL_TEXTURE_MIN_FILTER */ + 1971, /* GL_TEXTURE_WRAP_S */ + 1972, /* GL_TEXTURE_WRAP_T */ 149, /* GL_CLAMP */ - 1499, /* GL_REPEAT */ - 1313, /* GL_POLYGON_OFFSET_UNITS */ - 1312, /* GL_POLYGON_OFFSET_POINT */ - 1311, /* GL_POLYGON_OFFSET_LINE */ - 1443, /* GL_R3_G3_B2 */ - 2030, /* GL_V2F */ - 2031, /* GL_V3F */ + 1509, /* GL_REPEAT */ + 1323, /* GL_POLYGON_OFFSET_UNITS */ + 1322, /* GL_POLYGON_OFFSET_POINT */ + 1321, /* GL_POLYGON_OFFSET_LINE */ + 1453, /* GL_R3_G3_B2 */ + 2057, /* GL_V2F */ + 2058, /* GL_V3F */ 146, /* GL_C4UB_V2F */ 147, /* GL_C4UB_V3F */ 144, /* GL_C3F_V3F */ - 1136, /* GL_N3F_V3F */ + 1146, /* GL_N3F_V3F */ 145, /* GL_C4F_N3F_V3F */ - 1749, /* GL_T2F_V3F */ - 1751, /* GL_T4F_V4F */ - 1747, /* GL_T2F_C4UB_V3F */ - 1745, /* GL_T2F_C3F_V3F */ - 1748, /* GL_T2F_N3F_V3F */ - 1746, /* GL_T2F_C4F_N3F_V3F */ - 1750, /* GL_T4F_C4F_N3F_V4F */ + 1765, /* GL_T2F_V3F */ + 1767, /* GL_T4F_V4F */ + 1763, /* GL_T2F_C4UB_V3F */ + 1761, /* GL_T2F_C3F_V3F */ + 1764, /* GL_T2F_N3F_V3F */ + 1762, /* GL_T2F_C4F_N3F_V3F */ + 1766, /* GL_T4F_C4F_N3F_V4F */ 162, /* GL_CLIP_PLANE0 */ 163, /* GL_CLIP_PLANE1 */ 164, /* GL_CLIP_PLANE2 */ 165, /* GL_CLIP_PLANE3 */ 166, /* GL_CLIP_PLANE4 */ 167, /* GL_CLIP_PLANE5 */ - 756, /* GL_LIGHT0 */ - 757, /* GL_LIGHT1 */ - 758, /* GL_LIGHT2 */ - 759, /* GL_LIGHT3 */ - 760, /* GL_LIGHT4 */ - 761, /* GL_LIGHT5 */ - 762, /* GL_LIGHT6 */ - 763, /* GL_LIGHT7 */ + 764, /* GL_LIGHT0 */ + 765, /* GL_LIGHT1 */ + 766, /* GL_LIGHT2 */ + 767, /* GL_LIGHT3 */ + 768, /* GL_LIGHT4 */ + 769, /* GL_LIGHT5 */ + 770, /* GL_LIGHT6 */ + 771, /* GL_LIGHT7 */ 670, /* GL_HINT_BIT */ 301, /* GL_CONSTANT_COLOR */ - 1188, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1198, /* GL_ONE_MINUS_CONSTANT_COLOR */ 296, /* GL_CONSTANT_ALPHA */ - 1186, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1196, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 87, /* GL_BLEND_COLOR */ 642, /* GL_FUNC_ADD */ - 1071, /* GL_MIN */ - 957, /* GL_MAX */ + 1080, /* GL_MIN */ + 965, /* GL_MAX */ 94, /* GL_BLEND_EQUATION */ 648, /* GL_FUNC_SUBTRACT */ 645, /* GL_FUNC_REVERSE_SUBTRACT */ 304, /* GL_CONVOLUTION_1D */ 305, /* GL_CONVOLUTION_2D */ - 1609, /* GL_SEPARABLE_2D */ + 1625, /* GL_SEPARABLE_2D */ 308, /* GL_CONVOLUTION_BORDER_MODE */ 312, /* GL_CONVOLUTION_FILTER_SCALE */ 310, /* GL_CONVOLUTION_FILTER_BIAS */ - 1456, /* GL_REDUCE */ + 1466, /* GL_REDUCE */ 314, /* GL_CONVOLUTION_FORMAT */ 318, /* GL_CONVOLUTION_WIDTH */ 316, /* GL_CONVOLUTION_HEIGHT */ - 974, /* GL_MAX_CONVOLUTION_WIDTH */ - 972, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1352, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1348, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1343, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1339, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1350, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1346, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1341, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1337, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 982, /* GL_MAX_CONVOLUTION_WIDTH */ + 980, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1362, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1358, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1353, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1349, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1360, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1356, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1351, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1347, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ 671, /* GL_HISTOGRAM */ - 1408, /* GL_PROXY_HISTOGRAM */ + 1418, /* GL_PROXY_HISTOGRAM */ 687, /* GL_HISTOGRAM_WIDTH */ 677, /* GL_HISTOGRAM_FORMAT */ 683, /* GL_HISTOGRAM_RED_SIZE */ @@ -4751,134 +4807,134 @@ static const unsigned reduced_enums[1472] = 672, /* GL_HISTOGRAM_ALPHA_SIZE */ 681, /* GL_HISTOGRAM_LUMINANCE_SIZE */ 685, /* GL_HISTOGRAM_SINK */ - 1072, /* GL_MINMAX */ - 1074, /* GL_MINMAX_FORMAT */ - 1076, /* GL_MINMAX_SINK */ - 1752, /* GL_TABLE_TOO_LARGE_EXT */ - 2003, /* GL_UNSIGNED_BYTE_3_3_2 */ - 2019, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 2022, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 2013, /* GL_UNSIGNED_INT_8_8_8_8 */ - 2005, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1310, /* GL_POLYGON_OFFSET_FILL */ - 1309, /* GL_POLYGON_OFFSET_FACTOR */ - 1308, /* GL_POLYGON_OFFSET_BIAS */ - 1503, /* GL_RESCALE_NORMAL */ + 1081, /* GL_MINMAX */ + 1083, /* GL_MINMAX_FORMAT */ + 1085, /* GL_MINMAX_SINK */ + 1768, /* GL_TABLE_TOO_LARGE_EXT */ + 2019, /* GL_UNSIGNED_BYTE_3_3_2 */ + 2046, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 2049, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 2029, /* GL_UNSIGNED_INT_8_8_8_8 */ + 2021, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1320, /* GL_POLYGON_OFFSET_FILL */ + 1319, /* GL_POLYGON_OFFSET_FACTOR */ + 1318, /* GL_POLYGON_OFFSET_BIAS */ + 1513, /* GL_RESCALE_NORMAL */ 41, /* GL_ALPHA4 */ 43, /* GL_ALPHA8 */ 33, /* GL_ALPHA12 */ 35, /* GL_ALPHA16 */ - 820, /* GL_LUMINANCE4 */ - 826, /* GL_LUMINANCE8 */ - 806, /* GL_LUMINANCE12 */ - 812, /* GL_LUMINANCE16 */ - 821, /* GL_LUMINANCE4_ALPHA4 */ - 824, /* GL_LUMINANCE6_ALPHA2 */ - 829, /* GL_LUMINANCE8_ALPHA8 */ - 809, /* GL_LUMINANCE12_ALPHA4 */ - 807, /* GL_LUMINANCE12_ALPHA12 */ - 815, /* GL_LUMINANCE16_ALPHA16 */ + 828, /* GL_LUMINANCE4 */ + 834, /* GL_LUMINANCE8 */ + 814, /* GL_LUMINANCE12 */ + 820, /* GL_LUMINANCE16 */ + 829, /* GL_LUMINANCE4_ALPHA4 */ + 832, /* GL_LUMINANCE6_ALPHA2 */ + 837, /* GL_LUMINANCE8_ALPHA8 */ + 817, /* GL_LUMINANCE12_ALPHA4 */ + 815, /* GL_LUMINANCE12_ALPHA12 */ + 823, /* GL_LUMINANCE16_ALPHA16 */ 714, /* GL_INTENSITY */ 723, /* GL_INTENSITY4 */ 725, /* GL_INTENSITY8 */ 715, /* GL_INTENSITY12 */ 717, /* GL_INTENSITY16 */ - 1518, /* GL_RGB2_EXT */ - 1521, /* GL_RGB4 */ - 1524, /* GL_RGB5 */ - 1531, /* GL_RGB8 */ - 1508, /* GL_RGB10 */ - 1512, /* GL_RGB12 */ - 1514, /* GL_RGB16 */ - 1543, /* GL_RGBA2 */ - 1547, /* GL_RGBA4 */ - 1527, /* GL_RGB5_A1 */ - 1552, /* GL_RGBA8 */ - 1509, /* GL_RGB10_A2 */ - 1537, /* GL_RGBA12 */ - 1539, /* GL_RGBA16 */ - 1943, /* GL_TEXTURE_RED_SIZE */ - 1912, /* GL_TEXTURE_GREEN_SIZE */ - 1839, /* GL_TEXTURE_BLUE_SIZE */ - 1824, /* GL_TEXTURE_ALPHA_SIZE */ - 1925, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1916, /* GL_TEXTURE_INTENSITY_SIZE */ - 1501, /* GL_REPLACE_EXT */ - 1412, /* GL_PROXY_TEXTURE_1D */ - 1415, /* GL_PROXY_TEXTURE_2D */ - 1950, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1938, /* GL_TEXTURE_PRIORITY */ - 1945, /* GL_TEXTURE_RESIDENT */ - 1827, /* GL_TEXTURE_BINDING_1D */ - 1829, /* GL_TEXTURE_BINDING_2D */ - 1831, /* GL_TEXTURE_BINDING_3D */ - 1224, /* GL_PACK_SKIP_IMAGES */ - 1220, /* GL_PACK_IMAGE_HEIGHT */ - 1996, /* GL_UNPACK_SKIP_IMAGES */ - 1993, /* GL_UNPACK_IMAGE_HEIGHT */ - 1822, /* GL_TEXTURE_3D */ - 1418, /* GL_PROXY_TEXTURE_3D */ - 1896, /* GL_TEXTURE_DEPTH */ - 1953, /* GL_TEXTURE_WRAP_R */ - 958, /* GL_MAX_3D_TEXTURE_SIZE */ - 2035, /* GL_VERTEX_ARRAY */ - 1151, /* GL_NORMAL_ARRAY */ + 1528, /* GL_RGB2_EXT */ + 1531, /* GL_RGB4 */ + 1534, /* GL_RGB5 */ + 1541, /* GL_RGB8 */ + 1518, /* GL_RGB10 */ + 1522, /* GL_RGB12 */ + 1524, /* GL_RGB16 */ + 1553, /* GL_RGBA2 */ + 1557, /* GL_RGBA4 */ + 1537, /* GL_RGB5_A1 */ + 1562, /* GL_RGBA8 */ + 1519, /* GL_RGB10_A2 */ + 1547, /* GL_RGBA12 */ + 1549, /* GL_RGBA16 */ + 1959, /* GL_TEXTURE_RED_SIZE */ + 1928, /* GL_TEXTURE_GREEN_SIZE */ + 1855, /* GL_TEXTURE_BLUE_SIZE */ + 1840, /* GL_TEXTURE_ALPHA_SIZE */ + 1941, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1932, /* GL_TEXTURE_INTENSITY_SIZE */ + 1511, /* GL_REPLACE_EXT */ + 1422, /* GL_PROXY_TEXTURE_1D */ + 1425, /* GL_PROXY_TEXTURE_2D */ + 1966, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1954, /* GL_TEXTURE_PRIORITY */ + 1961, /* GL_TEXTURE_RESIDENT */ + 1843, /* GL_TEXTURE_BINDING_1D */ + 1845, /* GL_TEXTURE_BINDING_2D */ + 1847, /* GL_TEXTURE_BINDING_3D */ + 1234, /* GL_PACK_SKIP_IMAGES */ + 1230, /* GL_PACK_IMAGE_HEIGHT */ + 2012, /* GL_UNPACK_SKIP_IMAGES */ + 2009, /* GL_UNPACK_IMAGE_HEIGHT */ + 1838, /* GL_TEXTURE_3D */ + 1428, /* GL_PROXY_TEXTURE_3D */ + 1912, /* GL_TEXTURE_DEPTH */ + 1969, /* GL_TEXTURE_WRAP_R */ + 966, /* GL_MAX_3D_TEXTURE_SIZE */ + 2062, /* GL_VERTEX_ARRAY */ + 1161, /* GL_NORMAL_ARRAY */ 171, /* GL_COLOR_ARRAY */ 699, /* GL_INDEX_ARRAY */ - 1866, /* GL_TEXTURE_COORD_ARRAY */ + 1882, /* GL_TEXTURE_COORD_ARRAY */ 491, /* GL_EDGE_FLAG_ARRAY */ - 2041, /* GL_VERTEX_ARRAY_SIZE */ - 2043, /* GL_VERTEX_ARRAY_TYPE */ - 2042, /* GL_VERTEX_ARRAY_STRIDE */ - 1156, /* GL_NORMAL_ARRAY_TYPE */ - 1155, /* GL_NORMAL_ARRAY_STRIDE */ + 2068, /* GL_VERTEX_ARRAY_SIZE */ + 2070, /* GL_VERTEX_ARRAY_TYPE */ + 2069, /* GL_VERTEX_ARRAY_STRIDE */ + 1166, /* GL_NORMAL_ARRAY_TYPE */ + 1165, /* GL_NORMAL_ARRAY_STRIDE */ 175, /* GL_COLOR_ARRAY_SIZE */ 177, /* GL_COLOR_ARRAY_TYPE */ 176, /* GL_COLOR_ARRAY_STRIDE */ 704, /* GL_INDEX_ARRAY_TYPE */ 703, /* GL_INDEX_ARRAY_STRIDE */ - 1870, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1872, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1871, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 1886, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1888, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1887, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 495, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 2040, /* GL_VERTEX_ARRAY_POINTER */ - 1154, /* GL_NORMAL_ARRAY_POINTER */ + 2067, /* GL_VERTEX_ARRAY_POINTER */ + 1164, /* GL_NORMAL_ARRAY_POINTER */ 174, /* GL_COLOR_ARRAY_POINTER */ 702, /* GL_INDEX_ARRAY_POINTER */ - 1869, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 1885, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 494, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1129, /* GL_MULTISAMPLE */ - 1583, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1585, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1590, /* GL_SAMPLE_COVERAGE */ - 1587, /* GL_SAMPLE_BUFFERS */ - 1578, /* GL_SAMPLES */ - 1594, /* GL_SAMPLE_COVERAGE_VALUE */ - 1592, /* GL_SAMPLE_COVERAGE_INVERT */ + 1139, /* GL_MULTISAMPLE */ + 1599, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1601, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1606, /* GL_SAMPLE_COVERAGE */ + 1603, /* GL_SAMPLE_BUFFERS */ + 1594, /* GL_SAMPLES */ + 1610, /* GL_SAMPLE_COVERAGE_VALUE */ + 1608, /* GL_SAMPLE_COVERAGE_INVERT */ 219, /* GL_COLOR_MATRIX */ 221, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 968, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1335, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1331, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1326, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1322, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1333, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1329, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1324, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1320, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1849, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1419, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1851, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 976, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1345, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1341, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1336, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1332, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1343, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1339, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1334, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1330, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1865, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1429, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1867, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 92, /* GL_BLEND_DST_RGB */ 106, /* GL_BLEND_SRC_RGB */ 90, /* GL_BLEND_DST_ALPHA */ 104, /* GL_BLEND_SRC_ALPHA */ 225, /* GL_COLOR_TABLE */ - 1345, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1328, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1407, /* GL_PROXY_COLOR_TABLE */ - 1411, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1410, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1355, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1338, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1417, /* GL_PROXY_COLOR_TABLE */ + 1421, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1420, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 249, /* GL_COLOR_TABLE_SCALE */ 229, /* GL_COLOR_TABLE_BIAS */ 234, /* GL_COLOR_TABLE_FORMAT */ @@ -4891,62 +4947,62 @@ static const unsigned reduced_enums[1472] = 240, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 79, /* GL_BGR */ 80, /* GL_BGRA */ - 983, /* GL_MAX_ELEMENTS_VERTICES */ - 982, /* GL_MAX_ELEMENTS_INDICES */ - 1915, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 991, /* GL_MAX_ELEMENTS_VERTICES */ + 990, /* GL_MAX_ELEMENTS_INDICES */ + 1931, /* GL_TEXTURE_INDEX_SIZE_EXT */ 168, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1291, /* GL_POINT_SIZE_MIN */ - 1287, /* GL_POINT_SIZE_MAX */ - 1276, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1272, /* GL_POINT_DISTANCE_ATTENUATION */ + 1301, /* GL_POINT_SIZE_MIN */ + 1297, /* GL_POINT_SIZE_MAX */ + 1286, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1282, /* GL_POINT_DISTANCE_ATTENUATION */ 150, /* GL_CLAMP_TO_BORDER */ 153, /* GL_CLAMP_TO_EDGE */ - 1937, /* GL_TEXTURE_MIN_LOD */ - 1935, /* GL_TEXTURE_MAX_LOD */ - 1826, /* GL_TEXTURE_BASE_LEVEL */ - 1934, /* GL_TEXTURE_MAX_LEVEL */ + 1953, /* GL_TEXTURE_MIN_LOD */ + 1951, /* GL_TEXTURE_MAX_LOD */ + 1842, /* GL_TEXTURE_BASE_LEVEL */ + 1950, /* GL_TEXTURE_MAX_LEVEL */ 690, /* GL_IGNORE_BORDER_HP */ 300, /* GL_CONSTANT_BORDER_HP */ - 1502, /* GL_REPLICATE_BORDER_HP */ + 1512, /* GL_REPLICATE_BORDER_HP */ 306, /* GL_CONVOLUTION_BORDER_COLOR */ - 1183, /* GL_OCCLUSION_TEST_HP */ - 1184, /* GL_OCCLUSION_TEST_RESULT_HP */ - 774, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1843, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1845, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1847, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1848, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1846, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1844, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 963, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 964, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1355, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1357, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1354, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1356, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1923, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1924, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1922, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1193, /* GL_OCCLUSION_TEST_HP */ + 1194, /* GL_OCCLUSION_TEST_RESULT_HP */ + 782, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1859, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1861, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1863, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1864, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1862, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1860, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 971, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 972, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1365, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1367, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1364, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1366, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1939, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1940, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1938, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 651, /* GL_GENERATE_MIPMAP */ 652, /* GL_GENERATE_MIPMAP_HINT */ 566, /* GL_FOG_OFFSET_SGIX */ 567, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1857, /* GL_TEXTURE_COMPARE_SGIX */ - 1856, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1919, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1911, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1873, /* GL_TEXTURE_COMPARE_SGIX */ + 1872, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1935, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1927, /* GL_TEXTURE_GEQUAL_R_SGIX */ 388, /* GL_DEPTH_COMPONENT16 */ 392, /* GL_DEPTH_COMPONENT24 */ 396, /* GL_DEPTH_COMPONENT32 */ 331, /* GL_CULL_VERTEX_EXT */ 333, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 332, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2105, /* GL_WRAP_BORDER_SUN */ - 1850, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 767, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1627, /* GL_SINGLE_COLOR */ - 1611, /* GL_SEPARATE_SPECULAR_COLOR */ - 1622, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 2133, /* GL_WRAP_BORDER_SUN */ + 1866, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 775, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1643, /* GL_SINGLE_COLOR */ + 1627, /* GL_SEPARATE_SPECULAR_COLOR */ + 1638, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 578, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ 579, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ 589, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ @@ -4959,30 +5015,30 @@ static const unsigned reduced_enums[1472] = 633, /* GL_FRAMEBUFFER_UNDEFINED */ 404, /* GL_DEPTH_STENCIL_ATTACHMENT */ 698, /* GL_INDEX */ - 2002, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 2023, /* GL_UNSIGNED_SHORT_5_6_5 */ - 2024, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 2020, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 2017, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 2014, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 2011, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1932, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1933, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1931, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 1079, /* GL_MIRRORED_REPEAT */ - 1565, /* GL_RGB_S3TC */ - 1523, /* GL_RGB4_S3TC */ - 1562, /* GL_RGBA_S3TC */ - 1551, /* GL_RGBA4_S3TC */ - 1558, /* GL_RGBA_DXT5_S3TC */ - 1548, /* GL_RGBA4_DXT5_S3TC */ + 2018, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 2050, /* GL_UNSIGNED_SHORT_5_6_5 */ + 2051, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 2047, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 2044, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 2030, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 2027, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1948, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1949, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1947, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1089, /* GL_MIRRORED_REPEAT */ + 1575, /* GL_RGB_S3TC */ + 1533, /* GL_RGB4_S3TC */ + 1572, /* GL_RGBA_S3TC */ + 1561, /* GL_RGBA4_S3TC */ + 1568, /* GL_RGBA_DXT5_S3TC */ + 1558, /* GL_RGBA4_DXT5_S3TC */ 288, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 283, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 284, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 285, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1141, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1140, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 775, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 1151, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1150, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 783, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ 553, /* GL_FOG_COORDINATE_SOURCE */ 545, /* GL_FOG_COORD */ 569, /* GL_FRAGMENT_DEPTH */ @@ -4993,281 +5049,281 @@ static const unsigned reduced_enums[1472] = 547, /* GL_FOG_COORDINATE_ARRAY */ 223, /* GL_COLOR_SUM */ 358, /* GL_CURRENT_SECONDARY_COLOR */ - 1603, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1605, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1604, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1602, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1599, /* GL_SECONDARY_COLOR_ARRAY */ + 1619, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1621, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1620, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1618, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1615, /* GL_SECONDARY_COLOR_ARRAY */ 356, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 29, /* GL_ALIASED_POINT_SIZE_RANGE */ 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1754, /* GL_TEXTURE0 */ - 1756, /* GL_TEXTURE1 */ - 1778, /* GL_TEXTURE2 */ - 1800, /* GL_TEXTURE3 */ - 1806, /* GL_TEXTURE4 */ - 1808, /* GL_TEXTURE5 */ - 1810, /* GL_TEXTURE6 */ - 1812, /* GL_TEXTURE7 */ - 1814, /* GL_TEXTURE8 */ - 1816, /* GL_TEXTURE9 */ - 1757, /* GL_TEXTURE10 */ - 1759, /* GL_TEXTURE11 */ - 1761, /* GL_TEXTURE12 */ - 1763, /* GL_TEXTURE13 */ - 1765, /* GL_TEXTURE14 */ - 1767, /* GL_TEXTURE15 */ - 1769, /* GL_TEXTURE16 */ - 1771, /* GL_TEXTURE17 */ - 1773, /* GL_TEXTURE18 */ - 1775, /* GL_TEXTURE19 */ - 1779, /* GL_TEXTURE20 */ - 1781, /* GL_TEXTURE21 */ - 1783, /* GL_TEXTURE22 */ - 1785, /* GL_TEXTURE23 */ - 1787, /* GL_TEXTURE24 */ - 1789, /* GL_TEXTURE25 */ - 1791, /* GL_TEXTURE26 */ - 1793, /* GL_TEXTURE27 */ - 1795, /* GL_TEXTURE28 */ - 1797, /* GL_TEXTURE29 */ - 1801, /* GL_TEXTURE30 */ - 1803, /* GL_TEXTURE31 */ + 1770, /* GL_TEXTURE0 */ + 1772, /* GL_TEXTURE1 */ + 1794, /* GL_TEXTURE2 */ + 1816, /* GL_TEXTURE3 */ + 1822, /* GL_TEXTURE4 */ + 1824, /* GL_TEXTURE5 */ + 1826, /* GL_TEXTURE6 */ + 1828, /* GL_TEXTURE7 */ + 1830, /* GL_TEXTURE8 */ + 1832, /* GL_TEXTURE9 */ + 1773, /* GL_TEXTURE10 */ + 1775, /* GL_TEXTURE11 */ + 1777, /* GL_TEXTURE12 */ + 1779, /* GL_TEXTURE13 */ + 1781, /* GL_TEXTURE14 */ + 1783, /* GL_TEXTURE15 */ + 1785, /* GL_TEXTURE16 */ + 1787, /* GL_TEXTURE17 */ + 1789, /* GL_TEXTURE18 */ + 1791, /* GL_TEXTURE19 */ + 1795, /* GL_TEXTURE20 */ + 1797, /* GL_TEXTURE21 */ + 1799, /* GL_TEXTURE22 */ + 1801, /* GL_TEXTURE23 */ + 1803, /* GL_TEXTURE24 */ + 1805, /* GL_TEXTURE25 */ + 1807, /* GL_TEXTURE26 */ + 1809, /* GL_TEXTURE27 */ + 1811, /* GL_TEXTURE28 */ + 1813, /* GL_TEXTURE29 */ + 1817, /* GL_TEXTURE30 */ + 1819, /* GL_TEXTURE31 */ 19, /* GL_ACTIVE_TEXTURE */ 156, /* GL_CLIENT_ACTIVE_TEXTURE */ - 1047, /* GL_MAX_TEXTURE_UNITS */ - 1977, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1980, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1982, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1974, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1736, /* GL_SUBTRACT */ - 1030, /* GL_MAX_RENDERBUFFER_SIZE */ + 1056, /* GL_MAX_TEXTURE_UNITS */ + 1993, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1996, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1998, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1990, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1752, /* GL_SUBTRACT */ + 1039, /* GL_MAX_RENDERBUFFER_SIZE */ 271, /* GL_COMPRESSED_ALPHA */ 275, /* GL_COMPRESSED_LUMINANCE */ 276, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 273, /* GL_COMPRESSED_INTENSITY */ 279, /* GL_COMPRESSED_RGB */ 280, /* GL_COMPRESSED_RGBA */ - 1864, /* GL_TEXTURE_COMPRESSION_HINT */ - 1941, /* GL_TEXTURE_RECTANGLE_ARB */ - 1836, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1422, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 1028, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 1880, /* GL_TEXTURE_COMPRESSION_HINT */ + 1957, /* GL_TEXTURE_RECTANGLE_ARB */ + 1852, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1432, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 1037, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 403, /* GL_DEPTH_STENCIL */ - 2007, /* GL_UNSIGNED_INT_24_8 */ - 1042, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1930, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 1044, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1902, /* GL_TEXTURE_FILTER_CONTROL */ - 1920, /* GL_TEXTURE_LOD_BIAS */ + 2023, /* GL_UNSIGNED_INT_24_8 */ + 1051, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1946, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1053, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1918, /* GL_TEXTURE_FILTER_CONTROL */ + 1936, /* GL_TEXTURE_LOD_BIAS */ 256, /* GL_COMBINE4 */ - 1036, /* GL_MAX_SHININESS_NV */ - 1037, /* GL_MAX_SPOT_EXPONENT_NV */ + 1045, /* GL_MAX_SHININESS_NV */ + 1046, /* GL_MAX_SPOT_EXPONENT_NV */ 696, /* GL_INCR_WRAP */ 369, /* GL_DECR_WRAP */ - 1099, /* GL_MODELVIEW1_ARB */ - 1157, /* GL_NORMAL_MAP */ - 1462, /* GL_REFLECTION_MAP */ - 1874, /* GL_TEXTURE_CUBE_MAP */ - 1833, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1886, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1876, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1889, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1879, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1892, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1882, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1420, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 976, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1135, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 1366, /* GL_PRIMITIVE_RESTART_NV */ - 1365, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + 1109, /* GL_MODELVIEW1_ARB */ + 1167, /* GL_NORMAL_MAP */ + 1472, /* GL_REFLECTION_MAP */ + 1890, /* GL_TEXTURE_CUBE_MAP */ + 1849, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1902, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1892, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1905, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1895, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1908, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1898, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1430, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 984, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1145, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 1376, /* GL_PRIMITIVE_RESTART_NV */ + 1375, /* GL_PRIMITIVE_RESTART_INDEX_NV */ 561, /* GL_FOG_DISTANCE_MODE_NV */ 510, /* GL_EYE_RADIAL_NV */ 509, /* GL_EYE_PLANE_ABSOLUTE_NV */ 255, /* GL_COMBINE */ 262, /* GL_COMBINE_RGB */ 257, /* GL_COMBINE_ALPHA */ - 1566, /* GL_RGB_SCALE */ + 1576, /* GL_RGB_SCALE */ 25, /* GL_ADD_SIGNED */ 731, /* GL_INTERPOLATE */ 295, /* GL_CONSTANT */ - 1361, /* GL_PRIMARY_COLOR */ - 1358, /* GL_PREVIOUS */ - 1642, /* GL_SOURCE0_RGB */ - 1648, /* GL_SOURCE1_RGB */ - 1654, /* GL_SOURCE2_RGB */ - 1658, /* GL_SOURCE3_RGB_NV */ - 1639, /* GL_SOURCE0_ALPHA */ - 1645, /* GL_SOURCE1_ALPHA */ - 1651, /* GL_SOURCE2_ALPHA */ - 1657, /* GL_SOURCE3_ALPHA_NV */ - 1197, /* GL_OPERAND0_RGB */ - 1203, /* GL_OPERAND1_RGB */ - 1209, /* GL_OPERAND2_RGB */ - 1213, /* GL_OPERAND3_RGB_NV */ - 1194, /* GL_OPERAND0_ALPHA */ - 1200, /* GL_OPERAND1_ALPHA */ - 1206, /* GL_OPERAND2_ALPHA */ - 1212, /* GL_OPERAND3_ALPHA_NV */ + 1371, /* GL_PRIMARY_COLOR */ + 1368, /* GL_PREVIOUS */ + 1658, /* GL_SOURCE0_RGB */ + 1664, /* GL_SOURCE1_RGB */ + 1670, /* GL_SOURCE2_RGB */ + 1674, /* GL_SOURCE3_RGB_NV */ + 1655, /* GL_SOURCE0_ALPHA */ + 1661, /* GL_SOURCE1_ALPHA */ + 1667, /* GL_SOURCE2_ALPHA */ + 1673, /* GL_SOURCE3_ALPHA_NV */ + 1207, /* GL_OPERAND0_RGB */ + 1213, /* GL_OPERAND1_RGB */ + 1219, /* GL_OPERAND2_RGB */ + 1223, /* GL_OPERAND3_RGB_NV */ + 1204, /* GL_OPERAND0_ALPHA */ + 1210, /* GL_OPERAND1_ALPHA */ + 1216, /* GL_OPERAND2_ALPHA */ + 1222, /* GL_OPERAND3_ALPHA_NV */ 131, /* GL_BUFFER_OBJECT_APPLE */ - 2036, /* GL_VERTEX_ARRAY_BINDING */ - 1939, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1940, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2110, /* GL_YCBCR_422_APPLE */ - 2025, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 2027, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1949, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1727, /* GL_STORAGE_PRIVATE_APPLE */ - 1726, /* GL_STORAGE_CACHED_APPLE */ - 1728, /* GL_STORAGE_SHARED_APPLE */ - 1629, /* GL_SLICE_ACCUM_SUN */ - 1430, /* GL_QUAD_MESH_SUN */ - 1987, /* GL_TRIANGLE_MESH_SUN */ - 2075, /* GL_VERTEX_PROGRAM_ARB */ - 2086, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2062, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2068, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2070, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2072, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 2063, /* GL_VERTEX_ARRAY_BINDING */ + 1955, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1956, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 2138, /* GL_YCBCR_422_APPLE */ + 2052, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 2054, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1965, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1743, /* GL_STORAGE_PRIVATE_APPLE */ + 1742, /* GL_STORAGE_CACHED_APPLE */ + 1744, /* GL_STORAGE_SHARED_APPLE */ + 1645, /* GL_SLICE_ACCUM_SUN */ + 1440, /* GL_QUAD_MESH_SUN */ + 2003, /* GL_TRIANGLE_MESH_SUN */ + 2103, /* GL_VERTEX_PROGRAM_ARB */ + 2114, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2089, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2096, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2098, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2100, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 360, /* GL_CURRENT_VERTEX_ATTRIB */ - 1379, /* GL_PROGRAM_LENGTH_ARB */ - 1394, /* GL_PROGRAM_STRING_ARB */ - 1122, /* GL_MODELVIEW_PROJECTION_NV */ + 1389, /* GL_PROGRAM_LENGTH_ARB */ + 1404, /* GL_PROGRAM_STRING_ARB */ + 1132, /* GL_MODELVIEW_PROJECTION_NV */ 689, /* GL_IDENTITY_NV */ - 747, /* GL_INVERSE_NV */ - 1979, /* GL_TRANSPOSE_NV */ - 748, /* GL_INVERSE_TRANSPOSE_NV */ - 1014, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 1013, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 904, /* GL_MATRIX0_NV */ - 916, /* GL_MATRIX1_NV */ - 928, /* GL_MATRIX2_NV */ - 932, /* GL_MATRIX3_NV */ - 934, /* GL_MATRIX4_NV */ - 936, /* GL_MATRIX5_NV */ - 938, /* GL_MATRIX6_NV */ - 940, /* GL_MATRIX7_NV */ + 755, /* GL_INVERSE_NV */ + 1995, /* GL_TRANSPOSE_NV */ + 756, /* GL_INVERSE_TRANSPOSE_NV */ + 1022, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 1021, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 912, /* GL_MATRIX0_NV */ + 924, /* GL_MATRIX1_NV */ + 936, /* GL_MATRIX2_NV */ + 940, /* GL_MATRIX3_NV */ + 942, /* GL_MATRIX4_NV */ + 944, /* GL_MATRIX5_NV */ + 946, /* GL_MATRIX6_NV */ + 948, /* GL_MATRIX7_NV */ 343, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 340, /* GL_CURRENT_MATRIX_ARB */ - 2078, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 2081, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1391, /* GL_PROGRAM_PARAMETER_NV */ - 2066, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1396, /* GL_PROGRAM_TARGET_NV */ - 1393, /* GL_PROGRAM_RESIDENT_NV */ - 1959, /* GL_TRACK_MATRIX_NV */ - 1960, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2076, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1373, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 2106, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 2109, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1401, /* GL_PROGRAM_PARAMETER_NV */ + 2094, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1406, /* GL_PROGRAM_TARGET_NV */ + 1403, /* GL_PROGRAM_RESIDENT_NV */ + 1975, /* GL_TRACK_MATRIX_NV */ + 1976, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 2104, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1383, /* GL_PROGRAM_ERROR_POSITION_ARB */ 384, /* GL_DEPTH_CLAMP */ - 2044, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 2051, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 2052, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 2053, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 2054, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 2055, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 2056, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 2057, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 2058, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 2059, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 2045, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 2046, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 2047, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 2048, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 2049, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 2050, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 852, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 859, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 860, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 861, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 862, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 863, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 864, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 865, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 866, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 867, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 853, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 854, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 855, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 856, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 857, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 858, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 879, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 886, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 887, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 888, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 889, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 890, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 891, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1372, /* GL_PROGRAM_BINDING_ARB */ - 893, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 894, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 880, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 881, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 882, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 883, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 884, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 885, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1862, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1859, /* GL_TEXTURE_COMPRESSED */ - 1163, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 2071, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 2078, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 2079, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 2080, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 2081, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 2082, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 2083, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 2084, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 2085, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 2086, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 2072, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 2073, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 2074, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 2075, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 2076, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 2077, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 860, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 867, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 868, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 869, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 870, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 871, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 872, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 873, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 874, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 875, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 861, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 862, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 863, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 864, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 865, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 866, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 887, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 894, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 895, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 896, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 897, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 898, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 899, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1382, /* GL_PROGRAM_BINDING_ARB */ + 901, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 902, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 888, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 889, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 890, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 891, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 892, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 893, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1878, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1875, /* GL_TEXTURE_COMPRESSED */ + 1173, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 293, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 1065, /* GL_MAX_VERTEX_UNITS_ARB */ + 1074, /* GL_MAX_VERTEX_UNITS_ARB */ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2104, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2074, /* GL_VERTEX_BLEND_ARB */ + 2132, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2102, /* GL_VERTEX_BLEND_ARB */ 362, /* GL_CURRENT_WEIGHT_ARB */ - 2102, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2100, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2098, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2096, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2091, /* GL_WEIGHT_ARRAY_ARB */ + 2130, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2128, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2126, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2124, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2119, /* GL_WEIGHT_ARRAY_ARB */ 418, /* GL_DOT3_RGB */ 419, /* GL_DOT3_RGBA */ 287, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 282, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1130, /* GL_MULTISAMPLE_3DFX */ - 1588, /* GL_SAMPLE_BUFFERS_3DFX */ - 1579, /* GL_SAMPLES_3DFX */ - 1110, /* GL_MODELVIEW2_ARB */ - 1113, /* GL_MODELVIEW3_ARB */ - 1114, /* GL_MODELVIEW4_ARB */ - 1115, /* GL_MODELVIEW5_ARB */ - 1116, /* GL_MODELVIEW6_ARB */ - 1117, /* GL_MODELVIEW7_ARB */ - 1118, /* GL_MODELVIEW8_ARB */ - 1119, /* GL_MODELVIEW9_ARB */ - 1089, /* GL_MODELVIEW10_ARB */ - 1090, /* GL_MODELVIEW11_ARB */ - 1091, /* GL_MODELVIEW12_ARB */ - 1092, /* GL_MODELVIEW13_ARB */ - 1093, /* GL_MODELVIEW14_ARB */ - 1094, /* GL_MODELVIEW15_ARB */ - 1095, /* GL_MODELVIEW16_ARB */ - 1096, /* GL_MODELVIEW17_ARB */ - 1097, /* GL_MODELVIEW18_ARB */ - 1098, /* GL_MODELVIEW19_ARB */ - 1100, /* GL_MODELVIEW20_ARB */ - 1101, /* GL_MODELVIEW21_ARB */ - 1102, /* GL_MODELVIEW22_ARB */ - 1103, /* GL_MODELVIEW23_ARB */ - 1104, /* GL_MODELVIEW24_ARB */ - 1105, /* GL_MODELVIEW25_ARB */ - 1106, /* GL_MODELVIEW26_ARB */ - 1107, /* GL_MODELVIEW27_ARB */ - 1108, /* GL_MODELVIEW28_ARB */ - 1109, /* GL_MODELVIEW29_ARB */ - 1111, /* GL_MODELVIEW30_ARB */ - 1112, /* GL_MODELVIEW31_ARB */ + 1140, /* GL_MULTISAMPLE_3DFX */ + 1604, /* GL_SAMPLE_BUFFERS_3DFX */ + 1595, /* GL_SAMPLES_3DFX */ + 1120, /* GL_MODELVIEW2_ARB */ + 1123, /* GL_MODELVIEW3_ARB */ + 1124, /* GL_MODELVIEW4_ARB */ + 1125, /* GL_MODELVIEW5_ARB */ + 1126, /* GL_MODELVIEW6_ARB */ + 1127, /* GL_MODELVIEW7_ARB */ + 1128, /* GL_MODELVIEW8_ARB */ + 1129, /* GL_MODELVIEW9_ARB */ + 1099, /* GL_MODELVIEW10_ARB */ + 1100, /* GL_MODELVIEW11_ARB */ + 1101, /* GL_MODELVIEW12_ARB */ + 1102, /* GL_MODELVIEW13_ARB */ + 1103, /* GL_MODELVIEW14_ARB */ + 1104, /* GL_MODELVIEW15_ARB */ + 1105, /* GL_MODELVIEW16_ARB */ + 1106, /* GL_MODELVIEW17_ARB */ + 1107, /* GL_MODELVIEW18_ARB */ + 1108, /* GL_MODELVIEW19_ARB */ + 1110, /* GL_MODELVIEW20_ARB */ + 1111, /* GL_MODELVIEW21_ARB */ + 1112, /* GL_MODELVIEW22_ARB */ + 1113, /* GL_MODELVIEW23_ARB */ + 1114, /* GL_MODELVIEW24_ARB */ + 1115, /* GL_MODELVIEW25_ARB */ + 1116, /* GL_MODELVIEW26_ARB */ + 1117, /* GL_MODELVIEW27_ARB */ + 1118, /* GL_MODELVIEW28_ARB */ + 1119, /* GL_MODELVIEW29_ARB */ + 1121, /* GL_MODELVIEW30_ARB */ + 1122, /* GL_MODELVIEW31_ARB */ 423, /* GL_DOT3_RGB_EXT */ 421, /* GL_DOT3_RGBA_EXT */ - 1083, /* GL_MIRROR_CLAMP_EXT */ - 1086, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1125, /* GL_MODULATE_ADD_ATI */ - 1126, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1127, /* GL_MODULATE_SUBTRACT_ATI */ - 2111, /* GL_YCBCR_MESA */ - 1221, /* GL_PACK_INVERT_MESA */ + 1093, /* GL_MIRROR_CLAMP_EXT */ + 1096, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1135, /* GL_MODULATE_ADD_ATI */ + 1136, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1137, /* GL_MODULATE_SUBTRACT_ATI */ + 2139, /* GL_YCBCR_MESA */ + 1231, /* GL_PACK_INVERT_MESA */ 365, /* GL_DEBUG_OBJECT_MESA */ 366, /* GL_DEBUG_PRINT_MESA */ 364, /* GL_DEBUG_ASSERT_MESA */ @@ -5281,26 +5337,26 @@ static const unsigned reduced_enums[1472] = 482, /* GL_DU8DV8_ATI */ 137, /* GL_BUMP_ENVMAP_ATI */ 141, /* GL_BUMP_TARGET_ATI */ - 1165, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - 1370, /* GL_PROGRAM_BINARY_FORMATS_OES */ - 1691, /* GL_STENCIL_BACK_FUNC */ - 1689, /* GL_STENCIL_BACK_FAIL */ - 1693, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1695, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1175, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + 1380, /* GL_PROGRAM_BINARY_FORMATS_OES */ + 1707, /* GL_STENCIL_BACK_FUNC */ + 1705, /* GL_STENCIL_BACK_FAIL */ + 1709, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1711, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 570, /* GL_FRAGMENT_PROGRAM_ARB */ - 1368, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1399, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1398, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1382, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1388, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1387, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1003, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1026, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1025, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1016, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1022, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1021, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 979, /* GL_MAX_DRAW_BUFFERS */ + 1378, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1409, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1408, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1392, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1398, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1397, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1011, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1035, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1034, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1024, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1030, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1029, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 987, /* GL_MAX_DRAW_BUFFERS */ 427, /* GL_DRAW_BUFFER0 */ 430, /* GL_DRAW_BUFFER1 */ 451, /* GL_DRAW_BUFFER2 */ @@ -5318,172 +5374,175 @@ static const unsigned reduced_enums[1472] = 443, /* GL_DRAW_BUFFER14 */ 446, /* GL_DRAW_BUFFER15 */ 95, /* GL_BLEND_EQUATION_ALPHA */ - 955, /* GL_MATRIX_PALETTE_ARB */ - 996, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 999, /* GL_MAX_PALETTE_MATRICES_ARB */ + 963, /* GL_MATRIX_PALETTE_ARB */ + 1004, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 1007, /* GL_MAX_PALETTE_MATRICES_ARB */ 346, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 943, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 951, /* GL_MATRIX_INDEX_ARRAY_ARB */ 341, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 948, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 952, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 950, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 946, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1897, /* GL_TEXTURE_DEPTH_SIZE */ + 956, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 960, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 958, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 954, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1913, /* GL_TEXTURE_DEPTH_SIZE */ 411, /* GL_DEPTH_TEXTURE_MODE */ - 1854, /* GL_TEXTURE_COMPARE_MODE */ - 1852, /* GL_TEXTURE_COMPARE_FUNC */ + 1870, /* GL_TEXTURE_COMPARE_MODE */ + 1868, /* GL_TEXTURE_COMPARE_FUNC */ 266, /* GL_COMPARE_R_TO_TEXTURE */ - 1298, /* GL_POINT_SPRITE */ + 1308, /* GL_POINT_SPRITE */ 320, /* GL_COORD_REPLACE */ - 1303, /* GL_POINT_SPRITE_R_MODE_NV */ - 1434, /* GL_QUERY_COUNTER_BITS */ + 1313, /* GL_POINT_SPRITE_R_MODE_NV */ + 1444, /* GL_QUERY_COUNTER_BITS */ 349, /* GL_CURRENT_QUERY */ - 1437, /* GL_QUERY_RESULT */ - 1439, /* GL_QUERY_RESULT_AVAILABLE */ - 1058, /* GL_MAX_VERTEX_ATTRIBS */ - 2064, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1447, /* GL_QUERY_RESULT */ + 1449, /* GL_QUERY_RESULT_AVAILABLE */ + 1067, /* GL_MAX_VERTEX_ATTRIBS */ + 2092, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 409, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 408, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 1038, /* GL_MAX_TEXTURE_COORDS */ - 1040, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1375, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1377, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1376, /* GL_PROGRAM_FORMAT_ARB */ - 1951, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1047, /* GL_MAX_TEXTURE_COORDS */ + 1049, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1385, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1387, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1386, /* GL_PROGRAM_FORMAT_ARB */ + 1967, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 382, /* GL_DEPTH_BOUNDS_TEST_EXT */ 381, /* GL_DEPTH_BOUNDS_EXT */ 61, /* GL_ARRAY_BUFFER */ 496, /* GL_ELEMENT_ARRAY_BUFFER */ 62, /* GL_ARRAY_BUFFER_BINDING */ 497, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 2038, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1152, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 2065, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1162, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 172, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 700, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1867, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 1883, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 492, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1600, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1616, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 548, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2092, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 2060, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1378, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 1009, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1384, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1018, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1397, /* GL_PROGRAM_TEMPORARIES_ARB */ - 1024, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1386, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1020, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1390, /* GL_PROGRAM_PARAMETERS_ARB */ - 1023, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1385, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1019, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1369, /* GL_PROGRAM_ATTRIBS_ARB */ - 1004, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1383, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1017, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1367, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1002, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1381, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1015, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1010, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 1006, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1400, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1976, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1451, /* GL_READ_ONLY */ - 2106, /* GL_WRITE_ONLY */ - 1453, /* GL_READ_WRITE */ + 2120, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2087, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1388, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 1017, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1394, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1026, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1407, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1032, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1396, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1028, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1400, /* GL_PROGRAM_PARAMETERS_ARB */ + 1031, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1395, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1027, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1379, /* GL_PROGRAM_ATTRIBS_ARB */ + 1012, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1393, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1025, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1377, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1010, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1391, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1023, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1018, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 1014, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1410, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1992, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1461, /* GL_READ_ONLY */ + 2134, /* GL_WRITE_ONLY */ + 1463, /* GL_READ_WRITE */ 121, /* GL_BUFFER_ACCESS */ 125, /* GL_BUFFER_MAPPED */ 128, /* GL_BUFFER_MAP_POINTER */ - 1958, /* GL_TIME_ELAPSED_EXT */ - 903, /* GL_MATRIX0_ARB */ - 915, /* GL_MATRIX1_ARB */ - 927, /* GL_MATRIX2_ARB */ - 931, /* GL_MATRIX3_ARB */ - 933, /* GL_MATRIX4_ARB */ - 935, /* GL_MATRIX5_ARB */ - 937, /* GL_MATRIX6_ARB */ - 939, /* GL_MATRIX7_ARB */ - 941, /* GL_MATRIX8_ARB */ - 942, /* GL_MATRIX9_ARB */ - 905, /* GL_MATRIX10_ARB */ - 906, /* GL_MATRIX11_ARB */ - 907, /* GL_MATRIX12_ARB */ - 908, /* GL_MATRIX13_ARB */ - 909, /* GL_MATRIX14_ARB */ - 910, /* GL_MATRIX15_ARB */ - 911, /* GL_MATRIX16_ARB */ - 912, /* GL_MATRIX17_ARB */ - 913, /* GL_MATRIX18_ARB */ - 914, /* GL_MATRIX19_ARB */ - 917, /* GL_MATRIX20_ARB */ - 918, /* GL_MATRIX21_ARB */ - 919, /* GL_MATRIX22_ARB */ - 920, /* GL_MATRIX23_ARB */ - 921, /* GL_MATRIX24_ARB */ - 922, /* GL_MATRIX25_ARB */ - 923, /* GL_MATRIX26_ARB */ - 924, /* GL_MATRIX27_ARB */ - 925, /* GL_MATRIX28_ARB */ - 926, /* GL_MATRIX29_ARB */ - 929, /* GL_MATRIX30_ARB */ - 930, /* GL_MATRIX31_ARB */ - 1731, /* GL_STREAM_DRAW */ - 1733, /* GL_STREAM_READ */ - 1729, /* GL_STREAM_COPY */ - 1681, /* GL_STATIC_DRAW */ - 1683, /* GL_STATIC_READ */ - 1679, /* GL_STATIC_COPY */ + 1974, /* GL_TIME_ELAPSED_EXT */ + 911, /* GL_MATRIX0_ARB */ + 923, /* GL_MATRIX1_ARB */ + 935, /* GL_MATRIX2_ARB */ + 939, /* GL_MATRIX3_ARB */ + 941, /* GL_MATRIX4_ARB */ + 943, /* GL_MATRIX5_ARB */ + 945, /* GL_MATRIX6_ARB */ + 947, /* GL_MATRIX7_ARB */ + 949, /* GL_MATRIX8_ARB */ + 950, /* GL_MATRIX9_ARB */ + 913, /* GL_MATRIX10_ARB */ + 914, /* GL_MATRIX11_ARB */ + 915, /* GL_MATRIX12_ARB */ + 916, /* GL_MATRIX13_ARB */ + 917, /* GL_MATRIX14_ARB */ + 918, /* GL_MATRIX15_ARB */ + 919, /* GL_MATRIX16_ARB */ + 920, /* GL_MATRIX17_ARB */ + 921, /* GL_MATRIX18_ARB */ + 922, /* GL_MATRIX19_ARB */ + 925, /* GL_MATRIX20_ARB */ + 926, /* GL_MATRIX21_ARB */ + 927, /* GL_MATRIX22_ARB */ + 928, /* GL_MATRIX23_ARB */ + 929, /* GL_MATRIX24_ARB */ + 930, /* GL_MATRIX25_ARB */ + 931, /* GL_MATRIX26_ARB */ + 932, /* GL_MATRIX27_ARB */ + 933, /* GL_MATRIX28_ARB */ + 934, /* GL_MATRIX29_ARB */ + 937, /* GL_MATRIX30_ARB */ + 938, /* GL_MATRIX31_ARB */ + 1747, /* GL_STREAM_DRAW */ + 1749, /* GL_STREAM_READ */ + 1745, /* GL_STREAM_COPY */ + 1697, /* GL_STATIC_DRAW */ + 1699, /* GL_STATIC_READ */ + 1695, /* GL_STATIC_COPY */ 486, /* GL_DYNAMIC_DRAW */ 488, /* GL_DYNAMIC_READ */ 484, /* GL_DYNAMIC_COPY */ - 1261, /* GL_PIXEL_PACK_BUFFER */ - 1265, /* GL_PIXEL_UNPACK_BUFFER */ - 1262, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1266, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1271, /* GL_PIXEL_PACK_BUFFER */ + 1275, /* GL_PIXEL_UNPACK_BUFFER */ + 1272, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1276, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 373, /* GL_DEPTH24_STENCIL8 */ - 1947, /* GL_TEXTURE_STENCIL_SIZE */ - 1895, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 1005, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 1008, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 1012, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 1011, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 960, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1722, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1963, /* GL_TEXTURE_STENCIL_SIZE */ + 1911, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1013, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 1016, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 1020, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 1019, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 2091, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + 968, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1088, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + 1033, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + 1738, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 1084, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1581, /* GL_SAMPLES_PASSED */ - 1285, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - 1284, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - 1283, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - 1121, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1403, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1929, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1094, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1597, /* GL_SAMPLES_PASSED */ + 1295, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + 1294, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + 1293, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + 1131, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1413, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1945, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ 132, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 124, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 1466, /* GL_RELEASED_APPLE */ - 2089, /* GL_VOLATILE_APPLE */ - 1505, /* GL_RETAINED_APPLE */ - 1991, /* GL_UNDEFINED_APPLE */ - 1424, /* GL_PURGEABLE_APPLE */ + 1476, /* GL_RELEASED_APPLE */ + 2117, /* GL_VOLATILE_APPLE */ + 1515, /* GL_RETAINED_APPLE */ + 2007, /* GL_UNDEFINED_APPLE */ + 1434, /* GL_PURGEABLE_APPLE */ 571, /* GL_FRAGMENT_SHADER */ - 2084, /* GL_VERTEX_SHADER */ - 1389, /* GL_PROGRAM_OBJECT_ARB */ - 1616, /* GL_SHADER_OBJECT_ARB */ - 986, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 1062, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 1055, /* GL_MAX_VARYING_FLOATS */ - 1060, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 970, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1181, /* GL_OBJECT_TYPE_ARB */ - 1618, /* GL_SHADER_TYPE */ + 2112, /* GL_VERTEX_SHADER */ + 1399, /* GL_PROGRAM_OBJECT_ARB */ + 1632, /* GL_SHADER_OBJECT_ARB */ + 994, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 1071, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 1064, /* GL_MAX_VARYING_FLOATS */ + 1069, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 978, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1191, /* GL_OBJECT_TYPE_ARB */ + 1634, /* GL_SHADER_TYPE */ 536, /* GL_FLOAT_VEC2 */ 538, /* GL_FLOAT_VEC3 */ 540, /* GL_FLOAT_VEC4 */ - 735, /* GL_INT_VEC2 */ - 737, /* GL_INT_VEC3 */ - 739, /* GL_INT_VEC4 */ + 743, /* GL_INT_VEC2 */ + 745, /* GL_INT_VEC3 */ + 747, /* GL_INT_VEC4 */ 113, /* GL_BOOL */ 115, /* GL_BOOL_VEC2 */ 117, /* GL_BOOL_VEC3 */ @@ -5491,12 +5550,12 @@ static const unsigned reduced_enums[1472] = 524, /* GL_FLOAT_MAT2 */ 528, /* GL_FLOAT_MAT3 */ 532, /* GL_FLOAT_MAT4 */ - 1571, /* GL_SAMPLER_1D */ - 1573, /* GL_SAMPLER_2D */ - 1575, /* GL_SAMPLER_3D */ - 1577, /* GL_SAMPLER_CUBE */ - 1572, /* GL_SAMPLER_1D_SHADOW */ - 1574, /* GL_SAMPLER_2D_SHADOW */ + 1581, /* GL_SAMPLER_1D */ + 1585, /* GL_SAMPLER_2D */ + 1589, /* GL_SAMPLER_3D */ + 1592, /* GL_SAMPLER_CUBE */ + 1584, /* GL_SAMPLER_1D_SHADOW */ + 1588, /* GL_SAMPLER_2D_SHADOW */ 526, /* GL_FLOAT_MAT2x3 */ 527, /* GL_FLOAT_MAT2x4 */ 530, /* GL_FLOAT_MAT3x2 */ @@ -5505,81 +5564,81 @@ static const unsigned reduced_enums[1472] = 535, /* GL_FLOAT_MAT4x3 */ 371, /* GL_DELETE_STATUS */ 270, /* GL_COMPILE_STATUS */ - 794, /* GL_LINK_STATUS */ - 2032, /* GL_VALIDATE_STATUS */ + 802, /* GL_LINK_STATUS */ + 2059, /* GL_VALIDATE_STATUS */ 712, /* GL_INFO_LOG_LENGTH */ 64, /* GL_ATTACHED_SHADERS */ 21, /* GL_ACTIVE_UNIFORMS */ 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1617, /* GL_SHADER_SOURCE_LENGTH */ + 1633, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 573, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1620, /* GL_SHADING_LANGUAGE_VERSION */ + 1636, /* GL_SHADING_LANGUAGE_VERSION */ 348, /* GL_CURRENT_PROGRAM */ - 1230, /* GL_PALETTE4_RGB8_OES */ - 1232, /* GL_PALETTE4_RGBA8_OES */ - 1228, /* GL_PALETTE4_R5_G6_B5_OES */ - 1231, /* GL_PALETTE4_RGBA4_OES */ - 1229, /* GL_PALETTE4_RGB5_A1_OES */ - 1235, /* GL_PALETTE8_RGB8_OES */ - 1237, /* GL_PALETTE8_RGBA8_OES */ - 1233, /* GL_PALETTE8_R5_G6_B5_OES */ - 1236, /* GL_PALETTE8_RGBA4_OES */ - 1234, /* GL_PALETTE8_RGB5_A1_OES */ + 1240, /* GL_PALETTE4_RGB8_OES */ + 1242, /* GL_PALETTE4_RGBA8_OES */ + 1238, /* GL_PALETTE4_R5_G6_B5_OES */ + 1241, /* GL_PALETTE4_RGBA4_OES */ + 1239, /* GL_PALETTE4_RGB5_A1_OES */ + 1245, /* GL_PALETTE8_RGB8_OES */ + 1247, /* GL_PALETTE8_RGBA8_OES */ + 1243, /* GL_PALETTE8_R5_G6_B5_OES */ + 1246, /* GL_PALETTE8_RGBA4_OES */ + 1244, /* GL_PALETTE8_RGB5_A1_OES */ 694, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ 692, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1282, /* GL_POINT_SIZE_ARRAY_OES */ - 1873, /* GL_TEXTURE_CROP_RECT_OES */ - 944, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - 1281, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - 2015, /* GL_UNSIGNED_NORMALIZED */ - 1819, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1413, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1821, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1416, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1828, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1830, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 990, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - 1673, /* GL_SRGB */ - 1674, /* GL_SRGB8 */ - 1676, /* GL_SRGB_ALPHA */ - 1675, /* GL_SRGB8_ALPHA8 */ - 1633, /* GL_SLUMINANCE_ALPHA */ - 1632, /* GL_SLUMINANCE8_ALPHA8 */ - 1630, /* GL_SLUMINANCE */ - 1631, /* GL_SLUMINANCE8 */ + 1292, /* GL_POINT_SIZE_ARRAY_OES */ + 1889, /* GL_TEXTURE_CROP_RECT_OES */ + 952, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + 1291, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + 2042, /* GL_UNSIGNED_NORMALIZED */ + 1835, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1423, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1837, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1426, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1844, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1846, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 998, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + 1689, /* GL_SRGB */ + 1690, /* GL_SRGB8 */ + 1692, /* GL_SRGB_ALPHA */ + 1691, /* GL_SRGB8_ALPHA8 */ + 1649, /* GL_SLUMINANCE_ALPHA */ + 1648, /* GL_SLUMINANCE8_ALPHA8 */ + 1646, /* GL_SLUMINANCE */ + 1647, /* GL_SLUMINANCE8 */ 291, /* GL_COMPRESSED_SRGB */ 292, /* GL_COMPRESSED_SRGB_ALPHA */ 289, /* GL_COMPRESSED_SLUMINANCE */ 290, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1973, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - 1967, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - 1053, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - 1972, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - 1970, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - 1969, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - 1364, /* GL_PRIMITIVES_GENERATED_EXT */ - 1971, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - 1444, /* GL_RASTERIZER_DISCARD_EXT */ - 1051, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - 1052, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + 1989, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + 1983, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + 1062, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + 1988, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + 1986, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + 1985, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + 1374, /* GL_PRIMITIVES_GENERATED_EXT */ + 1987, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + 1454, /* GL_RASTERIZER_DISCARD_EXT */ + 1060, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + 1061, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ 730, /* GL_INTERLEAVED_ATTRIBS_EXT */ - 1610, /* GL_SEPARATE_ATTRIBS_EXT */ - 1966, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - 1965, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - 1300, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 802, /* GL_LOWER_LEFT */ - 2029, /* GL_UPPER_LEFT */ - 1697, /* GL_STENCIL_BACK_REF */ - 1698, /* GL_STENCIL_BACK_VALUE_MASK */ - 1699, /* GL_STENCIL_BACK_WRITEMASK */ + 1626, /* GL_SEPARATE_ATTRIBS_EXT */ + 1982, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + 1981, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + 1310, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 810, /* GL_LOWER_LEFT */ + 2056, /* GL_UPPER_LEFT */ + 1713, /* GL_STENCIL_BACK_REF */ + 1714, /* GL_STENCIL_BACK_VALUE_MASK */ + 1715, /* GL_STENCIL_BACK_WRITEMASK */ 476, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1471, /* GL_RENDERBUFFER_BINDING */ - 1447, /* GL_READ_FRAMEBUFFER */ + 1481, /* GL_RENDERBUFFER_BINDING */ + 1457, /* GL_READ_FRAMEBUFFER */ 475, /* GL_DRAW_FRAMEBUFFER */ - 1448, /* GL_READ_FRAMEBUFFER_BINDING */ - 1490, /* GL_RENDERBUFFER_SAMPLES */ + 1458, /* GL_READ_FRAMEBUFFER_BINDING */ + 1500, /* GL_RENDERBUFFER_SAMPLES */ 586, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ 583, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ 598, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ @@ -5595,7 +5654,7 @@ static const unsigned reduced_enums[1472] = 628, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ 634, /* GL_FRAMEBUFFER_UNSUPPORTED */ 632, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 966, /* GL_MAX_COLOR_ATTACHMENTS */ + 974, /* GL_MAX_COLOR_ATTACHMENTS */ 178, /* GL_COLOR_ATTACHMENT0 */ 181, /* GL_COLOR_ATTACHMENT1 */ 195, /* GL_COLOR_ATTACHMENT2 */ @@ -5613,138 +5672,163 @@ static const unsigned reduced_enums[1472] = 190, /* GL_COLOR_ATTACHMENT14 */ 192, /* GL_COLOR_ATTACHMENT15 */ 376, /* GL_DEPTH_ATTACHMENT */ - 1686, /* GL_STENCIL_ATTACHMENT */ + 1702, /* GL_STENCIL_ATTACHMENT */ 575, /* GL_FRAMEBUFFER */ - 1468, /* GL_RENDERBUFFER */ - 1494, /* GL_RENDERBUFFER_WIDTH */ - 1481, /* GL_RENDERBUFFER_HEIGHT */ - 1484, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1717, /* GL_STENCIL_INDEX_EXT */ - 1706, /* GL_STENCIL_INDEX1 */ - 1711, /* GL_STENCIL_INDEX4 */ - 1714, /* GL_STENCIL_INDEX8 */ - 1707, /* GL_STENCIL_INDEX16 */ - 1488, /* GL_RENDERBUFFER_RED_SIZE */ - 1479, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1474, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1469, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1476, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1492, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 1478, /* GL_RENDERBUFFER */ + 1504, /* GL_RENDERBUFFER_WIDTH */ + 1491, /* GL_RENDERBUFFER_HEIGHT */ + 1494, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1733, /* GL_STENCIL_INDEX_EXT */ + 1722, /* GL_STENCIL_INDEX1 */ + 1727, /* GL_STENCIL_INDEX4 */ + 1730, /* GL_STENCIL_INDEX8 */ + 1723, /* GL_STENCIL_INDEX16 */ + 1498, /* GL_RENDERBUFFER_RED_SIZE */ + 1489, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1484, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1479, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1486, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1502, /* GL_RENDERBUFFER_STENCIL_SIZE */ 626, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 1033, /* GL_MAX_SAMPLES */ - 1909, /* GL_TEXTURE_GEN_STR_OES */ + 1042, /* GL_MAX_SAMPLES */ + 1925, /* GL_TEXTURE_GEN_STR_OES */ 667, /* GL_HALF_FLOAT_OES */ - 1526, /* GL_RGB565_OES */ - 1546, /* GL_RGBA32UI_EXT */ - 1520, /* GL_RGB32UI_EXT */ + 1536, /* GL_RGB565_OES */ + 1556, /* GL_RGBA32UI_EXT */ + 1530, /* GL_RGB32UI_EXT */ 40, /* GL_ALPHA32UI_EXT */ 722, /* GL_INTENSITY32UI_EXT */ - 819, /* GL_LUMINANCE32UI_EXT */ - 836, /* GL_LUMINANCE_ALPHA32UI_EXT */ - 1541, /* GL_RGBA16UI_EXT */ - 1516, /* GL_RGB16UI_EXT */ + 827, /* GL_LUMINANCE32UI_EXT */ + 844, /* GL_LUMINANCE_ALPHA32UI_EXT */ + 1551, /* GL_RGBA16UI_EXT */ + 1526, /* GL_RGB16UI_EXT */ 37, /* GL_ALPHA16UI_EXT */ 719, /* GL_INTENSITY16UI_EXT */ - 814, /* GL_LUMINANCE16UI_EXT */ - 834, /* GL_LUMINANCE_ALPHA16UI_EXT */ - 1554, /* GL_RGBA8UI_EXT */ - 1533, /* GL_RGB8UI_EXT */ + 822, /* GL_LUMINANCE16UI_EXT */ + 842, /* GL_LUMINANCE_ALPHA16UI_EXT */ + 1564, /* GL_RGBA8UI_EXT */ + 1543, /* GL_RGB8UI_EXT */ 45, /* GL_ALPHA8UI_EXT */ 727, /* GL_INTENSITY8UI_EXT */ - 828, /* GL_LUMINANCE8UI_EXT */ - 838, /* GL_LUMINANCE_ALPHA8UI_EXT */ - 1545, /* GL_RGBA32I_EXT */ - 1519, /* GL_RGB32I_EXT */ + 836, /* GL_LUMINANCE8UI_EXT */ + 846, /* GL_LUMINANCE_ALPHA8UI_EXT */ + 1555, /* GL_RGBA32I_EXT */ + 1529, /* GL_RGB32I_EXT */ 39, /* GL_ALPHA32I_EXT */ 721, /* GL_INTENSITY32I_EXT */ - 818, /* GL_LUMINANCE32I_EXT */ - 835, /* GL_LUMINANCE_ALPHA32I_EXT */ - 1540, /* GL_RGBA16I_EXT */ - 1515, /* GL_RGB16I_EXT */ + 826, /* GL_LUMINANCE32I_EXT */ + 843, /* GL_LUMINANCE_ALPHA32I_EXT */ + 1550, /* GL_RGBA16I_EXT */ + 1525, /* GL_RGB16I_EXT */ 36, /* GL_ALPHA16I_EXT */ 718, /* GL_INTENSITY16I_EXT */ - 813, /* GL_LUMINANCE16I_EXT */ - 833, /* GL_LUMINANCE_ALPHA16I_EXT */ - 1553, /* GL_RGBA8I_EXT */ - 1532, /* GL_RGB8I_EXT */ + 821, /* GL_LUMINANCE16I_EXT */ + 841, /* GL_LUMINANCE_ALPHA16I_EXT */ + 1563, /* GL_RGBA8I_EXT */ + 1542, /* GL_RGB8I_EXT */ 44, /* GL_ALPHA8I_EXT */ 726, /* GL_INTENSITY8I_EXT */ - 827, /* GL_LUMINANCE8I_EXT */ - 837, /* GL_LUMINANCE_ALPHA8I_EXT */ - 1460, /* GL_RED_INTEGER_EXT */ + 835, /* GL_LUMINANCE8I_EXT */ + 845, /* GL_LUMINANCE_ALPHA8I_EXT */ + 1470, /* GL_RED_INTEGER_EXT */ 664, /* GL_GREEN_INTEGER_EXT */ 111, /* GL_BLUE_INTEGER_EXT */ 49, /* GL_ALPHA_INTEGER_EXT */ - 1564, /* GL_RGB_INTEGER_EXT */ - 1559, /* GL_RGBA_INTEGER_EXT */ + 1574, /* GL_RGB_INTEGER_EXT */ + 1569, /* GL_RGBA_INTEGER_EXT */ 83, /* GL_BGR_INTEGER_EXT */ 82, /* GL_BGRA_INTEGER_EXT */ - 840, /* GL_LUMINANCE_INTEGER_EXT */ - 839, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - 1560, /* GL_RGBA_INTEGER_MODE_EXT */ + 848, /* GL_LUMINANCE_INTEGER_EXT */ + 847, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + 1570, /* GL_RGBA_INTEGER_MODE_EXT */ 582, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ 622, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ 621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + 1582, /* GL_SAMPLER_1D_ARRAY_EXT */ + 1586, /* GL_SAMPLER_2D_ARRAY_EXT */ + 1591, /* GL_SAMPLER_BUFFER_EXT */ + 1583, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + 1587, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + 1593, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + 2039, /* GL_UNSIGNED_INT_VEC2_EXT */ + 2040, /* GL_UNSIGNED_INT_VEC3_EXT */ + 2041, /* GL_UNSIGNED_INT_VEC4_EXT */ + 736, /* GL_INT_SAMPLER_1D_EXT */ + 738, /* GL_INT_SAMPLER_2D_EXT */ + 740, /* GL_INT_SAMPLER_3D_EXT */ + 742, /* GL_INT_SAMPLER_CUBE_EXT */ + 739, /* GL_INT_SAMPLER_2D_RECT_EXT */ + 735, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + 737, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + 741, /* GL_INT_SAMPLER_BUFFER_EXT */ + 2032, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + 2034, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + 2036, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + 2038, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + 2035, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + 2031, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + 2033, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + 2037, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ 657, /* GL_GEOMETRY_SHADER_ARB */ 658, /* GL_GEOMETRY_VERTICES_OUT_ARB */ 655, /* GL_GEOMETRY_INPUT_TYPE_ARB */ 656, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - 993, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - 1067, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - 992, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - 989, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - 991, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - 803, /* GL_LOW_FLOAT */ - 1069, /* GL_MEDIUM_FLOAT */ + 1001, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + 1076, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + 1000, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + 997, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + 999, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + 811, /* GL_LOW_FLOAT */ + 1078, /* GL_MEDIUM_FLOAT */ 668, /* GL_HIGH_FLOAT */ - 804, /* GL_LOW_INT */ - 1070, /* GL_MEDIUM_INT */ + 812, /* GL_LOW_INT */ + 1079, /* GL_MEDIUM_INT */ 669, /* GL_HIGH_INT */ - 2006, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + 2022, /* GL_UNSIGNED_INT_10_10_10_2_OES */ 734, /* GL_INT_10_10_10_2_OES */ - 1614, /* GL_SHADER_BINARY_FORMATS */ - 1166, /* GL_NUM_SHADER_BINARY_FORMATS */ - 1615, /* GL_SHADER_COMPILER */ - 1064, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - 1057, /* GL_MAX_VARYING_VECTORS */ - 988, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - 1441, /* GL_QUERY_WAIT_NV */ - 1436, /* GL_QUERY_NO_WAIT_NV */ - 1433, /* GL_QUERY_BY_REGION_WAIT_NV */ - 1432, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - 1962, /* GL_TRANSFORM_FEEDBACK */ - 1968, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - 1964, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - 1963, /* GL_TRANSFORM_FEEDBACK_BINDING */ - 1428, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 1630, /* GL_SHADER_BINARY_FORMATS */ + 1176, /* GL_NUM_SHADER_BINARY_FORMATS */ + 1631, /* GL_SHADER_COMPILER */ + 1073, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + 1066, /* GL_MAX_VARYING_VECTORS */ + 996, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + 1451, /* GL_QUERY_WAIT_NV */ + 1446, /* GL_QUERY_NO_WAIT_NV */ + 1443, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1442, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + 1978, /* GL_TRANSFORM_FEEDBACK */ + 1984, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + 1980, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + 1979, /* GL_TRANSFORM_FEEDBACK_BINDING */ + 1438, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ 518, /* GL_FIRST_VERTEX_CONVENTION */ - 751, /* GL_LAST_VERTEX_CONVENTION */ - 1405, /* GL_PROVOKING_VERTEX */ + 759, /* GL_LAST_VERTEX_CONVENTION */ + 1415, /* GL_PROVOKING_VERTEX */ 327, /* GL_COPY_READ_BUFFER */ 328, /* GL_COPY_WRITE_BUFFER */ - 1563, /* GL_RGBA_SNORM */ - 1557, /* GL_RGBA8_SNORM */ - 1626, /* GL_SIGNED_NORMALIZED */ - 1035, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1180, /* GL_OBJECT_TYPE */ - 1738, /* GL_SYNC_CONDITION */ - 1743, /* GL_SYNC_STATUS */ - 1740, /* GL_SYNC_FLAGS */ - 1739, /* GL_SYNC_FENCE */ - 1742, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 2000, /* GL_UNSIGNALED */ - 1625, /* GL_SIGNALED */ + 1573, /* GL_RGBA_SNORM */ + 1567, /* GL_RGBA8_SNORM */ + 1642, /* GL_SIGNED_NORMALIZED */ + 1044, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1190, /* GL_OBJECT_TYPE */ + 1754, /* GL_SYNC_CONDITION */ + 1759, /* GL_SYNC_STATUS */ + 1756, /* GL_SYNC_FLAGS */ + 1755, /* GL_SYNC_FENCE */ + 1758, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 2016, /* GL_UNSIGNALED */ + 1641, /* GL_SIGNALED */ 54, /* GL_ALREADY_SIGNALED */ - 1957, /* GL_TIMEOUT_EXPIRED */ + 1973, /* GL_TIMEOUT_EXPIRED */ 294, /* GL_CONDITION_SATISFIED */ - 2090, /* GL_WAIT_FAILED */ + 2118, /* GL_WAIT_FAILED */ 503, /* GL_EVAL_BIT */ - 1445, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 796, /* GL_LIST_BIT */ - 1838, /* GL_TEXTURE_BIT */ - 1596, /* GL_SCISSOR_BIT */ + 1455, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 804, /* GL_LIST_BIT */ + 1854, /* GL_TEXTURE_BIT */ + 1612, /* GL_SCISSOR_BIT */ 30, /* GL_ALL_ATTRIB_BITS */ - 1132, /* GL_MULTISAMPLE_BIT */ + 1142, /* GL_MULTISAMPLE_BIT */ 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/main/enums.h b/src/mesa/main/enums.h index b5f69001b84..c03cd34da92 100644 --- a/src/mesa/main/enums.h +++ b/src/mesa/main/enums.h @@ -36,6 +36,7 @@ #ifndef _ENUMS_H_ #define _ENUMS_H_ +#include "mfeatures.h" #if defined(_HAVE_FULL_GL) && _HAVE_FULL_GL diff --git a/src/mesa/main/es_generator.py b/src/mesa/main/es_generator.py index ecb34bb5cdf..aa8dab7a743 100644 --- a/src/mesa/main/es_generator.py +++ b/src/mesa/main/es_generator.py @@ -191,6 +191,8 @@ print """ #include "%s" #include "%s" #include "main/mfeatures.h" +#include "main/compiler.h" +#include "main/api_exec.h" #if FEATURE_%s """ % (versionHeader, versionExtHeader, shortname.upper()) @@ -206,50 +208,7 @@ typedef double GLclampd; /* Mesa error handling requires these */ extern void *_mesa_get_current_context(void); extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... ); - -#include "main/compiler.h" -#include "main/api_exec.h" -#include "main/remap.h" - -/* cannot include main/dispatch.h here */ -#ifdef IN_DRI_DRIVER -#define _GLAPI_USE_REMAP_TABLE -#endif -/* glapi uses GLAPIENTRY while GLES headers define GL_APIENTRY */ -#ifndef GLAPIENTRY -#define GLAPIENTRY GL_APIENTRY -#endif -#include "%sapi/glapi/glapitable.h" -#include "%sapi/glapi/glapioffsets.h" -#include "%sapi/glapi/glapidispatch.h" - -#if FEATURE_remap_table - -#if !FEATURE_GL -int driDispatchRemapTable[driDispatchRemapTable_size]; -#endif - -#define need_MESA_remap_table - -#include "%sapi/main/remap_helper.h" - -void -_mesa_init_remap_table_%s(void) -{ - _mesa_do_init_remap_table(_mesa_function_pool, - driDispatchRemapTable_size, - MESA_remap_table_functions); -} - -void -_mesa_map_static_functions_%s(void) -{ -} - -#endif - -typedef void (*_glapi_proc)(void); /* generic function pointer */ -""" % (shortname, shortname, shortname, shortname, shortname, shortname); +""" # Finally we get to the all-important functions print """/************************************************************* @@ -713,15 +672,73 @@ for funcName in keys: # end for each function print """ +#include "glapi/glapi.h" + +#if FEATURE_remap_table + +/* cannot include main/dispatch.h here */ +#define _GLAPI_USE_REMAP_TABLE +#include "%sapi/main/glapidispatch.h" + +#define need_MESA_remap_table +#include "%sapi/main/remap_helper.h" + +/* force SET_* macros to use the local remap table */ +#define driDispatchRemapTable remap_table +static int remap_table[driDispatchRemapTable_size]; + +static void +init_remap_table(void) +{ + _glthread_DECLARE_STATIC_MUTEX(mutex); + static GLboolean initialized = GL_FALSE; + const struct gl_function_pool_remap *remap = MESA_remap_table_functions; + int i; + + _glthread_LOCK_MUTEX(mutex); + if (initialized) { + _glthread_UNLOCK_MUTEX(mutex); + return; + } + + for (i = 0; i < driDispatchRemapTable_size; i++) { + GLint offset; + const char *spec; + + /* sanity check */ + ASSERT(i == remap[i].remap_index); + spec = _mesa_function_pool + remap[i].pool_index; + + offset = _mesa_map_function_spec(spec); + remap_table[i] = offset; + } + initialized = GL_TRUE; + _glthread_UNLOCK_MUTEX(mutex); +} + +#else /* FEATURE_remap_table */ + +/* cannot include main/dispatch.h here */ +#include "%sapi/main/glapidispatch.h" + +static INLINE void +init_remap_table(void) +{ +} + +#endif /* FEATURE_remap_table */ + struct _glapi_table * _mesa_create_exec_table_%s(void) { struct _glapi_table *exec; - exec = _mesa_alloc_dispatch_table(sizeof *exec); + + exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); if (exec == NULL) return NULL; -""" % shortname + init_remap_table(); +""" % (shortname, shortname, shortname, shortname) for func in keys: prefix = "_es_" if func not in allSpecials else "_check_" diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index caa5dad950a..3d5830c01cc 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -128,6 +128,7 @@ static const struct { { OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) }, { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) }, + { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) }, { ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) }, { OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) }, { OFF, "GL_EXT_packed_float", F(EXT_packed_float) }, diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index 6eb85393965..a9ed41f86bb 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -36,7 +36,10 @@ #ifndef _EXTENSIONS_H_ #define _EXTENSIONS_H_ -#include "mtypes.h" +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; #if _HAVE_FULL_GL diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 9e18e538a6f..2aace2ebd4b 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -26,7 +26,10 @@ #ifndef FBOBJECT_H #define FBOBJECT_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; +struct gl_texture_object; extern void _mesa_init_fbobjects(struct gl_context *ctx); diff --git a/src/mesa/main/ffvertex_prog.h b/src/mesa/main/ffvertex_prog.h index 72cd6ea115d..837a15efca0 100644 --- a/src/mesa/main/ffvertex_prog.h +++ b/src/mesa/main/ffvertex_prog.h @@ -30,7 +30,7 @@ #define FFVERTEX_PROG_H -#include "main/mtypes.h" +struct gl_context; struct gl_vertex_program * _mesa_get_fixed_func_vertex_program(struct gl_context *ctx); diff --git a/src/mesa/main/fog.h b/src/mesa/main/fog.h index 7df4f0b6735..9191a4a54cc 100644 --- a/src/mesa/main/fog.h +++ b/src/mesa/main/fog.h @@ -37,7 +37,10 @@ #define FOG_H -#include "mtypes.h" +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; #if _HAVE_FULL_GL diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index e18a9fc9977..88a04e888e4 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -1194,6 +1194,7 @@ _mesa_format_to_type_and_comps(gl_format format, case MESA_FORMAT_ARGB8888: case MESA_FORMAT_ARGB8888_REV: case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_XRGB8888_REV: *datatype = GL_UNSIGNED_BYTE; *comps = 4; return; @@ -1220,6 +1221,11 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 4; return; + case MESA_FORMAT_RGBA5551: + *datatype = GL_UNSIGNED_SHORT_5_5_5_1; + *comps = 4; + return; + case MESA_FORMAT_AL88: case MESA_FORMAT_AL88_REV: case MESA_FORMAT_RG88: @@ -1251,6 +1257,7 @@ _mesa_format_to_type_and_comps(gl_format format, case MESA_FORMAT_I8: case MESA_FORMAT_CI8: case MESA_FORMAT_R8: + case MESA_FORMAT_S8: *datatype = GL_UNSIGNED_BYTE; *comps = 1; return; @@ -1296,12 +1303,26 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 2; return; + case MESA_FORMAT_SIGNED_R8: + *datatype = GL_BYTE; + *comps = 1; + return; + case MESA_FORMAT_SIGNED_RG88: + *datatype = GL_BYTE; + *comps = 2; + return; case MESA_FORMAT_SIGNED_RGBA8888: case MESA_FORMAT_SIGNED_RGBA8888_REV: + case MESA_FORMAT_SIGNED_RGBX8888: *datatype = GL_BYTE; *comps = 4; return; + case MESA_FORMAT_RGBA_16: + *datatype = GL_UNSIGNED_SHORT; + *comps = 4; + return; + case MESA_FORMAT_SIGNED_R_16: *datatype = GL_SHORT; *comps = 1; @@ -1426,9 +1447,14 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 4; return; - + case MESA_FORMAT_NONE: + case MESA_FORMAT_COUNT: + /* For debug builds, warn if any formats are not handled */ +#ifndef DEBUG default: - _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); +#endif + _mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps", + _mesa_get_format_name(format)); *datatype = 0; *comps = 1; } diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index 13722ea457a..20e3ff56b55 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -26,7 +26,10 @@ #ifndef FRAMEBUFFER_H #define FRAMEBUFFER_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_config; +struct gl_context; extern struct gl_framebuffer * _mesa_create_framebuffer(const struct gl_config *visual); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index da9df27bdb6..b54af6ee86b 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -266,6 +266,11 @@ static const int extra_EXT_texture_integer[] = { EXTRA_END }; +static const int extra_EXT_gpu_shader4[] = { + EXT(EXT_gpu_shader4), + EXTRA_END +}; + EXTRA_EXT(ARB_multitexture); EXTRA_EXT(ARB_texture_cube_map); @@ -292,7 +297,7 @@ EXTRA_EXT(ARB_shader_objects); EXTRA_EXT(EXT_provoking_vertex); EXTRA_EXT(ARB_fragment_shader); EXTRA_EXT(ARB_fragment_program); -EXTRA_EXT(ARB_framebuffer_object); +EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample); EXTRA_EXT(EXT_framebuffer_object); EXTRA_EXT(APPLE_vertex_array_object); EXTRA_EXT(ARB_seamless_cube_map); @@ -1137,7 +1142,7 @@ static const struct value_desc values[] = { /* GL_ARB_framebuffer_object */ { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples), - extra_ARB_framebuffer_object }, + extra_ARB_framebuffer_object_EXT_framebuffer_multisample }, /* GL_APPLE_vertex_array_object */ { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), @@ -1198,6 +1203,14 @@ static const struct value_desc values[] = { CONTEXT_INT(Const.GeometryProgram.MaxVertexVaryingComponents), extra_ARB_geometry_shader4 }, + /* GL_EXT_gpu_shader4 / GL 3.0 */ + { GL_MIN_PROGRAM_TEXEL_OFFSET, + CONTEXT_INT(Const.MinProgramTexelOffset), + extra_EXT_gpu_shader4 }, + { GL_MAX_PROGRAM_TEXEL_OFFSET, + CONTEXT_INT(Const.MaxProgramTexelOffset), + extra_EXT_gpu_shader4 }, + /* GL 3.0 */ { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 }, { GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 }, diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h new file mode 100644 index 00000000000..434d38cb89a --- /dev/null +++ b/src/mesa/main/glapidispatch.h @@ -0,0 +1,4482 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/* this file should not be included directly in mesa */ + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +/* total number of offsets below */ +#define _gloffset_COUNT 870 + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenf 190 +#define _gloffset_TexGenfv 191 +#define _gloffset_TexGeni 192 +#define _gloffset_TexGeniv 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfv 279 +#define _gloffset_GetTexGeniv 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquation 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3D 371 +#define _gloffset_TexSubImage3D 372 +#define _gloffset_CopyTexSubImage3D 373 +#define _gloffset_ActiveTextureARB 374 +#define _gloffset_ClientActiveTextureARB 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4fARB 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define _gloffset_AttachShader 408 +#define _gloffset_CreateProgram 409 +#define _gloffset_CreateShader 410 +#define _gloffset_DeleteProgram 411 +#define _gloffset_DeleteShader 412 +#define _gloffset_DetachShader 413 +#define _gloffset_GetAttachedShaders 414 +#define _gloffset_GetProgramInfoLog 415 +#define _gloffset_GetProgramiv 416 +#define _gloffset_GetShaderInfoLog 417 +#define _gloffset_GetShaderiv 418 +#define _gloffset_IsProgram 419 +#define _gloffset_IsShader 420 +#define _gloffset_StencilFuncSeparate 421 +#define _gloffset_StencilMaskSeparate 422 +#define _gloffset_StencilOpSeparate 423 +#define _gloffset_UniformMatrix2x3fv 424 +#define _gloffset_UniformMatrix2x4fv 425 +#define _gloffset_UniformMatrix3x2fv 426 +#define _gloffset_UniformMatrix3x4fv 427 +#define _gloffset_UniformMatrix4x2fv 428 +#define _gloffset_UniformMatrix4x3fv 429 +#define _gloffset_DrawArraysInstanced 430 +#define _gloffset_DrawElementsInstanced 431 +#define _gloffset_LoadTransposeMatrixdARB 432 +#define _gloffset_LoadTransposeMatrixfARB 433 +#define _gloffset_MultTransposeMatrixdARB 434 +#define _gloffset_MultTransposeMatrixfARB 435 +#define _gloffset_SampleCoverageARB 436 +#define _gloffset_CompressedTexImage1DARB 437 +#define _gloffset_CompressedTexImage2DARB 438 +#define _gloffset_CompressedTexImage3DARB 439 +#define _gloffset_CompressedTexSubImage1DARB 440 +#define _gloffset_CompressedTexSubImage2DARB 441 +#define _gloffset_CompressedTexSubImage3DARB 442 +#define _gloffset_GetCompressedTexImageARB 443 +#define _gloffset_DisableVertexAttribArrayARB 444 +#define _gloffset_EnableVertexAttribArrayARB 445 +#define _gloffset_GetProgramEnvParameterdvARB 446 +#define _gloffset_GetProgramEnvParameterfvARB 447 +#define _gloffset_GetProgramLocalParameterdvARB 448 +#define _gloffset_GetProgramLocalParameterfvARB 449 +#define _gloffset_GetProgramStringARB 450 +#define _gloffset_GetProgramivARB 451 +#define _gloffset_GetVertexAttribdvARB 452 +#define _gloffset_GetVertexAttribfvARB 453 +#define _gloffset_GetVertexAttribivARB 454 +#define _gloffset_ProgramEnvParameter4dARB 455 +#define _gloffset_ProgramEnvParameter4dvARB 456 +#define _gloffset_ProgramEnvParameter4fARB 457 +#define _gloffset_ProgramEnvParameter4fvARB 458 +#define _gloffset_ProgramLocalParameter4dARB 459 +#define _gloffset_ProgramLocalParameter4dvARB 460 +#define _gloffset_ProgramLocalParameter4fARB 461 +#define _gloffset_ProgramLocalParameter4fvARB 462 +#define _gloffset_ProgramStringARB 463 +#define _gloffset_VertexAttrib1dARB 464 +#define _gloffset_VertexAttrib1dvARB 465 +#define _gloffset_VertexAttrib1fARB 466 +#define _gloffset_VertexAttrib1fvARB 467 +#define _gloffset_VertexAttrib1sARB 468 +#define _gloffset_VertexAttrib1svARB 469 +#define _gloffset_VertexAttrib2dARB 470 +#define _gloffset_VertexAttrib2dvARB 471 +#define _gloffset_VertexAttrib2fARB 472 +#define _gloffset_VertexAttrib2fvARB 473 +#define _gloffset_VertexAttrib2sARB 474 +#define _gloffset_VertexAttrib2svARB 475 +#define _gloffset_VertexAttrib3dARB 476 +#define _gloffset_VertexAttrib3dvARB 477 +#define _gloffset_VertexAttrib3fARB 478 +#define _gloffset_VertexAttrib3fvARB 479 +#define _gloffset_VertexAttrib3sARB 480 +#define _gloffset_VertexAttrib3svARB 481 +#define _gloffset_VertexAttrib4NbvARB 482 +#define _gloffset_VertexAttrib4NivARB 483 +#define _gloffset_VertexAttrib4NsvARB 484 +#define _gloffset_VertexAttrib4NubARB 485 +#define _gloffset_VertexAttrib4NubvARB 486 +#define _gloffset_VertexAttrib4NuivARB 487 +#define _gloffset_VertexAttrib4NusvARB 488 +#define _gloffset_VertexAttrib4bvARB 489 +#define _gloffset_VertexAttrib4dARB 490 +#define _gloffset_VertexAttrib4dvARB 491 +#define _gloffset_VertexAttrib4fARB 492 +#define _gloffset_VertexAttrib4fvARB 493 +#define _gloffset_VertexAttrib4ivARB 494 +#define _gloffset_VertexAttrib4sARB 495 +#define _gloffset_VertexAttrib4svARB 496 +#define _gloffset_VertexAttrib4ubvARB 497 +#define _gloffset_VertexAttrib4uivARB 498 +#define _gloffset_VertexAttrib4usvARB 499 +#define _gloffset_VertexAttribPointerARB 500 +#define _gloffset_BindBufferARB 501 +#define _gloffset_BufferDataARB 502 +#define _gloffset_BufferSubDataARB 503 +#define _gloffset_DeleteBuffersARB 504 +#define _gloffset_GenBuffersARB 505 +#define _gloffset_GetBufferParameterivARB 506 +#define _gloffset_GetBufferPointervARB 507 +#define _gloffset_GetBufferSubDataARB 508 +#define _gloffset_IsBufferARB 509 +#define _gloffset_MapBufferARB 510 +#define _gloffset_UnmapBufferARB 511 +#define _gloffset_BeginQueryARB 512 +#define _gloffset_DeleteQueriesARB 513 +#define _gloffset_EndQueryARB 514 +#define _gloffset_GenQueriesARB 515 +#define _gloffset_GetQueryObjectivARB 516 +#define _gloffset_GetQueryObjectuivARB 517 +#define _gloffset_GetQueryivARB 518 +#define _gloffset_IsQueryARB 519 +#define _gloffset_AttachObjectARB 520 +#define _gloffset_CompileShaderARB 521 +#define _gloffset_CreateProgramObjectARB 522 +#define _gloffset_CreateShaderObjectARB 523 +#define _gloffset_DeleteObjectARB 524 +#define _gloffset_DetachObjectARB 525 +#define _gloffset_GetActiveUniformARB 526 +#define _gloffset_GetAttachedObjectsARB 527 +#define _gloffset_GetHandleARB 528 +#define _gloffset_GetInfoLogARB 529 +#define _gloffset_GetObjectParameterfvARB 530 +#define _gloffset_GetObjectParameterivARB 531 +#define _gloffset_GetShaderSourceARB 532 +#define _gloffset_GetUniformLocationARB 533 +#define _gloffset_GetUniformfvARB 534 +#define _gloffset_GetUniformivARB 535 +#define _gloffset_LinkProgramARB 536 +#define _gloffset_ShaderSourceARB 537 +#define _gloffset_Uniform1fARB 538 +#define _gloffset_Uniform1fvARB 539 +#define _gloffset_Uniform1iARB 540 +#define _gloffset_Uniform1ivARB 541 +#define _gloffset_Uniform2fARB 542 +#define _gloffset_Uniform2fvARB 543 +#define _gloffset_Uniform2iARB 544 +#define _gloffset_Uniform2ivARB 545 +#define _gloffset_Uniform3fARB 546 +#define _gloffset_Uniform3fvARB 547 +#define _gloffset_Uniform3iARB 548 +#define _gloffset_Uniform3ivARB 549 +#define _gloffset_Uniform4fARB 550 +#define _gloffset_Uniform4fvARB 551 +#define _gloffset_Uniform4iARB 552 +#define _gloffset_Uniform4ivARB 553 +#define _gloffset_UniformMatrix2fvARB 554 +#define _gloffset_UniformMatrix3fvARB 555 +#define _gloffset_UniformMatrix4fvARB 556 +#define _gloffset_UseProgramObjectARB 557 +#define _gloffset_ValidateProgramARB 558 +#define _gloffset_BindAttribLocationARB 559 +#define _gloffset_GetActiveAttribARB 560 +#define _gloffset_GetAttribLocationARB 561 +#define _gloffset_DrawBuffersARB 562 +#define _gloffset_RenderbufferStorageMultisample 563 +#define _gloffset_FramebufferTextureARB 564 +#define _gloffset_FramebufferTextureFaceARB 565 +#define _gloffset_ProgramParameteriARB 566 +#define _gloffset_FlushMappedBufferRange 567 +#define _gloffset_MapBufferRange 568 +#define _gloffset_BindVertexArray 569 +#define _gloffset_GenVertexArrays 570 +#define _gloffset_CopyBufferSubData 571 +#define _gloffset_ClientWaitSync 572 +#define _gloffset_DeleteSync 573 +#define _gloffset_FenceSync 574 +#define _gloffset_GetInteger64v 575 +#define _gloffset_GetSynciv 576 +#define _gloffset_IsSync 577 +#define _gloffset_WaitSync 578 +#define _gloffset_DrawElementsBaseVertex 579 +#define _gloffset_DrawRangeElementsBaseVertex 580 +#define _gloffset_MultiDrawElementsBaseVertex 581 +#define _gloffset_BindTransformFeedback 582 +#define _gloffset_DeleteTransformFeedbacks 583 +#define _gloffset_DrawTransformFeedback 584 +#define _gloffset_GenTransformFeedbacks 585 +#define _gloffset_IsTransformFeedback 586 +#define _gloffset_PauseTransformFeedback 587 +#define _gloffset_ResumeTransformFeedback 588 +#define _gloffset_PolygonOffsetEXT 589 +#define _gloffset_GetPixelTexGenParameterfvSGIS 590 +#define _gloffset_GetPixelTexGenParameterivSGIS 591 +#define _gloffset_PixelTexGenParameterfSGIS 592 +#define _gloffset_PixelTexGenParameterfvSGIS 593 +#define _gloffset_PixelTexGenParameteriSGIS 594 +#define _gloffset_PixelTexGenParameterivSGIS 595 +#define _gloffset_SampleMaskSGIS 596 +#define _gloffset_SamplePatternSGIS 597 +#define _gloffset_ColorPointerEXT 598 +#define _gloffset_EdgeFlagPointerEXT 599 +#define _gloffset_IndexPointerEXT 600 +#define _gloffset_NormalPointerEXT 601 +#define _gloffset_TexCoordPointerEXT 602 +#define _gloffset_VertexPointerEXT 603 +#define _gloffset_PointParameterfEXT 604 +#define _gloffset_PointParameterfvEXT 605 +#define _gloffset_LockArraysEXT 606 +#define _gloffset_UnlockArraysEXT 607 +#define _gloffset_SecondaryColor3bEXT 608 +#define _gloffset_SecondaryColor3bvEXT 609 +#define _gloffset_SecondaryColor3dEXT 610 +#define _gloffset_SecondaryColor3dvEXT 611 +#define _gloffset_SecondaryColor3fEXT 612 +#define _gloffset_SecondaryColor3fvEXT 613 +#define _gloffset_SecondaryColor3iEXT 614 +#define _gloffset_SecondaryColor3ivEXT 615 +#define _gloffset_SecondaryColor3sEXT 616 +#define _gloffset_SecondaryColor3svEXT 617 +#define _gloffset_SecondaryColor3ubEXT 618 +#define _gloffset_SecondaryColor3ubvEXT 619 +#define _gloffset_SecondaryColor3uiEXT 620 +#define _gloffset_SecondaryColor3uivEXT 621 +#define _gloffset_SecondaryColor3usEXT 622 +#define _gloffset_SecondaryColor3usvEXT 623 +#define _gloffset_SecondaryColorPointerEXT 624 +#define _gloffset_MultiDrawArraysEXT 625 +#define _gloffset_MultiDrawElementsEXT 626 +#define _gloffset_FogCoordPointerEXT 627 +#define _gloffset_FogCoorddEXT 628 +#define _gloffset_FogCoorddvEXT 629 +#define _gloffset_FogCoordfEXT 630 +#define _gloffset_FogCoordfvEXT 631 +#define _gloffset_PixelTexGenSGIX 632 +#define _gloffset_BlendFuncSeparateEXT 633 +#define _gloffset_FlushVertexArrayRangeNV 634 +#define _gloffset_VertexArrayRangeNV 635 +#define _gloffset_CombinerInputNV 636 +#define _gloffset_CombinerOutputNV 637 +#define _gloffset_CombinerParameterfNV 638 +#define _gloffset_CombinerParameterfvNV 639 +#define _gloffset_CombinerParameteriNV 640 +#define _gloffset_CombinerParameterivNV 641 +#define _gloffset_FinalCombinerInputNV 642 +#define _gloffset_GetCombinerInputParameterfvNV 643 +#define _gloffset_GetCombinerInputParameterivNV 644 +#define _gloffset_GetCombinerOutputParameterfvNV 645 +#define _gloffset_GetCombinerOutputParameterivNV 646 +#define _gloffset_GetFinalCombinerInputParameterfvNV 647 +#define _gloffset_GetFinalCombinerInputParameterivNV 648 +#define _gloffset_ResizeBuffersMESA 649 +#define _gloffset_WindowPos2dMESA 650 +#define _gloffset_WindowPos2dvMESA 651 +#define _gloffset_WindowPos2fMESA 652 +#define _gloffset_WindowPos2fvMESA 653 +#define _gloffset_WindowPos2iMESA 654 +#define _gloffset_WindowPos2ivMESA 655 +#define _gloffset_WindowPos2sMESA 656 +#define _gloffset_WindowPos2svMESA 657 +#define _gloffset_WindowPos3dMESA 658 +#define _gloffset_WindowPos3dvMESA 659 +#define _gloffset_WindowPos3fMESA 660 +#define _gloffset_WindowPos3fvMESA 661 +#define _gloffset_WindowPos3iMESA 662 +#define _gloffset_WindowPos3ivMESA 663 +#define _gloffset_WindowPos3sMESA 664 +#define _gloffset_WindowPos3svMESA 665 +#define _gloffset_WindowPos4dMESA 666 +#define _gloffset_WindowPos4dvMESA 667 +#define _gloffset_WindowPos4fMESA 668 +#define _gloffset_WindowPos4fvMESA 669 +#define _gloffset_WindowPos4iMESA 670 +#define _gloffset_WindowPos4ivMESA 671 +#define _gloffset_WindowPos4sMESA 672 +#define _gloffset_WindowPos4svMESA 673 +#define _gloffset_MultiModeDrawArraysIBM 674 +#define _gloffset_MultiModeDrawElementsIBM 675 +#define _gloffset_DeleteFencesNV 676 +#define _gloffset_FinishFenceNV 677 +#define _gloffset_GenFencesNV 678 +#define _gloffset_GetFenceivNV 679 +#define _gloffset_IsFenceNV 680 +#define _gloffset_SetFenceNV 681 +#define _gloffset_TestFenceNV 682 +#define _gloffset_AreProgramsResidentNV 683 +#define _gloffset_BindProgramNV 684 +#define _gloffset_DeleteProgramsNV 685 +#define _gloffset_ExecuteProgramNV 686 +#define _gloffset_GenProgramsNV 687 +#define _gloffset_GetProgramParameterdvNV 688 +#define _gloffset_GetProgramParameterfvNV 689 +#define _gloffset_GetProgramStringNV 690 +#define _gloffset_GetProgramivNV 691 +#define _gloffset_GetTrackMatrixivNV 692 +#define _gloffset_GetVertexAttribPointervNV 693 +#define _gloffset_GetVertexAttribdvNV 694 +#define _gloffset_GetVertexAttribfvNV 695 +#define _gloffset_GetVertexAttribivNV 696 +#define _gloffset_IsProgramNV 697 +#define _gloffset_LoadProgramNV 698 +#define _gloffset_ProgramParameters4dvNV 699 +#define _gloffset_ProgramParameters4fvNV 700 +#define _gloffset_RequestResidentProgramsNV 701 +#define _gloffset_TrackMatrixNV 702 +#define _gloffset_VertexAttrib1dNV 703 +#define _gloffset_VertexAttrib1dvNV 704 +#define _gloffset_VertexAttrib1fNV 705 +#define _gloffset_VertexAttrib1fvNV 706 +#define _gloffset_VertexAttrib1sNV 707 +#define _gloffset_VertexAttrib1svNV 708 +#define _gloffset_VertexAttrib2dNV 709 +#define _gloffset_VertexAttrib2dvNV 710 +#define _gloffset_VertexAttrib2fNV 711 +#define _gloffset_VertexAttrib2fvNV 712 +#define _gloffset_VertexAttrib2sNV 713 +#define _gloffset_VertexAttrib2svNV 714 +#define _gloffset_VertexAttrib3dNV 715 +#define _gloffset_VertexAttrib3dvNV 716 +#define _gloffset_VertexAttrib3fNV 717 +#define _gloffset_VertexAttrib3fvNV 718 +#define _gloffset_VertexAttrib3sNV 719 +#define _gloffset_VertexAttrib3svNV 720 +#define _gloffset_VertexAttrib4dNV 721 +#define _gloffset_VertexAttrib4dvNV 722 +#define _gloffset_VertexAttrib4fNV 723 +#define _gloffset_VertexAttrib4fvNV 724 +#define _gloffset_VertexAttrib4sNV 725 +#define _gloffset_VertexAttrib4svNV 726 +#define _gloffset_VertexAttrib4ubNV 727 +#define _gloffset_VertexAttrib4ubvNV 728 +#define _gloffset_VertexAttribPointerNV 729 +#define _gloffset_VertexAttribs1dvNV 730 +#define _gloffset_VertexAttribs1fvNV 731 +#define _gloffset_VertexAttribs1svNV 732 +#define _gloffset_VertexAttribs2dvNV 733 +#define _gloffset_VertexAttribs2fvNV 734 +#define _gloffset_VertexAttribs2svNV 735 +#define _gloffset_VertexAttribs3dvNV 736 +#define _gloffset_VertexAttribs3fvNV 737 +#define _gloffset_VertexAttribs3svNV 738 +#define _gloffset_VertexAttribs4dvNV 739 +#define _gloffset_VertexAttribs4fvNV 740 +#define _gloffset_VertexAttribs4svNV 741 +#define _gloffset_VertexAttribs4ubvNV 742 +#define _gloffset_GetTexBumpParameterfvATI 743 +#define _gloffset_GetTexBumpParameterivATI 744 +#define _gloffset_TexBumpParameterfvATI 745 +#define _gloffset_TexBumpParameterivATI 746 +#define _gloffset_AlphaFragmentOp1ATI 747 +#define _gloffset_AlphaFragmentOp2ATI 748 +#define _gloffset_AlphaFragmentOp3ATI 749 +#define _gloffset_BeginFragmentShaderATI 750 +#define _gloffset_BindFragmentShaderATI 751 +#define _gloffset_ColorFragmentOp1ATI 752 +#define _gloffset_ColorFragmentOp2ATI 753 +#define _gloffset_ColorFragmentOp3ATI 754 +#define _gloffset_DeleteFragmentShaderATI 755 +#define _gloffset_EndFragmentShaderATI 756 +#define _gloffset_GenFragmentShadersATI 757 +#define _gloffset_PassTexCoordATI 758 +#define _gloffset_SampleMapATI 759 +#define _gloffset_SetFragmentShaderConstantATI 760 +#define _gloffset_PointParameteriNV 761 +#define _gloffset_PointParameterivNV 762 +#define _gloffset_ActiveStencilFaceEXT 763 +#define _gloffset_BindVertexArrayAPPLE 764 +#define _gloffset_DeleteVertexArraysAPPLE 765 +#define _gloffset_GenVertexArraysAPPLE 766 +#define _gloffset_IsVertexArrayAPPLE 767 +#define _gloffset_GetProgramNamedParameterdvNV 768 +#define _gloffset_GetProgramNamedParameterfvNV 769 +#define _gloffset_ProgramNamedParameter4dNV 770 +#define _gloffset_ProgramNamedParameter4dvNV 771 +#define _gloffset_ProgramNamedParameter4fNV 772 +#define _gloffset_ProgramNamedParameter4fvNV 773 +#define _gloffset_PrimitiveRestartIndexNV 774 +#define _gloffset_PrimitiveRestartNV 775 +#define _gloffset_DepthBoundsEXT 776 +#define _gloffset_BlendEquationSeparateEXT 777 +#define _gloffset_BindFramebufferEXT 778 +#define _gloffset_BindRenderbufferEXT 779 +#define _gloffset_CheckFramebufferStatusEXT 780 +#define _gloffset_DeleteFramebuffersEXT 781 +#define _gloffset_DeleteRenderbuffersEXT 782 +#define _gloffset_FramebufferRenderbufferEXT 783 +#define _gloffset_FramebufferTexture1DEXT 784 +#define _gloffset_FramebufferTexture2DEXT 785 +#define _gloffset_FramebufferTexture3DEXT 786 +#define _gloffset_GenFramebuffersEXT 787 +#define _gloffset_GenRenderbuffersEXT 788 +#define _gloffset_GenerateMipmapEXT 789 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 790 +#define _gloffset_GetRenderbufferParameterivEXT 791 +#define _gloffset_IsFramebufferEXT 792 +#define _gloffset_IsRenderbufferEXT 793 +#define _gloffset_RenderbufferStorageEXT 794 +#define _gloffset_BlitFramebufferEXT 795 +#define _gloffset_BufferParameteriAPPLE 796 +#define _gloffset_FlushMappedBufferRangeAPPLE 797 +#define _gloffset_BindFragDataLocationEXT 798 +#define _gloffset_GetFragDataLocationEXT 799 +#define _gloffset_GetUniformuivEXT 800 +#define _gloffset_GetVertexAttribIivEXT 801 +#define _gloffset_GetVertexAttribIuivEXT 802 +#define _gloffset_Uniform1uiEXT 803 +#define _gloffset_Uniform1uivEXT 804 +#define _gloffset_Uniform2uiEXT 805 +#define _gloffset_Uniform2uivEXT 806 +#define _gloffset_Uniform3uiEXT 807 +#define _gloffset_Uniform3uivEXT 808 +#define _gloffset_Uniform4uiEXT 809 +#define _gloffset_Uniform4uivEXT 810 +#define _gloffset_VertexAttribI1iEXT 811 +#define _gloffset_VertexAttribI1ivEXT 812 +#define _gloffset_VertexAttribI1uiEXT 813 +#define _gloffset_VertexAttribI1uivEXT 814 +#define _gloffset_VertexAttribI2iEXT 815 +#define _gloffset_VertexAttribI2ivEXT 816 +#define _gloffset_VertexAttribI2uiEXT 817 +#define _gloffset_VertexAttribI2uivEXT 818 +#define _gloffset_VertexAttribI3iEXT 819 +#define _gloffset_VertexAttribI3ivEXT 820 +#define _gloffset_VertexAttribI3uiEXT 821 +#define _gloffset_VertexAttribI3uivEXT 822 +#define _gloffset_VertexAttribI4bvEXT 823 +#define _gloffset_VertexAttribI4iEXT 824 +#define _gloffset_VertexAttribI4ivEXT 825 +#define _gloffset_VertexAttribI4svEXT 826 +#define _gloffset_VertexAttribI4ubvEXT 827 +#define _gloffset_VertexAttribI4uiEXT 828 +#define _gloffset_VertexAttribI4uivEXT 829 +#define _gloffset_VertexAttribI4usvEXT 830 +#define _gloffset_VertexAttribIPointerEXT 831 +#define _gloffset_FramebufferTextureLayerEXT 832 +#define _gloffset_ColorMaskIndexedEXT 833 +#define _gloffset_DisableIndexedEXT 834 +#define _gloffset_EnableIndexedEXT 835 +#define _gloffset_GetBooleanIndexedvEXT 836 +#define _gloffset_GetIntegerIndexedvEXT 837 +#define _gloffset_IsEnabledIndexedEXT 838 +#define _gloffset_ClearColorIiEXT 839 +#define _gloffset_ClearColorIuiEXT 840 +#define _gloffset_GetTexParameterIivEXT 841 +#define _gloffset_GetTexParameterIuivEXT 842 +#define _gloffset_TexParameterIivEXT 843 +#define _gloffset_TexParameterIuivEXT 844 +#define _gloffset_BeginConditionalRenderNV 845 +#define _gloffset_EndConditionalRenderNV 846 +#define _gloffset_BeginTransformFeedbackEXT 847 +#define _gloffset_BindBufferBaseEXT 848 +#define _gloffset_BindBufferOffsetEXT 849 +#define _gloffset_BindBufferRangeEXT 850 +#define _gloffset_EndTransformFeedbackEXT 851 +#define _gloffset_GetTransformFeedbackVaryingEXT 852 +#define _gloffset_TransformFeedbackVaryingsEXT 853 +#define _gloffset_ProvokingVertexEXT 854 +#define _gloffset_GetTexParameterPointervAPPLE 855 +#define _gloffset_TextureRangeAPPLE 856 +#define _gloffset_GetObjectParameterivAPPLE 857 +#define _gloffset_ObjectPurgeableAPPLE 858 +#define _gloffset_ObjectUnpurgeableAPPLE 859 +#define _gloffset_ActiveProgramEXT 860 +#define _gloffset_CreateShaderProgramEXT 861 +#define _gloffset_UseShaderProgramEXT 862 +#define _gloffset_StencilFuncSeparateATI 863 +#define _gloffset_ProgramEnvParameters4fvEXT 864 +#define _gloffset_ProgramLocalParameters4fvEXT 865 +#define _gloffset_GetQueryObjecti64vEXT 866 +#define _gloffset_GetQueryObjectui64vEXT 867 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 868 +#define _gloffset_EGLImageTargetTexture2DOES 869 + +#else /* !_GLAPI_USE_REMAP_TABLE */ + +#define driDispatchRemapTable_size 462 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define AttachShader_remap_index 0 +#define CreateProgram_remap_index 1 +#define CreateShader_remap_index 2 +#define DeleteProgram_remap_index 3 +#define DeleteShader_remap_index 4 +#define DetachShader_remap_index 5 +#define GetAttachedShaders_remap_index 6 +#define GetProgramInfoLog_remap_index 7 +#define GetProgramiv_remap_index 8 +#define GetShaderInfoLog_remap_index 9 +#define GetShaderiv_remap_index 10 +#define IsProgram_remap_index 11 +#define IsShader_remap_index 12 +#define StencilFuncSeparate_remap_index 13 +#define StencilMaskSeparate_remap_index 14 +#define StencilOpSeparate_remap_index 15 +#define UniformMatrix2x3fv_remap_index 16 +#define UniformMatrix2x4fv_remap_index 17 +#define UniformMatrix3x2fv_remap_index 18 +#define UniformMatrix3x4fv_remap_index 19 +#define UniformMatrix4x2fv_remap_index 20 +#define UniformMatrix4x3fv_remap_index 21 +#define DrawArraysInstanced_remap_index 22 +#define DrawElementsInstanced_remap_index 23 +#define LoadTransposeMatrixdARB_remap_index 24 +#define LoadTransposeMatrixfARB_remap_index 25 +#define MultTransposeMatrixdARB_remap_index 26 +#define MultTransposeMatrixfARB_remap_index 27 +#define SampleCoverageARB_remap_index 28 +#define CompressedTexImage1DARB_remap_index 29 +#define CompressedTexImage2DARB_remap_index 30 +#define CompressedTexImage3DARB_remap_index 31 +#define CompressedTexSubImage1DARB_remap_index 32 +#define CompressedTexSubImage2DARB_remap_index 33 +#define CompressedTexSubImage3DARB_remap_index 34 +#define GetCompressedTexImageARB_remap_index 35 +#define DisableVertexAttribArrayARB_remap_index 36 +#define EnableVertexAttribArrayARB_remap_index 37 +#define GetProgramEnvParameterdvARB_remap_index 38 +#define GetProgramEnvParameterfvARB_remap_index 39 +#define GetProgramLocalParameterdvARB_remap_index 40 +#define GetProgramLocalParameterfvARB_remap_index 41 +#define GetProgramStringARB_remap_index 42 +#define GetProgramivARB_remap_index 43 +#define GetVertexAttribdvARB_remap_index 44 +#define GetVertexAttribfvARB_remap_index 45 +#define GetVertexAttribivARB_remap_index 46 +#define ProgramEnvParameter4dARB_remap_index 47 +#define ProgramEnvParameter4dvARB_remap_index 48 +#define ProgramEnvParameter4fARB_remap_index 49 +#define ProgramEnvParameter4fvARB_remap_index 50 +#define ProgramLocalParameter4dARB_remap_index 51 +#define ProgramLocalParameter4dvARB_remap_index 52 +#define ProgramLocalParameter4fARB_remap_index 53 +#define ProgramLocalParameter4fvARB_remap_index 54 +#define ProgramStringARB_remap_index 55 +#define VertexAttrib1dARB_remap_index 56 +#define VertexAttrib1dvARB_remap_index 57 +#define VertexAttrib1fARB_remap_index 58 +#define VertexAttrib1fvARB_remap_index 59 +#define VertexAttrib1sARB_remap_index 60 +#define VertexAttrib1svARB_remap_index 61 +#define VertexAttrib2dARB_remap_index 62 +#define VertexAttrib2dvARB_remap_index 63 +#define VertexAttrib2fARB_remap_index 64 +#define VertexAttrib2fvARB_remap_index 65 +#define VertexAttrib2sARB_remap_index 66 +#define VertexAttrib2svARB_remap_index 67 +#define VertexAttrib3dARB_remap_index 68 +#define VertexAttrib3dvARB_remap_index 69 +#define VertexAttrib3fARB_remap_index 70 +#define VertexAttrib3fvARB_remap_index 71 +#define VertexAttrib3sARB_remap_index 72 +#define VertexAttrib3svARB_remap_index 73 +#define VertexAttrib4NbvARB_remap_index 74 +#define VertexAttrib4NivARB_remap_index 75 +#define VertexAttrib4NsvARB_remap_index 76 +#define VertexAttrib4NubARB_remap_index 77 +#define VertexAttrib4NubvARB_remap_index 78 +#define VertexAttrib4NuivARB_remap_index 79 +#define VertexAttrib4NusvARB_remap_index 80 +#define VertexAttrib4bvARB_remap_index 81 +#define VertexAttrib4dARB_remap_index 82 +#define VertexAttrib4dvARB_remap_index 83 +#define VertexAttrib4fARB_remap_index 84 +#define VertexAttrib4fvARB_remap_index 85 +#define VertexAttrib4ivARB_remap_index 86 +#define VertexAttrib4sARB_remap_index 87 +#define VertexAttrib4svARB_remap_index 88 +#define VertexAttrib4ubvARB_remap_index 89 +#define VertexAttrib4uivARB_remap_index 90 +#define VertexAttrib4usvARB_remap_index 91 +#define VertexAttribPointerARB_remap_index 92 +#define BindBufferARB_remap_index 93 +#define BufferDataARB_remap_index 94 +#define BufferSubDataARB_remap_index 95 +#define DeleteBuffersARB_remap_index 96 +#define GenBuffersARB_remap_index 97 +#define GetBufferParameterivARB_remap_index 98 +#define GetBufferPointervARB_remap_index 99 +#define GetBufferSubDataARB_remap_index 100 +#define IsBufferARB_remap_index 101 +#define MapBufferARB_remap_index 102 +#define UnmapBufferARB_remap_index 103 +#define BeginQueryARB_remap_index 104 +#define DeleteQueriesARB_remap_index 105 +#define EndQueryARB_remap_index 106 +#define GenQueriesARB_remap_index 107 +#define GetQueryObjectivARB_remap_index 108 +#define GetQueryObjectuivARB_remap_index 109 +#define GetQueryivARB_remap_index 110 +#define IsQueryARB_remap_index 111 +#define AttachObjectARB_remap_index 112 +#define CompileShaderARB_remap_index 113 +#define CreateProgramObjectARB_remap_index 114 +#define CreateShaderObjectARB_remap_index 115 +#define DeleteObjectARB_remap_index 116 +#define DetachObjectARB_remap_index 117 +#define GetActiveUniformARB_remap_index 118 +#define GetAttachedObjectsARB_remap_index 119 +#define GetHandleARB_remap_index 120 +#define GetInfoLogARB_remap_index 121 +#define GetObjectParameterfvARB_remap_index 122 +#define GetObjectParameterivARB_remap_index 123 +#define GetShaderSourceARB_remap_index 124 +#define GetUniformLocationARB_remap_index 125 +#define GetUniformfvARB_remap_index 126 +#define GetUniformivARB_remap_index 127 +#define LinkProgramARB_remap_index 128 +#define ShaderSourceARB_remap_index 129 +#define Uniform1fARB_remap_index 130 +#define Uniform1fvARB_remap_index 131 +#define Uniform1iARB_remap_index 132 +#define Uniform1ivARB_remap_index 133 +#define Uniform2fARB_remap_index 134 +#define Uniform2fvARB_remap_index 135 +#define Uniform2iARB_remap_index 136 +#define Uniform2ivARB_remap_index 137 +#define Uniform3fARB_remap_index 138 +#define Uniform3fvARB_remap_index 139 +#define Uniform3iARB_remap_index 140 +#define Uniform3ivARB_remap_index 141 +#define Uniform4fARB_remap_index 142 +#define Uniform4fvARB_remap_index 143 +#define Uniform4iARB_remap_index 144 +#define Uniform4ivARB_remap_index 145 +#define UniformMatrix2fvARB_remap_index 146 +#define UniformMatrix3fvARB_remap_index 147 +#define UniformMatrix4fvARB_remap_index 148 +#define UseProgramObjectARB_remap_index 149 +#define ValidateProgramARB_remap_index 150 +#define BindAttribLocationARB_remap_index 151 +#define GetActiveAttribARB_remap_index 152 +#define GetAttribLocationARB_remap_index 153 +#define DrawBuffersARB_remap_index 154 +#define RenderbufferStorageMultisample_remap_index 155 +#define FramebufferTextureARB_remap_index 156 +#define FramebufferTextureFaceARB_remap_index 157 +#define ProgramParameteriARB_remap_index 158 +#define FlushMappedBufferRange_remap_index 159 +#define MapBufferRange_remap_index 160 +#define BindVertexArray_remap_index 161 +#define GenVertexArrays_remap_index 162 +#define CopyBufferSubData_remap_index 163 +#define ClientWaitSync_remap_index 164 +#define DeleteSync_remap_index 165 +#define FenceSync_remap_index 166 +#define GetInteger64v_remap_index 167 +#define GetSynciv_remap_index 168 +#define IsSync_remap_index 169 +#define WaitSync_remap_index 170 +#define DrawElementsBaseVertex_remap_index 171 +#define DrawRangeElementsBaseVertex_remap_index 172 +#define MultiDrawElementsBaseVertex_remap_index 173 +#define BindTransformFeedback_remap_index 174 +#define DeleteTransformFeedbacks_remap_index 175 +#define DrawTransformFeedback_remap_index 176 +#define GenTransformFeedbacks_remap_index 177 +#define IsTransformFeedback_remap_index 178 +#define PauseTransformFeedback_remap_index 179 +#define ResumeTransformFeedback_remap_index 180 +#define PolygonOffsetEXT_remap_index 181 +#define GetPixelTexGenParameterfvSGIS_remap_index 182 +#define GetPixelTexGenParameterivSGIS_remap_index 183 +#define PixelTexGenParameterfSGIS_remap_index 184 +#define PixelTexGenParameterfvSGIS_remap_index 185 +#define PixelTexGenParameteriSGIS_remap_index 186 +#define PixelTexGenParameterivSGIS_remap_index 187 +#define SampleMaskSGIS_remap_index 188 +#define SamplePatternSGIS_remap_index 189 +#define ColorPointerEXT_remap_index 190 +#define EdgeFlagPointerEXT_remap_index 191 +#define IndexPointerEXT_remap_index 192 +#define NormalPointerEXT_remap_index 193 +#define TexCoordPointerEXT_remap_index 194 +#define VertexPointerEXT_remap_index 195 +#define PointParameterfEXT_remap_index 196 +#define PointParameterfvEXT_remap_index 197 +#define LockArraysEXT_remap_index 198 +#define UnlockArraysEXT_remap_index 199 +#define SecondaryColor3bEXT_remap_index 200 +#define SecondaryColor3bvEXT_remap_index 201 +#define SecondaryColor3dEXT_remap_index 202 +#define SecondaryColor3dvEXT_remap_index 203 +#define SecondaryColor3fEXT_remap_index 204 +#define SecondaryColor3fvEXT_remap_index 205 +#define SecondaryColor3iEXT_remap_index 206 +#define SecondaryColor3ivEXT_remap_index 207 +#define SecondaryColor3sEXT_remap_index 208 +#define SecondaryColor3svEXT_remap_index 209 +#define SecondaryColor3ubEXT_remap_index 210 +#define SecondaryColor3ubvEXT_remap_index 211 +#define SecondaryColor3uiEXT_remap_index 212 +#define SecondaryColor3uivEXT_remap_index 213 +#define SecondaryColor3usEXT_remap_index 214 +#define SecondaryColor3usvEXT_remap_index 215 +#define SecondaryColorPointerEXT_remap_index 216 +#define MultiDrawArraysEXT_remap_index 217 +#define MultiDrawElementsEXT_remap_index 218 +#define FogCoordPointerEXT_remap_index 219 +#define FogCoorddEXT_remap_index 220 +#define FogCoorddvEXT_remap_index 221 +#define FogCoordfEXT_remap_index 222 +#define FogCoordfvEXT_remap_index 223 +#define PixelTexGenSGIX_remap_index 224 +#define BlendFuncSeparateEXT_remap_index 225 +#define FlushVertexArrayRangeNV_remap_index 226 +#define VertexArrayRangeNV_remap_index 227 +#define CombinerInputNV_remap_index 228 +#define CombinerOutputNV_remap_index 229 +#define CombinerParameterfNV_remap_index 230 +#define CombinerParameterfvNV_remap_index 231 +#define CombinerParameteriNV_remap_index 232 +#define CombinerParameterivNV_remap_index 233 +#define FinalCombinerInputNV_remap_index 234 +#define GetCombinerInputParameterfvNV_remap_index 235 +#define GetCombinerInputParameterivNV_remap_index 236 +#define GetCombinerOutputParameterfvNV_remap_index 237 +#define GetCombinerOutputParameterivNV_remap_index 238 +#define GetFinalCombinerInputParameterfvNV_remap_index 239 +#define GetFinalCombinerInputParameterivNV_remap_index 240 +#define ResizeBuffersMESA_remap_index 241 +#define WindowPos2dMESA_remap_index 242 +#define WindowPos2dvMESA_remap_index 243 +#define WindowPos2fMESA_remap_index 244 +#define WindowPos2fvMESA_remap_index 245 +#define WindowPos2iMESA_remap_index 246 +#define WindowPos2ivMESA_remap_index 247 +#define WindowPos2sMESA_remap_index 248 +#define WindowPos2svMESA_remap_index 249 +#define WindowPos3dMESA_remap_index 250 +#define WindowPos3dvMESA_remap_index 251 +#define WindowPos3fMESA_remap_index 252 +#define WindowPos3fvMESA_remap_index 253 +#define WindowPos3iMESA_remap_index 254 +#define WindowPos3ivMESA_remap_index 255 +#define WindowPos3sMESA_remap_index 256 +#define WindowPos3svMESA_remap_index 257 +#define WindowPos4dMESA_remap_index 258 +#define WindowPos4dvMESA_remap_index 259 +#define WindowPos4fMESA_remap_index 260 +#define WindowPos4fvMESA_remap_index 261 +#define WindowPos4iMESA_remap_index 262 +#define WindowPos4ivMESA_remap_index 263 +#define WindowPos4sMESA_remap_index 264 +#define WindowPos4svMESA_remap_index 265 +#define MultiModeDrawArraysIBM_remap_index 266 +#define MultiModeDrawElementsIBM_remap_index 267 +#define DeleteFencesNV_remap_index 268 +#define FinishFenceNV_remap_index 269 +#define GenFencesNV_remap_index 270 +#define GetFenceivNV_remap_index 271 +#define IsFenceNV_remap_index 272 +#define SetFenceNV_remap_index 273 +#define TestFenceNV_remap_index 274 +#define AreProgramsResidentNV_remap_index 275 +#define BindProgramNV_remap_index 276 +#define DeleteProgramsNV_remap_index 277 +#define ExecuteProgramNV_remap_index 278 +#define GenProgramsNV_remap_index 279 +#define GetProgramParameterdvNV_remap_index 280 +#define GetProgramParameterfvNV_remap_index 281 +#define GetProgramStringNV_remap_index 282 +#define GetProgramivNV_remap_index 283 +#define GetTrackMatrixivNV_remap_index 284 +#define GetVertexAttribPointervNV_remap_index 285 +#define GetVertexAttribdvNV_remap_index 286 +#define GetVertexAttribfvNV_remap_index 287 +#define GetVertexAttribivNV_remap_index 288 +#define IsProgramNV_remap_index 289 +#define LoadProgramNV_remap_index 290 +#define ProgramParameters4dvNV_remap_index 291 +#define ProgramParameters4fvNV_remap_index 292 +#define RequestResidentProgramsNV_remap_index 293 +#define TrackMatrixNV_remap_index 294 +#define VertexAttrib1dNV_remap_index 295 +#define VertexAttrib1dvNV_remap_index 296 +#define VertexAttrib1fNV_remap_index 297 +#define VertexAttrib1fvNV_remap_index 298 +#define VertexAttrib1sNV_remap_index 299 +#define VertexAttrib1svNV_remap_index 300 +#define VertexAttrib2dNV_remap_index 301 +#define VertexAttrib2dvNV_remap_index 302 +#define VertexAttrib2fNV_remap_index 303 +#define VertexAttrib2fvNV_remap_index 304 +#define VertexAttrib2sNV_remap_index 305 +#define VertexAttrib2svNV_remap_index 306 +#define VertexAttrib3dNV_remap_index 307 +#define VertexAttrib3dvNV_remap_index 308 +#define VertexAttrib3fNV_remap_index 309 +#define VertexAttrib3fvNV_remap_index 310 +#define VertexAttrib3sNV_remap_index 311 +#define VertexAttrib3svNV_remap_index 312 +#define VertexAttrib4dNV_remap_index 313 +#define VertexAttrib4dvNV_remap_index 314 +#define VertexAttrib4fNV_remap_index 315 +#define VertexAttrib4fvNV_remap_index 316 +#define VertexAttrib4sNV_remap_index 317 +#define VertexAttrib4svNV_remap_index 318 +#define VertexAttrib4ubNV_remap_index 319 +#define VertexAttrib4ubvNV_remap_index 320 +#define VertexAttribPointerNV_remap_index 321 +#define VertexAttribs1dvNV_remap_index 322 +#define VertexAttribs1fvNV_remap_index 323 +#define VertexAttribs1svNV_remap_index 324 +#define VertexAttribs2dvNV_remap_index 325 +#define VertexAttribs2fvNV_remap_index 326 +#define VertexAttribs2svNV_remap_index 327 +#define VertexAttribs3dvNV_remap_index 328 +#define VertexAttribs3fvNV_remap_index 329 +#define VertexAttribs3svNV_remap_index 330 +#define VertexAttribs4dvNV_remap_index 331 +#define VertexAttribs4fvNV_remap_index 332 +#define VertexAttribs4svNV_remap_index 333 +#define VertexAttribs4ubvNV_remap_index 334 +#define GetTexBumpParameterfvATI_remap_index 335 +#define GetTexBumpParameterivATI_remap_index 336 +#define TexBumpParameterfvATI_remap_index 337 +#define TexBumpParameterivATI_remap_index 338 +#define AlphaFragmentOp1ATI_remap_index 339 +#define AlphaFragmentOp2ATI_remap_index 340 +#define AlphaFragmentOp3ATI_remap_index 341 +#define BeginFragmentShaderATI_remap_index 342 +#define BindFragmentShaderATI_remap_index 343 +#define ColorFragmentOp1ATI_remap_index 344 +#define ColorFragmentOp2ATI_remap_index 345 +#define ColorFragmentOp3ATI_remap_index 346 +#define DeleteFragmentShaderATI_remap_index 347 +#define EndFragmentShaderATI_remap_index 348 +#define GenFragmentShadersATI_remap_index 349 +#define PassTexCoordATI_remap_index 350 +#define SampleMapATI_remap_index 351 +#define SetFragmentShaderConstantATI_remap_index 352 +#define PointParameteriNV_remap_index 353 +#define PointParameterivNV_remap_index 354 +#define ActiveStencilFaceEXT_remap_index 355 +#define BindVertexArrayAPPLE_remap_index 356 +#define DeleteVertexArraysAPPLE_remap_index 357 +#define GenVertexArraysAPPLE_remap_index 358 +#define IsVertexArrayAPPLE_remap_index 359 +#define GetProgramNamedParameterdvNV_remap_index 360 +#define GetProgramNamedParameterfvNV_remap_index 361 +#define ProgramNamedParameter4dNV_remap_index 362 +#define ProgramNamedParameter4dvNV_remap_index 363 +#define ProgramNamedParameter4fNV_remap_index 364 +#define ProgramNamedParameter4fvNV_remap_index 365 +#define PrimitiveRestartIndexNV_remap_index 366 +#define PrimitiveRestartNV_remap_index 367 +#define DepthBoundsEXT_remap_index 368 +#define BlendEquationSeparateEXT_remap_index 369 +#define BindFramebufferEXT_remap_index 370 +#define BindRenderbufferEXT_remap_index 371 +#define CheckFramebufferStatusEXT_remap_index 372 +#define DeleteFramebuffersEXT_remap_index 373 +#define DeleteRenderbuffersEXT_remap_index 374 +#define FramebufferRenderbufferEXT_remap_index 375 +#define FramebufferTexture1DEXT_remap_index 376 +#define FramebufferTexture2DEXT_remap_index 377 +#define FramebufferTexture3DEXT_remap_index 378 +#define GenFramebuffersEXT_remap_index 379 +#define GenRenderbuffersEXT_remap_index 380 +#define GenerateMipmapEXT_remap_index 381 +#define GetFramebufferAttachmentParameterivEXT_remap_index 382 +#define GetRenderbufferParameterivEXT_remap_index 383 +#define IsFramebufferEXT_remap_index 384 +#define IsRenderbufferEXT_remap_index 385 +#define RenderbufferStorageEXT_remap_index 386 +#define BlitFramebufferEXT_remap_index 387 +#define BufferParameteriAPPLE_remap_index 388 +#define FlushMappedBufferRangeAPPLE_remap_index 389 +#define BindFragDataLocationEXT_remap_index 390 +#define GetFragDataLocationEXT_remap_index 391 +#define GetUniformuivEXT_remap_index 392 +#define GetVertexAttribIivEXT_remap_index 393 +#define GetVertexAttribIuivEXT_remap_index 394 +#define Uniform1uiEXT_remap_index 395 +#define Uniform1uivEXT_remap_index 396 +#define Uniform2uiEXT_remap_index 397 +#define Uniform2uivEXT_remap_index 398 +#define Uniform3uiEXT_remap_index 399 +#define Uniform3uivEXT_remap_index 400 +#define Uniform4uiEXT_remap_index 401 +#define Uniform4uivEXT_remap_index 402 +#define VertexAttribI1iEXT_remap_index 403 +#define VertexAttribI1ivEXT_remap_index 404 +#define VertexAttribI1uiEXT_remap_index 405 +#define VertexAttribI1uivEXT_remap_index 406 +#define VertexAttribI2iEXT_remap_index 407 +#define VertexAttribI2ivEXT_remap_index 408 +#define VertexAttribI2uiEXT_remap_index 409 +#define VertexAttribI2uivEXT_remap_index 410 +#define VertexAttribI3iEXT_remap_index 411 +#define VertexAttribI3ivEXT_remap_index 412 +#define VertexAttribI3uiEXT_remap_index 413 +#define VertexAttribI3uivEXT_remap_index 414 +#define VertexAttribI4bvEXT_remap_index 415 +#define VertexAttribI4iEXT_remap_index 416 +#define VertexAttribI4ivEXT_remap_index 417 +#define VertexAttribI4svEXT_remap_index 418 +#define VertexAttribI4ubvEXT_remap_index 419 +#define VertexAttribI4uiEXT_remap_index 420 +#define VertexAttribI4uivEXT_remap_index 421 +#define VertexAttribI4usvEXT_remap_index 422 +#define VertexAttribIPointerEXT_remap_index 423 +#define FramebufferTextureLayerEXT_remap_index 424 +#define ColorMaskIndexedEXT_remap_index 425 +#define DisableIndexedEXT_remap_index 426 +#define EnableIndexedEXT_remap_index 427 +#define GetBooleanIndexedvEXT_remap_index 428 +#define GetIntegerIndexedvEXT_remap_index 429 +#define IsEnabledIndexedEXT_remap_index 430 +#define ClearColorIiEXT_remap_index 431 +#define ClearColorIuiEXT_remap_index 432 +#define GetTexParameterIivEXT_remap_index 433 +#define GetTexParameterIuivEXT_remap_index 434 +#define TexParameterIivEXT_remap_index 435 +#define TexParameterIuivEXT_remap_index 436 +#define BeginConditionalRenderNV_remap_index 437 +#define EndConditionalRenderNV_remap_index 438 +#define BeginTransformFeedbackEXT_remap_index 439 +#define BindBufferBaseEXT_remap_index 440 +#define BindBufferOffsetEXT_remap_index 441 +#define BindBufferRangeEXT_remap_index 442 +#define EndTransformFeedbackEXT_remap_index 443 +#define GetTransformFeedbackVaryingEXT_remap_index 444 +#define TransformFeedbackVaryingsEXT_remap_index 445 +#define ProvokingVertexEXT_remap_index 446 +#define GetTexParameterPointervAPPLE_remap_index 447 +#define TextureRangeAPPLE_remap_index 448 +#define GetObjectParameterivAPPLE_remap_index 449 +#define ObjectPurgeableAPPLE_remap_index 450 +#define ObjectUnpurgeableAPPLE_remap_index 451 +#define ActiveProgramEXT_remap_index 452 +#define CreateShaderProgramEXT_remap_index 453 +#define UseShaderProgramEXT_remap_index 454 +#define StencilFuncSeparateATI_remap_index 455 +#define ProgramEnvParameters4fvEXT_remap_index 456 +#define ProgramLocalParameters4fvEXT_remap_index 457 +#define GetQueryObjecti64vEXT_remap_index 458 +#define GetQueryObjectui64vEXT_remap_index 459 +#define EGLImageTargetRenderbufferStorageOES_remap_index 460 +#define EGLImageTargetTexture2DOES_remap_index 461 + +#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] +#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] +#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] +#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] +#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] +#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] +#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] +#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] +#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] +#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] +#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] +#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] +#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] +#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] +#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] +#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] +#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] +#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] +#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] +#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] +#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] +#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] +#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index] +#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index] +#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] +#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] +#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] +#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] +#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] +#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] +#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] +#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] +#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] +#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] +#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] +#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] +#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] +#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] +#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] +#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] +#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] +#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] +#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] +#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] +#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] +#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] +#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] +#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] +#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] +#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] +#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] +#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] +#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] +#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] +#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] +#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] +#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] +#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] +#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] +#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] +#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] +#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] +#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] +#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] +#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] +#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] +#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] +#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] +#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] +#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] +#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] +#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] +#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] +#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] +#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] +#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] +#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] +#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] +#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] +#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] +#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] +#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] +#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] +#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] +#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] +#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] +#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] +#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] +#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] +#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] +#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] +#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] +#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] +#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] +#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] +#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] +#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] +#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] +#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] +#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] +#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] +#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] +#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] +#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] +#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] +#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] +#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] +#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] +#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] +#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] +#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] +#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] +#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] +#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] +#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] +#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] +#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] +#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] +#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] +#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] +#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] +#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] +#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] +#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] +#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] +#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] +#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] +#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] +#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] +#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] +#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] +#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] +#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] +#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] +#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] +#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] +#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] +#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] +#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] +#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] +#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] +#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] +#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] +#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] +#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] +#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] +#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] +#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] +#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] +#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] +#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] +#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] +#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] +#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] +#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] +#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] +#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] +#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] +#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] +#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] +#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] +#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] +#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] +#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] +#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] +#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] +#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] +#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] +#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] +#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] +#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] +#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] +#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] +#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] +#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] +#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] +#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index] +#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] +#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] +#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] +#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] +#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] +#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] +#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] +#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] +#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] +#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] +#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] +#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] +#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] +#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] +#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] +#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] +#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] +#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] +#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] +#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] +#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] +#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] +#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] +#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] +#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] +#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] +#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] +#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] +#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] +#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] +#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] +#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] +#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] +#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] +#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] +#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] +#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] +#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] +#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] +#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] +#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] +#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] +#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] +#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] +#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] +#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] +#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] +#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] +#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] +#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] +#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] +#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] +#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] +#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] +#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] +#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] +#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] +#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] +#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] +#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] +#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] +#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] +#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] +#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] +#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] +#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] +#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] +#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] +#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] +#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] +#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] +#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] +#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] +#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] +#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] +#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] +#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] +#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] +#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] +#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] +#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] +#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] +#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] +#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] +#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] +#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] +#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] +#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] +#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] +#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] +#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] +#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] +#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] +#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] +#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] +#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] +#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] +#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] +#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] +#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] +#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] +#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] +#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] +#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] +#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] +#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] +#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] +#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] +#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] +#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] +#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] +#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] +#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] +#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] +#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] +#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] +#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] +#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] +#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] +#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] +#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] +#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] +#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] +#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] +#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] +#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] +#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] +#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] +#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] +#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] +#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] +#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] +#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] +#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] +#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] +#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] +#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] +#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] +#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] +#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] +#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] +#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] +#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] +#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] +#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] +#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] +#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] +#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] +#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] +#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] +#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] +#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] +#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] +#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] +#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] +#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] +#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] +#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] +#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] +#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] +#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] +#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] +#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] +#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] +#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] +#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] +#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] +#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] +#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] +#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] +#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] +#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] +#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] +#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] +#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] +#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] +#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] +#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] +#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index] +#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index] +#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] +#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] +#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] +#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] +#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] +#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] +#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] +#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] +#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] +#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] +#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] +#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] +#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] +#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] +#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] +#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] +#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] +#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] +#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] +#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] +#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] +#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] +#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index] +#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index] +#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index] +#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index] +#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index] +#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index] +#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index] +#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index] +#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index] +#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index] +#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index] +#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index] +#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index] +#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index] +#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index] +#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index] +#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index] +#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index] +#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index] +#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index] +#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index] +#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index] +#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index] +#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index] +#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index] +#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index] +#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index] +#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index] +#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index] +#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index] +#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index] +#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index] +#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index] +#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index] +#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index] +#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index] +#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index] +#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index] +#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index] +#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] +#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] +#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] +#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] +#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] +#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] +#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] +#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] +#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] +#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] +#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] +#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] +#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] +#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] +#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index] +#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index] +#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index] +#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] +#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] +#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] +#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] +#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] + +#endif /* _GLAPI_USE_REMAP_TABLE */ + +#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters) +#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList) +#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn) +#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters) +#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList) +#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn) +#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters) +#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList) +#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn) +#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters) +#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists) +#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn) +#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters) +#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists) +#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn) +#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters) +#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists) +#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn) +#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters) +#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase) +#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn) +#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters) +#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin) +#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn) +#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters) +#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap) +#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn) +#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters) +#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b) +#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn) +#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters) +#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv) +#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn) +#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters) +#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d) +#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn) +#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters) +#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv) +#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn) +#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters) +#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f) +#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn) +#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters) +#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv) +#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn) +#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters) +#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i) +#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn) +#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters) +#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv) +#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn) +#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters) +#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s) +#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn) +#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters) +#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv) +#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn) +#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters) +#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub) +#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn) +#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters) +#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv) +#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn) +#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters) +#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui) +#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn) +#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters) +#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv) +#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn) +#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters) +#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us) +#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn) +#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters) +#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv) +#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn) +#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters) +#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b) +#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn) +#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters) +#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv) +#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn) +#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters) +#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d) +#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn) +#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters) +#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv) +#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn) +#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters) +#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f) +#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn) +#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters) +#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv) +#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn) +#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters) +#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i) +#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn) +#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters) +#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv) +#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn) +#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters) +#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s) +#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn) +#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters) +#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv) +#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn) +#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters) +#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub) +#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn) +#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters) +#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv) +#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn) +#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters) +#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui) +#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn) +#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters) +#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv) +#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn) +#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters) +#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us) +#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn) +#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters) +#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv) +#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn) +#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters) +#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag) +#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn) +#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters) +#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn) +#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters) +#define GET_End(disp) GET_by_offset(disp, _gloffset_End) +#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn) +#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters) +#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd) +#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn) +#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters) +#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv) +#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn) +#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters) +#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf) +#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn) +#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters) +#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv) +#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn) +#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters) +#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi) +#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn) +#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters) +#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv) +#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn) +#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters) +#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs) +#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn) +#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters) +#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv) +#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn) +#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters) +#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b) +#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn) +#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters) +#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv) +#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn) +#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters) +#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d) +#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn) +#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters) +#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv) +#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn) +#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters) +#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f) +#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn) +#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters) +#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv) +#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn) +#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters) +#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i) +#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn) +#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters) +#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv) +#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn) +#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters) +#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s) +#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn) +#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters) +#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv) +#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn) +#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters) +#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d) +#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn) +#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters) +#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn) +#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters) +#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f) +#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn) +#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters) +#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn) +#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters) +#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i) +#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn) +#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters) +#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn) +#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters) +#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s) +#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn) +#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters) +#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn) +#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters) +#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d) +#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn) +#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters) +#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn) +#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters) +#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f) +#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn) +#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters) +#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn) +#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters) +#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i) +#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn) +#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters) +#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn) +#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters) +#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s) +#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn) +#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters) +#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn) +#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters) +#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d) +#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn) +#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters) +#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn) +#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters) +#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f) +#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn) +#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters) +#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn) +#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters) +#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i) +#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn) +#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters) +#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn) +#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters) +#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s) +#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn) +#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters) +#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn) +#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters) +#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd) +#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn) +#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters) +#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv) +#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn) +#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters) +#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf) +#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn) +#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters) +#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv) +#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn) +#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters) +#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti) +#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn) +#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters) +#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv) +#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn) +#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters) +#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects) +#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn) +#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters) +#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv) +#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn) +#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters) +#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d) +#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn) +#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters) +#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn) +#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters) +#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f) +#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn) +#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters) +#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn) +#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters) +#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i) +#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn) +#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters) +#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn) +#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters) +#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s) +#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn) +#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters) +#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn) +#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters) +#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d) +#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn) +#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters) +#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn) +#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters) +#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f) +#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn) +#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters) +#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn) +#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters) +#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i) +#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn) +#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters) +#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn) +#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters) +#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s) +#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn) +#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters) +#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn) +#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters) +#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d) +#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn) +#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters) +#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn) +#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters) +#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f) +#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn) +#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters) +#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn) +#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters) +#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i) +#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn) +#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters) +#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn) +#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters) +#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s) +#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn) +#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters) +#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn) +#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters) +#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d) +#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn) +#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters) +#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn) +#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters) +#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f) +#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn) +#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters) +#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn) +#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters) +#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i) +#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn) +#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters) +#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn) +#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters) +#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s) +#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn) +#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters) +#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn) +#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters) +#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d) +#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn) +#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters) +#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv) +#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn) +#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters) +#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f) +#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn) +#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters) +#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv) +#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn) +#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters) +#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i) +#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn) +#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters) +#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv) +#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn) +#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters) +#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s) +#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn) +#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters) +#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv) +#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn) +#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters) +#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d) +#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn) +#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters) +#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv) +#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn) +#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters) +#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f) +#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn) +#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters) +#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv) +#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn) +#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters) +#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i) +#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn) +#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters) +#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv) +#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn) +#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters) +#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s) +#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn) +#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters) +#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv) +#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn) +#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters) +#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d) +#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn) +#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters) +#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv) +#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn) +#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters) +#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f) +#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn) +#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters) +#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv) +#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn) +#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters) +#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i) +#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn) +#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters) +#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv) +#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn) +#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters) +#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s) +#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn) +#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters) +#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv) +#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn) +#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters) +#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane) +#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn) +#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters) +#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial) +#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn) +#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters) +#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace) +#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn) +#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters) +#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf) +#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn) +#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters) +#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv) +#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn) +#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters) +#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi) +#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn) +#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters) +#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv) +#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn) +#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters) +#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace) +#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn) +#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters) +#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint) +#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn) +#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters) +#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf) +#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn) +#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters) +#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv) +#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn) +#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters) +#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti) +#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn) +#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters) +#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv) +#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn) +#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters) +#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf) +#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn) +#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters) +#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv) +#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn) +#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters) +#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli) +#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn) +#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters) +#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv) +#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn) +#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters) +#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple) +#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn) +#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters) +#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth) +#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn) +#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters) +#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf) +#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn) +#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters) +#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv) +#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn) +#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters) +#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali) +#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn) +#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters) +#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv) +#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn) +#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters) +#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize) +#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn) +#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters) +#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode) +#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn) +#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters) +#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple) +#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn) +#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters) +#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor) +#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn) +#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters) +#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel) +#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn) +#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters) +#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf) +#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn) +#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters) +#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv) +#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn) +#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters) +#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri) +#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn) +#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters) +#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv) +#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn) +#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters) +#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D) +#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn) +#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters) +#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D) +#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn) +#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters) +#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf) +#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn) +#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters) +#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv) +#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn) +#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters) +#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi) +#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn) +#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters) +#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv) +#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn) +#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters) +#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend) +#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn) +#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters) +#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv) +#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn) +#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters) +#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf) +#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn) +#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters) +#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv) +#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn) +#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters) +#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni) +#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn) +#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters) +#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv) +#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn) +#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters) +#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn) +#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters) +#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer) +#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn) +#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters) +#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode) +#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn) +#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters) +#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames) +#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn) +#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters) +#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName) +#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn) +#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters) +#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough) +#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn) +#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters) +#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName) +#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn) +#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters) +#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName) +#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn) +#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters) +#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer) +#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn) +#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters) +#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear) +#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn) +#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters) +#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum) +#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn) +#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters) +#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex) +#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn) +#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters) +#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor) +#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn) +#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters) +#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil) +#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn) +#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters) +#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth) +#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn) +#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters) +#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask) +#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn) +#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters) +#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask) +#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn) +#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters) +#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask) +#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn) +#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters) +#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask) +#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn) +#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters) +#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum) +#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn) +#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters) +#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable) +#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn) +#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters) +#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable) +#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn) +#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters) +#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish) +#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn) +#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters) +#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush) +#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn) +#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters) +#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib) +#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn) +#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters) +#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib) +#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn) +#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters) +#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d) +#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn) +#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters) +#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f) +#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn) +#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters) +#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d) +#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn) +#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters) +#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f) +#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn) +#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters) +#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d) +#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn) +#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters) +#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f) +#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn) +#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters) +#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d) +#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn) +#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters) +#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f) +#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn) +#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters) +#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn) +#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters) +#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn) +#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters) +#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn) +#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters) +#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn) +#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters) +#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn) +#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters) +#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn) +#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters) +#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn) +#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters) +#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn) +#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters) +#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1) +#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn) +#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters) +#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1) +#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn) +#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters) +#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2) +#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn) +#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters) +#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2) +#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn) +#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters) +#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc) +#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn) +#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters) +#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc) +#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn) +#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters) +#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp) +#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn) +#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters) +#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc) +#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn) +#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters) +#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp) +#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn) +#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters) +#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc) +#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn) +#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters) +#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom) +#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn) +#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters) +#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf) +#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn) +#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters) +#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi) +#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn) +#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters) +#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref) +#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn) +#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters) +#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei) +#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn) +#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters) +#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv) +#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn) +#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters) +#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn) +#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters) +#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv) +#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn) +#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters) +#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer) +#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn) +#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters) +#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels) +#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn) +#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters) +#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels) +#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn) +#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters) +#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels) +#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn) +#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters) +#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv) +#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn) +#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters) +#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane) +#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn) +#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters) +#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev) +#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn) +#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters) +#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError) +#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn) +#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters) +#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv) +#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn) +#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters) +#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv) +#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn) +#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters) +#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv) +#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn) +#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters) +#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv) +#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn) +#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters) +#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv) +#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn) +#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters) +#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv) +#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn) +#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters) +#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv) +#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn) +#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters) +#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn) +#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters) +#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn) +#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters) +#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn) +#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters) +#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn) +#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters) +#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn) +#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters) +#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn) +#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters) +#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString) +#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn) +#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters) +#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn) +#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters) +#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn) +#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters) +#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv) +#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn) +#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters) +#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn) +#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters) +#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn) +#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters) +#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage) +#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn) +#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters) +#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn) +#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters) +#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters) +#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters) +#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn) +#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters) +#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled) +#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn) +#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters) +#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList) +#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn) +#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters) +#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange) +#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn) +#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters) +#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum) +#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn) +#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters) +#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity) +#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn) +#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters) +#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn) +#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters) +#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn) +#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters) +#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode) +#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn) +#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters) +#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf) +#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn) +#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters) +#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd) +#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn) +#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters) +#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho) +#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn) +#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters) +#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix) +#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn) +#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters) +#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix) +#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn) +#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters) +#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated) +#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn) +#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters) +#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef) +#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn) +#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters) +#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled) +#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn) +#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters) +#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef) +#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn) +#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters) +#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated) +#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn) +#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters) +#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef) +#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn) +#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters) +#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport) +#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn) +#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters) +#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement) +#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn) +#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters) +#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture) +#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn) +#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters) +#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer) +#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn) +#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters) +#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState) +#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn) +#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters) +#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays) +#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn) +#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters) +#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements) +#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn) +#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters) +#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn) +#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters) +#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState) +#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn) +#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters) +#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer) +#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn) +#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters) +#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub) +#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn) +#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters) +#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv) +#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn) +#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters) +#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn) +#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters) +#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer) +#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn) +#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters) +#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset) +#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn) +#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters) +#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn) +#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters) +#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer) +#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn) +#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters) +#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn) +#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters) +#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn) +#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters) +#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn) +#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters) +#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn) +#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters) +#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn) +#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters) +#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures) +#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn) +#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters) +#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures) +#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn) +#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters) +#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv) +#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn) +#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters) +#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture) +#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn) +#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters) +#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn) +#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters) +#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn) +#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters) +#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn) +#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters) +#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn) +#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters) +#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn) +#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters) +#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor) +#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn) +#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters) +#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation) +#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn) +#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters) +#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn) +#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters) +#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable) +#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn) +#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters) +#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn) +#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters) +#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn) +#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters) +#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable) +#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn) +#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters) +#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable) +#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn) +#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters) +#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn) +#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters) +#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn) +#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters) +#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable) +#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn) +#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters) +#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn) +#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters) +#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn) +#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters) +#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn) +#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters) +#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn) +#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters) +#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn) +#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters) +#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn) +#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters) +#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters) +#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters) +#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn) +#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters) +#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters) +#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters) +#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn) +#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters) +#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn) +#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters) +#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn) +#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters) +#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram) +#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn) +#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters) +#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn) +#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters) +#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn) +#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters) +#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax) +#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters) +#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters) +#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn) +#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters) +#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram) +#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn) +#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters) +#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax) +#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn) +#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters) +#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram) +#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn) +#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters) +#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax) +#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn) +#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters) +#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D) +#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn) +#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters) +#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn) +#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters) +#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn) +#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters) +#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB) +#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn) +#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters) +#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters) +#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters) +#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters) +#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters) +#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters) +#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters) +#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters) +#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters) +#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters) +#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters) +#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters) +#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters) +#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters) +#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters) +#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters) +#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters) +#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters) +#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters) +#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters) +#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters) +#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters) +#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters) +#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters) +#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters) +#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters) +#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters) +#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters) +#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters) +#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters) +#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters) +#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters) +#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters) +#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn) +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters) +#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader) +#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters) +#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv) +#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters) +#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv) +#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters) +#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv) +#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters) +#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv) +#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters) +#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv) +#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters) +#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv) +#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn) +#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstanced, parameters) +#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, _gloffset_DrawArraysInstanced) +#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstanced, fn) +#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstanced, parameters) +#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, _gloffset_DrawElementsInstanced) +#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstanced, fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters) +#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB) +#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters) +#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB) +#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters) +#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB) +#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters) +#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB) +#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn) +#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters) +#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB) +#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters) +#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB) +#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters) +#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB) +#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters) +#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB) +#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters) +#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB) +#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters) +#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB) +#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters) +#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB) +#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters) +#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB) +#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters) +#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB) +#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters) +#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB) +#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters) +#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB) +#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters) +#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB) +#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters) +#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB) +#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters) +#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB) +#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn) +#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters) +#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB) +#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn) +#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters) +#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB) +#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters) +#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB) +#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters) +#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB) +#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn) +#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters) +#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB) +#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters) +#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB) +#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters) +#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB) +#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters) +#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB) +#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters) +#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB) +#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters) +#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB) +#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters) +#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB) +#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters) +#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB) +#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters) +#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB) +#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn) +#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters) +#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB) +#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn) +#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters) +#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB) +#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters) +#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB) +#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn) +#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters) +#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB) +#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters) +#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB) +#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn) +#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters) +#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB) +#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn) +#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters) +#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB) +#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn) +#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters) +#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB) +#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters) +#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB) +#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn) +#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters) +#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB) +#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters) +#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB) +#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn) +#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters) +#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB) +#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn) +#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters) +#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB) +#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn) +#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters) +#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB) +#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters) +#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB) +#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn) +#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters) +#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB) +#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters) +#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB) +#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn) +#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters) +#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB) +#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn) +#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters) +#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB) +#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters) +#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB) +#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters) +#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB) +#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters) +#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB) +#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters) +#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB) +#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters) +#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB) +#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters) +#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB) +#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters) +#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB) +#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters) +#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB) +#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn) +#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters) +#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB) +#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters) +#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB) +#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn) +#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters) +#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB) +#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters) +#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB) +#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters) +#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB) +#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn) +#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters) +#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB) +#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn) +#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters) +#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB) +#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters) +#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB) +#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters) +#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB) +#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters) +#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB) +#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn) +#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters) +#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB) +#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn) +#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters) +#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB) +#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn) +#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters) +#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB) +#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn) +#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters) +#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB) +#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn) +#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters) +#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB) +#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn) +#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters) +#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB) +#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn) +#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters) +#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB) +#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn) +#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters) +#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB) +#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn) +#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters) +#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB) +#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn) +#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters) +#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB) +#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn) +#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters) +#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB) +#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn) +#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters) +#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB) +#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn) +#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters) +#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB) +#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn) +#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters) +#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB) +#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn) +#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters) +#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB) +#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn) +#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters) +#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB) +#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn) +#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters) +#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB) +#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters) +#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB) +#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn) +#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters) +#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB) +#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn) +#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters) +#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB) +#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn) +#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters) +#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB) +#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn) +#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters) +#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB) +#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn) +#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters) +#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB) +#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn) +#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters) +#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB) +#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn) +#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters) +#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB) +#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn) +#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters) +#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB) +#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn) +#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters) +#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB) +#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters) +#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB) +#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn) +#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters) +#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB) +#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn) +#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters) +#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB) +#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters) +#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB) +#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn) +#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters) +#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB) +#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn) +#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters) +#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB) +#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn) +#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters) +#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB) +#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn) +#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters) +#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB) +#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn) +#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters) +#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB) +#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn) +#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters) +#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB) +#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn) +#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters) +#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB) +#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn) +#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters) +#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB) +#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn) +#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters) +#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB) +#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn) +#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters) +#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB) +#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn) +#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters) +#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB) +#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn) +#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters) +#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB) +#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn) +#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters) +#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB) +#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn) +#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters) +#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB) +#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn) +#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters) +#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB) +#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn) +#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters) +#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB) +#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn) +#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters) +#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB) +#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn) +#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters) +#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB) +#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn) +#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters) +#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB) +#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn) +#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters) +#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB) +#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn) +#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters) +#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB) +#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn) +#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters) +#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB) +#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn) +#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters) +#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB) +#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters) +#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB) +#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters) +#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB) +#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters) +#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB) +#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn) +#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters) +#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB) +#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn) +#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters) +#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB) +#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn) +#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters) +#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB) +#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn) +#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters) +#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB) +#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn) +#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters) +#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB) +#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn) +#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters) +#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB) +#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn) +#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters) +#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB) +#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn) +#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters) +#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB) +#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn) +#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters) +#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB) +#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn) +#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters) +#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange) +#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn) +#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters) +#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange) +#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn) +#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters) +#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray) +#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn) +#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters) +#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays) +#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters) +#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync) +#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn) +#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters) +#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback) +#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn) +#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters) +#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks) +#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn) +#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters) +#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback) +#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn) +#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters) +#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks) +#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn) +#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters) +#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback) +#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn) +#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters) +#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback) +#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn) +#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters) +#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback) +#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn) +#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters) +#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT) +#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters) +#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters) +#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters) +#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS) +#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters) +#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters) +#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS) +#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters) +#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS) +#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn) +#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters) +#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS) +#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn) +#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters) +#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS) +#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn) +#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters) +#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT) +#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters) +#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT) +#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn) +#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters) +#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT) +#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn) +#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters) +#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT) +#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn) +#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters) +#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT) +#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn) +#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters) +#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT) +#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn) +#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters) +#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT) +#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn) +#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters) +#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT) +#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn) +#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters) +#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT) +#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn) +#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters) +#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT) +#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters) +#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT) +#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters) +#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT) +#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters) +#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT) +#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters) +#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT) +#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters) +#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT) +#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters) +#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT) +#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters) +#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT) +#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters) +#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT) +#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters) +#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT) +#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters) +#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT) +#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters) +#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT) +#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters) +#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT) +#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters) +#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT) +#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters) +#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT) +#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters) +#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT) +#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters) +#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT) +#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters) +#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT) +#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn) +#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters) +#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT) +#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn) +#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters) +#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT) +#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn) +#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters) +#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT) +#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn) +#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters) +#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT) +#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn) +#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters) +#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT) +#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn) +#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters) +#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX) +#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters) +#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT) +#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters) +#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV) +#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn) +#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters) +#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV) +#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn) +#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters) +#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV) +#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn) +#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters) +#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV) +#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn) +#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters) +#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV) +#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn) +#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters) +#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV) +#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn) +#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters) +#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV) +#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn) +#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters) +#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV) +#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn) +#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters) +#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV) +#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters) +#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV) +#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters) +#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV) +#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters) +#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters) +#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV) +#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters) +#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters) +#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn) +#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters) +#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA) +#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn) +#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters) +#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA) +#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn) +#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters) +#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA) +#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn) +#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters) +#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA) +#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn) +#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters) +#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA) +#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn) +#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters) +#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA) +#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn) +#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters) +#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA) +#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn) +#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters) +#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA) +#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn) +#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters) +#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA) +#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn) +#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters) +#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA) +#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn) +#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters) +#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA) +#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn) +#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters) +#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA) +#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn) +#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters) +#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA) +#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn) +#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters) +#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA) +#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn) +#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters) +#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA) +#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn) +#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters) +#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA) +#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn) +#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters) +#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA) +#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn) +#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters) +#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA) +#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn) +#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters) +#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA) +#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn) +#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters) +#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA) +#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn) +#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters) +#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA) +#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn) +#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters) +#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA) +#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn) +#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters) +#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA) +#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn) +#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters) +#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA) +#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn) +#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters) +#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA) +#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters) +#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM) +#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters) +#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM) +#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn) +#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters) +#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV) +#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn) +#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters) +#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV) +#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn) +#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters) +#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV) +#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn) +#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters) +#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV) +#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn) +#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters) +#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV) +#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn) +#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters) +#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV) +#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn) +#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters) +#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV) +#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn) +#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters) +#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV) +#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn) +#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters) +#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV) +#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn) +#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters) +#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV) +#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn) +#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters) +#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV) +#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn) +#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters) +#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV) +#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters) +#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV) +#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters) +#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV) +#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn) +#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters) +#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV) +#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn) +#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters) +#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV) +#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters) +#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV) +#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters) +#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV) +#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters) +#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV) +#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters) +#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV) +#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn) +#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters) +#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV) +#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn) +#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters) +#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV) +#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn) +#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters) +#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV) +#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters) +#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV) +#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters) +#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV) +#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters) +#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV) +#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn) +#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters) +#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV) +#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn) +#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters) +#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV) +#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters) +#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV) +#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn) +#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters) +#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV) +#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters) +#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV) +#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn) +#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters) +#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV) +#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn) +#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters) +#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV) +#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn) +#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters) +#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV) +#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters) +#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV) +#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn) +#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters) +#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV) +#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters) +#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV) +#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn) +#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters) +#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV) +#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn) +#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters) +#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV) +#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn) +#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters) +#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV) +#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters) +#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV) +#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn) +#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters) +#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV) +#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters) +#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV) +#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn) +#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters) +#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV) +#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn) +#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters) +#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV) +#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn) +#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters) +#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV) +#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters) +#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV) +#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn) +#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters) +#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV) +#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters) +#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV) +#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn) +#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters) +#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV) +#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn) +#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters) +#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV) +#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters) +#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV) +#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters) +#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV) +#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn) +#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters) +#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV) +#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters) +#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV) +#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters) +#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV) +#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn) +#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters) +#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV) +#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters) +#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV) +#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters) +#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV) +#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn) +#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters) +#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV) +#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters) +#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV) +#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters) +#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV) +#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn) +#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters) +#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV) +#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters) +#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV) +#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters) +#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV) +#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn) +#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters) +#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV) +#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters) +#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV) +#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters) +#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI) +#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters) +#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI) +#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters) +#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI) +#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters) +#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI) +#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn) +#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters) +#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI) +#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters) +#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI) +#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters) +#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI) +#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters) +#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI) +#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters) +#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI) +#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn) +#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters) +#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI) +#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn) +#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters) +#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI) +#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn) +#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters) +#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI) +#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn) +#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters) +#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI) +#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters) +#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI) +#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn) +#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters) +#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV) +#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn) +#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters) +#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV) +#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters) +#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT) +#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters) +#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV) +#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters) +#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV) +#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters) +#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV) +#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters) +#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV) +#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters) +#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV) +#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters) +#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV) +#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn) +#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters) +#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV) +#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn) +#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters) +#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV) +#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn) +#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters) +#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT) +#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters) +#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT) +#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn) +#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters) +#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT) +#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn) +#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters) +#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT) +#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters) +#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT) +#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters) +#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT) +#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters) +#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT) +#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters) +#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT) +#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters) +#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT) +#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters) +#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT) +#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters) +#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT) +#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn) +#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters) +#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT) +#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters) +#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT) +#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn) +#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters) +#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT) +#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters) +#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters) +#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT) +#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn) +#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters) +#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT) +#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn) +#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters) +#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT) +#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters) +#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT) +#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn) +#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters) +#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT) +#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn) +#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters) +#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT) +#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn) +#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters) +#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT) +#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn) +#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters) +#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT) +#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn) +#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters) +#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT) +#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn) +#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters) +#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT) +#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn) +#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters) +#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT) +#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn) +#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters) +#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT) +#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn) +#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters) +#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT) +#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn) +#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters) +#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT) +#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn) +#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters) +#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT) +#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn) +#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters) +#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT) +#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn) +#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters) +#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT) +#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn) +#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters) +#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT) +#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn) +#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters) +#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT) +#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn) +#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters) +#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT) +#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn) +#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters) +#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT) +#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn) +#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters) +#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT) +#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn) +#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters) +#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT) +#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn) +#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters) +#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT) +#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn) +#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters) +#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT) +#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn) +#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters) +#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT) +#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn) +#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters) +#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT) +#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn) +#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters) +#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT) +#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn) +#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters) +#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT) +#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn) +#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters) +#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT) +#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn) +#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters) +#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT) +#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn) +#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters) +#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT) +#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn) +#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters) +#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT) +#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn) +#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters) +#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT) +#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn) +#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters) +#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT) +#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn) +#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters) +#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT) +#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn) +#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters) +#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT) +#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn) +#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters) +#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT) +#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn) +#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters) +#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT) +#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters) +#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT) +#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn) +#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters) +#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT) +#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn) +#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters) +#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT) +#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn) +#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters) +#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT) +#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn) +#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters) +#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT) +#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn) +#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters) +#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT) +#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn) +#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters) +#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT) +#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn) +#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters) +#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT) +#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn) +#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters) +#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT) +#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn) +#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters) +#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT) +#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn) +#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters) +#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT) +#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn) +#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters) +#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT) +#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn) +#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters) +#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT) +#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn) +#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters) +#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT) +#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters) +#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE) +#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters) +#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE) +#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters) +#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn) +#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters) +#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT) +#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn) +#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters) +#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT) +#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn) +#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters) +#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT) +#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters) +#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI) +#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters) +#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters) +#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters) +#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT) +#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters) +#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT) +#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn) + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h index 66e78ad6557..6c62068743a 100644 --- a/src/mesa/main/hint.h +++ b/src/mesa/main/hint.h @@ -36,8 +36,10 @@ #ifndef HINT_H #define HINT_H +#include "glheader.h" +#include "mfeatures.h" -#include "mtypes.h" +struct gl_context; #if _HAVE_FULL_GL diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h index 240087141b3..577324222ca 100644 --- a/src/mesa/main/histogram.h +++ b/src/mesa/main/histogram.h @@ -36,7 +36,10 @@ #ifndef HISTOGRAM_H #define HISTOGRAM_H -#include "main/mtypes.h" +#include "compiler.h" +#include "mfeatures.h" + +struct _glapi_table; #if FEATURE_histogram diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 43cc06d7196..df1527b47f1 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -315,13 +315,15 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) return comps * sizeof(GLhalfARB); case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: - if (format == GL_RGB || format == GL_BGR) + if (format == GL_RGB || format == GL_BGR || + format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT) return sizeof(GLubyte); else return -1; /* error */ case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - if (format == GL_RGB || format == GL_BGR) + if (format == GL_RGB || format == GL_BGR || + format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT) return sizeof(GLushort); else return -1; /* error */ @@ -329,7 +331,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT) + if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || + format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) return sizeof(GLushort); else return -1; @@ -337,7 +340,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT) + if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || + format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) return sizeof(GLuint); else return -1; @@ -368,7 +372,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) * otherwise. */ GLboolean -_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type ) +_mesa_is_legal_format_and_type(const struct gl_context *ctx, + GLenum format, GLenum type) { switch (format) { case GL_COLOR_INDEX: @@ -518,14 +523,77 @@ _mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum ty default: return GL_FALSE; } + + /* integer-valued formats */ case GL_RED_INTEGER_EXT: case GL_GREEN_INTEGER_EXT: case GL_BLUE_INTEGER_EXT: case GL_ALPHA_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + case GL_RGB_INTEGER_EXT: - case GL_RGBA_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + case GL_BGR_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + /* NOTE: no packed formats w/ BGR format */ + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + + case GL_RGBA_INTEGER_EXT: case GL_BGRA_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + case GL_LUMINANCE_INTEGER_EXT: case GL_LUMINANCE_ALPHA_INTEGER_EXT: switch (type) { diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index b40717223e1..005fbccbeb0 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -27,8 +27,10 @@ #define IMAGE_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; +struct gl_pixelstore_attrib; extern void _mesa_swap2( GLushort *p, GLuint n ); @@ -52,7 +54,8 @@ extern GLint _mesa_bytes_per_pixel( GLenum format, GLenum type ); extern GLboolean -_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type ); +_mesa_is_legal_format_and_type(const struct gl_context *ctx, + GLenum format, GLenum type); extern GLboolean _mesa_is_color_format(GLenum format); diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h index 021f5ea1939..f42fbe6f506 100644 --- a/src/mesa/main/light.h +++ b/src/mesa/main/light.h @@ -28,7 +28,12 @@ #define LIGHT_H -#include "mtypes.h" +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; +struct gl_light; +struct gl_material; extern void GLAPIENTRY _mesa_ShadeModel( GLenum mode ); diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c index 505f840ba5a..81e179a9254 100644 --- a/src/mesa/main/lines.c +++ b/src/mesa/main/lines.c @@ -54,11 +54,6 @@ _mesa_LineWidth( GLfloat width ) FLUSH_VERTICES(ctx, _NEW_LINE); ctx->Line.Width = width; - if (width != 1.0F) - ctx->_TriangleCaps |= DD_LINE_WIDTH; - else - ctx->_TriangleCaps &= ~DD_LINE_WIDTH; - if (ctx->Driver.LineWidth) ctx->Driver.LineWidth(ctx, width); } diff --git a/src/mesa/main/lines.h b/src/mesa/main/lines.h index 3accdd78004..8e8b3f8d6e1 100644 --- a/src/mesa/main/lines.h +++ b/src/mesa/main/lines.h @@ -33,8 +33,9 @@ #define LINES_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; extern void GLAPIENTRY _mesa_LineWidth( GLfloat width ); diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h index 38fd235b117..2878cc134b5 100644 --- a/src/mesa/main/matrix.h +++ b/src/mesa/main/matrix.h @@ -28,8 +28,9 @@ #define MATRIX_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; extern void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index 5afd65d9766..1b39f5fdd36 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -78,7 +78,7 @@ #define FEATURE_GL !FEATURE_ES #endif -#ifdef IN_DRI_DRIVER +#if defined(IN_DRI_DRIVER) || (FEATURE_GL + FEATURE_ES1 + FEATURE_ES2 > 1) #define FEATURE_remap_table 1 #else #define FEATURE_remap_table 0 @@ -107,9 +107,7 @@ #define FEATURE_texture_s3tc FEATURE_GL #define FEATURE_extra_context_init FEATURE_ES -#define FEATURE_fixedpt FEATURE_ES #define FEATURE_point_size_array FEATURE_ES -#define FEATURE_vertex_array_byte FEATURE_ES #define FEATURE_es2_glsl FEATURE_ES2 diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 11d5a0519e0..b1989b4b91e 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -288,6 +288,54 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth, dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; } } + + else if (datatype == GL_SHORT && comps == 4) { + GLuint i, j, k; + const GLshort(*rowA)[4] = (const GLshort(*)[4]) srcRowA; + const GLshort(*rowB)[4] = (const GLshort(*)[4]) srcRowB; + GLshort(*dst)[4] = (GLshort(*)[4]) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; + dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; + dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; + dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; + } + } + else if (datatype == GL_SHORT && comps == 3) { + GLuint i, j, k; + const GLshort(*rowA)[3] = (const GLshort(*)[3]) srcRowA; + const GLshort(*rowB)[3] = (const GLshort(*)[3]) srcRowB; + GLshort(*dst)[3] = (GLshort(*)[3]) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; + dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; + dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; + } + } + else if (datatype == GL_SHORT && comps == 2) { + GLuint i, j, k; + const GLshort(*rowA)[2] = (const GLshort(*)[2]) srcRowA; + const GLshort(*rowB)[2] = (const GLshort(*)[2]) srcRowB; + GLshort(*dst)[2] = (GLshort(*)[2]) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; + dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; + } + } + else if (datatype == GL_SHORT && comps == 1) { + GLuint i, j, k; + const GLshort *rowA = (const GLshort *) srcRowA; + const GLshort *rowB = (const GLshort *) srcRowB; + GLshort *dst = (GLshort *) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; + } + } + else if (datatype == GL_FLOAT && comps == 4) { GLuint i, j, k; const GLfloat(*rowA)[4] = (const GLfloat(*)[4]) srcRowA; @@ -507,6 +555,37 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth, dst[i] = (alpha << 15) | (blue << 10) | (green << 5) | red; } } + else if (datatype == GL_UNSIGNED_SHORT_5_5_5_1 && comps == 4) { + GLuint i, j, k; + const GLushort *rowA = (const GLushort *) srcRowA; + const GLushort *rowB = (const GLushort *) srcRowB; + GLushort *dst = (GLushort *) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; + const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; + const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; + const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; + const GLint rowAg0 = (rowA[j] >> 6) & 0x1f; + const GLint rowAg1 = (rowA[k] >> 6) & 0x1f; + const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; + const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; + const GLint rowAb0 = (rowA[j] >> 1) & 0x1f; + const GLint rowAb1 = (rowA[k] >> 1) & 0x1f; + const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; + const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; + const GLint rowAa0 = (rowA[j] & 0x1); + const GLint rowAa1 = (rowA[k] & 0x1); + const GLint rowBa0 = (rowB[j] & 0x1); + const GLint rowBa1 = (rowB[k] & 0x1); + const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; + const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; + const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; + const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; + dst[i] = (red << 11) | (green << 6) | (blue << 1) | alpha; + } + } + else if (datatype == GL_UNSIGNED_BYTE_3_3_2 && comps == 3) { GLuint i, j, k; const GLubyte *rowA = (const GLubyte *) srcRowA; @@ -682,6 +761,44 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth, FILTER_3D(0); } } + else if ((datatype == GL_SHORT) && (comps == 4)) { + DECLARE_ROW_POINTERS(GLshort, 4); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + FILTER_3D(2); + FILTER_3D(3); + } + } + else if ((datatype == GL_SHORT) && (comps == 3)) { + DECLARE_ROW_POINTERS(GLshort, 3); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + FILTER_3D(2); + } + } + else if ((datatype == GL_SHORT) && (comps == 2)) { + DECLARE_ROW_POINTERS(GLshort, 2); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + } + } + else if ((datatype == GL_SHORT) && (comps == 1)) { + DECLARE_ROW_POINTERS(GLshort, 1); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + } + } else if ((datatype == GL_FLOAT) && (comps == 4)) { DECLARE_ROW_POINTERS(GLfloat, 4); @@ -910,6 +1027,55 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth, dst[i] = (a << 15) | (b << 10) | (g << 5) | r; } } + else if ((datatype == GL_UNSIGNED_SHORT_5_5_5_1) && (comps == 4)) { + DECLARE_ROW_POINTERS0(GLushort); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; + const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; + const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; + const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; + const GLint rowCr0 = (rowC[j] >> 11) & 0x1f; + const GLint rowCr1 = (rowC[k] >> 11) & 0x1f; + const GLint rowDr0 = (rowD[j] >> 11) & 0x1f; + const GLint rowDr1 = (rowD[k] >> 11) & 0x1f; + const GLint rowAg0 = (rowA[j] >> 6) & 0x1f; + const GLint rowAg1 = (rowA[k] >> 6) & 0x1f; + const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; + const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; + const GLint rowCg0 = (rowC[j] >> 6) & 0x1f; + const GLint rowCg1 = (rowC[k] >> 6) & 0x1f; + const GLint rowDg0 = (rowD[j] >> 6) & 0x1f; + const GLint rowDg1 = (rowD[k] >> 6) & 0x1f; + const GLint rowAb0 = (rowA[j] >> 1) & 0x1f; + const GLint rowAb1 = (rowA[k] >> 1) & 0x1f; + const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; + const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; + const GLint rowCb0 = (rowC[j] >> 1) & 0x1f; + const GLint rowCb1 = (rowC[k] >> 1) & 0x1f; + const GLint rowDb0 = (rowD[j] >> 1) & 0x1f; + const GLint rowDb1 = (rowD[k] >> 1) & 0x1f; + const GLint rowAa0 = (rowA[j] & 0x1); + const GLint rowAa1 = (rowA[k] & 0x1); + const GLint rowBa0 = (rowB[j] & 0x1); + const GLint rowBa1 = (rowB[k] & 0x1); + const GLint rowCa0 = (rowC[j] & 0x1); + const GLint rowCa1 = (rowC[k] & 0x1); + const GLint rowDa0 = (rowD[j] & 0x1); + const GLint rowDa1 = (rowD[k] & 0x1); + const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, + rowCr0, rowCr1, rowDr0, rowDr1); + const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, + rowCg0, rowCg1, rowDg0, rowDg1); + const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, + rowCb0, rowCb1, rowDb0, rowDb1); + const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, + rowCa0, rowCa1, rowDa0, rowDa1); + + dst[i] = (r << 11) | (g << 6) | (b << 1) | a; + } + } else if ((datatype == GL_UNSIGNED_BYTE_3_3_2) && (comps == 3)) { DECLARE_ROW_POINTERS0(GLushort); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1b8a80416c9..87b96489dbf 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -454,6 +454,68 @@ typedef enum /** + * Framebuffer configuration (aka visual / pixelformat) + * Note: some of these fields should be boolean, but it appears that + * code in drivers/dri/common/util.c requires int-sized fields. + */ +struct gl_config +{ + GLboolean rgbMode; + GLboolean floatMode; + GLboolean colorIndexMode; /* XXX is this used anywhere? */ + GLuint doubleBufferMode; + GLuint stereoMode; + + GLboolean haveAccumBuffer; + GLboolean haveDepthBuffer; + GLboolean haveStencilBuffer; + + GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ + GLuint redMask, greenMask, blueMask, alphaMask; + GLint rgbBits; /* total bits for rgb */ + GLint indexBits; /* total bits for colorindex */ + + GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; + GLint depthBits; + GLint stencilBits; + + GLint numAuxBuffers; + + GLint level; + + /* EXT_visual_rating / GLX 1.2 */ + GLint visualRating; + + /* EXT_visual_info / GLX 1.2 */ + GLint transparentPixel; + /* colors are floats scaled to ints */ + GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; + GLint transparentIndex; + + /* ARB_multisample / SGIS_multisample */ + GLint sampleBuffers; + GLint samples; + + /* SGIX_pbuffer / GLX 1.3 */ + GLint maxPbufferWidth; + GLint maxPbufferHeight; + GLint maxPbufferPixels; + GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ + + /* OML_swap_method */ + GLint swapMethod; + + /* EXT_texture_from_pixmap */ + GLint bindToTextureRgb; + GLint bindToTextureRgba; + GLint bindToMipmapTexture; + GLint bindToTextureTargets; + GLint yInverted; +}; + + +/** * Data structure for color tables */ struct gl_color_table @@ -547,60 +609,6 @@ struct gl_shine_tab GLuint refcount; }; -struct gl_config { - GLboolean rgbMode; - GLboolean floatMode; - GLboolean colorIndexMode; - GLuint doubleBufferMode; - GLuint stereoMode; - - GLboolean haveAccumBuffer; - GLboolean haveDepthBuffer; - GLboolean haveStencilBuffer; - - GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ - GLuint redMask, greenMask, blueMask, alphaMask; - GLint rgbBits; /* total bits for rgb */ - GLint indexBits; /* total bits for colorindex */ - - GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; - GLint depthBits; - GLint stencilBits; - - GLint numAuxBuffers; - - GLint level; - - /* EXT_visual_rating / GLX 1.2 */ - GLint visualRating; - - /* EXT_visual_info / GLX 1.2 */ - GLint transparentPixel; - /* colors are floats scaled to ints */ - GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; - GLint transparentIndex; - - /* ARB_multisample / SGIS_multisample */ - GLint sampleBuffers; - GLint samples; - - /* SGIX_pbuffer / GLX 1.3 */ - GLint maxPbufferWidth; - GLint maxPbufferHeight; - GLint maxPbufferPixels; - GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ - GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ - - /* OML_swap_method */ - GLint swapMethod; - - /* EXT_texture_from_pixmap */ - GLint bindToTextureRgb; - GLint bindToTextureRgba; - GLint bindToMipmapTexture; - GLint bindToTextureTargets; - GLint yInverted; -}; /** * Light source state. @@ -1530,6 +1538,7 @@ struct gl_client_array const GLubyte *Ptr; /**< Points to array data */ GLboolean Enabled; /**< Enabled flag is a boolean */ GLboolean Normalized; /**< GL_ARB_vertex_program */ + GLboolean Integer; /**< Integer-valued? */ GLuint _ElementSize; /**< size of each element in bytes */ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ @@ -2624,6 +2633,9 @@ struct gl_constants GLuint MaxTransformFeedbackSeparateAttribs; GLuint MaxTransformFeedbackSeparateComponents; GLuint MaxTransformFeedbackInterleavedComponents; + + /** GL_EXT_gpu_shader4 */ + GLint MinProgramTexelOffset, MaxProgramTexelOffset; }; @@ -2913,11 +2925,9 @@ struct gl_matrix_stack #define DD_TRI_OFFSET 0x80 #define DD_LINE_SMOOTH 0x100 #define DD_LINE_STIPPLE 0x200 -#define DD_LINE_WIDTH 0x400 -#define DD_POINT_SMOOTH 0x800 -#define DD_POINT_SIZE 0x1000 -#define DD_POINT_ATTEN 0x2000 -#define DD_TRI_TWOSTENCIL 0x4000 +#define DD_POINT_SMOOTH 0x400 +#define DD_POINT_ATTEN 0x800 +#define DD_TRI_TWOSTENCIL 0x1000 /*@}*/ diff --git a/src/mesa/main/multisample.h b/src/mesa/main/multisample.h index c7cc432daac..e86d4092bc9 100644 --- a/src/mesa/main/multisample.h +++ b/src/mesa/main/multisample.h @@ -26,7 +26,9 @@ #ifndef MULTISAMPLE_H #define MULTISAMPLE_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; extern void GLAPIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h index 035f2fe2426..5668963da10 100644 --- a/src/mesa/main/nvprogram.h +++ b/src/mesa/main/nvprogram.h @@ -30,7 +30,9 @@ #define NVPROGRAM_H #include "glheader.h" -#include "mtypes.h" + +struct gl_context; +struct gl_program; extern void GLAPIENTRY _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params); diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index 877d27ce1e4..fdb647c7ea8 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -33,6 +33,7 @@ #include "colormac.h" #include "enums.h" #include "image.h" +#include "imports.h" #include "pack.h" #include "pixeltransfer.h" #include "imports.h" @@ -334,6 +335,104 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, } +/** + * Get indexes of color components for a basic color format, such as + * GL_RGBA, GL_RED, GL_LUMINANCE_ALPHA, etc. Return -1 for indexes + * that do not apply. + */ +static void +get_component_indexes(GLenum format, + GLint *redIndex, + GLint *greenIndex, + GLint *blueIndex, + GLint *alphaIndex, + GLint *luminanceIndex, + GLint *intensityIndex) +{ + *redIndex = -1; + *greenIndex = -1; + *blueIndex = -1; + *alphaIndex = -1; + *luminanceIndex = -1; + *intensityIndex = -1; + + switch (format) { + case GL_LUMINANCE: + case GL_LUMINANCE_INTEGER_EXT: + *luminanceIndex = 0; + break; + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + *luminanceIndex = 0; + *alphaIndex = 1; + break; + case GL_INTENSITY: + *intensityIndex = 0; + break; + case GL_RED: + case GL_RED_INTEGER_EXT: + *redIndex = 0; + break; + case GL_GREEN: + case GL_GREEN_INTEGER_EXT: + *greenIndex = 0; + break; + case GL_BLUE: + case GL_BLUE_INTEGER_EXT: + *blueIndex = 0; + break; + case GL_ALPHA: + case GL_ALPHA_INTEGER_EXT: + *alphaIndex = 0; + break; + case GL_RG: + case GL_RG_INTEGER: + *redIndex = 0; + *greenIndex = 1; + break; + case GL_RGB: + case GL_RGB_INTEGER_EXT: + *redIndex = 0; + *greenIndex = 1; + *blueIndex = 2; + break; + case GL_BGR: + case GL_BGR_INTEGER_EXT: + *blueIndex = 0; + *greenIndex = 1; + *redIndex = 2; + break; + case GL_RGBA: + case GL_RGBA_INTEGER_EXT: + *redIndex = 0; + *greenIndex = 1; + *blueIndex = 2; + *alphaIndex = 3; + break; + case GL_BGRA: + case GL_BGRA_INTEGER: + *redIndex = 2; + *greenIndex = 1; + *blueIndex = 0; + *alphaIndex = 3; + break; + case GL_ABGR_EXT: + *redIndex = 3; + *greenIndex = 2; + *blueIndex = 1; + *alphaIndex = 0; + break; + case GL_DU8DV8_ATI: + case GL_DUDV_ATI: + *redIndex = 0; + *greenIndex = 1; + break; + default: + assert(0 && "bad format in get_component_indexes()"); + } +} + + /** * For small integer types, return the min and max possible values. @@ -2027,6 +2126,133 @@ extract_uint_indexes(GLuint n, GLuint indexes[], } +/** + * Return source/dest RGBA indexes for unpacking pixels. + */ +static void +get_component_mapping(GLenum format, + GLint *rSrc, + GLint *gSrc, + GLint *bSrc, + GLint *aSrc, + GLint *rDst, + GLint *gDst, + GLint *bDst, + GLint *aDst) +{ + switch (format) { + case GL_RED: + case GL_RED_INTEGER_EXT: + *rSrc = 0; + *gSrc = *bSrc = *aSrc = -1; + break; + case GL_GREEN: + case GL_GREEN_INTEGER_EXT: + *gSrc = 0; + *rSrc = *bSrc = *aSrc = -1; + break; + case GL_BLUE: + case GL_BLUE_INTEGER_EXT: + *bSrc = 0; + *rSrc = *gSrc = *aSrc = -1; + break; + case GL_ALPHA: + case GL_ALPHA_INTEGER_EXT: + *rSrc = *gSrc = *bSrc = -1; + *aSrc = 0; + break; + case GL_LUMINANCE: + case GL_LUMINANCE_INTEGER_EXT: + *rSrc = *gSrc = *bSrc = 0; + *aSrc = -1; + break; + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + *rSrc = *gSrc = *bSrc = 0; + *aSrc = 1; + break; + case GL_INTENSITY: + *rSrc = *gSrc = *bSrc = *aSrc = 0; + break; + case GL_RG: + case GL_RG_INTEGER: + *rSrc = 0; + *gSrc = 1; + *bSrc = -1; + *aSrc = -1; + *rDst = 0; + *gDst = 1; + *bDst = 2; + *aDst = 3; + break; + case GL_RGB: + case GL_RGB_INTEGER: + *rSrc = 0; + *gSrc = 1; + *bSrc = 2; + *aSrc = -1; + *rDst = 0; + *gDst = 1; + *bDst = 2; + *aDst = 3; + break; + case GL_BGR: + *rSrc = 2; + *gSrc = 1; + *bSrc = 0; + *aSrc = -1; + *rDst = 2; + *gDst = 1; + *bDst = 0; + *aDst = 3; + break; + case GL_RGBA: + case GL_RGBA_INTEGER: + *rSrc = 0; + *gSrc = 1; + *bSrc = 2; + *aSrc = 3; + *rDst = 0; + *gDst = 1; + *bDst = 2; + *aDst = 3; + break; + case GL_BGRA: + *rSrc = 2; + *gSrc = 1; + *bSrc = 0; + *aSrc = 3; + *rDst = 2; + *gDst = 1; + *bDst = 0; + *aDst = 3; + break; + case GL_ABGR_EXT: + *rSrc = 3; + *gSrc = 2; + *bSrc = 1; + *aSrc = 0; + *rDst = 3; + *gDst = 2; + *bDst = 1; + *aDst = 0; + break; + case GL_DU8DV8_ATI: + case GL_DUDV_ATI: + *rSrc = 0; + *gSrc = 1; + *bSrc = -1; + *aSrc = -1; + break; + default: + _mesa_problem(NULL, "bad srcFormat %s in get_component_mapping", + _mesa_lookup_enum_by_nr(format)); + return; + } +} + + + /* * This function extracts floating point RGBA values from arbitrary * image data. srcFormat and srcType are the format and type parameters @@ -2048,9 +2274,9 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLenum srcFormat, GLenum srcType, const GLvoid *src, GLboolean swapBytes) { - GLint redIndex, greenIndex, blueIndex, alphaIndex; + GLint rSrc, gSrc, bSrc, aSrc; GLint stride; - GLint rComp, bComp, gComp, aComp; + GLint rDst, bDst, gDst, aDst; GLboolean intFormat; GLfloat rs = 1.0f, gs = 1.0f, bs = 1.0f, as = 1.0f; /* scale factors */ @@ -2101,145 +2327,25 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcType == GL_UNSIGNED_INT_10_10_10_2 || srcType == GL_UNSIGNED_INT_2_10_10_10_REV); - rComp = gComp = bComp = aComp = -1; + get_component_mapping(srcFormat, + &rSrc, &gSrc, &bSrc, &aSrc, + &rDst, &gDst, &bDst, &aDst); - switch (srcFormat) { - case GL_RED: - case GL_RED_INTEGER_EXT: - redIndex = 0; - greenIndex = blueIndex = alphaIndex = -1; - stride = 1; - break; - case GL_GREEN: - case GL_GREEN_INTEGER_EXT: - greenIndex = 0; - redIndex = blueIndex = alphaIndex = -1; - stride = 1; - break; - case GL_BLUE: - case GL_BLUE_INTEGER_EXT: - blueIndex = 0; - redIndex = greenIndex = alphaIndex = -1; - stride = 1; - break; - case GL_ALPHA: - case GL_ALPHA_INTEGER_EXT: - redIndex = greenIndex = blueIndex = -1; - alphaIndex = 0; - stride = 1; - break; - case GL_LUMINANCE: - case GL_LUMINANCE_INTEGER_EXT: - redIndex = greenIndex = blueIndex = 0; - alphaIndex = -1; - stride = 1; - break; - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE_ALPHA_INTEGER_EXT: - redIndex = greenIndex = blueIndex = 0; - alphaIndex = 1; - stride = 2; - break; - case GL_INTENSITY: - redIndex = greenIndex = blueIndex = alphaIndex = 0; - stride = 1; - break; - case GL_RG: - case GL_RG_INTEGER: - redIndex = 0; - greenIndex = 1; - blueIndex = -1; - alphaIndex = -1; - rComp = 0; - gComp = 1; - bComp = 2; - aComp = 3; - stride = 2; - break; - case GL_RGB: - case GL_RGB_INTEGER: - redIndex = 0; - greenIndex = 1; - blueIndex = 2; - alphaIndex = -1; - rComp = 0; - gComp = 1; - bComp = 2; - aComp = 3; - stride = 3; - break; - case GL_BGR: - redIndex = 2; - greenIndex = 1; - blueIndex = 0; - alphaIndex = -1; - rComp = 2; - gComp = 1; - bComp = 0; - aComp = 3; - stride = 3; - break; - case GL_RGBA: - case GL_RGBA_INTEGER: - redIndex = 0; - greenIndex = 1; - blueIndex = 2; - alphaIndex = 3; - rComp = 0; - gComp = 1; - bComp = 2; - aComp = 3; - stride = 4; - break; - case GL_BGRA: - redIndex = 2; - greenIndex = 1; - blueIndex = 0; - alphaIndex = 3; - rComp = 2; - gComp = 1; - bComp = 0; - aComp = 3; - stride = 4; - break; - case GL_ABGR_EXT: - redIndex = 3; - greenIndex = 2; - blueIndex = 1; - alphaIndex = 0; - rComp = 3; - gComp = 2; - bComp = 1; - aComp = 0; - stride = 4; - break; - case GL_DU8DV8_ATI: - case GL_DUDV_ATI: - redIndex = 0; - greenIndex = 1; - blueIndex = -1; - alphaIndex = -1; - stride = 2; - break; - default: - _mesa_problem(NULL, "bad srcFormat %s in extract float data", - _mesa_lookup_enum_by_nr(srcFormat)); - return; - } + stride = _mesa_components_in_format(srcFormat); intFormat = _mesa_is_integer_format(srcFormat); -#define PROCESS(INDEX, CHANNEL, DEFAULT, DEFAULT_INT, TYPE, CONVERSION) \ - if ((INDEX) < 0) { \ +#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT_FLT, DEFAULT_INT, TYPE, CONVERSION) \ + if ((SRC_INDEX) < 0) { \ GLuint i; \ if (intFormat) { \ for (i = 0; i < n; i++) { \ - rgba[i][CHANNEL] = DEFAULT_INT; \ + rgba[i][DST_INDEX] = DEFAULT_INT; \ } \ } \ else { \ for (i = 0; i < n; i++) { \ - rgba[i][CHANNEL] = DEFAULT; \ + rgba[i][DST_INDEX] = DEFAULT_FLT; \ } \ } \ } \ @@ -2247,7 +2353,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], const TYPE *s = (const TYPE *) src; \ GLuint i; \ for (i = 0; i < n; i++) { \ - TYPE value = s[INDEX]; \ + TYPE value = s[SRC_INDEX]; \ if (sizeof(TYPE) == 2) { \ SWAP2BYTE(value); \ } \ @@ -2255,9 +2361,9 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], SWAP4BYTE(value); \ } \ if (intFormat) \ - rgba[i][CHANNEL] = (GLfloat) value; \ + rgba[i][DST_INDEX] = (GLfloat) value; \ else \ - rgba[i][CHANNEL] = (GLfloat) CONVERSION(value); \ + rgba[i][DST_INDEX] = (GLfloat) CONVERSION(value); \ s += stride; \ } \ } \ @@ -2266,13 +2372,13 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; \ if (intFormat) { \ for (i = 0; i < n; i++) { \ - rgba[i][CHANNEL] = (GLfloat) s[INDEX]; \ + rgba[i][DST_INDEX] = (GLfloat) s[SRC_INDEX]; \ s += stride; \ } \ } \ else { \ for (i = 0; i < n; i++) { \ - rgba[i][CHANNEL] = (GLfloat) CONVERSION(s[INDEX]); \ + rgba[i][DST_INDEX] = (GLfloat) CONVERSION(s[SRC_INDEX]); \ s += stride; \ } \ } \ @@ -2280,52 +2386,52 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], switch (srcType) { case GL_UNSIGNED_BYTE: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 255, GLubyte, UBYTE_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 255, GLubyte, UBYTE_TO_FLOAT); break; case GL_BYTE: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOAT); break; case GL_UNSIGNED_SHORT: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 0xffff, GLushort, USHORT_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 0xffff, GLushort, USHORT_TO_FLOAT); break; case GL_SHORT: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOAT); break; case GL_UNSIGNED_INT: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 0xffffffff, GLuint, UINT_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 0xffffffff, GLuint, UINT_TO_FLOAT); break; case GL_INT: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 2147483647, GLint, INT_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 2147483647, GLint, INT_TO_FLOAT); break; case GL_FLOAT: - PROCESS(redIndex, RCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); - PROCESS(greenIndex, GCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); - PROCESS(blueIndex, BCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); - PROCESS(alphaIndex, ACOMP, 1.0F, 1.0F, GLfloat, (GLfloat)); + PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); + PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); + PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); + PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLfloat, (GLfloat)); break; case GL_HALF_FLOAT_ARB: - PROCESS(redIndex, RCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); - PROCESS(greenIndex, GCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); - PROCESS(blueIndex, BCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); - PROCESS(alphaIndex, ACOMP, 1.0F, 1.0F, GLhalfARB, _mesa_half_to_float); + PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); + PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); + PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); + PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLhalfARB, _mesa_half_to_float); break; case GL_UNSIGNED_BYTE_3_3_2: { @@ -2338,10 +2444,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], } for (i = 0; i < n; i ++) { GLubyte p = ubsrc[i]; - rgba[i][rComp] = ((p >> 5) ) * rs; - rgba[i][gComp] = ((p >> 2) & 0x7) * gs; - rgba[i][bComp] = ((p ) & 0x3) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p >> 5) ) * rs; + rgba[i][gDst] = ((p >> 2) & 0x7) * gs; + rgba[i][bDst] = ((p ) & 0x3) * bs; + rgba[i][aDst] = 1.0F; } } break; @@ -2356,10 +2462,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], } for (i = 0; i < n; i ++) { GLubyte p = ubsrc[i]; - rgba[i][rComp] = ((p ) & 0x7) * rs; - rgba[i][gComp] = ((p >> 3) & 0x7) * gs; - rgba[i][bComp] = ((p >> 6) ) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p ) & 0x7) * rs; + rgba[i][gDst] = ((p >> 3) & 0x7) * gs; + rgba[i][bDst] = ((p >> 6) ) * bs; + rgba[i][aDst] = 1.0F; } } break; @@ -2375,10 +2481,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p >> 11) ) * rs; - rgba[i][gComp] = ((p >> 5) & 0x3f) * gs; - rgba[i][bComp] = ((p ) & 0x1f) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p >> 11) ) * rs; + rgba[i][gDst] = ((p >> 5) & 0x3f) * gs; + rgba[i][bDst] = ((p ) & 0x1f) * bs; + rgba[i][aDst] = 1.0F; } } else { @@ -2386,10 +2492,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p >> 11) ) * rs; - rgba[i][gComp] = ((p >> 5) & 0x3f) * gs; - rgba[i][bComp] = ((p ) & 0x1f) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p >> 11) ) * rs; + rgba[i][gDst] = ((p >> 5) & 0x3f) * gs; + rgba[i][bDst] = ((p ) & 0x1f) * bs; + rgba[i][aDst] = 1.0F; } } break; @@ -2405,10 +2511,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p ) & 0x1f) * rs; - rgba[i][gComp] = ((p >> 5) & 0x3f) * gs; - rgba[i][bComp] = ((p >> 11) ) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p ) & 0x1f) * rs; + rgba[i][gDst] = ((p >> 5) & 0x3f) * gs; + rgba[i][bDst] = ((p >> 11) ) * bs; + rgba[i][aDst] = 1.0F; } } else { @@ -2416,10 +2522,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p ) & 0x1f) * rs; - rgba[i][gComp] = ((p >> 5) & 0x3f) * gs; - rgba[i][bComp] = ((p >> 11) ) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p ) & 0x1f) * rs; + rgba[i][gDst] = ((p >> 5) & 0x3f) * gs; + rgba[i][bDst] = ((p >> 11) ) * bs; + rgba[i][aDst] = 1.0F; } } break; @@ -2433,10 +2539,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p >> 12) ) * rs; - rgba[i][gComp] = ((p >> 8) & 0xf) * gs; - rgba[i][bComp] = ((p >> 4) & 0xf) * bs; - rgba[i][aComp] = ((p ) & 0xf) * as; + rgba[i][rDst] = ((p >> 12) ) * rs; + rgba[i][gDst] = ((p >> 8) & 0xf) * gs; + rgba[i][bDst] = ((p >> 4) & 0xf) * bs; + rgba[i][aDst] = ((p ) & 0xf) * as; } } else { @@ -2444,10 +2550,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p >> 12) ) * rs; - rgba[i][gComp] = ((p >> 8) & 0xf) * gs; - rgba[i][bComp] = ((p >> 4) & 0xf) * bs; - rgba[i][aComp] = ((p ) & 0xf) * as; + rgba[i][rDst] = ((p >> 12) ) * rs; + rgba[i][gDst] = ((p >> 8) & 0xf) * gs; + rgba[i][bDst] = ((p >> 4) & 0xf) * bs; + rgba[i][aDst] = ((p ) & 0xf) * as; } } break; @@ -2461,10 +2567,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p ) & 0xf) * rs; - rgba[i][gComp] = ((p >> 4) & 0xf) * gs; - rgba[i][bComp] = ((p >> 8) & 0xf) * bs; - rgba[i][aComp] = ((p >> 12) ) * as; + rgba[i][rDst] = ((p ) & 0xf) * rs; + rgba[i][gDst] = ((p >> 4) & 0xf) * gs; + rgba[i][bDst] = ((p >> 8) & 0xf) * bs; + rgba[i][aDst] = ((p >> 12) ) * as; } } else { @@ -2472,10 +2578,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p ) & 0xf) * rs; - rgba[i][gComp] = ((p >> 4) & 0xf) * gs; - rgba[i][bComp] = ((p >> 8) & 0xf) * bs; - rgba[i][aComp] = ((p >> 12) ) * as; + rgba[i][rDst] = ((p ) & 0xf) * rs; + rgba[i][gDst] = ((p >> 4) & 0xf) * gs; + rgba[i][bDst] = ((p >> 8) & 0xf) * bs; + rgba[i][aDst] = ((p >> 12) ) * as; } } break; @@ -2489,10 +2595,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p >> 11) ) * rs; - rgba[i][gComp] = ((p >> 6) & 0x1f) * gs; - rgba[i][bComp] = ((p >> 1) & 0x1f) * bs; - rgba[i][aComp] = ((p ) & 0x1) * as; + rgba[i][rDst] = ((p >> 11) ) * rs; + rgba[i][gDst] = ((p >> 6) & 0x1f) * gs; + rgba[i][bDst] = ((p >> 1) & 0x1f) * bs; + rgba[i][aDst] = ((p ) & 0x1) * as; } } else { @@ -2500,10 +2606,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p >> 11) ) * rs; - rgba[i][gComp] = ((p >> 6) & 0x1f) * gs; - rgba[i][bComp] = ((p >> 1) & 0x1f) * bs; - rgba[i][aComp] = ((p ) & 0x1) * as; + rgba[i][rDst] = ((p >> 11) ) * rs; + rgba[i][gDst] = ((p >> 6) & 0x1f) * gs; + rgba[i][bDst] = ((p >> 1) & 0x1f) * bs; + rgba[i][aDst] = ((p ) & 0x1) * as; } } break; @@ -2517,10 +2623,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p ) & 0x1f) * rs; - rgba[i][gComp] = ((p >> 5) & 0x1f) * gs; - rgba[i][bComp] = ((p >> 10) & 0x1f) * bs; - rgba[i][aComp] = ((p >> 15) ) * as; + rgba[i][rDst] = ((p ) & 0x1f) * rs; + rgba[i][gDst] = ((p >> 5) & 0x1f) * gs; + rgba[i][bDst] = ((p >> 10) & 0x1f) * bs; + rgba[i][aDst] = ((p >> 15) ) * as; } } else { @@ -2528,10 +2634,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p ) & 0x1f) * rs; - rgba[i][gComp] = ((p >> 5) & 0x1f) * gs; - rgba[i][bComp] = ((p >> 10) & 0x1f) * bs; - rgba[i][aComp] = ((p >> 15) ) * as; + rgba[i][rDst] = ((p ) & 0x1f) * rs; + rgba[i][gDst] = ((p >> 5) & 0x1f) * gs; + rgba[i][bDst] = ((p >> 10) & 0x1f) * bs; + rgba[i][aDst] = ((p >> 15) ) * as; } } break; @@ -2542,19 +2648,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], if (intFormat) { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = (GLfloat) ((p ) & 0xff); - rgba[i][gComp] = (GLfloat) ((p >> 8) & 0xff); - rgba[i][bComp] = (GLfloat) ((p >> 16) & 0xff); - rgba[i][aComp] = (GLfloat) ((p >> 24) ); + rgba[i][rDst] = (GLfloat) ((p ) & 0xff); + rgba[i][gDst] = (GLfloat) ((p >> 8) & 0xff); + rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff); + rgba[i][aDst] = (GLfloat) ((p >> 24) ); } } else { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = UBYTE_TO_FLOAT((p ) & 0xff); - rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); - rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); - rgba[i][aComp] = UBYTE_TO_FLOAT((p >> 24) ); + rgba[i][rDst] = UBYTE_TO_FLOAT((p ) & 0xff); + rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff); + rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff); + rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24) ); } } } @@ -2564,19 +2670,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], if (intFormat) { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = (GLfloat) ((p >> 24) ); - rgba[i][gComp] = (GLfloat) ((p >> 16) & 0xff); - rgba[i][bComp] = (GLfloat) ((p >> 8) & 0xff); - rgba[i][aComp] = (GLfloat) ((p ) & 0xff); + rgba[i][rDst] = (GLfloat) ((p >> 24) ); + rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff); + rgba[i][bDst] = (GLfloat) ((p >> 8) & 0xff); + rgba[i][aDst] = (GLfloat) ((p ) & 0xff); } } else { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = UBYTE_TO_FLOAT((p >> 24) ); - rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); - rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); - rgba[i][aComp] = UBYTE_TO_FLOAT((p ) & 0xff); + rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24) ); + rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff); + rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff); + rgba[i][aDst] = UBYTE_TO_FLOAT((p ) & 0xff); } } } @@ -2588,19 +2694,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], if (intFormat) { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = (GLfloat) ((p >> 24) ); - rgba[i][gComp] = (GLfloat) ((p >> 16) & 0xff); - rgba[i][bComp] = (GLfloat) ((p >> 8) & 0xff); - rgba[i][aComp] = (GLfloat) ((p ) & 0xff); + rgba[i][rDst] = (GLfloat) ((p >> 24) ); + rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff); + rgba[i][bDst] = (GLfloat) ((p >> 8) & 0xff); + rgba[i][aDst] = (GLfloat) ((p ) & 0xff); } } else { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = UBYTE_TO_FLOAT((p >> 24) ); - rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); - rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); - rgba[i][aComp] = UBYTE_TO_FLOAT((p ) & 0xff); + rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24) ); + rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff); + rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff); + rgba[i][aDst] = UBYTE_TO_FLOAT((p ) & 0xff); } } } @@ -2610,19 +2716,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], if (intFormat) { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = (GLfloat) ((p ) & 0xff); - rgba[i][gComp] = (GLfloat) ((p >> 8) & 0xff); - rgba[i][bComp] = (GLfloat) ((p >> 16) & 0xff); - rgba[i][aComp] = (GLfloat) ((p >> 24) ); + rgba[i][rDst] = (GLfloat) ((p ) & 0xff); + rgba[i][gDst] = (GLfloat) ((p >> 8) & 0xff); + rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff); + rgba[i][aDst] = (GLfloat) ((p >> 24) ); } } else { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = UBYTE_TO_FLOAT((p ) & 0xff); - rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); - rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); - rgba[i][aComp] = UBYTE_TO_FLOAT((p >> 24) ); + rgba[i][rDst] = UBYTE_TO_FLOAT((p ) & 0xff); + rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff); + rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff); + rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24) ); } } } @@ -2640,10 +2746,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; SWAP4BYTE(p); - rgba[i][rComp] = ((p >> 22) ) * rs; - rgba[i][gComp] = ((p >> 12) & 0x3ff) * gs; - rgba[i][bComp] = ((p >> 2) & 0x3ff) * bs; - rgba[i][aComp] = ((p ) & 0x3 ) * as; + rgba[i][rDst] = ((p >> 22) ) * rs; + rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs; + rgba[i][bDst] = ((p >> 2) & 0x3ff) * bs; + rgba[i][aDst] = ((p ) & 0x3 ) * as; } } else { @@ -2651,10 +2757,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = ((p >> 22) ) * rs; - rgba[i][gComp] = ((p >> 12) & 0x3ff) * gs; - rgba[i][bComp] = ((p >> 2) & 0x3ff) * bs; - rgba[i][aComp] = ((p ) & 0x3 ) * as; + rgba[i][rDst] = ((p >> 22) ) * rs; + rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs; + rgba[i][bDst] = ((p >> 2) & 0x3ff) * bs; + rgba[i][aDst] = ((p ) & 0x3 ) * as; } } break; @@ -2671,10 +2777,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; SWAP4BYTE(p); - rgba[i][rComp] = ((p ) & 0x3ff) * rs; - rgba[i][gComp] = ((p >> 10) & 0x3ff) * gs; - rgba[i][bComp] = ((p >> 20) & 0x3ff) * bs; - rgba[i][aComp] = ((p >> 30) ) * as; + rgba[i][rDst] = ((p ) & 0x3ff) * rs; + rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs; + rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs; + rgba[i][aDst] = ((p >> 30) ) * as; } } else { @@ -2682,10 +2788,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = ((p ) & 0x3ff) * rs; - rgba[i][gComp] = ((p >> 10) & 0x3ff) * gs; - rgba[i][bComp] = ((p >> 20) & 0x3ff) * bs; - rgba[i][aComp] = ((p >> 30) ) * as; + rgba[i][rDst] = ((p ) & 0x3ff) * rs; + rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs; + rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs; + rgba[i][aDst] = ((p >> 30) ) * as; } } break; @@ -2693,9 +2799,477 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], _mesa_problem(NULL, "bad srcType in extract float data"); break; } +#undef PROCESS } +static INLINE GLuint +clamp_byte_to_uint(GLbyte b) +{ + return b < 0 ? 0 : b; +} + + +static INLINE GLuint +clamp_short_to_uint(GLshort s) +{ + return s < 0 ? 0 : s; +} + + +static INLINE GLuint +clamp_int_to_uint(GLint i) +{ + return i < 0 ? 0 : i; +} + + +static INLINE GLuint +clamp_float_to_uint(GLfloat f) +{ + return f < 0.0F ? 0 : IROUND(f); +} + + +static INLINE GLuint +clamp_half_to_uint(GLhalfARB h) +{ + GLfloat f = _mesa_half_to_float(h); + return f < 0.0F ? 0 : IROUND(f); +} + + +/** + * \sa extract_float_rgba() + */ +static void +extract_uint_rgba(GLuint n, GLuint rgba[][4], + GLenum srcFormat, GLenum srcType, const GLvoid *src, + GLboolean swapBytes) +{ + GLint rSrc, gSrc, bSrc, aSrc; + GLint stride; + GLint rDst, bDst, gDst, aDst; + GLboolean intFormat; + + ASSERT(srcFormat == GL_RED || + srcFormat == GL_GREEN || + srcFormat == GL_BLUE || + srcFormat == GL_ALPHA || + srcFormat == GL_LUMINANCE || + srcFormat == GL_LUMINANCE_ALPHA || + srcFormat == GL_INTENSITY || + srcFormat == GL_RG || + srcFormat == GL_RGB || + srcFormat == GL_BGR || + srcFormat == GL_RGBA || + srcFormat == GL_BGRA || + srcFormat == GL_ABGR_EXT || + srcFormat == GL_DU8DV8_ATI || + srcFormat == GL_DUDV_ATI || + srcFormat == GL_RED_INTEGER_EXT || + srcFormat == GL_GREEN_INTEGER_EXT || + srcFormat == GL_BLUE_INTEGER_EXT || + srcFormat == GL_ALPHA_INTEGER_EXT || + srcFormat == GL_RGB_INTEGER_EXT || + srcFormat == GL_RGBA_INTEGER_EXT || + srcFormat == GL_BGR_INTEGER_EXT || + srcFormat == GL_BGRA_INTEGER_EXT || + srcFormat == GL_LUMINANCE_INTEGER_EXT || + srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT); + + ASSERT(srcType == GL_UNSIGNED_BYTE || + srcType == GL_BYTE || + srcType == GL_UNSIGNED_SHORT || + srcType == GL_SHORT || + srcType == GL_UNSIGNED_INT || + srcType == GL_INT || + srcType == GL_HALF_FLOAT_ARB || + srcType == GL_FLOAT || + srcType == GL_UNSIGNED_BYTE_3_3_2 || + srcType == GL_UNSIGNED_BYTE_2_3_3_REV || + srcType == GL_UNSIGNED_SHORT_5_6_5 || + srcType == GL_UNSIGNED_SHORT_5_6_5_REV || + srcType == GL_UNSIGNED_SHORT_4_4_4_4 || + srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV || + srcType == GL_UNSIGNED_SHORT_5_5_5_1 || + srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV || + srcType == GL_UNSIGNED_INT_8_8_8_8 || + srcType == GL_UNSIGNED_INT_8_8_8_8_REV || + srcType == GL_UNSIGNED_INT_10_10_10_2 || + srcType == GL_UNSIGNED_INT_2_10_10_10_REV); + + get_component_mapping(srcFormat, + &rSrc, &gSrc, &bSrc, &aSrc, + &rDst, &gDst, &bDst, &aDst); + + stride = _mesa_components_in_format(srcFormat); + + intFormat = _mesa_is_integer_format(srcFormat); + +#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT, TYPE, CONVERSION) \ + if ((SRC_INDEX) < 0) { \ + GLuint i; \ + for (i = 0; i < n; i++) { \ + rgba[i][DST_INDEX] = DEFAULT; \ + } \ + } \ + else if (swapBytes) { \ + const TYPE *s = (const TYPE *) src; \ + GLuint i; \ + for (i = 0; i < n; i++) { \ + TYPE value = s[SRC_INDEX]; \ + if (sizeof(TYPE) == 2) { \ + SWAP2BYTE(value); \ + } \ + else if (sizeof(TYPE) == 4) { \ + SWAP4BYTE(value); \ + } \ + rgba[i][DST_INDEX] = CONVERSION(value); \ + s += stride; \ + } \ + } \ + else { \ + const TYPE *s = (const TYPE *) src; \ + GLuint i; \ + for (i = 0; i < n; i++) { \ + rgba[i][DST_INDEX] = CONVERSION(s[SRC_INDEX]); \ + s += stride; \ + } \ + } + + switch (srcType) { + case GL_UNSIGNED_BYTE: + PROCESS(rSrc, RCOMP, 0, GLubyte, (GLuint)); + PROCESS(gSrc, GCOMP, 0, GLubyte, (GLuint)); + PROCESS(bSrc, BCOMP, 0, GLubyte, (GLuint)); + PROCESS(aSrc, ACOMP, 1, GLubyte, (GLuint)); + break; + case GL_BYTE: + PROCESS(rSrc, RCOMP, 0, GLbyte, clamp_byte_to_uint); + PROCESS(gSrc, GCOMP, 0, GLbyte, clamp_byte_to_uint); + PROCESS(bSrc, BCOMP, 0, GLbyte, clamp_byte_to_uint); + PROCESS(aSrc, ACOMP, 1, GLbyte, clamp_byte_to_uint); + break; + case GL_UNSIGNED_SHORT: + PROCESS(rSrc, RCOMP, 0, GLushort, (GLuint)); + PROCESS(gSrc, GCOMP, 0, GLushort, (GLuint)); + PROCESS(bSrc, BCOMP, 0, GLushort, (GLuint)); + PROCESS(aSrc, ACOMP, 1, GLushort, (GLuint)); + break; + case GL_SHORT: + PROCESS(rSrc, RCOMP, 0, GLshort, clamp_short_to_uint); + PROCESS(gSrc, GCOMP, 0, GLshort, clamp_short_to_uint); + PROCESS(bSrc, BCOMP, 0, GLshort, clamp_short_to_uint); + PROCESS(aSrc, ACOMP, 1, GLshort, clamp_short_to_uint); + break; + case GL_UNSIGNED_INT: + PROCESS(rSrc, RCOMP, 0, GLuint, (GLuint)); + PROCESS(gSrc, GCOMP, 0, GLuint, (GLuint)); + PROCESS(bSrc, BCOMP, 0, GLuint, (GLuint)); + PROCESS(aSrc, ACOMP, 1, GLuint, (GLuint)); + break; + case GL_INT: + PROCESS(rSrc, RCOMP, 0, GLint, clamp_int_to_uint); + PROCESS(gSrc, GCOMP, 0, GLint, clamp_int_to_uint); + PROCESS(bSrc, BCOMP, 0, GLint, clamp_int_to_uint); + PROCESS(aSrc, ACOMP, 1, GLint, clamp_int_to_uint); + break; + case GL_FLOAT: + PROCESS(rSrc, RCOMP, 0, GLfloat, clamp_float_to_uint); + PROCESS(gSrc, GCOMP, 0, GLfloat, clamp_float_to_uint); + PROCESS(bSrc, BCOMP, 0, GLfloat, clamp_float_to_uint); + PROCESS(aSrc, ACOMP, 1, GLfloat, clamp_float_to_uint); + break; + case GL_HALF_FLOAT_ARB: + PROCESS(rSrc, RCOMP, 0, GLhalfARB, clamp_half_to_uint); + PROCESS(gSrc, GCOMP, 0, GLhalfARB, clamp_half_to_uint); + PROCESS(bSrc, BCOMP, 0, GLhalfARB, clamp_half_to_uint); + PROCESS(aSrc, ACOMP, 1, GLhalfARB, clamp_half_to_uint); + break; + case GL_UNSIGNED_BYTE_3_3_2: + { + const GLubyte *ubsrc = (const GLubyte *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLubyte p = ubsrc[i]; + rgba[i][rDst] = ((p >> 5) ); + rgba[i][gDst] = ((p >> 2) & 0x7); + rgba[i][bDst] = ((p ) & 0x3); + rgba[i][aDst] = 1; + } + } + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + { + const GLubyte *ubsrc = (const GLubyte *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLubyte p = ubsrc[i]; + rgba[i][rDst] = ((p ) & 0x7); + rgba[i][gDst] = ((p >> 3) & 0x7); + rgba[i][bDst] = ((p >> 6) ); + rgba[i][aDst] = 1; + } + } + break; + case GL_UNSIGNED_SHORT_5_6_5: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p >> 11) ); + rgba[i][gDst] = ((p >> 5) & 0x3f); + rgba[i][bDst] = ((p ) & 0x1f); + rgba[i][aDst] = 1; + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p >> 11) ); + rgba[i][gDst] = ((p >> 5) & 0x3f); + rgba[i][bDst] = ((p ) & 0x1f); + rgba[i][aDst] = 1; + } + } + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p ) & 0x1f); + rgba[i][gDst] = ((p >> 5) & 0x3f); + rgba[i][bDst] = ((p >> 11) ); + rgba[i][aDst] = 1; + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p ) & 0x1f); + rgba[i][gDst] = ((p >> 5) & 0x3f); + rgba[i][bDst] = ((p >> 11) ); + rgba[i][aDst] = 1; + } + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p >> 12) ); + rgba[i][gDst] = ((p >> 8) & 0xf); + rgba[i][bDst] = ((p >> 4) & 0xf); + rgba[i][aDst] = ((p ) & 0xf); + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p >> 12) ); + rgba[i][gDst] = ((p >> 8) & 0xf); + rgba[i][bDst] = ((p >> 4) & 0xf); + rgba[i][aDst] = ((p ) & 0xf); + } + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p ) & 0xf); + rgba[i][gDst] = ((p >> 4) & 0xf); + rgba[i][bDst] = ((p >> 8) & 0xf); + rgba[i][aDst] = ((p >> 12) ); + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p ) & 0xf); + rgba[i][gDst] = ((p >> 4) & 0xf); + rgba[i][bDst] = ((p >> 8) & 0xf); + rgba[i][aDst] = ((p >> 12) ); + } + } + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p >> 11) ); + rgba[i][gDst] = ((p >> 6) & 0x1f); + rgba[i][bDst] = ((p >> 1) & 0x1f); + rgba[i][aDst] = ((p ) & 0x1 ); + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p >> 11) ); + rgba[i][gDst] = ((p >> 6) & 0x1f); + rgba[i][bDst] = ((p >> 1) & 0x1f); + rgba[i][aDst] = ((p ) & 0x1 ); + } + } + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p ) & 0x1f); + rgba[i][gDst] = ((p >> 5) & 0x1f); + rgba[i][bDst] = ((p >> 10) & 0x1f); + rgba[i][aDst] = ((p >> 15) ); + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p ) & 0x1f); + rgba[i][gDst] = ((p >> 5) & 0x1f); + rgba[i][bDst] = ((p >> 10) & 0x1f); + rgba[i][aDst] = ((p >> 15) ); + } + } + break; + case GL_UNSIGNED_INT_8_8_8_8: + if (swapBytes) { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p ) & 0xff); + rgba[i][gDst] = ((p >> 8) & 0xff); + rgba[i][bDst] = ((p >> 16) & 0xff); + rgba[i][aDst] = ((p >> 24) ); + } + } + else { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p >> 24) ); + rgba[i][gDst] = ((p >> 16) & 0xff); + rgba[i][bDst] = ((p >> 8) & 0xff); + rgba[i][aDst] = ((p ) & 0xff); + } + } + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + if (swapBytes) { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p >> 24) ); + rgba[i][gDst] = ((p >> 16) & 0xff); + rgba[i][bDst] = ((p >> 8) & 0xff); + rgba[i][aDst] = ((p ) & 0xff); + } + } + else { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p ) & 0xff); + rgba[i][gDst] = ((p >> 8) & 0xff); + rgba[i][bDst] = ((p >> 16) & 0xff); + rgba[i][aDst] = ((p >> 24) ); + } + } + break; + case GL_UNSIGNED_INT_10_10_10_2: + if (swapBytes) { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + SWAP4BYTE(p); + rgba[i][rDst] = ((p >> 22) ); + rgba[i][gDst] = ((p >> 12) & 0x3ff); + rgba[i][bDst] = ((p >> 2) & 0x3ff); + rgba[i][aDst] = ((p ) & 0x3 ); + } + } + else { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p >> 22) ); + rgba[i][gDst] = ((p >> 12) & 0x3ff); + rgba[i][bDst] = ((p >> 2) & 0x3ff); + rgba[i][aDst] = ((p ) & 0x3 ); + } + } + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + if (swapBytes) { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + SWAP4BYTE(p); + rgba[i][rDst] = ((p ) & 0x3ff); + rgba[i][gDst] = ((p >> 10) & 0x3ff); + rgba[i][bDst] = ((p >> 20) & 0x3ff); + rgba[i][aDst] = ((p >> 30) ); + } + } + else { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p ) & 0x3ff); + rgba[i][gDst] = ((p >> 10) & 0x3ff); + rgba[i][bDst] = ((p >> 20) & 0x3ff); + rgba[i][aDst] = ((p >> 30) ); + } + } + break; + default: + _mesa_problem(NULL, "bad srcType in extract uint data"); + break; + } +#undef PROCESS +} + + + /* * Unpack a row of color image data from a client buffer according to * the pixel unpacking parameters. @@ -2887,8 +3461,7 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx, /* general solution begins here */ { GLint dstComponents; - GLint dstRedIndex, dstGreenIndex, dstBlueIndex, dstAlphaIndex; - GLint dstLuminanceIndex, dstIntensityIndex; + GLint rDst, gDst, bDst, aDst, lDst, iDst; GLfloat rgba[MAX_WIDTH][4]; dstComponents = _mesa_components_in_format( dstFormat ); @@ -2941,103 +3514,50 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx, _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); } - /* Now determine which color channels we need to produce. - * And determine the dest index (offset) within each color tuple. - */ - switch (dstFormat) { - case GL_ALPHA: - dstAlphaIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = -1; - dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_LUMINANCE: - dstLuminanceIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; - dstIntensityIndex = -1; - break; - case GL_LUMINANCE_ALPHA: - dstLuminanceIndex = 0; - dstAlphaIndex = 1; - dstRedIndex = dstGreenIndex = dstBlueIndex = -1; - dstIntensityIndex = -1; - break; - case GL_INTENSITY: - dstIntensityIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; - dstLuminanceIndex = -1; - break; - case GL_RED: - dstRedIndex = 0; - dstGreenIndex = dstBlueIndex = -1; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RG: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = -1; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RGB: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = 2; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RGBA: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = 2; - dstAlphaIndex = 3; - dstLuminanceIndex = dstIntensityIndex = -1; - break; - default: - _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_chan_span()"); - return; - } - + get_component_indexes(dstFormat, + &rDst, &gDst, &bDst, &aDst, &lDst, &iDst); /* Now return the GLchan data in the requested dstFormat */ - - if (dstRedIndex >= 0) { + if (rDst >= 0) { GLchan *dst = dest; GLuint i; for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_CHAN(dst[dstRedIndex], rgba[i][RCOMP]); + CLAMPED_FLOAT_TO_CHAN(dst[rDst], rgba[i][RCOMP]); dst += dstComponents; } } - if (dstGreenIndex >= 0) { + if (gDst >= 0) { GLchan *dst = dest; GLuint i; for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_CHAN(dst[dstGreenIndex], rgba[i][GCOMP]); + CLAMPED_FLOAT_TO_CHAN(dst[gDst], rgba[i][GCOMP]); dst += dstComponents; } } - if (dstBlueIndex >= 0) { + if (bDst >= 0) { GLchan *dst = dest; GLuint i; for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_CHAN(dst[dstBlueIndex], rgba[i][BCOMP]); + CLAMPED_FLOAT_TO_CHAN(dst[bDst], rgba[i][BCOMP]); dst += dstComponents; } } - if (dstAlphaIndex >= 0) { + if (aDst >= 0) { GLchan *dst = dest; GLuint i; for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_CHAN(dst[dstAlphaIndex], rgba[i][ACOMP]); + CLAMPED_FLOAT_TO_CHAN(dst[aDst], rgba[i][ACOMP]); dst += dstComponents; } } - if (dstIntensityIndex >= 0) { + if (iDst >= 0) { GLchan *dst = dest; GLuint i; - assert(dstIntensityIndex == 0); + assert(iDst == 0); assert(dstComponents == 1); for (i = 0; i < n; i++) { /* Intensity comes from red channel */ @@ -3045,10 +3565,10 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx, } } - if (dstLuminanceIndex >= 0) { + if (lDst >= 0) { GLchan *dst = dest; GLuint i; - assert(dstLuminanceIndex == 0); + assert(lDst == 0); for (i = 0; i < n; i++) { /* Luminance comes from red channel */ CLAMPED_FLOAT_TO_CHAN(dst[0], rgba[i][RCOMP]); @@ -3131,8 +3651,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, /* general solution, no special cases, yet */ { GLint dstComponents; - GLint dstRedIndex, dstGreenIndex, dstBlueIndex, dstAlphaIndex; - GLint dstLuminanceIndex, dstIntensityIndex; + GLint rDst, gDst, bDst, aDst, lDst, iDst; GLfloat rgba[MAX_WIDTH][4]; dstComponents = _mesa_components_in_format( dstFormat ); @@ -3180,101 +3699,50 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); } - /* Now determine which color channels we need to produce. - * And determine the dest index (offset) within each color tuple. - */ - switch (dstFormat) { - case GL_ALPHA: - dstAlphaIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = -1; - dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_LUMINANCE: - dstLuminanceIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; - dstIntensityIndex = -1; - break; - case GL_LUMINANCE_ALPHA: - dstLuminanceIndex = 0; - dstAlphaIndex = 1; - dstRedIndex = dstGreenIndex = dstBlueIndex = -1; - dstIntensityIndex = -1; - break; - case GL_INTENSITY: - dstIntensityIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; - dstLuminanceIndex = -1; - break; - case GL_RED: - dstRedIndex = 0; - dstGreenIndex = dstBlueIndex = -1; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RG: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = -1; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RGB: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = 2; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RGBA: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = 2; - dstAlphaIndex = 3; - dstLuminanceIndex = dstIntensityIndex = -1; - break; - default: - _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_color_span_float()"); - return; - } + get_component_indexes(dstFormat, + &rDst, &gDst, &bDst, &aDst, &lDst, &iDst); /* Now pack results in the requested dstFormat */ - if (dstRedIndex >= 0) { + if (rDst >= 0) { GLfloat *dst = dest; GLuint i; for (i = 0; i < n; i++) { - dst[dstRedIndex] = rgba[i][RCOMP]; + dst[rDst] = rgba[i][RCOMP]; dst += dstComponents; } } - if (dstGreenIndex >= 0) { + if (gDst >= 0) { GLfloat *dst = dest; GLuint i; for (i = 0; i < n; i++) { - dst[dstGreenIndex] = rgba[i][GCOMP]; + dst[gDst] = rgba[i][GCOMP]; dst += dstComponents; } } - if (dstBlueIndex >= 0) { + if (bDst >= 0) { GLfloat *dst = dest; GLuint i; for (i = 0; i < n; i++) { - dst[dstBlueIndex] = rgba[i][BCOMP]; + dst[bDst] = rgba[i][BCOMP]; dst += dstComponents; } } - if (dstAlphaIndex >= 0) { + if (aDst >= 0) { GLfloat *dst = dest; GLuint i; for (i = 0; i < n; i++) { - dst[dstAlphaIndex] = rgba[i][ACOMP]; + dst[aDst] = rgba[i][ACOMP]; dst += dstComponents; } } - if (dstIntensityIndex >= 0) { + if (iDst >= 0) { GLfloat *dst = dest; GLuint i; - assert(dstIntensityIndex == 0); + assert(iDst == 0); assert(dstComponents == 1); for (i = 0; i < n; i++) { /* Intensity comes from red channel */ @@ -3282,10 +3750,10 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, } } - if (dstLuminanceIndex >= 0) { + if (lDst >= 0) { GLfloat *dst = dest; GLuint i; - assert(dstLuminanceIndex == 0); + assert(lDst == 0); for (i = 0; i < n; i++) { /* Luminance comes from red channel */ dst[0] = rgba[i][RCOMP]; @@ -3295,6 +3763,159 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, } } + +/** + * Same as _mesa_unpack_color_span_chan(), but return GLuint data + * instead of GLchan. + * No pixel transfer ops are applied. + */ +void +_mesa_unpack_color_span_uint(struct gl_context *ctx, + GLuint n, GLenum dstFormat, GLuint *dest, + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking) +{ + GLuint rgba[MAX_WIDTH][4]; + + ASSERT(n <= MAX_WIDTH); + + ASSERT(dstFormat == GL_ALPHA || + dstFormat == GL_LUMINANCE || + dstFormat == GL_LUMINANCE_ALPHA || + dstFormat == GL_INTENSITY || + dstFormat == GL_RED || + dstFormat == GL_RG || + dstFormat == GL_RGB || + dstFormat == GL_RGBA); + + ASSERT(srcFormat == GL_RED || + srcFormat == GL_GREEN || + srcFormat == GL_BLUE || + srcFormat == GL_ALPHA || + srcFormat == GL_LUMINANCE || + srcFormat == GL_LUMINANCE_ALPHA || + srcFormat == GL_INTENSITY || + srcFormat == GL_RG || + srcFormat == GL_RGB || + srcFormat == GL_BGR || + srcFormat == GL_RGBA || + srcFormat == GL_BGRA || + srcFormat == GL_ABGR_EXT || + srcFormat == GL_RED_INTEGER_EXT || + srcFormat == GL_GREEN_INTEGER_EXT || + srcFormat == GL_BLUE_INTEGER_EXT || + srcFormat == GL_ALPHA_INTEGER_EXT || + srcFormat == GL_RGB_INTEGER_EXT || + srcFormat == GL_RGBA_INTEGER_EXT || + srcFormat == GL_BGR_INTEGER_EXT || + srcFormat == GL_BGRA_INTEGER_EXT || + srcFormat == GL_LUMINANCE_INTEGER_EXT || + srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT); + + ASSERT(srcType == GL_UNSIGNED_BYTE || + srcType == GL_BYTE || + srcType == GL_UNSIGNED_SHORT || + srcType == GL_SHORT || + srcType == GL_UNSIGNED_INT || + srcType == GL_INT || + srcType == GL_HALF_FLOAT_ARB || + srcType == GL_FLOAT || + srcType == GL_UNSIGNED_BYTE_3_3_2 || + srcType == GL_UNSIGNED_BYTE_2_3_3_REV || + srcType == GL_UNSIGNED_SHORT_5_6_5 || + srcType == GL_UNSIGNED_SHORT_5_6_5_REV || + srcType == GL_UNSIGNED_SHORT_4_4_4_4 || + srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV || + srcType == GL_UNSIGNED_SHORT_5_5_5_1 || + srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV || + srcType == GL_UNSIGNED_INT_8_8_8_8 || + srcType == GL_UNSIGNED_INT_8_8_8_8_REV || + srcType == GL_UNSIGNED_INT_10_10_10_2 || + srcType == GL_UNSIGNED_INT_2_10_10_10_REV); + + + /* Extract image data as uint[4] pixels */ + extract_uint_rgba(n, rgba, srcFormat, srcType, source, + srcPacking->SwapBytes); + + if (dstFormat == GL_RGBA) { + /* simple case */ + memcpy(dest, rgba, 4 * sizeof(GLuint) * n); + } + else { + /* general case */ + GLint rDst, gDst, bDst, aDst, lDst, iDst; + GLint dstComponents = _mesa_components_in_format( dstFormat ); + + assert(dstComponents > 0); + + get_component_indexes(dstFormat, + &rDst, &gDst, &bDst, &aDst, &lDst, &iDst); + + /* Now pack values in the requested dest format */ + if (rDst >= 0) { + GLuint *dst = dest; + GLuint i; + for (i = 0; i < n; i++) { + dst[rDst] = rgba[i][RCOMP]; + dst += dstComponents; + } + } + + if (gDst >= 0) { + GLuint *dst = dest; + GLuint i; + for (i = 0; i < n; i++) { + dst[gDst] = rgba[i][GCOMP]; + dst += dstComponents; + } + } + + if (bDst >= 0) { + GLuint *dst = dest; + GLuint i; + for (i = 0; i < n; i++) { + dst[bDst] = rgba[i][BCOMP]; + dst += dstComponents; + } + } + + if (aDst >= 0) { + GLuint *dst = dest; + GLuint i; + for (i = 0; i < n; i++) { + dst[aDst] = rgba[i][ACOMP]; + dst += dstComponents; + } + } + + if (iDst >= 0) { + GLuint *dst = dest; + GLuint i; + assert(iDst == 0); + assert(dstComponents == 1); + for (i = 0; i < n; i++) { + /* Intensity comes from red channel */ + dst[i] = rgba[i][RCOMP]; + } + } + + if (lDst >= 0) { + GLuint *dst = dest; + GLuint i; + assert(lDst == 0); + for (i = 0; i < n; i++) { + /* Luminance comes from red channel */ + dst[0] = rgba[i][RCOMP]; + dst += dstComponents; + } + } + } +} + + + /** * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba, * directly return GLbyte data, no transfer ops apply. diff --git a/src/mesa/main/pack.h b/src/mesa/main/pack.h index 3b24159fc2b..65d3f7a0fb2 100644 --- a/src/mesa/main/pack.h +++ b/src/mesa/main/pack.h @@ -75,6 +75,13 @@ _mesa_unpack_color_span_float(struct gl_context *ctx, GLbitfield transferOps); extern void +_mesa_unpack_color_span_uint(struct gl_context *ctx, + GLuint n, GLenum dstFormat, GLuint *dest, + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking); + +extern void _mesa_unpack_dudv_span_byte(struct gl_context *ctx, GLuint n, GLenum dstFormat, GLbyte dest[], GLenum srcFormat, GLenum srcType, diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index 03560835a8c..6f04eb62724 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -33,7 +33,12 @@ #define PIXEL_H -#include "main/mtypes.h" +#include "compiler.h" +#include "glheader.h" +#include "mfeatures.h" + +struct _glapi_table; +struct gl_context; #if FEATURE_pixel_transfer diff --git a/src/mesa/main/pixelstore.h b/src/mesa/main/pixelstore.h index cdef7de2613..eb508197490 100644 --- a/src/mesa/main/pixelstore.h +++ b/src/mesa/main/pixelstore.h @@ -33,7 +33,8 @@ #include "glheader.h" -#include "mtypes.h" + +struct gl_context; extern void GLAPIENTRY diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c index 2341f8488d1..c89fba45302 100644 --- a/src/mesa/main/remap.c +++ b/src/mesa/main/remap.c @@ -44,10 +44,15 @@ #include "imports.h" #include "glapi/glapi.h" -#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) #define MAX_ENTRY_POINTS 16 -static const char *_mesa_function_pool; +#define need_MESA_remap_table +#include "main/remap_helper.h" + + +/* this is global for quick access */ +int driDispatchRemapTable[driDispatchRemapTable_size]; + /** * Return the spec string associated with the given function index. @@ -60,7 +65,10 @@ static const char *_mesa_function_pool; const char * _mesa_get_function_spec(GLint func_index) { - return _mesa_function_pool + func_index; + if (func_index < Elements(_mesa_function_pool)) + return _mesa_function_pool + func_index; + else + return NULL; } @@ -152,11 +160,31 @@ _mesa_map_function_array(const struct gl_function_remap *func_array) /** + * Map the functions which are already static. + * + * When a extension function are incorporated into the ABI, the + * extension suffix is usually stripped. Mapping such functions + * makes sure the alternative names are available. + * + * Note that functions mapped by _mesa_init_remap_table() are + * excluded. + */ +void +_mesa_map_static_functions(void) +{ + /* Remap static functions which have alternative names and are in the ABI. + * This is to be on the safe side. glapi should have defined those names. + */ + _mesa_map_function_array(MESA_alt_functions); +} + + +/** * Initialize the remap table. This is called in one_time_init(). * The remap table needs to be initialized before calling the * CALL/GET/SET macros defined in main/dispatch.h. */ -void +static void _mesa_do_init_remap_table(const char *pool, int size, const struct gl_function_pool_remap *remap) @@ -167,7 +195,6 @@ _mesa_do_init_remap_table(const char *pool, if (initialized) return; initialized = GL_TRUE; - _mesa_function_pool = pool; /* initialize the remap table */ for (i = 0; i < size; i++) { @@ -187,4 +214,13 @@ _mesa_do_init_remap_table(const char *pool, } +void +_mesa_init_remap_table(void) +{ + _mesa_do_init_remap_table(_mesa_function_pool, + driDispatchRemapTable_size, + MESA_remap_table_functions); +} + + #endif /* FEATURE_remap_table */ diff --git a/src/mesa/main/remap.h b/src/mesa/main/remap.h index a2a55f615d5..5fee3005290 100644 --- a/src/mesa/main/remap.h +++ b/src/mesa/main/remap.h @@ -60,25 +60,8 @@ extern void _mesa_map_static_functions(void); extern void -_mesa_map_static_functions_es1(void); - -extern void -_mesa_map_static_functions_es2(void); - -extern void -_mesa_do_init_remap_table(const char *pool, - int size, - const struct gl_function_pool_remap *remap); - -extern void _mesa_init_remap_table(void); -extern void -_mesa_init_remap_table_es1(void); - -extern void -_mesa_init_remap_table_es2(void); - #else /* FEATURE_remap_table */ static INLINE const char * @@ -105,37 +88,10 @@ _mesa_map_static_functions(void) static INLINE void -_mesa_map_static_functions_es1(void) -{ -} - -static INLINE void -_mesa_map_static_functions_es2(void) -{ -} - -static INLINE void -_mesa_do_init_remap_table(const char *pool, - int size, - const struct gl_function_pool_remap *remap) -{ -} - -static INLINE void _mesa_init_remap_table(void) { } -static INLINE void -_mesa_init_remap_table_es1(void) -{ -} - -static INLINE void -_mesa_init_remap_table_es2(void) -{ -} - #endif /* FEATURE_remap_table */ diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index 9034b10d488..1aa2cdea38f 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -45,4464 +45,4600 @@ static const char _mesa_function_pool[] = "iff\0" "glMapGrid1f\0" "\0" - /* _mesa_function_pool[81]: RasterPos4i (offset 82) */ + /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */ + "iii\0" + "glVertexAttribI2iEXT\0" + "\0" + /* _mesa_function_pool[107]: RasterPos4i (offset 82) */ "iiii\0" "glRasterPos4i\0" "\0" - /* _mesa_function_pool[101]: RasterPos4d (offset 78) */ + /* _mesa_function_pool[127]: RasterPos4d (offset 78) */ "dddd\0" "glRasterPos4d\0" "\0" - /* _mesa_function_pool[121]: NewList (dynamic) */ + /* _mesa_function_pool[147]: NewList (dynamic) */ "ii\0" "glNewList\0" "\0" - /* _mesa_function_pool[135]: RasterPos4f (offset 80) */ + /* _mesa_function_pool[161]: RasterPos4f (offset 80) */ "ffff\0" "glRasterPos4f\0" "\0" - /* _mesa_function_pool[155]: LoadIdentity (offset 290) */ + /* _mesa_function_pool[181]: LoadIdentity (offset 290) */ "\0" "glLoadIdentity\0" "\0" - /* _mesa_function_pool[172]: GetCombinerOutputParameterfvNV (will be remapped) */ - "iiip\0" - "glGetCombinerOutputParameterfvNV\0" - "\0" - /* _mesa_function_pool[211]: SampleCoverageARB (will be remapped) */ + /* _mesa_function_pool[198]: SampleCoverageARB (will be remapped) */ "fi\0" "glSampleCoverage\0" "glSampleCoverageARB\0" "\0" - /* _mesa_function_pool[252]: ConvolutionFilter1D (offset 348) */ + /* _mesa_function_pool[239]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[307]: BeginQueryARB (will be remapped) */ + /* _mesa_function_pool[294]: BeginQueryARB (will be remapped) */ "ii\0" "glBeginQuery\0" "glBeginQueryARB\0" "\0" - /* _mesa_function_pool[340]: RasterPos3dv (offset 71) */ + /* _mesa_function_pool[327]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" - /* _mesa_function_pool[358]: PointParameteriNV (will be remapped) */ + /* _mesa_function_pool[345]: PointParameteriNV (will be remapped) */ "ii\0" "glPointParameteri\0" "glPointParameteriNV\0" "\0" - /* _mesa_function_pool[400]: GetProgramiv (will be remapped) */ + /* _mesa_function_pool[387]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" - /* _mesa_function_pool[420]: MultiTexCoord3sARB (offset 398) */ + /* _mesa_function_pool[407]: MultiTexCoord3sARB (offset 398) */ "iiii\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" "\0" - /* _mesa_function_pool[465]: SecondaryColor3iEXT (will be remapped) */ + /* _mesa_function_pool[452]: SecondaryColor3iEXT (will be remapped) */ "iii\0" "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" "\0" - /* _mesa_function_pool[511]: WindowPos3fMESA (will be remapped) */ + /* _mesa_function_pool[498]: WindowPos3fMESA (will be remapped) */ "fff\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "\0" - /* _mesa_function_pool[565]: TexCoord1iv (offset 99) */ + /* _mesa_function_pool[552]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" - /* _mesa_function_pool[582]: TexCoord4sv (offset 125) */ + /* _mesa_function_pool[569]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" - /* _mesa_function_pool[599]: RasterPos4s (offset 84) */ + /* _mesa_function_pool[586]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" - /* _mesa_function_pool[619]: PixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[606]: PixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[652]: ActiveTextureARB (offset 374) */ + /* _mesa_function_pool[639]: ActiveTextureARB (offset 374) */ "i\0" "glActiveTexture\0" "glActiveTextureARB\0" "\0" - /* _mesa_function_pool[690]: BlitFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[677]: BlitFramebufferEXT (will be remapped) */ "iiiiiiiiii\0" "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" "\0" - /* _mesa_function_pool[741]: TexCoord1f (offset 96) */ + /* _mesa_function_pool[728]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" - /* _mesa_function_pool[757]: TexCoord1d (offset 94) */ + /* _mesa_function_pool[744]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" - /* _mesa_function_pool[773]: VertexAttrib4ubvNV (will be remapped) */ + /* _mesa_function_pool[760]: VertexAttrib4ubvNV (will be remapped) */ "ip\0" "glVertexAttrib4ubvNV\0" "\0" - /* _mesa_function_pool[798]: TexCoord1i (offset 98) */ + /* _mesa_function_pool[785]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" - /* _mesa_function_pool[814]: GetProgramNamedParameterdvNV (will be remapped) */ + /* _mesa_function_pool[801]: GetProgramNamedParameterdvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterdvNV\0" "\0" - /* _mesa_function_pool[851]: Histogram (offset 367) */ + /* _mesa_function_pool[838]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "glHistogramEXT\0" "\0" - /* _mesa_function_pool[884]: TexCoord1s (offset 100) */ + /* _mesa_function_pool[871]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" - /* _mesa_function_pool[900]: GetMapfv (offset 267) */ + /* _mesa_function_pool[887]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" - /* _mesa_function_pool[916]: EvalCoord1f (offset 230) */ + /* _mesa_function_pool[903]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" - /* _mesa_function_pool[933]: TexImage4DSGIS (dynamic) */ + /* _mesa_function_pool[920]: VertexAttribI1ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI1ivEXT\0" + "\0" + /* _mesa_function_pool[946]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[963]: PolygonStipple (offset 175) */ + /* _mesa_function_pool[976]: PolygonStipple (offset 175) */ "p\0" "glPolygonStipple\0" "\0" - /* _mesa_function_pool[983]: WindowPos2dvMESA (will be remapped) */ + /* _mesa_function_pool[996]: WindowPos2dvMESA (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[1038]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1051]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1082]: BlendEquationSeparateEXT (will be remapped) */ + /* _mesa_function_pool[1095]: BlendEquationSeparateEXT (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "\0" - /* _mesa_function_pool[1164]: ListParameterfSGIX (dynamic) */ + /* _mesa_function_pool[1177]: ListParameterfSGIX (dynamic) */ "iif\0" "glListParameterfSGIX\0" "\0" - /* _mesa_function_pool[1190]: SecondaryColor3bEXT (will be remapped) */ + /* _mesa_function_pool[1203]: SecondaryColor3bEXT (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[1236]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[1249]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[1282]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[1295]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[1302]: Color3uiv (offset 22) */ + /* _mesa_function_pool[1315]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[1317]: IsEnabled (offset 286) */ + /* _mesa_function_pool[1330]: IsEnabled (offset 286) */ "i\0" "glIsEnabled\0" "\0" - /* _mesa_function_pool[1332]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[1345]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[1356]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[1369]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[1374]: GetBufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1387]: GetBufferSubDataARB (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1421]: BufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1434]: BufferSubDataARB (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1462]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1475]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1500]: AttachShader (will be remapped) */ + /* _mesa_function_pool[1513]: AttachShader (will be remapped) */ "ii\0" "glAttachShader\0" "\0" - /* _mesa_function_pool[1519]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[1532]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[1561]: GetDebugLogLengthMESA (dynamic) */ + /* _mesa_function_pool[1574]: GetDebugLogLengthMESA (dynamic) */ "iii\0" "glGetDebugLogLengthMESA\0" "\0" - /* _mesa_function_pool[1590]: GetMapiv (offset 268) */ + /* _mesa_function_pool[1603]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[1606]: VertexAttrib3fARB (will be remapped) */ + /* _mesa_function_pool[1619]: VertexAttrib3fARB (will be remapped) */ "ifff\0" "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" "\0" - /* _mesa_function_pool[1649]: Indexubv (offset 316) */ + /* _mesa_function_pool[1662]: Indexubv (offset 316) */ "p\0" "glIndexubv\0" "\0" - /* _mesa_function_pool[1663]: GetQueryivARB (will be remapped) */ + /* _mesa_function_pool[1676]: GetQueryivARB (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[1697]: TexImage3D (offset 371) */ + /* _mesa_function_pool[1710]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "\0" - /* _mesa_function_pool[1738]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1751]: BindFragDataLocationEXT (will be remapped) */ + "iip\0" + "glBindFragDataLocationEXT\0" + "\0" + /* _mesa_function_pool[1782]: ReplacementCodeuiVertex3fvSUN (dynamic) */ "pp\0" "glReplacementCodeuiVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1774]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[1818]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[1796]: Color3ubv (offset 20) */ + /* _mesa_function_pool[1840]: Color3ubv (offset 20) */ "p\0" "glColor3ubv\0" "\0" - /* _mesa_function_pool[1811]: GetQueryObjectivARB (will be remapped) */ + /* _mesa_function_pool[1855]: GetQueryObjectivARB (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[1857]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[1901]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[1872]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1916]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1919]: CompressedTexSubImage2DARB (will be remapped) */ + /* _mesa_function_pool[1963]: CompressedTexSubImage2DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[1985]: CombinerOutputNV (will be remapped) */ + /* _mesa_function_pool[2029]: CombinerOutputNV (will be remapped) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[2016]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[2060]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[2042]: Uniform2fARB (will be remapped) */ + /* _mesa_function_pool[2086]: Uniform2fARB (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[2074]: LightModeliv (offset 166) */ + /* _mesa_function_pool[2118]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[2093]: VertexAttrib1svARB (will be remapped) */ + /* _mesa_function_pool[2137]: VertexAttrib1svARB (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[2136]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[2180]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[2162]: Uniform2ivARB (will be remapped) */ + /* _mesa_function_pool[2206]: Uniform2ivARB (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[2196]: GetImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[2240]: GetImageTransformParameterfvHP (dynamic) */ "iip\0" "glGetImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[2234]: Normal3bv (offset 53) */ + /* _mesa_function_pool[2278]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[2249]: TexGeniv (offset 193) */ + /* _mesa_function_pool[2293]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "\0" - /* _mesa_function_pool[2265]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[2309]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[2284]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[2328]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[2308]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[2352]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[2323]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[2367]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[2385]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[2429]: VertexAttribI1uiEXT (will be remapped) */ + "ii\0" + "glVertexAttribI1uiEXT\0" + "\0" + /* _mesa_function_pool[2455]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[2433]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[2503]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[2449]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[2519]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[2479]: BlendColor (offset 336) */ + /* _mesa_function_pool[2549]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[2514]: UniformMatrix4fvARB (will be remapped) */ + /* _mesa_function_pool[2584]: UniformMatrix4fvARB (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[2561]: DeleteVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[2631]: DeleteVertexArraysAPPLE (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[2612]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[2682]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[2637]: CallLists (offset 3) */ + /* _mesa_function_pool[2707]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[2654]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[2724]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[2681]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2751]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[2708]: Normal3iv (offset 59) */ + /* _mesa_function_pool[2778]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[2723]: PassThrough (offset 199) */ + /* _mesa_function_pool[2793]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[2740]: TexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[2810]: GetVertexAttribIivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIivEXT\0" + "\0" + /* _mesa_function_pool[2839]: TexParameterIivEXT (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" "\0" - /* _mesa_function_pool[2766]: FramebufferTextureLayerEXT (will be remapped) */ + /* _mesa_function_pool[2865]: FramebufferTextureLayerEXT (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[2828]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[2927]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[2858]: Viewport (offset 305) */ + /* _mesa_function_pool[2957]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[2875]: VertexAttrib4NusvARB (will be remapped) */ + /* _mesa_function_pool[2974]: VertexAttrib4NusvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[2922]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[3021]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[2944]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[3043]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[2971]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3070]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[3002]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[3101]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[3029]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[3128]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[3079]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[3178]: VertexAttribI3uiEXT (will be remapped) */ + "iiii\0" + "glVertexAttribI3uiEXT\0" + "\0" + /* _mesa_function_pool[3206]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[3100]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[3227]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[3128]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[3255]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[3153]: ClearDebugLogMESA (dynamic) */ + /* _mesa_function_pool[3280]: ClearDebugLogMESA (dynamic) */ "iii\0" "glClearDebugLogMESA\0" "\0" - /* _mesa_function_pool[3178]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[3305]: Uniform4uiEXT (will be remapped) */ + "iiiii\0" + "glUniform4uiEXT\0" + "\0" + /* _mesa_function_pool[3328]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[3218]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[3368]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[3255]: PointParameterfEXT (will be remapped) */ + /* _mesa_function_pool[3405]: PointParameterfEXT (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[3341]: LoadIdentityDeformationMapSGIX (dynamic) */ + /* _mesa_function_pool[3491]: LoadIdentityDeformationMapSGIX (dynamic) */ "i\0" "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[3377]: GenFencesNV (will be remapped) */ + /* _mesa_function_pool[3527]: GenFencesNV (will be remapped) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[3395]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[3545]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[3429]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[3579]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[3453]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[3603]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[3485]: DisableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[3635]: DisableVertexAttribArrayARB (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[3545]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[3695]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[3562]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[3712]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[3577]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[3727]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[3603]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[3753]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[3640]: CompressedTexImage3DARB (will be remapped) */ + /* _mesa_function_pool[3790]: CompressedTexImage3DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "\0" - /* _mesa_function_pool[3700]: Color3sv (offset 18) */ + /* _mesa_function_pool[3850]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[3714]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[3864]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[3778]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[3928]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[3819]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[3969]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[3834]: TestFenceNV (will be remapped) */ + /* _mesa_function_pool[3984]: TestFenceNV (will be remapped) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[3851]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[4001]: GetVertexAttribIuivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIuivEXT\0" + "\0" + /* _mesa_function_pool[4031]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[3896]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[4076]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[3913]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[4093]: Uniform2uivEXT (will be remapped) */ + "iip\0" + "glUniform2uivEXT\0" + "\0" + /* _mesa_function_pool[4115]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[3947]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[4149]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[3985]: GetPixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[4187]: GetPixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[4021]: Color3fv (offset 14) */ + /* _mesa_function_pool[4223]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[4035]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[4237]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[4061]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[4263]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[4087]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4289]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[4108]: GetDebugLogMESA (dynamic) */ + /* _mesa_function_pool[4310]: GetDebugLogMESA (dynamic) */ "iiiipp\0" "glGetDebugLogMESA\0" "\0" - /* _mesa_function_pool[4134]: FogCoorddEXT (will be remapped) */ + /* _mesa_function_pool[4336]: FogCoorddEXT (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4164]: BeginConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[4366]: BeginConditionalRenderNV (will be remapped) */ "ii\0" "glBeginConditionalRenderNV\0" "\0" - /* _mesa_function_pool[4195]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4397]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4226]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4428]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4256]: PointSize (offset 173) */ + /* _mesa_function_pool[4458]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4271]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4473]: VertexAttribI2uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI2uivEXT\0" + "\0" + /* _mesa_function_pool[4500]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4302]: PopName (offset 200) */ + /* _mesa_function_pool[4531]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4314]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4543]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4341]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4570]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4365]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4594]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4391]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4620]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4436]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4665]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4484]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4713]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4499]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4728]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4526]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[4755]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4551]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[4780]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4570]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[4799]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[4598]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4827]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4651]: Indexub (offset 315) */ + /* _mesa_function_pool[4880]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4664]: ColorMaskIndexedEXT (will be remapped) */ - "iiiii\0" - "glColorMaskIndexedEXT\0" - "\0" - /* _mesa_function_pool[4693]: TexEnvi (offset 186) */ + /* _mesa_function_pool[4893]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4708]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[4908]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4727]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[4927]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4755]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[4955]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4781]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[4981]: VertexAttribI2uiEXT (will be remapped) */ + "iii\0" + "glVertexAttribI2uiEXT\0" + "\0" + /* _mesa_function_pool[5008]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[4807]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5034]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[4832]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[5059]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[4858]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[5085]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[4881]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[5108]: VertexAttribI4uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4uivEXT\0" + "\0" + /* _mesa_function_pool[5135]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[4900]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[5154]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[4929]: Scaled (offset 301) */ + /* _mesa_function_pool[5183]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[4943]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5197]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[4971]: Scalef (offset 302) */ + /* _mesa_function_pool[5225]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[4985]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[5239]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5023]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[5277]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[5075]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[5329]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "\0" + /* _mesa_function_pool[5358]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[5105]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[5388]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[5121]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[5404]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[5176]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[5459]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[5190]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[5473]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[5207]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5490]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5265]: Rotated (offset 299) */ + /* _mesa_function_pool[5548]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5281]: GetTexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[5564]: GetTexParameterIuivEXT (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" "\0" - /* _mesa_function_pool[5311]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5594]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5335]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5618]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5357]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5640]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5372]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5655]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5401]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5684]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5425]: Color4iv (offset 32) */ + /* _mesa_function_pool[5708]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5439]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5722]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5460]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5743]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5481]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5764]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5506]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5789]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5551]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5834]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5595]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5878]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5615]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5898]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5675]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5958]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5720]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[6003]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5747]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[6030]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5780]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[6063]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[5808]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[6091]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5841]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[6124]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5866]: WeightivARB (dynamic) */ + /* _mesa_function_pool[6149]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5884]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[6167]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5909]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[6192]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5936]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6219]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5978]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[6261]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[6018]: GenLists (offset 5) */ + /* _mesa_function_pool[6301]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[6032]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[6315]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[6067]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[6350]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[6101]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[6384]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[6128]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[6411]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[6156]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[6439]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[6191]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[6474]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[6219]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[6502]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[6239]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[6522]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[6259]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[6542]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[6279]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6562]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6305]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6588]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6333]: Scissor (offset 176) */ + /* _mesa_function_pool[6616]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6349]: Fogf (offset 153) */ + /* _mesa_function_pool[6632]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6360]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[6643]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6405]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6688]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6449]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6732]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6490]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6773]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6506]: Color4usv (offset 40) */ + /* _mesa_function_pool[6789]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6521]: Fogi (offset 155) */ + /* _mesa_function_pool[6804]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6532]: DepthRange (offset 288) */ + /* _mesa_function_pool[6815]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6549]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6832]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6567]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6850]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6596]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6879]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6613]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6896]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6631]: Color4ui (offset 37) */ + /* _mesa_function_pool[6914]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6648]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6931]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6667]: Color3usv (offset 24) */ + /* _mesa_function_pool[6950]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6682]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6965]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6702]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6985]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6719]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7002]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6768]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[7051]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6785]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[7068]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6804]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[7087]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6823]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[7106]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6854]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[7137]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6906]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[7189]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6923]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[7206]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6972]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[7255]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[7028]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[7311]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7059]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[7342]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[7113]: Color4us (offset 39) */ + /* _mesa_function_pool[7396]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[7130]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[7413]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[7220]: Color3bv (offset 10) */ + /* _mesa_function_pool[7503]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[7234]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[7517]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[7289]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7572]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7335]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7618]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7365]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7648]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7402]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7685]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7431]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7714]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7473]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7756]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7526]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7809]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7541]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7824]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7563]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7846]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7593]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7876]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7640]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7923]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7684]: ColorTable (offset 339) */ + /* _mesa_function_pool[7967]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7737]: IndexPointer (offset 314) */ + /* _mesa_function_pool[8020]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7757]: Accum (offset 213) */ + /* _mesa_function_pool[8040]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7769]: GetTexImage (offset 281) */ + /* _mesa_function_pool[8052]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7790]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8073]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7822]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[8105]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7878]: Finish (offset 216) */ + /* _mesa_function_pool[8161]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7889]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[8172]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7913]: ClearStencil (offset 207) */ + /* _mesa_function_pool[8196]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7931]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[8214]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7974]: HintPGI (dynamic) */ + /* _mesa_function_pool[8257]: Uniform4uivEXT (will be remapped) */ + "iip\0" + "glUniform4uivEXT\0" + "\0" + /* _mesa_function_pool[8279]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7988]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[8293]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[8046]: Color4s (offset 33) */ + /* _mesa_function_pool[8351]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[8062]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[8367]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[8087]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[8392]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[8105]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[8410]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[8122]: Vertex2d (offset 126) */ + /* _mesa_function_pool[8427]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[8137]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[8442]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[8162]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[8467]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[8199]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8504]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[8228]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[8533]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[8285]: Color4i (offset 31) */ + /* _mesa_function_pool[8590]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8301]: Color4f (offset 29) */ + /* _mesa_function_pool[8606]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8317]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8622]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8335]: Color4d (offset 27) */ + /* _mesa_function_pool[8640]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8351]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8656]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8367]: Color4b (offset 25) */ + /* _mesa_function_pool[8672]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8383]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8688]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8400]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8705]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8430]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8735]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8448]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8753]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8506]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8811]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8527]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8832]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8546]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[8851]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[8573]: BeginTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[8878]: BeginTransformFeedbackEXT (will be remapped) */ "i\0" "glBeginTransformFeedbackEXT\0" "glBeginTransformFeedback\0" "\0" - /* _mesa_function_pool[8629]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8934]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8651]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8956]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8667]: EndList (offset 1) */ + /* _mesa_function_pool[8972]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8679]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8984]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8703]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[9008]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8733]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[9038]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8767]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[9072]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8785]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[9090]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8836]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[9141]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8855]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[9160]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8870]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[9175]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[8898]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[9203]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8926]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[9231]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8982]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[9287]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[9010]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[9315]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[9028]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[9333]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[9076]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9381]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[9115]: GetTexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[9420]: GetTexParameterIivEXT (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "\0" - /* _mesa_function_pool[9144]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[9449]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[9162]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[9467]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[9214]: GetMinmax (offset 364) */ + /* _mesa_function_pool[9519]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[9248]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[9553]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[9276]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[9581]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[9322]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9627]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9348]: Normal3fv (offset 57) */ + /* _mesa_function_pool[9653]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[9363]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[9668]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[9390]: Color3us (offset 23) */ + /* _mesa_function_pool[9695]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[9406]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9711]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9441]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9746]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9484]: End (offset 43) */ + /* _mesa_function_pool[9789]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9492]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9797]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9517]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9822]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9543]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9848]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9573]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9878]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9618]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9923]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9664]: Color3ub (offset 19) */ + /* _mesa_function_pool[9969]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9680]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9985]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9712]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[10017]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9737]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10042]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9772]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[10077]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9795]: Color3ui (offset 21) */ + /* _mesa_function_pool[10100]: GetUniformuivEXT (will be remapped) */ + "iip\0" + "glGetUniformuivEXT\0" + "\0" + /* _mesa_function_pool[10124]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9811]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[10140]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9828]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[10157]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9874]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[10203]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9901]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[10230]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9937]: TexGenfv (offset 191) */ + /* _mesa_function_pool[10266]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9953]: GetTransformFeedbackVaryingEXT (will be remapped) */ + /* _mesa_function_pool[10282]: GetTransformFeedbackVaryingEXT (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVaryingEXT\0" "glGetTransformFeedbackVarying\0" "\0" - /* _mesa_function_pool[10025]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[10354]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[10068]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[10397]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[10101]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[10430]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "\0" - /* _mesa_function_pool[10130]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[10459]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[10176]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[10505]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[10209]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[10538]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[10233]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[10562]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[10258]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[10587]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[10311]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[10640]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[10368]: BlendEquation (offset 337) */ + /* _mesa_function_pool[10697]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[10406]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[10735]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[10431]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10760]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[10474]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10803]: VertexAttribI4usvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4usvEXT\0" + "\0" + /* _mesa_function_pool[10830]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10538]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10894]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10582]: GetError (offset 261) */ + /* _mesa_function_pool[10938]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10595]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10951]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10614]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10970]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10631]: Indexdv (offset 45) */ + /* _mesa_function_pool[10987]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10644]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[11000]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10700]: Normal3s (offset 60) */ + /* _mesa_function_pool[11056]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10716]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[11072]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[10750]: PushName (offset 201) */ + /* _mesa_function_pool[11106]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10764]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[11120]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10809]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[11165]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10834]: Normal3i (offset 58) */ + /* _mesa_function_pool[11190]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10850]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[11206]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10885]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[11241]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10942]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[11298]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10985]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[11341]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[11014]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[11370]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[11064]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[11420]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[11098]: Normal3b (offset 52) */ + /* _mesa_function_pool[11454]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[11114]: Normal3d (offset 54) */ + /* _mesa_function_pool[11470]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[11130]: Normal3f (offset 56) */ + /* _mesa_function_pool[11486]: Uniform1uiEXT (will be remapped) */ + "ii\0" + "glUniform1uiEXT\0" + "\0" + /* _mesa_function_pool[11506]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[11146]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[11522]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[11191]: Indexi (offset 48) */ + /* _mesa_function_pool[11567]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[11203]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[11579]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[11236]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[11612]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[11264]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[11640]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[11285]: DeformationMap3dSGIX (dynamic) */ - "iddiiddiiddiip\0" - "glDeformationMap3dSGIX\0" - "\0" - /* _mesa_function_pool[11324]: BindBufferRangeEXT (will be remapped) */ + /* _mesa_function_pool[11661]: BindBufferRangeEXT (will be remapped) */ "iiiii\0" "glBindBufferRangeEXT\0" "glBindBufferRange\0" "\0" - /* _mesa_function_pool[11370]: DepthMask (offset 211) */ + /* _mesa_function_pool[11707]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[11385]: IsShader (will be remapped) */ + /* _mesa_function_pool[11722]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[11399]: Indexf (offset 46) */ + /* _mesa_function_pool[11736]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[11411]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[11748]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[11449]: Indexd (offset 44) */ + /* _mesa_function_pool[11786]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[11461]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[11798]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[11482]: StencilOp (offset 244) */ + /* _mesa_function_pool[11819]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[11499]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[11836]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[11521]: FramebufferTextureLayer (dynamic) */ + /* _mesa_function_pool[11858]: FramebufferTextureLayer (dynamic) */ "iiiii\0" "glFramebufferTextureLayerARB\0" "\0" - /* _mesa_function_pool[11557]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[11894]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[11602]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11939]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[11618]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11955]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11664]: Indexs (offset 50) */ + /* _mesa_function_pool[12001]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11676]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[12013]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11696]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[12033]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11718]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[12055]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11756]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[12093]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11788]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[12125]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11815]: Vertex2i (offset 130) */ + /* _mesa_function_pool[12152]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11830]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[12167]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11847]: Vertex2f (offset 128) */ + /* _mesa_function_pool[12184]: VertexAttribI1uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI1uivEXT\0" + "\0" + /* _mesa_function_pool[12211]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11862]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12226]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11915]: Color4bv (offset 26) */ + /* _mesa_function_pool[12279]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11929]: VertexPointer (offset 321) */ + /* _mesa_function_pool[12293]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11951]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[12315]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11999]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[12363]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[12024]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[12388]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[12072]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[12436]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[12096]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[12460]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[12131]: DeleteLists (offset 4) */ + /* _mesa_function_pool[12495]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[12149]: LogicOp (offset 242) */ + /* _mesa_function_pool[12513]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[12162]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[12526]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[12186]: Vertex2s (offset 132) */ + /* _mesa_function_pool[12550]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[12201]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[12565]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[12277]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[12641]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[12294]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[12658]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[12314]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[12678]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[12341]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[12705]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[12386]: IsProgram (will be remapped) */ + /* _mesa_function_pool[12750]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[12401]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[12765]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[12433]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[12797]: VertexAttribI4svEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4svEXT\0" + "\0" + /* _mesa_function_pool[12823]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[12461]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[12851]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[12485]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[12875]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[12546]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[12936]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[12570]: GenTextures (offset 328) */ + /* _mesa_function_pool[12960]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[12605]: FramebufferTextureARB (will be remapped) */ + /* _mesa_function_pool[12995]: FramebufferTextureARB (will be remapped) */ "iiii\0" "glFramebufferTextureARB\0" "\0" - /* _mesa_function_pool[12635]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[13025]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[12652]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[13042]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12708]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[13098]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12747]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[13137]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[13169]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12780]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[13202]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12802]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[13224]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12830]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[13252]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12848]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[13270]: GetCombinerOutputParameterfvNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterfvNV\0" + "\0" + /* _mesa_function_pool[13309]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12866]: Color4ubv (offset 36) */ + /* _mesa_function_pool[13327]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12881]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[13342]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12897]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[13358]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12914]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[13375]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12938]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[13399]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12955]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[13416]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[13010]: DepthFunc (offset 245) */ + /* _mesa_function_pool[13471]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[13025]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[13486]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[13044]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[13505]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[13073]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[13534]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[13116]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[13577]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[13160]: BlendFunc (offset 241) */ + /* _mesa_function_pool[13621]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[13176]: EndTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[13637]: EndTransformFeedbackEXT (will be remapped) */ "\0" "glEndTransformFeedbackEXT\0" "glEndTransformFeedback\0" "\0" - /* _mesa_function_pool[13227]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[13688]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[13261]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[13722]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[13290]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[13751]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[13335]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[13796]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[13391]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[13852]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[13412]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[13873]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[13442]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[13903]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[13477]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[13938]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[13496]: Flush (offset 217) */ + /* _mesa_function_pool[13957]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[13506]: Color4uiv (offset 38) */ + /* _mesa_function_pool[13967]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[13521]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[13982]: VertexAttribI4iEXT (will be remapped) */ + "iiiii\0" + "glVertexAttribI4iEXT\0" + "\0" + /* _mesa_function_pool[14010]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[13543]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[14032]: Uniform3uivEXT (will be remapped) */ + "iip\0" + "glUniform3uivEXT\0" + "\0" + /* _mesa_function_pool[14054]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[13561]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[14072]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[13604]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[14115]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[13628]: PushAttrib (offset 219) */ + /* _mesa_function_pool[14139]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[13644]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[14155]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[13662]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[14173]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[13704]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[14215]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[13726]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[14237]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13746]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14257]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13787]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[14298]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13842]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[14353]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13860]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[14371]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13884]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[14395]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13902]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[14413]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13920]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[14431]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13974]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[14485]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[14016]: Color4ub (offset 35) */ + /* _mesa_function_pool[14527]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[14033]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[14544]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[14053]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[14564]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[14082]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[14593]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[14100]: GetColorTable (offset 343) */ + /* _mesa_function_pool[14611]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[14160]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[14671]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[14179]: Indexiv (offset 49) */ + /* _mesa_function_pool[14690]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[14192]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[14703]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[14210]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[14721]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[14254]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[14765]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[14314]: Frustum (offset 289) */ + /* _mesa_function_pool[14825]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[14332]: GetString (offset 275) */ + /* _mesa_function_pool[14843]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[14347]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[14858]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[14373]: TexEnvf (offset 184) */ + /* _mesa_function_pool[14884]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[14388]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[14899]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[14406]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[14917]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[14436]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[14947]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[14454]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[14965]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[14499]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[15010]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[14543]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[15054]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[14586]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[15097]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[14627]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[15138]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[14655]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[15166]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[14690]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[15201]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[14708]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[15219]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14739]: DrawArraysInstanced (will be remapped) */ + /* _mesa_function_pool[15250]: DrawArraysInstanced (will be remapped) */ "iiii\0" "glDrawArraysInstanced\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "\0" - /* _mesa_function_pool[14817]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[15328]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14851]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[15362]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14876]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[15387]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14932]: ClearAccum (offset 204) */ + /* _mesa_function_pool[15443]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14951]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[15462]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14967]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[15478]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[15015]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[15526]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[15061]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[15572]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[15078]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[15589]: VertexAttribI4uiEXT (will be remapped) */ + "iiiii\0" + "glVertexAttribI4uiEXT\0" + "\0" + /* _mesa_function_pool[15618]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[15105]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[15645]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[15132]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[15672]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[15169]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[15709]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[15189]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[15729]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[15210]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[15750]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[15237]: Rectd (offset 86) */ + /* _mesa_function_pool[15777]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[15251]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[15791]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[15277]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[15817]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[15314]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[15854]: VertexAttribI4ubvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4ubvEXT\0" + "\0" + /* _mesa_function_pool[15881]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[15361]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[15928]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[15380]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[15947]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[15425]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[15992]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[15450]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[16017]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15480]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[16047]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[15527]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[16094]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[15575]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[16142]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[15633]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[16200]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[15667]: Lightfv (offset 160) */ + /* _mesa_function_pool[16234]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[15682]: PrimitiveRestartIndexNV (will be remapped) */ + /* _mesa_function_pool[16249]: PrimitiveRestartIndexNV (will be remapped) */ "i\0" "glPrimitiveRestartIndexNV\0" "\0" - /* _mesa_function_pool[15711]: ClearDepth (offset 208) */ + /* _mesa_function_pool[16278]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[15727]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[16294]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[15747]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[16314]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[15769]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[16336]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[15812]: Color4fv (offset 30) */ + /* _mesa_function_pool[16379]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[15826]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[16393]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15871]: DrawElementsInstanced (will be remapped) */ + /* _mesa_function_pool[16438]: DrawElementsInstanced (will be remapped) */ "iiipi\0" "glDrawElementsInstanced\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "\0" - /* _mesa_function_pool[15956]: ColorPointer (offset 308) */ + /* _mesa_function_pool[16523]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15977]: Rects (offset 92) */ + /* _mesa_function_pool[16544]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15991]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[16558]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[16025]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[16592]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[16054]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[16621]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[16076]: Lightiv (offset 162) */ + /* _mesa_function_pool[16643]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[16091]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[16658]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[16135]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[16702]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[16183]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[16750]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[16208]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[16775]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[16232]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[16799]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[16277]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[16844]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[16320]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[16887]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[16346]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[16913]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[16372]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[16939]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[16390]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[16957]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[16433]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[17000]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[16487]: Rectdv (offset 87) */ + /* _mesa_function_pool[17054]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[16500]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[17067]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[16526]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17093]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[16585]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[17152]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[16613]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[17180]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[16658]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[17225]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[16685]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[17252]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[16712]: Materialiv (offset 172) */ + /* _mesa_function_pool[17279]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[16730]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[17297]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[16752]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[17319]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[16787]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[17354]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16833]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[17400]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[16886]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[17453]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[16932]: PolygonMode (offset 174) */ + /* _mesa_function_pool[17499]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16950]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[17517]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[17014]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[17581]: VertexAttribI1iEXT (will be remapped) */ + "ii\0" + "glVertexAttribI1iEXT\0" + "\0" + /* _mesa_function_pool[17606]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[17041]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[17633]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[17068]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[17660]: VertexAttribIPointerEXT (will be remapped) */ + "iiiip\0" + "glVertexAttribIPointerEXT\0" + "\0" + /* _mesa_function_pool[17693]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[17096]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[17721]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[17134]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[17759]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[17152]: DisableClientState (offset 309) */ + /* _mesa_function_pool[17777]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[17176]: TexGeni (offset 192) */ + /* _mesa_function_pool[17801]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[17191]: TexGenf (offset 190) */ + /* _mesa_function_pool[17816]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[17206]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[17831]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[17239]: TexGend (offset 188) */ + /* _mesa_function_pool[17864]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[17254]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[17879]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[17281]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[17906]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[17304]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[17929]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[17323]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[17948]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[17351]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[17976]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[17405]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[18030]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[17429]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[18054]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "\0" - /* _mesa_function_pool[17453]: BindBufferBaseEXT (will be remapped) */ + /* _mesa_function_pool[18078]: BindBufferBaseEXT (will be remapped) */ "iii\0" "glBindBufferBaseEXT\0" "glBindBufferBase\0" "\0" - /* _mesa_function_pool[17495]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18120]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[17524]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[18149]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[17548]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[18173]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[17595]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[18220]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[17645]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[18270]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[17666]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[18291]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[17693]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[18318]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[17727]: Color4sv (offset 34) */ + /* _mesa_function_pool[18352]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[17741]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[18366]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[17771]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[18396]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[17803]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[18428]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[17838]: PixelZoom (offset 246) */ + /* _mesa_function_pool[18463]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[17854]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[18479]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[17887]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[18512]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[17945]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[18570]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[18001]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[18626]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[18031]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[18656]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[18051]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[18676]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[18070]: Color3dv (offset 12) */ + /* _mesa_function_pool[18695]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[18084]: IsTexture (offset 330) */ + /* _mesa_function_pool[18709]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[18114]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[18739]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[18137]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[18762]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[18178]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[18803]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[18213]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[18838]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[18232]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[18857]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[18271]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[18896]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[18301]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[18926]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[18333]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[18958]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[18362]: GetMapdv (offset 266) */ + /* _mesa_function_pool[18987]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[18378]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[19003]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[18406]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[19031]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[18448]: PixelStoref (offset 249) */ + /* _mesa_function_pool[19073]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[18466]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[19091]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[18492]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19117]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[18541]: PixelStorei (offset 250) */ + /* _mesa_function_pool[19166]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[18559]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[19184]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[18604]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[19229]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[18638]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[19263]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[18662]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[19287]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[18701]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[19326]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[18730]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[19355]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[18748]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[19373]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[18791]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[19416]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[18811]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[19436]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[18879]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[19504]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[18934]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[19559]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[18972]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[19597]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[19006]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[19631]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[19054]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[19679]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[19082]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[19707]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[19135]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[19760]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[19156]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[19781]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[19183]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[19808]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[19215]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[19840]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[19239]: TransformFeedbackVaryingsEXT (will be remapped) */ + /* _mesa_function_pool[19864]: TransformFeedbackVaryingsEXT (will be remapped) */ "iipi\0" "glTransformFeedbackVaryingsEXT\0" "glTransformFeedbackVaryings\0" "\0" - /* _mesa_function_pool[19304]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[19929]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[19326]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[19951]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[19344]: TexImage1D (offset 182) */ + /* _mesa_function_pool[19969]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[19367]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[19992]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[19394]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[20019]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[19444]: Color3s (offset 17) */ + /* _mesa_function_pool[20069]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[19459]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[20084]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[19493]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[20118]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[19546]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[20171]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[19565]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[20190]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[19589]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[20214]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[19633]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[20258]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[19656]: Color3i (offset 15) */ + /* _mesa_function_pool[20281]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[19671]: FrontFace (offset 157) */ + /* _mesa_function_pool[20296]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[19686]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[20311]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[19704]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[20329]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[19752]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[20377]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[19770]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[20395]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[19813]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[20438]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[19863]: Color3b (offset 9) */ + /* _mesa_function_pool[20488]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[19878]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[20503]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[19922]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[20547]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[19946]: Color3f (offset 13) */ + /* _mesa_function_pool[20571]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[19961]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[20586]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[19981]: Color3d (offset 11) */ + /* _mesa_function_pool[20606]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[19996]: Normal3dv (offset 55) */ + /* _mesa_function_pool[20621]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[20011]: Lightf (offset 159) */ + /* _mesa_function_pool[20636]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[20025]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[20650]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[20051]: MatrixMode (offset 293) */ + /* _mesa_function_pool[20676]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[20067]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[20692]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[20088]: Lighti (offset 161) */ + /* _mesa_function_pool[20713]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[20102]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[20727]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[20133]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[20758]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[20170]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[20795]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "\0" - /* _mesa_function_pool[20199]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[20824]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[20284]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[20909]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[20319]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[20944]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[20364]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[20989]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[20399]: GetDoublev (offset 260) */ + /* _mesa_function_pool[21024]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[20416]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[21041]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[20433]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[21058]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[20450]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21075]: VertexAttribI4bvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4bvEXT\0" + "\0" + /* _mesa_function_pool[21101]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[20493]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[21144]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[20524]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[21175]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[20579]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[21230]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[20604]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[21255]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[20630]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[21281]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[20675]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[21326]: Uniform2uiEXT (will be remapped) */ + "iii\0" + "glUniform2uiEXT\0" + "\0" + /* _mesa_function_pool[21347]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[20702]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[21374]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[20724]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[21396]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[20751]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[21423]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[20780]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[21452]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[20806]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[21478]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[20829]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[21501]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[20848]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21520]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[20875]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[21547]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[20893]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[21565]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[20938]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[21610]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[20981]: ClearColor (offset 206) */ + /* _mesa_function_pool[21653]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[21000]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[21672]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[21019]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[21691]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[21043]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[21715]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[21092]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[21764]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[21119]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[21791]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "\0" - /* _mesa_function_pool[21145]: TexEnviv (offset 187) */ + /* _mesa_function_pool[21817]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[21161]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[21833]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[21209]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[21881]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[21229]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[21901]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[21277]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[21949]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[21301]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21973]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21342]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[22014]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[21374]: CreateShader (will be remapped) */ + /* _mesa_function_pool[22046]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[21392]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[22064]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[21484]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[22156]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[21515]: Bitmap (offset 8) */ + /* _mesa_function_pool[22187]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[21533]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[22205]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[21578]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[22250]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[21609]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[22281]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[21645]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[22317]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[21688]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[22360]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[21720]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[22392]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[21735]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[22407]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[21753]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[22425]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[21793]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[22465]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[21820]: DetachShader (will be remapped) */ + /* _mesa_function_pool[22492]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[21839]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[22511]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[21887]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[22559]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[21922]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[22594]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[21949]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[22621]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[21973]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[22645]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[22007]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[22679]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[22059]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[22731]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[22078]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[22750]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[22109]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[22781]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[22147]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[22819]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[22190]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[22862]: VertexAttribI2ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI2ivEXT\0" + "\0" + /* _mesa_function_pool[22888]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[22210]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22281]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[22979]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[22303]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[23001]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[22323]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[23021]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[22377]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[23075]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[22430]: ProgramParameteriARB (will be remapped) */ + /* _mesa_function_pool[23128]: ProgramParameteriARB (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "\0" - /* _mesa_function_pool[22458]: Map1d (offset 220) */ + /* _mesa_function_pool[23156]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[22474]: Map1f (offset 221) */ + /* _mesa_function_pool[23172]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[22490]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[23188]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[22549]: ArrayElement (offset 306) */ + /* _mesa_function_pool[23247]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[22585]: TexImage2D (offset 183) */ + /* _mesa_function_pool[23283]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[22609]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[23307]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[22630]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[23328]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[22661]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[23359]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[22700]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[23398]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[22722]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[23420]: GetFragDataLocationEXT (will be remapped) */ + "ip\0" + "glGetFragDataLocationEXT\0" + "\0" + /* _mesa_function_pool[23449]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[22776]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[23503]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[22797]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[23524]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[22843]: PushMatrix (offset 298) */ + /* _mesa_function_pool[23570]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[22858]: Fogiv (offset 156) */ + /* _mesa_function_pool[23585]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[22870]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[23597]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[22887]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[23614]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[22923]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[23650]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[22944]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[23671]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[22971]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[23698]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[22995]: Rotatef (offset 300) */ + /* _mesa_function_pool[23722]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[23011]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[23738]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[23053]: Vertex3i (offset 138) */ + /* _mesa_function_pool[23780]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[23069]: Vertex3f (offset 136) */ + /* _mesa_function_pool[23796]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[23085]: Clear (offset 203) */ + /* _mesa_function_pool[23812]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[23096]: Vertex3d (offset 134) */ + /* _mesa_function_pool[23823]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[23112]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[23839]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[23139]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[23866]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[23173]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[23900]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[23189]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[23916]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[23245]: Ortho (offset 296) */ + /* _mesa_function_pool[23972]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[23261]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[23988]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[23282]: ListBase (offset 6) */ + /* _mesa_function_pool[24009]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[23296]: Vertex3s (offset 140) */ + /* _mesa_function_pool[24023]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[23312]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[24039]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[23368]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[24095]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[23460]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[24187]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[23517]: ShadeModel (offset 177) */ + /* _mesa_function_pool[24244]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[23533]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[24260]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[23559]: Rectiv (offset 91) */ + /* _mesa_function_pool[24286]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[23572]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[24299]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[23610]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[24337]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[23637]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[24364]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "\0" - /* _mesa_function_pool[23664]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[24391]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[23687]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[24414]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[23706]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[24433]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[23725]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[24452]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[23745]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[24472]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[23791]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[24518]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[23806]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[24533]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[23851]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[24578]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[23896]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[24623]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[23942]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[24669]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[23977]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[24704]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[23992]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[24719]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[24040]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[24767]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[24075]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[24802]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[24118]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[24845]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[24135]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[24862]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[24162]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[24889]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[24205]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[24932]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[24252]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[24979]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[24340]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[25067]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[24366]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[25093]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[24411]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[25138]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[24443]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[25170]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[24458]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[25185]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[24484]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[25211]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[24509]: LineWidth (offset 168) */ + /* _mesa_function_pool[25236]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[24524]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[25251]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[24555]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[25282]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[24593]: TexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[25320]: TexParameterIuivEXT (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "\0" - /* _mesa_function_pool[24620]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[25347]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[24640]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[25367]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[24661]: TexGendv (offset 189) */ + /* _mesa_function_pool[25388]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[24677]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[25404]: VertexAttribI3iEXT (will be remapped) */ + "iiii\0" + "glVertexAttribI3iEXT\0" + "\0" + /* _mesa_function_pool[25431]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "\0" - /* _mesa_function_pool[24700]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[25454]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[24725]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[25479]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[24746]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[25500]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[24780]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[25534]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[24807]: EnableClientState (offset 313) */ + /* _mesa_function_pool[25561]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[24830]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[25584]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[24856]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[25610]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[24920]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[25674]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[24946]: MultiModeDrawArraysIBM (will be remapped) */ - "pppii\0" - "glMultiModeDrawArraysIBM\0" - "\0" - /* _mesa_function_pool[24978]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[25700]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[25022]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[25744]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[25053]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[25775]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[25090]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[25812]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[25111]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[25833]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[25133]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[25855]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[25154]: CallList (offset 2) */ + /* _mesa_function_pool[25876]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[25168]: Materialfv (offset 170) */ + /* _mesa_function_pool[25890]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[25186]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[25908]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[25203]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[25925]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[25235]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[25957]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[25280]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[26002]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[25328]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[26050]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[25373]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[26095]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[25391]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[26113]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[25444]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[26166]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[25475]: Color3iv (offset 16) */ + /* _mesa_function_pool[26197]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[25489]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[26211]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[25523]: DrawElements (offset 311) */ + /* _mesa_function_pool[26245]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[25544]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[26266]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[25570]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[26292]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[25607]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[26329]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[25667]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[26389]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[25710]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[26432]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[25765]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[26487]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[25788]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[26510]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[25861]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[26583]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[25884]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[26606]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[25915]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[26637]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[25952]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[26674]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[25969]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[26691]: Uniform1uivEXT (will be remapped) */ + "iip\0" + "glUniform1uivEXT\0" + "\0" + /* _mesa_function_pool[26713]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[25985]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[26729]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[26005]: PopMatrix (offset 297) */ + /* _mesa_function_pool[26749]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[26019]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[26763]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[26038]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[26782]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[26058]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[26802]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[26107]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[26851]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[26153]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[26897]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[26172]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[26916]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[26198]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[26942]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[26241]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[26985]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[26266]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[27010]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[26311]: Map2d (offset 222) */ + /* _mesa_function_pool[27055]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[26331]: Map2f (offset 223) */ + /* _mesa_function_pool[27075]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[26351]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[27095]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[26376]: Vertex4s (offset 148) */ + /* _mesa_function_pool[27120]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[26393]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[27137]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[26422]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[27166]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[26453]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[27197]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[26476]: Vertex4f (offset 144) */ + /* _mesa_function_pool[27220]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[26493]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[27237]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[26510]: Vertex4d (offset 142) */ + /* _mesa_function_pool[27254]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[26527]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[27271]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[26545]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[27289]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[26571]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[27315]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[26597]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[27341]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[26653]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[27397]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[26672]: Vertex4i (offset 146) */ + /* _mesa_function_pool[27416]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[26689]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[27433]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[26720]: GetHistogram (offset 361) */ + /* _mesa_function_pool[27464]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[26760]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[27504]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[26786]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[27530]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[26817]: Materialf (offset 169) */ + /* _mesa_function_pool[27561]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[26834]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[27578]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[26879]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[27623]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[26904]: Materiali (offset 171) */ + /* _mesa_function_pool[27648]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[26921]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[27665]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[26947]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[27691]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[26982]: Indexsv (offset 51) */ + /* _mesa_function_pool[27726]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[26995]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[27739]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[27040]: LightModelfv (offset 164) */ + /* _mesa_function_pool[27784]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[27059]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[27803]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[27076]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[27820]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[27109]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[27853]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[27127]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[27871]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[27164]: Translated (offset 303) */ + /* _mesa_function_pool[27908]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[27182]: Translatef (offset 304) */ + /* _mesa_function_pool[27926]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[27200]: StencilMask (offset 209) */ + /* _mesa_function_pool[27944]: Uniform3uiEXT (will be remapped) */ + "iiii\0" + "glUniform3uiEXT\0" + "\0" + /* _mesa_function_pool[27966]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[27217]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[27983]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[27237]: GetLightiv (offset 265) */ + /* _mesa_function_pool[28003]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[27255]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[28021]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[27281]: IsList (offset 287) */ + /* _mesa_function_pool[28047]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[27293]: IsSync (will be remapped) */ + /* _mesa_function_pool[28059]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[27305]: RenderMode (offset 196) */ + /* _mesa_function_pool[28071]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[27321]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[28087]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[27354]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[28120]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[27406]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[28172]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[27443]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[28209]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[27471]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[28237]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[27513]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[28279]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[27556]: LoadName (offset 198) */ + /* _mesa_function_pool[28322]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[27570]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[28336]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[27597]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[28363]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[27615]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[28381]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[27649]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[28415]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[27700]: CullFace (offset 152) */ + /* _mesa_function_pool[28466]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[27714]: BindTexture (offset 307) */ + /* _mesa_function_pool[28480]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[27749]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[28515]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27776]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[28542]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[27822]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[28588]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[27848]: StencilFunc (offset 243) */ + /* _mesa_function_pool[28614]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[27867]: CopyPixels (offset 255) */ + /* _mesa_function_pool[28633]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[27887]: Rectsv (offset 93) */ + /* _mesa_function_pool[28653]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[27900]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[28666]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[27927]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[28693]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[27985]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[28751]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[28011]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[28777]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[28074]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[28840]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[28129]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[28895]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[28156]: NormalPointer (offset 318) */ + /* _mesa_function_pool[28922]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[28177]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[28943]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[28199]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[28965]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[28227]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[28993]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[28251]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[29017]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[28296]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[29062]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[28315]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[29081]: VertexAttribI3uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI3uivEXT\0" + "\0" + /* _mesa_function_pool[29108]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[28342]: ClipPlane (offset 150) */ + /* _mesa_function_pool[29135]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[28358]: Recti (offset 90) */ + /* _mesa_function_pool[29151]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[28372]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[29165]: VertexAttribI3ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI3ivEXT\0" + "\0" + /* _mesa_function_pool[29191]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[28411]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[29230]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[28440]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[29259]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[28479]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[29298]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[28515]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[29334]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[28538]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[29357]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[28560]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[29379]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[28581]: Rectf (offset 88) */ + /* _mesa_function_pool[29400]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[28595]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[29414]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[28618]: Indexfv (offset 47) */ + /* _mesa_function_pool[29437]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[28631]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[29450]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[28677]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[29496]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[28729]: GetPointerv (offset 329) */ + /* _mesa_function_pool[29548]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[28764]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[29583]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[28784]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[29603]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[28811]: IndexMask (offset 212) */ + /* _mesa_function_pool[29630]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[28826]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[29645]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[28863]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[29682]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[28906]: GetFloatv (offset 262) */ + /* _mesa_function_pool[29725]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[28922]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[29741]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[28948]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[29767]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[28967]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[29786]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[28989]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[29808]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[29008]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[29827]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[29025]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29844]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29052]: PopAttrib (offset 218) */ + /* _mesa_function_pool[29871]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[29066]: Fogfv (offset 154) */ + /* _mesa_function_pool[29885]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[29078]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[29897]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[29112]: InitNames (offset 197) */ + /* _mesa_function_pool[29931]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[29126]: Normal3sv (offset 61) */ + /* _mesa_function_pool[29945]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[29141]: Minmax (offset 368) */ + /* _mesa_function_pool[29960]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[29167]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[29986]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[29186]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[30005]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[30044]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[29205]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[30063]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[29237]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[30095]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[29259]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[30117]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[29289]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[30147]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[29309]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[30167]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[29327]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[30185]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[29364]: Hint (offset 158) */ + /* _mesa_function_pool[30222]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[29375]: Color4dv (offset 28) */ + /* _mesa_function_pool[30233]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[29389]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[30247]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[29432]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[30290]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[29461]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[30319]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[29516]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[30374]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[29566]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[30424]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[29584]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[30442]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[29635]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[30493]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[29682]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[30540]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[29706]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[30564]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[29737]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[30595]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[29752]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[30610]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[29787]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[30645]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[29804]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[30662]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[29824]: Begin (offset 7) */ + /* _mesa_function_pool[30682]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[29835]: LightModeli (offset 165) */ + /* _mesa_function_pool[30693]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[29853]: Rectfv (offset 89) */ + /* _mesa_function_pool[30711]: VertexAttribI4ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4ivEXT\0" + "\0" + /* _mesa_function_pool[30737]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[29866]: LightModelf (offset 163) */ + /* _mesa_function_pool[30750]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[29884]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[30768]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[29909]: GetLightfv (offset 264) */ + /* _mesa_function_pool[30793]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[29927]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[30811]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[29963]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[30847]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[29989]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[30873]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[30012]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[30896]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[30051]: Disable (offset 214) */ + /* _mesa_function_pool[30935]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[30064]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[30948]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[30109]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[30993]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[30175]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[31059]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[30203]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[31087]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[30230]: DrawArrays (offset 310) */ + /* _mesa_function_pool[31114]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[30264]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[31148]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[30283]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[31167]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[30325]: ColorMask (offset 210) */ + /* _mesa_function_pool[31209]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[30343]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[31227]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[30368]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[31252]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[30387]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[31271]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[30417]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[31301]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[30450]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[31334]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[30472]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[31356]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[30490]: Enable (offset 215) */ + /* _mesa_function_pool[31374]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[30502]: LineStipple (offset 167) */ + /* _mesa_function_pool[31386]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[30520]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[31404]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[30546]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[31430]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[30576]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[31460]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[30603]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[31487]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[30657]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[31541]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[30700]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[31584]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[30733]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[31617]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[30759]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[31643]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[30774]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[31658]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[30805]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[31689]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[30826]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[31710]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[30856]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[31740]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[30896]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[31780]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[30933]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[31817]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[30957]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[31841]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[30982]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[31866]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[31003]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[31887]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4512,544 +4648,578 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 1500, AttachShader_remap_index }, - { 9144, CreateProgram_remap_index }, - { 21374, CreateShader_remap_index }, - { 23687, DeleteProgram_remap_index }, - { 17134, DeleteShader_remap_index }, - { 21820, DetachShader_remap_index }, - { 16658, GetAttachedShaders_remap_index }, - { 4365, GetProgramInfoLog_remap_index }, - { 400, GetProgramiv_remap_index }, - { 5841, GetShaderInfoLog_remap_index }, - { 28948, GetShaderiv_remap_index }, - { 12386, IsProgram_remap_index }, - { 11385, IsShader_remap_index }, - { 9248, StencilFuncSeparate_remap_index }, - { 3577, StencilMaskSeparate_remap_index }, - { 6923, StencilOpSeparate_remap_index }, - { 20675, UniformMatrix2x3fv_remap_index }, - { 2654, UniformMatrix2x4fv_remap_index }, - { 30576, UniformMatrix3x2fv_remap_index }, - { 28315, UniformMatrix3x4fv_remap_index }, - { 15078, UniformMatrix4x2fv_remap_index }, - { 3002, UniformMatrix4x3fv_remap_index }, - { 14739, DrawArraysInstanced_remap_index }, - { 15871, DrawElementsInstanced_remap_index }, - { 9162, LoadTransposeMatrixdARB_remap_index }, - { 28677, LoadTransposeMatrixfARB_remap_index }, - { 5023, MultTransposeMatrixdARB_remap_index }, - { 22007, MultTransposeMatrixfARB_remap_index }, - { 211, SampleCoverageARB_remap_index }, - { 5207, CompressedTexImage1DARB_remap_index }, - { 22490, CompressedTexImage2DARB_remap_index }, - { 3640, CompressedTexImage3DARB_remap_index }, - { 16950, CompressedTexSubImage1DARB_remap_index }, - { 1919, CompressedTexSubImage2DARB_remap_index }, - { 18811, CompressedTexSubImage3DARB_remap_index }, - { 26597, GetCompressedTexImageARB_remap_index }, - { 3485, DisableVertexAttribArrayARB_remap_index }, - { 27927, EnableVertexAttribArrayARB_remap_index }, - { 29752, GetProgramEnvParameterdvARB_remap_index }, - { 21887, GetProgramEnvParameterfvARB_remap_index }, - { 25570, GetProgramLocalParameterdvARB_remap_index }, - { 7365, GetProgramLocalParameterfvARB_remap_index }, - { 17041, GetProgramStringARB_remap_index }, - { 25765, GetProgramivARB_remap_index }, - { 19006, GetVertexAttribdvARB_remap_index }, - { 14967, GetVertexAttribfvARB_remap_index }, - { 9028, GetVertexAttribivARB_remap_index }, - { 17887, ProgramEnvParameter4dARB_remap_index }, - { 23460, ProgramEnvParameter4dvARB_remap_index }, - { 15575, ProgramEnvParameter4fARB_remap_index }, - { 8228, ProgramEnvParameter4fvARB_remap_index }, - { 3603, ProgramLocalParameter4dARB_remap_index }, - { 12096, ProgramLocalParameter4dvARB_remap_index }, - { 27406, ProgramLocalParameter4fARB_remap_index }, - { 24040, ProgramLocalParameter4fvARB_remap_index }, - { 26351, ProgramStringARB_remap_index }, - { 18137, VertexAttrib1dARB_remap_index }, - { 14543, VertexAttrib1dvARB_remap_index }, - { 3778, VertexAttrib1fARB_remap_index }, - { 30657, VertexAttrib1fvARB_remap_index }, - { 6449, VertexAttrib1sARB_remap_index }, - { 2093, VertexAttrib1svARB_remap_index }, - { 13974, VertexAttrib2dARB_remap_index }, - { 16277, VertexAttrib2dvARB_remap_index }, - { 1519, VertexAttrib2fARB_remap_index }, - { 16390, VertexAttrib2fvARB_remap_index }, - { 30283, VertexAttrib2sARB_remap_index }, - { 29389, VertexAttrib2svARB_remap_index }, - { 10431, VertexAttrib3dARB_remap_index }, - { 7931, VertexAttrib3dvARB_remap_index }, - { 1606, VertexAttrib3fARB_remap_index }, - { 20938, VertexAttrib3fvARB_remap_index }, - { 26198, VertexAttrib3sARB_remap_index }, - { 18748, VertexAttrib3svARB_remap_index }, - { 4391, VertexAttrib4NbvARB_remap_index }, - { 16613, VertexAttrib4NivARB_remap_index }, - { 20893, VertexAttrib4NsvARB_remap_index }, - { 21839, VertexAttrib4NubARB_remap_index }, - { 29635, VertexAttrib4NubvARB_remap_index }, - { 17548, VertexAttrib4NuivARB_remap_index }, - { 2875, VertexAttrib4NusvARB_remap_index }, - { 10025, VertexAttrib4bvARB_remap_index }, - { 24978, VertexAttrib4dARB_remap_index }, - { 19770, VertexAttrib4dvARB_remap_index }, - { 10538, VertexAttrib4fARB_remap_index }, - { 10942, VertexAttrib4fvARB_remap_index }, - { 9441, VertexAttrib4ivARB_remap_index }, - { 16091, VertexAttrib4sARB_remap_index }, - { 28863, VertexAttrib4svARB_remap_index }, - { 15380, VertexAttrib4ubvARB_remap_index }, - { 28251, VertexAttrib4uivARB_remap_index }, - { 18559, VertexAttrib4usvARB_remap_index }, - { 20524, VertexAttribPointerARB_remap_index }, - { 30417, BindBufferARB_remap_index }, - { 6156, BufferDataARB_remap_index }, - { 1421, BufferSubDataARB_remap_index }, - { 28440, DeleteBuffersARB_remap_index }, - { 30700, GenBuffersARB_remap_index }, - { 16433, GetBufferParameterivARB_remap_index }, - { 15527, GetBufferPointervARB_remap_index }, - { 1374, GetBufferSubDataARB_remap_index }, - { 28199, IsBufferARB_remap_index }, - { 24524, MapBufferARB_remap_index }, - { 29078, UnmapBufferARB_remap_index }, - { 307, BeginQueryARB_remap_index }, - { 18232, DeleteQueriesARB_remap_index }, - { 11236, EndQueryARB_remap_index }, - { 27076, GenQueriesARB_remap_index }, - { 1811, GetQueryObjectivARB_remap_index }, - { 16135, GetQueryObjectuivARB_remap_index }, - { 1663, GetQueryivARB_remap_index }, - { 18466, IsQueryARB_remap_index }, - { 7541, AttachObjectARB_remap_index }, - { 17096, CompileShaderARB_remap_index }, - { 2944, CreateProgramObjectARB_remap_index }, - { 6101, CreateShaderObjectARB_remap_index }, - { 13391, DeleteObjectARB_remap_index }, - { 22281, DetachObjectARB_remap_index }, - { 11014, GetActiveUniformARB_remap_index }, - { 8703, GetAttachedObjectsARB_remap_index }, - { 9010, GetHandleARB_remap_index }, - { 30450, GetInfoLogARB_remap_index }, - { 29706, GetObjectParameterfvARB_remap_index }, - { 25444, GetObjectParameterivARB_remap_index }, - { 26834, GetShaderSourceARB_remap_index }, - { 26058, GetUniformLocationARB_remap_index }, - { 22109, GetUniformfvARB_remap_index }, - { 11718, GetUniformivARB_remap_index }, - { 18604, LinkProgramARB_remap_index }, - { 18662, ShaderSourceARB_remap_index }, - { 6823, Uniform1fARB_remap_index }, - { 27615, Uniform1fvARB_remap_index }, - { 20493, Uniform1iARB_remap_index }, - { 19459, Uniform1ivARB_remap_index }, - { 2042, Uniform2fARB_remap_index }, - { 13227, Uniform2fvARB_remap_index }, - { 24411, Uniform2iARB_remap_index }, - { 2162, Uniform2ivARB_remap_index }, - { 17206, Uniform3fARB_remap_index }, - { 8733, Uniform3fvARB_remap_index }, - { 5747, Uniform3iARB_remap_index }, - { 15633, Uniform3ivARB_remap_index }, - { 17693, Uniform4fARB_remap_index }, - { 21973, Uniform4fvARB_remap_index }, - { 23139, Uniform4iARB_remap_index }, - { 18972, Uniform4ivARB_remap_index }, - { 7593, UniformMatrix2fvARB_remap_index }, + { 1513, AttachShader_remap_index }, + { 9449, CreateProgram_remap_index }, + { 22046, CreateShader_remap_index }, + { 24414, DeleteProgram_remap_index }, + { 17759, DeleteShader_remap_index }, + { 22492, DetachShader_remap_index }, + { 17225, GetAttachedShaders_remap_index }, + { 4594, GetProgramInfoLog_remap_index }, + { 387, GetProgramiv_remap_index }, + { 6124, GetShaderInfoLog_remap_index }, + { 29767, GetShaderiv_remap_index }, + { 12750, IsProgram_remap_index }, + { 11722, IsShader_remap_index }, + { 9553, StencilFuncSeparate_remap_index }, + { 3727, StencilMaskSeparate_remap_index }, + { 7206, StencilOpSeparate_remap_index }, + { 21347, UniformMatrix2x3fv_remap_index }, + { 2724, UniformMatrix2x4fv_remap_index }, + { 31460, UniformMatrix3x2fv_remap_index }, + { 29108, UniformMatrix3x4fv_remap_index }, + { 15618, UniformMatrix4x2fv_remap_index }, + { 3101, UniformMatrix4x3fv_remap_index }, + { 15250, DrawArraysInstanced_remap_index }, + { 16438, DrawElementsInstanced_remap_index }, + { 9467, LoadTransposeMatrixdARB_remap_index }, + { 29496, LoadTransposeMatrixfARB_remap_index }, + { 5277, MultTransposeMatrixdARB_remap_index }, + { 22679, MultTransposeMatrixfARB_remap_index }, + { 198, SampleCoverageARB_remap_index }, + { 5490, CompressedTexImage1DARB_remap_index }, + { 23188, CompressedTexImage2DARB_remap_index }, + { 3790, CompressedTexImage3DARB_remap_index }, + { 17517, CompressedTexSubImage1DARB_remap_index }, + { 1963, CompressedTexSubImage2DARB_remap_index }, + { 19436, CompressedTexSubImage3DARB_remap_index }, + { 27341, GetCompressedTexImageARB_remap_index }, + { 3635, DisableVertexAttribArrayARB_remap_index }, + { 28693, EnableVertexAttribArrayARB_remap_index }, + { 30610, GetProgramEnvParameterdvARB_remap_index }, + { 22559, GetProgramEnvParameterfvARB_remap_index }, + { 26292, GetProgramLocalParameterdvARB_remap_index }, + { 7648, GetProgramLocalParameterfvARB_remap_index }, + { 17633, GetProgramStringARB_remap_index }, + { 26487, GetProgramivARB_remap_index }, + { 19631, GetVertexAttribdvARB_remap_index }, + { 15478, GetVertexAttribfvARB_remap_index }, + { 9333, GetVertexAttribivARB_remap_index }, + { 18512, ProgramEnvParameter4dARB_remap_index }, + { 24187, ProgramEnvParameter4dvARB_remap_index }, + { 16142, ProgramEnvParameter4fARB_remap_index }, + { 8533, ProgramEnvParameter4fvARB_remap_index }, + { 3753, ProgramLocalParameter4dARB_remap_index }, + { 12460, ProgramLocalParameter4dvARB_remap_index }, + { 28172, ProgramLocalParameter4fARB_remap_index }, + { 24767, ProgramLocalParameter4fvARB_remap_index }, + { 27095, ProgramStringARB_remap_index }, + { 18762, VertexAttrib1dARB_remap_index }, + { 15054, VertexAttrib1dvARB_remap_index }, + { 3928, VertexAttrib1fARB_remap_index }, + { 31541, VertexAttrib1fvARB_remap_index }, + { 6732, VertexAttrib1sARB_remap_index }, + { 2137, VertexAttrib1svARB_remap_index }, + { 14485, VertexAttrib2dARB_remap_index }, + { 16844, VertexAttrib2dvARB_remap_index }, + { 1532, VertexAttrib2fARB_remap_index }, + { 16957, VertexAttrib2fvARB_remap_index }, + { 31167, VertexAttrib2sARB_remap_index }, + { 30247, VertexAttrib2svARB_remap_index }, + { 10760, VertexAttrib3dARB_remap_index }, + { 8214, VertexAttrib3dvARB_remap_index }, + { 1619, VertexAttrib3fARB_remap_index }, + { 21610, VertexAttrib3fvARB_remap_index }, + { 26942, VertexAttrib3sARB_remap_index }, + { 19373, VertexAttrib3svARB_remap_index }, + { 4620, VertexAttrib4NbvARB_remap_index }, + { 17180, VertexAttrib4NivARB_remap_index }, + { 21565, VertexAttrib4NsvARB_remap_index }, + { 22511, VertexAttrib4NubARB_remap_index }, + { 30493, VertexAttrib4NubvARB_remap_index }, + { 18173, VertexAttrib4NuivARB_remap_index }, + { 2974, VertexAttrib4NusvARB_remap_index }, + { 10354, VertexAttrib4bvARB_remap_index }, + { 25700, VertexAttrib4dARB_remap_index }, + { 20395, VertexAttrib4dvARB_remap_index }, + { 10894, VertexAttrib4fARB_remap_index }, + { 11298, VertexAttrib4fvARB_remap_index }, + { 9746, VertexAttrib4ivARB_remap_index }, + { 16658, VertexAttrib4sARB_remap_index }, + { 29682, VertexAttrib4svARB_remap_index }, + { 15947, VertexAttrib4ubvARB_remap_index }, + { 29017, VertexAttrib4uivARB_remap_index }, + { 19184, 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FlushVertexArrayRangeNV_remap_index }, + { 5034, VertexArrayRangeNV_remap_index }, + { 26916, CombinerInputNV_remap_index }, + { 2029, CombinerOutputNV_remap_index }, + { 29603, CombinerParameterfNV_remap_index }, + { 4927, CombinerParameterfvNV_remap_index }, + { 21396, CombinerParameteriNV_remap_index }, + { 31059, CombinerParameterivNV_remap_index }, + { 6850, FinalCombinerInputNV_remap_index }, + { 9381, GetCombinerInputParameterfvNV_remap_index }, + { 30896, GetCombinerInputParameterivNV_remap_index }, + { 13270, GetCombinerOutputParameterfvNV_remap_index }, + { 13098, GetCombinerOutputParameterivNV_remap_index }, + { 6219, GetFinalCombinerInputParameterfvNV_remap_index }, + { 23738, GetFinalCombinerInputParameterivNV_remap_index }, + { 12033, ResizeBuffersMESA_remap_index }, + { 10587, WindowPos2dMESA_remap_index }, + { 996, WindowPos2dvMESA_remap_index }, + { 31887, WindowPos2fMESA_remap_index }, + { 7517, WindowPos2fvMESA_remap_index }, + { 17400, WindowPos2iMESA_remap_index }, + { 19504, WindowPos2ivMESA_remap_index }, + { 20118, WindowPos2sMESA_remap_index }, + { 5404, WindowPos2svMESA_remap_index }, + { 7342, WindowPos3dMESA_remap_index }, + { 13416, WindowPos3dvMESA_remap_index }, + { 498, WindowPos3fMESA_remap_index }, + { 14298, WindowPos3fvMESA_remap_index }, + { 23021, WindowPos3iMESA_remap_index }, + { 28840, WindowPos3ivMESA_remap_index }, + { 17976, WindowPos3sMESA_remap_index }, + { 30319, WindowPos3svMESA_remap_index }, + { 10538, WindowPos4dMESA_remap_index }, + { 16314, WindowPos4dvMESA_remap_index }, + { 13375, WindowPos4fMESA_remap_index }, + { 29357, WindowPos4fvMESA_remap_index }, + { 28993, WindowPos4iMESA_remap_index }, + { 11836, WindowPos4ivMESA_remap_index }, + { 18149, WindowPos4sMESA_remap_index }, + { 3021, WindowPos4svMESA_remap_index }, + { 13137, MultiModeDrawArraysIBM_remap_index }, + { 27691, MultiModeDrawElementsIBM_remap_index }, + { 11640, DeleteFencesNV_remap_index }, + { 26763, FinishFenceNV_remap_index }, + { 3527, GenFencesNV_remap_index }, + { 16294, GetFenceivNV_remap_index }, + { 7809, IsFenceNV_remap_index }, + { 13025, SetFenceNV_remap_index }, + { 3984, TestFenceNV_remap_index }, + { 30290, AreProgramsResidentNV_remap_index }, + { 29645, BindProgramNV_remap_index }, + { 24802, DeleteProgramsNV_remap_index }, + { 20547, ExecuteProgramNV_remap_index }, + { 31780, GenProgramsNV_remap_index }, + { 22360, GetProgramParameterdvNV_remap_index }, + { 9985, GetProgramParameterfvNV_remap_index }, + { 25185, GetProgramStringNV_remap_index }, + { 23398, GetProgramivNV_remap_index }, + { 22594, GetTrackMatrixivNV_remap_index }, + { 24979, GetVertexAttribPointervNV_remap_index }, + { 23671, GetVertexAttribdvNV_remap_index }, + { 8851, GetVertexAttribfvNV_remap_index }, + { 17606, GetVertexAttribivNV_remap_index }, + { 18396, IsProgramNV_remap_index }, + { 8934, LoadProgramNV_remap_index }, + { 26606, ProgramParameters4dvNV_remap_index }, + { 23328, ProgramParameters4fvNV_remap_index }, + { 19808, RequestResidentProgramsNV_remap_index }, + { 21374, TrackMatrixNV_remap_index }, + { 30873, VertexAttrib1dNV_remap_index }, + { 12936, VertexAttrib1dvNV_remap_index }, + { 27197, VertexAttrib1fNV_remap_index }, + { 2328, VertexAttrib1fvNV_remap_index }, + { 29414, VertexAttrib1sNV_remap_index }, + { 14371, VertexAttrib1svNV_remap_index }, + { 4570, VertexAttrib2dNV_remap_index }, + { 12851, VertexAttrib2dvNV_remap_index }, + { 19263, VertexAttrib2fNV_remap_index }, + { 12436, VertexAttrib2fvNV_remap_index }, + { 5594, VertexAttrib2sNV_remap_index }, + { 18030, VertexAttrib2svNV_remap_index }, + { 10735, VertexAttrib3dNV_remap_index }, + { 30540, VertexAttrib3dvNV_remap_index }, + { 9797, VertexAttrib3fNV_remap_index }, + { 23698, VertexAttrib3fvNV_remap_index }, + { 21230, VertexAttrib3sNV_remap_index }, + { 22621, VertexAttrib3svNV_remap_index }, + { 27665, VertexAttrib4dNV_remap_index }, + { 31817, VertexAttrib4dvNV_remap_index }, + { 4237, VertexAttrib4fNV_remap_index }, + { 8984, VertexAttrib4fvNV_remap_index }, + { 25584, VertexAttrib4sNV_remap_index }, + { 1345, VertexAttrib4svNV_remap_index }, + { 4728, VertexAttrib4ubNV_remap_index }, + { 760, VertexAttrib4ubvNV_remap_index }, + { 20727, VertexAttribPointerNV_remap_index }, + { 2180, VertexAttribs1dvNV_remap_index }, + { 25067, VertexAttribs1fvNV_remap_index }, + { 31617, VertexAttribs1svNV_remap_index }, + { 9822, VertexAttribs2dvNV_remap_index }, + { 24260, VertexAttribs2fvNV_remap_index }, + { 16913, VertexAttribs2svNV_remap_index }, + { 4955, VertexAttribs3dvNV_remap_index }, + { 2060, VertexAttribs3fvNV_remap_index }, + { 28588, VertexAttribs3svNV_remap_index }, + { 25674, VertexAttribs4dvNV_remap_index }, + { 5008, VertexAttribs4fvNV_remap_index }, + { 31404, VertexAttribs4svNV_remap_index }, + { 28336, VertexAttribs4ubvNV_remap_index }, + { 25744, GetTexBumpParameterfvATI_remap_index }, + { 31658, GetTexBumpParameterivATI_remap_index }, + { 17693, TexBumpParameterfvATI_remap_index }, + { 19679, TexBumpParameterivATI_remap_index }, + { 14917, AlphaFragmentOp1ATI_remap_index }, + { 10397, AlphaFragmentOp2ATI_remap_index }, + { 23614, AlphaFragmentOp3ATI_remap_index }, + { 28515, BeginFragmentShaderATI_remap_index }, + { 29844, BindFragmentShaderATI_remap_index }, + { 22750, ColorFragmentOp1ATI_remap_index }, + { 4115, ColorFragmentOp2ATI_remap_index }, + { 30185, ColorFragmentOp3ATI_remap_index }, + { 5154, DeleteFragmentShaderATI_remap_index }, + { 31841, EndFragmentShaderATI_remap_index }, + { 31087, GenFragmentShadersATI_remap_index }, + { 24391, PassTexCoordATI_remap_index }, + { 6542, SampleMapATI_remap_index }, + { 6315, SetFragmentShaderConstantATI_remap_index }, + { 345, PointParameteriNV_remap_index }, + { 13577, PointParameterivNV_remap_index }, + { 27504, ActiveStencilFaceEXT_remap_index }, + { 26266, BindVertexArrayAPPLE_remap_index }, + { 2631, DeleteVertexArraysAPPLE_remap_index }, + { 17252, GenVertexArraysAPPLE_remap_index }, + { 22425, IsVertexArrayAPPLE_remap_index }, + { 801, GetProgramNamedParameterdvNV_remap_index }, + { 3368, GetProgramNamedParameterfvNV_remap_index }, + { 25775, ProgramNamedParameter4dNV_remap_index }, + { 13903, ProgramNamedParameter4dvNV_remap_index }, + { 8467, ProgramNamedParameter4fNV_remap_index }, + { 11206, ProgramNamedParameter4fvNV_remap_index }, + { 16249, PrimitiveRestartIndexNV_remap_index }, + { 29334, PrimitiveRestartNV_remap_index }, + { 23307, DepthBoundsEXT_remap_index }, + { 1095, BlendEquationSeparateEXT_remap_index }, + { 14072, BindFramebufferEXT_remap_index }, + { 24578, BindRenderbufferEXT_remap_index }, + { 9231, CheckFramebufferStatusEXT_remap_index }, + { 21715, DeleteFramebuffersEXT_remap_index }, + { 30442, DeleteRenderbuffersEXT_remap_index }, + { 12875, FramebufferRenderbufferEXT_remap_index }, + { 13042, FramebufferTexture1DEXT_remap_index }, + { 11000, FramebufferTexture2DEXT_remap_index }, + { 10640, FramebufferTexture3DEXT_remap_index }, + { 22317, GenFramebuffersEXT_remap_index }, + { 16799, GenRenderbuffersEXT_remap_index }, + { 6261, GenerateMipmapEXT_remap_index }, + { 20824, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 30993, GetRenderbufferParameterivEXT_remap_index }, + { 19559, IsFramebufferEXT_remap_index }, + { 31740, IsRenderbufferEXT_remap_index }, + { 7756, RenderbufferStorageEXT_remap_index }, + { 677, BlitFramebufferEXT_remap_index }, + { 13722, BufferParameteriAPPLE_remap_index }, + { 18428, FlushMappedBufferRangeAPPLE_remap_index }, + { 1751, BindFragDataLocationEXT_remap_index }, + { 23420, GetFragDataLocationEXT_remap_index }, + { 10100, GetUniformuivEXT_remap_index }, + { 2810, GetVertexAttribIivEXT_remap_index }, + { 4001, GetVertexAttribIuivEXT_remap_index }, + { 11486, Uniform1uiEXT_remap_index }, + { 26691, Uniform1uivEXT_remap_index }, + { 21326, Uniform2uiEXT_remap_index }, + { 4093, Uniform2uivEXT_remap_index }, + { 27944, Uniform3uiEXT_remap_index }, + { 14032, Uniform3uivEXT_remap_index }, + { 3305, Uniform4uiEXT_remap_index }, + { 8257, Uniform4uivEXT_remap_index }, + { 17581, VertexAttribI1iEXT_remap_index }, + { 920, VertexAttribI1ivEXT_remap_index }, + { 2429, VertexAttribI1uiEXT_remap_index }, + { 12184, VertexAttribI1uivEXT_remap_index }, + { 81, VertexAttribI2iEXT_remap_index }, + { 22862, VertexAttribI2ivEXT_remap_index }, + { 4981, VertexAttribI2uiEXT_remap_index }, + { 4473, VertexAttribI2uivEXT_remap_index }, + { 25404, VertexAttribI3iEXT_remap_index }, + { 29165, VertexAttribI3ivEXT_remap_index }, + { 3178, VertexAttribI3uiEXT_remap_index }, + { 29081, VertexAttribI3uivEXT_remap_index }, + { 21075, VertexAttribI4bvEXT_remap_index }, + { 13982, VertexAttribI4iEXT_remap_index }, + { 30711, VertexAttribI4ivEXT_remap_index }, + { 12797, VertexAttribI4svEXT_remap_index }, + { 15854, VertexAttribI4ubvEXT_remap_index }, + { 15589, VertexAttribI4uiEXT_remap_index }, + { 5108, VertexAttribI4uivEXT_remap_index }, + { 10803, VertexAttribI4usvEXT_remap_index }, + { 17660, VertexAttribIPointerEXT_remap_index }, + { 2865, FramebufferTextureLayerEXT_remap_index }, + { 5329, ColorMaskIndexedEXT_remap_index }, + { 18054, DisableIndexedEXT_remap_index }, + { 25431, EnableIndexedEXT_remap_index }, + { 20795, GetBooleanIndexedvEXT_remap_index }, + { 10430, GetIntegerIndexedvEXT_remap_index }, + { 21791, IsEnabledIndexedEXT_remap_index }, + { 21691, ClearColorIiEXT_remap_index }, + { 3255, ClearColorIuiEXT_remap_index }, + { 9420, GetTexParameterIivEXT_remap_index }, + { 5564, GetTexParameterIuivEXT_remap_index }, + { 2839, TexParameterIivEXT_remap_index }, + { 25320, TexParameterIuivEXT_remap_index }, + { 4366, BeginConditionalRenderNV_remap_index }, + { 24364, EndConditionalRenderNV_remap_index }, + { 8878, BeginTransformFeedbackEXT_remap_index }, + { 18078, BindBufferBaseEXT_remap_index }, + { 17948, BindBufferOffsetEXT_remap_index }, + { 11661, BindBufferRangeEXT_remap_index }, + { 13637, EndTransformFeedbackEXT_remap_index }, + { 10282, GetTransformFeedbackVaryingEXT_remap_index }, + { 19864, TransformFeedbackVaryingsEXT_remap_index }, + { 28237, ProvokingVertexEXT_remap_index }, + { 10230, GetTexParameterPointervAPPLE_remap_index }, + { 4755, TextureRangeAPPLE_remap_index }, + { 11072, GetObjectParameterivAPPLE_remap_index }, + { 19003, ObjectPurgeableAPPLE_remap_index }, + { 5358, ObjectUnpurgeableAPPLE_remap_index }, + { 16621, ActiveProgramEXT_remap_index }, + { 16592, CreateShaderProgramEXT_remap_index }, + { 27289, UseShaderProgramEXT_remap_index }, + { 27530, StencilFuncSeparateATI_remap_index }, + { 17319, ProgramEnvParameters4fvEXT_remap_index }, + { 20758, ProgramLocalParameters4fvEXT_remap_index }, + { 13505, GetQueryObjecti64vEXT_remap_index }, + { 9848, GetQueryObjectui64vEXT_remap_index }, + { 22819, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 11579, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 2479, _gloffset_BlendColor }, + { 2549, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 10368, _gloffset_BlendEquation }, + { 10697, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 15769, _gloffset_ColorSubTable }, - { 29516, _gloffset_CopyColorSubTable }, + { 16336, _gloffset_ColorSubTable }, + { 30374, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ - { 252, _gloffset_ConvolutionFilter1D }, - { 2323, _gloffset_CopyConvolutionFilter1D }, - { 3714, _gloffset_GetConvolutionParameteriv }, - { 7822, _gloffset_ConvolutionFilter2D }, - { 7988, _gloffset_ConvolutionParameteriv }, - { 8448, _gloffset_ConvolutionParameterfv }, - { 19082, _gloffset_GetSeparableFilter }, - { 22377, _gloffset_SeparableFilter2D }, - { 23189, _gloffset_ConvolutionParameteri }, - { 23312, _gloffset_ConvolutionParameterf }, - { 24856, _gloffset_GetConvolutionParameterfv }, - { 25710, _gloffset_GetConvolutionFilter }, - { 28011, _gloffset_CopyConvolutionFilter2D }, + { 239, _gloffset_ConvolutionFilter1D }, + { 2367, _gloffset_CopyConvolutionFilter1D }, + { 3864, _gloffset_GetConvolutionParameteriv }, + { 8105, _gloffset_ConvolutionFilter2D }, + { 8293, _gloffset_ConvolutionParameteriv }, + { 8753, _gloffset_ConvolutionParameterfv }, + { 19707, _gloffset_GetSeparableFilter }, + { 23075, _gloffset_SeparableFilter2D }, + { 23916, _gloffset_ConvolutionParameteri }, + { 24039, _gloffset_ConvolutionParameterf }, + { 25610, _gloffset_GetConvolutionParameterfv }, + { 26432, _gloffset_GetConvolutionFilter }, + { 28777, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13920, _gloffset_CopyTexSubImage3D }, - { 15480, _gloffset_CopyTexImage2D }, - { 22797, _gloffset_CopyTexImage1D }, - { 25391, _gloffset_CopyTexSubImage2D }, - { 27649, _gloffset_CopyTexSubImage1D }, + { 14431, _gloffset_CopyTexSubImage3D }, + { 16047, _gloffset_CopyTexImage2D }, + { 23524, _gloffset_CopyTexImage1D }, + { 26113, _gloffset_CopyTexSubImage2D }, + { 28415, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8785, _gloffset_DrawRangeElements }, + { 9090, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ - { 851, _gloffset_Histogram }, - { 3178, _gloffset_ResetHistogram }, - { 9214, _gloffset_GetMinmax }, - { 14254, _gloffset_GetHistogramParameterfv }, - { 22722, _gloffset_GetMinmaxParameteriv }, - { 24746, _gloffset_ResetMinmax }, - { 25607, _gloffset_GetHistogramParameteriv }, - { 26720, _gloffset_GetHistogram }, - { 29141, _gloffset_Minmax }, - { 30603, _gloffset_GetMinmaxParameterfv }, + { 838, _gloffset_Histogram }, + { 3328, _gloffset_ResetHistogram }, + { 9519, _gloffset_GetMinmax }, + { 14765, _gloffset_GetHistogramParameterfv }, + { 23449, _gloffset_GetMinmaxParameteriv }, + { 25500, _gloffset_ResetMinmax }, + { 26329, _gloffset_GetHistogramParameteriv }, + { 27464, _gloffset_GetHistogram }, + { 29960, _gloffset_Minmax }, + { 31487, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7684, _gloffset_ColorTable }, - { 14100, _gloffset_GetColorTable }, - { 21392, _gloffset_GetColorTableParameterfv }, - { 23368, _gloffset_GetColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6405, _gloffset_TexSubImage1D }, - { 9828, _gloffset_TexSubImage2D }, + { 6688, _gloffset_TexSubImage1D }, + { 10157, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 1697, _gloffset_TexImage3D }, - { 21161, _gloffset_TexSubImage3D }, + { 1710, _gloffset_TexImage3D }, + { 21833, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 3029, _gloffset_PrioritizeTextures }, - { 6854, _gloffset_AreTexturesResident }, - { 12570, _gloffset_GenTextures }, - { 14586, _gloffset_DeleteTextures }, - { 18084, _gloffset_IsTexture }, - { 27714, _gloffset_BindTexture }, + { 3128, _gloffset_PrioritizeTextures }, + { 7137, _gloffset_AreTexturesResident }, + { 12960, _gloffset_GenTextures }, + { 15097, _gloffset_DeleteTextures }, + { 18709, _gloffset_IsTexture }, + { 28480, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 22549, _gloffset_ArrayElement }, - { 28729, _gloffset_GetPointerv }, - { 30230, _gloffset_DrawArrays }, + { 23247, _gloffset_ArrayElement }, + { 29548, _gloffset_GetPointerv }, + { 31114, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6972, _gloffset_ColorTableParameteriv }, - { 7684, _gloffset_ColorTable }, - { 14100, _gloffset_GetColorTable }, - { 14210, _gloffset_CopyColorTable }, - { 17945, _gloffset_ColorTableParameterfv }, - { 21392, _gloffset_GetColorTableParameterfv }, - { 23368, _gloffset_GetColorTableParameteriv }, + { 7255, _gloffset_ColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 14721, _gloffset_CopyColorTable }, + { 18570, _gloffset_ColorTableParameterfv }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ - { 420, _gloffset_MultiTexCoord3sARB }, - { 652, _gloffset_ActiveTextureARB }, - { 3851, _gloffset_MultiTexCoord1fvARB }, - { 5506, _gloffset_MultiTexCoord3dARB }, - { 5551, _gloffset_MultiTexCoord2iARB }, - { 5675, _gloffset_MultiTexCoord2svARB }, - { 7640, _gloffset_MultiTexCoord2fARB }, - { 9573, _gloffset_MultiTexCoord3fvARB }, - { 10130, _gloffset_MultiTexCoord4sARB }, - { 10764, _gloffset_MultiTexCoord2dvARB }, - { 11146, _gloffset_MultiTexCoord1svARB }, - { 11557, _gloffset_MultiTexCoord3svARB }, - { 11618, _gloffset_MultiTexCoord4iARB }, - { 12341, _gloffset_MultiTexCoord3iARB }, - { 13073, _gloffset_MultiTexCoord1dARB }, - { 13290, _gloffset_MultiTexCoord3dvARB }, - { 14454, _gloffset_MultiTexCoord3ivARB }, - { 14499, _gloffset_MultiTexCoord2sARB }, - { 15826, _gloffset_MultiTexCoord4ivARB }, - { 17595, _gloffset_ClientActiveTextureARB }, - { 19878, _gloffset_MultiTexCoord2dARB }, - { 20319, _gloffset_MultiTexCoord4dvARB }, - { 20630, _gloffset_MultiTexCoord4fvARB }, - { 21533, _gloffset_MultiTexCoord3fARB }, - { 23896, _gloffset_MultiTexCoord4dARB }, - { 24162, _gloffset_MultiTexCoord1sARB }, - { 24366, _gloffset_MultiTexCoord1dvARB }, - { 25235, _gloffset_MultiTexCoord1ivARB }, - { 25328, _gloffset_MultiTexCoord2ivARB }, - { 25667, _gloffset_MultiTexCoord1iARB }, - { 26995, _gloffset_MultiTexCoord4svARB }, - { 27513, _gloffset_MultiTexCoord1fARB }, - { 27776, _gloffset_MultiTexCoord4fARB }, - { 30064, _gloffset_MultiTexCoord2fvARB }, + { 407, _gloffset_MultiTexCoord3sARB }, + { 639, _gloffset_ActiveTextureARB }, + { 4031, _gloffset_MultiTexCoord1fvARB }, + { 5789, _gloffset_MultiTexCoord3dARB }, + { 5834, _gloffset_MultiTexCoord2iARB }, + { 5958, _gloffset_MultiTexCoord2svARB }, + { 7923, _gloffset_MultiTexCoord2fARB }, + { 9878, _gloffset_MultiTexCoord3fvARB }, + { 10459, _gloffset_MultiTexCoord4sARB }, + { 11120, _gloffset_MultiTexCoord2dvARB }, + { 11522, _gloffset_MultiTexCoord1svARB }, + { 11894, _gloffset_MultiTexCoord3svARB }, + { 11955, _gloffset_MultiTexCoord4iARB }, + { 12705, _gloffset_MultiTexCoord3iARB }, + { 13534, _gloffset_MultiTexCoord1dARB }, + { 13751, _gloffset_MultiTexCoord3dvARB }, + { 14965, _gloffset_MultiTexCoord3ivARB }, + { 15010, _gloffset_MultiTexCoord2sARB }, + { 16393, _gloffset_MultiTexCoord4ivARB }, + { 18220, _gloffset_ClientActiveTextureARB }, + { 20503, _gloffset_MultiTexCoord2dARB }, + { 20944, _gloffset_MultiTexCoord4dvARB }, + { 21281, _gloffset_MultiTexCoord4fvARB }, + { 22205, _gloffset_MultiTexCoord3fARB }, + { 24623, _gloffset_MultiTexCoord4dARB }, + { 24889, _gloffset_MultiTexCoord1sARB }, + { 25093, _gloffset_MultiTexCoord1dvARB }, + { 25957, _gloffset_MultiTexCoord1ivARB }, + { 26050, _gloffset_MultiTexCoord2ivARB }, + { 26389, _gloffset_MultiTexCoord1iARB }, + { 27739, _gloffset_MultiTexCoord4svARB }, + { 28279, _gloffset_MultiTexCoord1fARB }, + { 28542, _gloffset_MultiTexCoord4fARB }, + { 30948, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -5057,7 +5227,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8506, -1 }, /* TbufferMask3DFX */ + { 8811, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -5128,7 +5298,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { #if defined(need_GL_ARB_geometry_shader4) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { - { 11521, -1 }, /* FramebufferTextureLayer */ + { 11858, -1 }, /* FramebufferTextureLayer */ { -1, -1 } }; #endif @@ -5142,11 +5312,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { - { 3429, -1 }, /* MatrixIndexusvARB */ - { 12162, -1 }, /* MatrixIndexuivARB */ - { 13412, -1 }, /* MatrixIndexPointerARB */ - { 18333, -1 }, /* CurrentPaletteMatrixARB */ - { 21277, -1 }, /* MatrixIndexubvARB */ + { 3579, -1 }, /* MatrixIndexusvARB */ + { 12526, -1 }, /* MatrixIndexuivARB */ + { 13873, -1 }, /* MatrixIndexPointerARB */ + { 18958, -1 }, /* CurrentPaletteMatrixARB */ + { 21949, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5223,16 +5393,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { - { 2265, -1 }, /* WeightubvARB */ - { 5866, -1 }, /* WeightivARB */ - { 10233, -1 }, /* WeightPointerARB */ - { 12830, -1 }, /* WeightfvARB */ - { 16372, -1 }, /* WeightbvARB */ - { 19546, -1 }, /* WeightusvARB */ - { 22303, -1 }, /* VertexBlendARB */ - { 27597, -1 }, /* WeightsvARB */ - { 29566, -1 }, /* WeightdvARB */ - { 30264, -1 }, /* WeightuivARB */ + { 2309, -1 }, /* WeightubvARB */ + { 6149, -1 }, /* WeightivARB */ + { 10562, -1 }, /* WeightPointerARB */ + { 13252, -1 }, /* WeightfvARB */ + { 16939, -1 }, /* WeightbvARB */ + { 20171, -1 }, /* WeightusvARB */ + { 23001, -1 }, /* VertexBlendARB */ + { 28363, -1 }, /* WeightsvARB */ + { 30424, -1 }, /* WeightdvARB */ + { 31148, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5302,7 +5472,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { #if defined(need_GL_EXT_blend_color) static const struct gl_function_remap GL_EXT_blend_color_functions[] = { - { 2479, _gloffset_BlendColor }, + { 2549, _gloffset_BlendColor }, { -1, -1 } }; #endif @@ -5323,15 +5493,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 10368, _gloffset_BlendEquation }, + { 10697, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 15769, _gloffset_ColorSubTable }, - { 29516, _gloffset_CopyColorSubTable }, + { 16336, _gloffset_ColorSubTable }, + { 30374, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5345,66 +5515,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = #if defined(need_GL_EXT_convolution) static const struct gl_function_remap GL_EXT_convolution_functions[] = { - { 252, _gloffset_ConvolutionFilter1D }, - { 2323, _gloffset_CopyConvolutionFilter1D }, - { 3714, _gloffset_GetConvolutionParameteriv }, - { 7822, _gloffset_ConvolutionFilter2D }, - { 7988, _gloffset_ConvolutionParameteriv }, - { 8448, _gloffset_ConvolutionParameterfv }, - { 19082, _gloffset_GetSeparableFilter }, - { 22377, _gloffset_SeparableFilter2D }, - { 23189, _gloffset_ConvolutionParameteri }, - { 23312, _gloffset_ConvolutionParameterf }, - { 24856, _gloffset_GetConvolutionParameterfv }, - { 25710, _gloffset_GetConvolutionFilter }, - { 28011, _gloffset_CopyConvolutionFilter2D }, + { 239, _gloffset_ConvolutionFilter1D }, + { 2367, _gloffset_CopyConvolutionFilter1D }, + { 3864, _gloffset_GetConvolutionParameteriv }, + { 8105, _gloffset_ConvolutionFilter2D }, + { 8293, _gloffset_ConvolutionParameteriv }, + { 8753, _gloffset_ConvolutionParameterfv }, + { 19707, _gloffset_GetSeparableFilter }, + { 23075, _gloffset_SeparableFilter2D }, + { 23916, _gloffset_ConvolutionParameteri }, + { 24039, _gloffset_ConvolutionParameterf }, + { 25610, _gloffset_GetConvolutionParameterfv }, + { 26432, _gloffset_GetConvolutionFilter }, + { 28777, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9712, -1 }, /* TangentPointerEXT */ - { 11676, -1 }, /* Binormal3ivEXT */ - { 12294, -1 }, /* Tangent3sEXT */ - { 13477, -1 }, /* Tangent3fvEXT */ - { 17304, -1 }, /* Tangent3dvEXT */ - { 18031, -1 }, /* Binormal3bvEXT */ - { 19135, -1 }, /* Binormal3dEXT */ - { 21209, -1 }, /* Tangent3fEXT */ - { 23261, -1 }, /* Binormal3sEXT */ - { 23706, -1 }, /* Tangent3ivEXT */ - { 23725, -1 }, /* Tangent3dEXT */ - { 24620, -1 }, /* Binormal3svEXT */ - { 25133, -1 }, /* Binormal3fEXT */ - { 25985, -1 }, /* Binormal3dvEXT */ - { 27217, -1 }, /* Tangent3iEXT */ - { 28296, -1 }, /* Tangent3bvEXT */ - { 28764, -1 }, /* Tangent3bEXT */ - { 29289, -1 }, /* Binormal3fvEXT */ - { 29963, -1 }, /* BinormalPointerEXT */ - { 30368, -1 }, /* Tangent3svEXT */ - { 30805, -1 }, /* Binormal3bEXT */ - { 30982, -1 }, /* Binormal3iEXT */ + { 10017, -1 }, /* TangentPointerEXT */ + { 12013, -1 }, /* Binormal3ivEXT */ + { 12658, -1 }, /* Tangent3sEXT */ + { 13938, -1 }, /* Tangent3fvEXT */ + { 17929, -1 }, /* Tangent3dvEXT */ + { 18656, -1 }, /* Binormal3bvEXT */ + { 19760, -1 }, /* Binormal3dEXT */ + { 21881, -1 }, /* Tangent3fEXT */ + { 23988, -1 }, /* Binormal3sEXT */ + { 24433, -1 }, /* Tangent3ivEXT */ + { 24452, -1 }, /* Tangent3dEXT */ + { 25347, -1 }, /* Binormal3svEXT */ + { 25855, -1 }, /* Binormal3fEXT */ + { 26729, -1 }, /* Binormal3dvEXT */ + { 27983, -1 }, /* Tangent3iEXT */ + { 29062, -1 }, /* Tangent3bvEXT */ + { 29583, -1 }, /* Tangent3bEXT */ + { 30147, -1 }, /* Binormal3fvEXT */ + { 30847, -1 }, /* BinormalPointerEXT */ + { 31252, -1 }, /* Tangent3svEXT */ + { 31689, -1 }, /* Binormal3bEXT */ + { 31866, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13920, _gloffset_CopyTexSubImage3D }, - { 15480, _gloffset_CopyTexImage2D }, - { 22797, _gloffset_CopyTexImage1D }, - { 25391, _gloffset_CopyTexSubImage2D }, - { 27649, _gloffset_CopyTexSubImage1D }, + { 14431, _gloffset_CopyTexSubImage3D }, + { 16047, _gloffset_CopyTexImage2D }, + { 23524, _gloffset_CopyTexImage1D }, + { 26113, _gloffset_CopyTexSubImage2D }, + { 28415, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_cull_vertex) static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 8137, -1 }, /* CullParameterdvEXT */ - { 10809, -1 }, /* CullParameterfvEXT */ + { 8442, -1 }, /* CullParameterdvEXT */ + { 11165, -1 }, /* CullParameterfvEXT */ { -1, -1 } }; #endif @@ -5432,7 +5602,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8785, _gloffset_DrawRangeElements }, + { 9090, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5472,41 +5642,48 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] }; #endif +#if defined(need_GL_EXT_gpu_shader4) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_histogram) static const struct gl_function_remap GL_EXT_histogram_functions[] = { - { 851, _gloffset_Histogram }, - { 3178, _gloffset_ResetHistogram }, - { 9214, _gloffset_GetMinmax }, - { 14254, _gloffset_GetHistogramParameterfv }, - { 22722, _gloffset_GetMinmaxParameteriv }, - { 24746, _gloffset_ResetMinmax }, - { 25607, _gloffset_GetHistogramParameteriv }, - { 26720, _gloffset_GetHistogram }, - { 29141, _gloffset_Minmax }, - { 30603, _gloffset_GetMinmaxParameterfv }, + { 838, _gloffset_Histogram }, + { 3328, _gloffset_ResetHistogram }, + { 9519, _gloffset_GetMinmax }, + { 14765, _gloffset_GetHistogramParameterfv }, + { 23449, _gloffset_GetMinmaxParameteriv }, + { 25500, _gloffset_ResetMinmax }, + { 26329, _gloffset_GetHistogramParameteriv }, + { 27464, _gloffset_GetHistogram }, + { 29960, _gloffset_Minmax }, + { 31487, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10595, -1 }, /* IndexFuncEXT */ + { 10951, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 19633, -1 }, /* IndexMaterialEXT */ + { 20258, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 24640, -1 }, /* ApplyTextureEXT */ - { 24700, -1 }, /* TextureMaterialEXT */ - { 24725, -1 }, /* TextureLightEXT */ + { 25367, -1 }, /* ApplyTextureEXT */ + { 25454, -1 }, /* TextureMaterialEXT */ + { 25479, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5527,20 +5704,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7684, _gloffset_ColorTable }, - { 14100, _gloffset_GetColorTable }, - { 21392, _gloffset_GetColorTableParameterfv }, - { 23368, _gloffset_GetColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 20284, -1 }, /* PixelTransformParameterfEXT */ - { 20364, -1 }, /* PixelTransformParameteriEXT */ - { 28479, -1 }, /* PixelTransformParameterfvEXT */ - { 29927, -1 }, /* PixelTransformParameterivEXT */ + { 20909, -1 }, /* PixelTransformParameterfEXT */ + { 20989, -1 }, /* PixelTransformParameteriEXT */ + { 29298, -1 }, /* PixelTransformParameterfvEXT */ + { 30811, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5589,16 +5766,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6405, _gloffset_TexSubImage1D }, - { 9828, _gloffset_TexSubImage2D }, + { 6688, _gloffset_TexSubImage1D }, + { 10157, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { - { 1697, _gloffset_TexImage3D }, - { 21161, _gloffset_TexSubImage3D }, + { 1710, _gloffset_TexImage3D }, + { 21833, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5619,19 +5796,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { - { 3029, _gloffset_PrioritizeTextures }, - { 6854, _gloffset_AreTexturesResident }, - { 12570, _gloffset_GenTextures }, - { 14586, _gloffset_DeleteTextures }, - { 18084, _gloffset_IsTexture }, - { 27714, _gloffset_BindTexture }, + { 3128, _gloffset_PrioritizeTextures }, + { 7137, _gloffset_AreTexturesResident }, + { 12960, _gloffset_GenTextures }, + { 15097, _gloffset_DeleteTextures }, + { 18709, _gloffset_IsTexture }, + { 28480, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12780, -1 }, /* TextureNormalEXT */ + { 13202, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5653,30 +5830,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 22549, _gloffset_ArrayElement }, - { 28729, _gloffset_GetPointerv }, - { 30230, _gloffset_DrawArrays }, + { 23247, _gloffset_ArrayElement }, + { 29548, _gloffset_GetPointerv }, + { 31114, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 18114, -1 }, /* VertexWeightfvEXT */ - { 25111, -1 }, /* VertexWeightfEXT */ - { 26689, -1 }, /* VertexWeightPointerEXT */ + { 18739, -1 }, /* VertexWeightfvEXT */ + { 25833, -1 }, /* VertexWeightfEXT */ + { 27433, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif #if defined(need_GL_HP_image_transform) static const struct gl_function_remap GL_HP_image_transform_functions[] = { - { 2196, -1 }, /* GetImageTransformParameterfvHP */ - { 3395, -1 }, /* ImageTransformParameterfHP */ - { 9406, -1 }, /* ImageTransformParameterfvHP */ - { 11064, -1 }, /* ImageTransformParameteriHP */ - { 11411, -1 }, /* GetImageTransformParameterivHP */ - { 18178, -1 }, /* ImageTransformParameterivHP */ + { 2240, -1 }, /* GetImageTransformParameterfvHP */ + { 3545, -1 }, /* ImageTransformParameterfHP */ + { 9711, -1 }, /* ImageTransformParameterfvHP */ + { 11420, -1 }, /* ImageTransformParameteriHP */ + { 11748, -1 }, /* GetImageTransformParameterivHP */ + { 18803, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5690,14 +5867,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { - { 3947, -1 }, /* SecondaryColorPointerListIBM */ - { 5372, -1 }, /* NormalPointerListIBM */ - { 7028, -1 }, /* FogCoordPointerListIBM */ - { 7335, -1 }, /* VertexPointerListIBM */ - { 10985, -1 }, /* ColorPointerListIBM */ - { 12401, -1 }, /* TexCoordPointerListIBM */ - { 12802, -1 }, /* IndexPointerListIBM */ - { 30546, -1 }, /* EdgeFlagPointerListIBM */ + { 4149, -1 }, /* SecondaryColorPointerListIBM */ + { 5655, -1 }, /* NormalPointerListIBM */ + { 7311, -1 }, /* FogCoordPointerListIBM */ + { 7618, -1 }, /* VertexPointerListIBM */ + { 11341, -1 }, /* ColorPointerListIBM */ + { 12765, -1 }, /* TexCoordPointerListIBM */ + { 13224, -1 }, /* IndexPointerListIBM */ + { 31430, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5711,10 +5888,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11788, -1 }, /* VertexPointervINTEL */ - { 14347, -1 }, /* ColorPointervINTEL */ - { 27985, -1 }, /* NormalPointervINTEL */ - { 28411, -1 }, /* TexCoordPointervINTEL */ + { 12125, -1 }, /* VertexPointervINTEL */ + { 14858, -1 }, /* ColorPointervINTEL */ + { 28751, -1 }, /* NormalPointervINTEL */ + { 29230, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5728,10 +5905,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { #if defined(need_GL_MESA_shader_debug) static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { - { 1561, -1 }, /* GetDebugLogLengthMESA */ - { 3153, -1 }, /* ClearDebugLogMESA */ - { 4108, -1 }, /* GetDebugLogMESA */ - { 28922, -1 }, /* CreateDebugObjectMESA */ + { 1574, -1 }, /* GetDebugLogLengthMESA */ + { 3280, -1 }, /* ClearDebugLogMESA */ + { 4310, -1 }, /* GetDebugLogMESA */ + { 29741, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5752,15 +5929,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 6067, -1 }, /* GetMapAttribParameterivNV */ - { 7790, -1 }, /* MapControlPointsNV */ - { 7889, -1 }, /* MapParameterfvNV */ - { 9811, -1 }, /* EvalMapsNV */ - { 15991, -1 }, /* GetMapAttribParameterfvNV */ - { 16208, -1 }, /* MapParameterivNV */ - { 23112, -1 }, /* GetMapParameterivNV */ - { 23610, -1 }, /* GetMapParameterfvNV */ - { 27321, -1 }, /* GetMapControlPointsNV */ + { 6350, -1 }, /* GetMapAttribParameterivNV */ + { 8073, -1 }, /* MapControlPointsNV */ + { 8172, -1 }, /* MapParameterfvNV */ + { 10140, -1 }, /* EvalMapsNV */ + { 16558, -1 }, /* GetMapAttribParameterfvNV */ + { 16775, -1 }, /* MapParameterivNV */ + { 23839, -1 }, /* GetMapParameterivNV */ + { 24337, -1 }, /* GetMapParameterfvNV */ + { 28087, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5802,8 +5979,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14817, -1 }, /* CombinerStageParameterfvNV */ - { 15132, -1 }, /* GetCombinerStageParameterfvNV */ + { 15328, -1 }, /* CombinerStageParameterfvNV */ + { 15672, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5831,23 +6008,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7974, -1 }, /* HintPGI */ + { 8279, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 15105, -1 }, /* GetDetailTexFuncSGIS */ - { 15425, -1 }, /* DetailTexFuncSGIS */ + { 15645, -1 }, /* GetDetailTexFuncSGIS */ + { 15992, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 25373, -1 }, /* FogFuncSGIS */ - { 26038, -1 }, /* GetFogFuncSGIS */ + { 26095, -1 }, /* FogFuncSGIS */ + { 26782, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5875,112 +6052,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 6128, -1 }, /* GetSharpenTexFuncSGIS */ - { 20604, -1 }, /* SharpenTexFuncSGIS */ + { 6411, -1 }, /* GetSharpenTexFuncSGIS */ + { 21255, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { - { 933, -1 }, /* TexImage4DSGIS */ - { 14655, -1 }, /* TexSubImage4DSGIS */ + { 946, -1 }, /* TexImage4DSGIS */ + { 15166, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 14053, -1 }, /* TextureColorMaskSGIS */ + { 14564, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6305, -1 }, /* GetTexFilterFuncSGIS */ - { 15251, -1 }, /* TexFilterFuncSGIS */ + { 6588, -1 }, /* GetTexFilterFuncSGIS */ + { 15791, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_async) static const struct gl_function_remap GL_SGIX_async_functions[] = { - { 3079, -1 }, /* AsyncMarkerSGIX */ - { 4087, -1 }, /* FinishAsyncSGIX */ - { 4881, -1 }, /* PollAsyncSGIX */ - { 20751, -1 }, /* DeleteAsyncMarkersSGIX */ - { 20806, -1 }, /* IsAsyncMarkerSGIX */ - { 30343, -1 }, /* GenAsyncMarkersSGIX */ + { 3206, -1 }, /* AsyncMarkerSGIX */ + { 4289, -1 }, /* FinishAsyncSGIX */ + { 5135, -1 }, /* PollAsyncSGIX */ + { 21423, -1 }, /* DeleteAsyncMarkersSGIX */ + { 21478, -1 }, /* IsAsyncMarkerSGIX */ + { 31227, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6682, -1 }, /* FlushRasterSGIX */ + { 6965, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_fragment_lighting) static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { - { 2449, -1 }, /* FragmentMaterialfvSGIX */ - { 4832, -1 }, /* FragmentLightiSGIX */ - { 5808, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7402, -1 }, /* FragmentMaterialfSGIX */ - { 7563, -1 }, /* GetFragmentLightivSGIX */ - { 8400, -1 }, /* FragmentLightModeliSGIX */ - { 9874, -1 }, /* FragmentLightivSGIX */ - { 10176, -1 }, /* GetFragmentMaterialivSGIX */ - { 18001, -1 }, /* FragmentLightModelfSGIX */ - { 18301, -1 }, /* FragmentColorMaterialSGIX */ - { 18701, -1 }, /* FragmentMaterialiSGIX */ - { 19961, -1 }, /* LightEnviSGIX */ - { 21484, -1 }, /* FragmentLightModelfvSGIX */ - { 21793, -1 }, /* FragmentLightfvSGIX */ - { 26422, -1 }, /* FragmentLightModelivSGIX */ - { 26571, -1 }, /* FragmentLightfSGIX */ - { 29259, -1 }, /* GetFragmentLightfvSGIX */ - { 30826, -1 }, /* FragmentMaterialivSGIX */ + { 2519, -1 }, /* FragmentMaterialfvSGIX */ + { 5059, -1 }, /* FragmentLightiSGIX */ + { 6091, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7685, -1 }, /* FragmentMaterialfSGIX */ + { 7846, -1 }, /* GetFragmentLightivSGIX */ + { 8705, -1 }, /* FragmentLightModeliSGIX */ + { 10203, -1 }, /* FragmentLightivSGIX */ + { 10505, -1 }, /* GetFragmentMaterialivSGIX */ + { 18626, -1 }, /* FragmentLightModelfSGIX */ + { 18926, -1 }, /* FragmentColorMaterialSGIX */ + { 19326, -1 }, /* FragmentMaterialiSGIX */ + { 20586, -1 }, /* LightEnviSGIX */ + { 22156, -1 }, /* FragmentLightModelfvSGIX */ + { 22465, -1 }, /* FragmentLightfvSGIX */ + { 27166, -1 }, /* FragmentLightModelivSGIX */ + { 27315, -1 }, /* FragmentLightfSGIX */ + { 30117, -1 }, /* GetFragmentLightfvSGIX */ + { 31710, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 20829, -1 }, /* FrameZoomSGIX */ + { 21501, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 26879, -1 }, /* IglooInterfaceSGIX */ + { 27623, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { - { 2612, -1 }, /* ReadInstrumentsSGIX */ - { 5884, -1 }, /* PollInstrumentsSGIX */ - { 9772, -1 }, /* GetInstrumentsSGIX */ - { 11999, -1 }, /* StartInstrumentsSGIX */ - { 14851, -1 }, /* StopInstrumentsSGIX */ - { 16585, -1 }, /* InstrumentsBufferSGIX */ + { 2682, -1 }, /* ReadInstrumentsSGIX */ + { 6167, -1 }, /* PollInstrumentsSGIX */ + { 10077, -1 }, /* GetInstrumentsSGIX */ + { 12363, -1 }, /* StartInstrumentsSGIX */ + { 15362, -1 }, /* StopInstrumentsSGIX */ + { 17152, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_list_priority) static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { - { 1164, -1 }, /* ListParameterfSGIX */ - { 2828, -1 }, /* GetListParameterfvSGIX */ - { 16500, -1 }, /* ListParameteriSGIX */ - { 17254, -1 }, /* ListParameterfvSGIX */ - { 19367, -1 }, /* ListParameterivSGIX */ - { 30387, -1 }, /* GetListParameterivSGIX */ + { 1177, -1 }, /* ListParameterfSGIX */ + { 2927, -1 }, /* GetListParameterfvSGIX */ + { 17067, -1 }, /* ListParameteriSGIX */ + { 17879, -1 }, /* ListParameterfvSGIX */ + { 19992, -1 }, /* ListParameterivSGIX */ + { 31271, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5994,134 +6171,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { - { 3341, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 11285, -1 }, /* DeformationMap3dSGIX */ - { 14951, -1 }, /* DeformSGIX */ - { 22661, -1 }, /* DeformationMap3fSGIX */ + { 3491, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 15462, -1 }, /* DeformSGIX */ + { 23359, -1 }, /* DeformationMap3fSGIX */ + { 30005, -1 }, /* DeformationMap3dSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 13604, -1 }, /* ReferencePlaneSGIX */ + { 14115, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8898, -1 }, /* SpriteParameterfvSGIX */ - { 19156, -1 }, /* SpriteParameteriSGIX */ - { 24780, -1 }, /* SpriteParameterfSGIX */ - { 27443, -1 }, /* SpriteParameterivSGIX */ + { 9203, -1 }, /* SpriteParameterfvSGIX */ + { 19781, -1 }, /* SpriteParameteriSGIX */ + { 25534, -1 }, /* SpriteParameterfSGIX */ + { 28209, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 19215, -1 }, /* TagSampleBufferSGIX */ + { 19840, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6972, _gloffset_ColorTableParameteriv }, - { 7684, _gloffset_ColorTable }, - { 14100, _gloffset_GetColorTable }, - { 14210, _gloffset_CopyColorTable }, - { 17945, _gloffset_ColorTableParameterfv }, - { 21392, _gloffset_GetColorTableParameterfv }, - { 23368, _gloffset_GetColorTableParameteriv }, + { 7255, _gloffset_ColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 14721, _gloffset_CopyColorTable }, + { 18570, _gloffset_ColorTableParameterfv }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 29237, -1 }, /* FinishTextureSUNX */ + { 30095, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { - { 3100, -1 }, /* GlobalAlphaFactorubSUN */ - { 4314, -1 }, /* GlobalAlphaFactoriSUN */ - { 5909, -1 }, /* GlobalAlphaFactordSUN */ - { 8982, -1 }, /* GlobalAlphaFactoruiSUN */ - { 9363, -1 }, /* GlobalAlphaFactorbSUN */ - { 12314, -1 }, /* GlobalAlphaFactorfSUN */ - { 12433, -1 }, /* GlobalAlphaFactorusSUN */ - { 21092, -1 }, /* GlobalAlphaFactorsSUN */ + { 3227, -1 }, /* GlobalAlphaFactorubSUN */ + { 4543, -1 }, /* GlobalAlphaFactoriSUN */ + { 6192, -1 }, /* GlobalAlphaFactordSUN */ + { 9287, -1 }, /* GlobalAlphaFactoruiSUN */ + { 9668, -1 }, /* GlobalAlphaFactorbSUN */ + { 12678, -1 }, /* GlobalAlphaFactorfSUN */ + { 12823, -1 }, /* GlobalAlphaFactorusSUN */ + { 21764, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 27255, -1 }, /* DrawMeshArraysSUN */ + { 28021, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { - { 4061, -1 }, /* ReplacementCodeubSUN */ - { 5720, -1 }, /* ReplacementCodeubvSUN */ - { 17666, -1 }, /* ReplacementCodeusvSUN */ - { 17854, -1 }, /* ReplacementCodePointerSUN */ - { 20025, -1 }, /* ReplacementCodeuiSUN */ - { 20780, -1 }, /* ReplacementCodeusSUN */ - { 27900, -1 }, /* ReplacementCodeuivSUN */ + { 4263, -1 }, /* ReplacementCodeubSUN */ + { 6003, -1 }, /* ReplacementCodeubvSUN */ + { 18291, -1 }, /* ReplacementCodeusvSUN */ + { 18479, -1 }, /* ReplacementCodePointerSUN */ + { 20650, -1 }, /* ReplacementCodeuiSUN */ + { 21452, -1 }, /* ReplacementCodeusSUN */ + { 28666, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_vertex) static const struct gl_function_remap GL_SUN_vertex_functions[] = { - { 1038, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ - { 1236, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ - { 1462, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ - { 1738, -1 }, /* ReplacementCodeuiVertex3fvSUN */ - { 1872, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ - { 2385, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ - { 2681, -1 }, /* Color4ubVertex3fvSUN */ - { 4195, -1 }, /* Color4ubVertex3fSUN */ - { 4271, -1 }, /* TexCoord2fVertex3fSUN */ - { 4598, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 4985, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5615, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6360, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 6719, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7431, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 8199, -1 }, /* Color3fVertex3fSUN */ - { 9322, -1 }, /* Color3fVertex3fvSUN */ - { 9737, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 10474, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11862, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 13335, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13746, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14876, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 15210, -1 }, /* Color4ubVertex2fvSUN */ - { 15450, -1 }, /* Normal3fVertex3fSUN */ - { 16526, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 16787, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 17495, -1 }, /* TexCoord2fVertex3fvSUN */ - { 18271, -1 }, /* Color4ubVertex2fSUN */ - { 18492, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 20450, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 20848, -1 }, /* Normal3fVertex3fvSUN */ - { 21301, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 22210, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 24205, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 25489, -1 }, /* TexCoord4fVertex4fSUN */ - { 25915, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 26266, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 26393, -1 }, /* TexCoord4fVertex4fvSUN */ - { 27127, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 1051, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1249, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1475, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1782, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 1916, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2455, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2751, -1 }, /* Color4ubVertex3fvSUN */ + { 4397, -1 }, /* Color4ubVertex3fSUN */ + { 4500, -1 }, /* TexCoord2fVertex3fSUN */ + { 4827, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 5239, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5898, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6643, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 7002, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7714, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 8504, -1 }, /* Color3fVertex3fSUN */ + { 9627, -1 }, /* Color3fVertex3fvSUN */ + { 10042, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10830, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 12226, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 13796, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 14257, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 15387, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 15750, -1 }, /* Color4ubVertex2fvSUN */ + { 16017, -1 }, /* Normal3fVertex3fSUN */ + { 17093, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 17354, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 18120, -1 }, /* TexCoord2fVertex3fvSUN */ + { 18896, -1 }, /* Color4ubVertex2fSUN */ + { 19117, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 21101, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 21520, -1 }, /* Normal3fVertex3fvSUN */ + { 21973, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 22908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 24932, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 26211, -1 }, /* TexCoord4fVertex4fSUN */ + { 26637, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 27010, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 27137, -1 }, /* TexCoord4fVertex4fvSUN */ + { 27871, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -6129,40 +6306,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { #if defined(need_GL_VERSION_1_3) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { - { 420, _gloffset_MultiTexCoord3sARB }, - { 652, _gloffset_ActiveTextureARB }, - { 3851, _gloffset_MultiTexCoord1fvARB }, - { 5506, _gloffset_MultiTexCoord3dARB }, - { 5551, _gloffset_MultiTexCoord2iARB }, - { 5675, _gloffset_MultiTexCoord2svARB }, - { 7640, _gloffset_MultiTexCoord2fARB }, - { 9573, _gloffset_MultiTexCoord3fvARB }, - { 10130, _gloffset_MultiTexCoord4sARB }, - { 10764, _gloffset_MultiTexCoord2dvARB }, - { 11146, _gloffset_MultiTexCoord1svARB }, - { 11557, _gloffset_MultiTexCoord3svARB }, - { 11618, _gloffset_MultiTexCoord4iARB }, - { 12341, _gloffset_MultiTexCoord3iARB }, - { 13073, _gloffset_MultiTexCoord1dARB }, - { 13290, _gloffset_MultiTexCoord3dvARB }, - { 14454, _gloffset_MultiTexCoord3ivARB }, - { 14499, _gloffset_MultiTexCoord2sARB }, - { 15826, _gloffset_MultiTexCoord4ivARB }, - { 17595, _gloffset_ClientActiveTextureARB }, - { 19878, _gloffset_MultiTexCoord2dARB }, - { 20319, _gloffset_MultiTexCoord4dvARB }, - { 20630, _gloffset_MultiTexCoord4fvARB }, - { 21533, _gloffset_MultiTexCoord3fARB }, - { 23896, _gloffset_MultiTexCoord4dARB }, - { 24162, _gloffset_MultiTexCoord1sARB }, - { 24366, _gloffset_MultiTexCoord1dvARB }, - { 25235, _gloffset_MultiTexCoord1ivARB }, - { 25328, _gloffset_MultiTexCoord2ivARB }, - { 25667, _gloffset_MultiTexCoord1iARB }, - { 26995, _gloffset_MultiTexCoord4svARB }, - { 27513, _gloffset_MultiTexCoord1fARB }, - { 27776, _gloffset_MultiTexCoord4fARB }, - { 30064, _gloffset_MultiTexCoord2fvARB }, + { 407, _gloffset_MultiTexCoord3sARB }, + { 639, _gloffset_ActiveTextureARB }, + { 4031, _gloffset_MultiTexCoord1fvARB }, + { 5789, _gloffset_MultiTexCoord3dARB }, + { 5834, _gloffset_MultiTexCoord2iARB }, + { 5958, _gloffset_MultiTexCoord2svARB }, + { 7923, _gloffset_MultiTexCoord2fARB }, + { 9878, _gloffset_MultiTexCoord3fvARB }, + { 10459, _gloffset_MultiTexCoord4sARB }, + { 11120, _gloffset_MultiTexCoord2dvARB }, + { 11522, _gloffset_MultiTexCoord1svARB }, + { 11894, _gloffset_MultiTexCoord3svARB }, + { 11955, _gloffset_MultiTexCoord4iARB }, + { 12705, _gloffset_MultiTexCoord3iARB }, + { 13534, _gloffset_MultiTexCoord1dARB }, + { 13751, _gloffset_MultiTexCoord3dvARB }, + { 14965, _gloffset_MultiTexCoord3ivARB }, + { 15010, _gloffset_MultiTexCoord2sARB }, + { 16393, _gloffset_MultiTexCoord4ivARB }, + { 18220, _gloffset_ClientActiveTextureARB }, + { 20503, _gloffset_MultiTexCoord2dARB }, + { 20944, _gloffset_MultiTexCoord4dvARB }, + { 21281, _gloffset_MultiTexCoord4fvARB }, + { 22205, _gloffset_MultiTexCoord3fARB }, + { 24623, _gloffset_MultiTexCoord4dARB }, + { 24889, _gloffset_MultiTexCoord1sARB }, + { 25093, _gloffset_MultiTexCoord1dvARB }, + { 25957, _gloffset_MultiTexCoord1ivARB }, + { 26050, _gloffset_MultiTexCoord2ivARB }, + { 26389, _gloffset_MultiTexCoord1iARB }, + { 27739, _gloffset_MultiTexCoord4svARB }, + { 28279, _gloffset_MultiTexCoord1fARB }, + { 28542, _gloffset_MultiTexCoord4fARB }, + { 30948, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index dc8bc747874..3d1a8f85923 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -1766,7 +1766,7 @@ _mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, /** - * Add a software-based accumulation renderbuffer to the given framebuffer. + * Add a software-based aux renderbuffer to the given framebuffer. * This is a helper routine for device drivers when creating a * window system framebuffer (not a user-created render/framebuffer). * Once this function is called, you can basically forget about this @@ -1795,7 +1795,7 @@ _mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL); if (!rb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating accum buffer"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating aux buffer"); return GL_FALSE; } diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index e6c7f7aa3f8..030236e7350 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -404,6 +404,14 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index, } +static void +bind_frag_data_location(struct gl_context *ctx, GLuint program, + GLuint colorNumber, const GLchar *name) +{ + _mesa_problem(ctx, "bind_frag_data_location() not implemented yet"); +} + + static GLuint create_shader(struct gl_context *ctx, GLenum type) { @@ -605,6 +613,16 @@ get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount, } +static GLint +get_frag_data_location(struct gl_context *ctx, GLuint program, + const GLchar *name) +{ + _mesa_problem(ctx, "get_frag_data_location() not implemented yet"); + return -1; +} + + + /** * glGetHandleARB() - return ID/name of currently bound shader program. */ @@ -918,9 +936,9 @@ print_shader_info(const struct gl_shader_program *shProg) /** * Use the named shader program for subsequent glUniform calls */ -static void -active_program(struct gl_context *ctx, struct gl_shader_program *shProg, - const char *caller) +void +_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg, + const char *caller) { if ((shProg != NULL) && !shProg->LinkStatus) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -974,6 +992,7 @@ use_shader_program(struct gl_context *ctx, GLenum type, } if (*target != shProg) { + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); _mesa_reference_shader_program(ctx, target, shProg); return true; } @@ -985,49 +1004,12 @@ use_shader_program(struct gl_context *ctx, GLenum type, * Use the named shader program for subsequent rendering. */ void -_mesa_use_program(struct gl_context *ctx, GLuint program) +_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg) { - struct gl_shader_program *shProg; - struct gl_transform_feedback_object *obj = - ctx->TransformFeedback.CurrentObject; - bool changed = false; - - if (obj->Active) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glUseProgram(transform feedback active)"); - return; - } - - if (program) { - shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); - if (!shProg) { - return; - } - if (!shProg->LinkStatus) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glUseProgram(program %u not linked)", program); - return; - } - - /* debug code */ - if (ctx->Shader.Flags & GLSL_USE_PROG) { - print_shader_info(shProg); - } - } - else { - shProg = NULL; - } - - changed = use_shader_program(ctx, GL_VERTEX_SHADER, shProg); - changed = use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg) - || changed; - changed = use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg) - || changed; - active_program(ctx, shProg, "glUseProgram"); - - if (changed) { - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - } + use_shader_program(ctx, GL_VERTEX_SHADER, shProg); + use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg); + use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg); + _mesa_active_program(ctx, shProg, "glUseProgram"); if (ctx->Driver.UseProgram) ctx->Driver.UseProgram(ctx, shProg); @@ -1185,6 +1167,16 @@ _mesa_BindAttribLocationARB(GLhandleARB program, GLuint index, } +/* GL_EXT_gpu_shader4, GL3 */ +void GLAPIENTRY +_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, + const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + bind_frag_data_location(ctx, program, colorNumber, name); +} + + void GLAPIENTRY _mesa_CompileShaderARB(GLhandleARB shaderObj) { @@ -1315,6 +1307,16 @@ _mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) } +/* GL_EXT_gpu_shader4, GL3 */ +GLint GLAPIENTRY +_mesa_GetFragDataLocation(GLuint program, const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + return get_frag_data_location(ctx, program, name); +} + + + void GLAPIENTRY _mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) @@ -1576,8 +1578,37 @@ void GLAPIENTRY _mesa_UseProgramObjectARB(GLhandleARB program) { GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_use_program(ctx, program); + struct gl_shader_program *shProg; + struct gl_transform_feedback_object *obj = + ctx->TransformFeedback.CurrentObject; + + if (obj->Active) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glUseProgram(transform feedback active)"); + return; + } + + if (program) { + shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); + if (!shProg) { + return; + } + if (!shProg->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glUseProgram(program %u not linked)", program); + return; + } + + /* debug code */ + if (ctx->Shader.Flags & GLSL_USE_PROG) { + print_shader_info(shProg); + } + } + else { + shProg = NULL; + } + + _mesa_use_program(ctx, shProg); } @@ -1693,12 +1724,21 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname, #endif +void +_mesa_use_shader_program(struct gl_context *ctx, GLenum type, + struct gl_shader_program *shProg) +{ + use_shader_program(ctx, type, shProg); + + if (ctx->Driver.UseProgram) + ctx->Driver.UseProgram(ctx, shProg); +} + void GLAPIENTRY _mesa_UseShaderProgramEXT(GLenum type, GLuint program) { GET_CURRENT_CONTEXT(ctx); struct gl_shader_program *shProg = NULL; - bool changed = false; if (!validate_shader_target(ctx, type)) { _mesa_error(ctx, GL_INVALID_ENUM, "glUseShaderProgramEXT(type)"); @@ -1724,13 +1764,7 @@ _mesa_UseShaderProgramEXT(GLenum type, GLuint program) } } - changed = use_shader_program(ctx, type, shProg); - if (changed) - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - - if (ctx->Driver.UseProgram) - ctx->Driver.UseProgram(ctx, shProg); - return; + _mesa_use_shader_program(ctx, type, shProg); } void GLAPIENTRY @@ -1741,7 +1775,7 @@ _mesa_ActiveProgramEXT(GLuint program) ? _mesa_lookup_shader_program_err(ctx, program, "glActiveProgramEXT") : NULL; - active_program(ctx, shProg, "glActiveProgramEXT"); + _mesa_active_program(ctx, shProg, "glActiveProgramEXT"); return; } @@ -1842,6 +1876,11 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT); SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT); SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT); + + /* GL_EXT_gpu_shader4 / GL 3.0 */ + SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation); + SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation); + #endif /* FEATURE_GL */ } diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index de67a9929ef..df78351411c 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -39,8 +39,11 @@ _mesa_copy_string(GLchar *dst, GLsizei maxLength, GLsizei *length, const GLchar *src); extern void -_mesa_use_program(struct gl_context *ctx, GLuint program); +_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg); +extern void +_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg, + const char *caller); extern void _mesa_init_shader_dispatch(struct _glapi_table *exec); @@ -68,6 +71,9 @@ _mesa_DetachObjectARB(GLhandleARB, GLhandleARB); extern void GLAPIENTRY _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); +extern GLint GLAPIENTRY +_mesa_GetFragDataLocation(GLuint program, const GLchar *name); + extern GLhandleARB GLAPIENTRY _mesa_GetHandleARB(GLenum pname); @@ -106,6 +112,10 @@ extern void GLAPIENTRY _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *); extern void GLAPIENTRY +_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, + const GLchar *name); + +extern void GLAPIENTRY _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); @@ -165,6 +175,9 @@ _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, extern void GLAPIENTRY _mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value); +void +_mesa_use_shader_program(struct gl_context *ctx, GLenum type, + struct gl_shader_program *shProg); extern void GLAPIENTRY _mesa_UseShaderProgramEXT(GLenum type, GLuint program); diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 05f4165c44a..cce1b464f0c 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -483,8 +483,6 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state) if (1/*new_state & _NEW_POINT*/) { if (ctx->Point.SmoothFlag) ctx->_TriangleCaps |= DD_POINT_SMOOTH; - if (ctx->Point.Size != 1.0F) - ctx->_TriangleCaps |= DD_POINT_SIZE; if (ctx->Point._Attenuated) ctx->_TriangleCaps |= DD_POINT_ATTEN; } @@ -497,8 +495,6 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state) ctx->_TriangleCaps |= DD_LINE_SMOOTH; if (ctx->Line.StippleFlag) ctx->_TriangleCaps |= DD_LINE_STIPPLE; - if (ctx->Line.Width != 1.0) - ctx->_TriangleCaps |= DD_LINE_WIDTH; } /* diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index e08df0f7fed..13267609614 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -380,15 +380,20 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, * * \note For debug purposes only. */ -#if 0 static void -incomplete(const struct gl_texture_object *t, const char *why) +incomplete(const struct gl_texture_object *t, const char *fmt, ...) { - printf("Texture Obj %d incomplete because: %s\n", t->Name, why); -} -#else -#define incomplete(t, why) +#if 0 + va_list args; + char s[100]; + + va_start(args, fmt); + vsnprintf(s, sizeof(s), fmt, args); + va_end(args); + + printf("Texture Obj %d incomplete because: %s\n", t->Name, s); #endif +} /** @@ -416,18 +421,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, * value. */ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { - char s[100]; - _mesa_snprintf(s, sizeof(s), "base level = %d is invalid", baseLevel); - incomplete(t, s); + incomplete(t, "base level = %d is invalid", baseLevel); t->_Complete = GL_FALSE; return; } /* Always need the base level image */ if (!t->Image[0][baseLevel]) { - char s[100]; - _mesa_snprintf(s, sizeof(s), "Image[baseLevel=%d] == NULL", baseLevel); - incomplete(t, s); + incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel); t->_Complete = GL_FALSE; return; } diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index fb34a005b3b..fd7476d2273 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -315,9 +315,9 @@ make_temp_float_image(struct gl_context *ctx, GLuint dims, GLint srcWidth, GLint srcHeight, GLint srcDepth, GLenum srcFormat, GLenum srcType, const GLvoid *srcAddr, - const struct gl_pixelstore_attrib *srcPacking) + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps) { - GLuint transferOps = ctx->_ImageTransferState; GLfloat *tempImage; const GLint components = _mesa_components_in_format(logicalBaseFormat); const GLint srcStride = @@ -419,6 +419,115 @@ make_temp_float_image(struct gl_context *ctx, GLuint dims, /** + * Make temporary image with uint pixel values. Used for unsigned + * integer-valued textures. + */ +static GLuint * +make_temp_uint_image(struct gl_context *ctx, GLuint dims, + GLenum logicalBaseFormat, + GLenum textureBaseFormat, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + GLenum srcFormat, GLenum srcType, + const GLvoid *srcAddr, + const struct gl_pixelstore_attrib *srcPacking) +{ + GLuint *tempImage; + const GLint components = _mesa_components_in_format(logicalBaseFormat); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + GLuint *dst; + GLint img, row; + + ASSERT(dims >= 1 && dims <= 3); + + ASSERT(logicalBaseFormat == GL_RGBA || + logicalBaseFormat == GL_RGB || + logicalBaseFormat == GL_RG || + logicalBaseFormat == GL_RED || + logicalBaseFormat == GL_LUMINANCE_ALPHA || + logicalBaseFormat == GL_LUMINANCE || + logicalBaseFormat == GL_INTENSITY || + logicalBaseFormat == GL_ALPHA); + + ASSERT(textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_RGB || + textureBaseFormat == GL_RG || + textureBaseFormat == GL_RED || + textureBaseFormat == GL_LUMINANCE_ALPHA || + textureBaseFormat == GL_LUMINANCE || + textureBaseFormat == GL_ALPHA); + + tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + * components * sizeof(GLuint)); + if (!tempImage) + return NULL; + + dst = tempImage; + for (img = 0; img < srcDepth; img++) { + const GLubyte *src + = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + _mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat, + dst, srcFormat, srcType, src, + srcPacking); + dst += srcWidth * components; + src += srcStride; + } + } + + if (logicalBaseFormat != textureBaseFormat) { + /* more work */ + GLint texComponents = _mesa_components_in_format(textureBaseFormat); + GLint logComponents = _mesa_components_in_format(logicalBaseFormat); + GLuint *newImage; + GLint i, n; + GLubyte map[6]; + + /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ + ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_LUMINANCE_ALPHA); + + /* The actual texture format should have at least as many components + * as the logical texture format. + */ + ASSERT(texComponents >= logComponents); + + newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + * texComponents * sizeof(GLuint)); + if (!newImage) { + free(tempImage); + return NULL; + } + + compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); + + n = srcWidth * srcHeight * srcDepth; + for (i = 0; i < n; i++) { + GLint k; + for (k = 0; k < texComponents; k++) { + GLint j = map[k]; + if (j == ZERO) + newImage[i * texComponents + k] = 0.0F; + else if (j == ONE) + newImage[i * texComponents + k] = 1.0F; + else + newImage[i * texComponents + k] = tempImage[i * logComponents + j]; + } + } + + free(tempImage); + tempImage = newImage; + } + + return tempImage; +} + + + +/** * Make a temporary (color) texture image with GLchan components. * Apply all needed pixel unpacking and pixel transfer operations. * Note that there are both logicalBaseFormat and textureBaseFormat parameters. @@ -2085,7 +2194,8 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) @@ -2159,7 +2269,8 @@ _mesa_texstore_r16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) @@ -2216,7 +2327,8 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) @@ -2282,7 +2394,8 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2; GLint img, row, col; @@ -2663,7 +2776,8 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -2707,7 +2821,8 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -2751,7 +2866,8 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -2863,7 +2979,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -3171,7 +3288,8 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint bytesPerRow; GLint img, row; @@ -3240,7 +3358,8 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3284,8 +3403,10 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLbyte)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_BYTE) { /* simple memcpy path */ @@ -3303,7 +3424,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3347,10 +3468,12 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLshort)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && - srcType == GL_INT) { + srcType == GL_SHORT) { /* simple memcpy path */ memcpy_texture(ctx, dims, dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, @@ -3366,7 +3489,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3410,8 +3533,10 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLint)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_INT) { /* simple memcpy path */ @@ -3429,7 +3554,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3473,8 +3598,10 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLubyte)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_UNSIGNED_BYTE) { /* simple memcpy path */ @@ -3487,13 +3614,11 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) } else { /* general path */ - const GLfloat *tempImage = make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLfloat *src = tempImage; + const GLuint *tempImage = + make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + const GLuint *src = tempImage; GLint img, row; if (!tempImage) return GL_FALSE; @@ -3506,7 +3631,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) GLubyte *dstTexel = (GLubyte *) dstRow; GLint i; for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLubyte) src[i]; + dstTexel[i] = (GLubyte) CLAMP(src[i], 0, 0xff); } dstRow += dstRowStride; src += srcWidth * components; @@ -3536,8 +3661,10 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLushort)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_UNSIGNED_SHORT) { /* simple memcpy path */ @@ -3550,13 +3677,11 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) } else { /* general path */ - const GLfloat *tempImage = make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLfloat *src = tempImage; + const GLuint *tempImage = + make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + const GLuint *src = tempImage; GLint img, row; if (!tempImage) return GL_FALSE; @@ -3569,7 +3694,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) GLushort *dstTexel = (GLushort *) dstRow; GLint i; for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLushort) src[i]; + dstTexel[i] = (GLushort) CLAMP(src[i], 0, 0xffff); } dstRow += dstRowStride; src += srcWidth * components; @@ -3599,8 +3724,10 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLuint)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_UNSIGNED_INT) { /* simple memcpy path */ @@ -3613,13 +3740,11 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) } else { /* general path */ - const GLfloat *tempImage = make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLfloat *src = tempImage; + const GLuint *tempImage = + make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + const GLuint *src = tempImage; GLint img, row; if (!tempImage) return GL_FALSE; @@ -3632,7 +3757,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) GLuint *dstTexel = (GLuint *) dstRow; GLint i; for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLuint) src[i]; + dstTexel[i] = src[i]; } dstRow += dstRowStride; src += srcWidth * components; diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index b5bae0337b2..d61856d0ebc 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -682,6 +682,40 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location, /** + * Called via glGetUniformuiv(). + * New in GL_EXT_gpu_shader4, OpenGL 3.0 + * \sa _mesa_get_uniformfv, only difference is a cast. + */ +static void +_mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location, + GLuint *params) +{ + struct gl_program *prog; + GLint paramPos; + GLint offset; + + split_location_offset(&location, &offset); + + lookup_uniform_parameter(ctx, program, location, &prog, ¶mPos); + + if (prog) { + const struct gl_program_parameter *p = + &prog->Parameters->Parameters[paramPos]; + GLint rows, cols, i, j, k; + + get_uniform_rows_cols(p, &rows, &cols); + + k = 0; + for (i = 0; i < rows; i++) { + for (j = 0; j < cols; j++ ) { + params[k++] = (GLuint) prog->Parameters->ParameterValues[paramPos+i][j]; + } + } + } +} + + +/** * Called via glGetUniformLocation(). * * The return value will encode two values, the uniform location and an @@ -1534,6 +1568,16 @@ _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params) } +/* GL3 */ +void GLAPIENTRY +_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_get_uniformuiv(ctx, program, location, params); +} + + + GLint GLAPIENTRY _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) { @@ -1603,13 +1647,16 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec) /* OpenGL 3.0 */ /* XXX finish dispatch */ - (void) _mesa_Uniform1ui; - (void) _mesa_Uniform2ui; - (void) _mesa_Uniform3ui; - (void) _mesa_Uniform4ui; - (void) _mesa_Uniform1uiv; - (void) _mesa_Uniform2uiv; - (void) _mesa_Uniform3uiv; - (void) _mesa_Uniform4uiv; + SET_Uniform1uiEXT(exec, _mesa_Uniform1ui); + SET_Uniform2uiEXT(exec, _mesa_Uniform2ui); + SET_Uniform3uiEXT(exec, _mesa_Uniform3ui); + SET_Uniform4uiEXT(exec, _mesa_Uniform4ui); + SET_Uniform1uivEXT(exec, _mesa_Uniform1uiv); + SET_Uniform2uivEXT(exec, _mesa_Uniform2uiv); + SET_Uniform3uivEXT(exec, _mesa_Uniform3uiv); + SET_Uniform4uivEXT(exec, _mesa_Uniform4uiv); + SET_GetUniformuivEXT(exec, _mesa_GetUniformuiv); + + #endif /* FEATURE_GL */ } diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index 64474363051..54abb08ba59 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -148,6 +148,9 @@ _mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *); extern void GLAPIENTRY _mesa_GetUniformivARB(GLhandleARB, GLint, GLint *); +extern void GLAPIENTRY +_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params); + extern GLint GLAPIENTRY _mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *); diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 56749355cdf..340c3fe1d39 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -31,6 +31,7 @@ #include "enable.h" #include "enums.h" #include "hash.h" +#include "image.h" #include "macros.h" #include "mtypes.h" #include "varray.h" @@ -38,39 +39,143 @@ #include "main/dispatch.h" +/** Used to do error checking for GL_EXT_vertex_array_bgra */ +#define BGRA_OR_4 5 + + +/** Used to indicate which GL datatypes are accepted by each of the + * glVertex/Color/Attrib/EtcPointer() functions. + */ +#define BOOL_BIT 0x1 +#define BYTE_BIT 0x2 +#define UNSIGNED_BYTE_BIT 0x4 +#define SHORT_BIT 0x8 +#define UNSIGNED_SHORT_BIT 0x10 +#define INT_BIT 0x20 +#define UNSIGNED_INT_BIT 0x40 +#define HALF_BIT 0x80 +#define FLOAT_BIT 0x100 +#define DOUBLE_BIT 0x200 +#define FIXED_BIT 0x400 + + + +/** Convert GL datatype enum into a <type>_BIT value seen above */ +static GLbitfield +type_to_bit(const struct gl_context *ctx, GLenum type) +{ + switch (type) { + case GL_BOOL: + return BOOL_BIT; + case GL_BYTE: + return BYTE_BIT; + case GL_UNSIGNED_BYTE: + return UNSIGNED_BYTE_BIT; + case GL_SHORT: + return SHORT_BIT; + case GL_UNSIGNED_SHORT: + return UNSIGNED_SHORT_BIT; + case GL_INT: + return INT_BIT; + case GL_UNSIGNED_INT: + return UNSIGNED_INT_BIT; + case GL_HALF_FLOAT: + if (ctx->Extensions.ARB_half_float_vertex) + return HALF_BIT; + else + return 0x0; + case GL_FLOAT: + return FLOAT_BIT; + case GL_DOUBLE: + return DOUBLE_BIT; + case GL_FIXED: + return FIXED_BIT; + default: + return 0; + } +} + + /** - * Set the fields of a vertex array. - * Also do an error check for GL_ARB_vertex_array_object: check that - * all arrays reside in VBOs when using a vertex array object. + * Do error checking and update state for glVertex/Color/TexCoord/...Pointer + * functions. * + * \param func name of calling function used for error reporting * \param array the array to update * \param dirtyBit which bit to set in ctx->Array.NewState for this array - * \param elementSize size of each array element, in bytes + * \param legalTypes bitmask of *_BIT above indicating legal datatypes + * \param sizeMin min allowable size value + * \param sizeMax max allowable size value (may also be BGRA_OR_4) * \param size components per element (1, 2, 3 or 4) * \param type datatype of each component (GL_FLOAT, GL_INT, etc) - * \param format either GL_RGBA or GL_BGRA * \param stride stride between elements, in elements * \param normalized are integer types converted to floats in [-1, 1]? + * \param integer integer-valued values (will not be normalized to [-1,1]) * \param ptr the address (or offset inside VBO) of the array data */ static void -update_array(struct gl_context *ctx, struct gl_client_array *array, - GLbitfield dirtyBit, GLsizei elementSize, - GLint size, GLenum type, GLenum format, - GLsizei stride, GLboolean normalized, const GLvoid *ptr) +update_array(struct gl_context *ctx, + const char *func, + struct gl_client_array *array, + GLbitfield dirtyBit, GLbitfield legalTypesMask, + GLint sizeMin, GLint sizeMax, + GLint size, GLenum type, GLsizei stride, + GLboolean normalized, GLboolean integer, + const GLvoid *ptr) { - ASSERT(format == GL_RGBA || format == GL_BGRA); + GLbitfield typeBit; + GLsizei elementSize; + GLenum format = GL_RGBA; + + if (ctx->API != API_OPENGLES) { + /* fixed point arrays / data is only allowed with OpenGL ES 1.x */ + legalTypesMask &= ~FIXED_BIT; + } + + typeBit = type_to_bit(ctx, type); + if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)", + func, _mesa_lookup_enum_by_nr(type)); + return; + } + + /* Do size parameter checking. + * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and + * must be handled specially. + */ + if (ctx->Extensions.EXT_vertex_array_bgra && + sizeMax == BGRA_OR_4 && + size == GL_BGRA) { + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func); + return; + } + format = GL_BGRA; + size = 4; + } + else if (size < sizeMin || size > sizeMax || size > 4) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size); + return; + } + + ASSERT(size <= 4); + + if (stride < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride ); + return; + } if (ctx->Array.ArrayObj->VBOonly && ctx->Array.ArrayBufferObj->Name == 0) { /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs. * Generate GL_INVALID_OPERATION if that's not true. */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glVertex/Normal/EtcPointer(non-VBO array)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func); return; } + elementSize = _mesa_sizeof_type(type) * size; + array->Size = size; array->Type = type; array->Format = format; @@ -91,258 +196,81 @@ update_array(struct gl_context *ctx, struct gl_client_array *array, void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; + GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT | + DOUBLE_BIT | HALF_BIT | FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size < 2 || size > 4) { - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" ); - return; - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" ); - return; - } + if (ctx->API == API_OPENGLES) + legalTypes |= BYTE_BIT; - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), stride); - - /* always need to check that <type> is legal */ - switch (type) { - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif -#if FEATURE_vertex_array_byte - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glVertexPointer", + &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, + legalTypes, 2, 4, + size, type, stride, GL_FALSE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { - GLsizei elementSize; + const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n", - _mesa_lookup_enum_by_nr( type ), stride); - - switch (type) { - case GL_BYTE: - elementSize = 3 * sizeof(GLbyte); - break; - case GL_SHORT: - elementSize = 3 * sizeof(GLshort); - break; - case GL_INT: - elementSize = 3 * sizeof(GLint); - break; - case GL_FLOAT: - elementSize = 3 * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = 3 * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = 3 * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = 3 * sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, - elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr); + update_array(ctx, "glNormalPointer", + &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, + legalTypes, 3, 3, + 3, type, stride, GL_TRUE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; - GLenum format; + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size < 3 || size > 4) { - if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { - _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)"); - return; - } - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), stride); - - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); - return; - } - format = GL_BGRA; - size = 4; - } - else { - format = GL_RGBA; - } - - switch (type) { - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; - case GL_UNSIGNED_BYTE: - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_UNSIGNED_SHORT: - elementSize = size * sizeof(GLushort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_UNSIGNED_INT: - elementSize = size * sizeof(GLuint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, - elementSize, size, type, format, stride, GL_TRUE, ptr); + update_array(ctx, "glColorPointer", + &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, + legalTypes, 3, BGRA_OR_4, + size, type, stride, GL_TRUE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLint elementSize; + const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" ); - return; - } - - switch (type) { - case GL_FLOAT: - elementSize = sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = sizeof(GLhalfARB); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glFogCoordPointer", + &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; + const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT | + FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" ); - return; - } - - switch (type) { - case GL_UNSIGNED_BYTE: - elementSize = sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = sizeof(GLshort); - break; - case GL_INT: - elementSize = sizeof(GLint); - break; - case GL_FLOAT: - elementSize = sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = sizeof(GLdouble); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glIndexPointer", + &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -350,74 +278,17 @@ void GLAPIENTRY _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; - GLenum format; + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size != 3 && size != 4) { - if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { - _mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)"); - return; - } - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n", - size, _mesa_lookup_enum_by_nr( type ), stride); - - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); - return; - } - format = GL_BGRA; - size = 4; - } - else { - format = GL_RGBA; - } - - switch (type) { - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; - case GL_UNSIGNED_BYTE: - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_UNSIGNED_SHORT: - elementSize = size * sizeof(GLushort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_UNSIGNED_INT: - elementSize = size * sizeof(GLuint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, - elementSize, size, type, format, stride, GL_TRUE, ptr); + update_array(ctx, "glSecondaryColorPointer", + &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, + legalTypes, 3, BGRA_OR_4, + size, type, stride, GL_TRUE, GL_FALSE, ptr); } @@ -425,110 +296,59 @@ void GLAPIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLint elementSize; + GLbitfield legalTypes = (SHORT_BIT | INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); const GLuint unit = ctx->Array.ActiveTexture; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size < 1 || size > 4) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" ); - return; - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n", - unit, size, _mesa_lookup_enum_by_nr( type ), stride); - - /* always need to check that <type> is legal */ - switch (type) { - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif -#if FEATURE_vertex_array_byte - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } + if (ctx->API == API_OPENGLES) + legalTypes |= BYTE_BIT; ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord)); - update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], + update_array(ctx, "glTexCoordPointer", + &ctx->Array.ArrayObj->TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit), - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); + legalTypes, 1, 4, + size, type, stride, GL_FALSE, GL_FALSE, + ptr); } void GLAPIENTRY _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { + const GLbitfield legalTypes = UNSIGNED_BYTE_BIT; + /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */ + const GLboolean integer = GL_TRUE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, - sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, - stride, GL_FALSE, ptr); + update_array(ctx, "glEdgeFlagPointer", + &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, + legalTypes, 1, 1, + 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr); } void GLAPIENTRY _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; + const GLbitfield legalTypes = (FLOAT_BIT | FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" ); + if (ctx->API != API_OPENGLES) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glPointSizePointer(ES 1.x only)"); return; } - - switch (type) { - case GL_FLOAT: - elementSize = sizeof(GLfloat); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); + + update_array(ctx, "glPointSizePointer", + &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -543,9 +363,9 @@ void GLAPIENTRY _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { + const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | + FLOAT_BIT | DOUBLE_BIT); GLboolean normalized = GL_FALSE; - GLsizei elementSize; - GLenum format; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -554,60 +374,16 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } - if (size < 1 || size > 4) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)"); - return; - } - - if (stride < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)"); - return; - } - if (type == GL_UNSIGNED_BYTE && size != 4) { _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)"); return; } - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribPointerNV(GL_BGRA/type)"); - return; - } - - format = GL_BGRA; - size = 4; - normalized = GL_TRUE; - } - else { - format = GL_RGBA; - } - - /* check for valid 'type' and compute StrideB right away */ - switch (type) { - case GL_UNSIGNED_BYTE: - normalized = GL_TRUE; - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + update_array(ctx, "glVertexAttribPointerNV", + &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr); + legalTypes, 1, BGRA_OR_4, + size, type, stride, normalized, GL_FALSE, ptr); } #endif @@ -623,8 +399,11 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; - GLenum format; + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -633,99 +412,43 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } - if (size < 1 || size > 4) { - if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)"); - return; - } - } - - if (stride < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)"); - return; - } - - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribPointerARB(GL_BGRA/type)"); - return; - } - if (normalized != GL_TRUE) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribPointerARB(GL_BGRA/normalized)"); - return; - } - - format = GL_BGRA; - size = 4; - } - else { - format = GL_RGBA; - } - - /* check for valid 'type' and compute StrideB right away */ - /* NOTE: more types are supported here than in the NV extension */ - switch (type) { - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; - case GL_UNSIGNED_BYTE: - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_UNSIGNED_SHORT: - elementSize = size * sizeof(GLushort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_UNSIGNED_INT: - elementSize = size * sizeof(GLuint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + update_array(ctx, "glVertexAttribPointer", + &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr); + legalTypes, 1, BGRA_OR_4, + size, type, stride, normalized, GL_FALSE, ptr); } #endif /** - * New in GL3: + * GL_EXT_gpu_shader4 / GL 3.0. * Set an integer-valued vertex attribute array. * Note that these arrays DO NOT alias the conventional GL vertex arrays * (position, normal, color, fog, texcoord, etc). */ void GLAPIENTRY _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, - GLboolean normalized, GLsizei stride, const GLvoid *ptr) { - /* NOTE: until we have integer-valued vertex attributes, just - * route this through the regular glVertexAttribPointer() function. - */ - _mesa_VertexAttribPointerARB(index, size, type, normalized, stride, ptr); + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT); + const GLboolean normalized = GL_FALSE; + const GLboolean integer = GL_TRUE; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)"); + return; + } + + update_array(ctx, "glVertexAttribIPointer", + &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + legalTypes, 1, 4, + size, type, stride, normalized, integer, ptr); } @@ -805,6 +528,11 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, return array->Normalized; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: return array->BufferObj->Name; + case GL_VERTEX_ATTRIB_ARRAY_INTEGER: + if (ctx->Extensions.EXT_gpu_shader4) { + return array->Integer; + } + /* fall-through */ default: _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); return 0; @@ -1254,7 +982,6 @@ _mesa_UnlockArraysEXT( void ) /* GL_EXT_multi_draw_arrays */ -/* Somebody forgot to spec the first and count parameters as const! <sigh> */ void GLAPIENTRY _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount ) @@ -1352,6 +1079,7 @@ _mesa_copy_client_array(struct gl_context *ctx, dst->Ptr = src->Ptr; dst->Enabled = src->Enabled; dst->Normalized = src->Normalized; + dst->Integer = src->Integer; dst->_ElementSize = src->_ElementSize; _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); dst->_MaxElement = src->_MaxElement; diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index a5fa33fa00e..fb96478cfc3 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -118,7 +118,6 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, void GLAPIENTRY _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, - GLboolean normalized, GLsizei stride, const GLvoid *ptr); diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 6552a3a7843..1b535080991 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -28,7 +28,7 @@ #define VERSION_H -#include "mtypes.h" +struct gl_context; /* Mesa version */ diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 9236bf81a20..8ec6bb3b7cc 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -40,7 +40,7 @@ #if FEATURE_beginend /** - * Use the per-vertex functions found in <vfmt> to initialze the given + * Use the per-vertex functions found in <vfmt> to initialoze the given * API dispatch table. */ static void @@ -88,7 +88,7 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_Vertex4f(tab, vfmt->Vertex4f); SET_Vertex4fv(tab, vfmt->Vertex4fv); - _mesa_install_dlist_vtxfmt(tab, vfmt); + _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */ SET_Begin(tab, vfmt->Begin); SET_End(tab, vfmt->End); @@ -125,17 +125,43 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB); SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB); #endif + + /* GL_EXT_gpu_shader4 / OpenGL 3.0 */ + SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i); + SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i); + SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i); + SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i); + SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv); + SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv); + SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv); + + SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui); + SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui); + SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui); + SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui); + SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv); + SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv); + SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv); } -void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt ) +/** + * Install per-vertex functions into the API dispatch table for execution. + */ +void +_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt) { if (ctx->API == API_OPENGL) install_vtxfmt( ctx->Exec, vfmt ); } -void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt ) +/** + * Install per-vertex functions into the API dispatch table for display + * list compilation. + */ +void +_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt) { if (ctx->API == API_OPENGL) install_vtxfmt( ctx->Save, vfmt ); diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index bdd3fd92ffc..f45bbf55821 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -260,6 +260,17 @@ public: ir_to_mesa_src_reg src1, ir_to_mesa_src_reg src2); + /** + * Emit the correct dot-product instruction for the type of arguments + * + * \sa ir_to_mesa_emit_op2 + */ + void ir_to_mesa_emit_dp(ir_instruction *ir, + ir_to_mesa_dst_reg dst, + ir_to_mesa_src_reg src0, + ir_to_mesa_src_reg src1, + unsigned elements); + void ir_to_mesa_emit_scalar_op1(ir_instruction *ir, enum prog_opcode op, ir_to_mesa_dst_reg dst, @@ -393,6 +404,21 @@ ir_to_mesa_visitor::ir_to_mesa_emit_op0(ir_instruction *ir, ir_to_mesa_undef); } +void +ir_to_mesa_visitor::ir_to_mesa_emit_dp(ir_instruction *ir, + ir_to_mesa_dst_reg dst, + ir_to_mesa_src_reg src0, + ir_to_mesa_src_reg src1, + unsigned elements) +{ + static const gl_inst_opcode dot_opcodes[] = { + OPCODE_DP2, OPCODE_DP3, OPCODE_DP4 + }; + + ir_to_mesa_emit_op3(ir, dot_opcodes[elements - 2], + dst, src0, src1, ir_to_mesa_undef); +} + inline ir_to_mesa_dst_reg ir_to_mesa_dst_reg_from_src(ir_to_mesa_src_reg reg) { @@ -832,9 +858,6 @@ ir_to_mesa_visitor::visit(ir_expression *ir) struct ir_to_mesa_src_reg op[2]; struct ir_to_mesa_src_reg result_src; struct ir_to_mesa_dst_reg result_dst; - const glsl_type *vec4_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 4, 1); - const glsl_type *vec3_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 3, 1); - const glsl_type *vec2_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, 2, 1); /* Quick peephole: Emit OPCODE_MAD(a, b, c) instead of ADD(MUL(a, b), c) */ @@ -976,12 +999,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir) ir_to_mesa_src_reg temp = get_temp(glsl_type::vec4_type); ir_to_mesa_emit_op2(ir, OPCODE_SNE, ir_to_mesa_dst_reg_from_src(temp), op[0], op[1]); - if (vector_elements == 4) - ir_to_mesa_emit_op2(ir, OPCODE_DP4, result_dst, temp, temp); - else if (vector_elements == 3) - ir_to_mesa_emit_op2(ir, OPCODE_DP3, result_dst, temp, temp); - else - ir_to_mesa_emit_op2(ir, OPCODE_DP2, result_dst, temp, temp); + ir_to_mesa_emit_dp(ir, result_dst, temp, temp, vector_elements); ir_to_mesa_emit_op2(ir, OPCODE_SEQ, result_dst, result_src, src_reg_for_float(0.0)); } else { @@ -995,12 +1013,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir) ir_to_mesa_src_reg temp = get_temp(glsl_type::vec4_type); ir_to_mesa_emit_op2(ir, OPCODE_SNE, ir_to_mesa_dst_reg_from_src(temp), op[0], op[1]); - if (vector_elements == 4) - ir_to_mesa_emit_op2(ir, OPCODE_DP4, result_dst, temp, temp); - else if (vector_elements == 3) - ir_to_mesa_emit_op2(ir, OPCODE_DP3, result_dst, temp, temp); - else - ir_to_mesa_emit_op2(ir, OPCODE_DP2, result_dst, temp, temp); + ir_to_mesa_emit_dp(ir, result_dst, temp, temp, vector_elements); ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0)); } else { @@ -1009,20 +1022,9 @@ ir_to_mesa_visitor::visit(ir_expression *ir) break; case ir_unop_any: - switch (ir->operands[0]->type->vector_elements) { - case 4: - ir_to_mesa_emit_op2(ir, OPCODE_DP4, result_dst, op[0], op[0]); - break; - case 3: - ir_to_mesa_emit_op2(ir, OPCODE_DP3, result_dst, op[0], op[0]); - break; - case 2: - ir_to_mesa_emit_op2(ir, OPCODE_DP2, result_dst, op[0], op[0]); - break; - default: - assert(!"unreached: ir_unop_any of non-bvec"); - break; - } + assert(ir->operands[0]->type->is_vector()); + ir_to_mesa_emit_dp(ir, result_dst, op[0], op[0], + ir->operands[0]->type->vector_elements); ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0)); break; @@ -1050,22 +1052,10 @@ ir_to_mesa_visitor::visit(ir_expression *ir) break; case ir_binop_dot: - if (ir->operands[0]->type == vec4_type) { - assert(ir->operands[1]->type == vec4_type); - ir_to_mesa_emit_op2(ir, OPCODE_DP4, - result_dst, - op[0], op[1]); - } else if (ir->operands[0]->type == vec3_type) { - assert(ir->operands[1]->type == vec3_type); - ir_to_mesa_emit_op2(ir, OPCODE_DP3, - result_dst, - op[0], op[1]); - } else if (ir->operands[0]->type == vec2_type) { - assert(ir->operands[1]->type == vec2_type); - ir_to_mesa_emit_op2(ir, OPCODE_DP2, - result_dst, - op[0], op[1]); - } + assert(ir->operands[0]->type->is_vector()); + assert(ir->operands[0]->type == ir->operands[1]->type); + ir_to_mesa_emit_dp(ir, result_dst, op[0], op[1], + ir->operands[0]->type->vector_elements); break; case ir_binop_cross: diff --git a/src/mesa/program/sampler.cpp b/src/mesa/program/sampler.cpp index 0e58aef9c95..9a813c87955 100644 --- a/src/mesa/program/sampler.cpp +++ b/src/mesa/program/sampler.cpp @@ -23,15 +23,15 @@ * DEALINGS IN THE SOFTWARE. */ -#include <stdio.h> +#include <cstdio> +#include "ir.h" +#include "glsl_types.h" +#include "ir_visitor.h" extern "C" { #include "main/compiler.h" #include "main/mtypes.h" #include "program/prog_parameter.h" -#include "ir.h" -#include "ir_visitor.h" -#include "glsl_types.h" } static void fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3); diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 6f9d71e845b..8d1dc792bc8 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -90,8 +90,11 @@ void st_upload_constants( struct st_context *st, st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf); } - else { + else if (*cbuf) { st->constants.tracked_state[shader_type].dirty.mesa = 0x0; + + pipe_resource_reference(cbuf, NULL); + st->pipe->set_constant_buffer(st->pipe, shader_type, 0, NULL); } } diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c index 298f8a5b12b..b39a624a612 100644 --- a/src/mesa/state_tracker/st_cb_eglimage.c +++ b/src/mesa/state_tracker/st_cb_eglimage.c @@ -129,6 +129,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target, /* FIXME create a non-default sampler view from the pipe_surface? */ pipe_resource_reference(&stObj->pt, ps->texture); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); pipe_resource_reference(&stImage->pt, stObj->pt); stObj->width0 = ps->width; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 75fd69540f3..d0dcdd4e29b 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -236,6 +236,13 @@ void st_destroy_context( struct st_context *st ) } pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL); + pipe->set_index_buffer(pipe, NULL); + + for (i = 0; i < PIPE_SHADER_TYPES; i++) { + pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, NULL); + pipe_resource_reference(&st->state.constants[PIPE_SHADER_VERTEX], NULL); + } + _mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache); _vbo_DestroyContext(st->ctx); diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h index 7a889b8e2f8..3c235accf30 100644 --- a/src/mesa/vbo/vbo_attrib_tmp.h +++ b/src/mesa/vbo/vbo_attrib_tmp.h @@ -25,6 +25,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************/ +/* float */ #define ATTR1FV( A, V ) ATTR( A, 1, (V)[0], 0, 0, 1 ) #define ATTR2FV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 ) #define ATTR3FV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 ) @@ -35,235 +36,307 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define ATTR3F( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 ) #define ATTR4F( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W ) +/* int */ +#define ATTR2IV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 ) +#define ATTR3IV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 ) +#define ATTR4IV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] ) + +#define ATTR1I( A, X ) ATTR( A, 1, X, 0, 0, 1 ) +#define ATTR2I( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 ) +#define ATTR3I( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 ) +#define ATTR4I( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W ) + + +/* uint */ +#define ATTR2UIV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 ) +#define ATTR3UIV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 ) +#define ATTR4UIV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] ) + +#define ATTR1UI( A, X ) ATTR( A, 1, X, 0, 0, 1 ) +#define ATTR2UI( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 ) +#define ATTR3UI( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 ) +#define ATTR4UI( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W ) + #define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] ) -static void GLAPIENTRY TAG(Vertex2f)( GLfloat x, GLfloat y ) + + +static void GLAPIENTRY +TAG(Vertex2f)(GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); - ATTR2F( VBO_ATTRIB_POS, x, y ); + GET_CURRENT_CONTEXT(ctx); + ATTR2F(VBO_ATTRIB_POS, x, y); } -static void GLAPIENTRY TAG(Vertex2fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Vertex2fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR2FV( VBO_ATTRIB_POS, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR2FV(VBO_ATTRIB_POS, v); } -static void GLAPIENTRY TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_POS, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_POS, x, y, z); } -static void GLAPIENTRY TAG(Vertex3fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Vertex3fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_POS, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_POS, v); } -static void GLAPIENTRY TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY +TAG(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4F( VBO_ATTRIB_POS, x, y, z, w ); + GET_CURRENT_CONTEXT(ctx); + ATTR4F(VBO_ATTRIB_POS, x, y, z, w); } -static void GLAPIENTRY TAG(Vertex4fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Vertex4fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4FV( VBO_ATTRIB_POS, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR4FV(VBO_ATTRIB_POS, v); } -static void GLAPIENTRY TAG(TexCoord1f)( GLfloat x ) + + +static void GLAPIENTRY +TAG(TexCoord1f)(GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1F( VBO_ATTRIB_TEX0, x ); + GET_CURRENT_CONTEXT(ctx); + ATTR1F(VBO_ATTRIB_TEX0, x); } -static void GLAPIENTRY TAG(TexCoord1fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(TexCoord1fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1FV( VBO_ATTRIB_TEX0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR1FV(VBO_ATTRIB_TEX0, v); } -static void GLAPIENTRY TAG(TexCoord2f)( GLfloat x, GLfloat y ) +static void GLAPIENTRY +TAG(TexCoord2f)(GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); - ATTR2F( VBO_ATTRIB_TEX0, x, y ); + GET_CURRENT_CONTEXT(ctx); + ATTR2F(VBO_ATTRIB_TEX0, x, y); } -static void GLAPIENTRY TAG(TexCoord2fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(TexCoord2fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR2FV( VBO_ATTRIB_TEX0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR2FV(VBO_ATTRIB_TEX0, v); } -static void GLAPIENTRY TAG(TexCoord3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(TexCoord3f)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_TEX0, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_TEX0, x, y, z); } -static void GLAPIENTRY TAG(TexCoord3fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(TexCoord3fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_TEX0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_TEX0, v); } -static void GLAPIENTRY TAG(TexCoord4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY +TAG(TexCoord4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4F( VBO_ATTRIB_TEX0, x, y, z, w ); + GET_CURRENT_CONTEXT(ctx); + ATTR4F(VBO_ATTRIB_TEX0, x, y, z, w); } -static void GLAPIENTRY TAG(TexCoord4fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(TexCoord4fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4FV( VBO_ATTRIB_TEX0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR4FV(VBO_ATTRIB_TEX0, v); } -static void GLAPIENTRY TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z ) + + +static void GLAPIENTRY +TAG(Normal3f)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_NORMAL, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_NORMAL, x, y, z); } -static void GLAPIENTRY TAG(Normal3fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Normal3fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_NORMAL, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_NORMAL, v); } -static void GLAPIENTRY TAG(FogCoordfEXT)( GLfloat x ) + + +static void GLAPIENTRY +TAG(FogCoordfEXT)(GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1F( VBO_ATTRIB_FOG, x ); + GET_CURRENT_CONTEXT(ctx); + ATTR1F(VBO_ATTRIB_FOG, x); } -static void GLAPIENTRY TAG(FogCoordfvEXT)( const GLfloat *v ) + + +static void GLAPIENTRY +TAG(FogCoordfvEXT)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1FV( VBO_ATTRIB_FOG, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR1FV(VBO_ATTRIB_FOG, v); } -static void GLAPIENTRY TAG(Color3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(Color3f)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_COLOR0, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_COLOR0, x, y, z); } -static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Color3fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_COLOR0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_COLOR0, v); } -static void GLAPIENTRY TAG(Color4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY +TAG(Color4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4F( VBO_ATTRIB_COLOR0, x, y, z, w ); + GET_CURRENT_CONTEXT(ctx); + ATTR4F(VBO_ATTRIB_COLOR0, x, y, z, w); } -static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Color4fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4FV( VBO_ATTRIB_COLOR0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR4FV(VBO_ATTRIB_COLOR0, v); } -static void GLAPIENTRY TAG(SecondaryColor3fEXT)( GLfloat x, GLfloat y, GLfloat z ) + + +static void GLAPIENTRY +TAG(SecondaryColor3fEXT)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_COLOR1, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_COLOR1, x, y, z); } -static void GLAPIENTRY TAG(SecondaryColor3fvEXT)( const GLfloat *v ) +static void GLAPIENTRY +TAG(SecondaryColor3fvEXT)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_COLOR1, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_COLOR1, v); } -static void GLAPIENTRY TAG(EdgeFlag)( GLboolean b ) + +static void GLAPIENTRY +TAG(EdgeFlag)(GLboolean b) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1F( VBO_ATTRIB_EDGEFLAG, (GLfloat)b ); + GET_CURRENT_CONTEXT(ctx); + ATTR1F(VBO_ATTRIB_EDGEFLAG, (GLfloat) b); } -static void GLAPIENTRY TAG(Indexf)( GLfloat f ) + + +static void GLAPIENTRY +TAG(Indexf)(GLfloat f) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1F( VBO_ATTRIB_INDEX, f ); + GET_CURRENT_CONTEXT(ctx); + ATTR1F(VBO_ATTRIB_INDEX, f); } -static void GLAPIENTRY TAG(Indexfv)( const GLfloat *f ) +static void GLAPIENTRY +TAG(Indexfv)(const GLfloat * f) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1FV( VBO_ATTRIB_INDEX, f ); + GET_CURRENT_CONTEXT(ctx); + ATTR1FV(VBO_ATTRIB_INDEX, f); } -static void GLAPIENTRY TAG(MultiTexCoord1f)( GLenum target, GLfloat x ) + +static void GLAPIENTRY +TAG(MultiTexCoord1f)(GLenum target, GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR1F( attr, x ); + ATTR1F(attr, x); } -static void GLAPIENTRY TAG(MultiTexCoord1fv)( GLenum target, const GLfloat *v ) +static void GLAPIENTRY +TAG(MultiTexCoord1fv)(GLenum target, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR1FV( attr, v ); + ATTR1FV(attr, v); } -static void GLAPIENTRY TAG(MultiTexCoord2f)( GLenum target, GLfloat x, GLfloat y ) +static void GLAPIENTRY +TAG(MultiTexCoord2f)(GLenum target, GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR2F( attr, x, y ); + ATTR2F(attr, x, y); } -static void GLAPIENTRY TAG(MultiTexCoord2fv)( GLenum target, const GLfloat *v ) +static void GLAPIENTRY +TAG(MultiTexCoord2fv)(GLenum target, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR2FV( attr, v ); + ATTR2FV(attr, v); } -static void GLAPIENTRY TAG(MultiTexCoord3f)( GLenum target, GLfloat x, GLfloat y, - GLfloat z) +static void GLAPIENTRY +TAG(MultiTexCoord3f)(GLenum target, GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR3F( attr, x, y, z ); + ATTR3F(attr, x, y, z); } -static void GLAPIENTRY TAG(MultiTexCoord3fv)( GLenum target, const GLfloat *v ) +static void GLAPIENTRY +TAG(MultiTexCoord3fv)(GLenum target, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR3FV( attr, v ); + ATTR3FV(attr, v); } -static void GLAPIENTRY TAG(MultiTexCoord4f)( GLenum target, GLfloat x, GLfloat y, - GLfloat z, GLfloat w ) +static void GLAPIENTRY +TAG(MultiTexCoord4f)(GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR4F( attr, x, y, z, w ); + ATTR4F(attr, x, y, z, w); } -static void GLAPIENTRY TAG(MultiTexCoord4fv)( GLenum target, const GLfloat *v ) +static void GLAPIENTRY +TAG(MultiTexCoord4fv)(GLenum target, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR4FV( attr, v ); + ATTR4FV(attr, v); } -static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x ) + +static void GLAPIENTRY +TAG(VertexAttrib1fARB)(GLuint index, GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR1F(0, x); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1F(VBO_ATTRIB_GENERIC0 + index, x); @@ -271,11 +344,11 @@ static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x ) ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR1FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -283,11 +356,11 @@ static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x, - GLfloat y ) +static void GLAPIENTRY +TAG(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR2F(0, x, y); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y); @@ -295,11 +368,11 @@ static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR2FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -307,11 +380,11 @@ static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x, - GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR3F(0, x, y, z); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z); @@ -319,11 +392,11 @@ static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR3FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -331,12 +404,11 @@ static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x, - GLfloat y, GLfloat z, - GLfloat w ) +static void GLAPIENTRY +TAG(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR4F(0, x, y, z, w); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); @@ -344,11 +416,11 @@ static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR4FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -357,76 +429,257 @@ static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index, } + +/* Integer-valued generic attributes. + * XXX: the integers just get converted to floats at this time + */ +static void GLAPIENTRY +TAG(VertexAttribI1i)(GLuint index, GLint x) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR1I(0, x); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR1I(VBO_ATTRIB_GENERIC0 + index, x); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI2i)(GLuint index, GLint x, GLint y) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR2I(0, x, y); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR2I(VBO_ATTRIB_GENERIC0 + index, x, y); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR3I(0, x, y, z); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR3I(VBO_ATTRIB_GENERIC0 + index, x, y, z); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR4I(0, x, y, z, w); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR4I(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI2iv)(GLuint index, const GLint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR2IV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR2IV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI3iv)(GLuint index, const GLint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR3IV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR3IV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI4iv)(GLuint index, const GLint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR4IV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR4IV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + + + +/* Unsigned integer-valued generic attributes. + * XXX: the integers just get converted to floats at this time + */ +static void GLAPIENTRY +TAG(VertexAttribI1ui)(GLuint index, GLuint x) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR1UI(0, x); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR1UI(VBO_ATTRIB_GENERIC0 + index, x); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR2UI(0, x, y); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR2UI(VBO_ATTRIB_GENERIC0 + index, x, y); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR3UI(0, x, y, z); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR3UI(VBO_ATTRIB_GENERIC0 + index, x, y, z); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR4UI(0, x, y, z, w); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR4UI(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI2uiv)(GLuint index, const GLuint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR2UIV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR2UIV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI3uiv)(GLuint index, const GLuint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR3UIV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR3UIV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI4uiv)(GLuint index, const GLuint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR4UIV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR4UIV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + + + /* In addition to supporting NV_vertex_program, these entrypoints are * used by the display list and other code specifically because of * their property of aliasing with other attributes. (See * vbo_save_loopback.c) */ -static void GLAPIENTRY TAG(VertexAttrib1fNV)( GLuint index, GLfloat x ) +static void GLAPIENTRY +TAG(VertexAttrib1fNV)(GLuint index, GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); if (index < VBO_ATTRIB_MAX) ATTR1F(index, x); } -static void GLAPIENTRY TAG(VertexAttrib1fvNV)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR1FV(index, v); } -static void GLAPIENTRY TAG(VertexAttrib2fNV)( GLuint index, GLfloat x, - GLfloat y ) +static void GLAPIENTRY +TAG(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR2F(index, x, y); } -static void GLAPIENTRY TAG(VertexAttrib2fvNV)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR2FV(index, v); } -static void GLAPIENTRY TAG(VertexAttrib3fNV)( GLuint index, GLfloat x, - GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR3F(index, x, y, z); } -static void GLAPIENTRY TAG(VertexAttrib3fvNV)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib3fvNV)(GLuint index, + const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR3FV(index, v); } -static void GLAPIENTRY TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, - GLfloat y, GLfloat z, - GLfloat w ) +static void GLAPIENTRY +TAG(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR4F(index, x, y, z, w); } -static void GLAPIENTRY TAG(VertexAttrib4fvNV)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR4FV(index, v); } + #define MAT( ATTR, N, face, params ) \ do { \ if (face != GL_BACK) \ @@ -438,32 +691,33 @@ do { \ /* Colormaterial conflicts are dealt with later. */ -static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname, - const GLfloat *params ) +static void GLAPIENTRY +TAG(Materialfv)(GLenum face, GLenum pname, + const GLfloat * params) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); switch (pname) { case GL_EMISSION: - MAT( VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params); break; case GL_AMBIENT: - MAT( VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params); break; case GL_DIFFUSE: - MAT( VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params); break; case GL_SPECULAR: - MAT( VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params); break; case GL_SHININESS: - MAT( VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params); break; case GL_COLOR_INDEXES: - MAT( VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, params); break; case GL_AMBIENT_AND_DIFFUSE: - MAT( VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params ); - MAT( VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params); + MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params); break; default: ERROR(); diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 1ef49174193..9b2d59f9e4c 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -220,8 +220,9 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, struct gl_context *ctx = exec->ctx; struct vbo_context *vbo = vbo_context(ctx); GLint lastcount = exec->vtx.vert_count; - GLfloat *tmp; - GLuint oldsz; + GLfloat *old_attrptr[VBO_ATTRIB_MAX]; + GLuint old_vtx_size = exec->vtx.vertex_size; + GLuint oldsz = exec->vtx.attrsz[attr]; GLuint i; /* Run pipeline on current vertices, copy wrapped vertices @@ -229,86 +230,103 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, */ vbo_exec_wrap_buffers( exec ); + if (unlikely(exec->vtx.copied.nr)) { + /* We're in the middle of a primitive, keep the old vertex + * format around to be able to translate the copied vertices to + * the new format. + */ + memcpy(old_attrptr, exec->vtx.attrptr, sizeof(old_attrptr)); + } - /* Do a COPY_TO_CURRENT to ensure back-copying works for the case - * when the attribute already exists in the vertex and is having - * its size increased. - */ - vbo_exec_copy_to_current( exec ); - + if (unlikely(oldsz)) { + /* Do a COPY_TO_CURRENT to ensure back-copying works for the + * case when the attribute already exists in the vertex and is + * having its size increased. + */ + vbo_exec_copy_to_current( exec ); + } /* Heuristic: Attempt to isolate attributes received outside * begin/end so that they don't bloat the vertices. */ if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END && - exec->vtx.attrsz[attr] == 0 && - lastcount > 8 && - exec->vtx.vertex_size) { + !oldsz && lastcount > 8 && exec->vtx.vertex_size) { + vbo_exec_copy_to_current( exec ); reset_attrfv( exec ); } /* Fix up sizes: */ - oldsz = exec->vtx.attrsz[attr]; exec->vtx.attrsz[attr] = newsz; - exec->vtx.vertex_size += newsz - oldsz; exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) / (exec->vtx.vertex_size * sizeof(GLfloat))); exec->vtx.vert_count = 0; exec->vtx.buffer_ptr = exec->vtx.buffer_map; - - /* Recalculate all the attrptr[] values - */ - for (i = 0, tmp = exec->vtx.vertex ; i < VBO_ATTRIB_MAX ; i++) { - if (exec->vtx.attrsz[i]) { - exec->vtx.attrptr[i] = tmp; - tmp += exec->vtx.attrsz[i]; + if (unlikely(oldsz)) { + /* Size changed, recalculate all the attrptr[] values + */ + GLfloat *tmp = exec->vtx.vertex; + + for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) { + if (exec->vtx.attrsz[i]) { + exec->vtx.attrptr[i] = tmp; + tmp += exec->vtx.attrsz[i]; + } + else + exec->vtx.attrptr[i] = NULL; /* will not be dereferenced */ } - else - exec->vtx.attrptr[i] = NULL; /* will not be dereferenced */ - } - /* Copy from current to repopulate the vertex with correct values. - */ - vbo_exec_copy_from_current( exec ); + /* Copy from current to repopulate the vertex with correct + * values. + */ + vbo_exec_copy_from_current( exec ); + + } else { + /* Just have to append the new attribute at the end */ + exec->vtx.attrptr[attr] = exec->vtx.vertex + + exec->vtx.vertex_size - newsz; + } /* Replay stored vertices to translate them * to new format here. * * -- No need to replay - just copy piecewise */ - if (exec->vtx.copied.nr) - { + if (unlikely(exec->vtx.copied.nr)) { GLfloat *data = exec->vtx.copied.buffer; GLfloat *dest = exec->vtx.buffer_ptr; GLuint j; assert(exec->vtx.buffer_ptr == exec->vtx.buffer_map); - + for (i = 0 ; i < exec->vtx.copied.nr ; i++) { for (j = 0 ; j < VBO_ATTRIB_MAX ; j++) { - if (exec->vtx.attrsz[j]) { + GLuint sz = exec->vtx.attrsz[j]; + + if (sz) { + GLint old_offset = old_attrptr[j] - exec->vtx.vertex; + GLint new_offset = exec->vtx.attrptr[j] - exec->vtx.vertex; + if (j == attr) { if (oldsz) { - COPY_CLEAN_4V( dest, oldsz, data ); - data += oldsz; - dest += newsz; + GLfloat tmp[4]; + COPY_CLEAN_4V(tmp, oldsz, data + old_offset); + COPY_SZ_4V(dest + new_offset, newsz, tmp); } else { - const GLfloat *current = (const GLfloat *)vbo->currval[j].Ptr; - COPY_SZ_4V( dest, newsz, current ); - dest += newsz; + GLfloat *current = (GLfloat *)vbo->currval[j].Ptr; + COPY_SZ_4V(dest + new_offset, sz, current); } } else { - GLuint sz = exec->vtx.attrsz[j]; - COPY_SZ_4V( dest, sz, data ); - dest += sz; - data += sz; + COPY_SZ_4V(dest + new_offset, sz, data + old_offset); } } } + + data += old_vtx_size; + dest += exec->vtx.vertex_size; } exec->vtx.buffer_ptr = dest; @@ -658,6 +676,24 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) vfmt->VertexAttrib4fNV = vbo_VertexAttrib4fNV; vfmt->VertexAttrib4fvNV = vbo_VertexAttrib4fvNV; + /* integer-valued */ + vfmt->VertexAttribI1i = vbo_VertexAttribI1i; + vfmt->VertexAttribI2i = vbo_VertexAttribI2i; + vfmt->VertexAttribI3i = vbo_VertexAttribI3i; + vfmt->VertexAttribI4i = vbo_VertexAttribI4i; + vfmt->VertexAttribI2iv = vbo_VertexAttribI2iv; + vfmt->VertexAttribI3iv = vbo_VertexAttribI3iv; + vfmt->VertexAttribI4iv = vbo_VertexAttribI4iv; + + /* unsigned integer-valued */ + vfmt->VertexAttribI1ui = vbo_VertexAttribI1ui; + vfmt->VertexAttribI2ui = vbo_VertexAttribI2ui; + vfmt->VertexAttribI3ui = vbo_VertexAttribI3ui; + vfmt->VertexAttribI4ui = vbo_VertexAttribI4ui; + vfmt->VertexAttribI2uiv = vbo_VertexAttribI2uiv; + vfmt->VertexAttribI3uiv = vbo_VertexAttribI3uiv; + vfmt->VertexAttribI4uiv = vbo_VertexAttribI4uiv; + vfmt->Materialfv = vbo_Materialfv; vfmt->EdgeFlag = vbo_EdgeFlag; diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 71ac0066cac..94aa021ac9a 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -160,7 +160,6 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) struct vbo_exec_context *exec = &vbo->exec; struct gl_client_array *arrays = exec->vtx.arrays; const GLuint count = exec->vtx.vert_count; - const GLubyte *data = (GLubyte *) exec->vtx.buffer_map; const GLuint *map; GLuint attr; GLbitfield varying_inputs = 0x0; @@ -215,6 +214,9 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) const GLuint src = map[attr]; if (exec->vtx.attrsz[src]) { + GLsizeiptr offset = (GLbyte *)exec->vtx.attrptr[src] - + (GLbyte *)exec->vtx.vertex; + /* override the default array set above */ ASSERT(attr < Elements(exec->vtx.inputs)); ASSERT(attr < Elements(exec->vtx.arrays)); /* arrays[] */ @@ -222,17 +224,13 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) if (_mesa_is_bufferobj(exec->vtx.bufferobj)) { /* a real buffer obj: Ptr is an offset, not a pointer*/ - GLsizeiptr offset; assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */ - offset = (GLbyte *) data - - (GLbyte *) exec->vtx.bufferobj->Pointer + - exec->vtx.bufferobj->Offset; assert(offset >= 0); - arrays[attr].Ptr = (void *) offset; + arrays[attr].Ptr = (GLubyte *)exec->vtx.bufferobj->Offset + offset; } else { /* Ptr into ordinary app memory */ - arrays[attr].Ptr = (void *) data; + arrays[attr].Ptr = (GLubyte *)exec->vtx.buffer_map + offset; } arrays[attr].Size = exec->vtx.attrsz[src]; arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat); @@ -245,7 +243,6 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) exec->vtx.bufferobj); arrays[attr]._MaxElement = count; /* ??? */ - data += exec->vtx.attrsz[src] * sizeof(GLfloat); varying_inputs |= 1 << attr; } } diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 19c4b15d5fb..817d478e2ac 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -705,56 +705,56 @@ static void GLAPIENTRY _save_EvalCoord1f( GLfloat u ) { GET_CURRENT_CONTEXT(ctx); DO_FALLBACK(ctx); - ctx->Save->EvalCoord1f( u ); + CALL_EvalCoord1f(ctx->Save, (u)); } static void GLAPIENTRY _save_EvalCoord1fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); DO_FALLBACK(ctx); - ctx->Save->EvalCoord1fv( v ); + CALL_EvalCoord1fv(ctx->Save, (v)); } static void GLAPIENTRY _save_EvalCoord2f( GLfloat u, GLfloat v ) { GET_CURRENT_CONTEXT(ctx); DO_FALLBACK(ctx); - ctx->Save->EvalCoord2f( u, v ); + CALL_EvalCoord2f(ctx->Save, (u, v)); } static void GLAPIENTRY _save_EvalCoord2fv( const GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); DO_FALLBACK(ctx); - ctx->Save->EvalCoord2fv( v ); + CALL_EvalCoord2fv(ctx->Save, (v)); } static void GLAPIENTRY _save_EvalPoint1( GLint i ) { GET_CURRENT_CONTEXT(ctx); DO_FALLBACK(ctx); - ctx->Save->EvalPoint1( i ); + CALL_EvalPoint1(ctx->Save, (i)); } static void GLAPIENTRY _save_EvalPoint2( GLint i, GLint j ) { GET_CURRENT_CONTEXT(ctx); DO_FALLBACK(ctx); - ctx->Save->EvalPoint2( i, j ); + CALL_EvalPoint2(ctx->Save, (i, j)); } static void GLAPIENTRY _save_CallList( GLuint l ) { GET_CURRENT_CONTEXT(ctx); DO_FALLBACK(ctx); - ctx->Save->CallList( l ); + CALL_CallList(ctx->Save, (l)); } static void GLAPIENTRY _save_CallLists( GLsizei n, GLenum type, const GLvoid *v ) { GET_CURRENT_CONTEXT(ctx); DO_FALLBACK(ctx); - ctx->Save->CallLists( n, type, v ); + CALL_CallLists(ctx->Save, (n, type, v)); } @@ -1065,6 +1065,24 @@ static void _save_vtxfmt_init( struct gl_context *ctx ) vfmt->VertexAttrib4fNV = _save_VertexAttrib4fNV; vfmt->VertexAttrib4fvNV = _save_VertexAttrib4fvNV; + /* integer-valued */ + vfmt->VertexAttribI1i = _save_VertexAttribI1i; + vfmt->VertexAttribI2i = _save_VertexAttribI2i; + vfmt->VertexAttribI3i = _save_VertexAttribI3i; + vfmt->VertexAttribI4i = _save_VertexAttribI4i; + vfmt->VertexAttribI2iv = _save_VertexAttribI2iv; + vfmt->VertexAttribI3iv = _save_VertexAttribI3iv; + vfmt->VertexAttribI4iv = _save_VertexAttribI4iv; + + /* unsigned integer-valued */ + vfmt->VertexAttribI1ui = _save_VertexAttribI1ui; + vfmt->VertexAttribI2ui = _save_VertexAttribI2ui; + vfmt->VertexAttribI3ui = _save_VertexAttribI3ui; + vfmt->VertexAttribI4ui = _save_VertexAttribI4ui; + vfmt->VertexAttribI2uiv = _save_VertexAttribI2uiv; + vfmt->VertexAttribI3uiv = _save_VertexAttribI3uiv; + vfmt->VertexAttribI4uiv = _save_VertexAttribI4uiv; + /* This will all require us to fallback to saving the list as opcodes: */ _MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */ |