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authorEric Anholt <[email protected]>2008-06-24 14:08:08 -0700
committerEric Anholt <[email protected]>2008-06-24 14:08:08 -0700
commitf6abe8f0f2fba3073b58b96ed38aae163c765b4a (patch)
tree706ba29d021fb1e4c54500e8773e3dda5f9ff6e8 /src
parenta42dac187973cbc17be6c59db89264cbc935ab91 (diff)
parent5174b85a0cb13b06779ea6fc0a8362c9fe57e2ea (diff)
Merge commit 'origin/master' into drm-gem
Diffstat (limited to 'src')
-rw-r--r--src/Makefile4
-rw-r--r--src/glx/x11/indirect_vertex_program.c1
-rw-r--r--src/glx/x11/pixelstore.c1
-rw-r--r--src/glx/x11/singlepix.c1
-rw-r--r--src/mesa/Makefile6
-rw-r--r--src/mesa/drivers/directfb/idirectfbgl_mesa.c4
-rw-r--r--src/mesa/drivers/dri/common/dri_util.h1
-rw-r--r--src/mesa/drivers/dri/common/memops.h2
-rw-r--r--src/mesa/drivers/dri/common/mmio.h4
-rw-r--r--src/mesa/drivers/dri/common/xmlconfig.c6
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_clear.c2
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_linetmp.h2
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_pointtmp.h2
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_vtxfmt.c6
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_context.h2
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_render.c4
-rw-r--r--src/mesa/drivers/dri/i810/i810ioctl.h2
-rw-r--r--src/mesa/drivers/dri/i810/i810state.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810texmem.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810tris.c8
-rw-r--r--src/mesa/drivers/dri/i915/Makefile7
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.c1
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c1
l---------[-rw-r--r--]src/mesa/drivers/dri/i915/intel_pixel_bitmap.c350
-rw-r--r--src/mesa/drivers/dri/i965/Makefile1
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h126
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c2
l---------src/mesa/drivers/dri/i965/intel_pixel.c1
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_pixel_copy.c347
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c9
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c109
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c37
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_ioctl.h4
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tex.h6
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tris.c8
-rw-r--r--src/mesa/drivers/dri/mga/mgacontext.h6
-rw-r--r--src/mesa/drivers/dri/mga/mgaioctl.h2
-rw-r--r--src/mesa/drivers/dri/mga/mgatris.c8
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.h6
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_state.c6
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_swtcl.c16
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_swtcl.c20
-rw-r--r--src/mesa/drivers/dri/r128/r128_ioctl.h2
-rw-r--r--src/mesa/drivers/dri/r128/r128_tex.h6
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h2
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.h6
-rw-r--r--src/mesa/drivers/dri/r200/r200_pixel.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_vertprog.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.h6
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h4
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.h20
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_emit.c6
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c2
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog_emit.c10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_chipset.h2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.h6
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_ioctl.h6
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c2
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_context.h6
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_macros.h1
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_render.c4
-rw-r--r--src/mesa/drivers/dri/savage/savageioctl.h14
-rw-r--r--src/mesa/drivers/dri/savage/savagespan.h8
-rw-r--r--src/mesa/drivers/dri/savage/savagestate.c2
-rw-r--r--src/mesa/drivers/dri/savage/savagetex.c2
-rw-r--r--src/mesa/drivers/dri/savage/savagetris.c18
-rw-r--r--src/mesa/drivers/dri/sis/sis_tris.h2
-rw-r--r--src/mesa/drivers/dri/sis/sis_tritmp.h2
-rw-r--r--src/mesa/drivers/dri/swrast/swrast_priv.h6
-rw-r--r--src/mesa/drivers/dri/swrast/swrast_spantemp.h8
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.h6
-rw-r--r--src/mesa/drivers/dri/trident/trident_context.h4
-rw-r--r--src/mesa/drivers/dri/trident/trident_state.c6
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_ioctl.h4
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c6
-rw-r--r--src/mesa/drivers/svga/svgamesa24.c2
-rw-r--r--src/mesa/drivers/svga/svgamesa32.c2
-rw-r--r--src/mesa/drivers/x11/xmesaP.h2
-rw-r--r--src/mesa/main/glheader.h45
-rw-r--r--src/mesa/main/imports.h1
-rw-r--r--src/mesa/swrast/s_texfilter.c16
-rw-r--r--src/mesa/tnl_dd/t_dd_tritmp.h6
92 files changed, 422 insertions, 998 deletions
diff --git a/src/Makefile b/src/Makefile
index 229beeaffa5..4f65da0e3b7 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -21,7 +21,7 @@ subdirs:
fi \
done
-install:
+install: $(TOP)/$(LIB_DIR)
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
(cd $$dir && $(MAKE) install) || exit 1 ; \
@@ -29,7 +29,7 @@ install:
done
$(TOP)/$(LIB_DIR):
- -mkdir $(TOP)/$(LIB_DIR)
+ -@test -d $(TOP)/$(LIB_DIR) || mkdir -p $(TOP)/$(LIB_DIR)
clean:
diff --git a/src/glx/x11/indirect_vertex_program.c b/src/glx/x11/indirect_vertex_program.c
index 5383dcc9810..8d7cec9dd21 100644
--- a/src/glx/x11/indirect_vertex_program.c
+++ b/src/glx/x11/indirect_vertex_program.c
@@ -23,6 +23,7 @@
* SOFTWARE.
*/
+#include "glheader.h"
#include <inttypes.h>
#include <GL/gl.h>
#include "indirect.h"
diff --git a/src/glx/x11/pixelstore.c b/src/glx/x11/pixelstore.c
index 3bf1b35ba3c..8431b29e906 100644
--- a/src/glx/x11/pixelstore.c
+++ b/src/glx/x11/pixelstore.c
@@ -34,6 +34,7 @@
**
*/
+#include "glheader.h"
#include "glxclient.h"
#include "indirect.h"
diff --git a/src/glx/x11/singlepix.c b/src/glx/x11/singlepix.c
index bc5b162c679..5f977666371 100644
--- a/src/glx/x11/singlepix.c
+++ b/src/glx/x11/singlepix.c
@@ -34,6 +34,7 @@
**
*/
+#include "glheader.h"
#include "packsingle.h"
#include "indirect.h"
#include "dispatch.h"
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 27eb186abed..e0b641b921e 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -29,11 +29,11 @@ default: depend asm_subdirs libmesa.a libglapi.a driver_subdirs
# Helper libraries used by many drivers:
# Make archive of core mesa object files
-libmesa.a: $(MESA_OBJECTS) asm_subdirs
+libmesa.a: $(MESA_OBJECTS)
@ $(TOP)/bin/mklib -o mesa -static $(MESA_OBJECTS)
# Make archive of gl* API dispatcher functions only
-libglapi.a: $(GLAPI_OBJECTS) asm_subdirs
+libglapi.a: $(GLAPI_OBJECTS)
@ $(TOP)/bin/mklib -o glapi -static $(GLAPI_OBJECTS)
@@ -113,7 +113,7 @@ install-osmesa: default
$(INSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)* \
$(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
-install-dri:
+install-dri: default
cd drivers/dri && $(MAKE) install
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
index 665731c327a..a364ada1f19 100644
--- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c
+++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
@@ -102,7 +102,7 @@ typedef struct {
static pthread_mutex_t global_lock = PTHREAD_MUTEX_INITIALIZER;
static unsigned int global_ref = 0;
-static inline int directfbgl_init( void )
+static INLINE int directfbgl_init( void )
{
pthread_mutexattr_t attr;
int ret;
@@ -118,7 +118,7 @@ static inline int directfbgl_init( void )
return ret;
}
-static inline void directfbgl_finish( void )
+static INLINE void directfbgl_finish( void )
{
if (--global_ref == 0)
pthread_mutex_destroy( &global_lock );
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index 203479e3267..f126d084064 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -53,6 +53,7 @@
#include <drm.h>
#include <drm_sarea.h>
#include <xf86drm.h>
+#include "glheader.h"
#include "GL/internal/glcore.h"
#include "GL/internal/dri_interface.h"
#include "GL/internal/dri_sarea.h"
diff --git a/src/mesa/drivers/dri/common/memops.h b/src/mesa/drivers/dri/common/memops.h
index 4952d788e81..9cd1d8ec3fa 100644
--- a/src/mesa/drivers/dri/common/memops.h
+++ b/src/mesa/drivers/dri/common/memops.h
@@ -4,7 +4,7 @@
* memset an area in I/O space
* We need to be careful about this on some archs
*/
-static __inline__ void drimemsetio(void* address, int c, int size)
+static INLINE void drimemsetio(void* address, int c, int size)
{
#if defined(__powerpc__) || defined(__ia64__)
int i;
diff --git a/src/mesa/drivers/dri/common/mmio.h b/src/mesa/drivers/dri/common/mmio.h
index 2b7b4123e5a..89871aab59e 100644
--- a/src/mesa/drivers/dri/common/mmio.h
+++ b/src/mesa/drivers/dri/common/mmio.h
@@ -37,7 +37,7 @@
#if defined( __powerpc__ )
-static __inline__ u_int32_t
+static INLINE u_int32_t
read_MMIO_LE32( volatile void * base, unsigned long offset )
{
u_int32_t val;
@@ -50,7 +50,7 @@ read_MMIO_LE32( volatile void * base, unsigned long offset )
#else
-static __inline__ u_int32_t
+static INLINE u_int32_t
read_MMIO_LE32( volatile void * base, unsigned long offset )
{
volatile u_int32_t * p = (volatile u_int32_t *) (((volatile char *) base) + offset);
diff --git a/src/mesa/drivers/dri/common/xmlconfig.c b/src/mesa/drivers/dri/common/xmlconfig.c
index 8602d47cf97..f6ae75520c5 100644
--- a/src/mesa/drivers/dri/common/xmlconfig.c
+++ b/src/mesa/drivers/dri/common/xmlconfig.c
@@ -63,6 +63,12 @@ extern char *program_invocation_name, *program_invocation_short_name;
#elif defined(__NetBSD__) && defined(__NetBSD_Version) && (__NetBSD_Version >= 106000100)
# include <stdlib.h>
# define GET_PROGRAM_NAME() getprogname()
+#elif defined(__sun)
+/* Solaris has getexecname() which returns the full path - return just
+ the basename to match BSD getprogname() */
+# include <stdlib.h>
+# include <libgen.h>
+# define GET_PROGRAM_NAME() basename(getexecname())
#endif
#if !defined(GET_PROGRAM_NAME)
diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c
index e8dfcbe2543..2aa58360361 100644
--- a/src/mesa/drivers/dri/ffb/ffb_clear.c
+++ b/src/mesa/drivers/dri/ffb/ffb_clear.c
@@ -79,7 +79,7 @@ struct ff_fixups {
/* Compute fixups of non-page aligned areas after a page fill.
* Return the number of fixups needed.
*/
-static __inline__ int
+static INLINE int
CreatorComputePageFillFixups(struct ff_fixups *fixups,
int x, int y, int w, int h,
int paligned_x, int paligned_y,
diff --git a/src/mesa/drivers/dri/ffb/ffb_linetmp.h b/src/mesa/drivers/dri/ffb/ffb_linetmp.h
index 0951513ca12..aea84f5f23f 100644
--- a/src/mesa/drivers/dri/ffb/ffb_linetmp.h
+++ b/src/mesa/drivers/dri/ffb/ffb_linetmp.h
@@ -1,6 +1,6 @@
/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_linetmp.h,v 1.2 2002/02/22 21:32:58 dawes Exp $ */
-static __inline void TAG(ffb_line)(GLcontext *ctx, ffb_vertex *v0,
+static INLINE void TAG(ffb_line)(GLcontext *ctx, ffb_vertex *v0,
ffb_vertex *v1 )
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/ffb/ffb_pointtmp.h b/src/mesa/drivers/dri/ffb/ffb_pointtmp.h
index 310c95d89bd..c483e205dd1 100644
--- a/src/mesa/drivers/dri/ffb/ffb_pointtmp.h
+++ b/src/mesa/drivers/dri/ffb/ffb_pointtmp.h
@@ -1,6 +1,6 @@
/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_pointtmp.h,v 1.3 2002/02/22 21:32:59 dawes Exp $ */
-static __inline void TAG(ffb_draw_point)(GLcontext *ctx, ffb_vertex *tmp )
+static INLINE void TAG(ffb_draw_point)(GLcontext *ctx, ffb_vertex *tmp )
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
ffb_fbcPtr ffb = fmesa->regs;
diff --git a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c b/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c
index 9c1b770fbd1..df0096b18fa 100644
--- a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c
+++ b/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c
@@ -42,10 +42,6 @@
#include "ffb_vtxfmt.h"
-#ifndef __GNUC__
-#define __inline /**/
-#endif
-
#define TNL_VERTEX ffbTnlVertex
#define INTERP_RGBA(t, out, a, b) \
@@ -60,7 +56,7 @@ do { \
/* Color functions: */
-static __inline void ffb_recalc_base_color(GLcontext *ctx)
+static INLINE void ffb_recalc_base_color(GLcontext *ctx)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
struct gl_light *light;
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h
index f0ab1c4f05c..ef7119c2101 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.h
+++ b/src/mesa/drivers/dri/gamma/gamma_context.h
@@ -384,7 +384,7 @@ struct gamma_context {
int TextureCount;
};
-static __inline GLuint gammaPackColor( GLuint cpp,
+static INLINE GLuint gammaPackColor( GLuint cpp,
GLubyte r, GLubyte g,
GLubyte b, GLubyte a )
{
diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c
index a8fba499a5a..2bc579c3f90 100644
--- a/src/mesa/drivers/dri/gamma/gamma_render.c
+++ b/src/mesa/drivers/dri/gamma/gamma_render.c
@@ -129,13 +129,13 @@ static const GLuint hw_prim[GL_POLYGON+1] = {
B_PrimType_Polygon
};
-static __inline void gammaStartPrimitive( gammaContextPtr gmesa, GLenum prim )
+static INLINE void gammaStartPrimitive( gammaContextPtr gmesa, GLenum prim )
{
CHECK_DMA_BUFFER(gmesa, 1);
WRITE(gmesa->buf, Begin, gmesa->Begin | hw_prim[prim]);
}
-static __inline void gammaEndPrimitive( gammaContextPtr gmesa )
+static INLINE void gammaEndPrimitive( gammaContextPtr gmesa )
{
GLcontext *ctx = gmesa->glCtx;
diff --git a/src/mesa/drivers/dri/i810/i810ioctl.h b/src/mesa/drivers/dri/i810/i810ioctl.h
index 61399ee7b72..eda15adfb6c 100644
--- a/src/mesa/drivers/dri/i810/i810ioctl.h
+++ b/src/mesa/drivers/dri/i810/i810ioctl.h
@@ -34,7 +34,7 @@ do { \
} \
} while (0)
-static __inline GLuint *i810AllocDmaLow( i810ContextPtr imesa, int bytes )
+static INLINE GLuint *i810AllocDmaLow( i810ContextPtr imesa, int bytes )
{
if (imesa->vertex_low + bytes > imesa->vertex_high)
i810FlushPrimsGetBuffer( imesa );
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index 185c098b5e1..4b3cb873b8c 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -27,7 +27,7 @@
#include "tnl/t_pipeline.h"
-static __inline__ GLuint i810PackColor(GLuint format,
+static INLINE GLuint i810PackColor(GLuint format,
GLubyte r, GLubyte g,
GLubyte b, GLubyte a)
{
diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c
index 08900cc67d8..9c24fcd8f57 100644
--- a/src/mesa/drivers/dri/i810/i810texmem.c
+++ b/src/mesa/drivers/dri/i810/i810texmem.c
@@ -64,7 +64,7 @@ void i810DestroyTexObj(i810ContextPtr imesa, i810TextureObjectPtr t)
/* From linux kernel i386 header files, copes with odd sizes better
* than COPY_DWORDS would:
*/
-static __inline__ void * __memcpy(void * to, const void * from, size_t n)
+static INLINE void * __memcpy(void * to, const void * from, size_t n)
{
int d0, d1, d2;
__asm__ __volatile__(
diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c
index 2c4ee06633d..f6dd7a4d223 100644
--- a/src/mesa/drivers/dri/i810/i810tris.c
+++ b/src/mesa/drivers/dri/i810/i810tris.c
@@ -75,7 +75,7 @@ do { \
} while (0)
#endif
-static __inline__ void i810_draw_triangle( i810ContextPtr imesa,
+static INLINE void i810_draw_triangle( i810ContextPtr imesa,
i810VertexPtr v0,
i810VertexPtr v1,
i810VertexPtr v2 )
@@ -90,7 +90,7 @@ static __inline__ void i810_draw_triangle( i810ContextPtr imesa,
}
-static __inline__ void i810_draw_quad( i810ContextPtr imesa,
+static INLINE void i810_draw_quad( i810ContextPtr imesa,
i810VertexPtr v0,
i810VertexPtr v1,
i810VertexPtr v2,
@@ -109,7 +109,7 @@ static __inline__ void i810_draw_quad( i810ContextPtr imesa,
}
-static __inline__ void i810_draw_point( i810ContextPtr imesa,
+static INLINE void i810_draw_point( i810ContextPtr imesa,
i810VertexPtr tmp )
{
GLfloat sz = 0.5 * CLAMP(imesa->glCtx->Point.Size,
@@ -133,7 +133,7 @@ static __inline__ void i810_draw_point( i810ContextPtr imesa,
}
-static __inline__ void i810_draw_line( i810ContextPtr imesa,
+static INLINE void i810_draw_line( i810ContextPtr imesa,
i810VertexPtr v0,
i810VertexPtr v1 )
{
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index ccba34d2293..fd77980ebf8 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -27,7 +27,11 @@ DRIVER_SOURCES = \
intel_tex_validate.c \
intel_tex_format.c \
intel_tex.c \
+ intel_pixel.c \
+ intel_pixel_bitmap.c \
intel_pixel_copy.c \
+ intel_pixel_draw.c \
+ intel_pixel_read.c \
intel_buffers.c \
intel_blit.c \
i915_tex.c \
@@ -43,9 +47,6 @@ DRIVER_SOURCES = \
intel_context.c \
intel_decode.c \
intel_ioctl.c \
- intel_pixel.c \
- intel_pixel_draw.c \
- intel_pixel_read.c \
intel_screen.c \
intel_span.c \
intel_state.c \
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 66f1566f16b..4c7a742b982 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -52,7 +52,6 @@ static void
i830InitDriverFunctions(struct dd_function_table *functions)
{
intelInitDriverFunctions(functions);
- intelInitPixelFuncs(functions);
i830InitStateFuncs(functions);
i830InitTextureFuncs(functions);
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 1128f497dbd..46326cf1dc1 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -94,7 +94,6 @@ static void
i915InitDriverFunctions(struct dd_function_table *functions)
{
intelInitDriverFunctions(functions);
- intelInitPixelFuncs(functions);
i915InitStateFunctions(functions);
i915InitTextureFuncs(functions);
i915InitFragProgFuncs(functions);
diff --git a/src/mesa/drivers/dri/i915/intel_pixel_bitmap.c b/src/mesa/drivers/dri/i915/intel_pixel_bitmap.c
index 066d5b1fd4f..9085c7b0397 100644..120000
--- a/src/mesa/drivers/dri/i915/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel_bitmap.c
@@ -1,349 +1 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portionsalloc
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "enums.h"
-#include "image.h"
-#include "colormac.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "bufferobj.h"
-#include "swrast/swrast.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_ioctl.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_regions.h"
-#include "intel_buffer_objects.h"
-
-
-
-#define FILE_DEBUG_FLAG DEBUG_PIXEL
-
-
-/* Unlike the other intel_pixel_* functions, the expectation here is
- * that the incoming data is not in a PBO. With the XY_TEXT blit
- * method, there's no benefit haveing it in a PBO, but we could
- * implement a path based on XY_MONO_SRC_COPY_BLIT which might benefit
- * PBO bitmaps. I think they are probably pretty rare though - I
- * wonder if Xgl uses them?
- */
-static const GLubyte *map_pbo( GLcontext *ctx,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap )
-{
- GLubyte *buf;
-
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- GL_COLOR_INDEX, GL_BITMAP,
- (GLvoid *) bitmap)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,"glBitmap(invalid PBO access)");
- return NULL;
- }
-
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
- return NULL;
- }
-
- return ADD_POINTERS(buf, bitmap);
-}
-
-static GLboolean test_bit( const GLubyte *src,
- GLuint bit )
-{
- return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0;
-}
-
-static void set_bit( GLubyte *dest,
- GLuint bit )
-{
- dest[bit/8] |= 1 << (bit % 8);
-}
-
-static int align(int x, int align)
-{
- return (x + align - 1) & ~(align - 1);
-}
-
-/* Extract a rectangle's worth of data from the bitmap. Called
- * per-cliprect.
- */
-static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap,
- GLuint x, GLuint y,
- GLuint w, GLuint h,
- GLubyte *dest,
- GLuint row_align,
- GLboolean invert)
-{
- GLuint src_offset = (x + unpack->SkipPixels) & 0x7;
- GLuint mask = unpack->LsbFirst ? 0 : 7;
- GLuint bit = 0;
- GLint row, col;
- GLint first, last;
- GLint incr;
- GLuint count = 0;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n",
- __FUNCTION__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask);
-
- if (invert) {
- first = h-1;
- last = 0;
- incr = -1;
- }
- else {
- first = 0;
- last = h-1;
- incr = 1;
- }
-
- /* Require that dest be pre-zero'd.
- */
- for (row = first; row != (last+incr); row += incr) {
- const GLubyte *rowsrc = _mesa_image_address2d(unpack, bitmap,
- width, height,
- GL_COLOR_INDEX, GL_BITMAP,
- y + row, x);
-
- for (col = 0; col < w; col++, bit++) {
- if (test_bit(rowsrc, (col + src_offset) ^ mask)) {
- set_bit(dest, bit ^ 7);
- count++;
- }
- }
-
- if (row_align)
- bit = (bit + row_align - 1) & ~(row_align - 1);
- }
-
- return count;
-}
-
-
-
-
-/*
- * Render a bitmap.
- */
-static GLboolean
-do_blit_bitmap( GLcontext *ctx,
- GLint dstx, GLint dsty,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap )
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
-
- union {
- GLuint ui;
- GLubyte ub[4];
- } color;
-
-
- if (unpack->BufferObj->Name) {
- bitmap = map_pbo(ctx, width, height, unpack, bitmap);
- if (bitmap == NULL)
- return GL_TRUE; /* even though this is an error, we're done */
- }
-
- UNCLAMPED_FLOAT_TO_CHAN(color.ub[0], ctx->Current.RasterColor[2]);
- UNCLAMPED_FLOAT_TO_CHAN(color.ub[1], ctx->Current.RasterColor[1]);
- UNCLAMPED_FLOAT_TO_CHAN(color.ub[2], ctx->Current.RasterColor[0]);
- UNCLAMPED_FLOAT_TO_CHAN(color.ub[3], ctx->Current.RasterColor[3]);
-
- /* Does zoom apply to bitmaps?
- */
- if (!intel_check_blit_fragment_ops(ctx) ||
- ctx->Pixel.ZoomX != 1.0F ||
- ctx->Pixel.ZoomY != 1.0F)
- return GL_FALSE;
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t dest_rect;
- GLint nbox = dPriv->numClipRects;
- GLint srcx = 0, srcy = 0;
- GLint orig_screen_x1, orig_screen_y2;
- GLuint i;
-
-
- orig_screen_x1 = dPriv->x + dstx;
- orig_screen_y2 = dPriv->y + (dPriv->h - dsty);
-
- /* Do scissoring in GL coordinates:
- */
-x if (ctx->Scissor.Enabled)
- {
- GLint x = ctx->Scissor.X;
- GLint y = ctx->Scissor.Y;
- GLuint w = ctx->Scissor.Width;
- GLuint h = ctx->Scissor.Height;
-
- if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
- goto out;
- }
-
- /* Convert from GL to hardware coordinates:
- */
- dsty = dPriv->y + (dPriv->h - dsty - height);
- dstx = dPriv->x + dstx;
-
- dest_rect.x1 = dstx;
- dest_rect.y1 = dsty;
- dest_rect.x2 = dstx + width;
- dest_rect.y2 = dsty + height;
-
- for (i = 0; i < nbox; i++) {
- drm_clip_rect_t rect;
- int box_w, box_h;
- GLint px, py;
- GLuint stipple[32];
-
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
- continue;
-
- /* Now go back to GL coordinates to figure out what subset of
- * the bitmap we are uploading for this cliprect:
- */
- box_w = rect.x2 - rect.x1;
- box_h = rect.y2 - rect.y1;
- srcx = rect.x1 - orig_screen_x1;
- srcy = orig_screen_y2 - rect.y2;
-
-
-#define DY 32
-#define DX 32
-
- /* Then, finally, chop it all into chunks that can be
- * digested by hardware:
- */
- for (py = 0; py < box_h; py += DY) {
- for (px = 0; px < box_w; px += DX) {
- int h = MIN2(DY, box_h - py);
- int w = MIN2(DX, box_w - px);
- GLuint sz = align(align(w,8) * h, 64)/8;
-
- assert(sz <= sizeof(stipple));
- memset(stipple, 0, sz);
-
- /* May need to adjust this when padding has been introduced in
- * sz above:
- */
- if (get_bitmap_rect(width, height, unpack,
- bitmap,
- srcx + px, srcy + py, w, h,
- (GLubyte *)stipple,
- 8,
- GL_TRUE) == 0)
- continue;
-
- /*
- */
- intelEmitImmediateColorExpandBlit( intel,
- dst->cpp,
- (GLubyte *)stipple,
- sz,
- color.ui,
- dst->pitch,
- dst->buffer,
- 0,
- dst->tiled,
- rect.x1 + px,
- rect.y2 - (py + h),
- w, h);
- }
- }
- }
- out:
- intel_batchbuffer_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
-
-
- if (unpack->BufferObj->Name) {
- /* done with PBO so unmap it now */
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
- }
-
- return GL_TRUE;
-}
-
-
-
-
-
-/* There are a large number of possible ways to implement bitmap on
- * this hardware, most of them have some sort of drawback. Here are a
- * few that spring to mind:
- *
- * Blit:
- * - XY_MONO_SRC_BLT_CMD
- * - use XY_SETUP_CLIP_BLT for cliprect clipping.
- * - XY_TEXT_BLT
- * - XY_TEXT_IMMEDIATE_BLT
- * - blit per cliprect, subject to maximum immediate data size.
- * - XY_COLOR_BLT
- * - per pixel or run of pixels
- * - XY_PIXEL_BLT
- * - good for sparse bitmaps
- *
- * 3D engine:
- * - Point per pixel
- * - Translate bitmap to an alpha texture and render as a quad
- * - Chop bitmap up into 32x32 squares and render w/polygon stipple.
- */
-void
-intelBitmap(GLcontext * ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte * pixels)
-{
- if (do_blit_bitmap(ctx, x, y, width, height,
- unpack, pixels))
- return;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
-
- _swrast_Bitmap(ctx, x, y, width, height, unpack, pixels);
-}
+../intel/intel_pixel_bitmap.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index c15418df062..8fa205e79ff 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -18,6 +18,7 @@ DRIVER_SOURCES = \
intel_regions.c \
intel_screen.c \
intel_span.c \
+ intel_pixel.c \
intel_pixel_copy.c \
intel_pixel_bitmap.c \
intel_state.c \
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 1601f6dd248..33f1bba085b 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -65,14 +65,6 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
{
intelInitDriverFunctions( functions );
- /* CopyPixels can be accelerated even with the current memory
- * manager:
- */
- if (!getenv("INTEL_NO_BLIT")) {
- functions->CopyPixels = intelCopyPixels;
- functions->Bitmap = intelBitmap;
- }
-
brwInitFragProgFuncs( functions );
brwInitProgFuncs( functions );
}
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index bef425f2da1..32e05542e0d 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -685,7 +685,7 @@ void brw_upload_constant_buffer_state(struct brw_context *brw);
* Inline conversion functions. These are better-typed than the
* macros used previously:
*/
-static inline struct brw_context *
+static INLINE struct brw_context *
brw_context( GLcontext *ctx )
{
return (struct brw_context *)ctx;
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index c138d15fe82..207b8b7ca38 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -110,7 +110,7 @@ struct brw_compile {
-static __inline int type_sz( GLuint type )
+static INLINE int type_sz( GLuint type )
{
switch( type ) {
case BRW_REGISTER_TYPE_UD:
@@ -129,7 +129,7 @@ static __inline int type_sz( GLuint type )
}
}
-static __inline struct brw_reg brw_reg( GLuint file,
+static INLINE struct brw_reg brw_reg( GLuint file,
GLuint nr,
GLuint subnr,
GLuint type,
@@ -166,7 +166,7 @@ static __inline struct brw_reg brw_reg( GLuint file,
return reg;
}
-static __inline struct brw_reg brw_vec16_reg( GLuint file,
+static INLINE struct brw_reg brw_vec16_reg( GLuint file,
GLuint nr,
GLuint subnr )
{
@@ -181,7 +181,7 @@ static __inline struct brw_reg brw_vec16_reg( GLuint file,
WRITEMASK_XYZW);
}
-static __inline struct brw_reg brw_vec8_reg( GLuint file,
+static INLINE struct brw_reg brw_vec8_reg( GLuint file,
GLuint nr,
GLuint subnr )
{
@@ -197,7 +197,7 @@ static __inline struct brw_reg brw_vec8_reg( GLuint file,
}
-static __inline struct brw_reg brw_vec4_reg( GLuint file,
+static INLINE struct brw_reg brw_vec4_reg( GLuint file,
GLuint nr,
GLuint subnr )
{
@@ -213,7 +213,7 @@ static __inline struct brw_reg brw_vec4_reg( GLuint file,
}
-static __inline struct brw_reg brw_vec2_reg( GLuint file,
+static INLINE struct brw_reg brw_vec2_reg( GLuint file,
GLuint nr,
GLuint subnr )
{
@@ -228,7 +228,7 @@ static __inline struct brw_reg brw_vec2_reg( GLuint file,
WRITEMASK_XY);
}
-static __inline struct brw_reg brw_vec1_reg( GLuint file,
+static INLINE struct brw_reg brw_vec1_reg( GLuint file,
GLuint nr,
GLuint subnr )
{
@@ -244,14 +244,14 @@ static __inline struct brw_reg brw_vec1_reg( GLuint file,
}
-static __inline struct brw_reg retype( struct brw_reg reg,
+static INLINE struct brw_reg retype( struct brw_reg reg,
GLuint type )
{
reg.type = type;
return reg;
}
-static __inline struct brw_reg suboffset( struct brw_reg reg,
+static INLINE struct brw_reg suboffset( struct brw_reg reg,
GLuint delta )
{
reg.subnr += delta * type_sz(reg.type);
@@ -259,7 +259,7 @@ static __inline struct brw_reg suboffset( struct brw_reg reg,
}
-static __inline struct brw_reg offset( struct brw_reg reg,
+static INLINE struct brw_reg offset( struct brw_reg reg,
GLuint delta )
{
reg.nr += delta;
@@ -267,7 +267,7 @@ static __inline struct brw_reg offset( struct brw_reg reg,
}
-static __inline struct brw_reg byte_offset( struct brw_reg reg,
+static INLINE struct brw_reg byte_offset( struct brw_reg reg,
GLuint bytes )
{
GLuint newoffset = reg.nr * REG_SIZE + reg.subnr + bytes;
@@ -277,28 +277,28 @@ static __inline struct brw_reg byte_offset( struct brw_reg reg,
}
-static __inline struct brw_reg brw_uw16_reg( GLuint file,
+static INLINE struct brw_reg brw_uw16_reg( GLuint file,
GLuint nr,
GLuint subnr )
{
return suboffset(retype(brw_vec16_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
}
-static __inline struct brw_reg brw_uw8_reg( GLuint file,
+static INLINE struct brw_reg brw_uw8_reg( GLuint file,
GLuint nr,
GLuint subnr )
{
return suboffset(retype(brw_vec8_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
}
-static __inline struct brw_reg brw_uw1_reg( GLuint file,
+static INLINE struct brw_reg brw_uw1_reg( GLuint file,
GLuint nr,
GLuint subnr )
{
return suboffset(retype(brw_vec1_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
}
-static __inline struct brw_reg brw_imm_reg( GLuint type )
+static INLINE struct brw_reg brw_imm_reg( GLuint type )
{
return brw_reg( BRW_IMMEDIATE_VALUE,
0,
@@ -311,35 +311,35 @@ static __inline struct brw_reg brw_imm_reg( GLuint type )
0);
}
-static __inline struct brw_reg brw_imm_f( GLfloat f )
+static INLINE struct brw_reg brw_imm_f( GLfloat f )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_F);
imm.dw1.f = f;
return imm;
}
-static __inline struct brw_reg brw_imm_d( GLint d )
+static INLINE struct brw_reg brw_imm_d( GLint d )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_D);
imm.dw1.d = d;
return imm;
}
-static __inline struct brw_reg brw_imm_ud( GLuint ud )
+static INLINE struct brw_reg brw_imm_ud( GLuint ud )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UD);
imm.dw1.ud = ud;
return imm;
}
-static __inline struct brw_reg brw_imm_uw( GLushort uw )
+static INLINE struct brw_reg brw_imm_uw( GLushort uw )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UW);
imm.dw1.ud = uw | (uw << 16);
return imm;
}
-static __inline struct brw_reg brw_imm_w( GLshort w )
+static INLINE struct brw_reg brw_imm_w( GLshort w )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_W);
imm.dw1.d = w | (w << 16);
@@ -352,7 +352,7 @@ static __inline struct brw_reg brw_imm_w( GLshort w )
/* Vector of eight signed half-byte values:
*/
-static __inline struct brw_reg brw_imm_v( GLuint v )
+static INLINE struct brw_reg brw_imm_v( GLuint v )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_V);
imm.vstride = BRW_VERTICAL_STRIDE_0;
@@ -364,7 +364,7 @@ static __inline struct brw_reg brw_imm_v( GLuint v )
/* Vector of four 8-bit float values:
*/
-static __inline struct brw_reg brw_imm_vf( GLuint v )
+static INLINE struct brw_reg brw_imm_vf( GLuint v )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF);
imm.vstride = BRW_VERTICAL_STRIDE_0;
@@ -378,7 +378,7 @@ static __inline struct brw_reg brw_imm_vf( GLuint v )
#define VF_ONE 0x30
#define VF_NEG (1<<7)
-static __inline struct brw_reg brw_imm_vf4( GLuint v0,
+static INLINE struct brw_reg brw_imm_vf4( GLuint v0,
GLuint v1,
GLuint v2,
GLuint v3)
@@ -395,51 +395,51 @@ static __inline struct brw_reg brw_imm_vf4( GLuint v0,
}
-static __inline struct brw_reg brw_address( struct brw_reg reg )
+static INLINE struct brw_reg brw_address( struct brw_reg reg )
{
return brw_imm_uw(reg.nr * REG_SIZE + reg.subnr);
}
-static __inline struct brw_reg brw_vec1_grf( GLuint nr,
+static INLINE struct brw_reg brw_vec1_grf( GLuint nr,
GLuint subnr )
{
return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static __inline struct brw_reg brw_vec8_grf( GLuint nr,
+static INLINE struct brw_reg brw_vec8_grf( GLuint nr,
GLuint subnr )
{
return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static __inline struct brw_reg brw_vec4_grf( GLuint nr,
+static INLINE struct brw_reg brw_vec4_grf( GLuint nr,
GLuint subnr )
{
return brw_vec4_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static __inline struct brw_reg brw_vec2_grf( GLuint nr,
+static INLINE struct brw_reg brw_vec2_grf( GLuint nr,
GLuint subnr )
{
return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static __inline struct brw_reg brw_uw8_grf( GLuint nr,
+static INLINE struct brw_reg brw_uw8_grf( GLuint nr,
GLuint subnr )
{
return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static __inline struct brw_reg brw_null_reg( void )
+static INLINE struct brw_reg brw_null_reg( void )
{
return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
BRW_ARF_NULL,
0);
}
-static __inline struct brw_reg brw_address_reg( GLuint subnr )
+static INLINE struct brw_reg brw_address_reg( GLuint subnr )
{
return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
BRW_ARF_ADDRESS,
@@ -450,7 +450,7 @@ static __inline struct brw_reg brw_address_reg( GLuint subnr )
* aren't xyzw. This goes against the convention for other scalar
* regs:
*/
-static __inline struct brw_reg brw_ip_reg( void )
+static INLINE struct brw_reg brw_ip_reg( void )
{
return brw_reg(BRW_ARCHITECTURE_REGISTER_FILE,
BRW_ARF_IP,
@@ -463,7 +463,7 @@ static __inline struct brw_reg brw_ip_reg( void )
WRITEMASK_XYZW); /* NOTE! */
}
-static __inline struct brw_reg brw_acc_reg( void )
+static INLINE struct brw_reg brw_acc_reg( void )
{
return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
BRW_ARF_ACCUMULATOR,
@@ -471,7 +471,7 @@ static __inline struct brw_reg brw_acc_reg( void )
}
-static __inline struct brw_reg brw_flag_reg( void )
+static INLINE struct brw_reg brw_flag_reg( void )
{
return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
BRW_ARF_FLAG,
@@ -479,14 +479,14 @@ static __inline struct brw_reg brw_flag_reg( void )
}
-static __inline struct brw_reg brw_mask_reg( GLuint subnr )
+static INLINE struct brw_reg brw_mask_reg( GLuint subnr )
{
return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
BRW_ARF_MASK,
subnr);
}
-static __inline struct brw_reg brw_message_reg( GLuint nr )
+static INLINE struct brw_reg brw_message_reg( GLuint nr )
{
return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE,
nr,
@@ -499,7 +499,7 @@ static __inline struct brw_reg brw_message_reg( GLuint nr )
/* This is almost always called with a numeric constant argument, so
* make things easy to evaluate at compile time:
*/
-static __inline GLuint cvt( GLuint val )
+static INLINE GLuint cvt( GLuint val )
{
switch (val) {
case 0: return 0;
@@ -513,7 +513,7 @@ static __inline GLuint cvt( GLuint val )
return 0;
}
-static __inline struct brw_reg stride( struct brw_reg reg,
+static INLINE struct brw_reg stride( struct brw_reg reg,
GLuint vstride,
GLuint width,
GLuint hstride )
@@ -525,43 +525,43 @@ static __inline struct brw_reg stride( struct brw_reg reg,
return reg;
}
-static __inline struct brw_reg vec16( struct brw_reg reg )
+static INLINE struct brw_reg vec16( struct brw_reg reg )
{
return stride(reg, 16,16,1);
}
-static __inline struct brw_reg vec8( struct brw_reg reg )
+static INLINE struct brw_reg vec8( struct brw_reg reg )
{
return stride(reg, 8,8,1);
}
-static __inline struct brw_reg vec4( struct brw_reg reg )
+static INLINE struct brw_reg vec4( struct brw_reg reg )
{
return stride(reg, 4,4,1);
}
-static __inline struct brw_reg vec2( struct brw_reg reg )
+static INLINE struct brw_reg vec2( struct brw_reg reg )
{
return stride(reg, 2,2,1);
}
-static __inline struct brw_reg vec1( struct brw_reg reg )
+static INLINE struct brw_reg vec1( struct brw_reg reg )
{
return stride(reg, 0,1,0);
}
-static __inline struct brw_reg get_element( struct brw_reg reg, GLuint elt )
+static INLINE struct brw_reg get_element( struct brw_reg reg, GLuint elt )
{
return vec1(suboffset(reg, elt));
}
-static __inline struct brw_reg get_element_ud( struct brw_reg reg, GLuint elt )
+static INLINE struct brw_reg get_element_ud( struct brw_reg reg, GLuint elt )
{
return vec1(suboffset(retype(reg, BRW_REGISTER_TYPE_UD), elt));
}
-static __inline struct brw_reg brw_swizzle( struct brw_reg reg,
+static INLINE struct brw_reg brw_swizzle( struct brw_reg reg,
GLuint x,
GLuint y,
GLuint z,
@@ -575,33 +575,33 @@ static __inline struct brw_reg brw_swizzle( struct brw_reg reg,
}
-static __inline struct brw_reg brw_swizzle1( struct brw_reg reg,
+static INLINE struct brw_reg brw_swizzle1( struct brw_reg reg,
GLuint x )
{
return brw_swizzle(reg, x, x, x, x);
}
-static __inline struct brw_reg brw_writemask( struct brw_reg reg,
+static INLINE struct brw_reg brw_writemask( struct brw_reg reg,
GLuint mask )
{
reg.dw1.bits.writemask &= mask;
return reg;
}
-static __inline struct brw_reg brw_set_writemask( struct brw_reg reg,
+static INLINE struct brw_reg brw_set_writemask( struct brw_reg reg,
GLuint mask )
{
reg.dw1.bits.writemask = mask;
return reg;
}
-static __inline struct brw_reg negate( struct brw_reg reg )
+static INLINE struct brw_reg negate( struct brw_reg reg )
{
reg.negate ^= 1;
return reg;
}
-static __inline struct brw_reg brw_abs( struct brw_reg reg )
+static INLINE struct brw_reg brw_abs( struct brw_reg reg )
{
reg.abs = 1;
return reg;
@@ -609,7 +609,7 @@ static __inline struct brw_reg brw_abs( struct brw_reg reg )
/***********************************************************************
*/
-static __inline struct brw_reg brw_vec4_indirect( GLuint subnr,
+static INLINE struct brw_reg brw_vec4_indirect( GLuint subnr,
GLint offset )
{
struct brw_reg reg = brw_vec4_grf(0, 0);
@@ -619,7 +619,7 @@ static __inline struct brw_reg brw_vec4_indirect( GLuint subnr,
return reg;
}
-static __inline struct brw_reg brw_vec1_indirect( GLuint subnr,
+static INLINE struct brw_reg brw_vec1_indirect( GLuint subnr,
GLint offset )
{
struct brw_reg reg = brw_vec1_grf(0, 0);
@@ -629,48 +629,48 @@ static __inline struct brw_reg brw_vec1_indirect( GLuint subnr,
return reg;
}
-static __inline struct brw_reg deref_4f(struct brw_indirect ptr, GLint offset)
+static INLINE struct brw_reg deref_4f(struct brw_indirect ptr, GLint offset)
{
return brw_vec4_indirect(ptr.addr_subnr, ptr.addr_offset + offset);
}
-static __inline struct brw_reg deref_1f(struct brw_indirect ptr, GLint offset)
+static INLINE struct brw_reg deref_1f(struct brw_indirect ptr, GLint offset)
{
return brw_vec1_indirect(ptr.addr_subnr, ptr.addr_offset + offset);
}
-static __inline struct brw_reg deref_4b(struct brw_indirect ptr, GLint offset)
+static INLINE struct brw_reg deref_4b(struct brw_indirect ptr, GLint offset)
{
return retype(deref_4f(ptr, offset), BRW_REGISTER_TYPE_B);
}
-static __inline struct brw_reg deref_1uw(struct brw_indirect ptr, GLint offset)
+static INLINE struct brw_reg deref_1uw(struct brw_indirect ptr, GLint offset)
{
return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UW);
}
-static __inline struct brw_reg deref_1d(struct brw_indirect ptr, GLint offset)
+static INLINE struct brw_reg deref_1d(struct brw_indirect ptr, GLint offset)
{
return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_D);
}
-static __inline struct brw_reg deref_1ud(struct brw_indirect ptr, GLint offset)
+static INLINE struct brw_reg deref_1ud(struct brw_indirect ptr, GLint offset)
{
return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UD);
}
-static __inline struct brw_reg get_addr_reg(struct brw_indirect ptr)
+static INLINE struct brw_reg get_addr_reg(struct brw_indirect ptr)
{
return brw_address_reg(ptr.addr_subnr);
}
-static __inline struct brw_indirect brw_indirect_offset( struct brw_indirect ptr, GLint offset )
+static INLINE struct brw_indirect brw_indirect_offset( struct brw_indirect ptr, GLint offset )
{
ptr.addr_offset += offset;
return ptr;
}
-static __inline struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset )
+static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset )
{
struct brw_indirect ptr;
ptr.addr_subnr = addr_subnr;
@@ -679,7 +679,7 @@ static __inline struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offse
return ptr;
}
-static __inline struct brw_instruction *current_insn( struct brw_compile *p)
+static INLINE struct brw_instruction *current_insn( struct brw_compile *p)
{
return &p->store[p->nr_insn];
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 4cda55914ce..ba9168b6efc 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -39,7 +39,7 @@
/* Not quite sure how correct this is - need to understand horiz
* vs. vertical strides a little better.
*/
-static __inline struct brw_reg sechalf( struct brw_reg reg )
+static INLINE struct brw_reg sechalf( struct brw_reg reg )
{
if (reg.vstride)
reg.nr++;
diff --git a/src/mesa/drivers/dri/i965/intel_pixel.c b/src/mesa/drivers/dri/i965/intel_pixel.c
new file mode 120000
index 00000000000..d733c5e8745
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_pixel.c
@@ -0,0 +1 @@
+../intel/intel_pixel.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_pixel_copy.c b/src/mesa/drivers/dri/i965/intel_pixel_copy.c
index 2f9c621dae7..ee433605904 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/i965/intel_pixel_copy.c
@@ -1,346 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "glheader.h"
-#include "enums.h"
-#include "image.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "state.h"
-#include "swrast/swrast.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_ioctl.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_regions.h"
-#include "intel_buffers.h"
-#include "intel_pixel.h"
-
-#define FILE_DEBUG_FLAG DEBUG_PIXEL
-
-static struct intel_region *
-copypix_src_region(struct intel_context *intel, GLenum type)
-{
- switch (type) {
- case GL_COLOR:
- return intel_readbuf_region(intel);
- case GL_DEPTH:
- /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
- */
- if (intel->depth_region && intel->depth_region->cpp == 2)
- return intel->depth_region;
- case GL_STENCIL:
- /* Don't think this is really possible.
- */
- break;
- case GL_DEPTH_STENCIL_EXT:
- /* Does it matter whether it is stencil/depth or depth/stencil?
- */
- return intel->depth_region;
- default:
- break;
- }
-
- return NULL;
-}
-
-
-
-
-/**
- * Check if any fragment operations are in effect which might effect
- * glDraw/CopyPixels.
- */
-GLboolean
-intel_check_blit_fragment_ops(GLcontext * ctx)
-{
- if (ctx->NewState)
- _mesa_update_state(ctx);
-
- return !(ctx->_ImageTransferState ||
- ctx->RenderMode != GL_RENDER ||
- ctx->Color.AlphaEnabled ||
- ctx->Depth.Test ||
- ctx->Fog.Enabled ||
- ctx->Stencil.Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] || /* can do this! */
- ctx->Texture._EnabledUnits ||
- ctx->FragmentProgram._Enabled ||
- ctx->Color.BlendEnabled);
-}
-
-/* Doesn't work for overlapping regions. Could do a double copy or
- * just fallback.
- */
-static GLboolean
-do_texture_copypixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- struct intel_region *src = copypix_src_region(intel, type);
- GLenum src_format;
- GLenum src_type;
-
- DBG("%s %d,%d %dx%d --> %d,%d\n", __FUNCTION__,
- srcx, srcy, width, height, dstx, dsty);
-
- if (!src || !dst || type != GL_COLOR ||
- ctx->_ImageTransferState ||
- ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F ||
- ctx->RenderMode != GL_RENDER ||
- ctx->Texture._EnabledUnits ||
- ctx->FragmentProgram._Enabled ||
- src != dst )
- return GL_FALSE;
-
- /* Can't handle overlapping regions. Don't have sufficient control
- * over rasterization to pull it off in-place. Punt on these for
- * now.
- *
- * XXX: do a copy to a temporary.
- */
- if (src->buffer == dst->buffer) {
- drm_clip_rect_t srcbox;
- drm_clip_rect_t dstbox;
- drm_clip_rect_t tmp;
-
- srcbox.x1 = srcx;
- srcbox.y1 = srcy;
- srcbox.x2 = srcx + width - 1;
- srcbox.y2 = srcy + height - 1;
-
- dstbox.x1 = dstx;
- dstbox.y1 = dsty;
- dstbox.x2 = dstx + width - 1;
- dstbox.y2 = dsty + height - 1;
-
- DBG("src %d,%d %d,%d\n", srcbox.x1, srcbox.y1, srcbox.x2, srcbox.y2);
- DBG("dst %d,%d %d,%d (%dx%d) (%f,%f)\n", dstbox.x1, dstbox.y1, dstbox.x2, dstbox.y2,
- width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
-
- if (intel_intersect_cliprects(&tmp, &srcbox, &dstbox)) {
- DBG("%s: regions overlap\n", __FUNCTION__);
- return GL_FALSE;
- }
- }
-
- intelFlush(&intel->ctx);
-
- intel->vtbl.install_meta_state(intel);
-
- /* Is this true? Also will need to turn depth testing on according
- * to state:
- */
- intel->vtbl.meta_no_stencil_write(intel);
- intel->vtbl.meta_no_depth_write(intel);
-
- /* Set the 3d engine to draw into the destination region:
- */
- intel->vtbl.meta_draw_region(intel, dst, intel->depth_region);
-
- intel->vtbl.meta_import_pixel_state(intel);
-
- if (src->cpp == 2) {
- src_format = GL_RGB;
- src_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
- src_format = GL_BGRA;
- src_type = GL_UNSIGNED_BYTE;
- }
-
- /* Set the frontbuffer up as a large rectangular texture.
- */
- intel->vtbl.meta_frame_buffer_texture( intel, srcx - dstx, srcy - dsty );
-
- intel->vtbl.meta_texture_blend_replace(intel);
-
- if (intel->driDrawable->numClipRects)
- intel->vtbl.meta_draw_quad( intel,
- dstx, dstx + width,
- dsty, dsty + height,
- ctx->Current.RasterPos[ 2 ],
- 0, 0.0, 0.0, 0.0, 0.0 );
-
- intel->vtbl.leave_meta_state( intel );
-
- DBG("%s: success\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-/**
- * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
- */
-static GLboolean
-do_blit_copypixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *dst = intel_drawbuf_region(intel);
- struct intel_region *src = copypix_src_region(intel, type);
-
- /* Copypixels can be more than a straight copy. Ensure all the
- * extra operations are disabled:
- */
- if (!intel_check_blit_fragment_ops(ctx) ||
- ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F)
- return GL_FALSE;
-
- if (!src || !dst)
- return GL_FALSE;
-
-
-
- intelFlush(&intel->ctx);
-
-/* intel->vtbl.render_start(intel); */
-/* intel->vtbl.emit_state(intel); */
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- __DRIdrawablePrivate *dReadPriv = intel->driReadDrawable;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t dest_rect;
- GLint nbox = dPriv->numClipRects;
- GLint delta_x = 0;
- GLint delta_y = 0;
- GLuint i;
-
- /* Do scissoring in GL coordinates:
- */
- if (ctx->Scissor.Enabled)
- {
- GLint x = ctx->Scissor.X;
- GLint y = ctx->Scissor.Y;
- GLuint w = ctx->Scissor.Width;
- GLuint h = ctx->Scissor.Height;
- GLint dx = dstx - srcx;
- GLint dy = dsty - srcy;
-
- if (!_mesa_clip_to_region(x, y, x+w-1, y+h-1, &dstx, &dsty, &width, &height))
- goto out;
-
- srcx = dstx - dx;
- srcy = dsty - dy;
- }
-
- /* Convert from GL to hardware coordinates:
- */
- dsty = dPriv->h - dsty - height;
- srcy = dPriv->h - srcy - height;
- dstx += dPriv->x;
- dsty += dPriv->y;
- srcx += dReadPriv->x;
- srcy += dReadPriv->y;
-
- /* Clip against the source region. This is the only source
- * clipping we do. Dst is clipped with cliprects below.
- */
- {
- delta_x = srcx - dstx;
- delta_y = srcy - dsty;
-
- if (!_mesa_clip_to_region(0, 0, src->pitch, src->height,
- &srcx, &srcy, &width, &height))
- goto out;
-
- dstx = srcx - delta_x;
- dsty = srcy - delta_y;
- }
-
- dest_rect.x1 = dstx;
- dest_rect.y1 = dsty;
- dest_rect.x2 = dstx + width;
- dest_rect.y2 = dsty + height;
-
-/* intel->vtbl.emit_flush(intel, 0); */
-
- /* Could do slightly more clipping: Eg, take the intersection of
- * the existing set of cliprects and those cliprects translated
- * by delta_x, delta_y:
- *
- * This code will not overwrite other windows, but will
- * introduce garbage when copying from obscured window regions.
- */
- for (i = 0; i < nbox; i++) {
- drm_clip_rect_t rect;
-
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
- continue;
-
-
- intelEmitCopyBlit(intel,
- dst->cpp,
- src->pitch, src->buffer, 0, src->tiled,
- dst->pitch, dst->buffer, 0, dst->tiled,
- rect.x1 + delta_x,
- rect.y1 + delta_y, /* srcx, srcy */
- rect.x1, rect.y1, /* dstx, dsty */
- rect.x2 - rect.x1, rect.y2 - rect.y1,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY);
- }
-
- out:
- intel_batchbuffer_flush(intel->batch);
- }
- UNLOCK_HARDWARE(intel);
- return GL_TRUE;
-}
-
-void
-intelCopyPixels(GLcontext * ctx,
- GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint destx, GLint desty, GLenum type)
-{
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
- return;
-
- if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
- return;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("fallback to _swrast_CopyPixels\n");
-
- _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type);
-}
+../intel/intel_pixel_copy.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index f1f21e7dfea..80d11a01b7c 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -586,9 +586,6 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
dst_pitch *= cpp;
- if (dst_tiled)
- dst_pitch /= 4;
-
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
__FUNCTION__,
dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
@@ -602,8 +599,12 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- if (dst_tiled)
+#ifndef I915
+ if (dst_tiled) {
opcode |= XY_DST_TILED;
+ dst_pitch /= 4;
+ }
+#endif
br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
if (cpp == 2)
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 16ddbeea9e5..6d7d6811ac7 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -534,6 +534,7 @@ intelInitDriverFunctions(struct dd_function_table *functions)
intelInitTextureFuncs(functions);
intelInitStateFuncs(functions);
intelInitBufferFuncs(functions);
+ intelInitPixelFuncs(functions);
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index c314b6e2187..f1116d27479 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -331,7 +331,7 @@ do { \
* XXX Put this in src/mesa/main/imports.h ???
*/
#if defined(i386) || defined(__i386__)
-static inline void * __memcpy(void * to, const void * from, size_t n)
+static INLINE void * __memcpy(void * to, const void * from, size_t n)
{
int d0, d1, d2;
__asm__ __volatile__(
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 9018e3daef4..6417866b201 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -33,32 +33,97 @@
#include "intel_pixel.h"
#include "intel_regions.h"
+#define FILE_DEBUG_FLAG DEBUG_PIXEL
+
+static GLenum
+effective_func(GLenum func, GLboolean src_alpha_is_one)
+{
+ if (src_alpha_is_one) {
+ if (func == GL_SRC_ALPHA)
+ return GL_ONE;
+ if (func == GL_ONE_MINUS_SRC_ALPHA)
+ return GL_ZERO;
+ }
+
+ return func;
+}
/**
* Check if any fragment operations are in effect which might effect
* glDraw/CopyPixels.
*/
GLboolean
-intel_check_blit_fragment_ops(GLcontext * ctx)
+intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one)
{
if (ctx->NewState)
_mesa_update_state(ctx);
- /* XXX Note: Scissor could be done with the blitter:
- */
- return !(ctx->_ImageTransferState ||
- ctx->Color.AlphaEnabled ||
- ctx->Depth.Test ||
- ctx->Fog.Enabled ||
- ctx->Scissor.Enabled ||
- ctx->Stencil.Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
- ctx->Texture._EnabledUnits ||
- ctx->FragmentProgram._Enabled ||
- ctx->Color.BlendEnabled);
+ if (ctx->FragmentProgram._Enabled) {
+ DBG("fallback due to fragment program\n");
+ return GL_FALSE;
+ }
+
+ if (ctx->Color.BlendEnabled &&
+ (effective_func(ctx->Color.BlendSrcRGB, src_alpha_is_one) != GL_ONE ||
+ effective_func(ctx->Color.BlendDstRGB, src_alpha_is_one) != GL_ZERO ||
+ ctx->Color.BlendEquationRGB != GL_FUNC_ADD ||
+ effective_func(ctx->Color.BlendSrcA, src_alpha_is_one) != GL_ONE ||
+ effective_func(ctx->Color.BlendDstA, src_alpha_is_one) != GL_ZERO ||
+ ctx->Color.BlendEquationA != GL_FUNC_ADD)) {
+ DBG("fallback due to blend\n");
+ return GL_FALSE;
+ }
+
+ if (ctx->Texture._EnabledUnits) {
+ DBG("fallback due to texturing\n");
+ return GL_FALSE;
+ }
+
+ if (!(ctx->Color.ColorMask[0] &&
+ ctx->Color.ColorMask[1] &&
+ ctx->Color.ColorMask[2] &&
+ ctx->Color.ColorMask[3])) {
+ DBG("fallback due to color masking\n");
+ return GL_FALSE;
+ }
+
+ if (ctx->Color.AlphaEnabled) {
+ DBG("fallback due to alpha\n");
+ return GL_FALSE;
+ }
+
+ if (ctx->Depth.Test) {
+ DBG("fallback due to depth test\n");
+ return GL_FALSE;
+ }
+
+ if (ctx->Fog.Enabled) {
+ DBG("fallback due to fog\n");
+ return GL_FALSE;
+ }
+
+ if (ctx->_ImageTransferState) {
+ DBG("fallback due to image transfer\n");
+ return GL_FALSE;
+ }
+
+ if (ctx->Stencil.Enabled) {
+ DBG("fallback due to image stencil\n");
+ return GL_FALSE;
+ }
+
+ if (ctx->Scissor.Enabled) {
+ /* XXX Note: Scissor could be done with the blitter */
+ DBG("fallback due to image scissor\n");
+ return GL_FALSE;
+ }
+
+ if (ctx->RenderMode != GL_RENDER) {
+ DBG("fallback due to render mode\n");
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
}
@@ -113,8 +178,12 @@ void
intelInitPixelFuncs(struct dd_function_table *functions)
{
functions->Accum = _swrast_Accum;
- functions->Bitmap = _swrast_Bitmap;
- functions->CopyPixels = intelCopyPixels;
- functions->ReadPixels = intelReadPixels;
- functions->DrawPixels = intelDrawPixels;
+ if (!getenv("INTEL_NO_BLIT")) {
+ functions->Bitmap = intelBitmap;
+ functions->CopyPixels = intelCopyPixels;
+#ifdef I915
+ functions->ReadPixels = intelReadPixels;
+ functions->DrawPixels = intelDrawPixels;
+#endif
+ }
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h
index ea2319a01f5..9c899b954c3 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.h
+++ b/src/mesa/drivers/dri/intel/intel_pixel.h
@@ -32,7 +32,8 @@
void intelInitPixelFuncs(struct dd_function_table *functions);
-GLboolean intel_check_blit_fragment_ops(GLcontext * ctx);
+GLboolean intel_check_blit_fragment_ops(GLcontext * ctx,
+ GLboolean src_alpha_is_one);
GLboolean intel_check_meta_tex_fragment_ops(GLcontext * ctx);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 4cb68655f2b..81238acfe4e 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -194,7 +194,7 @@ do_blit_bitmap( GLcontext *ctx,
/* Does zoom apply to bitmaps?
*/
- if (!intel_check_blit_fragment_ops(ctx) ||
+ if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F) ||
ctx->Pixel.ZoomX != 1.0F ||
ctx->Pixel.ZoomY != 1.0F)
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index c453097e55e..45f72bac522 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -40,7 +40,6 @@
#include "intel_buffers.h"
#include "intel_blit.h"
#include "intel_regions.h"
-#include "intel_tris.h"
#include "intel_pixel.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
@@ -99,6 +98,7 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
ctx->Color.BlendEnabled);
}
+#ifdef I915
/* Doesn't work for overlapping regions. Could do a double copy or
* just fallback.
*/
@@ -236,9 +236,7 @@ do_texture_copypixels(GLcontext * ctx,
DBG("%s: success\n", __FUNCTION__);
return GL_TRUE;
}
-
-
-
+#endif /* I915 */
/**
@@ -272,8 +270,8 @@ do_blit_copypixels(GLcontext * ctx,
if (intel->driDrawable->numClipRects) {
__DRIdrawablePrivate *dPriv = intel->driDrawable;
+ __DRIdrawablePrivate *dReadPriv = intel->driReadDrawable;
drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t dest_rect;
GLint nbox = dPriv->numClipRects;
GLint delta_x = 0;
GLint delta_y = 0;
@@ -303,8 +301,8 @@ do_blit_copypixels(GLcontext * ctx,
srcy = dPriv->h - srcy - height;
dstx += dPriv->x;
dsty += dPriv->y;
- srcx += dPriv->x;
- srcy += dPriv->y;
+ srcx += dReadPriv->x;
+ srcy += dReadPriv->y;
/* Clip against the source region. This is the only source
* clipping we do. Dst is clipped with cliprects below.
@@ -321,11 +319,6 @@ do_blit_copypixels(GLcontext * ctx,
dsty = srcy - delta_y;
}
- dest_rect.x1 = dstx;
- dest_rect.y1 = dsty;
- dest_rect.x2 = dstx + width;
- dest_rect.y2 = dsty + height;
-
/* Could do slightly more clipping: Eg, take the intersection of
* the existing set of cliprects and those cliprects translated
* by delta_x, delta_y:
@@ -334,19 +327,21 @@ do_blit_copypixels(GLcontext * ctx,
* introduce garbage when copying from obscured window regions.
*/
for (i = 0; i < nbox; i++) {
- drm_clip_rect_t rect;
+ GLint clip_x = dstx;
+ GLint clip_y = dsty;
+ GLint clip_w = width;
+ GLint clip_h = height;
- if (!intel_intersect_cliprects(&rect, &dest_rect, &box[i]))
+ if (!_mesa_clip_to_region(box[i].x1, box[i].y1, box[i].x2, box[i].y2,
+ &clip_x, &clip_y, &clip_w, &clip_h))
continue;
-
- intelEmitCopyBlit(intel, dst->cpp,
+ intelEmitCopyBlit(intel, dst->cpp,
src->pitch, src->buffer, 0, src->tiled,
dst->pitch, dst->buffer, 0, dst->tiled,
- rect.x1 + delta_x,
- rect.y1 + delta_y, /* srcx, srcy */
- rect.x1, rect.y1, /* dstx, dsty */
- rect.x2 - rect.x1, rect.y2 - rect.y1,
+ clip_x + delta_x, clip_y + delta_y, /* srcx, srcy */
+ clip_x, clip_y, /* dstx, dsty */
+ clip_w, clip_h,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY);
}
@@ -373,8 +368,10 @@ intelCopyPixels(GLcontext * ctx,
if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
return;
+#ifdef I915
if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type))
return;
+#endif
DBG("fallback to _swrast_CopyPixels\n");
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 28cd4f0ba68..569e992b5e2 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -253,7 +253,7 @@ do_blit_drawpixels(GLcontext * ctx,
return GL_FALSE;
}
- if (!intel_check_blit_fragment_ops(ctx)) {
+ if (!intel_check_blit_fragment_ops(ctx, GL_FALSE)) {
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s - bad GL fragment state for blitter\n",
__FUNCTION__);
diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.h b/src/mesa/drivers/dri/mach64/mach64_ioctl.h
index c28bf31c49f..3e5faff4e62 100644
--- a/src/mesa/drivers/dri/mach64/mach64_ioctl.h
+++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.h
@@ -44,7 +44,7 @@ extern void mach64FlushVerticesLocked( mach64ContextPtr mmesa );
extern void mach64FlushDMALocked( mach64ContextPtr mmesa );
extern void mach64UploadHwStateLocked( mach64ContextPtr mmesa );
-static __inline void *mach64AllocDmaLow( mach64ContextPtr mmesa, int bytes )
+static INLINE void *mach64AllocDmaLow( mach64ContextPtr mmesa, int bytes )
{
CARD32 *head;
@@ -60,7 +60,7 @@ static __inline void *mach64AllocDmaLow( mach64ContextPtr mmesa, int bytes )
return head;
}
-static __inline void *mach64AllocDmaLocked( mach64ContextPtr mmesa, int bytes )
+static INLINE void *mach64AllocDmaLocked( mach64ContextPtr mmesa, int bytes )
{
CARD32 *head;
diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.h b/src/mesa/drivers/dri/mach64/mach64_tex.h
index f6cf1cf8020..933cfbbab4a 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tex.h
+++ b/src/mesa/drivers/dri/mach64/mach64_tex.h
@@ -72,9 +72,9 @@ extern void mach64InitTextureFuncs( struct dd_function_table *functions );
#define MACH64PACKCOLOR4444(r, g, b, a) \
((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-static __inline__ GLuint mach64PackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
+static INLINE GLuint mach64PackColor( GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a )
{
switch ( cpp ) {
case 2:
diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c
index 369f6104428..5ce348f34da 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tris.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tris.c
@@ -113,7 +113,7 @@ do { \
#define COPY_VERTEX_OOA( vb, vertsize, v, n ) DO_COPY_VERTEX( vb, vertsize, v, n, 1 )
-static __inline void mach64_draw_quad( mach64ContextPtr mmesa,
+static INLINE void mach64_draw_quad( mach64ContextPtr mmesa,
mach64VertexPtr v0,
mach64VertexPtr v1,
mach64VertexPtr v2,
@@ -419,7 +419,7 @@ static __inline void mach64_draw_quad( mach64ContextPtr mmesa,
#endif
}
-static __inline void mach64_draw_triangle( mach64ContextPtr mmesa,
+static INLINE void mach64_draw_triangle( mach64ContextPtr mmesa,
mach64VertexPtr v0,
mach64VertexPtr v1,
mach64VertexPtr v2 )
@@ -666,7 +666,7 @@ static __inline void mach64_draw_triangle( mach64ContextPtr mmesa,
#endif
}
-static __inline void mach64_draw_line( mach64ContextPtr mmesa,
+static INLINE void mach64_draw_line( mach64ContextPtr mmesa,
mach64VertexPtr v0,
mach64VertexPtr v1 )
{
@@ -955,7 +955,7 @@ static __inline void mach64_draw_line( mach64ContextPtr mmesa,
#endif
}
-static __inline void mach64_draw_point( mach64ContextPtr mmesa,
+static INLINE void mach64_draw_point( mach64ContextPtr mmesa,
mach64VertexPtr v0 )
{
#if MACH64_NATIVE_VTXFMT
diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h
index 2681976fc2b..55d823810b6 100644
--- a/src/mesa/drivers/dri/mga/mgacontext.h
+++ b/src/mesa/drivers/dri/mga/mgacontext.h
@@ -329,9 +329,9 @@ extern int MGA_DEBUG;
#define DEBUG_VERBOSE_TEXTURE 0x08
#define DEBUG_VERBOSE_FALLBACK 0x10
-static __inline__ GLuint mgaPackColor(GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a)
+static INLINE GLuint mgaPackColor(GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a)
{
switch (cpp) {
case 2:
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h
index 0ea0ba1acd4..3a377234e46 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.h
+++ b/src/mesa/drivers/dri/mga/mgaioctl.h
@@ -62,7 +62,7 @@ void mgaInitIoctlFuncs( struct dd_function_table *functions );
extern drmBufPtr mga_get_buffer_ioctl( mgaContextPtr mmesa );
-static __inline
+static INLINE
GLuint *mgaAllocDmaLow( mgaContextPtr mmesa, int bytes )
{
GLuint *head;
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
index 91b413ae760..9f270d7d6c9 100644
--- a/src/mesa/drivers/dri/mga/mgatris.c
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -67,7 +67,7 @@ do { \
} while (0)
#endif
-static void __inline__ mga_draw_triangle( mgaContextPtr mmesa,
+static void INLINE mga_draw_triangle( mgaContextPtr mmesa,
mgaVertexPtr v0,
mgaVertexPtr v1,
mgaVertexPtr v2 )
@@ -82,7 +82,7 @@ static void __inline__ mga_draw_triangle( mgaContextPtr mmesa,
}
-static void __inline__ mga_draw_quad( mgaContextPtr mmesa,
+static void INLINE mga_draw_quad( mgaContextPtr mmesa,
mgaVertexPtr v0,
mgaVertexPtr v1,
mgaVertexPtr v2,
@@ -101,7 +101,7 @@ static void __inline__ mga_draw_quad( mgaContextPtr mmesa,
}
-static __inline__ void mga_draw_point( mgaContextPtr mmesa,
+static INLINE void mga_draw_point( mgaContextPtr mmesa,
mgaVertexPtr tmp )
{
const GLfloat sz = 0.5 * CLAMP(mmesa->glCtx->Point.Size,
@@ -160,7 +160,7 @@ static __inline__ void mga_draw_point( mgaContextPtr mmesa,
}
-static __inline__ void mga_draw_line( mgaContextPtr mmesa,
+static INLINE void mga_draw_line( mgaContextPtr mmesa,
mgaVertexPtr v0,
mgaVertexPtr v1 )
{
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
index 7125a2ae821..636bcaa72b2 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
@@ -396,21 +396,21 @@ struct _nvsFunc {
int (*GetLoopIncrement) (nvsFunc *);
};
-static inline nvsRegister
+static INLINE nvsRegister
nvsNegate(nvsRegister reg)
{
reg.negate = !reg.negate;
return reg;
}
-static inline nvsRegister
+static INLINE nvsRegister
nvsAbs(nvsRegister reg)
{
reg.abs = 1;
return reg;
}
-static inline nvsRegister
+static INLINE nvsRegister
nvsSwizzle(nvsRegister reg, nvsSwzComp x, nvsSwzComp y,
nvsSwzComp z, nvsSwzComp w)
{
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c
index e2f9fb869a1..1eb6069e34c 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_state.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c
@@ -38,9 +38,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "mtypes.h"
#include "colormac.h"
-static __inline__ GLuint nouveauPackColor(GLuint format,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a)
+static INLINE GLuint nouveauPackColor(GLuint format,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a)
{
switch (format) {
case 2:
diff --git a/src/mesa/drivers/dri/nouveau/nv04_swtcl.c b/src/mesa/drivers/dri/nouveau/nv04_swtcl.c
index cb072e0bdbc..1b73d0be6fb 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_swtcl.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_swtcl.c
@@ -53,7 +53,7 @@ static void nv04RenderPrimitive( GLcontext *ctx, GLenum prim );
static void nv04ResetLineStipple( GLcontext *ctx );
-static inline void nv04_2triangles(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2,nouveauVertex* v3,nouveauVertex* v4,nouveauVertex* v5)
+static INLINE void nv04_2triangles(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2,nouveauVertex* v3,nouveauVertex* v4,nouveauVertex* v5)
{
BEGIN_RING_SIZE(NvSub3D,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49);
OUT_RINGp(v0,8);
@@ -65,7 +65,7 @@ static inline void nv04_2triangles(struct nouveau_context *nmesa,nouveauVertex*
OUT_RING(0xFEDCBA);
}
-static inline void nv04_1triangle(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2)
+static INLINE void nv04_1triangle(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2)
{
BEGIN_RING_SIZE(NvSub3D,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25);
OUT_RINGp(v0,8);
@@ -74,7 +74,7 @@ static inline void nv04_1triangle(struct nouveau_context *nmesa,nouveauVertex* v
OUT_RING(0xFED);
}
-static inline void nv04_1quad(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2,nouveauVertex* v3)
+static INLINE void nv04_1quad(struct nouveau_context *nmesa,nouveauVertex* v0,nouveauVertex* v1,nouveauVertex* v2,nouveauVertex* v3)
{
BEGIN_RING_SIZE(NvSub3D,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33);
OUT_RINGp(v0,8);
@@ -84,17 +84,17 @@ static inline void nv04_1quad(struct nouveau_context *nmesa,nouveauVertex* v0,no
OUT_RING(0xFECEDC);
}
-static inline void nv04_render_points(GLcontext *ctx,GLuint first,GLuint last)
+static INLINE void nv04_render_points(GLcontext *ctx,GLuint first,GLuint last)
{
WARN_ONCE("Unimplemented\n");
}
-static inline void nv04_render_line(GLcontext *ctx,GLuint v1,GLuint v2)
+static INLINE void nv04_render_line(GLcontext *ctx,GLuint v1,GLuint v2)
{
WARN_ONCE("Unimplemented\n");
}
-static inline void nv04_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3)
+static INLINE void nv04_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3)
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
GLubyte *vertptr = (GLubyte *)nmesa->verts;
@@ -107,7 +107,7 @@ static inline void nv04_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuin
);
}
-static inline void nv04_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4)
+static INLINE void nv04_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4)
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
GLubyte *vertptr = (GLubyte *)nmesa->verts;
@@ -465,7 +465,7 @@ static void nv04ChooseRenderState(GLcontext *ctx)
-static inline void nv04OutputVertexFormat(struct nouveau_context* nmesa)
+static INLINE void nv04OutputVertexFormat(struct nouveau_context* nmesa)
{
GLcontext* ctx=nmesa->glCtx;
DECLARE_RENDERINPUTS(index);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c
index 42b3d666fb9..a55d597ab42 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c
@@ -100,7 +100,7 @@ static const int default_attr_size[8]={3,3,3,4,3,1,4,4};
#endif
-static inline void nv10StartPrimitive(struct nouveau_context* nmesa,GLuint primitive,GLuint size)
+static INLINE void nv10StartPrimitive(struct nouveau_context* nmesa,GLuint primitive,GLuint size)
{
if ((nmesa->screen->card->type>=NV_10) && (nmesa->screen->card->type<=NV_17))
BEGIN_RING_SIZE(NvSub3D,NV10_TCL_PRIMITIVE_3D_BEGIN_END,1);
@@ -131,7 +131,7 @@ void nv10FinishPrimitive(struct nouveau_context *nmesa)
}
-static inline void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size)
+static INLINE void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size)
{
/* make sure there's enough room. if not, wait */
if (RING_AVAILABLE()<size)
@@ -144,7 +144,7 @@ static inline void nv10ExtendPrimitive(struct nouveau_context* nmesa, int size)
/* Render unclipped begin/end objects */
/**********************************************************************/
-static inline void nv10_render_generic_primitive_verts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim)
+static INLINE void nv10_render_generic_primitive_verts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim)
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
GLfloat *vertptr = (GLfloat *)nmesa->verts;
@@ -230,7 +230,7 @@ static void (*nv10_render_tab_verts[GL_POLYGON+2])(GLcontext *,
};
-static inline void nv10_render_generic_primitive_elts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim)
+static INLINE void nv10_render_generic_primitive_elts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim)
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
GLfloat *vertptr = (GLfloat *)nmesa->verts;
@@ -332,7 +332,7 @@ do { \
nmesa->vertex_attr_count++; \
} while (0)
-static inline void nv10_render_point(GLcontext *ctx, GLfloat *vertptr)
+static INLINE void nv10_render_point(GLcontext *ctx, GLfloat *vertptr)
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
GLuint vertsize = nmesa->vertex_size;
@@ -344,7 +344,7 @@ static inline void nv10_render_point(GLcontext *ctx, GLfloat *vertptr)
nv10FinishPrimitive(nmesa);
}
-static inline void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last)
+static INLINE void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last)
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
@@ -364,7 +364,7 @@ static inline void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last)
}
}
-static inline void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2)
+static INLINE void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2)
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
GLfloat *vertptr = (GLfloat *)nmesa->verts;
@@ -378,7 +378,7 @@ static inline void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2)
nv10FinishPrimitive(nmesa);
}
-static inline void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3)
+static INLINE void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3)
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
GLfloat *vertptr = (GLfloat *)nmesa->verts;
@@ -393,7 +393,7 @@ static inline void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuin
nv10FinishPrimitive(nmesa);
}
-static inline void nv10_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4)
+static INLINE void nv10_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4)
{
struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx);
GLfloat *vertptr = (GLfloat *)nmesa->verts;
@@ -428,7 +428,7 @@ static void nv10ChooseRenderState(GLcontext *ctx)
-static inline void nv10OutputVertexFormat(struct nouveau_context* nmesa)
+static INLINE void nv10OutputVertexFormat(struct nouveau_context* nmesa)
{
GLcontext* ctx=nmesa->glCtx;
TNLcontext *tnl = TNL_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h
index 0f9d11fe699..5ed44559a6d 100644
--- a/src/mesa/drivers/dri/r128/r128_ioctl.h
+++ b/src/mesa/drivers/dri/r128/r128_ioctl.h
@@ -45,7 +45,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
extern drmBufPtr r128GetBufferLocked( r128ContextPtr rmesa );
extern void r128FlushVerticesLocked( r128ContextPtr rmesa );
-static __inline void *r128AllocDmaLow( r128ContextPtr rmesa, int count,
+static INLINE void *r128AllocDmaLow( r128ContextPtr rmesa, int count,
int vert_size )
{
u_int32_t *head;
diff --git a/src/mesa/drivers/dri/r128/r128_tex.h b/src/mesa/drivers/dri/r128/r128_tex.h
index 54053b8b315..40168f83bc2 100644
--- a/src/mesa/drivers/dri/r128/r128_tex.h
+++ b/src/mesa/drivers/dri/r128/r128_tex.h
@@ -68,9 +68,9 @@ extern void r128InitTextureFuncs( struct dd_function_table *functions );
#define R128PACKCOLOR4444( r, g, b, a ) \
((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-static __inline__ u_int32_t r128PackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
+static INLINE u_int32_t r128PackColor( GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a )
{
switch ( cpp ) {
case 2:
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index be73507995b..ee478e7d3c0 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -927,7 +927,7 @@ struct r200_context {
#define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx))
-static __inline GLuint r200PackColor( GLuint cpp,
+static INLINE GLuint r200PackColor( GLuint cpp,
GLubyte r, GLubyte g,
GLubyte b, GLubyte a )
{
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h
index 4521fbabf1d..31431b7b03d 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.h
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.h
@@ -137,7 +137,7 @@ do { \
memcpy( rmesa->hw.ATOM.lastcmd, rmesa->hw.ATOM.cmd, \
rmesa->hw.ATOM.cmd_size * 4)
-static __inline int R200_DB_STATECHANGE(
+static INLINE int R200_DB_STATECHANGE(
r200ContextPtr rmesa,
struct r200_state_atom *atom )
{
@@ -183,7 +183,7 @@ do { \
* and hang on to the lock until the critical section is finished and we flush
* the buffer again and unlock.
*/
-static __inline void r200EnsureCmdBufSpace( r200ContextPtr rmesa, int bytes )
+static INLINE void r200EnsureCmdBufSpace( r200ContextPtr rmesa, int bytes )
{
if (rmesa->store.cmd_used + bytes > R200_CMD_BUF_SZ)
r200FlushCmdBuf( rmesa, __FUNCTION__ );
@@ -192,7 +192,7 @@ static __inline void r200EnsureCmdBufSpace( r200ContextPtr rmesa, int bytes )
/* Alloc space in the command buffer
*/
-static __inline char *r200AllocCmdBuf( r200ContextPtr rmesa,
+static INLINE char *r200AllocCmdBuf( r200ContextPtr rmesa,
int bytes, const char *where )
{
char * head;
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index db8ceeabe03..46d230767a1 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -382,7 +382,7 @@ r200TryDrawPixels( GLcontext *ctx,
GLint pitch = unpack->RowLength ? unpack->RowLength : width;
GLuint planemask;
GLuint cpp = rmesa->r200Screen->cpp;
- GLint size = width * pitch * cpp;
+ GLint size = height * pitch * cpp;
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index 4be03448592..562992fbb5c 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -154,7 +154,7 @@ static GLboolean r200VertexProgUpdateParams(GLcontext *ctx, struct r200_vertex_p
return GL_TRUE;
}
-static __inline unsigned long t_dst_mask(GLuint mask)
+static INLINE unsigned long t_dst_mask(GLuint mask)
{
/* WRITEMASK_* is equivalent to VSF_FLAG_* */
return mask & VSF_FLAG_ALL;
@@ -229,7 +229,7 @@ static unsigned long t_src_class(enum register_file file)
}
}
-static __inline unsigned long t_swizzle(GLubyte swizzle)
+static INLINE unsigned long t_swizzle(GLubyte swizzle)
{
/* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */
return swizzle;
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index 8d4d604ba96..d378045b983 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -150,7 +150,7 @@ static void r300PrintStateAtom(r300ContextPtr r300, struct r300_state_atom *stat
* The caller must have ensured that there is enough space in the command
* buffer.
*/
-static inline void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty)
+static INLINE void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty)
{
struct r300_state_atom *atom;
uint32_t *dest;
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
index acb6e38c6df..a8eaa580bd9 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
@@ -52,7 +52,7 @@ extern void r300DestroyCmdBuf(r300ContextPtr r300);
*
* \param dwords The number of dwords we need to be free on the command buffer
*/
-static inline void r300EnsureCmdBufSpace(r300ContextPtr r300,
+static INLINE void r300EnsureCmdBufSpace(r300ContextPtr r300,
int dwords, const char *caller)
{
assert(dwords < r300->cmdbuf.size);
@@ -68,7 +68,7 @@ static inline void r300EnsureCmdBufSpace(r300ContextPtr r300,
* causes state reemission after a flush. This is necessary to ensure
* correct hardware state after an unlock.
*/
-static inline uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300,
+static INLINE uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300,
int dwords, const char *caller)
{
uint32_t *ptr;
@@ -80,7 +80,7 @@ static inline uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300,
return ptr;
}
-static inline uint32_t *r300AllocCmdBuf(r300ContextPtr r300,
+static INLINE uint32_t *r300AllocCmdBuf(r300ContextPtr r300,
int dwords, const char *caller)
{
uint32_t *ptr;
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 6279a67ab16..285b2ad6fd6 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -78,7 +78,7 @@ typedef struct r300_context *r300ContextPtr;
/**
* This function takes a float and packs it into a uint32_t
*/
-static inline uint32_t r300PackFloat32(float fl)
+static INLINE uint32_t r300PackFloat32(float fl)
{
union {
float fl;
@@ -95,7 +95,7 @@ static inline uint32_t r300PackFloat32(float fl)
* But it works for most things. I'll fix it later if someone
* else with a better clue doesn't
*/
-static inline uint32_t r300PackFloat24(float f)
+static INLINE uint32_t r300PackFloat24(float f)
{
float mantissa;
int exponent;
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
index e6a6df8c4c2..5950539cba4 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.h
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -50,7 +50,7 @@
#define CP_PACKET3( pkt, n ) \
(RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
-static inline uint32_t cmdpacket0(int reg, int count)
+static INLINE uint32_t cmdpacket0(int reg, int count)
{
drm_r300_cmd_header_t cmd;
@@ -62,7 +62,7 @@ static inline uint32_t cmdpacket0(int reg, int count)
return cmd.u;
}
-static inline uint32_t cmdvpu(int addr, int count)
+static INLINE uint32_t cmdvpu(int addr, int count)
{
drm_r300_cmd_header_t cmd;
@@ -74,7 +74,7 @@ static inline uint32_t cmdvpu(int addr, int count)
return cmd.u;
}
-static inline uint32_t cmdr500fp(int addr, int count, int type, int clamp)
+static INLINE uint32_t cmdr500fp(int addr, int count, int type, int clamp)
{
drm_r300_cmd_header_t cmd;
@@ -88,7 +88,7 @@ static inline uint32_t cmdr500fp(int addr, int count, int type, int clamp)
return cmd.u;
}
-static inline uint32_t cmdpacket3(int packet)
+static INLINE uint32_t cmdpacket3(int packet)
{
drm_r300_cmd_header_t cmd;
@@ -98,7 +98,7 @@ static inline uint32_t cmdpacket3(int packet)
return cmd.u;
}
-static inline uint32_t cmdcpdelay(unsigned short count)
+static INLINE uint32_t cmdcpdelay(unsigned short count)
{
drm_r300_cmd_header_t cmd;
@@ -108,7 +108,7 @@ static inline uint32_t cmdcpdelay(unsigned short count)
return cmd.u;
}
-static inline uint32_t cmdwait(unsigned char flags)
+static INLINE uint32_t cmdwait(unsigned char flags)
{
drm_r300_cmd_header_t cmd;
@@ -118,7 +118,7 @@ static inline uint32_t cmdwait(unsigned char flags)
return cmd.u;
}
-static inline uint32_t cmdpacify(void)
+static INLINE uint32_t cmdpacify(void)
{
drm_r300_cmd_header_t cmd;
@@ -218,7 +218,7 @@ static inline uint32_t cmdpacify(void)
/**
* Must be sent to switch to 2d commands
*/
-void static inline end_3d(r300ContextPtr rmesa)
+void static INLINE end_3d(r300ContextPtr rmesa)
{
drm_radeon_cmd_header_t *cmd = NULL;
@@ -227,7 +227,7 @@ void static inline end_3d(r300ContextPtr rmesa)
cmd[0].header.cmd_type = R300_CMD_END3D;
}
-void static inline cp_delay(r300ContextPtr rmesa, unsigned short count)
+void static INLINE cp_delay(r300ContextPtr rmesa, unsigned short count)
{
drm_radeon_cmd_header_t *cmd = NULL;
@@ -236,7 +236,7 @@ void static inline cp_delay(r300ContextPtr rmesa, unsigned short count)
cmd[0].i = cmdcpdelay(count);
}
-void static inline cp_wait(r300ContextPtr rmesa, unsigned char flags)
+void static INLINE cp_wait(r300ContextPtr rmesa, unsigned char flags)
{
drm_radeon_cmd_header_t *cmd = NULL;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
index 9ba29feb40b..d72b92832c9 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
@@ -584,7 +584,7 @@ static GLuint emit_const4fv(struct r300_pfs_compile_state *cs,
return reg;
}
-static inline GLuint negate(GLuint r)
+static INLINE GLuint negate(GLuint r)
{
REG_NEGS(r);
REG_NEGV(r);
@@ -594,13 +594,13 @@ static inline GLuint negate(GLuint r)
/* Hack, to prevent clobbering sources used multiple times when
* emulating non-native instructions
*/
-static inline GLuint keep(GLuint r)
+static INLINE GLuint keep(GLuint r)
{
REG_SET_NO_USE(r, GL_TRUE);
return r;
}
-static inline GLuint absolute(GLuint r)
+static INLINE GLuint absolute(GLuint r)
{
REG_ABS(r);
return r;
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 55d3d55e900..b1284647da1 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1853,7 +1853,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
if(_nc>_p->vpu.count)_p->vpu.count=_nc;\
}while(0)
-static inline void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf)
+static INLINE void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf)
{
int i;
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 861f0427cf5..c4e325e6a76 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -186,7 +186,7 @@ static unsigned long t_src_class(enum register_file file)
}
}
-static inline unsigned long t_swizzle(GLubyte swizzle)
+static INLINE unsigned long t_swizzle(GLubyte swizzle)
{
/* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */
return swizzle;
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
index e1ad342690b..3dc72af87ab 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
@@ -201,7 +201,7 @@ static const GLfloat LIT[] = {127.999999,
127.999999,
-127.999999};
-static inline GLuint make_rgb_swizzle(struct prog_src_register src) {
+static INLINE GLuint make_rgb_swizzle(struct prog_src_register src) {
GLuint swiz = 0x0;
GLuint temp;
/* This could be optimized, but it should be plenty fast already. */
@@ -217,7 +217,7 @@ static inline GLuint make_rgb_swizzle(struct prog_src_register src) {
return swiz;
}
-static inline GLuint make_rgba_swizzle(GLuint src) {
+static INLINE GLuint make_rgba_swizzle(GLuint src) {
GLuint swiz = 0x0;
GLuint temp;
int i;
@@ -230,7 +230,7 @@ static inline GLuint make_rgba_swizzle(GLuint src) {
return swiz;
}
-static inline GLuint make_alpha_swizzle(struct prog_src_register src) {
+static INLINE GLuint make_alpha_swizzle(struct prog_src_register src) {
GLuint swiz = GET_SWZ(src.Swizzle, 3);
if (swiz == 5) swiz++;
@@ -241,14 +241,14 @@ static inline GLuint make_alpha_swizzle(struct prog_src_register src) {
return swiz;
}
-static inline GLuint make_sop_swizzle(struct prog_src_register src) {
+static INLINE GLuint make_sop_swizzle(struct prog_src_register src) {
GLuint swiz = GET_SWZ(src.Swizzle, 0);
if (swiz == 5) swiz++;
return swiz;
}
-static inline GLuint make_strq_swizzle(struct prog_src_register src) {
+static INLINE GLuint make_strq_swizzle(struct prog_src_register src) {
GLuint swiz = 0x0, temp = 0x0;
int i;
for (i = 0; i < 4; i++) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h
index 2821ecc0c08..55a73eab209 100644
--- a/src/mesa/drivers/dri/radeon/radeon_chipset.h
+++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h
@@ -106,6 +106,7 @@
#define PCI_CHIP_RV410_564F 0x564F
#define PCI_CHIP_RV410_5652 0x5652
#define PCI_CHIP_RV410_5653 0x5653
+#define PCI_CHIP_RV410_5657 0x5657
#define PCI_CHIP_RS300_5834 0x5834
#define PCI_CHIP_RS300_5835 0x5835
#define PCI_CHIP_RS480_5954 0x5954
@@ -127,7 +128,6 @@
#define PCI_CHIP_RV370_5B63 0x5B63
#define PCI_CHIP_RV370_5B64 0x5B64
#define PCI_CHIP_RV370_5B65 0x5B65
-#define PCI_CHIP_RV370_5657 0x5657
#define PCI_CHIP_RV280_5C61 0x5C61
#define PCI_CHIP_RV280_5C63 0x5C63
#define PCI_CHIP_R430_5D48 0x5D48
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h
index b4ffde5d540..7c45c37b03e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_context.h
@@ -705,9 +705,9 @@ struct radeon_context {
#define RADEON_CONTEXT(ctx) ((radeonContextPtr)(ctx->DriverCtx))
-static __inline GLuint radeonPackColor(GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a)
+static INLINE GLuint radeonPackColor(GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a)
{
switch (cpp) {
case 2:
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.h b/src/mesa/drivers/dri/radeon/radeon_ioctl.h
index b8d68eec867..b3c287fb2bf 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.h
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.h
@@ -124,7 +124,7 @@ do { \
memcpy( rmesa->hw.ATOM.lastcmd, rmesa->hw.ATOM.cmd, \
rmesa->hw.ATOM.cmd_size * 4)
-static __inline int RADEON_DB_STATECHANGE(
+static INLINE int RADEON_DB_STATECHANGE(
radeonContextPtr rmesa,
struct radeon_state_atom *atom )
{
@@ -177,7 +177,7 @@ do { \
* and hang on to the lock until the critical section is finished and we flush
* the buffer again and unlock.
*/
-static __inline void radeonEnsureCmdBufSpace( radeonContextPtr rmesa,
+static INLINE void radeonEnsureCmdBufSpace( radeonContextPtr rmesa,
int bytes )
{
if (rmesa->store.cmd_used + bytes > RADEON_CMD_BUF_SZ)
@@ -187,7 +187,7 @@ static __inline void radeonEnsureCmdBufSpace( radeonContextPtr rmesa,
/* Alloc space in the command buffer
*/
-static __inline char *radeonAllocCmdBuf( radeonContextPtr rmesa,
+static INLINE char *radeonAllocCmdBuf( radeonContextPtr rmesa,
int bytes, const char *where )
{
if (rmesa->store.cmd_used + bytes > RADEON_CMD_BUF_SZ)
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 08568a407ed..b647cffa0e7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -599,7 +599,6 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
case PCI_CHIP_RV370_5B63:
case PCI_CHIP_RV370_5B64:
case PCI_CHIP_RV370_5B65:
- case PCI_CHIP_RV370_5657:
case PCI_CHIP_RV380_3150:
case PCI_CHIP_RV380_3152:
case PCI_CHIP_RV380_3154:
@@ -656,6 +655,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
case PCI_CHIP_RV410_564F:
case PCI_CHIP_RV410_5652:
case PCI_CHIP_RV410_5653:
+ case PCI_CHIP_RV410_5657:
case PCI_CHIP_RV410_5E48:
case PCI_CHIP_RV410_5E4A:
case PCI_CHIP_RV410_5E4B:
diff --git a/src/mesa/drivers/dri/s3v/s3v_context.h b/src/mesa/drivers/dri/s3v/s3v_context.h
index 6f527f3a834..ed698103fff 100644
--- a/src/mesa/drivers/dri/s3v/s3v_context.h
+++ b/src/mesa/drivers/dri/s3v/s3v_context.h
@@ -419,9 +419,9 @@ struct s3v_context {
#define S3VIRGEPACKCOLOR4444( r, g, b, a ) \
((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-static __inline GLuint s3vPackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
+static INLINE GLuint s3vPackColor( GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a )
{
unsigned int ret;
DEBUG(("cpp = %i, r=0x%x, g=0x%x, b=0x%x, a=0x%x\n", cpp, r, g, b, a));
diff --git a/src/mesa/drivers/dri/s3v/s3v_macros.h b/src/mesa/drivers/dri/s3v/s3v_macros.h
index 3bc871b7eaf..7e9b4529df4 100644
--- a/src/mesa/drivers/dri/s3v/s3v_macros.h
+++ b/src/mesa/drivers/dri/s3v/s3v_macros.h
@@ -19,6 +19,7 @@
#include <stdio.h>
#endif
+#undef DEBUG
#if GENERIC_DEBUG
#define DEBUG(str) printf str
#else
diff --git a/src/mesa/drivers/dri/s3v/s3v_render.c b/src/mesa/drivers/dri/s3v/s3v_render.c
index 6b86e0e6049..fa3f85e52b3 100644
--- a/src/mesa/drivers/dri/s3v/s3v_render.c
+++ b/src/mesa/drivers/dri/s3v/s3v_render.c
@@ -66,7 +66,7 @@ static const GLuint hw_prim[GL_POLYGON+1] = {
PrimType_Polygon
};
-static __inline void s3vStartPrimitive( s3vContextPtr vmesa, GLenum prim )
+static INLINE void s3vStartPrimitive( s3vContextPtr vmesa, GLenum prim )
{
__DRIdrawablePrivate *dPriv = vmesa->driDrawable;
@@ -110,7 +110,7 @@ static __inline void s3vStartPrimitive( s3vContextPtr vmesa, GLenum prim )
vmesa->restore_primitive = _hw_prim;
}
-static __inline void s3vEndPrimitive( s3vContextPtr vmesa )
+static INLINE void s3vEndPrimitive( s3vContextPtr vmesa )
{
/* GLcontext *ctx = vmesa->glCtx; */
DEBUG(("s3vEndPrimitive\n"));
diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h
index c7ff0017fde..50dce848a27 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.h
+++ b/src/mesa/drivers/dri/savage/savageioctl.h
@@ -64,19 +64,19 @@ void savageSwapBuffers( __DRIdrawablePrivate *dPriv );
extern void savageGetDMABuffer( savageContextPtr imesa );
-static __inline
+static INLINE
void savageReleaseIndexedVerts( savageContextPtr imesa )
{
imesa->firstElt = -1;
}
-static __inline
+static INLINE
GLboolean savageHaveIndexedVerts( savageContextPtr imesa )
{
return (imesa->firstElt != -1);
}
-static __inline
+static INLINE
u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words )
{
struct savage_vtxbuf_t *buffer = imesa->vtxBuf;
@@ -115,7 +115,7 @@ u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words )
return head;
}
-static __inline
+static INLINE
u_int32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n )
{
u_int32_t *ret;
@@ -131,7 +131,7 @@ u_int32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n )
* - Actually allocate entries for the indices in the command buffer.
* (This allocation must succeed without wrapping the cmd buffer!)
*/
-static __inline
+static INLINE
void savageFlushElts( savageContextPtr imesa )
{
if (imesa->elts.cmd) {
@@ -148,7 +148,7 @@ void savageFlushElts( savageContextPtr imesa )
/* Allocate a command buffer entry with <bytes> bytes of arguments:
* - implies savageFlushElts
*/
-static __inline
+static INLINE
drm_savage_cmd_header_t *savageAllocCmdBuf( savageContextPtr imesa, GLuint bytes )
{
drm_savage_cmd_header_t *ret;
@@ -171,7 +171,7 @@ drm_savage_cmd_header_t *savageAllocCmdBuf( savageContextPtr imesa, GLuint bytes
* incomplete indexed drawing command yet
* - increments the number of elts. Final allocation is done in savageFlushElts
*/
-static __inline
+static INLINE
u_int16_t *savageAllocElts( savageContextPtr imesa, GLuint n )
{
u_int16_t *ret;
diff --git a/src/mesa/drivers/dri/savage/savagespan.h b/src/mesa/drivers/dri/savage/savagespan.h
index f6a312e820e..53a7f8b97c8 100644
--- a/src/mesa/drivers/dri/savage/savagespan.h
+++ b/src/mesa/drivers/dri/savage/savagespan.h
@@ -55,7 +55,7 @@ savageSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis,
*
* Note that there is no encoding for numbers < 2^-16.
*/
-static __inline GLuint savageEncodeFloat16( GLdouble x )
+static INLINE GLuint savageEncodeFloat16( GLdouble x )
{
GLint r = (GLint)(x * 0x10000000);
GLint exp = 0;
@@ -67,7 +67,7 @@ static __inline GLuint savageEncodeFloat16( GLdouble x )
}
return exp > 0xf ? 0xffff : (r - 0x1000) | (exp << 12);
}
-static __inline GLdouble savageDecodeFloat16( GLuint x )
+static INLINE GLdouble savageDecodeFloat16( GLuint x )
{
static const GLdouble pow2[16] = {
1.0/(1<<28), 1.0/(1<<27), 1.0/(1<<26), 1.0/(1<<25),
@@ -92,7 +92,7 @@ static __inline GLdouble savageDecodeFloat16( GLuint x )
*
* Details analogous to the 16-bit format.
*/
-static __inline GLuint savageEncodeFloat24( GLdouble x )
+static INLINE GLuint savageEncodeFloat24( GLdouble x )
{
int64_t r = (int64_t)(x * ((int64_t)1 << (19+32)));
GLint exp = 0;
@@ -105,7 +105,7 @@ static __inline GLuint savageEncodeFloat24( GLdouble x )
return exp > 0x1f ? 0xffffff : (r - 0x80000) | (exp << 19);
}
#define _1 (int64_t)1
-static __inline GLdouble savageDecodeFloat24( GLuint x )
+static INLINE GLdouble savageDecodeFloat24( GLuint x )
{
static const GLdouble pow2[32] = {
1.0/(_1<<51), 1.0/(_1<<50), 1.0/(_1<<49), 1.0/(_1<<48),
diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c
index 7c36b133a91..c5ef47f2580 100644
--- a/src/mesa/drivers/dri/savage/savagestate.c
+++ b/src/mesa/drivers/dri/savage/savagestate.c
@@ -76,7 +76,7 @@
static void savageBlendFunc_s4(GLcontext *);
static void savageBlendFunc_s3d(GLcontext *);
-static __inline__ GLuint savagePackColor(GLuint format,
+static INLINE GLuint savagePackColor(GLuint format,
GLubyte r, GLubyte g,
GLubyte b, GLubyte a)
{
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index 1dcfee291f5..9b81756eb94 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -101,7 +101,7 @@ static const savageTileInfo tileInfo_s3d_s4[5] = {
* \param w width in bytes
*/
#define SUBTILE_FUNC(w,h) \
-static __inline GLubyte *savageUploadSubtile_##w##x##h \
+static INLINE GLubyte *savageUploadSubtile_##w##x##h \
(GLubyte *dest, GLubyte *src, GLuint srcStride) \
{ \
GLuint y; \
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index 4ce2f60b4f3..c67045c8b57 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -95,7 +95,7 @@ do { \
} while (0)
#endif
-static void __inline__ savage_draw_triangle (savageContextPtr imesa,
+static void INLINE savage_draw_triangle (savageContextPtr imesa,
savageVertexPtr v0,
savageVertexPtr v1,
savageVertexPtr v2) {
@@ -108,7 +108,7 @@ static void __inline__ savage_draw_triangle (savageContextPtr imesa,
EMIT_VERT (j, vb, vertsize, 0, v2);
}
-static void __inline__ savage_draw_quad (savageContextPtr imesa,
+static void INLINE savage_draw_quad (savageContextPtr imesa,
savageVertexPtr v0,
savageVertexPtr v1,
savageVertexPtr v2,
@@ -125,7 +125,7 @@ static void __inline__ savage_draw_quad (savageContextPtr imesa,
EMIT_VERT (j, vb, vertsize, 0, v3);
}
-static __inline__ void savage_draw_point (savageContextPtr imesa,
+static INLINE void savage_draw_point (savageContextPtr imesa,
savageVertexPtr tmp) {
GLuint vertsize = imesa->HwVertexSize;
u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize);
@@ -161,7 +161,7 @@ static __inline__ void savage_draw_point (savageContextPtr imesa,
EMIT_VERT (j, vb, vertsize, 2, tmp);
}
-static __inline__ void savage_draw_line (savageContextPtr imesa,
+static INLINE void savage_draw_line (savageContextPtr imesa,
savageVertexPtr v0,
savageVertexPtr v1 ) {
GLuint vertsize = imesa->HwVertexSize;
@@ -219,7 +219,7 @@ do { \
tmp.f[vertex_size-1] *= rhw; \
} while (0)
-static void __inline__ savage_ptex_tri (savageContextPtr imesa,
+static void INLINE savage_ptex_tri (savageContextPtr imesa,
savageVertexPtr v0,
savageVertexPtr v1,
savageVertexPtr v2) {
@@ -233,7 +233,7 @@ static void __inline__ savage_ptex_tri (savageContextPtr imesa,
PTEX_VERTEX (j, tmp, vertsize, 0, v2); EMIT_VERT (j, vb, vertsize, 0, &tmp);
}
-static __inline__ void savage_ptex_line (savageContextPtr imesa,
+static INLINE void savage_ptex_line (savageContextPtr imesa,
savageVertexPtr v0,
savageVertexPtr v1 ) {
GLuint vertsize = imesa->HwVertexSize;
@@ -281,7 +281,7 @@ static __inline__ void savage_ptex_line (savageContextPtr imesa,
EMIT_VERT (j, vb, vertsize, 2, &tmp1);
}
-static __inline__ void savage_ptex_point (savageContextPtr imesa,
+static INLINE void savage_ptex_point (savageContextPtr imesa,
savageVertexPtr v0) {
GLuint vertsize = imesa->HwVertexSize;
u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize);
@@ -934,7 +934,7 @@ do { \
#define SAVAGE_EMIT_ST1 0x0300
-static __inline__ GLuint savageChooseVertexFormat_s3d( GLcontext *ctx )
+static INLINE GLuint savageChooseVertexFormat_s3d( GLcontext *ctx )
{
savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -997,7 +997,7 @@ static __inline__ GLuint savageChooseVertexFormat_s3d( GLcontext *ctx )
}
-static __inline__ GLuint savageChooseVertexFormat_s4( GLcontext *ctx )
+static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx )
{
savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/sis/sis_tris.h b/src/mesa/drivers/dri/sis/sis_tris.h
index 5e07acc2118..250949a83ce 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.h
+++ b/src/mesa/drivers/dri/sis/sis_tris.h
@@ -48,7 +48,7 @@ do { \
sisFlushPrims(smesa); \
} while (0)
-static __inline GLuint *sisAllocDmaLow(sisContextPtr smesa, int bytes)
+static INLINE GLuint *sisAllocDmaLow(sisContextPtr smesa, int bytes)
{
GLuint *start;
diff --git a/src/mesa/drivers/dri/sis/sis_tritmp.h b/src/mesa/drivers/dri/sis/sis_tritmp.h
index e670a5bf760..f75e17318fc 100644
--- a/src/mesa/drivers/dri/sis/sis_tritmp.h
+++ b/src/mesa/drivers/dri/sis/sis_tritmp.h
@@ -234,7 +234,7 @@ static void TAG(sis6326_draw_point_mmio)(sisContextPtr smesa, char *verts)
}
#endif
-static __inline void TAG(sis_vert_init)( void )
+static INLINE void TAG(sis_vert_init)( void )
{
sis_tri_func_mmio[SIS_STATES] = TAG(sis_draw_tri_mmio);
sis_line_func_mmio[SIS_STATES] = TAG(sis_draw_line_mmio);
diff --git a/src/mesa/drivers/dri/swrast/swrast_priv.h b/src/mesa/drivers/dri/swrast/swrast_priv.h
index a3e3922f128..a614823aa04 100644
--- a/src/mesa/drivers/dri/swrast/swrast_priv.h
+++ b/src/mesa/drivers/dri/swrast/swrast_priv.h
@@ -92,19 +92,19 @@ struct swrast_renderbuffer {
GLuint pitch;
};
-static inline __DRIcontext *
+static INLINE __DRIcontext *
swrast_context(GLcontext *ctx)
{
return (__DRIcontext *) ctx;
}
-static inline __DRIdrawable *
+static INLINE __DRIdrawable *
swrast_drawable(GLframebuffer *fb)
{
return (__DRIdrawable *) fb;
}
-static inline struct swrast_renderbuffer *
+static INLINE struct swrast_renderbuffer *
swrast_renderbuffer(struct gl_renderbuffer *rb)
{
return (struct swrast_renderbuffer *) rb;
diff --git a/src/mesa/drivers/dri/swrast/swrast_spantemp.h b/src/mesa/drivers/dri/swrast/swrast_spantemp.h
index e7a9c86d7de..187a240ea2f 100644
--- a/src/mesa/drivers/dri/swrast/swrast_spantemp.h
+++ b/src/mesa/drivers/dri/swrast/swrast_spantemp.h
@@ -36,7 +36,7 @@
#ifndef _SWRAST_SPANTEMP_ONCE
#define _SWRAST_SPANTEMP_ONCE
-static inline void
+static INLINE void
PUT_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p )
{
__DRIcontext *ctx = swrast_context(glCtx);
@@ -50,7 +50,7 @@ PUT_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p )
}
-static inline void
+static INLINE void
GET_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p )
{
__DRIcontext *ctx = swrast_context(glCtx);
@@ -62,7 +62,7 @@ GET_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p )
read->loaderPrivate);
}
-static inline void
+static INLINE void
PUT_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row )
{
__DRIcontext *ctx = swrast_context(glCtx);
@@ -75,7 +75,7 @@ PUT_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row )
draw->loaderPrivate);
}
-static inline void
+static INLINE void
GET_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row )
{
__DRIcontext *ctx = swrast_context(glCtx);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h
index 89a7a9d6c4e..dc8ece59399 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h
@@ -984,9 +984,9 @@ FX_grColorMaskv_NoLock(GLcontext *ctx, const GLboolean rgba[4]);
#define TDFXPACKCOLOR4444( r, g, b, a ) \
((((a) & 0xf0) << 8) | (((b) & 0xf0) << 4) | ((g) & 0xf0) | ((r) >> 4))
-static __inline__ GrColor_t tdfxPackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
+static INLINE GrColor_t tdfxPackColor( GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a )
{
switch ( cpp ) {
case 2:
diff --git a/src/mesa/drivers/dri/trident/trident_context.h b/src/mesa/drivers/dri/trident/trident_context.h
index 1d3ca84400d..82b53df884b 100644
--- a/src/mesa/drivers/dri/trident/trident_context.h
+++ b/src/mesa/drivers/dri/trident/trident_context.h
@@ -54,14 +54,14 @@
#undef TAG
/* these require that base be dword-aligned */
-static inline void MMIO_OUT32(unsigned char *base, unsigned int offset,
+static INLINE void MMIO_OUT32(unsigned char *base, unsigned int offset,
unsigned int val)
{
unsigned int *addr = (unsigned int *)(base + offset);
*addr = val;
}
-static inline unsigned int MMIO_IN32(unsigned char *base, unsigned int offset)
+static INLINE unsigned int MMIO_IN32(unsigned char *base, unsigned int offset)
{
unsigned int *addr = (unsigned int *)(base + offset);
return *addr;
diff --git a/src/mesa/drivers/dri/trident/trident_state.c b/src/mesa/drivers/dri/trident/trident_state.c
index 5303bd422ed..cc2e52ab279 100644
--- a/src/mesa/drivers/dri/trident/trident_state.c
+++ b/src/mesa/drivers/dri/trident/trident_state.c
@@ -51,9 +51,9 @@
#define TRIDENTPACKCOLOR4444(r, g, b, a) \
((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-static __inline__ GLuint tridentPackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
+static INLINE GLuint tridentPackColor( GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a )
{
switch ( cpp ) {
case 2:
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index d9b4f2d112a..ed7001d48df 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -123,7 +123,7 @@ static const GLubyte *viaGetString(GLcontext *ctx, GLenum name)
*
* \returns A pixel width that meets the alignment requirements.
*/
-static __inline__ unsigned
+static INLINE unsigned
buffer_align( unsigned width )
{
return (width + 0x0f) & ~0x0f;
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h
index 44fc439c9fd..14a833a97d0 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.h
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h
@@ -58,7 +58,7 @@ void viaEmitBreadcrumb( struct via_context *vmesa );
void viaWrapPrimitive( struct via_context *vmesa );
-static __inline__ GLuint *viaAllocDma(struct via_context *vmesa, int bytes)
+static INLINE GLuint *viaAllocDma(struct via_context *vmesa, int bytes)
{
if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) {
viaFlushDma(vmesa);
@@ -72,7 +72,7 @@ static __inline__ GLuint *viaAllocDma(struct via_context *vmesa, int bytes)
}
-static GLuint __inline__ *viaExtendPrimitive(struct via_context *vmesa, int bytes)
+static GLuint INLINE *viaExtendPrimitive(struct via_context *vmesa, int bytes)
{
if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) {
viaWrapPrimitive(vmesa);
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index d2c528923fd..645c58aa401 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -511,9 +511,9 @@ void viaEmitState(struct via_context *vmesa)
}
-static __inline__ GLuint viaPackColor(GLuint bpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a)
+static INLINE GLuint viaPackColor(GLuint bpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a)
{
switch (bpp) {
case 16:
diff --git a/src/mesa/drivers/svga/svgamesa24.c b/src/mesa/drivers/svga/svgamesa24.c
index dd15bf38db2..794c24c6259 100644
--- a/src/mesa/drivers/svga/svgamesa24.c
+++ b/src/mesa/drivers/svga/svgamesa24.c
@@ -40,7 +40,7 @@
#if 0
/* this doesn't compile with GCC on RedHat 6.1 */
-static inline int RGB2BGR24(int c)
+static INLINE int RGB2BGR24(int c)
{
asm("rorw $8, %0\n"
"rorl $16, %0\n"
diff --git a/src/mesa/drivers/svga/svgamesa32.c b/src/mesa/drivers/svga/svgamesa32.c
index 4da18795d8c..be4e51f7789 100644
--- a/src/mesa/drivers/svga/svgamesa32.c
+++ b/src/mesa/drivers/svga/svgamesa32.c
@@ -40,7 +40,7 @@
#if 0
/* this doesn't compile with GCC on RedHat 6.1 */
-static inline int RGB2BGR32(int c)
+static INLINE int RGB2BGR32(int c)
{
asm("rorw $8, %0\n"
"rorl $16, %0\n"
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index ad8f5c5beb3..95c41c3a41e 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -540,7 +540,6 @@ xmesa_renderbuffer(struct gl_renderbuffer *rb)
/**
* Return pointer to XMesaContext corresponding to a Mesa GLcontext.
* Since we're using structure containment, it's just a cast!.
- * XXX should use inlined function for better type safety.
*/
static INLINE XMesaContext
XMESA_CONTEXT(GLcontext *ctx)
@@ -552,7 +551,6 @@ XMESA_CONTEXT(GLcontext *ctx)
/**
* Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer.
* Since we're using structure containment, it's just a cast!.
- * XXX should use inlined function for better type safety.
*/
static INLINE XMesaBuffer
XMESA_BUFFER(GLframebuffer *b)
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index c6f81fdd7e6..533e4a2bd8d 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -76,6 +76,30 @@
# include <inttypes.h>
#endif
+/* For platforms that have the C99 standard uint*_t,
+ but not the commonly used u_int*_t */
+#if defined(__sun)
+# define u_int8_t uint8_t
+# define u_int16_t uint16_t
+# define u_int32_t uint32_t
+# define u_int64_t uint64_t
+# define u_intptr_t uintptr_t
+#endif
+
+/* Sun compilers define __i386 instead of the gcc-style __i386__ */
+#ifdef __SUNPRO_C
+# if !defined(__i386__) && defined(__i386)
+# define __i386__
+# elif !defined(__amd64__) && defined(__amd64)
+# define __amd64__
+# elif !defined(__sparc__) && defined(__sparc)
+# define __sparc__
+# endif
+# if !defined(__volatile)
+# define __volatile volatile
+# endif
+#endif
+
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
# define __WIN32__
# define finite _finite
@@ -195,6 +219,12 @@
# define INLINE inline
#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
# define INLINE __inline
+#elif defined(__SUNPRO_C) && defined(__C99FEATURES__)
+# define INLINE inline
+# define __inline inline
+# define __inline__ inline
+#elif (__STDC_VERSION__ >= 199901L) /* C99 */
+# define INLINE inline
#else
# define INLINE
#endif
@@ -240,12 +270,17 @@
* If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
* Don't define it if using a newer Windows compiler.
*/
-#if defined(__VMS)
-# define __FUNCTION__ "VMS$NL:"
-#elif __STDC_VERSION__ < 199901L
-# if ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \
+#ifndef __FUNCTION__
+# if defined(__VMS)
+# define __FUNCTION__ "VMS$NL:"
+# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \
(!defined(_MSC_VER) || _MSC_VER < 1300)
-# define __FUNCTION__ "<unknown>"
+# if (__STDC_VERSION__ >= 199901L) /* C99 */ || \
+ (defined(__SUNPRO_C) && defined(__C99FEATURES__))
+# define __FUNCTION__ __func__
+# else
+# define __FUNCTION__ "<unknown>"
+# endif
# endif
#endif
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 7ee26b423cc..00a18d3f15d 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -165,6 +165,7 @@ typedef union { GLfloat f; GLint i; } fi_type;
defined(__mips) || defined(_MIPS_ARCH) || \
defined(__arm__) || \
defined(__sh__) || defined(__m32r__) || \
+ (defined(__sun) && defined(_IEEE_754)) || \
(defined(__alpha__) && (defined(__IEEE_FLOAT) || !defined(VMS)))
#define USE_IEEE
#define IEEE_ONE 0x3f800000
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index a5594ac6232..c9e9db132f1 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -1854,8 +1854,19 @@ sample_cube_nearest_mipmap_nearest(GLcontext *ctx,
for (i = 0; i < n; i++) {
const struct gl_texture_image **images;
GLfloat newCoord[4];
- GLint level = nearest_mipmap_level(tObj, lambda[i]);
+ GLint level;
images = choose_cube_face(tObj, texcoord[i], newCoord);
+
+ /* XXX we actually need to recompute lambda here based on the newCoords.
+ * But we would need the texcoords of adjacent fragments to compute that
+ * properly, and we don't have those here.
+ * For now, do an approximation: subtracting 1 from the chosen mipmap
+ * level seems to work in some test cases.
+ * The same adjustment is done in the next few functions.
+ */
+ level = nearest_mipmap_level(tObj, lambda[i]);
+ level = MAX2(level - 1, 0);
+
sample_2d_nearest(ctx, tObj, images[level], newCoord, rgba[i]);
}
}
@@ -1873,6 +1884,7 @@ sample_cube_linear_mipmap_nearest(GLcontext *ctx,
const struct gl_texture_image **images;
GLfloat newCoord[4];
GLint level = nearest_mipmap_level(tObj, lambda[i]);
+ level = MAX2(level - 1, 0); /* see comment above */
images = choose_cube_face(tObj, texcoord[i], newCoord);
sample_2d_linear(ctx, tObj, images[level], newCoord, rgba[i]);
}
@@ -1891,6 +1903,7 @@ sample_cube_nearest_mipmap_linear(GLcontext *ctx,
const struct gl_texture_image **images;
GLfloat newCoord[4];
GLint level = linear_mipmap_level(tObj, lambda[i]);
+ level = MAX2(level - 1, 0); /* see comment above */
images = choose_cube_face(tObj, texcoord[i], newCoord);
if (level >= tObj->_MaxLevel) {
sample_2d_nearest(ctx, tObj, images[tObj->_MaxLevel],
@@ -1919,6 +1932,7 @@ sample_cube_linear_mipmap_linear(GLcontext *ctx,
const struct gl_texture_image **images;
GLfloat newCoord[4];
GLint level = linear_mipmap_level(tObj, lambda[i]);
+ level = MAX2(level - 1, 0); /* see comment above */
images = choose_cube_face(tObj, texcoord[i], newCoord);
if (level >= tObj->_MaxLevel) {
sample_2d_linear(ctx, tObj, images[tObj->_MaxLevel],
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h
index 6c2378f5e8a..2bb890593b1 100644
--- a/src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/src/mesa/tnl_dd/t_dd_tritmp.h
@@ -389,7 +389,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
#if DO_QUAD
#if DO_FULL_QUAD
-static void TAG(quad)( GLcontext *ctx,
+static void TAG(quadr)( GLcontext *ctx,
GLuint e0, GLuint e1, GLuint e2, GLuint e3 )
{
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
@@ -673,7 +673,7 @@ static void TAG(quad)( GLcontext *ctx,
}
}
#else
-static void TAG(quad)( GLcontext *ctx, GLuint e0,
+static void TAG(quadr)( GLcontext *ctx, GLuint e0,
GLuint e1, GLuint e2, GLuint e3 )
{
if (DO_UNFILLED) {
@@ -765,7 +765,7 @@ static void TAG(points)( GLcontext *ctx, GLuint first, GLuint last )
static void TAG(init)( void )
{
#if DO_QUAD
- TAB[IND].quad = TAG(quad);
+ TAB[IND].quad = TAG(quadr);
#endif
#if DO_TRI
TAB[IND].triangle = TAG(triangle);