diff options
author | Jonathan Marek <[email protected]> | 2019-09-24 14:36:53 -0400 |
---|---|---|
committer | Jonathan Marek <[email protected]> | 2019-09-24 22:32:09 -0400 |
commit | f510901dc247b038715c1397b1c99746d5ed8df4 (patch) | |
tree | ebef50285861c9fed871a7487acd8c3eeca43613 /src | |
parent | 12372d60fff676c458c7a54a934f619548337f0e (diff) |
turnip: fix binning shader compilation
ir3 segfaults if nonbinning is NULL for the bininng pass shader.
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/freedreno/vulkan/tu_shader.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/freedreno/vulkan/tu_shader.c b/src/freedreno/vulkan/tu_shader.c index f6e13d7c42f..f3d81675bb1 100644 --- a/src/freedreno/vulkan/tu_shader.c +++ b/src/freedreno/vulkan/tu_shader.c @@ -222,13 +222,14 @@ tu_shader_compile_options_init( static uint32_t * tu_compile_shader_variant(struct ir3_shader *shader, const struct ir3_shader_key *key, - bool binning_pass, + struct ir3_shader_variant *nonbinning, struct ir3_shader_variant *variant) { variant->shader = shader; variant->type = shader->type; variant->key = *key; - variant->binning_pass = binning_pass; + variant->binning_pass = !!nonbinning; + variant->nonbinning = nonbinning; int ret = ir3_compile_shader_nir(shader->compiler, variant); if (ret) @@ -259,7 +260,7 @@ tu_shader_compile(struct tu_device *dev, } shader->binary = tu_compile_shader_variant( - &shader->ir3_shader, &options->key, false, &shader->variants[0]); + &shader->ir3_shader, &options->key, NULL, &shader->variants[0]); if (!shader->binary) return VK_ERROR_OUT_OF_HOST_MEMORY; @@ -267,7 +268,8 @@ tu_shader_compile(struct tu_device *dev, if (options->include_binning_pass && shader->ir3_shader.type == MESA_SHADER_VERTEX) { shader->binning_binary = tu_compile_shader_variant( - &shader->ir3_shader, &options->key, true, &shader->variants[1]); + &shader->ir3_shader, &options->key, &shader->variants[0], + &shader->variants[1]); if (!shader->binning_binary) return VK_ERROR_OUT_OF_HOST_MEMORY; |