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authormichal <michal@michal-laptop.(none)>2007-10-26 17:21:30 +0100
committermichal <michal@michal-laptop.(none)>2007-10-27 19:01:11 +0100
commitdee9406e4847f98b346f0fff72d16df46e9584a4 (patch)
tree034c67c22254e8324a7596bc6d81c8a5e206f46c /src
parent187c164bb6fa794f59181df89e72ff8c543238c6 (diff)
Silence compiler warnings.
Diffstat (limited to 'src')
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_vbuf.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/pipe/softpipe/sp_prim_vbuf.c b/src/mesa/pipe/softpipe/sp_prim_vbuf.c
index a950e72e56e..a26179e45c0 100644
--- a/src/mesa/pipe/softpipe/sp_prim_vbuf.c
+++ b/src/mesa/pipe/softpipe/sp_prim_vbuf.c
@@ -90,7 +90,7 @@ static INLINE struct vbuf_stage *vbuf_stage( struct draw_stage *stage )
static boolean overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz )
{
- unsigned long used = (char *)ptr - (char *)map;
+ unsigned long used = (unsigned long) ((char *) ptr - (char *) map);
return (used + bytes) > bufsz;
}
@@ -143,7 +143,7 @@ static void vbuf_tri( struct draw_stage *stage,
if (prim->v[i]->vertex_id == 0xffff)
emit_vertex( vbuf, prim->v[i] );
- vbuf->element_map[vbuf->nr_elements++] = prim->v[i]->vertex_id;
+ vbuf->element_map[vbuf->nr_elements++] = (ushort) prim->v[i]->vertex_id;
}
}
@@ -161,7 +161,7 @@ static void vbuf_line(struct draw_stage *stage,
if (prim->v[i]->vertex_id == 0xffff)
emit_vertex( vbuf, prim->v[i] );
- vbuf->element_map[vbuf->nr_elements++] = prim->v[i]->vertex_id;
+ vbuf->element_map[vbuf->nr_elements++] = (ushort) prim->v[i]->vertex_id;
}
}
@@ -177,7 +177,7 @@ static void vbuf_point(struct draw_stage *stage,
if (prim->v[0]->vertex_id == 0xffff)
emit_vertex( vbuf, prim->v[0] );
- vbuf->element_map[vbuf->nr_elements++] = prim->v[0]->vertex_id;
+ vbuf->element_map[vbuf->nr_elements++] = (ushort) prim->v[0]->vertex_id;
}
@@ -230,7 +230,7 @@ static void vbuf_flush_elements( struct draw_stage *stage )
vbuf->element_map,
vbuf->nr_elements,
vbuf->vertex_map,
- (vbuf->vertex_ptr - vbuf->vertex_map) / vbuf->vertex_size );
+ (unsigned) (vbuf->vertex_ptr - vbuf->vertex_map) / vbuf->vertex_size );
vbuf->nr_elements = 0;