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authorPierre-Eric Pelloux-Prayer <[email protected]>2019-07-12 15:50:38 +0200
committerMarek Olšák <[email protected]>2019-08-06 17:40:55 -0400
commitcd45d092260c116637095ea50b7329bf00310aba (patch)
treef8f37c1625f4d862f803668f54bbb98d4b8c5243 /src
parent5db28b0cf748cdcd50408cb8391cdf5df03cfd92 (diff)
glsl: handle differences between ARB/EXT versions of shader_image_load_store
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/ast_to_hir.cpp3
-rw-r--r--src/compiler/glsl/builtin_functions.cpp14
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/compiler/glsl/glsl_parser_extras.h6
4 files changed, 21 insertions, 3 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index d7c396aa0eb..2e351706c22 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -3488,7 +3488,8 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
} else {
if (var->data.mode == ir_var_uniform) {
- if (state->es_shader) {
+ if (state->es_shader ||
+ !(state->is_version(420, 310) || state->ARB_shader_image_load_store_enable)) {
_mesa_glsl_error(loc, state, "all image uniforms must have a "
"format layout qualifier");
} else if (!qual->flags.q.write_only) {
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index ff5d9a72da2..095eb84055a 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -674,7 +674,14 @@ static bool
shader_image_load_store(const _mesa_glsl_parse_state *state)
{
return (state->is_version(420, 310) ||
- state->ARB_shader_image_load_store_enable);
+ state->ARB_shader_image_load_store_enable ||
+ state->EXT_shader_image_load_store_enable);
+}
+
+static bool
+shader_image_load_store_ext(const _mesa_glsl_parse_state *state)
+{
+ return state->EXT_shader_image_load_store_enable;
}
static bool
@@ -682,6 +689,7 @@ shader_image_atomic(const _mesa_glsl_parse_state *state)
{
return (state->is_version(420, 320) ||
state->ARB_shader_image_load_store_enable ||
+ state->EXT_shader_image_load_store_enable ||
state->OES_shader_image_atomic_enable);
}
@@ -1194,6 +1202,7 @@ enum image_function_flags {
IMAGE_FUNCTION_MS_ONLY = (1 << 7),
IMAGE_FUNCTION_AVAIL_ATOMIC_EXCHANGE = (1 << 8),
IMAGE_FUNCTION_AVAIL_ATOMIC_ADD = (1 << 9),
+ IMAGE_FUNCTION_EXT_ONLY = (1 << 10),
};
} /* anonymous namespace */
@@ -6936,6 +6945,9 @@ get_image_available_predicate(const glsl_type *type, unsigned flags)
IMAGE_FUNCTION_AVAIL_ATOMIC))
return shader_image_atomic;
+ else if (flags & IMAGE_FUNCTION_EXT_ONLY)
+ return shader_image_load_store_ext;
+
else
return shader_image_load_store;
}
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 15f271234d5..e4a7e3dbf70 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -725,6 +725,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(EXT_shader_framebuffer_fetch),
EXT(EXT_shader_framebuffer_fetch_non_coherent),
EXT(EXT_shader_image_load_formatted),
+ EXT(EXT_shader_image_load_store),
EXT(EXT_shader_implicit_conversions),
EXT(EXT_shader_integer_mix),
EXT_AEP(EXT_shader_io_blocks),
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index c132556c276..5aaf0bc252b 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -337,7 +337,9 @@ struct _mesa_glsl_parse_state {
bool has_shader_image_load_store() const
{
- return ARB_shader_image_load_store_enable || is_version(420, 310);
+ return ARB_shader_image_load_store_enable ||
+ EXT_shader_image_load_store_enable ||
+ is_version(420, 310);
}
bool has_bindless() const
@@ -836,6 +838,8 @@ struct _mesa_glsl_parse_state {
bool EXT_shader_framebuffer_fetch_non_coherent_warn;
bool EXT_shader_image_load_formatted_enable;
bool EXT_shader_image_load_formatted_warn;
+ bool EXT_shader_image_load_store_enable;
+ bool EXT_shader_image_load_store_warn;
bool EXT_shader_implicit_conversions_enable;
bool EXT_shader_implicit_conversions_warn;
bool EXT_shader_integer_mix_enable;