diff options
author | Francisco Jerez <[email protected]> | 2015-01-20 16:12:18 +0200 |
---|---|---|
committer | Francisco Jerez <[email protected]> | 2015-05-04 17:44:16 +0300 |
commit | cad0cf4ceeaac708591d064642e12d3b8daa4e05 (patch) | |
tree | 0a3c4a521398ce1349ce8fec96520bfc706a1adb /src | |
parent | 4e4855f1dec566c8af825101445f13b1f824a309 (diff) |
mesa: Validate original image internal format rather than derived mesa format.
This matches what _mesa_BindImageTextures() does. The derived image format
(gl_texture_image::TexFormat) isn't necessarily equivalent to the internal
format of the texture image. If a forbidden internal format has been
specified we need to mark the image unit as invalid as required by the spec,
regardless of the derived format. Fixes the "invalid"
ARB_shader_image_load_store piglit test.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/shaderimage.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c index cb88d9c5709..8caff2f2660 100644 --- a/src/mesa/main/shaderimage.c +++ b/src/mesa/main/shaderimage.c @@ -353,7 +353,7 @@ validate_image_unit(struct gl_context *ctx, struct gl_image_unit *u) return GL_FALSE; if (t->Target == GL_TEXTURE_BUFFER) { - tex_format = t->_BufferObjectFormat; + tex_format = _mesa_get_shader_image_format(t->BufferObjectFormat); } else { struct gl_texture_image *img = (t->Target == GL_TEXTURE_CUBE_MAP ? @@ -363,10 +363,10 @@ validate_image_unit(struct gl_context *ctx, struct gl_image_unit *u) if (!img || img->Border || img->NumSamples > ctx->Const.MaxImageSamples) return GL_FALSE; - tex_format = img->TexFormat; + tex_format = _mesa_get_shader_image_format(img->InternalFormat); } - if (get_image_format_class(tex_format) == IMAGE_FORMAT_CLASS_NONE) + if (!tex_format) return GL_FALSE; switch (t->ImageFormatCompatibilityType) { |