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authorBrian <[email protected]>2007-06-20 10:56:13 -0600
committerBrian <[email protected]>2007-06-20 10:56:13 -0600
commitb9080dd5493eb23af6c5c494550c7b1cb481ca7b (patch)
tree2de49d7c038153738158edacf0882fe43eae2275 /src
parentc1cb5412336be0e1067899318403ea573be9bb4d (diff)
fix glDrawPixels + fragment program problem
Diffstat (limited to 'src')
-rw-r--r--src/mesa/swrast/s_span.c11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 90a3d5545f8..3aaa3395e4c 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1169,10 +1169,17 @@ shade_texture_span(GLcontext *ctx, SWspan *span)
if (ctx->FragmentProgram._Current ||
ctx->ATIFragmentShader._Enabled) {
/* programmable shading */
+ if (span->primitive == GL_BITMAP) {
+ if (span->array->ChanType != GL_FLOAT)
+ convert_color_type(span, GL_FLOAT, 0);
+ interpolate_active_attribs(ctx, span, ~FRAG_ATTRIB_COL0);
+ }
+ else {
+ /* point, line, triangle */
+ interpolate_active_attribs(ctx, span, ~0);
+ }
span->array->ChanType = GL_FLOAT;
- interpolate_active_attribs(ctx, span, ~0);
-
if (!(span->arrayMask & SPAN_Z))
_swrast_span_interpolate_z (ctx, span);