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authorTimothy Arceri <[email protected]>2017-06-07 13:58:34 +1000
committerTimothy Arceri <[email protected]>2017-06-09 09:13:46 +1000
commitb57bc7473bf1b14dbda0e3d27aef4260f9ee68f4 (patch)
tree4d442022c246eac61f99d4584aaab5ee217298b2 /src
parentbc70bad59bde311434349bbe07b7fb1d3b0ec559 (diff)
mesa: remove redundant _ae_invalidate_state() call
The FLUSH_VERTICES(ctx, _NEW_ARRAY) above this will already cause this to be called. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/enable.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 0e07f4c3b9a..52c791587ef 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -37,7 +37,6 @@
#include "light.h"
#include "mtypes.h"
#include "enums.h"
-#include "api_arrayelt.h"
#include "texstate.h"
@@ -126,8 +125,6 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
FLUSH_VERTICES(ctx, _NEW_ARRAY);
- _ae_invalidate_state(ctx, _NEW_ARRAY);
-
*var = state;
update_derived_primitive_restart_state(ctx);