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authorRoland Scheidegger <[email protected]>2010-03-10 16:53:07 +0100
committerRoland Scheidegger <[email protected]>2010-03-10 16:53:07 +0100
commit8c34437deda2ff8659fecdf3ea687820c9e57261 (patch)
treeb3bfa4922b2b6b6dfd215e7e749daa09c2b49ce7 /src
parentc47c73293d359c00abb34c39d1163b4c55f531de (diff)
cell: handle NULL cso vertex_elements state object on bind
drivers need to handle NULL cso vertex elements (and others) objects. It is possible the cso code saves/restores NULL objects (if no normal cso object was bound before this was invoked). This led to segfaults (for example demos/cubemap) for apps which were using things like creating mipmaps before drawing anything.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_vertex.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_state_vertex.c b/src/gallium/drivers/cell/ppu/cell_state_vertex.c
index d3efb8ecea2..9510ea9ac2b 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_vertex.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_vertex.c
@@ -62,7 +62,8 @@ cell_bind_vertex_elements_state(struct pipe_context *pipe,
cell->dirty |= CELL_NEW_VERTEX;
- draw_set_vertex_elements(cell->draw, cell_velems->count, cell_velems->velem);
+ if (cell_velems)
+ draw_set_vertex_elements(cell->draw, cell_velems->count, cell_velems->velem);
}
void