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authorBrian Paul <[email protected]>2008-11-24 08:33:49 -0700
committerBrian Paul <[email protected]>2008-11-24 13:11:05 -0700
commit84c1850e8244710bc06ada56fedab786a0a370dc (patch)
tree7802f658fda22316326971b21d7ae47bc1218754 /src
parentb268c2899bb0a828fae5afaf1675002938f26404 (diff)
mesa: add Flags field to gl_program_parameter
Only one flag defined so far: PROG_PARAM_CENTROID_BIT
Diffstat (limited to 'src')
-rw-r--r--src/mesa/shader/prog_parameter.c31
-rw-r--r--src/mesa/shader/prog_parameter.h24
-rw-r--r--src/mesa/shader/slang/slang_codegen.c4
-rw-r--r--src/mesa/shader/slang/slang_link.c3
4 files changed, 38 insertions, 24 deletions
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index e1729c7bff2..5d8f3a5330f 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.3
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -80,7 +80,8 @@ GLint
_mesa_add_parameter(struct gl_program_parameter_list *paramList,
enum register_file type, const char *name,
GLuint size, GLenum datatype, const GLfloat *values,
- const gl_state_index state[STATE_LENGTH])
+ const gl_state_index state[STATE_LENGTH],
+ GLbitfield flags)
{
const GLuint oldNum = paramList->NumParameters;
const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */
@@ -125,6 +126,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
p->Type = type;
p->Size = size;
p->DataType = datatype;
+ p->Flags = flags;
if (values) {
COPY_4V(paramList->ParameterValues[oldNum + i], values);
values += 4;
@@ -156,7 +158,7 @@ _mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4])
{
return _mesa_add_parameter(paramList, PROGRAM_NAMED_PARAM, name,
- 4, GL_NONE, values, NULL);
+ 4, GL_NONE, values, NULL, 0x0);
}
@@ -187,7 +189,7 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
#endif
size = 4; /** XXX fix */
return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, name,
- size, GL_NONE, values, NULL);
+ size, GL_NONE, values, NULL, 0x0);
}
@@ -239,7 +241,7 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
/* add a new parameter to store this constant */
pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
- size, GL_NONE, values, NULL);
+ size, GL_NONE, values, NULL, 0x0);
if (pos >= 0 && swizzleOut) {
if (size == 1)
*swizzleOut = SWIZZLE_XXXX;
@@ -273,7 +275,7 @@ _mesa_add_uniform(struct gl_program_parameter_list *paramList,
}
else {
i = _mesa_add_parameter(paramList, PROGRAM_UNIFORM, name,
- size, datatype, values, NULL);
+ size, datatype, values, NULL, 0x0);
return i;
}
}
@@ -328,7 +330,7 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList,
}
value = (GLfloat) numSamplers;
(void) _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name,
- size, datatype, &value, NULL);
+ size, datatype, &value, NULL, 0x0);
return numSamplers;
}
}
@@ -339,7 +341,7 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList,
*/
GLint
_mesa_add_varying(struct gl_program_parameter_list *paramList,
- const char *name, GLuint size)
+ const char *name, GLuint size, GLbitfield flags)
{
GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_VARYING) {
@@ -349,7 +351,7 @@ _mesa_add_varying(struct gl_program_parameter_list *paramList,
else {
/*assert(size == 4);*/
i = _mesa_add_parameter(paramList, PROGRAM_VARYING, name,
- size, GL_NONE, NULL, NULL);
+ size, GL_NONE, NULL, NULL, flags);
return i;
}
}
@@ -378,7 +380,7 @@ _mesa_add_attribute(struct gl_program_parameter_list *paramList,
if (size < 0)
size = 4;
i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name,
- size, datatype, NULL, state);
+ size, datatype, NULL, state, 0x0);
}
return i;
}
@@ -445,7 +447,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
name = _mesa_program_state_string(stateTokens);
index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name,
size, GL_NONE,
- NULL, (gl_state_index *) stateTokens);
+ NULL, (gl_state_index *) stateTokens, 0x0);
paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
/* free name string here since we duplicated it in add_parameter() */
@@ -616,7 +618,7 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
struct gl_program_parameter *pCopy;
GLuint size = MIN2(p->Size, 4);
GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType,
- list->ParameterValues[i], NULL);
+ list->ParameterValues[i], NULL, 0x0);
ASSERT(j >= 0);
pCopy = clone->Parameters + j;
pCopy->Used = p->Used;
@@ -657,7 +659,8 @@ _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA,
_mesa_add_parameter(list, param->Type, param->Name, param->Size,
param->DataType,
listB->ParameterValues[i],
- param->StateIndexes);
+ param->StateIndexes,
+ param->Flags);
}
}
}
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index 0c35198de7e..829fd25d55f 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.3
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -36,11 +36,17 @@
/**
+ * Program parameter flags
+ */
+/*@{*/
+#define PROG_PARAM_CENTROID_BIT 0x1
+/*@}*/
+
+
+
+/**
* Program parameter.
- * Used for NV_fragment_program for "DEFINE"d constants and "DECLARE"d
- * parameters.
- * Also used by ARB_vertex/fragment_programs for state variables, etc.
- * Used by shaders for uniforms, constants, varying vars, etc.
+ * Used by shaders/programs for uniforms, constants, varying vars, etc.
*/
struct gl_program_parameter
{
@@ -50,6 +56,7 @@ struct gl_program_parameter
GLuint Size; /**< Number of components (1..4) */
GLboolean Used; /**< Helper flag for GLSL uniform tracking */
GLboolean Initialized; /**< Has the ParameterValue[] been set? */
+ GLbitfield Flags; /**< Bitmask of PROG_PARAM_*_BIT */
/**
* A sequence of STATE_* tokens and integers to identify GL state.
*/
@@ -94,7 +101,8 @@ extern GLint
_mesa_add_parameter(struct gl_program_parameter_list *paramList,
enum register_file type, const char *name,
GLuint size, GLenum datatype, const GLfloat *values,
- const gl_state_index state[STATE_LENGTH]);
+ const gl_state_index state[STATE_LENGTH],
+ GLbitfield flags);
extern GLint
_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
@@ -125,7 +133,7 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList,
extern GLint
_mesa_add_varying(struct gl_program_parameter_list *paramList,
- const char *name, GLuint size);
+ const char *name, GLuint size, GLbitfield flags);
extern GLint
_mesa_add_attribute(struct gl_program_parameter_list *paramList,
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 0dacfee1da2..dc5fbf5c4ab 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3779,7 +3779,9 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
if (prog) {
/* user-defined varying */
- GLint varyingLoc = _mesa_add_varying(prog->Varying, varName, totalSize);
+ GLbitfield flags = 0x0;
+ GLint varyingLoc = _mesa_add_varying(prog->Varying, varName,
+ totalSize, flags);
GLuint swizzle = _slang_var_swizzle(size, 0);
store = _slang_new_ir_storage_swz(PROGRAM_VARYING, varyingLoc,
totalSize, swizzle);
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index bed8cc3ee7d..0def4441527 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -103,7 +103,8 @@ link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog)
}
else {
/* not already in linked list */
- j = _mesa_add_varying(shProg->Varying, var->Name, var->Size);
+ j = _mesa_add_varying(shProg->Varying, var->Name, var->Size,
+ var->Flags);
}
/* map varying[i] to varying[j].