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authorChris Forbes <[email protected]>2013-05-13 21:47:37 +1200
committerChris Forbes <[email protected]>2013-05-15 22:01:08 +1200
commit7bbe9b78ae8ca44699bd3819afa240b0f223e25b (patch)
tree0c527e2e271cc364ca141eed267dd1961e45c260 /src
parentf819ec46d57fd92012b2dca2e23232031bd1f621 (diff)
nouveau: Use accessor for stencil reference values
NOTE: This is a candidate for stable branches. Signed-off-by: Chris Forbes <[email protected]> Acked-by: Paul Berry <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_state_raster.c3
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_raster.c4
2 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
index ecede6703d2..ed21e540501 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
@@ -30,6 +30,7 @@
#include "nv_object.xml.h"
#include "nv04_3d.xml.h"
#include "nv04_driver.h"
+#include "main/stencil.h"
static unsigned
get_comparison_op(unsigned op)
@@ -177,7 +178,7 @@ nv04_emit_control(struct gl_context *ctx, int emit)
nv04->ctrl[1] |= NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE;
nv04->ctrl[1] |= get_comparison_op(ctx->Stencil.Function[0]) << 4 |
- ctx->Stencil.Ref[0] << 8 |
+ _mesa_get_stencil_ref(ctx, 0) << 8 |
ctx->Stencil.ValueMask[0] << 16 |
ctx->Stencil.WriteMask[0] << 24;
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
index 8b08c7519d0..bd4a78e1bdb 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c
@@ -31,6 +31,8 @@
#include "nv10_3d.xml.h"
#include "nv10_driver.h"
+#include "main/stencil.h"
+
void
nv10_emit_alpha_func(struct gl_context *ctx, int emit)
{
@@ -145,7 +147,7 @@ nv10_emit_stencil_func(struct gl_context *ctx, int emit)
BEGIN_NV04(push, NV10_3D(STENCIL_FUNC_FUNC), 3);
PUSH_DATA (push, nvgl_comparison_op(ctx->Stencil.Function[0]));
- PUSH_DATA (push, ctx->Stencil.Ref[0]);
+ PUSH_DATA (push, _mesa_get_stencil_ref(ctx, 0));
PUSH_DATA (push, ctx->Stencil.ValueMask[0]);
}