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authorAndres Gomez <[email protected]>2016-10-18 18:18:21 +0300
committerAndres Gomez <[email protected]>2016-11-25 13:18:30 +0200
commit70456aca8d1934ec53c24cfe1cfb4273d2bc9397 (patch)
treecfc6e17d371f45b571dc4ee2f8ac59d7d01ab82d /src
parent9f13d0c64bee2935ba41a318196f8851a92ad348 (diff)
glsl: merge layouts into the default one as the last step in interface blocks
Consider this example: " #version 150 core #extension GL_ARB_shading_language_420pack: require #extension GL_ARB_explicit_attrib_location: require layout(location=0) out vec4 o; layout(binding=2) layout(binding=3, std140) uniform U { vec4 a; } u[2];" As there is 2 layout-qualifiers for the uniform U and the binding layout-qualifier-id is duplicated, the rules set by the ARB_shading_language_420pack spec state that the rightmost should prevail. Our ast_type_qualifier merges with others in a way that if the value for a layout-qualifier-id is set in both, the object being merged overwrites the value of the object invoking the merge. Hence, the merge has to happen from the left layout towards the right one and this was not happening for interface blocks because we were merging into the default layout qualifier. Now, the merge is done from left to right and, as a last step, we merge into the default layout qualifier if needed, so the values of the explicit layouts prevail over it. V2: added a default_layout variable instead of a layout_helper and make the merge directly over the layout one. Suggested by Timothy. Reviewed-by: Timothy Arceri <[email protected]> Signed-off-by: Andres Gomez <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/ast.h9
-rw-r--r--src/compiler/glsl/ast_type.cpp9
-rw-r--r--src/compiler/glsl/glsl_parser.yy24
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp20
4 files changed, 40 insertions, 22 deletions
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 55f9a6c2e5a..e7c3aff6b82 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -725,9 +725,6 @@ struct ast_type_qualifier {
*/
glsl_base_type image_base_type;
- /** Flag to know if this represents a default value for a qualifier */
- bool is_default_qualifier;
-
/**
* Return true if and only if an interpolation qualifier is present.
*/
@@ -748,6 +745,11 @@ struct ast_type_qualifier {
*/
bool has_auxiliary_storage() const;
+ /**
+ * Return true if and only if a memory qualifier is present.
+ */
+ bool has_memory() const;
+
bool merge_qualifier(YYLTYPE *loc,
_mesa_glsl_parse_state *state,
const ast_type_qualifier &q,
@@ -1139,6 +1141,7 @@ public:
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
+ ast_type_qualifier default_layout;
ast_type_qualifier layout;
const char *block_name;
diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
index 478e4a8147b..48afe09929b 100644
--- a/src/compiler/glsl/ast_type.cpp
+++ b/src/compiler/glsl/ast_type.cpp
@@ -107,6 +107,15 @@ ast_type_qualifier::has_auxiliary_storage() const
|| this->flags.q.patch;
}
+bool ast_type_qualifier::has_memory() const
+{
+ return this->flags.q.coherent
+ || this->flags.q._volatile
+ || this->flags.q.restrict_flag
+ || this->flags.q.read_only
+ || this->flags.q.write_only;
+}
+
/**
* This function merges both duplicate identifies within a single layout and
* multiple layout qualifiers on a single variable declaration. The
diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy
index a48dc68b00e..f0f212c1722 100644
--- a/src/compiler/glsl/glsl_parser.yy
+++ b/src/compiler/glsl/glsl_parser.yy
@@ -838,6 +838,14 @@ declaration:
}
| interface_block
{
+ ast_interface_block *block = (ast_interface_block *) $1;
+ if (block->layout.has_layout() || block->layout.has_memory()) {
+ if (!block->default_layout.merge_qualifier(& @1, state, block->layout, false)) {
+ YYERROR;
+ }
+ }
+ block->layout = block->default_layout;
+
$$ = $1;
}
;
@@ -2705,17 +2713,16 @@ interface_block:
{
ast_interface_block *block = (ast_interface_block *) $2;
- if (!state->has_420pack_or_es31() && block->layout.has_layout() &&
- !block->layout.is_default_qualifier) {
+ if (!state->has_420pack_or_es31() && block->layout.has_layout()) {
_mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
YYERROR;
}
- if (!block->layout.merge_qualifier(& @1, state, $1, false)) {
+ if (!$1.merge_qualifier(& @1, state, block->layout, false)) {
YYERROR;
}
- block->layout.is_default_qualifier = false;
+ block->layout = $1;
$$ = block;
}
@@ -2723,14 +2730,15 @@ interface_block:
{
ast_interface_block *block = (ast_interface_block *)$2;
- if (!block->layout.flags.q.buffer) {
+ if (!block->default_layout.flags.q.buffer) {
_mesa_glsl_error(& @1, state,
"memory qualifiers can only be used in the "
"declaration of shader storage blocks");
}
- if (!block->layout.merge_qualifier(& @1, state, $1, false)) {
+ if (!$1.merge_qualifier(& @1, state, block->layout, false)) {
YYERROR;
}
+ block->layout = $1;
$$ = block;
}
;
@@ -2741,9 +2749,9 @@ basic_interface_block:
ast_interface_block *const block = $6;
if ($1.flags.q.uniform) {
- block->layout = *state->default_uniform_qualifier;
+ block->default_layout = *state->default_uniform_qualifier;
} else if ($1.flags.q.buffer) {
- block->layout = *state->default_shader_storage_qualifier;
+ block->default_layout = *state->default_shader_storage_qualifier;
}
block->block_name = $2;
block->declarations.push_degenerate_list_at_head(& $4->link);
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 85a2e943ff5..78f7fe25965 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -276,12 +276,10 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->default_uniform_qualifier = new(this) ast_type_qualifier();
this->default_uniform_qualifier->flags.q.shared = 1;
this->default_uniform_qualifier->flags.q.column_major = 1;
- this->default_uniform_qualifier->is_default_qualifier = true;
this->default_shader_storage_qualifier = new(this) ast_type_qualifier();
this->default_shader_storage_qualifier->flags.q.shared = 1;
this->default_shader_storage_qualifier->flags.q.column_major = 1;
- this->default_shader_storage_qualifier->is_default_qualifier = true;
this->fs_uses_gl_fragcoord = false;
this->fs_redeclares_gl_fragcoord = false;
@@ -1003,22 +1001,22 @@ _mesa_ast_process_interface_block(YYLTYPE *locp,
*/
uint64_t block_interface_qualifier = q.flags.i;
- block->layout.flags.i |= block_interface_qualifier;
+ block->default_layout.flags.i |= block_interface_qualifier;
if (state->stage == MESA_SHADER_GEOMETRY &&
state->has_explicit_attrib_stream() &&
- block->layout.flags.q.out) {
+ block->default_layout.flags.q.out) {
/* Assign global layout's stream value. */
- block->layout.flags.q.stream = 1;
- block->layout.flags.q.explicit_stream = 0;
- block->layout.stream = state->out_qualifier->stream;
+ block->default_layout.flags.q.stream = 1;
+ block->default_layout.flags.q.explicit_stream = 0;
+ block->default_layout.stream = state->out_qualifier->stream;
}
- if (state->has_enhanced_layouts() && block->layout.flags.q.out) {
+ if (state->has_enhanced_layouts() && block->default_layout.flags.q.out) {
/* Assign global layout's xfb_buffer value. */
- block->layout.flags.q.xfb_buffer = 1;
- block->layout.flags.q.explicit_xfb_buffer = 0;
- block->layout.xfb_buffer = state->out_qualifier->xfb_buffer;
+ block->default_layout.flags.q.xfb_buffer = 1;
+ block->default_layout.flags.q.explicit_xfb_buffer = 0;
+ block->default_layout.xfb_buffer = state->out_qualifier->xfb_buffer;
}
foreach_list_typed (ast_declarator_list, member, link, &block->declarations) {