diff options
author | Marek Olšák <[email protected]> | 2017-04-23 02:53:19 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-04-28 21:47:35 +0200 |
commit | 6c15e15af49408399501e950b0c75f39c0d3af58 (patch) | |
tree | 824014813fb8e1b674b78c0cbc321960ab1fb8e4 /src | |
parent | 887ef1de344b5a6acedca6113f853c9d1b3c4798 (diff) |
radeonsi/gfx9: set VGT_VERTEX_REUSE for ES in ES-GS
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index d8a80fd446d..602bbfb7056 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -401,26 +401,29 @@ static void si_set_tesseval_regs(struct si_screen *sscreen, * VS as ES | ES -> GS -> VS | 30 * TES as VS | LS -> HS -> VS | 14 or 30 * TES as ES | LS -> HS -> ES -> GS -> VS | 14 or 30 + * + * If "shader" is NULL, it's assumed it's not LS or GS copy shader. */ static void polaris_set_vgt_vertex_reuse(struct si_screen *sscreen, + struct si_shader_selector *sel, struct si_shader *shader, struct si_pm4_state *pm4) { - unsigned type = shader->selector->type; + unsigned type = sel->type; if (sscreen->b.family < CHIP_POLARIS10) return; /* VS as VS, or VS as ES: */ if ((type == PIPE_SHADER_VERTEX && - !shader->key.as_ls && - !shader->is_gs_copy_shader) || + (!shader || + (!shader->key.as_ls && !shader->is_gs_copy_shader))) || /* TES as VS, or TES as ES: */ type == PIPE_SHADER_TESS_EVAL) { unsigned vtx_reuse_depth = 30; if (type == PIPE_SHADER_TESS_EVAL && - shader->selector->info.properties[TGSI_PROPERTY_TES_SPACING] == + sel->info.properties[TGSI_PROPERTY_TES_SPACING] == PIPE_TESS_SPACING_FRACTIONAL_ODD) vtx_reuse_depth = 14; @@ -569,7 +572,7 @@ static void si_shader_es(struct si_screen *sscreen, struct si_shader *shader) if (shader->selector->type == PIPE_SHADER_TESS_EVAL) si_set_tesseval_regs(sscreen, shader->selector, pm4); - polaris_set_vgt_vertex_reuse(sscreen, shader, pm4); + polaris_set_vgt_vertex_reuse(sscreen, shader->selector, shader, pm4); } /** @@ -805,6 +808,9 @@ static void si_shader_gs(struct si_screen *sscreen, struct si_shader *shader) if (es_type == PIPE_SHADER_TESS_EVAL) si_set_tesseval_regs(sscreen, shader->key.part.gs.es, pm4); + polaris_set_vgt_vertex_reuse(sscreen, shader->key.part.gs.es, + NULL, pm4); + if (shader->config.scratch_bytes_per_wave) { fprintf(stderr, "GS: scratch buffer unsupported"); abort(); @@ -927,7 +933,7 @@ static void si_shader_vs(struct si_screen *sscreen, struct si_shader *shader, if (shader->selector->type == PIPE_SHADER_TESS_EVAL) si_set_tesseval_regs(sscreen, shader->selector, pm4); - polaris_set_vgt_vertex_reuse(sscreen, shader, pm4); + polaris_set_vgt_vertex_reuse(sscreen, shader->selector, shader, pm4); } static unsigned si_get_ps_num_interp(struct si_shader *ps) |