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authorKristian H. Kristensen <[email protected]>2019-02-14 23:34:09 -0800
committerKristian H. Kristensen <[email protected]>2019-02-20 08:56:21 -0800
commit686211f4c9659fb964c8467ac21f3445c79a9c36 (patch)
treef6d68c8bcfc055edcbbd1fcf8b339739e52a31b5 /src
parente827ea8c83711ce5f2eefae86ddf23039eef945b (diff)
freedreno/a6xx: Copy stencil as R8_UINT
Blitter does support it after all. Previous attempt to use R8_UINT failed because we overwrote the a6xx format in emit_blit_texture(), but some of the later setup still looked at the gallium format. If we overwrite it in the pipe_blit_info before we even call into emit_blit_texture() it works properly. Signed-off-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/freedreno/a6xx/fd6_blitter.c18
1 files changed, 14 insertions, 4 deletions
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_blitter.c b/src/gallium/drivers/freedreno/a6xx/fd6_blitter.c
index 2ae59ce62f4..c54d34d729a 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_blitter.c
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_blitter.c
@@ -521,12 +521,22 @@ rewrite_zs_blit(struct fd_ringbuffer *ring, const struct pipe_blit_info *info)
{
struct pipe_blit_info separate = *info;
+ if (DEBUG_BLIT_FALLBACK) {
+ fprintf(stderr, "---- rewrite_separate_zs_blit: ");
+ util_dump_blit_info(stderr, info);
+ fprintf(stderr, "\ndst resource: ");
+ util_dump_resource(stderr, info->dst.resource);
+ fprintf(stderr, "\nsrc resource: ");
+ util_dump_resource(stderr, info->src.resource);
+ fprintf(stderr, "\n\n");
+ }
+
switch (info->src.format) {
case PIPE_FORMAT_S8_UINT:
debug_assert(info->mask == PIPE_MASK_S);
separate.mask = PIPE_MASK_R;
- separate.src.format = PIPE_FORMAT_R8_UNORM;
- separate.dst.format = PIPE_FORMAT_R8_UNORM;
+ separate.src.format = PIPE_FORMAT_R8_UINT;
+ separate.dst.format = PIPE_FORMAT_R8_UINT;
emit_blit_texture(ring, &separate);
break;
@@ -539,8 +549,8 @@ rewrite_zs_blit(struct fd_ringbuffer *ring, const struct pipe_blit_info *info)
}
if (info->mask & PIPE_MASK_S) {
separate.mask = PIPE_MASK_R;
- separate.src.format = PIPE_FORMAT_R8_UNORM;
- separate.dst.format = PIPE_FORMAT_R8_UNORM;
+ separate.src.format = PIPE_FORMAT_R8_UINT;
+ separate.dst.format = PIPE_FORMAT_R8_UINT;
separate.src.resource = &fd_resource(info->src.resource)->stencil->base;
separate.dst.resource = &fd_resource(info->dst.resource)->stencil->base;
emit_blit_texture(ring, &separate);