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authorAxel Davy <[email protected]>2019-04-27 15:45:12 +0200
committerAxel Davy <[email protected]>2019-04-30 19:18:49 +0200
commit64a45ba7f83095a8a44a7b1104f31bab68b259fe (patch)
tree3db62aae41f7a3779657f6d6c25fa9037eaa541c /src
parent0cff98c8a02c472106320e4e0485acbd882c80f4 (diff)
st/nine: Fix D3DWindowBuffer_release for old wine nine support
No-one reported bugs for that, but is seems c442dd789066104e5e84cc90d98a7ff5cd6296cf and previous commits used APIs not defined until nine minor version 3. This patch should prevent crash in this case. Also turn off the resize feature in this case, as we won't prevent a buffer leak anymore. Cc: "19.0" [email protected] Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/state_trackers/nine/swapchain9.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c
index 36e07310400..8026ee16b7a 100644
--- a/src/gallium/state_trackers/nine/swapchain9.c
+++ b/src/gallium/state_trackers/nine/swapchain9.c
@@ -133,6 +133,13 @@ D3DWindowBuffer_release(struct NineSwapChain9 *This,
D3DWindowBuffer *present_handle)
{
int i;
+
+ /* IsBufferReleased API not available */
+ if (This->base.device->minor_version_num <= 2) {
+ ID3DPresent_DestroyD3DWindowBuffer(This->present, present_handle);
+ return;
+ }
+
/* Add it to the 'pending release' list */
for (i = 0; i < D3DPRESENT_BACK_BUFFERS_MAX_EX + 1; i++) {
if (!This->present_handles_pending_release[i]) {
@@ -754,8 +761,11 @@ present( struct NineSwapChain9 *This,
(void)target_depth;
/* Can happen with old Wine (presentation can still succeed),
- * or at window destruction. */
- if (FAILED(hr) || target_width == 0 || target_height == 0) {
+ * or at window destruction.
+ * Also disable for very old wine as D3DWindowBuffer_release
+ * cannot do the DestroyD3DWindowBuffer workaround. */
+ if (FAILED(hr) || target_width == 0 || target_height == 0 ||
+ This->base.device->minor_version_num <= 2) {
target_width = resource->width0;
target_height = resource->height0;
}