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authorRob Clark <[email protected]>2015-03-05 15:27:27 -0500
committerRob Clark <[email protected]>2015-03-05 15:36:47 -0500
commit60096ed906e5ebfdce41024c7af69f03b96dbe82 (patch)
tree6442b86fc24fc26aa82b8a4cb204220152126e87 /src
parent1a96d9ef1c2821df7e49f6bf685d26c264167933 (diff)
freedreno/ir3: fix silly typo for binning pass shaders
Was resulting in gl_PointSize write being optimized out, causing particle system type shaders to hang if hw binning enabled. Fixes neverball, OGLES2ParticleSystem, etc. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_compiler.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
index 2084ad31a56..fb51cdefc7c 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
@@ -3337,7 +3337,7 @@ ir3_compile_shader(struct ir3_shader_variant *so,
if (key.binning_pass) {
for (i = 0, j = 0; i < so->outputs_count; i++) {
unsigned name = sem2name(so->outputs[i].semantic);
- unsigned idx = sem2name(so->outputs[i].semantic);
+ unsigned idx = sem2idx(so->outputs[i].semantic);
/* throw away everything but first position/psize */
if ((idx == 0) && ((name == TGSI_SEMANTIC_POSITION) ||